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-rw-r--r--core/config/project_settings.cpp10
-rw-r--r--core/config/project_settings.h2
-rw-r--r--core/io/file_access_compressed.cpp2
-rw-r--r--core/io/file_access_zip.cpp2
-rw-r--r--core/io/zip_io.cpp2
-rw-r--r--core/variant/variant.h1
-rw-r--r--core/variant/variant_utility.cpp22
-rw-r--r--doc/classes/EditorImportPlugin.xml4
-rw-r--r--doc/classes/EditorSyntaxHighlighter.xml2
-rw-r--r--doc/classes/ProjectSettings.xml15
-rw-r--r--doc/classes/ScriptEditorBase.xml7
-rw-r--r--editor/editor_file_system.cpp2
-rw-r--r--editor/editor_paths.cpp14
-rw-r--r--editor/find_in_files.cpp2
-rw-r--r--editor/plugins/script_editor_plugin.cpp1
-rw-r--r--editor/plugins/script_text_editor.cpp2
-rw-r--r--editor/plugins/text_editor.cpp4
-rw-r--r--editor/plugins/text_editor.h2
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp26
-rw-r--r--editor/plugins/tiles/tile_map_editor.h1
-rw-r--r--main/main.cpp10
-rw-r--r--modules/csg/csg.cpp2
-rw-r--r--modules/csg/csg.h2
-rw-r--r--modules/csg/csg_shape.cpp2
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp150
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp6
-rw-r--r--modules/gdscript/gdscript_compiler.cpp69
-rw-r--r--modules/gdscript/gdscript_editor.cpp15
-rw-r--r--modules/gdscript/gdscript_parser.cpp49
-rw-r--r--modules/gdscript/gdscript_parser.h4
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/property_function_get_type_error.gd11
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/property_function_get_type_error.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/property_function_set_type_error.gd11
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/property_function_set_type_error.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/property_inline_get_type_error.gd9
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/property_inline_get_type_error.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/property_inline_set_type_error.gd9
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/property_inline_set_type_error.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/property_functions.gd16
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/property_functions.out3
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/property_inline.gd46
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/property_inline.out10
-rw-r--r--modules/hdr/image_loader_hdr.cpp4
-rw-r--r--modules/minimp3/audio_stream_mp3.cpp2
-rw-r--r--modules/visual_script/visual_script_editor.cpp2
-rw-r--r--platform/android/export/export_plugin.cpp7
-rw-r--r--platform/android/export/export_plugin.h2
-rw-r--r--platform/javascript/audio_driver_javascript.cpp5
-rw-r--r--scene/2d/parallax_layer.cpp4
-rw-r--r--scene/3d/gpu_particles_collision_3d.cpp2
-rw-r--r--scene/resources/tile_set.cpp2
-rw-r--r--servers/audio/audio_driver_dummy.cpp2
-rw-r--r--servers/audio/audio_rb_resampler.cpp5
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.cpp8
55 files changed, 439 insertions, 163 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 57833fe42f..562cbbdd27 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -49,12 +49,11 @@ ProjectSettings *ProjectSettings::get_singleton() {
}
String ProjectSettings::get_project_data_dir_name() const {
- return ".godot";
+ return project_data_dir_name;
}
String ProjectSettings::get_project_data_path() const {
- String project_data_dir_name = get_project_data_dir_name();
- return "res://" + project_data_dir_name;
+ return "res://" + get_project_data_dir_name();
}
String ProjectSettings::get_resource_path() const {
@@ -520,6 +519,10 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo
_load_settings_text(custom_settings);
}
}
+
+ // Updating the default value after the project settings have loaded.
+ project_data_dir_name = GLOBAL_GET("application/config/project_data_dir_name");
+
// Using GLOBAL_GET on every block for compressing can be slow, so assigning here.
Compression::zstd_long_distance_matching = GLOBAL_GET("compression/formats/zstd/long_distance_matching");
Compression::zstd_level = GLOBAL_GET("compression/formats/zstd/compression_level");
@@ -1091,6 +1094,7 @@ ProjectSettings::ProjectSettings() {
custom_prop_info["application/run/main_scene"] = PropertyInfo(Variant::STRING, "application/run/main_scene", PROPERTY_HINT_FILE, "*.tscn,*.scn,*.res");
GLOBAL_DEF("application/run/disable_stdout", false);
GLOBAL_DEF("application/run/disable_stderr", false);
+ project_data_dir_name = GLOBAL_DEF_RST("application/config/project_data_dir_name", ".godot");
GLOBAL_DEF("application/config/use_custom_user_dir", false);
GLOBAL_DEF("application/config/custom_user_dir_name", "");
GLOBAL_DEF("application/config/project_settings_override", "");
diff --git a/core/config/project_settings.h b/core/config/project_settings.h
index b642051402..82f04b94df 100644
--- a/core/config/project_settings.h
+++ b/core/config/project_settings.h
@@ -93,6 +93,8 @@ protected:
OrderedHashMap<StringName, AutoloadInfo> autoloads;
+ String project_data_dir_name;
+
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp
index e54c947340..df631053b8 100644
--- a/core/io/file_access_compressed.cpp
+++ b/core/io/file_access_compressed.cpp
@@ -233,7 +233,7 @@ uint64_t FileAccessCompressed::get_position() const {
if (writing) {
return write_pos;
} else {
- return read_block * block_size + read_pos;
+ return (uint64_t)read_block * block_size + read_pos;
}
}
diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp
index b5c882e9ce..53bf7456e6 100644
--- a/core/io/file_access_zip.cpp
+++ b/core/io/file_access_zip.cpp
@@ -99,7 +99,7 @@ static int godot_testerror(voidpf opaque, voidpf stream) {
}
static voidpf godot_alloc(voidpf opaque, uInt items, uInt size) {
- return memalloc(items * size);
+ return memalloc((size_t)items * size);
}
static void godot_free(voidpf opaque, voidpf address) {
diff --git a/core/io/zip_io.cpp b/core/io/zip_io.cpp
index fb4c76aa7a..24808cc8d6 100644
--- a/core/io/zip_io.cpp
+++ b/core/io/zip_io.cpp
@@ -100,7 +100,7 @@ int zipio_testerror(voidpf opaque, voidpf stream) {
}
voidpf zipio_alloc(voidpf opaque, uInt items, uInt size) {
- voidpf ptr = memalloc(items * size);
+ voidpf ptr = memalloc((size_t)items * size);
memset(ptr, 0, items * size);
return ptr;
}
diff --git a/core/variant/variant.h b/core/variant/variant.h
index 9ec131a1b8..d3f694e7ca 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -641,6 +641,7 @@ public:
static UtilityFunctionType get_utility_function_type(const StringName &p_name);
+ static MethodInfo get_utility_function_info(const StringName &p_name);
static int get_utility_function_argument_count(const StringName &p_name);
static Variant::Type get_utility_function_argument_type(const StringName &p_name, int p_arg);
static String get_utility_function_argument_name(const StringName &p_name, int p_arg);
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index 55c1376031..666b582e39 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -1333,6 +1333,28 @@ Variant::UtilityFunctionType Variant::get_utility_function_type(const StringName
return bfi->type;
}
+MethodInfo Variant::get_utility_function_info(const StringName &p_name) {
+ MethodInfo info;
+ const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name);
+ if (bfi) {
+ info.name = p_name;
+ if (bfi->returns_value && bfi->return_type == Variant::NIL) {
+ info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
+ }
+ info.return_val.type = bfi->return_type;
+ if (bfi->is_vararg) {
+ info.flags |= METHOD_FLAG_VARARG;
+ }
+ for (int i = 0; i < bfi->argnames.size(); ++i) {
+ PropertyInfo arg;
+ arg.type = bfi->get_arg_type(i);
+ arg.name = bfi->argnames[i];
+ info.arguments.push_back(arg);
+ }
+ }
+ return info;
+}
+
int Variant::get_utility_function_argument_count(const StringName &p_name) {
const VariantUtilityFunctionInfo *bfi = utility_function_table.lookup_ptr(p_name);
if (!bfi) {
diff --git a/doc/classes/EditorImportPlugin.xml b/doc/classes/EditorImportPlugin.xml
index f20f4adcdf..c5a44009d2 100644
--- a/doc/classes/EditorImportPlugin.xml
+++ b/doc/classes/EditorImportPlugin.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
EditorImportPlugins provide a way to extend the editor's resource import functionality. Use them to import resources from custom files or to provide alternatives to the editor's existing importers. Register your [EditorPlugin] with [method EditorPlugin.add_import_plugin].
