diff options
-rw-r--r-- | editor/animation_track_editor.cpp | 6 | ||||
-rw-r--r-- | editor/debugger/editor_debugger_inspector.cpp | 2 | ||||
-rw-r--r-- | editor/debugger/editor_debugger_node.cpp | 2 | ||||
-rw-r--r-- | editor/editor_data.cpp | 243 | ||||
-rw-r--r-- | editor/editor_data.h | 80 | ||||
-rw-r--r-- | editor/editor_node.cpp | 492 | ||||
-rw-r--r-- | editor/editor_node.h | 390 | ||||
-rw-r--r-- | editor/editor_path.cpp | 2 | ||||
-rw-r--r-- | editor/editor_path.h | 6 | ||||
-rw-r--r-- | editor/editor_properties.cpp | 4 | ||||
-rw-r--r-- | editor/inspector_dock.cpp | 18 | ||||
-rw-r--r-- | editor/plugins/replication_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | editor/scene_tree_dock.cpp | 4 |
14 files changed, 601 insertions, 656 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index e61a1aae9c..dc69a8cb08 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -3383,7 +3383,7 @@ Node *AnimationTrackEditor::get_root() const { void AnimationTrackEditor::update_keying() { bool keying_enabled = false; - EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history(); + EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history(); if (is_visible_in_tree() && animation.is_valid() && editor_history->get_path_size() > 0) { Object *obj = ObjectDB::get_instance(editor_history->get_path_object(0)); keying_enabled = Object::cast_to<Node>(obj) != nullptr; @@ -3776,7 +3776,7 @@ void AnimationTrackEditor::insert_node_value_key(Node *p_node, const String &p_p return; } - EditorHistory *history = EditorNode::get_singleton()->get_editor_history(); + EditorSelectionHistory *history = EditorNode::get_singleton()->get_editor_selection_history(); for (int i = 1; i < history->get_path_size(); i++) { String prop = history->get_path_property(i); ERR_FAIL_COND(prop.is_empty()); @@ -3856,7 +3856,7 @@ void AnimationTrackEditor::insert_node_value_key(Node *p_node, const String &p_p } void AnimationTrackEditor::insert_value_key(const String &p_property, const Variant &p_value, bool p_advance) { - EditorHistory *history = EditorNode::get_singleton()->get_editor_history(); + EditorSelectionHistory *history = EditorNode::get_singleton()->get_editor_selection_history(); ERR_FAIL_COND(!root); // Let's build a node path. diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp index c111190ca3..936b8ca626 100644 --- a/editor/debugger/editor_debugger_inspector.cpp +++ b/editor/debugger/editor_debugger_inspector.cpp @@ -206,7 +206,7 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) { void EditorDebuggerInspector::clear_cache() { for (const KeyValue<ObjectID, EditorDebuggerRemoteObject *> &E : remote_objects) { EditorNode *editor = EditorNode::get_singleton(); - if (editor->get_editor_history()->get_current() == E.value->get_instance_id()) { + if (editor->get_editor_selection_history()->get_current() == E.value->get_instance_id()) { editor->push_item(nullptr); } memdelete(E.value); diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp index d294858ff8..c0685af572 100644 --- a/editor/debugger/editor_debugger_node.cpp +++ b/editor/debugger/editor_debugger_node.cpp @@ -181,7 +181,7 @@ void EditorDebuggerNode::_bind_methods() { } EditorDebuggerRemoteObject *EditorDebuggerNode::get_inspected_remote_object() { - return Object::cast_to<EditorDebuggerRemoteObject>(ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_history()->get_current())); + return Object::cast_to<EditorDebuggerRemoteObject>(ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_selection_history()->get_current())); } ScriptEditorDebugger *EditorDebuggerNode::get_debugger(int p_id) const { diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index c16451f3c6..a5e76ba0c0 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -38,12 +38,13 @@ #include "editor/plugins/script_editor_plugin.h" #include "scene/resources/packed_scene.h" -void EditorHistory::cleanup_history() { +void EditorSelectionHistory::cleanup_history() { for (int i = 0; i < history.size(); i++) { bool fail = false; for (int j = 0; j < history[i].path.size(); j++) { if (!history[i].path[j].ref.is_null()) { + // Reference is not null - object still alive. continue; } @@ -51,21 +52,16 @@ void EditorHistory::cleanup_history() { if (obj) { Node *n = Object::cast_to<Node>(obj); if (n && n->is_inside_tree()) { + // Node valid and inside tree - object still alive. continue; } - if (!n) { // Possibly still alive + if (!n) { + // Node possibly still alive. continue; } - } - - if (j <= history[i].level) { - //before or equal level, complete fail - fail = true; - } else { - //after level, clip - history.write[i].path.resize(j); - } + } // Else: object not valid - not alive. + fail = true; break; } @@ -75,16 +71,16 @@ void EditorHistory::cleanup_history() { } } - if (current >= history.size()) { - current = history.size() - 1; + if (current_elem_idx >= history.size()) { + current_elem_idx = history.size() - 1; } } -void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int p_level_change, bool p_inspector_only) { +void EditorSelectionHistory::add_object(ObjectID p_object, const String &p_property, bool p_inspector_only) { Object *obj = ObjectDB::get_instance(p_object); ERR_FAIL_COND(!obj); RefCounted *r = Object::cast_to<RefCounted>(obj); - Obj o; + _Object o; if (r) { o.ref = REF(r); } @@ -92,86 +88,64 @@ void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int o.property = p_property; o.inspector_only = p_inspector_only; - History h; - - bool has_prev = current >= 0 && current < history.size(); + bool has_prev = current_elem_idx >= 0 && current_elem_idx < history.size(); if (has_prev) { - history.resize(current + 1); //clip history to next + history.resize(current_elem_idx + 1); // Clip history to next. } + HistoryElement h; if (!p_property.is_empty() && has_prev) { - //add a sub property - History &pr = history.write[current]; - h = pr; + // Add a sub property. + HistoryElement &prev_element = history.write[current_elem_idx]; + h = prev_element; h.path.resize(h.level + 1); h.path.push_back(o); h.level++; - } else if (p_level_change != -1 && has_prev) { - //add a sub property - History &pr = history.write[current]; - h = pr; - ERR_FAIL_INDEX(p_level_change, h.path.size()); - h.level = p_level_change; + } else { - //add a new node + // Create a new history item. h.path.push_back(o); h.level = 0; } history.push_back(h); - current++; -} - -void EditorHistory::add_object_inspector_only(ObjectID p_object) { - _add_object(p_object, "", -1, true); -} - -void EditorHistory::add_object(ObjectID p_object) { - _add_object(p_object, "", -1); + current_elem_idx++; } -void EditorHistory::add_object(ObjectID p_object, const String &p_subprop) { - _add_object(p_object, p_subprop, -1); -} - -void EditorHistory::add_object(ObjectID p_object, int p_relevel) { - _add_object(p_object, "", p_relevel); -} - -int EditorHistory::get_history_len() { +int EditorSelectionHistory::get_history_len() { return history.size(); } -int EditorHistory::get_history_pos() { - return current; +int EditorSelectionHistory::get_history_pos() { + return current_elem_idx; } -bool EditorHistory::is_history_obj_inspector_only(int p_obj) const { +bool EditorSelectionHistory::is_history_obj_inspector_only(int p_obj) const { ERR_FAIL_INDEX_V(p_obj, history.size(), false); ERR_FAIL_INDEX_V(history[p_obj].level, history[p_obj].path.size(), false); return history[p_obj].path[history[p_obj].level].inspector_only; } -ObjectID EditorHistory::get_history_obj(int p_obj) const { +ObjectID EditorSelectionHistory::get_history_obj(int p_obj) const { ERR_FAIL_INDEX_V(p_obj, history.size(), ObjectID()); ERR_FAIL_INDEX_V(history[p_obj].level, history[p_obj].path.size(), ObjectID()); return history[p_obj].path[history[p_obj].level].object; } -bool EditorHistory::is_at_beginning() const { - return current <= 0; +bool EditorSelectionHistory::is_at_beginning() const { + return current_elem_idx <= 0; } -bool EditorHistory::is_at_end() const { - return ((current + 1) >= history.size()); +bool EditorSelectionHistory::is_at_end() const { + return ((current_elem_idx + 1) >= history.size()); } -bool EditorHistory::next() { +bool EditorSelectionHistory::next() { cleanup_history(); - if ((current + 1) < history.size()) { - current++; + if ((current_elem_idx + 1) < history.size()) { + current_elem_idx++; } else { return false; } @@ -179,11 +153,11 @@ bool EditorHistory::next() { return true; } -bool EditorHistory::previous() { +bool EditorSelectionHistory::previous() { cleanup_history(); - if (current > 0) { - current--; + if (current_elem_idx > 0) { + current_elem_idx--; } else { return false; } @@ -191,76 +165,63 @@ bool EditorHistory::previous() { return true; } -bool EditorHistory::is_current_inspector_only() const { - if (current < 0 || current >= history.size()) { +bool EditorSelectionHistory::is_current_inspector_only() const { + if (current_elem_idx < 0 || current_elem_idx >= history.size()) { return false; } - const History &h = history[current]; + const HistoryElement &h = history[current_elem_idx]; return h.path[h.level].inspector_only; } -ObjectID EditorHistory::get_current() { - if (current < 0 || current >= history.size()) { +ObjectID EditorSelectionHistory::get_current() { + if (current_elem_idx < 0 || current_elem_idx >= history.size()) { return ObjectID(); } - History &h = history.write[current]; - Object *obj = ObjectDB::get_instance(h.path[h.level].object); - if (!obj) { - return ObjectID(); - } - - return obj->get_instance_id(); + Object *obj = ObjectDB::get_instance(get_history_obj(current_elem_idx)); + return obj ? obj->get_instance_id() : ObjectID(); } -int EditorHistory::get_path_size() const { - if (current < 0 || current >= history.size()) { +int EditorSelectionHistory::get_path_size() const { + if (current_elem_idx < 0 || current_elem_idx >= history.size()) { return 0; } - const History &h = history[current]; - return h.path.size(); + return history[current_elem_idx].path.size(); } -ObjectID EditorHistory::get_path_object(int p_index) const { - if (current < 0 || current >= history.size()) { +ObjectID EditorSelectionHistory::get_path_object(int p_index) const { + if (current_elem_idx < 0 || current_elem_idx >= history.size()) { return ObjectID(); } - const History &h = history[current]; - - ERR_FAIL_INDEX_V(p_index, h.path.size(), ObjectID()); + ERR_FAIL_INDEX_V(p_index, history[current_elem_idx].path.size(), ObjectID()); - Object *obj = ObjectDB::get_instance(h.path[p_index].object); - if (!obj) { - return ObjectID(); - } - - return obj->get_instance_id(); + Object *obj = ObjectDB::get_instance(history[current_elem_idx].path[p_index].object); + return obj ? obj->get_instance_id() : ObjectID(); } -String EditorHistory::get_path_property(int p_index) const { - if (current < 0 || current >= history.size()) { +String EditorSelectionHistory::get_path_property(int p_index) const { + if (current_elem_idx < 0 || current_elem_idx >= history.size()) { return ""; } - const History &h = history[current]; - - ERR_FAIL_INDEX_V(p_index, h.path.size(), ""); - - return h.path[p_index].property; + ERR_FAIL_INDEX_V(p_index, history[current_elem_idx].path.size(), ""); + return history[current_elem_idx].path[p_index].property; } -void EditorHistory::clear() { +void EditorSelectionHistory::clear() { history.clear(); - current = -1; + current_elem_idx = -1; } -EditorHistory::EditorHistory() { - current = -1; +EditorSelectionHistory::EditorSelectionHistory() { + current_elem_idx = -1; } +//////////////////////////////////////////////////////////// + EditorPlugin *EditorData::get_editor(Object *p_object) { // We need to iterate backwards so that we can check user-created plugins first. // Otherwise, it would not be possible for plugins to handle CanvasItem and Spatial nodes. @@ -636,14 +597,14 @@ bool EditorData::check_and_update_scene(int p_idx) { EditorProgress ep("update_scene", TTR("Updating Scene"), 2); ep.step(TTR("Storing local changes..."), 0); - //pack first, so it stores diffs to previous version of saved scene + // Pack first, so it stores diffs to previous version of saved scene. Error err = pscene->pack(edited_scene[p_idx].root); ERR_FAIL_COND_V(err != OK, false); ep.step(TTR("Updating scene..."), 1); Node *new_scene = pscene->instantiate(PackedScene::GEN_EDIT_STATE_MAIN); ERR_FAIL_COND_V(!new_scene, false); - //transfer selection + // Transfer selection. List<Node *> new_selection; for (const Node *E : edited_scene.write[p_idx].selection) { NodePath p = edited_scene[p_idx].root->get_path_to(E); @@ -675,7 +636,6 @@ int EditorData::get_edited_scene() const { void EditorData::set_edited_scene(int p_idx) { ERR_FAIL_INDEX(p_idx, edited_scene.size()); current_edited_scene = p_idx; - //swap } Node *EditorData::get_edited_scene_root(int p_idx) { @@ -850,23 +810,23 @@ NodePath EditorData::get_edited_scene_live_edit_root() { return edited_scene[current_edited_scene].live_edit_root; } -void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history, const Dictionary &p_custom) { +void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorSelectionHistory *p_history, const Dictionary &p_custom) { ERR_FAIL_INDEX(current_edited_scene, edited_scene.size()); EditedScene &es = edited_scene.write[current_edited_scene]; es.selection = p_selection->get_full_selected_node_list(); - es.history_current = p_history->current; + es.history_current = p_history->current_elem_idx; es.history_stored = p_history->history; es.editor_states = get_editor_states(); es.custom_state = p_custom; } -Dictionary EditorData::restore_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history) { +Dictionary EditorData::restore_edited_scene_state(EditorSelection *p_selection, EditorSelectionHistory *p_history) { ERR_FAIL_INDEX_V(current_edited_scene, edited_scene.size(), Dictionary()); EditedScene &es = edited_scene.write[current_edited_scene]; - p_history->current = es.history_current; + p_history->current_elem_idx = es.history_current; p_history->history = es.history_stored; p_selection->clear(); @@ -1033,12 +993,11 @@ void EditorData::script_class_load_icon_paths() { EditorData::EditorData() { current_edited_scene = -1; - - //load_imported_scenes_from_globals(); script_class_load_icon_paths(); } -/////////// +/////////////////////////////////////////////////////////////////////////////// + void EditorSelection::_node_removed(Node *p_node) { if (!selection.has(p_node)) { return; @@ -1050,7 +1009,7 @@ void EditorSelection::_node_removed(Node *p_node) { } selection.erase(p_node); changed = true; - nl_changed = true; + node_list_changed = true; } void EditorSelection::add_node(Node *p_node) { @@ -1061,7 +1020,7 @@ void EditorSelection::add_node(Node *p_node) { } changed = true; - nl_changed = true; + node_list_changed = true; Object *meta = nullptr; for (Object *E : editor_plugins) { meta = E->call("_get_editor_data", p_node); @@ -1072,52 +1031,29 @@ void EditorSelection::add_node(Node *p_node) { selection[p_node] = meta; p_node->connect("tree_exiting", callable_mp(this, &EditorSelection::_node_removed), varray(p_node), CONNECT_ONESHOT); - - //emit_signal(SNAME("selection_changed")); } void EditorSelection::remove_node(Node *p_node) { ERR_FAIL_NULL(p_node); - if (!selection.has(p_node)) { return; } changed = true; - nl_changed = true; + node_list_changed = true; Object *meta = selection[p_node]; if (meta) { memdelete(meta); } selection.erase(p_node); + p_node->disconnect("tree_exiting", callable_mp(this, &EditorSelection::_node_removed)); - //emit_signal(SNAME("selection_changed")); } bool EditorSelection::is_selected(Node *p_node) const { return selection.has(p_node); } -Array EditorSelection::_get_transformable_selected_nodes() { - Array ret; - - for (const Node *E : selected_node_list) { - ret.push_back(E); - } - - return ret; -} - -TypedArray<Node> EditorSelection::get_selected_nodes() { - TypedArray<Node> ret; - - for (const KeyValue<Node *, Object *> &E : selection) { - ret.push_back(E.key); - } - - return ret; -} - void EditorSelection::_bind_methods() { ClassDB::bind_method(D_METHOD("clear"), &EditorSelection::clear); ClassDB::bind_method(D_METHOD("add_node", "node"), &EditorSelection::add_node); @@ -1132,13 +1068,16 @@ void EditorSelection::add_editor_plugin(Object *p_object) { editor_plugins.push_back(p_object); } -void EditorSelection::_update_nl() { - if (!nl_changed) { +void EditorSelection::_update_node_list() { + if (!node_list_changed) { return; } selected_node_list.clear(); + // If the selection does not have the parent of the selected node, then add the node to the node list. + // However, if the parent is already selected, then adding this node is redundant as + // it is included with the parent, so skip it. for (const KeyValue<Node *, Object *> &E : selection) { Node *parent = E.key; parent = parent->get_parent(); @@ -1157,11 +1096,11 @@ void EditorSelection::_update_nl() { selected_node_list.push_back(E.key); } - nl_changed = true; + node_list_changed = true; } void EditorSelection::update() { - _update_nl(); + _update_node_list(); if (!changed) { return; @@ -1178,11 +1117,31 @@ void EditorSelection::_emit_change() { emitted = false; } +Array EditorSelection::_get_transformable_selected_nodes() { + Array ret; + + for (const Node *E : selected_node_list) { + ret.push_back(E); + } + + return ret; +} + +TypedArray<Node> EditorSelection::get_selected_nodes() { + TypedArray<Node> ret; + + for (const KeyValue<Node *, Object *> &E : selection) { + ret.push_back(E.key); + } + + return ret; +} + List<Node *> &EditorSelection::get_selected_node_list() { if (changed) { update(); } else { - _update_nl(); + _update_node_list(); } return selected_node_list; } @@ -1202,7 +1161,7 @@ void EditorSelection::clear() { } changed = true; - nl_changed = true; + node_list_changed = true; } EditorSelection::EditorSelection() { diff --git a/editor/editor_data.h b/editor/editor_data.h index 79f8227e5c..0a9f40b714 100644 --- a/editor/editor_data.h +++ b/editor/editor_data.h @@ -38,33 +38,32 @@ class ConfigFile; class EditorPlugin; -class EditorHistory { - enum { - HISTORY_MAX = 64 - }; - - struct Obj { +/** + * Stores the history of objects which have been selected for editing in the Editor & the Inspector. + * + * Used in the editor to set & access the currently edited object, as well as the history of objects which have been edited. + */ +class EditorSelectionHistory { + // Stores the object & property (if relevant). + struct _Object { REF ref; ObjectID object; String property; bool inspector_only = false; }; - struct History { - Vector<Obj> path; + // Represents the selection of an object for editing. + struct HistoryElement { + // The sub-resources of the parent object (first in the path) that have been edited. + // For example, Node2D -> nested resource -> nested resource, if edited each individually in their own inspector. + Vector<_Object> path; + // The current point in the path. This is always equal to the last item in the path - it is never decremented. int level = 0; }; friend class EditorData; - Vector<History> history; - int current; - - struct PropertyData { - String name; - Variant value; - }; - - void _add_object(ObjectID p_object, const String &p_property, int p_level_change, bool p_inspector_only = false); + Vector<HistoryElement> history; + int current_elem_idx; // The current history element being edited. public: void cleanup_history(); @@ -72,13 +71,14 @@ public: bool is_at_beginning() const; bool is_at_end() const; - void add_object_inspector_only(ObjectID p_object); - void add_object(ObjectID p_object); - void add_object(ObjectID p_object, const String &p_subprop); - void add_object(ObjectID p_object, int p_relevel); + // Adds an object to the selection history. A property name can be passed if the target is a subresource of the given object. + // If the object should not change the main screen plugin, it can be set as inspector only. + void add_object(ObjectID p_object, const String &p_property = String(), bool p_inspector_only = false); int get_history_len(); int get_history_pos(); + + // Gets an object from the history. The most recent object would be the object with p_obj = get_history_len() - 1. ObjectID get_history_obj(int p_obj) const; bool is_history_obj_inspector_only(int p_obj) const; @@ -87,13 +87,16 @@ public: ObjectID get_current(); bool is_current_inspector_only() const; + // Gets the size of the path of the current history item. int get_path_size() const; + // Gets the object of the current history item, if valid. ObjectID get_path_object(int p_index) const; + // Gets the property of the current history item. String get_path_property(int p_index) const; void clear(); - EditorHistory(); + EditorSelectionHistory(); }; class EditorSelection; @@ -112,7 +115,7 @@ public: uint64_t file_modified_time = 0; Dictionary editor_states; List<Node *> selection; - Vector<EditorHistory::History> history_stored; + Vector<EditorSelectionHistory::HistoryElement> history_stored; int history_current = 0; Dictionary custom_state; uint64_t version = 0; @@ -210,8 +213,8 @@ public: void set_plugin_window_layout(Ref<ConfigFile> p_layout); void get_plugin_window_layout(Ref<ConfigFile> p_layout); - void save_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history, const Dictionary &p_custom); - Dictionary restore_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history); + void save_edited_scene_state(EditorSelection *p_selection, EditorSelectionHistory *p_history, const Dictionary &p_custom); + Dictionary restore_edited_scene_state(EditorSelection *p_selection, EditorSelectionHistory *p_history); void notify_edited_scene_changed(); void notify_resource_saved(const Ref<Resource> &p_resource); @@ -233,22 +236,33 @@ public: EditorData(); }; +/** + * Stores and provides access to the nodes currently selected in the editor. + * + * This provides a central location for storing "selected" nodes, as a selection can be triggered from multiple places, + * such as the SceneTreeDock or a main screen editor plugin (e.g. CanvasItemEditor). + */ class EditorSelection : public Object { GDCLASS(EditorSelection, Object); -private: + // Contains the selected nodes and corresponding metadata. + // Metadata objects come from calling _get_editor_data on the editor_plugins, passing the selected node. Map<Node *, Object *> selection; + // Tracks whether the selection change signal has been emitted. + // Prevents multiple signals being called in one frame. bool emitted = false; + bool changed = false; - bool nl_changed = false; + bool node_list_changed = false; void _node_removed(Node *p_node); + // Editor plugins which are related to selection. List<Object *> editor_plugins; List<Node *> selected_node_list; - void _update_nl(); + void _update_node_list(); Array _get_transformable_selected_nodes(); void _emit_change(); @@ -256,10 +270,9 @@ protected: static void _bind_methods(); public: - TypedArray<Node> get_selected_nodes(); void add_node(Node *p_node); void remove_node(Node *p_node); - bool is_selected(Node *) const; + bool is_selected(Node *p_node) const; template <class T> T *get_node_editor_data(Node *p_node) { @@ -269,13 +282,20 @@ public: return Object::cast_to<T>(selection[p_node]); } + // Adds an editor plugin which can provide metadata for selected nodes. void add_editor_plugin(Object *p_object); void update(); void clear(); + // Returns all the selected nodes. + TypedArray<Node> get_selected_nodes(); + // Returns only the top level selected nodes. + // That is, if the selection includes some node and a child of that node, only the parent is returned. List<Node *> &get_selected_node_list(); + // Returns all the selected nodes (list version of "get_selected_nodes"). List<Node *> get_full_selected_node_list(); + // Returns the map of selected objects and their metadata. Map<Node *, Object *> &get_selection() { return selection; } EditorSelection(); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 3249477d97..25e3bc8d6a 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -225,17 +225,17 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto index_sets.write[scene_name_to_set_index[scene_name]].insert(i); } - // For each index set with a size > 1, we need to disambiguate + // For each index set with a size > 1, we need to disambiguate. for (int i = 0; i < index_sets.size(); i++) { Set<int> iset = index_sets[i]; while (iset.size() > 1) { - // Append the parent folder to each scene name + // Append the parent folder to each scene name. for (Set<int>::Element *E = iset.front(); E; E = E->next()) { int set_idx = E->get(); String scene_name = r_filenames[set_idx]; String full_path = p_full_paths[set_idx]; - // Get rid of file extensions and res:// prefixes + // Get rid of file extensions and res:// prefixes. if (scene_name.rfind(".") >= 0) { scene_name = scene_name.substr(0, scene_name.rfind(".")); } @@ -263,7 +263,7 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto } } - // Loop back through scene names and remove non-ambiguous names + // Loop back through scene names and remove non-ambiguous names. bool can_proceed = false; Set<int>::Element *E = iset.front(); while (E) { @@ -648,7 +648,7 @@ void EditorNode::_notification(int p_what) { case NOTIFICATION_EXIT_TREE: { editor_data.save_editor_external_data(); FileAccess::set_file_close_fail_notify_callback(nullptr); - log->deinit(); // do not get messages anymore + log->deinit(); // Do not get messages anymore. editor_data.clear_edited_scenes(); } break; @@ -658,7 +658,7 @@ void EditorNode::_notification(int p_what) { case NOTIFICATION_READY: { { - _initializing_addons = true; + _initializing_plugins = true; Vector<String> addons; if (ProjectSettings::get_singleton()->has_setting("editor_plugins/enabled")) { addons = ProjectSettings::get_singleton()->get("editor_plugins/enabled"); @@ -667,7 +667,7 @@ void EditorNode::_notification(int p_what) { for (int i = 0; i < addons.size(); i++) { set_addon_plugin_enabled(addons[i], true); } - _initializing_addons = false; + _initializing_plugins = false; } RenderingServer::get_singleton()->viewport_set_disable_2d(get_scene_root()->get_viewport_rid(), true); @@ -745,12 +745,12 @@ void EditorNode::_notification(int p_what) { recent_scenes->reset_size(); - // debugger area + // Update debugger area. if (EditorDebuggerNode::get_singleton()->is_visible()) { bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))); } - // update_icons + // Update icons. for (int i = 0; i < singleton->main_editor_buttons.size(); i++) { Button *tb = singleton->main_editor_buttons[i]; EditorPlugin *p_editor = singleton->editor_table[i]; @@ -893,7 +893,7 @@ void EditorNode::_resources_changed(const Vector<String> &p_resources) { } if (!res->get_import_path().is_empty()) { - // this is an imported resource, will be reloaded if reimported via the _resources_reimported() callback + // This is an imported resource, will be reloaded if reimported via the _resources_reimported() callback. continue; } @@ -918,23 +918,23 @@ void EditorNode::_fs_changed() { _mark_unsaved_scenes(); - // FIXME: Move this to a cleaner location, it's hacky to do this is _fs_changed. + // FIXME: Move this to a cleaner location, it's hacky to do this in _fs_changed. String export_error; if (!export_defer.preset.is_empty() && !EditorFileSystem::get_singleton()->is_scanning()) { String preset_name = export_defer.preset; // Ensures export_project does not loop infinitely, because notifications may // come during the export. export_defer.preset = ""; - Ref<EditorExportPreset> preset; + Ref<EditorExportPreset> export_preset; for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); ++i) { - preset = EditorExport::get_singleton()->get_export_preset(i); - if (preset->get_name() == preset_name) { + export_preset = EditorExport::get_singleton()->get_export_preset(i); + if (export_preset->get_name() == preset_name) { break; } - preset.unref(); + export_preset.unref(); } - if (preset.is_null()) { + if (export_preset.is_null()) { DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); if (da->file_exists("res://export_presets.cfg")) { export_error = vformat( @@ -948,8 +948,8 @@ void EditorNode::_fs_changed() { export_error = "This project doesn't have an `export_presets.cfg` file at its root.