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-rw-r--r--editor/editor_paths.cpp5
-rw-r--r--modules/mono/godotsharp_dirs.cpp7
2 files changed, 12 insertions, 0 deletions
diff --git a/editor/editor_paths.cpp b/editor/editor_paths.cpp
index a4481cd1eb..d4e40db406 100644
--- a/editor/editor_paths.cpp
+++ b/editor/editor_paths.cpp
@@ -91,6 +91,11 @@ EditorPaths::EditorPaths() {
// Self-contained mode if a `._sc_` or `_sc_` file is present in executable dir.
String exe_path = OS::get_singleton()->get_executable_path().get_base_dir();
+
+ // On macOS, look outside .app bundle, since .app bundle is read-only.
+ if (OS::get_singleton()->has_feature("macos") && exe_path.ends_with("MacOS") && exe_path.plus_file("..").simplify_path().ends_with("Contents")) {
+ exe_path = exe_path.plus_file("../../..").simplify_path();
+ }
{
DirAccessRef d = DirAccess::create_for_path(exe_path);
diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp
index 02739f0480..c0cd18e29d 100644
--- a/modules/mono/godotsharp_dirs.cpp
+++ b/modules/mono/godotsharp_dirs.cpp
@@ -68,7 +68,14 @@ String _get_mono_user_dir() {
} else {
String settings_path;
+ // Self-contained mode if a `._sc_` or `_sc_` file is present in executable dir.
String exe_dir = OS::get_singleton()->get_executable_path().get_base_dir();
+
+ // On macOS, look outside .app bundle, since .app bundle is read-only.
+ if (OS::get_singleton()->has_feature("macos") && exe_dir.ends_with("MacOS") && exe_dir.plus_file("..").simplify_path().ends_with("Contents")) {
+ exe_dir = exe_dir.plus_file("../../..").simplify_path();
+ }
+
DirAccessRef d = DirAccess::create_for_path(exe_dir);
if (d->file_exists("._sc_") || d->file_exists("_sc_")) {