- EditorImportPlugins work by associating with specific file extensions and a resource type. See [method _get_recognized_extensions] and [method _get_resource_type]. They may optionally specify some import presets that affect the import process. EditorImportPlugins are responsible for creating the resources and saving them in the [code].godot/imported[/code] directory.
+ EditorImportPlugins work by associating with specific file extensions and a resource type. See [method _get_recognized_extensions] and [method _get_resource_type]. They may optionally specify some import presets that affect the import process. EditorImportPlugins are responsible for creating the resources and saving them in the [code].godot/imported[/code] directory (see [member ProjectSettings.application/config/project_data_dir_name]).
Below is an example EditorImportPlugin that imports a [Mesh] from a file with the extension ".special" or ".spec":
[codeblocks]
[gdscript]
@@ -197,7 +197,7 @@
<method name="_get_save_extension" qualifiers="virtual const">
<return type="String" />
<description>
- Gets the extension used to save this resource in the [code].godot/imported[/code] directory.
+ Gets the extension used to save this resource in the [code].godot/imported[/code] directory (see [member ProjectSettings.application/config/project_data_dir_name]).
</description>
</method>
<method name="_get_visible_name" qualifiers="virtual const">
diff --git a/doc/classes/EditorSyntaxHighlighter.xml b/doc/classes/EditorSyntaxHighlighter.xml
index 8880ce4d44..462323a067 100644
--- a/doc/classes/EditorSyntaxHighlighter.xml
+++ b/doc/classes/EditorSyntaxHighlighter.xml
@@ -5,7 +5,7 @@
</brief_description>
<description>
Base syntax highlighter resource all editor syntax highlighters extend from, it is used in the [ScriptEditor].
- Add a syntax highlighter to an individual script by calling ScriptEditorBase._add_syntax_highlighter (currently not working). To apply to all scripts on open, call [method ScriptEditor.register_syntax_highlighter]
+ Add a syntax highlighter to an individual script by calling [method ScriptEditorBase.add_syntax_highlighter]. To apply to all scripts on open, call [method ScriptEditor.register_syntax_highlighter]
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 5403bd48d5..eec06d6f82 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -221,6 +221,11 @@
The project's name. It is used both by the Project Manager and by exporters. The project name can be translated by translating its value in localization files. The window title will be set to match the project name automatically on startup.
[b]Note:[/b] Changing this value will also change the user data folder's path if [member application/config/use_custom_user_dir] is [code]false[/code]. After renaming the project, you will no longer be able to access existing data in [code]user://[/code] unless you rename the old folder to match the new project name. See [url=https://docs.godotengine.org/en/latest/tutorials/io/data_paths.html]Data paths[/url] in the documentation for more information.
</member>
+ <member name="application/config/project_data_dir_name" type="String" setter="" getter="" default="&quot;.godot&quot;">
+ The project data directory is used for storing project-specific data (metadata, shader cache, etc.).
+ [b]Note:[/b] Restart the application after changing this setting.
+ [b]Note:[/b] Changing this value can help on platforms or with third-party tools where specific directory patterns are disallowed. Only modify this setting if you know that your environment requires it, as changing the default can impact compatibility with some external tools or plugins which expect the default [code].godot[/code] folder.
+ </member>
<member name="application/config/project_settings_override" type="String" setter="" getter="" default="&quot;&quot;">
Specifies a file to override project settings. For example: [code]user://custom_settings.cfg[/code]. See "Overriding" in the [ProjectSettings] class description at the top for more information.
[b]Note:[/b] Regardless of this setting's value, [code]res://override.cfg[/code] will still be read to override the project settings.
@@ -1745,23 +1750,23 @@
</member>
<member name="rendering/textures/vram_compression/import_bptc" type="bool" setter="" getter="" default="false">
If [code]true[/code], the texture importer will import VRAM-compressed textures using the BPTC algorithm. This texture compression algorithm is only supported on desktop platforms, and only when using the Vulkan renderer.
- [b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor.
+ [b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor (see [member application/config/project_data_dir_name]).
</member>
<member name="rendering/textures/vram_compression/import_etc" type="bool" setter="" getter="" default="false">
If [code]true[/code], the texture importer will import VRAM-compressed textures using the Ericsson Texture Compression algorithm. This algorithm doesn't support alpha channels in textures.
- [b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor.
+ [b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor (see [member application/config/project_data_dir_name]).
</member>
<member name="rendering/textures/vram_compression/import_etc2" type="bool" setter="" getter="" default="true">
If [code]true[/code], the texture importer will import VRAM-compressed textures using the Ericsson Texture Compression 2 algorithm. This texture compression algorithm is only supported when using the Vulkan renderer.
- [b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor.
+ [b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor (see [member application/config/project_data_dir_name]).
</member>
<member name="rendering/textures/vram_compression/import_pvrtc" type="bool" setter="" getter="" default="false">
If [code]true[/code], the texture importer will import VRAM-compressed textures using the PowerVR Texture Compression algorithm. This texture compression algorithm is only supported on iOS.
- [b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor.
+ [b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor (see [member application/config/project_data_dir_name]).
</member>
<member name="rendering/textures/vram_compression/import_s3tc" type="bool" setter="" getter="" default="true">
If [code]true[/code], the texture importer will import VRAM-compressed textures using the S3 Texture Compression algorithm. This algorithm is only supported on desktop platforms and consoles.
- [b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor.
+ [b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor (see [member application/config/project_data_dir_name]).
</member>
<member name="rendering/vulkan/descriptor_pools/max_descriptors_per_pool" type="int" setter="" getter="" default="64">
</member>
diff --git a/doc/classes/ScriptEditorBase.xml b/doc/classes/ScriptEditorBase.xml
index 1e72fe9090..88adeaf12f 100644
--- a/doc/classes/ScriptEditorBase.xml
+++ b/doc/classes/ScriptEditorBase.xml
@@ -9,6 +9,13 @@
<tutorials>
</tutorials>
<methods>
+ <method name="add_syntax_highlighter">
+ <return type="void" />
+ <argument index="0" name="highlighter" type="EditorSyntaxHighlighter" />
+ <description>
+ Adds a [EditorSyntaxHighlighter] to the open script.
