diff options
-rw-r--r-- | doc/classes/SceneTree.xml | 1 | ||||
-rw-r--r-- | editor/plugins/script_editor_plugin.cpp | 4 |
2 files changed, 4 insertions, 1 deletions
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index 06800082cb..7a15153fc2 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -207,6 +207,7 @@ Quits the application at the end of the current iteration. Argument [code]exit_code[/code] can optionally be given (defaulting to 0) to customize the exit status code. By convention, an exit code of [code]0[/code] indicates success whereas a non-zero exit code indicates an error. For portability reasons, the exit code should be set between 0 and 125 (inclusive). + [b]Note:[/b] On iOS this method doesn't work. Instead, as recommended by the iOS Human Interface Guidelines, the user is expected to close apps via the Home button. </description> </method> <method name="reload_current_scene"> diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 156b7782ef..4b7faec228 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -2451,7 +2451,9 @@ void ScriptEditor::_add_callback(Object *p_obj, const String &p_function, const script_list->select(script_list->find_metadata(i)); // Save the current script so the changes can be picked up by an external editor. - save_current_script(); + if (!_is_built_in_script(script.ptr())) { // But only if it's not built-in script. + save_current_script(); + } break; } |