\nCreate an export preset from the \"Project > Export\" dialog and try again."; } } else { - Ref<EditorExportPlatform> platform = preset->get_platform(); - const String export_path = export_defer.path.is_empty() ? preset->get_export_path() : export_defer.path; + Ref<EditorExportPlatform> platform = export_preset->get_platform(); + const String export_path = export_defer.path.is_empty() ? export_preset->get_export_path() : export_defer.path; if (export_path.is_empty()) { export_error = vformat("Export preset \"%s\" doesn't have a default export path, and none was specified.", preset_name); } else if (platform.is_null()) { @@ -958,18 +958,18 @@ void EditorNode::_fs_changed() { Error err = OK; if (export_defer.pack_only) { // Only export .pck or .zip data pack. if (export_path.ends_with(".zip")) { - err = platform->export_zip(preset, export_defer.debug, export_path); + err = platform->export_zip(export_preset, export_defer.debug, export_path); } else if (export_path.ends_with(".pck")) { - err = platform->export_pack(preset, export_defer.debug, export_path); + err = platform->export_pack(export_preset, export_defer.debug, export_path); } } else { // Normal project export. String config_error; bool missing_templates; - if (!platform->can_export(preset, config_error, missing_templates)) { + if (!platform->can_export(export_preset, config_error, missing_templates)) { ERR_PRINT(vformat("Cannot export project with preset \"%s\" due to configuration errors:\n%s", preset_name, config_error)); err = missing_templates ? ERR_FILE_NOT_FOUND : ERR_UNCONFIGURED; } else { - err = platform->export_project(preset, export_defer.debug, export_path); + err = platform->export_project(export_preset, export_defer.debug, export_path); } } switch (err) { @@ -998,21 +998,22 @@ void EditorNode::_fs_changed() { } void EditorNode::_resources_reimported(const Vector<String> &p_resources) { - List<String> scenes; // will load later + List<String> scenes; int current_tab = scene_tabs->get_current_tab(); for (int i = 0; i < p_resources.size(); i++) { String file_type = ResourceLoader::get_resource_type(p_resources[i]); if (file_type == "PackedScene") { scenes.push_back(p_resources[i]); - // reload later if needed, first go with normal resources + // Reload later if needed, first go with normal resources. continue; } if (!ResourceCache::has(p_resources[i])) { - continue; // not loaded, no need to reload + // Not loaded, no need to reload. + continue; } - // reload normally + // Reload normally. Resource *resource = ResourceCache::get(p_resources[i]); if (resource) { resource->reload_from_file(); @@ -1184,7 +1185,6 @@ Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_d ERR_FAIL_COND_V(!res.is_valid(), ERR_CANT_OPEN); if (!p_ignore_broken_deps && dependency_errors.has(p_resource)) { - // current_option = -1; Vector<String> errors; for (Set<String>::Element *E = dependency_errors[p_resource].front(); E; E = E->next()) { errors.push_back(E->get()); @@ -1251,7 +1251,7 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String file->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); saving_resource = p_resource; - current_option = RESOURCE_SAVE_AS; + current_menu_option = RESOURCE_SAVE_AS; List<String> extensions; Ref<PackedScene> sd = memnew(PackedScene); ResourceSaver::get_recognized_extensions(p_resource, &extensions); @@ -1260,18 +1260,18 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String List<String> preferred; for (const String &E : extensions) { if (p_resource->is_class("Script") && (E == "tres" || E == "res")) { - // this serves no purpose and confused people + // This serves no purpose and confused people. continue; } file->add_filter("*." + E + " ; " + E.to_upper()); preferred.push_back(E); } - // Lowest priority extension + // Lowest priority extension. List<String>::Element *res_element = preferred.find("res"); if (res_element) { preferred.move_to_back(res_element); } - // Highest priority extension + // Highest priority extension. List<String>::Element *tres_element = preferred.find("tres"); if (tres_element) { preferred.move_to_front(tres_element); @@ -1314,7 +1314,7 @@ void EditorNode::_menu_option(int p_option) { } void EditorNode::_menu_confirm_current() { - _menu_option_confirm(current_option, true); + _menu_option_confirm(current_menu_option, true); } void EditorNode::_dialog_display_save_error(String p_file, Error p_error) { @@ -1369,7 +1369,8 @@ void EditorNode::_get_scene_metadata(const String &p_file) { Error err = cf->load(path); if (err != OK || !cf->has_section("editor_states")) { - return; // must not exist + // Must not exist. + return; } List<String> esl; @@ -1393,9 +1394,6 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) { return; } - scene->set_meta("__editor_run_settings__", Variant()); // clear it (no point in keeping it) - scene->set_meta("__editor_plugin_states__", Variant()); - String path = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg"); Ref<ConfigFile> cf; @@ -1436,10 +1434,9 @@ bool EditorNode::_find_and_save_resource(RES p_res, Map<RES, bool> &processed, i if (p_res->get_path().is_resource_file()) { if (changed || subchanged) { - // save ResourceSaver::save(p_res->get_path(), p_res, flags); } - processed[p_res] = false; // because it's a file + processed[p_res] = false; // Because it's a file. return false; } else { processed[p_res] = changed; @@ -1537,7 +1534,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { _find_node_types(editor_data.get_edited_scene_root(), c2d, c3d); save.step(TTR("Creating Thumbnail"), 1); - // current view? + // Current view? Ref<Image> img; // If neither 3D or 2D nodes are present, make a 1x1 black texture. @@ -1570,13 +1567,13 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { int preview_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); preview_size *= EDSCALE; - // consider a square region + // Consider a square region. int vp_size = MIN(img->get_width(), img->get_height()); int x = (img->get_width() - vp_size) / 2; int y = (img->get_height() - vp_size) / 2; if (vp_size < preview_size) { - // just square it. + // Just square it. img->crop_from_point(x, y, vp_size, vp_size); } else { int ratio = vp_size / preview_size; @@ -1590,13 +1587,12 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { } img->convert(Image::FORMAT_RGB8); - // save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5 + // Save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5. String temp_path = EditorPaths::get_singleton()->get_cache_dir(); String cache_base = ProjectSettings::get_singleton()->globalize_path(p_file).md5_text(); cache_base = temp_path.plus_file("resthumb-" + cache_base); - // does not have it, try to load a cached thumbnail - + // Does not have it, try to load a cached thumbnail. String file = cache_base + ".png"; post_process_preview(img); @@ -1643,7 +1639,7 @@ static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Reso if (res.is_null()) { continue; } - if (res->get_path().is_resource_file()) { // not a subresource, continue + if (res->get_path().is_resource_file()) { // Not a subresource, continue. continue; } if (_find_edited_resources(res, edited_resources)) { @@ -1656,7 +1652,7 @@ static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Reso } int EditorNode::_save_external_resources() { - // save external resources and its subresources if any was modified + // Save external resources and its subresources if any was modified. int flg = 0; if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources")) { @@ -1679,8 +1675,8 @@ int EditorNode::_save_external_resources() { } } - // clear later, because user may have put the same subresource in two different resources, - // which will be shared until the next reload + // Clear later, because user may have put the same subresource in two different resources, + // which will be shared until the next reload. for (Set<Ref<Resource>>::Element *E = edited_subresources.front(); E; E = E->next()) { Ref<Resource> res = E->get(); @@ -1728,9 +1724,9 @@ void EditorNode::_save_scene(String p_file, int idx) { Ref<PackedScene> sdata; if (ResourceCache::has(p_file)) { - // something may be referencing this resource and we are good with that. - // we must update it, but also let the previous scene state go, as - // old version still work for referencing changes in instantiated or inherited scenes + // Something may be referencing this resource and we are good with that. + // We must update it, but also let the previous scene state go, as + // old version still work for referencing changes in instantiated or inherited scenes. sdata = Ref<PackedScene>(Object::cast_to<PackedScene>(ResourceCache::get(p_file))); if (sdata.is_valid()) { @@ -1867,7 +1863,7 @@ void EditorNode::_mark_unsaved_scenes() { } void EditorNode::_dialog_action(String p_file) { - switch (current_option) { + switch (current_menu_option) { case FILE_NEW_INHERITED_SCENE: { Node *scene = editor_data.get_edited_scene_root(); // If the previous scene is rootless, just close it in favor of the new one. @@ -1883,12 +1879,12 @@ void EditorNode::_dialog_action(String p_file) { case SETTINGS_PICK_MAIN_SCENE: { ProjectSettings::get_singleton()->set("application/run/main_scene", p_file); ProjectSettings::get_singleton()->save(); - // would be nice to show the project manager opened with the highlighted field.. + // TODO: Would be nice to show the project manager opened with the highlighted field. if (pick_main_scene->has_meta("from_native") && (bool)pick_main_scene->get_meta("from_native")) { run_native->resume_run_native(); } else { - _run(false, ""); // automatically run the project + _run(false, ""); // Automatically run the project. } } break; case FILE_CLOSE: @@ -1898,7 +1894,7 @@ void EditorNode::_dialog_action(String p_file) { case SCENE_TAB_CLOSE: case FILE_SAVE_SCENE: case FILE_SAVE_AS_SCENE: { - int scene_idx = (current_option == FILE_SAVE_SCENE || current_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing; + int scene_idx = (current_menu_option == FILE_SAVE_SCENE || current_menu_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing_idx; if (file->get_file_mode() == EditorFileDialog::FILE_MODE_SAVE_FILE) { bool same_open_scene = false; @@ -1978,7 +1974,7 @@ void EditorNode::_dialog_action(String p_file) { Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config()); if (err == ERR_FILE_CANT_OPEN || err == ERR_FILE_NOT_FOUND) { - config.instantiate(); // new config + config.instantiate(); } else if (err != OK) { show_warning(TTR("An error occurred while trying to save the editor layout.\nMake sure the editor's user data path is writable.")); return; @@ -2010,11 +2006,11 @@ void EditorNode::_dialog_action(String p_file) { return; } - // erase + // Erase key values. List<String> keys; config->get_section_keys(p_file, &keys); - for (const String &E : keys) { - config->set_value(p_file, E, Variant()); + for (const String &key : keys) { + config->set_value(p_file, key, Variant()); } config->save(EditorSettings::get_singleton()->get_editor_layouts_config()); @@ -2027,8 +2023,8 @@ void EditorNode::_dialog_action(String p_file) { } } break; - default: { // save scene? - + default: { + // Save scene? if (file->get_file_mode() == EditorFileDialog::FILE_MODE_SAVE_FILE) { _save_scene_with_preview(p_file); } @@ -2115,7 +2111,7 @@ void EditorNode::push_item(Object *p_object, const String &p_property, bool p_in ObjectID id = p_object->get_instance_id(); if (id != editor_history.get_current()) { if (p_inspector_only) { - editor_history.add_object_inspector_only(id); + editor_history.add_object(id, String(), true); } else if (p_property.is_empty()) { editor_history.add_object(id); } else { @@ -2196,7 +2192,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) { bool is_resource = current_obj->is_class("Resource"); bool is_node = current_obj->is_class("Node"); - String editable_warning; // none by default + String editable_warning; // None by default. if (is_resource) { Resource *current_res = Object::cast_to<Resource>(current_obj); @@ -2264,7 +2260,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) { } } if (!multi_nodes.is_empty()) { - // Pick the top-most node + // Pick the top-most node. multi_nodes.sort_custom<Node::Comparator>(); selected_node = multi_nodes.front()->get(); } @@ -2289,7 +2285,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) { InspectorDock::get_inspector_singleton()->set_use_folding(!disable_folding); } - /* Take care of PLUGIN EDITOR */ + // Take care of the main editor plugin. if (!inspector_only) { EditorPlugin *main_plugin = editor_data.get_editor(current_obj); @@ -2298,7 +2294,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) { for (; plugin_index < editor_table.size(); plugin_index++) { if (editor_table[plugin_index] == main_plugin) { if (!main_editor_buttons[plugin_index]->is_visible()) { - main_plugin = nullptr; // if button is not visible, then no plugin active + main_plugin = nullptr; // If button is not visible, then no plugin is active. } break; @@ -2306,7 +2302,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) { } if (main_plugin) { - // special case if use of external editor is true + // Special case if use of external editor is true. Resource *current_res = Object::cast_to<Resource>(current_obj); if (main_plugin->get_name() == "Script" && current_obj->is_class("VisualScript") && current_res && !current_res->is_built_in() && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) { if (!changing_scene) { @@ -2315,7 +2311,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) { } else if (main_plugin != editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible_in_tree() || ScriptEditor::get_singleton()->can_take_away_focus())) { - // update screen main_plugin + // Update screen main_plugin. _editor_select(plugin_index); main_plugin->edit(current_obj); } else { @@ -2368,10 +2364,10 @@ void EditorNode::_run(bool p_current, const String &p_custom) { } if (scene->get_scene_file_path().is_empty()) { - current_option = -1; + current_menu_option = -1; _menu_option(FILE_SAVE_AS_SCENE); // Set the option to save and run so when the dialog is accepted, the scene runs. - current_option = FILE_SAVE_AND_RUN; + current_menu_option = FILE_SAVE_AND_RUN; file->set_title(TTR("Save scene before running...")); return; } @@ -2382,7 +2378,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) { } if (run_filename.is_empty()) { - // evidently, run the scene + // Evidently, run the scene. if (!ensure_main_scene(false)) { return; } @@ -2446,7 +2442,7 @@ void EditorNode::_run_native(const Ref<EditorExportPreset> &p_preset) { _menu_option_confirm(RUN_STOP, true); if (!call_build()) { - return; // build failed + return; // Build failed. } EditorDebuggerNode::get_singleton()->start(p_preset->get_platform()->get_debug_protocol()); @@ -2459,8 +2455,8 @@ void EditorNode::_android_build_source_selected(const String &p_file) { export_template_manager->install_android_template_from_file(p_file); } void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { - if (!p_confirmed) { // this may be a hack.. - current_option = (MenuOptions)p_option; + if (!p_confirmed) { // FIXME: this may be a hack. + current_menu_option = (MenuOptions)p_option; } switch (p_option) { @@ -2513,13 +2509,13 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { case FILE_CLOSE_OTHERS: case FILE_CLOSE_RIGHT: case FILE_CLOSE_ALL: { - if (editor_data.get_edited_scene_count() > 1 && (current_option != FILE_CLOSE_RIGHT || editor_data.get_edited_scene() < editor_data.get_edited_scene_count() - 1)) { + if (editor_data.get_edited_scene_count() > 1 && (current_menu_option != FILE_CLOSE_RIGHT || editor_data.get_edited_scene() < editor_data.get_edited_scene_count() - 1)) { int next_tab = editor_data.get_edited_scene() + 1; next_tab %= editor_data.get_edited_scene_count(); - _scene_tab_closed(next_tab, current_option); + _scene_tab_closed(next_tab, current_menu_option); } else { - if (current_option != FILE_CLOSE_ALL) { - current_option = -1; + if (current_menu_option != FILE_CLOSE_ALL) { + current_menu_option = -1; } else { _scene_tab_closed(editor_data.get_edited_scene()); } @@ -2537,11 +2533,11 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER: case FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT: { if (!p_confirmed) { - tab_closing = _next_unsaved_scene(false); - _scene_tab_changed(tab_closing); + tab_closing_idx = _next_unsaved_scene(false); + _scene_tab_changed(tab_closing_idx); if (unsaved_cache || p_option == FILE_CLOSE_ALL_AND_QUIT || p_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER || p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) { - Node *scene_root = editor_data.get_edited_scene_root(tab_closing); + Node *scene_root = editor_data.get_edited_scene_root(tab_closing_idx); if (scene_root) { String scene_filename = scene_root->get_scene_file_path(); if (p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) { @@ -2556,9 +2552,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } } } - if (!editor_data.get_edited_scene_root(tab_closing)) { - // empty tab - _scene_tab_closed(tab_closing); + if (!editor_data.get_edited_scene_root(tab_closing_idx)) { + // Empty tab. + _scene_tab_closed(tab_closing_idx); break; } @@ -2566,7 +2562,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } case SCENE_TAB_CLOSE: case FILE_SAVE_SCENE: { - int scene_idx = (p_option == FILE_SAVE_SCENE) ? -1 : tab_closing; + int scene_idx = (p_option == FILE_SAVE_SCENE) ? -1 : tab_closing_idx; Node *scene = editor_data.get_edited_scene_root(scene_idx); if (scene && !scene->get_scene_file_path().is_empty()) { if (DirAccess::exists(scene->get_scene_file_path().get_base_dir())) { @@ -2588,7 +2584,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { [[fallthrough]]; } case FILE_SAVE_AS_SCENE: { - int scene_idx = (p_option == FILE_SAVE_SCENE || p_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing; + int scene_idx = (p_option == FILE_SAVE_SCENE || p_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing_idx; Node *scene = editor_data.get_edited_scene_root(scene_idx); @@ -2829,7 +2825,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } } break; case RUN_USER_DATA_FOLDER: { - // ensure_user_data_dir() to prevent the edge case: "Open User Data Folder" won't work after the project was renamed in ProjectSettingsEditor unless the project is saved + // Ensure_user_data_dir() to prevent the edge case: "Open User Data Folder" won't work after the project was renamed in ProjectSettingsEditor unless the project is saved. OS::get_singleton()->ensure_user_data_dir(); OS::get_singleton()->shell_open(String("file://") + OS::get_singleton()->get_user_data_dir()); } break; @@ -2967,12 +2963,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { case HELP_SUPPORT_GODOT_DEVELOPMENT: { OS::get_singleton()->shell_open("https://godotengine.org/donate"); } break; - - // case SET_VIDEO_DRIVER_SAVE_AND_RESTART: { - // ProjectSettings::get_singleton()->set("rendering/driver/driver_name", video_driver_request); - // save_all_scenes(); - // restart_editor(); - // } break; case SET_RENDERING_DRIVER_SAVE_AND_RESTART: { ProjectSettings::get_singleton()->set("rendering/driver/driver_name", rendering_driver_request); ProjectSettings::get_singleton()->save(); @@ -3025,7 +3015,7 @@ void EditorNode::_tool_menu_option(int p_idx) { String err = Variant::get_callable_error_text(callback, nullptr, 0, ce); ERR_PRINT("Error calling function from tool menu: " + err); } - } // else it's a submenu so don't do anything. + } // Else it's a submenu so don't do anything. } break; } } @@ -3050,17 +3040,17 @@ int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) { void EditorNode::_exit_editor(int p_exit_code) { exiting = true; - resource_preview->stop(); // stop early to avoid crashes + resource_preview->stop(); // Stop early to avoid crashes. _save_docks(); - // Dim the editor window while it's quitting to make it clearer that it's busy + // Dim the editor window while it's quitting to make it clearer that it's busy. dim_editor(true); get_tree()->quit(p_exit_code); } void EditorNode::_discard_changes(const String &p_str) { - switch (current_option) { + switch (current_menu_option) { case FILE_CLOSE_ALL_AND_QUIT: case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER: case FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT: @@ -3069,7 +3059,7 @@ void EditorNode::_discard_changes(const String &p_str) { case FILE_CLOSE_RIGHT: case FILE_CLOSE_ALL: case SCENE_TAB_CLOSE: { - Node *scene = editor_data.get_edited_scene_root(tab_closing); + Node *scene = editor_data.get_edited_scene_root(tab_closing_idx); if (scene != nullptr) { String scene_filename = scene->get_scene_file_path(); if (!scene_filename.is_empty()) { @@ -3077,37 +3067,37 @@ void EditorNode::_discard_changes(const String &p_str) { } } - _remove_scene(tab_closing); + _remove_scene(tab_closing_idx); _update_scene_tabs(); - if (current_option == FILE_CLOSE_ALL_AND_QUIT || current_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER || current_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) { + if (current_menu_option == FILE_CLOSE_ALL_AND_QUIT || current_menu_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER || current_menu_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) { // If restore tabs is enabled, reopen the scene that has just been closed, so it's remembered properly. if (bool(EDITOR_GET("interface/scene_tabs/restore_scenes_on_load"))) { _menu_option_confirm(FILE_OPEN_PREV, true); } if (_next_unsaved_scene(false) == -1) { - if (current_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) { - current_option = RELOAD_CURRENT_PROJECT; - } else if (current_option == FILE_CLOSE_ALL_AND_QUIT) { - current_option = FILE_QUIT; + if (current_menu_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) { + current_menu_option = RELOAD_CURRENT_PROJECT; + } else if (current_menu_option == FILE_CLOSE_ALL_AND_QUIT) { + current_menu_option = FILE_QUIT; } else { - current_option = RUN_PROJECT_MANAGER; + current_menu_option = RUN_PROJECT_MANAGER; } _discard_changes(); } else { - _menu_option_confirm(current_option, false); + _menu_option_confirm(current_menu_option, false); } - } else if (current_option == FILE_CLOSE_OTHERS || current_option == FILE_CLOSE_RIGHT) { - if (editor_data.get_edited_scene_count() == 1 || (current_option == FILE_CLOSE_RIGHT && editor_data.get_edited_scene_count() <= editor_data.get_edited_scene() + 1)) { - current_option = -1; + } else if (current_menu_option == FILE_CLOSE_OTHERS || current_menu_option == FILE_CLOSE_RIGHT) { + if (editor_data.get_edited_scene_count() == 1 || (current_menu_option == FILE_CLOSE_RIGHT && editor_data.get_edited_scene_count() <= editor_data.get_edited_scene() + 1)) { + current_menu_option = -1; save_confirmation->hide(); } else { - _menu_option_confirm(current_option, false); + _menu_option_confirm(current_menu_option, false); } - } else if (current_option == FILE_CLOSE_ALL && editor_data.get_edited_scene_count() > 0) { - _menu_option_confirm(current_option, false); + } else if (current_menu_option == FILE_CLOSE_ALL && editor_data.get_edited_scene_count() > 0) { + _menu_option_confirm(current_menu_option, false); } else { - current_option = -1; + current_menu_option = -1; save_confirmation->hide(); } } break; @@ -3166,7 +3156,7 @@ void EditorNode::_editor_select(int p_which) { ERR_FAIL_INDEX(p_which, editor_table.size()); - if (!main_editor_buttons[p_which]->is_visible()) { // button hidden, no editor + if (!main_editor_buttons[p_which]->is_visible()) { // Button hidden, no editor. return; } @@ -3200,9 +3190,9 @@ void EditorNode::_editor_select(int p_which) { if (EditorSettings::get_singleton()->get("interface/editor/separate_distraction_mode")) { if (p_which == EDITOR_SCRIPT) { - set_distraction_free_mode(script_distraction); + set_distraction_free_mode(script_distraction_free); } else { - set_distraction_free_mode(scene_distraction); + set_distraction_free_mode(scene_distraction_free); } } } @@ -3282,13 +3272,13 @@ void EditorNode::remove_editor_plugin(EditorPlugin *p_editor, bool p_config_chan } void EditorNode::_update_addon_config() { - if (_initializing_addons) { + if (_initializing_plugins) { return; } Vector<String> enabled_addons; - for (const KeyValue<String, EditorPlugin *> &E : plugin_addons) { + for (const KeyValue<String, EditorPlugin *> &E : addon_name_to_plugin) { enabled_addons.push_back(E.key); } @@ -3302,14 +3292,14 @@ void EditorNode::_update_addon_config() { } void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled, bool p_config_changed) { - ERR_FAIL_COND(p_enabled && plugin_addons.has(p_addon)); - ERR_FAIL_COND(!p_enabled && !plugin_addons.has(p_addon)); + ERR_FAIL_COND(p_enabled && addon_name_to_plugin.has(p_addon)); + ERR_FAIL_COND(!p_enabled && !addon_name_to_plugin.has(p_addon)); if (!p_enabled) { - EditorPlugin *addon = plugin_addons[p_addon]; + EditorPlugin *addon = addon_name_to_plugin[p_addon]; remove_editor_plugin(addon, p_config_changed); - memdelete(addon); // bye - plugin_addons.erase(p_addon); + memdelete(addon); + addon_name_to_plugin.erase(p_addon); _update_addon_config(); return; } @@ -3366,14 +3356,14 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled, EditorPlugin *ep = memnew(EditorPlugin); ep->set_script(script); - plugin_addons[p_addon] = ep; + addon_name_to_plugin[p_addon] = ep; add_editor_plugin(ep, p_config_changed); _update_addon_config(); } bool EditorNode::is_addon_plugin_enabled(const String &p_addon) const { - return plugin_addons.has(p_addon); + return addon_name_to_plugin.has(p_addon); } void EditorNode::_remove_edited_scene(bool p_change_tab) { @@ -3400,10 +3390,10 @@ void EditorNode::_remove_edited_scene(bool p_change_tab) { void EditorNode::_remove_scene(int index, bool p_change_tab) { if (editor_data.get_edited_scene() == index) { - // Scene to remove is current scene + // Scene to remove is current scene. _remove_edited_scene(p_change_tab); } else { - // Scene to remove is not active scene + // Scene to remove is not active scene. editor_data.remove_scene(index); } } @@ -3417,7 +3407,7 @@ void EditorNode::set_edited_scene(Node *p_scene) { get_editor_data().set_edited_scene_root(p_scene); if (Object::cast_to<Popup>(p_scene)) { - Object::cast_to<Popup>(p_scene)->show(); // show popups + Object::cast_to<Popup>(p_scene)->show(); } SceneTreeDock::get_singleton()->set_edited_scene(p_scene); if (get_tree()) { @@ -3453,7 +3443,7 @@ Dictionary EditorNode::_get_main_scene_state() { void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) { if (get_edited_scene() != p_for_scene && p_for_scene != nullptr) { - return; // not for this scene + return; // Not for this scene. } changing_scene = false; @@ -3468,7 +3458,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) { if (p_state.has("editor_index")) { int index = p_state["editor_index"]; - if (current < 2) { // if currently in spatial/2d, only switch to spatial/2d. if currently in script, stay there + if (current < 2) { // If currently in spatial/2d, only switch to spatial/2d. If currently in script, stay there. if (index < 2 || !get_edited_scene()) { _editor_select(index); } @@ -3477,7 +3467,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) { if (get_edited_scene()) { if (current < 2) { - // use heuristic instead + // Use heuristic instead. int n2d = 0, n3d = 0; _find_node_types(get_edited_scene(), n2d, n3d); if (n2d > n3d) { @@ -3499,7 +3489,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) { SceneTreeDock::get_singleton()->set_filter(p_state["node_filter"]); } - // this should only happen at the very end + // This should only happen at the very end. EditorDebuggerNode::get_singleton()->update_live_edit_root(); ScriptEditor::get_singleton()->set_scene_root_script(editor_data.get_scene_root_script(editor_data.get_edited_scene())); @@ -3548,7 +3538,7 @@ void EditorNode::set_current_scene(int p_idx) { Node *new_scene = editor_data.get_edited_scene_root(); if (Object::cast_to<Popup>(new_scene)) { - Object::cast_to<Popup>(new_scene)->show(); // show popups + Object::cast_to<Popup>(new_scene)->show(); } SceneTreeDock::get_singleton()->set_edited_scene(new_scene); @@ -3567,7 +3557,7 @@ void EditorNode::set_current_scene(int p_idx) { _update_title(); - call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); // do after everything else is done setting up + call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); // Do after everything else is done setting up. } bool EditorNode::is_scene_open(const String &p_path) { @@ -3654,7 +3644,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b } if (!p_ignore_broken_deps && dependency_errors.has(lpath)) { - current_option = -1; + current_menu_option = -1; Vector<String> errors; for (Set<String>::Element *E = dependency_errors[lpath].front(); E; E = E->next()) { errors.push_back(E->get()); @@ -3669,7 +3659,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b return ERR_FILE_MISSING_DEPENDENCIES; } - dependency_errors.erase(lpath); // at least not self path + dependency_errors.erase(lpath); // At least not self path. for (KeyValue<String, Set<String>> &E : dependency_errors) { String txt = vformat(TTR("Scene '%s' has broken dependencies:"), E.key) + "\n"; @@ -3680,7 +3670,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b } if (ResourceCache::has(lpath)) { - // used from somewhere else? no problem! update state and replace sdata + // Used from somewhere else? No problem! Update state and replace sdata. Ref<PackedScene> ps = Ref<PackedScene>(Object::cast_to<PackedScene>(ResourceCache::get(lpath))); if (ps.is_valid()) { ps->replace_state(sdata->get_state()); @@ -3689,7 +3679,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b } } else { - sdata->set_path(lpath, true); // take over path + sdata->set_path(lpath, true); // Take over path. } Node *new_scene = sdata->instantiate(p_set_inherited ? PackedScene::GEN_EDIT_STATE_MAIN_INHERITED : PackedScene::GEN_EDIT_STATE_MAIN); @@ -3752,7 +3742,7 @@ void EditorNode::open_request(const String &p_path) { } } - load_scene(p_path); // as it will be opened in separate tab + load_scene(p_path); // As it will be opened in separate tab. } void EditorNode::edit_foreign_resource(RES p_resource) { @@ -3769,7 +3759,7 @@ void EditorNode::request_instantiate_scenes(const Vector<String> &p_files) { } void EditorNode::_inherit_request(String p_file) { - current_option = FILE_NEW_INHERITED_SCENE; + current_menu_option = FILE_NEW_INHERITED_SCENE; _dialog_action(p_file); } @@ -3931,9 +3921,7 @@ void EditorNode::register_editor_types() { GDREGISTER_ABSTRACT_CLASS(FileSystemDock); - // FIXME: Is this stuff obsolete, or should it be ported to