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-rw-r--r--core/math/geometry_3d.cpp2
-rw-r--r--core/variant/variant.cpp40
-rw-r--r--core/variant/variant.h1
-rw-r--r--core/variant/variant_utility.cpp7
-rw-r--r--doc/classes/@GlobalScope.xml25
-rw-r--r--doc/classes/Control.xml1
-rw-r--r--doc/classes/Dictionary.xml2
-rw-r--r--doc/classes/DisplayServer.xml1
-rw-r--r--doc/classes/Input.xml1
-rw-r--r--doc/classes/MultiplayerAPI.xml4
-rw-r--r--doc/classes/Node.xml2
-rw-r--r--doc/classes/Viewport.xml1
-rw-r--r--drivers/gles3/shader_gles3.cpp2
-rw-r--r--drivers/gles3/shaders/scene.glsl10
-rw-r--r--drivers/gles3/storage/material_storage.cpp6
-rw-r--r--editor/connections_dialog.cpp31
-rw-r--r--editor/connections_dialog.h2
-rw-r--r--editor/editor_zoom_widget.cpp20
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp7
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp13
-rw-r--r--editor/plugins/script_text_editor.cpp6
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp9
-rw-r--r--editor/plugins/tiles/tile_map_editor.h3
-rw-r--r--editor/project_converter_3_to_4.cpp40
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml2
-rw-r--r--modules/gdscript/gdscript.cpp100
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp75
-rw-r--r--modules/gdscript/gdscript_analyzer.h2
-rw-r--r--modules/gdscript/gdscript_editor.cpp3
-rw-r--r--modules/gdscript/gdscript_parser.cpp67
-rw-r--r--modules/gdscript/gdscript_parser.h2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.gd6
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.gd10
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.out1
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/warning_ignore_annotation.gd6
-rw-r--r--modules/gdscript/tests/scripts/parser/features/arrays_dictionaries_nested_const.gd2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/export_variable.gd2
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/await_on_void.gd2
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/does_not_override_temp_values.gd4
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/gdscript.gd4
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/standalone-calls-do-not-write-to-nil.gd10
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/use_conversion_assign_with_variant_value.gd2
-rw-r--r--modules/webxr/doc_classes/WebXRInterface.xml2
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt4
-rw-r--r--scene/gui/base_button.cpp6
-rw-r--r--scene/gui/button.cpp6
-rw-r--r--servers/display_server.cpp1
-rw-r--r--servers/rendering/renderer_rd/environment/sky.cpp5
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp3
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp1
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp10
-rw-r--r--servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl8
-rw-r--r--servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl7
-rw-r--r--servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl12
-rw-r--r--servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl7
-rw-r--r--servers/rendering/renderer_rd/storage_rd/light_storage.cpp1
-rw-r--r--servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp10
-rw-r--r--servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h4
-rw-r--r--servers/rendering/shader_compiler.cpp45
-rw-r--r--servers/rendering/shader_compiler.h1
-rw-r--r--servers/rendering/shader_language.cpp20
-rw-r--r--tests/core/variant/test_variant.h190
65 files changed, 617 insertions, 268 deletions
diff --git a/core/math/geometry_3d.cpp b/core/math/geometry_3d.cpp
index 4786110054..590483bf20 100644
--- a/core/math/geometry_3d.cpp
+++ b/core/math/geometry_3d.cpp
@@ -151,7 +151,7 @@ void Geometry3D::MeshData::optimize_vertices() {
}
}
- for (MeshData::Edge edge : edges) {
+ for (MeshData::Edge &edge : edges) {
int a = edge.vertex_a;
int b = edge.vertex_b;
diff --git a/core/variant/variant.cpp b/core/variant/variant.cpp
index ca42738b05..672b030806 100644
--- a/core/variant/variant.cpp
+++ b/core/variant/variant.cpp
@@ -3492,6 +3492,46 @@ bool Variant::hash_compare(const Variant &p_variant, int recursion_count) const
}
}
+bool Variant::identity_compare(const Variant &p_variant) const {
+ if (type != p_variant.type) {
+ return false;
+ }
+
+ switch (type) {
+ case OBJECT: {
+ return _get_obj().obj == p_variant._get_obj().obj;
+ } break;
+
+ case DICTIONARY: {
+ const Dictionary &l = *(reinterpret_cast<const Dictionary *>(_data._mem));
+ const Dictionary &r = *(reinterpret_cast<const Dictionary *>(p_variant._data._mem));
+ return l.id() == r.id();
+ } break;
+
+ case ARRAY: {
+ const Array &l = *(reinterpret_cast<const Array *>(_data._mem));
+ const Array &r = *(reinterpret_cast<const Array *>(p_variant._data._mem));
+ return l.id() == r.id();
+ } break;
+
+ case PACKED_BYTE_ARRAY:
+ case PACKED_INT32_ARRAY:
+ case PACKED_INT64_ARRAY:
+ case PACKED_FLOAT32_ARRAY:
+ case PACKED_FLOAT64_ARRAY:
+ case PACKED_STRING_ARRAY:
+ case PACKED_VECTOR2_ARRAY:
+ case PACKED_VECTOR3_ARRAY:
+ case PACKED_COLOR_ARRAY: {
+ return _data.packed_array == p_variant._data.packed_array;
+ } break;
+
+ default: {
+ return hash_compare(p_variant);
+ }
+ }
+}
+
bool StringLikeVariantComparator::compare(const Variant &p_lhs, const Variant &p_rhs) {
if (p_lhs.hash_compare(p_rhs)) {
return true;
diff --git a/core/variant/variant.h b/core/variant/variant.h
index b9294de77d..b2f31a6d57 100644
--- a/core/variant/variant.h
+++ b/core/variant/variant.h
@@ -748,6 +748,7 @@ public:
uint32_t recursive_hash(int recursion_count) const;
bool hash_compare(const Variant &p_variant, int recursion_count = 0) const;
+ bool identity_compare(const Variant &p_variant) const;
bool booleanize() const;
String stringify(int recursion_count = 0) const;
String to_json_string() const;
diff --git a/core/variant/variant_utility.cpp b/core/variant/variant_utility.cpp
index fe7150bca9..042ebe368a 100644
--- a/core/variant/variant_utility.cpp
+++ b/core/variant/variant_utility.cpp
@@ -1007,9 +1007,14 @@ struct VariantUtilityFunctions {
static inline uint64_t rid_allocate_id() {
return RID_AllocBase::_gen_id();
}
+
static inline RID rid_from_int64(uint64_t p_base) {
return RID::from_uint64(p_base);
}
+
+ static inline bool is_same(const Variant &p_a, const Variant &p_b) {
+ return p_a.identity_compare(p_b);
+ }
};
#ifdef DEBUG_METHODS_ENABLED
@@ -1601,6 +1606,8 @@ void Variant::_register_variant_utility_functions() {
FUNCBINDR(rid_allocate_id, Vector<String>(), Variant::UTILITY_FUNC_TYPE_GENERAL);
FUNCBINDR(rid_from_int64, sarray("base"), Variant::UTILITY_FUNC_TYPE_GENERAL);
+
+ FUNCBINDR(is_same, sarray("a", "b"), Variant::UTILITY_FUNC_TYPE_GENERAL);
}
void Variant::_unregister_variant_utility_functions() {
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 4fdb7d82c5..ecb6a83c8a 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -525,6 +525,31 @@
Returns [code]true[/code] if [param x] is a NaN ("Not a Number" or invalid) value.
</description>
</method>
+ <method name="is_same">
+ <return type="bool" />
+ <param index="0" name="a" type="Variant" />
+ <param index="1" name="b" type="Variant" />
+ <description>
+ Returns [code]true[/code], for value types, if [param a] and [param b] share the same value. Returns [code]true[/code], for reference types, if the references of [param a] and [param b] are the same.
+ [codeblock]
+ # Vector2 is a value type
+ var vec2_a = Vector2(0, 0)
+ var vec2_b = Vector2(0, 0)
+ var vec2_c = Vector2(1, 1)
+ is_same(vec2_a, vec2_a) # true
+ is_same(vec2_a, vec2_b) # true
+ is_same(vec2_a, vec2_c) # false
+
+ # Array is a reference type
+ var arr_a = []
+ var arr_b = []
+ is_same(arr_a, arr_a) # true
+ is_same(arr_a, arr_b) # false
+ [/codeblock]
+ These are [Variant] value types: [code]null[/code], [bool], [int], [float], [String], [StringName], [Vector2], [Vector2i], [Vector3], [Vector3i], [Vector4], [Vector4i], [Rect2], [Rect2i], [Transform2D], [Transform3D], [Plane], [Quaternion], [AABB], [Basis], [Projection], [Color], [NodePath], [RID], [Callable] and [Signal].
+ These are [Variant] reference types: [Object], [Dictionary], [Array], [PackedByteArray], [PackedInt32Array], [PackedInt64Array], [PackedFloat32Array], [PackedFloat64Array], [PackedStringArray], [PackedVector2Array], [PackedVector3Array] and [PackedColorArray].
+ </description>
+ </method>
<method name="is_zero_approx">
<return type="bool" />
<param index="0" name="x" type="float" />
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index 7082eff97d..6f665ff98a 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -895,6 +895,7 @@
<param index="0" name="position" type="Vector2" />
<description>
Moves the mouse cursor to [param position], relative to [member position] of this [Control].
+ [b]Note:[/b] [method warp_mouse] is only supported on Windows, macOS and Linux. It has no effect on Android, iOS and Web.
</description>
</method>
</methods>
diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml
index 5f99ba82b8..03e5b5d1d8 100644
--- a/doc/classes/Dictionary.xml
+++ b/doc/classes/Dictionary.xml
@@ -42,7 +42,7 @@
You can access a dictionary's value by referencing its corresponding key. In the above example, [code]points_dict["White"][/code] will return [code]50[/code]. You can also write [code]points_dict.White[/code], which is equivalent. However, you'll have to use the bracket syntax if the key you're accessing the dictionary with isn't a fixed string (such as a number or variable).
[codeblocks]
[gdscript]
- @export(String, "White", "Yellow", "Orange") var my_color
+ @export_enum("White", "Yellow", "Orange") var my_color: String
var points_dict = {"White": 50, "Yellow": 75, "Orange": 100}
func _ready():
# We can't use dot syntax here as `my_color` is a variable.
diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml
index b77ec4c517..b0657cab90 100644
--- a/doc/classes/DisplayServer.xml
+++ b/doc/classes/DisplayServer.xml
@@ -1090,6 +1090,7 @@
<param index="0" name="position" type="Vector2i" />
<description>
Sets the mouse cursor position to the given [param position] relative to an origin at the upper left corner of the currently focused game Window Manager window.
+ [b]Note:[/b] [method warp_mouse] is only supported on Windows, macOS and Linux. It has no effect on Android, iOS and Web.
</description>
</method>
<method name="window_can_draw" qualifiers="const">
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 3b0cfb3825..70e629974d 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -375,6 +375,7 @@
<description>
Sets the mouse position to the specified vector, provided in pixels and relative to an origin at the upper left corner of the currently focused Window Manager game window.
Mouse position is clipped to the limits of the screen resolution, or to the limits of the game window if [enum MouseMode] is set to [constant MOUSE_MODE_CONFINED] or [constant MOUSE_MODE_CONFINED_HIDDEN].
+ [b]Note:[/b] [method warp_mouse] is only supported on Windows, macOS and Linux. It has no effect on Android, iOS and Web.
</description>
</method>
</methods>
diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml
index 3ce6ce41b4..020ce4f468 100644
--- a/doc/classes/MultiplayerAPI.xml
+++ b/doc/classes/MultiplayerAPI.xml
@@ -138,10 +138,10 @@
Used with [method Node.rpc_config] to disable a method or property for all RPC calls, making it unavailable. Default for all methods.
</constant>
<constant name="RPC_MODE_ANY_PEER" value="1" enum="RPCMode">
- Used with [method Node.rpc_config] to set a method to be callable remotely by any peer. Analogous to the [code]@rpc(any)[/code] annotation. Calls are accepted from all remote peers, no matter if they are node's authority or not.
