diff options
83 files changed, 2358 insertions, 457 deletions
diff --git a/SConstruct b/SConstruct index 2dc9fa1e70..922dc64fe3 100644 --- a/SConstruct +++ b/SConstruct @@ -121,6 +121,7 @@ opts.Add("LINKFLAGS", "Custom flags for the linker"); opts.Add('disable_3d', 'Disable 3D nodes for smaller executable (yes/no)', "no") opts.Add('disable_advanced_gui', 'Disable advance 3D gui nodes and behaviors (yes/no)', "no") opts.Add('colored', 'Enable colored output for the compilation (yes/no)', 'no') +opts.Add('extra_suffix', 'Custom extra suffix added to the base filename of all generated binary files.', '') # add platform specific options @@ -176,6 +177,9 @@ if selected_platform in platform_list: env = env_base.Clone() env.extra_suffix="" + + if env["extra_suffix"] != '' : + env.extra_suffix += '.'+env["extra_suffix"] CCFLAGS = env.get('CCFLAGS', '') env['CCFLAGS'] = '' diff --git a/bin/tests/test_gui.cpp b/bin/tests/test_gui.cpp index 17a6a4111c..70cff12c44 100644 --- a/bin/tests/test_gui.cpp +++ b/bin/tests/test_gui.cpp @@ -132,7 +132,7 @@ public: frame->add_child( button ); -#if 0 + Sprite *tf = memnew( Sprite ); frame->add_child(tf); Image img; @@ -140,14 +140,14 @@ public: img.resize(512,512); img.generate_mipmaps(); - img.compress(); - Ref<Texture> text = memnew( Texture ); - text->create_from_image(img); - tf->set_texture(text); + img.compress(Image::COMPRESS_PVRTC4); + Ref<ImageTexture> tt = memnew( ImageTexture ); + tt->create_from_image(img); + tf->set_texture(tt); tf->set_pos(Point2(50,50)); //tf->set_scale(Point2(0.3,0.3)); - +#if 0 return; #endif diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 5839467388..439855fbb7 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -709,13 +709,13 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_screen_count"),&_OS::get_screen_count); ObjectTypeDB::bind_method(_MD("get_current_screen"),&_OS::get_current_screen); - ObjectTypeDB::bind_method(_MD("set_current_screen"),&_OS::set_current_screen); - ObjectTypeDB::bind_method(_MD("get_screen_position"),&_OS::get_screen_position,DEFVAL(0)); - ObjectTypeDB::bind_method(_MD("get_screen_size"),&_OS::get_screen_size,DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("set_current_screen","screen"),&_OS::set_current_screen); + ObjectTypeDB::bind_method(_MD("get_screen_position","screen"),&_OS::get_screen_position,DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("get_screen_size","screen"),&_OS::get_screen_size,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_window_position"),&_OS::get_window_position); - ObjectTypeDB::bind_method(_MD("set_window_position"),&_OS::set_window_position); + ObjectTypeDB::bind_method(_MD("set_window_position","position"),&_OS::set_window_position); ObjectTypeDB::bind_method(_MD("get_window_size"),&_OS::get_window_size); - ObjectTypeDB::bind_method(_MD("set_window_size"),&_OS::set_window_size); + ObjectTypeDB::bind_method(_MD("set_window_size","size"),&_OS::set_window_size); ObjectTypeDB::bind_method(_MD("set_window_fullscreen","enabled"),&_OS::set_window_fullscreen); ObjectTypeDB::bind_method(_MD("is_window_fullscreen"),&_OS::is_window_fullscreen); ObjectTypeDB::bind_method(_MD("set_window_resizable","enabled"),&_OS::set_window_resizable); diff --git a/core/event_queue.cpp b/core/event_queue.cpp index cf6e742f79..161fb4fedd 100644 --- a/core/event_queue.cpp +++ b/core/event_queue.cpp @@ -56,28 +56,36 @@ Error EventQueue::push_call(uint32_t p_instance_ID, const StringName& p_method, buffer_end+=sizeof(Event); - if (args==1) { + if (args>=1) { Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant ); buffer_end+=sizeof(Variant); *v=p_arg1; - } else if (args==2) { + } + + if (args>=2) { Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant ); buffer_end+=sizeof(Variant); *v=p_arg2; - } else if (args==3) { + } + + if (args>=3) { Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant ); buffer_end+=sizeof(Variant); *v=p_arg3; - } else if (args==4) { + } + + if (args>=4) { Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant ); buffer_end+=sizeof(Variant); *v=p_arg4; - } else if (args==5) { + } + + if (args>=5) { Variant * v = memnew_placement( &event_buffer[ buffer_end ], Variant ); buffer_end+=sizeof(Variant); diff --git a/core/image.cpp b/core/image.cpp index 17ee569b6b..ea09787f01 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -134,6 +134,18 @@ void Image::get_mipmap_offset_and_size(int p_mipmap,int &r_ofs, int &r_size) con } +void Image::get_mipmap_offset_size_and_dimensions(int p_mipmap,int &r_ofs, int &r_size,int &w, int& h) const { + + + int ofs; + _get_mipmap_offset_and_size(p_mipmap,ofs,w,h); + int ofs2,w2,h2; + _get_mipmap_offset_and_size(p_mipmap+1,ofs2,w2,h2); + r_ofs=ofs; + r_size=ofs2-ofs; + +} + void Image::put_pixel(int p_x,int p_y, const Color& p_color,int p_mipmap){ ERR_FAIL_INDEX(p_mipmap,mipmaps+1); diff --git a/core/image.h b/core/image.h index f4c96703b9..8ef7a54c78 100644 --- a/core/image.h +++ b/core/image.h @@ -236,6 +236,7 @@ public: int get_mipmap_offset(int p_mipmap) const; //get where the mipmap begins in data void get_mipmap_offset_and_size(int p_mipmap,int &r_ofs, int &r_size) const; //get where the mipmap begins in data + void get_mipmap_offset_size_and_dimensions(int p_mipmap,int &r_ofs, int &r_size,int &w, int& h) const; //get where the mipmap begins in data /** * Resize the image, using the prefered interpolation method. diff --git a/core/object.cpp b/core/object.cpp index 2b83f728d1..f71521a0ff 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -1503,6 +1503,8 @@ void Object::_bind_methods() { ObjectTypeDB::bind_method(_MD("XL_MESSAGE","message"),&Object::XL_MESSAGE); ObjectTypeDB::bind_method(_MD("tr","message"),&Object::tr); + ObjectTypeDB::bind_method(_MD("is_queued_for_deletion"),&Object::is_queued_for_deletion); + ADD_SIGNAL( MethodInfo("script_changed")); BIND_VMETHOD( MethodInfo("_notification",PropertyInfo(Variant::INT,"what")) ); @@ -1566,6 +1568,10 @@ void Object::get_translatable_strings(List<String> *p_strings) const { } +bool Object::is_queued_for_deletion() const { + return _is_queued_for_deletion; +} + #ifdef TOOLS_ENABLED void Object::set_edited(bool p_edited) { @@ -1587,6 +1593,7 @@ Object::Object() { _instance_ID=0; _instance_ID = ObjectDB::add_instance(this); _can_translate=true; + _is_queued_for_deletion=false; script_instance=NULL; #ifdef TOOLS_ENABLED diff --git a/core/object.h b/core/object.h index eb885f5d20..0bd3d09c21 100644 --- a/core/object.h +++ b/core/object.h @@ -397,7 +397,6 @@ friend void postinitialize_handler(Object*); protected: - virtual bool _use_builtin_script() const { return false; } virtual void _initialize_typev() { initialize_type(); } virtual bool _setv(const StringName& p_name,const Variant &p_property) { return false; }; @@ -589,6 +588,9 @@ public: StringName XL_MESSAGE(const StringName& p_message) const; //translate message (internationalization) StringName tr(const StringName& p_message) const; //translate message (alternative) + bool _is_queued_for_deletion; // set to true by SceneTree::queue_delete() + bool is_queued_for_deletion() const; + _FORCE_INLINE_ void set_message_translation(bool p_enable) { _can_translate=p_enable; } _FORCE_INLINE_ bool can_translate_messages() const { return _can_translate; } Object(); diff --git a/demos/2d/isometric_light/export.cfg b/demos/2d/isometric_light/export.cfg deleted file mode 100644 index 578d4171b2..0000000000 --- a/demos/2d/isometric_light/export.cfg +++ /dev/null @@ -1,262 +0,0 @@ -[convert_images] - -action="none" -compress_quality=0.7 -formats="png" -shrink=1 - -[export_filter] - -filter="" -type="resources" - -[image_group_files] - -files=["res://faceNormal.png", "normal", "res://faceColor.png", "normal", "res://faceMask.png", "normal"] - -[image_groups] - -normal={"atlas":false, "action":"compress_ram", "shrink":1, "lossy_quality":0.7} - -[platform:Android] - -apk_expansion/SALT="" -apk_expansion/enable=false -apk_expansion/public_key="" -command_line/extra_args="" -custom_package/debug="" -custom_package/release="" -keystore/release="" -keystore/release_password="" -keystore/release_user="" -one_click_deploy/clear_previous_install=true -package/icon="" -package/name="" -package/signed=true -package/unique_name="com.android.noname" -permissions/access_checkin_properties=false -permissions/access_coarse_location=false -permissions/access_fine_location=false -permissions/access_location_extra_commands=false -permissions/access_mock_location=false -permissions/access_network_state=false -permissions/access_surface_flinger=false -permissions/access_wifi_state=false -permissions/account_manager=false -permissions/add_voicemail=false -permissions/authenticate_accounts=false -permissions/battery_stats=false -permissions/bind_accessibility_service=false -permissions/bind_appwidget=false -permissions/bind_device_admin=false -permissions/bind_input_method=false -permissions/bind_nfc_service=false -permissions/bind_notification_listener_service=false -permissions/bind_print_service=false -permissions/bind_remoteviews=false -permissions/bind_text_service=false -permissions/bind_vpn_service=false -permissions/bind_wallpaper=false -permissions/bluetooth=false -permissions/bluetooth_admin=false -permissions/bluetooth_privileged=false -permissions/brick=false -permissions/broadcast_package_removed=false -permissions/broadcast_sms=false -permissions/broadcast_sticky=false -permissions/broadcast_wap_push=false -permissions/call_phone=false -permissions/call_privileged=false -permissions/camera=false -permissions/capture_audio_output=false -permissions/capture_secure_video_output=false -permissions/capture_video_output=false -permissions/change_component_enabled_state=false -permissions/change_configuration=false -permissions/change_network_state=false -permissions/change_wifi_multicast_state=false -permissions/change_wifi_state=false -permissions/clear_app_cache=false -permissions/clear_app_user_data=false -permissions/control_location_updates=false -permissions/delete_cache_files=false -permissions/delete_packages=false -permissions/device_power=false -permissions/diagnostic=false -permissions/disable_keyguard=false -permissions/dump=false -permissions/expand_status_bar=false -permissions/factory_test=false -permissions/flashlight=false -permissions/force_back=false -permissions/get_accounts=false -permissions/get_package_size=false -permissions/get_tasks=false -permissions/get_top_activity_info=false -permissions/global_search=false -permissions/hardware_test=false -permissions/inject_events=false -permissions/install_location_provider=false -permissions/install_packages=false -permissions/install_shortcut=false -permissions/internal_system_window=false -permissions/internet=false -permissions/kill_background_processes=false -permissions/location_hardware=false -permissions/manage_accounts=false -permissions/manage_app_tokens=false -permissions/manage_documents=false -permissions/master_clear=false -permissions/media_content_control=false -permissions/modify_audio_settings=false -permissions/modify_phone_state=false -permissions/mount_format_filesystems=false -permissions/mount_unmount_filesystems=false -permissions/nfc=false -permissions/persistent_activity=false -permissions/process_outgoing_calls=false -permissions/read_calendar=false -permissions/read_call_log=false -permissions/read_contacts=false -permissions/read_external_storage=false -permissions/read_frame_buffer=false -permissions/read_history_bookmarks=false -permissions/read_input_state=false -permissions/read_logs=false -permissions/read_phone_state=false -permissions/read_profile=false -permissions/read_sms=false -permissions/read_social_stream=false -permissions/read_sync_settings=false -permissions/read_sync_stats=false -permissions/read_user_dictionary=false -permissions/reboot=false -permissions/receive_boot_completed=false -permissions/receive_mms=false -permissions/receive_sms=false -permissions/receive_wap_push=false -permissions/record_audio=false -permissions/reorder_tasks=false -permissions/restart_packages=false -permissions/send_respond_via_message=false -permissions/send_sms=false -permissions/set_activity_watcher=false -permissions/set_alarm=false -permissions/set_always_finish=false -permissions/set_animation_scale=false -permissions/set_debug_app=false -permissions/set_orientation=false -permissions/set_pointer_speed=false -permissions/set_preferred_applications=false -permissions/set_process_limit=false -permissions/set_time=false -permissions/set_time_zone=false -permissions/set_wallpaper=false -permissions/set_wallpaper_hints=false -permissions/signal_persistent_processes=false -permissions/status_bar=false -permissions/subscribed_feeds_read=false -permissions/subscribed_feeds_write=false -permissions/system_alert_window=false -permissions/transmit_ir=false -permissions/uninstall_shortcut=false -permissions/update_device_stats=false -permissions/use_credentials=false -permissions/use_sip=false -permissions/vibrate=false -permissions/wake_lock=false -permissions/write_apn_settings=false -permissions/write_calendar=false -permissions/write_call_log=false -permissions/write_contacts=false -permissions/write_external_storage=false -permissions/write_gservices=false -permissions/write_history_bookmarks=false -permissions/write_profile=false -permissions/write_secure_settings=false -permissions/write_settings=false -permissions/write_sms=false -permissions/write_social_stream=false -permissions/write_sync_settings=false -permissions/write_user_dictionary=false -screen/orientation=0 -screen/support_large=true -screen/support_normal=true -screen/support_small=true -screen/support_xlarge=true -user_permissions/0="" -user_permissions/1="" -user_permissions/10="" -user_permissions/11="" -user_permissions/12="" -user_permissions/13="" -user_permissions/14="" -user_permissions/15="" -user_permissions/16="" -user_permissions/17="" -user_permissions/18="" -user_permissions/19="" -user_permissions/2="" -user_permissions/3="" -user_permissions/4="" -user_permissions/5="" -user_permissions/6="" -user_permissions/7="" -user_permissions/8="" -user_permissions/9="" -version/code=1 -version/name="1.0" - -[platform:BlackBerry 10] - -package/category="core.games" -package/custom_template="" -package/description="Game made with Godot Engine" -package/icon="" -package/name="" -package/unique_name="com.godot.noname" -release/author="Cert. Name" -release/author_id="Cert. ID" -version/code=1 -version/name="1.0" - -[platform:HTML5] - -browser/enable_run=false -custom_package/debug="" -custom_package/release="" -options/memory_size=3 - -[platform:Linux X11] - -binary/64_bits=true -custom_binary/debug="" -custom_binary/release="" -resources/pack_mode=1 - -[platform:Mac OSX] - -application/64_bits=false -application/copyright="" -application/icon="" -application/identifier="com.godot.macgame" -application/info="This Game is Nice" -application/name="" -application/short_version="1.0" -application/signature="godotmacgame" -application/version="1.0" -custom_package/debug="" -custom_package/release="" -display/high_res=false - -[platform:Windows Desktop] - -binary/64_bits=true -custom_binary/debug="" -custom_binary/release="" -resources/pack_mode=1 - -[script] - -action="compile" -encrypt_key="" diff --git a/demos/2d/light_mask/burano.png b/demos/2d/light_mask/burano.png Binary files