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-rw-r--r--servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp13
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp10
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp2
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp1
4 files changed, 25 insertions, 1 deletions
diff --git a/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp
index c05f5cead0..0bf542878e 100644
--- a/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_effects_rd.cpp
@@ -974,6 +974,17 @@ RasterizerEffectsRD::RasterizerEffectsRD() {
RasterizerEffectsRD::~RasterizerEffectsRD() {
RD::get_singleton()->free(default_sampler);
- blur.shader.version_free(blur.shader_version);
+ RD::get_singleton()->free(default_mipmap_sampler);
RD::get_singleton()->free(index_buffer); //array gets freed as dependency
+ blur.shader.version_free(blur.shader_version);
+ roughness.shader.version_free(roughness.shader_version);
+ sky.shader.version_free(sky.shader_version);
+ tonemap.shader.version_free(tonemap.shader_version);
+ luminance_reduce.shader.version_free(luminance_reduce.shader_version);
+ copy.shader.version_free(copy.shader_version);
+ bokeh.shader.version_free(bokeh.shader_version);
+ ssao.minify_shader.version_free(ssao.minify_shader_version);
+ ssao.gather_shader.version_free(ssao.gather_shader_version);
+ ssao.blur_shader.version_free(ssao.blur_shader_version);
+ roughness_limiter.shader.version_free(roughness_limiter.shader_version);
}
diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
index dd6bece11d..0a3105b143 100644
--- a/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
@@ -2693,6 +2693,11 @@ RasterizerSceneHighEndRD::~RasterizerSceneHighEndRD() {
RD::get_singleton()->free(view_dependant_uniform_set);
}
+ RD::get_singleton()->free(default_render_buffers_uniform_set);
+ RD::get_singleton()->free(default_radiance_uniform_set);
+ RD::get_singleton()->free(default_vec4_xform_buffer);
+ RD::get_singleton()->free(shadow_sampler);
+
storage->free(wireframe_material_shader);
storage->free(overdraw_material_shader);
storage->free(default_shader);
@@ -2702,6 +2707,11 @@ RasterizerSceneHighEndRD::~RasterizerSceneHighEndRD() {
storage->free(default_material);
{
+ RD::get_singleton()->free(scene_state.uniform_buffer);
+ RD::get_singleton()->free(scene_state.instance_buffer);
+ RD::get_singleton()->free(scene_state.gi_probe_buffer);
+ RD::get_singleton()->free(scene_state.directional_light_buffer);
+ RD::get_singleton()->free(scene_state.light_buffer);
RD::get_singleton()->free(scene_state.reflection_buffer);
memdelete_arr(scene_state.instances);
memdelete_arr(scene_state.gi_probes);
diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
index a19e633089..8290f3527d 100644
--- a/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_scene_rd.cpp
@@ -3130,5 +3130,7 @@ RasterizerSceneRD::~RasterizerSceneRD() {
}
RD::get_singleton()->free(gi_probe_lights_uniform);
+ giprobe_debug_shader.version_free(giprobe_debug_shader_version);
+ giprobe_shader.version_free(giprobe_lighting_shader_version);
memdelete_arr(gi_probe_lights);
}
diff --git a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
index 5d43876192..15cbc61b76 100644
--- a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp
@@ -4814,4 +4814,5 @@ RasterizerStorageRD::~RasterizerStorageRD() {
for (int i = 0; i < DEFAULT_RD_BUFFER_MAX; i++) {
RD::get_singleton()->free(mesh_default_rd_buffers[i]);
}
+ giprobe_sdf_shader.version_free(giprobe_sdf_shader_version);
}