+ Used with [method Node.rpc_config] to set a method to be callable remotely by any peer. Analogous to the [code]@rpc("any")[/code] annotation. Calls are accepted from all remote peers, no matter if they are node's authority or not.
</constant>
<constant name="RPC_MODE_AUTHORITY" value="2" enum="RPCMode">
- Used with [method Node.rpc_config] to set a method to be callable remotely only by the current multiplayer authority (which is the server by default). Analogous to the [code]@rpc(authority)[/code] annotation. See [method Node.set_multiplayer_authority].
+ Used with [method Node.rpc_config] to set a method to be callable remotely only by the current multiplayer authority (which is the server by default). Analogous to the [code]@rpc("authority")[/code] annotation. See [method Node.set_multiplayer_authority].
</constant>
</constants>
</class>
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index 7b27f16d82..7c40c189c0 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -666,7 +666,7 @@
channel = 0,
}
[/codeblock]
- See [enum MultiplayerAPI.RPCMode] and [enum MultiplayerPeer.TransferMode]. An alternative is annotating methods and properties with the corresponding annotation ([code]@rpc(any)[/code], [code]@rpc(authority)[/code]). By default, methods are not exposed to networking (and RPCs).
+ See [enum MultiplayerAPI.RPCMode] and [enum MultiplayerPeer.TransferMode]. An alternative is annotating methods and properties with the corresponding annotation ([code]@rpc("any")[/code], [code]@rpc("authority")[/code]). By default, methods are not exposed to networking (and RPCs).
</description>
</method>
<method name="rpc_id" qualifiers="vararg">
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index 236d34383f..84d3d818c3 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -210,6 +210,7 @@
<param index="0" name="position" type="Vector2" />
<description>
Moves the mouse pointer to the specified position in this [Viewport] using the coordinate system of this [Viewport].
+ [b]Note:[/b] [method warp_mouse] is only supported on Windows, macOS and Linux. It has no effect on Android, iOS and Web.
</description>
</method>
</methods>
diff --git a/drivers/gles3/shader_gles3.cpp b/drivers/gles3/shader_gles3.cpp
index 71caf3b8e3..10f42bf22b 100644
--- a/drivers/gles3/shader_gles3.cpp
+++ b/drivers/gles3/shader_gles3.cpp
@@ -192,7 +192,7 @@ void ShaderGLES3::_build_variant_code(StringBuilder &builder, uint32_t p_variant
builder.append("#define ViewIndex gl_ViewID_OVR\n");
builder.append("#define MAX_VIEWS 2\n");
builder.append("#else\n");
- builder.append("#define ViewIndex 0\n");
+ builder.append("#define ViewIndex uint(0)\n");
builder.append("#define MAX_VIEWS 1\n");
builder.append("#endif\n");
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 52ff70f746..f977c8ceaf 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -565,9 +565,15 @@ uniform highp samplerCubeShadow positional_shadow; // texunit:-4
#ifdef USE_MULTIVIEW
uniform highp sampler2DArray depth_buffer; // texunit:-6
uniform highp sampler2DArray color_buffer; // texunit:-5
+vec3 multiview_uv(vec2 uv) {
+ return vec3(uv, ViewIndex);
+}
#else
uniform highp sampler2D depth_buffer; // texunit:-6
uniform highp sampler2D color_buffer; // texunit:-5
+vec2 multiview_uv(vec2 uv) {
+ return uv;
+}
#endif
uniform highp mat4 world_transform;
@@ -925,8 +931,12 @@ void main() {
vec3 vertex = vertex_interp;
#ifdef USE_MULTIVIEW
vec3 view = -normalize(vertex_interp - multiview_data.eye_offset[ViewIndex].xyz);
+ mat4 projection_matrix = multiview_data.projection_matrix_view[ViewIndex];
+ mat4 inv_projection_matrix = multiview_data.inv_projection_matrix_view[ViewIndex];
#else
vec3 view = -normalize(vertex_interp);
+ mat4 projection_matrix = scene_data.projection_matrix;
+ mat4 inv_projection_matrix = scene_data.inv_projection_matrix;
#endif
highp mat4 model_matrix = world_transform;
vec3 albedo = vec3(1.0);
diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp
index 50e5c868d3..4a44279be9 100644
--- a/drivers/gles3/storage/material_storage.cpp
+++ b/drivers/gles3/storage/material_storage.cpp
@@ -1635,8 +1635,8 @@ MaterialStorage::MaterialStorage() {
actions.renames["NODE_POSITION_VIEW"] = "(model_matrix * scene_data.view_matrix)[3].xyz";
actions.renames["VIEW_INDEX"] = "ViewIndex";
- actions.renames["VIEW_MONO_LEFT"] = "0";
- actions.renames["VIEW_RIGHT"] = "1";
+ actions.renames["VIEW_MONO_LEFT"] = "uint(0)";
+ actions.renames["VIEW_RIGHT"] = "uint(1)";
//for light
actions.renames["VIEW"] = "view";
@@ -1718,6 +1718,8 @@ MaterialStorage::MaterialStorage() {
actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP;
actions.default_repeat = ShaderLanguage::REPEAT_ENABLE;
+ actions.check_multiview_samplers = true;
+
shaders.compiler_scene.initialize(actions);
}
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index db12dbc72b..c1a5ae9ce1 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -350,6 +350,7 @@ void ConnectDialog::_update_method_tree() {
}
if (script_methods_only->is_pressed()) {
+ empty_tree_label->set_visible(root_item->get_first_child() == nullptr);
return;
}
@@ -376,6 +377,8 @@ void ConnectDialog::_update_method_tree() {
}
current_class = ClassDB::get_parent_class_nocheck(current_class);
} while (current_class != StringName());
+
+ empty_tree_label->set_visible(root_item->get_first_child() == nullptr);
}
void ConnectDialog::_method_check_button_pressed(const CheckButton *p_button) {
@@ -432,6 +435,7 @@ void ConnectDialog::_notification(int p_what) {
from_signal->add_theme_style_override("normal", style);
}
method_search->set_right_icon(get_theme_icon("Search", "EditorIcons"));
+ open_method_tree->set_icon(get_theme_icon("Edit", "EditorIcons"));
} break;
}
}
@@ -597,18 +601,9 @@ ConnectDialog::ConnectDialog() {
main_hb->add_child(vbc_left);
vbc_left->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- HBoxContainer *from_signal_hb = memnew(HBoxContainer);
-
from_signal = memnew(LineEdit);
+ vbc_left->add_margin_child(TTR("From Signal:"), from_signal);
from_signal->set_editable(false);
- from_signal->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- from_signal_hb->add_child(from_signal);
-
- advanced = memnew(CheckButton(TTR("Advanced")));
- from_signal_hb->add_child(advanced);
- advanced->connect("pressed", callable_mp(this, &ConnectDialog::_advanced_pressed));
-
- vbc_left->add_margin_child(TTR("From Signal:"), from_signal_hb);
tree = memnew(SceneTreeEditor(false));
tree->set_connecting_signal(true);
@@ -646,6 +641,10 @@ ConnectDialog::ConnectDialog() {
method_tree->connect("item_selected", callable_mp(this, &ConnectDialog::_method_selected));
method_tree->connect("item_activated", callable_mp((Window *)method_popup, &Window::hide));
+ empty_tree_label = memnew(Label(TTR("No method found matching given filters.")));
+ method_tree->add_child(empty_tree_label);
+ empty_tree_label->set_anchors_and_offsets_preset(Control::PRESET_CENTER);
+
script_methods_only = memnew(CheckButton(TTR("Script Methods Only")));
method_vbc->add_child(script_methods_only);
script_methods_only->set_h_size_flags(Control::SIZE_SHRINK_END);
@@ -712,15 +711,13 @@ ConnectDialog::ConnectDialog() {
dst_method->connect("text_submitted", callable_mp(this, &ConnectDialog::_text_submitted));
hbc_method->add_child(dst_method);
- Button *open_tree_button = memnew(Button);
- open_tree_button->set_flat(false);
- open_tree_button->set_text("...");
- open_tree_button->connect("pressed", callable_mp(this, &ConnectDialog::_open_method_popup));
- hbc_method->add_child(open_tree_button);
+ open_method_tree = memnew(Button);
+ hbc_method->add_child(open_method_tree);
+ open_method_tree->set_text("Pick");
+ open_method_tree->connect("pressed", callable_mp(this, &ConnectDialog::_open_method_popup));
- advanced = memnew(CheckButton);
+ advanced = memnew(CheckButton(TTR("Advanced")));
vbc_left->add_child(advanced);
- advanced->set_text(TTR("Advanced"));
advanced->set_h_size_flags(Control::SIZE_SHRINK_BEGIN | Control::SIZE_EXPAND);
advanced->set_pressed(EditorSettings::get_singleton()->get_project_metadata("editor_metadata", "use_advanced_connections", false));
advanced->connect("pressed", callable_mp(this, &ConnectDialog::_advanced_pressed));
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h
index 0bea897976..17a292434c 100644
--- a/editor/connections_dialog.h
+++ b/editor/connections_dialog.h
@@ -117,8 +117,10 @@ private:
SceneTreeEditor *tree = nullptr;
AcceptDialog *error = nullptr;
+ Button *open_method_tree = nullptr;
AcceptDialog *method_popup = nullptr;
Tree *method_tree = nullptr;
+ Label *empty_tree_label = nullptr;
LineEdit *method_search = nullptr;
CheckButton *script_methods_only = nullptr;
CheckButton *compatible_methods_only = nullptr;
diff --git a/editor/editor_zoom_widget.cpp b/editor/editor_zoom_widget.cpp
index 5a334bdaa6..3998b33a53 100644
--- a/editor/editor_zoom_widget.cpp
+++ b/editor/editor_zoom_widget.cpp
@@ -41,12 +41,12 @@ void EditorZoomWidget::_update_zoom_label() {
// lower the editor scale to increase the available real estate,
// even if their display doesn't have a particularly low DPI.
if (zoom >= 10) {
- // Don't show a decimal when the zoom level is higher than 1000 %.
- zoom_text = TS->format_number(rtos(Math::round((zoom / MAX(1, EDSCALE)) * 100))) + " " + TS->percent_sign();
+ zoom_text = TS->format_number(rtos(Math::round((zoom / MAX(1, EDSCALE)) * 100)));
} else {
- zoom_text = TS->format_number(rtos(Math::snapped((zoom / MAX(1, EDSCALE)) * 100, 0.1))) + " " + TS->percent_sign();
+ // 2 decimal places if the zoom is below 10%, 1 decimal place if it's below 1000%.
