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-rw-r--r--tools/editor/scenes_dock.cpp156
-rw-r--r--tools/editor/scenes_dock.h39
2 files changed, 164 insertions, 31 deletions
diff --git a/tools/editor/scenes_dock.cpp b/tools/editor/scenes_dock.cpp
index 86331faa1d..bc0d48367a 100644
--- a/tools/editor/scenes_dock.cpp
+++ b/tools/editor/scenes_dock.cpp
@@ -37,12 +37,14 @@
bool ScenesDock::_create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_dir) {
+ String search_term = tree_filter->get_search_term();
+ String file_filter = tree_filter->get_file_filter();
+
TreeItem *item = tree->create_item(p_parent);
item->set_text(0,p_dir->get_name()+"/");
item->set_icon(0,get_icon("Folder","EditorIcons"));
item->set_custom_bg_color(0,get_color("prop_subsection","Editor"));
-
bool has_items=false;
for(int i=0;i<p_dir->get_subdir_count();i++) {
@@ -53,6 +55,15 @@ bool ScenesDock::_create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_di
for (int i=0;i<p_dir->get_file_count();i++) {
+ String file_name = p_dir->get_file(i);
+ String extension = file_name.extension();
+
+ if (search_term!="" && file_name.findn(search_term)==-1)
+ continue;
+
+ if (file_filter!="*" && extension != file_filter )
+ continue;
+
bool isfave = favorites.has(p_dir->get_file_path(i));
if (button_favorite->is_pressed() && !isfave)
continue;
@@ -61,7 +72,7 @@ bool ScenesDock::_create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_di
fitem->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
fitem->set_editable(0,true);
fitem->set_checked(0,isfave);
- fitem->set_text(0,p_dir->get_file(i));
+ fitem->set_text(0,file_name);
Ref<Texture> icon = get_icon( (has_icon(p_dir->get_file_type(i),"EditorIcons")?p_dir->get_file_type(i):String("Object")),"EditorIcons");
fitem->set_icon(0, icon );
@@ -251,45 +262,40 @@ ScenesDock::ScenesDock(EditorNode *p_editor) {
editor=p_editor;
- tree = memnew( Tree );
- add_child(tree);
- tree->set_area_as_parent_rect();
- tree->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,25);
- tree->connect("item_edited",this,"_favorite_toggled");
-
+ HBoxContainer *toolbar_hbc = memnew( HBoxContainer );
+ add_child(toolbar_hbc);
button_reload = memnew( Button );
- button_reload->set_pos(Point2(3,2));
- button_reload->set_size(Point2(20,5));
button_reload->set_flat(true);
- add_child(button_reload);
- button_reload->connect("pressed",this,"_rescan");
+ button_reload->connect("pressed",this,"_rescan");
+ toolbar_hbc->add_child(button_reload);
button_favorite = memnew( Button );
- button_favorite->set_pos(Point2(28,2));
- button_favorite->set_size(Point2(20,5));
button_favorite->set_flat(true);
button_favorite->set_toggle_mode(true);
- add_child(button_favorite);
button_favorite->connect("toggled",this,"_favorites_toggled");
+ toolbar_hbc->add_child(button_favorite);
- button_instance = memnew( Button );
- button_instance->set_anchor(MARGIN_LEFT,ANCHOR_END);
- button_instance->set_anchor(MARGIN_RIGHT,ANCHOR_END);
- button_instance->set_begin(Point2(3+20,2));
- button_instance->set_end(Point2(2+15,5));
- button_instance->set_flat(true);
- add_child(button_instance);
- button_instance->connect("pressed",this,"_instance_pressed");
+ toolbar_hbc->add_spacer();
button_open = memnew( Button );
- button_open->set_anchor(MARGIN_LEFT,ANCHOR_END);
- button_open->set_anchor(MARGIN_RIGHT,ANCHOR_END);
- button_open->set_begin(Point2(3+45,2));
- button_open->set_end(Point2(2+34,5));
button_open->set_flat(true);
- add_child(button_open);
button_open->connect("pressed",this,"_open_pressed");
+ toolbar_hbc->add_child(button_open);
+
+ button_instance = memnew( Button );
+ button_instance->set_flat(true);
+ button_instance->connect("pressed",this,"_instance_pressed");
+ toolbar_hbc->add_child(button_instance);
+
+ tree = memnew( Tree );
+ tree_filter=memnew( ScenesDockFilter(tree) );
+ tree_filter->connect("filter_changed", this, "_update_tree");
+ add_child(tree_filter);
+ add_child(tree);
+
+ tree->set_v_size_flags(SIZE_EXPAND_FILL);
+ tree->connect("item_edited",this,"_favorite_toggled");
timer = memnew( Timer );
timer->set_one_shot(true);
@@ -300,10 +306,102 @@ ScenesDock::ScenesDock(EditorNode *p_editor) {
updating_tree=false;
