diff options
411 files changed, 6122 insertions, 2510 deletions
diff --git a/.gitignore b/.gitignore index 52937b8679..3a05ed9e7d 100644 --- a/.gitignore +++ b/.gitignore @@ -238,6 +238,7 @@ ClientBin/ *.pfx *.publishsettings node_modules/ +__pycache__/ # KDE .directory diff --git a/.travis.yml b/.travis.yml index a5217c1d9c..a8bc8289e4 100644 --- a/.travis.yml +++ b/.travis.yml @@ -38,7 +38,7 @@ matrix: - mono packages: - &linux_deps [libasound2-dev, libfreetype6-dev, libgl1-mesa-dev, libglu1-mesa-dev, libx11-dev, libxcursor-dev, libxi-dev, libxinerama-dev, libxrandr-dev] - - &linux_mono_deps [mono-devel, msbuild] + - &linux_mono_deps [mono-devel, msbuild, nuget] coverity_scan: project: diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 68ec20a525..2ea2ed6bba 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -70,11 +70,15 @@ Similar rules can be applied when contributing bug fixes - it's always best to discuss the implementation in the bug report first if you are not 100% about what would be the best fix. +In addition to the following tips, also take a look at the +[Engine development guide](http://docs.godotengine.org/en/latest/development/cpp/) +for an introduction to developing on Godot. + #### Be nice to the git history -Try to make simple PRs with that handle one specific topic. Just like for -reporting issues, it's better to open 3 different PRs that each address a -different issue than one big PR with three commits. +Try to make simple PRs that handle one specific topic. Just like for reporting +issues, it's better to open 3 different PRs that each address a different issue +than one big PR with three commits. When updating your fork with upstream changes, please use ``git pull --rebase`` to avoid creating "merge commits". Those commits unnecessarily pollute the git @@ -40,7 +40,7 @@ Official binaries for the Godot editor and the export templates can be found [See the official docs](http://docs.godotengine.org/en/latest/development/compiling/) for compilation instructions for every supported platform. -### Community +### Community and contributing Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed [on the homepage](https://godotengine.org/community). @@ -49,6 +49,8 @@ To get in touch with the developers, the best way is to join the [#godotengine IRC channel](https://webchat.freenode.net/?channels=godotengine) on Freenode. +To get started contributing to the project, see the [contributing guide](CONTRIBUTING.md). + ### Documentation and demos The official documentation is hosted on [ReadTheDocs](http://docs.godotengine.org). diff --git a/SConstruct b/SConstruct index f8c1c82961..628aac42af 100644 --- a/SConstruct +++ b/SConstruct @@ -349,7 +349,10 @@ if selected_platform in platform_list: else: # always enable those errors env.Append(CCFLAGS=['-Werror=return-type']) - suffix = "." + selected_platform + if (hasattr(detect, 'get_program_suffix')): + suffix = "." + detect.get_program_suffix() + else: + suffix = "." + selected_platform if (env["target"] == "release"): if env["tools"]: @@ -544,7 +547,7 @@ if 'env' in locals(): [os.remove(f) for f in files] def file_list(self): - if self.path == None: + if self.path is None: # Nothing to do return [] # Gather a list of (filename, (size, atime)) within the @@ -569,7 +572,7 @@ if 'env' in locals(): if sum > self.limit: mark = i break - if mark == None: + if mark is None: return [] else: return [x[0] for x in file_stat[mark:]] diff --git a/core/array.cpp b/core/array.cpp index 9f09ddbe15..9708452850 100644 --- a/core/array.cpp +++ b/core/array.cpp @@ -258,7 +258,6 @@ struct _ArrayVariantSortCustom { Array &Array::sort_custom(Object *p_obj, const StringName &p_function) { ERR_FAIL_NULL_V(p_obj, *this); - ERR_FAIL_COND_V(!p_obj->has_method(p_function), *this); SortArray<Variant, _ArrayVariantSortCustom, true> avs; avs.compare.obj = p_obj; diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 57654e96dc..a3ff4bf13e 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -180,6 +180,7 @@ void _ResourceSaver::_bind_methods() { BIND_ENUM_CONSTANT(FLAG_OMIT_EDITOR_PROPERTIES); BIND_ENUM_CONSTANT(FLAG_SAVE_BIG_ENDIAN); BIND_ENUM_CONSTANT(FLAG_COMPRESS); + BIND_ENUM_CONSTANT(FLAG_REPLACE_SUBRESOURCE_PATHS); } _ResourceSaver::_ResourceSaver() { @@ -2487,7 +2488,7 @@ _Thread::~_Thread() { if (active) { ERR_EXPLAIN("Reference to a Thread object object was lost while the thread is still running..."); } - ERR_FAIL_COND(active == true); + ERR_FAIL_COND(active); } ///////////////////////////////////// diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 3a913e01ed..79403879ac 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -80,6 +80,7 @@ public: FLAG_OMIT_EDITOR_PROPERTIES = 8, FLAG_SAVE_BIG_ENDIAN = 16, FLAG_COMPRESS = 32, + FLAG_REPLACE_SUBRESOURCE_PATHS = 64, }; static _ResourceSaver *get_singleton() { return singleton; } diff --git a/core/color.cpp b/core/color.cpp index 55dd1ec6b9..ac314417ec 100644 --- a/core/color.cpp +++ b/core/color.cpp @@ -468,7 +468,7 @@ String Color::to_html(bool p_alpha) const { return txt; } -Color Color::from_hsv(float p_h, float p_s, float p_v, float p_a) { +Color Color::from_hsv(float p_h, float p_s, float p_v, float p_a) const { p_h = Math::fmod(p_h * 360.0f, 360.0f); if (p_h < 0.0) diff --git a/core/color.h b/core/color.h index add61343ff..d6ad5f91c5 100644 --- a/core/color.h +++ b/core/color.h @@ -194,7 +194,7 @@ struct Color { static bool html_is_valid(const String &p_color); static Color named(const String &p_name); String to_html(bool p_alpha = true) const; - Color from_hsv(float p_h, float p_s, float p_v, float p_a); + Color from_hsv(float p_h, float p_s, float p_v, float p_a) const; static Color from_rgbe9995(uint32_t p_color); _FORCE_INLINE_ bool operator<(const Color &p_color) const; //used in set keys diff --git a/core/cowdata.h b/core/cowdata.h index 9e75d4ed55..54ece4c856 100644 --- a/core/cowdata.h +++ b/core/cowdata.h @@ -87,7 +87,10 @@ private: #if defined(_add_overflow) && defined(_mul_overflow) size_t o; size_t p; - if (_mul_overflow(p_elements, sizeof(T), &o)) return false; + if (_mul_overflow(p_elements, sizeof(T), &o)) { + *out = 0; + return false; + } *out = next_power_of_2(o); if (_add_overflow(o, static_cast<size_t>(32), &p)) return false; //no longer allocated here return true; diff --git a/core/dictionary.cpp b/core/dictionary.cpp index ba32606819..ccbdff3816 100644 --- a/core/dictionary.cpp +++ b/core/dictionary.cpp @@ -145,6 +145,11 @@ bool Dictionary::operator==(const Dictionary &p_dictionary) const { return _p == p_dictionary._p; } +bool Dictionary::operator!=(const Dictionary &p_dictionary) const { + + return _p != p_dictionary._p; +} + void Dictionary::_ref(const Dictionary &p_from) const { //make a copy first (thread safe) diff --git a/core/dictionary.h b/core/dictionary.h index 9950fb6361..d3b98c2f63 100644 --- a/core/dictionary.h +++ b/core/dictionary.h @@ -69,6 +69,7 @@ public: bool erase(const Variant &p_key); bool operator==(const Dictionary &p_dictionary) const; + bool operator!=(const Dictionary &p_dictionary) const; uint32_t hash() const; void operator=(const Dictionary &p_dictionary); diff --git a/core/dvector.h b/core/dvector.h index 0d0848a19a..2830c57ec0 100644 --- a/core/dvector.h +++ b/core/dvector.h @@ -149,7 +149,7 @@ class PoolVector { } } - if (old_alloc->refcount.unref() == true) { + if (old_alloc->refcount.unref()) { //this should never happen but.. #ifdef DEBUG_ENABLED @@ -209,7 +209,7 @@ class PoolVector { if (!alloc) return; - if (alloc->refcount.unref() == false) { + if (!alloc->refcount.unref()) { alloc = NULL; return; } diff --git a/core/hash_map.h b/core/hash_map.h index 8620edba73..3869cd3c36 100644 --- a/core/hash_map.h +++ b/core/hash_map.h @@ -150,7 +150,7 @@ private: if (new_hash_table_power == -1) return; - Element **new_hash_table = memnew_arr(Element *, (1 << new_hash_table_power)); + Element **new_hash_table = memnew_arr(Element *, ((uint64_t)1 << new_hash_table_power)); if (!new_hash_table) { ERR_PRINT("Out of Memory"); @@ -230,7 +230,7 @@ private: if (!p_t.hash_table || p_t.hash_table_power == 0) return; /* not copying from empty table */ - hash_table = memnew_arr(Element *, 1 << p_t.hash_table_power); + hash_table = memnew_arr(Element *, (uint64_t)1 << p_t.hash_table_power); hash_table_power = p_t.hash_table_power; elements = p_t.elements; diff --git a/core/image.cpp b/core/image.cpp index e2b56c51dc..172f5e517a 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -1198,7 +1198,9 @@ void Image::expand_x2_hq2x() { if (current != FORMAT_RGBA8) convert(current); - if (used_mipmaps) { + // FIXME: This is likely meant to use "used_mipmaps" as defined above, but if we do, + // we end up with a regression: GH-22747 + if (mipmaps) { generate_mipmaps(); } } @@ -1471,7 +1473,8 @@ void Image::create(int p_width, int p_height, bool p_use_mipmaps, Format p_forma void Image::create(const char **p_xpm) { - int size_width, size_height; + int size_width = 0; + int size_height = 0; int pixelchars = 0; mipmaps = false; bool has_alpha = false; @@ -1487,8 +1490,8 @@ void Image::create(const char **p_xpm) { int line = 0; HashMap<String, Color> colormap; - int colormap_size; - uint32_t pixel_size; + int colormap_size = 0; + uint32_t pixel_size = 0; PoolVector<uint8_t>::Write w; while (status != DONE) { diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp index 6b6856dcc8..b9544ac166 100644 --- a/core/io/file_access_network.cpp +++ b/core/io/file_access_network.cpp @@ -500,8 +500,9 @@ uint64_t FileAccessNetwork::_get_modified_time(const String &p_file) { void FileAccessNetwork::configure() { GLOBAL_DEF("network/remote_fs/page_size", 65536); + ProjectSettings::get_singleton()->set_custom_property_info("network/remote_fs/page_size", PropertyInfo(Variant::INT, "network/remote_fs/page_size", PROPERTY_HINT_RANGE, "1,65536,1,or_greater")); //is used as denominator and can't be zero GLOBAL_DEF("network/remote_fs/page_read_ahead", 4); - GLOBAL_DEF("network/remote_fs/max_pages", 20); + ProjectSettings::get_singleton()->set_custom_property_info("network/remote_fs/page_read_ahead", PropertyInfo(Variant::INT, "network/remote_fs/page_read_ahead", PROPERTY_HINT_RANGE, "0,8,1,or_greater")); } FileAccessNetwork::FileAccessNetwork() { @@ -519,7 +520,6 @@ FileAccessNetwork::FileAccessNetwork() { nc->unlock_mutex(); page_size = GLOBAL_GET("network/remote_fs/page_size"); read_ahead = GLOBAL_GET("network/remote_fs/page_read_ahead"); - max_pages = GLOBAL_GET("network/remote_fs/max_pages"); last_activity_val = 0; waiting_on_page = -1; last_page = -1; diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h index e32dcea990..c929e8446d 100644 --- a/core/io/file_access_network.h +++ b/core/io/file_access_network.h @@ -98,7 +98,6 @@ class FileAccessNetwork : public FileAccess { int page_size; int read_ahead; - int max_pages; mutable int waiting_on_page; mutable int last_activity_val; diff --git a/core/io/logger.cpp b/core/io/logger.cpp index 051c02ab32..01755c8ee9 100644 --- a/core/io/logger.cpp +++ b/core/io/logger.cpp @@ -45,6 +45,10 @@ #endif #endif +#if defined(MINGW_ENABLED) || defined(_MSC_VER) +#define sprintf sprintf_s +#endif + bool Logger::should_log(bool p_err) { return (!p_err || _print_error_enabled) && (p_err || _print_line_enabled); } diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index ec430d41a9..6338cee39d 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -850,17 +850,16 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo } break; case Variant::INT: { - int64_t val = p_variant; if (flags & ENCODE_FLAG_64) { //64 bits if (buf) { - encode_uint64(val, buf); + encode_uint64(p_variant.operator int64_t(), buf); } r_len += 8; } else { if (buf) { - encode_uint32(int32_t(val), buf); + encode_uint32(p_variant.operator int32_t(), buf); } r_len += 4; diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index 17b77bc535..b3f0a76a80 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -416,7 +416,7 @@ bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get()); - if (!F || F->get() == false) { + if (!F || !F->get()) { // Path was not cached, or was cached but is unconfirmed. if (!F) { // Not cached at all, take note. @@ -578,7 +578,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p network_peer->set_target_peer(E->get()); // To this one specifically. - if (F->get() == true) { + if (F->get()) { // This one confirmed path, so use id. encode_uint32(psc->id, &(packet_cache.write[1])); network_peer->put_packet(packet_cache.ptr(), ofs); diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index e5741014a4..aa73d7bc5c 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -1309,7 +1309,7 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia case Variant::INT: { int64_t val = p_property; - if (val > 0x7FFFFFFF || val < -0x80000000) { + if (val > 0x7FFFFFFF || val < -(int64_t)0x80000000) { f->store_32(VARIANT_INT64); f->store_64(val); diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index 8c56d55e85..71b01aa94a 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -259,6 +259,10 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p } #endif + if (_loaded_callback) { + _loaded_callback(res, p_path); + } + return res; } @@ -635,6 +639,12 @@ void ResourceLoader::clear_path_remaps() { path_remaps.clear(); } +void ResourceLoader::set_load_callback(ResourceLoadedCallback p_callback) { + _loaded_callback = p_callback; +} + +ResourceLoadedCallback ResourceLoader::_loaded_callback = NULL; + ResourceLoadErrorNotify ResourceLoader::err_notify = NULL; void *ResourceLoader::err_notify_ud = NULL; @@ -647,3 +657,5 @@ bool ResourceLoader::timestamp_on_load = false; SelfList<Resource>::List ResourceLoader::remapped_list; HashMap<String, Vector<String> > ResourceLoader::translation_remaps; HashMap<String, String> ResourceLoader::path_remaps; + +ResourceLoaderImport ResourceLoader::import = NULL; diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index de0981350d..7ade4a2dfc 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -77,6 +77,9 @@ public: typedef void (*ResourceLoadErrorNotify)(void *p_ud, const String &p_text); typedef void (*DependencyErrorNotify)(void *p_ud, const String &p_loading, const String &p_which, const String &p_type); +typedef Error (*ResourceLoaderImport)(const String &p_path); +typedef void (*ResourceLoadedCallback)(RES p_resource, const String &p_path); + class ResourceLoader { enum { @@ -104,6 +107,8 @@ class ResourceLoader { //internal load function static RES _load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error); + static ResourceLoadedCallback _loaded_callback; + public: static Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL); static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL); @@ -147,6 +152,9 @@ public: static void reload_translation_remaps(); static void load_translation_remaps(); static void clear_translation_remaps(); + + static void set_load_callback(ResourceLoadedCallback p_callback); + static ResourceLoaderImport import; }; #endif diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index 5c8188f735..097e81e308 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -90,7 +90,7 @@ Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t rwcopy->set_path(old_path); if (save_callback && p_path.begins_with("res://")) - save_callback(p_path); + save_callback(p_resource, p_path); return OK; } else { diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index 7ed580f2d6..6134d9db57 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -46,7 +46,7 @@ public: virtual ~ResourceFormatSaver() {} }; -typedef void (*ResourceSavedCallback)(const String &p_path); +typedef void (*ResourceSavedCallback)(Ref<Resource> p_resource, const String &p_path); class ResourceSaver { diff --git a/core/math/face3.cpp b/core/math/face3.cpp index aa46fde7f7..8366137131 100644 --- a/core/math/face3.cpp +++ b/core/math/face3.cpp @@ -202,11 +202,12 @@ bool Face3::intersects_aabb(const AABB &p_aabb) const { { \ real_t aabb_min = p_aabb.position.m_ax; \ real_t aabb_max = p_aabb.position.m_ax + p_aabb.size.m_ax; \ - real_t tri_min, tri_max; \ - for (int i = 0; i < 3; i++) { \ - if (i == 0 || vertex[i].m_ax > tri_max) \ + real_t tri_min = vertex[0].m_ax; \ + real_t tri_max = vertex[0].m_ax; \ + for (int i = 1; i < 3; i++) { \ + if (vertex[i].m_ax > tri_max) \ tri_max = vertex[i].m_ax; \ - if (i == 0 || vertex[i].m_ax < tri_min) \ + if (vertex[i].m_ax < tri_min) \ tri_min = vertex[i].m_ax; \ } \ \ diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 472baf0484..9a486a49d0 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -46,7 +46,7 @@ class Math { public: Math() {} // useless to instance - static const uint64_t RANDOM_MAX = 4294967295; + static const uint64_t RANDOM_MAX = 0xFFFFFFFF; static _ALWAYS_INLINE_ double sin(double p_x) { return ::sin(p_x); } static _ALWAYS_INLINE_ float sin(float p_x) { return ::sinf(p_x); } diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp index fca54b1556..925a7b3f1e 100644 --- a/core/math/matrix3.cpp +++ b/core/math/matrix3.cpp @@ -299,14 +299,14 @@ Vector3 Basis::rotref_posscale_decomposition(Basis &rotref) const { ERR_FAIL_COND_V(determinant() == 0, Vector3()); Basis m = transposed() * (*this); - ERR_FAIL_COND_V(m.is_diagonal() == false, Vector3()); + ERR_FAIL_COND_V(!m.is_diagonal(), Vector3()); #endif Vector3 scale = get_scale(); Basis inv_scale = Basis().scaled(scale.inverse()); // this will also absorb the sign of scale rotref = (*this) * inv_scale; #ifdef MATH_CHECKS - ERR_FAIL_COND_V(rotref.is_orthogonal() == false, Vector3()); + ERR_FAIL_COND_V(!rotref.is_orthogonal(), Vector3()); #endif return scale.abs(); } @@ -430,7 +430,7 @@ Vector3 Basis::get_euler_xyz() const { Vector3 euler; #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_rotation() == false, euler); + ERR_FAIL_COND_V(!is_rotation(), euler); #endif real_t sy = elements[0][2]; if (sy < 1.0) { @@ -497,7 +497,7 @@ Vector3 Basis::get_euler_yxz() const { Vector3 euler; #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_rotation() == false, euler); + ERR_FAIL_COND_V(!is_rotation(), euler); #endif real_t m12 = elements[1][2]; @@ -556,7 +556,7 @@ bool Basis::is_equal_approx(const Basis &a, const Basis &b) const { for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { - if (Math::is_equal_approx(a.elements[i][j], b.elements[i][j]) == false) + if (!Math::is_equal_approx(a.elements[i][j], b.elements[i][j])) return false; } } @@ -600,7 +600,7 @@ Basis::operator String() const { Quat Basis::get_quat() const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_rotation() == false, Quat()); + ERR_FAIL_COND_V(!is_rotation(), Quat()); #endif real_t trace = elements[0][0] + elements[1][1] + elements[2][2]; real_t temp[4]; @@ -697,7 +697,7 @@ void Basis::set_orthogonal_index(int p_index) { void Basis::get_axis_angle(Vector3 &r_axis, real_t &r_angle) const { #ifdef MATH_CHECKS - ERR_FAIL_COND(is_rotation() == false); + ERR_FAIL_COND(!is_rotation()); #endif real_t angle, x, y, z; // variables for result real_t epsilon = 0.01; // margin to allow for rounding errors @@ -785,7 +785,7 @@ void Basis::set_quat(const Quat &p_quat) { void Basis::set_axis_angle(const Vector3 &p_axis, real_t p_phi) { // Rotation matrix from axis and angle, see https://en.wikipedia.org/wiki/Rotation_matrix#Rotation_matrix_from_axis_angle #ifdef MATH_CHECKS - ERR_FAIL_COND(p_axis.is_normalized() == false); + ERR_FAIL_COND(!p_axis.is_normalized()); #endif Vector3 axis_sq(p_axis.x * p_axis.x, p_axis.y * p_axis.y, p_axis.z * p_axis.z); @@ -837,8 +837,8 @@ void Basis::set_diagonal(const Vector3 p_diag) { Basis Basis::slerp(const Basis &target, const real_t &t) const { // TODO: implement this directly without using quaternions to make it more efficient #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_rotation() == false, Basis()); - ERR_FAIL_COND_V(target.is_rotation() == false, Basis()); + ERR_FAIL_COND_V(!is_rotation(), Basis()); + ERR_FAIL_COND_V(!target.is_rotation(), Basis()); #endif Quat from(*this); diff --git a/core/math/quat.cpp b/core/math/quat.cpp index d660ce4553..791e84f089 100644 --- a/core/math/quat.cpp +++ b/core/math/quat.cpp @@ -100,7 +100,7 @@ void Quat::set_euler_yxz(const Vector3 &p_euler) { // This implementation uses YXZ convention (Z is the first rotation). Vector3 Quat::get_euler_yxz() const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Vector3(0, 0, 0)); + ERR_FAIL_COND_V(!is_normalized(), Vector3(0, 0, 0)); #endif Basis m(*this); return m.get_euler_yxz(); @@ -140,15 +140,15 @@ bool Quat::is_normalized() const { Quat Quat::inverse() const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Quat()); + ERR_FAIL_COND_V(!is_normalized(), Quat()); #endif return Quat(-x, -y, -z, w); } Quat Quat::slerp(const Quat &q, const real_t &t) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Quat()); - ERR_FAIL_COND_V(q.is_normalized() == false, Quat()); + ERR_FAIL_COND_V(!is_normalized(), Quat()); + ERR_FAIL_COND_V(!q.is_normalized(), Quat()); #endif Quat to1; real_t omega, cosom, sinom, scale0, scale1; @@ -194,8 +194,8 @@ Quat Quat::slerp(const Quat &q, const real_t &t) const { Quat Quat::slerpni(const Quat &q, const real_t &t) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Quat()); - ERR_FAIL_COND_V(q.is_normalized() == false, Quat()); + ERR_FAIL_COND_V(!is_normalized(), Quat()); + ERR_FAIL_COND_V(!q.is_normalized(), Quat()); #endif const Quat &from = *this; @@ -216,8 +216,8 @@ Quat Quat::slerpni(const Quat &q, const real_t &t) const { Quat Quat::cubic_slerp(const Quat &q, const Quat &prep, const Quat &postq, const real_t &t) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Quat()); - ERR_FAIL_COND_V(q.is_normalized() == false, Quat()); + ERR_FAIL_COND_V(!is_normalized(), Quat()); + ERR_FAIL_COND_V(!q.is_normalized(), Quat()); #endif //the only way to do slerp :| real_t t2 = (1.0 - t) * t * 2; @@ -233,7 +233,7 @@ Quat::operator String() const { void Quat::set_axis_angle(const Vector3 &axis, const real_t &angle) { #ifdef MATH_CHECKS - ERR_FAIL_COND(axis.is_normalized() == false); + ERR_FAIL_COND(!axis.is_normalized()); #endif real_t d = axis.length(); if (d == 0) diff --git a/core/math/quat.h b/core/math/quat.h index 10d3846c87..c4f9b3a732 100644 --- a/core/math/quat.h +++ b/core/math/quat.h @@ -87,7 +87,7 @@ public: _FORCE_INLINE_ Vector3 xform(const Vector3 &v) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, v); + ERR_FAIL_COND_V(!is_normalized(), v); #endif Vector3 u(x, y, z); Vector3 uv = u.cross(v); diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp index 84c9f0fca6..7c6f056f09 100644 --- a/core/math/vector2.cpp +++ b/core/math/vector2.cpp @@ -167,7 +167,7 @@ Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, c // slide returns the component of the vector along the given plane, specified by its normal vector. Vector2 Vector2::slide(const Vector2 &p_normal) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2()); + ERR_FAIL_COND_V(!p_normal.is_normalized(), Vector2()); #endif return *this - p_normal * this->dot(p_normal); } @@ -178,7 +178,7 @@ Vector2 Vector2::bounce(const Vector2 &p_normal) const { Vector2 Vector2::reflect(const Vector2 &p_normal) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2()); + ERR_FAIL_COND_V(!p_normal.is_normalized(), Vector2()); #endif return 2.0 * p_normal * this->dot(p_normal) - *this; } diff --git a/core/math/vector2.h b/core/math/vector2.h index df49484aaf..e5e555597d 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -230,7 +230,7 @@ Vector2 Vector2::linear_interpolate(const Vector2 &p_b, real_t p_t) const { Vector2 Vector2::slerp(const Vector2 &p_b, real_t p_t) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Vector2()); + ERR_FAIL_COND_V(!is_normalized(), Vector2()); #endif real_t theta = angle_to(p_b); return rotated(theta * p_t); diff --git a/core/math/vector3.h b/core/math/vector3.h index 5302832eeb..16feba6a0c 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -218,7 +218,7 @@ Vector3 Vector3::linear_interpolate(const Vector3 &p_b, real_t p_t) const { Vector3 Vector3::slerp(const Vector3 &p_b, real_t p_t) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Vector3()); + ERR_FAIL_COND_V(!is_normalized(), Vector3()); #endif real_t theta = angle_to(p_b); @@ -430,7 +430,7 @@ void Vector3::zero() { // slide returns the component of the vector along the given plane, specified by its normal vector. Vector3 Vector3::slide(const Vector3 &p_normal) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector3()); + ERR_FAIL_COND_V(!p_normal.is_normalized(), Vector3()); #endif return *this - p_normal * this->dot(p_normal); } @@ -441,7 +441,7 @@ Vector3 Vector3::bounce(const Vector3 &p_normal) const { Vector3 Vector3::reflect(const Vector3 &p_normal) const { #ifdef MATH_CHECKS - ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector3()); + ERR_FAIL_COND_V(!p_normal.is_normalized(), Vector3()); #endif return 2.0 * p_normal * this->dot(p_normal) - *this; } diff --git a/core/message_queue.cpp b/core/message_queue.cpp index 7f788c90a7..abfc73407a 100644 --- a/core/message_queue.cpp +++ b/core/message_queue.cpp @@ -338,6 +338,7 @@ MessageQueue::MessageQueue() { buffer_end = 0; buffer_max_used = 0; buffer_size = GLOBAL_DEF_RST("memory/limits/message_queue/max_size_kb", DEFAULT_QUEUE_SIZE_KB); + ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/message_queue/max_size_kb", PropertyInfo(Variant::INT, "memory/limits/message_queue/max_size_kb", PROPERTY_HINT_RANGE, "0,2048,1,or_greater")); buffer_size *= 1024; buffer = memnew_arr(uint8_t, buffer_size); } diff --git a/core/oa_hash_map.h b/core/oa_hash_map.h index 3705762d6c..9840442519 100644 --- a/core/oa_hash_map.h +++ b/core/oa_hash_map.h @@ -125,7 +125,7 @@ private: while (42) { if (hashes[pos] == EMPTY_HASH) { - _construct(pos, hash, p_key, p_value); + _construct(pos, hash, key, value); return; } @@ -136,7 +136,7 @@ private: if (hashes[pos] & DELETED_HASH_BIT) { // we found a place where we can fit in! - _construct(pos, hash, p_key, p_value); + _construct(pos, hash, key, value); return; } diff --git a/core/object.cpp b/core/object.cpp index 946040ba34..374e10726a 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -440,16 +440,6 @@ void Object::set(const StringName &p_name, const Variant &p_value, bool *r_valid if (r_valid) *r_valid = true; return; -#ifdef TOOLS_ENABLED - } else if (p_name == CoreStringNames::get_singleton()->_sections_unfolded) { - Array arr = p_value; - for (int i = 0; i < arr.size(); i++) { - editor_section_folding.insert(arr[i]); - } - if (r_valid) - *r_valid = true; - return; -#endif } //something inside the object... :| @@ -520,16 +510,7 @@ Variant Object::get(const StringName &p_name, bool *r_valid) const { if (r_valid) *r_valid = true; return ret; -#ifdef TOOLS_ENABLED - } else if (p_name == CoreStringNames::get_singleton()->_sections_unfolded) { - Array array; - for (Set<String>::Element *E = editor_section_folding.front(); E; E = E->next()) { - array.push_back(E->get()); - } - if (r_valid) - *r_valid = true; - return array; -#endif + } else { //something inside the object... :| bool success = _getv(p_name, ret); @@ -657,11 +638,6 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons #endif p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_STORE_IF_NONZERO)); } -#ifdef TOOLS_ENABLED - if (editor_section_folding.size()) { - p_list->push_back(PropertyInfo(Variant::ARRAY, CoreStringNames::get_singleton()->_sections_unfolded, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); - } -#endif if (!metadata.empty()) p_list->push_back(PropertyInfo(Variant::DICTIONARY, "__meta__", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_STORE_IF_NONZERO)); if (script_instance && !p_reversed) { diff --git a/core/object.h b/core/object.h index b23160c1df..0fee7c2157 100644 --- a/core/object.h +++ b/core/object.h @@ -723,6 +723,9 @@ public: #ifdef TOOLS_ENABLED void editor_set_section_unfold(const String &p_section, bool p_unfolded); bool editor_is_section_unfolded(const String &p_section); + const Set<String> &editor_get_section_folding() const { return editor_section_folding; } + void editor_clear_section_folding() { editor_section_folding.clear(); } + #endif //used by script languages to store binding data diff --git a/core/os/rw_lock.h b/core/os/rw_lock.h index 8d1029723b..4333d9a016 100644 --- a/core/os/rw_lock.h +++ b/core/os/rw_lock.h @@ -57,9 +57,7 @@ class RWLockRead { public: RWLockRead(const RWLock *p_lock) { - if (p_lock) { - lock = const_cast<RWLock *>(p_lock); - } + lock = const_cast<RWLock *>(p_lock); if (lock) lock->read_lock(); } ~RWLockRead() { diff --git a/core/project_settings.cpp b/core/project_settings.cpp index 99a23bbee1..407bb78375 100644 --- a/core/project_settings.cpp +++ b/core/project_settings.cpp @@ -288,9 +288,28 @@ void ProjectSettings::_convert_to_last_version() { } } +/* + * This method is responsible for loading a project.godot file and/or data file + * using the following merit order: + * - If using NetworkClient, try to lookup project file or fail. + * - If --main-pack was passed by the user (`p_main_pack`), load it or fail. + * - Search for .pck file matching binary name. There are two possibilities: + * o exec_path.get_basename() + '.pck' (e.g. 'win_game.exe' -> 'win_game.pck') + * o exec_path + '.pck' (e.g. 'linux_game' -> 'linux_game.pck') + * For each tentative, if the file exists, load it or fail. + * - On relevant platforms (Android/iOS), lookup project file in OS resource path. + * If found, load it or fail. + * - Lookup project file in passed `p_path` (--path passed by the user), i.e. we + * are running from source code. + * If not found and `p_upwards` is true (--upwards passed by the user), look for + * project files in parent folders up to the system root (used to run a game + * from command line while in a subfolder). + * If a project file is found, load it or fail. + * If nothing was found, error out. + */ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bool p_upwards) { - //If looking for files in network, just use network! + // If looking for files in a network client, use it directly if (FileAccessNetworkClient::get_singleton()) { @@ -302,9 +321,7 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo return err; } - String exec_path = OS::get_singleton()->get_executable_path(); - - //Attempt with a passed main pack first + // Attempt with a user-defined main pack first if (p_main_pack != "") { @@ -320,25 +337,39 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo return err; } - //Attempt with execname.pck + // Attempt with exec_name.pck + // (This is the usual case when distributing a Godot game.) + + // Based on the OS, it can be the exec path + '.pck' (Linux w/o extension, macOS in .app bundle) + // or the exec path's basename + '.pck' (Windows). + // We need to test both possibilities as extensions for Linux binaries are optional + // (so both 'mygame.bin' and 'mygame' should be able to find 'mygame.pck'). + + String exec_path = OS::get_singleton()->get_executable_path(); + if (exec_path != "") { bool found = false; - // get our filename without our path (note, using exec_path.get_file before get_basename anymore because not all file systems have dots in their file names!) - String filebase_name = exec_path.get_file().get_basename(); + String exec_dir = exec_path.get_base_dir(); + String exec_filename = exec_path.get_file(); + String exec_basename = exec_filename.get_basename(); + + // Try to load data pack at the location of the executable + // As mentioned above, we have two potential names to attempt - // try to open at the location of executable - String datapack_name = exec_path.get_base_dir().plus_file(filebase_name) + ".pck"; - if (_load_resource_pack(datapack_name)) { + if (_load_resource_pack(exec_dir.plus_file(exec_basename + ".pck")) || + _load_resource_pack(exec_dir.plus_file(exec_filename + ".pck"))) { found = true; } else { - datapack_name = filebase_name + ".pck"; - if (_load_resource_pack(datapack_name)) { + // If we couldn't find them next to the executable, we attempt + // the current working directory. Same story, two tests. + if (_load_resource_pack(exec_basename + ".pck") || + _load_resource_pack(exec_filename + ".pck")) { found = true; } } - // if we opened our package, try and load our project... + // If we opened our package, try and load our project if (found) { Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary"); if (err == OK) { @@ -350,17 +381,15 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo } } - //Try to use the filesystem for files, according to OS. (only Android -when reading from pck- and iOS use this) - if (OS::get_singleton()->get_resource_dir() != "") { - //OS will call Globals->get_resource_path which will be empty if not overridden! - //if the OS would rather use somewhere else, then it will not be empty. + // Try to use the filesystem for files, according to OS. (only Android -when reading from pck- and iOS use this) + if (OS::get_singleton()->get_resource_dir() != "") { + // OS will call ProjectSettings->get_resource_path which will be empty if not overridden! + // If the OS would rather use a specific location, then it will not be empty. resource_path = OS::get_singleton()->get_resource_dir().replace("\\", "/"); - if (resource_path.length() && resource_path[resource_path.length() - 1] == '/') + if (resource_path != "" && resource_path[resource_path.length() - 1] == '/') { resource_path = resource_path.substr(0, resource_path.length() - 1); // chop end - - // data.pck and data.zip are deprecated and no longer supported, apologies. - // make sure this is loaded from the resource path + } Error err = _load_settings_text_or_binary("res://project.godot", "res://project.binary"); if (err == OK) { @@ -371,21 +400,19 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo return err; } - //Nothing was found, try to find a project.godot somewhere! + // Nothing was found, try to find a project file in provided path (`p_path`) + // or, if requested (`p_upwards`) in parent directories. DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); ERR_FAIL_COND_V(!d, ERR_CANT_CREATE); - d->change_dir(p_path); - String candidate = d->get_current_dir(); String current_dir = d->get_current_dir(); - + String candidate = current_dir; bool found = false; Error err; while (true) { - err = _load_settings_text_or_binary(current_dir.plus_file("project.godot"), current_dir.plus_file("project.binary")); if (err == OK) { // Optional, we don't mind if it fails @@ -396,10 +423,10 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo } if (p_upwards) { - // Try to load settings ascending through dirs shape! + // Try to load settings ascending through parent directories d->change_dir(".."); if (d->get_current_dir() == current_dir) - break; //not doing anything useful + break; // not doing anything useful current_dir = d->get_current_dir(); } else { break; @@ -416,6 +443,8 @@ Error ProjectSettings::setup(const String &p_path, const String &p_main_pack, bo if (resource_path.length() && resource_path[resource_path.length() - 1] == '/') resource_path = resource_path.substr(0, resource_path.length() - 1); // chop end + // If we're loading a project.godot from source code, we can operate some + // ProjectSettings conversions if need be. _convert_to_last_version(); return OK; @@ -1133,6 +1162,7 @@ ProjectSettings::ProjectSettings() { custom_prop_info["rendering/quality/intended_usage/framebuffer_allocation"] = PropertyInfo(Variant::INT, "rendering/quality/intended_usage/framebuffer_allocation", PROPERTY_HINT_ENUM, "2D,2D Without Sampling,3D,3D Without Effects"); GLOBAL_DEF("debug/settings/profiler/max_functions", 16384); + custom_prop_info["debug/settings/profiler/max_functions"] = PropertyInfo(Variant::INT, "debug/settings/profiler/max_functions", PROPERTY_HINT_RANGE, "128,65535,1"); //assigning here, because using GLOBAL_GET on every block for compressing can be slow Compression::zstd_long_distance_matching = GLOBAL_DEF("compression/formats/zstd/long_distance_matching", false); diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index b0023b4c26..430004bb96 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -199,6 +199,7 @@ void register_core_types() { void register_core_settings() { //since in register core types, globals may not e present GLOBAL_DEF_RST("network/limits/packet_peer_stream/max_buffer_po2", (16)); + ProjectSettings::get_singleton()->set_custom_property_info("network/limits/packet_peer_stream/max_buffer_po2", PropertyInfo(Variant::INT, "network/limits/packet_peer_stream/max_buffer_po2", PROPERTY_HINT_RANGE, "0,64,1,or_greater")); } void register_core_singletons() { diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index 388e3b77a3..621a94ab1a 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -578,8 +578,14 @@ void ScriptDebuggerRemote::_send_object_id(ObjectID p_id) { for (ScriptConstantsMap::Element *sc = constants.front(); sc; sc = sc->next()) { for (Map<StringName, Variant>::Element *E = sc->get().front(); E; E = E->next()) { String script_path = sc->key() == si->get_script().ptr() ? "" : sc->key()->get_path().get_file() + "/"; - PropertyInfo pi(E->value().get_type(), "Constants/" + script_path + E->key()); - properties.push_back(PropertyDesc(pi, E->value())); + if (E->value().get_type() == Variant::OBJECT) { + Variant id = ((Object *)E->value())->get_instance_id(); + PropertyInfo pi(id.get_type(), "Constants/" + E->key(), PROPERTY_HINT_OBJECT_ID, "Object"); + properties.push_back(PropertyDesc(pi, id)); + } else { + PropertyInfo pi(E->value().get_type(), "Constants/" + script_path + E->key()); + properties.push_back(PropertyDesc(pi, E->value())); + } } } } @@ -592,8 +598,14 @@ void ScriptDebuggerRemote::_send_object_id(ObjectID p_id) { Map<StringName, Variant> constants; s->get_constants(&constants); for (Map<StringName, Variant>::Element *E = constants.front(); E; E = E->next()) { - PropertyInfo pi(E->value().get_type(), String("Constants/") + E->key()); - properties.push_front(PropertyDesc(pi, E->value())); + if (E->value().get_type() == Variant::OBJECT) { + Variant id = ((Object *)E->value())->get_instance_id(); + PropertyInfo pi(id.get_type(), "Constants/" + E->key(), PROPERTY_HINT_OBJECT_ID, "Object"); + properties.push_front(PropertyDesc(pi, E->value())); + } else { + PropertyInfo pi(E->value().get_type(), String("Constants/") + E->key()); + properties.push_front(PropertyDesc(pi, E->value())); + } } } } @@ -634,10 +646,9 @@ void ScriptDebuggerRemote::_send_object_id(ObjectID p_id) { prop.push_back(pi.hint); prop.push_back(pi.hint_string); prop.push_back(pi.usage); + if (!res.is_null()) { - var = String("PATH") + res->get_path(); - } else if (var.get_type() == Variant::STRING) { - var = String("DATA") + var; + var = res->get_path(); } prop.push_back(var); @@ -1089,7 +1100,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() : eh.userdata = this; add_error_handler(&eh); - profile_info.resize(CLAMP(int(ProjectSettings::get_singleton()->get("debug/settings/profiler/max_functions")), 128, 65535)); + profile_info.resize(GLOBAL_GET("debug/settings/profiler/max_functions")); profile_info_ptrs.resize(profile_info.size()); } diff --git a/core/set.h b/core/set.h index 744019d5b4..59aa54128e 100644 --- a/core/set.h +++ b/core/set.h @@ -595,6 +595,7 @@ public: return e; } + inline bool empty() const { return _data.size_cache == 0; } inline int size() const { return _data.size_cache; } int calculate_depth() const { diff --git a/core/ustring.cpp b/core/ustring.cpp index 3f073b181f..1195cd0719 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -49,7 +49,7 @@ #endif #if defined(MINGW_ENABLED) || defined(_MSC_VER) -#define snprintf _snprintf +#define snprintf _snprintf_s #endif #define MAX_DIGITS 6 @@ -586,6 +586,8 @@ String String::camelcase_to_underscore(bool lowercase) const { bool is_upper = cstr[i] >= A && cstr[i] <= Z; bool is_number = cstr[i] >= '0' && cstr[i] <= '9'; bool are_next_2_lower = false; + bool is_next_lower = false; + bool is_next_number = false; bool was_precedent_upper = cstr[i - 1] >= A && cstr[i - 1] <= Z; bool was_precedent_number = cstr[i - 1] >= '0' && cstr[i - 1] <= '9'; @@ -593,7 +595,18 @@ String String::camelcase_to_underscore(bool lowercase) const { are_next_2_lower = cstr[i + 1] >= a && cstr[i + 1] <= z && cstr[i + 2] >= a && cstr[i + 2] <= z; } - bool should_split = ((is_upper && !was_precedent_upper && !was_precedent_number) || (was_precedent_upper && is_upper && are_next_2_lower) || (is_number && !was_precedent_number)); + if (i + 1 < this->size()) { + is_next_lower = cstr[i + 1] >= a && cstr[i + 1] <= z; + is_next_number = cstr[i + 1] >= '0' && cstr[i + 1] <= '9'; + } + + const bool a = is_upper && !was_precedent_upper && !was_precedent_number; + const bool b = was_precedent_upper && is_upper && are_next_2_lower; + const bool c = is_number && !was_precedent_number; + const bool can_break_number_letter = is_number && !was_precedent_number && is_next_lower; + const bool can_break_letter_number = !is_number && was_precedent_number && (is_next_lower || is_next_number); + + bool should_split = a || b || c || can_break_number_letter || can_break_letter_number; if (should_split) { new_string += this->substr(start_index, i - start_index) + "_"; start_index = i; @@ -3092,7 +3105,7 @@ String String::simplify_path() const { } else if (s.begins_with("user://")) { drive = "user://"; - s = s.substr(6, s.length()); + s = s.substr(7, s.length()); } else if (s.begins_with("/") || s.begins_with("\\")) { drive = s.substr(0, 1); diff --git a/core/variant.cpp b/core/variant.cpp index 7d75c2243b..edbe66ba31 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -858,7 +858,7 @@ bool Variant::is_one() const { // atomic types case BOOL: { - return _data._bool == true; + return _data._bool; } break; case INT: { diff --git a/core/variant_call.cpp b/core/variant_call.cpp index f7fa2ebc70..8693a584f2 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -1895,6 +1895,7 @@ void register_variant_methods() { _VariantCall::add_constant(Variant::VECTOR3, "AXIS_Z", Vector3::AXIS_Z); _VariantCall::add_variant_constant(Variant::VECTOR3, "ZERO", Vector3(0, 0, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR3, "ONE", Vector3(1, 1, 1)); _VariantCall::add_variant_constant(Variant::VECTOR3, "INF", Vector3(Math_INF, Math_INF, Math_INF)); _VariantCall::add_variant_constant(Variant::VECTOR3, "LEFT", Vector3(-1, 0, 0)); _VariantCall::add_variant_constant(Variant::VECTOR3, "RIGHT", Vector3(1, 0, 0)); @@ -1904,6 +1905,7 @@ void register_variant_methods() { _VariantCall::add_variant_constant(Variant::VECTOR3, "BACK", Vector3(0, 0, 1)); _VariantCall::add_variant_constant(Variant::VECTOR2, "ZERO", Vector2(0, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR2, "ONE", Vector2(1, 1)); _VariantCall::add_variant_constant(Variant::VECTOR2, "INF", Vector2(Math_INF, Math_INF)); _VariantCall::add_variant_constant(Variant::VECTOR2, "LEFT", Vector2(-1, 0)); _VariantCall::add_variant_constant(Variant::VECTOR2, "RIGHT", Vector2(1, 0)); diff --git a/core/variant_op.cpp b/core/variant_op.cpp index 9afc31a772..d193858966 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -521,7 +521,7 @@ void Variant::evaluate(const Operator &p_op, const Variant &p_a, const Dictionary *arr_a = reinterpret_cast<const Dictionary *>(p_a._data._mem); const Dictionary *arr_b = reinterpret_cast<const Dictionary *>(p_b._data._mem); - _RETURN((*arr_a == *arr_b) == false); + _RETURN(*arr_a != *arr_b); } CASE_TYPE(math, OP_NOT_EQUAL, ARRAY) { @@ -3521,7 +3521,7 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & //not as efficient but.. real_t va = a; real_t vb = b; - r_dst = (1.0 - c) * va + vb * c; + r_dst = va + (vb - va) * c; } else { r_dst = a; @@ -3542,13 +3542,13 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & case INT: { int64_t va = a._data._int; int64_t vb = b._data._int; - r_dst = int((1.0 - c) * va + vb * c); + r_dst = int(va + (vb - va) * c); } return; case REAL: { real_t va = a._data._real; real_t vb = b._data._real; - r_dst = (1.0 - c) * va + vb * c; + r_dst = va + (vb - va) * c; } return; case STRING: { @@ -3556,7 +3556,9 @@ void Variant::interpolate(const Variant &a, const Variant &b, float c, Variant & String sa = *reinterpret_cast<const String *>(a._data._mem); String sb = *reinterpret_cast<const String *>(b._data._mem); String dst; - int csize = sb.length() * c + sa.length() * (1.0 - c); + int sa_len = sa.length(); + int sb_len = sb.length(); + int csize = sa_len + (sb_len - sa_len) * c; if (csize == 0) { r_dst = ""; return; diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index 6dc91a234a..a5be8ffc53 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -238,7 +238,7 @@ The default time in which to blend animations. Ranges from 0 to 4096 with 0.01 precision. Default value: [code]0[/code]. </member> <member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationPlayer.AnimationProcessMode"> - The process notification in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE]. + The process notification in which to update animations. Default value: [code]ANIMATION_PROCESS_IDLE[/code]. </member> <member name="playback_speed" type="float" setter="set_speed_scale" getter="get_speed_scale"> The speed scaling ratio. For instance, if this value is 1 then the animation plays at normal speed. If it's 0.5 then it plays at half speed. If it's 2 then it plays at double speed. Default value: [code]1[/code]. diff --git a/doc/classes/AnimationTreePlayer.xml b/doc/classes/AnimationTreePlayer.xml index 8c32d5f6a3..a081c64f6d 100644 --- a/doc/classes/AnimationTreePlayer.xml +++ b/doc/classes/AnimationTreePlayer.xml @@ -618,7 +618,7 @@ Once set, Animation nodes can be added to the AnimationTreePlayer. </member> <member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationTreePlayer.AnimationProcessMode"> - The thread in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE]. + The thread in which to update animations. Default value: [code]ANIMATION_PROCESS_IDLE[/code]. </member> </members> <constants> diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml index ed3d2d2205..7806cf4ce4 100644 --- a/doc/classes/ArrayMesh.xml +++ b/doc/classes/ArrayMesh.xml @@ -47,7 +47,7 @@ </argument> <description> Creates a new surface. - Surfaces are created to be rendered using a "primitive", which may be PRIMITIVE_POINTS, PRIMITIVE_LINES, PRIMITIVE_LINE_STRIP, PRIMITIVE_LINE_LOOP, PRIMITIVE_TRIANGLES, PRIMITIVE_TRIANGLE_STRIP, PRIMITIVE_TRIANGLE_FAN. See [Mesh] for details. (As a note, when using indices, it is recommended to only use points, lines or triangles). [method get_surface_count] will become the surf_idx for this new surface. + Surfaces are created to be rendered using a "primitive", which may be PRIMITIVE_POINTS, PRIMITIVE_LINES, PRIMITIVE_LINE_STRIP, PRIMITIVE_LINE_LOOP, PRIMITIVE_TRIANGLES, PRIMITIVE_TRIANGLE_STRIP, PRIMITIVE_TRIANGLE_FAN. See [Mesh] for details. (As a note, when using indices, it is recommended to only use points, lines or triangles). [method Mesh.get_surface_count] will become the [code]surf_idx[/code] for this new surface. The [code]arrays[/code] argument is an array of arrays. See [enum ArrayType] for the values used in this array. For example, [code]arrays[0][/code] is the array of vertices. That first vertex sub-array is always required; the others are optional. Adding an index array puts this function into "index mode" where the vertex and other arrays become the sources of data and the index array defines the vertex order. All sub-arrays must have the same length as the vertex array or be empty, except for [code]ARRAY_INDEX[/code] if it is used. Adding an index array puts this function into "index mode" where the vertex and other arrays become the sources of data, and the index array defines the order of the vertices. Godot uses clockwise winding order for front faces of triangle primitive modes. diff --git a/doc/classes/AudioEffectBandLimitFilter.xml b/doc/classes/AudioEffectBandLimitFilter.xml index 9eba806ad5..c9ddbd5b9a 100644 --- a/doc/classes/AudioEffectBandLimitFilter.xml +++ b/doc/classes/AudioEffectBandLimitFilter.xml @@ -4,7 +4,7 @@ Adds a band limit filter to the Audio Bus. </brief_description> <description> - Limits the frequencies in a range around the [member cutoff_hz] and allows frequencies outside of this range to pass. + Limits the frequencies in a range around the [member AudioEffectFilter.cutoff_hz] and allows frequencies outside of this range to pass. </description> <tutorials> </tutorials> diff --git a/doc/classes/AudioEffectBandPassFilter.xml b/doc/classes/AudioEffectBandPassFilter.xml index 11aab3e86d..7f4c9f4632 100644 --- a/doc/classes/AudioEffectBandPassFilter.xml +++ b/doc/classes/AudioEffectBandPassFilter.xml @@ -4,7 +4,7 @@ Adds a band pass filter to the Audio Bus. </brief_description> <description> - Attenuates the frequencies inside of a range around the [member cutoff_hz] and cuts frequencies outside of this band. + Attenuates the frequencies inside of a range around the [member AudioEffectFilter.cutoff_hz] and cuts frequencies outside of this band. </description> <tutorials> </tutorials> diff --git a/doc/classes/AudioEffectHighPassFilter.xml b/doc/classes/AudioEffectHighPassFilter.xml index 3d487fc783..6c97199cb9 100644 --- a/doc/classes/AudioEffectHighPassFilter.xml +++ b/doc/classes/AudioEffectHighPassFilter.xml @@ -4,7 +4,7 @@ Adds a high pass filter to the Audio Bus. </brief_description> <description> - Cuts frequencies lower than the [member cutoff_hz] and allows higher frequencies to pass. + Cuts frequencies lower than the [member AudioEffectFilter.cutoff_hz] and allows higher frequencies to pass. </description> <tutorials> </tutorials> diff --git a/doc/classes/AudioEffectLowPassFilter.xml b/doc/classes/AudioEffectLowPassFilter.xml index 3facd8b665..7048a56e6c 100644 --- a/doc/classes/AudioEffectLowPassFilter.xml +++ b/doc/classes/AudioEffectLowPassFilter.xml @@ -4,7 +4,7 @@ Adds a low pass filter to the Audio Bus. </brief_description> <description> - Cuts frequencies higher than the [member cutoff_hz] and allows lower frequencies to pass. + Cuts frequencies higher than the [member AudioEffectFilter.cutoff_hz] and allows lower frequencies to pass. </description> <tutorials> </tutorials> diff --git a/doc/classes/AudioEffectNotchFilter.xml b/doc/classes/AudioEffectNotchFilter.xml index 741931f262..0378934890 100644 --- a/doc/classes/AudioEffectNotchFilter.xml +++ b/doc/classes/AudioEffectNotchFilter.xml @@ -4,7 +4,7 @@ Adds a notch filter to the Audio Bus. </brief_description> <description> - Attenuates frequencies in a narrow band around the [member cutoff_hz] and cuts frequencies outside of this range. + Attenuates frequencies in a narrow band around the [member AudioEffectFilter.cutoff_hz] and cuts frequencies outside of this range. </description> <tutorials> </tutorials> diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml index 37756bcfd8..8f654441b2 100644 --- a/doc/classes/AudioServer.xml +++ b/doc/classes/AudioServer.xml @@ -385,6 +385,8 @@ <constant name="SPEAKER_MODE_STEREO" value="0" enum="SpeakerMode"> Two or fewer speakers are detected. </constant> + <constant name="SPEAKER_SURROUND_31" value="1" enum="SpeakerMode"> + </constant> <constant name="SPEAKER_SURROUND_51" value="2" enum="SpeakerMode"> A 5.1 channel surround setup detected. </constant> diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml index 3ff8634010..3364770280 100644 --- a/doc/classes/BaseButton.xml +++ b/doc/classes/BaseButton.xml @@ -106,6 +106,8 @@ <constant name="DRAW_DISABLED" value="3" enum="DrawMode"> The state of buttons are disabled. </constant> + <constant name="DRAW_HOVER_PRESSED" value="4" enum="DrawMode"> + </constant> <constant name="ACTION_MODE_BUTTON_PRESS" value="0" enum="ActionMode"> Require just a press to consider the button clicked. </constant> diff --git a/doc/classes/CheckBox.xml b/doc/classes/CheckBox.xml index fb2cf64d98..a2a7cf85e8 100644 --- a/doc/classes/CheckBox.xml +++ b/doc/classes/CheckBox.xml @@ -31,10 +31,14 @@ </theme_item> <theme_item name="font_color_hover" type="Color"> </theme_item> + <theme_item name="font_color_hover_pressed" type="Color"> + </theme_item> <theme_item name="font_color_pressed" type="Color"> </theme_item> <theme_item name="hover" type="StyleBox"> </theme_item> + <theme_item name="hover_pressed" type="StyleBox"> + </theme_item> <theme_item name="hseparation" type="int"> </theme_item> <theme_item name="normal" type="StyleBox"> diff --git a/doc/classes/CheckButton.xml b/doc/classes/CheckButton.xml index deba9a17b6..24875017fe 100644 --- a/doc/classes/CheckButton.xml +++ b/doc/classes/CheckButton.xml @@ -29,10 +29,14 @@ </theme_item> <theme_item name="font_color_hover" type="Color"> </theme_item> + <theme_item name="font_color_hover_pressed" type="Color"> + </theme_item> <theme_item name="font_color_pressed" type="Color"> </theme_item> <theme_item name="hover" type="StyleBox"> </theme_item> + <theme_item name="hover_pressed" type="StyleBox"> + </theme_item> <theme_item name="hseparation" type="int"> </theme_item> <theme_item name="normal" type="StyleBox"> diff --git a/doc/classes/CollisionShape.xml b/doc/classes/CollisionShape.xml index 682c9340df..5639c14192 100644 --- a/doc/classes/CollisionShape.xml +++ b/doc/classes/CollisionShape.xml @@ -4,7 +4,7 @@ Node that represents collision shape data in 3D space. </brief_description> <description> - Editor facility for creating and editing collision shapes in 3D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area] to give it a detection shape, or add it to a [PhysicsBody] to create a solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method get_shape] to get the actual shape. + Editor facility for creating and editing collision shapes in 3D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area] to give it a detection shape, or add it to a [PhysicsBody] to create a solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method CollisionObject.shape_owner_get_shape] to get the actual shape. </description> <tutorials> <link>http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html</link> diff --git a/doc/classes/CollisionShape2D.xml b/doc/classes/CollisionShape2D.xml index 3312fad99c..713cb8d098 100644 --- a/doc/classes/CollisionShape2D.xml +++ b/doc/classes/CollisionShape2D.xml @@ -4,7 +4,7 @@ Node that represents collision shape data in 2D space. </brief_description> <description> - Editor facility for creating and editing collision shapes in 2D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area2D] to give it a detection shape, or add it to a [PhysicsBody2D] to create a solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method get_shape] to get the actual shape. + Editor facility for creating and editing collision shapes in 2D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area2D] to give it a detection shape, or add it to a [PhysicsBody2D] to create a solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method CollisionObject2D.shape_owner_get_shape] to get the actual shape. </description> <tutorials> <link>http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html</link> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 1a27aea23f..ee82afd592 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -76,7 +76,7 @@ <argument index="1" name="constant" type="int"> </argument> <description> - Overrides an integer constant in the [member theme] resource the node uses. If the [code]constant[/code] is invalid, Godot clears the override. See [member Theme.INVALID_CONSTANT] for more information. + Overrides an integer constant in the [member theme] resource the node uses. If the [code]constant[/code] is invalid, Godot clears the override. </description> </method> <method name="add_font_override"> diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml index 247228d265..29aa26b67f 100644 --- a/doc/classes/FileDialog.xml +++ b/doc/classes/FileDialog.xml @@ -17,7 +17,7 @@ <argument index="0" name="filter" type="String"> </argument> <description> - Add a custom filter. Filter format is: "mask ; description", example (C++): dialog->add_filter("*.png ; PNG Images"); + Add a custom filter. Example: [code]add_filter("*.png ; PNG Images")[/code] </description> </method> <method name="clear_filters"> @@ -31,12 +31,14 @@ <return type="void"> </return> <description> + Clear currently selected items in the dialog. </description> </method> <method name="get_line_edit"> <return type="LineEdit"> </return> <description> + Returns the LineEdit for the selected file. </description> </method> <method name="get_vbox"> @@ -56,6 +58,7 @@ </methods> <members> <member name="access" type="int" setter="set_access" getter="get_access" enum="FileDialog.Access"> + The file system access scope. See enum [code]Access[/code] constants. </member> <member name="current_dir" type="String" setter="set_current_dir" getter="get_current_dir"> The current working directory of the file dialog. @@ -67,13 +70,16 @@ The currently selected file path of the file dialog. </member> <member name="filters" type="PoolStringArray" setter="set_filters" getter="get_filters"> + Set file type filters. This example shows only .png and .gd files [code]set_filters(PoolStringArray(["*.png ; PNG Images","*.gd ; GD Script"]))[/code]. </member> <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="FileDialog.Mode"> + Set dialog to open or save mode, changes selection behavior. See enum [code]Mode[/code] constants. </member> <member name="mode_overrides_title" type="bool" setter="set_mode_overrides_title" getter="is_mode_overriding_title"> - If [code]true[/code], changing the [code]mode[/code] property will set the window title accordingly (e. g. setting mode to [code]MODE_OPEN_FILE[/code] will change the window title to "Open a File"). + If [code]true[/code], changing the [code]Mode[/code] property will set the window title accordingly (e. g. setting mode to [code]MODE_OPEN_FILE[/code] will change the window title to "Open a File"). </member> <member name="show_hidden_files" type="bool" setter="set_show_hidden_files" getter="is_showing_hidden_files"> + If [code]true[/code], the dialog will show hidden files. </member> </members> <signals> diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml index 8a8a9a2d24..346ab9d357 100644 --- a/doc/classes/GridContainer.xml +++ b/doc/classes/GridContainer.xml @@ -11,16 +11,6 @@ <demos> </demos> <methods> - <method name="get_child_control_at_cell"> - <return type="Control"> - </return> - <argument index="0" name="row" type="int"> - </argument> - <argument index="1" name="column" type="int"> - </argument> - <description> - </description> - </method> </methods> <members> <member name="columns" type="int" setter="set_columns" getter="get_columns"> diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index 10ec15b99d..0e6e54c8fd 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -123,7 +123,7 @@ <argument index="0" name="button_index" type="int"> </argument> <description> - Receives a [code]JOY_BUTTON_*[/code] Enum and returns it's equivalent name as a string. + Receives a [code]JOY_BUTTON_*[/code] Enum and returns its equivalent name as a string. </description> </method> <method name="get_joy_guid" qualifiers="const"> diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml index 17310ab4dc..82638fc57a 100644 --- a/doc/classes/KinematicBody.xml +++ b/doc/classes/KinematicBody.xml @@ -69,7 +69,7 @@ </argument> <description> Moves the body along the vector [code]rel_vec[/code]. The body will stop if it collides. Returns a [KinematicCollision], which contains information about the collision. - If [code]test_only[/code] is [code]true[/true], the body does not move but the would-be collision information is given. + If [code]test_only[/code] is [code]true[/code], the body does not move but the would-be collision information is given. </description> </method> <method name="move_and_slide"> diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml index e48660a889..6511b2f182 100644 --- a/doc/classes/KinematicBody2D.xml +++ b/doc/classes/KinematicBody2D.xml @@ -116,7 +116,7 @@ </argument> <description> Moves the body while keeping it attached to slopes. Similar to [method move_and_slide]. - As long as the [code]snap[/code] vector is in contact with the ground, the body will remain attached to the surface. This means you must disable snap in order to jump, for example. You can do this by setting[code]snap[/code] to[code](0, 0)[/code] or by using [method move_and_slide] instead. + As long as the [code]snap[/code] vector is in contact with the ground, the body will remain attached to the surface. This means you must disable snap in order to jump, for example. You can do this by setting [code]snap[/code] to [code](0, 0)[/code] or by using [method move_and_slide] instead. </description> </method> <method name="test_move"> diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml index c244b8b7a7..f842dd8311 100644 --- a/doc/classes/LineEdit.xml +++ b/doc/classes/LineEdit.xml @@ -89,6 +89,7 @@ The cursor's position inside the [code]LineEdit[/code]. When set, the text may scroll to accommodate it. </member> <member name="clear_button_enabled" type="bool" setter="set_clear_button_enabled" getter="is_clear_button_enabled"> + If [code]true[/code] the [code]LineEdit[/code] will show a clear button if [code]text[/code] is not empty. </member> <member name="context_menu_enabled" type="bool" setter="set_context_menu_enabled" getter="is_context_menu_enabled"> If [code]true[/code] the context menu will appear when right clicked. @@ -169,6 +170,7 @@ Undoes the previous action. </constant> <constant name="MENU_REDO" value="6" enum="MenuItems"> + Reverse the last undo action. </constant> <constant name="MENU_MAX" value="7" enum="MenuItems"> </constant> diff --git a/doc/classes/MeshDataTool.xml b/doc/classes/MeshDataTool.xml index 43d94004a8..5c3af3e2e1 100644 --- a/doc/classes/MeshDataTool.xml +++ b/doc/classes/MeshDataTool.xml @@ -1,8 +1,22 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="MeshDataTool" inherits="Reference" category="Core" version="3.1"> <brief_description> + Helper tool to access and edit [Mesh] data. </brief_description> <description> + The MeshDataTool provides access to individual vertices in a [Mesh]. It allows users to read and edit vertex data of meshes. It also creates an array of faces and edges. + To use the MeshDataTool, load a mesh with [method create_from_surface]. When you are finished editing the data commit the data to a mesh with [method commit_to_surface]. + Below is an example of how the MeshDataTool may be used. + [codeblock] + var mdt = MeshDataTool.new() + mdt.create_from_surface(mesh, 0) + for i in range(mdt.get_vertex_count()): + var vertex = mdt.get_vertex(i) + ... + mdt.set_vertex(i, vertex) + mesh.surface_remove(0) + mdt.commit_to_surface(mesh) + [/codeblock] </description> <tutorials> </tutorials> @@ -13,6 +27,7 @@ <return type="void"> </return> <description> + Clears all data currently in MeshDataTool. </description> </method> <method name="commit_to_surface"> @@ -21,6 +36,7 @@ <argument index="0" name="mesh" type="ArrayMesh"> </argument> <description> + Adds a new surface to specified [Mesh] with edited data. </description> </method> <method name="create_from_surface"> @@ -31,12 +47,15 @@ <argument index="1" name="surface" type="int"> </argument> <description> + Uses specified surface of given [Mesh] to populate data for MeshDataTool. + Requires [Mesh] with primitive type [code]PRIMITIVE_TRIANGLES[/code]. </description> </method> <method name="get_edge_count" qualifiers="const"> <return type="int"> </return> <description> + Returns the number of edges in this [Mesh]. </description> </method> <method name="get_edge_faces" qualifiers="const"> @@ -45,6 +64,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns array of faces that touch given edge. </description> </method> <method name="get_edge_meta" qualifiers="const"> @@ -53,6 +73,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns meta information assigned to given edge. </description> </method> <method name="get_edge_vertex" qualifiers="const"> @@ -63,12 +84,15 @@ <argument index="1" name="vertex" type="int"> </argument> <description> + Returns index of specified vertex connected to given edge. + Vertex argument can only be 0 or 1 because edges are comprised of two vertices. </description> </method> <method name="get_face_count" qualifiers="const"> <return type="int"> </return> <description> + Returns the number of faces in this [Mesh]. </description> </method> <method name="get_face_edge" qualifiers="const"> @@ -79,6 +103,8 @@ <argument index="1" name="edge" type="int"> </argument> <description> + Returns specified edge associated with given face. + Edge argument must 2 or less becuase a face only has three edges. </description> </method> <method name="get_face_meta" qualifiers="const"> @@ -87,6 +113,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns meta data associated with given face. </description> </method> <method name="get_face_normal" qualifiers="const"> @@ -95,6 +122,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Calculates and returns face normal of given face. </description> </method> <method name="get_face_vertex" qualifiers="const"> @@ -105,18 +133,23 @@ <argument index="1" name="vertex" type="int"> </argument> <description> + Returns specified vertex of given face. + Vertex argument must be 2 or less becuase faces contain three vertices. </description> </method> <method name="get_format" qualifiers="const"> <return type="int"> </return> <description> + Returns format of [Mesh]. Format is an integer made up of [Mesh] format flags combined together. For example, a mesh containing both vertices and normals would return a format of [code]3[/code] becuase [code]ARRAY_FORMAT_VERTEX[/code] is [code]1[/code] and [code]ARRAY_FORMAT_NORMAL[/code] is [code]2[/code]. + For list of format flags see [ArrayMesh]. </description> </method> <method name="get_material" qualifiers="const"> <return type="Material"> </return> <description> + Returns material assigned to the [Mesh]. </description> </method> <method name="get_vertex" qualifiers="const"> @@ -125,6 +158,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the vertex at given index. </description> </method> <method name="get_vertex_bones" qualifiers="const"> @@ -133,6 +167,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the bones of the given vertex. </description> </method> <method name="get_vertex_color" qualifiers="const"> @@ -141,12 +176,14 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the color of the given vertex. </description> </method> <method name="get_vertex_count" qualifiers="const"> <return type="int"> </return> <description> + Returns the total number of vertices in [Mesh]. </description> </method> <method name="get_vertex_edges" qualifiers="const"> @@ -155,6 +192,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns array of edges that share given vertex. </description> </method> <method name="get_vertex_faces" qualifiers="const"> @@ -163,6 +201,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns array of faces that share given vertex. </description> </method> <method name="get_vertex_meta" qualifiers="const"> @@ -171,6 +210,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns meta data associated with given vertex. </description> </method> <method name="get_vertex_normal" qualifiers="const"> @@ -179,6 +219,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns normal of given vertex. </description> </method> <method name="get_vertex_tangent" qualifiers="const"> @@ -187,6 +228,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns tangent of given vertex. </description> </method> <method name="get_vertex_uv" qualifiers="const"> @@ -195,6 +237,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns UV of given vertex. </description> </method> <method name="get_vertex_uv2" qualifiers="const"> @@ -203,6 +246,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns UV2 of given vertex. </description> </method> <method name="get_vertex_weights" qualifiers="const"> @@ -211,6 +255,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns bone weights of given vertex. </description> </method> <method name="set_edge_meta"> @@ -221,6 +266,7 @@ <argument index="1" name="meta" type="Variant"> </argument> <description> + Sets the meta data of given edge. </description> </method> <method name="set_face_meta"> @@ -231,6 +277,7 @@ <argument index="1" name="meta" type="Variant"> </argument> <description> + Sets the meta data of given face. </description> </method> <method name="set_material"> @@ -239,6 +286,7 @@ <argument index="0" name="material" type="Material"> </argument> <description> + Sets the material to be used by newly constructed [Mesh]. </description> </method> <method name="set_vertex"> @@ -249,6 +297,7 @@ <argument index="1" name="vertex" type="Vector3"> </argument> <description> + Sets the position of given vertex. </description> </method> <method name="set_vertex_bones"> @@ -259,6 +308,7 @@ <argument index="1" name="bones" type="PoolIntArray"> </argument> <description> + Sets the bones of given vertex. </description> </method> <method name="set_vertex_color"> @@ -269,6 +319,7 @@ <argument index="1" name="color" type="Color"> </argument> <description> + Sets the color of given vertex. </description> </method> <method name="set_vertex_meta"> @@ -279,6 +330,7 @@ <argument index="1" name="meta" type="Variant"> </argument> <description> + Sets the meta data associated with given vertex. </description> </method> <method name="set_vertex_normal"> @@ -289,6 +341,7 @@ <argument index="1" name="normal" type="Vector3"> </argument> <description> + Sets the normal of given vertex. </description> </method> <method name="set_vertex_tangent"> @@ -299,6 +352,7 @@ <argument index="1" name="tangent" type="Plane"> </argument> <description> + Sets the tangent of given vertex. </description> </method> <method name="set_vertex_uv"> @@ -309,6 +363,7 @@ <argument index="1" name="uv" type="Vector2"> </argument> <description> + Sets the UV of given vertex. </description> </method> <method name="set_vertex_uv2"> @@ -319,6 +374,7 @@ <argument index="1" name="uv2" type="Vector2"> </argument> <description> + Sets the UV2 of given vertex. </description> </method> <method name="set_vertex_weights"> @@ -329,6 +385,7 @@ <argument index="1" name="weights" type="PoolRealArray"> </argument> <description> + Sets the bone weights of given vertex. </description> </method> </methods> diff --git a/doc/classes/MeshInstance.xml b/doc/classes/MeshInstance.xml index ef42726ca9..bcc9a7cad9 100644 --- a/doc/classes/MeshInstance.xml +++ b/doc/classes/MeshInstance.xml @@ -41,6 +41,12 @@ Returns the [Material] for a surface of the [Mesh] resource. </description> </method> + <method name="get_surface_material_count" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> <method name="set_surface_material"> <return type="void"> </return> diff --git a/doc/classes/NavigationPolygon.xml b/doc/classes/NavigationPolygon.xml index b29e19e5d8..4ede80b98c 100644 --- a/doc/classes/NavigationPolygon.xml +++ b/doc/classes/NavigationPolygon.xml @@ -1,8 +1,27 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="NavigationPolygon" inherits="Resource" category="Core" version="3.1"> <brief_description> + A node that has methods to draw outlines or use indices of vertices to create navigation polygons. </brief_description> <description> + There are two ways to create polygons. Either by using the [method add_outline] method or using the [method add_polygon] method. + Using [method add_outline]: + [code] + var polygon = NavigationPolygon.new() + var outline = PoolVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)]) + polygon.add_outline(outline) + polygon.make_polygons_from_outlines() + $NavigationPolygonInstance.navpoly = polygon + [/code] + Using [method add_polygon] and indices of the vertices array. + [code] + var polygon = NavigationPolygon.new() + var vertices = PoolVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)]) + polygon.set_vertices(vertices) + var indices = PoolIntArray(0, 3, 1) + polygon.add_polygon(indices) + $NavigationPolygonInstance.navpoly = polygon + [/code] </description> <tutorials> </tutorials> @@ -15,6 +34,7 @@ <argument index="0" name="outline" type="PoolVector2Array"> </argument> <description> + Appends a [PoolVector2Array] that contains the vertices of an outline to the internal array that contains all the outlines. You have to call [method make_polygons_from_outlines] in order for this array to be converted to polygons that the engine will use. </description> </method> <method name="add_outline_at_index"> @@ -25,6 +45,7 @@ <argument index="1" name="index" type="int"> </argument> <description> + Adds a [PoolVector2Array] that contains the vertices of an outline to the internal array that contains all the outlines at a fixed position. You have to call [method make_polygons_from_outlines] in order for this array to be converted to polygons that the engine will use. </description> </method> <method name="add_polygon"> @@ -33,18 +54,21 @@ <argument index="0" name="polygon" type="PoolIntArray"> </argument> <description> + Adds a polygon using the indices of the vertices you get when calling [method get_vertices]. </description> </method> <method name="clear_outlines"> <return type="void"> </return> <description> + Clears the array of the outlines, but it doesn't clear the vertices and the polygons that were created by them. </description> </method> <method name="clear_polygons"> <return type="void"> </return> <description> + Clears the array of polygons, but it doesn't clear the array of outlines and vertices. </description> </method> <method name="get_outline" qualifiers="const"> @@ -53,12 +77,14 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns a [PoolVector2Array] containing the vertices of an outline that was created in the editor or by script. </description> </method> <method name="get_outline_count" qualifiers="const"> <return type="int"> </return> <description> + Returns the number of outlines that were created in the editor or by script. </description> </method> <method name="get_polygon"> @@ -67,24 +93,28 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns a [PoolIntArray] containing the indices of the vertices of a created polygon. </description> </method> <method name="get_polygon_count" qualifiers="const"> <return type="int"> </return> <description> + Returns the count of all polygons. </description> </method> <method name="get_vertices" qualifiers="const"> <return type="PoolVector2Array"> </return> <description> + Returns a [PoolVector2Array] containing all the vertices being used to create the polygons. </description> </method> <method name="make_polygons_from_outlines"> <return type="void"> </return> <description> + Creates polygons from the outlines added in the editor or by script. </description> </method> <method name="remove_outline"> @@ -93,6 +123,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Removes an outline created in the editor or by script. You have to call [method make_polygons_from_outlines] for the polygons to update. </description> </method> <method name="set_outline"> @@ -103,6 +134,7 @@ <argument index="1" name="outline" type="PoolVector2Array"> </argument> <description> + Changes an outline created in the editor or by script. You have to call [method make_polygons_from_outlines] for the polygons to update. </description> </method> <method name="set_vertices"> @@ -111,6 +143,7 @@ <argument index="0" name="vertices" type="PoolVector2Array"> </argument> <description> + Sets the vertices that can be then indexed to create polygons with the [method add_polygon] method. </description> </method> </methods> diff --git a/doc/classes/NetworkedMultiplayerPeer.xml b/doc/classes/NetworkedMultiplayerPeer.xml index ea6fe6d11c..3b76861afd 100644 --- a/doc/classes/NetworkedMultiplayerPeer.xml +++ b/doc/classes/NetworkedMultiplayerPeer.xml @@ -92,7 +92,7 @@ </signals> <constants> <constant name="TRANSFER_MODE_UNRELIABLE" value="0" enum="TransferMode"> - Packets are not acknowledged, no resend attempts are made for lost packets. Packets may arrive in any order. Potentially faster than [code]TRANSFER_MODE_UNRELIABLE_ORDERED[/code]. Use for non-critical data, and always consider whether the order matters. + Packets are not acknowledged, no resend attempts are made for lost packets. Packets may arrive in any order. Potentially faster than [code]TRANSFER_MODE_UNRELIABLE_ORDERED[/code]. Use for non-critical data, and always consider whether the order matters. </constant> <constant name="TRANSFER_MODE_UNRELIABLE_ORDERED" value="1" enum="TransferMode"> Packets are not acknowledged, no resend attempts are made for lost packets. Packets are received in the order they were sent in. Potentially faster than [code]TRANSFER_MODE_RELIABLE[/code]. Use for non-critical data or data that would be outdated if received late due to resend attempt(s) anyway, for example movement and positional data. diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index dc754b4628..19aa2e9f5e 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -12,7 +12,7 @@ [b]Processing:[/b] Nodes can override the "process" state, so that they receive a callback on each frame requesting them to process (do something). Normal processing (callback [method _process], toggled with [method set_process]) happens as fast as possible and is dependent on the frame rate, so the processing time [i]delta[/i] is passed as an argument. Physics processing (callback [method _physics_process], toggled with [method set_physics_process]) happens a fixed number of times per second (60 by default) and is useful for code related to the physics engine. Nodes can also process input events. When present, the [method _input] function will be called for each input that the program receives. In many cases, this can be overkill (unless used for simple projects), and