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-rw-r--r--.github/workflows/static_checks.yml2
-rw-r--r--SConstruct5
-rw-r--r--gles_builders.py51
-rw-r--r--methods.py9
-rw-r--r--modules/gdnative/gdnative_builders.py4
-rw-r--r--modules/mono/build_scripts/mono_configure.py3
-rw-r--r--platform/android/detect.py11
-rw-r--r--platform/iphone/detect.py22
-rw-r--r--platform/linuxbsd/display_server_x11.cpp12
-rw-r--r--platform/linuxbsd/display_server_x11.h1
-rw-r--r--platform/osx/detect.py3
-rw-r--r--platform/osx/display_server_osx.h1
-rw-r--r--platform/osx/display_server_osx.mm11
-rw-r--r--platform/uwp/detect.py9
-rw-r--r--platform/windows/detect.py4
-rw-r--r--platform/windows/display_server_windows.cpp16
-rw-r--r--platform/windows/display_server_windows.h1
-rw-r--r--scene/main/window.cpp1
-rw-r--r--servers/display_server.cpp4
-rw-r--r--servers/display_server.h1
-rw-r--r--tests/SCsub7
21 files changed, 129 insertions, 49 deletions
diff --git a/.github/workflows/static_checks.yml b/.github/workflows/static_checks.yml
index 87339da776..2a7a4e6625 100644
--- a/.github/workflows/static_checks.yml
+++ b/.github/workflows/static_checks.yml
@@ -13,7 +13,7 @@ jobs:
run: |
sudo apt-get update -qq
sudo apt-get install -qq dos2unix recode clang-format
- sudo pip3 install black pygments
+ sudo pip3 install git+https://github.com/psf/black@master pygments
- name: File formatting checks (file_format.sh)
run: |
diff --git a/SConstruct b/SConstruct
index 857daf7b0e..7ec926f99b 100644
--- a/SConstruct
+++ b/SConstruct
@@ -617,8 +617,9 @@ if selected_platform in platform_list:
editor_module_list = ["regex"]
if env["tools"] and not env.module_check_dependencies("tools", editor_module_list):
print(
- "Build option 'module_" + x + "_enabled=no' cannot be used with 'tools=yes' (editor), "
- "only with 'tools=no' (export template)."
+ "Build option 'module_"
+ + x
+ + "_enabled=no' cannot be used with 'tools=yes' (editor), only with 'tools=no' (export template)."
)
Exit(255)
diff --git a/gles_builders.py b/gles_builders.py
index 85d0112c9a..eca42236ab 100644
--- a/gles_builders.py
+++ b/gles_builders.py
@@ -230,59 +230,76 @@ def build_legacygl_header(filename, include, class_suffix, output_attribs, gles2
fd.write("\t_FORCE_INLINE_ int get_uniform(Uniforms p_uniform) const { return _get_uniform(p_uniform); }\n\n")
if header_data.conditionals:
fd.write(
- "\t_FORCE_INLINE_ void set_conditional(Conditionals p_conditional,bool p_enable) { _set_conditional(p_conditional,p_enable); }\n\n"
+ "\t_FORCE_INLINE_ void set_conditional(Conditionals p_conditional,bool p_enable) {"
+ " _set_conditional(p_conditional,p_enable); }\n\n"
)
fd.write("\t#ifdef DEBUG_ENABLED\n ")
fd.write(
- "\t#define _FU if (get_uniform(p_uniform)<0) return; if (!is_version_valid()) return; ERR_FAIL_COND( get_active()!=this ); \n\n "
+ "\t#define _FU if (get_uniform(p_uniform)<0) return; if (!is_version_valid()) return; ERR_FAIL_COND("
+ " get_active()!=this ); \n\n "
)
fd.write("\t#else\n ")
fd.write("\t#define _FU if (get_uniform(p_uniform)<0) return; \n\n ")
fd.write("\t#endif\n")
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_value) { _FU"
+ " glUniform1f(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, double p_value) { _FU glUniform1f(get_uniform(p_uniform),p_value); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, double p_value) { _FU"
+ " glUniform1f(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint8_t p_value) { _FU"
+ " glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int8_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int8_t p_value) { _FU"
+ " glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint16_t p_value) { _FU"
+ " glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int16_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int16_t p_value) { _FU"
+ " glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, uint32_t p_value) { _FU"
+ " glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int32_t p_value) { _FU glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, int32_t p_value) { _FU"
+ " glUniform1i(get_uniform(p_uniform),p_value); }\n\n"
)
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Color& p_color) { _FU GLfloat col[4]={p_color.r,p_color.g,p_color.b,p_color.a}; glUniform4fv(get_uniform(p_uniform),1,col); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Color& p_color) { _FU GLfloat"