+ </description>
+ </method>
<method name="get_base_editor" qualifiers="const">
<return type="Control" />
<description>
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 6fef65c92d..767856f939 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -2163,7 +2163,7 @@ Error EditorFileSystem::_resource_import(const String &p_path) {
}
bool EditorFileSystem::_should_skip_directory(const String &p_path) {
- if (p_path == ProjectSettings::get_singleton()->get_project_data_path()) {
+ if (p_path.begins_with(ProjectSettings::get_singleton()->get_project_data_path())) {
return true;
}
diff --git a/editor/editor_paths.cpp b/editor/editor_paths.cpp
index 71f13c0c2f..5b48cc2638 100644
--- a/editor/editor_paths.cpp
+++ b/editor/editor_paths.cpp
@@ -200,6 +200,20 @@ EditorPaths::EditorPaths() {
paths_valid = false;
}
}
+
+ // Check that the project data directory '.gdignore' file exists
+ String project_data_gdignore_file_path = project_data_dir.plus_file(".gdignore");
+ if (!FileAccess::exists(project_data_gdignore_file_path)) {
+ // Add an empty .gdignore file to avoid scan.
+ FileAccessRef f = FileAccess::open(project_data_gdignore_file_path, FileAccess::WRITE);
+ if (f) {
+ f->store_line("");
+ f->close();
+ } else {
+ ERR_PRINT("Failed to create file " + project_data_gdignore_file_path);
+ }
+ }
+
Engine::get_singleton()->set_shader_cache_path(project_data_dir);
// Editor metadata dir.
diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp
index 283496c0f1..b61f6e12eb 100644
--- a/editor/find_in_files.cpp
+++ b/editor/find_in_files.cpp
@@ -235,7 +235,7 @@ void FindInFiles::_scan_dir(String path, PackedStringArray &out_folders) {
// Ignore special dirs (such as .git and project data directory)
String project_data_dir_name = ProjectSettings::get_singleton()->get_project_data_dir_name();
- if (file.begins_with(".") || file == project_data_dir_name) {
+ if (file.begins_with(".") || file.begins_with(project_data_dir_name)) {
continue;
}
if (dir->current_is_hidden()) {
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 5df6743f4c..ca6ecfbd3a 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -214,6 +214,7 @@ Ref<EditorSyntaxHighlighter> EditorPlainTextSyntaxHighlighter::_create() const {
void ScriptEditorBase::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_base_editor"), &ScriptEditorBase::get_base_editor);
+ ClassDB::bind_method(D_METHOD("add_syntax_highlighter", "highlighter"), &ScriptEditorBase::add_syntax_highlighter);
ADD_SIGNAL(MethodInfo("name_changed"));
ADD_SIGNAL(MethodInfo("edited_script_changed"));
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 1c251075de..2c02389db2 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1341,8 +1341,6 @@ void ScriptTextEditor::_bind_methods() {
ClassDB::bind_method("_get_drag_data_fw", &ScriptTextEditor::get_drag_data_fw);
ClassDB::bind_method("_can_drop_data_fw", &ScriptTextEditor::can_drop_data_fw);
ClassDB::bind_method("_drop_data_fw", &ScriptTextEditor::drop_data_fw);
-
- ClassDB::bind_method(D_METHOD("add_syntax_highlighter", "highlighter"), &ScriptTextEditor::add_syntax_highlighter);
}
Control *ScriptTextEditor::get_edit_menu() {
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 06ba8a6168..1fc7eb98e0 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -407,10 +407,6 @@ void TextEditor::_convert_case(CodeTextEditor::CaseStyle p_case) {
code_editor->convert_case(p_case);
}
-void TextEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_syntax_highlighter", "highlighter"), &TextEditor::add_syntax_highlighter);
-}
-
static ScriptEditorBase *create_editor(const RES &p_resource) {
if (Object::cast_to<TextFile>(*p_resource)) {
return memnew(TextEditor);
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index 9308fec210..7404557f46 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -87,8 +87,6 @@ private:
};
protected:
- static void _bind_methods();
-
void _edit_option(int p_op);
void _make_context_menu(bool p_selection, bool p_can_fold, bool p_is_folded, Vector2 p_position);
void _text_edit_gui_input(const Ref<InputEvent> &ev);
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index cc5ff90541..c2e86f8b43 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -465,6 +465,7 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
}
tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
+ _fix_invalid_tiles_in_tile_map_selection();
} break;
case DRAG_TYPE_BUCKET: {
Vector<Vector2i> line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(drag_last_mouse_pos), tile_map->world_to_map(mpos));
@@ -483,6 +484,7 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
}
}
}
+ _fix_invalid_tiles_in_tile_map_selection();
} break;
default:
break;
@@ -508,6 +510,7 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
drag_start_mouse_pos = mpos;
if (tile_map_selection.has(tile_map->world_to_map(drag_start_mouse_pos)) && !mb->is_shift_pressed()) {
// Move the selection
+ _update_selection_pattern_from_tilemap_selection(); // Make sure the pattern is up to date before moving.
drag_type = DRAG_TYPE_MOVE;
drag_modified.clear();
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
@@ -541,6 +544,7 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
}
tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
+ _fix_invalid_tiles_in_tile_map_selection();
} else if (tool_buttons_group->get_pressed_button() == line_tool_button) {
drag_type = DRAG_TYPE_LINE;
drag_start_mouse_pos = mpos;
@@ -569,6 +573,7 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
}
}
}
+ _fix_invalid_tiles_in_tile_map_selection();
}
}
}
@@ -1323,6 +1328,25 @@ void TileMapEditorTilesPlugin::_update_fix_selected_and_hovered() {
}
}
+void TileMapEditorTilesPlugin::_fix_invalid_tiles_in_tile_map_selection() {
+ TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
+ if (!tile_map) {
+ return;
+ }
+
+ Set<Vector2i> to_remove;
+ for (Vector2i selected : tile_map_selection) {
+ TileMapCell cell = tile_map->get_cell(tile_map_layer, selected);
+ if (cell.source_id == TileSet::INVALID_SOURCE && cell.get_atlas_coords() == TileSetSource::INVALID_ATLAS_COORDS && cell.alternative_tile == TileSetAtlasSource::INVALID_TILE_ALTERNATIVE) {
+ to_remove.insert(selected);
+ }
+ }
+
+ for (Vector2i cell : to_remove) {
+ tile_map_selection.erase(cell);
+ }
+}
+
void TileMapEditorTilesPlugin::_update_selection_pattern_from_tilemap_selection() {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
@@ -1423,6 +1447,8 @@ void TileMapEditorTilesPlugin::_update_tileset_selection_from_selection_pattern(
}
}
_update_bottom_panel();
+ tile_atlas_control->update();
+ alternative_tiles_control->update();
}
void TileMapEditorTilesPlugin::_tile_atlas_control_draw() {
diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h
index 6126db59e9..a1ab3db318 100644
--- a/editor/plugins/tiles/tile_map_editor.h
+++ b/editor/plugins/tiles/tile_map_editor.h
@@ -124,6 +124,7 @@ private:
void _update_selection_pattern_from_tileset_selection();
void _update_tileset_selection_from_selection_pattern();
void _update_fix_selected_and_hovered();
+ void _fix_invalid_tiles_in_tile_map_selection();
///// Bottom panel. ////.