+ zoom_text = TS->format_number(rtos(Math::snapped((zoom / MAX(1, EDSCALE)) * 100, (zoom >= 0.1) ? 0.1 : 0.01)));
}
-
+ zoom_text += " " + TS->percent_sign();
zoom_reset->set_text(zoom_text);
}
@@ -134,7 +134,7 @@ void EditorZoomWidget::set_zoom_by_increments(int p_increment_count, bool p_inte
float new_zoom_index = closest_zoom_index + p_increment_count;
float new_zoom = Math::pow(2.f, new_zoom_index / 12.f);
- // Restore Editor scale transformation
+ // Restore Editor scale transformation.
new_zoom *= MAX(1, EDSCALE);
set_zoom(new_zoom);
@@ -179,8 +179,12 @@ EditorZoomWidget::EditorZoomWidget() {
zoom_reset = memnew(Button);
zoom_reset->set_flat(true);
+ zoom_reset->add_theme_style_override("normal", memnew(StyleBoxEmpty));
+ zoom_reset->add_theme_style_override("hover", memnew(StyleBoxEmpty));
+ zoom_reset->add_theme_style_override("focus", memnew(StyleBoxEmpty));
+ zoom_reset->add_theme_style_override("pressed", memnew(StyleBoxEmpty));
add_child(zoom_reset);
- zoom_reset->add_theme_constant_override("outline_size", 1);
+ zoom_reset->add_theme_constant_override("outline_size", Math::ceil(2 * EDSCALE));
zoom_reset->add_theme_color_override("font_outline_color", Color(0, 0, 0));
zoom_reset->add_theme_color_override("font_color", Color(1, 1, 1));
zoom_reset->connect("pressed", callable_mp(this, &EditorZoomWidget::_button_zoom_reset));
@@ -189,7 +193,7 @@ EditorZoomWidget::EditorZoomWidget() {
zoom_reset->set_focus_mode(FOCUS_NONE);
zoom_reset->set_text_alignment(HORIZONTAL_ALIGNMENT_CENTER);
// Prevent the button's size from changing when the text size changes
- zoom_reset->set_custom_minimum_size(Size2(75 * EDSCALE, 0));
+ zoom_reset->set_custom_minimum_size(Size2(56 * EDSCALE, 0));
zoom_plus = memnew(Button);
zoom_plus->set_flat(true);
@@ -201,5 +205,5 @@ EditorZoomWidget::EditorZoomWidget() {
_update_zoom_label();
- add_theme_constant_override("separation", Math::round(-8 * EDSCALE));
+ add_theme_constant_override("separation", 0);
}
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 7ede0bd68c..9632670658 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -1138,7 +1138,7 @@ void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, co
accent.a *= 0.6;
}
- const Ref<Texture2D> icons[6] = {
+ const Ref<Texture2D> icons[] = {
get_theme_icon(SNAME("TransitionImmediateBig"), SNAME("EditorIcons")),
get_theme_icon(SNAME("TransitionSyncBig"), SNAME("EditorIcons")),
get_theme_icon(SNAME("TransitionEndBig"), SNAME("EditorIcons")),
@@ -1146,6 +1146,7 @@ void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, co
get_theme_icon(SNAME("TransitionSyncAutoBig"), SNAME("EditorIcons")),
get_theme_icon(SNAME("TransitionEndAutoBig"), SNAME("EditorIcons"))
};
+ const int ICON_COUNT = sizeof(icons) / sizeof(*icons);
if (p_selected) {
state_machine_draw->draw_line(p_from, p_to, accent, 6);
@@ -1162,7 +1163,9 @@ void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, co
fade_linecolor.set_hsv(1.0, fade_linecolor.get_s(), fade_linecolor.get_v());
state_machine_draw->draw_line(p_from, p_from.lerp(p_to, p_fade_ratio), fade_linecolor, 2);
}
- Ref<Texture2D> icon = icons[p_mode + (p_auto_advance ? 3 : 0)];
+ int icon_index = p_mode + (p_auto_advance ? ICON_COUNT / 2 : 0);
+ ERR_FAIL_COND(icon_index >= ICON_COUNT);
+ Ref<Texture2D> icon = icons[icon_index];
Transform2D xf;
xf.columns[0] = (p_to - p_from).normalized();
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 720deb0b92..ab46e8f04a 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -65,13 +65,14 @@ void AnimationTreeEditor::edit(AnimationTree *p_tree) {
tree = p_tree;
Vector<String> path;
- if (tree && tree->has_meta("_tree_edit_path")) {
- path = tree->get_meta("_tree_edit_path");
- } else {
- current_root = ObjectID();
+ if (tree) {
+ if (tree->has_meta("_tree_edit_path")) {
+ path = tree->get_meta("_tree_edit_path");
+ } else {
+ current_root = ObjectID();
+ }
+ edit_path(path);
}
-
- edit_path(path);
}
void AnimationTreeEditor::_node_removed(Node *p_node) {
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index b719a2ce30..6b4e7184d9 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -252,12 +252,14 @@ void ScriptTextEditor::_warning_clicked(Variant p_line) {
} else if (p_line.get_type() == Variant::DICTIONARY) {
Dictionary meta = p_line.operator Dictionary();
const int line = meta["line"].operator int64_t() - 1;
+ const String code = meta["code"].operator String();
+ const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
CodeEdit *text_editor = code_editor->get_text_editor();
String prev_line = line > 0 ? text_editor->get_line(line - 1) : "";
if (prev_line.contains("@warning_ignore")) {
const int closing_bracket_idx = prev_line.find(")");
- const String text_to_insert = ", " + meta["code"].operator String();
+ const String text_to_insert = ", " + code.quote(quote_style);
prev_line = prev_line.insert(closing_bracket_idx, text_to_insert);
text_editor->set_line(line - 1, prev_line);
} else {
@@ -268,7 +270,7 @@ void ScriptTextEditor::_warning_clicked(Variant p_line) {
} else {
annotation_indent = String(" ").repeat(text_editor->get_indent_size() * indent);
}
- text_editor->insert_line_at(line, annotation_indent + "@warning_ignore(" + meta["code"].operator String() + ")");
+ text_editor->insert_line_at(line, annotation_indent + "@warning_ignore(" + code.quote(quote_style) + ")");
}
_validate_script();
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index 3dc42b4481..d79bd8ced3 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -3997,7 +3997,7 @@ TileMapEditor::TileMapEditor() {
tabs_bar->connect("tab_changed", callable_mp(this, &TileMapEditor::_tab_changed));
// --- TileMap toolbar ---
- tile_map_toolbar = memnew(HBoxContainer);
+ tile_map_toolbar = memnew(HFlowContainer);
tile_map_toolbar->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(tile_map_toolbar);
@@ -4012,8 +4012,11 @@ TileMapEditor::TileMapEditor() {
}
}
- // Wide empty separation control.
- tile_map_toolbar->add_spacer();
+ // Wide empty separation control. (like BoxContainer::add_spacer())
+ Control *c = memnew(Control);
+ c->set_mouse_filter(MOUSE_FILTER_PASS);
+ c->set_h_size_flags(SIZE_EXPAND_FILL);
+ tile_map_toolbar->add_child(c);
// Layer selector.
layers_selection_button = memnew(OptionButton);
diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h
index fb9c2f3689..1cab1d1500 100644
--- a/editor/plugins/tiles/tile_map_editor.h
+++ b/editor/plugins/tiles/tile_map_editor.h
@@ -38,6 +38,7 @@
#include "scene/2d/tile_map.h"
#include "scene/gui/box_container.h"
#include "scene/gui/check_box.h"
+#include "scene/gui/flow_container.h"
#include "scene/gui/item_list.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
@@ -323,7 +324,7 @@ private:
Vector<TileMapEditorPlugin *> tile_map_editor_plugins;
// Toolbar.
- HBoxContainer *tile_map_toolbar = nullptr;
+ HFlowContainer *tile_map_toolbar = nullptr;
OptionButton *layers_selection_button = nullptr;
Button *toggle_highlight_selected_layer_button = nullptr;
diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp
index 88fb88de98..5800fcca91 100644
--- a/editor/project_converter_3_to_4.cpp
+++ b/editor/project_converter_3_to_4.cpp
@@ -2549,14 +2549,14 @@ bool ProjectConverter3To4::test_conversion(RegExContainer &reg_container) {
valid = valid && test_conversion_with_regex("tool", "@tool", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
valid = valid && test_conversion_with_regex("\n tool", "\n tool", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
valid = valid && test_conversion_with_regex("\n\ntool", "\n\n@tool", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
- valid = valid && test_conversion_with_regex("\n\nremote func", "\n\n@rpc(any_peer) func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
- valid = valid && test_conversion_with_regex("\n\nremotesync func", "\n\n@rpc(any_peer, call_local) func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
- valid = valid && test_conversion_with_regex("\n\nsync func", "\n\n@rpc(any_peer, call_local) func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
+ valid = valid && test_conversion_with_regex("\n\nremote func", "\n\n@rpc(\"any_peer\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
+ valid = valid && test_conversion_with_regex("\n\nremotesync func", "\n\n@rpc(\"any_peer\", \"call_local\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
+ valid = valid && test_conversion_with_regex("\n\nsync func", "\n\n@rpc(\"any_peer\", \"call_local\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
valid = valid && test_conversion_with_regex("\n\nslave func", "\n\n@rpc func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
valid = valid && test_conversion_with_regex("\n\npuppet func", "\n\n@rpc func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
- valid = valid && test_conversion_with_regex("\n\npuppetsync func", "\n\n@rpc(call_local) func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
+ valid = valid && test_conversion_with_regex("\n\npuppetsync func", "\n\n@rpc(\"call_local\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
valid = valid && test_conversion_with_regex("\n\nmaster func", "\n\nThe master and mastersync rpc behavior is not officially supported anymore. Try using another keyword or making custom logic using get_multiplayer().get_remote_sender_id()\n@rpc func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
- valid = valid && test_conversion_with_regex("\n\nmastersync func", "\n\nThe master and mastersync rpc behavior is not officially supported anymore. Try using another keyword or making custom logic using get_multiplayer().get_remote_sender_id()\n@rpc(call_local) func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
+ valid = valid && test_conversion_with_regex("\n\nmastersync func", "\n\nThe master and mastersync rpc behavior is not officially supported anymore. Try using another keyword or making custom logic using get_multiplayer().get_remote_sender_id()\n@rpc(\"call_local\") func", &ProjectConverter3To4::rename_gdscript_keywords, "gdscript keyword", reg_container);
valid = valid && test_conversion_gdscript_builtin("var size : Vector2 = Vector2() setget set_function , get_function", "var size : Vector2 = Vector2() : get = get_function, set = set_function", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
valid = valid && test_conversion_gdscript_builtin("var size : Vector2 = Vector2() setget set_function , ", "var size : Vector2 = Vector2() : set = set_function", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
@@ -4087,13 +4087,13 @@ void ProjectConverter3To4::rename_gdscript_keywords(Vector<String> &lines, const
line = reg_container.keyword_gdscript_onready.sub(line, "@onready", true);
}
if (line.contains("remote")) {
- line = reg_container.keyword_gdscript_remote.sub(line, "@rpc(any_peer) func", true);
+ line = reg_container.keyword_gdscript_remote.sub(line, "@rpc(\"any_peer\") func", true);
}
if (line.contains("remote")) {
- line = reg_container.keyword_gdscript_remotesync.sub(line, "@rpc(any_peer, call_local) func", true);
+ line = reg_container.keyword_gdscript_remotesync.sub(line, "@rpc(\"any_peer\", \"call_local\") func", true);
}
if (line.contains("sync")) {
- line = reg_container.keyword_gdscript_sync.sub(line, "@rpc(any_peer, call_local) func", true);
+ line = reg_container.keyword_gdscript_sync.sub(line, "@rpc(\"any_peer\", \"call_local\") func", true);
}
if (line.contains("slave")) {
line = reg_container.keyword_gdscript_slave.sub(line, "@rpc func", true);
@@ -4102,13 +4102,13 @@ void ProjectConverter3To4::rename_gdscript_keywords(Vector<String> &lines, const
line = reg_container.keyword_gdscript_puppet.sub(line, "@rpc func", true);
}
if (line.contains("puppet")) {
- line = reg_container.keyword_gdscript_puppetsync.sub(line, "@rpc(call_local) func", true);
+ line = reg_container.keyword_gdscript_puppetsync.sub(line, "@rpc(\"call_local\") func", true);
}
if (line.contains("master")) {
line = reg_container.keyword_gdscript_master.sub(line, error_message + "@rpc func", true);
}
if (line.contains("master")) {
- line = reg_container.keyword_gdscript_mastersync.sub(line, error_message + "@rpc(call_local) func", true);
+ line = reg_container.keyword_gdscript_mastersync.sub(line, error_message + "@rpc(\"call_local\") func", true);
}
}
}
@@ -4156,25 +4156,25 @@ Vector<String> ProjectConverter3To4::check_for_rename_gdscript_keywords(Vector<S
if (line.contains("remote")) {
old = line;
- line = reg_container.keyword_gdscript_remote.sub(line, "@rpc(any_peer) func", true);
+ line = reg_container.keyword_gdscript_remote.sub(line, "@rpc(\"any_peer\") func", true);
if (old != line) {
- found_renames.append(line_formatter(current_line, "remote func", "@rpc(any_peer) func", line));
+ found_renames.append(line_formatter(current_line, "remote func", "@rpc(\"any_peer\") func", line));
}
}
if (line.contains("remote")) {
old = line;
- line = reg_container.keyword_gdscript_remotesync.sub(line, "@rpc(any_peer, call_local)) func", true);
+ line = reg_container.keyword_gdscript_remotesync.sub(line, "@rpc(\"any_peer\", \"call_local\")) func", true);
if (old != line) {
- found_renames.append(line_formatter(current_line, "remotesync func", "@rpc(any_peer, call_local)) func", line));
+ found_renames.append(line_formatter(current_line, "remotesync func", "@rpc(\"any_peer\", \"call_local\")) func", line));
}
}
if (line.contains("sync")) {
old = line;
- line = reg_container.keyword_gdscript_sync.sub(line, "@rpc(any_peer, call_local)) func", true);
+ line = reg_container.keyword_gdscript_sync.sub(line, "@rpc(\"any_peer\", \"call_local\")) func", true);
if (old != line) {
- found_renames.append(line_formatter(current_line, "sync func", "@rpc(any_peer, call_local)) func", line));
+ found_renames.append(line_formatter(current_line, "sync func", "@rpc(\"any_peer\", \"call_local\")) func", line));
}
}
@@ -4196,9 +4196,9 @@ Vector<String> ProjectConverter3To4::check_for_rename_gdscript_keywords(Vector<S
if (line.contains("puppet")) {
old = line;
- line = reg_container.keyword_gdscript_puppetsync.sub(line, "@rpc(call_local) func", true);
+ line = reg_container.keyword_gdscript_puppetsync.sub(line, "@rpc(\"call_local\") func", true);
if (old != line) {
- found_renames.append(line_formatter(current_line, "puppetsync func", "@rpc(call_local) func", line));
+ found_renames.append(line_formatter(current_line, "puppetsync func", "@rpc(\"call_local\") func", line));
}
}
@@ -4212,9 +4212,9 @@ Vector<String> ProjectConverter3To4::check_for_rename_gdscript_keywords(Vector<S
if (line.contains("master")) {
old = line;
- line = reg_container.keyword_gdscript_master.sub(line, "@rpc(call_local) func", true);
+ line = reg_container.keyword_gdscript_master.sub(line, "@rpc(\"call_local\") func", true);
if (old != line) {
- found_renames.append(line_formatter(current_line, "mastersync func", "@rpc(call_local) func", line));
+ found_renames.append(line_formatter(current_line, "mastersync func", "@rpc(\"call_local\") func", line));
}
}
}
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 3fe741a582..5bed1b9da3 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -485,7 +485,7 @@
Export a [NodePath] property with a filter for allowed node types.
