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-rw-r--r--modules/gdnative/SCsub70
-rw-r--r--modules/gdnative/gdnative_api.json8
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h11
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h36
4 files changed, 71 insertions, 54 deletions
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index 31178be973..4e5f155f45 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -10,7 +10,6 @@ gdn_env.add_source_files(env.modules_sources, "register_types.cpp")
gdn_env.add_source_files(env.modules_sources, "gdnative/*.cpp")
gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
-gdn_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
gdn_env.Append(CPPPATH=['#modules/gdnative/include/'])
def _spaced(e):
@@ -25,6 +24,8 @@ def _build_gdnative_api_struct_header(api):
'#include <gdnative/gdnative.h>',
'#include <nativescript/godot_nativescript.h>',
'',
+ '#define GDNATIVE_API_INIT(options) do { extern const godot_gdnative_api_struct *_gdnative_wrapper_api_struct; _gdnative_wrapper_api_struct = options->api_struct; } while (0)',
+ '',
'#ifdef __cplusplus',
'extern "C" {',
'#endif',
@@ -81,7 +82,68 @@ _, gensource = gdn_env.Command(['include/gdnative_api_struct.gen.h', 'gdnative_a
'gdnative_api.json', build_gdnative_api_struct)
gdn_env.add_source_files(env.modules_sources, [gensource])
-if "platform" in env and env["platform"] in ["x11", "iphone"]:
- env.Append(LINKFLAGS=["-rdynamic"])
-
env.use_ptrcall = True
+
+
+def _build_gdnative_wrapper_code(api):
+ out = [
+ '/* THIS FILE IS GENERATED DO NOT EDIT */',
+ '',
+ '#include <gdnative/gdnative.h>',
+ '#include <nativescript/godot_nativescript.h>',
+ '',
+ '#include <gdnative_api_struct.gen.h>',
+ '',
+ 'godot_gdnative_api_struct *_gdnative_wrapper_api_struct = 0;',
+ '',
+ '#ifdef __cplusplus',
+ 'extern "C" {',
+ '#endif',
+ ''
+ ]
+
+ for funcname, funcdef in api['api'].items():
+ args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
+ out.append('%s %s(%s) {' % (_spaced(funcdef['return_type']), funcname, args))
+
+ args = ', '.join(['%s' % n for t, n in funcdef['arguments']])
+
+ return_line = '\treturn ' if funcdef['return_type'] != 'void' else '\t'
+ return_line += '_gdnative_wrapper_api_struct->' + funcname + '(' + args + ');'
+
+ out.append(return_line)
+ out.append('}')
+ out.append('')
+
+ out += [
+ '#ifdef __cplusplus',
+ '}',
+ '#endif'
+ ]
+
+ return '\n'.join(out)
+
+
+def build_gdnative_wrapper_code(target, source, env):
+ import json
+ with open(source[0].path, 'r') as fd:
+#Keep the json ordered
+ api = json.load(fd)
+
+ wrapper_file = target[0]
+ with open(wrapper_file.path, 'w') as fd:
+ fd.write(_build_gdnative_wrapper_code(api))
+
+
+
+if ARGUMENTS.get('gdnative_wrapper', False):
+ #build wrapper code
+ gdn_env.Command('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', build_gdnative_wrapper_code)
+
+ gd_wrapper_env = env.Clone()
+ gd_wrapper_env.Append(CPPPATH=['#modules/gdnative/include/'])
+
+ # I think this doesn't work on MSVC yet...
+ gd_wrapper_env.Append(CCFLAGS=['-fPIC'])
+
+ gd_wrapper_env.Library("#bin/gdnative_wrapper_code", ["#modules/gdnative/gdnative_wrapper_code.gen.cpp"])
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 9e66f6952b..8b6593c9c3 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -3334,7 +3334,7 @@
"arguments": [
["godot_variant *", "p_self"],
["const godot_string *", "p_method"],
- ["const godot_variant *", "*p_args"],
+ ["const godot_variant **", "p_args"],
["const godot_int", "p_argcount"],
["godot_variant_call_error *", "r_error"]
]
@@ -3889,7 +3889,7 @@
"return_type": "double",
"arguments": [
["const wchar_t *", "p_str"],
- ["const wchar_t *", "*r_end"]
+ ["const wchar_t **", "r_end"]
]
},
"godot_string_get_slice_count": {
@@ -4390,7 +4390,7 @@
"arguments": [
["godot_method_bind *", "p_method_bind"],
["godot_object *", "p_instance"],
- ["const void *", "*p_args"],
+ ["const void **", "p_args"],
["void *", "p_ret"]
]
},
@@ -4399,7 +4399,7 @@
"arguments": [
["godot_method_bind *", "p_method_bind"],
["godot_object *", "p_instance"],
- ["const godot_variant *", "*p_args"],
+ ["const godot_variant **", "p_args"],
["const int", "p_arg_count"],
["godot_variant_call_error *", "p_call_error"]
]
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 9134f1c581..008968a5e5 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -34,18 +34,9 @@
extern "C" {
#endif
-#ifdef GDAPI_BUILT_IN
-#define GDAPI_EXPORT
-#endif
-
#ifdef _WIN32
-#if defined(GDAPI_EXPORT)
-#define GDCALLINGCONV
-#define GDAPI __declspec(dllexport) GDCALLINGCONV
-#else
#define GDCALLINGCONV
-#define GDAPI __declspec(dllimport) GDCALLINGCONV
-#endif
+#define GDAPI GDCALLINGCONV
#elif defined(__APPLE__)
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index 5095b7a83e..8baff0fff9 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -36,42 +36,6 @@
extern "C" {
#endif
-#ifdef GDAPI_BUILT_IN
-#define GDAPI_EXPORT
-#endif
-
-#ifdef _WIN32
-#if defined(GDAPI_EXPORT)
-#define GDCALLINGCONV
-#define GDAPI __declspec(dllexport) GDCALLINGCONV
-#else
-#define GDCALLINGCONV
-#define GDAPI __declspec(dllimport) GDCALLINGCONV
-#endif
-#elif defined(__APPLE__)
-#include "TargetConditionals.h"
-#if TARGET_OS_IPHONE
-#define GDCALLINGCONV __attribute__((visibility("default")))
-#define GDAPI GDCALLINGCONV
-#elif TARGET_OS_MAC
-#define GDCALLINGCONV __attribute__((sysv_abi))
-#define GDAPI GDCALLINGCONV
-#endif
-#else
-#define GDCALLINGCONV __attribute__((sysv_abi, visibility("default")))
-#define GDAPI GDCALLINGCONV
-#endif
-
-// This is for libraries *using* the header, NOT GODOT EXPOSING STUFF!!
-#ifdef _WIN32
-#define GDN_EXPORT __declspec(dllexport)
-#else
-#define GDN_EXPORT
-#endif
-
-#include <stdbool.h>
-#include <stdint.h>
-
typedef enum {
GODOT_METHOD_RPC_MODE_DISABLED,
GODOT_METHOD_RPC_MODE_REMOTE,