differnew file mode 100644 index 0000000000..6eec09d585 --- /dev/null +++ b/demos/2d/light_mask/burano.png diff --git a/demos/2d/light_mask/engine.cfg b/demos/2d/light_mask/engine.cfg new file mode 100644 index 0000000000..8b0ae6f61d --- /dev/null +++ b/demos/2d/light_mask/engine.cfg @@ -0,0 +1,8 @@ +[application] + +name="Using Lights As Mask" +main_scene="res://lightmask.scn" + +[rasterizer] + +shadow_filter=3 diff --git a/demos/2d/light_mask/lightmask.scn b/demos/2d/light_mask/lightmask.scn Binary files differnew file mode 100644 index 0000000000..08805f44c6 --- /dev/null +++ b/demos/2d/light_mask/lightmask.scn diff --git a/demos/2d/light_mask/splat.png b/demos/2d/light_mask/splat.png Binary files differnew file mode 100644 index 0000000000..8c35f068a0 --- /dev/null +++ b/demos/2d/light_mask/splat.png diff --git a/demos/2d/lights_shadows/light_shadows.scn b/demos/2d/lights_shadows/light_shadows.scn Binary files differindex 34781b8049..a13e31376e 100644 --- a/demos/2d/lights_shadows/light_shadows.scn +++ b/demos/2d/lights_shadows/light_shadows.scn diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 05c977f344..b40eccb239 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -1033,32 +1033,33 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu int mipmaps= (texture->flags&VS::TEXTURE_FLAG_MIPMAPS && img.get_mipmaps()>0) ? img.get_mipmaps() +1 : 1; - int w=img.get_width(); - int h=img.get_height(); + //int w=img.get_width(); + //int h=img.get_height(); int tsize=0; for(int i=0;i<mipmaps;i++) { int size,ofs; - img.get_mipmap_offset_and_size(i,ofs,size); + int mm_w,mm_h; + img.get_mipmap_offset_size_and_dimensions(i,ofs,size,mm_w,mm_h); if (texture->compressed) { glPixelStorei(GL_UNPACK_ALIGNMENT, 4); - glCompressedTexImage2D( blit_target, i, format,w,h,0,size,&read[ofs] ); + glCompressedTexImage2D( blit_target, i, format,mm_w,mm_h,0,size,&read[ofs] ); } else { glPixelStorei(GL_UNPACK_ALIGNMENT, 1); if (texture->flags&VS::TEXTURE_FLAG_VIDEO_SURFACE) { - glTexSubImage2D( blit_target, i, 0,0,w,h,format,GL_UNSIGNED_BYTE,&read[ofs] ); + glTexSubImage2D( blit_target, i, 0,0,mm_w, mm_h,format,GL_UNSIGNED_BYTE,&read[ofs] ); } else { - glTexImage2D(blit_target, i, internal_format, w, h, 0, format, GL_UNSIGNED_BYTE,&read[ofs]); + glTexImage2D(blit_target, i, internal_format, mm_w, mm_h, 0, format, GL_UNSIGNED_BYTE,&read[ofs]); } } tsize+=size; - w = MAX(1,w>>1); - h = MAX(1,h>>1); + //w = MAX(Image::,w>>1); + //h = MAX(1,h>>1); } @@ -4611,6 +4612,9 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const { if (fragment_flags.uses_texpixel_size) { enablers.push_back("#define USE_TEXPIXEL_SIZE\n"); } + if (light_flags.uses_shadow_color) { + enablers.push_back("#define USE_LIGHT_SHADOW_COLOR\n"); + } if (vertex_flags.uses_worldvec) { enablers.push_back("#define USE_WORLD_VEC\n"); @@ -8559,6 +8563,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) { #ifdef GLEW_ENABLED glDrawBuffer(GL_NONE); #endif + } else { // We'll use a RGBA texture into which we pack the depth info glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, cls->size, cls->height, 0, @@ -8567,6 +8572,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) { // Attach the RGBA texture to FBO color attachment point glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, cls->depth, 0); + cls->rgba=cls->depth; // Allocate 16-bit depth buffer glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, cls->size, cls->height); @@ -8845,10 +8851,14 @@ void RasterizerGLES2::canvas_debug_viewport_shadows(CanvasLight* p_lights_with_s int h = 10; int w = viewport.width; int ofs = h; + + //print_line(" debug lights "); while(light) { + // print_line("debug light"); if (light->shadow_buffer.is_valid()) { + // print_line("sb is valid"); CanvasLightShadow * sb = canvas_light_shadow_owner.get(light->shadow_buffer); if (sb) { glActiveTexture(GL_TEXTURE0); @@ -9129,6 +9139,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_shader.set_conditional(CanvasShaderGLES2::USE_MODULATE,canvas_use_modulate); canvas_shader.set_conditional(CanvasShaderGLES2::USE_DISTANCE_FIELD,false); + bool reset_modulate=false; bool prev_distance_field=false; @@ -9253,7 +9264,9 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const _canvas_item_setup_shader_uniforms(material,shader_cache); } - if (material && material->unshaded) { + bool unshaded = material && material->shading_mode==VS::CANVAS_ITEM_SHADING_UNSHADED; + + if (unshaded) { canvas_shader.set_uniform(CanvasShaderGLES2::MODULATE,Color(1,1,1,1)); reset_modulate=true; } else if (reset_modulate) { @@ -9310,13 +9323,15 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_opacity = ci->final_opacity; - _canvas_item_render_commands<false>(ci,current_clip,reclip); - if (canvas_blend_mode==VS::MATERIAL_BLEND_MODE_MIX && p_light && (!material || !material->unshaded)) { + if (unshaded || (p_modulate.a>0.001 && (!material || material->shading_mode!=VS::CANVAS_ITEM_SHADING_ONLY_LIGHT))) + _canvas_item_render_commands<false>(ci,current_clip,reclip); + + if (canvas_blend_mode==VS::MATERIAL_BLEND_MODE_MIX && p_light && !unshaded) { CanvasLight *light = p_light; bool light_used=false; - bool subtract=false; + VS::CanvasLightMode mode=VS::CANVAS_LIGHT_MODE_ADD; while(light) { @@ -9325,21 +9340,28 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const //intersects this light - if (!light_used || subtract!=light->subtract) { + if (!light_used || mode!=light->mode) { - subtract=light->subtract; + mode=light->mode; - if (subtract) { + switch(mode) { - glBlendEquation(GL_FUNC_REVERSE_SUBTRACT); - glBlendFunc(GL_SRC_ALPHA,GL_ONE); - - } else { + case VS::CANVAS_LIGHT_MODE_ADD: { + glBlendEquation(GL_FUNC_ADD); + glBlendFunc(GL_SRC_ALPHA,GL_ONE); - glBlendEquation(GL_FUNC_ADD); - glBlendFunc(GL_SRC_ALPHA,GL_ONE); + } break; + case VS::CANVAS_LIGHT_MODE_SUB: { + glBlendEquation(GL_FUNC_REVERSE_SUBTRACT); + glBlendFunc(GL_SRC_ALPHA,GL_ONE); + } break; + case VS::CANVAS_LIGHT_MODE_MIX: { + glBlendEquation(GL_FUNC_ADD); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } break; } + } if (!light_used) { @@ -9377,7 +9399,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_MATRIX,light->light_shader_xform); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_POS,light->light_shader_pos); - canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_COLOR,light->color); + canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_COLOR,Color(light->color.r*light->energy,light->color.g*light->energy,light->color.b*light->energy,light->color.a)); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_HEIGHT,light->height); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_LOCAL_MATRIX,light->xform_cache.affine_inverse()); @@ -9857,9 +9879,9 @@ void RasterizerGLES2::free(const RID& p_rid) { glDeleteFramebuffers(1,&cls->fbo); glDeleteRenderbuffers(1,&cls->rbo); glDeleteTextures(1,&cls->depth); - if (!read_depth_supported) { - glDeleteTextures(1,&cls->rgba); - } + //if (!read_depth_supported) { + // glDeleteTextures(1,&cls->rgba); + //} canvas_light_shadow_owner.free(p_rid); memdelete(cls); @@ -10365,6 +10387,62 @@ void RasterizerGLES2::_update_blur_buffer() { } #endif + + +bool RasterizerGLES2::_test_depth_shadow_buffer() { + + + int size=16; + + GLuint fbo; + GLuint rbo; + GLuint depth; + + glActiveTexture(GL_TEXTURE0); + + glGenFramebuffers(1, &fbo); + glBindFramebuffer(GL_FRAMEBUFFER, fbo); + + // Create a render buffer + glGenRenderbuffers(1, &rbo); + glBindRenderbuffer(GL_RENDERBUFFER, rbo); + + // Create a texture for storing the depth + glGenTextures(1, &depth); + glBindTexture(GL_TEXTURE_2D, depth); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + // Remove artifact on the edges of the shadowmap + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + + + // We'll use a depth texture to store the depths in the shadow map + glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, size, size, 0, + GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); + +#ifdef GLEW_ENABLED + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); +#endif + + // Attach the depth texture to FBO depth attachment point + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, + GL_TEXTURE_2D, depth, 0); + + + GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); + + glDeleteFramebuffers(1,&fbo); + glDeleteRenderbuffers(1,&rbo); + glDeleteTextures(1,&depth); + + return status == GL_FRAMEBUFFER_COMPLETE; + +} + void RasterizerGLES2::init() { #ifdef GLEW_ENABLED @@ -10437,7 +10515,7 @@ void RasterizerGLES2::init() { #ifdef GLEW_ENABLED - read_depth_supported=true; + pvr_supported=false; etc_supported=false; use_depth24 =true; @@ -10455,7 +10533,10 @@ void RasterizerGLES2::init() { use_anisotropic_filter=true; float_linear_supported=true; float_supported=true; - use_rgba_shadowmaps=false; + + read_depth_supported=_test_depth_shadow_buffer(); + use_rgba_shadowmaps=!read_depth_supported; + //print_line("read depth support? "+itos(read_depth_supported)); glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT,&anisotropic_level); anisotropic_level=MIN(anisotropic_level,float(GLOBAL_DEF("rasterizer/anisotropic_filter_level",4.0))); @@ -10578,6 +10659,7 @@ void RasterizerGLES2::init() { shadow_mat_ptr = material_owner.get(shadow_material); overdraw_material = create_overdraw_debug_material(); copy_shader.set_conditional(CopyShaderGLES2::USE_8BIT_HDR,!use_fp16_fb); + canvas_shader.set_conditional(CanvasShaderGLES2::USE_DEPTH_SHADOWS,read_depth_supported); canvas_shader.set_conditional(CanvasShaderGLES2::USE_PIXEL_SNAP,GLOBAL_DEF("rasterizer/use_pixel_snap",false)); diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index b7895ad82e..ad18c8e7a1 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -1288,6 +1288,7 @@ class RasterizerGLES2 : public Rasterizer { void _copy_screen_quad(); void _copy_to_texscreen(); + bool _test_depth_shadow_buffer(); Vector3 chunk_vertex; Vector3 chunk_normal; diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index 8d378ceec1..69bd269948 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -266,6 +266,9 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a uses_normal=true; } + if (vnode->name==vname_shadow) { + uses_shadow_color=true; + } } @@ -616,6 +619,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT uses_texpixel_size=false; uses_worldvec=false; vertex_code_writes_vertex=false; + uses_shadow_color=false; uniforms=r_uniforms; flags=&r_flags; r_flags.use_color_interp=false; @@ -651,6 +655,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT r_flags.uses_normal=uses_normal; r_flags.uses_texpixel_size=uses_texpixel_size; r_flags.uses_worldvec=uses_worldvec; + r_flags.uses_shadow_color=uses_shadow_color; r_code_line=code; r_globals_line=global_code; @@ -827,7 +832,9 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { mode_replace_table[5]["LIGHT_VEC"]="light_vec"; mode_replace_table[5]["LIGHT_HEIGHT"]="light_height"; mode_replace_table[5]["LIGHT_COLOR"]="light"; + mode_replace_table[5]["LIGHT_UV"]="light_uv"; mode_replace_table[5]["LIGHT"]="light_out"; + mode_replace_table[5]["SHADOW"]="shadow_color"; mode_replace_table[5]["SCREEN_UV"]="screen_uv"; mode_replace_table[5]["POINT_COORD"]="gl_PointCoord"; mode_replace_table[5]["TIME"]="time"; @@ -857,5 +864,6 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { vname_normal="NORMAL"; vname_texpixel_size="TEXTURE_PIXEL_SIZE"; vname_world_vec="WORLD_VERTEX"; + vname_shadow="SHADOW"; } diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index 87722602fd..87016fd968 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -55,6 +55,7 @@ private: bool uses_texpixel_size; bool uses_worldvec; bool vertex_code_writes_vertex; + bool uses_shadow_color; Flags *flags; StringName vname_discard; @@ -74,6 +75,7 @@ private: StringName vname_normal; StringName vname_texpixel_size; StringName vname_world_vec; + StringName vname_shadow; Map<StringName,ShaderLanguage::Uniform> *uniforms; @@ -110,6 +112,7 @@ public: bool uses_normal; bool uses_texpixel_size; bool uses_worldvec; + bool uses_shadow_color; }; Error compile(const String& p_code, ShaderLanguage::ShaderType p_type, String& r_code_line, String& r_globals_line, Flags& r_flags, Map<StringName,ShaderLanguage::Uniform> *r_uniforms=NULL); diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index e6d2569977..c4f0847870 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -36,7 +36,7 @@ uniform vec2 normal_flip; #endif #ifdef USE_SHADOWS -highp varying vec2 pos; +varying highp vec2 pos; #endif #endif @@ -161,11 +161,11 @@ varying vec4 local_rot; #ifdef USE_SHADOWS -uniform sampler2D shadow_texture; +uniform highp sampler2D shadow_texture; uniform float shadow_attenuation; uniform highp mat4 shadow_matrix; -highp varying vec2 pos; +varying highp vec2 pos; uniform float shadowpixel_size; #ifdef SHADOW_ESM @@ -230,12 +230,16 @@ FRAGMENT_SHADER_CODE float att=1.0; - vec4 light = texture2D(light_texture,light_uv_interp.xy) * light_color; + vec2 light_uv = light_uv_interp.xy; + vec4 light = texture2D(light_texture,light_uv) * light_color; +#if defined(USE_LIGHT_SHADOW_COLOR) + vec4 shadow_color=vec4(0.0,0.0,0.0,0.0); +#endif #if defined(USE_LIGHT_SHADER_CODE) //light is written by the light shader { - vec4 light_out=vec4(0.0,0.0,0.0,0.0); + vec4 light_out=light*color; LIGHT_SHADER_CODE color=light_out; } @@ -292,39 +296,51 @@ LIGHT_SHADER_CODE } - vec4 s = shadow_matrix * vec4(point,0.0,1.0); + highp vec4 s = shadow_matrix * highp vec4(point,0.0,1.0); s.xyz/=s.w; su=s.x*0.5+0.5; sz=s.z*0.5+0.5; - float shadow_attenuation; + highp float shadow_attenuation=0.0; + +#ifdef USE_DEPTH_SHADOWS + +#define SHADOW_DEPTH(m_tex,m_uv) (texture2D((m_tex),(m_uv)).z) + +#else + +//#define SHADOW_DEPTH(m_tex,m_uv) dot(texture2D((m_tex),(m_uv)),highp vec4(1.0 / (256.0 * 256.0 * 256.0),1.0 / (256.0 * 256.0),1.0 / 256.0,1) ) +#define SHADOW_DEPTH(m_tex,m_uv) dot(texture2D((m_tex),(m_uv)),vec4(1.0 / (256.0 * 256.0 * 256.0),1.0 / (256.0 * 256.0),1.0 / 256.0,1) ) + +#endif + + #ifdef SHADOW_PCF5 - shadow_attenuation=0.