the [method _unhandled_input] function might be preferred; it is called when the input event was not handled by anyone else (typically, GUI [Control] nodes), ensuring that the node only receives the events that were meant for it. To keep track of the scene hierarchy (especially when instancing scenes into other scenes), an "owner" can be set for the node with [method set_owner]. This keeps track of who instanced what. This is mostly useful when writing editors and tools, though. - Finally, when a node is freed with [method free] or [method queue_free], it will also free all its children. + Finally, when a node is freed with [method Object.free] or [method queue_free], it will also free all its children. [b]Groups:[/b] Nodes can be added to as many groups as you want to be easy to manage, you could create groups like "enemies" or "collectables" for example, depending on your game. See [method add_to_group], [method is_in_group] and [method remove_from_group]. You can then retrieve all nodes in these groups, iterate them and even call methods on groups via the methods on [SceneTree]. [b]Networking with nodes:[/b] After connecting to a server (or making one, see [NetworkedMultiplayerENet]) it is possible to use the built-in RPC (remote procedure call) system to communicate over the network. By calling [method rpc] with a method name, it will be called locally and in all connected peers (peers = clients and the server that accepts connections). To identify which node receives the RPC call Godot will use its [NodePath] (make sure node names are the same on all peers). Also take a look at the high-level networking tutorial and corresponding demos. </description> @@ -179,6 +179,15 @@ If [code]owned[/code] is [code]true[/code], this method only finds nodes whose owner is this node. This is especially important for scenes instantiated through script, because those scenes don't have an owner. </description> </method> + <method name="find_parent" qualifiers="const"> + <return type="Node"> + </return> + <argument index="0" name="mask" type="String"> + </argument> + <description> + Finds the first parent of the current node whose name matches [code]mask[/code] as in [method String.match] (i.e. case sensitive, but '*' matches zero or more characters and '?' matches any single character except '.'). Note that it does not match against the full path, just against individual node names. + </description> + </method> <method name="get_child" qualifiers="const"> <return type="Node"> </return> @@ -267,15 +276,6 @@ Returns the parent node of the current node, or an empty [code]Node[/code] if the node lacks a parent. </description> </method> - <method name="find_parent" qualifiers="const"> - <return type="Node"> - </return> - <argument index="0" name="mask" type="String"> - </argument> - <description> - Finds the first parent of the current node whose name matches [code]mask[/code] as in [method String.match] (i.e. case sensitive, but '*' matches zero or more characters and '?' matches any single character except '.'). Note that it does not match against the full path, just against individual node names. - </description> - </method> <method name="get_path" qualifiers="const"> <return type="NodePath"> </return> diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml index 0d58e61c3a..aa4459752e 100644 --- a/doc/classes/PackedScene.xml +++ b/doc/classes/PackedScene.xml @@ -6,10 +6,23 @@ <description> A simplified interface to a scene file. Provides access to operations and checks that can be performed on the scene resource itself. Can be used to save a node to a file. When saving, the node as well as all the node it owns get saved (see [code]owner[/code] property on [Node]). Note that the node doesn't need to own itself. - Example of saving a node: + Example of saving a node with different owners: The following example creates 3 objects: [code]Node2D[/code] ([code]node[/code]), [code]RigidBody2D[/code] ([code]rigid[/code]) and [code]CollisionObject2D[/code] ([code]collision[/code]). [code]collision[/code] is a child of [code]rigid[/code] which is a child of [code]node[/code]. Only [code]rigid[/code] is owned by [code]node[/code] and [code]pack[/code] will therefore only save those two nodes, but not [code]collision[/code]. [codeblock] + # create the objects + var node = Node2D.new() + var rigid = RigidBody2D.new() + var collision = CollisionShape2D.new() + + # create the object hierachy + rigid.add_child(collision) + node.add_child(rigid) + + # change owner of rigid, but not of collision + rigid.set_owner(node) + var scene = PackedScene.new() - var result = scene.pack(child) + # only node and rigid are now packed + var result = scene.pack(node) if result == OK: ResourceSaver.save("res://path/name.scn", scene) # or user://... [/codeblock] @@ -39,7 +52,7 @@ <argument index="0" name="edit_state" type="int" enum="PackedScene.GenEditState" default="0"> </argument> <description> - Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers the [enum Object.NOTIFICATION_INSTANCED] notification on the root node. + Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers [Node]'s [code]NOTIFICATION_INSTANCED[/code] notification on the root node. </description> </method> <method name="pack"> diff --git a/doc/classes/PathFollow2D.xml b/doc/classes/PathFollow2D.xml index f9940dab2f..515c921d0d 100644 --- a/doc/classes/PathFollow2D.xml +++ b/doc/classes/PathFollow2D.xml @@ -23,6 +23,7 @@ The node's offset along the curve. </member> <member name="lookahead" type="float" setter="set_lookahead" getter="get_lookahead"> + How far to look ahead of the curve to calculate the tangent if the node is rotating. E.g. shorter lookaheads will lead to faster rotations. Default value: [code]4[/code]. </member> <member name="loop" type="bool" setter="set_loop" getter="has_loop"> If [code]true[/code], any offset outside the path's length will wrap around, instead of stopping at the ends. Use it for cyclic paths. diff --git a/doc/classes/PhysicsBody.xml b/doc/classes/PhysicsBody.xml index af00027ed3..fb145f9de9 100644 --- a/doc/classes/PhysicsBody.xml +++ b/doc/classes/PhysicsBody.xml @@ -21,6 +21,13 @@ Adds a body to the list of bodies that this body can't collide with. </description> </method> + <method name="get_collision_exceptions"> + <return type="Array"> + </return> + <description> + Returns an array of nodes that were added as collision exceptions for this body. + </description> + </method> <method name="get_collision_layer_bit" qualifiers="const"> <return type="bool"> </return> diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml index 4278979049..440caf61e5 100644 --- a/doc/classes/PhysicsBody2D.xml +++ b/doc/classes/PhysicsBody2D.xml @@ -21,6 +21,13 @@ Adds a body to the list of bodies that this body can't collide with. </description> </method> + <method name="get_collision_exceptions"> + <return type="Array"> + </return> + <description> + Returns an array of nodes that were added as collision exceptions for this body. + </description> + </method> <method name="get_collision_layer_bit" qualifiers="const"> <return type="bool"> </return> diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml index f79baea0be..c836414dd2 100644 --- a/doc/classes/PhysicsServer.xml +++ b/doc/classes/PhysicsServer.xml @@ -1260,7 +1260,7 @@ The higher, the stronger. </constant> <constant name="PIN_JOINT_IMPULSE_CLAMP" value="2" enum="PinJointParam"> - If above 0, this value is the maximum value for an impulse that this Joint puts on it's ends. + If above 0, this value is the maximum value for an impulse that this Joint puts on its ends. </constant> <constant name="HINGE_JOINT_BIAS" value="0" enum="HingeJointParam"> The speed with which the two bodies get pulled together when they move in different directions. diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 0b7c0a63ad..3b7356ab39 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -102,7 +102,7 @@ <argument index="0" name="name" type="String"> </argument> <description> - Returns true if the specified property exists and its initial value differs from the current value. + Returns true if the specified property exists and its initial value differs from the current value. </description> </method> <method name="property_get_revert"> @@ -111,14 +111,14 @@ <argument index="0" name="name" type="String"> </argument> <description> - Returns the initial value of the specified property. Returns null if the property does not exist. + Returns the initial value of the specified property. Returns null if the property does not exist. </description> </method> <method name="save"> <return type="int" enum="Error"> </return> <description> - Saves the configuration to the project.godot file. + Saves the configuration to the project.godot file. </description> </method> <method name="save_custom"> @@ -127,7 +127,7 @@ <argument index="0" name="file" type="String"> </argument> <description> - Saves the configuration to a custom file. + Saves the configuration to a custom file. </description> </method> <method name="set_initial_value"> @@ -182,7 +182,7 @@ Name of the project. It is used from both project manager and by the exporters. Overriding this as name.locale allows setting it in multiple languages. </member> <member name="application/config/use_custom_user_dir" type="bool" setter="" getter=""> - Allow the project to save to it's own custom user dir (in AppData on windows or ~/.config on unixes). This setting only works for desktop exporters. A name must be set in the "custom_user_dir_name" setting for this to take effect. + Allow the project to save to its own custom user dir (in AppData on windows or ~/.config on unixes). This setting only works for desktop exporters. A name must be set in the "custom_user_dir_name" setting for this to take effect. </member> <member name="application/run/disable_stderr" type="bool" setter="" getter=""> Disable printing to stderr on exported build. @@ -232,6 +232,8 @@ </member> <member name="compression/formats/zstd/window_log_size" type="int" setter="" getter=""> </member> + <member name="debug/gdscript/completion/autocomplete_setters_and_getters" type="bool" setter="" getter=""> + </member> <member name="debug/gdscript/warnings/constant_used_as_function" type="bool" setter="" getter=""> </member> <member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter=""> @@ -374,7 +376,7 @@ <member name="gui/timers/incremental_search_max_interval_msec" type="int" setter="" getter=""> Timer setting for incremental search in Tree, IntemList, etc. controls. </member> - <member name="gui/timers/text_edit_idle_detect_sec" type="int" setter="" getter=""> + <member name="gui/timers/text_edit_idle_detect_sec" type="float" setter="" getter=""> Timer for detecting idle in the editor. </member> <member name="input/ui_accept" type="Dictionary" setter="" getter=""> @@ -606,9 +608,6 @@ <member name="network/limits/packet_peer_stream/max_buffer_po2" type="int" setter="" getter=""> Default size of packet peer stream for deserializing godot data. Over this size, data is dropped. </member> - <member name="network/remote_fs/max_pages" type="int" setter="" getter=""> - Maximum amount of pages used for remote filesystem (used by debugging). - </member> <member name="network/remote_fs/page_read_ahead" type="int" setter="" getter=""> Amount of read ahead used by remote filesystem. Improves latency. </member> @@ -654,7 +653,7 @@ <member name="rendering/limits/rendering/max_renderable_elements" type="int" setter="" getter=""> Max amount of elements renderable in a frame. If more than this are visible per frame, they will be dropped. Keep in mind elements refer to mesh surfaces and not mesh themselves. </member> - <member name="rendering/limits/time/time_rollover_secs" type="int" setter="" getter=""> + <member name="rendering/limits/time/time_rollover_secs" type="float" setter="" getter=""> Shaders have a time variable that constantly increases. At some point it needs to be rolled back to zero to avoid numerical errors on shader animations. This setting specifies when. </member> <member name="rendering/quality/2d/use_pixel_snap" type="bool" setter="" getter=""> @@ -693,12 +692,20 @@ <member name="rendering/quality/reflections/high_quality_ggx.mobile" type="bool" setter="" getter=""> </member> <member name="rendering/quality/reflections/texture_array_reflections" type="bool" setter="" getter=""> - For reflection probes and panorama backgrounds (sky), use a texure array instead of mipmaps. This reduces jitter noise on reflections, but costs more performance and memory. + For reflection probes and panorama backgrounds (sky), use a texture array instead of mipmaps. This reduces jitter noise on reflections, but costs more performance and memory. </member> <member name="rendering/quality/reflections/texture_array_reflections.mobile" type="bool" setter="" getter=""> </member> + <member name="rendering/quality/shading/force_blinn_over_ggx" type="bool" setter="" getter=""> + </member> + <member name="rendering/quality/shading/force_blinn_over_ggx.mobile" type="bool" setter="" getter=""> + </member> + <member name="rendering/quality/shading/force_lambert_over_burley" type="bool" setter="" getter=""> + </member> + <member name="rendering/quality/shading/force_lambert_over_burley.mobile" type="bool" setter="" getter=""> + </member> <member name="rendering/quality/shading/force_vertex_shading" type="bool" setter="" getter=""> - Force vertex shading for all rendering. This can increase performance a lot, but also reduces quality inmensely. Can work to optimize on very low end mobile. + Force vertex shading for all rendering. This can increase performance a lot, but also reduces quality immensely. Can work to optimize on very low end mobile. </member> <member name="rendering/quality/shading/force_vertex_shading.mobile" type="bool" setter="" getter=""> </member> diff --git a/doc/classes/ResourceSaver.xml b/doc/classes/ResourceSaver.xml index bf3ea95bce..f388667891 100644 --- a/doc/classes/ResourceSaver.xml +++ b/doc/classes/ResourceSaver.xml @@ -47,5 +47,7 @@ </constant> <constant name="FLAG_COMPRESS" value="32" enum="SaverFlags"> </constant> + <constant name="FLAG_REPLACE_SUBRESOURCE_PATHS" value="64" enum="SaverFlags"> + </constant> </constants> </class> diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml index 618f2f42b2..3371e4d66f 100644 --- a/doc/classes/RichTextLabel.xml +++ b/doc/classes/RichTextLabel.xml @@ -111,7 +111,7 @@ <argument index="0" name="align" type="int" enum="RichTextLabel.Align"> </argument> <description> - Adds a [code][right][/code] tag to the tag stack. + Adds an alignment tag based on the given [code]align[/code] value. See [enum Align] for possible values. </description> </method> <method name="push_cell"> @@ -166,6 +166,13 @@ Adds a meta tag to the tag stack. Similar to the bbcode [code][url=something]{text}[/url][/code], but supports non-[String] metadata types. </description> </method> + <method name="push_strikethrough"> + <return type="void"> + </return> + <description> + Adds a [code][s][/code] tag to the tag stack. + </description> + </method> <method name="push_table"> <return type="void"> </return> @@ -304,15 +311,17 @@ </constant> <constant name="ITEM_UNDERLINE" value="6" enum="ItemType"> </constant> - <constant name="ITEM_ALIGN" value="7" enum="ItemType"> + <constant name="ITEM_STRIKETHROUGH" value="7" enum="ItemType"> + </constant> + <constant name="ITEM_ALIGN" value="8" enum="ItemType"> </constant> - <constant name="ITEM_INDENT" value="8" enum="ItemType"> + <constant name="ITEM_INDENT" value="9" enum="ItemType"> </constant> - <constant name="ITEM_LIST" value="9" enum="ItemType"> + <constant name="ITEM_LIST" value="10" enum="ItemType"> </constant> - <constant name="ITEM_TABLE" value="10" enum="ItemType"> + <constant name="ITEM_TABLE" value="11" enum="ItemType"> </constant> - <constant name="ITEM_META" value="11" enum="ItemType"> + <constant name="ITEM_META" value="12" enum="ItemType"> </constant> </constants> <theme_items> diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index 1985845552..b89ecd1de9 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -278,6 +278,10 @@ </member> <member name="paused" type="bool" setter="set_pause" getter="is_paused"> If [code]true[/code] the SceneTree is paused. + Doing so will have the following behavior: + * 2D and 3D physics will be stopped. + * _process and _physics_process will not be called anymore in nodes. + * _input and _input_event will not be called anymore either. </member> <member name="refuse_new_network_connections" type="bool" setter="set_refuse_new_network_connections" getter="is_refusing_new_network_connections"> If [code]true[/code] the SceneTree's [member network_peer] refuses new incoming connections. diff --git a/doc/classes/ScriptCreateDialog.xml b/doc/classes/ScriptCreateDialog.xml index 3de068dbcb..67ce9a8e87 100644 --- a/doc/classes/ScriptCreateDialog.xml +++ b/doc/classes/ScriptCreateDialog.xml @@ -24,6 +24,8 @@ </argument> <argument index="1" name="path" type="String"> </argument> + <argument index="2" name="built_in_enabled" type="bool" default="true"> + </argument> <description> Prefills required fields to configure the ScriptCreateDialog for use. </description> diff --git a/doc/classes/SoftBody.xml b/doc/classes/SoftBody.xml index 196d29fc60..6c3929d65b 100644 --- a/doc/classes/SoftBody.xml +++ b/doc/classes/SoftBody.xml @@ -20,6 +20,13 @@ Adds a body to the list of bodies that this body can't collide with. </description> </method> + <method name="get_collision_exceptions"> + <return type="Array"> + </return> + <description> + Returns an array of nodes that were added as collision exceptions for this body. + </description> + </method> <method name="get_collision_layer_bit" qualifiers="const"> <return type="bool"> </return> diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml index 354c6686bb..57fb267e91 100644 --- a/doc/classes/SpatialMaterial.xml +++ b/doc/classes/SpatialMaterial.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="SpatialMaterial" inherits="Material" category="Core" version="3.1"> <brief_description> + Default 3D rendering material. </brief_description> <description> + This provides a default material with a wide variety of rendering features and properties without the need to write shader code. See the tutorial below for details. </description> <tutorials> <link>http://docs.godotengine.org/en/3.0/tutorials/3d/spatial_material.html</link> @@ -13,16 +15,20 @@ </methods> <members> <member name="albedo_color" type="Color" setter="set_albedo" getter="get_albedo"> + The material's base color. </member> <member name="albedo_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> <member name="anisotropy" type="float" setter="set_anisotropy" getter="get_anisotropy"> + The strength of the anisotropy effect. </member> <member name="anisotropy_enabled" type="bool" setter="set_feature" getter="get_feature"> + If [code]true[/code] anisotropy is enabled. Changes the shape of the specular blob and aligns it to tangent space. Default value: [code]false[/code]. </member> <member name="anisotropy_flowmap" type="Texture" setter="set_texture" getter="get_texture"> </member> <member name="ao_enabled" type="bool" setter="set_feature" getter="get_feature"> + If [code]true[/code] ambient occlusion is enabled. </member> <member name="ao_light_affect" type="float" setter="set_ao_light_affect" getter="get_ao_light_affect"> </member> @@ -35,6 +41,7 @@ <member name="clearcoat" type="float" setter="set_clearcoat" getter="get_clearcoat"> </member> <member name="clearcoat_enabled" type="bool" setter="set_feature" getter="get_feature"> + If [code]true[/code] clearcoat rendering is enabled. Adds a secondary transparent pass to the material. Default value: [code]false[/code]. </member> <member name="clearcoat_gloss" type="float" setter="set_clearcoat_gloss" getter="get_clearcoat_gloss"> </member> @@ -43,6 +50,7 @@ <member name="depth_deep_parallax" type="bool" setter="set_depth_deep_parallax" getter="is_depth_deep_parallax_enabled"> </member> <member name="depth_enabled" type="bool" setter="set_feature" getter="get_feature"> + If [code]true[/code] Depth mapping is enabled. See also [member normal_enabled]. </member> <member name="depth_max_layers" type="int" setter="set_depth_deep_parallax_max_layers" getter="get_depth_deep_parallax_max_layers"> </member> @@ -71,10 +79,13 @@ <member name="distance_fade_mode" type="int" setter="set_distance_fade" getter="get_distance_fade" enum="SpatialMaterial.DistanceFadeMode"> </member> <member name="emission" type="Color" setter="set_emission" getter="get_emission"> + The emitted light's color. See [member emission_enabled]. </member> <member name="emission_enabled" type="bool" setter="set_feature" getter="get_feature"> + If [code]true[/code] the body emits light. </member> <member name="emission_energy" type="float" setter="set_emission_energy" getter="get_emission_energy"> + The emitted light's strength. See [member emission_enabled]. </member> <member name="emission_on_uv2" type="bool" setter="set_flag" getter="get_flag"> </member> @@ -85,36 +96,49 @@ <member name="flags_albedo_tex_force_srgb" type="bool" setter="set_flag" getter="get_flag"> </member> <member name="flags_disable_ambient_light" type="bool" setter="set_flag" getter="get_flag"> + If [code]true[/code] the object receives no ambient light. Default value: [code]false[/code]. </member> <member name="flags_do_not_receive_shadows" type="bool" setter="set_flag" getter="get_flag"> + If [code]true[/code] the object receives no shadow that would otherwise be cast onto it. Default value: [code]false[/code]. </member> <member name="flags_ensure_correct_normals" type="bool" setter="set_flag" getter="get_flag"> </member> <member name="flags_fixed_size" type="bool" setter="set_flag" getter="get_flag"> + If [code]true[/code] the object is rendered at the same size regardless of distance. Default value: [code]false[/code]. </member> <member name="flags_no_depth_test" type="bool" setter="set_flag" getter="get_flag"> + If [code]true[/code] depth testing is disabled and the object will be drawn in render order. </member> <member name="flags_transparent" type="bool" setter="set_feature" getter="get_feature"> + If [code]true[/code] transparency is enabled on the body. Default value: [code]false[/code]. See also [member params_blend_mode]. </member> <member name="flags_unshaded" type="bool" setter="set_flag" getter="get_flag"> + If [code]true[/code] the object is unaffected by lighting. Default value: [code]false[/code]. </member> <member name="flags_use_point_size" type="bool" setter="set_flag" getter="get_flag"> + If [code]true[/code] render point size can be changed. Note: this is only effective for objects whose geometry is point-based rather than triangle-based. See also [member params_point_size]. </member> <member name="flags_vertex_lighting" type="bool" setter="set_flag" getter="get_flag"> + If [code]true[/code] lighting is calculated per vertex rather than per pixel. This may increase performance on low-end devices. Default value: [code]false[/code]. </member> <member name="flags_world_triplanar" type="bool" setter="set_flag" getter="get_flag"> + If [code]true[/code] triplanar mapping is calculated in world space rather than object local space. See also [member uv1_triplanar]. Default value: [code]false[/code]. </member> <member name="metallic" type="float" setter="set_metallic" getter="get_metallic"> + The reflectivity of the object's surface. The higher the value the more light is reflected. </member> <member name="metallic_specular" type="float" setter="set_specular" getter="get_specular"> + General reflectivity amount. Note: unlike [member metallic], this is not energy-conserving, so it should be left at [code]0.5[/code] in most cases. See also [member roughness]. </member> <member name="metallic_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> <member name="metallic_texture_channel" type="int" setter="set_metallic_texture_channel" getter="get_metallic_texture_channel" enum="SpatialMaterial.TextureChannel"> </member> <member name="normal_enabled" type="bool" setter="set_feature" getter="get_feature"> + If [code]true[/code] normal mapping is enabled. </member> <member name="normal_scale" type="float" setter="set_normal_scale" getter="get_normal_scale"> + The strength of the normal map's effect. </member> <member name="normal_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> @@ -123,40 +147,55 @@ <member name="params_billboard_keep_scale" type="bool" setter="set_flag" getter="get_flag"> </member> <member name="params_billboard_mode" type="int" setter="set_billboard_mode" getter="get_billboard_mode" enum="SpatialMaterial.BillboardMode"> + Controls how the object faces the camera. See [enum BillboardMode]. </member> <member name="params_blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" enum="SpatialMaterial.BlendMode"> + The material's blend mode. Note that values other than [code]Mix[/code] force the object into the transparent pipeline. See [enum BlendMode]. </member> <member name="params_cull_mode" type="int" setter="set_cull_mode" getter="get_cull_mode" enum="SpatialMaterial.CullMode"> + Which side of the object is not drawn when backfaces are rendered. See [enum CullMode]. </member> <member name="params_depth_draw_mode" type="int" setter="set_depth_draw_mode" getter="get_depth_draw_mode" enum="SpatialMaterial.DepthDrawMode"> + Determines when depth rendering takes place. See [enum DepthDrawMode]. See also [member flags_transparent]. </member> <member name="params_diffuse_mode" type="int" setter="set_diffuse_mode" getter="get_diffuse_mode" enum="SpatialMaterial.DiffuseMode"> + The algorithm used for diffuse light scattering. See [enum DiffuseMode]. </member> <member name="params_grow" type="bool" setter="set_grow_enabled" getter="is_grow_enabled"> + If [code]true[/code] enables the vertex grow setting. See [member params_grow_amount]. </member> <member name="params_grow_amount" type="float" setter="set_grow" getter="get_grow"> + Grows object vertices in the direction of their normals. </member> <member name="params_line_width" type="float" setter="set_line_width" getter="get_line_width"> </member> <member name="params_point_size" type="float" setter="set_point_size" getter="get_point_size"> + The point size in pixels. See [member flags_use_point_size]. </member> <member name="params_specular_mode" type="int" setter="set_specular_mode" getter="get_specular_mode" enum="SpatialMaterial.SpecularMode"> + The method for rendering the specular blob. See [enum SpecularMode]. </member> <member name="params_use_alpha_scissor" type="bool" setter="set_flag" getter="get_flag"> </member> <member name="particles_anim_h_frames" type="int" setter="set_particles_anim_h_frames" getter="get_particles_anim_h_frames"> + The number of horizontal frames in the particle spritesheet. Only enabled when using [code]BillboardMode.BILLBOARD_PARTICLES[/code]. See [member params_billboard_mode]. </member> <member name="particles_anim_loop" type="int" setter="set_particles_anim_loop" getter="get_particles_anim_loop"> + If [code]true[/code] particle animations are looped. Only enabled when using [code]BillboardMode.BILLBOARD_PARTICLES[/code]. See [member params_billboard_mode]. </member> <member name="particles_anim_v_frames" type="int" setter="set_particles_anim_v_frames" getter="get_particles_anim_v_frames"> + The number of vertical frames in the particle spritesheet. Only enabled when using [code]BillboardMode.BILLBOARD_PARTICLES[/code]. See [member params_billboard_mode]. </member> <member name="proximity_fade_distance" type="float" setter="set_proximity_fade_distance" getter="get_proximity_fade_distance"> </member> <member name="proximity_fade_enable" type="bool" setter="set_proximity_fade" getter="is_proximity_fade_enabled"> + If [code]true[/code] the proximity and distance fade effect is enabled. Default value: [code]false[/code]. </member> <member name="refraction_enabled" type="bool" setter="set_feature" getter="get_feature"> + If [code]true[/code] the refraction effect is enabled. Distorts transparency based on light from behind the object. Default value: [code]false[/code]. </member> <member name="refraction_scale" type="float" setter="set_refraction" getter="get_refraction"> + The strength of the refraction effect. </member> <member name="refraction_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> @@ -165,26 +204,33 @@ <member name="rim" type="float" setter="set_rim" getter="get_rim"> </member> <member name="rim_enabled" type="bool" setter="set_feature" getter="get_feature"> + If [code]true[/code] rim effect is enabled. Default value: [code]false[/code]. </member> <member name="rim_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> <member name="rim_tint" type="float" setter="set_rim_tint" getter="get_rim_tint"> + The amount of to blend light and albedo color when rendering rim effect. If [code]0[/code] the light color is used, while [code]1[/code] means albedo color is used. An intermediate value generally works best. </member> <member name="roughness" type="float" setter="set_roughness" getter="get_roughness"> + Surface reflection. A value of [code]0[/code] represents a perfect mirror while a value of [code]1[/code] completely blurs the reflection. See also [member metallic]. </member> <member name="roughness_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> <member name="roughness_texture_channel" type="int" setter="set_roughness_texture_channel" getter="get_roughness_texture_channel" enum="SpatialMaterial.TextureChannel"> </member> <member name="subsurf_scatter_enabled" type="bool" setter="set_feature" getter="get_feature"> + If [code]true[/code] subsurface scattering is enabled. Emulates light that penetrates an object's surface, is scattered, and then emerges. </member> <member name="subsurf_scatter_strength" type="float" setter="set_subsurface_scattering_strength" getter="get_subsurface_scattering_strength"> + The strength of the subsurface scattering effect. </member> <member name="subsurf_scatter_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> <member name="transmission" type="Color" setter="set_transmission" getter="get_transmission"> + The color used by the transmission effect. Represents the light passing through an object. </member> <member name="transmission_enabled" type="bool" setter="set_feature" getter="get_feature"> + If [code]true[/code] the transmission effect is enabled. Default value: [code]false[/code]. </member> <member name="transmission_texture" type="Texture" setter="set_texture" getter="get_texture"> </member> @@ -205,8 +251,10 @@ <member name="uv2_triplanar_sharpness" type="float" setter="set_uv2_triplanar_blend_sharpness" getter="get_uv2_triplanar_blend_sharpness"> </member> <member name="vertex_color_is_srgb" type="bool" setter="set_flag" getter="get_flag"> + If [code]true[/code] the model's vertex colors are processed as sRGB mode. Default value: [code]false[/code]. </member> <member name="vertex_color_use_as_albedo" type="bool" setter="set_flag" getter="get_flag"> + If [code]true[/code] the vertex color is used as albedo color. Default value: [code]false[/code]. </member> </members> <constants> @@ -275,6 +323,7 @@ <constant name="FEATURE_MAX" value="12" enum="Feature"> </constant> <constant name="BLEND_MODE_MIX" value="0" enum="BlendMode"> + Default blend mode. </constant> <constant name="BLEND_MODE_ADD" value="1" enum="BlendMode"> </constant> @@ -283,18 +332,25 @@ <constant name="BLEND_MODE_MUL" value="3" enum="BlendMode"> </constant> <constant name="DEPTH_DRAW_OPAQUE_ONLY" value="0" enum="DepthDrawMode"> + Default depth draw mode. Depth is drawn only for opaque objects. </constant> <constant name="DEPTH_DRAW_ALWAYS" value="1" enum="DepthDrawMode"> + Depth draw is calculated for both opaque and transparent objects. </constant> <constant name="DEPTH_DRAW_DISABLED" value="2" enum="DepthDrawMode"> + No depth draw. </constant> <constant name="DEPTH_DRAW_ALPHA_OPAQUE_PREPASS" value="3" enum="DepthDrawMode"> + For transparent objects, an opaque pass is made first with the opaque parts, then transparency is drawn. </constant> <constant name="CULL_BACK" value="0" enum="CullMode"> + Default cull mode. The back of the object is culled when not visible. </constant> <constant name="CULL_FRONT" value="1" enum="CullMode"> + The front of the object is culled when not visible. </constant> <constant name="CULL_DISABLED" value="2" enum="CullMode"> + No culling is performed. </constant> <constant name="FLAG_UNSHADED" value="0" enum="Flags"> </constant> @@ -335,32 +391,46 @@ <constant name="FLAG_MAX" value="18" enum="Flags"> </constant> <constant name="DIFFUSE_BURLEY" value="0" enum="DiffuseMode"> + Default diffuse scattering algorithm. </constant> <constant name="DIFFUSE_LAMBERT" value="1" enum="DiffuseMode"> + Diffuse scattering ignores roughness. </constant> <constant name="DIFFUSE_LAMBERT_WRAP" value="2" enum="DiffuseMode"> + Extends Lambert to cover more than 90 degrees when roughness increases. </constant> <constant name="DIFFUSE_OREN_NAYAR" value="3" enum="DiffuseMode"> + Attempts to use roughness to emulate microsurfacing. </constant> <constant name="DIFFUSE_TOON" value="4" enum="DiffuseMode"> + Uses a hard cut for lighting, with smoothing affected by roughness. </constant> <constant name="SPECULAR_SCHLICK_GGX" value="0" enum="SpecularMode"> + Default specular blob. </constant> <constant name="SPECULAR_BLINN" value="1" enum="SpecularMode"> + Older specular algorithm, included for compatibility. </constant> <constant name="SPECULAR_PHONG" value="2" enum="SpecularMode"> + Older specular algorithm, included for compatibility. </constant> <constant name="SPECULAR_TOON" value="3" enum="SpecularMode"> + Toon blob which changes size based on roughness. </constant> <constant name="SPECULAR_DISABLED" value="4" enum="SpecularMode"> + No specular blob. </constant> <constant name="BILLBOARD_DISABLED" value="0" enum="BillboardMode"> + Default value. </constant> <constant name="BILLBOARD_ENABLED" value="1" enum="BillboardMode"> + The object's z-axis will always face the camera. </constant> <constant name="BILLBOARD_FIXED_Y" value="2" enum="BillboardMode"> + The object's x-axis will always face the camera. </constant> <constant name="BILLBOARD_PARTICLES" value="3" enum="BillboardMode"> + Used for particle systems. Enables particle animation options. </constant> <constant name="TEXTURE_CHANNEL_RED" value="0" enum="TextureChannel"> </constant> diff --git a/doc/classes/SpinBox.xml b/doc/classes/SpinBox.xml index 0fcd5bbaf5..5087cf355a 100644 --- a/doc/classes/SpinBox.xml +++ b/doc/classes/SpinBox.xml @@ -19,6 +19,8 @@ </method> </methods> <members> + <member name="align" type="int" setter="set_align" getter="get_align" enum="LineEdit.Align"> + </member> <member name="editable" type="bool" setter="set_editable" getter="is_editable"> </member> <member name="prefix" type="String" setter="set_prefix" getter="get_prefix"> diff --git a/doc/classes/StreamPeerSSL.xml b/doc/classes/StreamPeerSSL.xml index cf8769d22b..33948df509 100644 --- a/doc/classes/StreamPeerSSL.xml +++ b/doc/classes/StreamPeerSSL.xml @@ -63,6 +63,8 @@ <constant name="STATUS_DISCONNECTED" value="0" enum="Status"> A status representing a [code]StreamPeerSSL[/code] that is disconnected. </constant> + <constant name="STATUS_HANDSHAKING" value="1" enum="Status"> + </constant> <constant name="STATUS_CONNECTED" value="2" enum="Status"> A status representing a [code]StreamPeerSSL[/code] that is connected to a host. </constant> diff --git a/doc/classes/StreamPeerTCP.xml b/doc/classes/StreamPeerTCP.xml index 664ffc60c3..9a0fceddab 100644 --- a/doc/classes/StreamPeerTCP.xml +++ b/doc/classes/StreamPeerTCP.xml @@ -4,7 +4,7 @@ TCP Stream peer. </brief_description> <description> - TCP Stream peer. This object can be used to connect to TCP servers, or also is returned by a tcp server. + TCP Stream peer. This object can be used to connect to TCP servers, or also is returned by a TCP server. </description> <tutorials> </tutorials> @@ -54,6 +54,7 @@ <return type="bool"> </return> <description> + Returns [code]true[/code] if this peer is currently connected to a host, [code]false[code] otherwise. </description> </method> <method name="set_no_delay"> diff --git a/doc/classes/String.xml b/doc/classes/String.xml index d404c32b38..536165487d 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -671,6 +671,7 @@ <return type="PoolByteArray"> </return> <description> + Returns the SHA-256 hash of the string as an array of bytes. </description> </method> <method name="sha256_text"> diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml index deda7bc292..2e5d5d81c9 100644 --- a/doc/classes/SurfaceTool.xml +++ b/doc/classes/SurfaceTool.xml @@ -14,6 +14,7 @@ [/codeblock] The [code]SurfaceTool[/code] now contains one vertex of a triangle which has a UV coordinate and a specified [Color]. If another vertex were added without calls to [method add_uv] or [method add_color] then the last values would be used. It is very important that vertex attributes are passed [b]before[/b] the call to [method add_vertex], failure to do this will result in an error when committing the vertex information to a mesh. + Additionally, the attributes used before the first vertex is added determine the format of the mesh. For example if you only add UVs to the first vertex, you cannot add color to any of the subsequent vertices. </description> <tutorials> </tutorials> @@ -26,7 +27,7 @@ <argument index="0" name="bones" type="PoolIntArray"> </argument> <description> - Add an array of bones for the next Vertex to use. + Add an array of bones for the next Vertex to use. Array must contain 4 integers. </description> </method> <method name="add_color"> @@ -99,6 +100,7 @@ </argument> <description> Insert a triangle fan made of array data into [Mesh] being constructed. + Requires primitive type be set to [code]PRIMITIVE_TRIANGLES[/code]. </description> </method> <method name="add_uv"> @@ -134,7 +136,7 @@ <argument index="0" name="weights" type="PoolRealArray"> </argument> <description> - Specify weight value for next Vertex to use. + Specify weight values for next Vertex to use. Array must contain 4 values. </description> </method> <method name="append_from"> @@ -147,6 +149,7 @@ <argument index="2" name="transform" type="Transform"> </argument> <description> + Append vertices from a given [Mesh] surface onto the current vertex array with specified [Transform]. </description> </method> <method name="begin"> @@ -184,6 +187,7 @@ <argument index="1" name="surface" type="int"> </argument> <description> + Creates a vertex array from an existing [Mesh]. </description> </method> <method name="deindex"> @@ -201,12 +205,15 @@ <description> Generates normals from Vertices so you do not have to do it manually. Setting "flip" [code]true[/code] inverts resulting normals. + Requires primitive type to be set to [code]PRIMITIVE_TRIANGLES[/code]. </description> </method> <method name="generate_tangents"> <return type="void"> </return> <description> + Generates a tangent vector for each vertex. + Requires that each vertex have UVs and normals set already. </description> </method> <method name="index"> diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml index 5acfd6194e..f17c10b31e 100644 --- a/doc/classes/TabContainer.xml +++ b/doc/classes/TabContainer.xml @@ -82,6 +82,7 @@ <return type="int"> </return> <description> + Returns the [code]TabContainer[/code] rearrange group id. </description> </method> <method name="set_popup"> @@ -132,6 +133,7 @@ <argument index="0" name="group_id" type="int"> </argument> <description> + Defines rearrange group id, choose for each [code]TabContainer[/code] the same value to enable tab drag between [code]TabContainer[/code]. Enable drag with [code]set_drag_to_rearrange_enabled(true)[/code]. </description> </method> </methods> @@ -140,6 +142,7 @@ The current tab index. When set, this index's [Control] node's [code]visible[/code] property is set to [code]true[/code] and all others are set to [code]false[/code]. </member> <member name="drag_to_rearrange_enabled" type="bool" setter="set_drag_to_rearrange_enabled" getter="get_drag_to_rearrange_enabled"> + If [code]true[/code], tabs can be rearranged with mouse drag. </member> <member name="tab_align" type="int" setter="set_tab_align" getter="get_tab_align" enum="TabContainer.TabAlign"> The alignment of all tabs in the tab container. See the [code]ALIGN_*[/code] constants for details. @@ -171,10 +174,13 @@ </signals> <constants> <constant name="ALIGN_LEFT" value="0" enum="TabAlign"> + Align the tabs to the left. </constant> <constant name="ALIGN_CENTER" value="1" enum="TabAlign"> + Align the tabs to the center. </constant> <constant name="ALIGN_RIGHT" value="2" enum="TabAlign"> + Align the tabs to the right. </constant> </constants> <theme_items> diff --git a/doc/classes/Tabs.xml b/doc/classes/Tabs.xml index fc1d0476ed..350b49513d 100644 --- a/doc/classes/Tabs.xml +++ b/doc/classes/Tabs.xml @@ -19,6 +19,7 @@ <argument index="1" name="icon" type="Texture" default="null"> </argument> <description> + Adds a new tab. </description> </method> <method name="ensure_tab_visible"> @@ -27,6 +28,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Moves the Scroll view to make the tab visible. </description> </method> <method name="get_offset_buttons_visible" qualifiers="const"> @@ -39,12 +41,14 @@ <return type="bool"> </return> <description> + Returns [code]true[/code] if select with right mouse button is enabled. </description> </method> <method name="get_tab_count" qualifiers="const"> <return type="int"> </return> <description> + Returns the number of tabs. </description> </method> <method name="get_tab_disabled" qualifiers="const"> @@ -53,6 +57,7 @@ <argument index="0" name="tab_idx" type="int"> </argument> <description> + Returns [code]true[/code] if the tab at index [code]tab_idx[/code] is disabled. </description> </method> <method name="get_tab_icon" qualifiers="const"> @@ -61,6 +66,7 @@ <argument index="0" name="tab_idx" type="int"> </argument> <description> + Returns the [Texture] for the tab at index [code]tab_idx[/code] or null if the tab has no [Texture]. </description> </method> <method name="get_tab_offset" qualifiers="const"> @@ -84,12 +90,14 @@ <argument index="0" name="tab_idx" type="int"> </argument> <description> + Returns the title of the tab at index [code]tab_idx[/code]. Tab titles default to the name of the indexed child node, but this can be overridden with [method set_tab_title]. </description> </method> <method name="get_tabs_rearrange_group" qualifiers="const"> <return type="int"> </return> <description> + Returns the [code]Tabs[/code] rearrange group id. </description> </method> <method name="move_tab"> @@ -109,6 +117,7 @@ <argument index="0" name="tab_idx" type="int"> </argument> <description> + Removes tab at index [code]tab_idx[/code] </description> </method> <method name="set_select_with_rmb"> @@ -117,6 +126,7 @@ <argument index="0" name="enabled" type="bool"> </argument> <description> + If [code]true[/code] enables selecting a tab with right mouse button. </description> </method> <method name="set_tab_disabled"> @@ -127,6 +137,7 @@ <argument index="1" name="disabled" type="bool"> </argument> <description> + If [code]disabled[/code] is false, hides the tab at index [code]tab_idx[/code]. Note that its title text will remain, unless also removed with [method set_tab_title]. </description> </method> <method name="set_tab_icon"> @@ -137,6 +148,7 @@ <argument index="1" name="icon" type="Texture"> </argument> <description> + Sets an icon for the tab at index [code]tab_idx[/code]. </description> </method> <method name="set_tab_title"> @@ -147,6 +159,7 @@ <argument index="1" name="title" type="String"> </argument> <description> + Sets a title for the tab at index [code]tab_idx[/code]. </description> </method> <method name="set_tabs_rearrange_group"> @@ -155,17 +168,21 @@ <argument index="0" name="group_id" type="int"> </argument> <description> + Defines rearrange group id, choose for each [code]Tabs[/code] the same value to enable tab drag between [code]Tabs[/code]. Enable drag with [code]set_drag_to_rearrange_enabled(true)[/code]. </description> </method> </methods> <members> <member name="current_tab" type="int" setter="set_current_tab" getter="get_current_tab"> + Select tab at index [code]tab_idx[/code]. </member> <member name="drag_to_rearrange_enabled" type="bool" setter="set_drag_to_rearrange_enabled" getter="get_drag_to_rearrange_enabled"> + If [code]true[/code], tabs can be rearranged with mouse drag. </member> <member name="scrolling_enabled" type="bool" setter="set_scrolling_enabled" getter="get_scrolling_enabled"> </member> <member name="tab_align" type="int" setter="set_tab_align" getter="get_tab_align" enum="Tabs.TabAlign"> + The alignment of all tabs. See enum [code]TabAlign[/code] constants for details. </member> <member name="tab_close_display_policy" type="int" setter="set_tab_close_display_policy" getter="get_tab_close_display_policy" enum="Tabs.CloseButtonDisplayPolicy"> </member> @@ -210,10 +227,13 @@ </signals> <constants> <constant name="ALIGN_LEFT" value="0" enum="TabAlign"> + Align the tabs to the left. </constant> <constant name="ALIGN_CENTER" value="1" enum="TabAlign"> + Align the tabs to the center. </constant> <constant name="ALIGN_RIGHT" value="2" enum="TabAlign"> + Align the tabs to the right. </constant> <constant name="ALIGN_MAX" value="3" enum="TabAlign"> </constant> diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml index 3f0d6317a6..ffd15e8d8b 100644 --- a/doc/classes/TileSet.xml +++ b/doc/classes/TileSet.xml @@ -268,7 +268,7 @@ <argument index="1" name="shape_id" type="int"> </argument> <description> - Returns the [Transform2D] of a tile's sahpe. + Returns the [Transform2D] of a tile's shape. </description> </method> <method name="tile_get_shapes" qualifiers="const"> diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml index 0431718066..8051062fc4 100644 --- a/doc/classes/Tree.xml +++ b/doc/classes/Tree.xml @@ -230,7 +230,7 @@ The amount of columns. </member> <member name="drop_mode_flags" type="int" setter="set_drop_mode_flags" getter="get_drop_mode_flags"> - The drop mode as an OR combination of flags. See [code]DROP_MODE_*[/code] constants. Once dropping is done, reverts to [code]DROP_MODE_DISABLED[/code]. Setting this during [method can_drop_data] is recommended. + The drop mode as an OR combination of flags. See [code]DROP_MODE_*[/code] constants. Once dropping is done, reverts to [code]DROP_MODE_DISABLED[/code]. Setting this during [method Control.can_drop_data] is recommended. </member> <member name="hide_folding" type="bool" setter="set_hide_folding" getter="is_folding_hidden"> If [code]true[/code] the folding arrow is hidden. diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml index c5a63b1acb..b4227b34be 100644 --- a/doc/classes/TreeItem.xml +++ b/doc/classes/TreeItem.xml @@ -25,7 +25,7 @@ <argument index="4" name="tooltip" type="String" default=""""> </argument> <description> - Adds a button with [Texture] [code]button[/code] at column [code]column[/code]. The [code]button_idx[/code] index is used to identify the button when calling other methods. If not specified, the next available index is used, which may be retrieved by calling [code]get_buton_count()[/code] immediately after this method. Optionally, the button can be [code]disabled[/code] and have a [code]tooltip[/code]. + Adds a button with [Texture] [code]button[/code] at column [code]column[/code]. The [code]button_idx[/code] index is used to identify the button when calling other methods. If not specified, the next available index is used, which may be retrieved by calling [method get_button_count] immediately after this method. Optionally, the button can be [code]disabled[/code] and have a [code]tooltip[/code]. </description> </method> <method name="clear_custom_bg_color"> @@ -559,13 +559,10 @@ <constant name="CELL_MODE_RANGE" value="2" enum="TreeCellMode"> Cell contains a range. </constant> - <constant name="CELL_MODE_RANGE_EXPRESSION" value="3" enum="TreeCellMode"> - Cell contains a range expression. - </constant> - <constant name="CELL_MODE_ICON" value="4" enum="TreeCellMode"> + <constant name="CELL_MODE_ICON" value="3" enum="TreeCellMode"> Cell contains an icon. </constant> - <constant name="CELL_MODE_CUSTOM" value="5" enum="TreeCellMode"> + <constant name="CELL_MODE_CUSTOM" value="4" enum="TreeCellMode"> </constant> <constant name="ALIGN_LEFT" value="0" enum="TextAlign"> Align text to the left. See [code]set_text_align()[/code]. diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml index 1dc03ed314..e792835605 100644 --- a/doc/classes/Tween.xml +++ b/doc/classes/Tween.xml @@ -14,7 +14,7 @@ tween.start() [/codeblock] Many methods require a property name, such as "position" above. You can find the correct property name by hovering over the property in the Inspector. - Many of the methods accept [code]trans_type[/code] and [code]ease_type[/code]. The first accepts an [enum TransitionType] constant, and refers to the way the timing of the animation is handled (see [code]http://easings.net/[/code] for some examples). The second accepts an [enum EaseType] constant, and controls the where [code]trans_type[/code] is applied to the interpolation (in the beginning, the end, or both). If you don't know which transition and easing to pick, you can try different [enum TransitionType] constants with [enum EASE_IN_OUT], and use the one that looks best. + Many of the methods accept [code]trans_type[/code] and [code]ease_type[/code]. The first accepts an [enum TransitionType] constant, and refers to the way the timing of the animation is handled (see [code]http://easings.net/[/code] for some examples). The second accepts an [enum EaseType] constant, and controls the where [code]trans_type[/code] is applied to the interpolation (in the beginning, the end, or both). If you don't know which transition and easing to pick, you can try different [enum TransitionType] constants with [code]EASE_IN_OUT[/code], and use the one that looks best. </description> <tutorials> </tutorials> diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index 7e03e7f0fe..1f8eb47044 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -259,15 +259,18 @@ </methods> <members> <member name="x" type="float" setter="" getter=""> - The vector's x component. + The vector's x component. Also accessible by using the index position [code][0][/code]. </member> <member name="y" type="float" setter="" getter=""> - The vector's y component. + The vector's y component. Also accessible by using the index position [code][1][/code]. </member> </members> <constants> <constant name="ZERO" value="Vector2( 0, 0 )"> - Null vector. + Zero vector. + </constant> + <constant name="ONE" value="Vector2( 1, 1 )"> + One vector. </constant> <constant name="INF" value="Vector2( inf, inf )"> Infinite vector. diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index 4211c34d8e..2499ba75ff 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -260,13 +260,13 @@ </methods> <members> <member name="x" type="float" setter="" getter=""> - The vector's x component. + The vector's x component. Also accessible by using the index position [code][0][/code]. </member> <member name="y" type="float" setter="" getter=""> - The vector's y component. + The vector's y component. Also accessible by using the index position [code][1][/code]. </member> <member name="z" type="float" setter="" getter=""> - The vector's z component. + The vector's z component. Also accessible by using the index position [code][2][/code]. </member> </members> <constants> @@ -280,7 +280,10 @@ Enumerated value for the Z axis. </constant> <constant name="ZERO" value="Vector3( 0, 0, 0 )"> - Null vector. + Zero vector. + </constant> + <constant name="ONE" value="Vector3( 1, 1, 1 )"> + One vector. </constant> <constant name="INF" value="Vector3( inf, inf, inf )"> Infinite vector. diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index 58b3d33cdb..225a1f2bba 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -4380,7 +4380,7 @@ </constant> <constant name="ENV_TONE_MAPPER_LINEAR" value="0" enum="EnvironmentToneMapper"> </constant> - <constant name="ENV_TONE_MAPPER_REINHARDT" value="1" enum="EnvironmentToneMapper"> + <constant name="ENV_TONE_MAPPER_REINHARD" value="1" enum="EnvironmentToneMapper"> </constant> <constant name="ENV_TONE_MAPPER_FILMIC" value="2" enum="EnvironmentToneMapper"> </constant> diff --git a/doc/classes/YSort.xml b/doc/classes/YSort.xml index 12b9cb623f..45ae8645b1 100644 --- a/doc/classes/YSort.xml +++ b/doc/classes/YSort.xml @@ -14,6 +14,7 @@ </methods> <members> <member name="sort_enabled" type="bool" setter="set_sort_enabled" getter="is_sort_enabled"> + If [code]true[/code] child nodes are sorted, otherwise sorting is disabled. Default: [code]true[/code]. </member> </members> <constants> diff --git a/doc/tools/doc_merge.py b/doc/tools/doc_merge.py index 57ac4bdcdd..496d5dcb74 100644 --- a/doc/tools/doc_merge.py +++ b/doc/tools/doc_merge.py @@ -82,7 +82,7 @@ def find_signal_descr(old_class, name): def find_constant_descr(old_class, name): - if (old_class == None): + if (old_class is None): return None constants = old_class.find("constants") if(constants != None and len(list(constants)) > 0): diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py index b3d6d32c26..7b7cc52547 100755 --- a/doc/tools/makerst.py +++ b/doc/tools/makerst.py @@ -375,7 +375,7 @@ def make_method( event=False, pp=None ): - if (declare or pp == None): + if (declare or pp is None): t = '- ' else: t = "" @@ -405,7 +405,7 @@ def make_method( t += 'void' t += ' ' - if declare or pp == None: + if declare or pp is None: s = '**' + method_data.attrib['name'] + '** ' else: @@ -577,7 +577,7 @@ def make_rst_class(node): make_method(f, name, m, True, True) f.write('\n') d = m.find('description') - if d == None or d.text.strip() == '': + if d is None or d.text.strip() == '': continue f.write(rstize_text(d.text.strip(), name)) f.write("\n\n") @@ -676,7 +676,7 @@ def make_rst_class(node): make_method(f, name, m, True) f.write('\n') d = m.find('description') - if d == None or d.text.strip() == '': + if d is None or d.text.strip() == '': continue f.write(rstize_text(d.text.strip(), name)) f.write("\n\n") diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp index cf8fb08f76..850b90d59b 100644 --- a/drivers/coreaudio/audio_driver_coreaudio.cpp +++ b/drivers/coreaudio/audio_driver_coreaudio.cpp @@ -95,11 +95,6 @@ Error AudioDriverCoreAudio::init() { result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this); ERR_FAIL_COND_V(result != noErr, FAILED); - - prop.mSelector = kAudioHardwarePropertyDefaultInputDevice; - - result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &input_device_address_cb, this); - ERR_FAIL_COND_V(result != noErr, FAILED); #endif AudioStreamBasicDescription strdesc; @@ -123,26 +118,6 @@ Error AudioDriverCoreAudio::init() { break; } - zeromem(&strdesc, sizeof(strdesc)); - size = sizeof(strdesc); - result = AudioUnitGetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &strdesc, &size); - ERR_FAIL_COND_V(result != noErr, FAILED); - - switch (strdesc.mChannelsPerFrame) { - case 1: // Mono - capture_channels = 1; - break; - - case 2: // Stereo - capture_channels = 2; - break; - - default: - // Unknown number of channels, default to stereo - capture_channels = 2; - break; - } - mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE); zeromem(&strdesc, sizeof(strdesc)); @@ -158,11 +133,6 @@ Error AudioDriverCoreAudio::init() { result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, kOutputBus, &strdesc, sizeof(strdesc)); ERR_FAIL_COND_V(result != noErr, FAILED); - strdesc.mChannelsPerFrame = capture_channels; - - result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &strdesc, sizeof(strdesc)); - ERR_FAIL_COND_V(result != noErr, FAILED); - int latency = GLOBAL_DEF_RST("audio/output_latency", DEFAULT_OUTPUT_LATENCY); // Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels) buffer_frames = closest_power_of_2(latency * mix_rate / 1000); @@ -175,9 +145,6 @@ Error AudioDriverCoreAudio::init() { unsigned int buffer_size = buffer_frames * channels; samples_in.resize(buffer_size); input_buf.resize(buffer_size); - input_buffer.resize(buffer_size * 8); - input_position = 0; - input_size = 0; print_verbose("CoreAudio: detected " + itos(channels) + " channels"); print_verbose("CoreAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms"); @@ -189,16 +156,10 @@ Error AudioDriverCoreAudio::init() { result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback)); ERR_FAIL_COND_V(result != noErr, FAILED); - zeromem(&callback, sizeof(AURenderCallbackStruct)); - callback.inputProc = &AudioDriverCoreAudio::input_callback; - callback.inputProcRefCon = this; - result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global, 0, &callback, sizeof(callback)); - ERR_FAIL_COND_V(result != noErr, FAILED); - result = AudioUnitInitialize(audio_unit); ERR_FAIL_COND_V(result != noErr, FAILED); - return OK; + return capture_init(); } OSStatus AudioDriverCoreAudio::output_callback(void *inRefCon, @@ -265,7 +226,7 @@ OSStatus AudioDriverCoreAudio::input_callback(void *inRefCon, bufferList.mBuffers[0].mNumberChannels = ad->capture_channels; bufferList.mBuffers[0].mDataByteSize = ad->input_buf.size() * sizeof(int16_t); - OSStatus result = AudioUnitRender(ad->audio_unit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, &bufferList); + OSStatus result = AudioUnitRender(ad->input_unit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, &bufferList); if (result == noErr) { for (int i = 0; i < inNumberFrames * ad->capture_channels; i++) { int32_t sample = ad->input_buf[i] << 16; @@ -332,6 +293,8 @@ bool AudioDriverCoreAudio::try_lock() { } void AudioDriverCoreAudio::finish() { + capture_finish(); + if (audio_unit) { OSStatus result; @@ -375,6 +338,7 @@ void AudioDriverCoreAudio::finish() { ERR_PRINT("AudioComponentInstanceDispose failed"); } + audio_unit = NULL; unlock(); } @@ -384,20 +348,160 @@ void AudioDriverCoreAudio::finish() { } } -Error AudioDriverCoreAudio::capture_start() { +Error AudioDriverCoreAudio::capture_init() { + AudioComponentDescription desc; + zeromem(&desc, sizeof(desc)); + desc.componentType = kAudioUnitType_Output; +#ifdef OSX_ENABLED + desc.componentSubType = kAudioUnitSubType_HALOutput; +#else + desc.componentSubType = kAudioUnitSubType_RemoteIO; +#endif + desc.componentManufacturer = kAudioUnitManufacturer_Apple; + + AudioComponent comp = AudioComponentFindNext(NULL, &desc); + ERR_FAIL_COND_V(comp == NULL, FAILED); + + OSStatus result = AudioComponentInstanceNew(comp, &input_unit); + ERR_FAIL_COND_V(result != noErr, FAILED); + +#ifdef OSX_ENABLED + AudioObjectPropertyAddress prop; + prop.mSelector = kAudioHardwarePropertyDefaultInputDevice; + prop.mScope = kAudioObjectPropertyScopeGlobal; + prop.mElement = kAudioObjectPropertyElementMaster; + + result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &input_device_address_cb, this); + ERR_FAIL_COND_V(result != noErr, FAILED); +#endif UInt32 flag = 1; - OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, kInputBus, &flag, sizeof(flag)); + result = AudioUnitSetProperty(input_unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, kInputBus, &flag, sizeof(flag)); + ERR_FAIL_COND_V(result != noErr, FAILED); + flag = 0; + result = AudioUnitSetProperty(input_unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output, kOutputBus, &flag, sizeof(flag)); + ERR_FAIL_COND_V(result != noErr, FAILED); + + UInt32 size; +#ifdef OSX_ENABLED + AudioDeviceID deviceId; + size = sizeof(AudioDeviceID); + AudioObjectPropertyAddress property = { kAudioHardwarePropertyDefaultInputDevice, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; + + result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &property, 0, NULL, &size, &deviceId); + ERR_FAIL_COND_V(result != noErr, FAILED); + + result = AudioUnitSetProperty(input_unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &deviceId, sizeof(AudioDeviceID)); + ERR_FAIL_COND_V(result != noErr, FAILED); +#endif + + AudioStreamBasicDescription strdesc; + zeromem(&strdesc, sizeof(strdesc)); + size = sizeof(strdesc); + result = AudioUnitGetProperty(input_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &strdesc, &size); + ERR_FAIL_COND_V(result != noErr, FAILED); + + switch (strdesc.mChannelsPerFrame) { + case 1: // Mono + capture_channels = 1; + break; + + case 2: // Stereo + capture_channels = 2; + break; + + default: + // Unknown number of channels, default to stereo + capture_channels = 2; + break; + } + + mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE); + + zeromem(&strdesc, sizeof(strdesc)); + strdesc.mFormatID = kAudioFormatLinearPCM; + strdesc.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked; + strdesc.mChannelsPerFrame = capture_channels; + strdesc.mSampleRate = mix_rate; + strdesc.mFramesPerPacket = 1; + strdesc.mBitsPerChannel = 16; + strdesc.mBytesPerFrame = strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8; + strdesc.mBytesPerPacket = strdesc.mBytesPerFrame * strdesc.mFramesPerPacket; + + result = AudioUnitSetProperty(input_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &strdesc, sizeof(strdesc)); + ERR_FAIL_COND_V(result != noErr, FAILED); + + AURenderCallbackStruct callback; + zeromem(&callback, sizeof(AURenderCallbackStruct)); + callback.inputProc = &AudioDriverCoreAudio::input_callback; + callback.inputProcRefCon = this; + result = AudioUnitSetProperty(input_unit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global, kInputBus, &callback, sizeof(callback)); + ERR_FAIL_COND_V(result != noErr, FAILED); + + result = AudioUnitInitialize(input_unit); ERR_FAIL_COND_V(result != noErr, FAILED); return OK; } +void AudioDriverCoreAudio::capture_finish() { + if (input_unit) { + lock(); + + AURenderCallbackStruct callback; + zeromem(&callback, sizeof(AURenderCallbackStruct)); + OSStatus result = AudioUnitSetProperty(input_unit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global, 0, &callback, sizeof(callback)); + if (result != noErr) { + ERR_PRINT("AudioUnitSetProperty failed"); + } + + result = AudioUnitUninitialize(input_unit); + if (result != noErr) { + ERR_PRINT("AudioUnitUninitialize failed"); + } + +#ifdef OSX_ENABLED + AudioObjectPropertyAddress prop; + prop.mSelector = kAudioHardwarePropertyDefaultInputDevice; + prop.mScope = kAudioObjectPropertyScopeGlobal; + prop.mElement = kAudioObjectPropertyElementMaster; + + result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &prop, &input_device_address_cb, this); + if (result != noErr) { + ERR_PRINT("AudioObjectRemovePropertyListener failed"); + } +#endif + + result = AudioComponentInstanceDispose(input_unit); + if (result != noErr) { + ERR_PRINT("AudioComponentInstanceDispose failed"); + } + + input_unit = NULL; + unlock(); + } +} + +Error AudioDriverCoreAudio::capture_start() { + + input_buffer_init(buffer_frames); + + OSStatus result = AudioOutputUnitStart(input_unit); + if (result != noErr) { + ERR_PRINTS("AudioOutputUnitStart failed, code: " + itos(result)); + } + + return OK; +} + Error AudioDriverCoreAudio::capture_stop() { - UInt32 flag = 0; - OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, kInputBus, &flag, sizeof(flag)); - ERR_FAIL_COND_V(result != noErr, FAILED); + if (input_unit) { + OSStatus result = AudioOutputUnitStop(input_unit); + if (result != noErr) { + ERR_PRINTS("AudioOutputUnitStop failed, code: " + itos(result)); + } + } return OK; } @@ -531,12 +635,14 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) { } if (found) { - OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, capture ? kInputBus : kOutputBus, &deviceId, sizeof(AudioDeviceID)); + OSStatus result = AudioUnitSetProperty(capture ? input_unit : audio_unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &deviceId, sizeof(AudioDeviceID)); ERR_FAIL_COND(result != noErr); - // Reset audio input to keep synchronisation. - input_position = 0; - input_size = 0; + if (capture) { + // Reset audio input to keep synchronisation. + input_position = 0; + input_size = 0; + } } } @@ -580,6 +686,7 @@ String AudioDriverCoreAudio::capture_get_device() { AudioDriverCoreAudio::AudioDriverCoreAudio() { audio_unit = NULL; + input_unit = NULL; active = false; mutex = NULL; diff --git a/drivers/coreaudio/audio_driver_coreaudio.h b/drivers/coreaudio/audio_driver_coreaudio.h index d3f7c8d596..474a9e43ae 100644 --- a/drivers/coreaudio/audio_driver_coreaudio.h +++ b/drivers/coreaudio/audio_driver_coreaudio.h @@ -43,6 +43,7 @@ class AudioDriverCoreAudio : public AudioDriver { AudioComponentInstance audio_unit; + AudioComponentInstance input_unit; bool active; Mutex *mutex; @@ -83,6 +84,9 @@ class AudioDriverCoreAudio : public AudioDriver { UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData); + Error capture_init(); + void capture_finish(); + public: const char *get_name() const { return "CoreAudio"; diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp index 18b5dd3483..9227c04e71 100644 --- a/drivers/gles2/rasterizer_canvas_gles2.cpp +++ b/drivers/gles2/rasterizer_canvas_gles2.cpp @@ -1111,6 +1111,7 @@ void RasterizerCanvasGLES2::initialize() { // polygon buffer { uint32_t poly_size = GLOBAL_DEF("rendering/limits/buffers/canvas_polygon_buffer_size_kb", 128); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_buffer_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater")); poly_size *= 1024; poly_size = MAX(poly_size, (2 + 2 + 4) * 4 * sizeof(float)); glGenBuffers(1, &data.polygon_buffer); @@ -1122,6 +1123,7 @@ void RasterizerCanvasGLES2::initialize() { glBindBuffer(GL_ARRAY_BUFFER, 0); uint32_t index_size = GLOBAL_DEF("rendering/limits/buffers/canvas_polygon_index_size_kb", 128); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_index_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_index_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater")); index_size *= 1024; // kb glGenBuffers(1, &data.polygon_index_buffer); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer); diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 848ac8b78f..175587b1bb 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -74,6 +74,10 @@ #include <EGL/eglext.h> #endif +#if defined(MINGW_ENABLED) || defined(_MSC_VER) +#define strcpy strcpy_s +#endif + #ifndef IPHONE_ENABLED static void GLAPIENTRY _gl_debug_print(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const GLvoid *userParam) { @@ -84,6 +88,7 @@ static void GLAPIENTRY _gl_debug_print(GLenum source, GLenum type, GLuint id, GL return; //these are ultimately annoying, so removing for now char debSource[256], debType[256], debSev[256]; + if (source == _EXT_DEBUG_SOURCE_API_ARB) strcpy(debSource, "OpenGL"); else if (source == _EXT_DEBUG_SOURCE_WINDOW_SYSTEM_ARB) diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index fbcbebc88c..c4b6c607a2 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -2455,13 +2455,20 @@ void RasterizerSceneGLES2::_draw_sky(RasterizerStorageGLES2::Sky *p_sky, const C glEnableVertexAttribArray(VS::ARRAY_VERTEX); glEnableVertexAttribArray(VS::ARRAY_TEX_UV); + storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_ASYM_PANO, asymmetrical); + storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_PANORAMA, !asymmetrical); storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_MULTIPLIER, true); storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUBEMAP, false); - storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_PANORAMA, true); storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_COPY_SECTION, false); storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUSTOM_ALPHA, false); storage->shaders.copy.bind(); storage->shaders.copy.set_uniform(CopyShaderGLES2::MULTIPLIER, p_energy); + if (asymmetrical) { + // pack the bits we need from our projection matrix + storage->shaders.copy.set_uniform(CopyShaderGLES2::ASYM_PROJ, camera.matrix[2][0], camera.matrix[0][0], camera.matrix[2][1], camera.matrix[1][1]); + ///@TODO I couldn't get mat3 + p_transform.basis to work, that would be better here. + storage->shaders.copy.set_uniform(CopyShaderGLES2::PANO_TRANSFORM, p_transform); + } glDrawArrays(GL_TRIANGLE_FAN, 0, 4); @@ -2469,6 +2476,8 @@ void RasterizerSceneGLES2::_draw_sky(RasterizerStorageGLES2::Sky *p_sky, const C glDisableVertexAttribArray(VS::ARRAY_TEX_UV); glBindBuffer(GL_ARRAY_BUFFER, 0); + storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_ASYM_PANO, false); + storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_PANORAMA, false); storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_MULTIPLIER, false); storage->shaders.copy.set_conditional(CopyShaderGLES2::USE_CUBEMAP, false); } @@ -3037,6 +3046,7 @@ void RasterizerSceneGLES2::initialize() { { uint32_t immediate_buffer_size = GLOBAL_DEF("rendering/limits/buffers/immediate_buffer_size_kb", 2048); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/immediate_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/immediate_buffer_size_kb", PROPERTY_HINT_RANGE, "0,8192,1,or_greater")); glGenBuffers(1, &state.immediate_buffer); glBindBuffer(GL_ARRAY_BUFFER, state.immediate_buffer); diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h index b42e2dfb1f..c928f753b1 100644 --- a/drivers/gles2/rasterizer_storage_gles2.h +++ b/drivers/gles2/rasterizer_storage_gles2.h @@ -43,7 +43,6 @@ /* #include "shaders/blend_shape.glsl.gen.h" #include "shaders/canvas.glsl.gen.h" -#include "shaders/copy.glsl.gen.h" #include "shaders/particles.glsl.gen.h" */ diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index b990384949..79d4eb2243 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -148,7 +148,10 @@ void main() { vec4 color = color_interp; +#if !defined(COLOR_USED) + //default behavior, texture by color color *= texture2D(color_texture, uv_interp); +#endif #ifdef SCREEN_UV_USED vec2 screen_uv = gl_FragCoord.xy * screen_pixel_size; diff --git a/drivers/gles2/shaders/copy.glsl b/drivers/gles2/shaders/copy.glsl index 16bbde196d..0b8da4f875 100644 --- a/drivers/gles2/shaders/copy.glsl +++ b/drivers/gles2/shaders/copy.glsl @@ -35,6 +35,8 @@ void main() { #if defined(USE_CUBEMAP) || defined(USE_PANORAMA) cube_interp = cube_in; +#elif defined(USE_ASYM_PANO) + uv_interp = vertex_attrib.xy; #else uv_interp = uv_in; #endif @@ -68,6 +70,11 @@ varying vec2 uv_interp; #endif /* clang-format on */ +#ifdef USE_ASYM_PANO +uniform highp mat4 pano_transform; +uniform highp vec4 asym_proj; +#endif + #ifdef USE_CUBEMAP uniform samplerCube source_cube; // texunit:0 #else @@ -108,6 +115,21 @@ void main() { vec4 color = texturePanorama(source, normalize(cube_interp)); +#elif defined(USE_ASYM_PANO) + + // When an asymmetrical projection matrix is used (applicable for stereoscopic rendering i.e. VR) we need to do this calculation per fragment to get a perspective correct result. + // Note that we're ignoring the x-offset for IPD, with Z sufficiently in the distance it becomes neglectible, as a result we could probably just set cube_normal.z to -1. + // The Matrix[2][0] (= asym_proj.x) and Matrix[2][1] (= asym_proj.z) values are what provide the right shift in the image. + + vec3 cube_normal; + cube_normal.z = -1000000.0; + cube_normal.x = (cube_normal.z * (-uv_interp.x - asym_proj.x)) / asym_proj.y; + cube_normal.y = (cube_normal.z * (-uv_interp.y - asym_proj.z)) / asym_proj.a; + cube_normal = mat3(pano_transform) * cube_normal; + cube_normal.z = -cube_normal.z; + + vec4 color = texturePanorama(source, normalize(cube_normal.xyz)); + #elif defined(USE_CUBEMAP) vec4 color = textureCube(source_cube, normalize(cube_interp)); #else diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl index fae010b003..2a781605d1 100644 --- a/drivers/gles2/shaders/scene.glsl +++ b/drivers/gles2/shaders/scene.glsl @@ -75,12 +75,12 @@ attribute highp vec4 instance_custom_data; // attrib:12 // uniforms // -uniform mat4 camera_matrix; -uniform mat4 camera_inverse_matrix; -uniform mat4 projection_matrix; -uniform mat4 projection_inverse_matrix; +uniform highp mat4 camera_matrix; +uniform highp mat4 camera_inverse_matrix; +uniform highp mat4 projection_matrix; +uniform highp mat4 projection_inverse_matrix; -uniform mat4 world_transform; +uniform highp mat4 world_transform; uniform highp float time; @@ -156,22 +156,22 @@ varying highp vec3 diffuse_interp; varying highp vec3 specular_interp; // general for all lights -uniform vec4 light_color; -uniform float light_specular; +uniform highp vec4 light_color; +uniform highp float light_specular; // directional -uniform vec3 light_direction; +uniform highp vec3 light_direction; // omni -uniform vec3 light_position; +uniform highp vec3 light_position; -uniform float light_range; -uniform float light_attenuation; +uniform highp float light_range; +uniform highp float light_attenuation; // spot -uniform float light_spot_attenuation; -uniform float light_spot_range; -uniform float light_spot_angle; +uniform highp float light_spot_attenuation; +uniform highp float light_spot_range; +uniform highp float light_spot_angle; void light_compute( vec3 N, @@ -262,9 +262,9 @@ void light_compute( #ifdef USE_REFLECTION_PROBE1 -uniform mat4 refprobe1_local_matrix; +uniform highp mat4 refprobe1_local_matrix; varying mediump vec4 refprobe1_reflection_normal_blend; -uniform vec3 refprobe1_box_extents; +uniform highp vec3 refprobe1_box_extents; #ifndef USE_LIGHTMAP varying mediump vec3 refprobe1_ambient_normal; @@ -274,9 +274,9 @@ varying mediump vec3 refprobe1_ambient_normal; #ifdef USE_REFLECTION_PROBE2 -uniform mat4 refprobe2_local_matrix; +uniform highp mat4 refprobe2_local_matrix; varying mediump vec4 refprobe2_reflection_normal_blend; -uniform vec3 refprobe2_box_extents; +uniform highp vec3 refprobe2_box_extents; #ifndef USE_LIGHTMAP varying mediump vec3 refprobe2_ambient_normal; @@ -310,7 +310,6 @@ uniform highp float fog_height_max; uniform mediump float fog_height_curve; #endif - #endif //fog void main() { @@ -360,7 +359,7 @@ void main() { normal = normalize((world_matrix * vec4(normal, 0.0)).xyz); #if defined(ENABLE_TANGENT_INTERP) || defined(ENABLE_NORMALMAP) - tangent = normalize((world_matrix * vec4(tangent, 0.0)), xyz); + tangent = normalize((world_matrix * vec4(tangent, 0.0)).xyz); binormal = normalize((world_matrix * vec4(binormal, 0.0)).xyz); #endif #endif @@ -625,19 +624,19 @@ VERTEX_SHADER_CODE { - float fog_z = smoothstep(fog_depth_begin, fog_max_distance, length(vertex)); + float fog_z = smoothstep(fog_depth_begin, fog_max_distance, length(vertex)); - fog_amount = pow(fog_z, fog_depth_curve); + fog_amount = pow(fog_z, fog_depth_curve); } #endif #ifdef FOG_HEIGHT_ENABLED { - float y = (camera_matrix * vec4(vertex_interp, 1.0)).y; - fog_amount = max(fog_amount, pow(smoothstep(fog_height_min, fog_height_max, y), fog_height_curve)); + float y = (camera_matrix * vec4(vertex_interp, 1.0)).y; + fog_amount = max(fog_amount, pow(smoothstep(fog_height_min, fog_height_max, y), fog_height_curve)); } #endif - fog_interp = vec4(fog_color,fog_amount); + fog_interp = vec4(fog_color, fog_amount); #endif //fog @@ -671,13 +670,13 @@ precision highp int; // uniforms // -uniform mat4 camera_matrix; +uniform highp mat4 camera_matrix; /* clang-format on */ -uniform mat4 camera_inverse_matrix; -uniform mat4 projection_matrix; -uniform mat4 projection_inverse_matrix; +uniform highp mat4 camera_inverse_matrix; +uniform highp mat4 projection_matrix; +uniform highp mat4 projection_inverse_matrix; -uniform mat4 world_transform; +uniform highp mat4 world_transform; uniform highp float time; @@ -704,9 +703,9 @@ varying mediump vec3 refprobe1_ambient_normal; #else uniform bool refprobe1_use_box_project; -uniform vec3 refprobe1_box_extents; +uniform highp vec3 refprobe1_box_extents; uniform vec3 refprobe1_box_offset; -uniform mat4 refprobe1_local_matrix; +uniform highp mat4 refprobe1_local_matrix; #endif //use vertex lighting @@ -731,9 +730,9 @@ varying mediump vec3 refprobe2_ambient_normal; #else uniform bool refprobe2_use_box_project; -uniform vec3 refprobe2_box_extents; +uniform highp vec3 refprobe2_box_extents; uniform vec3 refprobe2_box_offset; -uniform mat4 refprobe2_local_matrix; +uniform highp mat4 refprobe2_local_matrix; #endif //use vertex lighting @@ -874,29 +873,29 @@ uniform float ambient_energy; varying highp vec3 diffuse_interp; varying highp vec3 specular_interp; -uniform vec3 light_direction; //may be used by fog, so leave here +uniform highp vec3 light_direction; //may be used by fog, so leave here #else //done in fragment // general for all lights -uniform vec4 light_color; -uniform float light_specular; +uniform highp vec4 light_color; +uniform highp float light_specular; // directional -uniform vec3 light_direction; +uniform highp vec3 light_direction; // omni -uniform vec3 light_position; +uniform highp vec3 light_position; -uniform float light_attenuation; +uniform highp float light_attenuation; // spot -uniform float light_spot_attenuation; -uniform float light_spot_range; -uniform float light_spot_angle; +uniform highp float light_spot_attenuation; +uniform highp float light_spot_range; +uniform highp float light_spot_angle; #endif //this is needed outside above if because dual paraboloid wants it -uniform float light_range; +uniform highp float light_range; #ifdef USE_SHADOW @@ -1308,8 +1307,7 @@ LIGHT_SHADER_CODE #define SAMPLE_SHADOW_TEXEL(p_shadow, p_pos, p_depth) step(p_depth, texture2D(p_shadow, p_pos).r) #define SAMPLE_SHADOW_TEXEL_PROJ(p_shadow, p_pos) step(p_pos.z, texture2DProj(p_shadow, p_pos).r) -float sample_shadow( - highp sampler2D shadow, highp vec4 spos) { +float sample_shadow(highp sampler2D shadow, highp vec4 spos) { #ifdef SHADOW_MODE_PCF_13 @@ -1924,12 +1922,12 @@ FRAGMENT_SHADER_CODE highp vec4 splane = shadow_coord; splane.xyz /= splane.w; - float shadow = sample_shadow(light_shadow_atlas, splane.xy, splane.z); + float shadow = sample_shadow(light_shadow_atlas, splane); light_att *= shadow; } #endif -#endif +#endif // LIGHT_MODE_SPOT #ifdef USE_VERTEX_LIGHTING //vertex lighting @@ -2021,8 +2019,8 @@ FRAGMENT_SHADER_CODE #if defined(USE_VERTEX_LIGHTING) - gl_FragColor.rgb = mix(gl_FragColor.rgb,fog_interp.rgb,fog_interp.a); -#else //pixel based fog + gl_FragColor.rgb = mix(gl_FragColor.rgb, fog_interp.rgb, fog_interp.a); +#else //pixel based fog float fog_amount = 0.0; #ifdef LIGHT_MODE_DIRECTIONAL @@ -2036,26 +2034,26 @@ FRAGMENT_SHADER_CODE { - float fog_z = smoothstep(fog_depth_begin, fog_max_distance, length(vertex)); + float fog_z = smoothstep(fog_depth_begin, fog_max_distance, length(vertex)); - fog_amount = pow(fog_z, fog_depth_curve); + fog_amount = pow(fog_z, fog_depth_curve); - if (fog_transmit_enabled) { - vec3 total_light = gl_FragColor.rgb; - float transmit = pow(fog_z, fog_transmit_curve); - fog_color = mix(max(total_light, fog_color), fog_color, transmit); - } + if (fog_transmit_enabled) { + vec3 total_light = gl_FragColor.rgb; + float transmit = pow(fog_z, fog_transmit_curve); + fog_color = mix(max(total_light, fog_color), fog_color, transmit); + } } #endif #ifdef FOG_HEIGHT_ENABLED { - float y = (camera_matrix * vec4(vertex, 1.0)).y; - fog_amount = max(fog_amount, pow(smoothstep(fog_height_min, fog_height_max, y), fog_height_curve)); + float y = (camera_matrix * vec4(vertex, 1.0)).y; + fog_amount = max(fog_amount, pow(smoothstep(fog_height_min, fog_height_max, y), fog_height_curve)); } #endif - gl_FragColor.rgb = mix(gl_FragColor.rgb,fog_color,fog_amount); + gl_FragColor.rgb = mix(gl_FragColor.rgb, fog_color, fog_amount); #endif //use vertex lit diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index a9b46baf53..f0932c2f80 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -2027,6 +2027,7 @@ void RasterizerCanvasGLES3::initialize() { { uint32_t poly_size = GLOBAL_DEF_RST("rendering/limits/buffers/canvas_polygon_buffer_size_kb", 128); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_buffer_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater")); poly_size *= 1024; //kb poly_size = MAX(poly_size, (2 + 2 + 4) * 4 * sizeof(float)); glGenBuffers(1, &data.polygon_buffer); @@ -2074,6 +2075,7 @@ void RasterizerCanvasGLES3::initialize() { glGenVertexArrays(1, &data.polygon_buffer_pointer_array); uint32_t index_size = GLOBAL_DEF_RST("rendering/limits/buffers/canvas_polygon_index_buffer_size_kb", 128); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/canvas_polygon_index_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/canvas_polygon_index_buffer_size_kb", PROPERTY_HINT_RANGE, "0,256,1,or_greater")); index_size *= 1024; //kb glGenBuffers(1, &data.polygon_index_buffer); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, data.polygon_index_buffer); diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp index 2b3be9d0bd..2f6a556773 100644 --- a/drivers/gles3/rasterizer_gles3.cpp +++ b/drivers/gles3/rasterizer_gles3.cpp @@ -73,6 +73,10 @@ RasterizerScene *RasterizerGLES3::get_scene() { #define _EXT_DEBUG_SEVERITY_LOW_ARB 0x9148 #define _EXT_DEBUG_OUTPUT 0x92E0 +#if defined(MINGW_ENABLED) || defined(_MSC_VER) +#define strcpy strcpy_s +#endif + #ifdef GLAD_ENABLED // Restricting to GLAD as only used in initialize() with GLAD_GL_ARB_debug_output #if (defined WINDOWS_ENABLED) && !