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-rw-r--r--scene/2d/canvas_item.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 1f4804990f..611e7540c1 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -1005,8 +1005,8 @@ void CanvasItem::_bind_methods() {
ADD_GROUP("Visibility","");
ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"visible"), _SCS("_set_visible_"),_SCS("_is_visible_") );
- ADD_PROPERTYNO( PropertyInfo(Variant::REAL,"modulate",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_modulate"),_SCS("get_modulate") );
- ADD_PROPERTYNO( PropertyInfo(Variant::REAL,"self_modulate",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_self_modulate"),_SCS("get_self_modulate") );
+ ADD_PROPERTYNO( PropertyInfo(Variant::COLOR,"modulate"), _SCS("set_modulate"),_SCS("get_modulate") );
+ ADD_PROPERTYNO( PropertyInfo(Variant::COLOR,"self_modulate"), _SCS("set_self_modulate"),_SCS("get_self_modulate") );
ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"show_behind_parent"), _SCS("set_draw_behind_parent"),_SCS("is_draw_behind_parent_enabled") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"show_on_top",PROPERTY_HINT_NONE,"",0), _SCS("_set_on_top"),_SCS("_is_on_top") ); //compatibility
ADD_PROPERTYNO( PropertyInfo(Variant::INT,"light_mask",PROPERTY_HINT_ALL_FLAGS), _SCS("set_light_mask"),_SCS("get_light_mask") );