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size*2.0,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su-shadowpixel_size,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su-shadowpixel_size*2.0,sh)).z<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size*2.0,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su-shadowpixel_size,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su-shadowpixel_size*2.0,sh))<sz?0.0:1.0; shadow_attenuation/=5.0; #endif #ifdef SHADOW_PCF13 - shadow_attenuation += texture2D(shadow_texture,vec2(su,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size*2.0,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size*3.0,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size*4.0,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size*5.0,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su+shadowpixel_size*6.0,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su-shadowpixel_size*2.0,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su-shadowpixel_size*3.0,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su-shadowpixel_size*4.0,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su-shadowpixel_size*5.0,sh)).z<sz?0.0:1.0; - shadow_attenuation += texture2D(shadow_texture,vec2(su-shadowpixel_size*6.0,sh)).z<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size*2.0,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size*3.0,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size*4.0,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size*5.0,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size*6.0,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su-shadowpixel_size*2.0,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su-shadowpixel_size*3.0,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su-shadowpixel_size*4.0,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su-shadowpixel_size*5.0,sh))<sz?0.0:1.0; + shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su-shadowpixel_size*6.0,sh))<sz?0.0:1.0; shadow_attenuation/=13.0; #endif @@ -336,8 +352,8 @@ LIGHT_SHADER_CODE float unnormalized = su/shadowpixel_size; float fractional = fract(unnormalized); unnormalized = floor(unnormalized); - float zc = texture2D(shadow_texture,vec2((unnormalized-0.5)*shadowpixel_size,sh)).z; - float zn = texture2D(shadow_texture,vec2((unnormalized+0.5)*shadowpixel_size,sh)).z; + float zc = SHADOW_DEPTH(shadow_texture,vec2((unnormalized-0.5)*shadowpixel_size,sh)); + float zn = SHADOW_DEPTH(shadow_texture,vec2((unnormalized+0.5)*shadowpixel_size,sh)); float z = mix(zc,zn,fractional); shadow_attenuation=clamp(exp(shadow_esm_multiplier* ( z - sz )),0.0,1.0); } @@ -346,11 +362,15 @@ LIGHT_SHADER_CODE #if !defined(SHADOW_PCF5) && !defined(SHADOW_PCF13) && !defined(SHADOW_ESM) - shadow_attenuation = texture2D(shadow_texture,vec2(su+shadowpixel_size,sh)).z<sz?0.0:1.0; + shadow_attenuation = SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size,sh))<sz?0.0:1.0; #endif - color.rgb*=shadow_attenuation; +#if defined(USE_LIGHT_SHADOW_COLOR) + color=mix(shadow_color,color,shadow_attenuation); +#else + color*=shadow_attenuation; +#endif //use shadows #endif } diff --git a/drivers/pvr/AlphaBitmap.h b/drivers/pvr/AlphaBitmap.h new file mode 100644 index 0000000000..57c6b026ea --- /dev/null +++ b/drivers/pvr/AlphaBitmap.h @@ -0,0 +1,18 @@ +#pragma once + +#include "Bitmap.h" + +namespace Javelin { + +class AlphaBitmap : public Bitmap { +public: + AlphaBitmap(int w, int h) + : Bitmap(w, h, 1) { + } + + const unsigned char *GetData() const { return data; } + + unsigned char *GetData() { return data; } +}; + +} diff --git a/drivers/pvr/BitScale.cpp b/drivers/pvr/BitScale.cpp new file mode 100644 index 0000000000..97b3f0aa25 --- /dev/null +++ b/drivers/pvr/BitScale.cpp @@ -0,0 +1,184 @@ +#include "BitScale.h" + + +const uint8_t Javelin::Data::BITSCALE_5_TO_8[32] = { + 0, 8, 16, 24, 32, 41, 49, 57, 65, 74, + 82, 90, 98, 106, 115, 123, 131, 139, 148, 156, + 164, 172, 180, 189, 197, 205, 213, 222, 230, 238, + 246, 255}; + +const uint8_t Javelin::Data::BITSCALE_4_TO_8[16] = { + 0, 17, 34, 51, 68, 85, 102, 119, 136, 153, + 170, 187, 204, 221, 238, 255}; + +const uint8_t Javelin::Data::BITSCALE_3_TO_8[8] = { + 0, 36, 72, 109, 145, 182, 218, 255}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_5_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, + 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, + 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, + 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, + 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, + 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, + 10, 11, 11, 11, 11, 11, 11, 11, 11, 12, + 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, + 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, + 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, + 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, + 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, + 19, 19, 19, 19, 19, 20, 20, 20, 20, 20, + 20, 20, 20, 21, 21, 21, 21, 21, 21, 21, + 21, 22, 22, 22, 22, 22, 22, 22, 22, 22, + 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, + 24, 24, 24, 24, 24, 24, 25, 25, 25, 25, + 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, + 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, + 27, 28, 28, 28, 28, 28, 28, 28, 28, 29, + 29, 29, 29, 29, 29, 29, 29, 30, 30, 30, + 30, 30, 30, 30, 30, 31}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_4_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, + 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, + 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, + 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, + 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 13, 13, 14, 14, + 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, + 14, 14, 14, 14, 14, 15}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_3_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 7}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_5_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, + 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, + 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, + 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, + 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, + 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, + 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, + 11, 12, 12, 12, 12, 12, 12, 12, 12, 13, + 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, + 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, + 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, + 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, + 18, 18, 18, 18, 18, 18, 18, 18, 18, 19, + 19, 19, 19, 19, 19, 19, 19, 20, 20, 20, + 20, 20, 20, 20, 20, 21, 21, 21, 21, 21, + 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, + 22, 23, 23, 23, 23, 23, 23, 23, 23, 23, + 24, 24, 24, 24, 24, 24, 24, 24, 25, 25, + 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, + 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, + 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, + 28, 29, 29, 29, 29, 29, 29, 29, 29, 30, + 30, 30, 30, 30, 30, 30, 30, 31, 31, 31, + 31, 31, 31, 31, 31, 31}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_4_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, + 11, 11, 11, 11, 11, 11, 11, 11, 12, 12, + 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, + 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, + 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, + 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, + 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, + 15, 15, 15, 15, 15, 15}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_3_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7}; + diff --git a/drivers/pvr/BitScale.h b/drivers/pvr/BitScale.h new file mode 100644 index 0000000000..36613aeeee --- /dev/null +++ b/drivers/pvr/BitScale.h @@ -0,0 +1,28 @@ +//============================================================================ + +#pragma once + +#include "typedefs.h" + +//============================================================================ + +namespace Javelin +{ + namespace Data + { +//============================================================================ + + extern const uint8_t BITSCALE_5_TO_8[32]; + extern const uint8_t BITSCALE_4_TO_8[16]; + extern const uint8_t BITSCALE_3_TO_8[8]; + extern const uint8_t BITSCALE_8_TO_5_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_4_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_3_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_5_CEIL[256]; + extern const uint8_t BITSCALE_8_TO_4_CEIL[256]; + extern const uint8_t BITSCALE_8_TO_3_CEIL[256]; + +//============================================================================ + } // namespace Data +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/BitUtility.h b/drivers/pvr/BitUtility.h new file mode 100644 index 0000000000..588ff3e892 --- /dev/null +++ b/drivers/pvr/BitUtility.h @@ -0,0 +1,19 @@ +#pragma once + +namespace Javelin { + +class BitUtility { +public: + static bool IsPowerOf2(unsigned int x) { + return (x & (x - 1)) == 0; + } + + static unsigned int RotateRight(unsigned int value, unsigned int shift) { + if ((shift &= sizeof(value) * 8 - 1) == 0) { + return value; + } + return (value >> shift) | (value << (sizeof(value) * 8 - shift)); + } +}; + +} diff --git a/drivers/pvr/Bitmap.h b/drivers/pvr/Bitmap.h new file mode 100644 index 0000000000..508ed8cb75 --- /dev/null +++ b/drivers/pvr/Bitmap.h @@ -0,0 +1,34 @@ +#pragma once + +#include "Point2.h" + +namespace Javelin { + +class Bitmap { +public: + int width; + int height; + unsigned char *data; + + Bitmap(int w, int h, int bytesPerPixel) + : width(w) + , height(h) + , data(new unsigned char[width * height * bytesPerPixel]) { + } + + virtual ~Bitmap() { + delete [] data; + } + + Point2<int> GetSize() const { return Point2<int>(width, height); } + + int GetArea() const { return width * height; } + + int GetBitmapWidth() const { return width; } + + int GetBitmapHeight() const { return height; } + + const unsigned char *GetRawData() const { return data; } +}; + +} diff --git a/drivers/pvr/ColorRgba.h b/drivers/pvr/ColorRgba.h new file mode 100644 index 0000000000..6b46d65e3c --- /dev/null +++ b/drivers/pvr/ColorRgba.h @@ -0,0 +1,152 @@ +#pragma once + +namespace Javelin { + +template<typename T> +class ColorRgb { +public: + T b; + T g; + T r; + + + ColorRgb() + : r(0) + , g(0) + , b(0) { + } + + ColorRgb(T red, T green, T blue) + : r(red) + , g(green) + , b(blue) { + } + + ColorRgb(const ColorRgb<T> &x) + : r(x.r) + , g(x.g) + , b(x.b) { + } + + ColorRgb<int> operator *(int x) { + return ColorRgb<int>(r * x, g * x, b * x); + } + + ColorRgb<int> operator +(const ColorRgb<T> &x) const { + return ColorRgb<int>(r + (int)x.r, g + (int)x.g, b + (int)x.b); + } + + ColorRgb<int> operator -(const ColorRgb<T> &x) const { + return ColorRgb<int>(r - (int)x.r, g - (int)x.g, b - (int)x.b); + } + + int operator %(const ColorRgb<T> &x) const { + return r * (int)x.r + g * (int)x.g + b * (int)x.b; + } + + bool operator ==(const ColorRgb<T> &x) const { + return r == x.r && g == x.g && b == x.b; + } + + bool operator !=(const ColorRgb<T> &x) const { + return r != x.r || g != x.g || b != x.b; + } + + void SetMin(const ColorRgb<T> &x) { + if (x.r < r) { + r = x.r; + } + if (x.g < g) { + g = x.g; + } + if (x.b < b) { + b = x.b; + } + } + + void SetMax(const ColorRgb<T> &x) { + if (x.r > r) { + r = x.r; + } + if (x.g > g) { + g = x.g; + } + if (x.b > b) { + b = x.b; + } + } +}; + +template<typename T> +class ColorRgba : public ColorRgb<T> { +public: + T a; + + ColorRgba() : + a(0) { + } + + ColorRgba(T red, T green, T blue, T alpha) + : ColorRgb<T>(red, green, blue) + , a(alpha) { + } + + ColorRgba(const ColorRgba<T> &x) + : ColorRgb<T>(x.r, x.g, x.b) + , a(x.a) { + } + + ColorRgba<int> operator *(int x) { + return ColorRgba<T>(ColorRgb<T>::r * x, + ColorRgb<T>::g * x, + ColorRgb<T>::b * x, + a * x); + } + + ColorRgba<int> operator +(const ColorRgba<T> &x) { + return ColorRgba<T>(ColorRgb<T>::r + (int)x.r, + ColorRgb<T>::g + (int)x.g, + ColorRgb<T>::b + (int)x.b, + a + (int)x.a); + } + + ColorRgba<int> operator -(const ColorRgba<T> &x) { + return ColorRgba<T>(ColorRgb<T>::r - (int)x.r, + ColorRgb<T>::g - (int)x.g, + ColorRgb<T>::b - (int)x.b, + a - (int)x.a); + } + + int operator %(const ColorRgba<T> &x) { + return ColorRgb<T>::r * (int)x.r + + ColorRgb<T>::g * (int)x.g + + ColorRgb<T>::b * (int)x.b + + a * (int)x.a; + } + + bool operator ==(const ColorRgba<T> &x) { + return ColorRgb<T>::r == x.r && ColorRgb<T>::g == x.g && + ColorRgb<T>::b == x.b && a == x.a; + } + + bool operator !=(const ColorRgba<T> &x) { + return ColorRgb<T>::r != x.r || ColorRgb<T>::g != x.g || + ColorRgb<T>::b != x.b || a != x.a; + } + + void SetMin(const ColorRgba<T> &x) { + ColorRgb<T>::SetMin(x); + if (x.a < a) { + a = x.a; + } + } + + void SetMax(const ColorRgba<T> &x) { + ColorRgb<T>::SetMax(x); + if (x.a > a) { + a = x.a; + } + } +}; + +} diff --git a/drivers/pvr/Interval.h b/drivers/pvr/Interval.h new file mode 100644 index 0000000000..a7252e8375 --- /dev/null +++ b/drivers/pvr/Interval.h @@ -0,0 +1,21 @@ +#pragma once + +namespace Javelin { + +template<typename T> +class Interval { +public: + T min; + T max; + + Interval() { + } + + Interval<T> &operator|=(const T &x) { + min.SetMin(x); + max.SetMax(x); + return *this; + } +}; + +} diff --git a/drivers/pvr/MortonTable.cpp b/drivers/pvr/MortonTable.cpp new file mode 100644 index 0000000000..29a5af67f6 --- /dev/null +++ b/drivers/pvr/MortonTable.cpp @@ -0,0 +1,43 @@ +//============================================================================ + +#include "MortonTable.h" + +//============================================================================ + +const unsigned short Javelin::Data::MORTON_TABLE[256] = +{ + 0x0000, 0x0001, 0x0004, 0x0005, 0x0010, 0x0011, 0x0014, 0x0015, + 0x0040, 0x0041, 0x0044, 0x0045, 0x0050, 0x0051, 0x0054, 0x0055, + 0x0100, 0x0101, 0x0104, 0x0105, 0x0110, 0x0111, 0x0114, 0x0115, + 0x0140, 0x0141, 0x0144, 0x0145, 0x0150, 0x0151, 0x0154, 0x0155, + 0x0400, 0x0401, 0x0404, 0x0405, 0x0410, 0x0411, 0x0414, 0x0415, + 0x0440, 0x0441, 0x0444, 0x0445, 0x0450, 0x0451, 0x0454, 0x0455, + 0x0500, 0x0501, 0x0504, 0x0505, 0x0510, 0x0511, 0x0514, 0x0515, + 0x0540, 0x0541, 0x0544, 0x0545, 0x0550, 0x0551, 0x0554, 0x0555, + 0x1000, 0x1001, 0x1004, 0x1005, 0x1010, 0x1011, 0x1014, 0x1015, + 0x1040, 0x1041, 0x1044, 0x1045, 0x1050, 0x1051, 0x1054, 0x1055, + 0x1100, 0x1101, 0x1104, 0x1105, 0x1110, 0x1111, 0x1114, 0x1115, + 0x1140, 0x1141, 0x1144, 0x1145, 0x1150, 0x1151, 0x1154, 0x1155, + 0x1400, 0x1401, 0x1404, 0x1405, 0x1410, 0x1411, 0x1414, 0x1415, + 0x1440, 0x1441, 0x1444, 0x1445, 0x1450, 0x1451, 0x1454, 0x1455, + 0x1500, 0x1501, 0x1504, 0x1505, 0x1510, 0x1511, 0x1514, 0x1515, + 0x1540, 0x1541, 0x1544, 0x1545, 0x1550, 0x1551, 0x1554, 0x1555, + 0x4000, 0x4001, 0x4004, 0x4005, 0x4010, 0x4011, 0x4014, 0x4015, + 0x4040, 0x4041, 0x4044, 0x4045, 0x4050, 0x4051, 0x4054, 0x4055, + 0x4100, 0x4101, 0x4104, 0x4105, 0x4110, 0x4111, 0x4114, 0x4115, + 0x4140, 0x4141, 0x4144, 0x4145, 0x4150, 0x4151, 0x4154, 0x4155, + 0x4400, 0x4401, 0x4404, 0x4405, 0x4410, 0x4411, 0x4414, 0x4415, + 0x4440, 0x4441, 0x4444, 0x4445, 0x4450, 0x4451, 0x4454, 0x4455, + 0x4500, 0x4501, 0x4504, 0x4505, 0x4510, 0x4511, 0x4514, 0x4515, + 0x4540, 0x4541, 0x4544, 0x4545, 0x4550, 0x4551, 0x4554, 0x4555, + 0x5000, 0x5001, 0x5004, 0x5005, 0x5010, 0x5011, 0x5014, 0x5015, + 0x5040, 0x5041, 0x5044, 0x5045, 0x5050, 0x5051, 0x5054, 0x5055, + 0x5100, 0x5101, 0x5104, 0x5105, 0x5110, 0x5111, 0x5114, 0x5115, + 0x5140, 0x5141, 0x5144, 0x5145, 0x5150, 0x5151, 0x5154, 0x5155, + 0x5400, 0x5401, 0x5404, 0x5405, 0x5410, 0x5411, 0x5414, 0x5415, + 0x5440, 0x5441, 0x5444, 0x5445, 0x5450, 0x5451, 0x5454, 0x5455, + 0x5500, 0x5501, 0x5504, 0x5505, 0x5510, 0x5511, 0x5514, 0x5515, + 0x5540, 0x5541, 0x5544, 0x5545, 0x5550, 0x5551, 0x5554, 0x5555 +}; + +//============================================================================ diff --git a/drivers/pvr/MortonTable.h b/drivers/pvr/MortonTable.h new file mode 100644 index 0000000000..7a27e59544 --- /dev/null +++ b/drivers/pvr/MortonTable.h @@ -0,0 +1,18 @@ +//============================================================================ + +#pragma once + +//============================================================================ + +namespace Javelin +{ + namespace Data + { +//============================================================================ + + extern const unsigned short MORTON_TABLE[256]; + +//============================================================================ + } // namespace Data +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/Point2.h b/drivers/pvr/Point2.h new file mode 100644 index 0000000000..89fa4b6322 --- /dev/null +++ b/drivers/pvr/Point2.h @@ -0,0 +1,17 @@ +#pragma once + +namespace Javelin { + +template<typename T> +class Point2 { +public: + T x; + T y; + + Point2(int a, int b) + : x(a) + , y(b) { + } +}; + +} diff --git a/drivers/pvr/PvrTcDecoder.cpp b/drivers/pvr/PvrTcDecoder.cpp new file mode 100644 index 0000000000..d8a36b342c --- /dev/null +++ b/drivers/pvr/PvrTcDecoder.cpp @@ -0,0 +1,144 @@ +//============================================================================ + +#include "PvrTcDecoder.h" +#include "PvrTcPacket.h" + +#include "MortonTable.h" +#include <assert.h> + +//============================================================================ + +using namespace Javelin; +using Data::MORTON_TABLE; + +//============================================================================ + +inline unsigned PvrTcDecoder::GetMortonNumber(int x, int y) +{ + return MORTON_TABLE[x >> 8] << 17 | MORTON_TABLE[y >> 8] << 16 | MORTON_TABLE[x & 0xFF] << 1 | MORTON_TABLE[y & 0xFF]; +} + +//============================================================================ + +void PvrTcDecoder::DecodeRgb4Bpp(ColorRgb<unsigned char>* result, const Point2<int>& size, const void* data) +{ + assert(size.x == size.y); + + const int blocks = size.x / 4; + const int blockMask = blocks-1; + const PvrTcPacket* packets = static_cast<const PvrTcPacket*>(data); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const PvrTcPacket* packet = packets + GetMortonNumber(x, y); + + unsigned mod = packet->modulationData; + const unsigned char (*weights)[4] = PvrTcPacket::WEIGHTS + 4*packet->usePunchthroughAlpha; + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const unsigned char* w = weights[mod&3]; + ColorRgb<unsigned char> c; + c.r = (ca.r * w[0] + cb.r * w[1]) >> 7; + c.g = (ca.g * w[0] + cb.g * w[1]) >> 7; + c.b = (ca.b * w[0] + cb.b * w[1]) >> 7; + + result[(py+y*4)*size.x + (px+x*4)] = c; + mod >>= 2; + factor++; + } + } + } + } +} + +void PvrTcDecoder::DecodeRgba4Bpp(ColorRgba<unsigned char>* result, const Point2<int>& size, const void* data) +{ + assert(size.x == size.y); + + const int blocks = size.x / 4; + const int blockMask = blocks-1; + const PvrTcPacket* packets = static_cast<const PvrTcPacket*>(data); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const PvrTcPacket* packet = packets + GetMortonNumber(x, y); + + unsigned mod = packet->modulationData; + const unsigned char (*weights)[4] = PvrTcPacket::WEIGHTS + 4*packet->usePunchthroughAlpha; + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgba<int> ca = p0->GetColorRgbaA() * (*factor)[0] + + p1->GetColorRgbaA() * (*factor)[1] + + p2->GetColorRgbaA() * (*factor)[2] + + p3->GetColorRgbaA() * (*factor)[3]; + + ColorRgba<int> cb = p0->GetColorRgbaB() * (*factor)[0] + + p1->GetColorRgbaB() * (*factor)[1] + + p2->GetColorRgbaB() * (*factor)[2] + + p3->GetColorRgbaB() * (*factor)[3]; + + const unsigned char* w = weights[mod&3]; + ColorRgba<unsigned char> c; + c.r = (ca.r * w[0] + cb.r * w[1]) >> 7; + c.g = (ca.g * w[0] + cb.g * w[1]) >> 7; + c.b = (ca.b * w[0] + cb.b * w[1]) >> 7; + c.a = (ca.a * w[2] + cb.a * w[3]) >> 7; + + result[(py+y*4)*size.x + (px+x*4)] = c; + mod >>= 2; + factor++; + } + } + } + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcDecoder.h b/drivers/pvr/PvrTcDecoder.h new file mode 100644 index 0000000000..1b6fcf964c --- /dev/null +++ b/drivers/pvr/PvrTcDecoder.h @@ -0,0 +1,25 @@ +//============================================================================ + +#pragma once +#include "Point2.h" +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + class PvrTcDecoder + { + public: + static void DecodeRgb4Bpp(ColorRgb<unsigned char>* result, const Point2<int>& size, const void* data); + static void DecodeRgba4Bpp(ColorRgba<unsigned char>* result, const Point2<int>& size, const void* data); + + private: + static unsigned GetMortonNumber(int x, int y); + }; + +//============================================================================ +} +//============================================================================ diff --git a/drivers/pvr/PvrTcEncoder.cpp b/drivers/pvr/PvrTcEncoder.cpp new file mode 100644 index 0000000000..587b1320f1 --- /dev/null +++ b/drivers/pvr/PvrTcEncoder.cpp @@ -0,0 +1,474 @@ +//============================================================================ + +#include "PvrTcEncoder.h" +#include "AlphaBitmap.h" +#include "PvrTcPacket.h" +#include "RgbBitmap.h" +#include "RgbaBitmap.h" +#include "MortonTable.h" +#include "BitUtility.h" +#include "Interval.h" +#include <assert.h> +#include <math.h> +#include <stdint.h> + +//============================================================================ + +using namespace Javelin; +using Data::MORTON_TABLE; + +//============================================================================ + +static const unsigned char MODULATION_LUT[16] = +{ + 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3 +}; + +//============================================================================ + +inline unsigned PvrTcEncoder::GetMortonNumber(int x, int y) +{ + return MORTON_TABLE[x >> 8] << 17 | MORTON_TABLE[y >> 8] << 16 | MORTON_TABLE[x & 0xFF] << 1 | MORTON_TABLE[y & 0xFF]; +} + +//============================================================================ + +void PvrTcEncoder::EncodeAlpha2Bpp(void* result, const AlphaBitmap& bitmap) +{ + int size = bitmap.GetBitmapWidth(); + assert(size == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(size)); + + // Blocks in each dimension. + int xBlocks = size/8; + int yBlocks = size/4; + + const unsigned char* bitmapData = bitmap.GetRawData(); + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + for(int y = 0; y < yBlocks; ++y) + { + for(int x = 0; x < xBlocks; ++x) + { + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->colorAIsOpaque = 0; + packet->colorA = 0x7ff; // White, with 0 alpha + packet->colorBIsOpaque = 1; + packet->colorB = 0x7fff; // White with full alpha + + const unsigned char* blockBitmapData = &bitmapData[y*4*size + x*8]; + + uint32_t modulationData = 0; + for(int py = 0; py < 4; ++py) + { + const unsigned char* rowBitmapData = blockBitmapData; + for(int px = 0; px < 8; ++px) + { + unsigned char pixel = *rowBitmapData++; + modulationData = BitUtility::RotateRight(modulationData | (pixel >> 7), 1); + } + blockBitmapData += size; + } + packet->modulationData = modulationData; + } + } +} + +void PvrTcEncoder::EncodeAlpha4Bpp(void* result, const AlphaBitmap& bitmap) +{ + int size = bitmap.GetBitmapWidth(); + assert(size == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(size)); + + // Blocks in each dimension. + int blocks = size/4; + + const unsigned char* bitmapData = bitmap.GetRawData(); + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->colorAIsOpaque = 0; + packet->colorA = 0x7ff; // White, with 0 alpha + packet->colorBIsOpaque = 1; + packet->colorB = 0x7fff; // White with full alpha + + const unsigned char* blockBitmapData = &bitmapData[(y*size + x)*4]; + + uint32_t modulationData = 0; + for(int py = 0; py < 4; ++py) + { + const unsigned char* rowBitmapData = blockBitmapData; + for(int px = 0; px < 4; ++px) + { + unsigned char pixel = *rowBitmapData++; + modulationData = BitUtility::RotateRight(modulationData | MODULATION_LUT[pixel>>4], 2); + } + blockBitmapData += size; + } + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +typedef Interval<ColorRgb<unsigned char> > ColorRgbBoundingBox; + +static void CalculateBoundingBox(ColorRgbBoundingBox& cbb, const RgbBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgb<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgb4Bpp(void* result, const RgbBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgb<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const ColorRgb<unsigned char>& pixel = data[py*size + px]; + ColorRgb<int> d = cb - ca; + ColorRgb<int> p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + ColorRgb<int> v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +static void CalculateBoundingBox(ColorRgbBoundingBox& cbb, const RgbaBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgba<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgb4Bpp(void* result, const RgbaBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgba<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const ColorRgb<unsigned char>& pixel = data[py*size + px]; + ColorRgb<int> d = cb - ca; + ColorRgb<int> p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + ColorRgb<int> v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +typedef Interval<ColorRgba<unsigned char> > ColorRgbaBoundingBox; + +static void CalculateBoundingBox(ColorRgbaBoundingBox& cbb, const RgbaBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgba<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgba4Bpp(void* result, const RgbaBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbaBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgba<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgba<int> ca = p0->GetColorRgbaA() * (*factor)[0] + + p1->GetColorRgbaA() * (*factor)[1] + + p2->GetColorRgbaA() * (*factor)[2] + + p3->GetColorRgbaA() * (*factor)[3]; + + ColorRgba<int> cb = p0->GetColorRgbaB() * (*factor)[0] + + p1->GetColorRgbaB() * (*factor)[1] + + p2->GetColorRgbaB() * (*factor)[2] + + p3->GetColorRgbaB() * (*factor)[3]; + + const ColorRgba<unsigned char>& pixel = data[py*size + px]; + ColorRgba<int> d = cb - ca; + ColorRgba<int> p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + p.a=pixel.a*16; + ColorRgba<int> v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcEncoder.h b/drivers/pvr/PvrTcEncoder.h new file mode 100644 index 0000000000..b9344367d9 --- /dev/null +++ b/drivers/pvr/PvrTcEncoder.h @@ -0,0 +1,40 @@ +//============================================================================ + +#pragma once +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + class AlphaBitmap; + class RgbBitmap; + class RgbaBitmap; + + class PvrTcEncoder + { + public: + // Result must be large enough for bitmap.GetArea()/4 bytes + static void EncodeAlpha2Bpp(void* result, const AlphaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeAlpha4Bpp(void* result, const AlphaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgb4Bpp(void* result, const RgbBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgb4Bpp(void* result, const RgbaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgba4Bpp(void* result, const RgbaBitmap& bitmap); + + private: + static unsigned GetMortonNumber(int x, int y); + }; + +//============================================================================ +} +//============================================================================ diff --git a/drivers/pvr/PvrTcPacket.cpp b/drivers/pvr/PvrTcPacket.cpp new file mode 100644 index 0000000000..2e40d371e8 --- /dev/null +++ b/drivers/pvr/PvrTcPacket.cpp @@ -0,0 +1,209 @@ +//============================================================================ + +#include "PvrTcPacket.h" +#include "BitScale.h" + +//============================================================================ + +using namespace Javelin; + +//============================================================================ + +const unsigned char PvrTcPacket::BILINEAR_FACTORS[16][4] = +{ + { 4, 4, 4, 4 }, + { 2, 6, 2, 6 }, + { 8, 0, 8, 0 }, + { 6, 2, 6, 2 }, + + { 2, 2, 6, 6 }, + { 1, 3, 3, 9 }, + { 4, 0, 12, 0 }, + { 3, 1, 9, 3 }, + + { 8, 8, 0, 0 }, + { 4, 12, 0, 0 }, + { 16, 0, 0, 0 }, + { 12, 4, 0, 0 }, + + { 6, 6, 2, 2 }, + { 3, 9, 1, 3 }, + { 12, 0, 4, 0 }, + { 9, 3, 3, 1 }, +}; + +// Weights are { colorA, colorB, alphaA, alphaB } +const unsigned char PvrTcPacket::WEIGHTS[8][4] = +{ + // Weights for Mode=0 + { 8, 0, 8, 0 }, + { 5, 3, 5, 3 }, + { 3, 5, 3, 5 }, + { 0, 8, 0, 8 }, + + // Weights for Mode=1 + { 8, 0, 8, 0 }, + { 4, 4, 4, 4 }, + { 4, 4, 0, 0 }, + { 0, 8, 0, 8 }, +}; + +//============================================================================ + +ColorRgb<int> PvrTcPacket::GetColorRgbA() const +{ + if(colorAIsOpaque) + { + unsigned char r = colorA >> 9; + unsigned char g = colorA >> 4 & 0x1f; + unsigned char b = colorA & 0xf; + return ColorRgb<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_4_TO_8[b]); + } + else + { + unsigned char r = (colorA >> 7) & 0xf; + unsigned char g = (colorA >> 3) & 0xf; + unsigned char b = colorA & 7; + return ColorRgb<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_3_TO_8[b]); + } +} + +ColorRgb<int> PvrTcPacket::GetColorRgbB() const +{ + if(colorBIsOpaque) + { + unsigned char r = colorB >> 10; + unsigned char g = colorB >> 5 & 0x1f; + unsigned char b = colorB & 0x1f; + return ColorRgb<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_5_TO_8[b]); + } + else + { + unsigned char r = colorB >> 8 & 0xf; + unsigned char g = colorB >> 4 & 0xf; + unsigned char b = colorB & 0xf; + return ColorRgb<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_4_TO_8[b]); + } +} + +ColorRgba<int> PvrTcPacket::GetColorRgbaA() const +{ + if(colorAIsOpaque) + { + unsigned char r = colorA >> 9; + unsigned char g = colorA >> 4 & 0x1f; + unsigned char b = colorA & 0xf; + return ColorRgba<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_4_TO_8[b], + 255); + } + else + { + unsigned char a = colorA >> 11 & 7; + unsigned char r = colorA >> 7 & 0xf; + unsigned char g = colorA >> 3 & 0xf; + unsigned char b = colorA & 7; + return ColorRgba<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_3_TO_8[b], + Data::BITSCALE_3_TO_8[a]); + } +} + +ColorRgba<int> PvrTcPacket::GetColorRgbaB() const +{ + if(colorBIsOpaque) + { + unsigned char r = colorB >> 10; + unsigned char g = colorB >> 5 & 0x1f; + unsigned char b = colorB & 0x1f; + return ColorRgba<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_5_TO_8[b], + 255); + } + else + { + unsigned char a = colorB >> 12 & 7; + unsigned char r = colorB >> 8 & 0xf; + unsigned char g = colorB >> 4 & 0xf; + unsigned char b = colorB & 0xf; + return ColorRgba<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_4_TO_8[b], + Data::BITSCALE_3_TO_8[a]); + } +} + +//============================================================================ + +void PvrTcPacket::SetColorA(const ColorRgb<unsigned char>& c) +{ + int r = Data::BITSCALE_8_TO_5_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_5_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_4_FLOOR[c.b]; + colorA = r<<9 | g<<4 | b; + colorAIsOpaque = true; +} + +void PvrTcPacket::SetColorB(const ColorRgb<unsigned char>& c) +{ + int r = Data::BITSCALE_8_TO_5_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_5_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_5_CEIL[c.b]; + colorB = r<<10 | g<<5 | b; + colorBIsOpaque = true; +} + +void PvrTcPacket::SetColorA(const ColorRgba<unsigned char>& c) +{ + int a = Data::BITSCALE_8_TO_3_FLOOR[c.a]; + if(a == 7) + { + int r = Data::BITSCALE_8_TO_5_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_5_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_4_FLOOR[c.b]; + colorA = r<<9 | g<<4 | b; + colorAIsOpaque = true; + } + else + { + int r = Data::BITSCALE_8_TO_4_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_4_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_3_FLOOR[c.b]; + colorA = a<<11 | r<<7 | g<<3 | b; + colorAIsOpaque = false; + } +} + +void PvrTcPacket::SetColorB(const ColorRgba<unsigned char>& c) +{ + int a = Data::BITSCALE_8_TO_3_CEIL[c.a]; + if(a == 7) + { + int r = Data::BITSCALE_8_TO_5_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_5_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_5_CEIL[c.b]; + colorB = r<<10 | g<<5 | b; + colorBIsOpaque = true; + } + else + { + int r = Data::BITSCALE_8_TO_4_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_4_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_4_CEIL[c.b]; + colorB = a<<12 | r<<8 | g<<4 | b; + colorBIsOpaque = false; + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcPacket.h b/drivers/pvr/PvrTcPacket.h new file mode 100644 index 0000000000..ac3b6a4dd1 --- /dev/null +++ b/drivers/pvr/PvrTcPacket.h @@ -0,0 +1,65 @@ +//============================================================================ +// +// Modulation data specifies weightings of colorA to colorB for each pixel +// +// For mode = 0 +// 00: 0/8 +// 01: 3/8 +// 10: 5/8 +// 11: 8/8 +// +// For mode = 1 +// 00: 0/8 +// 01: 4/8 +// 10: 4/8 with alpha punchthrough +// 11: 8/8 +// +// For colorIsOpaque=0 +// 3 bits A +// 4 bits R +// 4 bits G +// 3/4 bits B +// +// For colorIsOpaque=1 +// 5 bits R +// 5 bits G +// 4/5 bits B +// +//============================================================================ + +#pragma once +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + struct PvrTcPacket + { + unsigned int modulationData; + unsigned usePunchthroughAlpha : 1; + unsigned colorA : 14; + unsigned colorAIsOpaque : 1; + unsigned colorB : 15; + unsigned colorBIsOpaque : 1; + + ColorRgb<int> GetColorRgbA() const; + ColorRgb<int> GetColorRgbB() const; + ColorRgba<int> GetColorRgbaA() const; + ColorRgba<int> GetColorRgbaB() const; + + void SetColorA(const ColorRgb<unsigned char>& c); + void SetColorB(const ColorRgb<unsigned char>& c); + + void SetColorA(const ColorRgba<unsigned char>& c); + void SetColorB(const ColorRgba<unsigned char>& c); + + static const unsigned char BILINEAR_FACTORS[16][4]; + static const unsigned char WEIGHTS[8][4]; + }; + +//============================================================================ +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/RgbBitmap.h b/drivers/pvr/RgbBitmap.h new file mode 100644 index 0000000000..cf1d78667d --- /dev/null +++ b/drivers/pvr/RgbBitmap.h @@ -0,0 +1,23 @@ +#pragma once + +#include "Bitmap.h" +#include "ColorRgba.h" + +namespace Javelin { + +class RgbBitmap : public Bitmap { +public: + RgbBitmap(int w, int h) + : Bitmap(w, h, 3) { + } + + const ColorRgb<unsigned char> *GetData() const { + return reinterpret_cast<ColorRgb<unsigned char> *>(data); + } + + ColorRgb<unsigned char> *GetData() { + return reinterpret_cast<ColorRgb<unsigned char> *>(data); + } +}; + +} diff --git a/drivers/pvr/RgbaBitmap.h b/drivers/pvr/RgbaBitmap.h new file mode 100644 index 0000000000..66b5542c1a --- /dev/null +++ b/drivers/pvr/RgbaBitmap.h @@ -0,0 +1,23 @@ +#pragma once + +#include "ColorRgba.h" +#include "Bitmap.h" + +namespace Javelin { + +class RgbaBitmap : public Bitmap { +public: + RgbaBitmap(int w, int h) + : Bitmap(w, h, 4) { + } + + const ColorRgba<unsigned char> *GetData() const { + return reinterpret_cast<ColorRgba<unsigned char> *>(data); + } + + ColorRgba<unsigned char> *GetData() { + return reinterpret_cast<ColorRgba<unsigned char> *>(data); + } +}; + +} diff --git a/drivers/pvr/SCsub b/drivers/pvr/SCsub index bd4c6f3f88..44b8c3d6bb 100644 --- a/drivers/pvr/SCsub +++ b/drivers/pvr/SCsub @@ -2,10 +2,14 @@ Import('env') pvr_sources = [ + "pvr/BitScale.cpp", + "pvr/MortonTable.cpp", + "pvr/PvrTcDecoder.cpp", + "pvr/PvrTcEncoder.cpp", + "pvr/PvrTcPacket.cpp", "pvr/texture_loader_pvr.cpp" ] env.drivers_sources+=pvr_sources #env.add_source_files(env.drivers_sources, pvr_sources) - diff --git a/drivers/pvr/texture_loader_pvr.cpp b/drivers/pvr/texture_loader_pvr.cpp index b12e0c28b8..5268b953f4 100644 --- a/drivers/pvr/texture_loader_pvr.cpp +++ b/drivers/pvr/texture_loader_pvr.cpp @@ -1,6 +1,8 @@ #include "texture_loader_pvr.h" #include "os/file_access.h" #include <string.h> +#include "PvrTcEncoder.h" +#include "RgbaBitmap.h" static void _pvrtc_decompress(Image* p_img); @@ -154,10 +156,59 @@ String ResourceFormatPVR::get_resource_type(const String &p_path) const { } + +static void _compress_pvrtc4(Image * p_img) { + + Image img = *p_img; + + bool make_mipmaps=false; + if (img.get_width()%8 || img.get_height()%8) { + make_mipmaps=img.get_mipmaps()>0; + img.resize(img.get_width()+(8-(img.get_width()%8)),img.get_height()+(8-(img.get_height()%8))); + } + img.convert(Image::FORMAT_RGBA); + if (img.get_mipmaps()==0 && make_mipmaps) + img.generate_mipmaps(); + + bool use_alpha=img.detect_alpha(); + + Image new_img; + new_img.create(img.get_width(),img.get_height(),true,use_alpha?Image::FORMAT_PVRTC4_ALPHA:Image::FORMAT_PVRTC4); + DVector<uint8_t> data=new_img.get_data(); + { + DVector<uint8_t>::Write wr=data.write(); + DVector<uint8_t>::Read r=img.get_data().read(); + + + for(int i=0;i<=new_img.get_mipmaps();i++) { + + int ofs,size,w,h; + img.get_mipmap_offset_size_and_dimensions(i,ofs,size,w,h); + Javelin::RgbaBitmap bm(w,h); + copymem(bm.GetData(),&r[ofs],size); + { + Javelin::ColorRgba<unsigned char> *dp = bm.GetData(); + for(int j=0;j<size/4;j++) { + SWAP(dp[j].r,dp[j].b); + } + } + + new_img.get_mipmap_offset_size_and_dimensions(i,ofs,size,w,h); + Javelin::PvrTcEncoder::EncodeRgba4Bpp(&wr[ofs],bm); + } + + } + + *p_img = Image(new_img.get_width(),new_img.get_height(),new_img.get_mipmaps(),new_img.get_format(),data); + +} + ResourceFormatPVR::ResourceFormatPVR() { Image::_image_decompress_pvrtc=_pvrtc_decompress; + Image::_image_compress_pvrtc4_func=_compress_pvrtc4; + Image::_image_compress_pvrtc2_func=_compress_pvrtc4; } diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp index f37b2f645a..ce2cb14643 100644 --- a/modules/gdscript/gd_functions.cpp +++ b/modules/gdscript/gd_functions.cpp @@ -575,7 +575,7 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va } //str+="\n"; - OS::get_singleton()->print("%s\n",str.utf8().get_data()); + OS::get_singleton()->print("%s",str.utf8().get_data()); r_ret=Variant(); } break; diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index 06c746c4fb..f13b51c008 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -1689,7 +1689,7 @@ bool GDScript::_update_exports() { } - if (c->extends_used && String(c->extends_file)!="") { + if (c->extends_used && String(c->extends_file)!="" && String(c->extends_file) != get_path()) { String path = c->extends_file; if (path.is_rel_path()) { diff --git a/platform/android/detect.py b/platform/android/detect.py index 4cf12538db..5ef405f7b6 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -91,7 +91,7 @@ def configure(env): gcc_path=gcc_path+"/darwin-x86_64/bin" #this may be wrong env['SHLINKFLAGS'][1] = '-shared' elif (os.name=="nt"): - gcc_path=gcc_path+"/windows/bin" #this may be wrong + gcc_path=gcc_path+"/windows-x86_64/bin" #this may be wrong diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 3e4ea8a4e0..8199e7c622 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -185,6 +185,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { bool _signed; bool apk_expansion; bool remove_prev; + bool use_32_fb; String apk_expansion_salt; String apk_expansion_pkey; int orientation; @@ -279,6 +280,8 @@ bool EditorExportPlatformAndroid::_set(const StringName& p_name, const Variant& icon=p_value; else if (n=="package/signed") _signed=p_value; + else if (n=="screen/use_32_bits_view") + use_32_fb=p_value; else if (n=="screen/orientation") orientation=p_value; else if (n=="screen/support_small") @@ -344,6 +347,8 @@ bool EditorExportPlatformAndroid::_get(const StringName& p_name,Variant &r_ret) r_ret=icon; else if (n=="package/signed") r_ret=_signed; + else if (n=="screen/use_32_bits_view") + r_ret=use_32_fb; else if (n=="screen/orientation") r_ret=orientation; else if (n=="screen/support_small") @@ -393,6 +398,7 @@ void EditorExportPlatformAndroid::_get_property_list( List<PropertyInfo> *p_list p_list->push_back( PropertyInfo( Variant::STRING, "package/name") ); p_list->push_back( PropertyInfo( Variant::STRING, "package/icon",PROPERTY_HINT_FILE,"png") ); p_list->push_back( PropertyInfo( Variant::BOOL, "package/signed") ); + p_list->push_back( PropertyInfo( Variant::BOOL, "screen/use_32_bits_view") ); p_list->push_back( PropertyInfo( Variant::INT, "screen/orientation",PROPERTY_HINT_ENUM,"Landscape,Portrait") ); p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_small") ); p_list->push_back( PropertyInfo( Variant::BOOL, "screen/support_normal") ); @@ -1158,8 +1164,14 @@ Error EditorExportPlatformAndroid::export_project(const String& p_path, bool p_d err = export_project_files(save_apk_file,&ed,false); } + + } + if (use_32_fb) + cl.push_back("-use_depth_32"); + + if (cl.size()) { //add comandline Vector<uint8_t> clf; @@ -1534,6 +1546,7 @@ EditorExportPlatformAndroid::EditorExportPlatformAndroid() { quit_request=false; orientation=0; remove_prev=true; + use_32_fb=true; device_thread=Thread::create(_device_poll_thread,this); devices_changed=true; diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java index 1a7659a473..2abb4cec53 100644 --- a/platform/android/java/src/com/android/godot/Godot.java +++ b/platform/android/java/src/com/android/godot/Godot.java @@ -109,6 +109,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC private Button mPauseButton; private Button mWiFiSettingsButton; + private boolean use_32_bits=false; private boolean mStatePaused; private int mState; @@ -255,7 +256,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC // ...add to FrameLayout layout.addView(edittext); - mView = new GodotView(getApplication(),io,use_gl2, this); + mView = new GodotView(getApplication(),io,use_gl2,use_32_bits, this); layout.addView(mView,new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT)); mView.setKeepScreenOn(true); @@ -399,7 +400,9 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC for(int i=0;i<command_line.length;i++) { boolean has_extra = i< command_line.length -1; - if (command_line[i].equals("-use_apk_expansion")) { + if (command_line[i].equals("-use_depth_32")) { + use_32_bits=true; + } else if (command_line[i].equals("-use_apk_expansion")) { use_apk_expansion=true; } else if (has_extra && command_line[i].equals("-apk_expansion_md5")) { main_pack_md5=command_line[i+1]; @@ -568,9 +571,24 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC } @Override public void onSensorChanged(SensorEvent event) { - float x = event.values[0]; - float y = event.values[1]; - float z = event.values[2]; + Display display = ((WindowManager) getSystemService(WINDOW_SERVICE)).getDefaultDisplay(); + int displayRotation = display.getRotation(); + + float[] adjustedValues = new float[3]; + final int axisSwap[][] = { + { 1, -1, 0, 1 }, // ROTATION_0 + {-1, -1, 1, 0 }, // ROTATION_90 + {-1, 1, 0, 1 }, // ROTATION_180 + { 1, 1, 1, 0 } }; // ROTATION_270 + + final int[] as = axisSwap[displayRotation]; + adjustedValues[0] = (float)as[0] * event.values[ as[2] ]; + adjustedValues[1] = (float)as[1] * event.values[ as[3] ]; + adjustedValues[2] = event.values[2]; + + float x = adjustedValues[0]; + float y = adjustedValues[1]; + float z = adjustedValues[2]; GodotLib.accelerometer(x,y,z); } diff --git a/platform/android/java/src/com/android/godot/GodotView.java b/platform/android/java/src/com/android/godot/GodotView.java index f62431b94b..bd81b7f9af 100644 --- a/platform/android/java/src/com/android/godot/GodotView.java +++ b/platform/android/java/src/com/android/godot/GodotView.java @@ -71,14 +71,16 @@ public class GodotView extends GLSurfaceView { private static GodotIO io; private static boolean firsttime=true; private static boolean use_gl2=false; + private static boolean use_32=false; private Godot activity; - public GodotView(Context context,GodotIO p_io,boolean p_use_gl2, Godot p_activity) { + public GodotView(Context context,GodotIO p_io,boolean p_use_gl2, boolean p_use_32_bits, Godot p_activity) { super(context); ctx=context; io=p_io; use_gl2=p_use_gl2; + use_32=p_use_32_bits; activity = p_activity; @@ -366,9 +368,17 @@ public class GodotView extends GLSurfaceView { * custom config chooser. See ConfigChooser class definition * below. */ - setEGLConfigChooser( translucent ? - new ConfigChooser(8, 8, 8, 8, depth, stencil) : - new ConfigChooser(5, 6, 5, 0, depth, stencil) ); + + if (use_32) { + setEGLConfigChooser( translucent ? + new ConfigChooser(8, 8, 8, 8, 24, stencil) : + new ConfigChooser(8, 8, 8, 8, 24, stencil) ); + + } else { + setEGLConfigChooser( translucent ? + new ConfigChooser(8, 8, 8, 8, 16, stencil) : + new ConfigChooser(5, 6, 5, 0, 16, stencil) ); + } /* Set the renderer responsible for frame rendering */ setRenderer(new Renderer()); diff --git a/platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/BuildConfig.java b/platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/BuildConfig.java index 77ebb4b780..da9d06e63c 100644 --- a/platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/BuildConfig.java +++ b/platform/android/libs/downloader_library/gen/com/android/vending/expansion/downloader/BuildConfig.java @@ -2,5 +2,5 @@ package com.android.vending.expansion.downloader; public final class BuildConfig { - public final static boolean DEBUG = true; + public final static boolean DEBUG = false; }