Label *missing_source_label;
diff --git a/main/main.cpp b/main/main.cpp
index 5a2a088494..3cc7923cc2 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -2488,17 +2488,17 @@ bool Main::iteration() {
iterating++;
- uint64_t ticks = OS::get_singleton()->get_ticks_usec();
+ const uint64_t ticks = OS::get_singleton()->get_ticks_usec();
Engine::get_singleton()->_frame_ticks = ticks;
main_timer_sync.set_cpu_ticks_usec(ticks);
main_timer_sync.set_fixed_fps(fixed_fps);
- uint64_t ticks_elapsed = ticks - last_ticks;
+ const uint64_t ticks_elapsed = ticks - last_ticks;
- int physics_ticks_per_second = Engine::get_singleton()->get_physics_ticks_per_second();
- float physics_step = 1.0 / physics_ticks_per_second;
+ const int physics_ticks_per_second = Engine::get_singleton()->get_physics_ticks_per_second();
+ const double physics_step = 1.0 / physics_ticks_per_second;
- float time_scale = Engine::get_singleton()->get_time_scale();
+ const double time_scale = Engine::get_singleton()->get_time_scale();
MainFrameTime advance = main_timer_sync.advance(physics_step, physics_ticks_per_second);
double process_step = advance.process_step;
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp
index 53694035dc..5ffe644495 100644
--- a/modules/csg/csg.cpp
+++ b/modules/csg/csg.cpp
@@ -408,7 +408,7 @@ void CSGBrushOperation::merge_brushes(Operation p_operation, const CSGBrush &p_b
} break;
- case OPERATION_SUBSTRACTION: {
+ case OPERATION_SUBTRACTION: {
int face_count = 0;
for (int i = 0; i < mesh_merge.faces.size(); i++) {
diff --git a/modules/csg/csg.h b/modules/csg/csg.h
index c872860486..b1fe933268 100644
--- a/modules/csg/csg.h
+++ b/modules/csg/csg.h
@@ -67,7 +67,7 @@ struct CSGBrushOperation {
enum Operation {
OPERATION_UNION,
OPERATION_INTERSECTION,
- OPERATION_SUBSTRACTION,
+ OPERATION_SUBTRACTION,
};
void merge_brushes(Operation p_operation, const CSGBrush &p_brush_a, const CSGBrush &p_brush_b, CSGBrush &r_merged_brush, float p_vertex_snap);
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index e4297a593e..14e7896295 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -192,7 +192,7 @@ CSGBrush *CSGShape3D::_get_brush() {
bop.merge_brushes(CSGBrushOperation::OPERATION_INTERSECTION, *n, *nn2, *nn, snap);
break;
case CSGShape3D::OPERATION_SUBTRACTION:
- bop.merge_brushes(CSGBrushOperation::OPERATION_SUBSTRACTION, *n, *nn2, *nn, snap);
+ bop.merge_brushes(CSGBrushOperation::OPERATION_SUBTRACTION, *n, *nn2, *nn, snap);
break;
}
memdelete(n);
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 2dafc85f45..fd7664049a 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -875,18 +875,32 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) {
GDScriptParser::ClassNode *previous_class = parser->current_class;
parser->current_class = p_class;
- // Do functions now.
+ // Do functions and properties now.
for (int i = 0; i < p_class->members.size(); i++) {
GDScriptParser::ClassNode::Member member = p_class->members[i];
- if (member.type != GDScriptParser::ClassNode::Member::FUNCTION) {
- continue;
- }
+ if (member.type == GDScriptParser::ClassNode::Member::FUNCTION) {
+ resolve_function_body(member.function);
- resolve_function_body(member.function);
+ // Apply annotations.
+ for (GDScriptParser::AnnotationNode *&E : member.function->annotations) {
+ E->apply(parser, member.function);
+ }
+ } else if (member.type == GDScriptParser::ClassNode::Member::VARIABLE && member.variable->property != GDScriptParser::VariableNode::PROP_NONE) {
+ if (member.variable->property == GDScriptParser::VariableNode::PROP_INLINE) {
+ if (member.variable->getter != nullptr) {
+ member.variable->getter->set_datatype(member.variable->datatype);
- // Apply annotations.
- for (GDScriptParser::AnnotationNode *&E : member.function->annotations) {
- E->apply(parser, member.function);
+ resolve_function_body(member.variable->getter);
+ }
+ if (member.variable->setter != nullptr) {
+ if (member.variable->setter->parameters.size() > 0) {
+ member.variable->setter->parameters[0]->datatype_specifier = member.variable->datatype_specifier;
+ }
+
+ resolve_function_signature(member.variable->setter);
+ resolve_function_body(member.variable->setter);
+ }
+ }
}
}
@@ -902,17 +916,80 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) {
resolve_class_body(member.m_class);
}
- // Check unused variables.
+ // Check unused variables and datatypes of property getters and setters.
for (int i = 0; i < p_class->members.size(); i++) {
GDScriptParser::ClassNode::Member member = p_class->members[i];
- if (member.type != GDScriptParser::ClassNode::Member::VARIABLE) {
- continue;
- }
+ if (member.type == GDScriptParser::ClassNode::Member::VARIABLE) {
#ifdef DEBUG_ENABLED
- if (member.variable->usages == 0 && String(member.variable->identifier->name).begins_with("_")) {
- parser->push_warning(member.variable->identifier, GDScriptWarning::UNUSED_PRIVATE_CLASS_VARIABLE, member.variable->identifier->name);
- }
+ if (member.variable->usages == 0 && String(member.variable->identifier->name).begins_with("_")) {
+ parser->push_warning(member.variable->identifier, GDScriptWarning::UNUSED_PRIVATE_CLASS_VARIABLE, member.variable->identifier->name);
+ }
+#endif
+
+ if (member.variable->property == GDScriptParser::VariableNode::PROP_SETGET) {
+ GDScriptParser::FunctionNode *getter_function = nullptr;
+ GDScriptParser::FunctionNode *setter_function = nullptr;
+
+ bool has_valid_getter = false;
+ bool has_valid_setter = false;
+
+ if (member.variable->getter_pointer != nullptr) {
+ if (p_class->has_function(member.variable->getter_pointer->name)) {
+ getter_function = p_class->get_member(member.variable->getter_pointer->name).function;
+ }
+
+ if (getter_function == nullptr) {
+ push_error(vformat(R"(Getter "%s" not found.)", member.variable->getter_pointer->name), member.variable);
+
+ } else if (getter_function->parameters.size() != 0 || getter_function->datatype.has_no_type()) {