See also [constant PROPERTY_HINT_NODE_PATH_VALID_TYPES].
[codeblock]
- @export_node_path(Button, TouchScreenButton) var some_button
+ @export_node_path("Button", "TouchScreenButton") var some_button
[/codeblock]
</description>
</annotation>
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 6b325d6451..4fc3929bbd 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -2448,7 +2448,6 @@ bool GDScriptLanguage::handles_global_class_type(const String &p_type) const {
}
String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
- Vector<uint8_t> sourcef;
Error err;
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
if (err) {
@@ -2459,88 +2458,31 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
GDScriptParser parser;
err = parser.parse(source, p_path, false);
+ if (err) {
+ return String();
+ }
- // TODO: Simplify this code by using the analyzer to get full inheritance.
- if (err == OK) {
- const GDScriptParser::ClassNode *c = parser.get_tree();
- if (r_icon_path) {
- if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) {
- *r_icon_path = c->icon_path;
- } else if (c->icon_path.is_relative_path()) {
- *r_icon_path = p_path.get_base_dir().path_join(c->icon_path).simplify_path();
- }
- }
- if (r_base_type) {
- const GDScriptParser::ClassNode *subclass = c;
- String path = p_path;
- GDScriptParser subparser;
- while (subclass) {
- if (subclass->extends_used) {
- if (!subclass->extends_path.is_empty()) {
- if (subclass->extends.size() == 0) {
- get_global_class_name(subclass->extends_path, r_base_type);
- subclass = nullptr;
- break;
- } else {
- Vector<StringName> extend_classes = subclass->extends;
-
- Ref<FileAccess> subfile = FileAccess::open(subclass->extends_path, FileAccess::READ);
- if (subfile.is_null()) {
- break;
- }
- String subsource = subfile->get_as_utf8_string();
-
- if (subsource.is_empty()) {
- break;
- }
- String subpath = subclass->extends_path;
- if (subpath.is_relative_path()) {
- subpath = path.get_base_dir().path_join(subpath).simplify_path();
- }
-
- if (OK != subparser.parse(subsource, subpath, false)) {
- break;
- }
- path = subpath;
- subclass = subparser.get_tree();
-
- while (extend_classes.size() > 0) {
- bool found = false;
- for (int i = 0; i < subclass->members.size(); i++) {
- if (subclass->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
- continue;
- }
-
- const GDScriptParser::ClassNode *inner_class = subclass->members[i].m_class;
- if (inner_class->identifier->name == extend_classes[0]) {
- extend_classes.remove_at(0);
- found = true;
- subclass = inner_class;
- break;
- }
- }
- if (!found) {
- subclass = nullptr;
- break;
- }
- }
- }
- } else if (subclass->extends.size() == 1) {
- *r_base_type = subclass->extends[0];
- subclass = nullptr;
- } else {
- break;
- }
- } else {
- *r_base_type = "RefCounted";
- subclass = nullptr;
- }
- }
+ GDScriptAnalyzer analyzer(&parser);
+ err = analyzer.resolve_inheritance();
+ if (err) {
+ return String();
+ }
+
+ const GDScriptParser::ClassNode *c = parser.get_tree();
+
+ if (r_base_type) {
+ *r_base_type = c->get_datatype().native_type;
+ }
+
+ if (r_icon_path) {
+ if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) {
+ *r_icon_path = c->icon_path.simplify_path();
+ } else if (c->icon_path.is_relative_path()) {
+ *r_icon_path = p_path.get_base_dir().path_join(c->icon_path).simplify_path();
}
- return c->identifier != nullptr ? String(c->identifier->name) : String();
}
- return String();
+ return c->identifier != nullptr ? String(c->identifier->name) : String();
}
GDScriptLanguage::GDScriptLanguage() {
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 41f8874471..d7f6126207 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -802,6 +802,7 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
// Apply annotations.
for (GDScriptParser::AnnotationNode *&E : member.variable->annotations) {
+ resolve_annotation(E);
E->apply(parser, member.variable);
}
} break;
@@ -812,6 +813,7 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
// Apply annotations.
for (GDScriptParser::AnnotationNode *&E : member.constant->annotations) {
+ resolve_annotation(E);
E->apply(parser, member.constant);
}
} break;
@@ -835,6 +837,7 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
// Apply annotations.
for (GDScriptParser::AnnotationNode *&E : member.signal->annotations) {
+ resolve_annotation(E);
E->apply(parser, member.signal);
}
} break;
@@ -882,6 +885,7 @@ void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class,
// Apply annotations.
for (GDScriptParser::AnnotationNode *&E : member.m_enum->annotations) {
+ resolve_annotation(E);
E->apply(parser, member.m_enum);
}
} break;
@@ -1064,6 +1068,7 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class, co
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION) {
// Apply annotations.
for (GDScriptParser::AnnotationNode *&E : member.function->annotations) {
+ resolve_annotation(E);
E->apply(parser, member.function);
}
@@ -1290,7 +1295,55 @@ void GDScriptAnalyzer::resolve_node(GDScriptParser::Node *p_node, bool p_is_root
}
void GDScriptAnalyzer::resolve_annotation(GDScriptParser::AnnotationNode *p_annotation) {
- // TODO: Add second validation function for annotations, so they can use checked types.
+ ERR_FAIL_COND_MSG(!parser->valid_annotations.has(p_annotation->name), vformat(R"(Annotation "%s" not found to validate.)", p_annotation->name));
+
+ const MethodInfo &annotation_info = parser->valid_annotations[p_annotation->name].info;
+
+ const List<PropertyInfo>::Element *E = annotation_info.arguments.front();
+ for (int i = 0; i < p_annotation->arguments.size(); i++) {
+ GDScriptParser::ExpressionNode *argument = p_annotation->arguments[i];
+ const PropertyInfo &argument_info = E->get();
+
+ if (E->next() != nullptr) {
+ E = E->next();
+ }
+
+ reduce_expression(argument);
+
+ if (!argument->is_constant) {
+ push_error(vformat(R"(Argument %d of annotation "%s" isn't a constant expression.)", i + 1, p_annotation->name), argument);
+ return;
+ }
+
+ Variant value = argument->reduced_value;
+
+ if (value.get_type() != argument_info.type) {
+#ifdef DEBUG_ENABLED
+ if (argument_info.type == Variant::INT && value.get_type() == Variant::FLOAT) {
+ parser->push_warning(argument, GDScriptWarning::NARROWING_CONVERSION);
+ }
+#endif
+
+ if (!Variant::can_convert_strict(value.get_type(), argument_info.type)) {
+ push_error(vformat(R"(Invalid argument for annotation "%s": argument %d should be "%s" but is "%s".)", p_annotation->name, i + 1, Variant::get_type_name(argument_info.type), argument->get_datatype().to_string()), argument);
+ return;
+ }
+
+ Variant converted_to;
+ const Variant *converted_from = &value;
+ Callable::CallError call_error;
+ Variant::construct(argument_info.type, converted_to, &converted_from, 1, call_error);
+
+ if (call_error.error != Callable::CallError::CALL_OK) {
+ push_error(vformat(R"(Cannot convert argument %d of annotation "%s" from "%s" to "%s".)", i + 1, p_annotation->name, Variant::get_type_name(value.get_type()), Variant::get_type_name(argument_info.type)), argument);
+ return;
+ }
+
+ value = converted_to;
+ }
+
+ p_annotation->resolved_arguments.push_back(value);
+ }
}
void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode *p_function, const GDScriptParser::Node *p_source, bool p_is_lambda) {
@@ -1486,8 +1539,10 @@ void GDScriptAnalyzer::decide_suite_type(GDScriptParser::Node *p_suite, GDScript
void GDScriptAnalyzer::resolve_suite(GDScriptParser::SuiteNode *p_suite) {
for (int i = 0; i < p_suite->statements.size(); i++) {
GDScriptParser::Node *stmt = p_suite->statements[i];
- for (GDScriptParser::AnnotationNode *&annotation : stmt->annotations) {
- annotation->apply(parser, stmt);
+ // Apply annotations.
+ for (GDScriptParser::AnnotationNode *&E : stmt->annotations) {
+ resolve_annotation(E);
+ E->apply(parser, stmt);
}
#ifdef DEBUG_ENABLED
@@ -2012,7 +2067,7 @@ void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expre
reduce_subscript(static_cast<GDScriptParser::SubscriptNode *>(p_expression));
break;
case GDScriptParser::Node::TERNARY_OPERATOR:
- reduce_ternary_op(static_cast<GDScriptParser::TernaryOpNode *>(p_expression));
+ reduce_ternary_op(static_cast<GDScriptParser::TernaryOpNode *>(p_expression), p_is_root);
break;
case GDScriptParser::Node::UNARY_OPERATOR:
reduce_unary_op(static_cast<GDScriptParser::UnaryOpNode *>(p_expression));
@@ -3532,6 +3587,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
}
#endif
result_type.kind = GDScriptParser::DataType::VARIANT;
+ mark_node_unsafe(p_subscript);
}
}
if (!valid) {
@@ -3733,10 +3789,10 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
p_subscript->set_datatype(result_type);
}
-void GDScriptAnalyzer::reduce_ternary_op(GDScriptParser::TernaryOpNode *p_ternary_op) {
+void GDScriptAnalyzer::reduce_ternary_op(GDScriptParser::TernaryOpNode *p_ternary_op, bool p_is_root) {
reduce_expression(p_ternary_op->condition);
- reduce_expression(p_ternary_op->true_expr);
- reduce_expression(p_ternary_op->false_expr);
+ reduce_expression(p_ternary_op->true_expr, p_is_root);
+ reduce_expression(p_ternary_op->false_expr, p_is_root);
GDScriptParser::DataType result;
@@ -4550,6 +4606,11 @@ Ref<GDScriptParserRef> GDScriptAnalyzer::get_parser_for(const String &p_path) {
}
Error GDScriptAnalyzer::resolve_inheritance() {
+ // Apply annotations.
