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-rw-r--r--scene/resources/texture.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index d09a1d9f90..98997e482a 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -1412,7 +1412,7 @@ void CurveTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "32,4096"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "RGB,Red"), "set_texture_mode", "get_texture_mode");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");
@@ -1559,7 +1559,7 @@ void Curve3Texture::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &Curve3Texture::_update);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "32,4096"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_x", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_x", "get_curve_x");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_y", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_y", "get_curve_y");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_z", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_z", "get_curve_z");
@@ -1762,7 +1762,7 @@ void GradientTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &GradientTexture::_update);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
}
void GradientTexture::set_gradient(Ref<Gradient> p_gradient) {