(defined UWP_ENABLED) @@ -432,6 +436,7 @@ void RasterizerGLES3::register_config() { GLOBAL_DEF("rendering/quality/filters/anisotropic_filter_level", 4); ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/anisotropic_filter_level", PropertyInfo(Variant::INT, "rendering/quality/filters/anisotropic_filter_level", PROPERTY_HINT_RANGE, "1,16,1")); GLOBAL_DEF("rendering/limits/time/time_rollover_secs", 3600); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/time/time_rollover_secs", PropertyInfo(Variant::REAL, "rendering/limits/time/time_rollover_secs", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); } RasterizerGLES3::RasterizerGLES3() { diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 14c436fd00..792e9eb238 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -653,7 +653,7 @@ bool RasterizerSceneGLES3::reflection_probe_instance_begin_render(RID p_instance int best_free = -1; int best_used = -1; - uint64_t best_used_frame; + uint64_t best_used_frame = 0; for (int i = 0; i < reflection_atlas->reflections.size(); i++) { if (reflection_atlas->reflections[i].owner == RID()) { @@ -1246,14 +1246,11 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m case ShaderLanguage::TYPE_SAMPLER3D: { target = GL_TEXTURE_3D; + tex = storage->resources.white_tex_3d; - switch (texture_hints[i]) { - - // TODO - default: { - tex = storage->resources.white_tex_3d; - } break; - } + //switch (texture_hints[i]) { + // TODO + //} } break; @@ -1431,7 +1428,16 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo if (particles->draw_order == VS::PARTICLES_DRAW_ORDER_VIEW_DEPTH && particles->particle_valid_histories[1]) { glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffer_histories[1]); //modify the buffer, this was used 2 frames ago so it should be good enough for flushing - RasterizerGLES3Particle *particle_array = (RasterizerGLES3Particle *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 24 * sizeof(float), GL_MAP_READ_BIT | GL_MAP_WRITE_BIT); + RasterizerGLES3Particle *particle_array; +#ifndef __EMSCRIPTEN__ + particle_array = static_cast<RasterizerGLES3Particle *>(glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 24 * sizeof(float), GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)); +#else + PoolVector<RasterizerGLES3Particle> particle_vector; + particle_vector.resize(particles->amount); + PoolVector<RasterizerGLES3Particle>::Write w = particle_vector.write(); + particle_array = w.ptr(); + glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(RasterizerGLES3Particle), particle_array); +#endif SortArray<RasterizerGLES3Particle, RasterizerGLES3ParticleSort> sorter; @@ -1443,7 +1449,17 @@ void RasterizerSceneGLES3::_setup_geometry(RenderList::Element *e, const Transfo sorter.sort(particle_array, particles->amount); +#ifndef __EMSCRIPTEN__ glUnmapBuffer(GL_ARRAY_BUFFER); +#else + w = PoolVector<RasterizerGLES3Particle>::Write(); + particle_array = NULL; + { + PoolVector<RasterizerGLES3Particle>::Read r = particle_vector.read(); + glBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * sizeof(RasterizerGLES3Particle), r.ptr()); + } + particle_vector = PoolVector<RasterizerGLES3Particle>(); +#endif #ifdef DEBUG_ENABLED if (state.debug_draw == VS::VIEWPORT_DEBUG_DRAW_WIREFRAME && s->instancing_array_wireframe_id) { glBindVertexArray(s->instancing_array_wireframe_id); // use the wireframe instancing array ID @@ -2519,7 +2535,7 @@ void RasterizerSceneGLES3::_draw_sky(RasterizerStorageGLES3::Sky *p_sky, const C storage->shaders.copy.set_conditional(CopyShaderGLES3::USE_PANORAMA, false); } -void RasterizerSceneGLES3::_setup_environment(Environment *env, const CameraMatrix &p_cam_projection, const Transform &p_cam_transform) { +void RasterizerSceneGLES3::_setup_environment(Environment *env, const CameraMatrix &p_cam_projection, const Transform &p_cam_transform, bool p_no_fog) { //store camera into ubo store_camera(p_cam_projection, state.ubo_data.projection_matrix); @@ -2570,7 +2586,7 @@ void RasterizerSceneGLES3::_setup_environment(Environment *env, const CameraMatr state.ubo_data.fog_color_enabled[0] = linear_fog.r; state.ubo_data.fog_color_enabled[1] = linear_fog.g; state.ubo_data.fog_color_enabled[2] = linear_fog.b; - state.ubo_data.fog_color_enabled[3] = env->fog_enabled ? 1.0 : 0.0; + state.ubo_data.fog_color_enabled[3] = (!p_no_fog && env->fog_enabled) ? 1.0 : 0.0; Color linear_sun = env->fog_sun_color.to_linear(); state.ubo_data.fog_sun_color_amount[0] = linear_sun.r; @@ -4083,7 +4099,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const state.ubo_data.screen_pixel_size[1] = 1.0 / storage->frame.current_rt->height; } - _setup_environment(env, p_cam_projection, p_cam_transform); + _setup_environment(env, p_cam_projection, p_cam_transform, p_reflection_probe.is_valid()); bool fb_cleared = false; @@ -4855,10 +4871,7 @@ void RasterizerSceneGLES3::initialize() { glBindBuffer(GL_UNIFORM_BUFFER, 0); render_list.max_elements = GLOBAL_DEF_RST("rendering/limits/rendering/max_renderable_elements", (int)RenderList::DEFAULT_MAX_ELEMENTS); - if (render_list.max_elements > 1000000) - render_list.max_elements = 1000000; - if (render_list.max_elements < 1024) - render_list.max_elements = 1024; + ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/rendering/max_renderable_elements", PropertyInfo(Variant::INT, "rendering/limits/rendering/max_renderable_elements", PROPERTY_HINT_RANGE, "1024,1000000,1")); { //quad buffers @@ -5057,6 +5070,7 @@ void RasterizerSceneGLES3::initialize() { { uint32_t immediate_buffer_size = GLOBAL_DEF("rendering/limits/buffers/immediate_buffer_size_kb", 2048); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/immediate_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/immediate_buffer_size_kb", PROPERTY_HINT_RANGE, "0,8192,1,or_greater")); glGenBuffers(1, &state.immediate_buffer); glBindBuffer(GL_ARRAY_BUFFER, state.immediate_buffer); diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index b4c4a0558f..4b4a0b9303 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -831,7 +831,7 @@ public: void _draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_custom_fov, float p_energy); - void _setup_environment(Environment *env, const CameraMatrix &p_cam_projection, const Transform &p_cam_transform); + void _setup_environment(Environment *env, const CameraMatrix &p_cam_projection, const Transform &p_cam_transform, bool p_no_fog = false); void _setup_directional_light(int p_index, const Transform &p_camera_inverse_transform, bool p_use_shadows); void _setup_lights(RID *p_light_cull_result, int p_light_cull_count, const Transform &p_camera_inverse_transform, const CameraMatrix &p_camera_projection, RID p_shadow_atlas); void _setup_reflections(RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, const Transform &p_camera_inverse_transform, const CameraMatrix &p_camera_projection, RID p_reflection_atlas, Environment *p_env); diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 58c0a104c1..8a73804eec 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -101,6 +101,28 @@ #define _EXT_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E #define _EXT_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F +#ifdef __EMSCRIPTEN__ +#include <emscripten/emscripten.h> + +void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) { + + /* clang-format off */ + EM_ASM({ + GLctx.getBufferSubData($0, $1, HEAPU8, $2, $3); + }, target, offset, data, size); + /* clang-format on */ +} + +void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) { + + /* clang-format off */ + EM_ASM({ + GLctx.bufferSubData($0, $1, HEAPU8, $2, $3); + }, target, offset, data, size); + /* clang-format on */ +} +#endif + void glTexStorage2DCustom(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type) { #ifdef GLES_OVER_GL @@ -730,7 +752,7 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p } }; - GLenum blit_target; + GLenum blit_target = GL_TEXTURE_2D; switch (texture->type) { case VS::TEXTURE_TYPE_2D: { @@ -948,7 +970,7 @@ void RasterizerStorageGLES3::texture_set_data_partial(RID p_texture, const Ref<I Image::Format real_format; Ref<Image> img = _get_gl_image_and_format(p_sub_img, p_sub_img->get_format(), texture->flags, real_format, format, internal_format, type, compressed, srgb); - GLenum blit_target; + GLenum blit_target = GL_TEXTURE_2D; switch (texture->type) { case VS::TEXTURE_TYPE_2D: { @@ -3494,21 +3516,26 @@ PoolVector<uint8_t> RasterizerStorageGLES3::mesh_surface_get_array(RID p_mesh, i Surface *surface = mesh->surfaces[p_surface]; - glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id); - void *data = glMapBufferRange(GL_ARRAY_BUFFER, 0, surface->array_byte_size, GL_MAP_READ_BIT); - - ERR_FAIL_COND_V(!data, PoolVector<uint8_t>()); - PoolVector<uint8_t> ret; ret.resize(surface->array_byte_size); + glBindBuffer(GL_ARRAY_BUFFER, surface->vertex_id); +#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__) + { + PoolVector<uint8_t>::Write w = ret.write(); + glGetBufferSubData(GL_ARRAY_BUFFER, 0, surface->array_byte_size, w.ptr()); + } +#else + void *data = glMapBufferRange(GL_ARRAY_BUFFER, 0, surface->array_byte_size, GL_MAP_READ_BIT); + ERR_FAIL_NULL_V(data, PoolVector<uint8_t>()); { - PoolVector<uint8_t>::Write w = ret.write(); copymem(w.ptr(), data, surface->array_byte_size); } glUnmapBuffer(GL_ARRAY_BUFFER); +#endif + glBindBuffer(GL_ARRAY_BUFFER, 0); return ret; } @@ -3521,22 +3548,26 @@ PoolVector<uint8_t> RasterizerStorageGLES3::mesh_surface_get_index_array(RID p_m ERR_FAIL_COND_V(surface->index_array_len == 0, PoolVector<uint8_t>()); - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id); - void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, GL_MAP_READ_BIT); - - ERR_FAIL_COND_V(!data, PoolVector<uint8_t>()); - PoolVector<uint8_t> ret; ret.resize(surface->index_array_byte_size); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, surface->index_id); +#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__) + { + PoolVector<uint8_t>::Write w = ret.write(); + glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, w.ptr()); + } +#else + void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, surface->index_array_byte_size, GL_MAP_READ_BIT); + ERR_FAIL_NULL_V(data, PoolVector<uint8_t>()); { - PoolVector<uint8_t>::Write w = ret.write(); copymem(w.ptr(), data, surface->index_array_byte_size); } - glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); +#endif + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); return ret; } @@ -3577,23 +3608,26 @@ Vector<PoolVector<uint8_t> > RasterizerStorageGLES3::mesh_surface_get_blend_shap for (int i = 0; i < mesh->surfaces[p_surface]->blend_shapes.size(); i++) { - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh->surfaces[p_surface]->blend_shapes[i].vertex_id); - void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, GL_MAP_READ_BIT); - - ERR_FAIL_COND_V(!data, Vector<PoolVector<uint8_t> >()); - PoolVector<uint8_t> ret; ret.resize(mesh->surfaces[p_surface]->array_byte_size); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh->surfaces[p_surface]->blend_shapes[i].vertex_id); +#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__) + { + PoolVector<uint8_t>::Write w = ret.write(); + glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, w.ptr()); + } +#else + void *data = glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER, 0, mesh->surfaces[p_surface]->array_byte_size, GL_MAP_READ_BIT); + ERR_FAIL_COND_V(!data, Vector<PoolVector<uint8_t> >()); { - PoolVector<uint8_t>::Write w = ret.write(); copymem(w.ptr(), data, mesh->surfaces[p_surface]->array_byte_size); } + glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); +#endif bsarr.push_back(ret); - - glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); } return bsarr; @@ -4066,35 +4100,37 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances multimesh->data.resize(format_floats * p_instances); + float *dataptr = multimesh->data.ptrw(); + for (int i = 0; i < p_instances * format_floats; i += format_floats) { int color_from = 0; int custom_data_from = 0; if (multimesh->transform_format == VS::MULTIMESH_TRANSFORM_2D) { - multimesh->data.write[i + 0] = 1.0; - multimesh->data.write[i + 1] = 0.0; - multimesh->data.write[i + 2] = 0.0; - multimesh->data.write[i + 3] = 0.0; - multimesh->data.write[i + 4] = 0.0; - multimesh->data.write[i + 5] = 1.0; - multimesh->data.write[i + 6] = 0.0; - multimesh->data.write[i + 7] = 0.0; + dataptr[i + 0] = 1.0; + dataptr[i + 1] = 0.0; + dataptr[i + 2] = 0.0; + dataptr[i + 3] = 0.0; + dataptr[i + 4] = 0.0; + dataptr[i + 5] = 1.0; + dataptr[i + 6] = 0.0; + dataptr[i + 7] = 0.0; color_from = 8; custom_data_from = 8; } else { - multimesh->data.write[i + 0] = 1.0; - multimesh->data.write[i + 1] = 0.0; - multimesh->data.write[i + 2] = 0.0; - multimesh->data.write[i + 3] = 0.0; - multimesh->data.write[i + 4] = 0.0; - multimesh->data.write[i + 5] = 1.0; - multimesh->data.write[i + 6] = 0.0; - multimesh->data.write[i + 7] = 0.0; - multimesh->data.write[i + 8] = 0.0; - multimesh->data.write[i + 9] = 0.0; - multimesh->data.write[i + 10] = 1.0; - multimesh->data.write[i + 11] = 0.0; + dataptr[i + 0] = 1.0; + dataptr[i + 1] = 0.0; + dataptr[i + 2] = 0.0; + dataptr[i + 3] = 0.0; + dataptr[i + 4] = 0.0; + dataptr[i + 5] = 1.0; + dataptr[i + 6] = 0.0; + dataptr[i + 7] = 0.0; + dataptr[i + 8] = 0.0; + dataptr[i + 9] = 0.0; + dataptr[i + 10] = 1.0; + dataptr[i + 11] = 0.0; color_from = 12; custom_data_from = 12; } @@ -4109,14 +4145,14 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances } cu; cu.colu = 0xFFFFFFFF; - multimesh->data.write[i + color_from + 0] = cu.colf; + dataptr[i + color_from + 0] = cu.colf; custom_data_from = color_from + 1; } else if (multimesh->color_format == VS::MULTIMESH_COLOR_FLOAT) { - multimesh->data.write[i + color_from + 0] = 1.0; - multimesh->data.write[i + color_from + 1] = 1.0; - multimesh->data.write[i + color_from + 2] = 1.0; - multimesh->data.write[i + color_from + 3] = 1.0; + dataptr[i + color_from + 0] = 1.0; + dataptr[i + color_from + 1] = 1.0; + dataptr[i + color_from + 2] = 1.0; + dataptr[i + color_from + 3] = 1.0; custom_data_from = color_from + 4; } @@ -4130,13 +4166,13 @@ void RasterizerStorageGLES3::multimesh_allocate(RID p_multimesh, int p_instances } cu; cu.colu = 0; - multimesh->data.write[i + custom_data_from + 0] = cu.colf; + dataptr[i + custom_data_from + 0] = cu.colf; } else if (multimesh->custom_data_format == VS::MULTIMESH_CUSTOM_DATA_FLOAT) { - multimesh->data.write[i + custom_data_from + 0] = 0.0; - multimesh->data.write[i + custom_data_from + 1] = 0.0; - multimesh->data.write[i + custom_data_from + 2] = 0.0; - multimesh->data.write[i + custom_data_from + 3] = 0.0; + dataptr[i + custom_data_from + 0] = 0.0; + dataptr[i + custom_data_from + 1] = 0.0; + dataptr[i + custom_data_from + 2] = 0.0; + dataptr[i + custom_data_from + 3] = 0.0; } } @@ -5999,9 +6035,21 @@ AABB RasterizerStorageGLES3::particles_get_current_aabb(RID p_particles) { const Particles *particles = particles_owner.getornull(p_particles); ERR_FAIL_COND_V(!particles, AABB()); + const float *data; glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffers[0]); - float *data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, GL_MAP_READ_BIT); +#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__) + PoolVector<uint8_t> vector; + vector.resize(particles->amount * 16 * 6); + { + PoolVector<uint8_t>::Write w = vector.write(); + glGetBufferSubData(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, w.ptr()); + } + PoolVector<uint8_t>::Read r = vector.read(); + data = reinterpret_cast<const float *>(r.ptr()); +#else + data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, GL_MAP_READ_BIT); +#endif AABB aabb; Transform inv = particles->emission_transform.affine_inverse(); @@ -6018,7 +6066,13 @@ AABB RasterizerStorageGLES3::particles_get_current_aabb(RID p_particles) { aabb.expand_to(pos); } +#if defined(GLES_OVER_GL) || defined(__EMSCRIPTEN__) + r = PoolVector<uint8_t>::Read(); + vector = PoolVector<uint8_t>(); +#else glUnmapBuffer(GL_ARRAY_BUFFER); +#endif + glBindBuffer(GL_ARRAY_BUFFER, 0); float longest_axis = 0; @@ -6841,7 +6895,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt) { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level); glDisable(GL_SCISSOR_TEST); glColorMask(1, 1, 1, 1); - if (rt->buffers.active == false) { + if (!rt->buffers.active) { glDepthMask(GL_TRUE); } @@ -7684,6 +7738,8 @@ void RasterizerStorageGLES3::initialize() { { //transform feedback buffers uint32_t xf_feedback_size = GLOBAL_DEF_RST("rendering/limits/buffers/blend_shape_max_buffer_size_kb", 4096); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/limits/buffers/blend_shape_max_buffer_size_kb", PropertyInfo(Variant::INT, "rendering/limits/buffers/blend_shape_max_buffer_size_kb", PROPERTY_HINT_RANGE, "0,8192,1,or_greater")); + for (int i = 0; i < 2; i++) { glGenBuffers(1, &resources.transform_feedback_buffers[i]); diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 9a4798ac2a..8c26e09037 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -43,6 +43,12 @@ #include "shaders/cubemap_filter.glsl.gen.h" #include "shaders/particles.glsl.gen.h" +// WebGL 2.0 has no MapBufferRange/UnmapBuffer, but offers a non-ES style BufferSubData API instead. +#ifdef __EMSCRIPTEN__ +void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +#endif + class RasterizerCanvasGLES3; class RasterizerSceneGLES3; diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index dbc8507951..be36b41417 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -872,6 +872,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() { actions[VS::SHADER_SPATIAL].renames["SCREEN_UV"] = "screen_uv"; actions[VS::SHADER_SPATIAL].renames["SCREEN_TEXTURE"] = "screen_texture"; actions[VS::SHADER_SPATIAL].renames["DEPTH_TEXTURE"] = "depth_buffer"; + actions[VS::SHADER_SPATIAL].renames["DEPTH"] = "gl_FragDepth"; actions[VS::SHADER_SPATIAL].renames["ALPHA_SCISSOR"] = "alpha_scissor"; actions[VS::SHADER_SPATIAL].renames["OUTPUT_IS_SRGB"] = "SHADER_IS_SRGB"; diff --git a/drivers/gles3/shader_gles3.h b/drivers/gles3/shader_gles3.h index 9db4942163..0d360e8453 100644 --- a/drivers/gles3/shader_gles3.h +++ b/drivers/gles3/shader_gles3.h @@ -128,11 +128,13 @@ private: Vector<GLint> texture_uniform_locations; uint32_t code_version; bool ok; - Version() { - code_version = 0; - ok = false; - uniform_location = NULL; - } + Version() : + id(0), + vert_id(0), + frag_id(0), + uniform_location(NULL), + code_version(0), + ok(false) {} }; Version *version; diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index 598bd3465e..91ab34f775 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -1340,7 +1340,7 @@ void reflection_process(int idx, vec3 vertex, vec3 normal, vec3 binormal, vec3 t reflection_accum += reflection; } -#ifndef USE_LIGHTMAP +#if !defined(USE_LIGHTMAP) && !defined(USE_LIGHTMAP_CAPTURE) if (reflections[idx].ambient.a > 0.0) { //compute ambient using skybox vec3 local_amb_vec = (reflections[idx].local_matrix * vec4(normal, 0.0)).xyz; @@ -1957,7 +1957,7 @@ FRAGMENT_SHADER_CODE } else { specular_light += env_reflection_light; } -#ifndef USE_LIGHTMAP +#if !defined(USE_LIGHTMAP) && !defined(USE_LIGHTMAP_CAPTURE) if (ambient_accum.a > 0.0) { ambient_light = ambient_accum.rgb / ambient_accum.a; } @@ -2053,7 +2053,7 @@ FRAGMENT_SHADER_CODE emission = emission * rev_amount + fog_color * fog_amount; ambient_light *= rev_amount; - specular_light *rev_amount; + specular_light *= rev_amount; diffuse_light *= rev_amount; } diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp index 9c02549e39..d78316945f 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp +++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp @@ -613,20 +613,18 @@ Error AudioDriverPulseAudio::capture_init_device() { break; } - print_verbose("PulseAudio: detected " + itos(pa_rec_map.channels) + " input channels"); - pa_sample_spec spec; spec.format = PA_SAMPLE_S16LE; spec.channels = pa_rec_map.channels; spec.rate = mix_rate; - int latency = 30; - input_buffer_frames = closest_power_of_2(latency * mix_rate / 1000); - int buffer_size = input_buffer_frames * spec.channels; + int input_latency = 30; + int input_buffer_frames = closest_power_of_2(input_latency * mix_rate / 1000); + int input_buffer_size = input_buffer_frames * spec.channels; pa_buffer_attr attr; - attr.fragsize = buffer_size * sizeof(int16_t); + attr.fragsize = input_buffer_size * sizeof(int16_t); pa_rec_str = pa_stream_new(pa_ctx, "Record", &spec, &pa_rec_map); if (pa_rec_str == NULL) { @@ -642,9 +640,10 @@ Error AudioDriverPulseAudio::capture_init_device() { ERR_FAIL_V(ERR_CANT_OPEN); } - input_buffer.resize(input_buffer_frames * 8); - input_position = 0; - input_size = 0; + input_buffer_init(input_buffer_frames); + + print_verbose("PulseAudio: detected " + itos(pa_rec_map.channels) + " input channels"); + print_verbose("PulseAudio: input buffer frames: " + itos(input_buffer_frames) + " calculated latency: " + itos(input_buffer_frames * 1000 / mix_rate) + "ms"); return OK; } @@ -760,7 +759,6 @@ AudioDriverPulseAudio::AudioDriverPulseAudio() { mix_rate = 0; buffer_frames = 0; - input_buffer_frames = 0; pa_buffer_size = 0; channels = 0; pa_ready = 0; diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h index f8358a452b..d8bab841ff 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.h +++ b/drivers/pulseaudio/audio_driver_pulseaudio.h @@ -64,7 +64,6 @@ class AudioDriverPulseAudio : public AudioDriver { unsigned int mix_rate; unsigned int buffer_frames; - unsigned int input_buffer_frames; unsigned int pa_buffer_size; int channels; int pa_ready; diff --git a/drivers/rtaudio/audio_driver_rtaudio.cpp b/drivers/rtaudio/audio_driver_rtaudio.cpp index 10ba0663f2..bc6ceb1e7e 100644 --- a/drivers/rtaudio/audio_driver_rtaudio.cpp +++ b/drivers/rtaudio/audio_driver_rtaudio.cpp @@ -114,11 +114,12 @@ Error AudioDriverRtAudio::init() { unsigned int buffer_frames = closest_power_of_2(latency * mix_rate / 1000); print_verbose("Audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms"); - short int tries = 2; + short int tries = 4; - while (tries >= 0) { + while (tries > 0) { switch (speaker_mode) { case SPEAKER_MODE_STEREO: parameters.nChannels = 2; break; + case SPEAKER_SURROUND_31: parameters.nChannels = 4; break; case SPEAKER_SURROUND_51: parameters.nChannels = 6; break; case SPEAKER_SURROUND_71: parameters.nChannels = 8; break; }; @@ -128,12 +129,14 @@ Error AudioDriverRtAudio::init() { active = true; break; - } catch (RtAudioError &e) { + } catch (RtAudioError) { // try with less channels ERR_PRINT("Unable to open audio, retrying with fewer channels..."); switch (speaker_mode) { - case SPEAKER_SURROUND_51: speaker_mode = SPEAKER_MODE_STEREO; break; + case SPEAKER_MODE_STEREO: break; // Required to silence unhandled enum value warning. + case SPEAKER_SURROUND_31: speaker_mode = SPEAKER_MODE_STEREO; break; + case SPEAKER_SURROUND_51: speaker_mode = SPEAKER_SURROUND_31; break; case SPEAKER_SURROUND_71: speaker_mode = SPEAKER_SURROUND_51; break; } diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index 48b4369b7e..929e67faa9 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -309,7 +309,7 @@ Error DirAccessUnix::change_dir(String p_dir) { // prev_dir is the directory we are changing out of String prev_dir; char real_current_dir_name[2048]; - getcwd(real_current_dir_name, 2048); + ERR_FAIL_COND_V(getcwd(real_current_dir_name, 2048) == NULL, ERR_BUG); if (prev_dir.parse_utf8(real_current_dir_name)) prev_dir = real_current_dir_name; //no utf8, maybe latin? @@ -330,7 +330,7 @@ Error DirAccessUnix::change_dir(String p_dir) { // the directory exists, so set current_dir to try_dir current_dir = try_dir; - chdir(prev_dir.utf8().get_data()); + ERR_FAIL_COND_V(chdir(prev_dir.utf8().get_data()) != 0, ERR_BUG); return OK; } @@ -405,7 +405,7 @@ DirAccessUnix::DirAccessUnix() { // set current directory to an absolute path of the current directory char real_current_dir_name[2048]; - getcwd(real_current_dir_name, 2048); + ERR_FAIL_COND(getcwd(real_current_dir_name, 2048) == NULL); if (current_dir.parse_utf8(real_current_dir_name)) current_dir = real_current_dir_name; diff --git a/drivers/unix/net_socket_posix.cpp b/drivers/unix/net_socket_posix.cpp index 3f03175403..f981be66ce 100644 --- a/drivers/unix/net_socket_posix.cpp +++ b/drivers/unix/net_socket_posix.cpp @@ -42,12 +42,8 @@ #include <sys/types.h> #include <unistd.h> #ifndef NO_FCNTL -#ifdef __HAIKU__ #include <fcntl.h> #else -#include <sys/fcntl.h> -#endif -#else #include <sys/ioctl.h> #endif #include <netinet/in.h> @@ -59,7 +55,7 @@ #include <netinet/tcp.h> -#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) +#if defined(__APPLE__) #define MSG_NOSIGNAL SO_NOSIGPIPE #endif diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 6c70934bc6..279274734f 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -288,6 +288,11 @@ uint64_t OS_Unix::get_ticks_usec() const { Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) { +#ifdef __EMSCRIPTEN__ + // Don't compile this code at all to avoid undefined references. + // Actual virtual call goes to OS_JavaScript. + ERR_FAIL_V(ERR_BUG); +#else if (p_blocking && r_pipe) { String argss; @@ -354,6 +359,7 @@ Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bo } return OK; +#endif } Error OS_Unix::kill(const ProcessID &p_pid) { @@ -487,9 +493,11 @@ String OS_Unix::get_executable_path() const { //fix for running from a symlink char buf[256]; memset(buf, 0, 256); - readlink("/proc/self/exe", buf, sizeof(buf)); + ssize_t len = readlink("/proc/self/exe", buf, sizeof(buf)); String b; - b.parse_utf8(buf); + if (len > 0) { + b.parse_utf8(buf, len); + } if (b == "") { WARN_PRINT("Couldn't get executable path from /proc/self/exe, using argv[0]"); return OS::get_executable_path(); diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp index 3d4979175b..8665f701b1 100644 --- a/drivers/wasapi/audio_driver_wasapi.cpp +++ b/drivers/wasapi/audio_driver_wasapi.cpp @@ -336,10 +336,7 @@ Error AudioDriverWASAPI::init_capture_device(bool reinit) { HRESULT hr = audio_input.audio_client->GetBufferSize(&max_frames); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); - // Set the buffer size - input_buffer.resize(max_frames * CAPTURE_BUFFER_CHANNELS); - input_position = 0; - input_size = 0; + input_buffer_init(max_frames); return OK; } @@ -796,19 +793,18 @@ Error AudioDriverWASAPI::capture_start() { return err; } - if (audio_input.active == false) { - audio_input.audio_client->Start(); - audio_input.active = true; - - return OK; + if (audio_input.active) { + return FAILED; } - return FAILED; + audio_input.audio_client->Start(); + audio_input.active = true; + return OK; } Error AudioDriverWASAPI::capture_stop() { - if (audio_input.active == true) { + if (audio_input.active) { audio_input.audio_client->Stop(); audio_input.active = false; diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index b4492a2022..2582478259 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -114,7 +114,7 @@ Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) { path = path + ".tmp"; } - f = _wfopen(path.c_str(), mode_string); + _wfopen_s(&f, path.c_str(), mode_string); if (f == NULL) { last_error = ERR_FILE_CANT_OPEN; @@ -278,7 +278,7 @@ bool FileAccessWindows::file_exists(const String &p_name) { FILE *g; //printf("opening file %s\n", p_fname.c_str()); String filename = fix_path(p_name); - g = _wfopen(filename.c_str(), L"rb"); + _wfopen_s(&g, filename.c_str(), L"rb"); if (g == NULL) { return false; diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 77be561477..3997469e95 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -4086,6 +4086,8 @@ void AnimationTrackEditor::_move_selection_commit() { for (int i = 0; i < track_edits.size(); i++) { track_edits[i]->update(); } + + _update_key_edit(); } void AnimationTrackEditor::_move_selection_cancel() { diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 79c22f667a..aeb304d3b9 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -1039,6 +1039,8 @@ void CodeTextEditor::delete_lines() { int to_line = text_editor->get_selection_to_line(); int from_line = text_editor->get_selection_from_line(); int count = Math::abs(to_line - from_line) + 1; + + text_editor->cursor_set_line(to_line, false); while (count) { text_editor->set_line(text_editor->cursor_get_line(), ""); text_editor->backspace_at_cursor(); diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp index cdf0e4b829..2f2840192a 100644 --- a/editor/editor_about.cpp +++ b/editor/editor_about.cpp @@ -47,7 +47,9 @@ void EditorAbout::_notification(int p_what) { Control *base = EditorNode::get_singleton()->get_gui_base(); Ref<Font> font = base->get_font("source", "EditorFonts"); _tpl_text->add_font_override("normal_font", font); + _tpl_text->add_constant_override("line_separation", 6 * EDSCALE); _license_text->add_font_override("normal_font", font); + _license_text->add_constant_override("line_separation", 6 * EDSCALE); _logo->set_texture(base->get_icon("Logo", "EditorIcons")); } break; } diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 1374c8c9aa..64742ff74c 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -185,6 +185,7 @@ void EditorAutoloadSettings::_autoload_edited() { if (path.begins_with("*")) path = path.substr(1, path.length()); + // Singleton autoloads are represented with a leading "*" in their path. if (checked) path = "*" + path; @@ -651,6 +652,7 @@ void EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_ UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); undo_redo->create_action(TTR("Add AutoLoad")); + // Singleton autoloads are represented with a leading "*" in their path. undo_redo->add_do_property(ProjectSettings::get_singleton(), name, "*" + path); if (ProjectSettings::get_singleton()->has_setting(name)) { diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index 1a6188862f..218063566a 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -144,6 +144,17 @@ String EditorExportPreset::get_include_filter() const { return include_filter; } +void EditorExportPreset::set_export_path(const String &p_path) { + + export_path = p_path; + EditorExport::singleton->save_presets(); +} + +String EditorExportPreset::get_export_path() const { + + return export_path; +} + void EditorExportPreset::set_exclude_filter(const String &p_exclude) { exclude_filter = p_exclude; @@ -213,6 +224,7 @@ String EditorExportPreset::get_custom_features() const { EditorExportPreset::EditorExportPreset() { + export_path = ""; export_filter = EXPORT_ALL_RESOURCES; runnable = false; } @@ -1034,6 +1046,7 @@ void EditorExport::_save() { } config->set_value(section, "include_filter", preset->get_include_filter()); config->set_value(section, "exclude_filter", preset->get_exclude_filter()); + config->set_value(section, "export_path", preset->get_export_path()); config->set_value(section, "patch_list", preset->get_patches()); String option_section = "preset." + itos(i) + ".options"; @@ -1189,6 +1202,7 @@ void EditorExport::load_config() { preset->set_include_filter(config->get_value(section, "include_filter")); preset->set_exclude_filter(config->get_value(section, "exclude_filter")); + preset->set_export_path(config->get_value(section, "export_path", "")); Vector<String> patch_list = config->get_value(section, "patch_list"); diff --git a/editor/editor_export.h b/editor/editor_export.h index b4ee5b89e7..d1165fd042 100644 --- a/editor/editor_export.h +++ b/editor/editor_export.h @@ -57,6 +57,7 @@ private: ExportFilter export_filter; String include_filter; String exclude_filter; + String export_path; String exporter; Set<String> selected_files; @@ -114,6 +115,9 @@ public: void set_custom_features(const String &p_custom_features); String get_custom_features() const; + void set_export_path(const String &p_path); + String get_export_path() const; + const List<PropertyInfo> &get_properties() const { return properties; } EditorExportPreset(); diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index 38bdba31ea..438d7ea306 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -501,7 +501,7 @@ void EditorFileDialog::_items_clear_selection() { case MODE_OPEN_FILE: case MODE_OPEN_FILES: get_ok()->set_text(TTR("Open")); - get_ok()->set_disabled(item_list->is_anything_selected() == false); + get_ok()->set_disabled(!item_list->is_anything_selected()); break; case MODE_OPEN_DIR: @@ -1135,14 +1135,10 @@ void EditorFileDialog::_update_drives() { } void EditorFileDialog::_favorite_selected(int p_idx) { - - Vector<String> favorited = EditorSettings::get_singleton()->get_favorites(); - ERR_FAIL_INDEX(p_idx, favorited.size()); - - dir_access->change_dir(favorited[p_idx]); + dir_access->change_dir(favorites->get_item_metadata(p_idx)); file->set_text(""); - invalidate(); update_dir(); + invalidate(); _push_history(); } @@ -1192,7 +1188,7 @@ void EditorFileDialog::_update_favorites() { bool res = access == ACCESS_RESOURCES; String current = get_current_dir(); - Ref<Texture> star = get_icon("Favorites", "EditorIcons"); + Ref<Texture> folder_icon = get_icon("Folder", "EditorIcons"); favorites->clear(); favorite->set_pressed(false); @@ -1203,16 +1199,23 @@ void EditorFileDialog::_update_favorites() { if (cres != res) continue; String name = favorited[i]; - - bool setthis = name == current; + bool setthis = false; if (res && name == "res://") { + if (name == current) + setthis = true; name = "/"; + } else if (name.ends_with("/")) { + if (name == current) + setthis = true; + name = name.substr(0, name.length() - 1); + name = name.get_file(); + + favorites->add_item(name, folder_icon); } else { - name = name.get_file() + "/"; + continue; // We don't handle favorite files here } - favorites->add_item(name, star); favorites->set_item_metadata(favorites->get_item_count() - 1, favorited[i]); if (setthis) { diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index ee20d95f25..a99c9656ba 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -1305,11 +1305,6 @@ void EditorFileSystem::_save_late_updated_files() { } } -void EditorFileSystem::_resource_saved(const String &p_path) { - - EditorFileSystem::get_singleton()->update_file(p_path); -} - Vector<String> EditorFileSystem::_get_dependencies(const String &p_path) { List<String> deps; @@ -1705,6 +1700,17 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) { emit_signal("resources_reimported", p_files); } +Error EditorFileSystem::_resource_import(const String &p_path) { + + Vector<String> files; + files.push_back(p_path); + + singleton->update_file(p_path); + singleton->reimport_files(files); + + return OK; +} + void EditorFileSystem::_bind_methods() { ClassDB::bind_method(D_METHOD("get_filesystem"), &EditorFileSystem::get_filesystem); @@ -1744,6 +1750,7 @@ void EditorFileSystem::_update_extensions() { EditorFileSystem::EditorFileSystem() { + ResourceLoader::import = _resource_import; reimport_on_missing_imported_files = GLOBAL_DEF("editor/reimport_missing_imported_files", true); singleton = this; @@ -1760,7 +1767,6 @@ EditorFileSystem::EditorFileSystem() { abort_scan = false; scanning_changes = false; scanning_changes_done = false; - ResourceSaver::set_save_callback(_resource_saved); DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES); if (da->change_dir("res://.import") != OK) { diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h index f2f72eddbd..f6eef2a152 100644 --- a/editor/editor_file_system.h +++ b/editor/editor_file_system.h @@ -204,8 +204,6 @@ class EditorFileSystem : public Node { bool _update_scan_actions(); - static void _resource_saved(const String &p_path); - void _update_extensions(); void _reimport_file(const String &p_file); @@ -230,6 +228,8 @@ class EditorFileSystem : public Node { String _get_global_script_class(const String &p_type, const String &p_path, String *r_extends, String *r_icon_path) const; + static Error _resource_import(const String &p_path); + protected: void _notification(int p_what); static void _bind_methods(); diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp new file mode 100644 index 0000000000..eec4438f96 --- /dev/null +++ b/editor/editor_folding.cpp @@ -0,0 +1,175 @@ +#include "editor_folding.h" + +#include "core/os/file_access.h" +#include "editor_settings.h" + +PoolVector<String> EditorFolding::_get_unfolds(const Object *p_object) { + + PoolVector<String> sections; + sections.resize(p_object->editor_get_section_folding().size()); + if (sections.size()) { + PoolVector<String>::Write w = sections.write(); + int idx = 0; + for (const Set<String>::Element *E = p_object->editor_get_section_folding().front(); E; E = E->next()) { + w[idx++] = E->get(); + } + } + + return sections; +} + +void EditorFolding::save_resource_folding(const RES &p_resource, const String &p_path) { + Ref<ConfigFile> config; + config.instance(); + PoolVector<String> unfolds = _get_unfolds(p_resource.ptr()); + config->set_value("folding", "sections_unfolded", unfolds); + + String path = EditorSettings::get_singleton()->get_project_settings_dir(); + String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; + file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); + config->save(file); +} + +void EditorFolding::_set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds) { + + int uc = p_unfolds.size(); + PoolVector<String>::Read r = p_unfolds.read(); + p_object->editor_clear_section_folding(); + for (int i = 0; i < uc; i++) { + p_object->editor_set_section_unfold(r[i], true); + } +} + +void EditorFolding::load_resource_folding(RES p_resource, const String &p_path) { + + Ref<ConfigFile> config; + config.instance(); + + String path = EditorSettings::get_singleton()->get_project_settings_dir(); + String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; + file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); + + if (config->load(file) != OK) { + return; + } + + PoolVector<String> unfolds; + + if (config->has_section_key("folding", "sections_unfolded")) { + unfolds = config->get_value("folding", "sections_unfolded"); + } + _set_unfolds(p_resource.ptr(), unfolds); +} + +void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Set<RES> &resources) { + if (p_root != p_node) { + if (!p_node->get_owner()) { + return; //not owned, bye + } + if (p_node->get_owner() != p_root && !p_root->is_editable_instance(p_node)) { + return; + } + } + + PoolVector<String> unfolds = _get_unfolds(p_node); + + if (unfolds.size()) { + p_folds.push_back(p_root->get_path_to(p_node)); + p_folds.push_back(unfolds); + } + + List<PropertyInfo> plist; + p_node->get_property_list(&plist); + for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { + if (E->get().type == Variant::OBJECT) { + RES res = p_node->get(E->get().name); + if (res.is_valid() && !resources.has(res) && res->get_path() != String() && !res->get_path().is_resource_file()) { + + PoolVector<String> res_unfolds = _get_unfolds(res.ptr()); + resource_folds.push_back(res->get_path()); + resource_folds.push_back(res_unfolds); + resources.insert(res); + } + } + } + + for (int i = 0; i < p_node->get_child_count(); i++) { + _fill_folds(p_root, p_node->get_child(i), p_folds, resource_folds, resources); + } +} +void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path) { + + Ref<ConfigFile> config; + config.instance(); + + Array unfolds, res_unfolds; + Set<RES> resources; + _fill_folds(p_scene, p_scene, unfolds, res_unfolds, resources); + + config->set_value("folding", "node_unfolds", unfolds); + config->set_value("folding", "resource_unfolds", res_unfolds); + + String path = EditorSettings::get_singleton()->get_project_settings_dir(); + String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; + file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); + config->save(file); +} +void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) { + + Ref<ConfigFile> config; + config.instance(); + + String path = EditorSettings::get_singleton()->get_project_settings_dir(); + String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; + file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); + + if (config->load(file) != OK) { + return; + } + + Array unfolds; + if (config->has_section_key("folding", "node_unfolds")) { + unfolds = config->get_value("folding", "node_unfolds"); + } + Array res_unfolds; + if (config->has_section_key("folding", "resource_unfolds")) { + res_unfolds = config->get_value("folding", "resource_unfolds"); + } + + ERR_FAIL_COND(unfolds.size() & 1); + ERR_FAIL_COND(res_unfolds.size() & 1); + + for (int i = 0; i < unfolds.size(); i += 2) { + NodePath path = unfolds[i]; + PoolVector<String> un = unfolds[i + 1]; + Node *node = p_scene->get_node(path); + if (!node) { + continue; + } + _set_unfolds(node, un); + } + + for (int i = 0; i < res_unfolds.size(); i += 2) { + String path = res_unfolds[i]; + RES res; + if (ResourceCache::has(path)) { + res = RES(ResourceCache::get(path)); + } + if (res.is_null()) { + continue; + } + + PoolVector<String> unfolds = res_unfolds[i + 1]; + _set_unfolds(res.ptr(), unfolds); + } +} + +bool EditorFolding::has_folding_data(const String &p_path) { + String path = EditorSettings::get_singleton()->get_project_settings_dir(); + String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; + file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); + return FileAccess::exists(file); +} + +EditorFolding::EditorFolding() { +} diff --git a/editor/editor_folding.h b/editor/editor_folding.h new file mode 100644 index 0000000000..cfd4b5466d --- /dev/null +++ b/editor/editor_folding.h @@ -0,0 +1,25 @@ +#ifndef EDITOR_FOLDING_H +#define EDITOR_FOLDING_H + +#include "scene/main/node.h" + +class EditorFolding { + + PoolVector<String> _get_unfolds(const Object *p_object); + void _set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds); + + void _fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Set<RES> &resources); + +public: + void save_resource_folding(const RES &p_resource, const String &p_path); + void load_resource_folding(RES p_resource, const String &p_path); + + void save_scene_folding(const Node *p_scene, const String &p_path); + void load_scene_folding(Node *p_scene, const String &p_path); + + bool has_folding_data(const String &p_path); + + EditorFolding(); +}; + +#endif // EDITOR_FOLDING_H diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index c6258c8493..1230588016 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -36,6 +36,50 @@ #include "multi_node_edit.h" #include "scene/resources/packed_scene.h" +EditorDefaultClassValueCache *EditorDefaultClassValueCache::singleton = NULL; + +EditorDefaultClassValueCache *EditorDefaultClassValueCache::get_singleton() { + return singleton; +} + +Variant EditorDefaultClassValueCache::get_default_value(const StringName &p_class, const StringName &p_property) { + + if (!default_values.has(p_class)) { + + default_values[p_class] = Map<StringName, Variant>(); + + if (ClassDB::can_instance(p_class)) { + + Object *c = ClassDB::instance(p_class); + List<PropertyInfo> plist; + c->get_property_list(&plist); + for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { + if (E->get().usage & PROPERTY_USAGE_EDITOR) { + + Variant v = c->get(E->get().name); + default_values[p_class][E->get().name] = v; + } + } + memdelete(c); + } + } + + if (!default_values.has(p_class)) { + return Variant(); + } + + if (!default_values[p_class].has(p_property)) { + return Variant(); + } + + return default_values[p_class][p_property]; +} + +EditorDefaultClassValueCache::EditorDefaultClassValueCache() { + ERR_FAIL_COND(singleton != NULL); + singleton = this; +} + Size2 EditorProperty::get_minimum_size() const { Size2 ms; @@ -458,6 +502,12 @@ void EditorProperty::update_reload_status() { bool has_reload = false; + if (EditorDefaultClassValueCache::get_singleton()) { + Variant default_value = EditorDefaultClassValueCache::get_singleton()->get_default_value(object->get_class_name(), property); + if (default_value != Variant() && default_value != object->get(property)) { + has_reload = true; + } + } if (_is_instanced_node_with_original_property_different()) { has_reload = true; } @@ -651,6 +701,7 @@ void EditorProperty::_gui_input(const Ref<InputEvent> &p_event) { Variant rev = object->call("property_get_revert", property); emit_signal("property_changed", property, rev); update_property(); + return; } if (!object->get_script().is_null()) { @@ -659,6 +710,16 @@ void EditorProperty::_gui_input(const Ref<InputEvent> &p_event) { if (scr->get_property_default_value(property, orig_value)) { emit_signal("property_changed", property, orig_value); update_property(); + return; + } + } + + if (EditorDefaultClassValueCache::get_singleton()) { + Variant default_value = EditorDefaultClassValueCache::get_singleton()->get_default_value(object->get_class_name(), property); + if (default_value != Variant()) { + emit_signal("property_changed", property, default_value); + update_property(); + return; } } } @@ -738,9 +799,9 @@ Control *EditorProperty::make_custom_tooltip(const String &p_text) const { tooltip_text = p_text; EditorHelpBit *help_bit = memnew(EditorHelpBit); help_bit->add_style_override("panel", get_stylebox("panel", "TooltipPanel")); - help_bit->get_rich_text()->set_fixed_size_to_width(300); + help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE); - String text = TTR("Property: ") + "[u][b]" + p_text.get_slice("::", 0) + "[/b][/u]\n"; + String text = TTR("Property:") + " [u][b]" + p_text.get_slice("::", 0) + "[/b][/u]\n"; text += p_text.get_slice("::", 1).strip_edges(); help_bit->set_text(text); help_bit->call_deferred("set_text", text); //hack so it uses proper theme once inside scene @@ -960,7 +1021,7 @@ Control *EditorInspectorCategory::make_custom_tooltip(const String &p_text) cons tooltip_text = p_text; EditorHelpBit *help_bit = memnew(EditorHelpBit); help_bit->add_style_override("panel", get_stylebox("panel", "TooltipPanel")); - help_bit->get_rich_text()->set_fixed_size_to_width(300); + help_bit->get_rich_text()->set_fixed_size_to_width(360 * EDSCALE); String text = "[u][b]" + p_text.get_slice("::", 0) + "[/b][/u]\n"; text += p_text.get_slice("::", 1).strip_edges(); @@ -1370,6 +1431,28 @@ void EditorInspector::update_tree() { // TreeItem *current_category = NULL; + bool unfold_if_edited = false; + + if (use_folding && auto_unfold_edited && get_tree()->get_edited_scene_root()) { + String path; + Node *node = Object::cast_to<Node>(object); + if (node) { + path = get_tree()->get_edited_scene_root()->get_filename(); + } + Resource *res = Object::cast_to<Resource>(object); + if (res) { + if (res->get_path().is_resource_file()) { + path = res->get_path(); + } else if (res->get_path().begins_with("res://")) { //internal resource + path = get_tree()->get_edited_scene_root()->get_filename(); + } + } + + if (!EditorNode::get_singleton()->get_editor_folding().has_folding_data(path)) { + unfold_if_edited = true; + } + } + String filter = search_box ? search_box->get_text() : ""; String group; String group_base; @@ -1380,6 +1463,8 @@ void EditorInspector::update_tree() { object->get_property_list(&plist, true); HashMap<String, VBoxContainer *> item_path; + Map<VBoxContainer *, EditorInspectorSection *> section_map; + item_path[""] = main_vbox; Color sscolor = get_color("prop_subsection", "Editor"); @@ -1542,7 +1627,9 @@ void EditorInspector::update_tree() { c.a /= level; section->setup(acc_path, path_name, object, c, use_folding); - item_path[acc_path] = section->get_vbox(); + VBoxContainer *vb = section->get_vbox(); + item_path[acc_path] = vb; + section_map[vb] = section; } current_vbox = item_path[acc_path]; level = (MIN(level + 1, 4)); @@ -1685,6 +1772,13 @@ void EditorInspector::update_tree() { if (current_selected && ep->property == current_selected) { ep->select(current_focusable); } + + if (unfold_if_edited && ep->can_revert_to_default()) { + //if edited and there is a parent section, unfold it. + if (current_vbox && section_map.has(current_vbox)) { + section_map[current_vbox]->unfold(); + } + } } } @@ -2139,6 +2233,13 @@ void EditorInspector::_notification(int p_what) { } if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { + + if (use_sub_inspector_bg) { + add_style_override("bg", get_stylebox("sub_inspector_bg", "Editor")); + } else if (is_inside_tree()) { + add_style_override("bg", get_stylebox("bg", "Tree")); + } + update_tree(); } } @@ -2174,6 +2275,10 @@ String EditorInspector::get_object_class() const { return object_class; } +void EditorInspector::set_auto_unfold_edited(bool p_enable) { + auto_unfold_edited = p_enable; +} + void EditorInspector::_bind_methods() { ClassDB::bind_method("_property_changed", &EditorInspector::_property_changed, DEFVAL(false)); @@ -2198,6 +2303,7 @@ void EditorInspector::_bind_methods() { ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "res"), PropertyInfo(Variant::STRING, "prop"))); ADD_SIGNAL(MethodInfo("object_id_selected", PropertyInfo(Variant::INT, "id"))); ADD_SIGNAL(MethodInfo("property_edited", PropertyInfo(Variant::STRING, "property"))); + ADD_SIGNAL(MethodInfo("property_toggled", PropertyInfo(Variant::STRING, "property"), PropertyInfo(Variant::BOOL, "checked"))); ADD_SIGNAL(MethodInfo("restart_requested")); } @@ -2229,6 +2335,7 @@ EditorInspector::EditorInspector() { set_process(true); property_focusable = -1; use_sub_inspector_bg = false; + auto_unfold_edited = false; get_v_scrollbar()->connect("value_changed", this, "_vscroll_changed"); update_scroll_request = -1; diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h index dccbdb9a73..350debcb7b 100644 --- a/editor/editor_inspector.h +++ b/editor/editor_inspector.h @@ -37,6 +37,20 @@ class UndoRedo; +class EditorDefaultClassValueCache : public Object { + GDCLASS(EditorDefaultClassValueCache, Object) + + Map<StringName, Map<StringName, Variant> > default_values; + + static EditorDefaultClassValueCache *singleton; + +public: + static EditorDefaultClassValueCache *get_singleton(); + + Variant get_default_value(const StringName &p_class, const StringName &p_property); + EditorDefaultClassValueCache(); +}; + class EditorProperty : public Container { GDCLASS(EditorProperty, Container) @@ -152,6 +166,8 @@ public: void set_draw_top_bg(bool p_draw) { draw_top_bg = p_draw; } + bool can_revert_to_default() const { return can_revert; } + EditorProperty(); }; @@ -271,6 +287,7 @@ class EditorInspector : public ScrollContainer { bool read_only; bool keying; bool use_sub_inspector_bg; + bool auto_unfold_edited; float refresh_countdown; bool update_tree_pending; @@ -365,6 +382,7 @@ public: String get_object_class() const; void set_use_sub_inspector_bg(bool p_enable); + void set_auto_unfold_edited(bool p_enable); EditorInspector(); }; diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 790e38afca..e9ce2cb8ae 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -227,12 +227,6 @@ void EditorNode::_unhandled_input(const Ref<InputEvent> &p_event) { _editor_select_prev(); } - if (k->get_scancode() == KEY_ESCAPE) { - for (int i = 0; i < bottom_panel_items.size(); i++) { - _bottom_panel_switch(false, i); - } - } - if (old_editor != editor_plugin_screen) { get_tree()->set_input_as_handled(); } @@ -1067,6 +1061,9 @@ void EditorNode::_save_scene(String p_file, int idx) { set_current_version(editor_data.get_undo_redo().get_version()); else editor_data.set_edited_scene_version(0, idx); + + editor_folding.save_scene_folding(scene, p_file); + _update_title(); _update_scene_tabs(); } else { @@ -2913,6 +2910,8 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b _update_scene_tabs(); _add_to_recent_scenes(lpath); + editor_folding.load_scene_folding(new_scene, lpath); + prev_scene->set_disabled(previous_scenes.size() == 0); opening_prev = false; @@ -3889,7 +3888,7 @@ void EditorNode::_scene_tab_closed(int p_tab) { } void EditorNode::_scene_tab_hover(int p_tab) { - if (bool(EDITOR_GET("interface/scene_tabs/show_thumbnail_on_hover")) == false) { + if (!bool(EDITOR_GET("interface/scene_tabs/show_thumbnail_on_hover"))) { return; } int current_tab = scene_tabs->get_current_tab(); @@ -3898,7 +3897,9 @@ void EditorNode::_scene_tab_hover(int p_tab) { tab_preview_panel->hide(); } else { String path = editor_data.get_scene_path(p_tab); - EditorResourcePreview::get_singleton()->queue_resource_preview(path, this, "_thumbnail_done", p_tab); + if (path != String()) { + EditorResourcePreview::get_singleton()->queue_resource_preview(path, this, "_thumbnail_done", p_tab); + } } } @@ -4548,6 +4549,19 @@ void EditorNode::_video_driver_selected(int p_which) { _update_video_driver_color(); } +void EditorNode::_resource_saved(RES p_resource, const String &p_path) { + if (EditorFileSystem::get_singleton()) { + EditorFileSystem::get_singleton()->update_file(p_path); + } + + singleton->editor_folding.save_resource_folding(p_resource, p_path); +} + +void EditorNode::_resource_loaded(RES p_resource, const String &p_path) { + + singleton->editor_folding.load_resource_folding(p_resource, p_path); +} + void EditorNode::_bind_methods() { ClassDB::bind_method("_menu_option", &EditorNode::_menu_option); @@ -4737,6 +4751,8 @@ EditorNode::EditorNode() { ResourceLoader::set_timestamp_on_load(true); ResourceSaver::set_timestamp_on_save(true); + default_value_cache = memnew(EditorDefaultClassValueCache); + { //register importers at the beginning, so dialogs are created with the right extensions Ref<ResourceImporterTexture> import_texture; import_texture.instance(); @@ -4848,6 +4864,7 @@ EditorNode::EditorNode() { EDITOR_DEF_RST("interface/scene_tabs/show_thumbnail_on_hover", true); EDITOR_DEF_RST("interface/inspector/capitalize_properties", true); EDITOR_DEF_RST("interface/inspector/disable_folding", false); + EDITOR_DEF_RST("interface/inspector/auto_unfold_edited", true); EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false); EDITOR_DEF("interface/inspector/horizontal_vector_types_editing", true); EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true); @@ -4987,7 +5004,7 @@ EditorNode::EditorNode() { dock_select_rect_over = -1; dock_popup_selected = -1; for (int i = 0; i < DOCK_SLOT_MAX; i++) { - dock_slot[i]->set_custom_minimum_size(Size2(230, 220) * EDSCALE); + dock_slot[i]->set_custom_minimum_size(Size2(170, 0) * EDSCALE); dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL); dock_slot[i]->set_popup(dock_select_popup); dock_slot[i]->connect("pre_popup_pressed", this, "_dock_pre_popup", varray(i)); @@ -5503,8 +5520,8 @@ EditorNode::EditorNode() { right_r_vsplit->hide(); // Add some offsets to left_r and main hsplits to make LEFT_R and RIGHT_L docks wider than minsize - left_r_hsplit->set_split_offset(40 * EDSCALE); - main_hsplit->set_split_offset(-40 * EDSCALE); + left_r_hsplit->set_split_offset(70 * EDSCALE); + main_hsplit->set_split_offset(-70 * EDSCALE); // Define corresponding default layout @@ -5519,8 +5536,8 @@ EditorNode::EditorNode() { for (int i = 0; i < vsplits.size(); i++) default_layout->set_value(docks_section, "dock_split_" + itos(i + 1), 0); default_layout->set_value(docks_section, "dock_hsplit_1", 0); - default_layout->set_value(docks_section, "dock_hsplit_2", 40 * EDSCALE); - default_layout->set_value(docks_section, "dock_hsplit_3", -40 * EDSCALE); + default_layout->set_value(docks_section, "dock_hsplit_2", 70 * EDSCALE); + default_layout->set_value(docks_section, "dock_hsplit_3", -70 * EDSCALE); default_layout->set_value(docks_section, "dock_hsplit_4", 0); _update_layouts_menu(); @@ -5833,6 +5850,9 @@ EditorNode::EditorNode() { print_handler.userdata = this; add_print_handler(&print_handler); + ResourceSaver::set_save_callback(_resource_saved); + ResourceLoader::set_load_callback(_resource_loaded); + #ifdef OSX_ENABLED ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_MASK_ALT | KEY_1); ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_MASK_ALT | KEY_2); @@ -5861,6 +5881,7 @@ EditorNode::~EditorNode() { memdelete(editor_plugins_force_input_forwarding); memdelete(file_server); memdelete(progress_hb); + memdelete(default_value_cache); EditorSettings::destroy(); } diff --git a/editor/editor_node.h b/editor/editor_node.h index 0096748ed1..33af473de3 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -38,6 +38,7 @@ #include "editor/editor_about.h" #include "editor/editor_data.h" #include "editor/editor_export.h" +#include "editor/editor_folding.h" #include "editor/editor_inspector.h" #include "editor/editor_log.h" #include "editor/editor_name_dialog.h" @@ -271,6 +272,7 @@ private: Ref<Theme> theme; + EditorDefaultClassValueCache *default_value_cache; PopupMenu *recent_scenes; SceneTreeDock *scene_tree_dock; InspectorDock *inspector_dock; @@ -385,6 +387,7 @@ private: EditorSelection *editor_selection; ProjectExportDialog *project_export; EditorResourcePreview *resource_preview; + EditorFolding editor_folding; EditorFileServer *file_server; @@ -600,6 +603,9 @@ private: PrintHandlerList print_handler; static void _print_handler(void *p_this, const String &p_string, bool p_error); + static void _resource_saved(RES p_resource, const String &p_path); + static void _resource_loaded(RES p_resource, const String &p_path); + protected: void _notification(int p_what); static void _bind_methods(); @@ -690,6 +696,7 @@ public: void set_current_scene(int p_idx); static EditorData &get_editor_data() { return singleton->editor_data; } + static EditorFolding &get_editor_folding() { return singleton->editor_folding; } EditorHistory *get_editor_history() { return &editor_history; } static VSplitContainer *get_top_split() { return singleton->top_split; } diff --git a/editor/editor_profiler.cpp b/editor/editor_profiler.cpp index b57e3826c6..d3978749c0 100644 --- a/editor/editor_profiler.cpp +++ b/editor/editor_profiler.cpp @@ -257,7 +257,7 @@ void EditorProfiler::_update_plot() { //get const Metric &m = frame_metrics[idx]; - if (m.valid == false) + if (!m.valid) continue; //skip because invalid float value = 0; diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index c5c78b2590..5148c12160 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -477,33 +477,16 @@ EditorPropertyCheck::EditorPropertyCheck() { void EditorPropertyEnum::_option_selected(int p_which) { - String text = options->get_item_text(p_which); - Vector<String> text_split = text.split(":"); - if (text_split.size() == 1) { - emit_signal("property_changed", get_edited_property(), p_which); - return; - } - String name = text_split[1]; - emit_signal("property_changed", get_edited_property(), name.to_int()); + int val = options->get_item_metadata(p_which); + emit_signal("property_changed", get_edited_property(), val); } void EditorPropertyEnum::update_property() { int which = get_edited_object()->get(get_edited_property()); - if (which == 0) { - options->select(which); - return; - } for (int i = 0; i < options->get_item_count(); i++) { - String text = options->get_item_text(i); - Vector<String> text_split = text.split(":"); - if (text_split.size() == 1) { - options->select(which); - return; - } - String name = text_split[1]; - if (itos(which) == name) { + if (which == (int)options->get_item_metadata(i)) { options->select(i); return; } @@ -511,8 +494,15 @@ void EditorPropertyEnum::update_property() { } void EditorPropertyEnum::setup(const Vector<String> &p_options) { + + int current_val = 0; for (int i = 0; i < p_options.size(); i++) { - options->add_item(p_options[i], i); + Vector<String> text_split = p_options[i].split(":"); + if (text_split.size() != 1) + current_val = text_split[1].to_int(); + options->add_item(text_split[0]); + options->set_item_metadata(i, current_val); + current_val += 1; } } @@ -1779,7 +1769,7 @@ void EditorPropertyColor::_color_changed(const Color &p_color) { void EditorPropertyColor::_popup_closed() { - emit_signal("property_changed", get_edited_property(), picker->get_pick_color(), true); + emit_signal("property_changed", get_edited_property(), picker->get_pick_color(), false); } void EditorPropertyColor::_bind_methods() { @@ -1870,6 +1860,12 @@ void EditorPropertyNodePath::update_property() { Node *target_node = base_node->get_node(p); ERR_FAIL_COND(!target_node); + if (String(target_node->get_name()).find("@") != -1) { + assign->set_icon(Ref<Texture>()); + assign->set_text(p); + return; + } + assign->set_text(target_node->get_name()); assign->set_icon(EditorNode::get_singleton()->get_object_icon(target_node, "Node")); } @@ -2102,12 +2098,18 @@ void EditorPropertyResource::_menu_option(int p_which) { } } -void EditorPropertyResource::_resource_preview(const String &p_path, const Ref<Texture> &p_preview, ObjectID p_obj) { +void EditorPropertyResource::_resource_preview(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, ObjectID p_obj) { RES p = get_edited_object()->get(get_edited_property()); if (p.is_valid() && p->get_instance_id() == p_obj) { + String type = p->get_class_name(); + + if (ClassDB::is_parent_class(type, "Script")) { + assign->set_text(p->get_path().get_file()); + return; + } + if (p_preview.is_valid()) { - String type = p->get_class_name(); preview->set_margin(MARGIN_LEFT, assign->get_icon()->get_width() + assign->get_stylebox("normal")->get_default_margin(MARGIN_LEFT) + get_constant("hseparation", "Button")); if (type == "GradientTexture") { preview->set_stretch_mode(TextureRect::STRETCH_SCALE); @@ -2374,7 +2376,7 @@ void EditorPropertyResource::update_property() { if (res->get_name() != String()) { assign->set_text(res->get_name()); } else if (res->get_path().is_resource_file()) { - assign->set_text(res->get_name()); + assign->set_text(res->get_path().get_file()); assign->set_tooltip(res->get_path()); } else { assign->set_text(res->get_class()); diff --git a/editor/editor_properties.h b/editor/editor_properties.h index 18e70345aa..35d8f4d306 100644 --- a/editor/editor_properties.h +++ b/editor/editor_properties.h @@ -548,7 +548,7 @@ class EditorPropertyResource : public EditorProperty { void _file_selected(const String &p_path); void _menu_option(int p_which); - void _resource_preview(const String &p_path, const Ref<Texture> &p_preview, ObjectID p_obj); + void _resource_preview(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, ObjectID p_obj); void _resource_selected(); void _viewport_selected(const NodePath &p_path); diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 1e97920f7e..34c273fbae 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -357,7 +357,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("text_editor/theme/color_theme", "Adaptive"); hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Adaptive,Default,Custom"); - _initial_set("text_editor/theme/line_spacing", 4); + _initial_set("text_editor/theme/line_spacing", 6); _initial_set("text_editor/theme/selection_color", Color::html("40808080")); _load_default_text_editor_theme(); @@ -410,7 +410,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("text_editor/completion/add_type_hints", false); _initial_set("docks/scene_tree/start_create_dialog_fully_expanded", false); - _initial_set("docks/scene_tree/draw_relationship_lines", false); + _initial_set("docks/scene_tree/draw_relationship_lines", true); _initial_set("docks/scene_tree/relationship_line_color", Color::html("464646")); _initial_set("editors/grid_map/pick_distance", 5000.0); diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 768a8fc066..36053d7534 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -635,7 +635,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_icon("visibility_hidden", "PopupMenu", theme->get_icon("GuiVisibilityHidden", "EditorIcons")); theme->set_icon("visibility_visible", "PopupMenu", theme->get_icon("GuiVisibilityVisible", "EditorIcons")); theme->set_icon("visibility_xray", "PopupMenu", theme->get_icon("GuiVisibilityXray", "EditorIcons")); - theme->set_constant("vseparation", "PopupMenu", (extra_spacing + default_margin_size) * EDSCALE); + theme->set_constant("vseparation", "PopupMenu", (extra_spacing + default_margin_size + 1) * EDSCALE); Ref<StyleBoxFlat> sub_inspector_bg = make_flat_stylebox(dark_color_1, 2, 0, 0, 0); sub_inspector_bg->set_border_width(MARGIN_LEFT, 2); @@ -734,10 +734,10 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("font_color", "ItemList", font_color); theme->set_color("font_color_selected", "ItemList", mono_color); theme->set_color("guide_color", "ItemList", guide_color); - theme->set_constant("vseparation", "ItemList", 2 * EDSCALE); - theme->set_constant("hseparation", "ItemList", 2 * EDSCALE); + theme->set_constant("vseparation", "ItemList", 3 * EDSCALE); + theme->set_constant("hseparation", "ItemList", 3 * EDSCALE); theme->set_constant("icon_margin", "ItemList", default_margin_size * EDSCALE); - theme->set_constant("line_separation", "ItemList", 2 * EDSCALE); + theme->set_constant("line_separation", "ItemList", 3 * EDSCALE); // Tabs & TabContainer theme->set_stylebox("tab_fg", "TabContainer", style_tab_selected); diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 4d386c1af6..2136211faa 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -225,7 +225,7 @@ void FileSystemDock::_update_tree(const Vector<String> p_uncollapsed_paths, bool updating_tree = false; } -void FileSystemDock::_update_display_mode() { +void FileSystemDock::_update_display_mode(bool p_force) { // Compute the new display mode DisplayMode new_display_mode; if (display_mode_setting == DISPLAY_MODE_SETTING_TREE_ONLY) { @@ -234,7 +234,7 @@ void FileSystemDock::_update_display_mode() { new_display_mode = DISPLAY_MODE_SPLIT; } - if (new_display_mode != display_mode || old_display_mode_setting != display_mode_setting) { + if (p_force || new_display_mode != display_mode || old_display_mode_setting != display_mode_setting) { display_mode = new_display_mode; old_display_mode_setting = display_mode_setting; button_toggle_display_mode->set_pressed(display_mode_setting == DISPLAY_MODE_SETTING_SPLIT ? true : false); @@ -352,6 +352,11 @@ void FileSystemDock::_notification(int p_what) { tree->set_drop_mode_flags(0); } break; + case NOTIFICATION_THEME_CHANGED: { + if (is_visible_in_tree()) { + _update_display_mode(true); + } + } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { // Update icons String ei = "EditorIcons"; @@ -360,6 +365,11 @@ void FileSystemDock::_notification(int p_what) { button_tree->set_icon(get_icon("Filesystem", ei)); button_hist_next->set_icon(get_icon("Forward", ei)); button_hist_prev->set_icon(get_icon("Back", ei)); + if (button_file_list_display_mode->is_pressed()) { + button_file_list_display_mode->set_icon(get_icon("FileThumbnail", "EditorIcons")); + } else { + button_file_list_display_mode->set_icon(get_icon("FileList", "EditorIcons")); + } tree_search_box->set_right_icon(get_icon("Search", ei)); tree_search_box->set_clear_button_enabled(true); @@ -412,7 +422,7 @@ void FileSystemDock::_tree_multi_selected(Object *p_item, int p_column, bool p_s return; TreeItem *favorites_item = tree->get_root()->get_children(); - if (selected->get_parent() == favorites_item) { + if (selected->get_parent() == favorites_item && !String(selected->get_metadata(0)).ends_with("/")) { // Go to the favorites if we click in the favorites and the path has changed path = "Favorites"; } else { @@ -1172,6 +1182,23 @@ void FileSystemDock::_update_project_settings_after_move(const Map<String, Strin } }; } + + // Also search for the file in autoload, as they are stored differently from normal files. + List<PropertyInfo> property_list; + ProjectSettings::get_singleton()->get_property_list(&property_list); + for (const List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) { + if (E->get().name.begins_with("autoload/")) { + // If the autoload resource paths has a leading "*", it indicates that it is a Singleton, + // so we have to handle both cases when updating. + String autoload = GLOBAL_GET(E->get().name); + String autoload_singleton = autoload.substr(1, autoload.length()); + if (p_renames.has(autoload)) { + ProjectSettings::get_singleton()->set_setting(E->get().name, p_renames[autoload]); + } else if (autoload.begins_with("*") && p_renames.has(autoload_singleton)) { + ProjectSettings::get_singleton()->set_setting(E->get().name, "*" + p_renames[autoload_singleton]); + } + } + } ProjectSettings::get_singleton()->save(); } @@ -1200,7 +1227,8 @@ void FileSystemDock::_make_dir_confirm() { if (dir_name.length() == 0) { EditorNode::get_singleton()->show_warning(TTR("No name provided")); return; - } else if (dir_name.find("/") != -1 || dir_name.find("\\") != -1 || dir_name.find(":") != -1 || dir_name.ends_with(".") || dir_name.ends_with(" ")) { + } else if (dir_name.find("/") != -1 || dir_name.find("\\") != -1 || dir_name.find(":") != -1 || dir_name.find("*") != -1 || + dir_name.find("|") != -1 || dir_name.find(">") != -1 || dir_name.ends_with(".") || dir_name.ends_with(" ")) { EditorNode::get_singleton()->show_warning(TTR("Provided name contains invalid characters")); return; } diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h index d964515572..2aa79b1ddd 100644 --- a/editor/filesystem_dock.h +++ b/editor/filesystem_dock.h @@ -268,7 +268,7 @@ private: void _file_list_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata); void _tree_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, const Variant &p_udata); - void _update_display_mode(); + void _update_display_mode(bool p_force = false); Vector<String> _tree_get_selected(bool remove_self_inclusion = true); diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp index 2af81b8ac7..0ccaa95fb7 100644 --- a/editor/find_in_files.cpp +++ b/editor/find_in_files.cpp @@ -31,6 +31,7 @@ #include "find_in_files.h" #include "core/os/dir_access.h" #include "core/os/os.h" +#include "editor_node.h" #include "editor_scale.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" @@ -300,7 +301,7 @@ const char *FindInFilesDialog::SIGNAL_REPLACE_REQUESTED = "replace_requested"; FindInFilesDialog::FindInFilesDialog() { - set_custom_minimum_size(Size2(400, 190)); + set_custom_minimum_size(Size2(400, 190) * EDSCALE); set_resizable(true); set_title(TTR("Find in Files")); @@ -334,13 +335,11 @@ FindInFilesDialog::FindInFilesDialog() { HBoxContainer *hbc = memnew(HBoxContainer); _whole_words_checkbox = memnew(CheckBox); - _whole_words_checkbox->set_text(TTR("Whole words")); - _whole_words_checkbox->set_pressed(true); + _whole_words_checkbox->set_text(TTR("Whole Words")); hbc->add_child(_whole_words_checkbox); _match_case_checkbox = memnew(CheckBox); - _match_case_checkbox->set_text(TTR("Match case")); - _match_case_checkbox->set_pressed(true); + _match_case_checkbox->set_text(TTR("Match Case")); hbc->add_child(_match_case_checkbox); gc->add_child(hbc); @@ -548,7 +547,7 @@ FindInFilesPanel::FindInFilesPanel() { hbc->add_child(find_label); _search_text_label = memnew(Label); - _search_text_label->add_font_override("font", get_font("source", "EditorFonts")); + _search_text_label->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("source", "EditorFonts")); hbc->add_child(_search_text_label); _progress_bar = memnew(ProgressBar); @@ -562,14 +561,14 @@ FindInFilesPanel::FindInFilesPanel() { _cancel_button = memnew(Button); _cancel_button->set_text(TTR("Cancel")); _cancel_button->connect("pressed", this, "_on_cancel_button_clicked"); - _cancel_button->set_disabled(true); + _cancel_button->hide(); hbc->add_child(_cancel_button); vbc->add_child(hbc); } _results_display = memnew(Tree); - _results_display->add_font_override("font", get_font("source", "EditorFonts")); + _results_display->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("source", "EditorFonts")); _results_display->set_v_size_flags(SIZE_EXPAND_FILL); _results_display->connect("item_selected", this, "_on_result_selected"); _results_display->connect("item_edited", this, "_on_item_edited"); @@ -641,7 +640,7 @@ void FindInFilesPanel::start_search() { _finder->start(); update_replace_buttons(); - _cancel_button->set_disabled(false); + _cancel_button->show(); } void FindInFilesPanel::stop_search() { @@ -651,7 +650,7 @@ void FindInFilesPanel::stop_search() { _status_label->set_text(""); update_replace_buttons(); set_progress_visible(false); - _cancel_button->set_disabled(true); + _cancel_button->hide(); } void FindInFilesPanel::_notification(int p_what) { @@ -687,7 +686,7 @@ void FindInFilesPanel::_on_result_found(String fpath, int line_number, int begin // Do this first because it resets properties of the cell... item->set_cell_mode(text_index, TreeItem::CELL_MODE_CUSTOM); - String item_text = String::num_int64(line_number) + ": " + text.replace("\t", " "); + String item_text = vformat("%3s: %s", line_number, text.replace("\t", " ")); item->set_text(text_index, item_text); item->set_custom_draw(text_index, this, "_draw_result_text"); @@ -702,7 +701,7 @@ void FindInFilesPanel::_on_result_found(String fpath, int line_number, int begin r.begin = begin; r.end = end; r.draw_begin = (item_text_width - raw_text_width) + font->get_string_size(text.left(r.begin)).x; - r.draw_width = font->get_string_size(text.substr(r.begin, r.end - r.begin + 1)).x; + r.draw_width = font->get_string_size(text.substr(r.begin, r.end - r.begin)).x; _result_items[item] = r; if (_with_replace) { @@ -753,7 +752,7 @@ void FindInFilesPanel::_on_finished() { _status_label->set_text(TTR("Search complete")); update_replace_buttons(); set_progress_visible(false); - _cancel_button->set_disabled(true); + _cancel_button->hide(); } void FindInFilesPanel::_on_cancel_button_clicked() { diff --git a/editor/icons/icon_GUI_viewport_hdiagsplitter.svg b/editor/icons/icon_GUI_viewport_hdiagsplitter.svg index 36769768fd..90a0f56c43 100644 --- a/editor/icons/icon_GUI_viewport_hdiagsplitter.svg +++ b/editor/icons/icon_GUI_viewport_hdiagsplitter.svg @@ -1,64 +1,5 @@ -<?xml version="1.0" encoding="UTF-8" standalone="no"?