+ push_error(vformat(R"(Function "%s" cannot be used as getter because of its signature.)", getter_function->identifier->name), member.variable);
+
+ } else if (!is_type_compatible(member.variable->datatype, getter_function->datatype, true)) {
+ push_error(vformat(R"(Function with return type "%s" cannot be used as getter for a property of type "%s".)", getter_function->datatype.to_string(), member.variable->datatype.to_string()), member.variable);
+
+ } else {
+ has_valid_getter = true;
+
+#ifdef DEBUG_ENABLED
+ if (member.variable->datatype.builtin_type == Variant::INT && getter_function->datatype.builtin_type == Variant::FLOAT) {
+ parser->push_warning(member.variable, GDScriptWarning::NARROWING_CONVERSION);
+ }
+#endif
+ }
+ }
+
+ if (member.variable->setter_pointer != nullptr) {
+ if (p_class->has_function(member.variable->setter_pointer->name)) {
+ setter_function = p_class->get_member(member.variable->setter_pointer->name).function;
+ }
+
+ if (setter_function == nullptr) {
+ push_error(vformat(R"(Setter "%s" not found.)", member.variable->setter_pointer->name), member.variable);
+
+ } else if (setter_function->parameters.size() != 1) {
+ push_error(vformat(R"(Function "%s" cannot be used as setter because of its signature.)", setter_function->identifier->name), member.variable);
+
+ } else if (!is_type_compatible(member.variable->datatype, setter_function->parameters[0]->datatype, true)) {
+ push_error(vformat(R"(Function with argument type "%s" cannot be used as setter for a property of type "%s".)", setter_function->parameters[0]->datatype.to_string(), member.variable->datatype.to_string()), member.variable);
+
+ } else {
+ has_valid_setter = true;
+
+#ifdef DEBUG_ENABLED
+ if (member.variable->datatype.builtin_type == Variant::INT && setter_function->return_type->datatype.builtin_type == Variant::FLOAT) {
+ parser->push_warning(member.variable, GDScriptWarning::NARROWING_CONVERSION);
+ }
#endif
+ }
+ }
+
+ if (member.variable->datatype.is_variant() && has_valid_getter && has_valid_setter) {
+ if (!is_type_compatible(getter_function->datatype, setter_function->parameters[0]->datatype, true)) {
+ push_error(vformat(R"(Getter with type "%s" cannot be used along with setter of type "%s".)", getter_function->datatype.to_string(), setter_function->parameters[0]->datatype.to_string()), member.variable);
+ }
+ }
+ }
+ }
}
}
@@ -1529,12 +1606,20 @@ void GDScriptAnalyzer::resolve_parameter(GDScriptParser::ParameterNode *p_parame
void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) {
GDScriptParser::DataType result;
+ GDScriptParser::DataType expected_type;
+ bool has_expected_type = false;
+
+ if (parser->current_function != nullptr) {
+ expected_type = parser->current_function->get_datatype();
+ has_expected_type = true;
+ }
+
if (p_return->return_value != nullptr) {
reduce_expression(p_return->return_value);
if (p_return->return_value->type == GDScriptParser::Node::ARRAY) {
// Check if assigned value is an array literal, so we can make it a typed array too if appropriate.
- if (parser->current_function->get_datatype().has_container_element_type() && p_return->return_value->type == GDScriptParser::Node::ARRAY) {
- update_array_literal_element_type(parser->current_function->get_datatype(), static_cast<GDScriptParser::ArrayNode *>(p_return->return_value));
+ if (has_expected_type && expected_type.has_container_element_type() && p_return->return_value->type == GDScriptParser::Node::ARRAY) {
+ update_array_literal_element_type(expected_type, static_cast<GDScriptParser::ArrayNode *>(p_return->return_value));
}
}
result = p_return->return_value->get_datatype();
@@ -1546,23 +1631,24 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) {
result.is_constant = true;
}
- GDScriptParser::DataType function_type = parser->current_function->get_datatype();
- function_type.is_meta_type = false;
- if (function_type.is_hard_type()) {
- if (!is_type_compatible(function_type, result)) {
- // Try other way. Okay but not safe.
- if (!is_type_compatible(result, function_type)) {
- push_error(vformat(R"(Cannot return value of type "%s" because the function return type is "%s".)", result.to_string(), function_type.to_string()), p_return);
- } else {
- // TODO: Add warning.
- mark_node_unsafe(p_return);
- }
+ if (has_expected_type) {
+ expected_type.is_meta_type = false;
+ if (expected_type.is_hard_type()) {
+ if (!is_type_compatible(expected_type, result)) {
+ // Try other way. Okay but not safe.
+ if (!is_type_compatible(result, expected_type)) {
+ push_error(vformat(R"(Cannot return value of type "%s" because the function return type is "%s".)", result.to_string(), expected_type.to_string()), p_return);
+ } else {
+ // TODO: Add warning.
+ mark_node_unsafe(p_return);
+ }
#ifdef DEBUG_ENABLED
- } else if (function_type.builtin_type == Variant::INT && result.builtin_type == Variant::FLOAT) {
- parser->push_warning(p_return, GDScriptWarning::NARROWING_CONVERSION);
- } else if (result.is_variant()) {
- mark_node_unsafe(p_return);
+ } else if (expected_type.builtin_type == Variant::INT && result.builtin_type == Variant::FLOAT) {
+ parser->push_warning(p_return, GDScriptWarning::NARROWING_CONVERSION);
+ } else if (result.is_variant()) {
+ mark_node_unsafe(p_return);
#endif
+ }
}
}
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index b8300cd872..6a7e4278d2 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -692,7 +692,8 @@ void GDScriptByteCodeGenerator::write_end_ternary() {
void GDScriptByteCodeGenerator::write_set(const Address &p_target, const Address &p_index, const Address &p_source) {
if (HAS_BUILTIN_TYPE(p_target)) {
- if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_setter(p_target.type.builtin_type)) {
+ if (IS_BUILTIN_TYPE(p_index, Variant::INT) && Variant::get_member_validated_indexed_setter(p_target.type.builtin_type) &&
+ IS_BUILTIN_TYPE(p_source, Variant::get_indexed_element_type(p_target.type.builtin_type))) {
// Use indexed setter instead.