+ " col[4]={p_color.r,p_color.g,p_color.b,p_color.a}; glUniform4fv(get_uniform(p_uniform),1,col); }\n\n"
)
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector2& p_vec2) { _FU GLfloat vec2[2]={p_vec2.x,p_vec2.y}; glUniform2fv(get_uniform(p_uniform),1,vec2); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector2& p_vec2) { _FU GLfloat"
+ " vec2[2]={p_vec2.x,p_vec2.y}; glUniform2fv(get_uniform(p_uniform),1,vec2); }\n\n"
)
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Size2i& p_vec2) { _FU GLint vec2[2]={p_vec2.x,p_vec2.y}; glUniform2iv(get_uniform(p_uniform),1,vec2); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Size2i& p_vec2) { _FU GLint"
+ " vec2[2]={p_vec2.x,p_vec2.y}; glUniform2iv(get_uniform(p_uniform),1,vec2); }\n\n"
)
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector3& p_vec3) { _FU GLfloat vec3[3]={p_vec3.x,p_vec3.y,p_vec3.z}; glUniform3fv(get_uniform(p_uniform),1,vec3); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, const Vector3& p_vec3) { _FU GLfloat"
+ " vec3[3]={p_vec3.x,p_vec3.y,p_vec3.z}; glUniform3fv(get_uniform(p_uniform),1,vec3); }\n\n"
)
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b) { _FU glUniform2f(get_uniform(p_uniform),p_a,p_b); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b) { _FU"
+ " glUniform2f(get_uniform(p_uniform),p_a,p_b); }\n\n"
)
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c) { _FU glUniform3f(get_uniform(p_uniform),p_a,p_b,p_c); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c) { _FU"
+ " glUniform3f(get_uniform(p_uniform),p_a,p_b,p_c); }\n\n"
)
fd.write(
- "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c, float p_d) { _FU glUniform4f(get_uniform(p_uniform),p_a,p_b,p_c,p_d); }\n\n"
+ "\t_FORCE_INLINE_ void set_uniform(Uniforms p_uniform, float p_a, float p_b, float p_c, float p_d) { _FU"
+ " glUniform4f(get_uniform(p_uniform),p_a,p_b,p_c,p_d); }\n\n"
)
fd.write(
diff --git a/methods.py b/methods.py
index 65a460f63d..fe93db4797 100644
--- a/methods.py
+++ b/methods.py
@@ -549,15 +549,18 @@ def generate_vs_project(env, num_jobs):
# in a backslash, so we need to remove this, lest it escape the
# last double quote off, confusing MSBuild
env["MSVSBUILDCOM"] = build_commandline(
- "scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" platform=windows progress=no target=$(Configuration) tools=!tools! -j"
+ "scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" platform=windows progress=no target=$(Configuration)"
+ " tools=!tools! -j"
+ str(num_jobs)
)
env["MSVSREBUILDCOM"] = build_commandline(
- "scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" platform=windows progress=no target=$(Configuration) tools=!tools! vsproj=yes -j"
+ "scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" platform=windows progress=no target=$(Configuration)"
+ " tools=!tools! vsproj=yes -j"
+ str(num_jobs)
)
env["MSVSCLEANCOM"] = build_commandline(
- "scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" --clean platform=windows progress=no target=$(Configuration) tools=!tools! -j"
+ "scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" --clean platform=windows progress=no"
+ " target=$(Configuration) tools=!tools! -j"
+ str(num_jobs)
)
diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py
index a6f8afb85b..28e4957b2f 100644
--- a/modules/gdnative/gdnative_builders.py
+++ b/modules/gdnative/gdnative_builders.py
@@ -74,7 +74,7 @@ def _build_gdnative_api_struct_header(api):
ret_val += [
"typedef struct godot_gdnative_core_"
- + ("{0}_{1}".format(core["version"]["major"], core["version"]["minor"]))
+ + "{0}_{1}".format(core["version"]["major"], core["version"]["minor"])
+ "_api_struct {",
"\tunsigned int type;",
"\tgodot_gdnative_api_version version;",
@@ -185,7 +185,7 @@ def _build_gdnative_api_struct_source(api):
ret_val += [
"extern const godot_gdnative_core_"
- + ("{0}_{1}_api_struct api_{0}_{1}".format(core["version"]["major"], core["version"]["minor"]))
+ + "{0}_{1}_api_struct api_{0}_{1}".format(core["version"]["major"], core["version"]["minor"])
+ " = {",
"\tGDNATIVE_" + core["type"] + ",",
"\t{" + str(core["version"]["major"]) + ", " + str(core["version"]["minor"]) + "},",
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py