+}
+ScenesDock::~ScenesDock() {
}
-ScenesDock::~ScenesDock() {
+void ScenesDockFilter::_setup_filters() {
+
+ file_filter->clear();
+ List<String> extensions;
+ ResourceLoader::get_recognized_extensions_for_type("",&extensions);
+
+ file_filter->add_item("All Files (*)");
+ filters.push_back("*");
+
+ List<String> filter_texts;
+ for(int i=0;i<extensions.size();i++) {
+ filter_texts.push_back("*."+extensions[i]+" ; "+extensions[i].to_upper());
+ filters.push_back(extensions[i]);
+ }
+ for(int i=0;i<filter_texts.size();i++) {
+
+ String flt=filter_texts[i].get_slice(";",0).strip_edges();
+ String desc=filter_texts[i].get_slice(";",1).strip_edges();
+ if (desc.length())
+ file_filter->add_item(desc+" ( "+flt+" )");
+ else
+ file_filter->add_item("( "+flt+" )");
+ }
+}
+
+void ScenesDockFilter::_command(int p_command) {
+ switch (p_command) {
+
+ case CMD_CLEAR_FILTER: {
+ if (search_box->get_text()!="") {
+ search_box->clear();
+ emit_signal("filter_changed");
+ }
+ }break;
+ }
+}
+
+void ScenesDockFilter::_search_text_changed(const String &p_newtext) {
+ emit_signal("filter_changed");
+}
+
+String ScenesDockFilter::get_search_term() {
+ return search_box->get_text().strip_edges();
+}
+
+String ScenesDockFilter::get_file_filter() {
+ return _current_filter;
+}
+
+void ScenesDockFilter::_file_filter_selected(int p_idx) {
+ String selected = filters[file_filter->get_selected()];
+ if (_current_filter != selected ) {
+ _current_filter = selected;
+ emit_signal("filter_changed");
+ }
}
+
+void ScenesDockFilter::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_command"),&ScenesDockFilter::_command);
+ ObjectTypeDB::bind_method(_MD("_search_text_changed"), &ScenesDockFilter::_search_text_changed);
+ ObjectTypeDB::bind_method(_MD("_file_filter_selected"), &ScenesDockFilter::_file_filter_selected);
+
+ ADD_SIGNAL( MethodInfo("filter_changed") );
+}
+
+ScenesDockFilter::ScenesDockFilter(Tree *p_tree) {
+
+ _current_filter = "*";
+
+ tree = p_tree;
+
+ file_filter = memnew( OptionButton );
+ file_filter->set_custom_minimum_size(Size2(90,10));
+ file_filter->set_clip_text(true);
+ file_filter->connect("item_selected", this, "_file_filter_selected");
+ add_child(file_filter);
+
+ _setup_filters();
+
+ search_box = memnew( LineEdit );
+ search_box->connect("text_changed",this,"_search_text_changed");
+ search_box->set_h_size_flags(SIZE_EXPAND_FILL);
+ add_child(search_box);
+
+ clear_search_button = memnew( Button );
+ clear_search_button->set_text("clear");
+ clear_search_button->connect("pressed",this,"_command",make_binds(CMD_CLEAR_FILTER));
+ add_child(clear_search_button);
+
+}
+
diff --git a/tools/editor/scenes_dock.h b/tools/editor/scenes_dock.h
index eab31a5a4d..cf48e2885f 100644
--- a/tools/editor/scenes_dock.h
+++ b/tools/editor/scenes_dock.h
@@ -34,6 +34,8 @@
#include "scene/gui/tree.h"
#include "scene/gui/label.h"
#include "scene/gui/button.h"
+#include "scene/gui/option_button.h"
+#include "scene/gui/box_container.h"
#include "os/dir_access.h"
#include "os/thread.h"
@@ -42,8 +44,9 @@
class EditorNode;
-class ScenesDock : public Control {
- OBJ_TYPE( ScenesDock, Control );
+class ScenesDockFilter;
+class ScenesDock : public VBoxContainer {
+ OBJ_TYPE( ScenesDock, VBoxContainer );
EditorNode *editor;
Set<String> favorites;
@@ -54,6 +57,8 @@ class ScenesDock : public Control {
Button *button_open;
Timer *timer;
+ ScenesDockFilter *tree_filter;
+
bool updating_tree;
Tree * tree;
bool _create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_dir);
@@ -77,4 +82,34 @@ public:
~ScenesDock();
};
+class ScenesDockFilter : public HBoxContainer {
+
+ OBJ_TYPE( ScenesDockFilter, HBoxContainer );
+
+ enum Command {
+ CMD_CLEAR_FILTER,
+ };
+
+ Tree *tree;
+ OptionButton *file_filter;
+ LineEdit *search_box;
+ Button *clear_search_button;
+
+ String _current_filter;
+ Vector<String> filters;
+
+ void _command(int p_command);
+ void _search_text_changed(const String& p_newtext);
+ void _setup_filters();
+ void _file_filter_selected(int p_idx);
+
+protected:
+ static void _bind_methods();
+
+public:
+ String get_search_term();
+ String get_file_filter();
+ ScenesDockFilter(Tree *p_tree);
+};
+
#endif // SCENES_DOCK_H