Variant::ValidatedIndexedSetter setter = Variant::get_member_validated_indexed_setter(p_target.type.builtin_type);
append(GDScriptFunction::OPCODE_SET_INDEXED_VALIDATED, 3);
@@ -746,7 +747,8 @@ void GDScriptByteCodeGenerator::write_get(const Address &p_target, const Address
}
void GDScriptByteCodeGenerator::write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) {
- if (HAS_BUILTIN_TYPE(p_target) && Variant::get_member_validated_setter(p_target.type.builtin_type, p_name)) {
+ if (HAS_BUILTIN_TYPE(p_target) && Variant::get_member_validated_setter(p_target.type.builtin_type, p_name) &&
+ IS_BUILTIN_TYPE(p_source, Variant::get_member_type(p_target.type.builtin_type, p_name))) {
Variant::ValidatedSetter setter = Variant::get_member_validated_setter(p_target.type.builtin_type, p_name);
append(GDScriptFunction::OPCODE_SET_NAMED_VALIDATED, 2);
append(p_target);
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 34b1e45cdf..1f9aad40af 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -2089,77 +2089,18 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) {
Error error = OK;
- CodeGen codegen;
- codegen.generator = memnew(GDScriptByteCodeGenerator);
-
- codegen.class_node = p_class;
- codegen.script = p_script;
- StringName func_name;
+ GDScriptParser::FunctionNode *function;
if (p_is_setter) {
- func_name = "@" + p_variable->identifier->name + "_setter";
+ function = p_variable->setter;
} else {
- func_name = "@" + p_variable->identifier->name + "_getter";
+ function = p_variable->getter;
}
- codegen.function_name = func_name;
-
- GDScriptDataType return_type;
- if (p_is_setter) {
- return_type.has_type = true;
- return_type.kind = GDScriptDataType::BUILTIN;
- return_type.builtin_type = Variant::NIL;
- } else {
- return_type = _gdtype_from_datatype(p_variable->get_datatype(), p_script);
- }
+ _parse_function(error, p_script, p_class, function);
- codegen.generator->write_start(p_script, func_name, false, Multiplayer::RPCConfig(), return_type);
-
- if (p_is_setter) {
- uint32_t par_addr = codegen.generator->add_parameter(p_variable->setter_parameter->name, false, _gdtype_from_datatype(p_variable->get_datatype()));
- codegen.parameters[p_variable->setter_parameter->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, _gdtype_from_datatype(p_variable->get_datatype()));
- }
-
- error = _parse_block(codegen, p_is_setter ? p_variable->setter : p_variable->getter);
- if (error) {
- memdelete(codegen.generator);
- return error;
- }
-
- GDScriptFunction *gd_function = codegen.generator->write_end();
-
- p_script->member_functions[func_name] = gd_function;
-
-#ifdef DEBUG_ENABLED
- if (EngineDebugger::is_active()) {
- String signature;
- //path
- if (p_script->get_path() != String()) {
- signature += p_script->get_path();
- }
- //loc
- signature += "::" + itos(p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line);
-
- //function and class
-
- if (p_class->identifier) {
- signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
- } else {
- signature += "::" + String(func_name);
- }
-
- codegen.generator->set_signature(signature);
- }
-#endif
- codegen.generator->set_initial_line(p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line);
-
-#ifdef TOOLS_ENABLED
- p_script->member_lines[func_name] = p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line;
-#endif
- memdelete(codegen.generator);
-
- return OK;
+ return error;
}
Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index e49bf518a2..71d2699c2e 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -1089,6 +1089,15 @@ static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool
kwa++;
}
+ List<StringName> utility_func_names;
+ Variant::get_utility_function_list(&utility_func_names);
+
+ for (List<StringName>::Element *E = utility_func_names.front(); E; E = E->next()) {
+ ScriptCodeCompletionOption option(E->get(), ScriptCodeCompletionOption::KIND_FUNCTION);
+ option.insert_text += "(";
+ r_result.insert(option.display, option);
+ }
+
OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) {
if (!E.value().is_singleton) {
@@ -2325,7 +2334,11 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
GDScriptCompletionIdentifier connect_base;
- if (GDScriptUtilityFunctions::function_exists(call->function_name)) {
+ if (Variant::has_utility_function(call->function_name)) {
+ MethodInfo info = Variant::get_utility_function_info(call->function_name);
+ r_arghint = _make_arguments_hint(info, p_argidx);
+ return;
+ } else if (GDScriptUtilityFunctions::function_exists(call->function_name)) {
MethodInfo info = GDScriptUtilityFunctions::get_function_info(call->function_name);
r_arghint = _make_arguments_hint(info, p_argidx);
return;
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index d8d75e233e..40be5cb324 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -947,7 +947,7 @@ GDScriptParser::VariableNode *GDScriptParser::parse_property(VariableNode *p_var
void GDScriptParser::parse_property_setter(VariableNode *p_variable) {
switch (p_variable->property) {
- case VariableNode::PROP_INLINE:
+ case VariableNode::PROP_INLINE: {
consume(GDScriptTokenizer::Token::PARENTHESIS_OPEN, R"(Expected "(" after "set".)");
if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected parameter name after "(".)")) {
p_variable->setter_parameter = parse_identifier();
@@ -955,9 +955,30 @@ void GDScriptParser::parse_property_setter(VariableNode *p_variable) {
consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected ")" after parameter name.)*");
consume(GDScriptTokenizer::Token::COLON, R"*(Expected ":" after ")".)*");
- p_variable->setter = parse_suite("setter definition");
- break;
+ IdentifierNode *identifier = alloc_node<IdentifierNode>();
+ identifier->name = "@" + p_variable->identifier->name + "_setter";
+
+ FunctionNode *function = alloc_node<FunctionNode>();
+ function->identifier = identifier;
+
+ FunctionNode *previous_function = current_function;
+ current_function = function;
+
+ ParameterNode *parameter = alloc_node<ParameterNode>();
+ parameter->identifier = p_variable->setter_parameter;
+
+ function->parameters_indices[parameter->identifier->name] = 0;
+ function->parameters.push_back(parameter);
+
+ SuiteNode *body = alloc_node<SuiteNode>();
+ body->add_local(parameter, function);
+
+ function->body = parse_suite("setter declaration", body);
+ p_variable->setter = function;
+ current_function = previous_function;
+ break;
+ }
case VariableNode::PROP_SETGET:
consume(GDScriptTokenizer::Token::EQUAL, R"(Expected "=" after "set")");
make_completion_context(COMPLETION_PROPERTY_METHOD, p_variable);
@@ -972,11 +993,25 @@ void GDScriptParser::parse_property_setter(VariableNode *p_variable) {
void GDScriptParser::parse_property_getter(VariableNode *p_variable) {
switch (p_variable->property) {
- case VariableNode::PROP_INLINE:
+ case VariableNode::PROP_INLINE: {
consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after "get".)");
- p_variable->getter = parse_suite("getter definition");
+ IdentifierNode *identifier = alloc_node<IdentifierNode>();
+ identifier->name = "@" + p_variable->identifier->name + "_getter";
+
+ FunctionNode *function = alloc_node<FunctionNode>();
+ function->identifier = identifier;
+
+ FunctionNode *previous_function = current_function;
+ current_function = function;
+
+ SuiteNode *body = alloc_node<SuiteNode>();
+ function->body = parse_suite("getter declaration", body);
+
+ p_variable->getter = function;
+ current_function = previous_function;
break;
+ }
case VariableNode::PROP_SETGET:
consume(GDScriptTokenizer::Token::EQUAL, R"(Expected "=" after "get")");
make_completion_context(COMPLETION_PROPERTY_METHOD, p_variable);
@@ -4437,7 +4472,7 @@ void GDScriptParser::TreePrinter::print_variable(VariableNode *p_variable) {
if (p_variable->property == VariableNode::PROP_INLINE) {
push_line(":");
increase_indent();
- print_suite(p_variable->getter);
+ print_suite(p_variable->getter->body);
decrease_indent();
} else {
push_line(" =");
@@ -4457,7 +4492,7 @@ void GDScriptParser::TreePrinter::print_variable(VariableNode *p_variable) {
}
push_line("):");
increase_indent();
- print_suite(p_variable->setter);
+ print_suite(p_variable->setter->body);
decrease_indent();
} else {
push_line(" =");
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 593fb0cc5e..af9b973ada 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -1109,12 +1109,12 @@ public:
PropertyStyle property = PROP_NONE;
union {
- SuiteNode *setter = nullptr;
+ FunctionNode *setter = nullptr;
IdentifierNode *setter_pointer;
};
IdentifierNode *setter_parameter = nullptr;
union {
- SuiteNode *getter = nullptr;
+ FunctionNode *getter = nullptr;
IdentifierNode *getter_pointer;
};
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index 730e554476..f4c0c4d9bb 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -165,7 +165,7 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p
case ClassNode::Member::VARIABLE: {
lsp::DocumentSymbol symbol;
symbol.name = m.variable->identifier->name;
- symbol.kind = m.variable->property == VariableNode::PropertyStyle::PROP_NONE ? lsp::SymbolKind::Variable : lsp::SymbolKind::Property;
+ symbol.kind = m.variable->property == VariableNode::PROP_NONE ? lsp::SymbolKind::Variable : lsp::SymbolKind::Property;
symbol.deprecated = false;
symbol.range.start.line = LINE_NUMBER_TO_INDEX(m.variable->start_line);
symbol.range.start.character = LINE_NUMBER_TO_INDEX(m.variable->start_column);
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_function_get_type_error.gd b/modules/gdscript/tests/scripts/analyzer/errors/property_function_get_type_error.gd
new file mode 100644
index 0000000000..f1be6aaa0c
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/property_function_get_type_error.gd
@@ -0,0 +1,11 @@
+var _prop : int
+
+# Getter function has wrong return type.
