diff options
56 files changed, 559 insertions, 760 deletions
diff --git a/core/object.cpp b/core/object.cpp index ea77090a45..3a14c7c0b5 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -1443,8 +1443,20 @@ Error Object::connect(const StringName &p_signal, Object *p_to_object, const Str if (!s) { bool signal_is_valid = ClassDB::has_signal(get_class_name(), p_signal); //check in script - if (!signal_is_valid && !script.is_null() && Ref<Script>(script)->has_script_signal(p_signal)) - signal_is_valid = true; + if (!signal_is_valid && !script.is_null()) { + + if (Ref<Script>(script)->has_script_signal(p_signal)) { + signal_is_valid = true; + } +#ifdef TOOLS_ENABLED + else { + //allow connecting signals anyway if script is invalid, see issue #17070 + if (!Ref<Script>(script)->is_valid()) { + signal_is_valid = true; + } + } +#endif + } if (!signal_is_valid) { ERR_EXPLAIN("In Object of type '" + String(get_class()) + "': Attempt to connect nonexistent signal '" + p_signal + "' to method '" + p_to_object->get_class() + "." + p_to_method + "'"); diff --git a/core/script_language.h b/core/script_language.h index bcd9c2c5ea..654d1d4265 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -128,6 +128,7 @@ public: virtual MethodInfo get_method_info(const StringName &p_method) const = 0; virtual bool is_tool() const = 0; + virtual bool is_valid() const = 0; virtual ScriptLanguage *get_language() const = 0; diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h index 7c095e3798..dfdb3a6bba 100644 --- a/drivers/dummy/rasterizer_dummy.h +++ b/drivers/dummy/rasterizer_dummy.h @@ -63,7 +63,8 @@ public: void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) {} void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) {} - void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale) {} + void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, bool p_bicubic_upscale) {} + void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture) {} void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_int, float p_fade_out, float p_depth_tolerance, bool p_roughness) {} diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index 6eafdb0e1c..b2826d0ca8 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -708,7 +708,7 @@ void RasterizerSceneGLES2::environment_set_dof_blur_near(RID p_env, bool p_enabl ERR_FAIL_COND(!env); } -void RasterizerSceneGLES2::environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale) { +void RasterizerSceneGLES2::environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, bool p_bicubic_upscale) { Environment *env = environment_owner.getornull(p_env); ERR_FAIL_COND(!env); } diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h index 7d9920158f..ba406183c7 100644 --- a/drivers/gles2/rasterizer_scene_gles2.h +++ b/drivers/gles2/rasterizer_scene_gles2.h @@ -413,7 +413,7 @@ public: virtual void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_amount, VS::EnvironmentDOFBlurQuality p_quality); virtual void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_amount, VS::EnvironmentDOFBlurQuality p_quality); - virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale); + virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, bool p_bicubic_upscale); virtual void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture); virtual void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_in, float p_fade_out, float p_depth_tolerance, bool p_roughness); diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl index bc83b69b49..3deb4e5467 100644 --- a/drivers/gles2/shaders/scene.glsl +++ b/drivers/gles2/shaders/scene.glsl @@ -84,8 +84,6 @@ uniform highp mat4 world_transform; uniform highp float time; - - #ifdef RENDER_DEPTH uniform float light_bias; uniform float light_normal_bias; diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index e0c8d3af52..ffe9e1c831 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -846,7 +846,7 @@ void RasterizerSceneGLES3::environment_set_dof_blur_near(RID p_env, bool p_enabl env->dof_blur_near_amount = p_amount; env->dof_blur_near_quality = p_quality; } -void RasterizerSceneGLES3::environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale) { +void RasterizerSceneGLES3::environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, bool p_bicubic_upscale) { Environment *env = environment_owner.getornull(p_env); ERR_FAIL_COND(!env); @@ -859,6 +859,7 @@ void RasterizerSceneGLES3::environment_set_glow(RID p_env, bool p_enable, int p_ env->glow_blend_mode = p_blend_mode; env->glow_hdr_bleed_threshold = p_hdr_bleed_threshold; env->glow_hdr_bleed_scale = p_hdr_bleed_scale; + env->glow_hdr_luminance_cap = p_hdr_luminance_cap; env->glow_bicubic_upscale = p_bicubic_upscale; } void RasterizerSceneGLES3::environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture) { @@ -3898,6 +3899,7 @@ void RasterizerSceneGLES3::_post_process(Environment *env, const CameraMatrix &p state.effect_blur_shader.set_uniform(EffectBlurShaderGLES3::PIXEL_SIZE, Vector2(1.0 / vp_w, 1.0 / vp_h)); state.effect_blur_shader.set_uniform(EffectBlurShaderGLES3::LOD, float(i)); state.effect_blur_shader.set_uniform(EffectBlurShaderGLES3::GLOW_STRENGTH, env->glow_strength); + state.effect_blur_shader.set_uniform(EffectBlurShaderGLES3::LUMINANCE_CAP, env->glow_hdr_luminance_cap); glActiveTexture(GL_TEXTURE0); if (i == 0) { diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index f3157d5a46..0e6027c4ad 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -404,6 +404,7 @@ public: VS::EnvironmentGlowBlendMode glow_blend_mode; float glow_hdr_bleed_threshold; float glow_hdr_bleed_scale; + float glow_hdr_luminance_cap; bool glow_bicubic_upscale; VS::EnvironmentToneMapper tone_mapper; @@ -494,6 +495,7 @@ public: glow_blend_mode = VS::GLOW_BLEND_MODE_SOFTLIGHT; glow_hdr_bleed_threshold = 1.0; glow_hdr_bleed_scale = 2.0; + glow_hdr_luminance_cap = 12.0; glow_bicubic_upscale = false; dof_blur_far_enabled = false; @@ -548,7 +550,7 @@ public: virtual void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_amount, VS::EnvironmentDOFBlurQuality p_quality); virtual void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_amount, VS::EnvironmentDOFBlurQuality p_quality); - virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale); + virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, bool p_bicubic_upscale); virtual void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture); virtual void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_in, float p_fade_out, float p_depth_tolerance, bool p_roughness); diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl index ef2319c332..51a4edd233 100644 --- a/drivers/gles3/shaders/canvas.glsl +++ b/drivers/gles3/shaders/canvas.glsl @@ -477,6 +477,7 @@ void main() { #if defined(NORMALMAP_USED) vec3 normal_map = vec3(0.0, 0.0, 1.0); + normal_used = true; #endif /* clang-format off */ diff --git a/drivers/gles3/shaders/effect_blur.glsl b/drivers/gles3/shaders/effect_blur.glsl index b67d06bc10..fc15ca31b1 100644 --- a/drivers/gles3/shaders/effect_blur.glsl +++ b/drivers/gles3/shaders/effect_blur.glsl @@ -94,6 +94,7 @@ uniform sampler2D source_dof_original; //texunit:2 uniform float exposure; uniform float white; +uniform highp float luminance_cap; #ifdef GLOW_USE_AUTO_EXPOSURE @@ -271,7 +272,7 @@ void main() { float luminance = max(frag_color.r, max(frag_color.g, frag_color.b)); float feedback = max(smoothstep(glow_hdr_threshold, glow_hdr_threshold + glow_hdr_scale, luminance), glow_bloom); - frag_color *= feedback; + frag_color = min(frag_color * feedback, vec4(luminance_cap)); #endif diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index e2e3584304..407e7ec591 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -1590,8 +1590,8 @@ void main() { #endif #if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) || defined(LIGHT_USE_ANISOTROPY) - vec3 binormal = normalize(binormal_interp);// * side; - vec3 tangent = normalize(tangent_interp);// * side; + vec3 binormal = normalize(binormal_interp); + vec3 tangent = normalize(tangent_interp); #else vec3 binormal = vec3(0.0); vec3 tangent = vec3(0.0); diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index e4b652cdce..bea249d4b6 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -329,7 +329,7 @@ Error DirAccessUnix::change_dir(String p_dir) { } String base = _get_root_path(); - if (base != String()) { + if (base != String() && !try_dir.begins_with(base)) { ERR_FAIL_COND_V(getcwd(real_current_dir_name, 2048) == NULL, ERR_BUG); String new_dir; new_dir.parse_utf8(real_current_dir_name); diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 2a11f70274..a0a8e9459d 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -673,7 +673,7 @@ void CodeTextEditor::_reset_zoom() { if (font.is_valid()) { EditorSettings::get_singleton()->set("interface/editor/code_font_size", 14); font->set_size(14); - zoom_nb->set_text("100%"); + font_size_nb->set_text("14 (100%)"); } } @@ -748,7 +748,7 @@ bool CodeTextEditor::_add_font_size(int p_delta) { if (font.is_valid()) { int new_size = CLAMP(font->get_size() + p_delta, 8 * EDSCALE, 96 * EDSCALE); - zoom_nb->set_text(itos(100 * new_size / (14 * EDSCALE)) + "%"); + font_size_nb->set_text(itos(new_size) + " (" + itos(100 * new_size / (14 * EDSCALE)) + "%)"); if (new_size != font->get_size()) { EditorSettings::get_singleton()->set("interface/editor/code_font_size", new_size / EDSCALE); @@ -1162,6 +1162,9 @@ void CodeTextEditor::_on_settings_change() { _update_font(); + font_size = EditorSettings::get_singleton()->get("interface/editor/code_font_size"); + font_size_nb->set_text(itos(font_size) + " (" + itos(100 * font_size / (14 * EDSCALE)) + "%)"); + // AUTO BRACE COMPLETION