index 80e3b59325..3e771e06f0 100644
--- a/modules/mono/build_scripts/mono_configure.py
+++ b/modules/mono/build_scripts/mono_configure.py
@@ -125,7 +125,8 @@ def configure(env, env_mono):
if not mono_prefix and (os.getenv("MONO32_PREFIX") or os.getenv("MONO64_PREFIX")):
print(
- "WARNING: The environment variables 'MONO32_PREFIX' and 'MONO64_PREFIX' are deprecated; use the 'mono_prefix' SCons parameter instead"
+ "WARNING: The environment variables 'MONO32_PREFIX' and 'MONO64_PREFIX' are deprecated; use the"
+ " 'mono_prefix' SCons parameter instead"
)
# Although we don't support building with tools for any platform where we currently use static AOT,
diff --git a/platform/android/detect.py b/platform/android/detect.py
index a4ac87f723..0accacb679 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -115,7 +115,8 @@ def configure(env):
if env["android_arch"] == "x86_64":
if get_platform(env["ndk_platform"]) < 21:
print(
- "WARNING: android_arch=x86_64 is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21"
+ "WARNING: android_arch=x86_64 is not supported by ndk_platform lower than android-21; setting"
+ " ndk_platform=android-21"
)
env["ndk_platform"] = "android-21"
env["ARCH"] = "arch-x86_64"
@@ -136,7 +137,8 @@ def configure(env):
elif env["android_arch"] == "arm64v8":
if get_platform(env["ndk_platform"]) < 21:
print(
- "WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21"
+ "WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than android-21; setting"
+ " ndk_platform=android-21"
)
env["ndk_platform"] = "android-21"
env["ARCH"] = "arch-arm64"
@@ -231,7 +233,10 @@ def configure(env):
env.Append(CPPDEFINES=[("__ANDROID_API__", str(get_platform(env["ndk_platform"])))])
env.Append(
- CCFLAGS="-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing".split()
+ CCFLAGS=(
+ "-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden"
+ " -fno-strict-aliasing".split()
+ )
)
env.Append(CPPDEFINES=["NO_STATVFS", "GLES_ENABLED"])
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index 6f67fc53c2..f4ef40a0ba 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -31,7 +31,8 @@ def get_opts():
("IPHONESDK", "Path to the iPhone SDK", ""),
BoolVariable(
"use_static_mvk",
- "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables validation layers)",
+ "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables"
+ " validation layers)",
False,
),
BoolVariable("game_center", "Support for game center", True),
@@ -120,18 +121,31 @@ def configure(env):
CCFLAGS=(
"-arch "
+ arch_flag
- + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0"
+ + " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks"
+ " -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0"
).split()
)
elif env["arch"] == "arm":
detect_darwin_sdk_path("iphone", env)
env.Append(
- CCFLAGS='-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=11.0 -MMD -MT dependencies'.split()
+ CCFLAGS=(
+ "-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing"
+ " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits"
+ " -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb"
+ ' "-DIBOutlet=__attribute__((iboutlet))"'
+ ' "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))"'
+ ' "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=11.0 -MMD -MT dependencies'.split()
+ )
)
elif env["arch"] == "arm64":
detect_darwin_sdk_path("iphone", env)
env.Append(
- CCFLAGS="-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=11.0 -isysroot $IPHONESDK".split()
+ CCFLAGS=(
+ "-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing"
+ " -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits"
+ " -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=11.0"
+ " -isysroot $IPHONESDK".split()
+ )
)
env.Append(CPPDEFINES=["NEED_LONG_INT"])
env.Append(CPPDEFINES=["LIBYUV_DISABLE_NEON"])
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index 874a3a6392..4aec6d256c 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -685,6 +685,14 @@ DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, u
return id;
}
+void DisplayServerX11::show_window(WindowID p_id) {
+ _THREAD_SAFE_METHOD_
+
+ WindowData &wd = windows[p_id];
+
+ XMapWindow(x11_display, wd.x11_window);
+}
+
void DisplayServerX11::delete_sub_window(WindowID p_id) {
_THREAD_SAFE_METHOD_