+var prop : String:
+ get = get_prop
+
+func get_prop():
+ return _prop
+
+func test():
+ pass
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_function_get_type_error.out b/modules/gdscript/tests/scripts/analyzer/errors/property_function_get_type_error.out
new file mode 100644
index 0000000000..29eec51ef2
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/property_function_get_type_error.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Function with return type "int" cannot be used as getter for a property of type "String".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_function_set_type_error.gd b/modules/gdscript/tests/scripts/analyzer/errors/property_function_set_type_error.gd
new file mode 100644
index 0000000000..dd190157a1
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/property_function_set_type_error.gd
@@ -0,0 +1,11 @@
+var _prop : int
+
+# Setter function has wrong argument type.
+var prop : String:
+ set = set_prop
+
+func set_prop(value : int):
+ _prop = value
+
+func test():
+ pass
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_function_set_type_error.out b/modules/gdscript/tests/scripts/analyzer/errors/property_function_set_type_error.out
new file mode 100644
index 0000000000..7a25280d55
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/property_function_set_type_error.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Function with argument type "int" cannot be used as setter for a property of type "String".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_inline_get_type_error.gd b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_get_type_error.gd
new file mode 100644
index 0000000000..7f2b29222a
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_get_type_error.gd
@@ -0,0 +1,9 @@
+var _prop : int
+
+# Inline getter returns int instead of String.
+var prop : String:
+ get:
+ return _prop
+
+func test():
+ pass
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_inline_get_type_error.out b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_get_type_error.out
new file mode 100644
index 0000000000..e0adef1bf8
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_get_type_error.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Cannot return value of type "int" because the function return type is "String".
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_inline_set_type_error.gd b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_set_type_error.gd
new file mode 100644
index 0000000000..0ce239dbbd
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_set_type_error.gd
@@ -0,0 +1,9 @@
+var _prop : int
+
+# Inline setter assigns String to int.
+var prop : String:
+ set(value):
+ _prop = value
+
+func test():
+ pass
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/property_inline_set_type_error.out b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_set_type_error.out
new file mode 100644
index 0000000000..bbadf1ce27
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/property_inline_set_type_error.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Cannot assign a value of type "String" to a target of type "int".
diff --git a/modules/gdscript/tests/scripts/analyzer/features/property_functions.gd b/modules/gdscript/tests/scripts/analyzer/features/property_functions.gd
new file mode 100644
index 0000000000..1706087f82
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/property_functions.gd
@@ -0,0 +1,16 @@
+var _prop = 1
+var prop:
+ get = get_prop, set = set_prop
+
+func get_prop():
+ return _prop
+
+func set_prop(value):
+ _prop = value
+
+func test():
+ print(prop)
+
+ prop = 2
+
+ print(prop)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/property_functions.out b/modules/gdscript/tests/scripts/analyzer/features/property_functions.out
new file mode 100644
index 0000000000..f1253ca57e
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/property_functions.out
@@ -0,0 +1,3 @@
+GDTEST_OK
+1
+2
diff --git a/modules/gdscript/tests/scripts/analyzer/features/property_inline.gd b/modules/gdscript/tests/scripts/analyzer/features/property_inline.gd
new file mode 100644
index 0000000000..23eb011b23
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/property_inline.gd
@@ -0,0 +1,46 @@
+# Untyped inline property
+var prop1:
+ get:
+ return prop1
+ set(value):
+ prop1 = value
+
+# Typed inline property
+var prop2 : int:
+ get:
+ return prop2
+ set(value):
+ prop2 = value
+
+# Typed inline property with default value
+var prop3 : int = 1:
+ get:
+ return prop3
+ set(value):
+ prop3 = value
+
+# Typed inline property with backing variable
+var _prop4 : int = 2
+var prop4: int:
+ get:
+ return _prop4
+ set(value):
+ _prop4 = value
+
+func test():
+ print(prop1)
+ print(prop2)
+ print(prop3)
+ print(prop4)
+
+ print()
+
+ prop1 = 1
+ prop2 = 2
+ prop3 = 3
+ prop4 = 4
+
+ print(prop1)
+ print(prop2)
+ print(prop3)
+ print(prop4)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/property_inline.out b/modules/gdscript/tests/scripts/analyzer/features/property_inline.out
new file mode 100644
index 0000000000..5482592e90
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/property_inline.out
@@ -0,0 +1,10 @@
+GDTEST_OK
+null
+0
+1
+2
+
+1
+2
+3
+4
diff --git a/modules/hdr/image_loader_hdr.cpp b/modules/hdr/image_loader_hdr.cpp
index 9d6a399eff..32a31aa764 100644
--- a/modules/hdr/image_loader_hdr.cpp
+++ b/modules/hdr/image_loader_hdr.cpp
@@ -65,7 +65,7 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
Vector<uint8_t> imgdata;
- imgdata.resize(height * width * sizeof(uint32_t));
+ imgdata.resize(height * width * (int)sizeof(uint32_t));
{
uint8_t *w = imgdata.ptrw();
@@ -75,7 +75,7 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
if (width < 8 || width >= 32768) {
// Read flat data
- f->get_buffer(ptr, width * height * 4);
+ f->get_buffer(ptr, (uint64_t)width * height * 4);
} else {
// Read RLE-encoded data
diff --git a/modules/minimp3/audio_stream_mp3.cpp b/modules/minimp3/audio_stream_mp3.cpp
index 7b52ef178a..17ce051b67 100644
--- a/modules/minimp3/audio_stream_mp3.cpp
+++ b/modules/minimp3/audio_stream_mp3.cpp
@@ -112,7 +112,7 @@ void AudioStreamPlaybackMP3::seek(float p_time) {
}
frames_mixed = uint32_t(mp3_stream->sample_rate * p_time);
- mp3dec_ex_seek(mp3d, frames_mixed * mp3_stream->channels);
+ mp3dec_ex_seek(mp3d, (uint64_t)frames_mixed * mp3_stream->channels);
}
AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() {
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 8cb701ea20..d73b8d3ca0 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -4262,8 +4262,6 @@ void VisualScriptEditor::_bind_methods() {
ClassDB::bind_method("_update_members", &VisualScriptEditor::_update_members);
ClassDB::bind_method("_generic_search", &VisualScriptEditor::_generic_search);
-
- ClassDB::bind_method(D_METHOD("add_syntax_highlighter", "highlighter"), &VisualScriptEditor::add_syntax_highlighter);
}
VisualScriptEditor::VisualScriptEditor() {