> -<svg - xmlns:dc="http://purl.org/dc/elements/1.1/" - xmlns:cc="http://creativecommons.org/ns#" - xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" - xmlns:svg="http://www.w3.org/2000/svg" - xmlns="http://www.w3.org/2000/svg" - xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" - xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" - width="64" - height="34" - version="1.1" - viewBox="0 0 64 34" - id="svg6" - sodipodi:docname="icon_GUI_vsplitter1.svg" - inkscape:version="0.92.2 2405546, 2018-03-11"> - <metadata - id="metadata12"> - <rdf:RDF> - <cc:Work - rdf:about=""> - <dc:format>image/svg+xml</dc:format> - <dc:type - rdf:resource="http://purl.org/dc/dcmitype/StillImage" /> - <dc:title></dc:title> - </cc:Work> - </rdf:RDF> - </metadata> - <defs - id="defs10" /> - <sodipodi:namedview - pagecolor="#ffffff" - bordercolor="#666666" - borderopacity="1" - objecttolerance="10" - gridtolerance="10" - guidetolerance="10" - inkscape:pageopacity="0" - inkscape:pageshadow="2" - inkscape:window-width="1366" - inkscape:window-height="714" - id="namedview8" - showgrid="false" - inkscape:zoom="5.6568543" - inkscape:cx="37.006499" - inkscape:cy="15.680715" - inkscape:window-x="0" - inkscape:window-y="0" - inkscape:window-maximized="1" - inkscape:current-layer="svg6" /> - <g - transform="translate(0,-1018.4)" - id="g4" /> - <g - transform="rotate(90,541.2,539.2)" - id="g4-3"> - <path - id="path2-6" - style="fill:none;stroke:#ffffff;stroke-width:2;stroke-linecap:round;stroke-opacity:0.39216003" - d="M 4.0306826,1048.4 H 34 m -30,30 v -60" - inkscape:connector-curvature="0" - sodipodi:nodetypes="cccc" /> - </g> +<svg width="64" height="34" version="1.1" viewBox="0 0 64 34" xmlns="http://www.w3.org/2000/svg"> +<g transform="rotate(90,541.2,539.2)"> +<path d="m4.0307 1048.4h29.969m-30 30v-60" fill="none" stroke="#fff" stroke-linecap="round" stroke-opacity=".39216" stroke-width="2"/> +</g> </svg> diff --git a/editor/icons/icon_GUI_viewport_vdiagsplitter.svg b/editor/icons/icon_GUI_viewport_vdiagsplitter.svg index f23b4a0a74..481f895d46 100644 --- a/editor/icons/icon_GUI_viewport_vdiagsplitter.svg +++ b/editor/icons/icon_GUI_viewport_vdiagsplitter.svg @@ -1,68 +1,7 @@ -<?xml version="1.0" encoding="UTF-8" standalone="no"?> -<svg - xmlns:dc="http://purl.org/dc/elements/1.1/" - xmlns:cc="http://creativecommons.org/ns#" - xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" - xmlns:svg="http://www.w3.org/2000/svg" - xmlns="http://www.w3.org/2000/svg" - xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" - xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" - width="34" - height="64" - version="1.1" - viewBox="0 0 34 64" - id="svg6" - sodipodi:docname="icon_GUI_vsplitter2.svg" - inkscape:version="0.92.2 2405546, 2018-03-11"> - <metadata - id="metadata12"> - <rdf:RDF> - <cc:Work - rdf:about=""> - <dc:format>image/svg+xml</dc:format> - <dc:type - rdf:resource="http://purl.org/dc/dcmitype/StillImage" /> - <dc:title></dc:title> - </cc:Work> - </rdf:RDF> - </metadata> - <defs - id="defs10" /> - <sodipodi:namedview - pagecolor="#ffffff" - bordercolor="#666666" - borderopacity="1" - objecttolerance="10" - gridtolerance="10" - guidetolerance="10" - inkscape:pageopacity="0" - inkscape:pageshadow="2" - inkscape:window-width="1366" - inkscape:window-height="714" - id="namedview8" - showgrid="false" - inkscape:zoom="4" - inkscape:cx="32.245723" - inkscape:cy="44.255214" - inkscape:window-x="0" - inkscape:window-y="0" - inkscape:window-maximized="1" - inkscape:current-layer="svg6" /> - <g - transform="translate(0,-988.4)" - id="g4" /> - <g - id="g839" - transform="rotate(90,32.003536,32.003535)"> - <g - id="g4-3" - transform="rotate(90,526.2,554.2)"> - <path - sodipodi:nodetypes="cccc" - inkscape:connector-curvature="0" - d="M 4.0306826,1048.4 H 34 m -30,30 v -60" - style="fill:none;stroke:#ffffff;stroke-width:2;stroke-linecap:round;stroke-opacity:0.39216003" - id="path2-6" /> - </g> - </g> +<svg width="34" height="64" version="1.1" viewBox="0 0 34 64" xmlns="http://www.w3.org/2000/svg"> +<g transform="rotate(90 32.004 32.004)"> +<g transform="rotate(90,526.2,554.2)"> +<path d="m4.0307 1048.4h29.969m-30 30v-60" fill="none" stroke="#fff" stroke-linecap="round" stroke-opacity=".39216" stroke-width="2"/> +</g> +</g> </svg> diff --git a/editor/icons/icon_GUI_viewport_vhsplitter.svg b/editor/icons/icon_GUI_viewport_vhsplitter.svg index 429cf909ae..52d7d8f0b7 100644 --- a/editor/icons/icon_GUI_viewport_vhsplitter.svg +++ b/editor/icons/icon_GUI_viewport_vhsplitter.svg @@ -1,63 +1,5 @@ -<?xml version="1.0" encoding="UTF-8" standalone="no"?> -<svg - xmlns:dc="http://purl.org/dc/elements/1.1/" - xmlns:cc="http://creativecommons.org/ns#" - xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" - xmlns:svg="http://www.w3.org/2000/svg" - xmlns="http://www.w3.org/2000/svg" - xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" - xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" - width="64" - height="64" - version="1.1" - viewBox="0 0 64 64" - id="svg6" - sodipodi:docname="icon_GUI_vsplitter.svg" - inkscape:version="0.92.2 2405546, 2018-03-11"> - <metadata - id="metadata12"> - <rdf:RDF> - <cc:Work - rdf:about=""> - <dc:format>image/svg+xml</dc:format> - <dc:type - rdf:resource="http://purl.org/dc/dcmitype/StillImage" /> - <dc:title></dc:title> - </cc:Work> - </rdf:RDF> - </metadata> - <defs - id="defs10" /> - <sodipodi:namedview - pagecolor="#ffffff" - bordercolor="#666666" - borderopacity="1" - objecttolerance="10" - gridtolerance="10" - guidetolerance="10" - inkscape:pageopacity="0" - inkscape:pageshadow="2" - inkscape:window-width="1366" - inkscape:window-height="714" - id="namedview8" - showgrid="false" - inkscape:zoom="4.65625" - inkscape:cx="9.8488117" - inkscape:cy="20.04653" - inkscape:window-x="0" - inkscape:window-y="0" - inkscape:window-maximized="1" - inkscape:current-layer="svg6" /> - <g - transform="translate(0,-988.4)" - id="g4" /> - <g - transform="rotate(90,526.2,554.2)" - id="g4-3"> - <path - id="path2-6" - style="fill:none;stroke:#ffffff;stroke-width:2;stroke-linecap:round;stroke-opacity:0.39216003" - d="m -26,1048.4 h 60 m -30,30 v -60" - inkscape:connector-curvature="0" /> - </g> +<svg width="64" height="64" version="1.1" viewBox="0 0 64 64" xmlns="http://www.w3.org/2000/svg"> +<g transform="rotate(90,526.2,554.2)"> +<path d="m-26 1048.4h60m-30 30v-60" fill="none" stroke="#fff" stroke-linecap="round" stroke-opacity=".39216" stroke-width="2"/> +</g> </svg> diff --git a/editor/icons/icon_script_extend.svg b/editor/icons/icon_script_extend.svg new file mode 100644 index 0000000000..ef3d48af9f --- /dev/null +++ b/editor/icons/icon_script_extend.svg @@ -0,0 +1,8 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1036.4)"> +<path transform="translate(0 1036.4)" d="m6 1v1c-0.55228 0-1 0.44772-1 1v10h-1v-2h-2v2c2.826e-4 0.35698 0.19084 0.68674 0.5 0.86523 0.15194 0.088045 0.32439 0.13452 0.5 0.13477v1h7c0.73866 0 1.3763-0.40437 1.7227-1h-3.7227v-4h4v-5h3v-2c0-1.1046-0.89543-2-2-2z" fill="#e0e0e0"/> +<path transform="translate(0 1036.4)" d="m6 1c-1.1046 0-2 0.89543-2 2v7h-2-1v1 2c0 1.1046 0.89543 2 2 2s2-0.89543 2-2v-10c0-0.55228 0.44772-1 1-1s1 0.44772 1 1v1 1 1h1 4v-1h-4v-1-1c0-1.1046-0.89543-2-2-2zm-4 10h2v2c0 0.55228-0.44772 1-1 1s-1-0.44772-1-1v-2z" fill="#b4b4b4"/> +<circle cx="3" cy="1048.4" rx="1" ry="1" fill="#e0e0e0"/> +<path d="m16 1048.4-3-3v2h-4v2h4v2z" fill="#68b6ff" fill-rule="evenodd"/> +</g> +</svg> diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index 60ca66e464..e8bb772a64 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -321,7 +321,7 @@ Error ColladaImport::_create_scene(Collada::Node *p_node, Spatial *p_parent) { } else { //mesh since nothing else node = memnew(MeshInstance); - Object::cast_to<MeshInstance>(node)->set_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT, true); + //Object::cast_to<MeshInstance>(node)->set_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT, true); } } break; case Collada::Node::TYPE_SKELETON: { diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index a6b754de3b..cb15be35f2 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -1793,22 +1793,22 @@ template <> struct EditorSceneImporterGLTFInterpolate<Quat> { Quat lerp(const Quat &a, const Quat &b, float c) const { - ERR_FAIL_COND_V(a.is_normalized() == false, Quat()); - ERR_FAIL_COND_V(b.is_normalized() == false, Quat()); + ERR_FAIL_COND_V(!a.is_normalized(), Quat()); + ERR_FAIL_COND_V(!b.is_normalized(), Quat()); return a.slerp(b, c).normalized(); } Quat catmull_rom(const Quat &p0, const Quat &p1, const Quat &p2, const Quat &p3, float c) { - ERR_FAIL_COND_V(p1.is_normalized() == false, Quat()); - ERR_FAIL_COND_V(p2.is_normalized() == false, Quat()); + ERR_FAIL_COND_V(!p1.is_normalized(), Quat()); + ERR_FAIL_COND_V(!p2.is_normalized(), Quat()); return p1.slerp(p2, c).normalized(); } Quat bezier(Quat start, Quat control_1, Quat control_2, Quat end, float t) { - ERR_FAIL_COND_V(start.is_normalized() == false, Quat()); - ERR_FAIL_COND_V(end.is_normalized() == false, Quat()); + ERR_FAIL_COND_V(!start.is_normalized(), Quat()); + ERR_FAIL_COND_V(!end.is_normalized(), Quat()); return start.slerp(end, t).normalized(); } diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 6d72cb4909..c5a5980fc1 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -365,29 +365,37 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array return p_node; MeshInstance *mi = Object::cast_to<MeshInstance>(p_node); if (mi) { - Node *col; + Node *col = NULL; if (_teststr(name, "colonly")) { col = mi->create_trimesh_collision_node(); - ERR_FAIL_COND_V(!col, NULL); + if (col == NULL) { + ERR_PRINTS("Error generating collision for mesh: " + name); + } else { - col->set_name(_fixstr(name, "colonly")); + col->set_name(_fixstr(name, "colonly")); + } } else { col = mi->create_convex_collision_node(); - ERR_FAIL_COND_V(!col, NULL); + if (col == NULL) { + ERR_PRINTS("Error generating collision for mesh: " + name); + } else { - col->set_name(_fixstr(name, "convcolonly")); + col->set_name(_fixstr(name, "convcolonly")); + } } - Object::cast_to<Spatial>(col)->set_transform(mi->get_transform()); - p_node->replace_by(col); - memdelete(p_node); - p_node = col; + if (col) { + Object::cast_to<Spatial>(col)->set_transform(mi->get_transform()); + p_node->replace_by(col); + memdelete(p_node); + p_node = col; - StaticBody *sb = Object::cast_to<StaticBody>(col); - CollisionShape *colshape = Object::cast_to<CollisionShape>(sb->get_child(0)); - colshape->set_name("shape"); - colshape->set_owner(p_node->get_owner()); + StaticBody *sb = Object::cast_to<StaticBody>(col); + CollisionShape *colshape = Object::cast_to<CollisionShape>(sb->get_child(0)); + colshape->set_name("shape"); + colshape->set_owner(p_node->get_owner()); + } } else if (p_node->has_meta("empty_draw_type")) { String empty_draw_type = String(p_node->get_meta("empty_draw_type")); StaticBody *sb = memnew(StaticBody); diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index b046e2e975..b81a52ab70 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -116,7 +116,7 @@ class ResourceImporterScene : public ResourceImporter { enum LightBakeMode { LIGHT_BAKE_DISABLED, LIGHT_BAKE_ENABLE, - //LIGHT_BAKE_LIGHTMAPS + LIGHT_BAKE_LIGHTMAPS }; void _replace_owner(Node *p_node, Node *p_scene, Node *p_new_owner); diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp index 31eb193461..2e68609a56 100644 --- a/editor/import_dock.cpp +++ b/editor/import_dock.cpp @@ -38,11 +38,17 @@ public: List<PropertyInfo> properties; Ref<ResourceImporter> importer; Vector<String> paths; + Set<StringName> checked; + bool checking; bool _set(const StringName &p_name, const Variant &p_value) { if (values.has(p_name)) { values[p_name] = p_value; + if (checking) { + checked.insert(p_name); + _change_notify(String(p_name).utf8().get_data()); + } return true; } @@ -63,13 +69,24 @@ public: for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) { if (!importer->get_option_visibility(E->get().name, values)) continue; - p_list->push_back(E->get()); + PropertyInfo pi = E->get(); + if (checking) { + pi.usage |= PROPERTY_USAGE_CHECKABLE; + if (checked.has(E->get().name)) { + pi.usage |= PROPERTY_USAGE_CHECKED; + } + } + p_list->push_back(pi); } } void update() { _change_notify(); } + + ImportDockParameters() { + checking = false; + } }; void ImportDock::set_edit_path(const String &p_path) { @@ -125,6 +142,8 @@ void ImportDock::_update_options(const Ref<ConfigFile> &p_config) { params->properties.clear(); params->values.clear(); + params->checking = false; + params->checked.clear(); for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) { @@ -205,6 +224,8 @@ void ImportDock::set_edit_multiple_paths(const Vector<String> &p_paths) { params->properties.clear(); params->values.clear(); + params->checking = true; + params->checked.clear(); for (List<ResourceImporter::ImportOption>::Element *E = options.front(); E; E = E->next()) { @@ -360,11 +381,21 @@ void ImportDock::_reimport() { Error err = config->load(params->paths[i] + ".import"); ERR_CONTINUE(err != OK); - config->set_value("remap", "importer", params->importer->get_importer_name()); - config->erase_section("params"); + if (params->checking) { + //update only what edited (checkboxes) + for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) { + if (params->checked.has(E->get().name)) { + config->set_value("params", E->get().name, params->values[E->get().name]); + } + } + } else { + //override entirely + config->set_value("remap", "importer", params->importer->get_importer_name()); + config->erase_section("params"); - for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) { - config->set_value("params", E->get().name, params->values[E->get().name]); + for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) { + config->set_value("params", E->get().name, params->values[E->get().name]); + } } config->save(params->paths[i] + ".import"); @@ -388,11 +419,20 @@ void ImportDock::_notification(int p_what) { } break; } } + +void ImportDock::_property_toggled(const StringName &p_prop, bool p_checked) { + if (p_checked) { + params->checked.insert(p_prop); + } else { + params->checked.erase(p_prop); + } +} void ImportDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_reimport"), &ImportDock::_reimport); ClassDB::bind_method(D_METHOD("_preset_selected"), &ImportDock::_preset_selected); ClassDB::bind_method(D_METHOD("_importer_selected"), &ImportDock::_importer_selected); + ClassDB::bind_method(D_METHOD("_property_toggled"), &ImportDock::_property_toggled); } void ImportDock::initialize_import_options() const { @@ -423,6 +463,7 @@ ImportDock::ImportDock() { import_opts = memnew(EditorInspector); add_child(import_opts); import_opts->set_v_size_flags(SIZE_EXPAND_FILL); + import_opts->connect("property_toggled", this, "_property_toggled"); hb = memnew(HBoxContainer); add_child(hb); diff --git a/editor/import_dock.h b/editor/import_dock.h index 41c7298d9a..632fd39700 100644 --- a/editor/import_dock.h +++ b/editor/import_dock.h @@ -60,6 +60,7 @@ class ImportDock : public VBoxContainer { void _importer_selected(int i_idx); void _update_options(const Ref<ConfigFile> &p_config = Ref<ConfigFile>()); + void _property_toggled(const StringName &p_prop, bool p_checked); void _reimport(); enum { diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp index 4f4980d83c..2a8885c0a4 100644 --- a/editor/inspector_dock.cpp +++ b/editor/inspector_dock.cpp @@ -328,6 +328,21 @@ Container *InspectorDock::get_addon_area() { return this; } +void InspectorDock::_notification(int p_what) { + switch (p_what) { + case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { + set_theme(editor->get_gui_base()->get_theme()); + resource_new_button->set_icon(get_icon("New", "EditorIcons")); + resource_load_button->set_icon(get_icon("Load", "EditorIcons")); + backward_button->set_icon(get_icon("Back", "EditorIcons")); + forward_button->set_icon(get_icon("Forward", "EditorIcons")); + history_menu->set_icon(get_icon("History", "EditorIcons")); + object_menu->set_icon(get_icon("Tools", "EditorIcons")); + warning->set_icon(get_icon("NodeWarning", "EditorIcons")); + } break; + } +} + void InspectorDock::_bind_methods() { ClassDB::bind_method("_menu_option", &InspectorDock::_menu_option); @@ -578,6 +593,7 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) { inspector->set_undo_redo(&editor_data->get_undo_redo()); inspector->set_use_filter(true); // TODO: check me + inspector->set_auto_unfold_edited(bool(EDITOR_GET("interface/inspector/auto_unfold_edited"))); inspector->connect("resource_selected", this, "_resource_selected"); inspector->connect("property_keyed", this, "_property_keyed"); diff --git a/editor/inspector_dock.h b/editor/inspector_dock.h index 97ef6899dc..57d2a03295 100644 --- a/editor/inspector_dock.h +++ b/editor/inspector_dock.h @@ -118,6 +118,7 @@ class InspectorDock : public VBoxContainer { protected: static void _bind_methods(); + void _notification(int p_what); public: void go_back(); diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp index a334f79f5a..8e626e7111 100644 --- a/editor/plugin_config_dialog.cpp +++ b/editor/plugin_config_dialog.cpp @@ -180,7 +180,7 @@ PluginConfigDialog::PluginConfigDialog() { grid->add_child(desc_lb); desc_edit = memnew(TextEdit); - desc_edit->set_custom_minimum_size(Size2(400.0f, 50.0f)); + desc_edit->set_custom_minimum_size(Size2(400, 80) * EDSCALE); grid->add_child(desc_edit); Label *author_lb = memnew(Label); diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp index f7e59e2beb..71a5d73b2f 100644 --- a/editor/plugins/abstract_polygon_2d_editor.cpp +++ b/editor/plugins/abstract_polygon_2d_editor.cpp @@ -132,8 +132,8 @@ Vector2 AbstractPolygon2DEditor::_get_offset(int p_idx) const { void AbstractPolygon2DEditor::_commit_action() { - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); } @@ -218,7 +218,7 @@ void AbstractPolygon2DEditor::_node_removed(Node *p_node) { edit(NULL); hide(); - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } } @@ -334,7 +334,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) edited_point = PosVertex(closest, xform.affine_inverse().xform(closest.pos)); selected_point = closest; edge_point = PosVertex(); - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); return true; } else { @@ -403,7 +403,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) wip_active = true; _wip_changed(); edited_point = PosVertex(-1, 1, cpoint); - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); hover_point = Vertex(); selected_point = Vertex(0); edge_point = PosVertex(); @@ -424,7 +424,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) _wip_changed(); edited_point = PosVertex(-1, wip.size(), cpoint); selected_point = Vertex(wip.size() - 1); - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); return true; } } @@ -453,7 +453,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) _set_polygon(edited_point.polygon, vertices); } - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } else if (mode == MODE_EDIT || (_is_line() && mode == MODE_CREATE)) { const PosVertex onEdgeVertex = closest_edge_point(gpoint); @@ -462,20 +462,20 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) hover_point = Vertex(); edge_point = onEdgeVertex; - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } else { if (edge_point.valid()) { edge_point = PosVertex(); - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } const PosVertex new_hover_point = closest_point(gpoint); if (hover_point != new_hover_point) { hover_point = new_hover_point; - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } } } @@ -494,7 +494,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) wip.remove(selected_point.vertex); _wip_changed(); selected_point = wip.size() - 1; - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); return true; } } else { @@ -627,7 +627,7 @@ void AbstractPolygon2DEditor::edit(Node *p_polygon) { hover_point = Vertex(); selected_point = Vertex(); - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } else { diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 66770d98e5..138b8a491c 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -962,6 +962,9 @@ HBoxContainer *EditorAssetLibrary::_make_pages(int p_page, int p_page_count, int HBoxContainer *hbc = memnew(HBoxContainer); + if (p_page_count < 2) + return hbc; + //do the mario int from = p_page - 5; if (from < 0) diff --git a/editor/plugins/baked_lightmap_editor_plugin.cpp b/editor/plugins/baked_lightmap_editor_plugin.cpp index e65a697857..40e3bb5be2 100644 --- a/editor/plugins/baked_lightmap_editor_plugin.cpp +++ b/editor/plugins/baked_lightmap_editor_plugin.cpp @@ -108,7 +108,7 @@ void BakedLightmapEditorPlugin::_bind_methods() { BakedLightmapEditorPlugin::BakedLightmapEditorPlugin(EditorNode *p_node) { editor = p_node; - bake = memnew(Button); + bake = memnew(ToolButton); bake->set_icon(editor->get_gui_base()->get_icon("Bake", "EditorIcons")); bake->set_text(TTR("Bake Lightmaps")); bake->hide(); diff --git a/editor/plugins/baked_lightmap_editor_plugin.h b/editor/plugins/baked_lightmap_editor_plugin.h index a32b573851..8d3b5b1dd6 100644 --- a/editor/plugins/baked_lightmap_editor_plugin.h +++ b/editor/plugins/baked_lightmap_editor_plugin.h @@ -42,7 +42,7 @@ class BakedLightmapEditorPlugin : public EditorPlugin { BakedLightmap *lightmap; - Button *bake; + ToolButton *bake; EditorNode *editor; static EditorProgress *tmp_progress; diff --git a/editor/plugins/camera_editor_plugin.cpp b/editor/plugins/camera_editor_plugin.cpp index 37fbb54c30..3d8b24ccc7 100644 --- a/editor/plugins/camera_editor_plugin.cpp +++ b/editor/plugins/camera_editor_plugin.cpp @@ -32,18 +32,6 @@ #include "spatial_editor_plugin.h" -void CameraEditor::_notification(int p_what) { - - switch (p_what) { - - /* case NOTIFICATION_PROCESS: { - - if (preview->is_pressed() && node) - node->call("make_current"); - - } break;*/ - } -} void CameraEditor::_node_removed(Node *p_node) { if (p_node == node) { diff --git a/editor/plugins/camera_editor_plugin.h b/editor/plugins/camera_editor_plugin.h index 275624beeb..0340808c9a 100644 --- a/editor/plugins/camera_editor_plugin.h +++ b/editor/plugins/camera_editor_plugin.h @@ -50,7 +50,6 @@ class CameraEditor : public Control { void _pressed(); protected: - void _notification(int p_what); void _node_removed(Node *p_node); static void _bind_methods(); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index e8f00ce0ba..31dd20e453 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -1025,8 +1025,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { // Scroll or pan down if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { view_offset.y += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); - _update_scrollbars(); - viewport->update(); + update_viewport(); } else { _zoom_on_position(zoom * (1 - (0.05 * b->get_factor())), b->get_position()); } @@ -1037,8 +1036,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { // Scroll or pan up if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { view_offset.y -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); - _update_scrollbars(); - viewport->update(); + update_viewport(); } else { _zoom_on_position(zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95), b->get_position()); } @@ -1049,8 +1047,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { // Pan left if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { view_offset.x -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); - _update_scrollbars(); - viewport->update(); + update_viewport(); return true; } } @@ -1059,8 +1056,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { // Pan right if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) { view_offset.x += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor(); - _update_scrollbars(); - viewport->update(); + update_viewport(); return true; } } @@ -1112,8 +1108,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { } view_offset.x -= relative.x / zoom; view_offset.y -= relative.y / zoom; - _update_scrollbars(); - viewport->update(); + update_viewport(); return true; } } @@ -1131,8 +1126,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) { const Vector2 delta = (int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom) * pan_gesture->get_delta(); view_offset.x += delta.x; view_offset.y += delta.y; - _update_scrollbars(); - viewport->update(); + update_viewport(); return true; } @@ -3168,6 +3162,11 @@ void CanvasItemEditor::_draw_viewport() { _draw_hover(); } +void CanvasItemEditor::update_viewport() { + _update_scrollbars(); + viewport->update(); +} + void CanvasItemEditor::_notification(int p_what) { if (p_what == NOTIFICATION_PHYSICS_PROCESS) { @@ -3574,8 +3573,7 @@ void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) { view_offset.x = Math::round(view_offset.x + ofs.x); view_offset.y = Math::round(view_offset.y + ofs.y); - _update_scrollbars(); - viewport->update(); + update_viewport(); } void CanvasItemEditor::_button_zoom_minus() { @@ -4172,8 +4170,7 @@ void CanvasItemEditor::_focus_selection(int p_op) { Vector2 offset = viewport->get_size() / 2 - editor->get_scene_root()->get_global_canvas_transform().xform(center); view_offset.x -= offset.x / zoom; view_offset.y -= offset.y / zoom; - _update_scrollbars(); - viewport->update(); + update_viewport(); } else { // VIEW_FRAME_TO_SELECTION @@ -4210,6 +4207,7 @@ void CanvasItemEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_selection_result_pressed"), &CanvasItemEditor::_selection_result_pressed); ClassDB::bind_method(D_METHOD("_selection_menu_hide"), &CanvasItemEditor::_selection_menu_hide); ClassDB::bind_method(D_METHOD("set_state"), &CanvasItemEditor::set_state); + ClassDB::bind_method(D_METHOD("update_viewport"), &CanvasItemEditor::update_viewport); ADD_SIGNAL(MethodInfo("item_lock_status_changed")); ADD_SIGNAL(MethodInfo("item_group_status_changed")); @@ -4608,6 +4606,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { skeleton_menu = memnew(MenuButton); hb->add_child(skeleton_menu); + skeleton_menu->set_tooltip(TTR("Skeleton Options")); p = skeleton_menu->get_popup(); p->set_hide_on_checkable_item_selection(false); @@ -5113,7 +5112,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian type == "AtlasTexture" || type == "LargeTexture") { Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res)); - if (texture.is_valid() == false) { + if (!texture.is_valid()) { continue; } } else { diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index 4f8cc6ab5e..dc7b74112f 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -547,6 +547,8 @@ public: Control *get_viewport_control() { return viewport; } + void update_viewport(); + Tool get_current_tool() { return tool; } void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; } diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index d1a94f5b49..5d85a64b9c 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -129,7 +129,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) { capsule->set_height(parameter * 2 - capsule->get_radius() * 2); } - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } } break; @@ -138,7 +138,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) { Ref<CircleShape2D> circle = node->get_shape(); circle->set_radius(p_point.length()); - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } break; @@ -160,7 +160,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) { line->set_normal(p_point.normalized()); } - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } } break; @@ -170,7 +170,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) { ray->set_length(Math::abs(p_point.y)); - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } break; @@ -183,7 +183,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) { rect->set_extents(extents.abs()); - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } } break; @@ -198,7 +198,7 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) { seg->set_b(p_point); } - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } } break; @@ -207,7 +207,6 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) { void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) { - Control *c = canvas_item_editor->get_viewport_control(); undo_redo->create_action(TTR("Set Handle")); switch (shape_type) { @@ -216,14 +215,14 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) { if (idx == 0) { undo_redo->add_do_method(capsule.ptr(), "set_radius", capsule->get_radius()); - undo_redo->add_do_method(c, "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); undo_redo->add_undo_method(capsule.ptr(), "set_radius", p_org); - undo_redo->add_do_method(c, "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); } else if (idx == 1) { undo_redo->add_do_method(capsule.ptr(), "set_height", capsule->get_height()); - undo_redo->add_do_method(c, "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); undo_redo->add_undo_method(capsule.ptr(), "set_height", p_org); - undo_redo->add_undo_method(c, "update"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); } } break; @@ -232,9 +231,9 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) { Ref<CircleShape2D> circle = node->get_shape(); undo_redo->add_do_method(circle.ptr(), "set_radius", circle->get_radius()); - undo_redo->add_do_method(c, "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); undo_redo->add_undo_method(circle.ptr(), "set_radius", p_org); - undo_redo->add_undo_method(c, "update"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); } break; @@ -251,14 +250,14 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) { if (idx == 0) { undo_redo->add_do_method(line.ptr(), "set_d", line->get_d()); - undo_redo->add_do_method(c, "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); undo_redo->add_undo_method(line.ptr(), "set_d", p_org); - undo_redo->add_undo_method(c, "update"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); } else { undo_redo->add_do_method(line.ptr(), "set_normal", line->get_normal()); - undo_redo->add_do_method(c, "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); undo_redo->add_undo_method(line.ptr(), "set_normal", p_org); - undo_redo->add_undo_method(c, "update"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); } } break; @@ -267,9 +266,9 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) { Ref<RayShape2D> ray = node->get_shape(); undo_redo->add_do_method(ray.ptr(), "set_length", ray->get_length()); - undo_redo->add_do_method(c, "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); undo_redo->add_undo_method(ray.ptr(), "set_length", p_org); - undo_redo->add_undo_method(c, "update"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); } break; @@ -277,9 +276,9 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) { Ref<RectangleShape2D> rect = node->get_shape(); undo_redo->add_do_method(rect.ptr(), "set_extents", rect->get_extents()); - undo_redo->add_do_method(c, "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); undo_redo->add_undo_method(rect.ptr(), "set_extents", p_org); - undo_redo->add_undo_method(c, "update"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); } break; @@ -287,14 +286,14 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) { Ref<SegmentShape2D> seg = node->get_shape(); if (idx == 0) { undo_redo->add_do_method(seg.ptr(), "set_a", seg->get_a()); - undo_redo->add_do_method(c, "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); undo_redo->add_undo_method(seg.ptr(), "set_a", p_org); - undo_redo->add_undo_method(c, "update"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); } else if (idx == 1) { undo_redo->add_do_method(seg.ptr(), "set_b", seg->get_b()); - undo_redo->add_do_method(c, "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); undo_redo->add_undo_method(seg.ptr(), "set_b", p_org); - undo_redo->add_undo_method(c, "update"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); } } break; @@ -411,7 +410,7 @@ void CollisionShape2DEditor::_get_current_shape_type() { shape_type = -1; } - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } void CollisionShape2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) { @@ -538,7 +537,7 @@ void CollisionShape2DEditor::edit(Node *p_node) { node = NULL; } - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } void CollisionShape2DEditor::_bind_methods() { diff --git a/editor/plugins/gi_probe_editor_plugin.cpp b/editor/plugins/gi_probe_editor_plugin.cpp index 06da64b181..5fc5cad1ef 100644 --- a/editor/plugins/gi_probe_editor_plugin.cpp +++ b/editor/plugins/gi_probe_editor_plugin.cpp @@ -90,7 +90,7 @@ void GIProbeEditorPlugin::_bind_methods() { GIProbeEditorPlugin::GIProbeEditorPlugin(EditorNode *p_node) { editor = p_node; - bake = memnew(Button); + bake = memnew(ToolButton); bake->set_icon(editor->get_gui_base()->get_icon("Bake", "EditorIcons")); bake->set_text(TTR("Bake GI Probe")); bake->hide(); diff --git a/editor/plugins/gi_probe_editor_plugin.h b/editor/plugins/gi_probe_editor_plugin.h index 017e9bd743..1b3b63f227 100644 --- a/editor/plugins/gi_probe_editor_plugin.h +++ b/editor/plugins/gi_probe_editor_plugin.h @@ -42,7 +42,7 @@ class GIProbeEditorPlugin : public EditorPlugin { GIProbe *gi_probe; - Button *bake; + ToolButton *bake; EditorNode *editor; static EditorProgress *tmp_progress; diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp index 186e66f980..8df40232b0 100644 --- a/editor/plugins/item_list_editor_plugin.cpp +++ b/editor/plugins/item_list_editor_plugin.cpp @@ -350,8 +350,6 @@ ItemListEditor::ItemListEditor() { selected_idx = -1; - add_child(memnew(VSeparator)); - toolbar_button = memnew(ToolButton); toolbar_button->set_text(TTR("Items")); add_child(toolbar_button); diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp index 2f2e1dae81..6a16cf0989 100644 --- a/editor/plugins/light_occluder_2d_editor_plugin.cpp +++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp @@ -57,7 +57,7 @@ void LightOccluder2DEditor::_node_removed(Node *p_node) { if (p_node == node) { node = NULL; hide(); - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } } @@ -88,8 +88,8 @@ void LightOccluder2DEditor::_wip_close(bool p_closed) { undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_closed", node->get_occluder_polygon()->is_closed()); undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_closed", p_closed); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); wip.clear(); wip_active = false; @@ -139,7 +139,7 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { wip.push_back(cpoint); wip_active = true; edited_point_pos = cpoint; - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); edited_point = 1; return true; } else { @@ -158,7 +158,7 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { wip.push_back(cpoint); edited_point = wip.size(); - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); return true; //add wip point @@ -183,8 +183,8 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", poly); poly.push_back(cpoint); undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); return true; } @@ -217,7 +217,7 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { edited_point = closest_idx + 1; edited_point_pos = xform.affine_inverse().xform(closest_pos); node->get_occluder_polygon()->set_polygon(Variant(poly)); - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); return true; } } else { @@ -244,7 +244,7 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { pre_move_edit = poly; edited_point = closest_idx; edited_point_pos = xform.affine_inverse().xform(closest_pos); - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); return true; } } @@ -259,8 +259,8 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { undo_redo->create_action(TTR("Edit Poly")); undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly); undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", pre_move_edit); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); edited_point = -1; @@ -290,8 +290,8 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { undo_redo->add_undo_method(node->get_occluder_polygon().ptr(), "set_polygon", poly); poly.remove(closest_idx); undo_redo->add_do_method(node->get_occluder_polygon().ptr(), "set_polygon", poly); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); return true; } @@ -312,7 +312,7 @@ bool LightOccluder2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { cpoint = canvas_item_editor->snap_point(cpoint); edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint); - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } } @@ -369,7 +369,7 @@ void LightOccluder2DEditor::edit(Node *p_collision_polygon) { wip.clear(); wip_active = false; edited_point = -1; - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } else { node = NULL; } diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp index 88b3194490..c67c96798a 100644 --- a/editor/plugins/path_2d_editor_plugin.cpp +++ b/editor/plugins/path_2d_editor_plugin.cpp @@ -130,8 +130,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { undo_redo->create_action(TTR("Remove Point from Curve")); undo_redo->add_do_method(curve.ptr(), "remove_point", i); undo_redo->add_undo_method(curve.ptr(), "add_point", curve->get_point_position(i), curve->get_point_in(i), curve->get_point_out(i), i); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); return true; } else if (dist_to_p_out < grab_threshold) { @@ -139,8 +139,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { undo_redo->create_action(TTR("Remove Out-Control from Curve")); undo_redo->add_do_method(curve.ptr(), "set_point_out", i, Vector2()); undo_redo->add_undo_method(curve.ptr(), "set_point_out", i, curve->get_point_out(i)); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); return true; } else if (dist_to_p_in < grab_threshold) { @@ -148,8 +148,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { undo_redo->create_action(TTR("Remove In-Control from Curve")); undo_redo->add_do_method(curve.ptr(), "set_point_in", i, Vector2()); undo_redo->add_undo_method(curve.ptr(), "set_point_in", i, curve->get_point_in(i)); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); return true; } @@ -165,8 +165,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { undo_redo->create_action(TTR("Add Point to Curve")); undo_redo->add_do_method(curve.ptr(), "add_point", cpoint); undo_redo->add_undo_method(curve.ptr(), "remove_point", curve->get_point_count()); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); action = ACTION_MOVING_POINT; @@ -174,7 +174,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { moving_from = curve->get_point_position(action_point); moving_screen_from = gpoint; - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); return true; } @@ -196,8 +196,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { undo_redo->create_action(TTR("Move Point in Curve")); undo_redo->add_do_method(curve.ptr(), "set_point_position", action_point, cpoint); undo_redo->add_undo_method(curve.ptr(), "set_point_position", action_point, moving_from); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); } break; @@ -212,8 +212,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { undo_redo->add_do_method(curve.ptr(), "set_point_out", action_point, mirror_handle_length ? -new_pos : (-new_pos.normalized() * orig_out_length)); undo_redo->add_undo_method(curve.ptr(), "set_point_out", action_point, mirror_handle_length ? -moving_from : (-moving_from.normalized() * orig_out_length)); } - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); } break; @@ -228,8 +228,8 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { undo_redo->add_do_method(curve.ptr(), "set_point_in", action_point, mirror_handle_length ? -new_pos : (-new_pos.normalized() * orig_in_length)); undo_redo->add_undo_method(curve.ptr(), "set_point_in", action_point, mirror_handle_length ? -moving_from : (-moving_from.normalized() * orig_in_length)); } - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); } break; @@ -280,7 +280,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } break; } - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); return true; } } @@ -331,7 +331,7 @@ void Path2DEditor::_node_visibility_changed() { if (!node) return; - canvas_item_editor->get_viewport_control()->update(); + canvas_item_editor->update_viewport(); } void Path2DEditor::edit(Node *p_path2d) { @@ -406,8 +406,8 @@ void Path2DEditor::_mode_selected(int p_mode) { undo_redo->create_action(TTR("Remove Point from Curve")); undo_redo->add_do_method(node->get_curve().ptr(), "add_point", begin); undo_redo->add_undo_method(node->get_curve().ptr(), "remove_point", node->get_curve()->get_point_count()); - undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update"); - undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update"); + undo_redo->add_do_method(canvas_item_editor, "update_viewport"); + undo_redo->add_undo_method(canvas_item_editor, "update_viewport"); undo_redo->commit_action(); return; } diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 7cda15bdc6..ac69cc0df1 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -490,7 +490,7 @@ void ScriptEditor::_open_recent_script(int p_idx) { edit(text_file, true); return; } - // if it's a path then its most likely a deleted file not help + // if it's a path then it's most likely a deleted file not help } else if (path.find("::") != -1) { // built-in script Ref<Script> script = ResourceLoader::load(path); @@ -1363,7 +1363,9 @@ void ScriptEditor::_notification(int p_what) { if (is_visible()) { find_in_files_button->show(); } else { - find_in_files->hide(); + if (find_in_files->is_visible_in_tree()) { + editor->hide_bottom_panel(); + } find_in_files_button->hide(); } @@ -1960,7 +1962,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra // doesn't have it, make a new one - ScriptEditorBase *se; + ScriptEditorBase *se = NULL; for (int i = script_editor_func_count - 1; i >= 0; i--) { se = script_editor_funcs[i](p_resource); @@ -2806,8 +2808,7 @@ void ScriptEditor::_start_find_in_files(bool with_replace) { find_in_files->set_with_replace(with_replace); find_in_files->start_search(); - find_in_files_button->set_pressed(true); - find_in_files->show(); + editor->make_bottom_panel_item_visible(find_in_files); } void ScriptEditor::_on_find_in_files_modified_files(PoolStringArray paths) { @@ -2912,7 +2913,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { script_list = memnew(ItemList); list_split->add_child(script_list); - script_list->set_custom_minimum_size(Size2(150 * EDSCALE, 90)); //need to give a bit of limit to avoid it from disappearing + script_list->set_custom_minimum_size(Size2(150, 90) * EDSCALE); //need to give a bit of limit to avoid it from disappearing script_list->set_v_size_flags(SIZE_EXPAND_FILL); script_split->set_split_offset(140); _sort_list_on_update = true; @@ -2951,7 +2952,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { overview_vbox->add_child(members_overview); members_overview->set_allow_reselect(true); - members_overview->set_custom_minimum_size(Size2(0, 90)); //need to give a bit of limit to avoid it from disappearing + members_overview->set_custom_minimum_size(Size2(0, 90) * EDSCALE); //need to give a bit of limit to avoid it from disappearing members_overview->set_v_size_flags(SIZE_EXPAND_FILL); members_overview->set_allow_rmb_select(true); members_overview->set_drag_forwarding(this); @@ -2959,12 +2960,12 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { help_overview = memnew(ItemList); overview_vbox->add_child(help_overview); help_overview->set_allow_reselect(true); - help_overview->set_custom_minimum_size(Size2(0, 90)); //need to give a bit of limit to avoid it from disappearing + help_overview->set_custom_minimum_size(Size2(0, 90) * EDSCALE); //need to give a bit of limit to avoid it from disappearing help_overview->set_v_size_flags(SIZE_EXPAND_FILL); tab_container = memnew(TabContainer); tab_container->set_tabs_visible(false); - tab_container->set_custom_minimum_size(Size2(200 * EDSCALE, 0)); + tab_container->set_custom_minimum_size(Size2(200, 0) * EDSCALE); script_split->add_child(tab_container); tab_container->set_h_size_flags(SIZE_EXPAND_FILL); @@ -3173,9 +3174,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { find_in_files_dialog->connect(FindInFilesDialog::SIGNAL_REPLACE_REQUESTED, this, "_start_find_in_files", varray(true)); add_child(find_in_files_dialog); find_in_files = memnew(FindInFilesPanel); - find_in_files_button = editor->add_bottom_panel_item(TTR("Search results"), find_in_files); - find_in_files_button->set_tooltip(TTR("Search in files")); - find_in_files->set_custom_minimum_size(Size2(0, 200)); + find_in_files_button = editor->add_bottom_panel_item(TTR("Search Results"), find_in_files); + find_in_files->set_custom_minimum_size(Size2(0, 200) * EDSCALE); find_in_files->connect(FindInFilesPanel::SIGNAL_RESULT_SELECTED, this, "_on_find_in_files_result_selected"); find_in_files->connect(FindInFilesPanel::SIGNAL_FILES_MODIFIED, this, "_on_find_in_files_modified_files"); find_in_files->hide(); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 9b968c3523..27f5910d94 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -179,7 +179,7 @@ void ScriptTextEditor::_load_theme_settings() { text_edit->add_color_override("search_result_border_color", search_result_border_color); text_edit->add_color_override("symbol_color", symbol_color); - text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4)); + text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 6)); colors_cache.symbol_color = symbol_color; colors_cache.keyword_color = keyword_color; @@ -817,6 +817,9 @@ void ScriptTextEditor::_edit_option(int p_op) { if (tx->get_selection_to_column() == 0) end -= 1; + int col_to = tx->get_selection_to_column(); + int cursor_pos = tx->cursor_get_column(); + // Check if all lines in the selected block are commented bool is_commented = true; for (int i = begin; i <= end; i++) { @@ -839,19 +842,42 @@ void ScriptTextEditor::_edit_option(int p_op) { } tx->set_line(i, line_text); } + + // Adjust selection & cursor position. + int offset = is_commented ? -1 : 1; + int col_from = tx->get_selection_from_column() > 0 ? tx->get_selection_from_column() + offset : 0; + + if (is_commented && tx->cursor_get_column() == tx->get_line(tx->cursor_get_line()).length() + 1) + cursor_pos += 1; + + if (tx->get_selection_to_column() != 0 && col_to != tx->get_line(tx->get_selection_to_line()).length() + 1) + col_to += offset; + + if (tx->cursor_get_column() != 0) + cursor_pos += offset; + + tx->select(begin, col_from, tx->get_selection_to_line(), col_to); + tx->cursor_set_column(cursor_pos); + } else { int begin = tx->cursor_get_line(); String line_text = tx->get_line(begin); - if (line_text.begins_with(delimiter)) + int col = tx->cursor_get_column(); + if (line_text.begins_with(delimiter)) { line_text = line_text.substr(delimiter.length(), line_text.length()); - else + col -= 1; + } else { line_text = delimiter + line_text; + col += 1; + } + tx->set_line(begin, line_text); + tx->cursor_set_column(col); } tx->end_complex_operation(); tx->update(); - //tx->deselect(); + } break; case EDIT_COMPLETE: { diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 114610c562..ab89d170da 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -534,9 +534,9 @@ void SpatialEditorViewport::_update_name() { String view_mode = orthogonal ? TTR("Orthogonal") : TTR("Perspective"); if (name != "") - view_menu->set_text("[ " + name + " " + view_mode + " ]"); + view_menu->set_text(name + " " + view_mode); else - view_menu->set_text("[ " + view_mode + " ]"); + view_menu->set_text(view_mode); view_menu->set_size(Vector2(0, 0)); // resets the button size } @@ -952,8 +952,10 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (b->is_pressed()) { int mod = _get_key_modifier(b); - if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier")) { - set_freelook_active(true); + if (!orthogonal) { + if (mod == _get_key_modifier_setting("editors/3d/freelook/freelook_activation_modifier")) { + set_freelook_active(true); + } } } else { set_freelook_active(false); @@ -1134,7 +1136,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } if (clicked) { _select_clicked(clicked_wants_append, true); - //clickd processing was deferred + // Processing was deferred. clicked = 0; } @@ -1241,7 +1243,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (!clicked_includes_current) { _select_clicked(clicked_wants_append, true); - //clickd processing was deferred + // Processing was deferred. } _compute_edit(_edit.mouse_pos); @@ -1339,7 +1341,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { List<Node *> &selection = editor_selection->get_selected_node_list(); - bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW + // Disable local transformation for TRANSFORM_VIEW + bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); float snap = 0; if (_edit.snap || spatial_editor->is_snap_enabled()) { @@ -1468,7 +1471,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { List<Node *> &selection = editor_selection->get_selected_node_list(); - bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); // Disable local transformation for TRANSFORM_VIEW + // Disable local transformation for TRANSFORM_VIEW + bool local_coords = (spatial_editor->are_local_coords_enabled() && _edit.plane != TRANSFORM_VIEW); float snap = 0; if (_edit.snap || spatial_editor->is_snap_enabled()) { @@ -1643,6 +1647,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { nav_mode = NAVIGATION_ZOOM; } else if (freelook_active) { nav_mode = NAVIGATION_LOOK; + } else if (orthogonal) { + nav_mode = NAVIGATION_PAN; } } else if (m->get_button_mask() & BUTTON_MASK_MIDDLE) { @@ -1793,7 +1799,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (ED_IS_SHORTCUT("spatial_editor/focus_selection", p_event)) { _menu_option(VIEW_CENTER_TO_SELECTION); } - if (ED_IS_SHORTCUT("spatial_editor/switch_perspective_orthogonal", p_event)) { + // Orthgonal mode doesn't work in freelook. + if (!freelook_active && ED_IS_SHORTCUT("spatial_editor/switch_perspective_orthogonal", p_event)) { _menu_option(orthogonal ? VIEW_PERSPECTIVE : VIEW_ORTHOGONAL); _update_name(); } @@ -1823,7 +1830,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { set_message(TTR("Animation Key Inserted.")); } - if (ED_IS_SHORTCUT("spatial_editor/freelook_toggle", p_event)) { + // Freelook doesn't work in orthogonal mode. + if (!orthogonal && ED_IS_SHORTCUT("spatial_editor/freelook_toggle", p_event)) { set_freelook_active(!is_freelook_active()); } else if (k->get_scancode() == KEY_ESCAPE) { @@ -1911,37 +1919,38 @@ void SpatialEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, con void SpatialEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) { - // Freelook only works properly in perspective. - // It could technically work in ortho, but it's terrible for a user due to FOV being a fixed width. - if (!orthogonal) { - real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); - real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); - bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y-axis"); - - // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag". - Transform prev_camera_transform = to_camera_transform(cursor); + if (orthogonal) { + _nav_pan(p_event, p_relative); + return; + } - if (invert_y_axis) { - cursor.x_rot -= p_relative.y * radians_per_pixel; - } else { - cursor.x_rot += p_relative.y * radians_per_pixel; - } - cursor.y_rot += p_relative.x * radians_per_pixel; - if (cursor.x_rot > Math_PI / 2.0) - cursor.x_rot = Math_PI / 2.0; - if (cursor.x_rot < -Math_PI / 2.0) - cursor.x_rot = -Math_PI / 2.0; + real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); + real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); + bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y-axis"); - // Look is like the opposite of Orbit: the focus point rotates around the camera - Transform camera_transform = to_camera_transform(cursor); - Vector3 pos = camera_transform.xform(Vector3(0, 0, 0)); - Vector3 prev_pos = prev_camera_transform.xform(Vector3(0, 0, 0)); - Vector3 diff = prev_pos - pos; - cursor.pos += diff; + // Note: do NOT assume the camera has the "current" transform, because it is interpolated and may have "lag". + Transform prev_camera_transform = to_camera_transform(cursor); - name = ""; - _update_name(); + if (invert_y_axis) { + cursor.x_rot -= p_relative.y * radians_per_pixel; + } else { + cursor.x_rot += p_relative.y * radians_per_pixel; } + cursor.y_rot += p_relative.x * radians_per_pixel; + if (cursor.x_rot > Math_PI / 2.0) + cursor.x_rot = Math_PI / 2.0; + if (cursor.x_rot < -Math_PI / 2.0) + cursor.x_rot = -Math_PI / 2.0; + + // Look is like the opposite of Orbit: the focus point rotates around the camera + Transform camera_transform = to_camera_transform(cursor); + Vector3 pos = camera_transform.xform(Vector3(0, 0, 0)); + Vector3 prev_pos = prev_camera_transform.xform(Vector3(0, 0, 0)); + Vector3 diff = prev_pos - pos; + cursor.pos += diff; + + name = ""; + _update_name(); } void SpatialEditorViewport::set_freelook_active(bool active_now) { @@ -2124,7 +2133,7 @@ void SpatialEditorViewport::_notification(int p_what) { _update_freelook(delta); Node *scene_root = editor->get_scene_tree_dock()->get_editor_data()->get_edited_scene_root(); - if (previewing_cinema == true && scene_root != NULL) { + if (previewing_cinema && scene_root != NULL) { Camera *cam = scene_root->get_viewport()->get_camera(); if (cam != NULL && cam != previewing) { //then switch the viewport's camera to the scene's viewport camera @@ -2250,6 +2259,11 @@ void SpatialEditorViewport::_notification(int p_what) { float cinema_half_width = cinema_label->get_size().width / 2.0f; cinema_label->set_anchor_and_margin(MARGIN_LEFT, 0.5f, -cinema_half_width); } + + if (lock_rotation) { + float locked_half_width = locked_label->get_size().width / 2.0f; + locked_label->set_anchor_and_margin(MARGIN_LEFT, 0.5f, -locked_half_width); + } } if (p_what == NOTIFICATION_ENTER_TREE) { @@ -2260,21 +2274,36 @@ void SpatialEditorViewport::_notification(int p_what) { surface->connect("mouse_exited", this, "_surface_mouse_exit"); surface->connect("focus_entered", this, "_surface_focus_enter"); surface->connect("focus_exited", this, "_surface_focus_exit"); - info_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); - fps_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); - cinema_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); - preview_camera->set_icon(get_icon("Camera", "EditorIcons")); + _init_gizmo_instance(index); } + if (p_what == NOTIFICATION_EXIT_TREE) { _finish_gizmo_instances(); } - if (p_what == NOTIFICATION_MOUSE_ENTER) { - } + if (p_what == NOTIFICATION_THEME_CHANGED) { + + view_menu->set_icon(get_icon("GuiMiniTabMenu", "EditorIcons")); + preview_camera->set_icon(get_icon("Camera", "EditorIcons")); - if (p_what == NOTIFICATION_DRAW) { + view_menu->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); + view_menu->add_style_override("hover", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); + view_menu->add_style_override("pressed", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); + view_menu->add_style_override("focus", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); + view_menu->add_style_override("disabled", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); + + preview_camera->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); + preview_camera->add_style_override("hover", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); + preview_camera->add_style_override("pressed", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); + preview_camera->add_style_override("focus", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); + preview_camera->add_style_override("disabled", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); + + info_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); + fps_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); + cinema_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); + locked_label->add_style_override("normal", editor->get_gui_base()->get_stylebox("Information3dViewport", "EditorStyles")); } } @@ -2515,8 +2544,14 @@ void SpatialEditorViewport::_menu_option(int p_option) { if (!se) continue; - Transform xform = camera_transform; - xform.scale_basis(sp->get_scale()); + Transform xform; + if (orthogonal) { + xform = sp->get_global_transform(); + xform.basis.set_euler(camera_transform.basis.get_euler()); + } else { + xform = camera_transform; + xform.scale_basis(sp->get_scale()); + } undo_redo->add_do_method(sp, "set_global_transform", xform); undo_redo->add_undo_method(sp, "set_global_transform", sp->get_global_gizmo_transform()); @@ -2564,9 +2599,9 @@ void SpatialEditorViewport::_menu_option(int p_option) { lock_rotation = !current; view_menu->get_popup()->set_item_checked(idx, !current); if (lock_rotation) { - view_menu->set_icon(get_icon("Lock", "EditorIcons")); + locked_label->show(); } else { - view_menu->set_icon(Ref<Texture>()); + locked_label->hide(); } } break; @@ -2636,11 +2671,6 @@ void SpatialEditorViewport::_menu_option(int p_option) { bool current = view_menu->get_popup()->is_item_checked(idx); view_menu->get_popup()->set_item_checked(idx, !current); - if (current) - preview_camera->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE); - else - preview_camera->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 15 * EDSCALE + fps_label->get_size().height); - } break; case VIEW_DISPLAY_NORMAL: { @@ -2754,7 +2784,7 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) { VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), camera->get_camera()); //restore if (!preview) preview_camera->hide(); - view_menu->show(); + view_menu->set_disabled(false); surface->update(); } else { @@ -2762,7 +2792,7 @@ void SpatialEditorViewport::_toggle_camera_preview(bool p_activate) { previewing = preview; previewing->connect("tree_exiting", this, "_preview_exited_scene"); VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), preview->get_camera()); //replace - view_menu->hide(); + view_menu->set_disabled(true); surface->update(); } } @@ -3419,9 +3449,10 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed surface->set_focus_mode(FOCUS_ALL); view_menu = memnew(MenuButton); + view_menu->set_flat(false); surface->add_child(view_menu); - view_menu->set_position(Point2(4, 4) * EDSCALE); - view_menu->set_self_modulate(Color(1, 1, 1, 0.5)); + view_menu->set_position(Point2(10, 10) * EDSCALE); + view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/top_view"), VIEW_TOP); view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/bottom_view"), VIEW_BOTTOM); view_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("spatial_editor/left_view"), VIEW_LEFT); @@ -3472,12 +3503,8 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed ED_SHORTCUT("spatial_editor/freelook_down", TTR("Freelook Down"), KEY_Q); ED_SHORTCUT("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), KEY_SHIFT); - preview_camera = memnew(Button); - preview_camera->set_toggle_mode(true); - preview_camera->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE); - preview_camera->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE); - preview_camera->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -10 * EDSCALE); - preview_camera->set_h_grow_direction(GROW_DIRECTION_BEGIN); + preview_camera = memnew(CheckBox); + preview_camera->set_position(Point2(10, 38) * EDSCALE); // Below the 'view_menu' MenuButton. preview_camera->set_text(TTR("Preview")); surface->add_child(preview_camera); preview_camera->hide(); @@ -3497,7 +3524,6 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed surface->add_child(info_label); info_label->hide(); - // FPS Counter. fps_label = memnew(Label); fps_label->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE); fps_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE); @@ -3515,6 +3541,16 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed cinema_label->hide(); previewing_cinema = false; + locked_label = memnew(Label); + locked_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -20 * EDSCALE); + locked_label->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -10 * EDSCALE); + locked_label->set_h_grow_direction(GROW_DIRECTION_END); + locked_label->set_v_grow_direction(GROW_DIRECTION_BEGIN); + locked_label->set_align(Label::ALIGN_CENTER); + surface->add_child(locked_label); + locked_label->set_text(TTR("View Rotation Locked")); + locked_label->hide(); + accept = NULL; freelook_active = false; @@ -5438,7 +5474,6 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { view_menu = memnew(MenuButton); view_menu->set_text(TTR("View")); - view_menu->set_position(Point2(212, 0)); hbc_menu->add_child(view_menu); p = view_menu->get_popup(); diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index c552f21e39..3cce76cc17 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -192,7 +192,7 @@ private: EditorSelection *editor_selection; UndoRedo *undo_redo; - Button *preview_camera; + CheckBox *preview_camera; ViewportContainer *viewport_container; MenuButton *view_menu; @@ -211,6 +211,7 @@ private: Label *info_label; Label *fps_label; Label *cinema_label; + Label *locked_label; struct _RayResult { diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index 30246147c2..40781908fd 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -548,7 +548,6 @@ void SpriteFramesEditor::edit(SpriteFrames *p_frames) { } else { hide(); - //set_physics_process(false); } } @@ -816,16 +815,26 @@ SpriteFramesEditor::SpriteFramesEditor() { void SpriteFramesEditorPlugin::edit(Object *p_object) { frames_editor->set_undo_redo(&get_undo_redo()); - SpriteFrames *s = Object::cast_to<SpriteFrames>(p_object); - if (!s) - return; + + SpriteFrames *s; + AnimatedSprite *animated_sprite = Object::cast_to<AnimatedSprite>(p_object); + if (animated_sprite) { + s = *animated_sprite->get_sprite_frames(); + } else { + s = Object::cast_to<SpriteFrames>(p_object); + } frames_editor->edit(s); } bool SpriteFramesEditorPlugin::handles(Object *p_object) const { - return p_object->is_class("SpriteFrames"); + AnimatedSprite *animated_sprite = Object::cast_to<AnimatedSprite>(p_object); + if (animated_sprite && *animated_sprite->get_sprite_frames()) { + return true; + } else { + return p_object->is_class("SpriteFrames"); + } } void SpriteFramesEditorPlugin::make_visible(bool p_visible) { @@ -833,14 +842,11 @@ void SpriteFramesEditorPlugin::make_visible(bool p_visible) { if (p_visible) { button->show(); editor->make_bottom_panel_item_visible(frames_editor); - //frames_editor->set_process(true); } else { button->hide(); if (frames_editor->is_visible_in_tree()) editor->hide_bottom_panel(); - - //frames_editor->set_process(false); } } diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index 4ff7046a35..1a43b16f3e 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -131,7 +131,7 @@ void TextEditor::_load_theme_settings() { text_edit->add_color_override("search_result_border_color", search_result_border_color); text_edit->add_color_override("symbol_color", symbol_color); - text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 4)); + text_edit->add_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 6)); colors_cache.font_color = text_color; colors_cache.symbol_color = symbol_color; diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 27c3ff960b..ed1fa9b217 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -43,8 +43,8 @@ void TileMapEditor::_notification(int p_what) { case NOTIFICATION_PROCESS: { - if (bucket_queue.size() && canvas_item_editor_viewport) { - canvas_item_editor_viewport->update(); + if (bucket_queue.size()) { + CanvasItemEditor::get_singleton()->update_viewport(); } } break; @@ -97,27 +97,27 @@ void TileMapEditor::_menu_option(int p_option) { // immediately without pressing the left mouse button first tool = TOOL_NONE; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } break; case OPTION_BUCKET: { tool = TOOL_BUCKET; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } break; case OPTION_PICK_TILE: { tool = TOOL_PICKING; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } break; case OPTION_SELECT: { tool = TOOL_SELECTING; selection_active = false; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } break; case OPTION_COPY: { @@ -126,7 +126,7 @@ void TileMapEditor::_menu_option(int p_option) { if (selection_active) { tool = TOOL_PASTING; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } } break; case OPTION_ERASE_SELECTION: { @@ -141,7 +141,7 @@ void TileMapEditor::_menu_option(int p_option) { selection_active = false; copydata.clear(); - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } break; case OPTION_FIX_INVALID: { @@ -165,7 +165,7 @@ void TileMapEditor::_menu_option(int p_option) { tool = TOOL_PASTING; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } } break; } @@ -182,13 +182,13 @@ void TileMapEditor::_palette_multi_selected(int index, bool selected) { void TileMapEditor::_canvas_mouse_enter() { mouse_over = true; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } void TileMapEditor::_canvas_mouse_exit() { mouse_over = false; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } Vector<int> TileMapEditor::get_selected_tiles() const { @@ -524,7 +524,7 @@ void TileMapEditor::_pick_tile(const Point2 &p_pos) { transp->set_pressed(node->is_cell_transposed(p_pos.x, p_pos.y)); _update_transform_buttons(); - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool erase, bool preview) { @@ -671,7 +671,7 @@ void TileMapEditor::_select(const Point2i &p_from, const Point2i &p_to) { rectangle.position = begin; rectangle.size = end - begin; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } void TileMapEditor::_erase_selection() { @@ -978,7 +978,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { paint_undo.clear(); - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } } else if (tool == TOOL_RECTANGLE_PAINT) { @@ -995,7 +995,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } _finish_undo(); - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } } else if (tool == TOOL_PASTING) { @@ -1011,12 +1011,12 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } _finish_undo(); - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); return true; // We want to keep the Pasting tool } else if (tool == TOOL_SELECTING) { - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } else if (tool == TOOL_BUCKET) { @@ -1055,7 +1055,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { tool = TOOL_NONE; selection_active = false; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); return true; } @@ -1065,7 +1065,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { tool = TOOL_NONE; copydata.clear(); - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); return true; } @@ -1106,7 +1106,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { _finish_undo(); if (tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) { - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } tool = TOOL_NONE; @@ -1149,7 +1149,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (new_over_tile != over_tile) { over_tile = new_over_tile; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } if (show_tile_info) { @@ -1235,7 +1235,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { _set_cell(points[i], invalid_cell); } - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } return true; @@ -1294,7 +1294,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { tool = TOOL_NONE; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); return true; } @@ -1308,13 +1308,13 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { // NOTE: We do not set tool = TOOL_PAINTING as this begins painting // immediately without pressing the left mouse button first tool = TOOL_NONE; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); return true; } if (ED_IS_SHORTCUT("tile_map_editor/bucket_fill", p_event)) { tool = TOOL_BUCKET; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); return true; } @@ -1327,7 +1327,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { tool = TOOL_SELECTING; selection_active = false; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); return true; } @@ -1337,7 +1337,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (selection_active) { tool = TOOL_PASTING; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); return true; } @@ -1354,7 +1354,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { tool = TOOL_PASTING; - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); return true; } } @@ -1368,21 +1368,21 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { flip_h = !flip_h; mirror_x->set_pressed(flip_h); _update_transform_buttons(); - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); return true; } if (ED_IS_SHORTCUT("tile_map_editor/mirror_y", p_event)) { flip_v = !flip_v; mirror_y->set_pressed(flip_v); _update_transform_buttons(); - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); return true; } if (ED_IS_SHORTCUT("tile_map_editor/transpose", p_event)) { transpose = !transpose; transp->set_pressed(transpose); _update_transform_buttons(); - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); return true; } } @@ -1643,9 +1643,7 @@ void TileMapEditor::edit(Node *p_tile_map) { void TileMapEditor::_tileset_settings_changed() { _update_palette(); - - if (canvas_item_editor_viewport) - canvas_item_editor_viewport->update(); + CanvasItemEditor::get_singleton()->update_viewport(); } void TileMapEditor::_icon_size_changed(float p_value) { diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 3de2284cea..7936b2a1e7 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -483,6 +483,11 @@ TileSetEditor::TileSetEditor(EditorNode *p_editor) { //--------------- helper = memnew(TilesetEditorContext(this)); tile_names_opacity = 0; + + // config scale + max_scale = 10.0f; + min_scale = 0.1f; + scale_ratio = 1.2f; } TileSetEditor::~TileSetEditor() { @@ -569,6 +574,10 @@ void TileSetEditor::_on_textures_added(const PoolStringArray &p_paths) { int invalid_count = 0; for (int i = 0; i < p_paths.size(); i++) { Ref<Texture> t = Ref<Texture>(ResourceLoader::load(p_paths[i])); + + ERR_EXPLAIN("'" + p_paths[i] + "' is not a valid texture."); + ERR_CONTINUE(!t.is_valid()); + if (texture_map.has(t->get_rid())) { invalid_count++; } else { @@ -577,9 +586,13 @@ void TileSetEditor::_on_textures_added(const PoolStringArray &p_paths) { texture_list->set_item_metadata(texture_list->get_item_count() - 1, t->get_rid()); } } - update_texture_list_icon(); - texture_list->select(texture_list->get_item_count() - 1); - _on_texture_list_selected(texture_list->get_item_count() - 1); + + if (texture_list->get_item_count() > 0) { + update_texture_list_icon(); + texture_list->select(texture_list->get_item_count() - 1); + _on_texture_list_selected(texture_list->get_item_count() - 1); + } + if (invalid_count > 0) { err_dialog->set_text(vformat(TTR("%s file(s) were not added because was already on the list."), String::num(invalid_count, 0))); err_dialog->popup_centered(Size2(300, 60)); @@ -964,6 +977,15 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { } } } + + // Mouse Wheel Event + const int _mouse_button_index = mb->get_button_index(); + if (_mouse_button_index == BUTTON_WHEEL_UP && mb->get_control()) { + _zoom_in(); + + } else if (_mouse_button_index == BUTTON_WHEEL_DOWN && mb->get_control()) { + _zoom_out(); + } } // Drag Middle Mouse if (mm.is_valid()) { @@ -1440,23 +1462,11 @@ void TileSetEditor::_on_tool_clicked(int p_tool) { } } } else if (p_tool == ZOOM_OUT) { - float scale = workspace->get_scale().x; - if (scale > 0.1) { - scale /= 2; - workspace->set_scale(Vector2(scale, scale)); - workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale); - workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale); - } + _zoom_out(); } else if (p_tool == ZOOM_1) { - workspace->set_scale(Vector2(1, 1)); - workspace_container->set_custom_minimum_size(workspace->get_rect().size); - workspace_overlay->set_custom_minimum_size(workspace->get_rect().size); + _reset_zoom(); } else if (p_tool == ZOOM_IN) { - float scale = workspace->get_scale().x; - scale *= 2; - workspace->set_scale(Vector2(scale, scale)); - workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale); - workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale); + _zoom_in(); } else if (p_tool == TOOL_SELECT) { if (creating_shape) { // Cancel Creation @@ -1495,6 +1505,31 @@ void TileSetEditor::_set_snap_sep(Vector2 p_val) { workspace->update(); } +void TileSetEditor::_zoom_in() { + float scale = workspace->get_scale().x; + if (scale < max_scale) { + scale *= scale_ratio; + workspace->set_scale(Vector2(scale, scale)); + workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale); + workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale); + } +} +void TileSetEditor::_zoom_out() { + + float scale = workspace->get_scale().x; + if (scale > min_scale) { + scale /= scale_ratio; + workspace->set_scale(Vector2(scale, scale)); + workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale); + workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale); + } +} +void TileSetEditor::_reset_zoom() { + workspace->set_scale(Vector2(1, 1)); + workspace_container->set_custom_minimum_size(workspace->get_rect().size); + workspace_overlay->set_custom_minimum_size(workspace->get_rect().size); +} + void TileSetEditor::draw_highlight_current_tile() { if (get_current_tile() >= 0) { diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h index 23bf68b90f..bd8a2ddb98 100644 --- a/editor/plugins/tile_set_editor_plugin.h +++ b/editor/plugins/tile_set_editor_plugin.h @@ -141,6 +141,10 @@ class TileSetEditor : public Control { EditMode edit_mode; int current_tile; + float max_scale; + float min_scale; + float scale_ratio; + void update_texture_list(); void update_texture_list_icon(); @@ -178,6 +182,10 @@ private: void _set_snap_off(Vector2 p_val); void _set_snap_sep(Vector2 p_val); + void _zoom_in(); + void _zoom_out(); + void _reset_zoom(); + void draw_highlight_current_tile(); void draw_highlight_subtile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>()); void draw_tile_subdivision(int p_id, Color p_color) const; diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp index 29a780961e..4a98aa411d 100644 --- a/editor/progress_dialog.cpp +++ b/editor/progress_dialog.cpp @@ -39,7 +39,7 @@ void BackgroundProgress::_add_task(const String &p_task, const String &p_label, _THREAD_SAFE_METHOD_ ERR_FAIL_COND(tasks.has(p_task)); - Task t; + BackgroundProgress::Task t; t.hb = memnew(HBoxContainer); Label *l = memnew(Label); l->set_text(p_label + " "); @@ -112,7 +112,7 @@ void BackgroundProgress::add_task(const String &p_task, const String &p_label, i void BackgroundProgress::task_step(const String &p_task, int p_step) { //this code is weird, but it prevents deadlock. - bool no_updates; + bool no_updates = true; { _THREAD_SAFE_METHOD_ no_updates = updates.empty(); @@ -167,7 +167,7 @@ void ProgressDialog::_popup() { void ProgressDialog::add_task(const String &p_task, const String &p_label, int p_steps, bool p_can_cancel) { ERR_FAIL_COND(tasks.has(p_task)); - Task t; + ProgressDialog::Task t; t.vb = memnew(VBoxContainer); VBoxContainer *vb2 = memnew(VBoxContainer); t.vb->add_margin_child(p_label, vb2); diff --git a/editor/project_export.cpp b/editor/project_export.cpp index fa6dce1771..d2dccdb425 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -50,6 +50,7 @@ void ProjectExportDialog::_notification(int p_what) { switch (p_what) { case NOTIFICATION_READY: { + duplicate_preset->set_icon(get_icon("Duplicate", "EditorIcons")); delete_preset->set_icon(get_icon("Remove", "EditorIcons")); connect("confirmed", this, "_export_pck_zip"); custom_feature_display->get_parent_control()->add_style_override("panel", get_stylebox("bg", "Tree")); @@ -58,6 +59,7 @@ void ProjectExportDialog::_notification(int p_what) { EditorSettings::get_singleton()->set("interface/dialogs/export_bounds", get_rect()); } break; case NOTIFICATION_THEME_CHANGED: { + duplicate_preset->set_icon(get_icon("Duplicate", "EditorIcons")); delete_preset->set_icon(get_icon("Remove", "EditorIcons")); Control *panel = custom_feature_display->get_parent_control(); if (panel) @@ -171,6 +173,7 @@ void ProjectExportDialog::_edit_preset(int p_index) { runnable->set_disabled(true); parameters->edit(NULL); presets->unselect_all(); + duplicate_preset->set_disabled(true); delete_preset->set_disabled(true); sections->hide(); patches->clear(); @@ -188,6 +191,7 @@ void ProjectExportDialog::_edit_preset(int p_index) { sections->show(); name->set_editable(true); + duplicate_preset->set_disabled(false); delete_preset->set_disabled(false); name->set_text(current->get_name()); runnable->set_disabled(false); @@ -428,6 +432,61 @@ void ProjectExportDialog::_name_changed(const String &p_string) { _update_presets(); } +void ProjectExportDialog::_duplicate_preset() { + + Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current()); + if (current.is_null()) + return; + + Ref<EditorExportPreset> preset = current->get_platform()->create_preset(); + ERR_FAIL_COND(!preset.is_valid()); + + String name = current->get_name() + "" + itos(1); + bool make_runnable = true; + int attempt = 2; + while (true) { + + bool valid = true; + + for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) { + Ref<EditorExportPreset> p = EditorExport::get_singleton()->get_export_preset(i); + if (p->get_platform() == preset->get_platform() && p->is_runnable()) { + make_runnable = false; + } + if (p->get_name() == name) { + valid = false; + break; + } + } + + if (valid) + break; + + attempt++; + name = current->get_name() + " " + itos(attempt); + } + + preset->set_name(name); + if (make_runnable) + preset->set_runnable(make_runnable); + preset->set_export_filter(current->get_export_filter()); + preset->set_include_filter(current->get_include_filter()); + preset->set_exclude_filter(current->get_exclude_filter()); + Vector<String> list = current->get_patches(); + for (int i = 0; i < list.size(); i++) { + preset->add_patch(list[i]); + } + preset->set_custom_features(current->get_custom_features()); + + for (const List<PropertyInfo>::Element *E = current->get_properties().front(); E; E = E->next()) { + preset->set(E->get().name, current->get(E->get().name)); + } + + EditorExport::get_singleton()->add_export_preset(preset); + _update_presets(); + _edit_preset(EditorExport::get_singleton()->get_export_preset_count() - 1); +} + void ProjectExportDialog::_delete_preset() { Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current()); @@ -638,10 +697,10 @@ bool ProjectExportDialog::_fill_tree(EditorFileSystemDirectory *p_dir, TreeItem for (int i = 0; i < p_dir->get_subdir_count(); i++) { TreeItem *subdir = include_files->create_item(p_item); - if (_fill_tree(p_dir->get_subdir(i), subdir, current, p_only_scenes) == false) { - memdelete(subdir); - } else { + if (_fill_tree(p_dir->get_subdir(i), subdir, current, p_only_scenes)) { used = true; + } else { + memdelete(subdir); } } @@ -745,12 +804,16 @@ void ProjectExportDialog::_export_project() { export_project->set_access(FileDialog::ACCESS_FILESYSTEM); export_project->clear_filters(); - String extension = platform->get_binary_extension(current); - if (extension != String()) { - export_project->add_filter("*." + extension + " ; " + platform->get_name() + " Export"); - export_project->set_current_file(default_filename + "." + extension); + if (current->get_export_path() != "") { + export_project->set_current_path(current->get_export_path()); } else { - export_project->set_current_file(default_filename); + String extension = platform->get_binary_extension(current); + if (extension != String()) { + export_project->add_filter("*." + extension + " ; " + platform->get_name() + " Export"); + export_project->set_current_file(default_filename + "." + extension); + } else { + export_project->set_current_file(default_filename); + } } // Ensure that signal is connected if previous attempt left it disconnected with _validate_export_path @@ -772,6 +835,7 @@ void ProjectExportDialog::_export_project_to_path(const String &p_path) { ERR_FAIL_COND(current.is_null()); Ref<EditorExportPlatform> platform = current->get_platform(); ERR_FAIL_COND(platform.is_null()); + current->set_export_path(p_path); Error err = platform->export_project(current, export_debug->is_pressed(), p_path, 0); if (err != OK) { @@ -789,6 +853,7 @@ void ProjectExportDialog::_bind_methods() { ClassDB::bind_method("_update_parameters", &ProjectExportDialog::_update_parameters); ClassDB::bind_method("_runnable_pressed", &ProjectExportDialog::_runnable_pressed); ClassDB::bind_method("_name_changed", &ProjectExportDialog::_name_changed); + ClassDB::bind_method("_duplicate_preset", &ProjectExportDialog::_duplicate_preset); ClassDB::bind_method("_delete_preset", &ProjectExportDialog::_delete_preset); ClassDB::bind_method("_delete_preset_confirm", &ProjectExportDialog::_delete_preset_confirm); ClassDB::bind_method("get_drag_data_fw", &ProjectExportDialog::get_drag_data_fw); @@ -842,6 +907,9 @@ ProjectExportDialog::ProjectExportDialog() { presets->set_drag_forwarding(this); mc->add_child(presets); presets->connect("item_selected", this, "_edit_preset"); + duplicate_preset = memnew(ToolButton); + preset_hb->add_child(duplicate_preset); + duplicate_preset->connect("pressed", this, "_duplicate_preset"); delete_preset = memnew(ToolButton); preset_hb->add_child(delete_preset); delete_preset->connect("pressed", this, "_delete_preset"); @@ -949,6 +1017,7 @@ ProjectExportDialog::ProjectExportDialog() { //disable by default name->set_editable(false); runnable->set_disabled(true); + duplicate_preset->set_disabled(true); delete_preset->set_disabled(true); sections->hide(); parameters->edit(NULL); diff --git a/editor/project_export.h b/editor/project_export.h index 552c6d7faf..a4bca843a8 100644 --- a/editor/project_export.h +++ b/editor/project_export.h @@ -61,6 +61,7 @@ private: TabContainer *sections; MenuButton *add_preset; + Button *duplicate_preset; Button *delete_preset; ItemList *presets; @@ -108,6 +109,7 @@ private: void _name_changed(const String &p_string); void _add_preset(int p_platform); void _edit_preset(int p_index); + void _duplicate_preset(); void _delete_preset(); void _delete_preset_confirm(); diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index c611327a31..9ef6e4332c 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -132,7 +132,7 @@ void CustomPropertyEditor::_menu_option(int p_which) { emit_signal("variant_changed"); } else if (hint == PROPERTY_HINT_ENUM) { - v = p_which; + v = menu->get_item_metadata(p_which); emit_signal("variant_changed"); } } break; @@ -427,12 +427,14 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant:: } else if (hint == PROPERTY_HINT_ENUM) { Vector<String> options = hint_text.split(","); + int current_val = 0; for (int i = 0; i < options.size(); i++) { - if (options[i].find(":") != -1) { - menu->add_item(options[i].get_slicec(':', 0), options[i].get_slicec(':', 1).to_int()); - } else { - menu->add_item(options[i], i); - } + Vector<String> text_split = options[i].split(":"); + if (text_split.size() != 1) + current_val = text_split[1].to_int(); + menu->add_item(text_split[0]); + menu->set_item_metadata(i, current_val); + current_val += 1; } menu->set_position(get_position()); menu->popup(); diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 08f1ece2d4..fe438236c9 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -53,6 +53,13 @@ void SceneTreeDock::_nodes_drag_begin() { } } +void SceneTreeDock::_quick_open() { + Vector<String> files = quick_open->get_selected_files(); + for (int i = 0; i < files.size(); i++) { + instance(files[i]); + } +} + void SceneTreeDock::_input(Ref<InputEvent> p_event) { Ref<InputEventMouseButton> mb = p_event; @@ -319,16 +326,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { break; } - file->set_mode(EditorFileDialog::MODE_OPEN_FILE); - List<String> extensions; - ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions); - file->clear_filters(); - for (int i = 0; i < extensions.size(); i++) { - - file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper()); - } - - file->popup_centered_ratio(); + quick_open->popup_dialog("PackedScene", true); + quick_open->set_title(TTR("Instance Child Scene")); } break; case TOOL_REPLACE: { @@ -359,15 +358,12 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { ScriptLanguage *l = ScriptServer::get_language(i); if (l->get_type() == existing->get_class()) { String name = l->get_global_class_name(existing->get_path()); - if (ScriptServer::is_global_class(name)) { - if (EDITOR_GET("interface/editors/derive_script_globals_by_name").operator bool()) { - inherits = editor->get_editor_data().script_class_get_base(name); - } else if (l->can_inherit_from_file()) { - inherits = "\"" + existing->get_path() + "\""; - } - } else { + if (ScriptServer::is_global_class(name) && EDITOR_GET("interface/editors/derive_script_globals_by_name").operator bool()) { + inherits = name; + } else if (l->can_inherit_from_file()) { inherits = "\"" + existing->get_path() + "\""; } + break; } } } @@ -574,6 +570,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", node); editor_data->get_undo_redo().add_do_method(node, "set_filename", root->get_filename()); editor_data->get_undo_redo().add_do_method(root, "set_filename", String()); + editor_data->get_undo_redo().add_do_method(node, "set_owner", (Object *)NULL); + editor_data->get_undo_redo().add_do_method(root, "set_owner", node); _node_replace_owner(root, root, node, MODE_DO); editor_data->get_undo_redo().add_undo_method(root, "set_filename", root->get_filename()); @@ -581,6 +579,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { editor_data->get_undo_redo().add_undo_method(node, "remove_child", root); editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", root); editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node); + editor_data->get_undo_redo().add_undo_method(root, "set_owner", (Object *)NULL); + editor_data->get_undo_redo().add_undo_method(node, "set_owner", root); + _node_replace_owner(root, root, root, MODE_UNDO); editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree"); @@ -797,7 +798,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { case TOOL_CREATE_USER_INTERFACE: case TOOL_CREATE_FAVORITE: { - Node *new_node; + Node *new_node = NULL; if (TOOL_CREATE_FAVORITE == p_tool) { String name = selected_favorite_root.get_slicec(' ', 0); @@ -982,7 +983,7 @@ void SceneTreeDock::_notification(int p_what) { void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root, ReplaceOwnerMode p_mode) { - if (p_node->get_owner() == p_base || !p_node->get_owner()) { + if (p_node->get_owner() == p_base && p_node != p_root) { UndoRedo *undo_redo = &editor_data->get_undo_redo(); switch (p_mode) { case MODE_BIDI: { @@ -1302,6 +1303,13 @@ bool SceneTreeDock::_validate_no_foreign() { return false; } + // When edited_scene inherits from another one the root Node will be the parent Scene, + // we don't want to consider that Node a foreign one otherwise we would not be able to + // delete it + if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene == E->get()) { + continue; + } + if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(E->get())) >= 0) { accept->set_text(TTR("Can't operate on nodes the current scene inherits from!")); @@ -1492,6 +1500,7 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) { editor_data->get_undo_redo().commit_action(); editor->push_item(p_script.operator->()); + _update_script_button(); } void SceneTreeDock::_toggle_editable_children() { @@ -1607,9 +1616,17 @@ void SceneTreeDock::_delete_confirm() { void SceneTreeDock::_update_script_button() { if (EditorNode::get_singleton()->get_editor_selection()->get_selection().size() == 1) { - button_create_script->show(); + Node *n = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list()[0]; + if (n->get_script().is_null()) { + button_create_script->show(); + button_clear_script->hide(); + } else { + button_create_script->hide(); + button_clear_script->show(); + } } else { - button_create_script->hide(); + button_create_script->show(); + button_clear_script->hide(); } } @@ -2054,9 +2071,12 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { existing_script = selected->get_script(); } - menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT); + if (!existing_script.is_valid()) { + menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT); + } if (selection.size() > 1 || existing_script.is_valid()) { menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT); + menu->add_icon_shortcut(get_icon("ScriptExtend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/extend_script"), TOOL_ATTACH_SCRIPT); } menu->add_separator(); @@ -2283,6 +2303,7 @@ void SceneTreeDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_new_scene_from"), &SceneTreeDock::_new_scene_from); ClassDB::bind_method(D_METHOD("_nodes_dragged"), &SceneTreeDock::_nodes_dragged); ClassDB::bind_method(D_METHOD("_files_dropped"), &SceneTreeDock::_files_dropped); + ClassDB::bind_method(D_METHOD("_quick_open"), &SceneTreeDock::_quick_open); ClassDB::bind_method(D_METHOD("_script_dropped"), &SceneTreeDock::_script_dropped); ClassDB::bind_method(D_METHOD("_tree_rmb"), &SceneTreeDock::_tree_rmb); ClassDB::bind_method(D_METHOD("_filter_changed"), &SceneTreeDock::_filter_changed); @@ -2319,6 +2340,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel ED_SHORTCUT("scene_tree/instance_scene", TTR("Instance Child Scene")); ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type")); ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script")); + ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script")); ED_SHORTCUT("scene_tree/clear_script", TTR("Clear Script")); ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KEY_MASK_CMD | KEY_UP); ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KEY_MASK_CMD | KEY_DOWN); @@ -2350,6 +2372,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel filter->set_h_size_flags(SIZE_EXPAND_FILL); filter->set_placeholder(TTR("Filter nodes")); filter_hbc->add_child(filter); + filter->add_constant_override("minimum_spaces", 0); filter->connect("text_changed", this, "_filter_changed"); tb = memnew(ToolButton); @@ -2433,9 +2456,9 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel accept = memnew(AcceptDialog); add_child(accept); - file = memnew(EditorFileDialog); - add_child(file); - file->connect("file_selected", this, "instance"); + quick_open = memnew(EditorQuickOpen); + add_child(quick_open); + quick_open->connect("quick_open", this, "_quick_open"); set_process_unhandled_key_input(true); delete_dialog = memnew(ConfirmationDialog); diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index eea34a3ec5..3939f4f361 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -36,6 +36,7 @@ #include "editor/editor_data.h" #include "editor/editor_sub_scene.h" #include "editor/groups_editor.h" +#include "editor/quick_open.h" #include "editor/rename_dialog.h" #include "editor/reparent_dialog.h" #include "editor/script_create_dialog.h" @@ -125,7 +126,7 @@ class SceneTreeDock : public VBoxContainer { ConfirmationDialog *editable_instance_remove_dialog; ReparentDialog *reparent_dialog; - EditorFileDialog *file; + EditorQuickOpen *quick_open; EditorSubScene *import_subscene_dialog; EditorFileDialog *new_scene_from_dialog; @@ -194,6 +195,7 @@ class SceneTreeDock : public VBoxContainer { void _nodes_dragged(Array p_nodes, NodePath p_to, int p_type); void _files_dropped(Vector<String> p_files, NodePath p_to, int p_type); void _script_dropped(String p_file, NodePath p_to); + void _quick_open(); void _tree_rmb(const Vector2 &p_menu_pos); diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 07670bb420..6614e24df7 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -73,7 +73,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i undo_redo->create_action(TTR("Toggle Visible")); _toggle_visible(n); List<Node *> selection = editor_selection->get_selected_node_list(); - if (selection.size() > 1) { + if (selection.size() > 1 && selection.find(n) != NULL) { for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { Node *nv = E->get(); ERR_FAIL_COND(!nv); @@ -665,6 +665,13 @@ void SceneTreeEditor::_renamed() { Node *n = get_node(np); ERR_FAIL_COND(!n); + // Empty node names are not allowed, so resets it to previous text and show warning + if (which->get_text(0).strip_edges().empty()) { + which->set_text(0, n->get_name()); + EditorNode::get_singleton()->show_warning(TTR("No name provided")); + return; + } + String new_name = which->get_text(0); if (!Node::_validate_node_name(new_name)) { diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index eb72d0aa6e..a36a844710 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -355,7 +355,7 @@ void ScriptEditorDebugger::_video_mem_request() { Size2 ScriptEditorDebugger::get_minimum_size() const { Size2 ms = Control::get_minimum_size(); - ms.y = MAX(ms.y, 250); + ms.y = MAX(ms.y, 250 * EDSCALE); return ms; } void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_data) { @@ -493,23 +493,29 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da pinfo.usage = PropertyUsageFlags(int(prop[4])); Variant var = prop[5]; + if (pinfo.type == Variant::OBJECT) { + if (var.is_zero()) { + var = RES(); + } else if (var.get_type() == Variant::STRING) { + var = ResourceLoader::load(var); + + if (pinfo.hint_string == "Script") + debugObj->set_script(var); + } else if (var.get_type() == Variant::OBJECT) { + if (((Object *)var)->is_class("EncodedObjectAsID")) { + var = Object::cast_to<EncodedObjectAsID>(var)->get_object_id(); + pinfo.type = var.get_type(); + pinfo.hint = PROPERTY_HINT_OBJECT_ID; + pinfo.hint_string = "Object"; + } + } + } + if (is_new_object) { //don't update.. it's the same, instead refresh debugObj->prop_list.push_back(pinfo); } - if (var.get_type() == Variant::STRING) { - String str = var; - var = str.substr(4, str.length()); - - if (str.begins_with("PATH")) { - if (String(var).empty()) - var = RES(); - else - var = ResourceLoader::load(var); - } - } - debugObj->prop_values[pinfo.name] = var; } diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index 96bca86f83..881f20cecb 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -3454,10 +3454,9 @@ void CollisionShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { if (points.size() > 3) { - QuickHull qh; Vector<Vector3> varr = Variant(points); Geometry::MeshData md; - Error err = qh.build(varr, md); + Error err = QuickHull::build(varr, md); if (err == OK) { Vector<Vector3> points; points.resize(md.edges.size() * 2); @@ -4201,21 +4200,16 @@ void JointSpatialGizmoPlugin::CreateGeneric6DOFJointGizmo( float cs = 0.25; for (int ax = 0; ax < 3; ax++) { - /*r_points.push_back(p_offset.translated(Vector3(+cs,0,0)).origin); - r_points.push_back(p_offset.translated(Vector3(-cs,0,0)).origin); - r_points.push_back(p_offset.translated(Vector3(0,+cs,0)).origin); - r_points.push_back(p_offset.translated(Vector3(0,-cs,0)).origin); - r_points.push_back(p_offset.translated(Vector3(0,0,+cs*2)).origin); - r_points.push_back(p_offset.translated(Vector3(0,0,-cs*2)).origin); */ - - float ll; - float ul; - float lll; - float lul; - - int a1, a2, a3; - bool enable_ang; - bool enable_lin; + float ll = 0; + float ul = 0; + float lll = 0; + float lul = 0; + + int a1 = 0; + int a2 = 0; + int a3 = 0; + bool enable_ang = false; + bool enable_lin = false; switch (ax) { case 0: diff --git a/gles_builders.py b/gles_builders.py index 1e63a53f1a..f9fd6d3fa2 100644 --- a/gles_builders.py +++ b/gles_builders.py @@ -59,11 +59,11 @@ def include_file_in_legacygl_header(filename, header_data, depth): included_file = os.path.relpath(os.path.dirname(filename) + "/" + includeline) if not included_file in header_data.vertex_included_files and header_data.reading == "vertex": header_data.vertex_included_files += [included_file] - if include_file_in_legacygl_header(included_file, header_data, depth + 1) == None: + if include_file_in_legacygl_header(included_file, header_data, depth + 1) is None: print("Error in file '" + filename + "': #include " + includeline + "could not be found!") elif not included_file in header_data.fragment_included_files and header_data.reading == "fragment": header_data.fragment_included_files += [included_file] - if include_file_in_legacygl_header(included_file, header_data, depth + 1) == None: + if include_file_in_legacygl_header(included_file, header_data, depth + 1) is None: print("Error in file '" + filename + "': #include " + includeline + "could not be found!") line = fs.readline() diff --git a/main/input_default.cpp b/main/input_default.cpp index 913c143025..e8015400af 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -261,6 +261,13 @@ void InputDefault::parse_input_event(const Ref<InputEvent> &p_event) { void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated) { + // Notes on mouse-touch emulation: + // - Emulated mouse events are parsed, that is, re-routed to this method, so they make the same effects + // as true mouse events. The only difference is the situation is flagged as emulated so they are not + // emulated back to touch events in an endless loop. + // - Emulated touch events are handed right to the main loop (i.e., the SceneTree) because they don't + // require additional handling by this class. + _THREAD_SAFE_METHOD_ Ref<InputEventKey> k = p_event; @@ -316,11 +323,21 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool } } - if (emulate_mouse_from_touch) { + Ref<InputEventScreenTouch> st = p_event; + + if (st.is_valid()) { + + if (st->is_pressed()) { + SpeedTrack &track = touch_speed_track[st->get_index()]; + track.reset(); + } else { + // Since a pointer index may not occur again (OSs may or may not reuse them), + // imperatively remove it from the map to keep no fossil entries in it + touch_speed_track.erase(st->get_index()); + } - Ref<InputEventScreenTouch> st = p_event; + if (emulate_mouse_from_touch) { - if (st.is_valid()) { bool translate = false; if (st->is_pressed()) { if (mouse_from_touch_index == -1) { @@ -351,10 +368,18 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool _parse_input_event_impl(button_event, true); } } + } + + Ref<InputEventScreenDrag> sd = p_event; + + if (sd.is_valid()) { + + SpeedTrack &track = touch_speed_track[sd->get_index()]; + track.update(sd->get_relative()); + sd->set_speed(track.speed); - Ref<InputEventScreenDrag> sd = p_event; + if (emulate_mouse_from_touch && sd->get_index() == mouse_from_touch_index) { - if (sd.is_valid() && sd->get_index() == mouse_from_touch_index) { Ref<InputEventMouseMotion> motion_event; motion_event.instance(); @@ -404,6 +429,7 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool action.physics_frame = Engine::get_singleton()->get_physics_frames(); action.idle_frame = Engine::get_singleton()->get_idle_frames(); action.pressed = p_event->is_action_pressed(E->key()); + action.strength = 0.f; action_state[E->key()] = action; } action_state[E->key()].strength = p_event->get_action_strength(E->key()); @@ -537,6 +563,7 @@ void InputDefault::action_press(const StringName &p_action) { action.physics_frame = Engine::get_singleton()->get_physics_frames(); action.idle_frame = Engine::get_singleton()->get_idle_frames(); action.pressed = true; + action.strength = 0.f; action_state[p_action] = action; } @@ -548,6 +575,7 @@ void InputDefault::action_release(const StringName &p_action) { action.physics_frame = Engine::get_singleton()->get_physics_frames(); action.idle_frame = Engine::get_singleton()->get_idle_frames(); action.pressed = false; + action.strength = 0.f; action_state[p_action] = action; } diff --git a/main/input_default.h b/main/input_default.h index b420ec124b..4964b9a83c 100644 --- a/main/input_default.h +++ b/main/input_default.h @@ -117,6 +117,7 @@ class InputDefault : public Input { }; SpeedTrack mouse_speed_track; + Map<int, SpeedTrack> touch_speed_track; Map<int, Joypad> joy_names; int fallback_mapping; diff --git a/main/main.cpp b/main/main.cpp index 41ae368087..6310281ff8 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -729,16 +729,22 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph #ifdef TOOLS_ENABLED editor = false; #else - OS::get_singleton()->print("Error: Could not load game path '%s'.\n", project_path.ascii().get_data()); + String error_msg = "Error: Could not load game data at path '" + project_path + "'. Is the .pck file missing?\n"; + OS::get_singleton()->print(error_msg.ascii().get_data()); + OS::get_singleton()->alert(error_msg); goto error; #endif } GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60); + ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/multithreaded_server/rid_pool_prealloc", PropertyInfo(Variant::INT, "memory/limits/multithreaded_server/rid_pool_prealloc", PROPERTY_HINT_RANGE, "0,500,1")); // No negative and limit to 500 due to crashes GLOBAL_DEF("network/limits/debugger_stdout/max_chars_per_second", 2048); + ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_chars_per_second", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_chars_per_second", PROPERTY_HINT_RANGE, "0, 4096, 1, or_greater")); GLOBAL_DEF("network/limits/debugger_stdout/max_messages_per_frame", 10); + ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_messages_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_messages_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater")); GLOBAL_DEF("network/limits/debugger_stdout/max_errors_per_frame", 10); + ProjectSettings::get_singleton()->set_custom_property_info("network/limits/debugger_stdout/max_errors_per_frame", PropertyInfo(Variant::INT, "network/limits/debugger_stdout/max_errors_per_frame", PROPERTY_HINT_RANGE, "0, 20, 1, or_greater")); if (debug_mode == "remote") { @@ -811,6 +817,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph GLOBAL_DEF("logging/file_logging/enable_file_logging", false); GLOBAL_DEF("logging/file_logging/log_path", "user://logs/log.txt"); GLOBAL_DEF("logging/file_logging/max_log_files", 10); + ProjectSettings::get_singleton()->set_custom_property_info("logging/file_logging/max_log_files", PropertyInfo(Variant::INT, "logging/file_logging/max_log_files", PROPERTY_HINT_RANGE, "0,20,1,or_greater")); //no negative numbers if (FileAccess::get_create_func(FileAccess::ACCESS_USERDATA) && GLOBAL_GET("logging/file_logging/enable_file_logging")) { String base_path = GLOBAL_GET("logging/file_logging/log_path"); int max_files = GLOBAL_GET("logging/file_logging/max_log_files"); @@ -1001,6 +1008,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/physics_fps", 60)); Engine::get_singleton()->set_physics_jitter_fix(GLOBAL_DEF("physics/common/physics_jitter_fix", 0.5)); Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/settings/fps/force_fps", 0)); + ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/fps/force_fps", PropertyInfo(Variant::INT, "debug/settings/fps/force_fps", PROPERTY_HINT_RANGE, "0,120,1,or_greater")); GLOBAL_DEF("debug/settings/stdout/print_fps", false); @@ -1009,10 +1017,12 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph if (frame_delay == 0) { frame_delay = GLOBAL_DEF("application/run/frame_delay_msec", 0); + ProjectSettings::get_singleton()->set_custom_property_info("application/run/frame_delay_msec", PropertyInfo(Variant::INT, "application/run/frame_delay_msec", PROPERTY_HINT_RANGE, "0,100,1,or_greater")); // No negative numbers } OS::get_singleton()->set_low_processor_usage_mode(GLOBAL_DEF("application/run/low_processor_mode", false)); OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(GLOBAL_DEF("application/run/low_processor_mode_sleep_usec", 8000)); + ProjectSettings::get_singleton()->set_custom_property_info("application/run/low_processor_mode_sleep_usec", PropertyInfo(Variant::INT, "application/run/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "0,33200,1,or_greater")); // No negative numbers Engine::get_singleton()->set_frame_delay(frame_delay); @@ -1641,7 +1651,7 @@ bool Main::start() { GLOBAL_DEF("display/window/stretch/aspect", "ignore"); ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/aspect", PropertyInfo(Variant::STRING, "display/window/stretch/aspect", PROPERTY_HINT_ENUM, "ignore,keep,keep_width,keep_height,expand")); GLOBAL_DEF("display/window/stretch/shrink", 1); - ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::STRING, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1,8,1")); + ProjectSettings::get_singleton()->set_custom_property_info("display/window/stretch/shrink", PropertyInfo(Variant::REAL, "display/window/stretch/shrink", PROPERTY_HINT_RANGE, "1,8,1")); sml->set_auto_accept_quit(GLOBAL_DEF("application/config/auto_accept_quit", true)); sml->set_quit_on_go_back(GLOBAL_DEF("application/config/quit_on_go_back", true)); GLOBAL_DEF("gui/common/snap_controls_to_pixels", true); diff --git a/main/tests/test_oa_hash_map.cpp b/main/tests/test_oa_hash_map.cpp index 26e728d3aa..deaba285cf 100644 --- a/main/tests/test_oa_hash_map.cpp +++ b/main/tests/test_oa_hash_map.cpp @@ -92,6 +92,35 @@ MainLoop *test() { } } + // stress test / test for issue #22928 + { + OAHashMap<int, int> map; + int dummy; + const int N = 1000; + uint32_t *keys = new uint32_t[N]; + + Math::seed(0); + + // insert a couple of random keys (with a dummy value, which is ignored) + for (int i = 0; i < N; i++) { + keys[i] = Math::rand(); + map.set(keys[i], dummy); + + if (!map.lookup(keys[i], dummy)) + OS::get_singleton()->print("could not find 0x%X despite it was just inserted!\n", unsigned(keys[i])); + } + + // check whether the keys are still present + for (int i = 0; i < N; i++) { + if (!map.lookup(keys[i], dummy)) { + OS::get_singleton()->print("could not find 0x%X despite it has been inserted previously! (not checking the other keys, breaking...)\n", unsigned(keys[i])); + break; + } + } + + delete[] keys; + } + return NULL; } } // namespace TestOAHashMap diff --git a/main/tests/test_string.cpp b/main/tests/test_string.cpp index 74157d63c9..7e19c7bf3e 100644 --- a/main/tests/test_string.cpp +++ b/main/tests/test_string.cpp @@ -480,7 +480,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish % frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; //////// INTS @@ -491,7 +491,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Int left padded with zeroes. format = "fish %05d frog"; @@ -500,7 +500,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 00005 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Int left padded with spaces. format = "fish %5d frog"; @@ -509,7 +509,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Int right padded with spaces. format = "fish %-5d frog"; @@ -518,7 +518,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Int with sign (positive). format = "fish %+d frog"; @@ -527,7 +527,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish +5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Negative int. format = "fish %d frog"; @@ -536,7 +536,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish -5 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Hex (lower) format = "fish %x frog"; @@ -545,7 +545,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 2d frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Hex (upper) format = "fish %X frog"; @@ -554,7 +554,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 2D frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Octal format = "fish %o frog"; @@ -563,7 +563,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 143 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; ////// REALS @@ -574,7 +574,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 99.990000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Real left-padded format = "fish %11f frog"; @@ -583,7 +583,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 99.990000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Real right-padded format = "fish %-11f frog"; @@ -592,7 +592,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 99.990000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Real given int. format = "fish %f frog"; @@ -601,7 +601,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 99.000000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Real with sign (positive). format = "fish %+f frog"; @@ -610,7 +610,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish +99.990000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Real with 1 decimals. format = "fish %.1f frog"; @@ -619,7 +619,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 100.0 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Real with 12 decimals. format = "fish %.12f frog"; @@ -628,7 +628,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 99.990000000000 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Real with no decimals. format = "fish %.f frog"; @@ -637,7 +637,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 100 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; /////// Strings. @@ -648,7 +648,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish cheese frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // String left-padded format = "fish %10s frog"; @@ -657,7 +657,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish cheese frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // String right-padded format = "fish %-10s frog"; @@ -666,7 +666,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish cheese frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; ///// Characters @@ -677,7 +677,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish A frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Character as int. format = "fish %c frog"; @@ -686,7 +686,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish A frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; ///// Dynamic width @@ -698,7 +698,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish cheese frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Int dynamic width format = "fish %*d frog"; @@ -708,7 +708,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 99 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Float dynamic width format = "fish %*.*f frog"; @@ -719,7 +719,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == String("fish 99.990 frog") && !error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; ///// Errors @@ -730,7 +730,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == "not enough arguments for format string" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // More arguments than formats. format = "fish %s frog"; @@ -740,7 +740,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == "not all arguments converted during string formatting" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Incomplete format. format = "fish %10"; @@ -749,7 +749,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == "incomplete format" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Bad character in format string format = "fish %&f frog"; @@ -758,7 +758,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == "unsupported format character" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Too many decimals. format = "fish %2.2.2f frog"; @@ -767,7 +767,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == "too many decimal points in format" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // * not a number format = "fish %*f frog"; @@ -777,7 +777,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == "* wants number" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Character too long. format = "fish %c frog"; @@ -786,7 +786,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == "%c requires number or single-character string" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; // Character bad type. format = "fish %c frog"; @@ -795,7 +795,7 @@ bool test_28() { output = format.sprintf(args, &error); success = (output == "%c requires number or single-character string" && error); OS::get_singleton()->print(output_format, format.c_str(), output.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; return state; } @@ -819,37 +819,127 @@ bool test_29() { String ip4 = "192.168.0.1"; bool success = ip4.is_valid_ip_address(); OS::get_singleton()->print("Is valid ipv4: %ls, %s\n", ip4.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; ip4 = "192.368.0.1"; success = (!ip4.is_valid_ip_address()); OS::get_singleton()->print("Is invalid ipv4: %ls, %s\n", ip4.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; String ip6 = "2001:0db8:85a3:0000:0000:8a2e:0370:7334"; success = ip6.is_valid_ip_address(); OS::get_singleton()->print("Is valid ipv6: %ls, %s\n", ip6.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; ip6 = "2001:0db8:85j3:0000:0000:8a2e:0370:7334"; success = (!ip6.is_valid_ip_address()); OS::get_singleton()->print("Is invalid ipv6: %ls, %s\n", ip6.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; ip6 = "2001:0db8:85f345:0000:0000:8a2e:0370:7334"; success = (!ip6.is_valid_ip_address()); OS::get_singleton()->print("Is invalid ipv6: %ls, %s\n", ip6.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; ip6 = "2001:0db8::0:8a2e:370:7334"; success = (ip6.is_valid_ip_address()); OS::get_singleton()->print("Is valid ipv6: %ls, %s\n", ip6.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; ip6 = "::ffff:192.168.0.1"; success = (ip6.is_valid_ip_address()); OS::get_singleton()->print("Is valid ipv6: %ls, %s\n", ip6.c_str(), success ? "OK" : "FAIL"); - if (!success) state = false; + state = state && success; + + return state; +}; + +bool test_30() { + bool state = true; + bool success = true; + String input = "bytes2var"; + String output = "Bytes 2 Var"; + success = (input.capitalize() == output); + state = state && success; + OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); + + input = "linear2db"; + output = "Linear 2 Db"; + success = (input.capitalize() == output); + state = state && success; + OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); + + input = "vector3"; + output = "Vector 3"; + success = (input.capitalize() == output); + state = state && success; + OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); + + input = "sha256"; + output = "Sha 256"; + success = (input.capitalize() == output); + state = state && success; + OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); + + input = "2db"; + output = "2 Db"; + success = (input.capitalize() == output); + state = state && success; + OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); + + input = "PascalCase"; + output = "Pascal Case"; + success = (input.capitalize() == output); + state = state && success; + OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); + + input = "PascalPascalCase"; + output = "Pascal Pascal Case"; + success = (input.capitalize() == output); + state = state && success; + OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); + + input = "snake_case"; + output = "Snake Case"; + success = (input.capitalize() == output); + state = state && success; + OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); + + input = "snake_snake_case"; + output = "Snake Snake Case"; + success = (input.capitalize() == output); + state = state && success; + OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); + + input = "sha256sum"; + output = "Sha 256 Sum"; + success = (input.capitalize() == output); + state = state && success; + OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); + + input = "cat2dog"; + output = "Cat 2 Dog"; + success = (input.capitalize() == output); + state = state && success; + OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); + + input = "function(name)"; + output = "Function(name)"; + success = (input.capitalize() == output); + state = state && success; + OS::get_singleton()->print("Capitalize %ls (existing incorrect behavior): %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); + + input = "snake_case_function(snake_case_arg)"; + output = "Snake Case Function(snake Case Arg)"; + success = (input.capitalize() == output); + state = state && success; + OS::get_singleton()->print("Capitalize %ls (existing incorrect behavior): %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); + + input = "snake_case_function( snake_case_arg )"; + output = "Snake Case Function( Snake Case Arg )"; + success = (input.capitalize() == output); + state = state && success; + OS::get_singleton()->print("Capitalize %ls: %ls, %s\n", input.c_str(), output.c_str(), success ? "OK" : "FAIL"); return state; }; @@ -887,6 +977,7 @@ TestFunc test_funcs[] = { test_27, test_28, test_29, + test_30, 0 }; diff --git a/methods.py b/methods.py index 0cf05751a8..111a2347be 100644 --- a/methods.py +++ b/methods.py @@ -330,7 +330,7 @@ def split_lib(self, libname, src_list = None, env_lib = None): list = [] lib_list = [] - if src_list == None: + if src_list is None: src_list = getattr(env, libname + "_sources") if type(env_lib) == type(None): diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp index a3ba3aa0bf..a0486443c2 100644 --- a/modules/bullet/area_bullet.cpp +++ b/modules/bullet/area_bullet.cpp @@ -58,7 +58,7 @@ AreaBullet::AreaBullet() : isScratched(false) { btGhost = bulletnew(btGhostObject); - btGhost->setCollisionShape(BulletPhysicsServer::get_empty_shape()); + reload_shapes(); setupBulletCollisionObject(btGhost); /// Collision objects with a callback still have collision response with dynamic rigid bodies. /// In order to use collision objects as trigger, you have to disable the collision response. @@ -166,11 +166,9 @@ bool AreaBullet::is_monitoring() const { return get_godot_object_flags() & GOF_IS_MONITORING_AREA; } -void AreaBullet::main_shape_resetted() { - if (get_main_shape()) - btGhost->setCollisionShape(get_main_shape()); - else - btGhost->setCollisionShape(BulletPhysicsServer::get_empty_shape()); +void AreaBullet::main_shape_changed() { + CRASH_COND(!get_main_shape()) + btGhost->setCollisionShape(get_main_shape()); } void AreaBullet::reload_body() { diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h index a6bf73906c..1c5962cfe3 100644 --- a/modules/bullet/area_bullet.h +++ b/modules/bullet/area_bullet.h @@ -142,7 +142,7 @@ public: _FORCE_INLINE_ void set_spOv_priority(int p_priority) { spOv_priority = p_priority; } _FORCE_INLINE_ int get_spOv_priority() { return spOv_priority; } - virtual void main_shape_resetted(); + virtual void main_shape_changed(); virtual void reload_body(); virtual void set_space(SpaceBullet *p_space); @@ -157,6 +157,7 @@ public: virtual void on_collision_filters_change(); virtual void on_collision_checker_start() {} + virtual void on_collision_checker_end() { isTransformChanged = false; } void add_overlap(CollisionObjectBullet *p_otherObject); void put_overlap_as_exit(int p_index); diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 53a38967c3..315afe3d72 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -74,12 +74,6 @@ body->get_space()->add_constraint(joint, joint->is_disabled_collisions_between_bodies()); // <--------------- Joint creation asserts -btEmptyShape *BulletPhysicsServer::emptyShape(ShapeBullet::create_shape_empty()); - -btEmptyShape *BulletPhysicsServer::get_empty_shape() { - return emptyShape; -} - void BulletPhysicsServer::_bind_methods() { //ClassDB::bind_method(D_METHOD("DoTest"), &BulletPhysicsServer::DoTest); } @@ -89,9 +83,7 @@ BulletPhysicsServer::BulletPhysicsServer() : active(true), active_spaces_count(0) {} -BulletPhysicsServer::~BulletPhysicsServer() { - bulletdelete(emptyShape); -} +BulletPhysicsServer::~BulletPhysicsServer() {} RID BulletPhysicsServer::shape_create(ShapeType p_shape) { ShapeBullet *shape = NULL; @@ -338,7 +330,7 @@ Transform BulletPhysicsServer::area_get_shape_transform(RID p_area, int p_shape_ void BulletPhysicsServer::area_remove_shape(RID p_area, int p_shape_idx) { AreaBullet *area = area_owner.get(p_area); ERR_FAIL_COND(!area); - return area->remove_shape(p_shape_idx); + return area->remove_shape_full(p_shape_idx); } void BulletPhysicsServer::area_clear_shapes(RID p_area) { @@ -346,7 +338,7 @@ void BulletPhysicsServer::area_clear_shapes(RID p_area) { ERR_FAIL_COND(!area); for (int i = area->get_shape_count(); 0 < i; --i) - area->remove_shape(0); + area->remove_shape_full(0); } void BulletPhysicsServer::area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled) { @@ -567,7 +559,7 @@ void BulletPhysicsServer::body_remove_shape(RID p_body, int p_shape_idx) { RigidBodyBullet *body = rigid_body_owner.get(p_body); ERR_FAIL_COND(!body); - body->remove_shape(p_shape_idx); + body->remove_shape_full(p_shape_idx); } void BulletPhysicsServer::body_clear_shapes(RID p_body) { @@ -1486,7 +1478,7 @@ void BulletPhysicsServer::free(RID p_rid) { // Notify the shape is configured for (Map<ShapeOwnerBullet *, int>::Element *element = shape->get_owners().front(); element; element = element->next()) { - static_cast<ShapeOwnerBullet *>(element->key())->remove_shape(shape); + static_cast<ShapeOwnerBullet *>(element->key())->remove_shape_full(shape); } shape_owner.free(p_rid); @@ -1497,7 +1489,7 @@ void BulletPhysicsServer::free(RID p_rid) { body->set_space(NULL); - body->remove_all_shapes(true); + body->remove_all_shapes(true, true); rigid_body_owner.free(p_rid); bulletdelete(body); @@ -1517,7 +1509,7 @@ void BulletPhysicsServer::free(RID p_rid) { area->set_space(NULL); - area->remove_all_shapes(true); + area->remove_all_shapes(true, true); area_owner.free(p_rid); bulletdelete(area); diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index 4c52cace67..6b7dcd86e6 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -60,13 +60,6 @@ class BulletPhysicsServer : public PhysicsServer { mutable RID_Owner<SoftBodyBullet> soft_body_owner; mutable RID_Owner<JointBullet> joint_owner; -private: - /// This is used as replacement of collision shape inside a compound or main shape - static btEmptyShape *emptyShape; - -public: - static btEmptyShape *get_empty_shape(); - protected: static void _bind_methods(); diff --git a/modules/bullet/bullet_utilities.h b/modules/bullet/bullet_utilities.h index 029eb6691a..553c1d0384 100644 --- a/modules/bullet/bullet_utilities.h +++ b/modules/bullet/bullet_utilities.h @@ -39,7 +39,8 @@ new cl #define bulletdelete(cl) \ - delete cl; \ - cl = NULL; - + { \ + delete cl; \ + cl = NULL; \ + } #endif diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp index 61834b8e3f..402a276f95 100644 --- a/modules/bullet/collision_object_bullet.cpp +++ b/modules/bullet/collision_object_bullet.cpp @@ -43,8 +43,7 @@ @author AndreaCatania */ -#define enableDynamicAabbTree true -#define initialChildCapacity 1 +#define enableDynamicAabbTree false CollisionObjectBullet::ShapeWrapper::~ShapeWrapper() {} @@ -60,7 +59,10 @@ void CollisionObjectBullet::ShapeWrapper::set_transform(const btTransform &p_tra void CollisionObjectBullet::ShapeWrapper::claim_bt_shape(const btVector3 &body_scale) { if (!bt_shape) { - bt_shape = shape->create_bt_shape(scale * body_scale); + if (active) + bt_shape = shape->create_bt_shape(scale * body_scale); + else + bt_shape = ShapeBullet::create_shape_empty(); } } @@ -72,7 +74,8 @@ CollisionObjectBullet::CollisionObjectBullet(Type p_type) : bt_collision_object(NULL), body_scale(1., 1., 1.), force_shape_reset(false), - space(NULL) {} + space(NULL), + isTransformChanged(false) {} CollisionObjectBullet::~CollisionObjectBullet() { // Remove all overlapping, notify is not required since godot take care of it @@ -90,7 +93,7 @@ bool equal(real_t first, real_t second) { void CollisionObjectBullet::set_body_scale(const Vector3 &p_new_scale) { if (!equal(p_new_scale[0], body_scale[0]) || !equal(p_new_scale[1], body_scale[1]) || !equal(p_new_scale[2], body_scale[2])) { body_scale = p_new_scale; - on_body_scale_changed(); + body_scale_changed(); } } @@ -100,7 +103,7 @@ btVector3 CollisionObjectBullet::get_bt_body_scale() const { return s; } -void CollisionObjectBullet::on_body_scale_changed() { +void CollisionObjectBullet::body_scale_changed() { force_shape_reset = true; } @@ -186,49 +189,33 @@ Transform CollisionObjectBullet::get_transform() const { void CollisionObjectBullet::set_transform__bullet(const btTransform &p_global_transform) { bt_collision_object->setWorldTransform(p_global_transform); + notify_transform_changed(); } const btTransform &CollisionObjectBullet::get_transform__bullet() const { return bt_collision_object->getWorldTransform(); } +void CollisionObjectBullet::notify_transform_changed() { + isTransformChanged = true; +} + RigidCollisionObjectBullet::RigidCollisionObjectBullet(Type p_type) : CollisionObjectBullet(p_type), mainShape(NULL) { } RigidCollisionObjectBullet::~RigidCollisionObjectBullet() { - remove_all_shapes(true); + remove_all_shapes(true, true); if (mainShape && mainShape->isCompound()) { bulletdelete(mainShape); } } -/* Not used -void RigidCollisionObjectBullet::_internal_replaceShape(btCollisionShape *p_old_shape, btCollisionShape *p_new_shape) { - bool at_least_one_was_changed = false; - btTransform old_transf; - // Inverse because I need remove the shapes - // Fetch all shapes to be sure to remove all shapes - for (int i = compoundShape->getNumChildShapes() - 1; 0 <= i; --i) { - if (compoundShape->getChildShape(i) == p_old_shape) { - - old_transf = compoundShape->getChildTransform(i); - compoundShape->removeChildShapeByIndex(i); - compoundShape->addChildShape(old_transf, p_new_shape); - at_least_one_was_changed = true; - } - } - - if (at_least_one_was_changed) { - on_shapes_changed(); - } -}*/ - void RigidCollisionObjectBullet::add_shape(ShapeBullet *p_shape, const Transform &p_transform) { shapes.push_back(ShapeWrapper(p_shape, p_transform, true)); p_shape->add_owner(this); - on_shapes_changed(); + reload_shapes(); } void RigidCollisionObjectBullet::set_shape(int p_index, ShapeBullet *p_shape) { @@ -236,17 +223,31 @@ void RigidCollisionObjectBullet::set_shape(int p_index, ShapeBullet *p_shape) { shp.shape->remove_owner(this); p_shape->add_owner(this); shp.shape = p_shape; - on_shapes_changed(); + reload_shapes(); } -void RigidCollisionObjectBullet::set_shape_transform(int p_index, const Transform &p_transform) { - ERR_FAIL_INDEX(p_index, get_shape_count()); +int RigidCollisionObjectBullet::get_shape_count() const { + return shapes.size(); +} - shapes.write[p_index].set_transform(p_transform); - on_shape_changed(shapes.write[p_index].shape); +ShapeBullet *RigidCollisionObjectBullet::get_shape(int p_index) const { + return shapes[p_index].shape; } -void RigidCollisionObjectBullet::remove_shape(ShapeBullet *p_shape) { +btCollisionShape *RigidCollisionObjectBullet::get_bt_shape(int p_index) const { + return shapes[p_index].bt_shape; +} + +int RigidCollisionObjectBullet::find_shape(ShapeBullet *p_shape) const { + const int size = shapes.size(); + for (int i = 0; i < size; ++i) { + if (shapes[i].shape == p_shape) + return i; + } + return -1; +} + +void RigidCollisionObjectBullet::remove_shape_full(ShapeBullet *p_shape) { // Remove the shape, all the times it appears // Reverse order required for delete. for (int i = shapes.size() - 1; 0 <= i; --i) { @@ -255,35 +256,32 @@ void RigidCollisionObjectBullet::remove_shape(ShapeBullet *p_shape) { shapes.remove(i); } } - on_shapes_changed(); + reload_shapes(); } -void RigidCollisionObjectBullet::remove_shape(int p_index) { +void RigidCollisionObjectBullet::remove_shape_full(int p_index) { ERR_FAIL_INDEX(p_index, get_shape_count()); internal_shape_destroy(p_index); shapes.remove(p_index); - on_shapes_changed(); + reload_shapes(); } -void RigidCollisionObjectBullet::remove_all_shapes(bool p_permanentlyFromThisBody) { +void RigidCollisionObjectBullet::remove_all_shapes(bool p_permanentlyFromThisBody, bool p_force_not_reload) { // Reverse order required for delete. for (int i = shapes.size() - 1; 0 <= i; --i) { internal_shape_destroy(i, p_permanentlyFromThisBody); } shapes.clear(); - on_shapes_changed(); -} - -int RigidCollisionObjectBullet::get_shape_count() const { - return shapes.size(); + if (!p_force_not_reload) + reload_shapes(); } -ShapeBullet *RigidCollisionObjectBullet::get_shape(int p_index) const { - return shapes[p_index].shape; -} +void RigidCollisionObjectBullet::set_shape_transform(int p_index, const Transform &p_transform) { + ERR_FAIL_INDEX(p_index, get_shape_count()); -btCollisionShape *RigidCollisionObjectBullet::get_bt_shape(int p_index) const { - return shapes[p_index].bt_shape; + shapes.write[p_index].set_transform(p_transform); + // Note, enableDynamicAabbTree is false because on transform change compound is destroyed + reload_shapes(); } const btTransform &RigidCollisionObjectBullet::get_bt_shape_transform(int p_index) const { @@ -296,21 +294,27 @@ Transform RigidCollisionObjectBullet::get_shape_transform(int p_index) const { return trs; } -void RigidCollisionObjectBullet::on_shape_changed(const ShapeBullet *const p_shape) { - const int size = shapes.size(); - for (int i = 0; i < size; ++i) { - if (shapes[i].shape == p_shape) { - bulletdelete(shapes.write[i].bt_shape); - } - } - on_shapes_changed(); +void RigidCollisionObjectBullet::set_shape_disabled(int p_index, bool p_disabled) { + shapes.write[p_index].active = !p_disabled; + shape_changed(p_index); +} + +bool RigidCollisionObjectBullet::is_shape_disabled(int p_index) { + return !shapes[p_index].active; } -void RigidCollisionObjectBullet::on_shapes_changed() { +void RigidCollisionObjectBullet::shape_changed(int p_shape_index) { + bulletdelete(shapes.write[p_shape_index].bt_shape); + reload_shapes(); +} + +void RigidCollisionObjectBullet::reload_shapes() { if (mainShape && mainShape->isCompound()) { + // Destroy compound bulletdelete(mainShape); } + mainShape = NULL; ShapeWrapper *shpWrapper; @@ -325,55 +329,38 @@ void RigidCollisionObjectBullet::on_shapes_changed() { force_shape_reset = false; } - btVector3 body_scale(get_bt_body_scale()); - - if (!shape_count) - return; + const btVector3 body_scale(get_bt_body_scale()); // Try to optimize by not using compound if (1 == shape_count) { shpWrapper = &shapes.write[0]; - if (shpWrapper->active && shpWrapper->transform.getOrigin().isZero() && shpWrapper->transform.getBasis() == shpWrapper->transform.getBasis().getIdentity()) { + if (shpWrapper->transform.getOrigin().isZero() && shpWrapper->transform.getBasis() == shpWrapper->transform.getBasis().getIdentity()) { shpWrapper->claim_bt_shape(body_scale); mainShape = shpWrapper->bt_shape; - main_shape_resetted(); + main_shape_changed(); return; } } - btCompoundShape *compoundShape = bulletnew(btCompoundShape(enableDynamicAabbTree, initialChildCapacity)); + // Optimization not possible use a compound shape + btCompoundShape *compoundShape = bulletnew(btCompoundShape(enableDynamicAabbTree, shape_count)); - // Insert all shapes into compound for (int i(0); i < shape_count; ++i) { shpWrapper = &shapes.write[i]; - if (shpWrapper->active) { - shpWrapper->claim_bt_shape(body_scale); - - btTransform scaled_shape_transform(shpWrapper->transform); - scaled_shape_transform.getOrigin() *= body_scale; - compoundShape->addChildShape(scaled_shape_transform, shpWrapper->bt_shape); - } else { - compoundShape->addChildShape(btTransform(), BulletPhysicsServer::get_empty_shape()); - } + shpWrapper->claim_bt_shape(body_scale); + btTransform scaled_shape_transform(shpWrapper->transform); + scaled_shape_transform.getOrigin() *= body_scale; + compoundShape->addChildShape(scaled_shape_transform, shpWrapper->bt_shape); } compoundShape->recalculateLocalAabb(); mainShape = compoundShape; - main_shape_resetted(); -} - -void RigidCollisionObjectBullet::set_shape_disabled(int p_index, bool p_disabled) { - shapes.write[p_index].active = !p_disabled; - on_shapes_changed(); -} - -bool RigidCollisionObjectBullet::is_shape_disabled(int p_index) { - return !shapes[p_index].active; + main_shape_changed(); } -void RigidCollisionObjectBullet::on_body_scale_changed() { - CollisionObjectBullet::on_body_scale_changed(); - on_shapes_changed(); +void RigidCollisionObjectBullet::body_scale_changed() { + CollisionObjectBullet::body_scale_changed(); + reload_shapes(); } void RigidCollisionObjectBullet::internal_shape_destroy(int p_index, bool p_permanentlyFromThisBody) { diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h index ea06cecb17..4a0c805ce5 100644 --- a/modules/bullet/collision_object_bullet.h +++ b/modules/bullet/collision_object_bullet.h @@ -132,6 +132,7 @@ protected: /// New area is added when overlap with new area (AreaBullet::addOverlap), then is removed when it exit (CollisionObjectBullet::onExitArea) /// This array is used mainly to know which area hold the pointer of this object Vector<AreaBullet *> areasOverlapped; + bool isTransformChanged; public: CollisionObjectBullet(Type p_type); @@ -157,7 +158,7 @@ public: void set_body_scale(const Vector3 &p_new_scale); const Vector3 &get_body_scale() const { return body_scale; } btVector3 get_bt_body_scale() const; - virtual void on_body_scale_changed(); + virtual void body_scale_changed(); void add_collision_exception(const CollisionObjectBullet *p_ignoreCollisionObject); void remove_collision_exception(const CollisionObjectBullet *p_ignoreCollisionObject); @@ -185,8 +186,9 @@ public: virtual void reload_body() = 0; virtual void set_space(SpaceBullet *p_space) = 0; _FORCE_INLINE_ SpaceBullet *get_space() const { return space; } - /// This is an event that is called when a collision checker starts + virtual void on_collision_checker_start() = 0; + virtual void on_collision_checker_end() = 0; virtual void dispatch_callbacks() = 0; @@ -197,7 +199,6 @@ public: virtual void on_enter_area(AreaBullet *p_area) = 0; virtual void on_exit_area(AreaBullet *p_area); - /// GodotObjectFlags void set_godot_object_flags(int flags); int get_godot_object_flags() const; @@ -205,11 +206,13 @@ public: Transform get_transform() const; virtual void set_transform__bullet(const btTransform &p_global_transform); virtual const btTransform &get_transform__bullet() const; + + bool is_transform_changed() const { return isTransformChanged; } + virtual void notify_transform_changed(); }; class RigidCollisionObjectBullet : public CollisionObjectBullet, public ShapeOwnerBullet { protected: - /// This could be a compound shape in case multi please collision are found btCollisionShape *mainShape; Vector<ShapeWrapper> shapes; @@ -219,31 +222,34 @@ public: _FORCE_INLINE_ const Vector<ShapeWrapper> &get_shapes_wrappers() const { return shapes; } - /// This is used to set new shape or replace existing - //virtual void _internal_replaceShape(btCollisionShape *p_old_shape, btCollisionShape *p_new_shape) = 0; + _FORCE_INLINE_ btCollisionShape *get_main_shape() const { return mainShape; } + void add_shape(ShapeBullet *p_shape, const Transform &p_transform = Transform()); void set_shape(int p_index, ShapeBullet *p_shape); - void set_shape_transform(int p_index, const Transform &p_transform); - virtual void remove_shape(ShapeBullet *p_shape); - void remove_shape(int p_index); - void remove_all_shapes(bool p_permanentlyFromThisBody = false); - - virtual void on_shape_changed(const ShapeBullet *const p_shape); - virtual void on_shapes_changed(); - - _FORCE_INLINE_ btCollisionShape *get_main_shape() const { return mainShape; } int get_shape_count() const; ShapeBullet *get_shape(int p_index) const; btCollisionShape *get_bt_shape(int p_index) const; + + int find_shape(ShapeBullet *p_shape) const; + + virtual void remove_shape_full(ShapeBullet *p_shape); + void remove_shape_full(int p_index); + void remove_all_shapes(bool p_permanentlyFromThisBody = false, bool p_force_not_reload = false); + + void set_shape_transform(int p_index, const Transform &p_transform); + const btTransform &get_bt_shape_transform(int p_index) const; Transform get_shape_transform(int p_index) const; void set_shape_disabled(int p_index, bool p_disabled); bool is_shape_disabled(int p_index); - virtual void main_shape_resetted() = 0; - virtual void on_body_scale_changed(); + virtual void shape_changed(int p_shape_index); + virtual void reload_shapes(); + + virtual void main_shape_changed() = 0; + virtual void body_scale_changed(); private: void internal_shape_destroy(int p_index, bool p_permanentlyFromThisBody = false); diff --git a/modules/bullet/godot_motion_state.h b/modules/bullet/godot_motion_state.h index fa58e86589..5844ef8bf3 100644 --- a/modules/bullet/godot_motion_state.h +++ b/modules/bullet/godot_motion_state.h @@ -82,7 +82,7 @@ public: virtual void setWorldTransform(const btTransform &worldTrans) { bodyCurrentWorldTransform = worldTrans; - owner->scratch(); + owner->notify_transform_changed(); } public: diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index d9a77885b3..37e7718969 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -265,13 +265,13 @@ RigidBodyBullet::RigidBodyBullet() : angularDamp(0), can_sleep(true), omit_forces_integration(false), + can_integrate_forces(false), maxCollisionsDetection(0), collisionsCount(0), maxAreasWhereIam(10), areaWhereIamCount(0), countGravityPointSpaces(0), isScratchedSpaceOverrideModificator(false), - isTransformChanged(false), previousActiveState(true), force_integration_callback(NULL) { @@ -279,9 +279,10 @@ RigidBodyBullet::RigidBodyBullet() : // Initial properties const btVector3 localInertia(0, 0, 0); - btRigidBody::btRigidBodyConstructionInfo cInfo(mass, godotMotionState, BulletPhysicsServer::get_empty_shape(), localInertia); + btRigidBody::btRigidBodyConstructionInfo cInfo(mass, godotMotionState, NULL, localInertia); btBody = bulletnew(btRigidBody(cInfo)); + reload_shapes(); setupBulletCollisionObject(btBody); set_mode(PhysicsServer::BODY_MODE_RIGID); @@ -314,11 +315,9 @@ void RigidBodyBullet::destroy_kinematic_utilities() { } } -void RigidBodyBullet::main_shape_resetted() { - if (get_main_shape()) - btBody->setCollisionShape(get_main_shape()); - else - btBody->setCollisionShape(BulletPhysicsServer::get_empty_shape()); +void RigidBodyBullet::main_shape_changed() { + CRASH_COND(!get_main_shape()) + btBody->setCollisionShape(get_main_shape()); set_continuous_collision_detection(is_continuous_collision_detection_enabled()); // Reset } @@ -333,7 +332,7 @@ void RigidBodyBullet::reload_body() { void RigidBodyBullet::set_space(SpaceBullet *p_space) { // Clear the old space if there is one if (space) { - isTransformChanged = false; + can_integrate_forces = false; // Remove all eventual constraints assert_no_constraints(); @@ -350,8 +349,8 @@ void RigidBodyBullet::set_space(SpaceBullet *p_space) { } void RigidBodyBullet::dispatch_callbacks() { - /// The check isTransformChanged is necessary in order to call integrated forces only when the first transform is sent - if ((btBody->isKinematicObject() || btBody->isActive() || previousActiveState != btBody->isActive()) && force_integration_callback && isTransformChanged) { + /// The check isFirstTransformChanged is necessary in order to call integrated forces only when the first transform is sent + if ((btBody->isKinematicObject() || btBody->isActive() || previousActiveState != btBody->isActive()) && force_integration_callback && can_integrate_forces) { if (omit_forces_integration) btBody->clearForces(); @@ -400,10 +399,6 @@ void RigidBodyBullet::set_force_integration_callback(ObjectID p_id, const String } } -void RigidBodyBullet::scratch() { - isTransformChanged = true; -} - void RigidBodyBullet::scratch_space_override_modificator() { isScratchedSpaceOverrideModificator = true; } @@ -418,6 +413,11 @@ void RigidBodyBullet::on_collision_checker_start() { collisionsCount = 0; } +void RigidBodyBullet::on_collision_checker_end() { + // Always true if active and not a static or kinematic body + isTransformChanged = btBody->isActive() && !btBody->isStaticOrKinematicObject(); +} + bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, const float &p_appliedImpulse, int p_other_shape_index, int p_local_shape_index) { if (collisionsCount >= maxCollisionsDetection) { @@ -520,7 +520,7 @@ real_t RigidBodyBullet::get_param(PhysicsServer::BodyParameter p_param) const { void RigidBodyBullet::set_mode(PhysicsServer::BodyMode p_mode) { // This is necessary to block force_integration untile next move - isTransformChanged = false; + can_integrate_forces = false; destroy_kinematic_utilities(); // The mode change is relevant to its mass switch (p_mode) { @@ -777,8 +777,7 @@ void RigidBodyBullet::set_transform__bullet(const btTransform &p_global_transfor // The kinematic use MotionState class godotMotionState->moveBody(p_global_transform); } - btBody->setWorldTransform(p_global_transform); - scratch(); + CollisionObjectBullet::set_transform__bullet(p_global_transform); } const btTransform &RigidBodyBullet::get_transform__bullet() const { @@ -791,8 +790,8 @@ const btTransform &RigidBodyBullet::get_transform__bullet() const { } } -void RigidBodyBullet::on_shapes_changed() { - RigidCollisionObjectBullet::on_shapes_changed(); +void RigidBodyBullet::reload_shapes() { + RigidCollisionObjectBullet::reload_shapes(); const btScalar invMass = btBody->getInvMass(); const btScalar mass = invMass == 0 ? 0 : 1 / invMass; @@ -987,6 +986,11 @@ void RigidBodyBullet::reload_kinematic_shapes() { kinematic_utilities->copyAllOwnerShapes(); } +void RigidBodyBullet::notify_transform_changed() { + RigidCollisionObjectBullet::notify_transform_changed(); + can_integrate_forces = true; +} + void RigidBodyBullet::_internal_set_mass(real_t p_mass) { btVector3 localInertia(0, 0, 0); diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index 25dac30951..26e5018c87 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -202,6 +202,7 @@ private: real_t angularDamp; bool can_sleep; bool omit_forces_integration; + bool can_integrate_forces; Vector<CollisionData> collisions; // these parameters are used to avoid vector resize @@ -216,7 +217,6 @@ private: int countGravityPointSpaces; bool isScratchedSpaceOverrideModificator; - bool isTransformChanged; bool previousActiveState; // Last check state ForceIntegrationCallback *force_integration_callback; @@ -231,17 +231,18 @@ public: _FORCE_INLINE_ btRigidBody *get_bt_rigid_body() { return btBody; } - virtual void main_shape_resetted(); + virtual void main_shape_changed(); virtual void reload_body(); virtual void set_space(SpaceBullet *p_space); virtual void dispatch_callbacks(); void set_force_integration_callback(ObjectID p_id, const StringName &p_method, const Variant &p_udata = Variant()); - void scratch(); void scratch_space_override_modificator(); virtual void on_collision_filters_change(); virtual void on_collision_checker_start(); + virtual void on_collision_checker_end(); + void set_max_collisions_detection(int p_maxCollisionsDetection) { maxCollisionsDetection = p_maxCollisionsDetection; collisions.resize(p_maxCollisionsDetection); @@ -302,7 +303,7 @@ public: virtual void set_transform__bullet(const btTransform &p_global_transform); virtual const btTransform &get_transform__bullet() const; - virtual void on_shapes_changed(); + virtual void reload_shapes(); virtual void on_enter_area(AreaBullet *p_area); virtual void on_exit_area(AreaBullet *p_area); @@ -311,6 +312,8 @@ public: /// Kinematic void reload_kinematic_shapes(); + virtual void notify_transform_changed(); + private: void _internal_set_mass(real_t p_mass); }; diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp index 4a2263407c..8bb621a863 100644 --- a/modules/bullet/shape_bullet.cpp +++ b/modules/bullet/shape_bullet.cpp @@ -34,6 +34,7 @@ #include "bullet_physics_server.h" #include "bullet_types_converter.h" #include "bullet_utilities.h" +#include "core/project_settings.h" #include "shape_owner_bullet.h" #include <BulletCollision/CollisionDispatch/btInternalEdgeUtility.h> @@ -64,7 +65,8 @@ btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const { void ShapeBullet::notifyShapeChanged() { for (Map<ShapeOwnerBullet *, int>::Element *E = owners.front(); E; E = E->next()) { - static_cast<ShapeOwnerBullet *>(E->key())->on_shape_changed(this); + ShapeOwnerBullet *owner = static_cast<ShapeOwnerBullet *>(E->key()); + owner->shape_changed(owner->find_shape(this)); } } @@ -400,18 +402,22 @@ void ConcavePolygonShapeBullet::setup(PoolVector<Vector3> p_faces) { btVector3 supVec_1; btVector3 supVec_2; for (int i = 0; i < src_face_count; ++i) { - G_TO_B(facesr[i * 3], supVec_0); + G_TO_B(facesr[i * 3 + 0], supVec_0); G_TO_B(facesr[i * 3 + 1], supVec_1); G_TO_B(facesr[i * 3 + 2], supVec_2); - shapeInterface->addTriangle(supVec_0, supVec_1, supVec_2); + // Inverted from standard godot otherwise btGenerateInternalEdgeInfo generates wrong edge info + shapeInterface->addTriangle(supVec_2, supVec_1, supVec_0); } const bool useQuantizedAabbCompression = true; meshShape = bulletnew(btBvhTriangleMeshShape(shapeInterface, useQuantizedAabbCompression)); - btTriangleInfoMap *triangleInfoMap = new btTriangleInfoMap(); - btGenerateInternalEdgeInfo(meshShape, triangleInfoMap); + + if (GLOBAL_DEF("physics/3d/smooth_trimesh_collision", false)) { + btTriangleInfoMap *triangleInfoMap = new btTriangleInfoMap(); + btGenerateInternalEdgeInfo(meshShape, triangleInfoMap); + } } else { meshShape = NULL; ERR_PRINT("The faces count are 0, the mesh shape cannot be created"); @@ -426,6 +432,7 @@ btCollisionShape *ConcavePolygonShapeBullet::create_bt_shape(const btVector3 &p_ cs = ShapeBullet::create_shape_empty(); cs->setLocalScaling(p_implicit_scale); prepare(cs); + cs->setMargin(0); return cs; } diff --git a/modules/bullet/shape_owner_bullet.h b/modules/bullet/shape_owner_bullet.h index 29d42d12f2..72ddbc482c 100644 --- a/modules/bullet/shape_owner_bullet.h +++ b/modules/bullet/shape_owner_bullet.h @@ -45,11 +45,10 @@ class CollisionObjectBullet; /// E.G. BodyShape is a child of this class ShapeOwnerBullet { public: - /// This is used to set new shape or replace existing - //virtual void _internal_replaceShape(btCollisionShape *p_old_shape, btCollisionShape *p_new_shape) = 0; - virtual void on_shape_changed(const ShapeBullet *const p_shape) = 0; - virtual void on_shapes_changed() = 0; - virtual void remove_shape(class ShapeBullet *p_shape) = 0; + virtual int find_shape(ShapeBullet *p_shape) const = 0; + virtual void shape_changed(int p_shape_index) = 0; + virtual void reload_shapes() = 0; + virtual void remove_shape_full(class ShapeBullet *p_shape) = 0; virtual ~ShapeOwnerBullet() {} }; #endif diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp index f373ce5db4..94f350210f 100644 --- a/modules/bullet/soft_body_bullet.cpp +++ b/modules/bullet/soft_body_bullet.cpp @@ -72,12 +72,6 @@ void SoftBodyBullet::set_space(SpaceBullet *p_space) { } } -void SoftBodyBullet::dispatch_callbacks() {} - -void SoftBodyBullet::on_collision_filters_change() {} - -void SoftBodyBullet::on_collision_checker_start() {} - void SoftBodyBullet::on_enter_area(AreaBullet *p_area) {} void SoftBodyBullet::on_exit_area(AreaBullet *p_area) {} diff --git a/modules/bullet/soft_body_bullet.h b/modules/bullet/soft_body_bullet.h index c775193584..d04bfca046 100644 --- a/modules/bullet/soft_body_bullet.h +++ b/modules/bullet/soft_body_bullet.h @@ -91,9 +91,10 @@ public: virtual void reload_body(); virtual void set_space(SpaceBullet *p_space); - virtual void dispatch_callbacks(); - virtual void on_collision_filters_change(); - virtual void on_collision_checker_start(); + virtual void dispatch_callbacks() {} + virtual void on_collision_filters_change() {} + virtual void on_collision_checker_start() {} + virtual void on_collision_checker_end() {} virtual void on_enter_area(AreaBullet *p_area); virtual void on_exit_area(AreaBullet *p_area); diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index ba4c72f4c7..ab2d1781ad 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -175,7 +175,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf btResult.m_collisionFilterGroup = 0; btResult.m_collisionFilterMask = p_collision_mask; - space->dynamicsWorld->convexSweepTest(bt_convex_shape, bt_xform_from, bt_xform_to, btResult, 0.002); + space->dynamicsWorld->convexSweepTest(bt_convex_shape, bt_xform_from, bt_xform_to, btResult, space->dynamicsWorld->getDispatchInfo().m_allowedCcdPenetration); r_closest_unsafe = 1.0; r_closest_safe = 1.0; @@ -540,17 +540,20 @@ void onBulletPreTickCallback(btDynamicsWorld *p_dynamicsWorld, btScalar timeStep void onBulletTickCallback(btDynamicsWorld *p_dynamicsWorld, btScalar timeStep) { - // Notify all Collision objects the collision checker is started const btCollisionObjectArray &colObjArray = p_dynamicsWorld->getCollisionObjectArray(); + + // Notify all Collision objects the collision checker is started for (int i = colObjArray.size() - 1; 0 <= i; --i) { - CollisionObjectBullet *colObj = static_cast<CollisionObjectBullet *>(colObjArray[i]->getUserPointer()); - assert(NULL != colObj); - colObj->on_collision_checker_start(); + static_cast<CollisionObjectBullet *>(colObjArray[i]->getUserPointer())->on_collision_checker_start(); } SpaceBullet *sb = static_cast<SpaceBullet *>(p_dynamicsWorld->getWorldUserInfo()); sb->check_ghost_overlaps(); sb->check_body_collision(); + + for (int i = colObjArray.size() - 1; 0 <= i; --i) { + static_cast<CollisionObjectBullet *>(colObjArray[i]->getUserPointer())->on_collision_checker_end(); + } } BulletPhysicsDirectSpaceState *SpaceBullet::get_direct_state() { @@ -571,7 +574,6 @@ void SpaceBullet::create_empty_world(bool p_create_soft_world) { gjk_epa_pen_solver = bulletnew(btGjkEpaPenetrationDepthSolver); gjk_simplex_solver = bulletnew(btVoronoiSimplexSolver); - gjk_simplex_solver->setEqualVertexThreshold(0.f); void *world_mem; if (p_create_soft_world) { @@ -650,7 +652,6 @@ void SpaceBullet::check_ghost_overlaps() { btConvexShape *area_shape; btGjkPairDetector::ClosestPointInput gjk_input; AreaBullet *area; - RigidCollisionObjectBullet *otherObject; int x(-1), i(-1), y(-1), z(-1), indexOverlap(-1); /// For each areas @@ -677,13 +678,17 @@ void SpaceBullet::check_ghost_overlaps() { // For each overlapping for (i = ghostOverlaps.size() - 1; 0 <= i; --i) { - if (ghostOverlaps[i]->getUserIndex() == CollisionObjectBullet::TYPE_AREA) { - if (!static_cast<AreaBullet *>(ghostOverlaps[i]->getUserPointer())->is_monitorable()) - continue; - } else if (ghostOverlaps[i]->getUserIndex() != CollisionObjectBullet::TYPE_RIGID_BODY) + btCollisionObject *overlapped_bt_co = ghostOverlaps[i]; + RigidCollisionObjectBullet *otherObject = static_cast<RigidCollisionObjectBullet *>(overlapped_bt_co->getUserPointer()); + + if (!area->is_transform_changed() && !otherObject->is_transform_changed()) continue; - otherObject = static_cast<RigidCollisionObjectBullet *>(ghostOverlaps[i]->getUserPointer()); + if (overlapped_bt_co->getUserIndex() == CollisionObjectBullet::TYPE_AREA) { + if (!static_cast<AreaBullet *>(overlapped_bt_co->getUserPointer())->is_monitorable()) + continue; + } else if (overlapped_bt_co->getUserIndex() != CollisionObjectBullet::TYPE_RIGID_BODY) + continue; bool hasOverlap = false; diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp index f0103bb71d..88f3c0338a 100644 --- a/modules/csg/csg.cpp +++ b/modules/csg/csg.cpp @@ -805,7 +805,7 @@ void CSGBrushOperation::_merge_poly(MeshMerge &mesh, int p_face_idx, const Build //process points that were not processed for (int i = 0; i < edge_process.size(); i++) { - if (edge_process[i] == true) + if (edge_process[i]) continue; //already processed int intersect_poly = -1; diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index d1ef08dc83..44044d2750 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -521,6 +521,11 @@ CSGBrush *CSGMesh::_build_brush() { Array arrays = mesh->surface_get_arrays(i); + if (arrays.size() == 0) { + _make_dirty(); + ERR_FAIL_COND_V(arrays.size() == 0, NULL); + } + PoolVector<Vector3> avertices = arrays[Mesh::ARRAY_VERTEX]; if (avertices.size() == 0) continue; diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml index 76c551e8d7..6d990f6f6f 100644 --- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml +++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml @@ -76,7 +76,7 @@ <return type="int"> </return> <description> - Returns the channel of the next packet that will be retrieved via [method PacketPeer.get_packet_peer] + Returns the channel of the next packet that will be retrieved via [method PacketPeer.get_packet] </description> </method> <method name="get_peer_address" qualifiers="const"> diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index ecde73ae1c..283e9b3bc8 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -306,6 +306,13 @@ bool GDNative::initialize() { #elif defined(UWP_ENABLED) // On UWP we use a relative path from the app String path = lib_path.replace("res://", ""); +#elif defined(OSX_ENABLED) + // On OSX the exported libraries are located under the Frameworks directory. + // So we need to replace the library path. + String path = ProjectSettings::get_singleton()->globalize_path(lib_path); + if (!FileAccess::exists(path)) { + path = OS::get_singleton()->get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(lib_path.get_file()); + } #else String path = ProjectSettings::get_singleton()->globalize_path(lib_path); #endif diff --git a/modules/gdnative/gdnative/array.cpp b/modules/gdnative/gdnative/array.cpp index 1fb0ff0500..a30cc09bf6 100644 --- a/modules/gdnative/gdnative/array.cpp +++ b/modules/gdnative/gdnative/array.cpp @@ -318,6 +318,38 @@ void GDAPI godot_array_destroy(godot_array *p_self) { ((Array *)p_self)->~Array(); } +godot_array GDAPI godot_array_duplicate(const godot_array *p_self, const godot_bool p_deep) { + const Array *self = (const Array *)p_self; + godot_array res; + Array *val = (Array *)&res; + memnew_placement(val, Array); + *val = self->duplicate(p_deep); + return res; +} + +godot_variant GDAPI godot_array_max(const godot_array *p_self) { + const Array *self = (const Array *)p_self; + godot_variant v; + Variant *val = (Variant *)&v; + memnew_placement(val, Variant); + *val = self->max(); + return v; +} + +godot_variant GDAPI godot_array_min(const godot_array *p_self) { + const Array *self = (const Array *)p_self; + godot_variant v; + Variant *val = (Variant *)&v; + memnew_placement(val, Variant); + *val = self->min(); + return v; +} + +void GDAPI godot_array_shuffle(godot_array *p_self) { + Array *self = (Array *)p_self; + self->shuffle(); +} + #ifdef __cplusplus } #endif diff --git a/modules/gdnative/gdnative/basis.cpp b/modules/gdnative/gdnative/basis.cpp index 70d2814577..d88499ade1 100644 --- a/modules/gdnative/gdnative/basis.cpp +++ b/modules/gdnative/gdnative/basis.cpp @@ -282,6 +282,15 @@ godot_basis GDAPI godot_basis_operator_multiply_scalar(const godot_basis *p_self return raw_dest; } +godot_basis GDAPI godot_basis_slerp(const godot_basis *p_self, const godot_basis *p_b, const godot_real p_t) { + godot_basis raw_dest; + Basis *dest = (Basis *)&raw_dest; + const Basis *self = (const Basis *)p_self; + const Basis *b = (const Basis *)p_b; + *dest = self->slerp(*b, p_t); + return raw_dest; +} + #ifdef __cplusplus } #endif diff --git a/modules/gdnative/gdnative/color.cpp b/modules/gdnative/gdnative/color.cpp index 4089f4458a..79f0c71b5e 100644 --- a/modules/gdnative/gdnative/color.cpp +++ b/modules/gdnative/gdnative/color.cpp @@ -116,6 +116,26 @@ godot_int GDAPI godot_color_to_rgba32(const godot_color *p_self) { return self->to_rgba32(); } +godot_int GDAPI godot_color_to_abgr32(const godot_color *p_self) { + const Color *self = (const Color *)p_self; + return self->to_abgr32(); +} + +godot_int GDAPI godot_color_to_abgr64(const godot_color *p_self) { + const Color *self = (const Color *)p_self; + return self->to_abgr64(); +} + +godot_int GDAPI godot_color_to_argb64(const godot_color *p_self) { + const Color *self = (const Color *)p_self; + return self->to_argb64(); +} + +godot_int GDAPI godot_color_to_rgba64(const godot_color *p_self) { + const Color *self = (const Color *)p_self; + return self->to_rgba64(); +} + godot_int GDAPI godot_color_to_argb32(const godot_color *p_self) { const Color *self = (const Color *)p_self; return self->to_argb32(); @@ -156,6 +176,27 @@ godot_color GDAPI godot_color_blend(const godot_color *p_self, const godot_color return dest; } +godot_color GDAPI godot_color_darkened(const godot_color *p_self, const godot_real p_amount) { + godot_color dest; + const Color *self = (const Color *)p_self; + *((Color *)&dest) = self->darkened(p_amount); + return dest; +} + +godot_color GDAPI godot_color_from_hsv(const godot_color *p_self, const godot_real p_h, const godot_real p_s, const godot_real p_v, const godot_real p_a) { + godot_color dest; + const Color *self = (const Color *)p_self; + *((Color *)&dest) = self->from_hsv(p_h, p_s, p_v, p_a); + return dest; +} + +godot_color GDAPI godot_color_lightened(const godot_color *p_self, const godot_real p_amount) { + godot_color dest; + const Color *self = (const Color *)p_self; + *((Color *)&dest) = self->lightened(p_amount); + return dest; +} + godot_string GDAPI godot_color_to_html(const godot_color *p_self, const godot_bool p_with_alpha) { godot_string dest; const Color *self = (const Color *)p_self; diff --git a/modules/gdnative/gdnative/node_path.cpp