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-rw-r--r--core/math/vector3.h11
-rw-r--r--doc/classes/ItemList.xml2
-rw-r--r--doc/classes/Tree.xml2
-rw-r--r--scene/gui/rich_text_label.cpp10
-rw-r--r--scene/resources/default_theme/default_theme.cpp4
5 files changed, 20 insertions, 9 deletions
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 970416234d..4ce01da60e 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -217,16 +217,25 @@ Vector3 Vector3::lerp(const Vector3 &p_to, const real_t p_weight) const {
}
Vector3 Vector3::slerp(const Vector3 &p_to, const real_t p_weight) const {
+ // This method seems more complicated than it really is, since we write out
+ // the internals of some methods for efficiency (mainly, checking length).
real_t start_length_sq = length_squared();
real_t end_length_sq = p_to.length_squared();
if (unlikely(start_length_sq == 0.0f || end_length_sq == 0.0f)) {
// Zero length vectors have no angle, so the best we can do is either lerp or throw an error.
return lerp(p_to, p_weight);
}
+ Vector3 axis = cross(p_to);
+ real_t axis_length_sq = axis.length_squared();
+ if (unlikely(axis_length_sq == 0.0f)) {
+ // Colinear vectors have no rotation axis or angle between them, so the best we can do is lerp.
+ return lerp(p_to, p_weight);
+ }
+ axis /= Math::sqrt(axis_length_sq);
real_t start_length = Math::sqrt(start_length_sq);
real_t result_length = Math::lerp(start_length, Math::sqrt(end_length_sq), p_weight);
real_t angle = angle_to(p_to);
- return rotated(cross(p_to).normalized(), angle * p_weight) * (result_length / start_length);
+ return rotated(axis, angle * p_weight) * (result_length / start_length);
}
Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, const real_t p_weight) const {
diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml
index 15c97b0838..97ee946acd 100644
--- a/doc/classes/ItemList.xml
+++ b/doc/classes/ItemList.xml
@@ -445,7 +445,7 @@
<theme_item name="font_selected_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
Text [Color] used when the item is selected.
</theme_item>
- <theme_item name="guide_color" data_type="color" type="Color" default="Color(0, 0, 0, 0.1)">
+ <theme_item name="guide_color" data_type="color" type="Color" default="Color(0.7, 0.7, 0.7, 0.25)">
[Color] of the guideline. The guideline is a line drawn between each row of items.
</theme_item>
<theme_item name="h_separation" data_type="constant" type="int" default="4">
diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml
index b06be0cf99..f326948e9c 100644
--- a/doc/classes/Tree.xml
+++ b/doc/classes/Tree.xml
@@ -461,7 +461,7 @@
<theme_item name="custom_button_font_highlight" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
Text [Color] for a [constant TreeItem.CELL_MODE_CUSTOM] mode cell when it's hovered.
</theme_item>
- <theme_item name="drop_position_color" data_type="color" type="Color" default="Color(1, 0.3, 0.2, 1)">
+ <theme_item name="drop_position_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
[Color] used to draw possible drop locations. See [enum DropModeFlags] constants for further description of drop locations.
</theme_item>
<theme_item name="font_color" data_type="color" type="Color" default="Color(0.7, 0.7, 0.7, 1)">
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 8e424977c4..984f20ee58 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -821,17 +821,18 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
off.y += line_spacing;
}
- RID rid = l.text_buf->get_line_rid(line);
if (p_ofs.y + off.y >= ctrl_size.height) {
break;
}
- if (p_ofs.y + off.y + TS->shaped_text_get_size(rid).y <= 0) {
- off.y += TS->shaped_text_get_size(rid).y;
+
+ const Size2 line_size = l.text_buf->get_line_size(line);
+ if (p_ofs.y + off.y + line_size.y <= 0) {
+ off.y += line_size.y;
continue;
}
float width = l.text_buf->get_width();
- float length = TS->shaped_text_get_width(rid);
+ float length = line_size.x;
// Draw line.
line_count++;
@@ -874,6 +875,7 @@ int RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_o
}
}
+ RID rid = l.text_buf->get_line_rid(line);
//draw_rect(Rect2(p_ofs + off, TS->shaped_text_get_size(rid)), Color(1,0,0), false, 2); //DEBUG_RECTS
off.y += TS->shaped_text_get_ascent(rid);
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 520a0a04ed..fa375795c1 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -741,7 +741,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_selected_color", "Tree", control_font_pressed_color);
theme->set_color("font_outline_color", "Tree", Color(1, 1, 1));
theme->set_color("guide_color", "Tree", Color(0.7, 0.7, 0.7, 0.25));
- theme->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2));
+ theme->set_color("drop_position_color", "Tree", Color(1, 1, 1));
theme->set_color("relationship_line_color", "Tree", Color(0.27, 0.27, 0.27));
theme->set_color("parent_hl_line_color", "Tree", Color(0.27, 0.27, 0.27));
theme->set_color("children_hl_line_color", "Tree", Color(0.27, 0.27, 0.27));
@@ -776,7 +776,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("font_color", "ItemList", control_font_lower_color);
theme->set_color("font_selected_color", "ItemList", control_font_pressed_color);
theme->set_color("font_outline_color", "ItemList", Color(1, 1, 1));
- theme->set_color("guide_color", "ItemList", Color(0, 0, 0, 0.1));
+ theme->set_color("guide_color", "ItemList", Color(0.7, 0.7, 0.7, 0.25));
theme->set_stylebox("selected", "ItemList", make_flat_stylebox(style_selected_color));
theme->set_stylebox("selected_focus", "ItemList", make_flat_stylebox(style_selected_color));
theme->set_stylebox("cursor", "ItemList", focus);