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 60ba1c558a..727ce0ae46 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -429,9 +429,8 @@ String EditorExportPlatformAndroid::get_package_name(const String &p_package) co
return pname;
}
-String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportPreset> &p_preset) const {
- int export_format = int(p_preset->get("custom_template/export_format"));
- return export_format == EXPORT_FORMAT_AAB ? AAB_ASSETS_DIRECTORY : APK_ASSETS_DIRECTORY;
+String EditorExportPlatformAndroid::get_assets_directory(const Ref<EditorExportPreset> &p_preset, int p_export_format) const {
+ return p_export_format == EXPORT_FORMAT_AAB ? AAB_ASSETS_DIRECTORY : APK_ASSETS_DIRECTORY;
}
bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package, String *r_error) const {
@@ -2477,7 +2476,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
return ERR_UNCONFIGURED;
}
}
- const String assets_directory = get_assets_directory(p_preset);
+ const String assets_directory = get_assets_directory(p_preset, export_format);
String sdk_path = EDITOR_GET("export/android/android_sdk_path");
ERR_FAIL_COND_V_MSG(sdk_path.is_empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'.");
print_verbose("Android sdk path: " + sdk_path);
diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h
index d33f616f11..e0ffaa718b 100644
--- a/platform/android/export/export_plugin.h
+++ b/platform/android/export/export_plugin.h
@@ -104,7 +104,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
String get_package_name(const String &p_package) const;
- String get_assets_directory(const Ref<EditorExportPreset> &p_preset) const;
+ String get_assets_directory(const Ref<EditorExportPreset> &p_preset, int p_export_format) const;
bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const;
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index cfe6c69072..626aef3c60 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -117,14 +117,15 @@ Error AudioDriverJavaScript::init() {
if (output_rb) {
memdelete_arr(output_rb);
}
- output_rb = memnew_arr(float, buffer_length *channel_count);
+ const size_t array_size = buffer_length * (size_t)channel_count;
+ output_rb = memnew_arr(float, array_size);
if (!output_rb) {
return ERR_OUT_OF_MEMORY;
}
if (input_rb) {
memdelete_arr(input_rb);
}
- input_rb = memnew_arr(float, buffer_length *channel_count);
+ input_rb = memnew_arr(float, array_size);
if (!input_rb) {
return ERR_OUT_OF_MEMORY;
}
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index 67e35cc7a3..797e2e59cb 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -123,12 +123,12 @@ void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, real_t p_s
Point2 new_ofs = (screen_offset + (p_offset - screen_offset) * motion_scale) + motion_offset * p_scale + orig_offset * p_scale;
if (mirroring.x) {
- double den = mirroring.x * p_scale;
+ real_t den = mirroring.x * p_scale;
new_ofs.x -= den * ceil(new_ofs.x / den);
}
if (mirroring.y) {
- double den = mirroring.y * p_scale;
+ real_t den = mirroring.y * p_scale;
new_ofs.y -= den * ceil(new_ofs.y / den);
}
diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp
index 4fa34615bf..9127168c58 100644
--- a/scene/3d/gpu_particles_collision_3d.cpp
+++ b/scene/3d/gpu_particles_collision_3d.cpp
@@ -475,7 +475,7 @@ Ref<Image> GPUParticlesCollisionSDF::bake() {
_create_bvh(bvh, face_pos.ptr(), face_pos.size(), faces.ptr(), th);
Vector<uint8_t> data;
- data.resize(sdf_size.z * sdf_size.y * sdf_size.x * sizeof(float));
+ data.resize(sdf_size.z * sdf_size.y * sdf_size.x * (int)sizeof(float));
if (bake_step_function) {
bake_step_function(0, "Baking SDF");
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index e19ca38b82..f5e52b70e6 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -171,6 +171,8 @@ void TileSet::set_source_id(int p_source_id, int p_new_source_id) {
source_ids.append(p_new_source_id);
source_ids.sort();
+ _compute_next_source_id();
+
emit_changed();
}
diff --git a/servers/audio/audio_driver_dummy.cpp b/servers/audio/audio_driver_dummy.cpp
index a28dcb1015..47799dce96 100644
--- a/servers/audio/audio_driver_dummy.cpp
+++ b/servers/audio/audio_driver_dummy.cpp
@@ -46,7 +46,7 @@ Error AudioDriverDummy::init() {
int latency = GLOBAL_GET("audio/driver/output_latency");
buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
- samples_in = memnew_arr(int32_t, buffer_frames * channels);
+ samples_in = memnew_arr(int32_t, (size_t)buffer_frames * channels);
thread.start(AudioDriverDummy::thread_func, this);
diff --git a/servers/audio/audio_rb_resampler.cpp b/servers/audio/audio_rb_resampler.cpp
index 3c8a1469cd..d9c442facf 100644
--- a/servers/audio/audio_rb_resampler.cpp
+++ b/servers/audio/audio_rb_resampler.cpp
@@ -176,8 +176,9 @@ Error AudioRBResampler::setup(int p_channels, int p_src_mix_rate, int p_target_m
rb_bits = desired_rb_bits;
rb_len = (1 << rb_bits);
rb_mask = rb_len - 1;
- rb = memnew_arr(float, rb_len *p_channels);
- read_buf = memnew_arr(float, rb_len *p_channels);
+ const size_t array_size = rb_len * (size_t)p_channels;
+ rb = memnew_arr(float, array_size);
+ read_buf = memnew_arr(float, array_size);
}
src_mix_rate = p_src_mix_rate;
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index 45d3b3f09f..2ece60e107 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -3959,7 +3959,7 @@ void RendererStorageRD::_multimesh_make_local(MultiMesh *multimesh) const {
memcpy(w, r, buffer.size());
}
} else {
- memset(w, 0, multimesh->instances * multimesh->stride_cache * sizeof(float));
+ memset(w, 0, (size_t)multimesh->instances * multimesh->stride_cache * sizeof(float));
}
}
uint32_t data_cache_dirty_region_count = (multimesh->instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1;
@@ -4372,13 +4372,13 @@ void RendererStorageRD::_update_dirty_multimeshes() {
if (multimesh->data_cache_used_dirty_regions > 32 || multimesh->data_cache_used_dirty_regions > visible_region_count / 2) {
//if there too many dirty regions, or represent the majority of regions, just copy all, else transfer cost piles up too much
- RD::get_singleton()->buffer_update(multimesh->buffer, 0, MIN(visible_region_count * region_size, multimesh->instances * multimesh->stride_cache * sizeof(float)), data);
+ RD::get_singleton()->buffer_update(multimesh->buffer, 0, MIN(visible_region_count * region_size, multimesh->instances * (uint32_t)multimesh->stride_cache * (uint32_t)sizeof(float)), data);
} else {
//not that many regions? update them all
for (uint32_t i = 0; i < visible_region_count; i++) {
if (multimesh->data_cache_dirty_regions[i]) {
- uint64_t offset = i * region_size;
- uint64_t size = multimesh->stride_cache * multimesh->instances * sizeof(float);
+ uint32_t offset = i * region_size;
+ uint32_t size = multimesh->stride_cache * (uint32_t)multimesh->instances * (uint32_t)sizeof(float);
RD::get_singleton()->buffer_update(multimesh->buffer, offset, MIN(region_size, size - offset), &data[i * region_size]);
}
}