@@ -3218,8 +3226,6 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
WindowData wd;
wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), p_rect.position.x, p_rect.position.y, p_rect.size.width > 0 ? p_rect.size.width : 1, p_rect.size.height > 0 ? p_rect.size.height : 1, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes);
- XMapWindow(x11_display, wd.x11_window);
-
//associate PID
// make PID known to X11
{
@@ -3414,6 +3420,7 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
if (cursors[current_cursor] != None) {
XDefineCursor(x11_display, wd.x11_window, cursors[current_cursor]);
}
+
return id;
}
@@ -3653,6 +3660,7 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
window_set_flag(WindowFlags(i), true, main_window);
}
}
+ show_window(main_window);
//create RenderingDevice if used
#if defined(VULKAN_ENABLED)
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index b5d2ea1c63..0ba1359145 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -276,6 +276,7 @@ public:
virtual Vector<DisplayServer::WindowID> get_window_list() const;
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
+ virtual void show_window(WindowID p_id);
virtual void delete_sub_window(WindowID p_id);
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index d700bcd7f6..272ae1b620 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -28,7 +28,8 @@ def get_opts():
("MACOS_SDK_PATH", "Path to the macOS SDK", ""),
BoolVariable(
"use_static_mvk",
- "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables validation layers)",
+ "Link MoltenVK statically as Level-0 driver (better portability) or use Vulkan ICD loader (enables"
+ " validation layers)",
False,
),
EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h
index 68e8454fd0..d8f3f81ff6 100644
--- a/platform/osx/display_server_osx.h
+++ b/platform/osx/display_server_osx.h
@@ -230,6 +230,7 @@ public:
virtual Vector<int> get_window_list() const override;
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
+ virtual void show_window(WindowID p_id) override;
virtual void delete_sub_window(WindowID p_id) override;
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index ffe60ad582..a6e117ab1d 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -2311,18 +2311,23 @@ DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, u
_THREAD_SAFE_METHOD_
WindowID id = _create_window(p_mode, p_rect);
- WindowData &wd = windows[id];
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, id);
}
}
+
+ return id;
+}
+
+void DisplayServerOSX::show_window(WindowID p_id) {
+ WindowData &wd = windows[p_id];
+
if (wd.no_focus) {
[wd.window_object orderFront:nil];
} else {
[wd.window_object makeKeyAndOrderFront:nil];
}
- return id;
}
void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_event) {
@@ -3767,7 +3772,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
window_set_flag(WindowFlags(i), true, main_window);
}
}
- [windows[main_window].window_object makeKeyAndOrderFront:nil];
+ show_window(MAIN_WINDOW_ID);
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index c23a65ef75..04b743f2c8 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -120,7 +120,9 @@ def configure(env):
print("Compiled program architecture will be a x86 executable. (forcing bits=32).")
else:
print(
- "Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
+ "Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings"
+ " (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture"
+ " this build is compiled for. You should check your settings/compilation setup."
)
env["bits"] = "32"
@@ -160,7 +162,10 @@ def configure(env):
env.Append(CPPFLAGS=["/AI", vc_base_path + "lib/x86/store/references"])
env.Append(
- CCFLAGS='/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'.split()
+ CCFLAGS=(
+ '/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX-'
+ " /Zc:forScope /Gd /EHsc /nologo".split()
+ )
)
env.Append(CPPDEFINES=["_UNICODE", "UNICODE", ("WINAPI_FAMILY", "WINAPI_FAMILY_APP")])
env.Append(CXXFLAGS=["/ZW"])
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 0ab0e1ed3c..271ffc8871 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -128,7 +128,9 @@ def setup_msvc_manual(env):
print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
else:
print(
- "Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR."