\ No newline at end of file diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 581df84925..4c8d8a4205 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -230,6 +230,12 @@ OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const { return default_videomode; } + +Size2 OS_JavaScript::get_window_size() const { + + return Vector2(default_videomode.width,default_videomode.height); +} + void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const { p_list->push_back(default_videomode); diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index dfc93d3ff0..2e9c8e14c2 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -127,6 +127,7 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const; + virtual Size2 get_window_size() const; virtual String get_name(); virtual MainLoop *get_main_loop() const; diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 8f121b7dd5..9ffd4fc3f8 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -99,6 +99,13 @@ public: CursorShape cursor_shape; MouseMode mouse_mode; + + bool minimized; + bool maximized; + bool zoomed; + Vector<Rect2> screens; + int current_screen; + Rect2 restore_rect; protected: virtual int get_video_driver_count() const; @@ -112,16 +119,13 @@ protected: virtual void set_main_loop( MainLoop * p_main_loop ); virtual void delete_main_loop(); - public: - - - - static OS_OSX* singleton; + void wm_minimized(bool p_minimized); + virtual String get_name(); virtual void set_cursor_shape(CursorShape p_shape); @@ -162,6 +166,24 @@ public: virtual void move_window_to_foreground(); + virtual int get_screen_count() const; + virtual int get_current_screen() const; + virtual void set_current_screen(int p_screen); + virtual Point2 get_screen_position(int p_screen=0); + virtual Point2 get_window_position() const; + virtual void set_window_position(const Point2& p_position); + virtual void set_window_size(const Size2 p_size); + virtual void set_window_fullscreen(bool p_enabled); + virtual bool is_window_fullscreen() const; + virtual void set_window_resizable(bool p_enabled); + virtual bool is_window_resizable() const; + virtual void set_window_minimized(bool p_enabled); + virtual bool is_window_minimized() const; + virtual void set_window_maximized(bool p_enabled); + virtual bool is_window_maximized() const; + Size2 get_screen_size(int p_screen); + + void run(); void set_mouse_mode(MouseMode p_mode); diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 55ef6c1516..a20263f9b2 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -227,19 +227,6 @@ static int button_mask=0; // centerCursor(window); } -- (void)windowDidMiniaturize:(NSNotification *)notification -{ - // _GodotInputWindowIconify(window, GL_TRUE); -} - -- (void)windowDidDeminiaturize:(NSNotification *)notification -{ - //if (window->monitor) -// enterFullscreenMode(window); - - // _GodotInputWindowIconify(window, GL_FALSE); -} - - (void)windowDidBecomeKey:(NSNotification *)notification { // _GodotInputWindowFocus(window, GL_TRUE); @@ -256,6 +243,21 @@ static int button_mask=0; OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); } +- (void)windowDidMiniaturize:(NSNotification*)notification +{ + OS_OSX::singleton->wm_minimized(true); + if (OS_OSX::singleton->get_main_loop()) + OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); +}; + +- (void)windowDidDeminiaturize:(NSNotification*)notification +{ + + OS_OSX::singleton->wm_minimized(false); + if (OS_OSX::singleton->get_main_loop()) + OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); +}; + @end @interface GodotContentView : NSView @@ -903,7 +905,7 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi unsigned int attributeCount = 0; // OS X needs non-zero color size, so set resonable values - int colorBits = 24; + int colorBits = 32; // Fail if a robustness strategy was requested @@ -1018,7 +1020,15 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi _ensure_data_dir(); + NSArray *screenArray = [NSScreen screens]; + printf("nscreen count %i\n", (int)[screenArray count]); + for (int i=0; i<[screenArray count]; i++) { + NSRect nsrect = [[screenArray objectAtIndex: i] visibleFrame]; + screens.push_back(Rect2(nsrect.origin.x, nsrect.origin.y, nsrect.size.width, nsrect.size.height)); + printf("added screen %i\n", screens.size()); + }; + restore_rect = Rect2(get_window_position(), get_window_size()); } void OS_OSX::finalize() { @@ -1231,7 +1241,10 @@ void OS_OSX::swap_buffers() { } +void OS_OSX::wm_minimized(bool p_minimized) { + minimized = p_minimized; +}; void OS_OSX::set_video_mode(const VideoMode& p_video_mode,int p_screen) { @@ -1245,9 +1258,118 @@ void OS_OSX::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) cons } + +int OS_OSX::get_screen_count() const { + + return screens.size(); +}; + +int OS_OSX::get_current_screen() const { + + return current_screen; +}; + +void OS_OSX::set_current_screen(int p_screen) { + + current_screen = p_screen; +}; + +Point2 OS_OSX::get_screen_position(int p_screen) { + + ERR_FAIL_INDEX_V(p_screen, screens.size(), Point2()); + return screens[p_screen].pos; +}; + +Size2 OS_OSX::get_screen_size(int p_screen) { + + ERR_FAIL_INDEX_V(p_screen, screens.size(), Point2()); + return screens[p_screen].size; +}; + +Point2 OS_OSX::get_window_position() const { + + return Size2([window_object frame].origin.x, [window_object frame].origin.y); +}; + + +void OS_OSX::set_window_position(const Point2& p_position) { + + [window_object setFrame:NSMakeRect(p_position.x, p_position.y, [window_object frame].size.width, [window_object frame].size.height) display:YES]; +}; + Size2 OS_OSX::get_window_size() const { - return Vector2(current_videomode.width, current_videomode.height); -} + + return Size2([window_object frame].size.width, [window_object frame].size.height); +}; + +void OS_OSX::set_window_size(const Size2 p_size) { + + NSRect frame = [window_object frame]; + [window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, p_size.x, p_size.y) display:YES]; +}; + +void OS_OSX::set_window_fullscreen(bool p_enabled) { + + [window_object performZoom:nil]; + zoomed = p_enabled; +}; + +bool OS_OSX::is_window_fullscreen() const { + + if ( [window_object respondsToSelector:@selector(isZoomed)] ) + return [window_object isZoomed]; + + return zoomed; +}; + +void OS_OSX::set_window_resizable(bool p_enabled) { + + if (p_enabled) + [window_object setStyleMask:[window_object styleMask] | NSResizableWindowMask ]; + else + [window_object setStyleMask:[window_object styleMask] & ~NSResizableWindowMask ]; +}; + +bool OS_OSX::is_window_resizable() const { + + return [window_object styleMask] & NSResizableWindowMask; +}; + +void OS_OSX::set_window_minimized(bool p_enabled) { + + if (p_enabled) + [window_object performMiniaturize:nil]; + else + [window_object deminiaturize:nil]; +}; + +bool OS_OSX::is_window_minimized() const { + + if ( [window_object respondsToSelector:@selector(isMiniaturized)]) + return [window_object isMiniaturized]; + + return minimized; +}; + + +void OS_OSX::set_window_maximized(bool p_enabled) { + + if (p_enabled) { + restore_rect = Rect2(get_window_position(), get_window_size()); + [window_object setFrame:[[[NSScreen screens] objectAtIndex:current_screen] visibleFrame] display:YES]; + } else { + set_window_size(restore_rect.size); + set_window_position(restore_rect.pos); + }; + maximized = p_enabled; +}; + +bool OS_OSX::is_window_maximized() const { + + // don't know + return maximized; +}; + void OS_OSX::move_window_to_foreground() { @@ -1477,5 +1599,9 @@ OS_OSX::OS_OSX() { last_id=1; cursor_shape=CURSOR_ARROW; + current_screen = 0; + maximized = false; + minimized = false; + zoomed = false; } diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 7bc8f61744..1aabf5337b 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -56,7 +56,6 @@ void OS_Server::initialize(const VideoMode& p_desired,int p_video_driver,int p_a args=OS::get_singleton()->get_cmdline_args(); current_videomode=p_desired; main_loop=NULL; - rasterizer = memnew( RasterizerDummy ); @@ -163,6 +162,12 @@ OS::VideoMode OS_Server::get_video_mode(int p_screen) const { return current_videomode; } + +Size2 OS_Server::get_window_size() const { + + return Vector2(current_videomode.width,current_videomode.height) ; +} + void OS_Server::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const { diff --git a/platform/server/os_server.h b/platform/server/os_server.h index fcf96253ad..f8d346ce48 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -109,6 +109,8 @@ public: virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const; + virtual Size2 get_window_size() const; + virtual void move_window_to_foreground(); void run(); diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index c3ff03d8f4..118ba33bc6 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -42,8 +42,8 @@ bool CanvasItemMaterial::_set(const StringName& p_name, const Variant& p_value) if (p_name==SceneStringNames::get_singleton()->shader_shader) { set_shader(p_value); return true; - } else if (p_name==SceneStringNames::get_singleton()->shader_unshaded) { - set_unshaded(p_value); + } else if (p_name==SceneStringNames::get_singleton()->shading_mode) { + set_shading_mode(ShadingMode(p_value.operator int())); return true; } else { @@ -74,10 +74,10 @@ bool CanvasItemMaterial::_get(const StringName& p_name,Variant &r_ret) const { r_ret=get_shader(); return true; - } else if (p_name==SceneStringNames::get_singleton()->shader_unshaded) { + } else if (p_name==SceneStringNames::get_singleton()->shading_mode) { - r_ret=unshaded; + r_ret=shading_mode; return true; } else { @@ -100,7 +100,7 @@ bool CanvasItemMaterial::_get(const StringName& p_name,Variant &r_ret) const { void CanvasItemMaterial::_get_property_list( List<PropertyInfo> *p_list) const { p_list->push_back( PropertyInfo( Variant::OBJECT, "shader/shader", PROPERTY_HINT_RESOURCE_TYPE,"CanvasItemShader,CanvasItemShaderGraph" ) ); - p_list->push_back( PropertyInfo( Variant::BOOL, "shader/unshaded") ); + p_list->push_back( PropertyInfo( Variant::INT, "shader/shading_mode",PROPERTY_HINT_ENUM,"Normal,Unshaded,Light Only") ); if (!shader.is_null()) { @@ -161,25 +161,30 @@ RID CanvasItemMaterial::get_rid() const { return material; } -void CanvasItemMaterial::set_unshaded(bool p_unshaded) { +void CanvasItemMaterial::set_shading_mode(ShadingMode p_mode) { - unshaded=p_unshaded; - VS::get_singleton()->canvas_item_material_set_unshaded(material,p_unshaded); + shading_mode=p_mode; + VS::get_singleton()->canvas_item_material_set_shading_mode(material,VS::CanvasItemShadingMode(p_mode)); } -bool CanvasItemMaterial::is_unshaded() const{ - - return unshaded; +CanvasItemMaterial::ShadingMode CanvasItemMaterial::get_shading_mode() const { + return shading_mode; } + void CanvasItemMaterial::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_shader","shader:Shader"),&CanvasItemMaterial::set_shader); ObjectTypeDB::bind_method(_MD("get_shader:Shader"),&CanvasItemMaterial::get_shader); ObjectTypeDB::bind_method(_MD("set_shader_param","param","value"),&CanvasItemMaterial::set_shader_param); ObjectTypeDB::bind_method(_MD("get_shader_param","param"),&CanvasItemMaterial::get_shader_param); - ObjectTypeDB::bind_method(_MD("set_unshaded","unshaded"),&CanvasItemMaterial::set_unshaded); - ObjectTypeDB::bind_method(_MD("is_unshaded"),&CanvasItemMaterial::is_unshaded); + ObjectTypeDB::bind_method(_MD("set_shading_mode","mode"),&CanvasItemMaterial::set_shading_mode); + ObjectTypeDB::bind_method(_MD("get_shading_mode"),&CanvasItemMaterial::get_shading_mode); + + BIND_CONSTANT( SHADING_NORMAL ); + BIND_CONSTANT( SHADING_UNSHADED ); + BIND_CONSTANT( SHADING_ONLY_LIGHT ); + } @@ -202,7 +207,7 @@ void CanvasItemMaterial::get_argument_options(const StringName& p_function,int p CanvasItemMaterial::CanvasItemMaterial() { material=VS::get_singleton()->canvas_item_material_create(); - unshaded=false; + shading_mode=SHADING_NORMAL; } CanvasItemMaterial::~CanvasItemMaterial(){ diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index c43642a8ec..167f2b96f3 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -45,10 +45,17 @@ class CanvasItemMaterial : public Resource{ OBJ_TYPE(CanvasItemMaterial,Resource); RID material; Ref<Shader> shader; - bool unshaded; +public: + enum ShadingMode { + SHADING_NORMAL, + SHADING_UNSHADED, + SHADING_ONLY_LIGHT, + }; protected: + ShadingMode shading_mode; + bool _set(const StringName& p_name, const Variant& p_value); bool _get(const StringName& p_name,Variant &r_ret) const; void _get_property_list( List<PropertyInfo> *p_list) const; @@ -66,14 +73,16 @@ public: void set_shader_param(const StringName& p_param,const Variant& p_value); Variant get_shader_param(const StringName& p_param) const; - void set_unshaded(bool p_unshaded); - bool is_unshaded() const; + void set_shading_mode(ShadingMode p_mode); + ShadingMode get_shading_mode() const; virtual RID get_rid() const; CanvasItemMaterial(); ~CanvasItemMaterial(); }; +VARIANT_ENUM_CAST( CanvasItemMaterial::ShadingMode ); + class CanvasItem : public Node { diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index 4abb7e5436..c0ab544d42 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -96,6 +96,21 @@ float Light2D::get_height() const { return height; } +void Light2D::set_energy( float p_energy) { + + energy=p_energy; + VS::get_singleton()->canvas_light_set_energy(canvas_light,energy); + +} + + +float Light2D::get_energy() const { + + return energy; +} + + + void Light2D::set_texture_scale( float p_scale) { _scale=p_scale; @@ -178,15 +193,15 @@ int Light2D::get_item_shadow_mask() const { return item_shadow_mask; } -void Light2D::set_subtract_mode( bool p_enable ) { +void Light2D::set_mode( Mode p_mode ) { - subtract_mode=p_enable; - VS::get_singleton()->canvas_light_set_subtract_mode(canvas_light,p_enable); + mode=p_mode; + VS::get_singleton()->canvas_light_set_mode(canvas_light,VS::CanvasLightMode(p_mode)); } -bool Light2D::get_subtract_mode() const { +Light2D::Mode Light2D::get_mode() const { - return subtract_mode; + return mode; } void Light2D::set_shadow_enabled( bool p_enabled) { @@ -260,6 +275,9 @@ void Light2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_height","height"),&Light2D::set_height); ObjectTypeDB::bind_method(_MD("get_height"),&Light2D::get_height); + ObjectTypeDB::bind_method(_MD("set_energy","energy"),&Light2D::set_energy); + ObjectTypeDB::bind_method(_MD("get_energy"),&Light2D::get_energy); + ObjectTypeDB::bind_method(_MD("set_texture_scale","texture_scale"),&Light2D::set_texture_scale); ObjectTypeDB::bind_method(_MD("get_texture_scale"),&Light2D::get_texture_scale); @@ -283,8 +301,8 @@ void Light2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_item_shadow_mask","item_shadow_mask"),&Light2D::set_item_shadow_mask); ObjectTypeDB::bind_method(_MD("get_item_shadow_mask"),&Light2D::get_item_shadow_mask); - ObjectTypeDB::bind_method(_MD("set_subtract_mode","enable"),&Light2D::set_subtract_mode); - ObjectTypeDB::bind_method(_MD("get_subtract_mode"),&Light2D::get_subtract_mode); + ObjectTypeDB::bind_method(_MD("set_mode","mode"),&Light2D::set_mode); + ObjectTypeDB::bind_method(_MD("get_mode"),&Light2D::get_mode); ObjectTypeDB::bind_method(_MD("set_shadow_enabled","enabled"),&Light2D::set_shadow_enabled); ObjectTypeDB::bind_method(_MD("is_shadow_enabled"),&Light2D::is_shadow_enabled); @@ -300,7 +318,8 @@ void Light2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,4096,0.01"),_SCS("set_texture_scale"),_SCS("get_texture_scale")); ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"subtract"),_SCS("set_subtract_mode"),_SCS("get_subtract_mode")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"energy"),_SCS("set_energy"),_SCS("get_energy")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Add,Sub,Mix"),_SCS("set_mode"),_SCS("get_mode")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"range/height"),_SCS("set_height"),_SCS("get_height")); ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_min",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_min"),_SCS("get_z_range_min")); ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_max",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_max"),_SCS("get_z_range_max")); @@ -312,6 +331,10 @@ void Light2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow/esm_multiplier",PROPERTY_HINT_RANGE,"1,4096,0.1"),_SCS("set_shadow_esm_multiplier"),_SCS("get_shadow_esm_multiplier")); ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow/item_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_item_shadow_mask"),_SCS("get_item_shadow_mask")); + BIND_CONSTANT( MODE_ADD ); + BIND_CONSTANT( MODE_SUB ); + BIND_CONSTANT( MODE_MIX ); + } @@ -329,9 +352,10 @@ Light2D::Light2D() { layer_max=0; item_mask=1; item_shadow_mask=1; - subtract_mode=false; + mode=MODE_ADD; shadow_buffer_size=2048; shadow_esm_multiplier=80; + energy=1.0; } diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index 6cfb055fa9..ef875aec2f 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -6,6 +6,13 @@ class Light2D : public Node2D { OBJ_TYPE(Light2D,Node2D); +public: + enum Mode { + MODE_ADD, + MODE_SUB, + MODE_MIX, + }; + private: RID canvas_light; bool enabled; @@ -13,6 +20,7 @@ private: Color color; float height; float _scale; + float energy; int z_min; int z_max; int layer_min; @@ -21,7 +29,7 @@ private: int item_shadow_mask; int shadow_buffer_size; float shadow_esm_multiplier; - bool subtract_mode; + Mode mode; Ref<Texture> texture; Vector2 texture_offset; @@ -51,6 +59,9 @@ public: void set_height( float p_height); float get_height() const; + void set_energy( float p_energy); + float get_energy() const; + void set_texture_scale( float p_scale); float get_texture_scale() const; @@ -72,8 +83,8 @@ public: void set_item_shadow_mask( int p_mask); int get_item_shadow_mask() const; - void set_subtract_mode( bool p_enable ); - bool get_subtract_mode() const; + void set_mode( Mode p_mode ); + Mode get_mode() const; void set_shadow_enabled( bool p_enabled); bool is_shadow_enabled() const; @@ -90,5 +101,6 @@ public: ~Light2D(); }; +VARIANT_ENUM_CAST(Light2D::Mode); #endif // LIGHT_2D_H diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 22dd0f01d0..5457182ea7 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -1198,7 +1198,7 @@ void KinematicBody2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("move","rel_vec"),&KinematicBody2D::move); ObjectTypeDB::bind_method(_MD("move_to","position"),&KinematicBody2D::move_to); - ObjectTypeDB::bind_method(_MD("can_move_to","position"),&KinematicBody2D::can_move_to); + ObjectTypeDB::bind_method(_MD("can_move_to","position","discrete"),&KinematicBody2D::can_move_to,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("is_colliding"),&KinematicBody2D::is_colliding); diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index cd3c788b65..abaaf3262a 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -65,8 +65,13 @@ void VisibilityNotifier2D::_exit_viewport(Viewport* p_viewport){ void VisibilityNotifier2D::set_rect(const Rect2& p_rect){ rect=p_rect; - if (is_inside_tree()) + if (is_inside_tree()) { get_world_2d()->_update_notifier(this,get_global_transform().xform(rect)); + if (get_tree()->is_editor_hint()) { + update(); + item_rect_changed(); + } + } _change_notify("rect"); } diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp index ce002fb44b..6612d6bf12 100644 --- a/scene/3d/navigation.cpp +++ b/scene/3d/navigation.cpp @@ -490,10 +490,10 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3& p_start, const Vector } -Vector3 Navigation::get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to) { +Vector3 Navigation::get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to,const bool& p_use_collision) { - bool use_collision=false; + bool use_collision=p_use_collision; Vector3 closest_point; float closest_point_d=1e20; NavMesh *closest_navmesh=NULL; @@ -633,7 +633,7 @@ void Navigation::_bind_methods() { ObjectTypeDB::bind_method(_MD("navmesh_remove","id"),&Navigation::navmesh_remove); ObjectTypeDB::bind_method(_MD("get_simple_path","start","end","optimize"),&Navigation::get_simple_path,DEFVAL(true)); - ObjectTypeDB::bind_method(_MD("get_closest_point_to_segment","start","end"),&Navigation::get_closest_point_to_segment); + ObjectTypeDB::bind_method(_MD("get_closest_point_to_segment","start","end","use_collision"),&Navigation::get_closest_point_to_segment,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("get_closest_point","to_point"),&Navigation::get_closest_point); ObjectTypeDB::bind_method(_MD("get_closest_point_normal","to_point"),&Navigation::get_closest_point_normal); diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h index 69d48531a7..19977c3110 100644 --- a/scene/3d/navigation.h +++ b/scene/3d/navigation.h @@ -135,7 +135,7 @@ public: void navmesh_remove(int p_id); Vector<Vector3> get_simple_path(const Vector3& p_start, const Vector3& p_end,bool p_optimize=true); - Vector3 get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to); + Vector3 get_closest_point_to_segment(const Vector3& p_from,const Vector3& p_to,const bool& p_use_collision=false); Vector3 get_closest_point(const Vector3& p_point); Vector3 get_closest_point_normal(const Vector3& p_point); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 86f442fd8c..c539dc3284 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2869,7 +2869,7 @@ void Control::_bind_methods() { BIND_CONSTANT( SIZE_EXPAND_FILL ); ADD_SIGNAL( MethodInfo("resized") ); - ADD_SIGNAL( MethodInfo("input_event") ); + ADD_SIGNAL( MethodInfo("input_event",PropertyInfo(Variant::INPUT_EVENT,"ev")) ); ADD_SIGNAL( MethodInfo("mouse_enter") ); ADD_SIGNAL( MethodInfo("mouse_exit") ); ADD_SIGNAL( MethodInfo("focus_enter") ); diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp index ed3e419359..8e2dc93288 100644 --- a/scene/main/scene_main_loop.cpp +++ b/scene/main/scene_main_loop.cpp @@ -850,6 +850,7 @@ void SceneTree::queue_delete(Object *p_object) { _THREAD_SAFE_METHOD_ ERR_FAIL_NULL(p_object); + p_object->_is_queued_for_deletion = true; delete_queue.push_back(p_object->get_instance_ID()); } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index ee400ae6d5..f0c71da153 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -406,7 +406,7 @@ void Viewport::_notification(int p_what) { int rc = ss2d->intersect_point(point,res,64,Set<RID>(),0xFFFFFFFF,0xFFFFFFFF); for(int i=0;i<rc;i++) { - if (res[i].collider) { + if (res[i].collider_id && res[i].collider) { CollisionObject2D *co=res[i].collider->cast_to<CollisionObject2D>(); if (co) { diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index b0d9ceee0e..be54d649e2 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -1351,15 +1351,24 @@ const ShaderGraph::InOutParamInfo ShaderGraph::inout_param_info[]={ {MODE_CANVAS_ITEM,SHADER_TYPE_FRAGMENT,"Normal","NORMAL","",SLOT_TYPE_VEC,SLOT_OUT}, //canvas item light in {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Color","COLOR.rgb","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Alpha","COLOR.a","",SLOT_TYPE_SCALAR,SLOT_IN}, {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Normal","NORMAL","",SLOT_TYPE_VEC,SLOT_IN}, - {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightDist","LIGHT_DISTANCE","",SLOT_TYPE_SCALAR,SLOT_IN}, - {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightDir","vec3(LIGHT_DIR,0)","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"UV","vec3(UV,0)","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightColor","LIGHT_COLOR.rgb","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightAlpha","LIGHT_COLOR.a","",SLOT_TYPE_SCALAR,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightHeight","LIGHT_HEIGHT","",SLOT_TYPE_SCALAR,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"TexPixelSize","vec3(TEXTURE_PIXEL_SIZE,0)","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Var1","VAR1.rgb","",SLOT_TYPE_VEC,SLOT_IN}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Var2","VAR2.rgb","",SLOT_TYPE_VEC,SLOT_IN}, {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"PointCoord","POINT_COORD","",SLOT_TYPE_VEC,SLOT_IN}, //canvas item light out - {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"Light","LIGHT","",SLOT_TYPE_VEC,SLOT_OUT}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightColor","LIGHT.rgb","",SLOT_TYPE_VEC,SLOT_OUT}, + {MODE_CANVAS_ITEM,SHADER_TYPE_LIGHT,"LightAlpha","LIGHT.a","",SLOT_TYPE_SCALAR,SLOT_OUT}, //end {MODE_MATERIAL,SHADER_TYPE_FRAGMENT,NULL,NULL,NULL,SLOT_TYPE_SCALAR,SLOT_OUT}, + + }; void ShaderGraph::get_input_output_node_slot_info(Mode p_mode, ShaderType p_type, List<SlotInfo> *r_slots) { diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index d4159f0946..76cb5929cf 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -42,6 +42,7 @@ SceneStringNames::SceneStringNames() { input_event=StaticCString::create("input_event"); shader_shader=StaticCString::create("shader/shader"); shader_unshaded=StaticCString::create("shader/unshaded"); + shading_mode=StaticCString::create("shader/shading_mode"); enter_tree=StaticCString::create("enter_tree"); exit_tree=StaticCString::create("exit_tree"); item_rect_changed=StaticCString::create("item_rect_changed"); diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index aa29ef57dc..a69e8ba0b5 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -57,6 +57,7 @@ public: StringName item_rect_changed; StringName shader_shader; StringName shader_unshaded; + StringName shading_mode; StringName enter_tree; StringName exit_tree; StringName size_flags_changed; diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index ebc210fe3d..62563a0771 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -577,6 +577,7 @@ public: Color color; Matrix32 xform; float height; + float energy; float scale; int z_min; int z_max; @@ -584,7 +585,7 @@ public: int layer_max; int item_mask; int item_shadow_mask; - bool subtract; + VS::CanvasLightMode mode; RID texture; Vector2 texture_offset; RID canvas; @@ -616,8 +617,9 @@ public: layer_max=0; item_mask=1; scale=1.0; + energy=1.0; item_shadow_mask=-1; - subtract=false; + mode=VS::CANVAS_LIGHT_MODE_ADD; texture_cache=NULL; next_ptr=NULL; filter_next_ptr=NULL; @@ -635,9 +637,9 @@ public: Map<StringName,Variant> shader_param; uint32_t shader_version; Set<CanvasItem*> owners; - bool unshaded; + VS::CanvasItemShadingMode shading_mode; - CanvasItemMaterial() {unshaded=false; shader_version=0; } + CanvasItemMaterial() {shading_mode=VS::CANVAS_ITEM_SHADING_NORMAL; shader_version=0; } }; struct CanvasItem { diff --git a/servers/visual/rasterizer_dummy.cpp b/servers/visual/rasterizer_dummy.cpp index 7fb8eb02fc..45b29f5484 100644 --- a/servers/visual/rasterizer_dummy.cpp +++ b/servers/visual/rasterizer_dummy.cpp @@ -1545,9 +1545,36 @@ void RasterizerDummy::end_frame() { } +RID RasterizerDummy::canvas_light_occluder_create() { + return RID(); +} + +void RasterizerDummy::canvas_light_occluder_set_polylines(RID p_occluder, const DVector<Vector2>& p_lines) { + + +} + +RID RasterizerDummy::canvas_light_shadow_buffer_create(int p_width) { + + return RID(); +} + +void RasterizerDummy::canvas_light_shadow_buffer_update(RID p_buffer, const Matrix32& p_light_xform, int p_light_mask,float p_near, float p_far, CanvasLightOccluderInstance* p_occluders, CameraMatrix *p_xform_cache) { + + +} + +void RasterizerDummy::canvas_debug_viewport_shadows(CanvasLight* p_lights_with_shadow) { + + +} + /* CANVAS API */ +void RasterizerDummy::begin_canvas_bg() { + +} void RasterizerDummy::canvas_begin() { @@ -1761,6 +1788,11 @@ bool RasterizerDummy::is_environment(const RID& p_rid) const { return environment_owner.owns(p_rid); } +bool RasterizerDummy::is_canvas_light_occluder(const RID& p_rid) const { + + return false; +} + bool RasterizerDummy::is_shader(const RID& p_rid) const { return false; diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h index baa48951d6..99c76a1917 100644 --- a/servers/visual/rasterizer_dummy.h +++ b/servers/visual/rasterizer_dummy.h @@ -696,6 +696,7 @@ public: /* CANVAS API */ + virtual void begin_canvas_bg(); virtual void canvas_begin(); virtual void canvas_disable_blending(); virtual void canvas_set_opacity(float p_opacity); @@ -712,6 +713,14 @@ public: virtual void canvas_render_items(CanvasItem *p_item_list,int p_z,const Color& p_modulate,CanvasLight *p_light); + virtual RID canvas_light_occluder_create(); + virtual void canvas_light_occluder_set_polylines(RID p_occluder, const DVector<Vector2>& p_lines); + + virtual RID canvas_light_shadow_buffer_create(int p_width); + virtual void canvas_light_shadow_buffer_update(RID p_buffer, const Matrix32& p_light_xform, int p_light_mask,float p_near, float p_far, CanvasLightOccluderInstance* p_occluders, CameraMatrix *p_xform_cache); + + virtual void canvas_debug_viewport_shadows(CanvasLight* p_lights_with_shadow); + /* ENVIRONMENT */ virtual RID environment_create(); @@ -747,6 +756,7 @@ public: virtual bool is_particles_instance(const RID& p_rid) const; virtual bool is_skeleton(const RID& p_rid) const; virtual bool is_environment(const RID& p_rid) const; + virtual bool is_canvas_light_occluder(const RID& p_rid) const; virtual bool is_shader(const RID& p_rid) const; diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index af65a7a639..4ad8aa6c71 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1171,7 +1171,9 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::ci_light_builtins_defs[]={ { "LIGHT_VEC", TYPE_VEC2}, { "LIGHT_HEIGHT", TYPE_FLOAT}, { "LIGHT_COLOR", TYPE_VEC4}, + { "LIGHT_UV", TYPE_VEC2}, { "LIGHT", TYPE_VEC4}, + { "SHADOW", TYPE_VEC4}, { "POINT_COORD", TYPE_VEC2}, // { "SCREEN_POS", TYPE_VEC2}, // { "SCREEN_TEXEL_SIZE", TYPE_VEC2}, diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 83bfbbc6c3..7a9db4ba11 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -3977,6 +3977,15 @@ void VisualServerRaster::canvas_light_set_height(RID p_light, float p_height){ clight->height=p_height; } + +void VisualServerRaster::canvas_light_set_energy(RID p_light, float p_energy){ + + Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); + ERR_FAIL_COND(!clight); + clight->energy=p_energy; + +} + void VisualServerRaster::canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z){ Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); @@ -4012,12 +4021,12 @@ void VisualServerRaster::canvas_light_set_item_shadow_mask(RID p_light, int p_ma } -void VisualServerRaster::canvas_light_set_subtract_mode(RID p_light, bool p_enable) { +void VisualServerRaster::canvas_light_set_mode(RID p_light, CanvasLightMode p_mode) { Rasterizer::CanvasLight *clight = canvas_light_owner.get(p_light); ERR_FAIL_COND(!clight); - clight->subtract=p_enable; + clight->mode=p_mode; } void VisualServerRaster::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled){ @@ -4267,12 +4276,12 @@ Variant VisualServerRaster::canvas_item_material_get_shader_param(RID p_material return material->shader_param[p_param]; } -void VisualServerRaster::canvas_item_material_set_unshaded(RID p_material, bool p_unshaded){ +void VisualServerRaster::canvas_item_material_set_shading_mode(RID p_material, CanvasItemShadingMode p_mode) { VS_CHANGED; Rasterizer::CanvasItemMaterial *material = canvas_item_material_owner.get( p_material ); ERR_FAIL_COND(!material); - material->unshaded=p_unshaded; + material->shading_mode=p_mode; } @@ -7155,7 +7164,7 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ } - //rasterizer->canvas_debug_viewport_shadows(lights_with_shadow); +// rasterizer->canvas_debug_viewport_shadows(lights_with_shadow); } //capture diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 72af793278..a89a685e30 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -1170,12 +1170,13 @@ public: virtual void canvas_light_set_texture_offset(RID p_light, const Vector2& p_offset); virtual void canvas_light_set_color(RID p_light, const Color& p_color); virtual void canvas_light_set_height(RID p_light, float p_height); + virtual void canvas_light_set_energy(RID p_light, float p_energy); virtual void canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z); virtual void canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer); virtual void canvas_light_set_item_mask(RID p_light, int p_mask); virtual void canvas_light_set_item_shadow_mask(RID p_light, int p_mask); - virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable); + virtual void canvas_light_set_mode(RID p_light, CanvasLightMode p_mode); virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled); virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size); virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier); @@ -1204,8 +1205,9 @@ public: virtual RID canvas_item_material_create(); virtual