+ for (GDScriptParser::AnnotationNode *&E : parser->head->annotations) {
+ resolve_annotation(E);
+ E->apply(parser, parser->head);
+ }
return resolve_class_inheritance(parser->head, true);
}
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index b22d47982f..5397be33f0 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -99,7 +99,7 @@ class GDScriptAnalyzer {
void reduce_preload(GDScriptParser::PreloadNode *p_preload);
void reduce_self(GDScriptParser::SelfNode *p_self);
void reduce_subscript(GDScriptParser::SubscriptNode *p_subscript);
- void reduce_ternary_op(GDScriptParser::TernaryOpNode *p_ternary_op);
+ void reduce_ternary_op(GDScriptParser::TernaryOpNode *p_ternary_op, bool p_is_root = false);
void reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op);
void const_fold_array(GDScriptParser::ArrayNode *p_array, bool p_is_const);
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 3fc0924b4c..f88ac581ca 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -782,6 +782,7 @@ static void _find_annotation_arguments(const GDScriptParser::AnnotationNode *p_a
}
} else if (p_annotation->name == SNAME("@export_node_path")) {
ScriptLanguage::CodeCompletionOption node("Node", ScriptLanguage::CODE_COMPLETION_KIND_CLASS);
+ node.insert_text = node.display.quote(p_quote_style);
r_result.insert(node.display, node);
List<StringName> node_types;
ClassDB::get_inheriters_from_class("Node", &node_types);
@@ -790,11 +791,13 @@ static void _find_annotation_arguments(const GDScriptParser::AnnotationNode *p_a
continue;
}
ScriptLanguage::CodeCompletionOption option(E, ScriptLanguage::CODE_COMPLETION_KIND_CLASS);
+ option.insert_text = option.display.quote(p_quote_style);
r_result.insert(option.display, option);
}
} else if (p_annotation->name == SNAME("@warning_ignore")) {
for (int warning_code = 0; warning_code < GDScriptWarning::WARNING_MAX; warning_code++) {
ScriptLanguage::CodeCompletionOption warning(GDScriptWarning::get_name_from_code((GDScriptWarning::Code)warning_code).to_lower(), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ warning.insert_text = warning.display.quote(p_quote_style);
r_result.insert(warning.display, warning);
}
}
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 99b78a8326..1a744d59ba 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -529,7 +529,7 @@ void GDScriptParser::parse_program() {
AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::STANDALONE | AnnotationInfo::CLASS_LEVEL);
if (annotation != nullptr) {
if (annotation->applies_to(AnnotationInfo::SCRIPT)) {
- annotation->apply(this, head);
+ head->annotations.push_back(annotation);
} else {
annotation_stack.push_back(annotation);
// This annotation must appear after script-level annotations
@@ -771,7 +771,6 @@ void GDScriptParser::parse_class_member(T *(GDScriptParser::*p_parse_function)()
return;
}
- // Apply annotations.
for (AnnotationNode *&annotation : annotations) {
member->annotations.push_back(annotation);
}
@@ -848,7 +847,7 @@ void GDScriptParser::parse_class_body(bool p_is_multiline) {
if (previous.type != GDScriptTokenizer::Token::NEWLINE) {
push_error(R"(Expected newline after a standalone annotation.)");
}
- annotation->apply(this, head);
+ head->annotations.push_back(annotation);
} else {
annotation_stack.push_back(annotation);
}
@@ -1470,7 +1469,7 @@ GDScriptParser::AnnotationNode *GDScriptParser::parse_annotation(uint32_t p_vali
match(GDScriptTokenizer::Token::NEWLINE); // Newline after annotation is optional.
if (valid) {
- valid = validate_annotation_arguments(annotation);
+ valid = validate_annotation_argument_count(annotation);
}
return valid ? annotation : nullptr;
@@ -1701,6 +1700,7 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
case Node::CALL:
case Node::ASSIGNMENT:
case Node::AWAIT:
+ case Node::TERNARY_OPERATOR:
// Fine.
break;
case Node::LAMBDA:
@@ -1716,7 +1716,6 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
}
}
- // Apply annotations to statement.
while (!is_annotation && result != nullptr && !annotation_stack.is_empty()) {
AnnotationNode *last_annotation = annotation_stack.back()->get();
if (last_annotation->applies_to(AnnotationInfo::STATEMENT)) {
@@ -3597,7 +3596,7 @@ bool GDScriptParser::AnnotationNode::applies_to(uint32_t p_target_kinds) const {
return (info->target_kind & p_target_kinds) > 0;
}
-bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation) {
+bool GDScriptParser::validate_annotation_argument_count(AnnotationNode *p_annotation) {
ERR_FAIL_COND_V_MSG(!valid_annotations.has(p_annotation->name), false, vformat(R"(Annotation "%s" not found to validate.)", p_annotation->name));
const MethodInfo &info = valid_annotations[p_annotation->name].info;
@@ -3612,62 +3611,6 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation)
return false;
}
- const List<PropertyInfo>::Element *E = info.arguments.front();
- for (int i = 0; i < p_annotation->arguments.size(); i++) {
- ExpressionNode *argument = p_annotation->arguments[i];
- const PropertyInfo &parameter = E->get();
-
- if (E->next() != nullptr) {
- E = E->next();
- }
-
- switch (parameter.type) {
- case Variant::STRING:
- case Variant::STRING_NAME:
- case Variant::NODE_PATH:
- // Allow "quote-less strings", as long as they are recognized as identifiers.
- if (argument->type == Node::IDENTIFIER) {
- IdentifierNode *string = static_cast<IdentifierNode *>(argument);
- Callable::CallError error;
- Vector<Variant> args = varray(string->name);
- const Variant *name = args.ptr();
- Variant r;
- Variant::construct(parameter.type, r, &(name), 1, error);
- p_annotation->resolved_arguments.push_back(r);
- if (error.error != Callable::CallError::CALL_OK) {
- push_error(vformat(R"(Expected %s as argument %d of annotation "%s".)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
- p_annotation->resolved_arguments.remove_at(p_annotation->resolved_arguments.size() - 1);
- return false;
- }
- break;
- }
- [[fallthrough]];
- default: {
- if (argument->type != Node::LITERAL) {
- push_error(vformat(R"(Expected %s as argument %d of annotation "%s".)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
- return false;
- }
-
- Variant value = static_cast<LiteralNode *>(argument)->value;
- if (!Variant::can_convert_strict(value.get_type(), parameter.type)) {
- push_error(vformat(R"(Expected %s as argument %d of annotation "%s".)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
- return false;
- }
- Callable::CallError error;
- const Variant *args = &value;
- Variant r;
- Variant::construct(parameter.type, r, &(args), 1, error);
- p_annotation->resolved_arguments.push_back(r);
- if (error.error != Callable::CallError::CALL_OK) {
- push_error(vformat(R"(Expected %s as argument %d of annotation "%s".)", Variant::get_type_name(parameter.type), i + 1, p_annotation->name));
- p_annotation->resolved_arguments.remove_at(p_annotation->resolved_arguments.size() - 1);
- return false;
- }
- break;
- }
- }
- }
-
return true;
}
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 5da709e8cd..74e12d0b5e 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -1401,7 +1401,7 @@ private:
// Annotations
AnnotationNode *parse_annotation(uint32_t p_valid_targets);
bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments = Vector<Variant>(), bool p_is_vararg = false);
- bool validate_annotation_arguments(AnnotationNode *p_annotation);
+ bool validate_annotation_argument_count(AnnotationNode *p_annotation);
void clear_unused_annotations();
bool tool_annotation(const AnnotationNode *p_annotation, Node *p_target);
bool icon_annotation(const AnnotationNode *p_annotation, Node *p_target);
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.gd b/modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.gd
new file mode 100644
index 0000000000..75524c32ae
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.gd
@@ -0,0 +1,6 @@
+var num := 1
+
+@export_range(num, 10) var a
+
+func test():
+ pass
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.out b/modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.out
new file mode 100644
index 0000000000..b4f0e79237
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/errors/annotation_non_constant_parameter.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Argument 1 of annotation "@export_range" isn't a constant expression.
diff --git a/modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.gd b/modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.gd
new file mode 100644
index 0000000000..272dce8bbe
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.gd
@@ -0,0 +1,10 @@
+const BEFORE = 1
+
+@export_range(-10, 10) var a = 0
+@export_range(1 + 2, absi(-10) + 1) var b = 5
+@export_range(BEFORE + 1, BEFORE + AFTER + 1) var c = 5
+
+const AFTER = 10
+
+func test():
+ pass
diff --git a/modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.out b/modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.out
new file mode 100644
index 0000000000..d73c5eb7cd
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/annotation_constant_expression_parameters.out
@@ -0,0 +1 @@
+GDTEST_OK
diff --git a/modules/gdscript/tests/scripts/analyzer/features/warning_ignore_annotation.gd b/modules/gdscript/tests/scripts/analyzer/features/warning_ignore_annotation.gd
index 877a4ea221..4c02fd4b0d 100644
--- a/modules/gdscript/tests/scripts/analyzer/features/warning_ignore_annotation.gd
+++ b/modules/gdscript/tests/scripts/analyzer/features/warning_ignore_annotation.gd
@@ -1,12 +1,12 @@
-@warning_ignore(unused_private_class_variable)
+@warning_ignore("unused_private_class_variable")
var _unused = 2
-@warning_ignore(unused_variable)
+@warning_ignore("unused_variable")
func test():
print("test")
var unused = 3
- @warning_ignore(redundant_await)
+ @warning_ignore("redundant_await")
print(await regular_func())
print("done")
diff --git a/modules/gdscript/tests/scripts/parser/features/arrays_dictionaries_nested_const.gd b/modules/gdscript/tests/scripts/parser/features/arrays_dictionaries_nested_const.gd
index cc78309ae4..a34cc26e67 100644
--- a/modules/gdscript/tests/scripts/parser/features/arrays_dictionaries_nested_const.gd
+++ b/modules/gdscript/tests/scripts/parser/features/arrays_dictionaries_nested_const.gd
@@ -1,6 +1,6 @@
# https://github.com/godotengine/godot/issues/50285
-@warning_ignore(unused_local_constant)
+@warning_ignore("unused_local_constant")
func test():
const CONST_INNER_DICTIONARY = { "key": true }
const CONST_NESTED_DICTIONARY_OLD_WORKAROUND = {
diff --git a/modules/gdscript/tests/scripts/parser/features/export_variable.gd b/modules/gdscript/tests/scripts/parser/features/export_variable.gd
index 1e072728fc..acf9ff2e21 100644
--- a/modules/gdscript/tests/scripts/parser/features/export_variable.gd
+++ b/modules/gdscript/tests/scripts/parser/features/export_variable.gd
@@ -5,7 +5,7 @@
@export var color: Color
@export_color_no_alpha var color_no_alpha: Color
-@export_node_path(Sprite2D, Sprite3D, Control, Node) var nodepath := ^"hello"
+@export_node_path("Sprite2D", "Sprite3D", "Control", "Node") var nodepath := ^"hello"
func test():
diff --git a/modules/gdscript/tests/scripts/runtime/features/await_on_void.gd b/modules/gdscript/tests/scripts/runtime/features/await_on_void.gd
index 46b9fbc951..1490a164c9 100644
--- a/modules/gdscript/tests/scripts/runtime/features/await_on_void.gd
+++ b/modules/gdscript/tests/scripts/runtime/features/await_on_void.gd
@@ -2,6 +2,6 @@ func wait() -> void:
pass
func test():
- @warning_ignore(redundant_await)
+ @warning_ignore("redundant_await")
await wait()
print("end")
diff --git a/modules/gdscript/tests/scripts/runtime/features/does_not_override_temp_values.gd b/modules/gdscript/tests/scripts/runtime/features/does_not_override_temp_values.gd
index 1d4b400d81..48af734317 100644
--- a/modules/gdscript/tests/scripts/runtime/features/does_not_override_temp_values.gd
+++ b/modules/gdscript/tests/scripts/runtime/features/does_not_override_temp_values.gd
@@ -7,11 +7,11 @@ func test():
func builtin_method():
var pba := PackedByteArray()
- @warning_ignore(return_value_discarded)
+ @warning_ignore("return_value_discarded")
pba.resize(1) # Built-in validated.
