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-rw-r--r--doc/classes/Bone2D.xml13
-rw-r--r--editor/renames_map_3_to_4.cpp4
-rw-r--r--scene/2d/skeleton_2d.cpp13
-rw-r--r--scene/2d/skeleton_2d.h3
4 files changed, 4 insertions, 29 deletions
diff --git a/doc/classes/Bone2D.xml b/doc/classes/Bone2D.xml
index 81999cebab..c421fe1543 100644
--- a/doc/classes/Bone2D.xml
+++ b/doc/classes/Bone2D.xml
@@ -31,12 +31,6 @@
[b]Note:[/b] This is different from the [code]Bone2D[/code]'s rotation. The bone angle is the rotation of the bone shown by the [code]Bone2D[/code] gizmo, and because [code]Bone2D[/code] bones are based on positions, this can vary from the actual rotation of the [code]Bone2D[/code] node.
</description>
</method>
- <method name="get_default_length" qualifiers="const">
- <return type="float" />
- <description>
- Deprecated. Please use [method get_length] instead.
- </description>
- </method>
<method name="get_index_in_skeleton" qualifiers="const">
<return type="int" />
<description>
@@ -70,13 +64,6 @@
[b]Note:[/b] This is different from the [code]Bone2D[/code]'s rotation. The bone angle is the rotation of the bone shown by the [code]Bone2D[/code] gizmo, and because [code]Bone2D[/code] bones are based on positions, this can vary from the actual rotation of the [code]Bone2D[/code] node.
</description>
</method>
- <method name="set_default_length">
- <return type="void" />
- <param index="0" name="default_length" type="float" />
- <description>
- Deprecated. Please use [method set_length] instead.
- </description>
- </method>
<method name="set_length">
<return type="void" />
<param index="0" name="length" type="float" />
diff --git a/editor/renames_map_3_to_4.cpp b/editor/renames_map_3_to_4.cpp
index 4df6092558..277df4e66c 100644
--- a/editor/renames_map_3_to_4.cpp
+++ b/editor/renames_map_3_to_4.cpp
@@ -291,6 +291,7 @@ const char *RenamesMap3To4::gdscript_function_renames[][2] = {
{ "get_cull_mask_bit", "get_cull_mask_value" }, // Camera3D
{ "get_cursor_position", "get_caret_column" }, // LineEdit
{ "get_d", "get_distance" }, // LineShape2D
+ { "get_default_length", "get_length" }, // Bone2D
{ "get_depth_bias_enable", "get_depth_bias_enabled" }, // RDPipelineRasterizationState
{ "get_device", "get_output_device" }, // AudioServer
{ "get_device_list", "get_output_device_list" }, // AudioServer
@@ -490,6 +491,7 @@ const char *RenamesMap3To4::gdscript_function_renames[][2] = {
{ "set_cull_mask_bit", "set_cull_mask_value" }, // Camera3D
{ "set_cursor_position", "set_caret_column" }, // LineEdit
{ "set_d", "set_distance" }, // WorldMarginShape2D
+ { "set_default_length", "set_length" }, // Bone2D
{ "set_depth_bias_enable", "set_depth_bias_enabled" }, // RDPipelineRasterizationState
{ "set_device", "set_output_device" }, // AudioServer
{ "set_doubleclick", "set_double_click" }, // InputEventMouseButton
@@ -749,6 +751,7 @@ const char *RenamesMap3To4::csharp_function_renames[][2] = {
{ "GetCullMaskBit", "GetCullMaskValue" }, // Camera3D
{ "GetCursorPosition", "GetCaretColumn" }, // LineEdit
{ "GetD", "GetDistance" }, // LineShape2D
+ { "GetDefaultLength", "GetLength" }, // Bone2D
{ "GetDepthBiasEnable", "GetDepthBiasEnabled" }, // RDPipelineRasterizationState
{ "GetDevice", "GetOutputDevice" }, // AudioServer
{ "GetDeviceList", "GetOutputDeviceList" }, // AudioServer
@@ -938,6 +941,7 @@ const char *RenamesMap3To4::csharp_function_renames[][2] = {
{ "SetCullMaskBit", "SetCullMaskValue" }, // Camera3D
{ "SetCursorPosition", "SetCaretColumn" }, // LineEdit
{ "SetD", "SetDistance" }, // WorldMarginShape2D
+ { "SetDefaultLength", "SetLength" }, // Bone2D
{ "SetDepthBiasEnable", "SetDepthBiasEnabled" }, // RDPipelineRasterizationState
{ "SetDevice", "SetOutputDevice" }, // AudioServer
{ "SetDoubleclick", "SetDoubleClick" }, // InputEventMouseButton
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index 96711bbe72..4fdc7b3584 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -378,9 +378,6 @@ void Bone2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_skeleton_rest"), &Bone2D::get_skeleton_rest);
ClassDB::bind_method(D_METHOD("get_index_in_skeleton"), &Bone2D::get_index_in_skeleton);
- ClassDB::bind_method(D_METHOD("set_default_length", "default_length"), &Bone2D::set_default_length);
- ClassDB::bind_method(D_METHOD("get_default_length"), &Bone2D::get_default_length);
-
ClassDB::bind_method(D_METHOD("set_autocalculate_length_and_angle", "auto_calculate"), &Bone2D::set_autocalculate_length_and_angle);
ClassDB::bind_method(D_METHOD("get_autocalculate_length_and_angle"), &Bone2D::get_autocalculate_length_and_angle);
ClassDB::bind_method(D_METHOD("set_length", "length"), &Bone2D::set_length);
@@ -416,16 +413,6 @@ void Bone2D::apply_rest() {
set_transform(rest);
}
-void Bone2D::set_default_length(real_t p_length) {
- WARN_DEPRECATED_MSG("set_default_length is deprecated. Please use set_length instead!");
- set_length(p_length);
-}
-
-real_t Bone2D::get_default_length() const {
- WARN_DEPRECATED_MSG("get_default_length is deprecated. Please use get_length instead!");
- return get_length();
-}
-
int Bone2D::get_index_in_skeleton() const {
ERR_FAIL_COND_V(!skeleton, -1);
skeleton->_update_bone_setup();
diff --git a/scene/2d/skeleton_2d.h b/scene/2d/skeleton_2d.h
index 149ab64306..6a36a31552 100644
--- a/scene/2d/skeleton_2d.h
+++ b/scene/2d/skeleton_2d.h
@@ -80,9 +80,6 @@ public:
PackedStringArray get_configuration_warnings() const override;
- void set_default_length(real_t p_length);
- real_t get_default_length() const;
-
void set_autocalculate_length_and_angle(bool p_autocalculate);
bool get_autocalculate_length_and_angle() const;
void set_length(real_t p_length);