new APIs? GDREGISTER_CLASS(EditorScenePostImport); - //ClassDB::register_type<EditorImportExport>(); GDREGISTER_CLASS(EditorCommandPalette); GDREGISTER_CLASS(EditorDebuggerPlugin); @@ -3971,7 +3959,7 @@ Ref<Script> EditorNode::get_object_custom_type_base(const Object *p_object) cons // return name; // } - // should probably be deprecated in 4.x + // TODO: Should probably be deprecated in 4.x StringName base = script->get_instance_base_type(); if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) { const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base]; @@ -4007,7 +3995,7 @@ StringName EditorNode::get_object_custom_type_name(const Object *p_object) const return name; } - // should probably be deprecated in 4.x + // TODO: Should probably be deprecated in 4.x. StringName base = base_script->get_instance_base_type(); if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) { const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base]; @@ -4048,7 +4036,7 @@ void EditorNode::_pick_main_scene_custom_action(const String &p_custom_action_na } pick_main_scene->hide(); - current_option = SETTINGS_PICK_MAIN_SCENE; + current_menu_option = SETTINGS_PICK_MAIN_SCENE; _dialog_action(scene->get_scene_file_path()); } } @@ -4071,7 +4059,7 @@ Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String return icon; } - // should probably be deprecated in 4.x + // TODO: should probably be deprecated in 4.x StringName base = base_script->get_instance_base_type(); if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) { const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base]; @@ -4085,7 +4073,7 @@ Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String } } - // should probably be deprecated in 4.x + // TODO: Should probably be deprecated in 4.x. if (p_object->has_meta("_editor_icon")) { return p_object->get_meta("_editor_icon"); } @@ -4243,14 +4231,14 @@ Error EditorNode::export_preset(const String &p_preset, const String &p_path, bo } void EditorNode::show_accept(const String &p_text, const String &p_title) { - current_option = -1; + current_menu_option = -1; accept->get_ok_button()->set_text(p_title); accept->set_text(p_text); accept->popup_centered(); } void EditorNode::show_save_accept(const String &p_text, const String &p_title) { - current_option = -1; + current_menu_option = -1; save_accept->get_ok_button()->set_text(p_title); save_accept->set_text(p_text); save_accept->popup_centered(); @@ -4290,7 +4278,7 @@ void EditorNode::_dock_floating_close_request(Control *p_control) { } void EditorNode::_dock_make_float() { - Control *dock = dock_slot[dock_popup_selected]->get_current_tab_control(); + Control *dock = dock_slot[dock_popup_selected_idx]->get_current_tab_control(); ERR_FAIL_COND(!dock); Size2 borders = Size2(4, 4) * EDSCALE; @@ -4299,7 +4287,7 @@ void EditorNode::_dock_make_float() { Point2 dock_screen_pos = dock->get_global_position() + get_tree()->get_root()->get_position() - borders; int dock_index = dock->get_index(); - dock_slot[dock_popup_selected]->remove_child(dock); + dock_slot[dock_popup_selected_idx]->remove_child(dock); Window *window = memnew(Window); window->set_title(dock->get_name()); @@ -4321,7 +4309,7 @@ void EditorNode::_dock_make_float() { window->set_position(dock_screen_pos); window->set_transient(true); window->connect("close_requested", callable_mp(this, &EditorNode::_dock_floating_close_request), varray(dock)); - window->set_meta("dock_slot", dock_popup_selected); + window->set_meta("dock_slot", dock_popup_selected_idx); window->set_meta("dock_index", dock_index); gui_base->add_child(window); @@ -4373,9 +4361,9 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) { } } - if (nrect != dock_select_rect_over) { + if (nrect != dock_select_rect_over_idx) { dock_select->update(); - dock_select_rect_over = nrect; + dock_select_rect_over_idx = nrect; } if (nrect == -1) { @@ -4384,20 +4372,20 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) { Ref<InputEventMouseButton> mb = me; - if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && dock_popup_selected != nrect) { - Control *dock = dock_slot[dock_popup_selected]->get_current_tab_control(); + if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && dock_popup_selected_idx != nrect) { + Control *dock = dock_slot[dock_popup_selected_idx]->get_current_tab_control(); if (dock) { - dock_slot[dock_popup_selected]->remove_child(dock); + dock_slot[dock_popup_selected_idx]->remove_child(dock); } - if (dock_slot[dock_popup_selected]->get_tab_count() == 0) { - dock_slot[dock_popup_selected]->hide(); + if (dock_slot[dock_popup_selected_idx]->get_tab_count() == 0) { + dock_slot[dock_popup_selected_idx]->hide(); } else { - dock_slot[dock_popup_selected]->set_current_tab(0); + dock_slot[dock_popup_selected_idx]->set_current_tab(0); } dock_slot[nrect]->add_child(dock); - dock_popup_selected = nrect; + dock_popup_selected_idx = nrect; dock_slot[nrect]->set_current_tab(dock_slot[nrect]->get_tab_count() - 1); dock_slot[nrect]->show(); dock_select->update(); @@ -4411,38 +4399,38 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) { } void EditorNode::_dock_popup_exit() { - dock_select_rect_over = -1; + dock_select_rect_over_idx = -1; dock_select->update(); } void EditorNode::_dock_pre_popup(int p_which) { - dock_popup_selected = p_which; + dock_popup_selected_idx = p_which; } void EditorNode::_dock_move_left() { - if (dock_popup_selected < 0 || dock_popup_selected >= DOCK_SLOT_MAX) { + if (dock_popup_selected_idx < 0 || dock_popup_selected_idx >= DOCK_SLOT_MAX) { return; } - Control *current = dock_slot[dock_popup_selected]->get_tab_control(dock_slot[dock_popup_selected]->get_current_tab()); - Control *prev = dock_slot[dock_popup_selected]->get_tab_control(dock_slot[dock_popup_selected]->get_current_tab() - 1); + Control *current = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab()); + Control *prev = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1); if (!current || !prev) { return; } - dock_slot[dock_popup_selected]->move_child(current, prev->get_index()); - dock_slot[dock_popup_selected]->set_current_tab(dock_slot[dock_popup_selected]->get_current_tab() - 1); + dock_slot[dock_popup_selected_idx]->move_child(current, prev->get_index()); + dock_slot[dock_popup_selected_idx]->set_current_tab(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1); dock_select->update(); _edit_current(); _save_docks(); } void EditorNode::_dock_move_right() { - Control *current = dock_slot[dock_popup_selected]->get_tab_control(dock_slot[dock_popup_selected]->get_current_tab()); - Control *next = dock_slot[dock_popup_selected]->get_tab_control(dock_slot[dock_popup_selected]->get_current_tab() + 1); + Control *current = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab()); + Control *next = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1); if (!current || !next) { return; } - dock_slot[dock_popup_selected]->move_child(next, current->get_index()); - dock_slot[dock_popup_selected]->set_current_tab(dock_slot[dock_popup_selected]->get_current_tab() + 1); + dock_slot[dock_popup_selected_idx]->move_child(next, current->get_index()); + dock_slot[dock_popup_selected_idx]->set_current_tab(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1); dock_select->update(); _edit_current(); _save_docks(); @@ -4470,9 +4458,9 @@ void EditorNode::_dock_select_draw() { dock_tab_move_left->set_disabled(true); dock_tab_move_right->set_disabled(true); - if (dock_popup_selected != -1 && dock_slot[dock_popup_selected]->get_tab_count()) { - dock_tab_move_left->set_disabled(dock_slot[dock_popup_selected]->get_current_tab() == 0); - dock_tab_move_right->set_disabled(dock_slot[dock_popup_selected]->get_current_tab() >= dock_slot[dock_popup_selected]->get_tab_count() - 1); + if (dock_popup_selected_idx != -1 && dock_slot[dock_popup_selected_idx]->get_tab_count()) { + dock_tab_move_left->set_disabled(dock_slot[dock_popup_selected_idx]->get_current_tab() == 0); + dock_tab_move_right->set_disabled(dock_slot[dock_popup_selected_idx]->get_current_tab() >= dock_slot[dock_popup_selected_idx]->get_tab_count() - 1); } for (int i = 0; i < DOCK_SLOT_MAX; i++) { @@ -4515,7 +4503,7 @@ void EditorNode::_dock_select_draw() { r.position += Vector2(2, 5); r.size -= Vector2(4, 7); - if (i == dock_select_rect_over) { + if (i == dock_select_rect_over_idx) { dock_select->draw_rect(r, used_selected); } else if (dock_slot[i]->get_tab_count() == 0) { dock_select->draw_rect(r, unused); @@ -4526,7 +4514,7 @@ void EditorNode::_dock_select_draw() { for (int j = 0; j < MIN(3, dock_slot[i]->get_tab_count()); j++) { int xofs = (r.size.width / 3) * j; Color c = used; - if (i == dock_popup_selected && (dock_slot[i]->get_current_tab() > 3 || dock_slot[i]->get_current_tab() == j)) { + if (i == dock_popup_selected_idx && (dock_slot[i]->get_current_tab() > 3 || dock_slot[i]->get_current_tab() == j)) { c = tab_selected; } dock_select->draw_rect(Rect2(2 + ofs.x + xofs, ofs.y, r.size.width / 3 - 1, 3), c); @@ -4536,7 +4524,7 @@ void EditorNode::_dock_select_draw() { void EditorNode::_save_docks() { if (waiting_for_first_scan) { - return; // scanning, do not touch docks + return; // Scanning, do not touch docks. } Ref<ConfigFile> config; config.instantiate(); @@ -4607,7 +4595,7 @@ void EditorNode::_load_docks() { config.instantiate(); Error err = config->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg")); if (err != OK) { - // no config + // No config. if (overridden_default_layout >= 0) { _layout_menu_option(overridden_default_layout); } @@ -4670,7 +4658,7 @@ void EditorNode::_update_dock_slots_visibility() { } void EditorNode::_dock_tab_changed(int p_tab) { - // update visibility but don't set current tab + // Update visibility but don't set current tab. if (!docks_visible) { for (int i = 0; i < DOCK_SLOT_MAX; i++) { @@ -4720,7 +4708,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String for (int j = 0; j < names.size(); j++) { String name = names[j]; - // find it, in a horribly inefficient way + // FIXME: Find it, in a horribly inefficient way. int atidx = -1; Control *node = nullptr; for (int k = 0; k < DOCK_SLOT_MAX; k++) { @@ -4734,7 +4722,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String atidx = k; break; } - if (atidx == -1) { // well, it's not anywhere + if (atidx == -1) { // Well, it's not anywhere. continue; } @@ -4850,11 +4838,11 @@ bool EditorNode::has_scenes_in_session() { } bool EditorNode::ensure_main_scene(bool p_from_native) { - pick_main_scene->set_meta("from_native", p_from_native); // whether from play button or native run + pick_main_scene->set_meta("from_native", p_from_native); // Whether from play button or native run. String main_scene = GLOBAL_DEF("application/run/main_scene", ""); if (main_scene.is_empty()) { - current_option = -1; + current_menu_option = -1; pick_main_scene->set_text(TTR("No main scene has ever been defined, select one?\nYou can change it later in \"Project Settings\" under the 'application' category.")); pick_main_scene->popup_centered(); @@ -4869,14 +4857,14 @@ bool EditorNode::ensure_main_scene(bool p_from_native) { } if (!FileAccess::exists(main_scene)) { - current_option = -1; + current_menu_option = -1; pick_main_scene->set_text(vformat(TTR("Selected scene '%s' does not exist, select a valid one?\nYou can change it later in \"Project Settings\" under the 'application' category."), main_scene)); pick_main_scene->popup_centered(); return false; } if (ResourceLoader::get_resource_type(main_scene) != "PackedScene") { - current_option = -1; + current_menu_option = -1; pick_main_scene->set_text(vformat(TTR("Selected scene '%s' is not a scene file, select a valid one?\nYou can change it later in \"Project Settings\" under the 'application' category."), main_scene)); pick_main_scene->popup_centered(); return false; @@ -4971,7 +4959,7 @@ void EditorNode::_update_layouts_menu() { config.instantiate(); Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config()); if (err != OK) { - return; // no config + return; // No config. } List<String> layouts; @@ -4990,14 +4978,14 @@ void EditorNode::_update_layouts_menu() { void EditorNode::_layout_menu_option(int p_id) { switch (p_id) { case SETTINGS_LAYOUT_SAVE: { - current_option = p_id; + current_menu_option = p_id; layout_dialog->set_title(TTR("Save Layout")); layout_dialog->get_ok_button()->set_text(TTR("Save")); layout_dialog->popup_centered(); layout_dialog->set_name_line_enabled(true); } break; case SETTINGS_LAYOUT_DELETE: { - current_option = p_id; + current_menu_option = p_id; layout_dialog->set_title(TTR("Delete Layout")); layout_dialog->get_ok_button()->set_text(TTR("Delete")); layout_dialog->popup_centered(); @@ -5012,7 +5000,7 @@ void EditorNode::_layout_menu_option(int p_id) { config.instantiate(); Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config()); if (err != OK) { - return; // no config + return; // No config. } _load_docks_from_config(config, editor_layouts->get_item_text(p_id)); @@ -5029,8 +5017,8 @@ void EditorNode::_scene_tab_script_edited(int p_tab) { } void EditorNode::_scene_tab_closed(int p_tab, int option) { - current_option = option; - tab_closing = p_tab; + current_menu_option = option; + tab_closing_idx = p_tab; Node *scene = editor_data.get_edited_scene_root(p_tab); if (!scene) { _discard_changes(); @@ -5086,7 +5074,7 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) { } } if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { - // context menu + // Context menu. scene_tabs_context_menu->clear(); scene_tabs_context_menu->reset_size(); @@ -5154,7 +5142,7 @@ void EditorNode::_scene_tab_changed(int p_tab) { bool unsaved = (saved_version != editor_data.get_undo_redo().get_version()); if (p_tab == editor_data.get_edited_scene()) { - return; // pointless + return; // Pointless. } uint64_t next_scene_version = editor_data.get_scene_version(p_tab); @@ -5256,7 +5244,8 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) { bottom_panel_items[i].button->set_pressed(i == p_idx); bottom_panel_items[i].control->set_visible(i == p_idx); } - if (EditorDebuggerNode::get_singleton() == bottom_panel_items[p_idx].control) { // this is the debug panel which uses tabs, so the top section should be smaller + if (EditorDebuggerNode::get_singleton() == bottom_panel_items[p_idx].control) { + // This is the debug panel which uses tabs, so the top section should be smaller. bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))); } else { bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer"))); @@ -5301,11 +5290,11 @@ void EditorNode::_toggle_distraction_free_mode() { } if (screen == EDITOR_SCRIPT) { - script_distraction = !script_distraction; - set_distraction_free_mode(script_distraction); + script_distraction_free = !script_distraction_free; + set_distraction_free_mode(script_distraction_free); } else { - scene_distraction = !scene_distraction; - set_distraction_free_mode(scene_distraction); + scene_distraction_free = !scene_distraction_free; + set_distraction_free_mode(scene_distraction_free); } } else { set_distraction_free_mode(distraction_free->is_pressed()); @@ -5357,7 +5346,7 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) { Ref<Texture2D> preview; { - // todo make proper previews + // TODO: make proper previews Ref<ImageTexture> texture = gui_base->get_theme_icon(SNAME("FileBigThumb"), SNAME("EditorIcons")); Ref<Image> img = texture->get_image(); img = img->duplicate(); @@ -5379,7 +5368,7 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) { drag_control->add_child(label); - p_from->set_drag_preview(drag_control); // wait until it enters scene + p_from->set_drag_preview(drag_control); // Wait until it enters scene. label->set_position(Point2((preview->get_width() - label->get_minimum_size().width) / 2, preview->get_height())); @@ -5433,7 +5422,7 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control * } vbox->add_child(label); } - p_from->set_drag_preview(vbox); // wait until it enters scene + p_from->set_drag_preview(vbox); // Wait until it enters scene. Dictionary drag_data; drag_data["type"] = has_folder ? "files_and_dirs" : "files"; @@ -5549,7 +5538,7 @@ void EditorNode::reload_scene(const String &p_path) { if (scene_idx == -1) { if (get_edited_scene()) { - // scene is not open, so at it might be instantiated. We'll refresh the whole scene later. + // Scene is not open, so at it might be instantiated. We'll refresh the whole scene later. editor_data.get_undo_redo().clear_history(); } return; @@ -5560,17 +5549,15 @@ void EditorNode::reload_scene(const String &p_path) { _set_scene_metadata(p_path); } - // remove scene + // Reload scene. _remove_scene(scene_idx, false); - - // reload scene load_scene(p_path, true, false, true, true); - // adjust index so tab is back a the previous position + // Adjust index so tab is back a the previous position. editor_data.move_edited_scene_to_index(scene_idx); get_undo_redo()->clear_history(); - // recover the tab + // Recover the tab. scene_tabs->set_current_tab(current_tab); } @@ -5669,9 +5656,9 @@ void EditorNode::_update_rendering_driver_color() { void EditorNode::_rendering_driver_selected(int p_which) { String driver = rendering_driver->get_item_metadata(p_which); - String current = ""; // OS::get_singleton()->get_video_driver_name(OS::get_singleton()->get_current_video_driver()); + String current_driver = OS::get_singleton()->get_current_rendering_driver_name(); - if (driver == current) { + if (driver == current_driver) { return; } @@ -5858,15 +5845,19 @@ EditorNode::EditorNode() { RenderingServer::get_singleton()->set_debug_generate_wireframes(true); - NavigationServer3D::get_singleton()->set_active(false); // no nav by default if editor + // No navigation server by default if in editor. + NavigationServer3D::get_singleton()->set_active(false); + + // No physics by default if in editor. + PhysicsServer3D::get_singleton()->set_active(false); + PhysicsServer2D::get_singleton()->set_active(false); - PhysicsServer3D::get_singleton()->set_active(false); // no physics by default if editor - PhysicsServer2D::get_singleton()->set_active(false); // no physics by default if editor - ScriptServer::set_scripting_enabled(false); // no scripting by default if editor + // No scripting by default if in editor. + ScriptServer::set_scripting_enabled(false); - EditorHelp::generate_doc(); // before any editor classes are created + EditorHelp::generate_doc(); // Before any editor classes are created. SceneState::set_disable_placeholders(true); - ResourceLoader::clear_translation_remaps(); // no remaps using during editor + ResourceLoader::clear_translation_remaps(); // Using no remaps if in editor. ResourceLoader::clear_path_remaps(); Input *id = Input::get_singleton(); @@ -5880,8 +5871,8 @@ EditorNode::EditorNode() { } if (!found_touchscreen && Input::get_singleton()) { - // only if no touchscreen ui hint, set emulation - id->set_emulate_touch_from_mouse(false); // just disable just in case + // Only if no touchscreen ui hint, disable emulation just in case. + id->set_emulate_touch_from_mouse(false); } DisplayServer::get_singleton()->cursor_set_custom_image(RES()); } @@ -5890,7 +5881,7 @@ EditorNode::EditorNode() { last_checked_version = 0; TranslationServer::get_singleton()->set_enabled(false); - // load settings + // Load settings. if (!EditorSettings::get_singleton()) { EditorSettings::create(); } @@ -5929,7 +5920,7 @@ EditorNode::EditorNode() { } } - // Define a minimum window size to prevent UI elements from overlapping or being cut off + // Define a minimum window size to prevent UI elements from overlapping or being cut off. DisplayServer::get_singleton()->window_set_min_size(Size2(1024, 600) * EDSCALE); ResourceLoader::set_abort_on_missing_resources(false); @@ -5939,7 +5930,8 @@ EditorNode::EditorNode() { ResourceLoader::set_error_notify_func(this, _load_error_notify); ResourceLoader::set_dependency_error_notify_func(this, _dependency_error_report); - { // register importers at the beginning, so dialogs are created with the right extensions + { + // Register importers at the beginning, so dialogs are created with the right extensions. Ref<ResourceImporterTexture> import_texture; import_texture.instantiate(); ResourceFormatImporter::get_singleton()->add_importer(import_texture); @@ -6042,7 +6034,7 @@ EditorNode::EditorNode() { EditorFileSystem *efs = memnew(EditorFileSystem); add_child(efs); - // used for previews + // Used for previews. FileDialog::get_icon_func = _file_dialog_get_icon; FileDialog::register_func = _file_dialog_register; FileDialog::unregister_func = _file_dialog_unregister; @@ -6054,14 +6046,13 @@ EditorNode::EditorNode() { editor_export = memnew(EditorExport); add_child(editor_export); - // Exporters might need the theme + // Exporters might need the theme. theme = create_custom_theme(); register_exporters(); ClassDB::set_class_enabled("RootMotionView", true); - // defs here, use EDITOR_GET in logic EDITOR_DEF("interface/editor/save_on_focus_loss", false); EDITOR_DEF("interface/editor/show_update_spinner", false); EDITOR_DEF("interface/editor/update_continuously", false); @@ -6106,7 +6097,7 @@ EditorNode::EditorNode() { progress_dialog = memnew(ProgressDialog); gui_base->add_child(progress_dialog); - // take up all screen + // Take up all screen. gui_base->set_anchor(SIDE_RIGHT, Control::ANCHOR_END); gui_base->set_anchor(SIDE_BOTTOM, Control::ANCHOR_END); gui_base->set_end(Point2(0, 0)); @@ -6168,7 +6159,7 @@ EditorNode::EditorNode() { dock_slot[DOCK_SLOT_RIGHT_BR] = memnew(TabContainer); right_r_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_BR]); - // Store them for easier access + // Store them for easier access. vsplits.push_back(left_l_vsplit); vsplits.push_back(left_r_vsplit); vsplits.push_back(right_l_vsplit); @@ -6237,8 +6228,9 @@ EditorNode::EditorNode() { dock_vb->add_child(dock_float); dock_select_popup->reset_size(); - dock_select_rect_over = -1; - dock_popup_selected = -1; + dock_select_rect_over_idx = -1; + dock_popup_selected_idx = -1; + for (int i = 0; i < DOCK_SLOT_MAX; i++) { dock_slot[i]->set_custom_minimum_size(Size2(170, 0) * EDSCALE); dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL); @@ -6515,7 +6507,7 @@ EditorNode::EditorNode() { main_editor_button_vb = memnew(HBoxContainer); menu_hb->add_child(main_editor_button_vb); - // Options are added and handled by DebuggerEditorPlugin + // Options are added and handled by DebuggerEditorPlugin. debug_menu = memnew(MenuButton); debug_menu->set_flat(false); debug_menu->set_switch_on_hover(true); @@ -6560,10 +6552,10 @@ EditorNode::EditorNode() { p->add_separator(); if (OS::get_singleton()->get_data_path() == OS::get_singleton()->get_config_path()) { - // Configuration and data folders are located in the same place (Windows/macos) + // Configuration and data folders are located in the same place (Windows/MacOS). p->add_item(TTR("Open Editor Data/Settings Folder"), SETTINGS_EDITOR_DATA_FOLDER); } else { - // Separate configuration and data folders (Linux) + // Separate configuration and data folders (Linux). p->add_item(TTR("Open Editor Data Folder"), SETTINGS_EDITOR_DATA_FOLDER); p->add_item(TTR("Open Editor Settings Folder"), SETTINGS_EDITOR_CONFIG_FOLDER); } @@ -6572,7 +6564,6 @@ EditorNode::EditorNode() { p->add_item(TTR("Manage Editor Features..."), SETTINGS_MANAGE_FEATURE_PROFILES); p->add_item(TTR("Manage Export Templates..."), SETTINGS_MANAGE_EXPORT_TEMPLATES); - // Help Menu help_menu = memnew(MenuButton); help_menu->set_flat(false); help_menu->set_switch_on_hover(true); @@ -6737,7 +6728,7 @@ EditorNode::EditorNode() { p->add_item(TTR("Hide Update Spinner"), SETTINGS_UPDATE_SPINNER_HIDE); _update_update_spinner(); - // Instantiate and place editor docks + // Instantiate and place editor docks. memnew(SceneTreeDock(scene_root, editor_selection, editor_data)); memnew(InspectorDock(editor_data)); @@ -6749,27 +6740,27 @@ EditorNode::EditorNode() { filesystem_dock->connect("instance", callable_mp(this, &EditorNode::_instantiate_request)); filesystem_dock->connect("display_mode_changed", callable_mp(this, &EditorNode::_save_docks)); - // Scene: Top left + // Scene: Top left. dock_slot[DOCK_SLOT_LEFT_UR]->add_child(SceneTreeDock::get_singleton()); dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(dock_slot[DOCK_SLOT_LEFT_UR]->get_tab_idx_from_control(SceneTreeDock::get_singleton()), TTR("Scene")); - // Import: Top left, behind Scene + // Import: Top left, behind Scene. dock_slot[DOCK_SLOT_LEFT_UR]->add_child(ImportDock::get_singleton()); dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(dock_slot[DOCK_SLOT_LEFT_UR]->get_tab_idx_from_control(ImportDock::get_singleton()), TTR("Import")); - // FileSystem: Bottom left + // FileSystem: Bottom left. dock_slot[DOCK_SLOT_LEFT_BR]->add_child(FileSystemDock::get_singleton()); dock_slot[DOCK_SLOT_LEFT_BR]->set_tab_title(dock_slot[DOCK_SLOT_LEFT_BR]->get_tab_idx_from_control(FileSystemDock::get_singleton()), TTR("FileSystem")); - // Inspector: Full height right + // Inspector: Full height right. dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(InspectorDock::get_singleton()); dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(dock_slot[DOCK_SLOT_RIGHT_UL]->get_tab_idx_from_control(InspectorDock::get_singleton()), TTR("Inspector")); - // Node: Full height right, behind Inspector + // Node: Full height right, behind Inspector. dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(NodeDock::get_singleton()); dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(dock_slot[DOCK_SLOT_RIGHT_UL]->get_tab_idx_from_control(NodeDock::get_singleton()), TTR("Node")); - // Hide unused dock slots and vsplits + // Hide unused dock slots and vsplits. dock_slot[DOCK_SLOT_LEFT_UL]->hide(); dock_slot[DOCK_SLOT_LEFT_BL]->hide(); dock_slot[DOCK_SLOT_RIGHT_BL]->hide(); @@ -6778,16 +6769,16 @@ EditorNode::EditorNode() { left_l_vsplit->hide(); right_r_vsplit->hide(); - // Add some offsets to left_r and main hsplits to make LEFT_R and RIGHT_L docks wider than minsize + // Add some offsets to left_r and main hsplits to make LEFT_R and RIGHT_L docks wider than minsize. left_r_hsplit->set_split_offset(70 * EDSCALE); main_hsplit->set_split_offset(-70 * EDSCALE); - // Define corresponding default layout + // Define corresponding default layout. const String docks_section = "docks"; overridden_default_layout = -1; default_layout.instantiate(); - // Dock numbers are based on DockSlot enum value + 1 + // Dock numbers are based on DockSlot enum value + 1. default_layout->set_value(docks_section, "dock_3", "Scene,Import"); default_layout->set_value(docks_section, "dock_4", "FileSystem"); default_layout->set_value(docks_section, "dock_5", "Inspector,Node"); @@ -6802,7 +6793,7 @@ EditorNode::EditorNode() { _update_layouts_menu(); - // Bottom panels + // Bottom panels. bottom_panel = memnew(PanelContainer); bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer"))); @@ -6838,7 +6829,7 @@ EditorNode::EditorNode() { } // Set the text to copy in metadata as it slightly differs from the button's text. version_btn->set_meta(META_TEXT_TO_COPY, "v" VERSION_FULL_BUILD + hash); - // Fade out the version label to be less prominent, but still readable + // Fade out the version label to be less prominent, but still readable. version_btn->set_self_modulate(Color(1, 1, 1, 0.65)); version_btn->set_underline_mode(LinkButton::UNDERLINE_MODE_ON_HOVER); version_btn->set_tooltip(TTR("Click to copy.")); @@ -6961,8 +6952,8 @@ EditorNode::EditorNode() { file->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action)); file_templates->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action)); - preview_gen = memnew(AudioStreamPreviewGenerator); - add_child(preview_gen); + audio_preview_gen = memnew(AudioStreamPreviewGenerator); + add_child(audio_preview_gen); add_editor_plugin(memnew(DebuggerEditorPlugin(debug_menu))); add_editor_plugin(memnew(DebugAdapterServer())); @@ -6997,7 +6988,7 @@ EditorNode::EditorNode() { EditorAudioBuses *audio_bus_editor = EditorAudioBuses::register_editor(); - ScriptTextEditor::register_editor(); // register one for text scripts + ScriptTextEditor::register_editor(); // Register one for text scripts. TextEditor::register_editor(); if (StreamPeerSSL::is_available()) { @@ -7006,12 +6997,12 @@ EditorNode::EditorNode() { WARN_PRINT("Asset Library not available, as it requires SSL to work."); } - // add interface before adding plugins + // Add interface before adding plugins. editor_interface = memnew(EditorInterface); add_child(editor_interface); - // more visually meaningful to have this later + // More visually meaningful to have this later. raise_bottom_panel_item(AnimationPlayerEditor::get_singleton()); add_editor_plugin(memnew(ReplicationEditorPlugin)); @@ -7246,7 +7237,8 @@ EditorNode::EditorNode() { screenshot_timer->set_owner(get_owner()); String exec = OS::get_singleton()->get_executable_path(); - EditorSettings::get_singleton()->set_project_metadata("editor_metadata", "executable_path", exec); // Save editor executable path for third-party tools + // Save editor executable path for third-party tools. + EditorSettings::get_singleton()->set_project_metadata("editor_metadata", "executable_path", exec); } EditorNode::~EditorNode() { diff --git a/editor/editor_node.h b/editor/editor_node.h index 785baee6c1..7d24cfe758 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -112,6 +112,13 @@ public: DOCK_SLOT_MAX }; + enum