func builtin_method_static():
var _pba := PackedByteArray()
- @warning_ignore(return_value_discarded)
+ @warning_ignore("return_value_discarded")
Vector2.from_angle(PI) # Static built-in validated.
diff --git a/modules/gdscript/tests/scripts/runtime/features/gdscript.gd b/modules/gdscript/tests/scripts/runtime/features/gdscript.gd
index f2368643de..e686cffc48 100644
--- a/modules/gdscript/tests/scripts/runtime/features/gdscript.gd
+++ b/modules/gdscript/tests/scripts/runtime/features/gdscript.gd
@@ -11,10 +11,10 @@ class InnerClass:
func _init() -> void:
prints("Inner")
'''
- @warning_ignore(return_value_discarded)
+ @warning_ignore("return_value_discarded")
gdscr.reload()
var inst = gdscr.new()
- @warning_ignore(unsafe_method_access)
+ @warning_ignore("unsafe_method_access")
inst.test()
diff --git a/modules/gdscript/tests/scripts/runtime/features/standalone-calls-do-not-write-to-nil.gd b/modules/gdscript/tests/scripts/runtime/features/standalone-calls-do-not-write-to-nil.gd
index cc34e71b01..2f55059334 100644
--- a/modules/gdscript/tests/scripts/runtime/features/standalone-calls-do-not-write-to-nil.gd
+++ b/modules/gdscript/tests/scripts/runtime/features/standalone-calls-do-not-write-to-nil.gd
@@ -20,26 +20,26 @@ func test_utility(v, f):
assert(not f) # Test unary operator reading from `nil`.
func test_builtin_call(v, f):
- @warning_ignore(unsafe_method_access)
+ @warning_ignore("unsafe_method_access")
v.angle() # Built-in method call.
assert(not f) # Test unary operator reading from `nil`.
func test_builtin_call_validated(v: Vector2, f):
- @warning_ignore(return_value_discarded)
+ @warning_ignore("return_value_discarded")
v.abs() # Built-in method call validated.
assert(not f) # Test unary operator reading from `nil`.
func test_object_call(v, f):
- @warning_ignore(unsafe_method_access)
+ @warning_ignore("unsafe_method_access")
v.get_reference_count() # Native type method call.
assert(not f) # Test unary operator reading from `nil`.
func test_object_call_method_bind(v: Resource, f):
- @warning_ignore(return_value_discarded)
+ @warning_ignore("return_value_discarded")
v.duplicate() # Native type method call with MethodBind.
assert(not f) # Test unary operator reading from `nil`.
func test_object_call_ptrcall(v: RefCounted, f):
- @warning_ignore(return_value_discarded)
+ @warning_ignore("return_value_discarded")
v.get_reference_count() # Native type method call with ptrcall.
assert(not f) # Test unary operator reading from `nil`.
diff --git a/modules/gdscript/tests/scripts/runtime/features/use_conversion_assign_with_variant_value.gd b/modules/gdscript/tests/scripts/runtime/features/use_conversion_assign_with_variant_value.gd
index af3f3cb941..efa8270526 100644
--- a/modules/gdscript/tests/scripts/runtime/features/use_conversion_assign_with_variant_value.gd
+++ b/modules/gdscript/tests/scripts/runtime/features/use_conversion_assign_with_variant_value.gd
@@ -1,7 +1,7 @@
# https://github.com/godotengine/godot/issues/71172
func test():
- @warning_ignore(narrowing_conversion)
+ @warning_ignore("narrowing_conversion")
var foo: int = 0.0
print(typeof(foo) == TYPE_INT)
var dict : Dictionary = {"a":0.0}
diff --git a/modules/webxr/doc_classes/WebXRInterface.xml b/modules/webxr/doc_classes/WebXRInterface.xml
index ba1750386f..0c18acbcb1 100644
--- a/modules/webxr/doc_classes/WebXRInterface.xml
+++ b/modules/webxr/doc_classes/WebXRInterface.xml
@@ -90,7 +90,7 @@
You can use both methods to allow your game or app to support a wider or narrower set of devices and input methods, or to allow more advanced interactions with more advanced devices.
</description>
<tutorials>
- <link title="How to make a VR game for WebXR with Godot">https://www.snopekgames.com/blog/2020/how-make-vr-game-webxr-godot</link>
+ <link title="How to make a VR game for WebXR with Godot 4">https://www.snopekgames.com/tutorial/2023/how-make-vr-game-webxr-godot-4</link>
</tutorials>
<methods>
<method name="get_input_source_target_ray_mode" qualifiers="const">
diff --git a/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt b/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt
index 9649b0aecc..b9b7ebac6e 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/io/directory/AssetsDirectoryAccess.kt
@@ -64,7 +64,7 @@ internal class AssetsDirectoryAccess(context: Context) : DirectoryAccessHandler.
override fun hasDirId(dirId: Int) = dirs.indexOfKey(dirId) >= 0
override fun dirOpen(path: String): Int {
- val assetsPath = getAssetsPath(path) ?: return INVALID_DIR_ID
+ val assetsPath = getAssetsPath(path)
try {
val files = assetManager.list(assetsPath) ?: return INVALID_DIR_ID
// Empty directories don't get added to the 'assets' directory, so
@@ -99,7 +99,7 @@ internal class AssetsDirectoryAccess(context: Context) : DirectoryAccessHandler.
}
override fun fileExists(path: String): Boolean {
- val assetsPath = getAssetsPath(path) ?: return false
+ val assetsPath = getAssetsPath(path)
try {
val files = assetManager.list(assetsPath) ?: return false
// Empty directories don't get added to the 'assets' directory, so
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 472299b135..c26a00221a 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -479,14 +479,16 @@ void BaseButton::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_in_tooltip"), "set_shortcut_in_tooltip", "is_shortcut_in_tooltip_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "button_pressed"), "set_pressed", "is_pressed");
ADD_PROPERTY(PropertyInfo(Variant::INT, "action_mode", PROPERTY_HINT_ENUM, "Button Press,Button Release"), "set_action_mode", "get_action_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask", PROPERTY_HINT_FLAGS, "Mouse Left, Mouse Right, Mouse Middle"), "set_button_mask", "get_button_mask");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_pressed_outside"), "set_keep_pressed_outside", "is_keep_pressed_outside");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "button_group", PROPERTY_HINT_RESOURCE_TYPE, "ButtonGroup"), "set_button_group", "get_button_group");
+
+ ADD_GROUP("Shortcut", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "Shortcut"), "set_shortcut", "get_shortcut");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_feedback"), "set_shortcut_feedback", "is_shortcut_feedback");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "button_group", PROPERTY_HINT_RESOURCE_TYPE, "ButtonGroup"), "set_button_group", "get_button_group");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_in_tooltip"), "set_shortcut_in_tooltip", "is_shortcut_in_tooltip_enabled");
BIND_ENUM_CONSTANT(DRAW_NORMAL);
BIND_ENUM_CONSTANT(DRAW_PRESSED);
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 1e07a53642..2a8b1cd8c4 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -575,9 +575,13 @@ void Button::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_button_icon", "get_button_icon");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "get_clip_text");
+
+ ADD_GROUP("Text Behavior", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_text_alignment", "get_text_alignment");
ADD_PROPERTY(PropertyInfo(Variant::INT, "text_overrun_behavior", PROPERTY_HINT_ENUM, "Trim Nothing,Trim Characters,Trim Words,Ellipsis,Word Ellipsis"), "set_text_overrun_behavior", "get_text_overrun_behavior");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_text"), "set_clip_text", "get_clip_text");
+
+ ADD_GROUP("Icon Behavior", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "icon_alignment", PROPERTY_HINT_ENUM, "Left,Center,Right"), "set_icon_alignment", "get_icon_alignment");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand_icon"), "set_expand_icon", "is_expand_icon");
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index 39f14439f4..11bbd9dae2 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -344,7 +344,6 @@ DisplayServer::MouseMode DisplayServer::mouse_get_mode() const {
}
void DisplayServer::warp_mouse(const Point2i &p_position) {
- WARN_PRINT("Mouse warping is not supported by this display server.");
}
Point2i DisplayServer::mouse_get_position() const {
diff --git a/servers/rendering/renderer_rd/environment/sky.cpp b/servers/rendering/renderer_rd/environment/sky.cpp
index 1dbad79477..814d145b66 100644
--- a/servers/rendering/renderer_rd/environment/sky.cpp
+++ b/servers/rendering/renderer_rd/environment/sky.cpp
@@ -1648,7 +1648,10 @@ void SkyRD::update_dirty_skys() {
tf.mipmaps = MIN(mipmaps, layers);
tf.width = w;
tf.height = h;
- tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
+ tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT;
+ if (RendererSceneRenderRD::get_singleton()->_render_buffers_can_be_storage()) {
+ tf.usage_bits |= RD::TEXTURE_USAGE_STORAGE_BIT;
+ }
sky->radiance = RD::get_singleton()->texture_create(tf, RD::TextureView());
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
index 412406c0b4..2aaea4288b 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
@@ -717,6 +717,8 @@ void SceneShaderForwardClustered::init(const String p_defines) {
actions.global_buffer_array_variable = "global_shader_uniforms.data";
actions.instance_uniform_index_variable = "instances.data[instance_index_interp].instance_uniforms_ofs";
+ actions.check_multiview_samplers = true; // make sure we check sampling multiview textures
+
compiler.initialize(actions);
}
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 25204f1abf..f951252111 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -2237,6 +2237,9 @@ RenderGeometryInstance *RenderForwardMobile::geometry_instance_create(RID p_base
ginstance->data->base = p_base;
ginstance->data->base_type = type;
+ ginstance->data->dependency_tracker.userdata = ginstance;
+ ginstance->data->dependency_tracker.changed_callback = _geometry_instance_dependency_changed;
+ ginstance->data->dependency_tracker.deleted_callback = _geometry_instance_dependency_deleted;
ginstance->_mark_dirty();
diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
index 3d1d78c63d..f9eecf4dc7 100644
--- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp
@@ -609,6 +609,7 @@ void SceneShaderForwardMobile::init(const String p_defines) {
actions.instance_uniform_index_variable = "draw_call.instance_uniforms_ofs";
actions.apply_luminance_multiplier = true; // apply luminance multiplier to screen texture
+ actions.check_multiview_samplers = true; // make sure we check sampling multiview textures
compiler.initialize(actions);
}
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 2a87c4fa8d..33f6ac0276 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -253,6 +253,11 @@ void RendererSceneRenderRD::_render_buffers_copy_screen_texture(const RenderData
Ref<RenderSceneBuffersRD> rb = p_render_data->render_buffers;
ERR_FAIL_COND(rb.is_null());
+ if (!rb->has_internal_texture()) {
+ // We're likely rendering reflection probes where we can't use our backbuffers.
+ return;
+ }
+
RD::get_singleton()->draw_command_begin_label("Copy screen texture");
rb->allocate_blur_textures();
@@ -292,6 +297,11 @@ void RendererSceneRenderRD::_render_buffers_copy_depth_texture(const RenderDataR
Ref<RenderSceneBuffersRD> rb = p_render_data->render_buffers;
ERR_FAIL_COND(rb.is_null());
+ if (!rb->has_depth_texture()) {
+ // We're likely rendering reflection probes where we can't use our backbuffers.
