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-rw-r--r--scene/gui/base_button.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 6fef44481a..aaae03df68 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -60,7 +60,7 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
Ref<InputEventMouseButton> mouse_button = p_event;
bool ui_accept = p_event->is_action("ui_accept") && !p_event->is_echo();
- bool button_masked = mouse_button.is_valid() && ((1 << (mouse_button->get_button_index() - 1)) & button_mask) > 0;
+ bool button_masked = mouse_button.is_valid() && ((1 << (mouse_button->get_button_index() - 1)) & button_mask) != 0;
if (button_masked || ui_accept) {
on_action_event(p_event);
return;