+ "Failed to manually detect MSVC compiler architecture version... Defaulting to 32bit executable settings"
+ " (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this"
+ " build is compiled for. You should check your settings/compilation setup, or avoid setting VCINSTALLDIR."
)
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 6ee9b6d698..da2fc1c2c1 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -495,13 +495,17 @@ DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mod
_update_window_style(window_id);
- ShowWindow(wd.hWnd, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) ? SW_SHOWNOACTIVATE : SW_SHOW); // Show The Window
- if (!(p_flags & WINDOW_FLAG_NO_FOCUS_BIT)) {
+ return window_id;
+}
+
+void DisplayServerWindows::show_window(WindowID p_id) {
+ WindowData &wd = windows[p_id];
+
+ ShowWindow(wd.hWnd, wd.no_focus ? SW_SHOWNOACTIVATE : SW_SHOW); // Show The Window
+ if (!wd.no_focus) {
SetForegroundWindow(wd.hWnd); // Slightly Higher Priority
SetFocus(wd.hWnd); // Sets Keyboard Focus To
}
-
- return window_id;
}
void DisplayServerWindows::delete_sub_window(WindowID p_window) {
@@ -3121,9 +3125,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
}
}
- ShowWindow(windows[MAIN_WINDOW_ID].hWnd, SW_SHOW); // Show The Window
- SetForegroundWindow(windows[MAIN_WINDOW_ID].hWnd); // Slightly Higher Priority
- SetFocus(windows[MAIN_WINDOW_ID].hWnd); // Sets Keyboard Focus To
+ show_window(MAIN_WINDOW_ID);
#if defined(VULKAN_ENABLED)
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 725f9697c5..7bd93a7086 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -460,6 +460,7 @@ public:
virtual Vector<DisplayServer::WindowID> get_window_list() const;
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
+ virtual void show_window(WindowID p_window);
virtual void delete_sub_window(WindowID p_window);
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 81f33d74fe..8c985242f1 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -247,6 +247,7 @@ void Window::_make_window() {
}
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE);
+ DisplayServer::get_singleton()->show_window(window_id);
}
void Window::_update_from_window() {
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index 32d4e9e569..8f6d6d3b99 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -186,6 +186,10 @@ DisplayServer::WindowID DisplayServer::create_sub_window(WindowMode p_mode, uint
ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Sub-windows not supported by this display server.");
}
+void DisplayServer::show_window(WindowID p_id) {
+ ERR_FAIL_MSG("Sub-windows not supported by this display server.");
+}
+
void DisplayServer::delete_sub_window(WindowID p_id) {
ERR_FAIL_MSG("Sub-windows not supported by this display server.");
}
diff --git a/servers/display_server.h b/servers/display_server.h
index fc6520fa5e..b652418244 100644
--- a/servers/display_server.h
+++ b/servers/display_server.h
@@ -220,6 +220,7 @@ public:
};
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
+ virtual void show_window(WindowID p_id);
virtual void delete_sub_window(WindowID p_id);
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const = 0;
diff --git a/tests/SCsub b/tests/SCsub
index 9c32eb8ec3..84c9fc1ffe 100644
--- a/tests/SCsub
+++ b/tests/SCsub
@@ -9,6 +9,13 @@ env_tests = env.Clone()
# Enable test framework and inform it of configuration method.
env_tests.Append(CPPDEFINES=["DOCTEST_CONFIG_IMPLEMENT"])
+# We must disable the THREAD_LOCAL entirely in doctest to prevent crashes on debugging
+# Since we link with /MT thread_local is always expired when the header is used
+# So the debugger crashes the engine and it causes weird errors
+# Explained in https://github.com/onqtam/doctest/issues/401
+if env_tests["platform"] == "windows":
+ env_tests.Append(CPPDEFINES=[("DOCTEST_THREAD_LOCAL", "")])
+
env_tests.add_source_files(env.tests_sources, "*.cpp")
lib = env_tests.add_library("tests", env.tests_sources)