b/modules/gdnative/gdnative/node_path.cpp index f24facaae8..cf82940e09 100644 --- a/modules/gdnative/gdnative/node_path.cpp +++ b/modules/gdnative/gdnative/node_path.cpp @@ -110,6 +110,15 @@ godot_bool GDAPI godot_node_path_operator_equal(const godot_node_path *p_self, c return *self == *b; } +godot_node_path godot_node_path_get_as_property_path(const godot_node_path *p_self) { + const NodePath *self = (const NodePath *)p_self; + godot_node_path res; + NodePath *val = (NodePath *)&res; + memnew_placement(val, NodePath); + *val = self->get_as_property_path(); + return res; +} + #ifdef __cplusplus } #endif diff --git a/modules/gdnative/gdnative/quat.cpp b/modules/gdnative/gdnative/quat.cpp index ddec77edcd..2594759508 100644 --- a/modules/gdnative/gdnative/quat.cpp +++ b/modules/gdnative/gdnative/quat.cpp @@ -225,6 +225,12 @@ godot_quat GDAPI godot_quat_operator_neg(const godot_quat *p_self) { return raw_dest; } +void GDAPI godot_quat_set_axis_angle(godot_quat *p_self, const godot_vector3 *p_axis, const godot_real p_angle) { + Quat *self = (Quat *)p_self; + const Vector3 *axis = (const Vector3 *)p_axis; + self->set_axis_angle(*axis, p_angle); +} + #ifdef __cplusplus } #endif diff --git a/modules/gdnative/gdnative/rect2.cpp b/modules/gdnative/gdnative/rect2.cpp index 54b98fc4e5..5cbc2712c3 100644 --- a/modules/gdnative/gdnative/rect2.cpp +++ b/modules/gdnative/gdnative/rect2.cpp @@ -109,6 +109,27 @@ godot_rect2 GDAPI godot_rect2_grow(const godot_rect2 *p_self, const godot_real p return dest; } +godot_rect2 GDAPI godot_rect2_grow_individual(const godot_rect2 *p_self, const godot_real p_left, const godot_real p_top, const godot_real p_right, const godot_real p_bottom) { + godot_rect2 dest; + const Rect2 *self = (const Rect2 *)p_self; + *((Rect2 *)&dest) = self->grow_individual(p_left, p_top, p_right, p_bottom); + return dest; +} + +godot_rect2 GDAPI godot_rect2_grow_margin(const godot_rect2 *p_self, const godot_int p_margin, const godot_real p_by) { + godot_rect2 dest; + const Rect2 *self = (const Rect2 *)p_self; + *((Rect2 *)&dest) = self->grow_margin((Margin)p_margin, p_by); + return dest; +} + +godot_rect2 GDAPI godot_rect2_abs(const godot_rect2 *p_self) { + godot_rect2 dest; + const Rect2 *self = (const Rect2 *)p_self; + *((Rect2 *)&dest) = self->abs(); + return dest; +} + godot_rect2 GDAPI godot_rect2_expand(const godot_rect2 *p_self, const godot_vector2 *p_to) { godot_rect2 dest; const Rect2 *self = (const Rect2 *)p_self; diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp index 8ca57392a3..0996633b70 100644 --- a/modules/gdnative/gdnative/string.cpp +++ b/modules/gdnative/gdnative/string.cpp @@ -1285,6 +1285,64 @@ godot_bool GDAPI godot_string_is_valid_ip_address(const godot_string *p_self) { return self->is_valid_ip_address(); } +godot_string GDAPI godot_string_dedent(const godot_string *p_self) { + const String *self = (const String *)p_self; + godot_string result; + String return_value = self->dedent(); + memnew_placement(&result, String(return_value)); + + return result; +} + +godot_string GDAPI godot_string_trim_prefix(const godot_string *p_self, const godot_string *p_prefix) { + const String *self = (const String *)p_self; + String *prefix = (String *)p_prefix; + godot_string result; + String return_value = self->trim_prefix(*prefix); + memnew_placement(&result, String(return_value)); + + return result; +} + +godot_string GDAPI godot_string_trim_suffix(const godot_string *p_self, const godot_string *p_suffix) { + const String *self = (const String *)p_self; + String *suffix = (String *)p_suffix; + godot_string result; + String return_value = self->trim_suffix(*suffix); + memnew_placement(&result, String(return_value)); + + return result; +} + +godot_string GDAPI godot_string_rstrip(const godot_string *p_self, const godot_string *p_chars) { + const String *self = (const String *)p_self; + String *chars = (String *)p_chars; + godot_string result; + String return_value = self->rstrip(*chars); + memnew_placement(&result, String(return_value)); + + return result; +} + +godot_pool_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_divisor, + const godot_bool p_allow_empty, const godot_int p_maxsplit) { + const String *self = (const String *)p_self; + String *divisor = (String *)p_divisor; + + godot_pool_string_array result; + memnew_placement(&result, PoolStringArray); + PoolStringArray *proxy = (PoolStringArray *)&result; + PoolStringArray::Write proxy_writer = proxy->write(); + Vector<String> tmp_result = self->rsplit(*divisor, p_allow_empty, p_maxsplit); + proxy->resize(tmp_result.size()); + + for (int i = 0; i < tmp_result.size(); i++) { + proxy_writer[i] = tmp_result[i]; + } + + return result; +} + #ifdef __cplusplus } #endif diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 16a34a9a33..c5a1fa139e 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -14,6 +14,183 @@ "next": null, "api": [ { + "name": "godot_color_to_abgr32", + "return_type": "godot_int", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_to_abgr64", + "return_type": "godot_int", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_to_argb64", + "return_type": "godot_int", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_to_rgba64", + "return_type": "godot_int", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_darkened", + "return_type": "godot_color", + "arguments": [ + ["const godot_color *", "p_self"], + ["const godot_real", "p_amount"] + ] + }, + { + "name": "godot_color_from_hsv", + "return_type": "godot_color", + "arguments": [ + ["const godot_color *", "p_self"], + ["const godot_real", "p_h"], + ["const godot_real", "p_s"], + ["const godot_real", "p_v"], + ["const godot_real", "p_a"] + ] + }, + { + "name": "godot_color_lightened", + "return_type": "godot_color", + "arguments": [ + ["const godot_color *", "p_self"], + ["const godot_real", "p_amount"] + ] + }, + { + "name": "godot_array_duplicate", + "return_type": "godot_array", + "arguments": [ + ["const godot_array *", "p_self"], + ["const godot_bool", "p_deep"] + ] + }, + { + "name": "godot_array_max", + "return_type": "godot_variant", + "arguments": [ + ["const godot_array *", "p_self"] + ] + }, + { + "name": "godot_array_min", + "return_type": "godot_variant", + "arguments": [ + ["const godot_array *", "p_self"] + ] + }, + { + "name": "godot_array_shuffle", + "return_type": "void", + "arguments": [ + ["godot_array *", "p_self"] + ] + }, + { + "name": "godot_basis_slerp", + "return_type": "godot_basis", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_basis *", "p_b"], + ["const godot_real", "p_t"] + ] + }, + { + "name": "godot_node_path_get_as_property_path", + "return_type": "godot_node_path", + "arguments": [ + ["const godot_node_path *", "p_self"] + ] + }, + { + "name": "godot_quat_set_axis_angle", + "return_type": "void", + "arguments": [ + ["godot_quat *", "p_self"], + ["const godot_vector3 *", "p_axis"], + ["const godot_real", "p_angle"] + ] + }, + { + "name": "godot_rect2_grow_individual", + "return_type": "godot_rect2", + "arguments": [ + ["const godot_rect2 *", "p_self"], + ["const godot_real", "p_left"], + ["const godot_real", "p_top"], + ["const godot_real", "p_right"], + ["const godot_real", "p_bottom"] + ] + }, + { + "name": "godot_rect2_grow_margin", + "return_type": "godot_rect2", + "arguments": [ + ["const godot_rect2 *", "p_self"], + ["const godot_int", "p_margin"], + ["const godot_real", "p_by"] + ] + }, + { + "name": "godot_rect2_abs", + "return_type": "godot_rect2", + "arguments": [ + ["const godot_rect2 *", "p_self"] + ] + }, + { + "name": "godot_string_dedent", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_trim_prefix", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_prefix"] + ] + }, + { + "name": "godot_string_trim_suffix", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_suffix"] + ] + }, + { + "name": "godot_string_rstrip", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_chars"] + ] + }, + { + "name": "godot_string_rsplit", + "return_type": "godot_pool_string_array", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_divisor"], + ["const godot_bool", "p_allow_empty"], + ["const godot_int", "p_maxsplit"] + ] + }, + { "name": "godot_basis_get_quat", "return_type": "godot_quat", "arguments": [ diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h index 1e66d133b9..876b8f8e8f 100644 --- a/modules/gdnative/include/gdnative/array.h +++ b/modules/gdnative/include/gdnative/array.h @@ -130,6 +130,14 @@ godot_int GDAPI godot_array_bsearch_custom(godot_array *p_self, const godot_vari void GDAPI godot_array_destroy(godot_array *p_self); +godot_array GDAPI godot_array_duplicate(const godot_array *p_self, const godot_bool p_deep); + +godot_variant GDAPI godot_array_max(const godot_array *p_self); + +godot_variant GDAPI godot_array_min(const godot_array *p_self); + +void GDAPI godot_array_shuffle(godot_array *p_self); + #ifdef __cplusplus } #endif diff --git a/modules/gdnative/include/gdnative/basis.h b/modules/gdnative/include/gdnative/basis.h index ebe2b1125b..6128bf3ac3 100644 --- a/modules/gdnative/include/gdnative/basis.h +++ b/modules/gdnative/include/gdnative/basis.h @@ -127,6 +127,8 @@ godot_basis GDAPI godot_basis_operator_multiply_vector(const godot_basis *p_self godot_basis GDAPI godot_basis_operator_multiply_scalar(const godot_basis *p_self, const godot_real p_b); +godot_basis GDAPI godot_basis_slerp(const godot_basis *p_self, const godot_basis *p_b, const godot_real p_t); + #ifdef __cplusplus } #endif diff --git a/modules/gdnative/include/gdnative/color.h b/modules/gdnative/include/gdnative/color.h index 1f0ac8354d..3007dbc6e3 100644 --- a/modules/gdnative/include/gdnative/color.h +++ b/modules/gdnative/include/gdnative/color.h @@ -81,6 +81,14 @@ godot_string GDAPI godot_color_as_string(const godot_color *p_self); godot_int GDAPI godot_color_to_rgba32(const godot_color *p_self); +godot_int GDAPI godot_color_to_abgr32(const godot_color *p_self); + +godot_int GDAPI godot_color_to_abgr64(const godot_color *p_self); + +godot_int GDAPI godot_color_to_argb64(const godot_color *p_self); + +godot_int GDAPI godot_color_to_rgba64(const godot_color *p_self); + godot_int GDAPI godot_color_to_argb32(const godot_color *p_self); godot_real GDAPI godot_color_gray(const godot_color *p_self); @@ -93,6 +101,12 @@ godot_color GDAPI godot_color_linear_interpolate(const godot_color *p_self, cons godot_color GDAPI godot_color_blend(const godot_color *p_self, const godot_color *p_over); +godot_color GDAPI godot_color_darkened(const godot_color *p_self, const godot_real p_amount); + +godot_color GDAPI godot_color_from_hsv(const godot_color *p_self, const godot_real p_h, const godot_real p_s, const godot_real p_v, const godot_real p_a); + +godot_color GDAPI godot_color_lightened(const godot_color *p_self, const godot_real p_amount); + godot_string GDAPI godot_color_to_html(const godot_color *p_self, const godot_bool p_with_alpha); godot_bool GDAPI godot_color_operator_equal(const godot_color *p_self, const godot_color *p_b); diff --git a/modules/gdnative/include/gdnative/node_path.h b/modules/gdnative/include/gdnative/node_path.h index 2b55e01d13..48fe5b4d3d 100644 --- a/modules/gdnative/include/gdnative/node_path.h +++ b/modules/gdnative/include/gdnative/node_path.h @@ -80,6 +80,8 @@ godot_bool GDAPI godot_node_path_is_empty(const godot_node_path *p_self); godot_bool GDAPI godot_node_path_operator_equal(const godot_node_path *p_self, const godot_node_path *p_b); +godot_node_path godot_node_path_get_as_property_path(const godot_node_path *p_self); + #ifdef __cplusplus } #endif diff --git a/modules/gdnative/include/gdnative/quat.h b/modules/gdnative/include/gdnative/quat.h index b1290f745c..634f486e66 100644 --- a/modules/gdnative/include/gdnative/quat.h +++ b/modules/gdnative/include/gdnative/quat.h @@ -109,6 +109,8 @@ godot_bool GDAPI godot_quat_operator_equal(const godot_quat *p_self, const godot godot_quat GDAPI godot_quat_operator_neg(const godot_quat *p_self); +void GDAPI godot_quat_set_axis_angle(godot_quat *p_self, const godot_vector3 *p_axis, const godot_real p_angle); + #ifdef __cplusplus } #endif diff --git a/modules/gdnative/include/gdnative/rect2.h b/modules/gdnative/include/gdnative/rect2.h index 4adcb73e3d..47c15c80bd 100644 --- a/modules/gdnative/include/gdnative/rect2.h +++ b/modules/gdnative/include/gdnative/rect2.h @@ -77,6 +77,12 @@ godot_bool GDAPI godot_rect2_has_point(const godot_rect2 *p_self, const godot_ve godot_rect2 GDAPI godot_rect2_grow(const godot_rect2 *p_self, const godot_real p_by); +godot_rect2 GDAPI godot_rect2_grow_individual(const godot_rect2 *p_self, const godot_real p_left, const godot_real p_top, const godot_real p_right, const godot_real p_bottom); + +godot_rect2 GDAPI godot_rect2_grow_margin(const godot_rect2 *p_self, const godot_int p_margin, const godot_real p_by); + +godot_rect2 GDAPI godot_rect2_abs(const godot_rect2 *p_self); + godot_rect2 GDAPI godot_rect2_expand(const godot_rect2 *p_self, const godot_vector2 *p_to); godot_bool GDAPI godot_rect2_operator_equal(const godot_rect2 *p_self, const godot_rect2 *p_b); diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h index 73245160c1..95ae42a9ec 100644 --- a/modules/gdnative/include/gdnative/string.h +++ b/modules/gdnative/include/gdnative/string.h @@ -246,6 +246,12 @@ godot_bool GDAPI godot_string_is_valid_identifier(const godot_string *p_self); godot_bool GDAPI godot_string_is_valid_integer(const godot_string *p_self); godot_bool GDAPI godot_string_is_valid_ip_address(const godot_string *p_self); +godot_string GDAPI godot_string_dedent(const godot_string *p_self); +godot_string GDAPI godot_string_trim_prefix(const godot_string *p_self, const godot_string *p_prefix); +godot_string GDAPI godot_string_trim_suffix(const godot_string *p_self, const godot_string *p_suffix); +godot_string GDAPI godot_string_rstrip(const godot_string *p_self, const godot_string *p_chars); +godot_pool_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_divisor, const godot_bool p_allow_empty, const godot_int p_maxsplit); + void GDAPI godot_string_destroy(godot_string *p_self); #ifdef __cplusplus diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 37e72bf9f8..3e56275396 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -1711,8 +1711,7 @@ void NativeReloadNode::_notification(int p_what) { } RES ResourceFormatLoaderNativeScript::load(const String &p_path, const String &p_original_path, Error *r_error) { - ResourceFormatLoaderText rsflt; - return rsflt.load(p_path, p_original_path, r_error); + return ResourceFormatLoaderText::singleton->load(p_path, p_original_path, r_error); } void ResourceFormatLoaderNativeScript::get_recognized_extensions(List<String> *p_extensions) const { diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp index c199667270..e4aee842ba 100644 --- a/modules/gdscript/editor/gdscript_highlighter.cpp +++ b/modules/gdscript/editor/gdscript_highlighter.cpp @@ -72,6 +72,7 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_ bool in_word = false; bool in_function_name = false; bool in_variable_declaration = false; + bool in_function_args = false; bool in_member_variable = false; bool in_node_path = false; bool is_hex_notation = false; @@ -220,17 +221,24 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_ } if (is_symbol) { - in_function_name = false; - in_member_variable = false; - if (expect_type && str[j] != ' ' && str[j] != '\t' && str[j] != ':') { + if (in_function_name) { + in_function_args = true; + } + + if (in_function_args && str[j] == ')') { + in_function_args = false; + } + + if (expect_type && prev_is_char) { expect_type = false; } + if (j > 0 && str[j] == '>' && str[j - 1] == '-') { expect_type = true; } - if (in_variable_declaration || previous_text == "(" || previous_text == ",") { + if (in_variable_declaration || in_function_args) { int k = j; // Skip space while (k < str.length() && (str[k] == '\t' || str[k] == ' ')) { @@ -244,6 +252,8 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_ } in_variable_declaration = false; + in_function_name = false; + in_member_variable = false; } if (!in_node_path && in_region == -1 && str[j] == '$') { diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 48c1760662..ef86ccae14 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -2065,12 +2065,12 @@ GDScriptLanguage::GDScriptLanguage() { _debug_call_stack_pos = 0; int dmcs = GLOBAL_DEF("debug/settings/gdscript/max_call_stack", 1024); + ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/gdscript/max_call_stack", PropertyInfo(Variant::INT, "debug/settings/gdscript/max_call_stack", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater")); //minimum is 1024 + if (ScriptDebugger::get_singleton()) { //debugging enabled! _debug_max_call_stack = dmcs; - if (_debug_max_call_stack < 1024) - _debug_max_call_stack = 1024; _call_stack = memnew_arr(CallLevel, _debug_max_call_stack + 1); } else { @@ -2081,6 +2081,7 @@ GDScriptLanguage::GDScriptLanguage() { #ifdef DEBUG_ENABLED GLOBAL_DEF("debug/gdscript/warnings/enable", true); GLOBAL_DEF("debug/gdscript/warnings/treat_warnings_as_errors", false); + GLOBAL_DEF("debug/gdscript/completion/autocomplete_setters_and_getters", false); for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) { String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower(); GLOBAL_DEF("debug/gdscript/warnings/" + warning, !warning.begins_with("unsafe_")); diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index 310c4e21f2..45319c59e7 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -1603,13 +1603,13 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo return OK; } -Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) { +Error GDScriptCompiler::_parse_function(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) { Vector<int> bytecode; CodeGen codegen; codegen.class_node = p_class; - codegen.script = p_script; + codegen.script = p_script.ptr(); codegen.function_node = p_func; codegen.stack_max = 0; codegen.current_line = 0; @@ -1853,7 +1853,7 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser return OK; } -Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { +Error GDScriptCompiler::_parse_class_level(Ref<GDScript> p_script, Ref<GDScript> p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { if (p_class->owner && p_class->owner->owner) { // Owner is not root @@ -1887,7 +1887,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner p_script->initializer = NULL; p_script->subclasses.clear(); - p_script->_owner = p_owner; + p_script->_owner = p_owner.ptr(); p_script->tool = p_class->tool; p_script->name = p_class->name; @@ -1994,7 +1994,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner StringName name = p_class->_signals[i].name; - GDScript *c = p_script; + GDScript *c = p_script.ptr(); while (c) { @@ -2054,7 +2054,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner return OK; } -Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { +Error GDScriptCompiler::_parse_class_blocks(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { //parse methods bool has_initializer = false; @@ -2159,7 +2159,7 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa return OK; } -void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { +void GDScriptCompiler::_make_scripts(const Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { Map<StringName, Ref<GDScript> > old_subclasses; @@ -2178,20 +2178,20 @@ void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptPar subclass.instance(); } - subclass->_owner = const_cast<GDScript *>(p_script); + subclass->_owner = const_cast<GDScript *>(p_script.ptr()); class_map.insert(name, subclass); _make_scripts(subclass.ptr(), p_class->subclasses[i], p_keep_state); } } -Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) { +Error GDScriptCompiler::compile(const GDScriptParser *p_parser, Ref<GDScript> p_script, bool p_keep_state) { err_line = -1; err_column = -1; error = ""; parser = p_parser; - main_script = p_script; + main_script = p_script.ptr(); const GDScriptParser::Node *root = parser->get_parse_tree(); ERR_FAIL_COND_V(root->type != GDScriptParser::Node::TYPE_CLASS, ERR_INVALID_DATA); diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h index 55f5e2b48e..23c6450aa7 100644 --- a/modules/gdscript/gdscript_compiler.h +++ b/modules/gdscript/gdscript_compiler.h @@ -148,17 +148,17 @@ class GDScriptCompiler { int _parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::OperatorNode *p_expression, int p_stack_level); int _parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false); Error _parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1); - Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false); - Error _parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state); - Error _parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); - void _make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); + Error _parse_function(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false); + Error _parse_class_level(Ref<GDScript> p_script, Ref<GDScript> p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state); + Error _parse_class_blocks(Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); + void _make_scripts(const Ref<GDScript> p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); int err_line; int err_column; StringName source; String error; public: - Error compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state = false); + Error compile(const GDScriptParser *p_parser, Ref<GDScript> p_script, bool p_keep_state = false); String get_error() const; int get_error_line() const; diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index ddd9e6b01c..068e8d2d92 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -1308,37 +1308,38 @@ static bool _guess_identifier_type(const GDScriptCompletionContext &p_context, c return false; } - // Check ClassDB - if (ClassDB::class_exists(p_identifier)) { - r_type.type.has_type = true; - r_type.type.kind = GDScriptParser::DataType::NATIVE; - r_type.type.native_type = p_identifier; - if (Engine::get_singleton()->has_singleton(p_identifier)) { - r_type.type.is_meta_type = false; - r_type.value = Engine::get_singleton()->get_singleton_object(p_identifier); - } else { - r_type.type.is_meta_type = true; - int idx = GDScriptLanguage::get_singleton()->get_global_map()[p_identifier]; - r_type.value = GDScriptLanguage::get_singleton()->get_global_array()[idx]; + for (int i = 0; i < 2; i++) { + StringName target_id; + switch (i) { + case 0: + // Check ClassDB + target_id = p_identifier; + break; + case 1: + // ClassDB again for underscore-prefixed classes + target_id = String("_") + p_identifier; + break; } - return true; - } - // ClassDB again for underscore-prefixed classes - StringName under_id = String("_") + p_identifier; - if (ClassDB::class_exists(under_id)) { - r_type.type.has_type = true; - r_type.type.kind = GDScriptParser::DataType::NATIVE; - r_type.type.native_type = p_identifier; - if (Engine::get_singleton()->has_singleton(p_identifier)) { - r_type.type.is_meta_type = false; - r_type.value = Engine::get_singleton()->get_singleton_object(p_identifier); - } else { - r_type.type.is_meta_type = true; - int idx = GDScriptLanguage::get_singleton()->get_global_map()[p_identifier]; - r_type.value = GDScriptLanguage::get_singleton()->get_global_array()[idx]; + if (ClassDB::class_exists(target_id)) { + r_type.type.has_type = true; + r_type.type.kind = GDScriptParser::DataType::NATIVE; + r_type.type.native_type = target_id; + if (Engine::get_singleton()->has_singleton(target_id)) { + r_type.type.is_meta_type = false; + r_type.value = Engine::get_singleton()->get_singleton_object(target_id); + } else { + r_type.type.is_meta_type = true; + const Map<StringName, int>::Element *target_elem = GDScriptLanguage::get_singleton()->get_global_map().find(target_id); + // Check because classes like EditorNode are in ClassDB by now, but unknown to GDScript + if (!target_elem) { + return false; + } + int idx = target_elem->get(); + r_type.value = GDScriptLanguage::get_singleton()->get_global_array()[idx]; + } + return true; } - return true; } // Check autoload singletons @@ -1999,7 +2000,8 @@ static void _find_identifiers_in_base(const GDScriptCompletionContext &p_context if (!_static) { List<MethodInfo> methods; - ClassDB::get_method_list(type, &methods, false, true); + bool is_autocompleting_getters = GLOBAL_GET("debug/gdscript/completion/autocomplete_setters_and_getters").booleanize(); + ClassDB::get_method_list(type, &methods, false, !is_autocompleting_getters); for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) { if (E->get().name.begins_with("_")) { continue; diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index 8088dcf17d..31115a4bd9 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -275,7 +275,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a #endif uint32_t alloca_size = 0; - GDScript *_class; + GDScript *script; int ip = 0; int line = _initial_line; @@ -286,7 +286,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a line = p_state->line; ip = p_state->ip; alloca_size = p_state->stack.size(); - _class = p_state->_class; + script = p_state->script.ptr(); p_instance = p_state->instance; defarg = p_state->defarg; self = p_state->self; @@ -368,9 +368,9 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a } else { self = p_instance->owner; } - _class = p_instance->script.ptr(); + script = p_instance->script.ptr(); } else { - _class = _script; + script = this->_script.ptr(); } } @@ -395,7 +395,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a #define GET_VARIANT_PTR(m_v, m_code_ofs) \ Variant *m_v; \ - m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, _class, self, stack, err_text); \ + m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, stack, err_text); \ if (unlikely(!m_v)) \ OPCODE_BREAK; @@ -404,7 +404,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a #define CHECK_SPACE(m_space) #define GET_VARIANT_PTR(m_v, m_code_ofs) \ Variant *m_v; \ - m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, _class, self, stack, err_text); + m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, stack, err_text); #endif @@ -419,8 +419,8 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a profile.call_count++; profile.frame_call_count++; } -#endif bool exit_ok = false; +#endif #ifdef DEBUG_ENABLED OPCODE_WHILE(ip < _code_size) { @@ -673,13 +673,15 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a OPCODE(OPCODE_SET_MEMBER) { CHECK_SPACE(3); -#ifdef DEBUG_ENABLED int indexname = _code_ptr[ip + 1]; GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count); const StringName *index = &_global_names_ptr[indexname]; GET_VARIANT_PTR(src, 2); bool valid; +#ifndef DEBUG_ENABLED + ClassDB::set_property(p_instance->owner, *index, *src, &valid); +#else bool ok = ClassDB::set_property(p_instance->owner, *index, *src, &valid); if (!ok) { err_text = "Internal error setting property: " + String(*index); @@ -696,12 +698,14 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a OPCODE(OPCODE_GET_MEMBER) { CHECK_SPACE(3); -#ifdef DEBUG_ENABLED int indexname = _code_ptr[ip + 1]; GD_ERR_BREAK(indexname < 0 || indexname >= _global_names_count); const StringName *index = &_global_names_ptr[indexname]; GET_VARIANT_PTR(dst, 2); +#ifndef DEBUG_ENABLED + ClassDB::get_property(p_instance->owner, *index, *dst); +#else bool ok = ClassDB::get_property(p_instance->owner, *index, *dst); if (!ok) { err_text = "Internal error getting property: " + String(*index); @@ -779,11 +783,11 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a OPCODE(OPCODE_ASSIGN_TYPED_NATIVE) { CHECK_SPACE(4); - GET_VARIANT_PTR(type, 1); GET_VARIANT_PTR(dst, 2); GET_VARIANT_PTR(src, 3); #ifdef DEBUG_ENABLED + GET_VARIANT_PTR(type, 1); GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(type->operator Object *()); GD_ERR_BREAK(!nc); if (src->get_type() != Variant::OBJECT && src->get_type() != Variant::NIL) { @@ -808,11 +812,11 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a OPCODE(OPCODE_ASSIGN_TYPED_SCRIPT) { CHECK_SPACE(4); - GET_VARIANT_PTR(type, 1); GET_VARIANT_PTR(dst, 2); GET_VARIANT_PTR(src, 3); #ifdef DEBUG_ENABLED + GET_VARIANT_PTR(type, 1); Script *base_type = Object::cast_to<Script>(type->operator Object *()); GD_ERR_BREAK(!base_type); @@ -1181,7 +1185,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a GET_VARIANT_PTR(dst, argc + 3); - const GDScript *gds = _script; + const GDScript *gds = _script.ptr(); const Map<StringName, GDScriptFunction *>::Element *E = NULL; while (gds->base.ptr()) { @@ -1252,11 +1256,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a gdfs->state.stack_size = _stack_size; gdfs->state.self = self; gdfs->state.alloca_size = alloca_size; - gdfs->state._class = _class; + gdfs->state.script = _script; gdfs->state.ip = ip + ipofs; gdfs->state.line = line; gdfs->state.instance_id = (p_instance && p_instance->get_owner()) ? p_instance->get_owner()->get_instance_id() : 0; - gdfs->state.script_id = _class->get_instance_id(); //gdfs->state.result_pos=ip+ipofs-1; gdfs->state.defarg = defarg; gdfs->state.instance = p_instance; @@ -1310,7 +1313,9 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a #endif } +#ifdef DEBUG_ENABLED exit_ok = true; +#endif OPCODE_BREAK; } @@ -1387,7 +1392,9 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a CHECK_SPACE(2); GET_VARIANT_PTR(r, 1); retvalue = *r; +#ifdef DEBUG_ENABLED exit_ok = true; +#endif OPCODE_BREAK; } @@ -1459,9 +1466,9 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a OPCODE(OPCODE_ASSERT) { CHECK_SPACE(2); - GET_VARIANT_PTR(test, 1); #ifdef DEBUG_ENABLED + GET_VARIANT_PTR(test, 1); bool result = test->booleanize(); if (!result) { @@ -1516,8 +1523,9 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a DISPATCH_OPCODE; OPCODE(OPCODE_END) { - +#ifdef DEBUG_ENABLED exit_ok = true; +#endif OPCODE_BREAK; } @@ -1540,8 +1548,8 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a String err_file; if (p_instance) err_file = p_instance->script->path; - else if (_class) - err_file = _class->path; + else if (script) + err_file = script->path; if (err_file == "") err_file = "<built-in>"; String err_func = name; @@ -1756,15 +1764,20 @@ GDScriptFunction::~GDScriptFunction() { Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) { #ifdef DEBUG_ENABLED - if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) { - ERR_EXPLAIN("Resumed after yield, but class instance is gone"); + // Checking this first since it's faster + if (!state.script.is_valid()) { + ERR_EXPLAIN("Resumed after yield, but script is gone"); ERR_FAIL_V(Variant()); } - if (state.script_id && !ObjectDB::get_instance(state.script_id)) { - ERR_EXPLAIN("Resumed after yield, but script is gone"); + if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) { + ERR_EXPLAIN("Resumed after yield, but class instance is gone"); ERR_FAIL_V(Variant()); } +#else + if (!is_valid()) { + return Variant(); + } #endif Variant arg; @@ -1832,12 +1845,12 @@ bool GDScriptFunctionState::is_valid(bool p_extended_check) const { return false; if (p_extended_check) { + //script gone? (checking this first since it's faster) + if (!state.script.is_valid()) + return false; //class instance gone? if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) return false; - //script gone? - if (state.script_id && !ObjectDB::get_instance(state.script_id)) - return false; } return true; @@ -1847,13 +1860,14 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) { ERR_FAIL_COND_V(!function, Variant()); #ifdef DEBUG_ENABLED - if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) { - ERR_EXPLAIN("Resumed after yield, but class instance is gone"); + // Checking this first since it's faster + if (!state.script.is_valid()) { + ERR_EXPLAIN("Resumed after yield, but script is gone"); ERR_FAIL_V(Variant()); } - if (state.script_id && !ObjectDB::get_instance(state.script_id)) { - ERR_EXPLAIN("Resumed after yield, but script is gone"); + if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) { + ERR_EXPLAIN("Resumed after yield, but class instance is gone"); ERR_FAIL_V(Variant()); } #endif diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h index bfb6d673f1..a47070de4f 100644 --- a/modules/gdscript/gdscript_function.h +++ b/modules/gdscript/gdscript_function.h @@ -225,7 +225,7 @@ private: bool _static; MultiplayerAPI::RPCMode rpc_mode; - GDScript *_script; + Ref<GDScript> _script; StringName name; Vector<Variant> constants; @@ -272,15 +272,13 @@ private: public: struct CallState { - ObjectID instance_id; //by debug only - ObjectID script_id; - + ObjectID instance_id; GDScriptInstance *instance; Vector<uint8_t> stack; int stack_size; Variant self; uint32_t alloca_size; - GDScript *_class; + Ref<GDScript> script; int ip; int line; int defarg; @@ -299,7 +297,7 @@ public: int get_default_argument_addr(int p_idx) const; GDScriptDataType get_return_type() const; GDScriptDataType get_argument_type(int p_idx) const; - GDScript *get_script() const { return _script; } + GDScript *get_script() const { return const_cast<GDScript *>(_script.ptr()); } StringName get_source() const { return source; } void debug_get_stack_member_state(int p_line, List<Pair<StringName, int> > *r_stackvars) const; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index a79fcccaeb..97ac6f7de6 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -679,7 +679,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s if (tokenizer->get_token() == GDScriptTokenizer::TK_BUILT_IN_TYPE) { Variant::Type ct = tokenizer->get_token_type(); - if (p_parsing_constant == false) { + if (!p_parsing_constant) { if (ct == Variant::ARRAY) { if (tokenizer->get_token(2) == GDScriptTokenizer::TK_PARENTHESIS_CLOSE) { ArrayNode *arr = alloc_node<ArrayNode>(); @@ -6709,9 +6709,15 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat } } + bool rets = false; return_type.has_type = true; return_type.kind = DataType::BUILTIN; - return_type.builtin_type = Variant::get_method_return_type(base_type.builtin_type, callee_name); + return_type.builtin_type = Variant::get_method_return_type(base_type.builtin_type, callee_name, &rets); + // If the method returns, but it might return any type, (Variant::NIL), pretend we don't know the type. + // At least make sure we know that it returns + if (rets && return_type.builtin_type == Variant::NIL) { + return_type.has_type = false; + } break; } diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index 77e1b7290e..c37142b3c1 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -128,8 +128,8 @@ const char *GDScriptTokenizer::token_names[TK_MAX] = { "'.'", "'?'", "':'", - "'->'", "'$'", + "'->'", "'\\n'", "PI", "TAU", diff --git a/modules/jpg/image_loader_jpegd.cpp b/modules/jpg/image_loader_jpegd.cpp index a49137ae73..24d40111cf 100644 --- a/modules/jpg/image_loader_jpegd.cpp +++ b/modules/jpg/image_loader_jpegd.cpp @@ -48,9 +48,9 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p const int image_width = decoder.get_width(); const int image_height = decoder.get_height(); - int comps = decoder.get_num_components(); - if (comps == 3) - comps = 4; //weird + const int comps = decoder.get_num_components(); + if (comps != 1 && comps != 3) + return ERR_FILE_CORRUPT; if (decoder.begin_decoding() != jpgd::JPGD_SUCCESS) return ERR_FILE_CORRUPT; @@ -73,7 +73,19 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p } jpgd::uint8 *pDst = pImage_data + y * dst_bpl; - memcpy(pDst, pScan_line, dst_bpl); + + if (comps == 1) { + memcpy(pDst, pScan_line, dst_bpl); + } else { + // For images with more than 1 channel pScan_line will always point to a buffer + // containing 32-bit RGBA pixels. Alpha is always 255 and we ignore it. + for (int x = 0; x < image_width; x++) { + pDst[0] = pScan_line[x * 4 + 0]; + pDst[1] = pScan_line[x * 4 + 1]; + pDst[2] = pScan_line[x * 4 + 2]; + pDst += 3; + } + } } //all good @@ -82,7 +94,7 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p if (comps == 1) fmt = Image::FORMAT_L8; else - fmt = Image::FORMAT_RGBA8; + fmt = Image::FORMAT_RGB8; dw = PoolVector<uint8_t>::Write(); p_image->create(image_width, image_height, 0, fmt, data); diff --git a/modules/mono/SCsub b/modules/mono/SCsub index e4691ee5c8..0e5dd9b4cf 100644 --- a/modules/mono/SCsub +++ b/modules/mono/SCsub @@ -44,7 +44,7 @@ def make_cs_files_header(src, dst, version_dst): if i > 0: header.write(', ') header.write(byte_to_str(buf[buf_idx])) - inserted_files += '\tr_files.insert("' + filepath_src_rel + '", ' \ + inserted_files += '\tr_files.insert("' + filepath_src_rel.replace('\\', '\\\\') + '", ' \ 'CompressedFile(_cs_' + name + '_compressed_size, ' \ '_cs_' + name + '_uncompressed_size, ' \ '_cs_' + name + '_compressed));\n' @@ -88,9 +88,6 @@ vars.Update(env_mono) if env_mono['mono_glue']: env_mono.Append(CPPDEFINES=['MONO_GLUE_ENABLED']) -if ARGUMENTS.get('yolo_copy', False): - env_mono.Append(CPPDEFINES=['YOLO_COPY']) - # Configure TLS checks import tls_configure @@ -105,6 +102,75 @@ env_mono = conf.Finish() import os +def find_nuget_unix(): + import os.path + import sys + + hint_dirs = ['/opt/novell/mono/bin'] + if sys.platform == 'darwin': + hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs + + for hint_dir in hint_dirs: + hint_path = os.path.join(hint_dir, 'nuget') + if os.path.isfile(hint_path): + return hint_path + elif os.path.isfile(hint_path + '.exe'): + return hint_path + '.exe' + + for hint_dir in os.environ['PATH'].split(os.pathsep): + hint_dir = hint_dir.strip('"') + hint_path = os.path.join(hint_dir, 'nuget') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + if os.path.isfile(hint_path + '.exe') and os.access(hint_path + '.exe', os.X_OK): + return hint_path + '.exe' + + return None + + +def find_nuget_windows(): + import mono_reg_utils as monoreg + + mono_root = '' + bits = env['bits'] + + if bits == '32': + if os.getenv('MONO32_PREFIX'): + mono_root = os.getenv('MONO32_PREFIX') + else: + mono_root = monoreg.find_mono_root_dir(bits) + else: + if os.getenv('MONO64_PREFIX'): + mono_root = os.getenv('MONO64_PREFIX') + else: + mono_root = monoreg.find_mono_root_dir(bits) + + if mono_root: + mono_bin_dir = os.path.join(mono_root, 'bin') + nuget_mono = os.path.join(mono_bin_dir, 'nuget.bat') + + if os.path.isfile(nuget_mono): + return nuget_mono + + # Standalone NuGet + + for hint_dir in os.environ['PATH'].split(os.pathsep): + hint_dir = hint_dir.strip('"') + hint_path = os.path.join(hint_dir, 'nuget.exe') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + + if 'NUGET_PATH' in os.environ: + hint_path = os.environ['NUGET_PATH'] + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + hint_path = os.path.join(hint_path, 'nuget.exe') + if os.path.isfile(hint_path) and os.access(hint_path, os.X_OK): + return hint_path + + return None + + def find_msbuild_unix(filename): import os.path import sys @@ -179,14 +245,17 @@ def mono_build_solution(source, target, env): import mono_reg_utils as monoreg from shutil import copyfile - framework_path = '' + sln_path = os.path.abspath(str(source[0])) + target_path = os.path.abspath(str(target[0])) + framework_path = '' msbuild_env = os.environ.copy() # Needed when running from Developer Command Prompt for VS if 'PLATFORM' in msbuild_env: del msbuild_env['PLATFORM'] + # Find MSBuild if os.name == 'nt': msbuild_info = find_msbuild_windows() if msbuild_info is None: @@ -216,11 +285,27 @@ def mono_build_solution(source, target, env): print('MSBuild path: ' + msbuild_path) + # Find NuGet + nuget_path = find_nuget_windows() if os.name == 'nt' else find_nuget_unix() + if nuget_path is None: + raise RuntimeError('Cannot find NuGet executable') + + print('NuGet path: ' + nuget_path) + + # Do NuGet restore + + try: + subprocess.check_call([nuget_path, 'restore', sln_path]) + except subprocess.CalledProcessError: + raise RuntimeError('GodotSharpTools: NuGet restore failed') + + # Build solution + build_config = 'Release' msbuild_args = [ msbuild_path, - os.path.abspath(str(source[0])), + sln_path, '/p:Configuration=' + build_config, ] @@ -230,20 +315,24 @@ def mono_build_solution(source, target, env): try: subprocess.check_call(msbuild_args, env=msbuild_env) except subprocess.CalledProcessError: - raise RuntimeError('GodotSharpTools build failed') + raise RuntimeError('GodotSharpTools: Build failed') + + # Copy files - src_dir = os.path.abspath(os.path.join(str(source[0]), os.pardir, 'bin', build_config)) - dst_dir = os.path.abspath(os.path.join(str(target[0]), os.pardir)) + src_dir = os.path.abspath(os.path.join(sln_path, os.pardir, 'bin', build_config)) + dst_dir = os.path.abspath(os.path.join(target_path, os.pardir)) + asm_file = 'GodotSharpTools.dll' if not os.path.isdir(dst_dir): if os.path.exists(dst_dir): raise RuntimeError('Target directory is a file') os.makedirs(dst_dir) - asm_file = 'GodotSharpTools.dll' - copyfile(os.path.join(src_dir, asm_file), os.path.join(dst_dir, asm_file)) + # Dependencies + copyfile(os.path.join(src_dir, "DotNet.Glob.dll"), os.path.join(dst_dir, "DotNet.Glob.dll")) + if env['tools']: output_dir = Dir('#bin').abspath editor_tools_dir = os.path.join(output_dir, 'GodotSharp', 'Tools') diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 91fd482235..a048baf5d7 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -32,6 +32,7 @@ #include <mono/metadata/threads.h> +#include "core/io/json.h" #include "core/os/file_access.h" #include "core/os/os.h" #include "core/os/thread.h" @@ -42,7 +43,6 @@ #include "editor/csharp_project.h" #include "editor/editor_node.h" #include "editor/godotsharp_editor.h" -#include "utils/string_utils.h" #endif #include "godotsharp_dirs.h" @@ -50,6 +50,7 @@ #include "mono_gd/gd_mono_marshal.h" #include "signal_awaiter_utils.h" #include "utils/macros.h" +#include "utils/string_utils.h" #include "utils/thread_local.h" #define CACHED_STRING_NAME(m_var) (CSharpLanguage::get_singleton()->get_string_names().m_var) @@ -370,6 +371,7 @@ bool CSharpLanguage::supports_builtin_mode() const { return false; } +#ifdef TOOLS_ENABLED static String variant_type_to_managed_name(const String &p_var_type_name) { if (p_var_type_name.empty()) @@ -432,8 +434,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) { return p_var_type_name; } -String CSharpLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const { -#ifdef TOOLS_ENABLED +String CSharpLanguage::make_function(const String &, const String &p_name, const PoolStringArray &p_args) const { // FIXME // - Due to Godot's API limitation this just appends the function to the end of the file // - Use fully qualified name if there is ambiguity @@ -449,10 +450,12 @@ String CSharpLanguage::make_function(const String &p_class, const String &p_name s += ")\n{\n // Replace with function body.\n}\n"; return s; +} #else +String CSharpLanguage::make_function(const String &, const String &, const PoolStringArray &) const { return String(); -#endif } +#endif String CSharpLanguage::_get_indentation() const { #ifdef TOOLS_ENABLED @@ -822,6 +825,49 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) { } #endif +void CSharpLanguage::project_assembly_loaded() { + + scripts_metadata.clear(); + + String scripts_metadata_filename = "scripts_metadata."; + +#ifdef TOOLS_ENABLED + scripts_metadata_filename += Engine::get_singleton()->is_editor_hint() ? "editor" : "editor_player"; +#else +#ifdef DEBUG_ENABLED + scripts_metadata_filename += "debug"; +#else + scripts_metadata_filename += "release"; +#endif +#endif + + String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file(scripts_metadata_filename); + + if (FileAccess::exists(scripts_metadata_path)) { + String old_json; + + Error ferr = read_all_file_utf8(scripts_metadata_path, old_json); + ERR_FAIL_COND(ferr != OK); + + Variant old_dict_var; + String err_str; + int err_line; + Error json_err = JSON::parse(old_json, old_dict_var, err_str, err_line); + if (json_err != OK) { + ERR_PRINTS("Failed to parse metadata file: '" + err_str + "' (" + String::num_int64(err_line) + ")"); + return; + } + + scripts_metadata = old_dict_var.operator Dictionary(); + + print_verbose("Successfully loaded scripts metadata"); + } else { + if (!Engine::get_singleton()->is_editor_hint()) { + ERR_PRINT("Missing scripts metadata file"); + } + } +} + void CSharpLanguage::get_recognized_extensions(List<String> *p_extensions) const { p_extensions->push_back("cs"); @@ -1194,7 +1240,7 @@ bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) { MonoObject *ret = method->invoke(mono_object, args); - if (ret && GDMonoMarshal::unbox<MonoBoolean>(ret) == true) + if (ret && GDMonoMarshal::unbox<MonoBoolean>(ret)) return true; break; @@ -1407,6 +1453,8 @@ bool CSharpInstance::_unreference_owner_unsafe() { if (!unsafe_referenced) return false; // Already unreferenced + unsafe_referenced = false; + // Called from CSharpInstance::mono_object_disposed() or ~CSharpInstance() // Unsafe refcount decrement. The managed instance also counts as a reference. @@ -1459,7 +1507,7 @@ MonoObject *CSharpInstance::_internal_new_managed() { void CSharpInstance::mono_object_disposed(MonoObject *p_obj) { #ifdef DEBUG_ENABLED - CRASH_COND(base_ref == true); + CRASH_COND(base_ref); CRASH_COND(gchandle.is_null()); #endif CSharpLanguage::get_singleton()->release_script_gchandle(p_obj, gchandle); @@ -1468,7 +1516,7 @@ void CSharpInstance::mono_object_disposed(MonoObject *p_obj) { void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_owner_deleted) { #ifdef DEBUG_ENABLED - CRASH_COND(base_ref == false); + CRASH_COND(!base_ref); CRASH_COND(gchandle.is_null()); #endif if (_unreference_owner_unsafe()) { @@ -2208,10 +2256,27 @@ bool CSharpScript::can_instance() const { #endif #ifdef TOOLS_ENABLED - return valid && (tool || ScriptServer::is_scripting_enabled()); + bool extra_cond = tool || ScriptServer::is_scripting_enabled(); #else - return valid; + bool extra_cond = true; #endif + + // FIXME Need to think this through better. + // For tool scripts, this will never fire if the class is not found. That's because we + // don't know if it's a tool script if we can't find the class to access the attributes. + if (extra_cond && !script_class) { + if (GDMono::get_singleton()->get_project_assembly() == NULL) { + // The project assembly is not loaded + ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path()); + ERR_FAIL_V(NULL); + } else { + // The project assembly is loaded, but the class could not found + ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path()); + ERR_FAIL_V(NULL); + } + } + + return valid && extra_cond; } StringName CSharpScript::get_instance_base_type() const { @@ -2317,20 +2382,6 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) { CRASH_COND(!valid); #endif - if (!script_class) { - if (GDMono::get_singleton()->get_project_assembly() == NULL) { - // The project assembly is not loaded - ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path()); - ERR_FAIL_V(NULL); - } else { - // The project assembly is loaded, but the class could not found - ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path()); - ERR_FAIL_V(NULL); - } - } - - ERR_FAIL_COND_V(!valid, NULL); - if (native) { String native_name = native->get_name(); if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) { @@ -2418,7 +2469,23 @@ Error CSharpScript::reload(bool p_keep_state) { GDMonoAssembly *project_assembly = GDMono::get_singleton()->get_project_assembly(); if (project_assembly) { - script_class = project_assembly->get_object_derived_class(name); + const Variant *script_metadata_var = CSharpLanguage::get_singleton()->get_scripts_metadata().getptr(get_path()); + if (script_metadata_var) { + Dictionary script_metadata = script_metadata_var->operator Dictionary()["class"]; + const Variant *namespace_ = script_metadata.getptr("namespace"); + const Variant *class_name = script_metadata.getptr("class_name"); + ERR_FAIL_NULL_V(namespace_, ERR_BUG); + ERR_FAIL_NULL_V(class_name, ERR_BUG); + GDMonoClass *klass = project_assembly->get_class(namespace_->operator String(), class_name->operator String()); + if (klass) { + bool obj_type = CACHED_CLASS(GodotObject)->is_assignable_from(klass); + ERR_FAIL_COND_V(!obj_type, ERR_BUG); + script_class = klass; + } + } else { + // Missing script metadata. Fallback to legacy method + script_class = project_assembly->get_object_derived_class(name); + } valid = script_class != NULL; @@ -2546,29 +2613,14 @@ int CSharpScript::get_member_line(const StringName &p_member) const { Error CSharpScript::load_source_code(const String &p_path) { - PoolVector<uint8_t> sourcef; - Error err; - FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); - ERR_FAIL_COND_V(err != OK, err); - - int len = f->get_len(); - sourcef.resize(len + 1); - PoolVector<uint8_t>::Write w = sourcef.write(); - int r = f->get_buffer(w.ptr(), len); - f->close(); - memdelete(f); - ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN); - w[len] = 0; - - String s; - if (s.parse_utf8((const char *)w.ptr())) { - - ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode."); - ERR_FAIL_V(ERR_INVALID_DATA); + Error ferr = read_all_file_utf8(p_path, source); + if (ferr != OK) { + if (ferr == ERR_INVALID_DATA) { + ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode."); + } + ERR_FAIL_V(ferr); } - source = s; - #ifdef TOOLS_ENABLED source_changed_cache = true; #endif diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index 8b0a095890..fc604df2a0 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -67,7 +67,7 @@ class CSharpScript : public Script { friend class CSharpInstance; friend class CSharpLanguage; - friend class CSharpScriptDepSort; + friend struct CSharpScriptDepSort; bool tool; bool valid; @@ -275,6 +275,8 @@ class CSharpLanguage : public ScriptLanguage { int lang_idx; + Dictionary scripts_metadata; + public: StringNameCache string_names; @@ -295,6 +297,10 @@ public: void reload_assemblies_if_needed(bool p_soft_reload); #endif + void project_assembly_loaded(); + + _FORCE_INLINE_ const Dictionary &get_scripts_metadata() { return scripts_metadata; } + virtual String get_name() const; /* LANGUAGE FUNCTIONS */ diff --git a/modules/mono/doc_classes/GodotSharp.xml b/modules/mono/doc_classes/GodotSharp.xml index 985c66464b..921c1ca825 100644 --- a/modules/mono/doc_classes/GodotSharp.xml +++ b/modules/mono/doc_classes/GodotSharp.xml @@ -23,18 +23,44 @@ Detaches the current thread from the mono runtime. </description> </method> - <method name="is_domain_loaded"> + <method name="get_domain_id"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_scripts_domain_id"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="is_domain_finalizing_for_unload"> + <return type="bool"> + </return> + <argument index="0" name="domain_id" type="int"> + </argument> + <description> + Returns whether the domain is being finalized. + </description> + </method> + <method name="is_runtime_initialized"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="is_runtime_shutting_down"> <return type="bool"> </return> <description> - Returns whether the scripts domain is loaded. </description> </method> - <method name="is_finalizing_domain"> + <method name="is_scripts_domain_loaded"> <return type="bool"> </return> <description> - Returns whether the scripts domain is being finalized. + Returns whether the scripts domain is loaded. </description> </method> </methods> diff --git a/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs b/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs index 9f0d562ef7..5fd708d539 100644 --- a/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs +++ b/modules/mono/editor/GodotSharpTools/Editor/GodotSharpExport.cs @@ -41,9 +41,11 @@ namespace GodotSharpTools.Editor string outputDataDir = Path.Combine(outputDir, GetDataDirName()); - Directory.Delete(outputDataDir, recursive: true); // Clean first + if (Directory.Exists(outputDataDir)) + Directory.Delete(outputDataDir, recursive: true); // Clean first + Directory.CreateDirectory(outputDataDir); - + foreach (string dir in Directory.GetDirectories(templateDirPath, "*", SearchOption.AllDirectories)) { Directory.CreateDirectory(Path.Combine(outputDataDir, dir.Substring(templateDirPath.Length + 1))); diff --git a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj index fceb732426..f9e9f41977 100644 --- a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj +++ b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj @@ -31,6 +31,9 @@ <Reference Include="System" /> <Reference Include="Microsoft.Build" /> <Reference Include="Microsoft.Build.Framework" /> + <Reference Include="DotNet.Glob, Version=2.1.1.0, Culture=neutral, PublicKeyToken=b68cc888b4f632d1, processorArchitecture=MSIL"> + <HintPath>packages\DotNet.Glob.2.1.1\lib\net45\DotNet.Glob.dll</HintPath> + </Reference> </ItemGroup> <ItemGroup> <Compile Include="StringExtensions.cs" /> @@ -43,5 +46,8 @@ <Compile Include="Utils\OS.cs" /> <Compile Include="Editor\GodotSharpExport.cs" /> </ItemGroup> + <ItemGroup> + <None Include="packages.config" /> + </ItemGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> </Project>
\ No newline at end of file diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs index f00ec5a2ad..647d9ac81d 100644 --- a/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs +++ b/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs @@ -1,4 +1,5 @@ using System; +using DotNet.Globbing; using Microsoft.Build.Construction; namespace GodotSharpTools.Project @@ -7,7 +8,10 @@ namespace GodotSharpTools.Project { public static bool HasItem(this ProjectRootElement root, string itemType, string include) { - string includeNormalized = include.NormalizePath(); + GlobOptions globOptions = new GlobOptions(); + globOptions.Evaluation.CaseInsensitive = false; + + string normalizedInclude = include.NormalizePath(); foreach (var itemGroup in root.ItemGroups) { @@ -16,10 +20,14 @@ namespace GodotSharpTools.Project foreach (var item in itemGroup.Items) { - if (item.ItemType == itemType) + if (item.ItemType != itemType) + continue; + + var glob = Glob.Parse(item.Include.NormalizePath(), globOptions); + + if (glob.IsMatch(normalizedInclude)) { - if (item.Include.NormalizePath() == includeNormalized) - return true; + return true; } } } diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs index 1d863e6f61..574b711b29 100644 --- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs +++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs @@ -6,6 +6,9 @@ namespace GodotSharpTools.Project { public static class ProjectGenerator { + const string CoreApiProjectGuid = "{AEBF0036-DA76-4341-B651-A3F2856AB2FA}"; + const string EditorApiProjectGuid = "{8FBEC238-D944-4074-8548-B3B524305905}"; + public static string GenCoreApiProject(string dir, string[] compileItems) { string path = Path.Combine(dir, CoreApiProject + ".csproj"); @@ -15,6 +18,7 @@ namespace GodotSharpTools.Project mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml")); mainGroup.SetProperty("RootNamespace", "Godot"); + mainGroup.SetProperty("ProjectGuid", CoreApiProjectGuid); GenAssemblyInfoFile(root, dir, CoreApiProject, new string[] { "[assembly: InternalsVisibleTo(\"" + EditorApiProject + "\")]" }, @@ -39,6 +43,7 @@ namespace GodotSharpTools.Project mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml")); mainGroup.SetProperty("RootNamespace", "Godot"); + mainGroup.SetProperty("ProjectGuid", EditorApiProjectGuid); GenAssemblyInfoFile(root, dir, EditorApiProject); diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs index 6889ea715f..a13f4fd6ef 100644 --- a/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs +++ b/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs @@ -1,5 +1,6 @@ -using System; +using System.Collections.Generic; using System.IO; +using DotNet.Globbing; using Microsoft.Build.Construction; namespace GodotSharpTools.Project @@ -10,8 +11,61 @@ namespace GodotSharpTools.Project { var dir = Directory.GetParent(projectPath).FullName; var root = ProjectRootElement.Open(projectPath); - if (root.AddItemChecked(itemType, include.RelativeToPath(dir).Replace("/", "\\"))) + var normalizedInclude = include.RelativeToPath(dir).Replace("/", "\\"); + + if (root.AddItemChecked(itemType, normalizedInclude)) root.Save(); } + + private static string[] GetAllFilesRecursive(string rootDirectory, string mask) + { + string[] files = Directory.GetFiles(rootDirectory, mask, SearchOption.AllDirectories); + + // We want relative paths + for (int i = 0; i < files.Length; i++) { + files[i] = files[i].RelativeToPath(rootDirectory); + } + + return files; + } + + public static string[] GetIncludeFiles(string projectPath, string itemType) + { + var result = new List<string>(); + var existingFiles = GetAllFilesRecursive(Path.GetDirectoryName(projectPath), "*.cs"); + + GlobOptions globOptions = new GlobOptions(); + globOptions.Evaluation.CaseInsensitive = false; + + var root = ProjectRootElement.Open(projectPath); + + foreach (var itemGroup in root.ItemGroups) + { + if (itemGroup.Condition.Length != 0) + continue; + + foreach (var item in itemGroup.Items) + { + if (item.ItemType != itemType) + continue; + + string normalizedInclude = item.Include.NormalizePath(); + + var glob = Glob.Parse(normalizedInclude, globOptions); + + // TODO Check somehow if path has no blog to avoid the following loop... + + foreach (var existingFile in existingFiles) + { + if (glob.IsMatch(existingFile)) + { + result.Add(existingFile); + } + } + } + } + + return result.ToArray(); + } } } diff --git a/modules/mono/editor/GodotSharpTools/StringExtensions.cs b/modules/mono/editor/GodotSharpTools/StringExtensions.cs index b66c86f8ce..b0436d2f18 100644 --- a/modules/mono/editor/GodotSharpTools/StringExtensions.cs +++ b/modules/mono/editor/GodotSharpTools/StringExtensions.cs @@ -36,7 +36,9 @@ namespace GodotSharpTools public static bool IsAbsolutePath(this string path) { - return path.StartsWith("/") || path.StartsWith("\\") || path.StartsWith(driveRoot); + return path.StartsWith("/", StringComparison.Ordinal) || + path.StartsWith("\\", StringComparison.Ordinal) || + path.StartsWith(driveRoot, StringComparison.Ordinal); } public static string CsvEscape(this string value, char delimiter = ',') diff --git a/modules/mono/editor/GodotSharpTools/packages.config b/modules/mono/editor/GodotSharpTools/packages.config new file mode 100644 index 0000000000..2c7cb0bd4b --- /dev/null +++ b/modules/mono/editor/GodotSharpTools/packages.config @@ -0,0 +1,4 @@ +<?xml version="1.0" encoding="utf-8"?> +<packages> + <package id="DotNet.Glob" version="2.1.1" targetFramework="net45" /> +</packages>
\ No newline at end of file diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 2c3435fc1c..710682d3aa 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -97,7 +97,7 @@ #define C_METHOD_MONOARRAY_TO(m_type) C_NS_MONOMARSHAL "::mono_array_to_" #m_type #define C_METHOD_MONOARRAY_FROM(m_type) C_NS_MONOMARSHAL "::" #m_type "_to_mono_array" -#define BINDINGS_GENERATOR_VERSION UINT32_C(3) +#define BINDINGS_GENERATOR_VERSION UINT32_C(5) const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN = "\t%0 %1_in = %1;\n"; @@ -173,23 +173,74 @@ static String snake_to_camel_case(const String &p_identifier, bool p_input_is_up return ret; } -String BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) { +int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) { CRASH_COND(p_ienum.constants.empty()); - const List<ConstantInterface>::Element *front = p_ienum.constants.front(); - int candidate_len = front->get().name.length(); + const ConstantInterface &front_iconstant = p_ienum.constants.front()->get(); + Vector<String> front_parts = front_iconstant.name.split("_", /* p_allow_empty: */ true); + int candidate_len = front_parts.size() - 1; - for (const List<ConstantInterface>::Element *E = front->next(); E; E = E->next()) { - int j = 0; - for (j = 0; j < candidate_len && j < E->get().name.length(); j++) { - if (front->get().name[j] != E->get().name[j]) - break; + if (candidate_len == 0) + return 0; + + for (const List<ConstantInterface>::Element *E = p_ienum.constants.front()->next(); E; E = E->next()) { + const ConstantInterface &iconstant = E->get(); + + Vector<String> parts = iconstant.name.split("_", /* p_allow_empty: */ true); + + int i; + for (i = 0; i < candidate_len && i < parts.size(); i++) { + if (front_parts[i] != parts[i]) { + // HARDCODED: Some Flag enums have the prefix 'FLAG_' for everything except 'FLAGS_DEFAULT' (same for 'METHOD_FLAG_' and'METHOD_FLAGS_DEFAULT'). + bool hardcoded_exc = (i == candidate_len - 1 && ((front_parts[i] == "FLAGS" && parts[i] == "FLAG") || (front_parts[i] == "FLAG" && parts[i] == "FLAGS"))); + if (!hardcoded_exc) + break; + } } - candidate_len = j; + candidate_len = i; + + if (candidate_len == 0) + return 0; } - return front->get().name.substr(0, candidate_len); + return candidate_len; +} + +void BindingsGenerator::_apply_prefix_to_enum_constants(BindingsGenerator::EnumInterface &p_ienum, int p_prefix_length) { + + if (p_prefix_length > 0) { + for (List<ConstantInterface>::Element *E = p_ienum.constants.front(); E; E = E->next()) { + int curr_prefix_length = p_prefix_length; + + ConstantInterface &curr_const = E->get(); + + String constant_name = curr_const.name; + + Vector<String> parts = constant_name.split("_", /* p_allow_empty: */ true); + + if (parts.size() <= curr_prefix_length) + continue; + + if (parts[curr_prefix_length][0] >= '0' && parts[curr_prefix_length][0] <= '9') { + // The name of enum constants may begin with a numeric digit when strip from the enum prefix, + // so we make the prefix for this constant one word shorter in those cases. + for (curr_prefix_length = curr_prefix_length - 1; curr_prefix_length > 0; curr_prefix_length--) { + if (parts[curr_prefix_length][0] < '0' || parts[curr_prefix_length][0] > '9') + break; + } + } + + constant_name = ""; + for (int i = curr_prefix_length; i < parts.size(); i++) { + if (i > curr_prefix_length) + constant_name += "_"; + constant_name += parts[i]; + } + + curr_const.proxy_name = snake_to_pascal_case(constant_name, true); + } + } } void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) { @@ -272,7 +323,7 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) { } p_output.push_back(MEMBER_BEGIN "public const int "); - p_output.push_back(iconstant.name); + p_output.push_back(iconstant.proxy_name); p_output.push_back(" = "); p_output.push_back(itos(iconstant.value)); p_output.push_back(";"); @@ -334,25 +385,8 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) { p_output.push_back(INDENT2 "/// </summary>\n"); } - String constant_name = iconstant.name; - - if (!ienum.prefix.empty() && constant_name.begins_with(ienum.prefix)) { - constant_name = constant_name.substr(ienum.prefix.length(), constant_name.length()); - } - - if (constant_name[0] >= '0' && constant_name[0] <= '9') { - // The name of enum constants may begin with a numeric digit when strip from the enum prefix, - // so we make the prefix one word shorter in those cases. - int i = 0; - for (i = ienum.prefix.length() - 1; i >= 0; i--) { - if (ienum.prefix[i] >= 'A' && ienum.prefix[i] <= 'Z') - break; - } - constant_name = ienum.prefix.substr(i, ienum.prefix.length()) + constant_name; - } - p_output.push_back(INDENT2); - p_output.push_back(constant_name); + p_output.push_back(iconstant.proxy_name); p_output.push_back(" = "); p_output.push_back(itos(iconstant.value)); p_output.push_back(E != ienum.constants.back() ? ",\n" : "\n"); @@ -646,8 +680,11 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str List<String> output; output.push_back("using System;\n"); // IntPtr + output.push_back("using System.Diagnostics;\n"); // DebuggerBrowsable + output.push_back("\n#pragma warning disable CS1591 // Disable warning: " "'Missing XML comment for publicly visible type or member'\n"); + output.push_back("\nnamespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); const DocData::ClassDoc *class_doc = itype.class_doc; @@ -717,7 +754,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str } output.push_back(MEMBER_BEGIN "public const int "); - output.push_back(iconstant.name); + output.push_back(iconstant.proxy_name); output.push_back(" = "); output.push_back(itos(iconstant.value)); output.push_back(";"); @@ -757,25 +794,8 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str output.push_back(INDENT3 "/// </summary>\n"); } - String constant_name = iconstant.name; - - if (!ienum.prefix.empty() && constant_name.begins_with(ienum.prefix)) { - constant_name = constant_name.substr(ienum.prefix.length(), constant_name.length()); - } - - if (constant_name[0] >= '0' && constant_name[0] <= '9') { - // The name of enum constants may begin with a numeric digit when strip from the enum prefix, - // so we make the prefix one word shorter in those cases. - int i = 0; - for (i = ienum.prefix.length() - 1; i >= 0; i--) { - if (ienum.prefix[i] >= 'A' && ienum.prefix[i] <= 'Z') - break; - } - constant_name = ienum.prefix.substr(i, ienum.prefix.length()) + constant_name; - } - output.push_back(INDENT3); - output.push_back(constant_name); + output.push_back(iconstant.proxy_name); output.push_back(" = "); output.push_back(itos(iconstant.value)); output.push_back(E != ienum.constants.back() ? ",\n" : "\n"); @@ -1086,7 +1106,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf // Generate method { if (!p_imethod.is_virtual && !p_imethod.requires_object_call) { - p_output.push_back(MEMBER_BEGIN "private static IntPtr "); + p_output.push_back(MEMBER_BEGIN "[DebuggerBrowsable(DebuggerBrowsableState.Never)]" MEMBER_BEGIN "private static IntPtr "); p_output.push_back(method_bind_field + " = Object." ICALL_GET_METHODBIND "(" BINDINGS_NATIVE_NAME_FIELD ", \""); p_output.push_back(p_imethod.name); p_output.push_back("\");\n"); @@ -1269,12 +1289,12 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) { output.push_back("namespace GodotSharpBindings\n" OPEN_BLOCK "\n"); output.push_back("uint64_t get_core_api_hash() { return "); - output.push_back(String::num_uint64(GDMono::get_singleton()->get_api_core_hash()) + "; }\n"); + output.push_back(String::num_uint64(GDMono::get_singleton()->get_api_core_hash()) + "U; }\n"); output.push_back("#ifdef TOOLS_ENABLED\n" "uint64_t get_editor_api_hash() { return "); - output.push_back(String::num_uint64(GDMono::get_singleton()->get_api_editor_hash()) + - "; }\n#endif // TOOLS_ENABLED\n"); + output.push_back(String::num_uint64(GDMono::get_singleton()->get_api_editor_hash()) + "U; }\n"); + output.push_back("#endif // TOOLS_ENABLED\n"); output.push_back("uint32_t get_bindings_version() { return "); output.push_back(String::num_uint64(BINDINGS_GENERATOR_VERSION) + "; }\n"); @@ -1843,11 +1863,13 @@ void BindingsGenerator::_populate_object_type_interfaces() { EnumInterface ienum(enum_proxy_cname); const List<StringName> &constants = enum_map.get(*k); for (const List<StringName>::Element *E = constants.front(); E; E = E->next()) { - int *value = class_info->constant_map.getptr(E->get()); + const StringName &constant_cname = E->get(); + String constant_name = constant_cname.operator String(); + int *value = class_info->constant_map.getptr(constant_cname); ERR_FAIL_NULL(value); - constant_list.erase(E->get().operator String()); + constant_list.erase(constant_name); - ConstantInterface iconstant(snake_to_pascal_case(E->get(), true), *value); + ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), *value); iconstant.const_doc = NULL; for (int i = 0; i < itype.class_doc->constants.size(); i++) { @@ -1862,7 +1884,9 @@ void BindingsGenerator::_populate_object_type_interfaces() { ienum.constants.push_back(iconstant); } - ienum.prefix = _determine_enum_prefix(ienum); + int prefix_length = _determine_enum_prefix(ienum); + + _apply_prefix_to_enum_constants(ienum, prefix_length); itype.enums.push_back(ienum); @@ -1876,10 +1900,11 @@ void BindingsGenerator::_populate_object_type_interfaces() { } for (const List<String>::Element *E = constant_list.front(); E; E = E->next()) { - int *value = class_info->constant_map.getptr(E->get()); + const String &constant_name = E->get(); + int *value = class_info->constant_map.getptr(StringName(E->get())); ERR_FAIL_NULL(value); - ConstantInterface iconstant(snake_to_pascal_case(E->get(), true), *value); + ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), *value); iconstant.const_doc = NULL; for (int i = 0; i < itype.class_doc->constants.size(); i++) { @@ -1990,18 +2015,18 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { TypeInterface itype; -#define INSERT_STRUCT_TYPE(m_type, m_type_in) \ - { \ - itype = TypeInterface::create_value_type(String(#m_type)); \ - itype.c_in = "\tMARSHALLED_IN(" #m_type ", %1, %1_in);\n"; \ - itype.c_out = "\tMARSHALLED_OUT(" #m_type ", %1, ret_out)\n" \ - "\treturn mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(%2), ret_out);\n"; \ - itype.c_arg_in = "&%s_in"; \ - itype.c_type_in = m_type_in; \ - itype.cs_in = "ref %s"; \ - itype.cs_out = "return (%1)%0;"; \ - itype.im_type_out = "object"; \ - builtin_types.insert(itype.cname, itype); \ +#define INSERT_STRUCT_TYPE(m_type, m_type_in) \ + { \ + itype = TypeInterface::create_value_type(String(#m_type)); \ + itype.c_in = "\t%0 %1_in = MARSHALLED_IN(" #m_type ", %1);\n"; \ + itype.c_out = "\treturn MARSHALLED_OUT(" #m_type ", %1);\n"; \ + itype.c_arg_in = "&%s_in"; \ + itype.c_type_in = "GDMonoMarshal::M_" #m_type "*"; \ + itype.c_type_out = "GDMonoMarshal::M_" #m_type; \ + itype.cs_in = "ref %s"; \ + itype.cs_out = "return (%1)%0;"; \ + itype.im_type_out = itype.cs_type; \ + builtin_types.insert(itype.cname, itype); \ } INSERT_STRUCT_TYPE(Vector2, "real_t*") @@ -2019,26 +2044,31 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { // bool itype = TypeInterface::create_value_type(String("bool")); - itype.c_arg_in = "&%s"; - // /* MonoBoolean <---> bool - itype.c_in = "\t%0 %1_in = (%0)%1;\n"; - itype.c_out = "\treturn (%0)%1;\n"; - itype.c_type = "bool"; - // */ - itype.c_type_in = "MonoBoolean"; - itype.c_type_out = itype.c_type_in; + + { + // MonoBoolean <---> bool + itype.c_in = "\t%0 %1_in = (%0)%1;\n"; + itype.c_out = "\treturn (%0)%1;\n"; + itype.c_type = "bool"; + itype.c_type_in = "MonoBoolean"; + itype.c_type_out = itype.c_type_in; + itype.c_arg_in = "&%s_in"; + } itype.im_type_in = itype.name; itype.im_type_out = itype.name; builtin_types.insert(itype.cname, itype); // int + // C interface is the same as that of enums. Remember to apply any + // changes done here to TypeInterface::postsetup_enum_type as well itype = TypeInterface::create_value_type(String("int")); itype.c_arg_in = "&%s_in"; - // /* ptrcall only supports int64_t and uint64_t - itype.c_in = "\t%0 %1_in = (%0)%1;\n"; - itype.c_out = "\treturn (%0)%1;\n"; - itype.c_type = "int64_t"; - // */ + { + // The expected types for parameters and return value in ptrcall are 'int64_t' or 'uint64_t'. + itype.c_in = "\t%0 %1_in = (%0)%1;\n"; + itype.c_out = "\treturn (%0)%1;\n"; + itype.c_type = "int64_t"; + } itype.c_type_in = "int32_t"; itype.c_type_out = itype.c_type_in; itype.im_type_in = itype.name; @@ -2047,21 +2077,22 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { // real_t itype = TypeInterface(); + itype.name = "float"; // The name is always "float" in Variant, even with REAL_T_IS_DOUBLE. + itype.cname = itype.name; #ifdef REAL_T_IS_DOUBLE - itype.name = "double"; + itype.proxy_name = "double"; #else - itype.name = "float"; + itype.proxy_name = "float"; #endif - itype.cname = itype.name; - itype.proxy_name = itype.name; - itype.c_arg_in = "&%s_in"; - //* ptrcall only supports double - itype.c_in = "\t%0 %1_in = (%0)%1;\n"; - itype.c_out = "\treturn (%0)%1;\n"; - itype.c_type = "double"; - //*/ - itype.c_type_in = "real_t"; - itype.c_type_out = "real_t"; + { + // The expected type for parameters and return value in ptrcall is 'double'. + itype.c_in = "\t%0 %1_in = (%0)%1;\n"; + itype.c_out = "\treturn (%0)%1;\n"; + itype.c_type = "double"; + itype.c_type_in = "real_t"; + itype.c_type_out = "real_t"; + itype.c_arg_in = "&%s_in"; + } itype.cs_type = itype.proxy_name; itype.im_type_in = itype.proxy_name; itype.im_type_out = itype.proxy_name; @@ -2256,7 +2287,7 @@ void BindingsGenerator::_populate_global_constants() { int constant_value = GlobalConstants::get_global_constant_value(i); StringName enum_name = GlobalConstants::get_global_constant_enum(i); - ConstantInterface iconstant(snake_to_pascal_case(constant_name, true), constant_value); + ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), constant_value); iconstant.const_doc = const_doc; if (enum_name != StringName()) { @@ -2284,16 +2315,18 @@ void BindingsGenerator::_populate_global_constants() { TypeInterface::postsetup_enum_type(enum_itype); enum_types.insert(enum_itype.cname, enum_itype); - ienum.prefix = _determine_enum_prefix(ienum); + int prefix_length = _determine_enum_prefix(ienum); - // HARDCODED + // HARDCODED: The Error enum have the prefix 'ERR_' for everything except 'OK' and 'FAILED'. if (ienum.cname == name_cache.enum_Error) { - if (!ienum.prefix.empty()) { // Just in case it ever changes + if (prefix_length > 0) { // Just in case it ever changes ERR_PRINTS("Prefix for enum 'Error' is not empty"); } - ienum.prefix = "Err"; + prefix_length = 1; // 'ERR_' } + + _apply_prefix_to_enum_constants(ienum, prefix_length); } } diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h index ad89255ba5..38cf99c294 100644 --- a/modules/mono/editor/bindings_generator.h +++ b/modules/mono/editor/bindings_generator.h @@ -43,20 +43,21 @@ class BindingsGenerator { struct ConstantInterface { String name; + String proxy_name; int value; const DocData::ConstantDoc *const_doc; ConstantInterface() {} - ConstantInterface(const String &p_name, int p_value) { + ConstantInterface(const String &p_name, const String &p_proxy_name, int p_value) { name = p_name; + proxy_name = p_proxy_name; value = p_value; } }; struct EnumInterface { StringName cname; - String prefix; List<ConstantInterface> constants; _FORCE_INLINE_ bool operator==(const EnumInterface &p_ienum) const { @@ -223,7 +224,7 @@ class BindingsGenerator { String c_in; /** - * Determines the name of the variable that will be passed as argument to a ptrcall. + * Determines the expression that will be passed as argument to ptrcall. * By default the value equals the name of the parameter, * this varies for types that require special manipulation via [c_in]. * Formatting elements: @@ -333,8 +334,6 @@ class BindingsGenerator { itype.proxy_name = itype.name; itype.c_type = itype.name; - itype.c_type_in = "void*"; - itype.c_type_out = "MonoObject*"; itype.cs_type = itype.proxy_name; itype.im_type_in = "ref " + itype.proxy_name; itype.im_type_out = itype.proxy_name; @@ -385,10 +384,19 @@ class BindingsGenerator { } static void postsetup_enum_type(TypeInterface &r_enum_itype) { - r_enum_itype.c_arg_in = "&%s"; - r_enum_itype.c_type = "int"; - r_enum_itype.c_type_in = "int"; - r_enum_itype.c_type_out = "int"; + // C interface is the same as that of 'int'. Remember to apply any + // changes done here to the 'int' type interface as well + + r_enum_itype.c_arg_in = "&%s_in"; + { + // The expected types for parameters and return value in ptrcall are 'int64_t' or 'uint64_t'. + r_enum_itype.c_in = "\t%0 %1_in = (%0)%1;\n"; + r_enum_itype.c_out = "\treturn (%0)%1;\n"; + r_enum_itype.c_type = "int64_t"; + } + r_enum_itype.c_type_in = "int32_t"; + r_enum_itype.c_type_out = r_enum_itype.c_type_in; + r_enum_itype.cs_type = r_enum_itype.proxy_name; r_enum_itype.cs_in = "(int)%s"; r_enum_itype.cs_out = "return (%1)%0;"; @@ -513,7 +521,8 @@ class BindingsGenerator { return p_type.name; } - String _determine_enum_prefix(const EnumInterface &p_ienum); + int _determine_enum_prefix(const EnumInterface &p_ienum); + void _apply_prefix_to_enum_constants(EnumInterface &p_ienum, int p_prefix_length); void _generate_method_icalls(const TypeInterface &p_itype); diff --git a/modules/mono/editor/csharp_project.cpp b/modules/mono/editor/csharp_project.cpp index 6f223b75a3..ab96356d6d 100644 --- a/modules/mono/editor/csharp_project.cpp +++ b/modules/mono/editor/csharp_project.cpp @@ -30,11 +30,15 @@ #include "csharp_project.h" +#include "core/io/json.h" #include "core/os/os.h" #include "core/project_settings.h" +#include "../csharp_script.h" #include "../mono_gd/gd_mono_class.h" #include "../mono_gd/gd_mono_marshal.h" +#include "../utils/string_utils.h" +#include "script_class_parser.h" namespace CSharpProject { @@ -118,4 +122,110 @@ void add_item(const String &p_project_path, const String &p_item_type, const Str ERR_FAIL(); } } + +Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path) { + + _GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN) + + GDMonoClass *project_utils = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Project", "ProjectUtils"); + + void *args[2] = { + GDMonoMarshal::mono_string_from_godot(p_project_path), + GDMonoMarshal::mono_string_from_godot("Compile") + }; + + MonoException *exc = NULL; + MonoArray *ret = (MonoArray *)project_utils->get_method("GetIncludeFiles", 2)->invoke_raw(NULL, args, &exc); + + if (exc) { + GDMonoUtils::debug_print_unhandled_exception(exc); + ERR_FAIL_V(FAILED); + } + + PoolStringArray project_files = GDMonoMarshal::mono_array_to_PoolStringArray(ret); + PoolStringArray::Read r = project_files.read(); + + Dictionary old_dict = CSharpLanguage::get_singleton()->get_scripts_metadata(); + Dictionary new_dict; + + for (int i = 0; i < project_files.size(); i++) { + const String &project_file = ("res://" + r[i]).simplify_path(); + + uint64_t modified_time = FileAccess::get_modified_time(project_file); + + const Variant *old_file_var = old_dict.getptr(project_file); + if (old_file_var) { + Dictionary old_file_dict = old_file_var->operator Dictionary(); + + if (old_file_dict["modified_time"].operator uint64_t() == modified_time) { + // No changes so no need to parse again + new_dict[project_file] = old_file_dict; + continue; + } + } + + ScriptClassParser scp; + Error err = scp.parse_file(project_file); + if (err != OK) { + ERR_PRINTS("Parse error: " + scp.get_error()); + ERR_EXPLAIN("Failed to determine namespace and class for script: " + project_file); + ERR_FAIL_V(err); + } + + Vector<ScriptClassParser::ClassDecl> classes = scp.get_classes(); + + bool found = false; + Dictionary class_dict; + + String search_name = project_file.get_file().get_basename(); + + for (int j = 0; j < classes.size(); j++) { + const ScriptClassParser::ClassDecl &class_decl = classes[j]; + + if (class_decl.base.size() == 0) + continue; // Does not inherit nor implement anything, so it can't be a script class + + String class_cmp; + + if (class_decl.nested) { + class_cmp = class_decl.name.get_slice(".", class_decl.name.get_slice_count(".") - 1); + } else { + class_cmp = class_decl.name; + } + + if (class_cmp != search_name) + continue; + + class_dict["namespace"] = class_decl.namespace_; + class_dict["class_name"] = class_decl.name; + class_dict["nested"] = class_decl.nested; + + found = true; + break; + } + + if (found) { + Dictionary file_dict; + file_dict["modified_time"] = modified_time; + file_dict["class"] = class_dict; + new_dict[project_file] = file_dict; + } + } + + if (new_dict.size()) { + String json = JSON::print(new_dict, "", false); + + Error ferr; + FileAccess *f = FileAccess::open(p_output_path, FileAccess::WRITE, &ferr); + ERR_EXPLAIN("Cannot open file for writing: " + p_output_path); + ERR_FAIL_COND_V(ferr != OK, ferr); + f->store_string(json); + f->flush(); + f->close(); + memdelete(f); + } + + return OK; +} + } // namespace CSharpProject diff --git a/modules/mono/editor/csharp_project.h b/modules/mono/editor/csharp_project.h index d852139de0..aeeeff50f0 100644 --- a/modules/mono/editor/csharp_project.h +++ b/modules/mono/editor/csharp_project.h @@ -40,6 +40,9 @@ String generate_editor_api_project(const String &p_dir, const String &p_core_dll String generate_game_project(const String &p_dir, const String &p_name, const Vector<String> &p_files = Vector<String>()); void add_item(const String &p_project_path, const String &p_item_type, const String &p_include); + +Error generate_scripts_metadata(const String &p_project_path, const String &p_output_path); + } // namespace CSharpProject #endif // CSHARP_PROJECT_H diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp index 8fe6e46b60..6216213716 100644 --- a/modules/mono/editor/godotsharp_builds.cpp +++ b/modules/mono/editor/godotsharp_builds.cpp @@ -39,6 +39,7 @@ #include "../mono_gd/gd_mono_marshal.h" #include "../utils/path_utils.h" #include "bindings_generator.h" +#include "csharp_project.h" #include "godotsharp_editor.h" #define PROP_NAME_MSBUILD_MONO "MSBuild (Mono)" @@ -268,7 +269,7 @@ bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String & if (!FileAccess::exists(assembly_dst) || FileAccess::get_modified_time(assembly_src) > FileAccess::get_modified_time(assembly_dst) || GDMono::get_singleton()->metadata_is_api_assembly_invalidated(p_api_type)) { - DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); String xml_file = p_assembly_name + ".xml"; if (da->copy(p_src_dir.plus_file(xml_file), p_dst_dir.plus_file(xml_file)) != OK) @@ -280,8 +281,6 @@ bool GodotSharpBuilds::copy_api_assembly(const String &p_src_dir, const String & Error err = da->copy(assembly_src, assembly_dst); - memdelete(da); - if (err != OK) { show_build_error_dialog("Failed to copy " + assembly_file); return false; @@ -306,6 +305,16 @@ String GodotSharpBuilds::_api_folder_name(APIAssembly::Type p_api_type) { bool GodotSharpBuilds::make_api_sln(APIAssembly::Type p_api_type) { String api_name = p_api_type == APIAssembly::API_CORE ? API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME; + + String editor_prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir(); + String res_assemblies_dir = GodotSharpDirs::get_res_assemblies_dir(); + + if (FileAccess::exists(editor_prebuilt_api_dir.plus_file(api_name + ".dll"))) { + EditorProgress pr("mono_copy_prebuilt_api_assembly", "Copying prebuilt " + api_name + " assembly...", 1); + pr.step("Copying " + api_name + " assembly", 0); + return GodotSharpBuilds::copy_api_assembly(editor_prebuilt_api_dir, res_assemblies_dir, api_name, p_api_type); + } + String api_build_config = "Release"; EditorProgress pr("mono_build_release_" + api_name, "Building " + api_name + " solution...", 3); @@ -357,7 +366,6 @@ bool GodotSharpBuilds::make_api_sln(APIAssembly::Type p_api_type) { // Copy the built assembly to the assemblies directory String api_assembly_dir = api_sln_dir.plus_file("bin").plus_file(api_build_config); - String res_assemblies_dir = GodotSharpDirs::get_res_assemblies_dir(); if (!GodotSharpBuilds::copy_api_assembly(api_assembly_dir, res_assemblies_dir, api_name, p_api_type)) return false; @@ -369,36 +377,11 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) { if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path())) return true; // No solution to build - String editor_prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir(); - String res_assemblies_dir = GodotSharpDirs::get_res_assemblies_dir(); - - if (FileAccess::exists(editor_prebuilt_api_dir.plus_file(API_ASSEMBLY_NAME ".dll"))) { - EditorProgress pr("mono_copy_prebuilt_api_assemblies", - "Copying prebuilt " API_ASSEMBLY_NAME " assemblies...", 1); - pr.step("Copying " API_ASSEMBLY_NAME " assembly", 0); - - if (!GodotSharpBuilds::copy_api_assembly(editor_prebuilt_api_dir, res_assemblies_dir, - API_ASSEMBLY_NAME, APIAssembly::API_CORE)) { - return false; - } - } else { - if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_CORE)) - return false; - } - - if (DirAccess::exists(editor_prebuilt_api_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"))) { - EditorProgress pr("mono_copy_prebuilt_api_assemblies", - "Copying prebuilt " EDITOR_API_ASSEMBLY_NAME " assemblies...", 1); - pr.step("Copying " EDITOR_API_ASSEMBLY_NAME " assembly", 0); + if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_CORE)) + return false; - if (!GodotSharpBuilds::copy_api_assembly(editor_prebuilt_api_dir, res_assemblies_dir, - EDITOR_API_ASSEMBLY_NAME, APIAssembly::API_EDITOR)) { - return false; - } - } else { - if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_EDITOR)) - return false; - } + if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_EDITOR)) + return false; EditorProgress pr("mono_project_debug_build", "Building project solution...", 1); pr.step("Building project solution", 0); @@ -414,6 +397,18 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) { bool GodotSharpBuilds::editor_build_callback() { + String scripts_metadata_path_editor = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor"); + String scripts_metadata_path_player = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor_player"); + + Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path_editor); + ERR_FAIL_COND_V(metadata_err != OK, false); + + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Error copy_err = da->copy(scripts_metadata_path_editor, scripts_metadata_path_player); + + ERR_EXPLAIN("Failed to copy scripts metadata file"); + ERR_FAIL_COND_V(copy_err != OK, false); + return build_project_blocking("Tools"); } diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp index fca88a7164..9df4e10266 100644 --- a/modules/mono/editor/godotsharp_editor.cpp +++ b/modules/mono/editor/godotsharp_editor.cpp @@ -108,6 +108,33 @@ bool GodotSharpEditor::_create_project_solution() { return true; } +void GodotSharpEditor::_make_api_solutions_if_needed() { + // I'm sick entirely of ProgressDialog + static bool recursion_guard = false; + if (!recursion_guard) { + recursion_guard = true; + _make_api_solutions_if_needed_impl(); + recursion_guard = false; + } +} + +void GodotSharpEditor::_make_api_solutions_if_needed_impl() { + // If the project has a solution and C# project make sure the API assemblies are present and up to date + String res_assemblies_dir = GodotSharpDirs::get_res_assemblies_dir(); + + if (!FileAccess::exists(res_assemblies_dir.plus_file(API_ASSEMBLY_NAME ".dll")) || + GDMono::get_singleton()->metadata_is_api_assembly_invalidated(APIAssembly::API_CORE)) { + if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_CORE)) + return; + } + + if (!FileAccess::exists(res_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll")) || + GDMono::get_singleton()->metadata_is_api_assembly_invalidated(APIAssembly::API_EDITOR)) { + if (!GodotSharpBuilds::make_api_sln(APIAssembly::API_EDITOR)) + return; // Redundant? I don't think so + } +} + void GodotSharpEditor::_remove_create_sln_menu_option() { menu_popup->remove_item(menu_popup->get_item_index(MENU_CREATE_SLN)); @@ -169,6 +196,7 @@ void GodotSharpEditor::_notification(int p_notification) { void GodotSharpEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_create_project_solution"), &GodotSharpEditor::_create_project_solution); + ClassDB::bind_method(D_METHOD("_make_api_solutions_if_needed"), &GodotSharpEditor::_make_api_solutions_if_needed); ClassDB::bind_method(D_METHOD("_remove_create_sln_menu_option"), &GodotSharpEditor::_remove_create_sln_menu_option); ClassDB::bind_method(D_METHOD("_toggle_about_dialog_on_start"), &GodotSharpEditor::_toggle_about_dialog_on_start); ClassDB::bind_method(D_METHOD("_menu_option_pressed", "id"), &GodotSharpEditor::_menu_option_pressed); @@ -390,7 +418,10 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) { String sln_path = GodotSharpDirs::get_project_sln_path(); String csproj_path = GodotSharpDirs::get_project_csproj_path(); - if (!FileAccess::exists(sln_path) || !FileAccess::exists(csproj_path)) { + if (FileAccess::exists(sln_path) && FileAccess::exists(csproj_path)) { + // We can't use EditorProgress here. It calls Main::iterarion() and the main loop is not initialized yet. + call_deferred("_make_api_solutions_if_needed"); + } else { bottom_panel_btn->hide(); menu_popup->add_item(TTR("Create C# solution"), MENU_CREATE_SLN); } diff --git a/modules/mono/editor/godotsharp_editor.h b/modules/mono/editor/godotsharp_editor.h index 46b6bd5ebf..9fb0e40132 100644 --- a/modules/mono/editor/godotsharp_editor.h +++ b/modules/mono/editor/godotsharp_editor.h @@ -56,6 +56,8 @@ class GodotSharpEditor : public Node { #endif bool _create_project_solution(); + void _make_api_solutions_if_needed(); + void _make_api_solutions_if_needed_impl(); void _remove_create_sln_menu_option(); void _show_about_dialog(); diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp index 933ede93dc..509ec961fb 100644 --- a/modules/mono/editor/godotsharp_export.cpp +++ b/modules/mono/editor/godotsharp_export.cpp @@ -37,6 +37,7 @@ #include "../godotsharp_dirs.h" #include "../mono_gd/gd_mono_class.h" #include "../mono_gd/gd_mono_marshal.h" +#include "csharp_project.h" #include "godotsharp_builds.h" static MonoString *godot_icall_GodotSharpExport_GetTemplatesDir() { @@ -86,6 +87,12 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug String build_config = p_debug ? "Debug" : "Release"; + String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata." + String(p_debug ? "debug" : "release")); + Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path); + ERR_FAIL_COND(metadata_err != OK); + + ERR_FAIL_COND(!