EditorTable { + EDITOR_2D = 0, + EDITOR_3D, + EDITOR_SCRIPT, + EDITOR_ASSETLIB + }; + struct ExecuteThreadArgs { String path; List<String> args; @@ -123,10 +130,6 @@ public: }; private: - enum { - HISTORY_SIZE = 64 - }; - enum MenuOptions { FILE_NEW_SCENE, FILE_NEW_INHERITED_SCENE, @@ -218,13 +221,59 @@ private: TOOL_MENU_BASE = 1000 }; + enum { + MAX_INIT_CALLBACKS = 128, + MAX_BUILD_CALLBACKS = 128 + }; + enum ScriptNameCasing { SCENE_NAME_CASING_AUTO, SCENE_NAME_CASING_PASCAL_CASE, SCENE_NAME_CASING_SNAKE_CASE }; - SubViewport *scene_root; // root of the scene being edited + struct BottomPanelItem { + String name; + Control *control = nullptr; + Button *button = nullptr; + }; + + struct ExportDefer { + String preset; + String path; + bool debug = false; + bool pack_only = false; + } export_defer; + + static EditorNode *singleton; + + EditorData editor_data; + EditorFolding editor_folding; + EditorRun editor_run; + EditorSelectionHistory editor_history; + + EditorCommandPalette *command_palette = nullptr; + EditorExport *editor_export = nullptr; + EditorInterface *editor_interface = nullptr; + EditorLog *log = nullptr; + EditorNativeShaderSourceVisualizer *native_shader_source_visualizer = nullptr; + EditorPlugin *editor_plugin_screen = nullptr; + EditorPluginList *editor_plugins_force_input_forwarding = nullptr; + EditorPluginList *editor_plugins_force_over = nullptr; + EditorPluginList *editor_plugins_over = nullptr; + EditorQuickOpen *quick_open = nullptr; + EditorQuickOpen *quick_run = nullptr; + EditorResourcePreview *resource_preview = nullptr; + EditorRunNative *run_native = nullptr; + EditorSelection *editor_selection = nullptr; + EditorSettingsDialog *editor_settings_dialog = nullptr; + + ProjectExportDialog *project_export = nullptr; + ProjectSettingsEditor *project_settings_editor = nullptr; + + Vector<EditorPlugin *> editor_plugins; + bool _initializing_plugins = false; + Map<String, EditorPlugin *> addon_name_to_plugin; PanelContainer *scene_root_parent; Control *theme_base; @@ -236,11 +285,8 @@ private: int rendering_driver_current; String rendering_driver_request; - void _rendering_driver_selected(int); - void _update_rendering_driver_color(); - - // Split containers + // Split containers. HSplitContainer *left_l_hsplit; VSplitContainer *left_l_vsplit; HSplitContainer *left_r_hsplit; @@ -249,20 +295,17 @@ private: HSplitContainer *right_hsplit; VSplitContainer *right_l_vsplit; VSplitContainer *right_r_vsplit; - VSplitContainer *center_split; - - // To access those easily by index + // To access those easily by index. Vector<VSplitContainer *> vsplits; Vector<HSplitContainer *> hsplits; - // Main tabs - + // Main tabs. TabBar *scene_tabs; PopupMenu *scene_tabs_context_menu; Panel *tab_preview_panel; TextureRect *tab_preview; - int tab_closing; + int tab_closing_idx; bool exiting = false; bool dimmed = false; @@ -304,7 +347,10 @@ private: Ref<Theme> theme; PopupMenu *recent_scenes; - EditorRunNative *run_native; + String _recent_scene; + List<String> previous_scenes; + String defer_load_scene; + Node *_last_instantiated_scene; ConfirmationDialog *confirmation; ConfirmationDialog *save_confirmation; @@ -325,11 +371,6 @@ private: ConfirmationDialog *install_android_build_template; ConfirmationDialog *remove_android_build_template; - EditorSettingsDialog *editor_settings_dialog; - ProjectSettingsEditor *project_settings_editor; - bool settings_changed = true; // make it update settings on first frame - void _update_from_settings(); - PopupMenu *vcs_actions_menu; EditorFileDialog *file; ExportTemplateManager *export_template_manager; @@ -343,26 +384,16 @@ private: String current_path; MenuButton *update_spinner; - EditorNativeShaderSourceVisualizer *native_shader_source_visualizer; - - String defer_load_scene; - Node *_last_instantiated_scene; - - EditorLog *log; - CenterContainer *tabs_center; - EditorQuickOpen *quick_open; - EditorQuickOpen *quick_run; - EditorCommandPalette *command_palette; - HBoxContainer *main_editor_button_vb; Vector<Button *> main_editor_buttons; Vector<EditorPlugin *> editor_table; - AudioStreamPreviewGenerator *preview_gen; + AudioStreamPreviewGenerator *audio_preview_gen; ProgressDialog *progress_dialog; BackgroundProgress *progress_hb; DependencyErrorDialog *dependency_error; + Map<String, Set<String>> dependency_errors; DependencyEditor *dependency_fixer; OrphanResourcesDialog *orphan_resources; ConfirmationDialog *open_imported; @@ -371,91 +402,110 @@ private: Vector<Control *> floating_docks; - TabContainer *dock_slot[DOCK_SLOT_MAX]; - Rect2 dock_select_rect[DOCK_SLOT_MAX]; - int dock_select_rect_over; - PopupPanel *dock_select_popup; - Control *dock_select; Button *dock_float; Button *dock_tab_move_left; Button *dock_tab_move_right; - int dock_popup_selected; + Control *dock_select; + PopupPanel *dock_select_popup; + Rect2 dock_select_rect[DOCK_SLOT_MAX]; + TabContainer *dock_slot[DOCK_SLOT_MAX]; Timer *dock_drag_timer; bool docks_visible = true; + int dock_popup_selected_idx; + int dock_select_rect_over_idx; HBoxContainer *tabbar_container; Button *distraction_free; Button *scene_tab_add; Control *scene_tab_add_ph; - bool scene_distraction = false; - bool script_distraction = false; - - String _tmp_import_path; + Vector<BottomPanelItem> bottom_panel_items; + PanelContainer *bottom_panel; + HBoxContainer *bottom_panel_hb; + HBoxContainer *bottom_panel_hb_editors; + VBoxContainer *bottom_panel_vb; + EditorToaster *editor_toaster; + LinkButton *version_btn; + Button *bottom_panel_raise; - EditorExport *editor_export; + Tree *disk_changed_list; + ConfirmationDialog *disk_changed; - Object *current; - Ref<Resource> saving_resource; + bool scene_distraction_free = false; + bool script_distraction_free = false; bool _playing_edited = false; - String run_custom_filename; - bool reference_resource_mem = true; - uint64_t saved_version; - uint64_t last_checked_version; - bool unsaved_cache = true; - String open_navigate; bool changing_scene = false; + bool cmdline_export_mode = false; + bool convert_old = false; + bool immediate_dialog_confirmed = false; + bool opening_prev = false; + bool restoring_scenes = false; + bool settings_changed = true; // Make it update settings on first frame. + bool unsaved_cache = true; bool waiting_for_first_scan = true; + int current_menu_option; + + SubViewport *scene_root; // Root of the scene being edited. + Object *current; + + Ref<Resource> saving_resource; + uint64_t update_spinner_step_msec; uint64_t update_spinner_step_frame; int update_spinner_step; - Vector<EditorPlugin *> editor_plugins; - EditorPlugin *editor_plugin_screen; - EditorPluginList *editor_plugins_over; - EditorPluginList *editor_plugins_force_over; - EditorPluginList *editor_plugins_force_input_forwarding; + String _tmp_import_path; + String external_file; + String open_navigate; + String run_custom_filename; - EditorHistory editor_history; - EditorData editor_data; - EditorRun editor_run; - EditorSelection *editor_selection; - ProjectExportDialog *project_export; - EditorResourcePreview *resource_preview; - EditorFolding editor_folding; + uint64_t saved_version; + uint64_t last_checked_version; DynamicFontImportSettings *fontdata_import_settings; SceneImportSettings *scene_import_settings; - struct BottomPanelItem { - String name; - Control *control = nullptr; - Button *button = nullptr; - }; - Vector<BottomPanelItem> bottom_panel_items; + String import_reload_fn; - PanelContainer *bottom_panel; - HBoxContainer *bottom_panel_hb; - HBoxContainer *bottom_panel_hb_editors; - VBoxContainer *bottom_panel_vb; - EditorToaster *editor_toaster; - LinkButton *version_btn; - Button *bottom_panel_raise; + Set<String> textfile_extensions; + Set<FileDialog *> file_dialogs; + Set<EditorFileDialog *> editor_file_dialogs; - Tree *disk_changed_list; - ConfirmationDialog *disk_changed; + Vector<Ref<EditorResourceConversionPlugin>> resource_conversion_plugins; + PrintHandlerList print_handler; - void _bottom_panel_raise_toggled(bool); + Map<String, Ref<Texture2D>> icon_type_cache; - EditorInterface *editor_interface; + static EditorBuildCallback build_callbacks[MAX_BUILD_CALLBACKS]; + static EditorPluginInitializeCallback plugin_init_callbacks[MAX_INIT_CALLBACKS]; + static int build_callback_count; + static int plugin_init_callback_count; + static Vector<EditorNodeInitCallback> _init_callbacks; - void _bottom_panel_switch(bool p_enable, int p_idx); + static void _dependency_error_report(void *ud, const String &p_path, const String &p_dep, const String &p_type) { + EditorNode *en = (EditorNode *)ud; + if (!en->dependency_errors.has(p_path)) { + en->dependency_errors[p_path] = Set<String>(); + } + en->dependency_errors[p_path].insert(p_dep + "::" + p_type); + } - String external_file; - List<String> previous_scenes; - bool opening_prev = false; + static Ref<Texture2D> _file_dialog_get_icon(const String &p_path); + static void _file_dialog_register(FileDialog *p_dialog); + static void _file_dialog_unregister(FileDialog *p_dialog); + static void _editor_file_dialog_register(EditorFileDialog *p_dialog); + static void _editor_file_dialog_unregister(EditorFileDialog *p_dialog); + + static void _load_error_notify(void *p_ud, const String &p_text); + static void _file_access_close_error_notify(const String &p_str); + + static void _print_handler(void *p_this, const String &p_string, bool p_error); + static void _resource_saved(RES p_resource, const String &p_path); + static void _resource_loaded(RES p_resource, const String &p_path); + + void _build_icon_type_cache(); void _dialog_action(String p_file); @@ -463,7 +513,6 @@ private: void _dialog_display_save_error(String p_file, Error p_error); void _dialog_display_load_error(String p_file, Error p_error); - int current_option; void _menu_option(int p_option); void _menu_confirm_current(); void _menu_option_confirm(int p_option, bool p_confirmed); @@ -528,36 +577,18 @@ private: void _global_menu_new_window(const Variant &p_tag); void _dropped_files(const Vector<String> &p_files, int p_screen); void _add_dropped_files_recursive(const Vector<String> &p_files, String to_path); - String _recent_scene; - void _exit_editor(int p_exit_code); + void _update_from_settings(); - bool convert_old = false; + void _rendering_driver_selected(int); + void _update_rendering_driver_color(); - virtual void unhandled_input(const Ref<InputEvent> &p_event) override; + void _exit_editor(int p_exit_code); - static void _load_error_notify(void *p_ud, const String &p_text); + virtual void unhandled_input(const Ref<InputEvent> &p_event) override; bool has_main_screen() const { return true; } - String import_reload_fn; - - Set<String> textfile_extensions; - Set<FileDialog *> file_dialogs; - Set<EditorFileDialog *> editor_file_dialogs; - - Map<String, Ref<Texture2D>> icon_type_cache; - void _build_icon_type_cache(); - - bool _initializing_addons = false; - Map<String, EditorPlugin *> plugin_addons; - - static Ref<Texture2D> _file_dialog_get_icon(const String &p_path); - static void _file_dialog_register(FileDialog *p_dialog); - static void _file_dialog_unregister(FileDialog *p_dialog); - static void _editor_file_dialog_register(EditorFileDialog *p_dialog); - static void _editor_file_dialog_unregister(EditorFileDialog *p_dialog); - void _remove_edited_scene(bool p_change_tab = true); void _remove_scene(int index, bool p_change_tab = true); bool _find_and_save_resource(RES p_res, Map<RES, bool> &processed, int32_t flags); @@ -568,29 +599,6 @@ private: void _find_node_types(Node *p_node, int &count_2d, int &count_3d); void _save_scene_with_preview(String p_file, int p_idx = -1); - Map<String, Set<String>> dependency_errors; - - static void _dependency_error_report(void *ud, const String &p_path, const String &p_dep, const String &p_type) { - EditorNode *en = (EditorNode *)ud; - if (!en->dependency_errors.has(p_path)) { - en->dependency_errors[p_path] = Set<String>(); - } - en->dependency_errors[p_path].insert(p_dep + "::" + p_type); - } - - struct ExportDefer { - String preset; - String path; - bool debug = false; - bool pack_only = false; - } export_defer; - - bool cmdline_export_mode = false; - - static EditorNode *singleton; - - static Vector<EditorNodeInitCallback> _init_callbacks; - bool _find_scene_in_use(Node *p_node, const String &p_path) const; void _update_dock_containers(); @@ -625,7 +633,6 @@ private: void _update_dock_slots_visibility(); void _dock_tab_changed(int p_tab); - bool restoring_scenes = false; void _save_open_scenes_to_config(Ref<ConfigFile> p_layout, const String &p_section); void _load_open_scenes_from_config(Ref<ConfigFile> p_layout, const String &p_section); @@ -636,35 +643,14 @@ private: void _update_addon_config(); - static void _file_access_close_error_notify(const String &p_str); - void _toggle_distraction_free_mode(); - enum { - MAX_INIT_CALLBACKS = 128, - MAX_BUILD_CALLBACKS = 128 - }; - void _inherit_imported(const String &p_action); void _open_imported(); - static int plugin_init_callback_count; - static EditorPluginInitializeCallback plugin_init_callbacks[MAX_INIT_CALLBACKS]; void _save_default_environment(); - - static int build_callback_count; - static EditorBuildCallback build_callbacks[MAX_BUILD_CALLBACKS]; - void _update_update_spinner(); - Vector<Ref<EditorResourceConversionPlugin>> resource_conversion_plugins; - - PrintHandlerList print_handler; - static void _print_handler(void *p_this, const String &p_string, bool p_error); - - static void _resource_saved(RES p_resource, const String &p_path); - static void _resource_loaded(RES p_resource, const String &p_path); - void _resources_changed(const Vector<String> &p_resources); void _scan_external_changes(); void _reload_modified_scenes(); @@ -677,48 +663,70 @@ private: void _pick_main_scene_custom_action(const String &p_custom_action_name); - bool immediate_dialog_confirmed = false; void _immediate_dialog_confirmed(); void _select_default_main_screen_plugin(); + void _bottom_panel_switch(bool p_enable, int p_idx); + void _bottom_panel_raise_toggled(bool); + protected: - void _notification(int p_what); + friend class FileSystemDock; static void _bind_methods(); -protected: - friend class FileSystemDock; + void _notification(int p_what); int get_current_tab(); void set_current_tab(int p_tab); public: - bool call_build(); + void set_visible_editor(EditorTable p_table) { _editor_select(p_table); } - static void add_plugin_init_callback(EditorPluginInitializeCallback p_callback); + bool call_build(); - enum EditorTable { - EDITOR_2D = 0, - EDITOR_3D, - EDITOR_SCRIPT, - EDITOR_ASSETLIB - }; + static void register_editor_types(); + static void unregister_editor_types(); - void set_visible_editor(EditorTable