text_editor->set_auto_brace_completion( EDITOR_DEF("text_editor/completion/auto_brace_complete", true)); @@ -1296,23 +1299,23 @@ CodeTextEditor::CodeTextEditor() { warning_count_label->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("status_source", "EditorFonts")); warning_count_label->set_text("0"); - Label *zoom_txt = memnew(Label); - status_bar->add_child(zoom_txt); - zoom_txt->set_align(Label::ALIGN_RIGHT); - zoom_txt->set_valign(Label::VALIGN_CENTER); - zoom_txt->set_v_size_flags(SIZE_FILL); - zoom_txt->set_text(TTR("Zoom:")); - zoom_txt->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("status_source", "EditorFonts")); - - zoom_nb = memnew(Label); - status_bar->add_child(zoom_nb); - zoom_nb->set_valign(Label::VALIGN_CENTER); - zoom_nb->set_v_size_flags(SIZE_FILL); - zoom_nb->set_autowrap(true); // workaround to prevent resizing the label on each change, do not touch - zoom_nb->set_clip_text(true); // workaround to prevent resizing the label on each change, do not touch - zoom_nb->set_custom_minimum_size(Size2(60, 1) * EDSCALE); - zoom_nb->set_align(Label::ALIGN_RIGHT); - zoom_nb->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("status_source", "EditorFonts")); + Label *font_size_txt = memnew(Label); + status_bar->add_child(font_size_txt); + font_size_txt->set_align(Label::ALIGN_RIGHT); + font_size_txt->set_valign(Label::VALIGN_CENTER); + font_size_txt->set_v_size_flags(SIZE_FILL); + font_size_txt->set_text(TTR("Font Size:")); + font_size_txt->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("status_source", "EditorFonts")); + + font_size_nb = memnew(Label); + status_bar->add_child(font_size_nb); + font_size_nb->set_valign(Label::VALIGN_CENTER); + font_size_nb->set_v_size_flags(SIZE_FILL); + font_size_nb->set_autowrap(true); // workaround to prevent resizing the label on each change, do not touch + font_size_nb->set_clip_text(true); // workaround to prevent resizing the label on each change, do not touch + font_size_nb->set_custom_minimum_size(Size2(100, 1) * EDSCALE); + font_size_nb->set_align(Label::ALIGN_RIGHT); + font_size_nb->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("status_source", "EditorFonts")); Label *line_txt = memnew(Label); status_bar->add_child(line_txt); @@ -1368,7 +1371,7 @@ CodeTextEditor::CodeTextEditor() { font_resize_val = 0; font_size = EditorSettings::get_singleton()->get("interface/editor/code_font_size"); - zoom_nb->set_text(itos(100 * font_size / (14 * EDSCALE)) + "%"); + font_size_nb->set_text(itos(font_size) + " (" + itos(100 * font_size / (14 * EDSCALE)) + "%)"); font_resize_timer = memnew(Timer); add_child(font_resize_timer); font_resize_timer->set_one_shot(true); diff --git a/editor/code_editor.h b/editor/code_editor.h index 311b6a959b..2d233c61c6 100644 --- a/editor/code_editor.h +++ b/editor/code_editor.h @@ -148,7 +148,7 @@ class CodeTextEditor : public VBoxContainer { Label *line_nb; Label *col_nb; - Label *zoom_nb; + Label *font_size_nb; Label *info; Timer *idle; Timer *code_complete_timer; diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp index 776342582c..a88cd740db 100644 --- a/editor/editor_folding.cpp +++ b/editor/editor_folding.cpp @@ -1,8 +1,8 @@ #include "editor_folding.h" #include "core/os/file_access.h" -#include "editor_settings.h" #include "editor_inspector.h" +#include "editor_settings.h" PoolVector<String> EditorFolding::_get_unfolds(const Object *p_object) { @@ -172,7 +172,6 @@ bool EditorFolding::has_folding_data(const String &p_path) { return FileAccess::exists(file); } - void EditorFolding::_do_object_unfolds(Object *p_object, Set<RES> &resources) { List<PropertyInfo> plist; @@ -185,34 +184,33 @@ void EditorFolding::_do_object_unfolds(Object *p_object, Set<RES> &resources) { for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { if (E->get().usage & PROPERTY_USAGE_CATEGORY) { - group=""; - group_base=""; + group = ""; + group_base = ""; } if (E->get().usage & PROPERTY_USAGE_GROUP) { group = E->get().name; group_base = E->get().hint_string; if (group_base.ends_with("_")) { - group_base=group_base.substr(0,group_base.length()-1); + group_base = group_base.substr(0, group_base.length() - 1); } } //can unfold if (E->get().usage & PROPERTY_USAGE_EDITOR) { - if (group != "") { //group - if (group_base==String() || E->get().name.begins_with(group_base)) { - bool can_revert = EditorPropertyRevert::can_property_revert(p_object,E->get().name); - if (can_revert) { + if (group_base == String() || E->get().name.begins_with(group_base)) { + bool can_revert = EditorPropertyRevert::can_property_revert(p_object, E->get().name); + if (can_revert) { unfold_group.insert(group); } } } else { //path int last = E->get().name.find_last("/"); - if (last!=-1) { - bool can_revert = EditorPropertyRevert::can_property_revert(p_object,E->get().name); + if (last != -1) { + bool can_revert = EditorPropertyRevert::can_property_revert(p_object, E->get().name); if (can_revert) { - unfold_group.insert(E->get().name.substr(0,last)); + unfold_group.insert(E->get().name.substr(0, last)); } } } @@ -223,13 +221,13 @@ void EditorFolding::_do_object_unfolds(Object *p_object, Set<RES> &resources) { if (res.is_valid() && !resources.has(res) && res->get_path() != String() && !res->get_path().is_resource_file()) { resources.insert(res); - _do_object_unfolds(res.ptr(),resources); + _do_object_unfolds(res.ptr(), resources); } } } - for (Set<String>::Element *E=unfold_group.front();E;E=E->next()) { - p_object->editor_set_section_unfold(E->get(),true); + for (Set<String>::Element *E = unfold_group.front(); E; E = E->next()) { + p_object->editor_set_section_unfold(E->get(), true); } } @@ -243,7 +241,7 @@ void EditorFolding::_do_node_unfolds(Node *p_root, Node *p_node, Set<RES> &resou } } - _do_object_unfolds(p_node,resources); + _do_object_unfolds(p_node, resources); for (int i = 0; i < p_node->get_child_count(); i++) { _do_node_unfolds(p_root, p_node->get_child(i), resources); @@ -253,7 +251,7 @@ void EditorFolding::_do_node_unfolds(Node *p_root, Node *p_node, Set<RES> &resou void EditorFolding::unfold_scene(Node *p_scene) { Set<RES> resources; - _do_node_unfolds(p_scene,p_scene,resources); + _do_node_unfolds(p_scene, p_scene, resources); } EditorFolding::EditorFolding() { diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 40a7b8310f..157dd4d66f 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -999,6 +999,22 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { EditorResourcePreview::get_singleton()->check_for_invalidation(p_file); } +bool EditorNode::_validate_scene_recursive(const String &p_filename, Node *p_node) { + + for (int i = 0; i < p_node->get_child_count(); i++) { + Node *child = p_node->get_child(i); + if (child->get_filename() == p_filename) { + return true; + } + + if (_validate_scene_recursive(p_filename, child)) { + return true; + } + } + + return false; +} + void EditorNode::_save_scene(String p_file, int idx) { Node *scene = editor_data.get_edited_scene_root(idx); @@ -1009,6 +1025,11 @@ void EditorNode::_save_scene(String p_file, int idx) { return; } + if (scene->get_filename() != String() && _validate_scene_recursive(scene->get_filename(), scene)) { + show_accept(TTR("This scene can't be saved because there is a cyclic instancing inclusion.\nPlease resolve it and then attempt to save again."), TTR("OK")); + return; + } + editor_data.apply_changes_in_editors(); _save_default_environment(); diff --git a/editor/editor_node.h b/editor/editor_node.h index e220daf8a9..3fa762c20b 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -445,6 +445,7 @@ private: void _show_messages(); void _vp_resized(); + bool _validate_scene_recursive(const String &p_filename, Node *p_node); void _save_scene(String p_file, int idx = -1); void _save_all_scenes(); int _next_unsaved_scene(bool p_valid_filename, int p_start = 0); diff --git a/methods.py b/methods.py index 5fcbc94298..f8fc6c64ef 100644 --- a/methods.py +++ b/methods.py @@ -6,7 +6,7 @@ import glob import string import datetime import subprocess -from compat import iteritems, isbasestring +from compat import iteritems, isbasestring, decode_utf8 def add_source_files(self, sources, filetype, lib_env=None, shared=False): @@ -645,7 +645,7 @@ def detect_darwin_sdk_path(platform, env): if not env[var_name]: try: - sdk_path = subprocess.check_output(['xcrun', '--sdk', sdk_name, '--show-sdk-path']).strip() + sdk_path = decode_utf8(subprocess.check_output(['xcrun', '--sdk', sdk_name, '--show-sdk-path']).strip()) if sdk_path: env[var_name] = sdk_path except (subprocess.CalledProcessError, OSError) as e: diff --git a/misc/dist/uwp_template/Assets/SplashScreen.scale-100.png b/misc/dist/uwp_template/Assets/SplashScreen.scale-100.png Binary files differindex 0c27fda8e7..a4dd3d7175 100644 --- a/misc/dist/uwp_template/Assets/SplashScreen.scale-100.png +++ b/misc/dist/uwp_template/Assets/SplashScreen.scale-100.png diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 315afe3d72..7bc731e75e 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -1471,6 +1471,22 @@ bool BulletPhysicsServer::generic_6dof_joint_get_flag(RID p_joint, Vector3::Axis return generic_6dof_joint->get_flag(p_axis, p_flag); } +void BulletPhysicsServer::generic_6dof_joint_set_precision(RID p_joint, int p_precision) { + JointBullet *joint = joint_owner.get(p_joint); + ERR_FAIL_COND(!joint); + ERR_FAIL_COND(joint->get_type() != JOINT_6DOF); + Generic6DOFJointBullet *generic_6dof_joint = static_cast<Generic6DOFJointBullet *>(joint); + generic_6dof_joint->set_precision(p_precision); +} + +int BulletPhysicsServer::generic_6dof_joint_get_precision(RID p_joint) { + JointBullet *joint = joint_owner.get(p_joint); + ERR_FAIL_COND_V(!joint, 0); + ERR_FAIL_COND_V(joint->get_type() != JOINT_6DOF, 0); + Generic6DOFJointBullet *generic_6dof_joint = static_cast<Generic6DOFJointBullet *>(joint); + return generic_6dof_joint->get_precision(); +} + void BulletPhysicsServer::free(RID p_rid) { if (shape_owner.owns(p_rid)) { diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index c8c782267e..0cea3f5ba6 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -375,6 +375,9 @@ public: virtual void generic_6dof_joint_set_flag(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisFlag p_flag, bool p_enable); virtual bool generic_6dof_joint_get_flag(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisFlag p_flag); + virtual void generic_6dof_joint_set_precision(RID p_joint, int precision); + virtual int generic_6dof_joint_get_precision(RID p_joint); + /* MISC */ virtual void free(RID p_rid); diff --git a/modules/bullet/generic_6dof_joint_bullet.cpp b/modules/bullet/generic_6dof_joint_bullet.cpp index a94b88d566..812dcd2d56 100644 --- a/modules/bullet/generic_6dof_joint_bullet.cpp +++ b/modules/bullet/generic_6dof_joint_bullet.cpp @@ -265,3 +265,11 @@ bool Generic6DOFJointBullet::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOF ERR_FAIL_INDEX_V(p_axis, 3, false); return flags[p_axis][p_flag]; } + +void Generic6DOFJointBullet::set_precision(int p_precision) { + sixDOFConstraint->setOverrideNumSolverIterations(MAX(1, p_precision)); +} + +int Generic6DOFJointBullet::get_precision() const { + return sixDOFConstraint->getOverrideNumSolverIterations(); +} diff --git a/modules/bullet/generic_6dof_joint_bullet.h b/modules/bullet/generic_6dof_joint_bullet.h index 176127ed6c..848c3a10cd 100644 --- a/modules/bullet/generic_6dof_joint_bullet.h +++ b/modules/bullet/generic_6dof_joint_bullet.h @@ -68,6 +68,9 @@ public: void set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag, bool p_value); bool get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag) const; + + void set_precision(int p_precision); + int get_precision() const; }; #endif diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp index 3b44ab838e..0117bb375f 100644 --- a/modules/bullet/godot_result_callbacks.cpp +++ b/modules/bullet/godot_result_callbacks.cpp @@ -102,6 +102,9 @@ bool GodotAllConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0) con } btScalar GodotAllConvexResultCallback::addSingleResult(btCollisionWorld::LocalConvexResult &convexResult, bool normalInWorldSpace) { + if (count >= m_resultMax) + return 1; // not used by bullet + CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(convexResult.m_hitCollisionObject->getUserPointer()); PhysicsDirectSpaceState::ShapeResult &result = m_results[count]; @@ -172,6 +175,9 @@ btScalar GodotClosestConvexResultCallback::addSingleResult(btCollisionWorld::Loc } bool GodotAllContactResultCallback::needsCollision(btBroadphaseProxy *proxy0) const { + if (m_count >= m_resultMax) + return false; + const bool needs = GodotFilterCallback::test_collision_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m_collisionFilterMask); if (needs) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); @@ -249,6 +255,8 @@ bool GodotContactPairContactResultCallback::needsCollision(btBroadphaseProxy *pr } btScalar GodotContactPairContactResultCallback::addSingleResult(btManifoldPoint &cp, const btCollisionObjectWrapper *colObj0Wrap, int partId0, int index0, const btCollisionObjectWrapper *colObj1Wrap, int partId1, int index1) { + if (m_count >= m_resultMax) + return 1; // not used by bullet if (m_self_object == colObj0Wrap->getCollisionObject()) { B_TO_G(cp.m_localPointA, m_results[m_count * 2 + 0]); // Local contact diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index eb133502c4..bcaf3f346e 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -294,6 +294,10 @@ MethodInfo NativeScript::get_method_info(const StringName &p_method) const { return MethodInfo(); } +bool NativeScript::is_valid() const { + return true; +} + bool NativeScript::is_tool() const { NativeScriptDesc *script_data = get_script_desc(); diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index 51370f5fbf..e6f3c06ee5 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -160,6 +160,7 @@ public: virtual MethodInfo get_method_info(const StringName &p_method) const; virtual bool is_tool() const; + virtual bool is_valid() const; virtual ScriptLanguage *get_language() const; diff --git a/modules/gdnative/pluginscript/pluginscript_script.h b/modules/gdnative/pluginscript/pluginscript_script.h index 31c6c4d67f..3ade8ac004 100644 --- a/modules/gdnative/pluginscript/pluginscript_script.h +++ b/modules/gdnative/pluginscript/pluginscript_script.h @@ -102,6 +102,7 @@ public: PropertyInfo get_property_info(const StringName &p_property) const; bool is_tool() const { return _tool; } + bool is_valid() const { return true; } virtual ScriptLanguage *get_language() const; diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 1f5f5035f9..538249c8e2 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -867,7 +867,6 @@ bool GDScript::has_script_signal(const StringName &p_signal) const { else if (base_cache.is_valid()) { return base_cache->has_script_signal(p_signal); } - #endif return false; } diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index f344beba9f..752d660ffb 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -141,7 +141,7 @@ protected: static void _bind_methods(); public: - bool is_valid() const { return valid; } + virtual bool is_valid() const { return valid; } const Map<StringName, Ref<GDScript> > &get_subclasses() const { return subclasses; } const Map<StringName, Variant> &get_constants() const { return constants; } diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 700e518cfc..0a54ed5fbd 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -2571,6 +2571,10 @@ void CSharpScript::update_exports() { #endif } +bool CSharpScript::is_valid() const { + return true; //TODO return false if invalid +} + bool CSharpScript::has_script_signal(const StringName &p_signal) const { if (_signals.has(p_signal)) return true; diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index fc604df2a0..871d4d7e4c 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -158,6 +158,8 @@ public: virtual void update_exports(); virtual bool is_tool() const { return tool; } + virtual bool is_valid() const; + virtual Ref<Script> get_base_script() const; virtual ScriptLanguage *get_language() const; diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 186e9e63b1..5b3b3a6769 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -981,6 +981,10 @@ bool VisualScript::is_tool() const { return false; } +bool VisualScript::is_valid() const { + return true; //always valid +} + ScriptLanguage *VisualScript::get_language() const { return VisualScriptLanguage::singleton; diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h index bd666447a3..cdc9159a73 100644 --- a/modules/visual_script/visual_script.h +++ b/modules/visual_script/visual_script.h @@ -341,6 +341,7 @@ public: virtual Error reload(bool p_keep_state = false); virtual bool is_tool() const; + virtual bool is_valid() const; virtual ScriptLanguage *get_language() const; diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index 7a6613bb32..a5b627b8dc 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -44,6 +44,11 @@ extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_js_mix() { AudioDriverJavaScript::singleton->mix_to_js(); } +extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_capture(float sample) { + + AudioDriverJavaScript::singleton->process_capture(sample); +} + void AudioDriverJavaScript::mix_to_js() { int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode()); @@ -51,31 +56,39 @@ void AudioDriverJavaScript::mix_to_js() { int32_t *stream_buffer = reinterpret_cast<int32_t *>(internal_buffer); audio_server_process(sample_count, stream_buffer); for (int i = 0; i < sample_count * channel_count; i++) { - internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.0; + internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.f; } } +void AudioDriverJavaScript::process_capture(float sample) { + + int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16); + input_buffer_write(sample32); +} + Error AudioDriverJavaScript::init() { /* clang-format off */ EM_ASM({ _audioDriver_audioContext = new (window.AudioContext || window.webkitAudioContext); + _audioDriver_audioInput = null; + _audioDriver_inputStream = null; _audioDriver_scriptNode = null; }); /* clang-format on */ int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode()); /* clang-format off */ - int buffer_length = EM_ASM_INT({ + buffer_length = EM_ASM_INT({ var CHANNEL_COUNT = $0; var channelCount = _audioDriver_audioContext.destination.channelCount; try { // Try letting the browser recommend a buffer length. - _audioDriver_scriptNode = _audioDriver_audioContext.createScriptProcessor(0, 0, channelCount); + _audioDriver_scriptNode = _audioDriver_audioContext.createScriptProcessor(0, 2, channelCount); } catch (e) { // ...otherwise, default to 4096. - _audioDriver_scriptNode = _audioDriver_audioContext.createScriptProcessor(4096, 0, channelCount); + _audioDriver_scriptNode = _audioDriver_audioContext.createScriptProcessor(4096, 2, channelCount); } _audioDriver_scriptNode.connect(_audioDriver_audioContext.destination); @@ -91,6 +104,7 @@ Error AudioDriverJavaScript::init() { memdelete_arr(internal_buffer); internal_buffer = memnew_arr(float, buffer_length *channel_count); } + return internal_buffer ? OK : ERR_OUT_OF_MEMORY; } @@ -101,11 +115,13 @@ void AudioDriverJavaScript::start() { var INTERNAL_BUFFER_PTR = $0; var audioDriverMixFunction = cwrap('audio_driver_js_mix'); + var audioDriverProcessCapture = cwrap('audio_driver_process_capture', null, ['number']); _audioDriver_scriptNode.onaudioprocess = function(audioProcessingEvent) { audioDriverMixFunction(); - // The output buffer contains the samples that will be modified and played. + + var input = audioProcessingEvent.inputBuffer; var output = audioProcessingEvent.outputBuffer; - var input = HEAPF32.subarray( + var internalBuffer = HEAPF32.subarray( INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT, INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT + output.length * output.numberOfChannels); @@ -113,8 +129,16 @@ void AudioDriverJavaScript::start() { var outputData = output.getChannelData(channel); // Loop through samples. for (var sample = 0; sample < outputData.length; sample++) { - // Set output equal to input. - outputData[sample] = input[sample * output.numberOfChannels + channel]; + outputData[sample] = internalBuffer[sample * output.numberOfChannels + channel]; + } + } + + if (_audioDriver_audioInput) { + var inputDataL = input.getChannelData(0); + var inputDataR = input.getChannelData(1); + for (var i = 0; i < inputDataL.length; i++) { + audioDriverProcessCapture(inputDataL[i]); + audioDriverProcessCapture(inputDataR[i]); } } }; @@ -152,14 +176,74 @@ void AudioDriverJavaScript::finish() { /* clang-format off */ EM_ASM({ _audioDriver_audioContext = null; + _audioDriver_audioInput = null; _audioDriver_scriptNode = null; }); /* clang-format on */ - memdelete_arr(internal_buffer); - internal_buffer = NULL; + + if (internal_buffer) { + memdelete_arr(internal_buffer); + internal_buffer = NULL; + } +} + +Error AudioDriverJavaScript::capture_start() { + + input_buffer_init(buffer_length); + + /* clang-format off */ + EM_ASM({ + function gotMediaInput(stream) { + _audioDriver_inputStream = stream; + _audioDriver_audioInput = _audioDriver_audioContext.createMediaStreamSource(stream); + _audioDriver_audioInput.connect(_audioDriver_scriptNode); + } + + function gotMediaInputError(e) { + console.log(e); + } + + if (navigator.mediaDevices.getUserMedia) { + navigator.mediaDevices.getUserMedia({"audio": true}).then(gotMediaInput, gotMediaInputError); + } else { + if (!navigator.getUserMedia) + navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia; + navigator.getUserMedia({"audio": true}, gotMediaInput, gotMediaInputError); + } + }); + /* clang-format on */ + + return OK; +} + +Error AudioDriverJavaScript::capture_stop() { + + /* clang-format off */ + EM_ASM({ + if (_audioDriver_inputStream) { + const tracks = _audioDriver_inputStream.getTracks(); + for (var i = 0; i < tracks.length; i++) { + tracks[i].stop(); + } + _audioDriver_inputStream = null; + } + + if (_audioDriver_audioInput) { + _audioDriver_audioInput.disconnect(); + _audioDriver_audioInput = null; + } + + }); + /* clang-format on */ + + input_buffer.clear(); + + return OK; } AudioDriverJavaScript::AudioDriverJavaScript() { + internal_buffer = NULL; + singleton = this; } diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index a65a8ec29f..c8aeb0b446 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -37,8 +37,12 @@ class AudioDriverJavaScript : public AudioDriver { float *internal_buffer; + int buffer_length; + public: void mix_to_js(); + void process_capture(float sample); + static AudioDriverJavaScript *singleton; virtual const char *get_name() const; @@ -51,6 +55,9 @@ public: virtual void unlock(); virtual void finish(); + virtual Error capture_start(); + virtual Error capture_stop(); + AudioDriverJavaScript(); }; diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index cf85c3df7f..22b5f1f87a 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -122,6 +122,7 @@ def configure(env): ## Link flags env.Append(LINKFLAGS=['-s', 'BINARYEN=1']) + env.Append(LINKFLAGS=['-s', 'BINARYEN_TRAP_MODE=\'clamp\'']) # Allow increasing memory buffer size during runtime. This is efficient # when using WebAssembly (in comparison to asm.js) and works well for diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 41e59a5352..c0ea13e7fb 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -1134,7 +1134,7 @@ public: } break; } - if (!exists_export_template("uwp_" + platform_infix + "_debug.zip", &err) || !exists_export_template("uwp_" + platform_infix + "_debug.zip", &err)) { + if (!exists_export_template("uwp_" + platform_infix + "_debug.zip", &err) || !exists_export_template("uwp_" + platform_infix + "_release.zip", &err)) { valid = false; r_missing_templates = true; } diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp index 027d64b813..59cb16fe91 100644 --- a/scene/2d/parallax_background.cpp +++ b/scene/2d/parallax_background.cpp @@ -206,7 +206,9 @@ void ParallaxBackground::_bind_methods() { ParallaxBackground::ParallaxBackground() { - base_scale = Vector2(1, 1); scale = 1.0; set_layer(-1); //behind all by default + + base_scale = Vector2(1, 1); + ignore_camera_zoom = false; } diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp index 02c6b1d969..8fd86c940c 100644 --- a/scene/3d/physics_joint.cpp +++ b/scene/3d/physics_joint.cpp @@ -707,6 +707,9 @@ void Generic6DOFJoint::_bind_methods() { ClassDB::bind_method(D_METHOD("set_flag_z", "flag", "value"), &Generic6DOFJoint::set_flag_z); ClassDB::bind_method(D_METHOD("get_flag_z", "flag"), &Generic6DOFJoint::get_flag_z); + ClassDB::bind_method(D_METHOD("set_precision", "precision"), &Generic6DOFJoint::set_precision); + ClassDB::bind_method(D_METHOD("get_precision"), &Generic6DOFJoint::get_precision); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_limit_x/enabled"), "set_flag_x", "get_flag_x", FLAG_ENABLE_LINEAR_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/upper_distance"), "set_param_x", "get_param_x", PARAM_LINEAR_UPPER_LIMIT); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_limit_x/lower_distance"), "set_param_x", "get_param_x", PARAM_LINEAR_LOWER_LIMIT); @@ -795,6 +798,8 @@ void Generic6DOFJoint::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_z/damping"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_spring_z/equilibrium_point"), "set_param_z", "get_param_z", PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT); + ADD_PROPERTY(PropertyInfo(Variant::INT, "precision", PROPERTY_HINT_RANGE, "1,99999,1"), "set_precision", "get_precision"); + BIND_ENUM_CONSTANT(PARAM_LINEAR_LOWER_LIMIT); BIND_ENUM_CONSTANT(PARAM_LINEAR_UPPER_LIMIT); BIND_ENUM_CONSTANT(PARAM_LINEAR_LIMIT_SOFTNESS); @@ -907,6 +912,14 @@ bool Generic6DOFJoint::get_flag_z(Flag p_flag) const { return flags_z[p_flag]; } +void Generic6DOFJoint::set_precision(int p_precision) { + precision = p_precision; + + PhysicsServer::get_singleton()->generic_6dof_joint_set_precision( + get_joint(), + precision); +} + RID Generic6DOFJoint::_configure_joint(PhysicsBody *body_a, PhysicsBody *body_b) { Transform gt = get_global_transform(); @@ -941,7 +954,8 @@ RID Generic6DOFJoint::_configure_joint(PhysicsBody *body_a, PhysicsBody *body_b) return j; } -Generic6DOFJoint::Generic6DOFJoint() { +Generic6DOFJoint::Generic6DOFJoint() : + precision(1) { set_param_x(PARAM_LINEAR_LOWER_LIMIT, 0); set_param_x(PARAM_LINEAR_UPPER_LIMIT, 0); diff --git a/scene/3d/physics_joint.h b/scene/3d/physics_joint.h index ee4ca28658..753795da90 100644 --- a/scene/3d/physics_joint.h +++ b/scene/3d/physics_joint.h @@ -305,6 +305,8 @@ protected: float params_z[PARAM_MAX]; bool flags_z[FLAG_MAX]; + int precision; + virtual RID _configure_joint(PhysicsBody *body_a, PhysicsBody *body_b); static void _bind_methods(); @@ -327,6 +329,11 @@ public: void set_flag_z(Flag p_flag, bool p_enabled); bool get_flag_z(Flag p_flag) const; + void set_precision(int p_precision); + int get_precision() const { + return precision; + } + Generic6DOFJoint(); }; diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 64202ba0e3..7f9953ab43 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1120,6 +1120,15 @@ void AnimationPlayer::queue(const StringName &p_name) { queued.push_back(p_name); } +PoolVector<String> AnimationPlayer::get_queue() { + PoolVector<String> ret; + for (List<StringName>::Element *E = queued.front(); E; E = E->next()) { + ret.push_back(E->get()); + } + + return ret; +} + void AnimationPlayer::clear_queue() { queued.clear(); } @@ -1603,6 +1612,7 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_assigned_animation", "anim"), &AnimationPlayer::set_assigned_animation); ClassDB::bind_method(D_METHOD("get_assigned_animation"), &AnimationPlayer::get_assigned_animation); ClassDB::bind_method(D_METHOD("queue", "name"), &AnimationPlayer::queue); + ClassDB::bind_method(D_METHOD("get_queue"), &AnimationPlayer::get_queue); ClassDB::bind_method(D_METHOD("clear_queue"), &AnimationPlayer::clear_queue); ClassDB::bind_method(D_METHOD("set_active", "active"), &AnimationPlayer::set_active); diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index f50b2454ec..b3bf8b1e22 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -312,6 +312,7 @@ public: void play(const StringName &p_name = StringName(), float p_custom_blend = -1, float p_custom_scale = 1.0, bool p_from_end = false); void play_backwards(const StringName &p_name = StringName(), float p_custom_blend = -1); void queue(const StringName &p_name); + PoolVector<String> get_queue(); void clear_queue(); void stop(bool p_reset = true); bool is_playing() const; diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 97230d422b..d7750c91ef 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -210,8 +210,6 @@ #include "scene/resources/physics_material.h" #endif -static ResourceFormatLoaderTheme *resource_loader_theme = NULL; - static ResourceFormatSaverText *resource_saver_text = NULL; static ResourceFormatLoaderText *resource_loader_text = NULL; @@ -242,9 +240,6 @@ void register_scene_types() { resource_loader_texture_layered = memnew(ResourceFormatLoaderTextureLayered); ResourceLoader::add_resource_format_loader(resource_loader_texture_layered); - resource_loader_theme = memnew(ResourceFormatLoaderTheme); - ResourceLoader::add_resource_format_loader(resource_loader_theme); - resource_saver_text = memnew(ResourceFormatSaverText); ResourceSaver::add_resource_format_saver(resource_saver_text, true); @@ -743,7 +738,6 @@ void unregister_scene_types() { memdelete(resource_loader_dynamic_font); memdelete(resource_loader_stream_texture); memdelete(resource_loader_texture_layered); - memdelete(resource_loader_theme); DynamicFont::finish_dynamic_fonts(); diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index c9cdfe866f..90552ebb47 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -504,7 +504,7 @@ float Environment::get_ssao_edge_sharpness() const { void Environment::set_glow_enabled(bool p_enabled) { glow_enabled = p_enabled; - VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_bicubic_upscale); + VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_hdr_luminance_cap, glow_bicubic_upscale); _change_notify(); } @@ -522,7 +522,7 @@ void Environment::set_glow_level(int p_level, bool p_enabled) { else glow_levels &= ~(1 << p_level); - VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_bicubic_upscale); + VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_hdr_luminance_cap, glow_bicubic_upscale); } bool Environment::is_glow_level_enabled(int p_level) const { @@ -535,7 +535,7 @@ void Environment::set_glow_intensity(float p_intensity) { glow_intensity = p_intensity; - VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_bicubic_upscale); + VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_hdr_luminance_cap, glow_bicubic_upscale); } float Environment::get_glow_intensity() const { @@ -545,7 +545,7 @@ float Environment::get_glow_intensity() const { void Environment::set_glow_strength(float p_strength) { glow_strength = p_strength; - VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_bicubic_upscale); + VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_hdr_luminance_cap, glow_bicubic_upscale); } float Environment::get_glow_strength() const { @@ -556,7 +556,7 @@ void Environment::set_glow_bloom(float p_threshold) { glow_bloom = p_threshold; - VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_bicubic_upscale); + VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_hdr_luminance_cap, glow_bicubic_upscale); } float Environment::get_glow_bloom() const { @@ -567,7 +567,7 @@ void Environment::set_glow_blend_mode(GlowBlendMode p_mode) { glow_blend_mode = p_mode; - VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_bicubic_upscale); + VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_hdr_luminance_cap, glow_bicubic_upscale); } Environment::GlowBlendMode Environment::get_glow_blend_mode() const { @@ -578,18 +578,29 @@ void Environment::set_glow_hdr_bleed_threshold(float p_threshold) { glow_hdr_bleed_threshold = p_threshold; - VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_bicubic_upscale); + VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_hdr_luminance_cap, glow_bicubic_upscale); } float Environment::get_glow_hdr_bleed_threshold() const { return glow_hdr_bleed_threshold; } +void Environment::set_glow_hdr_luminance_cap(float p_amount) { + + glow_hdr_luminance_cap = p_amount; + + VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_hdr_luminance_cap, glow_bicubic_upscale); +} +float Environment::get_glow_hdr_luminance_cap() const { + + return glow_hdr_luminance_cap; +} + void Environment::set_glow_hdr_bleed_scale(float p_scale) { glow_hdr_bleed_scale = p_scale; - VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_bicubic_upscale); + VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_hdr_luminance_cap, glow_bicubic_upscale); } float Environment::get_glow_hdr_bleed_scale() const { @@ -599,7 +610,7 @@ float Environment::get_glow_hdr_bleed_scale() const { void Environment::set_glow_bicubic_upscale(bool p_enable) { glow_bicubic_upscale = p_enable; - VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_bicubic_upscale); + VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_hdr_luminance_cap, glow_bicubic_upscale); } bool Environment::is_glow_bicubic_upscale_enabled() const { @@ -1127,6 +1138,9 @@ void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("set_glow_hdr_bleed_threshold", "threshold"), &Environment::set_glow_hdr_bleed_threshold); ClassDB::bind_method(D_METHOD("get_glow_hdr_bleed_threshold"), &Environment::get_glow_hdr_bleed_threshold); + ClassDB::bind_method(D_METHOD("set_glow_hdr_luminance_cap", "amount"), &Environment::set_glow_hdr_luminance_cap); + ClassDB::bind_method(D_METHOD("get_glow_hdr_luminance_cap"), &Environment::get_glow_hdr_luminance_cap); + ClassDB::bind_method(D_METHOD("set_glow_hdr_bleed_scale", "scale"), &Environment::set_glow_hdr_bleed_scale); ClassDB::bind_method(D_METHOD("get_glow_hdr_bleed_scale"), &Environment::get_glow_hdr_bleed_scale); @@ -1148,6 +1162,7 @@ void Environment::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_bloom", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_glow_bloom", "get_glow_bloom"); ADD_PROPERTY(PropertyInfo(Variant::INT, "glow_blend_mode", PROPERTY_HINT_ENUM, "Additive,Screen,Softlight,Replace"), "set_glow_blend_mode", "get_glow_blend_mode"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_hdr_threshold", PROPERTY_HINT_RANGE, "0.0,4.0,0.01"), "set_glow_hdr_bleed_threshold", "get_glow_hdr_bleed_threshold"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_hdr_luminance_cap", PROPERTY_HINT_RANGE, "0.0,256.0,0.01"), "set_glow_hdr_luminance_cap", "get_glow_hdr_luminance_cap"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "glow_hdr_scale", PROPERTY_HINT_RANGE, "0.0,4.0,0.01"), "set_glow_hdr_bleed_scale", "get_glow_hdr_bleed_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "glow_bicubic_upscale"), "set_glow_bicubic_upscale", "is_glow_bicubic_upscale_enabled"); @@ -1261,6 +1276,7 @@ Environment::Environment() { glow_bloom = 0.0; glow_blend_mode = GLOW_BLEND_MODE_SOFTLIGHT; glow_hdr_bleed_threshold = 1.0; + glow_hdr_luminance_cap = 12.0; glow_hdr_bleed_scale = 2.0; glow_bicubic_upscale = false; diff --git a/scene/resources/environment.h b/scene/resources/environment.h index 4f5d44088a..55d96bc5bd 100644 --- a/scene/resources/environment.h +++ b/scene/resources/environment.h @@ -141,6 +141,7 @@ private: GlowBlendMode glow_blend_mode; float glow_hdr_bleed_threshold; float glow_hdr_bleed_scale; + float glow_hdr_luminance_cap; bool glow_bicubic_upscale; bool dof_blur_far_enabled; @@ -312,6 +313,9 @@ public: void set_glow_hdr_bleed_threshold(float p_threshold); float get_glow_hdr_bleed_threshold() const; + void set_glow_hdr_luminance_cap(float p_amount); + float get_glow_hdr_luminance_cap() const; + void set_glow_hdr_bleed_scale(float p_scale); float get_glow_hdr_bleed_scale() const; diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index b102d477f2..3eb652ecd9 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -39,26 +39,6 @@ void Theme::_emit_theme_changed() { emit_changed(); } -void Theme::_ref_font(Ref<Font> p_sc) { - - if (!font_refcount.has(p_sc)) { - font_refcount[p_sc] = 1; - p_sc->connect("changed", this, "_emit_theme_changed"); - } else { - font_refcount[p_sc] += 1; - } -} - -void Theme::_unref_font(Ref<Font> p_sc) { - - ERR_FAIL_COND(!font_refcount.has(p_sc)); - font_refcount[p_sc]--; - if (font_refcount[p_sc] == 0) { - p_sc->disconnect("changed", this, "_emit_theme_changed"); - font_refcount.erase(p_sc); - } -} - bool Theme::_set(const StringName &p_name, const Variant &p_value) { String sname = p_name; @@ -217,13 +197,13 @@ void Theme::set_default_theme_font(const Ref<Font> &p_default_font) { return; if (default_theme_font.is_valid()) { - _unref_font(default_theme_font); + default_theme_font->disconnect("changed", this, "_emit_theme_changed"); } default_theme_font = p_default_font; if (default_theme_font.is_valid()) { - _ref_font(default_theme_font); + default_theme_font->connect("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED); } _change_notify(); @@ -263,8 +243,16 @@ void Theme::set_icon(const StringName &p_name, const StringName &p_type, const R bool new_value = !icon_map.has(p_type) || !icon_map[p_type].has(p_name); + if (icon_map[p_type].has(p_name) && icon_map[p_type][p_name].is_valid()) { + icon_map[p_type][p_name]->disconnect("changed", this, "_emit_theme_changed"); + } + icon_map[p_type][p_name] = p_icon; + if (p_icon.is_valid()) { + icon_map[p_type][p_name]->connect("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED); + } + if (new_value) { _change_notify(); emit_changed(); @@ -290,7 +278,12 @@ void Theme::clear_icon(const StringName &p_name, const StringName &p_type) { ERR_FAIL_COND(!icon_map.has(p_type)); ERR_FAIL_COND(!icon_map[p_type].has(p_name)); + if (icon_map[p_type][p_name].is_valid()) { + icon_map[p_type][p_name]->disconnect("changed", this, "_emit_theme_changed"); + } + icon_map[p_type].erase(p_name); + _change_notify(); emit_changed(); } @@ -358,8 +351,16 @@ void Theme::set_stylebox(const StringName &p_name, const StringName &p_type, con bool new_value = !style_map.has(p_type) || !style_map[p_type].has(p_name); + if (style_map[p_type].has(p_name) && style_map[p_type][p_name].is_valid()) { + style_map[p_type][p_name]->disconnect("changed", this, "_emit_theme_changed"); + } + style_map[p_type][p_name] = p_style; + if (p_style.is_valid()) { + style_map[p_type][p_name]->connect("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED); + } + if (new_value) _change_notify(); emit_changed(); @@ -385,7 +386,12 @@ void Theme::clear_stylebox(const StringName &p_name, const StringName &p_type) { ERR_FAIL_COND(!style_map.has(p_type)); ERR_FAIL_COND(!style_map[p_type].has(p_name)); + if (style_map[p_type][p_name].is_valid()) { + style_map[p_type][p_name]->disconnect("changed", this, "_emit_theme_changed"); + } + style_map[p_type].erase(p_name); + _change_notify(); emit_changed(); } @@ -416,15 +422,14 @@ void Theme::set_font(const StringName &p_name, const StringName &p_type, const R bool new_value = !font_map.has(p_type) || !font_map[p_type].has(p_name); - if (!new_value) { - if (font_map[p_type][p_name].is_valid()) { - _unref_font(font_map[p_type][p_name]); - } + if (font_map[p_type][p_name].is_valid()) { + font_map[p_type][p_name]->disconnect("changed", this, "_emit_theme_changed"); } + font_map[p_type][p_name] = p_font; if (p_font.is_valid()) { - _ref_font(p_font); + font_map[p_type][p_name]->connect("changed", this, "_emit_theme_changed", varray(), CONNECT_REFERENCE_COUNTED); } if (new_value) { @@ -452,8 +457,8 @@ void Theme::clear_font(const StringName &p_name, const StringName &p_type) { ERR_FAIL_COND(!font_map.has(p_type)); ERR_FAIL_COND(!font_map[p_type].has(p_name)); - if (font_map.has(p_type) && font_map[p_type].has(p_name) && font_map[p_type][p_name].is_valid()) { - _unref_font(font_map[p_type][p_name]); + if (font_map[p_type][p_name].is_valid()) { + font_map[p_type][p_name]->disconnect("changed", this, "_emit_theme_changed"); } font_map[p_type].erase(p_name); @@ -570,15 +575,91 @@ void Theme::get_constant_list(StringName p_type, List<StringName> *p_list) const } } +void Theme::clear() { + + //these need disconnecting + { + const StringName *K = NULL; + while ((K = icon_map.next(K))) { + const StringName *L = NULL; + while ((L = icon_map[*K].next(L))) { + icon_map[*K][*L]->disconnect("changed", this, "_emit_theme_changed"); + } + } + } + + { + const StringName *K = NULL; + while ((K = style_map.next(K))) { + const StringName *L = NULL; + while ((L = style_map[*K].next(L))) { + style_map[*K][*L]->disconnect("changed", this, "_emit_theme_changed"); + } + } + } + + { + const StringName *K = NULL; + while ((K = font_map.next(K))) { + const StringName *L = NULL; + while ((L = font_map[*K].next(L))) { + font_map[*K][*L]->disconnect("changed", this, "_emit_theme_changed"); + } + } + } + + icon_map.clear(); + style_map.clear(); + font_map.clear(); + shader_map.clear(); + color_map.clear(); + constant_map.clear(); + + _change_notify(); + emit_changed(); +} + void Theme::copy_default_theme() { Ref<Theme> default_theme = get_default(); - icon_map = default_theme->icon_map; - style_map = default_theme->style_map; - font_map = default_theme->font_map; + //these need reconnecting, so add normally + { + const StringName *K = NULL; + while ((K = default_theme->icon_map.next(K))) { + const StringName *L = NULL; + while ((L = default_theme->icon_map[*K].next(L))) { + set_icon(*K, *L, default_theme->icon_map[*K][*L]); + } + } + } + + { + const StringName *K = NULL; + while ((K = default_theme->style_map.next(K))) { + const StringName *L = NULL; + while ((L = default_theme->style_map[*K].next(L))) { + set_stylebox(*K, *L, default_theme->style_map[*K][*L]); + } + } + } + + { + const StringName *K = NULL; + while ((K = default_theme->font_map.next(K))) { + const StringName *L = NULL; + while ((L = default_theme->font_map[*K].next(L))) { + set_font(*K, *L, default_theme->font_map[*K][*L]); + } + } + } + + //these are ok to just copy + color_map = default_theme->color_map; constant_map = default_theme->constant_map; + shader_map = default_theme->shader_map; + _change_notify(); emit_changed(); } @@ -661,6 +742,8 @@ void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("clear_constant", "name", "type"), &Theme::clear_constant); ClassDB::bind_method(D_METHOD("get_constant_list", "type"), &Theme::_get_constant_list); + ClassDB::bind_method(D_METHOD("clear"), &Theme::clear); + ClassDB::bind_method(D_METHOD("set_default_font", "font"), &Theme::set_default_theme_font); ClassDB::bind_method(D_METHOD("get_default_font"), &Theme::get_default_theme_font); @@ -678,411 +761,3 @@ Theme::Theme() { Theme::~Theme() { } - -RES ResourceFormatLoaderTheme::load(const String &p_path, const String &p_original_path, Error *r_error) { - if (r_error) - *r_error = ERR_CANT_OPEN; - - Error err; - FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); - - ERR_EXPLAIN("Unable to open theme file: " + p_path); - ERR_FAIL_COND_V(err, RES()); - String base_path = p_path.get_base_dir(); - Ref<Theme> theme(memnew(Theme)); - Map<StringName, Variant> library; - if (r_error) - *r_error = ERR_FILE_CORRUPT; - - bool reading_library = false; - int line = 0; - - while (!f->eof_reached()) { - - String l = f->get_line().strip_edges(); - line++; - - int comment = l.find(";"); - if (comment != -1) - l = l.substr(0, comment); - if (l == "") - continue; - - if (l.begins_with("[")) { - if (l == "[library]") { - reading_library = true; - } else if (l == "[theme]") { - reading_library = false; - } else { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Unknown section type: '" + l + "'."); - ERR_FAIL_V(RES()); - } - continue; - } - - int eqpos = l.find("="); - if (eqpos == -1) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Expected '='."); - ERR_FAIL_V(RES()); - } - - String right = l.substr(eqpos + 1, l.length()).strip_edges(); - if (right == "") { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Expected value after '='."); - ERR_FAIL_V(RES()); - } - - Variant value; - - if (right.is_valid_integer()) { - //is number - value = right.to_int(); - } else if (right.is_valid_html_color()) { - //is html color - value = Color::html(right); - } else if (right.begins_with("@")) { //reference - - String reference = right.substr(1, right.length()); - if (!library.has(reference)) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Invalid reference to '" + reference + "'."); - ERR_FAIL_V(RES()); - } - - value = library[reference]; - - } else if (right.begins_with("default")) { //use default - //do none - } else { - //attempt to parse a constructor - int popenpos = right.find("("); - - if (popenpos == -1) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Invalid constructor syntax: " + right); - ERR_FAIL_V(RES()); - } - - int pclosepos = right.find_last(")"); - - if (pclosepos == -1) { - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Invalid constructor parameter syntax: " + right); - ERR_FAIL_V(RES()); - } - - String type = right.substr(0, popenpos); - String param = right.substr(popenpos + 1, pclosepos - popenpos - 1); - - if (type == "icon") { - - String path; - - if (param.is_abs_path()) - path = param; - else - path = base_path + "/" + param; - - Ref<Texture> texture = ResourceLoader::load(path); - if (!texture.is_valid()) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Couldn't find icon at path: " + path); - ERR_FAIL_V(RES()); - } - - value = texture; - - } else if (type == "sbox") { - - String path; - - if (param.is_abs_path()) - path = param; - else - path = base_path + "/" + param; - - Ref<StyleBox> stylebox = ResourceLoader::load(path); - if (!stylebox.is_valid()) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Couldn't find stylebox at path: " + path); - ERR_FAIL_V(RES()); - } - - value = stylebox; - - } else if (type == "sboxt") { - - Vector<String> params = param.split(","); - if (params.size() != 5 && params.size() != 9) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Invalid param count for sboxt(): '" + right + "'."); - ERR_FAIL_V(RES()); - } - - String path = params[0]; - - if (!param.is_abs_path()) - path = base_path + "/" + path; - - Ref<Texture> tex = ResourceLoader::load(path); - if (tex.is_null()) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Could not open texture for sboxt at path: '" + params[0] + "'."); - ERR_FAIL_V(RES()); - } - - Ref<StyleBoxTexture> sbtex(memnew(StyleBoxTexture)); - - sbtex->set_texture(tex); - - for (int i = 0; i < 4; i++) { - if (!params[i + 1].is_valid_integer()) { - - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Invalid expand margin parameter for sboxt #" + itos(i + 1) + ", expected integer constant, got: '" + params[i + 1] + "'."); - ERR_FAIL_V(RES()); - } - - int margin = params[i + 1].to_int(); - sbtex->set_expand_margin_size(Margin(i), margin); - } - - if (params.size() == 9) { - - for (int i = 0; i < 4; i++) { - - if (!params[i + 5].is_valid_integer()) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Invalid expand margin parameter for sboxt #" + itos(i + 5) + ", expected integer constant, got: '" + params[i + 5] + "'."); - ERR_FAIL_V(RES()); - } - - int margin = params[i + 5].to_int(); - sbtex->set_margin_size(Margin(i), margin); - } - } - - value = sbtex; - } else if (type == "sboxf") { - - Vector<String> params = param.split(","); - if (params.size() < 2) { - - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Invalid param count for sboxf(): '" + right + "'."); - ERR_FAIL_V(RES()); - } - - Ref<StyleBoxFlat> sbflat(memnew(StyleBoxFlat)); - - if (!params[0].is_valid_integer()) { - - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Expected integer numeric constant for parameter 0 (border size)."); - ERR_FAIL_V(RES()); - } - - sbflat->set_border_width_all(params[0].to_int()); - - if (!params[0].is_valid_integer()) { - - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Expected integer numeric constant for parameter 0 (border size)."); - ERR_FAIL_V(RES()); - } - - int left = MIN(params.size() - 1, 3); - - int ccodes = 0; - - for (int i = 0; i < left; i++) { - - if (params[i + 1].is_valid_html_color()) - ccodes++; - else - break; - } - - Color normal; - Color bright; - Color dark; - - if (ccodes < 1) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Expected at least 1, 2 or 3 html color codes."); - ERR_FAIL_V(RES()); - } else if (ccodes == 1) { - - normal = Color::html(params[1]); - bright = Color::html(params[1]); - dark = Color::html(params[1]); - } else if (ccodes == 2) { - - normal = Color::html(params[1]); - bright = Color::html(params[2]); - dark = Color::html(params[2]); - } else { - - normal = Color::html(params[1]); - bright = Color::html(params[2]); - dark = Color::html(params[3]); - } - - sbflat->set_border_color_all(bright); - // sbflat->set_dark_color(dark); - sbflat->set_bg_color(normal); - - if (params.size() == ccodes + 5) { - //margins - for (int i = 0; i < 4; i++) { - - if (!params[i + ccodes + 1].is_valid_integer()) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Invalid expand margin parameter for sboxf #" + itos(i + ccodes + 1) + ", expected integer constant, got: '" + params[i + ccodes + 1] + "'."); - ERR_FAIL_V(RES()); - } - - //int margin = params[i+ccodes+1].to_int(); - //sbflat->set_margin_size(Margin(i),margin); - } - } else if (params.size() != ccodes + 1) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Invalid amount of margin parameters for sboxt."); - ERR_FAIL_V(RES()); - } - - value = sbflat; - - } else { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Invalid constructor type: '" + type + "'."); - ERR_FAIL_V(RES()); - } - } - - //parse left and do something with it - String left = l.substr(0, eqpos); - - if (reading_library) { - - left = left.strip_edges(); - if (!left.is_valid_identifier()) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": <LibraryItem> is not a valid identifier."); - ERR_FAIL_V(RES()); - } - if (library.has(left)) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Already in library: '" + left + "'."); - ERR_FAIL_V(RES()); - } - - library[left] = value; - } else { - - int pointpos = left.find("."); - if (pointpos == -1) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Expected 'control.item=..' assign syntax."); - ERR_FAIL_V(RES()); - } - - String control = left.substr(0, pointpos).strip_edges(); - if (!control.is_valid_identifier()) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": <Control> is not a valid identifier."); - ERR_FAIL_V(RES()); - } - String item = left.substr(pointpos + 1, left.size()).strip_edges(); - if (!item.is_valid_identifier()) { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": <Item> is not a valid identifier."); - ERR_FAIL_V(RES()); - } - - if (value.get_type() == Variant::NIL) { - //try to use exiting - if (Theme::get_default()->has_stylebox(item, control)) - value = Theme::get_default()->get_stylebox(item, control); - else if (Theme::get_default()->has_font(item, control)) - value = Theme::get_default()->get_font(item, control); - else if (Theme::get_default()->has_icon(item, control)) - value = Theme::get_default()->get_icon(item, control); - else if (Theme::get_default()->has_color(item, control)) - value = Theme::get_default()->get_color(item, control); - else if (Theme::get_default()->has_constant(item, control)) - value = Theme::get_default()->get_constant(item, control); - else { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Default not present for: '" + control + "." + item + "'."); - ERR_FAIL_V(RES()); - } - } - - if (value.get_type() == Variant::OBJECT) { - - Ref<Resource> res = value; - if (!res.is_valid()) { - - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Invalid resource (NULL)."); - ERR_FAIL_V(RES()); - } - - if (Object::cast_to<StyleBox>(*res)) { - theme->set_stylebox(item, control, res); - } else if (Object::cast_to<Font>(*res)) { - theme->set_font(item, control, res); - } else if (Object::cast_to<Font>(*res)) { - theme->set_font(item, control, res); - } else if (Object::cast_to<Texture>(*res)) { - theme->set_icon(item, control, res); - } else { - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Invalid resource type."); - ERR_FAIL_V(RES()); - } - } else if (value.get_type() == Variant::COLOR) { - - theme->set_color(item, control, value); - - } else if (value.get_type() == Variant::INT) { - - theme->set_constant(item, control, value); - - } else { - - memdelete(f); - ERR_EXPLAIN(p_path + ":" + itos(line) + ": Couldn't even determine what this setting is! what did you do!?"); - ERR_FAIL_V(RES()); - } - } - } - - f->close(); - memdelete(f); - - if (r_error) - *r_error = OK; - - return theme; -} - -void ResourceFormatLoaderTheme::get_recognized_extensions(List<String> *p_extensions) const { - - p_extensions->push_back("theme"); -} - -bool ResourceFormatLoaderTheme::handles_type(const String &p_type) const { - - return p_type == "Theme"; -} - -String ResourceFormatLoaderTheme::get_resource_type(const String &p_path) const { - - if (p_path.get_extension().to_lower() == "theme") - return "Theme"; - return ""; -} diff --git a/scene/resources/theme.h b/scene/resources/theme.h index 0b76e95f18..ba47c5fb3c 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -47,12 +47,6 @@ class Theme : public Resource { RES_BASE_EXTENSION("theme"); static Ref<Theme> default_theme; - - //keep a reference count to font, so each time the font changes, we emit theme changed too - Map<Ref<Font>, int> font_refcount; - - void _ref_font(Ref<Font> p_sc); - void _unref_font(Ref<Font> p_sc); void _emit_theme_changed(); HashMap<StringName, HashMap<StringName, Ref<Texture> > > icon_map; @@ -190,17 +184,10 @@ public: void get_type_list(List<StringName> *p_list) const; void copy_default_theme(); + void clear(); Theme(); ~Theme(); }; -class ResourceFormatLoaderTheme : public ResourceFormatLoader { -public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); - virtual void get_recognized_extensions(List<String> *p_extensions) const; - virtual bool handles_type(const String &p_type) const; - virtual String get_resource_type(const String &p_path) const; -}; - #endif diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index b3c61403aa..c361d00fcc 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -348,6 +348,9 @@ public: virtual void generic_6dof_joint_set_flag(RID p_joint, Vector3::Axis, G6DOFJointAxisFlag p_flag, bool p_enable); virtual bool generic_6dof_joint_get_flag(RID p_joint, Vector3::Axis, G6DOFJointAxisFlag p_flag); + virtual void generic_6dof_joint_set_precision(RID p_joint, int precision) {} + virtual int generic_6dof_joint_get_precision(RID p_joint) { return 0; } + virtual JointType joint_get_type(RID p_joint) const; virtual void joint_set_solver_priority(RID p_joint, int p_priority); diff --git a/servers/physics_server.h b/servers/physics_server.h index 15b353f768..9fb5e958c3 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -734,6 +734,9 @@ public: virtual void generic_6dof_joint_set_flag(RID p_joint, Vector3::Axis, G6DOFJointAxisFlag p_flag, bool p_enable) = 0; virtual bool generic_6dof_joint_get_flag(RID p_joint, Vector3::Axis, G6DOFJointAxisFlag p_flag) = 0; + virtual void generic_6dof_joint_set_precision(RID p_joint, int precision) = 0; + virtual int generic_6dof_joint_get_precision(RID p_joint) = 0; + /* QUERY API */ enum AreaBodyStatus { diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 4329203ccb..f78b4aaf5f 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -62,7 +62,7 @@ public: virtual void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) = 0; virtual void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) = 0; - virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale) = 0; + virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, bool p_bicubic_upscale) = 0; virtual void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture) = 0; virtual void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_int, float p_fade_out, float p_depth_tolerance, bool p_roughness) = 0; diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index d37fe28ac6..f3a442be99 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -504,7 +504,7 @@ public: BIND6(environment_set_dof_blur_near, RID, bool, float, float, float, EnvironmentDOFBlurQuality) BIND6(environment_set_dof_blur_far, RID, bool, float, float, float, EnvironmentDOFBlurQuality) - BIND10(environment_set_glow, RID, bool, int, float, float, float, EnvironmentGlowBlendMode, float, float, bool) + BIND11(environment_set_glow, RID, bool, int, float, float, float, EnvironmentGlowBlendMode, float, float, float, bool) BIND9(environment_set_tonemap, RID, EnvironmentToneMapper, float, float, bool, float, float, float, float) diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 1aeb2756ba..37f6323b8f 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -430,7 +430,7 @@ public: FUNC6(environment_set_dof_blur_near, RID, bool, float, float, float, EnvironmentDOFBlurQuality) FUNC6(environment_set_dof_blur_far, RID, bool, float, float, float, EnvironmentDOFBlurQuality) - FUNC10(environment_set_glow, RID, bool, int, float, float, float, EnvironmentGlowBlendMode, float, float, bool) + FUNC11(environment_set_glow, RID, bool, int, float, float, float, EnvironmentGlowBlendMode, float, float, float, bool) FUNC9(environment_set_tonemap, RID, EnvironmentToneMapper, float, float, bool, float, float, float, float) diff --git a/servers/visual_server.h b/servers/visual_server.h index 743e010034..ad2819a95a 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -733,7 +733,7 @@ public: GLOW_BLEND_MODE_SOFTLIGHT, GLOW_BLEND_MODE_REPLACE, }; - virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale) = 0; + virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, bool p_bicubic_upscale) = 0; enum EnvironmentToneMapper { ENV_TONE_MAPPER_LINEAR, diff --git a/thirdparty/squish/Add-Decompress-Bc5-to-Squish.patch b/thirdparty/squish/Add-Decompress-Bc5-to-Squish.patch deleted file mode 100644 index 1e06a8d318..0000000000 --- a/thirdparty/squish/Add-Decompress-Bc5-to-Squish.patch +++ /dev/null @@ -1,143 +0,0 @@ -From 7b64cc4c8b0be0443741483bf65909f5140179c0 