void canvas_item_material_set_shader(RID p_material, RID p_shader); virtual void canvas_item_material_set_shader_param(RID p_material, const StringName& p_param, const Variant& p_value); - virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const; - virtual void canvas_item_material_set_unshaded(RID p_material, bool p_unshaded); + virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const; + virtual void canvas_item_material_set_shading_mode(RID p_material, CanvasItemShadingMode p_mode); + /* CURSOR */ diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index ded4c6fc00..6cd374aa08 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -1160,12 +1160,13 @@ public: FUNC2(canvas_light_set_texture_offset,RID,const Vector2&); FUNC2(canvas_light_set_color,RID,const Color&); FUNC2(canvas_light_set_height,RID,float); + FUNC2(canvas_light_set_energy,RID,float); FUNC3(canvas_light_set_layer_range,RID,int,int); FUNC3(canvas_light_set_z_range,RID,int,int); FUNC2(canvas_light_set_item_mask,RID,int); FUNC2(canvas_light_set_item_shadow_mask,RID,int); - FUNC2(canvas_light_set_subtract_mode,RID,bool); + FUNC2(canvas_light_set_mode,RID,CanvasLightMode); FUNC2(canvas_light_set_shadow_enabled,RID,bool); FUNC2(canvas_light_set_shadow_buffer_size,RID,int); FUNC2(canvas_light_set_shadow_esm_multiplier,RID,float); @@ -1191,8 +1192,8 @@ public: FUNC0R(RID,canvas_item_material_create); FUNC2(canvas_item_material_set_shader,RID,RID); FUNC3(canvas_item_material_set_shader_param,RID,const StringName&,const Variant&); - FUNC2RC(Variant,canvas_item_material_get_shader_param,RID,const StringName&); - FUNC2(canvas_item_material_set_unshaded,RID,bool); + FUNC2RC(Variant,canvas_item_material_get_shader_param,RID,const StringName&); + FUNC2(canvas_item_material_set_shading_mode,RID,CanvasItemShadingMode); /* CURSOR */ FUNC2(cursor_set_rotation,float , int ); // radians diff --git a/servers/visual_server.h b/servers/visual_server.h index b6d354454e..e9425afbab 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -1014,12 +1014,19 @@ public: virtual void canvas_light_set_texture_offset(RID p_light, const Vector2& p_offset)=0; virtual void canvas_light_set_color(RID p_light, const Color& p_color)=0; virtual void canvas_light_set_height(RID p_light, float p_height)=0; + virtual void canvas_light_set_energy(RID p_light, float p_energy)=0; virtual void canvas_light_set_z_range(RID p_light, int p_min_z,int p_max_z)=0; virtual void canvas_light_set_layer_range(RID p_light, int p_min_layer,int p_max_layer)=0; virtual void canvas_light_set_item_mask(RID p_light, int p_mask)=0; virtual void canvas_light_set_item_shadow_mask(RID p_light, int p_mask)=0; - virtual void canvas_light_set_subtract_mode(RID p_light, bool p_enable)=0; + enum CanvasLightMode { + CANVAS_LIGHT_MODE_ADD, + CANVAS_LIGHT_MODE_SUB, + CANVAS_LIGHT_MODE_MIX, + }; + + virtual void canvas_light_set_mode(RID p_light, CanvasLightMode p_mode)=0; virtual void canvas_light_set_shadow_enabled(RID p_light, bool p_enabled)=0; virtual void canvas_light_set_shadow_buffer_size(RID p_light, int p_size)=0; virtual void canvas_light_set_shadow_esm_multiplier(RID p_light, float p_multiplier)=0; @@ -1049,7 +1056,15 @@ public: virtual void canvas_item_material_set_shader(RID p_material, RID p_shader)=0; virtual void canvas_item_material_set_shader_param(RID p_material, const StringName& p_param, const Variant& p_value)=0; virtual Variant canvas_item_material_get_shader_param(RID p_material, const StringName& p_param) const=0; - virtual void canvas_item_material_set_unshaded(RID p_material, bool p_unshaded)=0; + + + enum CanvasItemShadingMode { + CANVAS_ITEM_SHADING_NORMAL, + CANVAS_ITEM_SHADING_UNSHADED, + CANVAS_ITEM_SHADING_ONLY_LIGHT, + }; + + virtual void canvas_item_material_set_shading_mode(RID p_material, CanvasItemShadingMode p_mode)=0; /* CURSOR */ virtual void cursor_set_rotation(float p_rotation, int p_cursor = 0)=0; // radians diff --git a/tools/editor/editor_help.cpp b/tools/editor/editor_help.cpp index 2283a2df14..7deb136470 100644 --- a/tools/editor/editor_help.cpp +++ b/tools/editor/editor_help.cpp @@ -1390,7 +1390,9 @@ EditorHelp::EditorHelp(EditorNode *p_editor) { { PanelContainer *pc = memnew( PanelContainer ); - pc->add_style_override("panel",get_stylebox("normal","TextEdit")); + Ref<StyleBoxFlat> style( memnew( StyleBoxFlat ) ); + style->set_bg_color( EditorSettings::get_singleton()->get("text_editor/background_color") ); + pc->add_style_override("panel", style); //get_stylebox("normal","TextEdit")); h_split->add_child(pc); class_desc = memnew( RichTextLabel ); pc->add_child(class_desc); diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp index a3884f9be4..f8c75e1cf5 100644 --- a/tools/editor/plugins/mesh_editor_plugin.cpp +++ b/tools/editor/plugins/mesh_editor_plugin.cpp @@ -33,7 +33,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { Ref<Mesh> mesh = node->get_mesh(); if (mesh.is_null()) { err_dialog->set_text("Mesh is empty!"); - err_dialog->popup_centered(Size2(100,50)); + err_dialog->popup_centered(Size2(100,80)); return; } @@ -240,6 +240,9 @@ MeshInstanceEditor::MeshInstanceEditor() { add_child(outline_dialog); outline_dialog->connect("confirmed",this,"_create_outline_mesh"); + err_dialog = memnew( AcceptDialog ); + add_child(err_dialog); + } diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp index 508e8b4cba..e829c06e6f 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.cpp +++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp @@ -376,7 +376,7 @@ void GraphCurveMapEdit::_input_event(const InputEvent& p_event) { update(); } - if (p_event.type==InputEvent::MOUSE_MOTION && grabbing) { + if (p_event.type==InputEvent::MOUSE_MOTION && grabbing && grabbed != -1) { Point2 p = Vector2(p_event.mouse_button.x,p_event.mouse_button.y)/get_size(); p.y=1.0-p.y; diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp index e04d9dfddb..9a9e8ee611 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/tools/editor/plugins/sprite_frames_editor_plugin.cpp @@ -229,6 +229,33 @@ void SpriteFramesEditor::_empty_pressed() { } +void SpriteFramesEditor::_empty2_pressed() { + + + int from=-1; + + if (tree->get_selected()) { + + from = tree->get_selected()->get_metadata(0); + sel=from; + + } else { + from=frames->get_frame_count(); + } + + + + Ref<Texture> r; + + undo_redo->create_action("Add Empty"); + undo_redo->add_do_method(frames,"add_frame",r,from+1); + undo_redo->add_undo_method(frames,"remove_frame",from+1); + undo_redo->add_do_method(this,"_update_library"); + undo_redo->add_undo_method(this,"_update_library"); + undo_redo->commit_action(); + +} + void SpriteFramesEditor::_up_pressed() { if (!tree->get_selected()) @@ -322,6 +349,8 @@ void SpriteFramesEditor::_update_library() { ti->set_text(0,"Frame "+itos(i)); ti->set_icon(0,frames->get_frame(i)); } + if (frames->get_frame(i).is_valid()) + ti->set_tooltip(0,frames->get_frame(i)->get_path()); ti->set_metadata(0,i); ti->set_icon_max_width(0,96); if (sel==i) @@ -355,6 +384,7 @@ void SpriteFramesEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_input_event"),&SpriteFramesEditor::_input_event); ObjectTypeDB::bind_method(_MD("_load_pressed"),&SpriteFramesEditor::_load_pressed); ObjectTypeDB::bind_method(_MD("_empty_pressed"),&SpriteFramesEditor::_empty_pressed); + ObjectTypeDB::bind_method(_MD("_empty2_pressed"),&SpriteFramesEditor::_empty2_pressed); ObjectTypeDB::bind_method(_MD("_item_edited"),&SpriteFramesEditor::_item_edited); ObjectTypeDB::bind_method(_MD("_delete_pressed"),&SpriteFramesEditor::_delete_pressed); ObjectTypeDB::bind_method(_MD("_paste_pressed"),&SpriteFramesEditor::_paste_pressed); @@ -387,9 +417,13 @@ SpriteFramesEditor::SpriteFramesEditor() { hbc->add_child(paste); empty = memnew( Button ); - empty->set_text("Insert Empty"); + empty->set_text("Insert Empty (Before)"); hbc->add_child(empty); + empty2 = memnew( Button ); + empty2->set_text("Insert Empty (After)"); + hbc->add_child(empty2); + move_up = memnew( Button ); move_up->set_text("Up"); hbc->add_child(move_up); @@ -422,6 +456,7 @@ SpriteFramesEditor::SpriteFramesEditor() { _delete->connect("pressed", this,"_delete_pressed"); paste->connect("pressed", this,"_paste_pressed"); empty->connect("pressed", this,"_empty_pressed"); + empty2->connect("pressed", this,"_empty2_pressed"); move_up->connect("pressed", this,"_up_pressed"); move_down->connect("pressed", this,"_down_pressed"); file->connect("files_selected", this,"_file_load_request"); diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.h b/tools/editor/plugins/sprite_frames_editor_plugin.h index 99c6ad486e..b0f2201b9e 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.h +++ b/tools/editor/plugins/sprite_frames_editor_plugin.h @@ -46,6 +46,7 @@ class SpriteFramesEditor : public PanelContainer { Button *_delete; Button *paste; Button *empty; + Button *empty2; Button *move_up; Button *move_down; Tree *tree; @@ -65,6 +66,7 @@ class SpriteFramesEditor : public PanelContainer { void _file_load_request(const DVector<String>& p_path); void _paste_pressed(); void _empty_pressed(); + void _empty2_pressed(); void _delete_pressed(); void _delete_confirm_pressed(); void _up_pressed(); diff --git a/tools/editor/pvrtc_compress.cpp b/tools/editor/pvrtc_compress.cpp index 9511d6a26d..777a05f272 100644 --- a/tools/editor/pvrtc_compress.cpp +++ b/tools/editor/pvrtc_compress.cpp @@ -32,11 +32,34 @@ #include "io/resource_saver.h" #include "io/resource_loader.h" #include "os/os.h" - +#include "os/file_access.h" +static void (*_base_image_compress_pvrtc2_func)(Image *)=NULL; +static void (*_base_image_compress_pvrtc4_func)(Image *)=NULL; static void _compress_image(Image::CompressMode p_mode,Image *p_image) { String ttpath = EditorSettings::get_singleton()->get("PVRTC/texture_tool"); + + if (ttpath.strip_edges()=="" || !FileAccess::exists(ttpath)) { + switch(p_mode) { + + case Image::COMPRESS_PVRTC2: + if (_base_image_compress_pvrtc2_func) + _base_image_compress_pvrtc2_func(p_image); + else if (_base_image_compress_pvrtc4_func) + _base_image_compress_pvrtc4_func(p_image); + + break; + case Image::COMPRESS_PVRTC4: + if (_base_image_compress_pvrtc4_func) + _base_image_compress_pvrtc4_func(p_image); + + break; + default: ERR_FAIL(); + + } + return; + } String spath = EditorSettings::get_singleton()->get_settings_path(); @@ -100,6 +123,9 @@ static void _compress_etc(Image *p_image) { void _pvrtc_register_compressors() { + _base_image_compress_pvrtc2_func=Image::_image_compress_pvrtc2_func; + _base_image_compress_pvrtc4_func=Image::_image_compress_pvrtc4_func; + Image::_image_compress_pvrtc2_func=_compress_pvrtc2; Image::_image_compress_pvrtc4_func=_compress_pvrtc4; //Image::_image_compress_etc_func=_compress_etc; //use the built in one for ETC diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 2012d96664..84b34cf130 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -1059,14 +1059,15 @@ void SceneTreeDock::_create() { if (edited_scene) { - + // If root exists in edited scene parent = scene_tree->get_selected(); - ERR_FAIL_COND(!parent); - } else { + if( !parent ) + parent = edited_scene; + } else { + // If no root exist in edited scene parent = scene_root; ERR_FAIL_COND(!parent); - } Object *c = create_dialog->instance_selected(); diff --git a/tools/export/blender25/io_scene_dae/export_dae.py b/tools/export/blender25/io_scene_dae/export_dae.py index 5e5febfb1f..020ab6ca08 100644 --- a/tools/export/blender25/io_scene_dae/export_dae.py +++ b/tools/export/blender25/io_scene_dae/export_dae.py @@ -208,13 +208,16 @@ class DaeExporter: imgid = self.new_id("image") + + print("FOR: "+imgpath) - if (not os.path.isfile(imgpath)): - if imgpath.endswith((".bmp",".rgb",".png",".jpeg",".jpg",".jp2",".tga",".cin",".dpx",".exr",".hdr",".tif")): - imgpath="images/"+os.path.basename(imgpath) - else: - imgpath="images/"+image.name+".png" - +# if (not os.path.isfile(imgpath)): +# print("NOT FILE?") +# if imgpath.endswith((".bmp",".rgb",".png",".jpeg",".jpg",".jp2",".tga",".cin",".dpx",".exr",".hdr",".tif")): +# imgpath="images/"+os.path.basename(imgpath) +# else: +# imgpath="images/"+image.name+".png" + self.writel(S_IMGS,1,'<image id="'+imgid+'" name="'+image.name+'">') self.writel(S_IMGS,2,'<init_from>'+imgpath+'</init_from>"/>') self.writel(S_IMGS,1,'</image>') @@ -529,8 +532,8 @@ class DaeExporter: if (not (f.material_index in surface_indices)): surface_indices[f.material_index]=[] - print("Type: "+str(type(f.material_index))) - print("IDX: "+str(f.material_index)+"/"+str(len(mesh.materials))) + #print("Type: "+str(type(f.material_index))) + #print("IDX: "+str(f.material_index)+"/"+str(len(mesh.materials))) try: #Bizarre blender behavior i don't understand, so catching exception @@ -914,14 +917,14 @@ class DaeExporter: if (node.data.shape_keys!=None): sk = node.data.shape_keys if (sk.animation_data): - print("HAS ANIM") - print("DRIVERS: "+str(len(sk.animation_data.drivers))) + #print("HAS ANIM") + #print("DRIVERS: "+str(len(sk.animation_data.drivers))) for d in sk.animation_data.drivers: if (d.driver): for v in d.driver.variables: for t in v.targets: if (t.id!=None and t.id.name in self.scene.objects): - print("LINKING "+str(node)+" WITH "+str(t.id.name)) + #print("LINKING "+str(node)+" WITH "+str(t.id.name)) self.armature_for_morph[node]=self.scene.objects[t.id.name] @@ -1234,7 +1237,7 @@ class DaeExporter: il+=1 self.writel(S_NODES,il,'<matrix sid="transform">'+strmtx(node.matrix_local)+'</matrix>') - print("NODE TYPE: "+node.type+" NAME: "+node.name) + #print("NODE TYPE: "+node.type+" NAME: "+node.name) if (node.type=="MESH"): self.export_mesh_node(node,il) elif (node.type=="CURVE"): @@ -1258,7 +1261,7 @@ class DaeExporter: return False if (self.config["use_active_layers"]): valid=False - print("NAME: "+node.name) + #print("NAME: "+node.name) for i in range(20): if (node.layers[i] and self.scene.layers[i]): valid=True @@ -1408,7 +1411,7 @@ class DaeExporter: # Change frames first, export objects last # This improves performance enormously - print("anim from: "+str(start)+" to "+str(end)+" allowed: "+str(allowed)) + #print("anim from: "+str(start)+" to "+str(end)+" allowed: "+str(allowed)) for t in range(start,end+1): self.scene.frame_set(t) key = t * frame_len - frame_sub @@ -1462,7 +1465,7 @@ class DaeExporter: bone_name=self.skeleton_info[node]["bone_ids"][bone] if (not (bone_name in xform_cache)): - print("has bone: "+bone_name) + #print("has bone: "+bone_name) xform_cache[bone_name]=[] posebone = node.pose.bones[bone.name] @@ -1548,15 +1551,15 @@ class DaeExporter: bone.matrix_basis = Matrix() - print("allowed skeletons "+str(allowed_skeletons)) + #print("allowed skeletons "+str(allowed_skeletons)) - print(str(x)) + #print(str(x)) tcn = self.export_animation(int(x.frame_range[0]),int(x.frame_range[1]+0.5),allowed_skeletons) framelen=(1.0/self.scene.render.fps) start = x.frame_range[0]*framelen end = x.frame_range[1]*framelen - print("Export anim: "+x.name) + #print("Export anim: "+x.name) self.writel(S_ANIM_CLIPS,1,'<animation_clip name="'+x.name+'" start="'+str(start)+'" end="'+str(end)+'">') for z in tcn: self.writel(S_ANIM_CLIPS,2,'<instance_animation url="#'+z+'"/>') diff --git a/version.py b/version.py index 86601a22f2..46490c48f4 100644 --- a/version.py +++ b/version.py @@ -1,7 +1,7 @@ short_name="godot" name="Godot Engine" major=1 -minor=0 -status="stable" +minor=1 +status="beta1" |