diff options
-rw-r--r-- | core/math/color.h | 4 | ||||
-rw-r--r-- | core/variant/variant_call.cpp | 1 | ||||
-rw-r--r-- | doc/classes/Color.xml | 7 | ||||
-rw-r--r-- | editor/editor_settings.cpp | 2 | ||||
-rw-r--r-- | editor/import/resource_importer_texture.cpp | 6 | ||||
-rw-r--r-- | editor/plugins/editor_preview_plugins.cpp | 4 |
6 files changed, 22 insertions, 2 deletions
diff --git a/core/math/color.h b/core/math/color.h index ffd0fd8f6e..815dd98d96 100644 --- a/core/math/color.h +++ b/core/math/color.h @@ -94,6 +94,10 @@ struct Color { void invert(); Color inverted() const; + _FORCE_INLINE_ float get_luminance() const { + return 0.2126 * r + 0.7152 * g + 0.0722 * b; + } + _FORCE_INLINE_ Color lerp(const Color &p_to, float p_weight) const { Color res = *this; diff --git a/core/variant/variant_call.cpp b/core/variant/variant_call.cpp index 51b9119933..d2bda34818 100644 --- a/core/variant/variant_call.cpp +++ b/core/variant/variant_call.cpp @@ -1644,6 +1644,7 @@ static void _register_variant_builtin_methods() { bind_method(Color, lightened, sarray("amount"), varray()); bind_method(Color, darkened, sarray("amount"), varray()); bind_method(Color, blend, sarray("over"), varray()); + bind_method(Color, get_luminance, sarray(), varray()); bind_method(Color, is_equal_approx, sarray("to"), varray()); diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml index 22fb853b40..21d17969e2 100644 --- a/doc/classes/Color.xml +++ b/doc/classes/Color.xml @@ -178,6 +178,13 @@ <description> </description> </method> + <method name="get_luminance" qualifiers="const"> + <return type="float" /> + <description> + Returns the luminance of the color in the [code][0.0, 1.0][/code] range. + This is useful when determining light or dark color. Colors with a luminance smaller than 0.5 can be generally considered dark. + </description> + </method> <method name="get_named_color" qualifiers="static"> <return type="Color" /> <argument index="0" name="idx" type="int" /> diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 68ac122e63..1ac1d6f048 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -1190,7 +1190,7 @@ bool EditorSettings::is_dark_theme() { int LIGHT_COLOR = 2; Color base_color = get("interface/theme/base_color"); int icon_font_color_setting = get("interface/theme/icon_and_font_color"); - return (icon_font_color_setting == AUTO_COLOR && ((base_color.r + base_color.g + base_color.b) / 3.0) < 0.5) || icon_font_color_setting == LIGHT_COLOR; + return (icon_font_color_setting == AUTO_COLOR && base_color.get_luminance() < 0.5) || icon_font_color_setting == LIGHT_COLOR; } void EditorSettings::list_text_editor_themes() { diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index b1fa2eda28..5ca61e4c39 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -37,6 +37,8 @@ #include "editor/editor_node.h" void ResourceImporterTexture::_texture_reimport_roughness(const Ref<StreamTexture2D> &p_tex, const String &p_normal_path, RS::TextureDetectRoughnessChannel p_channel) { + ERR_FAIL_COND(p_tex.is_null()); + MutexLock lock(singleton->mutex); StringName path = p_tex->get_path(); @@ -51,6 +53,8 @@ void ResourceImporterTexture::_texture_reimport_roughness(const Ref<StreamTextur } void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture2D> &p_tex) { + ERR_FAIL_COND(p_tex.is_null()); + MutexLock lock(singleton->mutex); StringName path = p_tex->get_path(); @@ -63,6 +67,8 @@ void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture2D> &p } void ResourceImporterTexture::_texture_reimport_normal(const Ref<StreamTexture2D> &p_tex) { + ERR_FAIL_COND(p_tex.is_null()); + MutexLock lock(singleton->mutex); StringName path = p_tex->get_path(); diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index 3b85fad345..ed1194efce 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -851,7 +851,9 @@ Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path, Ref<Font> font = sampled_font; - font->draw_string(canvas_item, pos, sample, HORIZONTAL_ALIGNMENT_LEFT, -1.f, 50, Color(1, 1, 1)); + const Color c = GLOBAL_GET("rendering/environment/defaults/default_clear_color"); + const float fg = c.get_luminance() < 0.5 ? 1.0 : 0.0; + font->draw_string(canvas_item, pos, sample, HORIZONTAL_ALIGNMENT_LEFT, -1.f, 50, Color(fg, fg, fg)); RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<EditorFontPreviewPlugin *>(this), &EditorFontPreviewPlugin::_generate_frame_started), Vector<Variant>(), Object::CONNECT_ONESHOT); |