+ return;
+ }
+
RD::get_singleton()->draw_command_begin_label("Copy depth texture");
// note, this only creates our back depth texture if we haven't already created it.
diff --git a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
index 91c2000c1a..c6a3c42e57 100644
--- a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
+++ b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl
@@ -118,13 +118,13 @@ layout(location = 10) out flat uint instance_index_interp;
// !BAS! This needs to become an input once we implement our fallback!
#define ViewIndex 0
#endif // has_VK_KHR_multiview
-vec3 normal_roughness_uv(vec2 uv) {
+vec3 multiview_uv(vec2 uv) {
return vec3(uv, ViewIndex);
}
#else // USE_MULTIVIEW
// Set to zero, not supported in non stereo
#define ViewIndex 0
-vec2 normal_roughness_uv(vec2 uv) {
+vec2 multiview_uv(vec2 uv) {
return uv;
}
#endif //USE_MULTIVIEW
@@ -550,13 +550,13 @@ layout(location = 10) in flat uint instance_index_interp;
// !BAS! This needs to become an input once we implement our fallback!
#define ViewIndex 0
#endif // has_VK_KHR_multiview
-vec3 normal_roughness_uv(vec2 uv) {
+vec3 multiview_uv(vec2 uv) {
return vec3(uv, ViewIndex);
}
#else // USE_MULTIVIEW
// Set to zero, not supported in non stereo
#define ViewIndex 0
-vec2 normal_roughness_uv(vec2 uv) {
+vec2 multiview_uv(vec2 uv) {
return uv;
}
#endif //USE_MULTIVIEW
diff --git a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl
index 1f524313f2..8ff7a784dc 100644
--- a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl
+++ b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered_inc.glsl
@@ -271,15 +271,16 @@ layout(r32ui, set = 1, binding = 13) uniform restrict uimage3D geom_facing_grid;
#define multiviewSampler sampler2D
#else
-layout(set = 1, binding = 10) uniform texture2D depth_buffer;
-layout(set = 1, binding = 11) uniform texture2D color_buffer;
-
#ifdef USE_MULTIVIEW
+layout(set = 1, binding = 10) uniform texture2DArray depth_buffer;
+layout(set = 1, binding = 11) uniform texture2DArray color_buffer;
layout(set = 1, binding = 12) uniform texture2DArray normal_roughness_buffer;
layout(set = 1, binding = 14) uniform texture2DArray ambient_buffer;
layout(set = 1, binding = 15) uniform texture2DArray reflection_buffer;
#define multiviewSampler sampler2DArray
#else // USE_MULTIVIEW
+layout(set = 1, binding = 10) uniform texture2D depth_buffer;
+layout(set = 1, binding = 11) uniform texture2D color_buffer;
layout(set = 1, binding = 12) uniform texture2D normal_roughness_buffer;
layout(set = 1, binding = 14) uniform texture2D ambient_buffer;
layout(set = 1, binding = 15) uniform texture2D reflection_buffer;
diff --git a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl
index 2966a2ff65..90e902ca33 100644
--- a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl
+++ b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile.glsl
@@ -112,9 +112,15 @@ layout(location = 9) out highp float dp_clip;
// !BAS! This needs to become an input once we implement our fallback!
#define ViewIndex 0
#endif
+vec3 multiview_uv(vec2 uv) {
+ return vec3(uv, ViewIndex);
+}
#else
// Set to zero, not supported in non stereo
#define ViewIndex 0
+vec2 multiview_uv(vec2 uv) {
+ return uv;
+}
#endif //USE_MULTIVIEW
invariant gl_Position;
@@ -523,9 +529,15 @@ layout(location = 9) highp in float dp_clip;
// !BAS! This needs to become an input once we implement our fallback!
#define ViewIndex 0
#endif
+vec3 multiview_uv(vec2 uv) {
+ return vec3(uv, ViewIndex);
+}
#else
// Set to zero, not supported in non stereo
#define ViewIndex 0
+vec2 multiview_uv(vec2 uv) {
+ return uv;
+}
#endif //USE_MULTIVIEW
//defines to keep compatibility with vertex
diff --git a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl
index 631ff0575b..78b39a356d 100644
--- a/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl
+++ b/servers/rendering/renderer_rd/shaders/forward_mobile/scene_forward_mobile_inc.glsl
@@ -154,8 +154,15 @@ layout(set = 1, binding = 5) uniform highp texture2D directional_shadow_atlas;
// this needs to change to providing just the lightmap we're using..
layout(set = 1, binding = 6) uniform texture2DArray lightmap_textures[MAX_LIGHTMAP_TEXTURES];
+#ifdef USE_MULTIVIEW
+layout(set = 1, binding = 9) uniform highp texture2DArray depth_buffer;
+layout(set = 1, binding = 10) uniform mediump texture2DArray color_buffer;
+#define multiviewSampler sampler2DArray
+#else
layout(set = 1, binding = 9) uniform highp texture2D depth_buffer;
layout(set = 1, binding = 10) uniform mediump texture2D color_buffer;
+#define multiviewSampler sampler2D
+#endif // USE_MULTIVIEW
/* Set 2 Skeleton & Instancing (can change per item) */
diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
index 33e35a7a64..cdecb3828b 100644
--- a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
@@ -1464,7 +1464,6 @@ bool LightStorage::reflection_probe_instance_begin_render(RID p_instance, RID p_
fb.push_back(atlas->depth_buffer);
atlas->depth_fb = RD::get_singleton()->framebuffer_create(fb);
- atlas->render_buffers->cleanup();
atlas->render_buffers->configure_for_reflections(Size2i(atlas->size, atlas->size));
}
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
index 46a0d85ba8..2015a2fca0 100644
--- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp
@@ -842,7 +842,7 @@ void MeshStorage::mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int
}
void MeshStorage::_mesh_instance_clear(MeshInstance *mi) {
- for (const RendererRD::MeshStorage::MeshInstance::Surface surface : mi->surfaces) {
+ for (const RendererRD::MeshStorage::MeshInstance::Surface &surface : mi->surfaces) {
if (surface.versions) {
for (uint32_t j = 0; j < surface.version_count; j++) {
RD::get_singleton()->free(surface.versions[j].vertex_array);
diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
index 7771f75a65..255719183f 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.cpp
@@ -490,6 +490,16 @@ Ref<RenderBufferCustomDataRD> RenderSceneBuffersRD::get_custom_data(const String
// Depth texture
+bool RenderSceneBuffersRD::has_depth_texture() {
+ RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
+ RID depth = texture_storage->render_target_get_override_depth(render_target);
+ if (depth.is_valid()) {
+ return true;
+ } else {
+ return has_texture(RB_SCOPE_BUFFERS, RB_TEX_DEPTH);
+ }
+}
+
RID RenderSceneBuffersRD::get_depth_texture() {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
RID depth = texture_storage->render_target_get_override_depth(render_target);
diff --git a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h
index dc849fd56a..50fb06c0d9 100644
--- a/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h
+++ b/servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h
@@ -185,6 +185,9 @@ public:
// For our internal textures we provide some easy access methods.
+ _FORCE_INLINE_ bool has_internal_texture() const {
+ return has_texture(RB_SCOPE_BUFFERS, RB_TEX_COLOR);
+ }
_FORCE_INLINE_ RID get_internal_texture() const {
return get_texture(RB_SCOPE_BUFFERS, RB_TEX_COLOR);
}
@@ -192,6 +195,7 @@ public:
return get_texture_slice(RB_SCOPE_BUFFERS, RB_TEX_COLOR, p_layer, 0);
}
+ bool has_depth_texture();
RID get_depth_texture();
RID get_depth_texture(const uint32_t p_layer);
diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp
index 68542f32af..2710724066 100644
--- a/servers/rendering/shader_compiler.cpp
+++ b/servers/rendering/shader_compiler.cpp
@@ -1173,9 +1173,10 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
code += "(";
- // if normal roughness texture is used, we will add logic to automatically switch between
+ // if color backbuffer, depth backbuffer or normal roughness texture is used,
+ // we will add logic to automatically switch between
// sampler2D and sampler2D array and vec2 UV and vec3 UV.
- bool normal_roughness_texture_used = false;
+ bool multiview_uv_needed = false;
for (int i = 1; i < onode->arguments.size(); i++) {
if (i > 1) {
@@ -1220,8 +1221,8 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
}
String node_code = _dump_node_code(onode->arguments[i], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
- if (!RS::get_singleton()->is_low_end() && is_texture_func && i == 1) {
- //need to map from texture to sampler in order to sample when using Vulkan GLSL
+ if (is_texture_func && i == 1) {
+ // If we're doing a texture lookup we need to check our texture argument
StringName texture_uniform;
bool correct_texture_uniform = false;
@@ -1240,8 +1241,10 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
break;
}
- if (correct_texture_uniform) {
+ if (correct_texture_uniform && !RS::get_singleton()->is_low_end()) {
+ // Need to map from texture to sampler in order to sample when using Vulkan GLSL.
String sampler_name;
+ bool is_depth_texture = false;
bool is_normal_roughness_texture = false;
if (actions.custom_samplers.has(texture_uniform)) {
@@ -1251,6 +1254,8 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
const ShaderLanguage::ShaderNode::Uniform &u = shader->uniforms[texture_uniform];
if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE) {
is_screen_texture = true;
+ } else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) {
+ is_depth_texture = true;
} else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE) {
is_normal_roughness_texture = true;
}
@@ -1281,24 +1286,40 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
}
String data_type_name = "";
- if (is_normal_roughness_texture) {
+ if (actions.check_multiview_samplers && (is_screen_texture || is_depth_texture || is_normal_roughness_texture)) {
data_type_name = "multiviewSampler";
- normal_roughness_texture_used = true;
+ multiview_uv_needed = true;
} else {
data_type_name = ShaderLanguage::get_datatype_name(onode->arguments[i]->get_datatype());
}
code += data_type_name + "(" + node_code + ", " + sampler_name + ")";
+ } else if (actions.check_multiview_samplers && correct_texture_uniform && RS::get_singleton()->is_low_end()) {
+ // Texture function on low end hardware (i.e. OpenGL).
+ // We just need to know if the texture supports multiview.
+
+ if (shader->uniforms.has(texture_uniform)) {
+ const ShaderLanguage::ShaderNode::Uniform &u = shader->uniforms[texture_uniform];
+ if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE) {
+ multiview_uv_needed = true;
+ } else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) {
+ multiview_uv_needed = true;
+ } else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE) {
+ multiview_uv_needed = true;
+ }
+ }
+
+ code += node_code;
} else {
code += node_code;
}
- } else {
- if (normal_roughness_texture_used && i == 2) {
- // UV coordinate after using normal roughness texture.
- node_code = "normal_roughness_uv(" + node_code + ".xy)";
- }
+ } else if (multiview_uv_needed && i == 2) {
+ // UV coordinate after using color, depth or normal roughness texture.