p_table) { _editor_select(p_table); } static EditorNode *get_singleton() { return singleton; } - EditorPlugin *get_editor_plugin_screen() { return editor_plugin_screen; } - EditorPluginList *get_editor_plugins_over() { return editor_plugins_over; } - EditorPluginList *get_editor_plugins_force_over() { return editor_plugins_force_over; } - EditorPluginList *get_editor_plugins_force_input_forwarding() { return editor_plugins_force_input_forwarding; } + static EditorLog *get_log() { return singleton->log; } + static EditorData &get_editor_data() { return singleton->editor_data; } + static EditorFolding &get_editor_folding() { return singleton->editor_folding; } + static UndoRedo *get_undo_redo() { return &singleton->editor_data.get_undo_redo(); } - ProjectSettingsEditor *get_project_settings() { return project_settings_editor; } + static HBoxContainer *get_menu_hb() { return singleton->menu_hb; } + static VSplitContainer *get_top_split() { return singleton->top_split; } + + static bool has_unsaved_changes() { return singleton->unsaved_cache; } + static void disambiguate_filenames(const Vector<String> p_full_paths, Vector<String> &r_filenames); + static void add_io_error(const String &p_error); + + static void progress_add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel = false); + static bool progress_task_step(const String &p_task, const String &p_state, int p_step = -1, bool p_force_refresh = true); + static void progress_end_task(const String &p_task); + + static void progress_add_task_bg(const String &p_task, const String &p_label, int p_steps); + static void progress_task_step_bg(const String &p_task, int p_step = -1); + static void progress_end_task_bg(const String &p_task); static void add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false); static void remove_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false); - static void disambiguate_filenames(const Vector<String> p_full_paths, Vector<String> &r_filenames); + static void add_plugin_init_callback(EditorPluginInitializeCallback p_callback); + static void add_init_callback(EditorNodeInitCallback p_callback) { _init_callbacks.push_back(p_callback); } + static void add_build_callback(EditorBuildCallback p_callback); + + static bool immediate_confirmation_dialog(const String &p_text, const String &p_ok_text = TTR("Ok"), const String &p_cancel_text = TTR("Cancel")); + + EditorPlugin *get_editor_plugin_screen() { return editor_plugin_screen; } + EditorPluginList *get_editor_plugins_force_input_forwarding() { return editor_plugins_force_input_forwarding; } + EditorPluginList *get_editor_plugins_force_over() { return editor_plugins_force_over; } + EditorPluginList *get_editor_plugins_over() { return editor_plugins_over; } + EditorSelection *get_editor_selection() { return editor_selection; } + EditorSelectionHistory *get_editor_selection_history() { return &editor_history; } + + ProjectSettingsEditor *get_project_settings() { return project_settings_editor; } void new_inherited_scene() { _menu_option_confirm(FILE_NEW_INHERITED_SCENE, false); } @@ -743,10 +751,6 @@ public: void show_about() { _menu_option_confirm(HELP_ABOUT, false); } - static bool has_unsaved_changes() { return singleton->unsaved_cache; } - - static HBoxContainer *get_menu_hb() { return singleton->menu_hb; } - void push_item(Object *p_object, const String &p_property = "", bool p_inspector_only = false); void edit_item(Object *p_object); void edit_item_resource(RES p_resource); @@ -760,15 +764,12 @@ public: bool is_changing_scene() const; - static EditorLog *get_log() { return singleton->log; } Control *get_main_control(); + SubViewport *get_scene_root() { return scene_root; } // Root of the scene being edited. void set_edited_scene(Node *p_scene); - Node *get_edited_scene() { return editor_data.get_edited_scene_root(); } - SubViewport *get_scene_root() { return scene_root; } // root of the scene being edited - void fix_dependencies(const String &p_for_file); int new_scene(); Error load_scene(const String &p_scene, bool p_ignore_broken_deps = false, bool p_set_inherited = false, bool p_clear_errors = true, bool p_force_open_imported = false, bool p_silent_change_tab = false); @@ -779,17 +780,8 @@ public: void set_current_version(uint64_t p_version); void set_current_scene(int p_idx); - static EditorData &get_editor_data() { return singleton->editor_data; } - static EditorFolding &get_editor_folding() { return singleton->editor_folding; } - EditorHistory *get_editor_history() { return &editor_history; } - - static VSplitContainer *get_top_split() { return singleton->top_split; } - void request_instance_scene(const String &p_path); void request_instantiate_scenes(const Vector<String> &p_files); - static UndoRedo *get_undo_redo() { return &singleton->editor_data.get_undo_redo(); } - - EditorSelection *get_editor_selection() { return editor_selection; } void set_convert_old_scene(bool p_old) { convert_old = p_old; } @@ -812,22 +804,9 @@ public: Error export_preset(const String &p_preset, const String &p_path, bool p_debug, bool p_pack_only); - static void register_editor_types(); - static void unregister_editor_types(); - Control *get_gui_base() { return gui_base; } Control *get_theme_base() { return gui_base->get_parent_control(); } - static void add_io_error(const String &p_error); - - static void progress_add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel = false); - static bool progress_task_step(const String &p_task, const String &p_state, int p_step = -1, bool p_force_refresh = true); - static void progress_end_task(const String &p_task); - - static void progress_add_task_bg(const String &p_task, const String &p_label, int p_steps); - static void progress_task_step_bg(const String &p_task, int p_step = -1); - static void progress_end_task_bg(const String &p_task); - void save_scene_to_path(String p_file, bool p_with_preview = true) { if (p_with_preview) { _save_scene_with_preview(p_file); @@ -883,9 +862,6 @@ public: void remove_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin); Vector<Ref<EditorResourceConversionPlugin>> find_resource_conversion_plugin(const Ref<Resource> &p_for_resource); - static void add_init_callback(EditorNodeInitCallback p_callback) { _init_callbacks.push_back(p_callback); } - static void add_build_callback(EditorBuildCallback p_callback); - bool ensure_main_scene(bool p_from_native); Error run_play_native(int p_idx, int p_platform); @@ -895,8 +871,6 @@ public: void run_stop(); bool is_run_playing() const; String get_run_playing_scene() const; - - static bool immediate_confirmation_dialog(const String &p_text, const String &p_ok_text = TTR("Ok"), const String &p_cancel_text = TTR("Cancel")); }; struct EditorProgress { diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp index 5cb3d0cd75..8747128962 100644 --- a/editor/editor_path.cpp +++ b/editor/editor_path.cpp @@ -194,7 +194,7 @@ void EditorPath::_notification(int p_what) { void EditorPath::_bind_methods() { } -EditorPath::EditorPath(EditorHistory *p_history) { +EditorPath::EditorPath(EditorSelectionHistory *p_history) { history = p_history; MarginContainer *main_mc = memnew(MarginContainer); diff --git a/editor/editor_path.h b/editor/editor_path.h index 539ae7a11d..1e19344d9e 100644 --- a/editor/editor_path.h +++ b/editor/editor_path.h @@ -37,12 +37,12 @@ #include "scene/gui/popup_menu.h" #include "scene/gui/texture_rect.h" -class EditorHistory; +class EditorSelectionHistory; class EditorPath : public Button { GDCLASS(EditorPath, Button); - EditorHistory *history; + EditorSelectionHistory *history; TextureRect *current_object_icon; Label *current_object_label; @@ -65,7 +65,7 @@ public: void clear_path(); void enable_path(); - EditorPath(EditorHistory *p_history); + EditorPath(EditorSelectionHistory *p_history); }; #endif // EDITOR_PATH_H diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index c6b369f201..d2b8883b8a 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -2806,8 +2806,8 @@ void EditorPropertyNodePath::_node_selected(const NodePath &p_path) { if (!base_node) { //try a base node within history - if (EditorNode::get_singleton()->get_editor_history()->get_path_size() > 0) { - Object *base = ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_history()->get_path_object(0)); + if (EditorNode::get_singleton()->get_editor_selection_history()->get_path_size() > 0) { + Object *base = ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_selection_history()->get_path_object(0)); if (base) { base_node = Object::cast_to<Node>(base); } diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp index 821e4dde11..f0fe48f4fc 100644 --- a/editor/inspector_dock.cpp +++ b/editor/inspector_dock.cpp @@ -250,7 +250,7 @@ void InspectorDock::_resource_file_selected(String p_file) { } void InspectorDock::_save_resource(bool save_as) { - ObjectID current = EditorNode::get_singleton()->get_editor_history()->get_current(); + ObjectID current = EditorNode::get_singleton()->get_editor_selection_history()->get_current(); Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr; ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj)); @@ -265,7 +265,7 @@ void InspectorDock::_save_resource(bool save_as) { } void InspectorDock::_unref_resource() { - ObjectID current = EditorNode::get_singleton()->get_editor_history()->get_current(); + ObjectID current = EditorNode::get_singleton()->get_editor_selection_history()->get_current(); Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr; ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj)); @@ -276,7 +276,7 @@ void InspectorDock::_unref_resource() { } void InspectorDock::_copy_resource() { - ObjectID current = EditorNode::get_singleton()->get_editor_history()->get_current(); + ObjectID current = EditorNode::get_singleton()->get_editor_selection_history()->get_current(); Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr; ERR_FAIL_COND(!Object::cast_to<Resource>(current_obj)); @@ -300,7 +300,7 @@ void InspectorDock::_prepare_resource_extra_popup() { } void InspectorDock::_prepare_history() { - EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history(); + EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history(); int history_to = MAX(0, editor_history->get_history_len() - 25); @@ -352,7 +352,7 @@ void InspectorDock::_prepare_history() { void InspectorDock::_select_history(int p_idx) { //push it to the top, it is not correct, but it's more useful - ObjectID id = EditorNode::get_singleton()->get_editor_history()->get_history_obj(p_idx); + ObjectID id = EditorNode::get_singleton()->get_editor_selection_history()->get_history_obj(p_idx); Object *obj = ObjectDB::get_instance(id); if (!obj) { return; @@ -380,13 +380,13 @@ void InspectorDock::_resource_selected(const RES &p_res, const String &p_propert } void InspectorDock::_edit_forward() { - if (EditorNode::get_singleton()->get_editor_history()->next()) { + if (EditorNode::get_singleton()->get_editor_selection_history()->next()) { EditorNode::get_singleton()->edit_current(); } } void InspectorDock::_edit_back() { - EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history(); + EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history(); if ((current && editor_history->previous()) || editor_history->get_path_size() == 1) { EditorNode::get_singleton()->edit_current(); } @@ -476,7 +476,7 @@ void InspectorDock::clear() { } void InspectorDock::update(Object *p_object) { - EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history(); + EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history(); backward_button->set_disabled(editor_history->is_at_beginning()); forward_button->set_disabled(editor_history->is_at_end()); @@ -635,7 +635,7 @@ InspectorDock::InspectorDock(EditorData &p_editor_data) { HBoxContainer *subresource_hb = memnew(HBoxContainer); add_child(subresource_hb); - editor_path = memnew(EditorPath(EditorNode::get_singleton()->get_editor_history())); + editor_path = memnew(EditorPath(EditorNode::get_singleton()->get_editor_selection_history())); editor_path->set_h_size_flags(Control::SIZE_EXPAND_FILL); subresource_hb->add_child(editor_path); diff --git a/editor/plugins/replication_editor_plugin.cpp b/editor/plugins/replication_editor_plugin.cpp index e4c1c69804..2a7b3c7a55 100644 --- a/editor/plugins/replication_editor_plugin.cpp +++ b/editor/plugins/replication_editor_plugin.cpp @@ -217,7 +217,7 @@ void ReplicationEditor::update_keying() { /// TODO make keying usable. #if 0 bool keying_enabled = false; - EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history(); + EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history(); if (is_visible_in_tree() && config.is_valid() && editor_history->get_path_size() > 0) { Object *obj = ObjectDB::get_instance(editor_history->get_path_object(0)); keying_enabled = Object::cast_to<Node>(obj) != nullptr; @@ -305,7 +305,7 @@ void ReplicationEditor::property_keyed(const String &p_property) { ERR_FAIL_COND(!current || config.is_null()); Node *root = current->get_node(current->get_root_path()); ERR_FAIL_COND(!root); - EditorHistory *history = EditorNode::get_singleton()->get_editor_history(); + EditorSelectionHistory *history = EditorNode::get_singleton()->get_editor_selection_history(); ERR_FAIL_COND(history->get_path_size() == 0); Node *node = Object::cast_to<Node>(ObjectDB::get_instance(history->get_path_object(0))); ERR_FAIL_COND(!node); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 580e71a788..6b53ce0660 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -6035,8 +6035,8 @@ void VisualShaderNodePortPreview::_shader_changed() { //find if a material is also being edited and copy parameters to this one - for (int i = EditorNode::get_singleton()->get_editor_history()->get_path_size() - 1; i >= 0; i--) { - Object *object = ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_history()->get_path_object(i)); + for (int i = EditorNode::get_singleton()->get_editor_selection_history()->get_path_size() - 1; i >= 0; i--) { + Object *object = ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_selection_history()->get_path_object(i)); ShaderMaterial *src_mat; if (!object) { continue; diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 1d3b18a7d1..551a0ff9c8 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -2075,8 +2075,8 @@ void SceneTreeDock::_delete_confirm(bool p_cut) { _push_item(nullptr); - // Fixes the EditorHistory from still offering deleted notes - EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history(); + // Fixes the EditorSelectionHistory from still offering deleted notes + EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history(); editor_history->cleanup_history(); InspectorDock::get_singleton()->call("_prepare_history"); } |