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-rw-r--r--editor/editor_autoload_settings.cpp2
-rw-r--r--main/main.cpp2
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp2
-rw-r--r--scene/resources/navigation_mesh.cpp4
4 files changed, 7 insertions, 3 deletions
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index b37b06748d..49bf24f864 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -406,7 +406,7 @@ Node *EditorAutoloadSettings::_create_autoload(const String &p_path) {
} else if (script.is_valid()) {
StringName ibt = script->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "Node");
- ERR_FAIL_COND_V_MSG(!valid_type, nullptr, "Script does not inherit a Node: " + p_path + ".");
+ ERR_FAIL_COND_V_MSG(!valid_type, nullptr, "Script does not inherit from Node: " + p_path + ".");
Object *obj = ClassDB::instantiate(ibt);
diff --git a/main/main.cpp b/main/main.cpp
index b730f65286..c637d8748d 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -2336,7 +2336,7 @@ bool Main::start() {
} else if (script_res.is_valid()) {
StringName ibt = script_res->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "Node");
- ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + info.path);
+ ERR_CONTINUE_MSG(!valid_type, "Script does not inherit from Node: " + info.path);
Object *obj = ClassDB::instantiate(ibt);
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
index e8ddf90836..16c143f7d9 100644
--- a/modules/gdscript/tests/gdscript_test_runner.cpp
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -80,7 +80,7 @@ void init_autoloads() {
} else if (script.is_valid()) {
StringName ibt = script->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "Node");
- ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + info.path);
+ ERR_CONTINUE_MSG(!valid_type, "Script does not inherit from Node: " + info.path);
Object *obj = ClassDB::instantiate(ibt);
diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp
index 47a87bdea5..552fa84bad 100644
--- a/scene/resources/navigation_mesh.cpp
+++ b/scene/resources/navigation_mesh.cpp
@@ -388,6 +388,10 @@ Ref<Mesh> NavigationMesh::get_debug_mesh() {
debug_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
+ if (!lines.size()) {
+ return debug_mesh;
+ }
+
Array arr;
arr.resize(Mesh::ARRAY_MAX);
arr[Mesh::ARRAY_VERTEX] = varr;