+ node_code = "multiview_uv(" + node_code + ".xy)";
code += node_code;
+ } else {
+ code += node_code;
}
}
code += ")";
diff --git a/servers/rendering/shader_compiler.h b/servers/rendering/shader_compiler.h
index 43bea213da..3bb29a545b 100644
--- a/servers/rendering/shader_compiler.h
+++ b/servers/rendering/shader_compiler.h
@@ -101,6 +101,7 @@ public:
String instance_uniform_index_variable;
uint32_t base_varying_index = 0;
bool apply_luminance_multiplier = false;
+ bool check_multiview_samplers = false;
};
private:
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index ba7ffda00a..91e9879bae 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -90,8 +90,9 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"IDENTIFIER",
"TRUE",
"FALSE",
- "REAL_CONSTANT",
+ "FLOAT_CONSTANT",
"INT_CONSTANT",
+ "UINT_CONSTANT",
"TYPE_VOID",
"TYPE_BOOL",
"TYPE_BVEC2",
@@ -126,6 +127,7 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"INTERPOLATION_FLAT",
"INTERPOLATION_SMOOTH",
"CONST",
+ "STRUCT",
"PRECISION_LOW",
"PRECISION_MID",
"PRECISION_HIGH",
@@ -169,6 +171,7 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"CF_DO",
"CF_SWITCH",
"CF_CASE",
+ "CF_DEFAULT",
"CF_BREAK",
"CF_CONTINUE",
"CF_RETURN",
@@ -185,19 +188,26 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"SEMICOLON",
"PERIOD",
"UNIFORM",
+ "UNIFORM_GROUP",
"INSTANCE",
"GLOBAL",
"VARYING",
- "IN",
- "OUT",
- "INOUT",
+ "ARG_IN",
+ "ARG_OUT",
+ "ARG_INOUT",
"RENDER_MODE",
- "SOURCE_COLOR",
"HINT_DEFAULT_WHITE_TEXTURE",
"HINT_DEFAULT_BLACK_TEXTURE",
"HINT_DEFAULT_TRANSPARENT_TEXTURE",
"HINT_NORMAL_TEXTURE",
+ "HINT_ROUGHNESS_NORMAL_TEXTURE",
+ "HINT_ROUGHNESS_R",
+ "HINT_ROUGHNESS_G",
+ "HINT_ROUGHNESS_B",
+ "HINT_ROUGHNESS_A",
+ "HINT_ROUGHNESS_GRAY",
"HINT_ANISOTROPY_TEXTURE",
+ "HINT_SOURCE_COLOR",
"HINT_RANGE",
"HINT_INSTANCE_INDEX",
"HINT_SCREEN_TEXTURE",
diff --git a/tests/core/variant/test_variant.h b/tests/core/variant/test_variant.h
index 85b53264f2..dfbaa36af8 100644
--- a/tests/core/variant/test_variant.h
+++ b/tests/core/variant/test_variant.h
@@ -868,6 +868,196 @@ TEST_CASE("[Variant] Basic comparison") {
CHECK_NE(Variant(Dictionary()), Variant());
}
+TEST_CASE("[Variant] Identity comparison") {
+ // Value types are compared by value
+ Variant aabb = AABB();
+ CHECK(aabb.identity_compare(aabb));
+ CHECK(aabb.identity_compare(AABB()));
+ CHECK_FALSE(aabb.identity_compare(AABB(Vector3(1, 2, 3), Vector3(1, 2, 3))));
+
+ Variant basis = Basis();
+ CHECK(basis.identity_compare(basis));
+ CHECK(basis.identity_compare(Basis()));
+ CHECK_FALSE(basis.identity_compare(Basis(Quaternion(Vector3(1, 2, 3).normalized(), 45))));
+
+ Variant bool_var = true;
+ CHECK(bool_var.identity_compare(bool_var));
+ CHECK(bool_var.identity_compare(true));
+ CHECK_FALSE(bool_var.identity_compare(false));
+
+ Variant callable = Callable();
+ CHECK(callable.identity_compare(callable));
+ CHECK(callable.identity_compare(Callable()));
+ CHECK_FALSE(callable.identity_compare(Callable(ObjectID(), StringName("lambda"))));
+
+ Variant color = Color();
+ CHECK(color.identity_compare(color));
+ CHECK(color.identity_compare(Color()));
+ CHECK_FALSE(color.identity_compare(Color(255, 0, 255)));
+
+ Variant float_var = 1.0;
+ CHECK(float_var.identity_compare(float_var));
+ CHECK(float_var.identity_compare(1.0));
+ CHECK_FALSE(float_var.identity_compare(2.0));
+
+ Variant int_var = 1;
+ CHECK(int_var.identity_compare(int_var));
+ CHECK(int_var.identity_compare(1));
+ CHECK_FALSE(int_var.identity_compare(2));
+
+ Variant nil = Variant();
+ CHECK(nil.identity_compare(nil));
+ CHECK(nil.identity_compare(Variant()));
+ CHECK_FALSE(nil.identity_compare(true));
+
+ Variant node_path = NodePath("godot");
+ CHECK(node_path.identity_compare(node_path));
+ CHECK(node_path.identity_compare(NodePath("godot")));
+ CHECK_FALSE(node_path.identity_compare(NodePath("waiting")));
+
+ Variant plane = Plane();
+ CHECK(plane.identity_compare(plane));
+ CHECK(plane.identity_compare(Plane()));
+ CHECK_FALSE(plane.identity_compare(Plane(Vector3(1, 2, 3), 42)));
+
+ Variant projection = Projection();
+ CHECK(projection.identity_compare(projection));
+ CHECK(projection.identity_compare(Projection()));
+ CHECK_FALSE(projection.identity_compare(Projection(Transform3D(Basis(Vector3(1, 2, 3).normalized(), 45), Vector3(1, 2, 3)))));
+
+ Variant quaternion = Quaternion();
+ CHECK(quaternion.identity_compare(quaternion));
+ CHECK(quaternion.identity_compare(Quaternion()));
+ CHECK_FALSE(quaternion.identity_compare(Quaternion(Vector3(1, 2, 3).normalized(), 45)));
+
+ Variant rect2 = Rect2();
+ CHECK(rect2.identity_compare(rect2));
+ CHECK(rect2.identity_compare(Rect2()));
+ CHECK_FALSE(rect2.identity_compare(Rect2(Point2(Vector2(1, 2)), Size2(Vector2(1, 2)))));
+
+ Variant rect2i = Rect2i();
+ CHECK(rect2i.identity_compare(rect2i));
+ CHECK(rect2i.identity_compare(Rect2i()));
+ CHECK_FALSE(rect2i.identity_compare(Rect2i(Point2i(Vector2i(1, 2)), Size2i(Vector2i(1, 2)))));
+
+ Variant rid = RID();
+ CHECK(rid.identity_compare(rid));
+ CHECK(rid.identity_compare(RID()));
+ CHECK_FALSE(rid.identity_compare(RID::from_uint64(123)));
+
+ Variant signal = Signal();
+ CHECK(signal.identity_compare(signal));
+ CHECK(signal.identity_compare(Signal()));
+ CHECK_FALSE(signal.identity_compare(Signal(ObjectID(), StringName("lambda"))));
+
+ Variant str = "godot";
+ CHECK(str.identity_compare(str));
+ CHECK(str.identity_compare("godot"));
+ CHECK_FALSE(str.identity_compare("waiting"));
+
+ Variant str_name = StringName("godot");
+ CHECK(str_name.identity_compare(str_name));
+ CHECK(str_name.identity_compare(StringName("godot")));
+ CHECK_FALSE(str_name.identity_compare(StringName("waiting")));
+
+ Variant transform2d = Transform2D();
+ CHECK(transform2d.identity_compare(transform2d));
+ CHECK(transform2d.identity_compare(Transform2D()));
+ CHECK_FALSE(transform2d.identity_compare(Transform2D(45, Vector2(1, 2))));
+
+ Variant transform3d = Transform3D();
+ CHECK(transform3d.identity_compare(transform3d));
+ CHECK(transform3d.identity_compare(Transform3D()));
+ CHECK_FALSE(transform3d.identity_compare(Transform3D(Basis(Quaternion(Vector3(1, 2, 3).normalized(), 45)), Vector3(1, 2, 3))));
+
+ Variant vect2 = Vector2();
+ CHECK(vect2.identity_compare(vect2));
+ CHECK(vect2.identity_compare(Vector2()));
+ CHECK_FALSE(vect2.identity_compare(Vector2(1, 2)));
+
+ Variant vect2i = Vector2i();
+ CHECK(vect2i.identity_compare(vect2i));
+ CHECK(vect2i.identity_compare(Vector2i()));
+ CHECK_FALSE(vect2i.identity_compare(Vector2i(1, 2)));
+
+ Variant vect3 = Vector3();
+ CHECK(vect3.identity_compare(vect3));
+ CHECK(vect3.identity_compare(Vector3()));
+ CHECK_FALSE(vect3.identity_compare(Vector3(1, 2, 3)));
+
+ Variant vect3i = Vector3i();
+ CHECK(vect3i.identity_compare(vect3i));
+ CHECK(vect3i.identity_compare(Vector3i()));
+ CHECK_FALSE(vect3i.identity_compare(Vector3i(1, 2, 3)));
+
+ Variant vect4 = Vector4();
+ CHECK(vect4.identity_compare(vect4));
+ CHECK(vect4.identity_compare(Vector4()));
+ CHECK_FALSE(vect4.identity_compare(Vector4(1, 2, 3, 4)));
+
+ Variant vect4i = Vector4i();
+ CHECK(vect4i.identity_compare(vect4i));
+ CHECK(vect4i.identity_compare(Vector4i()));
+ CHECK_FALSE(vect4i.identity_compare(Vector4i(1, 2, 3, 4)));
+
+ // Reference types are compared by reference
+ Variant array = Array();
+ CHECK(array.identity_compare(array));
+ CHECK_FALSE(array.identity_compare(Array()));
+
+ Variant dictionary = Dictionary();
+ CHECK(dictionary.identity_compare(dictionary));
+ CHECK_FALSE(dictionary.identity_compare(Dictionary()));
+
+ Variant packed_byte_array = PackedByteArray();
+ CHECK(packed_byte_array.identity_compare(packed_byte_array));
+ CHECK_FALSE(packed_byte_array.identity_compare(PackedByteArray()));
+
+ Variant packed_color_array = PackedColorArray();
+ CHECK(packed_color_array.identity_compare(packed_color_array));
+ CHECK_FALSE(packed_color_array.identity_compare(PackedColorArray()));
+
+ Variant packed_float32_array = PackedFloat32Array();
+ CHECK(packed_float32_array.identity_compare(packed_float32_array));
+ CHECK_FALSE(packed_float32_array.identity_compare(PackedFloat32Array()));
+
+ Variant packed_float64_array = PackedFloat64Array();
+ CHECK(packed_float64_array.identity_compare(packed_float64_array));
+ CHECK_FALSE(packed_float64_array.identity_compare(PackedFloat64Array()));
+
+ Variant packed_int32_array = PackedInt32Array();
+ CHECK(packed_int32_array.identity_compare(packed_int32_array));
+ CHECK_FALSE(packed_int32_array.identity_compare(PackedInt32Array()));
+
+ Variant packed_int64_array = PackedInt64Array();
+ CHECK(packed_int64_array.identity_compare(packed_int64_array));
+ CHECK_FALSE(packed_int64_array.identity_compare(PackedInt64Array()));
+
+ Variant packed_string_array = PackedStringArray();
+ CHECK(packed_string_array.identity_compare(packed_string_array));
+ CHECK_FALSE(packed_string_array.identity_compare(PackedStringArray()));
+
+ Variant packed_vector2_array = PackedVector2Array();
+ CHECK(packed_vector2_array.identity_compare(packed_vector2_array));
+ CHECK_FALSE(packed_vector2_array.identity_compare(PackedVector2Array()));
+
+ Variant packed_vector3_array = PackedVector3Array();
+ CHECK(packed_vector3_array.identity_compare(packed_vector3_array));
+ CHECK_FALSE(packed_vector3_array.identity_compare(PackedVector3Array()));
+
+ Object obj_one = Object();
+ Variant obj_one_var = &obj_one;
+ Object obj_two = Object();
+ Variant obj_two_var = &obj_two;
+ CHECK(obj_one_var.identity_compare(obj_one_var));
+ CHECK_FALSE(obj_one_var.identity_compare(obj_two_var));
+
+ Variant obj_null_one_var = Variant((Object *)nullptr);
+ Variant obj_null_two_var = Variant((Object *)nullptr);
+ CHECK(obj_null_one_var.identity_compare(obj_null_one_var));
+ CHECK(obj_null_one_var.identity_compare(obj_null_two_var));
+}
+
TEST_CASE("[Variant] Nested array comparison") {
Array a1 = build_array(1, build_array(2, 3));
Array a2 = build_array(1, build_array(2, 3));