Mon Sep 17 00:00:00 2001 -From: Orkun <orkuntezerm@gmail.com> -Date: Sun, 19 Nov 2017 02:24:31 +0300 -Subject: [PATCH] Fix #12220: Add Decompress Bc5 to Squish - -This Commit fixes the corrupted file preview described in #12220. -Added DecompressColourBc5 function to squish. ---- - thirdparty/squish/colourblock.cpp | 85 +++++++++++++++++++++++++++++++++++++++ - thirdparty/squish/colourblock.h | 3 ++ - thirdparty/squish/squish.cpp | 8 +++- - 3 files changed, 95 insertions(+), 1 deletion(-) - -diff --git a/thirdparty/squish/colourblock.cpp b/thirdparty/squish/colourblock.cpp -index af8b98036..3de46382c 100644 ---- a/thirdparty/squish/colourblock.cpp -+++ b/thirdparty/squish/colourblock.cpp -@@ -211,4 +211,89 @@ void DecompressColour( u8* rgba, void const* block, bool isDxt1 ) - } - } - -+// -- Godot start -- -+void DecompressColourBc5( u8* rgba, void const* block) -+{ -+ // get the block bytes -+ u8 const* bytes = reinterpret_cast< u8 const* >( block ); -+ -+ // unpack the endpoints -+ u8 codes[16]; -+ int red_0 = bytes[0]; -+ int red_1 = bytes[1]; -+ -+ codes[0] = red_0; -+ codes[1] = red_1; -+ codes[6] = 0.0f; -+ codes[7] = 1.0f; -+ // generate the midpoints -+ if(red_0 > red_1) -+ { -+ for( int i = 2; i < 8; ++i ) -+ { -+ codes[i] = ((8-i)*red_0 + (i-1)*red_1)/7; -+ } -+ } -+ else -+ { -+ for( int i = 2; i < 6; ++i ) -+ { -+ codes[i] = ((6-i)*red_0 + (i-1)*red_1)/5; -+ } -+ } -+ -+ int green_0 = bytes[8]; -+ int green_1 = bytes[9]; -+ -+ codes[0 + 8] = green_0; -+ codes[1 + 8] = green_1; -+ codes[6 + 8] = 0.0f; -+ codes[7 + 8] = 1.0f; -+ // generate the midpoints -+ if(green_0 > green_1) -+ { -+ for( int i = 2; i < 8; ++i ) -+ { -+ codes[i + 8] = ((8-i)*green_0 + (i-1)*green_1)/7; -+ } -+ } -+ else -+ { -+ for( int i = 2; i < 6; ++i ) -+ { -+ codes[i + 8] = ((6-i)*green_0 + (i-1)*green_1)/5; -+ } -+ } -+ -+ u8 indices[32]; -+ for( int i = 0; i < 4; ++i ) -+ { -+ u8 packed = bytes[2 + i]; -+ u8* red_ind = indices + 4*i; -+ -+ red_ind[0] = packed & 0x3; -+ red_ind[1] = ( packed >> 2 ) & 0x3; -+ red_ind[2] = ( packed >> 4 ) & 0x3; -+ red_ind[3] = ( packed >> 6 ) & 0x3; -+ -+ packed = bytes[8 + i]; -+ u8* green_ind = indices + 4*i + 16; -+ green_ind[0] = packed & 0x3; -+ green_ind[1] = ( packed >> 2 ) & 0x3; -+ green_ind[2] = ( packed >> 4 ) & 0x3; -+ green_ind[3] = ( packed >> 6 ) & 0x3; -+ } -+ -+ // store out the colours -+ for( int i = 0; i < 16; ++i ) -+ { -+ rgba[4*i] = codes[indices[i]]; -+ rgba[4*i +1] = codes[indices[i + 16] + 8]; -+ rgba[4*i +2] = 0; -+ rgba[4*i +3] = 255; -+ } -+} -+// -- GODOT end -- -+ -+ - } // namespace squish -diff --git a/thirdparty/squish/colourblock.h b/thirdparty/squish/colourblock.h -index fee2cd7c5..3cb9b7e3b 100644 ---- a/thirdparty/squish/colourblock.h -+++ b/thirdparty/squish/colourblock.h -@@ -35,6 +35,9 @@ void WriteColourBlock3( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* - void WriteColourBlock4( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block ); - - void DecompressColour( u8* rgba, void const* block, bool isDxt1 ); -+// -- GODOT start -- -+void DecompressColourBc5( u8* rgba, void const* block ); -+// -- GODOT end -- - - } // namespace squish - -diff --git a/thirdparty/squish/squish.cpp b/thirdparty/squish/squish.cpp -index 1d22a64ad..fd11a147d 100644 ---- a/thirdparty/squish/squish.cpp -+++ b/thirdparty/squish/squish.cpp -@@ -135,7 +135,13 @@ void Decompress( u8* rgba, void const* block, int flags ) - colourBlock = reinterpret_cast< u8 const* >( block ) + 8; - - // decompress colour -- DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); -+ // -- GODOT start -- -+ //DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); -+ if(( flags & ( kBc5 ) ) != 0) -+ DecompressColourBc5( rgba, colourBlock); -+ else -+ DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); -+ // -- GODOT end -- - - // decompress alpha separately if necessary - if( ( flags & kDxt3 ) != 0 ) --- -2.13.6 - diff --git a/thirdparty/squish/colourblock.cpp b/thirdparty/squish/colourblock.cpp index 3de46382c0..3d87adaa77 100644 --- a/thirdparty/squish/colourblock.cpp +++ b/thirdparty/squish/colourblock.cpp @@ -24,6 +24,9 @@ -------------------------------------------------------------------------- */ #include "colourblock.h" +// -- Godot start -- +#include "alpha.h" +// -- Godot end -- namespace squish { @@ -214,83 +217,17 @@ void DecompressColour( u8* rgba, void const* block, bool isDxt1 ) // -- Godot start -- void DecompressColourBc5( u8* rgba, void const* block) { - // get the block bytes - u8 const* bytes = reinterpret_cast< u8 const* >( block ); - - // unpack the endpoints - u8 codes[16]; - int red_0 = bytes[0]; - int red_1 = bytes[1]; - - codes[0] = red_0; - codes[1] = red_1; - codes[6] = 0.0f; - codes[7] = 1.0f; - // generate the midpoints - if(red_0 > red_1) - { - for( int i = 2; i < 8; ++i ) - { - codes[i] = ((8-i)*red_0 + (i-1)*red_1)/7; - } - } - else - { - for( int i = 2; i < 6; ++i ) - { - codes[i] = ((6-i)*red_0 + (i-1)*red_1)/5; - } - } - - int green_0 = bytes[8]; - int green_1 = bytes[9]; - - codes[0 + 8] = green_0; - codes[1 + 8] = green_1; - codes[6 + 8] = 0.0f; - codes[7 + 8] = 1.0f; - // generate the midpoints - if(green_0 > green_1) - { - for( int i = 2; i < 8; ++i ) - { - codes[i + 8] = ((8-i)*green_0 + (i-1)*green_1)/7; - } - } - else - { - for( int i = 2; i < 6; ++i ) - { - codes[i + 8] = ((6-i)*green_0 + (i-1)*green_1)/5; - } - } - - u8 indices[32]; - for( int i = 0; i < 4; ++i ) - { - u8 packed = bytes[2 + i]; - u8* red_ind = indices + 4*i; - - red_ind[0] = packed & 0x3; - red_ind[1] = ( packed >> 2 ) & 0x3; - red_ind[2] = ( packed >> 4 ) & 0x3; - red_ind[3] = ( packed >> 6 ) & 0x3; - - packed = bytes[8 + i]; - u8* green_ind = indices + 4*i + 16; - green_ind[0] = packed & 0x3; - green_ind[1] = ( packed >> 2 ) & 0x3; - green_ind[2] = ( packed >> 4 ) & 0x3; - green_ind[3] = ( packed >> 6 ) & 0x3; + void const* rblock = block; + void const* gblock = reinterpret_cast< u8 const* >( block ) + 8; + DecompressAlphaDxt5(rgba,rblock); + for ( int i = 0; i < 16; ++i ) { + rgba[i*4] = rgba[i*4 + 3]; } - - // store out the colours - for( int i = 0; i < 16; ++i ) - { - rgba[4*i] = codes[indices[i]]; - rgba[4*i +1] = codes[indices[i + 16] + 8]; - rgba[4*i +2] = 0; - rgba[4*i +3] = 255; + DecompressAlphaDxt5(rgba,gblock); + for ( int i = 0; i < 16; ++i ) { + rgba[i*4+1] = rgba[i*4 + 3]; + rgba[i*4 + 2] = 0; + rgba[i*4 + 3] = 255; } } // -- GODOT end -- diff --git a/thirdparty/squish/godot-changes.patch b/thirdparty/squish/godot-changes.patch new file mode 100644 index 0000000000..ef7bafb4b4 --- /dev/null +++ b/thirdparty/squish/godot-changes.patch @@ -0,0 +1,102 @@ +diff --git a/thirdparty/squish/colourblock.cpp b/thirdparty/squish/colourblock.cpp +index af8b98036..3d87adaa7 100644 +--- a/thirdparty/squish/colourblock.cpp ++++ b/thirdparty/squish/colourblock.cpp +@@ -24,6 +24,9 @@ + -------------------------------------------------------------------------- */ + + #include "colourblock.h" ++// -- Godot start -- ++#include "alpha.h" ++// -- Godot end -- + + namespace squish { + +@@ -211,4 +214,23 @@ void DecompressColour( u8* rgba, void const* block, bool isDxt1 ) + } + } + ++// -- Godot start -- ++void DecompressColourBc5( u8* rgba, void const* block) ++{ ++ void const* rblock = block; ++ void const* gblock = reinterpret_cast< u8 const* >( block ) + 8; ++ DecompressAlphaDxt5(rgba,rblock); ++ for ( int i = 0; i < 16; ++i ) { ++ rgba[i*4] = rgba[i*4 + 3]; ++ } ++ DecompressAlphaDxt5(rgba,gblock); ++ for ( int i = 0; i < 16; ++i ) { ++ rgba[i*4+1] = rgba[i*4 + 3]; ++ rgba[i*4 + 2] = 0; ++ rgba[i*4 + 3] = 255; ++ } ++} ++// -- GODOT end -- ++ ++ + } // namespace squish +diff --git a/thirdparty/squish/colourblock.h b/thirdparty/squish/colourblock.h +index fee2cd7c5..3cb9b7e3b 100644 +--- a/thirdparty/squish/colourblock.h ++++ b/thirdparty/squish/colourblock.h +@@ -35,6 +35,9 @@ void WriteColourBlock3( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* + void WriteColourBlock4( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block ); + + void DecompressColour( u8* rgba, void const* block, bool isDxt1 ); ++// -- GODOT start -- ++void DecompressColourBc5( u8* rgba, void const* block ); ++// -- GODOT end -- + + } // namespace squish + +diff --git a/thirdparty/squish/config.h b/thirdparty/squish/config.h +index 92edefe96..05f8d7259 100644 +--- a/thirdparty/squish/config.h ++++ b/thirdparty/squish/config.h +@@ -32,6 +32,26 @@ + #endif + + // Set to 1 or 2 when building squish to use SSE or SSE2 instructions. ++// -- GODOT start -- ++#ifdef _MSC_VER ++ #if defined(_M_IX86_FP) ++ #if _M_IX86_FP >= 2 ++ #define SQUISH_USE_SSE 2 ++ #elif _M_IX86_FP >= 1 ++ #define SQUISH_USE_SSE 1 ++ #endif ++ #elif defined(_M_X64) ++ #define SQUISH_USE_SSE 2 ++ #endif ++#else ++ #if defined(__SSE2__) ++ #define SQUISH_USE_SSE 2 ++ #elif defined(__SSE__) ++ #define SQUISH_USE_SSE 1 ++ #endif ++#endif ++// -- GODOT end -- ++ + #ifndef SQUISH_USE_SSE + #define SQUISH_USE_SSE 0 + #endif +diff --git a/thirdparty/squish/squish.cpp b/thirdparty/squish/squish.cpp +index 1d22a64ad..fd11a147d 100644 +--- a/thirdparty/squish/squish.cpp ++++ b/thirdparty/squish/squish.cpp +@@ -135,7 +135,13 @@ void Decompress( u8* rgba, void const* block, int flags ) + colourBlock = reinterpret_cast< u8 const* >( block ) + 8; + + // decompress colour +- DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); ++ // -- GODOT start -- ++ //DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); ++ if(( flags & ( kBc5 ) ) != 0) ++ DecompressColourBc5( rgba, colourBlock); ++ else ++ DecompressColour( rgba, colourBlock, ( flags & kDxt1 ) != 0 ); ++ // -- GODOT end -- + + // decompress alpha separately if necessary + if( ( flags & kDxt3 ) != 0 ) |