_add_file(scripts_metadata_path, scripts_metadata_path)); + ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config)); // Add dependency assemblies @@ -124,7 +131,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug for (Map<String, String>::Element *E = dependencies.front(); E; E = E->next()) { String depend_src_path = E->value(); String depend_dst_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(depend_src_path.get_file()); - ERR_FAIL_COND(!_add_assembly(depend_src_path, depend_dst_path)); + ERR_FAIL_COND(!_add_file(depend_src_path, depend_dst_path)); } // Mono specific export template extras (data dir) @@ -155,7 +162,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug } } -bool GodotSharpExport::_add_assembly(const String &p_src_path, const String &p_dst_path) { +bool GodotSharpExport::_add_file(const String &p_src_path, const String &p_dst_path, bool p_remap) { FileAccessRef f = FileAccess::open(p_src_path, FileAccess::READ); ERR_FAIL_COND_V(!f, false); @@ -164,7 +171,7 @@ bool GodotSharpExport::_add_assembly(const String &p_src_path, const String &p_d data.resize(f->get_len()); f->get_buffer(data.ptrw(), data.size()); - add_file(p_dst_path, data, false); + add_file(p_dst_path, data, p_remap); return true; } @@ -191,21 +198,21 @@ Error GodotSharpExport::_get_assembly_dependencies(GDMonoAssembly *p_assembly, c if (has_extension) { path = search_dir.plus_file(ref_name); if (FileAccess::exists(path)) { - GDMono::get_singleton()->load_assembly_from(ref_name.get_basename(), search_dir, ref_aname, &ref_assembly, true); + GDMono::get_singleton()->load_assembly_from(ref_name.get_basename(), path, &ref_assembly, true); if (ref_assembly != NULL) break; } } else { path = search_dir.plus_file(ref_name + ".dll"); if (FileAccess::exists(path)) { - GDMono::get_singleton()->load_assembly_from(ref_name, search_dir, ref_aname, &ref_assembly, true); + GDMono::get_singleton()->load_assembly_from(ref_name, path, &ref_assembly, true); if (ref_assembly != NULL) break; } path = search_dir.plus_file(ref_name + ".exe"); if (FileAccess::exists(path)) { - GDMono::get_singleton()->load_assembly_from(ref_name, search_dir, ref_aname, &ref_assembly, true); + GDMono::get_singleton()->load_assembly_from(ref_name, path, &ref_assembly, true); if (ref_assembly != NULL) break; } diff --git a/modules/mono/editor/godotsharp_export.h b/modules/mono/editor/godotsharp_export.h index f007016578..10d4375567 100644 --- a/modules/mono/editor/godotsharp_export.h +++ b/modules/mono/editor/godotsharp_export.h @@ -41,7 +41,7 @@ class GodotSharpExport : public EditorExportPlugin { MonoAssemblyName *aname_prealloc; - bool _add_assembly(const String &p_src_path, const String &p_dst_path); + bool _add_file(const String &p_src_path, const String &p_dst_path, bool p_remap = false); Error _get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Map<String, String> &r_dependencies); diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp index 8d9b345a92..d7bfa54aba 100644 --- a/modules/mono/editor/mono_bottom_panel.cpp +++ b/modules/mono/editor/mono_bottom_panel.cpp @@ -31,6 +31,8 @@ #include "mono_bottom_panel.h" #include "../csharp_script.h" +#include "../godotsharp_dirs.h" +#include "csharp_project.h" #include "godotsharp_editor.h" MonoBottomPanel *MonoBottomPanel::singleton = NULL; @@ -63,7 +65,7 @@ void MonoBottomPanel::_update_build_tabs_list() { item_tooltip += "Running"; } - if (!tab->build_exited || !tab->build_result == MonoBuildTab::RESULT_SUCCESS) { + if (!tab->build_exited || tab->build_result == MonoBuildTab::RESULT_ERROR) { item_tooltip += "\nErrors: " + itos(tab->error_count); } @@ -148,6 +150,10 @@ void MonoBottomPanel::_errors_toggled(bool p_pressed) { void MonoBottomPanel::_build_project_pressed() { + String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor"); + Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path); + ERR_FAIL_COND(metadata_err != OK); + GodotSharpBuilds::get_singleton()->build_project_blocking("Tools"); MonoReloadNode::get_singleton()->restart_reload_timer(); diff --git a/modules/mono/editor/net_solution.cpp b/modules/mono/editor/net_solution.cpp index 8bbd376c9a..a000debe52 100644 --- a/modules/mono/editor/net_solution.cpp +++ b/modules/mono/editor/net_solution.cpp @@ -52,7 +52,7 @@ #define PROJECT_DECLARATION "Project(\"{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}\") = \"%0\", \"%1\", \"{%2}\"\nEndProject" -#define SOLUTION_PLATFORMS_CONFIG "\t\%0|Any CPU = %0|Any CPU" +#define SOLUTION_PLATFORMS_CONFIG "\t%0|Any CPU = %0|Any CPU" #define PROJECT_PLATFORMS_CONFIG \ "\t\t{%0}.%1|Any CPU.ActiveCfg = %1|Any CPU\n" \ diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp new file mode 100644 index 0000000000..bc8eed81cf --- /dev/null +++ b/modules/mono/editor/script_class_parser.cpp @@ -0,0 +1,542 @@ +#include "script_class_parser.h" + +#include "core/map.h" +#include "core/os/os.h" + +#include "../utils/string_utils.h" + +const char *ScriptClassParser::token_names[ScriptClassParser::TK_MAX] = { + "[", + "]", + "{", + "}", + ".", + ":", + ",", + "Symbol", + "Identifier", + "String", + "Number", + "<", + ">", + "EOF", + "Error" +}; + +String ScriptClassParser::get_token_name(ScriptClassParser::Token p_token) { + + ERR_FAIL_INDEX_V(p_token, TK_MAX, "<error>"); + return token_names[p_token]; +} + +ScriptClassParser::Token ScriptClassParser::get_token() { + + while (true) { + switch (code[idx]) { + case '\n': { + line++; + idx++; + break; + }; + case 0: { + return TK_EOF; + } break; + case '{': { + idx++; + return TK_CURLY_BRACKET_OPEN; + }; + case '}': { + idx++; + return TK_CURLY_BRACKET_CLOSE; + }; + case '[': { + idx++; + return TK_BRACKET_OPEN; + }; + case ']': { + idx++; + return TK_BRACKET_CLOSE; + }; + case '<': { + idx++; + return TK_OP_LESS; + }; + case '>': { + idx++; + return TK_OP_GREATER; + }; + case ':': { + idx++; + return TK_COLON; + }; + case ',': { + idx++; + return TK_COMMA; + }; + case '.': { + idx++; + return TK_PERIOD; + }; + case '#': { + //compiler directive + while (code[idx] != '\n' && code[idx] != 0) { + idx++; + } + continue; + } break; + case '/': { + switch (code[idx + 1]) { + case '*': { // block comment + idx += 2; + while (true) { + if (code[idx] == 0) { + error_str = "Unterminated comment"; + error = true; + return TK_ERROR; + } else if (code[idx] == '*' && code[idx + 1] == '/') { + idx += 2; + break; + } else if (code[idx] == '\n') { + line++; + } + + idx++; + } + + } break; + case '/': { // line comment skip + while (code[idx] != '\n' && code[idx] != 0) { + idx++; + } + + } break; + default: { + value = "/"; + idx++; + return TK_SYMBOL; + } + } + + continue; // a comment + } break; + case '\'': + case '"': { + bool verbatim = idx != 0 && code[idx - 1] == '@'; + + CharType begin_str = code[idx]; + idx++; + String tk_string = String(); + while (true) { + if (code[idx] == 0) { + error_str = "Unterminated String"; + error = true; + return TK_ERROR; + } else if (code[idx] == begin_str) { + if (verbatim && code[idx + 1] == '"') { // `""` is verbatim string's `\"` + idx += 2; // skip next `"` as well + continue; + } + + idx += 1; + break; + } else if (code[idx] == '\\' && !verbatim) { + //escaped characters... + idx++; + CharType next = code[idx]; + if (next == 0) { + error_str = "Unterminated String"; + error = true; + return TK_ERROR; + } + CharType res = 0; + + switch (next) { + case 'b': res = 8; break; + case 't': res = 9; break; + case 'n': res = 10; break; + case 'f': res = 12; break; + case 'r': + res = 13; + break; + case '\"': res = '\"'; break; + case '\\': + res = '\\'; + break; + default: { + res = next; + } break; + } + + tk_string += res; + + } else { + if (code[idx] == '\n') + line++; + tk_string += code[idx]; + } + idx++; + } + + value = tk_string; + + return TK_STRING; + } break; + default: { + if (code[idx] <= 32) { + idx++; + break; + } + + if ((code[idx] >= 33 && code[idx] <= 47) || (code[idx] >= 58 && code[idx] <= 63) || (code[idx] >= 91 && code[idx] <= 94) || code[idx] == 96 || (code[idx] >= 123 && code[idx] <= 127)) { + value = String::chr(code[idx]); + idx++; + return TK_SYMBOL; + } + + if (code[idx] == '-' || (code[idx] >= '0' && code[idx] <= '9')) { + //a number + const CharType *rptr; + double number = String::to_double(&code[idx], &rptr); + idx += (rptr - &code[idx]); + value = number; + return TK_NUMBER; + + } else if ((code[idx] == '@' && code[idx + 1] != '"') || code[idx] == '_' || (code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || code[idx] > 127) { + String id; + + id += code[idx]; + idx++; + + while (code[idx] == '_' || (code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || (code[idx] >= '0' && code[idx] <= '9') || code[idx] > 127) { + id += code[idx]; + idx++; + } + + value = id; + return TK_IDENTIFIER; + } else if (code[idx] == '@' && code[idx + 1] == '"') { + // begin of verbatim string + idx++; + } else { + error_str = "Unexpected character."; + error = true; + return TK_ERROR; + } + } + } + } +} + +Error ScriptClassParser::_skip_generic_type_params() { + + Token tk; + + while (true) { + tk = get_token(); + + if (tk == TK_IDENTIFIER) { + tk = get_token(); + + if (tk == TK_PERIOD) { + while (true) { + tk = get_token(); + + if (tk != TK_IDENTIFIER) { + error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found: " + get_token_name(tk); + error = true; + return ERR_PARSE_ERROR; + } + + tk = get_token(); + + if (tk != TK_PERIOD) + break; + } + } + + if (tk == TK_OP_LESS) { + Error err = _skip_generic_type_params(); + if (err) + return err; + continue; + } else if (tk != TK_COMMA) { + error_str = "Unexpected token: " + get_token_name(tk); + error = true; + return ERR_PARSE_ERROR; + } + } else if (tk == TK_OP_LESS) { + error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found " + get_token_name(TK_OP_LESS); + error = true; + return ERR_PARSE_ERROR; + } else if (tk == TK_OP_GREATER) { + return OK; + } else { + error_str = "Unexpected token: " + get_token_name(tk); + error = true; + return ERR_PARSE_ERROR; + } + } +} + +Error ScriptClassParser::_parse_type_full_name(String &r_full_name) { + + Token tk = get_token(); + + if (tk != TK_IDENTIFIER) { + error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found: " + get_token_name(tk); + error = true; + return ERR_PARSE_ERROR; + } + + r_full_name += String(value); + + if (code[idx] != '.') // We only want to take the next token if it's a period + return OK; + + tk = get_token(); + + CRASH_COND(tk != TK_PERIOD); // Assertion + + r_full_name += "."; + + return _parse_type_full_name(r_full_name); +} + +Error ScriptClassParser::_parse_class_base(Vector<String> &r_base) { + + String name; + + Error err = _parse_type_full_name(name); + if (err) + return err; + + Token tk = get_token(); + + if (tk == TK_OP_LESS) { + // We don't add it to the base list if it's generic + Error err = _skip_generic_type_params(); + if (err) + return err; + } else if (tk == TK_COMMA) { + Error err = _parse_class_base(r_base); + if (err) + return err; + r_base.push_back(name); + } else if (tk == TK_CURLY_BRACKET_OPEN) { + r_base.push_back(name); + } else { + error_str = "Unexpected token: " + get_token_name(tk); + error = true; + return ERR_PARSE_ERROR; + } + + return OK; +} + +Error ScriptClassParser::_parse_namespace_name(String &r_name, int &r_curly_stack) { + + Token tk = get_token(); + + if (tk == TK_IDENTIFIER) { + r_name += String(value); + } else { + error_str = "Unexpected token: " + get_token_name(tk); + error = true; + return ERR_PARSE_ERROR; + } + + tk = get_token(); + + if (tk == TK_PERIOD) { + r_name += "."; + return _parse_namespace_name(r_name, r_curly_stack); + } else if (tk == TK_CURLY_BRACKET_OPEN) { + r_curly_stack++; + return OK; + } else { + error_str = "Unexpected token: " + get_token_name(tk); + error = true; + return ERR_PARSE_ERROR; + } +} + +Error ScriptClassParser::parse(const String &p_code) { + + code = p_code; + idx = 0; + line = 0; + error_str = String(); + error = false; + value = Variant(); + classes.clear(); + + Token tk = get_token(); + + Map<int, NameDecl> name_stack; + int curly_stack = 0; + int type_curly_stack = 0; + + while (!error && tk != TK_EOF) { + if (tk == TK_IDENTIFIER && String(value) == "class") { + tk = get_token(); + + if (tk == TK_IDENTIFIER) { + String name = value; + int at_level = type_curly_stack; + + ClassDecl class_decl; + + for (Map<int, NameDecl>::Element *E = name_stack.front(); E; E = E->next()) { + const NameDecl &name_decl = E->value(); + + if (name_decl.type == NameDecl::NAMESPACE_DECL) { + if (E != name_stack.front()) + class_decl.namespace_ += "."; + class_decl.namespace_ += name_decl.name; + } else { + class_decl.name += name_decl.name + "."; + } + } + + class_decl.name += name; + class_decl.nested = type_curly_stack > 0; + + bool generic = false; + + while (true) { + tk = get_token(); + + if (tk == TK_COLON) { + Error err = _parse_class_base(class_decl.base); + if (err) + return err; + + curly_stack++; + type_curly_stack++; + + break; + } else if (tk == TK_CURLY_BRACKET_OPEN) { + curly_stack++; + type_curly_stack++; + break; + } else if (tk == TK_OP_LESS && !generic) { + generic = true; + + Error err = _skip_generic_type_params(); + if (err) + return err; + } else { + error_str = "Unexpected token: " + get_token_name(tk); + error = true; + return ERR_PARSE_ERROR; + } + } + + NameDecl name_decl; + name_decl.name = name; + name_decl.type = NameDecl::CLASS_DECL; + name_stack[at_level] = name_decl; + + if (!generic) { // no generics, thanks + classes.push_back(class_decl); + } else if (OS::get_singleton()->is_stdout_verbose()) { + String full_name = class_decl.namespace_; + if (full_name.length()) + full_name += "."; + full_name += class_decl.name; + OS::get_singleton()->print(String("Ignoring generic class declaration: " + class_decl.name).utf8()); + } + } + } else if (tk == TK_IDENTIFIER && String(value) == "struct") { + String name; + int at_level = type_curly_stack; + while (true) { + tk = get_token(); + if (tk == TK_IDENTIFIER && name.empty()) { + name = String(value); + } else if (tk == TK_CURLY_BRACKET_OPEN) { + if (name.empty()) { + error_str = "Expected " + get_token_name(TK_IDENTIFIER) + " after keyword `struct`, found " + get_token_name(TK_CURLY_BRACKET_OPEN); + error = true; + return ERR_PARSE_ERROR; + } + + curly_stack++; + type_curly_stack++; + break; + } else if (tk == TK_EOF) { + error_str = "Expected " + get_token_name(TK_CURLY_BRACKET_OPEN) + " after struct decl, found " + get_token_name(TK_EOF); + error = true; + return ERR_PARSE_ERROR; + } + } + + NameDecl name_decl; + name_decl.name = name; + name_decl.type = NameDecl::STRUCT_DECL; + name_stack[at_level] = name_decl; + } else if (tk == TK_IDENTIFIER && String(value) == "namespace") { + if (type_curly_stack > 0) { + error_str = "Found namespace nested inside type."; + error = true; + return ERR_PARSE_ERROR; + } + + String name; + int at_level = curly_stack; + + Error err = _parse_namespace_name(name, curly_stack); + if (err) + return err; + + NameDecl name_decl; + name_decl.name = name; + name_decl.type = NameDecl::NAMESPACE_DECL; + name_stack[at_level] = name_decl; + } else if (tk == TK_CURLY_BRACKET_OPEN) { + curly_stack++; + } else if (tk == TK_CURLY_BRACKET_CLOSE) { + curly_stack--; + if (name_stack.has(curly_stack)) { + if (name_stack[curly_stack].type != NameDecl::NAMESPACE_DECL) + type_curly_stack--; + name_stack.erase(curly_stack); + } + } + + tk = get_token(); + } + + if (!error && tk == TK_EOF && curly_stack > 0) { + error_str = "Reached EOF with missing close curly brackets."; + error = true; + } + + if (error) + return ERR_PARSE_ERROR; + + return OK; +} + +Error ScriptClassParser::parse_file(const String &p_filepath) { + + String source; + + Error ferr = read_all_file_utf8(p_filepath, source); + if (ferr != OK) { + if (ferr == ERR_INVALID_DATA) { + ERR_EXPLAIN("File '" + p_filepath + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode."); + } + ERR_FAIL_V(ferr); + } + + return parse(source); +} + +String ScriptClassParser::get_error() { + return error_str; +} + +Vector<ScriptClassParser::ClassDecl> ScriptClassParser::get_classes() { + return classes; +} diff --git a/modules/mono/editor/script_class_parser.h b/modules/mono/editor/script_class_parser.h new file mode 100644 index 0000000000..1e174c28a9 --- /dev/null +++ b/modules/mono/editor/script_class_parser.h @@ -0,0 +1,79 @@ +#ifndef SCRIPT_CLASS_PARSER_H +#define SCRIPT_CLASS_PARSER_H + +#include "core/ustring.h" +#include "core/variant.h" +#include "core/vector.h" + +class ScriptClassParser { + +public: + struct NameDecl { + enum Type { + NAMESPACE_DECL, + CLASS_DECL, + STRUCT_DECL + }; + + String name; + Type type; + }; + + struct ClassDecl { + String name; + String namespace_; + Vector<String> base; + bool nested; + bool has_script_attr; + }; + +private: + String code; + int idx; + int line; + String error_str; + bool error; + Variant value; + + Vector<ClassDecl> classes; + + enum Token { + TK_BRACKET_OPEN, + TK_BRACKET_CLOSE, + TK_CURLY_BRACKET_OPEN, + TK_CURLY_BRACKET_CLOSE, + TK_PERIOD, + TK_COLON, + TK_COMMA, + TK_SYMBOL, + TK_IDENTIFIER, + TK_STRING, + TK_NUMBER, + TK_OP_LESS, + TK_OP_GREATER, + TK_EOF, + TK_ERROR, + TK_MAX + }; + + static const char *token_names[TK_MAX]; + static String get_token_name(Token p_token); + + Token get_token(); + + Error _skip_generic_type_params(); + + Error _parse_type_full_name(String &r_full_name); + Error _parse_class_base(Vector<String> &r_base); + Error _parse_namespace_name(String &r_name, int &r_curly_stack); + +public: + Error parse(const String &p_code); + Error parse_file(const String &p_filepath); + + String get_error(); + + Vector<ClassDecl> get_classes(); +}; + +#endif // SCRIPT_CLASS_PARSER_H diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs index e4818e186c..8c1a5a6ee8 100644 --- a/modules/mono/glue/Managed/Files/GD.cs +++ b/modules/mono/glue/Managed/Files/GD.cs @@ -70,6 +70,16 @@ namespace Godot return ResourceLoader.Load<T>(path); } + public static void LogError(string message) + { + godot_icall_GD_logerror(message); + } + + public static void LogWarning(string message) + { + godot_icall_GD_logwarning(message); + } + public static void Print(params object[] what) { godot_icall_GD_print(what); @@ -238,5 +248,11 @@ namespace Godot [MethodImpl(MethodImplOptions.InternalCall)] internal extern static string godot_icall_GD_var2str(object var); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_GD_logerror(string type); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_GD_logwarning(string type); } } diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp index 051f42b966..6a5430489e 100644 --- a/modules/mono/glue/gd_glue.cpp +++ b/modules/mono/glue/gd_glue.cpp @@ -157,6 +157,14 @@ bool godot_icall_GD_type_exists(MonoString *p_type) { return ClassDB::class_exists(GDMonoMarshal::mono_string_to_godot(p_type)); } +void godot_icall_GD_logerror(MonoString *p_str) { + ERR_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str)); +} + +void godot_icall_GD_logwarning(MonoString *p_str) { + WARN_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str)); +} + MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var) { Variant var = GDMonoMarshal::mono_object_to_variant(p_var); @@ -186,6 +194,8 @@ void godot_register_gd_icalls() { mono_add_internal_call("Godot.GD::godot_icall_GD_convert", (void *)godot_icall_GD_convert); mono_add_internal_call("Godot.GD::godot_icall_GD_hash", (void *)godot_icall_GD_hash); mono_add_internal_call("Godot.GD::godot_icall_GD_instance_from_id", (void *)godot_icall_GD_instance_from_id); + mono_add_internal_call("Godot.GD::godot_icall_GD_logerror", (void *)godot_icall_GD_logerror); + mono_add_internal_call("Godot.GD::godot_icall_GD_logwarning", (void *)godot_icall_GD_logwarning); mono_add_internal_call("Godot.GD::godot_icall_GD_print", (void *)godot_icall_GD_print); mono_add_internal_call("Godot.GD::godot_icall_GD_printerr", (void *)godot_icall_GD_printerr); mono_add_internal_call("Godot.GD::godot_icall_GD_printraw", (void *)godot_icall_GD_printraw); diff --git a/modules/mono/glue/nodepath_glue.cpp b/modules/mono/glue/nodepath_glue.cpp index 4b7648a4f9..422d73104d 100644 --- a/modules/mono/glue/nodepath_glue.cpp +++ b/modules/mono/glue/nodepath_glue.cpp @@ -40,7 +40,7 @@ NodePath *godot_icall_NodePath_Ctor(MonoString *p_path) { void godot_icall_NodePath_Dtor(NodePath *p_ptr) { ERR_FAIL_NULL(p_ptr); - _GodotSharp::get_singleton()->queue_dispose(p_ptr); + memdelete(p_ptr); } MonoString *godot_icall_NodePath_operator_String(NodePath *p_np) { diff --git a/modules/mono/glue/rid_glue.cpp b/modules/mono/glue/rid_glue.cpp index 5d66b8aa6f..6c002b5b9d 100644 --- a/modules/mono/glue/rid_glue.cpp +++ b/modules/mono/glue/rid_glue.cpp @@ -45,7 +45,7 @@ RID *godot_icall_RID_Ctor(Object *p_from) { void godot_icall_RID_Dtor(RID *p_ptr) { ERR_FAIL_NULL(p_ptr); - _GodotSharp::get_singleton()->queue_dispose(p_ptr); + memdelete(p_ptr); } uint32_t godot_icall_RID_get_id(RID *p_ptr) { diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index bf5455de16..c3feafee28 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -191,7 +191,6 @@ void GDMono::initialize() { String hint_config_dir = path_join(locations[i], "etc"); if (FileAccess::exists(hint_mscorlib_path) && DirAccess::exists(hint_config_dir)) { - need_set_mono_dirs = false; assembly_rootdir = hint_assembly_rootdir; config_dir = hint_config_dir; break; @@ -378,34 +377,24 @@ GDMonoAssembly **GDMono::get_loaded_assembly(const String &p_name) { bool GDMono::load_assembly(const String &p_name, GDMonoAssembly **r_assembly, bool p_refonly) { - return load_assembly_from(p_name, String(), r_assembly, p_refonly); -} - -bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) { - - return load_assembly_from(p_name, String(), p_aname, r_assembly, p_refonly); -} - -bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, GDMonoAssembly **r_assembly, bool p_refonly) { - CRASH_COND(!r_assembly); MonoAssemblyName *aname = mono_assembly_name_new(p_name.utf8()); - bool result = load_assembly_from(p_name, p_basedir, aname, r_assembly, p_refonly); + bool result = load_assembly(p_name, aname, r_assembly, p_refonly); mono_assembly_name_free(aname); mono_free(aname); return result; } -bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) { +bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) { CRASH_COND(!r_assembly); print_verbose("Mono: Loading assembly " + p_name + (p_refonly ? " (refonly)" : "") + "..."); MonoImageOpenStatus status = MONO_IMAGE_OK; - MonoAssembly *assembly = mono_assembly_load_full(p_aname, p_basedir.length() ? p_basedir.utf8().get_data() : NULL, &status, p_refonly); + MonoAssembly *assembly = mono_assembly_load_full(p_aname, NULL, &status, p_refonly); if (!assembly) return false; @@ -426,6 +415,32 @@ bool GDMono::load_assembly_from(const String &p_name, const String &p_basedir, M return true; } +bool GDMono::load_assembly_from(const String &p_name, const String &p_path, GDMonoAssembly **r_assembly, bool p_refonly) { + + CRASH_COND(!r_assembly); + + print_verbose("Mono: Loading assembly " + p_name + (p_refonly ? " (refonly)" : "") + "..."); + + GDMonoAssembly *assembly = GDMonoAssembly::load_from(p_name, p_path, p_refonly); + + if (!assembly) + return false; + +#ifdef DEBUG_ENABLED + uint32_t domain_id = mono_domain_get_id(mono_domain_get()); + GDMonoAssembly **stored_assembly = assemblies[domain_id].getptr(p_name); + + ERR_FAIL_COND_V(stored_assembly == NULL, false); + ERR_FAIL_COND_V(*stored_assembly != assembly, false); +#endif + + *r_assembly = assembly; + + print_verbose("Mono: Assembly " + p_name + (p_refonly ? " (refonly)" : "") + " loaded from path: " + (*r_assembly)->get_path()); + + return true; +} + APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, APIAssembly::Type p_api_type) { APIAssembly::Version api_assembly_version; @@ -481,7 +496,14 @@ bool GDMono::_load_core_api_assembly() { } #endif - bool success = load_assembly(API_ASSEMBLY_NAME, &core_api_assembly); + String assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(API_ASSEMBLY_NAME ".dll"); + + if (!FileAccess::exists(assembly_path)) + return false; + + bool success = load_assembly_from(API_ASSEMBLY_NAME, + assembly_path, + &core_api_assembly); if (success) { #ifdef MONO_GLUE_ENABLED @@ -511,7 +533,14 @@ bool GDMono::_load_editor_api_assembly() { return false; } - bool success = load_assembly(EDITOR_API_ASSEMBLY_NAME, &editor_api_assembly); + String assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); + + if (!FileAccess::exists(assembly_path)) + return false; + + bool success = load_assembly_from(EDITOR_API_ASSEMBLY_NAME, + assembly_path, + &editor_api_assembly); if (success) { #ifdef MONO_GLUE_ENABLED @@ -552,6 +581,8 @@ bool GDMono::_load_project_assembly() { if (success) { mono_assembly_set_main(project_assembly->get_assembly()); + + CSharpLanguage::get_singleton()->project_assembly_loaded(); } else { if (OS::get_singleton()->is_stdout_verbose()) print_error("Mono: Failed to load project assembly"); @@ -671,14 +702,18 @@ Error GDMono::_unload_scripts_domain() { print_verbose("Mono: Unloading scripts domain..."); - _GodotSharp::get_singleton()->_dispose_callback(); - if (mono_domain_get() != root_domain) mono_domain_set(root_domain, true); mono_gc_collect(mono_gc_max_generation()); - mono_domain_finalize(scripts_domain, 2000); + finalizing_scripts_domain = true; + + if (!mono_domain_finalize(scripts_domain, 2000)) { + ERR_PRINT("Mono: Domain finalization timeout"); + } + + finalizing_scripts_domain = false; mono_gc_collect(mono_gc_max_generation()); @@ -696,8 +731,6 @@ Error GDMono::_unload_scripts_domain() { MonoDomain *domain = scripts_domain; scripts_domain = NULL; - _GodotSharp::get_singleton()->_dispose_callback(); - MonoException *exc = NULL; mono_domain_try_unload(domain, (MonoObject **)&exc); @@ -800,7 +833,9 @@ Error GDMono::finalize_and_unload_domain(MonoDomain *p_domain) { mono_domain_set(root_domain, true); mono_gc_collect(mono_gc_max_generation()); - mono_domain_finalize(p_domain, 2000); + if (!mono_domain_finalize(p_domain, 2000)) { + ERR_PRINT("Mono: Domain finalization timeout"); + } mono_gc_collect(mono_gc_max_generation()); _domain_assemblies_cleanup(mono_domain_get_id(p_domain)); @@ -875,6 +910,7 @@ GDMono::GDMono() { gdmono_log = memnew(GDMonoLog); runtime_initialized = false; + finalizing_scripts_domain = false; root_domain = NULL; scripts_domain = NULL; @@ -941,29 +977,6 @@ GDMono::~GDMono() { _GodotSharp *_GodotSharp::singleton = NULL; -void _GodotSharp::_dispose_callback() { - -#ifndef NO_THREADS - queue_mutex->lock(); -#endif - - for (List<NodePath *>::Element *E = np_delete_queue.front(); E; E = E->next()) { - memdelete(E->get()); - } - - for (List<RID *>::Element *E = rid_delete_queue.front(); E; E = E->next()) { - memdelete(E->get()); - } - - np_delete_queue.clear(); - rid_delete_queue.clear(); - queue_empty = true; - -#ifndef NO_THREADS - queue_mutex->unlock(); -#endif -} - void _GodotSharp::attach_thread() { GDMonoUtils::attach_current_thread(); @@ -1012,6 +1025,8 @@ bool _GodotSharp::is_domain_finalizing_for_unload(MonoDomain *p_domain) { if (!p_domain) return true; + if (p_domain == SCRIPTS_DOMAIN && GDMono::get_singleton()->is_finalizing_scripts_domain()) + return true; return mono_domain_is_unloading(p_domain); } @@ -1025,49 +1040,6 @@ bool _GodotSharp::is_runtime_initialized() { return GDMono::get_singleton()->is_runtime_initialized(); } -#define ENQUEUE_FOR_DISPOSAL(m_queue, m_inst) \ - m_queue.push_back(m_inst); \ - if (queue_empty) { \ - queue_empty = false; \ - if (!is_domain_finalizing_for_unload(SCRIPTS_DOMAIN)) { /* call_deferred may not be safe here */ \ - call_deferred("_dispose_callback"); \ - } \ - } - -void _GodotSharp::queue_dispose(NodePath *p_node_path) { - - if (GDMonoUtils::is_main_thread() && !is_domain_finalizing_for_unload(SCRIPTS_DOMAIN)) { - memdelete(p_node_path); - } else { -#ifndef NO_THREADS - queue_mutex->lock(); -#endif - - ENQUEUE_FOR_DISPOSAL(np_delete_queue, p_node_path); - -#ifndef NO_THREADS - queue_mutex->unlock(); -#endif - } -} - -void _GodotSharp::queue_dispose(RID *p_rid) { - - if (GDMonoUtils::is_main_thread() && !is_domain_finalizing_for_unload(SCRIPTS_DOMAIN)) { - memdelete(p_rid); - } else { -#ifndef NO_THREADS - queue_mutex->lock(); -#endif - - ENQUEUE_FOR_DISPOSAL(rid_delete_queue, p_rid); - -#ifndef NO_THREADS - queue_mutex->unlock(); -#endif - } -} - void _GodotSharp::_bind_methods() { ClassDB::bind_method(D_METHOD("attach_thread"), &_GodotSharp::attach_thread); @@ -1080,8 +1052,6 @@ void _GodotSharp::_bind_methods() { ClassDB::bind_method(D_METHOD("is_runtime_shutting_down"), &_GodotSharp::is_runtime_shutting_down); ClassDB::bind_method(D_METHOD("is_runtime_initialized"), &_GodotSharp::is_runtime_initialized); - - ClassDB::bind_method(D_METHOD("_dispose_callback"), &_GodotSharp::_dispose_callback); } _GodotSharp::_GodotSharp() { diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h index 97c2252f7c..fd9551b6de 100644 --- a/modules/mono/mono_gd/gd_mono.h +++ b/modules/mono/mono_gd/gd_mono.h @@ -172,6 +172,8 @@ public: _FORCE_INLINE_ bool is_runtime_initialized() const { return runtime_initialized && !mono_runtime_is_shutting_down() /* stays true after shutdown finished */; } + _FORCE_INLINE_ bool is_finalizing_scripts_domain() { return finalizing_scripts_domain; } + _FORCE_INLINE_ MonoDomain *get_scripts_domain() { return scripts_domain; } #ifdef TOOLS_ENABLED _FORCE_INLINE_ MonoDomain *get_tools_domain() { return tools_domain; } @@ -197,8 +199,7 @@ public: bool load_assembly(const String &p_name, GDMonoAssembly **r_assembly, bool p_refonly = false); bool load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly = false); - bool load_assembly_from(const String &p_name, const String &p_basedir, GDMonoAssembly **r_assembly, bool p_refonly = false); - bool load_assembly_from(const String &p_name, const String &p_basedir, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly = false); + bool load_assembly_from(const String &p_name, const String &p_path, GDMonoAssembly **r_assembly, bool p_refonly = false); Error finalize_and_unload_domain(MonoDomain *p_domain); @@ -260,8 +261,6 @@ class _GodotSharp : public Object { friend class GDMono; - void _dispose_callback(); - bool _is_domain_finalizing_for_unload(int32_t p_domain_id); List<NodePath *> np_delete_queue; @@ -295,9 +294,6 @@ public: bool is_runtime_shutting_down(); bool is_runtime_initialized(); - void queue_dispose(NodePath *p_node_path); - void queue_dispose(RID *p_rid); - _GodotSharp(); ~_GodotSharp(); }; diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp index 1067c11e0e..72b0204672 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.cpp +++ b/modules/mono/mono_gd/gd_mono_assembly.cpp @@ -457,6 +457,20 @@ GDMonoClass *GDMonoAssembly::get_object_derived_class(const StringName &p_class) return match; } +GDMonoAssembly *GDMonoAssembly::load_from(const String &p_name, const String &p_path, bool p_refonly) { + + GDMonoAssembly **loaded_asm = GDMono::get_singleton()->get_loaded_assembly(p_name); + if (loaded_asm) + return *loaded_asm; +#ifdef DEBUG_ENABLED + CRASH_COND(!FileAccess::exists(p_path)); +#endif + no_search = true; + GDMonoAssembly *res = _load_assembly_from(p_name, p_path, p_refonly); + no_search = false; + return res; +} + GDMonoAssembly::GDMonoAssembly(const String &p_name, const String &p_path) { loaded = false; diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h index 4c9b1cb10d..2af40ec901 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.h +++ b/modules/mono/mono_gd/gd_mono_assembly.h @@ -128,6 +128,8 @@ public: static void fill_search_dirs(Vector<String> &r_search_dirs, const String &p_custom_config = String()); + static GDMonoAssembly *load_from(const String &p_name, const String &p_path, bool p_refonly); + GDMonoAssembly(const String &p_name, const String &p_path = String()); ~GDMonoAssembly(); }; diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp index d3a673dc1b..fe41722af0 100644 --- a/modules/mono/mono_gd/gd_mono_field.cpp +++ b/modules/mono/mono_gd/gd_mono_field.cpp @@ -40,65 +40,71 @@ void GDMonoField::set_value_raw(MonoObject *p_object, void *p_ptr) { } void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_value) { -#define SET_FROM_STRUCT_AND_BREAK(m_type) \ - { \ - const m_type &val = p_value.operator ::m_type(); \ - MARSHALLED_OUT(m_type, val, raw); \ - mono_field_set_value(p_object, mono_field, raw); \ - break; \ +#define SET_FROM_STRUCT(m_type) \ + { \ + GDMonoMarshal::M_##m_type from = MARSHALLED_OUT(m_type, p_value.operator ::m_type()); \ + mono_field_set_value(p_object, mono_field, &from); \ } -#define SET_FROM_PRIMITIVE(m_type) \ - { \ - m_type val = p_value.operator m_type(); \ - mono_field_set_value(p_object, mono_field, &val); \ - break; \ - } - -#define SET_FROM_ARRAY_AND_BREAK(m_type) \ - { \ - MonoArray *managed = GDMonoMarshal::m_type##_to_mono_array(p_value.operator m_type()); \ - mono_field_set_value(p_object, mono_field, &managed); \ - break; \ +#define SET_FROM_ARRAY(m_type) \ + { \ + MonoArray *managed = GDMonoMarshal::m_type##_to_mono_array(p_value.operator ::m_type()); \ + mono_field_set_value(p_object, mono_field, &managed); \ } switch (type.type_encoding) { case MONO_TYPE_BOOLEAN: { - SET_FROM_PRIMITIVE(bool); + MonoBoolean val = p_value.operator bool(); + mono_field_set_value(p_object, mono_field, &val); + } break; + + case MONO_TYPE_CHAR: { + int16_t val = p_value.operator unsigned short(); + mono_field_set_value(p_object, mono_field, &val); } break; case MONO_TYPE_I1: { - SET_FROM_PRIMITIVE(signed char); + int8_t val = p_value.operator signed char(); + mono_field_set_value(p_object, mono_field, &val); } break; case MONO_TYPE_I2: { - SET_FROM_PRIMITIVE(signed short); + int16_t val = p_value.operator signed short(); + mono_field_set_value(p_object, mono_field, &val); } break; case MONO_TYPE_I4: { - SET_FROM_PRIMITIVE(signed int); + int32_t val = p_value.operator signed int(); + mono_field_set_value(p_object, mono_field, &val); } break; case MONO_TYPE_I8: { - SET_FROM_PRIMITIVE(int64_t); + int64_t val = p_value.operator int64_t(); + mono_field_set_value(p_object, mono_field, &val); } break; case MONO_TYPE_U1: { - SET_FROM_PRIMITIVE(unsigned char); + uint8_t val = p_value.operator unsigned char(); + mono_field_set_value(p_object, mono_field, &val); } break; case MONO_TYPE_U2: { - SET_FROM_PRIMITIVE(unsigned short); + uint16_t val = p_value.operator unsigned short(); + mono_field_set_value(p_object, mono_field, &val); } break; case MONO_TYPE_U4: { - SET_FROM_PRIMITIVE(unsigned int); + uint32_t val = p_value.operator unsigned int(); + mono_field_set_value(p_object, mono_field, &val); } break; case MONO_TYPE_U8: { - SET_FROM_PRIMITIVE(uint64_t); + uint64_t val = p_value.operator uint64_t(); + mono_field_set_value(p_object, mono_field, &val); } break; case MONO_TYPE_R4: { - SET_FROM_PRIMITIVE(float); + float val = p_value.operator float(); + mono_field_set_value(p_object, mono_field, &val); } break; case MONO_TYPE_R8: { - SET_FROM_PRIMITIVE(double); + double val = p_value.operator double(); + mono_field_set_value(p_object, mono_field, &val); } break; case MONO_TYPE_STRING: { @@ -109,38 +115,115 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ case MONO_TYPE_VALUETYPE: { GDMonoClass *tclass = type.type_class; - if (tclass == CACHED_CLASS(Vector2)) - SET_FROM_STRUCT_AND_BREAK(Vector2); + if (tclass == CACHED_CLASS(Vector2)) { + SET_FROM_STRUCT(Vector2); + break; + } - if (tclass == CACHED_CLASS(Rect2)) - SET_FROM_STRUCT_AND_BREAK(Rect2); + if (tclass == CACHED_CLASS(Rect2)) { + SET_FROM_STRUCT(Rect2); + break; + } - if (tclass == CACHED_CLASS(Transform2D)) - SET_FROM_STRUCT_AND_BREAK(Transform2D); + if (tclass == CACHED_CLASS(Transform2D)) { + SET_FROM_STRUCT(Transform2D); + break; + } - if (tclass == CACHED_CLASS(Vector3)) - SET_FROM_STRUCT_AND_BREAK(Vector3); + if (tclass == CACHED_CLASS(Vector3)) { + SET_FROM_STRUCT(Vector3); + break; + } - if (tclass == CACHED_CLASS(Basis)) - SET_FROM_STRUCT_AND_BREAK(Basis); + if (tclass == CACHED_CLASS(Basis)) { + SET_FROM_STRUCT(Basis); + break; + } - if (tclass == CACHED_CLASS(Quat)) - SET_FROM_STRUCT_AND_BREAK(Quat); + if (tclass == CACHED_CLASS(Quat)) { + SET_FROM_STRUCT(Quat); + break; + } - if (tclass == CACHED_CLASS(Transform)) - SET_FROM_STRUCT_AND_BREAK(Transform); + if (tclass == CACHED_CLASS(Transform)) { + SET_FROM_STRUCT(Transform); + break; + } - if (tclass == CACHED_CLASS(AABB)) - SET_FROM_STRUCT_AND_BREAK(AABB); + if (tclass == CACHED_CLASS(AABB)) { + SET_FROM_STRUCT(AABB); + break; + } - if (tclass == CACHED_CLASS(Color)) - SET_FROM_STRUCT_AND_BREAK(Color); + if (tclass == CACHED_CLASS(Color)) { + SET_FROM_STRUCT(Color); + break; + } - if (tclass == CACHED_CLASS(Plane)) - SET_FROM_STRUCT_AND_BREAK(Plane); + if (tclass == CACHED_CLASS(Plane)) { + SET_FROM_STRUCT(Plane); + break; + } - if (mono_class_is_enum(tclass->get_mono_ptr())) - SET_FROM_PRIMITIVE(signed int); + if (mono_class_is_enum(tclass->get_mono_ptr())) { + MonoType *enum_basetype = mono_class_enum_basetype(tclass->get_mono_ptr()); + switch (mono_type_get_type(enum_basetype)) { + case MONO_TYPE_BOOLEAN: { + MonoBoolean val = p_value.operator bool(); + mono_field_set_value(p_object, mono_field, &val); + break; + } + case MONO_TYPE_CHAR: { + uint16_t val = p_value.operator unsigned short(); + mono_field_set_value(p_object, mono_field, &val); + break; + } + case MONO_TYPE_I1: { + int8_t val = p_value.operator signed char(); + mono_field_set_value(p_object, mono_field, &val); + break; + } + case MONO_TYPE_I2: { + int16_t val = p_value.operator signed short(); + mono_field_set_value(p_object, mono_field, &val); + break; + } + case MONO_TYPE_I4: { + int32_t val = p_value.operator signed int(); + mono_field_set_value(p_object, mono_field, &val); + break; + } + case MONO_TYPE_I8: { + int64_t val = p_value.operator int64_t(); + mono_field_set_value(p_object, mono_field, &val); + break; + } + case MONO_TYPE_U1: { + uint8_t val = p_value.operator unsigned char(); + mono_field_set_value(p_object, mono_field, &val); + break; + } + case MONO_TYPE_U2: { + uint16_t val = p_value.operator unsigned short(); + mono_field_set_value(p_object, mono_field, &val); + break; + } + case MONO_TYPE_U4: { + uint32_t val = p_value.operator unsigned int(); + mono_field_set_value(p_object, mono_field, &val); + break; + } + case MONO_TYPE_U8: { + uint64_t val = p_value.operator uint64_t(); + mono_field_set_value(p_object, mono_field, &val); + break; + } + default: { + ERR_EXPLAIN(String() + "Attempted to convert Variant to a managed enum value of unmarshallable base type."); + ERR_FAIL(); + } + } + } ERR_EXPLAIN(String() + "Attempted to set the value of a field of unmarshallable type: " + tclass->get_name()); ERR_FAIL(); @@ -150,29 +233,45 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ case MONO_TYPE_SZARRAY: { MonoArrayType *array_type = mono_type_get_array_type(type.type_class->get_mono_type()); - if (array_type->eklass == CACHED_CLASS_RAW(MonoObject)) - SET_FROM_ARRAY_AND_BREAK(Array); + if (array_type->eklass == CACHED_CLASS_RAW(MonoObject)) { + SET_FROM_ARRAY(Array); + break; + } - if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) - SET_FROM_ARRAY_AND_BREAK(PoolByteArray); + if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) { + SET_FROM_ARRAY(PoolByteArray); + break; + } - if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) - SET_FROM_ARRAY_AND_BREAK(PoolIntArray); + if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) { + SET_FROM_ARRAY(PoolIntArray); + break; + } - if (array_type->eklass == REAL_T_MONOCLASS) - SET_FROM_ARRAY_AND_BREAK(PoolRealArray); + if (array_type->eklass == REAL_T_MONOCLASS) { + SET_FROM_ARRAY(PoolRealArray); + break; + } - if (array_type->eklass == CACHED_CLASS_RAW(String)) - SET_FROM_ARRAY_AND_BREAK(PoolStringArray); + if (array_type->eklass == CACHED_CLASS_RAW(String)) { + SET_FROM_ARRAY(PoolStringArray); + break; + } - if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) - SET_FROM_ARRAY_AND_BREAK(PoolVector2Array); + if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) { + SET_FROM_ARRAY(PoolVector2Array); + break; + } - if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) - SET_FROM_ARRAY_AND_BREAK(PoolVector3Array); + if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) { + SET_FROM_ARRAY(PoolVector3Array); + break; + } - if (array_type->eklass == CACHED_CLASS_RAW(Color)) - SET_FROM_ARRAY_AND_BREAK(PoolColorArray); + if (array_type->eklass == CACHED_CLASS_RAW(Color)) { + SET_FROM_ARRAY(PoolColorArray); + break; + } ERR_EXPLAIN(String() + "Attempted to convert Variant to a managed array of unmarshallable element type."); ERR_FAIL(); @@ -220,32 +319,56 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ // Variant switch (p_value.get_type()) { case Variant::BOOL: { - SET_FROM_PRIMITIVE(bool); + MonoBoolean val = p_value.operator bool(); + mono_field_set_value(p_object, mono_field, &val); } break; case Variant::INT: { - SET_FROM_PRIMITIVE(int); + int32_t val = p_value.operator signed int(); + mono_field_set_value(p_object, mono_field, &val); } break; case Variant::REAL: { #ifdef REAL_T_IS_DOUBLE - SET_FROM_PRIMITIVE(double); + double val = p_value.operator double(); + mono_field_set_value(p_object, mono_field, &val); #else - SET_FROM_PRIMITIVE(float); + float val = p_value.operator float(); + mono_field_set_value(p_object, mono_field, &val); #endif } break; case Variant::STRING: { MonoString *mono_string = GDMonoMarshal::mono_string_from_godot(p_value); mono_field_set_value(p_object, mono_field, mono_string); } break; - case Variant::VECTOR2: SET_FROM_STRUCT_AND_BREAK(Vector2); - case Variant::RECT2: SET_FROM_STRUCT_AND_BREAK(Rect2); - case Variant::VECTOR3: SET_FROM_STRUCT_AND_BREAK(Vector3); - case Variant::TRANSFORM2D: SET_FROM_STRUCT_AND_BREAK(Transform2D); - case Variant::PLANE: SET_FROM_STRUCT_AND_BREAK(Plane); - case Variant::QUAT: SET_FROM_STRUCT_AND_BREAK(Quat); - case Variant::AABB: SET_FROM_STRUCT_AND_BREAK(AABB); - case Variant::BASIS: SET_FROM_STRUCT_AND_BREAK(Basis); - case Variant::TRANSFORM: SET_FROM_STRUCT_AND_BREAK(Transform); - case Variant::COLOR: SET_FROM_STRUCT_AND_BREAK(Color); + case Variant::VECTOR2: { + SET_FROM_STRUCT(Vector2); + } break; + case Variant::RECT2: { + SET_FROM_STRUCT(Rect2); + } break; + case Variant::VECTOR3: { + SET_FROM_STRUCT(Vector3); + } break; + case Variant::TRANSFORM2D: { + SET_FROM_STRUCT(Transform2D); + } break; + case Variant::PLANE: { + SET_FROM_STRUCT(Plane); + } break; + case Variant::QUAT: { + SET_FROM_STRUCT(Quat); + } break; + case Variant::AABB: { + SET_FROM_STRUCT(AABB); + } break; + case Variant::BASIS: { + SET_FROM_STRUCT(Basis); + } break; + case Variant::TRANSFORM: { + SET_FROM_STRUCT(Transform); + } break; + case Variant::COLOR: { + SET_FROM_STRUCT(Color); + } break; case Variant::NODE_PATH: { MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator NodePath()); mono_field_set_value(p_object, mono_field, managed); @@ -267,14 +390,27 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), CACHED_CLASS(Array)); mono_field_set_value(p_object, mono_field, managed); } break; - case Variant::POOL_BYTE_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolByteArray); - case Variant::POOL_INT_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolIntArray); - case Variant::POOL_REAL_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolRealArray); - case Variant::POOL_STRING_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolStringArray); - case Variant::POOL_VECTOR2_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolVector2Array); - case Variant::POOL_VECTOR3_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolVector3Array); - case Variant::POOL_COLOR_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolColorArray); -#undef SET_FROM_ARRAY_AND_BREAK + case Variant::POOL_BYTE_ARRAY: { + SET_FROM_ARRAY(PoolByteArray); + } break; + case Variant::POOL_INT_ARRAY: { + SET_FROM_ARRAY(PoolIntArray); + } break; + case Variant::POOL_REAL_ARRAY: { + SET_FROM_ARRAY(PoolRealArray); + } break; + case Variant::POOL_STRING_ARRAY: { + SET_FROM_ARRAY(PoolStringArray); + } break; + case Variant::POOL_VECTOR2_ARRAY: { + SET_FROM_ARRAY(PoolVector2Array); + } break; + case Variant::POOL_VECTOR3_ARRAY: { + SET_FROM_ARRAY(PoolVector3Array); + } break; + case Variant::POOL_COLOR_ARRAY: { + SET_FROM_ARRAY(PoolColorArray); + } break; default: break; } } break; @@ -312,8 +448,8 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ } break; } +#undef SET_FROM_ARRAY_AND_BREAK #undef SET_FROM_STRUCT_AND_BREAK -#undef SET_FROM_PRIMITIVE } MonoObject *GDMonoField::get_value(MonoObject *p_object) { diff --git a/modules/mono/mono_gd/gd_mono_header.h b/modules/mono/mono_gd/gd_mono_header.h index 4f2efc7b92..51d0c9b356 100644 --- a/modules/mono/mono_gd/gd_mono_header.h +++ b/modules/mono/mono_gd/gd_mono_header.h @@ -55,14 +55,4 @@ struct ManagedType { } }; -typedef union { - uint32_t _uint32; - float _float; -} mono_float; - -typedef union { - uint64_t _uint64; - float _double; -} mono_double; - #endif // GD_MONO_HEADER_H diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp index de91e71bab..2543f5dc47 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.cpp +++ b/modules/mono/mono_gd/gd_mono_marshal.cpp @@ -35,20 +35,6 @@ namespace GDMonoMarshal { -#define RETURN_BOXED_STRUCT(m_t, m_var_in) \ - { \ - const m_t &m_in = m_var_in->operator ::m_t(); \ - MARSHALLED_OUT(m_t, m_in, raw); \ - return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(m_t), raw); \ - } - -#define RETURN_UNBOXED_STRUCT(m_t, m_var_in) \ - { \ - float *raw = (float *)mono_object_unbox(m_var_in); \ - MARSHALLED_IN(m_t, raw, ret); \ - return ret; \ - } - Variant::Type managed_to_variant_type(const ManagedType &p_type) { switch (p_type.type_encoding) { case MONO_TYPE_BOOLEAN: @@ -252,16 +238,21 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty return BOX_BOOLEAN(val); } + case MONO_TYPE_CHAR: { + uint16_t val = p_var->operator unsigned short(); + return BOX_UINT16(val); + } + case MONO_TYPE_I1: { - char val = p_var->operator signed char(); + int8_t val = p_var->operator signed char(); return BOX_INT8(val); } case MONO_TYPE_I2: { - short val = p_var->operator signed short(); + int16_t val = p_var->operator signed short(); return BOX_INT16(val); } case MONO_TYPE_I4: { - int val = p_var->operator signed int(); + int32_t val = p_var->operator signed int(); return BOX_INT32(val); } case MONO_TYPE_I8: { @@ -270,15 +261,15 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty } case MONO_TYPE_U1: { - char val = p_var->operator unsigned char(); + uint8_t val = p_var->operator unsigned char(); return BOX_UINT8(val); } case MONO_TYPE_U2: { - short val = p_var->operator unsigned short(); + uint16_t val = p_var->operator unsigned short(); return BOX_UINT16(val); } case MONO_TYPE_U4: { - int val = p_var->operator unsigned int(); + uint32_t val = p_var->operator unsigned int(); return BOX_UINT32(val); } case MONO_TYPE_U8: { @@ -302,39 +293,105 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty case MONO_TYPE_VALUETYPE: { GDMonoClass *tclass = p_type.type_class; - if (tclass == CACHED_CLASS(Vector2)) - RETURN_BOXED_STRUCT(Vector2, p_var); + if (tclass == CACHED_CLASS(Vector2)) { + GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_var->operator ::Vector2()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from); + } - if (tclass == CACHED_CLASS(Rect2)) - RETURN_BOXED_STRUCT(Rect2, p_var); + if (tclass == CACHED_CLASS(Rect2)) { + GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var->operator ::Rect2()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from); + } - if (tclass == CACHED_CLASS(Transform2D)) - RETURN_BOXED_STRUCT(Transform2D, p_var); + if (tclass == CACHED_CLASS(Transform2D)) { + GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var->operator ::Transform2D()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from); + } - if (tclass == CACHED_CLASS(Vector3)) - RETURN_BOXED_STRUCT(Vector3, p_var); + if (tclass == CACHED_CLASS(Vector3)) { + GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_var->operator ::Vector3()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from); + } - if (tclass == CACHED_CLASS(Basis)) - RETURN_BOXED_STRUCT(Basis, p_var); + if (tclass == CACHED_CLASS(Basis)) { + GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_var->operator ::Basis()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Basis), &from); + } - if (tclass == CACHED_CLASS(Quat)) - RETURN_BOXED_STRUCT(Quat, p_var); + if (tclass == CACHED_CLASS(Quat)) { + GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_var->operator ::Quat()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Quat), &from); + } - if (tclass == CACHED_CLASS(Transform)) - RETURN_BOXED_STRUCT(Transform, p_var); + if (tclass == CACHED_CLASS(Transform)) { + GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_var->operator ::Transform()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform), &from); + } - if (tclass == CACHED_CLASS(AABB)) - RETURN_BOXED_STRUCT(AABB, p_var); + if (tclass == CACHED_CLASS(AABB)) { + GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_var->operator ::AABB()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(AABB), &from); + } - if (tclass == CACHED_CLASS(Color)) - RETURN_BOXED_STRUCT(Color, p_var); + if (tclass == CACHED_CLASS(Color)) { + GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_var->operator ::Color()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Color), &from); + } - if (tclass == CACHED_CLASS(Plane)) - RETURN_BOXED_STRUCT(Plane, p_var); + if (tclass == CACHED_CLASS(Plane)) { + GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_var->operator ::Plane()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Plane), &from); + } if (mono_class_is_enum(tclass->get_mono_ptr())) { - int val = p_var->operator signed int(); - return BOX_ENUM(tclass->get_mono_ptr(), val); + MonoType *enum_basetype = mono_class_enum_basetype(tclass->get_mono_ptr()); + MonoClass *enum_baseclass = mono_class_from_mono_type(enum_basetype); + switch (mono_type_get_type(enum_basetype)) { + case MONO_TYPE_BOOLEAN: { + MonoBoolean val = p_var->operator bool(); + return BOX_ENUM(enum_baseclass, val); + } + case MONO_TYPE_CHAR: { + uint16_t val = p_var->operator unsigned short(); + return BOX_ENUM(enum_baseclass, val); + } + case MONO_TYPE_I1: { + int8_t val = p_var->operator signed char(); + return BOX_ENUM(enum_baseclass, val); + } + case MONO_TYPE_I2: { + int16_t val = p_var->operator signed short(); + return BOX_ENUM(enum_baseclass, val); + } + case MONO_TYPE_I4: { + int32_t val = p_var->operator signed int(); + return BOX_ENUM(enum_baseclass, val); + } + case MONO_TYPE_I8: { + int64_t val = p_var->operator int64_t(); + return BOX_ENUM(enum_baseclass, val); + } + case MONO_TYPE_U1: { + uint8_t val = p_var->operator unsigned char(); + return BOX_ENUM(enum_baseclass, val); + } + case MONO_TYPE_U2: { + uint16_t val = p_var->operator unsigned short(); + return BOX_ENUM(enum_baseclass, val); + } + case MONO_TYPE_U4: { + uint32_t val = p_var->operator unsigned int(); + return BOX_ENUM(enum_baseclass, val); + } + case MONO_TYPE_U8: { + uint64_t val = p_var->operator uint64_t(); + return BOX_ENUM(enum_baseclass, val); + } + default: { + ERR_EXPLAIN(String() + "Attempted to convert Variant to a managed enum value of unmarshallable base type."); + ERR_FAIL_V(NULL); + } + } } } break; @@ -402,7 +459,7 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty return BOX_BOOLEAN(val); } case Variant::INT: { - int val = p_var->operator signed int(); + int32_t val = p_var->operator signed int(); return BOX_INT32(val); } case Variant::REAL: { @@ -416,33 +473,52 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty } case Variant::STRING: return (MonoObject *)mono_string_from_godot(p_var->operator String()); - case Variant::VECTOR2: - RETURN_BOXED_STRUCT(Vector2, p_var); - case Variant::RECT2: - RETURN_BOXED_STRUCT(Rect2, p_var); - case Variant::VECTOR3: - RETURN_BOXED_STRUCT(Vector3, p_var); - case Variant::TRANSFORM2D: - RETURN_BOXED_STRUCT(Transform2D, p_var); - case Variant::PLANE: - RETURN_BOXED_STRUCT(Plane, p_var); - case Variant::QUAT: - RETURN_BOXED_STRUCT(Quat, p_var); - case Variant::AABB: - RETURN_BOXED_STRUCT(AABB, p_var); - case Variant::BASIS: - RETURN_BOXED_STRUCT(Basis, p_var); - case Variant::TRANSFORM: - RETURN_BOXED_STRUCT(Transform, p_var); - case Variant::COLOR: - RETURN_BOXED_STRUCT(Color, p_var); + case Variant::VECTOR2: { + GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_var->operator ::Vector2()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from); + } + case Variant::RECT2: { + GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var->operator ::Rect2()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from); + } + case Variant::VECTOR3: { + GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_var->operator ::Vector3()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from); + } + case Variant::TRANSFORM2D: { + GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var->operator ::Transform2D()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from); + } + case Variant::PLANE: { + GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_var->operator ::Plane()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Plane), &from); + } + case Variant::QUAT: { + GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_var->operator ::Quat()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Quat), &from); + } + case Variant::AABB: { + GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_var->operator ::AABB()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(AABB), &from); + } + case Variant::BASIS: { + GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_var->operator ::Basis()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Basis), &from); + } + case Variant::TRANSFORM: { + GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_var->operator ::Transform()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform), &from); + } + case Variant::COLOR: { + GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_var->operator ::Color()); + return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Color), &from); + } case Variant::NODE_PATH: return GDMonoUtils::create_managed_from(p_var->operator NodePath()); case Variant::_RID: return GDMonoUtils::create_managed_from(p_var->operator RID()); - case Variant::OBJECT: { + case Variant::OBJECT: return GDMonoUtils::unmanaged_get_managed(p_var->operator Object *()); - } case Variant::DICTIONARY: return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary)); case Variant::ARRAY: @@ -512,6 +588,9 @@ Variant mono_object_to_variant(MonoObject *p_obj) { case MONO_TYPE_BOOLEAN: return (bool)unbox<MonoBoolean>(p_obj); + case MONO_TYPE_CHAR: + return unbox<uint16_t>(p_obj); + case MONO_TYPE_I1: return unbox<int8_t>(p_obj); case MONO_TYPE_I2: @@ -545,34 +624,34 @@ Variant mono_object_to_variant(MonoObject *p_obj) { GDMonoClass *tclass = type.type_class; if (tclass == CACHED_CLASS(Vector2)) - RETURN_UNBOXED_STRUCT(Vector2, p_obj); + return MARSHALLED_IN(Vector2, (GDMonoMarshal::M_Vector2 *)mono_object_unbox(p_obj)); if (tclass == CACHED_CLASS(Rect2)) - RETURN_UNBOXED_STRUCT(Rect2, p_obj); + return MARSHALLED_IN(Rect2, (GDMonoMarshal::M_Rect2 *)mono_object_unbox(p_obj)); if (tclass == CACHED_CLASS(Transform2D)) - RETURN_UNBOXED_STRUCT(Transform2D, p_obj); + return MARSHALLED_IN(Transform2D, (GDMonoMarshal::M_Transform2D *)mono_object_unbox(p_obj)); if (tclass == CACHED_CLASS(Vector3)) - RETURN_UNBOXED_STRUCT(Vector3, p_obj); + return MARSHALLED_IN(Vector3, (GDMonoMarshal::M_Vector3 *)mono_object_unbox(p_obj)); if (tclass == CACHED_CLASS(Basis)) - RETURN_UNBOXED_STRUCT(Basis, p_obj); + return MARSHALLED_IN(Basis, (GDMonoMarshal::M_Basis *)mono_object_unbox(p_obj)); if (tclass == CACHED_CLASS(Quat)) - RETURN_UNBOXED_STRUCT(Quat, p_obj); + return MARSHALLED_IN(Quat, (GDMonoMarshal::M_Quat *)mono_object_unbox(p_obj)); if (tclass == CACHED_CLASS(Transform)) - RETURN_UNBOXED_STRUCT(Transform, p_obj); + return MARSHALLED_IN(Transform, (GDMonoMarshal::M_Transform *)mono_object_unbox(p_obj)); if (tclass == CACHED_CLASS(AABB)) - RETURN_UNBOXED_STRUCT(AABB, p_obj); + return MARSHALLED_IN(AABB, (GDMonoMarshal::M_AABB *)mono_object_unbox(p_obj)); if (tclass == CACHED_CLASS(Color)) - RETURN_UNBOXED_STRUCT(Color, p_obj); + return MARSHALLED_IN(Color, (GDMonoMarshal::M_Color *)mono_object_unbox(p_obj)); if (tclass == CACHED_CLASS(Plane)) - RETURN_UNBOXED_STRUCT(Plane, p_obj); + return MARSHALLED_IN(Plane, (GDMonoMarshal::M_Plane *)mono_object_unbox(p_obj)); if (mono_class_is_enum(tclass->get_mono_ptr())) return unbox<int32_t>(p_obj); @@ -708,13 +787,13 @@ Array mono_array_to_Array(MonoArray *p_array) { return ret; } -// TODO Optimize reading/writing from/to PoolArrays - MonoArray *PoolIntArray_to_mono_array(const PoolIntArray &p_array) { + PoolIntArray::Read r = p_array.read(); + MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(int32_t), p_array.size()); for (int i = 0; i < p_array.size(); i++) { - mono_array_set(ret, int32_t, i, p_array[i]); + mono_array_set(ret, int32_t, i, r[i]); } return ret; @@ -726,19 +805,22 @@ PoolIntArray mono_array_to_PoolIntArray(MonoArray *p_array) { return ret; int length = mono_array_length(p_array); ret.resize(length); + PoolIntArray::Write w = ret.write(); + for (int i = 0; i < length; i++) { - int32_t elem = mono_array_get(p_array, int32_t, i); - ret.set(i, elem); + w[i] = mono_array_get(p_array, int32_t, i); } return ret; } MonoArray *PoolByteArray_to_mono_array(const PoolByteArray &p_array) { + PoolByteArray::Read r = p_array.read(); + MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(uint8_t), p_array.size()); for (int i = 0; i < p_array.size(); i++) { - mono_array_set(ret, uint8_t, i, p_array[i]); + mono_array_set(ret, uint8_t, i, r[i]); } return ret; @@ -750,20 +832,22 @@ PoolByteArray mono_array_to_PoolByteArray(MonoArray *p_array) { return ret; int length = mono_array_length(p_array); ret.resize(length); + PoolByteArray::Write w = ret.write(); for (int i = 0; i < length; i++) { - uint8_t elem = mono_array_get(p_array, uint8_t, i); - ret.set(i, elem); + w[i] = mono_array_get(p_array, uint8_t, i); } return ret; } MonoArray *PoolRealArray_to_mono_array(const PoolRealArray &p_array) { + PoolRealArray::Read r = p_array.read(); + MonoArray *ret = mono_array_new(mono_domain_get(), REAL_T_MONOCLASS, p_array.size()); for (int i = 0; i < p_array.size(); i++) { - mono_array_set(ret, real_t, i, p_array[i]); + mono_array_set(ret, real_t, i, r[i]); } return ret; @@ -775,20 +859,22 @@ PoolRealArray mono_array_to_PoolRealArray(MonoArray *p_array) { return ret; int length = mono_array_length(p_array); ret.resize(length); + PoolRealArray::Write w = ret.write(); for (int i = 0; i < length; i++) { - real_t elem = mono_array_get(p_array, real_t, i); - ret.set(i, elem); + w[i] = mono_array_get(p_array, real_t, i); } return ret; } MonoArray *PoolStringArray_to_mono_array(const PoolStringArray &p_array) { + PoolStringArray::Read r = p_array.read(); + MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(String), p_array.size()); for (int i = 0; i < p_array.size(); i++) { - MonoString *boxed = mono_string_from_godot(p_array[i]); + MonoString *boxed = mono_string_from_godot(r[i]); mono_array_set(ret, MonoString *, i, boxed); } @@ -801,29 +887,24 @@ PoolStringArray mono_array_to_PoolStringArray(MonoArray *p_array) { return ret; int length = mono_array_length(p_array); ret.resize(length); + PoolStringArray::Write w = ret.write(); for (int i = 0; i < length; i++) { MonoString *elem = mono_array_get(p_array, MonoString *, i); - ret.set(i, mono_string_to_godot(elem)); + w[i] = mono_string_to_godot(elem); } return ret; } MonoArray *PoolColorArray_to_mono_array(const PoolColorArray &p_array) { + PoolColorArray::Read r = p_array.read(); + MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(Color), p_array.size()); for (int i = 0; i < p_array.size(); i++) { -#ifdef YOLOCOPY - mono_array_set(ret, Color, i, p_array[i]); -#else - real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 4, i); - const Color &elem = p_array[i]; - raw[0] = elem.r; - raw[1] = elem.g; - raw[2] = elem.b; - raw[3] = elem.a; -#endif + M_Color *raw = (M_Color *)mono_array_addr_with_size(ret, sizeof(M_Color), i); + *raw = MARSHALLED_OUT(Color, r[i]); } return ret; @@ -835,28 +916,23 @@ PoolColorArray mono_array_to_PoolColorArray(MonoArray *p_array) { return ret; int length = mono_array_length(p_array); ret.resize(length); + PoolColorArray::Write w = ret.write(); for (int i = 0; i < length; i++) { - real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 4, i); - MARSHALLED_IN(Color, raw_elem, elem); - ret.set(i, elem); + w[i] = MARSHALLED_IN(Color, (M_Color *)mono_array_addr_with_size(p_array, sizeof(M_Color), i)); } return ret; } MonoArray *PoolVector2Array_to_mono_array(const PoolVector2Array &p_array) { + PoolVector2Array::Read r = p_array.read(); + MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(Vector2), p_array.size()); for (int i = 0; i < p_array.size(); i++) { -#ifdef YOLOCOPY - mono_array_set(ret, Vector2, i, p_array[i]); -#else - real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 2, i); - const Vector2 &elem = p_array[i]; - raw[0] = elem.x; - raw[1] = elem.y; -#endif + M_Vector2 *raw = (M_Vector2 *)mono_array_addr_with_size(ret, sizeof(M_Vector2), i); + *raw = MARSHALLED_OUT(Vector2, r[i]); } return ret; @@ -868,29 +944,23 @@ PoolVector2Array mono_array_to_PoolVector2Array(MonoArray *p_array) { return ret; int length = mono_array_length(p_array); ret.resize(length); + PoolVector2Array::Write w = ret.write(); for (int i = 0; i < length; i++) { - real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 2, i); - MARSHALLED_IN(Vector2, raw_elem, elem); - ret.set(i, elem); + w[i] = MARSHALLED_IN(Vector2, (M_Vector2 *)mono_array_addr_with_size(p_array, sizeof(M_Vector2), i)); } return ret; } MonoArray *PoolVector3Array_to_mono_array(const PoolVector3Array &p_array) { + PoolVector3Array::Read r = p_array.read(); + MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(Vector3), p_array.size()); for (int i = 0; i < p_array.size(); i++) { -#ifdef YOLOCOPY - mono_array_set(ret, Vector3, i, p_array[i]); -#else - real_t *raw = (real_t *)mono_array_addr_with_size(ret, sizeof(real_t) * 3, i); - const Vector3 &elem = p_array[i]; - raw[0] = elem.x; - raw[1] = elem.y; - raw[2] = elem.z; -#endif + M_Vector3 *raw = (M_Vector3 *)mono_array_addr_with_size(ret, sizeof(M_Vector3), i); + *raw = MARSHALLED_OUT(Vector3, r[i]); } return ret; @@ -902,11 +972,10 @@ PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array) { return ret; int length = mono_array_length(p_array); ret.resize(length); + PoolVector3Array::Write w = ret.write(); for (int i = 0; i < length; i++) { - real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 3, i); - MARSHALLED_IN(Vector3, raw_elem, elem); - ret.set(i, elem); + w[i] = MARSHALLED_IN(Vector3, (M_Vector3 *)mono_array_addr_with_size(p_array, sizeof(M_Vector3), i)); } return ret; diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h index cc0ab5fa05..4002f2a225 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.h +++ b/modules/mono/mono_gd/gd_mono_marshal.h @@ -147,78 +147,271 @@ PoolVector2Array mono_array_to_PoolVector2Array(MonoArray *p_array); MonoArray *PoolVector3Array_to_mono_array(const PoolVector3Array &p_array); PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array); -#ifdef YOLO_COPY -#define MARSHALLED_OUT(m_t, m_in, m_out) m_t *m_out = (m_t *)&m_in; -#define MARSHALLED_IN(m_t, m_in, m_out) m_t m_out = *reinterpret_cast<m_t *>(m_in); +// Structures + +namespace InteropLayout { + +enum { + MATCHES_float = (sizeof(float) == sizeof(uint32_t)), + + MATCHES_double = (sizeof(double) == sizeof(uint64_t)), + +#ifdef REAL_T_IS_DOUBLE + MATCHES_real_t = (sizeof(real_t) == sizeof(uint64_t)), #else + MATCHES_real_t = (sizeof(real_t) == sizeof(uint32_t)), +#endif -// Expects m_in to be of type float* + MATCHES_Vector2 = (MATCHES_real_t && (sizeof(Vector2) == (sizeof(real_t) * 2)) && + offsetof(Vector2, x) == (sizeof(real_t) * 0) && + offsetof(Vector2, y) == (sizeof(real_t) * 1)), -#define MARSHALLED_OUT(m_t, m_in, m_out) MARSHALLED_OUT_##m_t(m_in, m_out) -#define MARSHALLED_IN(m_t, m_in, m_out) MARSHALLED_IN_##m_t(m_in, m_out) + MATCHES_Rect2 = (MATCHES_Vector2 && (sizeof(Rect2) == (sizeof(Vector2) * 2)) && + offsetof(Rect2, position) == (sizeof(Vector2) * 0) && + offsetof(Rect2, size) == (sizeof(Vector2) * 1)), -// Vector2 + MATCHES_Transform2D = (MATCHES_Vector2 && (sizeof(Transform2D) == (sizeof(Vector2) * 3))), // No field offset required, it stores an array -#define MARSHALLED_OUT_Vector2(m_in, m_out) real_t m_out[2] = { m_in.x, m_in.y }; -#define MARSHALLED_IN_Vector2(m_in, m_out) Vector2 m_out(m_in[0], m_in[1]); + MATCHES_Vector3 = (MATCHES_real_t && (sizeof(Vector3) == (sizeof(real_t) * 3)) && + offsetof(Vector3, x) == (sizeof(real_t) * 0) && + offsetof(Vector3, y) == (sizeof(real_t) * 1) && + offsetof(Vector3, z) == (sizeof(real_t) * 2)), -// Rect2 + MATCHES_Basis = (MATCHES_Vector3 && (sizeof(Basis) == (sizeof(Vector3) * 3))), // No field offset required, it stores an array -#define MARSHALLED_OUT_Rect2(m_in, m_out) real_t m_out[4] = { m_in.position.x, m_in.position.y, m_in.size.width, m_in.size.height }; -#define MARSHALLED_IN_Rect2(m_in, m_out) Rect2 m_out(m_in[0], m_in[1], m_in[2], m_in[3]); + MATCHES_Quat = (MATCHES_real_t && (sizeof(Quat) == (sizeof(real_t) * 4)) && + offsetof(Quat, x) == (sizeof(real_t) * 0) && + offsetof(Quat, y) == (sizeof(real_t) * 1) && + offsetof(Quat, z) == (sizeof(real_t) * 2) && + offsetof(Quat, w) == (sizeof(real_t) * 3)), -// Transform2D + MATCHES_Transform = (MATCHES_Basis && MATCHES_Vector3 && (sizeof(Transform) == (sizeof(Basis) + sizeof(Vector3))) && + offsetof(Transform, basis) == 0 && + offsetof(Transform, origin) == sizeof(Basis)), -#define MARSHALLED_OUT_Transform2D(m_in, m_out) real_t m_out[6] = { m_in[0].x, m_in[0].y, m_in[1].x, m_in[1].y, m_in[2].x, m_in[2].y }; -#define MARSHALLED_IN_Transform2D(m_in, m_out) Transform2D m_out(m_in[0], m_in[1], m_in[2], m_in[3], m_in[4], m_in[5]); + MATCHES_AABB = (MATCHES_Vector3 && (sizeof(AABB) == (sizeof(Vector3) * 2)) && + offsetof(AABB, position) == (sizeof(Vector3) * 0) && + offsetof(AABB, size) == (sizeof(Vector3) * 1)), -// Vector3 + MATCHES_Color = (MATCHES_float && (sizeof(Color) == (sizeof(float) * 4)) && + offsetof(Color, r) == (sizeof(float) * 0) && + offsetof(Color, g) == (sizeof(float) * 1) && + offsetof(Color, b) == (sizeof(float) * 2) && + offsetof(Color, a) == (sizeof(float) * 3)), + + MATCHES_Plane = (MATCHES_Vector3 && MATCHES_real_t && (sizeof(Plane) == (sizeof(Vector3) + sizeof(real_t))) && + offsetof(Plane, normal) == 0 && + offsetof(Plane, d) == sizeof(Vector3)) +}; + +// In the future we may force this if we want to ref return these structs +#ifdef GD_MONO_FORCE_INTEROP_STRUCT_COPY +// Sometimes clang-format can be an ass +GD_STATIC_ASSERT(MATCHES_Vector2 &&MATCHES_Rect2 &&MATCHES_Transform2D &&MATCHES_Vector3 && + MATCHES_Basis &&MATCHES_Quat &&MATCHES_Transform &&MATCHES_AABB &&MATCHES_Color &&MATCHES_Plane); +#endif -#define MARSHALLED_OUT_Vector3(m_in, m_out) real_t m_out[3] = { m_in.x, m_in.y, m_in.z }; -#define MARSHALLED_IN_Vector3(m_in, m_out) Vector3 m_out(m_in[0], m_in[1], m_in[2]); +} // namespace InteropLayout -// Basis +#pragma pack(push, 1) -#define MARSHALLED_OUT_Basis(m_in, m_out) real_t m_out[9] = { \ - m_in[0].x, m_in[0].y, m_in[0].z, \ - m_in[1].x, m_in[1].y, m_in[1].z, \ - m_in[2].x, m_in[2].y, m_in[2].z \ +struct M_Vector2 { + real_t x, y; + + static _FORCE_INLINE_ Vector2 convert_to(const M_Vector2 &p_from) { + return Vector2(p_from.x, p_from.y); + } + + static _FORCE_INLINE_ M_Vector2 convert_from(const Vector2 &p_from) { + M_Vector2 ret = { p_from.x, p_from.y }; + return ret; + } }; -#define MARSHALLED_IN_Basis(m_in, m_out) Basis m_out(m_in[0], m_in[1], m_in[2], m_in[3], m_in[4], m_in[5], m_in[6], m_in[7], m_in[8]); -// Quat +struct M_Rect2 { + M_Vector2 position; + M_Vector2 size; -#define MARSHALLED_OUT_Quat(m_in, m_out) real_t m_out[4] = { m_in.x, m_in.y, m_in.z, m_in.w }; -#define MARSHALLED_IN_Quat(m_in, m_out) Quat m_out(m_in[0], m_in[1], m_in[2], m_in[3]); + static _FORCE_INLINE_ Rect2 convert_to(const M_Rect2 &p_from) { + return Rect2(M_Vector2::convert_to(p_from.position), + M_Vector2::convert_to(p_from.size)); + } -// Transform + static _FORCE_INLINE_ M_Rect2 convert_from(const Rect2 &p_from) { + M_Rect2 ret = { M_Vector2::convert_from(p_from.position), M_Vector2::convert_from(p_from.size) }; + return ret; + } +}; -#define MARSHALLED_OUT_Transform(m_in, m_out) real_t m_out[12] = { \ - m_in.basis[0].x, m_in.basis[0].y, m_in.basis[0].z, \ - m_in.basis[1].x, m_in.basis[1].y, m_in.basis[1].z, \ - m_in.basis[2].x, m_in.basis[2].y, m_in.basis[2].z, \ - m_in.origin.x, m_in.origin.y, m_in.origin.z \ +struct M_Transform2D { + M_Vector2 elements[3]; + + static _FORCE_INLINE_ Transform2D convert_to(const M_Transform2D &p_from) { + return Transform2D(p_from.elements[0].x, p_from.elements[0].y, + p_from.elements[1].x, p_from.elements[1].y, + p_from.elements[2].x, p_from.elements[2].y); + } + + static _FORCE_INLINE_ M_Transform2D convert_from(const Transform2D &p_from) { + M_Transform2D ret = { + M_Vector2::convert_from(p_from.elements[0]), + M_Vector2::convert_from(p_from.elements[1]), + M_Vector2::convert_from(p_from.elements[2]) + }; + return ret; + } }; -#define MARSHALLED_IN_Transform(m_in, m_out) Transform m_out( \ - Basis(m_in[0], m_in[1], m_in[2], m_in[3], m_in[4], m_in[5], m_in[6], m_in[7], m_in[8]), \ - Vector3(m_in[9], m_in[10], m_in[11])); -// AABB +struct M_Vector3 { + real_t x, y, z; + + static _FORCE_INLINE_ Vector3 convert_to(const M_Vector3 &p_from) { + return Vector3(p_from.x, p_from.y, p_from.z); + } -#define MARSHALLED_OUT_AABB(m_in, m_out) real_t m_out[6] = { m_in.position.x, m_in.position.y, m_in.position.z, m_in.size.x, m_in.size.y, m_in.size.z }; -#define MARSHALLED_IN_AABB(m_in, m_out) AABB m_out(Vector3(m_in[0], m_in[1], m_in[2]), Vector3(m_in[3], m_in[4], m_in[5])); + static _FORCE_INLINE_ M_Vector3 convert_from(const Vector3 &p_from) { + M_Vector3 ret = { p_from.x, p_from.y, p_from.z }; + return ret; + } +}; -// Color +struct M_Basis { + M_Vector3 elements[3]; + + static _FORCE_INLINE_ Basis convert_to(const M_Basis &p_from) { + return Basis(M_Vector3::convert_to(p_from.elements[0]), + M_Vector3::convert_to(p_from.elements[1]), + M_Vector3::convert_to(p_from.elements[2])); + } + + static _FORCE_INLINE_ M_Basis convert_from(const Basis &p_from) { + M_Basis ret = { + M_Vector3::convert_from(p_from.elements[0]), + M_Vector3::convert_from(p_from.elements[1]), + M_Vector3::convert_from(p_from.elements[2]) + }; + return ret; + } +}; -#define MARSHALLED_OUT_Color(m_in, m_out) real_t m_out[4] = { m_in.r, m_in.g, m_in.b, m_in.a }; -#define MARSHALLED_IN_Color(m_in, m_out) Color m_out(m_in[0], m_in[1], m_in[2], m_in[3]); +struct M_Quat { + real_t x, y, z, w; -// Plane + static _FORCE_INLINE_ Quat convert_to(const M_Quat &p_from) { + return Quat(p_from.x, p_from.y, p_from.z, p_from.w); + } -#define MARSHALLED_OUT_Plane(m_in, m_out) real_t m_out[4] = { m_in.normal.x, m_in.normal.y, m_in.normal.z, m_in.d }; -#define MARSHALLED_IN_Plane(m_in, m_out) Plane m_out(m_in[0], m_in[1], m_in[2], m_in[3]); + static _FORCE_INLINE_ M_Quat convert_from(const Quat &p_from) { + M_Quat ret = { p_from.x, p_from.y, p_from.z, p_from.w }; + return ret; + } +}; -#endif +struct M_Transform { + M_Basis basis; + M_Vector3 origin; + + static _FORCE_INLINE_ Transform convert_to(const M_Transform &p_from) { + return Transform(M_Basis::convert_to(p_from.basis), M_Vector3::convert_to(p_from.origin)); + } + + static _FORCE_INLINE_ M_Transform convert_from(const Transform &p_from) { + M_Transform ret = { M_Basis::convert_from(p_from.basis), M_Vector3::convert_from(p_from.origin) }; + return ret; + } +}; + +struct M_AABB { + M_Vector3 position; + M_Vector3 size; + + static _FORCE_INLINE_ AABB convert_to(const M_AABB &p_from) { + return AABB(M_Vector3::convert_to(p_from.position), M_Vector3::convert_to(p_from.size)); + } + + static _FORCE_INLINE_ M_AABB convert_from(const AABB &p_from) { + M_AABB ret = { M_Vector3::convert_from(p_from.position), M_Vector3::convert_from(p_from.size) }; + return ret; + } +}; + +struct M_Color { + float r, g, b, a; + + static _FORCE_INLINE_ Color convert_to(const M_Color &p_from) { + return Color(p_from.r, p_from.g, p_from.b, p_from.a); + } + + static _FORCE_INLINE_ M_Color convert_from(const Color &p_from) { + M_Color ret = { p_from.r, p_from.g, p_from.b, p_from.a }; + return ret; + } +}; + +struct M_Plane { + M_Vector3 normal; + real_t d; + + static _FORCE_INLINE_ Plane convert_to(const M_Plane &p_from) { + return Plane(M_Vector3::convert_to(p_from.normal), p_from.d); + } + + static _FORCE_INLINE_ M_Plane convert_from(const Plane &p_from) { + M_Plane ret = { M_Vector3::convert_from(p_from.normal), p_from.d }; + return ret; + } +}; + +#pragma pack(pop) + +#define DECL_TYPE_MARSHAL_TEMPLATES(m_type) \ + template <int> \ + _FORCE_INLINE_ m_type marshalled_in_##m_type##_impl(const M_##m_type *p_from); \ + \ + template <> \ + _FORCE_INLINE_ m_type marshalled_in_##m_type##_impl<0>(const M_##m_type *p_from) { \ + return M_##m_type::convert_to(*p_from); \ + } \ + \ + template <> \ + _FORCE_INLINE_ m_type marshalled_in_##m_type##_impl<1>(const M_##m_type *p_from) { \ + return *reinterpret_cast<const m_type *>(p_from); \ + } \ + \ + _FORCE_INLINE_ m_type marshalled_in_##m_type(const M_##m_type *p_from) { \ + return marshalled_in_##m_type##_impl<InteropLayout::MATCHES_##m_type>(p_from); \ + } \ + \ + template <int> \ + _FORCE_INLINE_ M_##m_type marshalled_out_##m_type##_impl(const m_type &p_from); \ + \ + template <> \ + _FORCE_INLINE_ M_##m_type marshalled_out_##m_type##_impl<0>(const m_type &p_from) { \ + return M_##m_type::convert_from(p_from); \ + } \ + \ + template <> \ + _FORCE_INLINE_ M_##m_type marshalled_out_##m_type##_impl<1>(const m_type &p_from) { \ + return *reinterpret_cast<const M_##m_type *>(&p_from); \ + } \ + \ + _FORCE_INLINE_ M_##m_type marshalled_out_##m_type(const m_type &p_from) { \ + return marshalled_out_##m_type##_impl<InteropLayout::MATCHES_##m_type>(p_from); \ + } + +DECL_TYPE_MARSHAL_TEMPLATES(Vector2) +DECL_TYPE_MARSHAL_TEMPLATES(Rect2) +DECL_TYPE_MARSHAL_TEMPLATES(Transform2D) +DECL_TYPE_MARSHAL_TEMPLATES(Vector3) +DECL_TYPE_MARSHAL_TEMPLATES(Basis) +DECL_TYPE_MARSHAL_TEMPLATES(Quat) +DECL_TYPE_MARSHAL_TEMPLATES(Transform) +DECL_TYPE_MARSHAL_TEMPLATES(AABB) +DECL_TYPE_MARSHAL_TEMPLATES(Color) +DECL_TYPE_MARSHAL_TEMPLATES(Plane) + +#define MARSHALLED_IN(m_type, m_from_ptr) (GDMonoMarshal::marshalled_in_##m_type(m_from_ptr)) +#define MARSHALLED_OUT(m_type, m_from) (GDMonoMarshal::marshalled_out_##m_type(m_from)) } // namespace GDMonoMarshal diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp index b4c78df538..fa1fbebb16 100644 --- a/modules/mono/signal_awaiter_utils.cpp +++ b/modules/mono/signal_awaiter_utils.cpp @@ -141,7 +141,7 @@ SignalAwaiterHandle::~SignalAwaiterHandle() { if (exc) { GDMonoUtils::set_pending_exception(exc); - ERR_FAIL_V(); + ERR_FAIL(); } } } diff --git a/modules/mono/utils/macros.h b/modules/mono/utils/macros.h index 337a86870e..40b47e8648 100644 --- a/modules/mono/utils/macros.h +++ b/modules/mono/utils/macros.h @@ -33,6 +33,15 @@ // noreturn +#if __cpp_static_assert +#define GD_STATIC_ASSERT(m_cond) static_assert((m_cond), "Condition '" #m_cond "' failed") +#else +#define _GD_STATIC_ASSERT_VARNAME_CONCAT_B(m_ignore, m_name) m_name +#define _GD_STATIC_ASSERT_VARNAME_CONCAT_A(m_a, m_b) GD_STATIC_ASSERT_VARNAME_CONCAT_B(hello there, m_a##m_b) +#define _GD_STATIC_ASSERT_VARNAME_CONCAT(m_a, m_b) GD_STATIC_ASSERT_VARNAME_CONCAT_A(m_a, m_b) +#define GD_STATIC_ASSERT(m_cond) typedef int GD_STATIC_ASSERT_VARNAME_CONCAT(godot_static_assert_, __COUNTER__)[((m_cond) ? 