diff options
-rw-r--r-- | doc/classes/VisualServer.xml | 42 | ||||
-rw-r--r-- | servers/visual_server.cpp | 6 | ||||
-rw-r--r-- | servers/visual_server.h | 2 |
3 files changed, 35 insertions, 15 deletions
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index 1634db2484..c51811397a 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -801,6 +801,30 @@ Sets the rotation of the background [Sky] expressed as a [Basis]. Equivalent to [member Environment.sky_rotation], where the rotation vector is used to construct the [Basis]. </description> </method> + <method name="environment_set_ssao"> + <return type="void"> + </return> + <argument index="0" name="env" type="RID"> + </argument> + <argument index="1" name="enable" type="bool"> + </argument> + <argument index="2" name="radius" type="float"> + </argument> + <argument index="3" name="intensity" type="float"> + </argument> + <argument index="4" name="bias" type="float"> + </argument> + <argument index="5" name="light_affect" type="float"> + </argument> + <argument index="6" name="ao_channel_affect" type="float"> + </argument> + <argument index="7" name="blur" type="int" enum="VisualServer.EnvironmentSSAOBlur"> + </argument> + <argument index="8" name="bilateral_sharpness" type="float"> + </argument> + <description> + </description> + </method> <method name="environment_set_ssr"> <return type="void"> </return> @@ -3497,15 +3521,6 @@ <constant name="ENV_TONE_MAPPER_ACES" value="3" enum="EnvironmentToneMapper"> Use the ACES tonemapper. </constant> - <constant name="ENV_SSAO_QUALITY_LOW" value="0" enum="EnvironmentSSAOQuality"> - Lowest quality of screen space ambient occlusion. - </constant> - <constant name="ENV_SSAO_QUALITY_MEDIUM" value="1" enum="EnvironmentSSAOQuality"> - Medium quality screen space ambient occlusion. - </constant> - <constant name="ENV_SSAO_QUALITY_HIGH" value="2" enum="EnvironmentSSAOQuality"> - Highest quality screen space ambient occlusion. - </constant> <constant name="ENV_SSAO_BLUR_DISABLED" value="0" enum="EnvironmentSSAOBlur"> Disables the blur set for SSAO. Will make SSAO look noisier. </constant> @@ -3518,6 +3533,15 @@ <constant name="ENV_SSAO_BLUR_3x3" value="3" enum="EnvironmentSSAOBlur"> Performs a 3x3 blur on the SSAO output. Use this for smoothest SSAO. </constant> + <constant name="ENV_SSAO_QUALITY_LOW" value="0" enum="EnvironmentSSAOQuality"> + Lowest quality of screen space ambient occlusion. + </constant> + <constant name="ENV_SSAO_QUALITY_MEDIUM" value="1" enum="EnvironmentSSAOQuality"> + Medium quality screen space ambient occlusion. + </constant> + <constant name="ENV_SSAO_QUALITY_HIGH" value="2" enum="EnvironmentSSAOQuality"> + Highest quality screen space ambient occlusion. + </constant> <constant name="ENV_SSAO_QUALITY_ULTRA" value="3" enum="EnvironmentSSAOQuality"> </constant> <constant name="DOF_BLUR_QUALITY_VERY_LOW" value="0" enum="DOFBlurQuality"> diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 83efbabc36..508d5ec1f8 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -1819,7 +1819,7 @@ void VisualServer::_bind_methods() { ClassDB::bind_method(D_METHOD("environment_set_tonemap", "env", "tone_mapper", "exposure", "white", "auto_exposure", "min_luminance", "max_luminance", "auto_exp_speed", "auto_exp_grey"), &VisualServer::environment_set_tonemap); ClassDB::bind_method(D_METHOD("environment_set_adjustment", "env", "enable", "brightness", "contrast", "saturation", "ramp"), &VisualServer::environment_set_adjustment); ClassDB::bind_method(D_METHOD("environment_set_ssr", "env", "enable", "max_steps", "fade_in", "fade_out", "depth_tolerance", "roughness"), &VisualServer::environment_set_ssr); - ClassDB::bind_method(D_METHOD("environment_set_ssao", "env", "enable", "radius", "intensity", "radius2", "intensity2", "bias", "light_affect", "ao_channel_affect", "color", "blur", "bilateral_sharpness"), &VisualServer::environment_set_ssao); + ClassDB::bind_method(D_METHOD("environment_set_ssao", "env", "enable", "radius", "intensity", "bias", "light_affect", "ao_channel_affect", "blur", "bilateral_sharpness"), &VisualServer::environment_set_ssao); ClassDB::bind_method(D_METHOD("environment_set_fog", "env", "enable", "color", "sun_color", "sun_amount"), &VisualServer::environment_set_fog); ClassDB::bind_method(D_METHOD("environment_set_fog_depth", "env", "enable", "depth_begin", "depth_end", "depth_curve", "transmit", "transmit_curve"), &VisualServer::environment_set_fog_depth); @@ -2141,10 +2141,6 @@ void VisualServer::_bind_methods() { BIND_ENUM_CONSTANT(ENV_TONE_MAPPER_FILMIC); BIND_ENUM_CONSTANT(ENV_TONE_MAPPER_ACES); - BIND_ENUM_CONSTANT(ENV_SSAO_QUALITY_LOW); - BIND_ENUM_CONSTANT(ENV_SSAO_QUALITY_MEDIUM); - BIND_ENUM_CONSTANT(ENV_SSAO_QUALITY_HIGH); - BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_DISABLED); BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_1x1); BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_2x2); diff --git a/servers/visual_server.h b/servers/visual_server.h index 9b7a3ffa76..09fc1aaba2 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -753,7 +753,7 @@ public: ENV_SSAO_BLUR_3x3, }; - virtual void environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_intensity2, float p_bias, float p_light_affect, float p_ao_channel_affect, EnvironmentSSAOBlur p_blur, float p_bilateral_sharpness) = 0; + virtual void environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_bias, float p_light_affect, float p_ao_channel_affect, EnvironmentSSAOBlur p_blur, float p_bilateral_sharpness) = 0; enum EnvironmentSSAOQuality { ENV_SSAO_QUALITY_LOW, |