1 : -1)] +#endif + #undef _NO_RETURN_ #ifdef __GNUC__ diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp index 8691932f9a..6900866725 100644 --- a/modules/mono/utils/string_utils.cpp +++ b/modules/mono/utils/string_utils.cpp @@ -30,6 +30,8 @@ #include "string_utils.h" +#include "core/os/file_access.h" + namespace { int sfind(const String &p_text, int p_from) { @@ -128,6 +130,7 @@ String sformat(const String &p_text, const Variant &p1, const Variant &p2, const return new_string; } +#ifdef TOOLS_ENABLED bool is_csharp_keyword(const String &p_name) { // Reserved keywords @@ -156,3 +159,28 @@ bool is_csharp_keyword(const String &p_name) { String escape_csharp_keyword(const String &p_name) { return is_csharp_keyword(p_name) ? "@" + p_name : p_name; } +#endif + +Error read_all_file_utf8(const String &p_path, String &r_content) { + PoolVector<uint8_t> sourcef; + Error err; + FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); + ERR_FAIL_COND_V(err != OK, err); + + int len = f->get_len(); + sourcef.resize(len + 1); + PoolVector<uint8_t>::Write w = sourcef.write(); + int r = f->get_buffer(w.ptr(), len); + f->close(); + memdelete(f); + ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN); + w[len] = 0; + + String source; + if (source.parse_utf8((const char *)w.ptr())) { + ERR_FAIL_V(ERR_INVALID_DATA); + } + + r_content = source; + return OK; +} diff --git a/modules/mono/utils/string_utils.h b/modules/mono/utils/string_utils.h index f2df2340ae..ee803bd720 100644 --- a/modules/mono/utils/string_utils.h +++ b/modules/mono/utils/string_utils.h @@ -42,4 +42,6 @@ bool is_csharp_keyword(const String &p_name); String escape_csharp_keyword(const String &p_name); #endif +Error read_all_file_utf8(const String &p_path, String &r_content); + #endif // STRING_FORMAT_H diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index 9642865c43..ba54160a90 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -12,29 +12,14 @@ <demos> </demos> <methods> - <method name="set_height"> - <return type="void"> - </return> - <argument index="0" name="height" type="int"> - </argument> - <description> - Set texture height. - </description> - </method> - <method name="set_width"> - <return type="void"> - </return> - <argument index="0" name="width" type="int"> - </argument> - <description> - Set texture width. - </description> - </method> </methods> <members> <member name="as_normalmap" type="bool" setter="set_as_normalmap" getter="is_normalmap"> If true, the resulting texture contains a normal map created from the original noise interpreted as a bump map. </member> + <member name="height" type="int" setter="set_height" getter="get_height"> + Height of the generated texture. + </member> <member name="noise" type="OpenSimplexNoise" setter="set_noise" getter="get_noise"> The [OpenSimplexNoise] instance used to generate the noise. </member> @@ -44,9 +29,6 @@ <member name="width" type="int" setter="set_width" getter="get_width"> Width of the generated texture. </member> - <member name="height" type="int" setter="set_height" getter="get_height"> - Height of the generated texture. - </member> </members> <constants> </constants> diff --git a/modules/recast/navigation_mesh_editor_plugin.cpp b/modules/recast/navigation_mesh_editor_plugin.cpp index 98351fbaee..d121a82d9e 100644 --- a/modules/recast/navigation_mesh_editor_plugin.cpp +++ b/modules/recast/navigation_mesh_editor_plugin.cpp @@ -103,24 +103,25 @@ void NavigationMeshEditor::_bind_methods() { NavigationMeshEditor::NavigationMeshEditor() { bake_hbox = memnew(HBoxContainer); + button_bake = memnew(ToolButton); - button_bake->set_text(TTR("Bake!")); + bake_hbox->add_child(button_bake); button_bake->set_toggle_mode(true); - button_reset = memnew(Button); - button_bake->set_tooltip(TTR("Bake the navigation mesh.") + "\n"); + button_bake->set_text(TTR("Bake NavMesh")); + button_bake->connect("pressed", this, "_bake_pressed"); - bake_info = memnew(Label); - bake_hbox->add_child(button_bake); + button_reset = memnew(ToolButton); bake_hbox->add_child(button_reset); + // No button text, we only use a revert icon which is set when entering the tree. + button_reset->set_tooltip(TTR("Clear the navigation mesh.")); + button_reset->connect("pressed", this, "_clear_pressed"); + + bake_info = memnew(Label); bake_hbox->add_child(bake_info); err_dialog = memnew(AcceptDialog); add_child(err_dialog); node = NULL; - - button_bake->connect("pressed", this, "_bake_pressed"); - button_reset->connect("pressed", this, "_clear_pressed"); - button_reset->set_tooltip(TTR("Clear the navigation mesh.")); } NavigationMeshEditor::~NavigationMeshEditor() { diff --git a/modules/recast/navigation_mesh_editor_plugin.h b/modules/recast/navigation_mesh_editor_plugin.h index 4f3e222002..914d9ab8b9 100644 --- a/modules/recast/navigation_mesh_editor_plugin.h +++ b/modules/recast/navigation_mesh_editor_plugin.h @@ -43,8 +43,8 @@ class NavigationMeshEditor : public Control { AcceptDialog *err_dialog; HBoxContainer *bake_hbox; - Button *button_bake; - Button *button_reset; + ToolButton *button_bake; + ToolButton *button_reset; Label *bake_info; NavigationMeshInstance *node; diff --git a/modules/thekla_unwrap/config.py b/modules/thekla_unwrap/config.py index bd092bdc16..fad6095064 100644 --- a/modules/thekla_unwrap/config.py +++ b/modules/thekla_unwrap/config.py @@ -1,5 +1,6 @@ def can_build(env, platform): - return (env['tools'] and platform not in ["android", "ios"]) + #return (env['tools'] and platform not in ["android", "ios"]) + return False def configure(env): pass diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index ff97c21fd9..186e9e63b1 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -48,20 +48,22 @@ bool VisualScriptNode::is_breakpoint() const { void VisualScriptNode::_notification(int p_what) { if (p_what == NOTIFICATION_POSTINITIALIZE) { - - int dvc = get_input_value_port_count(); - for (int i = 0; i < dvc; i++) { - Variant::Type expected = get_input_value_port_info(i).type; - Variant::CallError ce; - default_input_values.push_back(Variant::construct(expected, NULL, 0, ce, false)); - } + _update_input_ports(); } } -void VisualScriptNode::ports_changed_notify() { - +void VisualScriptNode::_update_input_ports() { default_input_values.resize(MAX(default_input_values.size(), get_input_value_port_count())); //let it grow as big as possible, we don't want to lose values on resize + int port_count = get_input_value_port_count(); + for (int i = 0; i < port_count; i++) { + Variant::Type expected = get_input_value_port_info(i).type; + Variant::CallError ce; + set_default_input_value(i, Variant::construct(expected, NULL, 0, ce, false)); + } +} +void VisualScriptNode::ports_changed_notify() { + _update_input_ports(); emit_signal("ports_changed"); } @@ -2697,11 +2699,11 @@ VisualScriptLanguage::VisualScriptLanguage() { _debug_parse_err_file = ""; _debug_call_stack_pos = 0; int dmcs = GLOBAL_DEF("debug/settings/visual_script/max_call_stack", 1024); + ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/visual_script/max_call_stack", PropertyInfo(Variant::INT, "debug/settings/visual_script/max_call_stack", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater")); //minimum is 1024 + if (ScriptDebugger::get_singleton()) { //debugging enabled! _debug_max_call_stack = dmcs; - if (_debug_max_call_stack < 1024) - _debug_max_call_stack = 1024; _call_stack = memnew_arr(CallLevel, _debug_max_call_stack + 1); } else { diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h index ea99ce4970..bd666447a3 100644 --- a/modules/visual_script/visual_script.h +++ b/modules/visual_script/visual_script.h @@ -52,6 +52,7 @@ class VisualScriptNode : public Resource { Array _get_default_input_values() const; void validate_input_default_values(); + void _update_input_ports(); protected: void _notification(int p_what); diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 79f71535ad..a80a015ed3 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -1940,7 +1940,7 @@ void VisualScriptEditor::_draw_color_over_button(Object *obj, Color p_color) { button->draw_rect(Rect2(normal->get_offset(), button->get_size() - normal->get_minimum_size()), p_color); } -void VisualScriptEditor::_button_resource_previewed(const String &p_path, const Ref<Texture> &p_preview, Variant p_ud) { +void VisualScriptEditor::_button_resource_previewed(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, Variant p_ud) { Array ud = p_ud; ERR_FAIL_COND(ud.size() != 2); @@ -2639,7 +2639,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri } undo_redo->create_action(TTR("Add Node")); undo_redo->add_do_method(script.ptr(), "add_node", edited_func, new_id, vnode_new, ofs); - if (vnode_old.is_valid() && p_connecting == true) { + if (vnode_old.is_valid() && p_connecting) { connect_seq(vnode_old, vnode_new, new_id); connect_data(vnode_old, vnode_new, new_id); } @@ -2806,7 +2806,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri } } Ref<VisualScriptNode> vnode_old = script->get_node(edited_func, port_action_node); - if (vnode_old.is_valid() && p_connecting == true) { + if (vnode_old.is_valid() && p_connecting) { connect_seq(vnode_old, vnode, port_action_new_node); connect_data(vnode_old, vnode, port_action_new_node); } @@ -2816,7 +2816,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id) { VisualScriptOperator *vnode_operator = Object::cast_to<VisualScriptOperator>(vnode_new.ptr()); - if (vnode_operator != NULL && vnode_operator->has_input_sequence_port() == false) { + if (vnode_operator != NULL && !vnode_operator->has_input_sequence_port()) { return; } VisualScriptConstructor *vnode_constructor = Object::cast_to<VisualScriptConstructor>(vnode_new.ptr()); @@ -2826,7 +2826,7 @@ void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<Visual if (vnode_old->get_output_sequence_port_count() <= 0) { return; } - if (vnode_new->has_input_sequence_port() == false) { + if (!vnode_new->has_input_sequence_port()) { return; } @@ -3018,11 +3018,15 @@ void VisualScriptEditor::_node_filter_changed(const String &p_text) { void VisualScriptEditor::_notification(int p_what) { - if (p_what == NOTIFICATION_READY) { + if (p_what == NOTIFICATION_READY || (p_what == NOTIFICATION_THEME_CHANGED && is_visible_in_tree())) { + node_filter->set_right_icon(Control::get_icon("Search", "EditorIcons")); node_filter->set_clear_button_enabled(true); - variable_editor->connect("changed", this, "_update_members"); - signal_editor->connect("changed", this, "_update_members"); + + if (p_what == NOTIFICATION_READY) { + variable_editor->connect("changed", this, "_update_members"); + signal_editor->connect("changed", this, "_update_members"); + } Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme(); @@ -3056,8 +3060,12 @@ void VisualScriptEditor::_notification(int p_what) { node_styles[E->get().first] = frame_style; } } - } - if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { + + if (is_visible_in_tree()) { + _update_members(); + _update_graph(); + } + } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { left_vsplit->set_visible(is_visible_in_tree()); } } diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h index fb90e346a4..97c75dae94 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/visual_script_editor.h @@ -237,7 +237,7 @@ class VisualScriptEditor : public ScriptEditorBase { void _selected_method(const String &p_method, const String &p_type); void _draw_color_over_button(Object *obj, Color p_color); - void _button_resource_previewed(const String &p_path, const Ref<Texture> &p_preview, Variant p_ud); + void _button_resource_previewed(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, Variant p_ud); VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &visited_nodes); diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 5c880f48d1..99748af8a1 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -853,7 +853,7 @@ public: virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) { - if (instance->get_variable(variable, p_outputs[0]) == false) { + if (!instance->get_variable(variable, p_outputs[0])) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = RTR("VariableGet not found in script: ") + "'" + String(variable) + "'"; return false; @@ -975,7 +975,7 @@ public: virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) { - if (instance->set_variable(variable, *p_inputs[0]) == false) { + if (!instance->set_variable(variable, *p_inputs[0])) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = RTR("VariableSet not found in script: ") + "'" + String(variable) + "'"; @@ -3708,18 +3708,18 @@ void register_visual_script_nodes() { for (List<MethodInfo>::Element *E = constructors.front(); E; E = E->next()) { if (E->get().arguments.size() > 0) { - - String name = "functions/constructors/" + Variant::get_type_name(Variant::Type(i)) + " ( "; + String name = "functions/constructors/" + Variant::get_type_name(Variant::Type(i)) + "("; for (int j = 0; j < E->get().arguments.size(); j++) { - if (j > 0) + if (j > 0) { name += ", "; - if (E->get().arguments.size() == 1) + } + if (E->get().arguments.size() == 1) { name += Variant::get_type_name(E->get().arguments[j].type); - else + } else { name += E->get().arguments[j].name; + } } - name += ") "; - + name += ")"; VisualScriptLanguage::singleton->add_register_func(name, create_constructor_node); Pair<Variant::Type, MethodInfo> pair; pair.first = Variant::Type(i); diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp index cd29df9855..e5d12cb495 100644 --- a/modules/visual_script/visual_script_property_selector.cpp +++ b/modules/visual_script/visual_script_property_selector.cpp @@ -149,7 +149,7 @@ void VisualScriptPropertySelector::_update_search() { Control::get_icon("PoolColorArray", "EditorIcons") }; - if (!seq_connect && visual_script_generic == false) { + if (!seq_connect && !visual_script_generic) { get_visual_node_names("flow_control/type_cast", Set<String>(), found, root, search_box); get_visual_node_names("functions/built_in/print", Set<String>(), found, root, search_box); get_visual_node_names("functions/by_type/" + Variant::get_type_name(type), Set<String>(), found, root, search_box); @@ -228,7 +228,7 @@ void VisualScriptPropertySelector::_update_search() { } } - if (seq_connect == true && visual_script_generic == false) { + if (seq_connect && !visual_script_generic) { String text = search_box->get_text(); create_visualscript_item(String("VisualScriptCondition"), root, text, String("Condition")); create_visualscript_item(String("VisualScriptSwitch"), root, text, String("Switch")); @@ -304,31 +304,36 @@ void VisualScriptPropertySelector::_update_search() { continue; MethodInfo mi = E->get(); - String desc = mi.name.capitalize() + " ("; + String desc_arguments; + if (mi.arguments.size() > 0) { + desc_arguments = "("; + for (int i = 0; i < mi.arguments.size(); i++) { + + if (i > 0) { + desc_arguments += ", "; + } + if (mi.arguments[i].type == Variant::NIL) { + desc_arguments += "var"; + } else if (mi.arguments[i].name.find(":") != -1) { + desc_arguments += mi.arguments[i].name.get_slice(":", 1); + mi.arguments[i].name = mi.arguments[i].name.get_slice(":", 0); + } else { + desc_arguments += Variant::get_type_name(mi.arguments[i].type); + } + } + desc_arguments += ")"; + } + String desc_raw = mi.name + desc_arguments; + String desc = desc_raw.capitalize().replace("( ", "("); if (search_box->get_text() != String() && name.findn(search_box->get_text()) == -1 && - desc.findn(search_box->get_text()) == -1) + desc.findn(search_box->get_text()) == -1 && + desc_raw.findn(search_box->get_text()) == -1) { continue; - - TreeItem *item = search_options->create_item(category ? category : root); - - for (int i = 0; i < mi.arguments.size(); i++) { - - if (i > 0) - desc += ", "; - - if (mi.arguments[i].type == Variant::NIL) - desc += "var"; - else if (mi.arguments[i].name.find(":") != -1) { - desc += mi.arguments[i].name.get_slice(":", 1); - mi.arguments[i].name = mi.arguments[i].name.get_slice(":", 0); - } else - desc += Variant::get_type_name(mi.arguments[i].type); } - desc += ")"; - + TreeItem *item = search_options->create_item(category ? category : root); item->set_text(0, desc); item->set_icon(0, get_icon("MemberMethod", "EditorIcons")); item->set_metadata(0, name); @@ -392,7 +397,7 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt break; } } - if (is_filter == true) { + if (is_filter) { continue; } @@ -414,11 +419,16 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt String basic_type = Variant::get_type_name(vnode_function_call->get_basic_type()); type_name = basic_type.capitalize() + " "; } - VisualScriptBuiltinFunc *vnode_builtin_function_call = Object::cast_to<VisualScriptBuiltinFunc>(*VisualScriptLanguage::singleton->create_node_from_name(E->get())); - if (vnode_builtin_function_call != NULL) { - type_name = "Builtin "; + + Vector<String> desc = path[path.size() - 1].replace("(", "( ").replace(")", " )").replace(",", ", ").split(" "); + for (size_t i = 0; i < desc.size(); i++) { + desc.write[i] = desc[i].capitalize(); + if (desc[i].ends_with(",")) { + desc.write[i] = desc[i].replace(",", ", "); + } } - item->set_text(0, type_name + path[path.size() - 1].capitalize()); + + item->set_text(0, type_name + String("").join(desc)); item->set_icon(0, get_icon("VisualScript", "EditorIcons")); item->set_selectable(0, true); item->set_metadata(0, E->get()); diff --git a/modules/websocket/emws_server.cpp b/modules/websocket/emws_server.cpp index ad4a758c0f..db02162699 100644 --- a/modules/websocket/emws_server.cpp +++ b/modules/websocket/emws_server.cpp @@ -71,6 +71,9 @@ int EMWSServer::get_peer_port(int p_peer_id) const { void EMWSServer::disconnect_peer(int p_peer_id, int p_code, String p_reason) { } +void EMWSServer::poll() { +} + EMWSServer::EMWSServer() { } diff --git a/modules/websocket/lws_client.cpp b/modules/websocket/lws_client.cpp index cd814760e6..d71d091720 100644 --- a/modules/websocket/lws_client.cpp +++ b/modules/websocket/lws_client.cpp @@ -76,23 +76,11 @@ Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, ERR_FAIL_V(FAILED); } - char abuf[1024]; - char hbuf[1024]; - char pbuf[2048]; - String addr_str = (String)addr; - strncpy(abuf, addr_str.ascii().get_data(), 1024); - strncpy(hbuf, p_host.utf8().get_data(), 1024); - strncpy(pbuf, p_path.utf8().get_data(), 2048); - i.context = context; if (p_protocols.size() > 0) i.protocol = _lws_ref->lws_names; else i.protocol = NULL; - i.address = abuf; - i.host = hbuf; - i.path = pbuf; - i.port = p_port; if (p_ssl) { i.ssl_connection = LCCSCF_USE_SSL; @@ -102,7 +90,16 @@ Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, i.ssl_connection = 0; } + // This String needs to survive till we call lws_client_connect_via_info + String addr_str = (String)addr; + + i.address = addr_str.ascii().get_data(); + i.host = p_host.utf8().get_data(); + i.path = p_path.utf8().get_data(); + i.port = p_port; + lws_client_connect_via_info(&i); + return OK; }; diff --git a/modules/websocket/websocket_multiplayer.cpp b/modules/websocket/websocket_multiplayer.cpp index b948c439df..873658559a 100644 --- a/modules/websocket/websocket_multiplayer.cpp +++ b/modules/websocket/websocket_multiplayer.cpp @@ -313,7 +313,7 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u } else if (to < 0) { // All but one, for us if not excluded - if (_peer_id != -p_peer_id) + if (_peer_id != -(int32_t)p_peer_id) _store_pkt(from, to, in_buffer, data_size); } else { diff --git a/modules/xatlas_unwrap/config.py b/modules/xatlas_unwrap/config.py index 962d33280f..2dda5db7e0 100644 --- a/modules/xatlas_unwrap/config.py +++ b/modules/xatlas_unwrap/config.py @@ -1,6 +1,6 @@ def can_build(env, platform): - return False #xatlas is buggy - #return (env['tools'] and platform not in ["android", "ios"]) + #return False #xatlas is buggy + return (env['tools'] and platform not in ["android", "ios"]) def configure(env): pass diff --git a/modules/xatlas_unwrap/register_types.cpp b/modules/xatlas_unwrap/register_types.cpp index 9df16aac70..57eea4eda6 100644 --- a/modules/xatlas_unwrap/register_types.cpp +++ b/modules/xatlas_unwrap/register_types.cpp @@ -75,8 +75,9 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver xatlas::CharterOptions chart_options; xatlas::PackerOptions pack_options; + pack_options.method = xatlas::PackMethod::TexelArea; pack_options.texelArea = 1.0 / p_texel_size; - pack_options.quality = 4; + pack_options.quality = 3; xatlas::Atlas *atlas = xatlas::Create(); printf("adding mesh..\n"); @@ -93,7 +94,10 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver float w = *r_size_hint_x; float h = *r_size_hint_y; - printf("final texsize: %f,%f\n", w, h); + if (w == 0 || h == 0) { + return false; //could not bake + } + const xatlas::OutputMesh *const *output_meshes = xatlas::GetOutputMeshes(atlas); const xatlas::OutputMesh *output = output_meshes[0]; @@ -102,11 +106,17 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver *r_uv = (float *)malloc(sizeof(float) * output->vertexCount * 2); *r_index = (int *)malloc(sizeof(int) * output->indexCount); + float max_x = 0; + float max_y = 0; for (int i = 0; i < output->vertexCount; i++) { (*r_vertex)[i] = output->vertexArray[i].xref; - (*r_uv)[i * 2 + 0] = output->vertexArray[i].uv[0]; - (*r_uv)[i * 2 + 1] = output->vertexArray[i].uv[1]; + (*r_uv)[i * 2 + 0] = output->vertexArray[i].uv[0] / w; + (*r_uv)[i * 2 + 1] = output->vertexArray[i].uv[1] / h; + max_x = MAX(max_x, output->vertexArray[i].uv[0]); + max_y = MAX(max_y, output->vertexArray[i].uv[1]); } + + printf("final texsize: %f,%f - max %f,%f\n", w, h, max_x, max_y); *r_vertex_count = output->vertexCount; for (int i = 0; i < output->indexCount; i++) { diff --git a/platform/android/build.gradle.template b/platform/android/build.gradle.template index cc45fee95f..18ffc74fc3 100644 --- a/platform/android/build.gradle.template +++ b/platform/android/build.gradle.template @@ -1,10 +1,11 @@ buildscript { repositories { + google() jcenter() $$GRADLE_REPOSITORY_URLS$$ } dependencies { - classpath 'com.android.tools.build:gradle:2.3.3' + classpath 'com.android.tools.build:gradle:3.2.0' $$GRADLE_CLASSPATH$$ } } @@ -13,9 +14,9 @@ apply plugin: 'com.android.application' allprojects { repositories { - jcenter() mavenCentral() google() + jcenter() $$GRADLE_REPOSITORY_URLS$$ } } @@ -32,7 +33,7 @@ android { } compileSdkVersion 27 - buildToolsVersion "27.0.3" + buildToolsVersion "28.0.3" useLibrary 'org.apache.http.legacy' packagingOptions { @@ -75,9 +76,11 @@ android { $$GRADLE_JNI_DIRS$$ ] } + applicationVariants.all { variant -> - // ApplicationVariant is undocumented, but this method is widely used; may break with another version of the Android Gradle plugin - variant.outputs.get(0).setOutputFile(new File("${projectDir}/../../../bin", "android_${variant.name}.apk")) + variant.outputs.all { output -> + output.outputFileName = "../../../../../../../bin/android_${variant.name}.apk" + } } } diff --git a/platform/android/detect.py b/platform/android/detect.py index 953a2fa6d2..e4cab2fb23 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -186,7 +186,7 @@ def configure(env): env.PrependENVPath('PATH', tools_path) ccache_path = os.environ.get("CCACHE") - if ccache_path == None: + if ccache_path is None: env['CC'] = compiler_path + '/clang' env['CXX'] = compiler_path + '/clang++' else: @@ -293,7 +293,7 @@ def configure(env): # Return NDK version string in source.properties (adapted from the Chromium project). def get_ndk_version(path): - if path == None: + if path is None: return None prop_file_path = os.path.join(path, "source.properties") try: diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 3b503e2657..edb84cce07 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -395,7 +395,7 @@ class EditorExportAndroid : public EditorExportPlatform { return aname; } - String get_package_name(const String &p_package) { + String get_package_name(const String &p_package) const { String pname = p_package; String basename = ProjectSettings::get_singleton()->get("application/config/name"); @@ -420,6 +420,70 @@ class EditorExportAndroid : public EditorExportPlatform { return pname; } + bool is_package_name_valid(const String &p_package, String *r_error = NULL) const { + + String pname = p_package; + + if (pname.length() == 0) { + if (r_error) { + *r_error = "Package name is missing."; + } + return false; + } + + int segments = 0; + bool first = true; + for (int i = 0; i < pname.length(); i++) { + CharType c = pname[i]; + if (first && c == '.') { + if (r_error) { + *r_error = "Package segments must be of non-zero length."; + } + return false; + } + if (c == '.') { + segments++; + first = true; + continue; + } + if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) { + if (r_error) { + *r_error = "The character '" + String::chr(c) + "' is not allowed in Android application package names."; + } + return false; + } + if (first && (c >= '0' && c <= '9')) { + if (r_error) { + *r_error = "A digit cannot be the first character in a package segment."; + } + return false; + } + if (first && c == '_') { + if (r_error) { + *r_error = "The character '" + String::chr(c) + "' cannot be the first character in a package segment."; + } + return false; + } + first = false; + } + + if (segments == 0) { + if (r_error) { + *r_error = "The package must have at least one '.' separator."; + } + return false; + } + + if (first) { + if (r_error) { + *r_error = "Package segments must be of non-zero length."; + } + return false; + } + + return true; + } + static bool _should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) { /* @@ -1382,6 +1446,15 @@ public: } } + String pn = p_preset->get("package/unique_name"); + String pn_err; + + if (!is_package_name_valid(get_package_name(pn), &pn_err)) { + + valid = false; + err += "Invalid package name - " + pn_err + "\n"; + } + r_error = err; return valid; } diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp index 54692dc831..c46c6f7804 100644 --- a/platform/android/godot_android.cpp +++ b/platform/android/godot_android.cpp @@ -408,7 +408,7 @@ static void engine_draw_frame(struct engine *engine) { // Just fill the screen with a color. //glClearColor(0,1,0,1); //glClear(GL_COLOR_BUFFER_BIT); - if (engine->os && engine->os->main_loop_iterate() == true) { + if (engine->os && engine->os->main_loop_iterate()) { engine->requested_quit = true; return; //should exit instead diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties index fe37fa74a9..6fb3a79546 100644 --- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties +++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties @@ -3,4 +3,4 @@ distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists -distributionUrl=https\://services.gradle.org/distributions/gradle-4.1-all.zip +distributionUrl=https\://services.gradle.org/distributions/gradle-4.6-all.zip diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java index ab37f7a02c..88194f00d1 100644 --- a/platform/android/java/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/src/org/godotengine/godot/Godot.java @@ -279,7 +279,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC // ...add to FrameLayout layout.addView(edittext); - mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, use_debug_opengl,this); + mView = new GodotView(getApplication(), io, use_gl3, use_32_bits, use_debug_opengl, this); layout.addView(mView, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); edittext.setView(mView); io.setEdit(edittext); diff --git a/platform/android/java/src/org/godotengine/godot/GodotView.java b/platform/android/java/src/org/godotengine/godot/GodotView.java index 181ffc3b4b..4cb4db33de 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotView.java +++ b/platform/android/java/src/org/godotengine/godot/GodotView.java @@ -86,7 +86,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { private Godot activity; private InputManagerCompat mInputManager; - public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl,Godot p_activity) { + public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, boolean p_use_debug_opengl, Godot p_activity) { super(context); ctx = context; io = p_io; @@ -204,48 +204,65 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { return i; } } - onInputDeviceAdded(device_id); - return joy_devices.size() - 1; + + return -1; } @Override public void onInputDeviceAdded(int deviceId) { - joystick joy = new joystick(); - joy.device_id = deviceId; - final int id = joy_devices.size(); - InputDevice device = mInputManager.getInputDevice(deviceId); - final String name = device.getName(); - joy.name = device.getName(); - joy.axes = new ArrayList<InputDevice.MotionRange>(); - joy.hats = new ArrayList<InputDevice.MotionRange>(); - List<InputDevice.MotionRange> ranges = device.getMotionRanges(); - Collections.sort(ranges, new RangeComparator()); - for (InputDevice.MotionRange range : ranges) { - if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) { - joy.hats.add(range); - } else { - joy.axes.add(range); + int id = find_joy_device(deviceId); + + // Check if the device has not been already added + if (id < 0) { + InputDevice device = mInputManager.getInputDevice(deviceId); + + id = joy_devices.size(); + + joystick joy = new joystick(); + joy.device_id = deviceId; + joy.name = device.getName(); + joy.axes = new ArrayList<InputDevice.MotionRange>(); + joy.hats = new ArrayList<InputDevice.MotionRange>(); + + List<InputDevice.MotionRange> ranges = device.getMotionRanges(); + Collections.sort(ranges, new RangeComparator()); + + for (InputDevice.MotionRange range : ranges) { + if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) { + joy.hats.add(range); + } else { + joy.axes.add(range); + } } + + joy_devices.add(joy); + + final int device_id = id; + final String name = joy.name; + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyconnectionchanged(device_id, true, name); + } + }); } - joy_devices.add(joy); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(id, true, name); - } - }); } @Override public void onInputDeviceRemoved(int deviceId) { - final int id = find_joy_device(deviceId); - joy_devices.remove(id); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyconnectionchanged(id, false, ""); - } - }); + final int device_id = find_joy_device(deviceId); + + // Check if the evice has not been already removed + if (device_id > -1) { + joy_devices.remove(device_id); + + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyconnectionchanged(device_id, false, ""); + } + }); + } } @Override @@ -266,15 +283,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { if ((source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) { final int button = get_godot_button(keyCode); - final int device = find_joy_device(event.getDeviceId()); + final int device_id = find_joy_device(event.getDeviceId()); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joybutton(device, button, false); - } - }); - return true; + // Check if the device exists + if (device_id > -1) { + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joybutton(device_id, button, false); + } + }); + return true; + } } else { final int chr = event.getUnicodeChar(0); queueEvent(new Runnable() { @@ -284,6 +304,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { } }); }; + return super.onKeyUp(keyCode, event); }; @@ -308,18 +329,20 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { if (event.getRepeatCount() > 0) // ignore key echo return true; - final int button = get_godot_button(keyCode); - final int device = find_joy_device(event.getDeviceId()); - //Log.e(TAG, String.format("joy button down! button %x, %d, device %d", keyCode, button, device)); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joybutton(device, button, true); - } - }); - return true; + final int button = get_godot_button(keyCode); + final int device_id = find_joy_device(event.getDeviceId()); + // Check if the device exists + if (device_id > -1) { + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joybutton(device_id, button, true); + } + }); + return true; + } } else { final int chr = event.getUnicodeChar(0); queueEvent(new Runnable() { @@ -329,6 +352,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { } }); }; + return super.onKeyDown(keyCode, event); } @@ -338,33 +362,35 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) { final int device_id = find_joy_device(event.getDeviceId()); - joystick joy = joy_devices.get(device_id); - for (int i = 0; i < joy.axes.size(); i++) { - InputDevice.MotionRange range = joy.axes.get(i); - final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f; - //Log.e(TAG, String.format("axis event: %d, value %f", i, value)); - final int idx = i; - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyaxis(device_id, idx, value); - } - }); - } + // Check if the device exists + if (device_id > -1) { + joystick joy = joy_devices.get(device_id); + + for (int i = 0; i < joy.axes.size(); i++) { + InputDevice.MotionRange range = joy.axes.get(i); + final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f; + final int idx = i; + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyaxis(device_id, idx, value); + } + }); + } - for (int i = 0; i < joy.hats.size(); i += 2) { - final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis())); - final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis())); - //Log.e(TAG, String.format("HAT EVENT %d, %d", hatX, hatY)); - queueEvent(new Runnable() { - @Override - public void run() { - GodotLib.joyhat(device_id, hatX, hatY); - } - }); + for (int i = 0; i < joy.hats.size(); i += 2) { + final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis())); + final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis())); + queueEvent(new Runnable() { + @Override + public void run() { + GodotLib.joyhat(device_id, hatX, hatY); + } + }); + } + return true; } - return true; }; return super.onGenericMotionEvent(event); @@ -408,9 +434,9 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { setRenderer(new Renderer()); } - private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC; - private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR= 0x00000001; - + private static final int _EGL_CONTEXT_FLAGS_KHR = 0x30FC; + private static final int _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR = 0x00000001; + private static class ContextFactory implements GLSurfaceView.EGLContextFactory { private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098; public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) { @@ -422,9 +448,9 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener { checkEglError("Before eglCreateContext", egl); EGLContext context; if (use_debug_opengl) { - int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; - int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3,_EGL_CONTEXT_FLAGS_KHR,_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; - context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2); + int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; + int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2); } else { int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE }; int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE }; diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index c3be3a3f11..07e4048c12 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -883,6 +883,8 @@ static void _initialize_java_modules() { ERR_EXPLAIN("Couldn't find proper initialize function 'public static Godot.SingletonBase Class::initialize(Activity p_activity)' initializer for singleton class: " + m); ERR_CONTINUE(!initialize); } + jobject obj = env->CallStaticObjectMethod(singletonClass, initialize, _godot_instance); + env->NewGlobalRef(obj); } } } @@ -974,7 +976,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job os_android->process_gyroscope(gyroscope); - if (os_android->main_loop_iterate() == true) { + if (os_android->main_loop_iterate()) { jclass cls = env->FindClass("org/godotengine/godot/Godot"); jmethodID _finish = env->GetMethodID(cls, "forceQuit", "()V"); diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 30bc413459..8e050c1d27 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -586,7 +586,7 @@ Error OS_Android::shell_open(String p_uri) { String OS_Android::get_resource_dir() const { - return "/"; //android has it's own filesystem for resources inside the APK + return "/"; //android has its own filesystem for resources inside the APK } String OS_Android::get_locale() const { diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp index 150e90be65..6b64082250 100644 --- a/platform/haiku/haiku_direct_window.cpp +++ b/platform/haiku/haiku_direct_window.cpp @@ -86,7 +86,7 @@ void HaikuDirectWindow::DirectConnected(direct_buffer_info *info) { void HaikuDirectWindow::MessageReceived(BMessage *message) { switch (message->what) { case REDRAW_MSG: - if (Main::iteration() == true) { + if (Main::iteration()) { view->EnableDirectMode(false); Quit(); } diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py index b13a1e9643..417571f6f3 100644 --- a/platform/iphone/detect.py +++ b/platform/iphone/detect.py @@ -87,7 +87,7 @@ def configure(env): s_compiler_path = '$IPHONEPATH/Developer/usr/bin/' ccache_path = os.environ.get("CCACHE") - if ccache_path == None: + if ccache_path is None: env['CC'] = compiler_path + 'clang' env['CXX'] = compiler_path + 'clang++' env['S_compiler'] = s_compiler_path + 'gcc' diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py index 17b31f8d73..cf85c3df7f 100644 --- a/platform/javascript/detect.py +++ b/platform/javascript/detect.py @@ -128,6 +128,10 @@ def configure(env): # us since we don't know requirements at compile-time. env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1']) + # Since we use both memory growth and MEMFS preloading, + # this avoids unecessary copying on start-up. + env.Append(LINKFLAGS=['--no-heap-copy']) + # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1. env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1']) diff --git a/platform/javascript/engine.js b/platform/javascript/engine.js index c3ef5bbbb5..91458eb4c3 100644 --- a/platform/javascript/engine.js +++ b/platform/javascript/engine.js @@ -1,3 +1,6 @@ + // The following is concatenated with generated code, and acts as the end + // of a wrapper for said code. See pre.js for the other part of the + // wrapper. exposedLibs['PATH'] = PATH; exposedLibs['FS'] = FS; return Module; diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 7c7aeac980..9250ca4903 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -862,6 +862,24 @@ void OS_JavaScript::finalize() { // Miscellaneous +Error OS_JavaScript::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) { + + ERR_EXPLAIN("OS::execute() is not available on the HTML5 platform"); + ERR_FAIL_V(ERR_UNAVAILABLE); +} + +Error OS_JavaScript::kill(const ProcessID &p_pid) { + + ERR_EXPLAIN("OS::kill() is not available on the HTML5 platform"); + ERR_FAIL_V(ERR_UNAVAILABLE); +} + +int OS_JavaScript::get_process_id() const { + + ERR_EXPLAIN("OS::get_process_id() is not available on the HTML5 platform"); + ERR_FAIL_V(0); +} + extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int p_notification) { if (p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || p_notification == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) { diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 84075898ac..79dac5940f 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -133,6 +133,10 @@ public: void run_async(); bool main_loop_iterate(); + virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false); + virtual Error kill(const ProcessID &p_pid); + virtual int get_process_id() const; + virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); virtual void set_window_title(const String &p_title); virtual void set_icon(const Ref<Image> &p_icon); diff --git a/platform/javascript/pre.js b/platform/javascript/pre.js index 02194bc75e..a870e676ea 100644 --- a/platform/javascript/pre.js +++ b/platform/javascript/pre.js @@ -1,2 +1,5 @@ var Engine = { RuntimeEnvironment: function(Module, exposedLibs) { + // The above is concatenated with generated code, and acts as the start of + // a wrapper for said code. See engine.js for the other part of the + // wrapper. diff --git a/platform/osx/detect.py b/platform/osx/detect.py index 8a0883eca3..c5bd64b15c 100644 --- a/platform/osx/detect.py +++ b/platform/osx/detect.py @@ -89,7 +89,7 @@ def configure(env): basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-" ccache_path = os.environ.get("CCACHE") - if ccache_path == None: + if ccache_path is None: env['CC'] = basecmd + "cc" env['CXX'] = basecmd + "c++" else: diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index 6fd52f09d1..546c88e74a 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -74,8 +74,12 @@ public: IP_Unix *ip_unix; +#ifdef COREAUDIO_ENABLED AudioDriverCoreAudio audio_driver; +#endif +#ifdef COREMIDI_ENABLED MIDIDriverCoreMidi midi_driver; +#endif InputDefault *input; JoypadOSX *joypad_osx; diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 6ab433203f..b84e22f53c 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -100,12 +100,13 @@ static int prev_mouse_y = 0; static int button_mask = 0; static bool mouse_down_control = false; -static Vector2 get_mouse_pos(NSEvent *event) { +static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFactor) { const NSRect contentRect = [OS_OSX::singleton->window_view frame]; - const NSPoint p = [event locationInWindow]; - mouse_x = p.x * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); - mouse_y = (contentRect.size.height - p.y) * OS_OSX::singleton->_mouse_scale([[event window] backingScaleFactor]); + const NSPoint p = locationInWindow; + const float s = OS_OSX::singleton->_mouse_scale(backingScaleFactor); + mouse_x = p.x * s; + mouse_y = (contentRect.size.height - p.y) * s; return Vector2(mouse_x, mouse_y); } @@ -325,6 +326,14 @@ static Vector2 get_mouse_pos(NSEvent *event) { - (void)windowDidBecomeKey:(NSNotification *)notification { //_GodotInputWindowFocus(window, GL_TRUE); //_GodotPlatformSetCursorMode(window, window->cursorMode); + [OS_OSX::singleton->context update]; + + get_mouse_pos( + [OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream], + [OS_OSX::singleton->window_view backingScaleFactor]); + if (OS_OSX::singleton->input) + OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y)); + if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); } @@ -593,12 +602,13 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) { mm->set_button_mask(button_mask); prev_mouse_x = mouse_x; prev_mouse_y = mouse_y; - const Vector2 pos = get_mouse_pos(event); + const CGFloat backingScaleFactor = [[event window] backingScaleFactor]; + const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor); mm->set_position(pos); mm->set_global_position(pos); Vector2 relativeMotion = Vector2(); - relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale([[event window] backingScaleFactor]); - relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale([[event window] backingScaleFactor]); + relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor); + relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor); mm->set_relative(relativeMotion); get_key_modifier_state([event modifierFlags], mm); @@ -681,7 +691,7 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) { Ref<InputEventMagnifyGesture> ev; ev.instance(); get_key_modifier_state([event modifierFlags], ev); - ev->set_position(get_mouse_pos(event)); + ev->set_position(get_mouse_pos([event locationInWindow], [[event window] backingScaleFactor])); ev->set_factor([event magnification] + 1.0); OS_OSX::singleton->push_input(ev); } @@ -1073,6 +1083,8 @@ inline void sendPanEvent(double dx, double dy, int modifierFlags) { - (void)scrollWheel:(NSEvent *)event { double deltaX, deltaY; + get_mouse_pos([event locationInWindow], [[event window] backingScaleFactor]); + deltaX = [event scrollingDeltaX]; deltaY = [event scrollingDeltaY]; @@ -1397,7 +1409,9 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a void OS_OSX::finalize() { +#ifdef COREMIDI_ENABLED midi_driver.close(); +#endif CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL); CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL); @@ -2714,7 +2728,9 @@ OS_OSX::OS_OSX() { [NSApp sendEvent:event]; } +#ifdef COREAUDIO_ENABLED AudioDriverManager::add_driver(&audio_driver); +#endif } bool OS_OSX::_check_internal_feature_support(const String &p_feature) { diff --git a/platform/server/SCsub b/platform/server/SCsub index c9082f9b3a..51fd05a87e 100644 --- a/platform/server/SCsub +++ b/platform/server/SCsub @@ -1,10 +1,21 @@ #!/usr/bin/env python +import os +import platform +import sys + Import('env') common_server = [\ "os_server.cpp",\ - "#platform/x11/crash_handler_x11.cpp", - "#platform/x11/power_x11.cpp", ] + +if sys.platform == "darwin": + common_server.append("#platform/osx/crash_handler_osx.mm") + common_server.append("#platform/osx/power_osx.cpp") + common_server.append("#platform/osx/sem_osx.cpp") +else: + common_server.append("#platform/x11/crash_handler_x11.cpp") + common_server.append("#platform/x11/power_x11.cpp") + prog = env.add_program('#bin/godot_server', ['godot_server.cpp'] + common_server) diff --git a/platform/server/detect.py b/platform/server/detect.py index 597a2ff6a0..0b23e9c649 100644 --- a/platform/server/detect.py +++ b/platform/server/detect.py @@ -11,9 +11,15 @@ def get_name(): return "Server" +def get_program_suffix(): + if (sys.platform == "darwin"): + return "osx" + return "x11" + + def can_build(): - if (os.name != "posix" or sys.platform == "darwin"): + if (os.name != "posix"): return False return True @@ -147,6 +153,10 @@ def configure(env): env.Append(CPPPATH=['#platform/server']) env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED']) + + if (platform.system() == "Darwin"): + env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-lz', '-framework', 'IOKit']) + env.Append(LIBS=['pthread']) if (platform.system() == "Linux"): diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 1069d6bbed..60f20d6009 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -68,6 +68,10 @@ void OS_Server::initialize_core() { crash_handler.initialize(); OS_Unix::initialize_core(); + +#ifdef __APPLE__ + SemaphoreOSX::make_default(); +#endif } Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { @@ -87,7 +91,11 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int input = memnew(InputDefault); +#ifdef __APPLE__ + power_manager = memnew(power_osx); +#else power_manager = memnew(PowerX11); +#endif _ensure_user_data_dir(); @@ -221,7 +229,7 @@ void OS_Server::run() { while (!force_quit) { - if (Main::iteration() == true) + if (Main::iteration()) break; }; diff --git a/platform/server/os_server.h b/platform/server/os_server.h index 07d70e5236..0367ec3db9 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -34,8 +34,14 @@ #include "drivers/rtaudio/audio_driver_rtaudio.h" #include "drivers/unix/os_unix.h" #include "main/input_default.h" +#ifdef __APPLE__ +#include "platform/osx/crash_handler_osx.h" +#include "platform/osx/power_osx.h" +#include "platform/osx/sem_osx.h" +#else #include "platform/x11/crash_handler_x11.h" #include "platform/x11/power_x11.h" +#endif #include "servers/audio_server.h" #include "servers/visual/rasterizer.h" #include "servers/visual_server.h" @@ -61,7 +67,11 @@ class OS_Server : public OS_Unix { InputDefault *input; +#ifdef __APPLE__ + power_osx *power_manager; +#else PowerX11 *power_manager; +#endif CrashHandler crash_handler; diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index 2fa8eda337..26ba8f26c6 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -28,10 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifdef __linux__ +#if defined(__linux__) || defined(__APPLE__) #include <alloca.h> #endif #if defined(__FreeBSD__) || defined(__OpenBSD__) #include <stdlib.h> #define PTHREAD_BSD_SET_NAME #endif +#ifdef __APPLE__ +#define PTHREAD_RENAME_SELF +#endif diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index 559f23ca5b..f25b9ba9cd 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -17,7 +17,7 @@ def can_build(): # building natively on windows! if (os.getenv("VSINSTALLDIR")): - if (os.getenv("ANGLE_SRC_PATH") == None): + if (os.getenv("ANGLE_SRC_PATH") is None): return False return True diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index f489c0894f..6410378593 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -864,7 +864,7 @@ void OSUWP::run() { CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); if (managed_object->alert_close_handle) continue; process_events(); // get rid of pending events - if (Main::iteration() == true) + if (Main::iteration()) break; }; diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp index 794f6df31f..2d70b00dda 100644 --- a/platform/windows/context_gl_win.cpp +++ b/platform/windows/context_gl_win.cpp @@ -91,18 +91,18 @@ Error ContextGL_Win::initialize() { PFD_DRAW_TO_WINDOW | // Format Must Support Window PFD_SUPPORT_OPENGL | // Format Must Support OpenGL PFD_DOUBLEBUFFER, - PFD_TYPE_RGBA, - OS::get_singleton()->is_layered_allowed() ? 32 : 24, - 0, 0, 0, 0, 0, 0, // Color Bits Ignored - OS::get_singleton()->is_layered_allowed() ? 8 : 0, // Alpha Buffer - 0, // Shift Bit Ignored - 0, // No Accumulation Buffer - 0, 0, 0, 0, // Accumulation Bits Ignored - 24, // 24Bit Z-Buffer (Depth Buffer) - 0, // No Stencil Buffer - 0, // No Auxiliary Buffer - PFD_MAIN_PLANE, // Main Drawing Layer - 0, // Reserved + (BYTE)PFD_TYPE_RGBA, + (BYTE)(OS::get_singleton()->is_layered_allowed() ? 32 : 24), + (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Color Bits Ignored + (BYTE)(OS::get_singleton()->is_layered_allowed() ? 8 : 0), // Alpha Buffer + (BYTE)0, // Shift Bit Ignored + (BYTE)0, // No Accumulation Buffer + (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Accumulation Bits Ignored + (BYTE)24, // 24Bit Z-Buffer (Depth Buffer) + (BYTE)0, // No Stencil Buffer + (BYTE)0, // No Auxiliary Buffer + (BYTE)PFD_MAIN_PLANE, // Main Drawing Layer + (BYTE)0, // Reserved 0, 0, 0 // Layer Masks Ignored }; diff --git a/platform/windows/joypad.cpp b/platform/windows/joypad.cpp index b56fb6509e..7201714fb8 100644 --- a/platform/windows/joypad.cpp +++ b/platform/windows/joypad.cpp @@ -163,7 +163,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { const GUID &guid = instance->guidProduct; char uid[128]; - sprintf(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx", + sprintf_s(uid, "%08lx%04hx%04hx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx%02hhx", __builtin_bswap32(guid.Data1), guid.Data2, guid.Data3, guid.Data4[0], guid.Data4[1], guid.Data4[2], guid.Data4[3], guid.Data4[4], guid.Data4[5], guid.Data4[6], guid.Data4[7]); @@ -172,7 +172,7 @@ bool JoypadWindows::setup_dinput_joypad(const DIDEVICEINSTANCE *instance) { joy->di_joy->SetDataFormat(&c_dfDIJoystick2); joy->di_joy->SetCooperativeLevel(*hWnd, DISCL_FOREGROUND); - joy->di_joy->EnumObjects(objectsCallback, this, NULL); + joy->di_joy->EnumObjects(objectsCallback, this, 0); joy->joy_axis.sort(); joy->guid = instance->guidInstance; diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index e8c209c0fc..3bbffd8fb7 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -763,7 +763,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) RECT r; GetWindowRect(hWnd, &r); - dib_size = Size2(r.right - r.left, r.bottom - r.top); + dib_size = Size2i(r.right - r.left, r.bottom - r.top); BITMAPINFO bmi; ZeroMemory(&bmi, sizeof(BITMAPINFO)); @@ -773,7 +773,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) bmi.bmiHeader.biPlanes = 1; bmi.bmiHeader.biBitCount = 32; bmi.bmiHeader.biCompression = BI_RGB; - bmi.bmiHeader.biSizeImage = dib_size.x, dib_size.y * 4; + bmi.bmiHeader.biSizeImage = dib_size.x * dib_size.y * 4; hBitmap = CreateDIBSection(hDC_dib, &bmi, DIB_RGB_COLORS, (void **)&dib_data, NULL, 0x0); SelectObject(hDC_dib, hBitmap); @@ -1050,7 +1050,6 @@ static int QueryDpiForMonitor(HMONITOR hmon, _MonitorDpiType dpiType = MDT_Defau UINT x = 0, y = 0; HRESULT hr = E_FAIL; - bool bSet = false; if (hmon && (Shcore != (HMODULE)INVALID_HANDLE_VALUE)) { hr = getDPIForMonitor(hmon, dpiType /*MDT_Effective_DPI*/, &x, &y); if (SUCCEEDED(hr) && (x > 0) && (y > 0)) { @@ -1204,7 +1203,14 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle); - char *windowid = getenv("GODOT_WINDOWID"); + char *windowid; +#ifdef MINGW_ENABLED + windowid = getenv("GODOT_WINDOWID"); +#else + size_t len; + _dupenv_s(&windowid, &len, "GODOT_WINDOWID"); +#endif + if (windowid) { // strtoull on mingw @@ -1213,6 +1219,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int #else hWnd = (HWND)_strtoui64(windowid, NULL, 0); #endif + free(windowid); SetLastError(0); user_proc = (WNDPROC)GetWindowLongPtr(hWnd, GWLP_WNDPROC); SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)(WNDPROC)::WndProc); @@ -1221,7 +1228,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int printf("Error setting WNDPROC: %li\n", le); }; - LONG_PTR proc = GetWindowLongPtr(hWnd, GWLP_WNDPROC); + GetWindowLongPtr(hWnd, GWLP_WNDPROC); RECT rect; if (!GetClientRect(hWnd, &rect)) { @@ -1720,14 +1727,18 @@ void OS_Windows::set_window_position(const Point2 &p_position) { Size2 OS_Windows::get_window_size() const { RECT r; - GetClientRect(hWnd, &r); - return Vector2(r.right - r.left, r.bottom - r.top); + if (GetClientRect(hWnd, &r)) { // Only area inside of window border + return Size2(r.right - r.left, r.bottom - r.top); + } + return Size2(); } Size2 OS_Windows::get_real_window_size() const { RECT r; - GetWindowRect(hWnd, &r); - return Vector2(r.right - r.left, r.bottom - r.top); + if (GetWindowRect(hWnd, &r)) { // Includes area of the window border + return Size2(r.right - r.left, r.bottom - r.top); + } + return Size2(); } void OS_Windows::set_window_size(const Size2 p_size) { @@ -1744,7 +1755,7 @@ void OS_Windows::set_window_size(const Size2 p_size) { RECT rect; GetWindowRect(hWnd, &rect); - if (video_mode.borderless_window == false) { + if (!video_mode.borderless_window) { RECT crect; GetClientRect(hWnd, &crect); @@ -2266,7 +2277,6 @@ void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shap ERR_FAIL_COND(!image.is_valid()); UINT image_size = texture_size.width * texture_size.height; - UINT size = sizeof(UINT) * image_size; // Create the BITMAP with alpha channel COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size); @@ -2546,7 +2556,16 @@ void OS_Windows::set_icon(const Ref<Image> &p_icon) { bool OS_Windows::has_environment(const String &p_var) const { +#ifdef MINGW_ENABLED return _wgetenv(p_var.c_str()) != NULL; +#else + wchar_t *env; + size_t len; + _wdupenv_s(&env, &len, p_var.c_str()); + const bool has_env = env != NULL; + free(env); + return has_env; +#endif }; String OS_Windows::get_environment(const String &p_var) const { @@ -2729,15 +2748,10 @@ void OS_Windows::run() { main_loop->init(); - uint64_t last_ticks = get_ticks_usec(); - - int frames = 0; - uint64_t frame = 0; - while (!force_quit) { process_events(); // get rid of pending events - if (Main::iteration() == true) + if (Main::iteration()) break; }; @@ -2926,7 +2940,7 @@ bool OS_Windows::is_disable_crash_handler() const { Error OS_Windows::move_to_trash(const String &p_path) { SHFILEOPSTRUCTW sf; WCHAR *from = new WCHAR[p_path.length() + 2]; - wcscpy(from, p_path.c_str()); + wcscpy_s(from, p_path.length() + 1, p_path.c_str()); from[p_path.length() + 1] = 0; sf.hwnd = hWnd; diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp index 3241cbcbf9..21148f8e86 100644 --- a/platform/x11/godot_x11.cpp +++ b/platform/x11/godot_x11.cpp @@ -43,7 +43,7 @@ int main(int argc, char *argv[]) { setlocale(LC_CTYPE, ""); char *cwd = (char *)malloc(PATH_MAX); - getcwd(cwd, PATH_MAX); + char *ret = getcwd(cwd, PATH_MAX); Error err = Main::setup(argv[0], argc - 1, &argv[1]); if (err != OK) { @@ -55,7 +55,8 @@ int main(int argc, char *argv[]) { os.run(); // it is actually the OS that decides how to run Main::cleanup(); - chdir(cwd); + if (ret) + chdir(cwd); free(cwd); return os.get_exit_code(); diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 5be0b9304a..88c2c8aec6 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -1096,7 +1096,7 @@ void OS_X11::set_window_size(const Size2 p_size) { int old_h = xwa.height; // If window resizable is disabled we need to update the attributes first - if (is_window_resizable() == false) { + if (!is_window_resizable()) { XSizeHints *xsh; xsh = XAllocSizeHints(); xsh->flags = PMinSize | PMaxSize; @@ -1688,7 +1688,7 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) { } } else { //ignore - if (last_is_pressed == false) { + if (!last_is_pressed) { return; } } @@ -2095,7 +2095,7 @@ void OS_X11::process_xevents() { last_timestamp = event.xkey.time; // key event is a little complex, so - // it will be handled in it's own function. + // it will be handled in its own function. handle_key_event((XKeyEvent *)&event); } break; case SelectionRequest: { @@ -2814,7 +2814,7 @@ void OS_X11::run() { #ifdef JOYDEV_ENABLED joypad->process_joypads(); #endif - if (Main::iteration() == true) + if (Main::iteration()) break; }; diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index a33fc844a5..8a5910c10e 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -395,15 +395,17 @@ void AnimatedSprite::_notification(int p_what) { int fc = frames->get_frame_count(animation); if (frame >= fc - 1) { if (frames->get_animation_loop(animation)) { + emit_signal(SceneStringNames::get_singleton()->animation_finished); frame = 0; } else { + if (!is_over) { + emit_signal(SceneStringNames::get_singleton()->animation_finished); + is_over = true; + } frame = fc - 1; } } else { frame++; - if (frame == fc - 1) { - emit_signal(SceneStringNames::get_singleton()->animation_finished); - } } update(); @@ -625,6 +627,7 @@ void AnimatedSprite::_reset_timeout() { return; timeout = _get_frame_duration(); + is_over = false; } void AnimatedSprite::set_animation(const StringName &p_animation) { @@ -712,4 +715,5 @@ AnimatedSprite::AnimatedSprite() { playing = false; animation = "default"; timeout = 0; + is_over = false; } diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h index cc49465403..7270ee4d0e 100644 --- a/scene/2d/animated_sprite.h +++ b/scene/2d/animated_sprite.h @@ -135,6 +135,7 @@ class AnimatedSprite : public Node2D { bool centered; Point2 offset; + bool is_over; float timeout; bool hflip; diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index a1ae05d971..9de72a4fcd 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -179,7 +179,7 @@ void AudioStreamPlayer2D::_notification(int p_what) { Physics2DDirectSpaceState::ShapeResult sr[MAX_INTERSECT_AREAS]; - int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask); + int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask, false, true); for (int i = 0; i < areas; i++) { diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index d29c6b37d5..e6dcd643be 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -985,7 +985,7 @@ void CPUParticles2D::_notification(int p_what) { if (p_what == NOTIFICATION_INTERNAL_PROCESS) { - if (particles.size() == 0) + if (particles.size() == 0 || !is_visible_in_tree()) return; float delta = get_process_delta_time(); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 29065a89b3..2f94c3c6f5 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -204,12 +204,6 @@ Size2 Node2D::get_scale() const { return _scale; } -void Node2D::_notification(int p_what) { - - switch (p_what) { - } -} - Transform2D Node2D::get_transform() const { return _mat; diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 725686cdf8..924a84fb88 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -52,8 +52,6 @@ class Node2D : public CanvasItem { void _update_xform_values(); protected: - void _notification(int p_what); - static void _bind_methods(); public: diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index cdb208e6cd..4276918f53 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -63,6 +63,10 @@ bool Path2D::_edit_use_rect() const { bool Path2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { + if (curve.is_null()) { + return false; + } + for (int i = 0; i < curve->get_point_count(); i++) { Vector2 s[2]; s[0] = curve->get_point_position(i); diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index d0bebd3354..60074abb29 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -32,8 +32,11 @@ #include "core/core_string_names.h" #include "core/engine.h" +#include "core/list.h" #include "core/math/math_funcs.h" #include "core/method_bind_ext.gen.inc" +#include "core/object.h" +#include "core/rid.h" #include "scene/scene_string_names.h" void PhysicsBody2D::_notification(int p_what) { @@ -65,6 +68,8 @@ void PhysicsBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_layers", "mask"), &PhysicsBody2D::_set_layers); ClassDB::bind_method(D_METHOD("_get_layers"), &PhysicsBody2D::_get_layers); + + ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody2D::get_collision_exceptions); ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody2D::add_collision_exception_with); ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody2D::remove_collision_exception_with); ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_LAYERS_2D_PHYSICS, "", 0), "_set_layers", "_get_layers"); //for backwards compat @@ -134,6 +139,20 @@ PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) : set_pickable(false); } +Array PhysicsBody2D::get_collision_exceptions() { + List<RID> exceptions; + Physics2DServer::get_singleton()->body_get_collision_exceptions(get_rid(), &exceptions); + Array ret; + for (List<RID>::Element *E = exceptions.front(); E; E = E->next()) { + RID body = E->get(); + ObjectID instance_id = Physics2DServer::get_singleton()->body_get_object_instance_id(body); + Object *obj = ObjectDB::get_instance(instance_id); + PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(obj); + ret.append(physics_body); + } + return ret; +} + void PhysicsBody2D::add_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index 29befb0375..ddd55f7b7f 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -67,6 +67,7 @@ public: void set_collision_layer_bit(int p_bit, bool p_value); bool get_collision_layer_bit(int p_bit) const; + Array get_collision_exceptions(); void add_collision_exception_with(Node *p_node); //must be physicsbody void remove_collision_exception_with(Node *p_node); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index a60ce47f5c..67e25ec508 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -593,7 +593,7 @@ void TileMap::update_dirty_quadrants() { if (quadrant_order_dirty) { - int index = -0x80000000; //always must be drawn below children + int index = -(int64_t)0x80000000; //always must be drawn below children for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { Quadrant &q = E->get(); diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp index 4bff26a200..2dc500f7ab 100644 --- a/scene/3d/arvr_nodes.cpp +++ b/scene/3d/arvr_nodes.cpp @@ -38,14 +38,14 @@ void ARVRCamera::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { - // need to find our ARVROrigin parent and let it know we're it's camera! + // need to find our ARVROrigin parent and let it know we're its camera! ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent()); if (origin != NULL) { origin->set_tracked_camera(this); } }; break; case NOTIFICATION_EXIT_TREE: { - // need to find our ARVROrigin parent and let it know we're no longer it's camera! + // need to find our ARVROrigin parent and let it know we're no longer its camera! ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent()); if (origin != NULL) { origin->clear_tracked_camera_if(this); diff --git a/scene/3d/arvr_nodes.h b/scene/3d/arvr_nodes.h index 67fb658562..d6690676cc 100644 --- a/scene/3d/arvr_nodes.h +++ b/scene/3d/arvr_nodes.h @@ -62,7 +62,7 @@ public: }; /* - ARVRController is a helper node that automatically updates it's position based on tracker data. + ARVRController is a helper node that automatically updates its position based on tracker data. It must be a child node of our ARVROrigin node */ @@ -102,7 +102,7 @@ public: }; /* - ARVRAnchor is a helper node that automatically updates it's position based on anchor data, it represents a real world location. + ARVRAnchor is a helper node that automatically updates its position based on anchor data, it represents a real world location. It must be a child node of our ARVROrigin node */ diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index abf022ecb3..3046cad624 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -290,7 +290,7 @@ void AudioStreamPlayer3D::_notification(int p_what) { PhysicsDirectSpaceState::ShapeResult sr[MAX_INTERSECT_AREAS]; - int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask); + int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask, false, true); Area *area = NULL; for (int i = 0; i < areas; i++) { @@ -448,7 +448,7 @@ void AudioStreamPlayer3D::_notification(int p_what) { //float dist_att_db = -20 * Math::log(dist + 0.00001); //logarithmic attenuation, like in real life - float center_val[3] = { 0.5, 0.25, 0.16666 }; + float center_val[3] = { 0.5f, 0.25f, 0.16666f }; AudioFrame center_frame(center_val[vol_index_max - 1], center_val[vol_index_max - 1]); if (attenuation < 1.0) { diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp index 8f3fe8577e..62589bd67e 100644 --- a/scene/3d/baked_lightmap.cpp +++ b/scene/3d/baked_lightmap.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "baked_lightmap.h" +#include "core/io/config_file.h" #include "core/io/resource_saver.h" #include "core/os/dir_access.h" #include "core/os/os.h" @@ -526,21 +527,60 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi tex_flags |= Texture::FLAG_CONVERT_TO_LINEAR; } - Ref<ImageTexture> tex; - String image_path = save_path.plus_file(mesh_name + ".tex"); - bool set_path = true; - if (ResourceCache::has(image_path)) { - tex = Ref<Resource>((Resource *)ResourceCache::get(image_path)); - set_path = false; - } + String image_path = save_path.plus_file(mesh_name); + Ref<Texture> texture; - if (!tex.is_valid()) { - tex.instance(); - } + if (ResourceLoader::import) { + + bool srgb = false; + if (false && hdr) { + //save hdr + } else { + image_path += ".png"; + print_line("image path saving png: " + image_path); + image->save_png(image_path); + srgb = true; + } - tex->create_from_image(image, tex_flags); + if (!FileAccess::exists(image_path + ".import")) { + Ref<ConfigFile> config; + config.instance(); + config->set_value("remap", "importer", "texture"); + config->set_value("remap", "type", "StreamTexture"); + config->set_value("params", "compress/mode", 2); + config->set_value("params", "detect_3d", false); + config->set_value("params", "flags/repeat", false); + config->set_value("params", "flags/filter", true); + config->set_value("params", "flags/mipmaps", false); + config->set_value("params", "flags/srgb", srgb); + + config->save(image_path + ".import"); + } + + ResourceLoader::import(image_path); + texture = ResourceLoader::load(image_path); //if already loaded, it will be updated on refocus? + } else { - err = ResourceSaver::save(image_path, tex, ResourceSaver::FLAG_CHANGE_PATH); + image_path += ".text"; + Ref<ImageTexture> tex; + bool set_path = true; + if (ResourceCache::has(image_path)) { + tex = Ref<Resource>((Resource *)ResourceCache::get(image_path)); + set_path = false; + } + + if (!tex.is_valid()) { + tex.instance(); + } + + tex->create_from_image(image, tex_flags); + + err = ResourceSaver::save(image_path, tex, ResourceSaver::FLAG_CHANGE_PATH); + if (set_path) { + tex->set_path(image_path); + } + texture = tex; + } if (err != OK) { if (bake_end_function) { bake_end_function(); @@ -548,10 +588,7 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi ERR_FAIL_COND_V(err != OK, BAKE_ERROR_CANT_CREATE_IMAGE); } - if (set_path) { - tex->set_path(image_path); - } - new_light_data->add_user(E->get().path, tex, E->get().instance_idx); + new_light_data->add_user(E->get().path, texture, E->get().instance_idx); } } diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp index ec51c31674..35a2049bda 100644 --- a/scene/3d/cpu_particles.cpp +++ b/scene/3d/cpu_particles.cpp @@ -592,7 +592,7 @@ void CPUParticles::_particles_process(float p_delta) { Vector3 direction_xz = Vector3(Math::sin(angle1_rad), 0, Math::cos(angle1_rad)); Vector3 direction_yz = Vector3(0, Math::sin(angle2_rad), Math::cos(angle2_rad)); - direction_yz.z = direction_yz.z / Math::sqrt(direction_yz.z); //better uniform distribution + direction_yz.z = direction_yz.z / MAX(0.0001, Math::sqrt(ABS(direction_yz.z))); //better uniform distribution Vector3 direction = Vector3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z); direction.normalize(); p.velocity = direction * parameters[PARAM_INITIAL_LINEAR_VELOCITY] * Math::lerp(1.0f, float(Math::randf()), randomness[PARAM_INITIAL_LINEAR_VELOCITY]); @@ -977,6 +977,8 @@ void CPUParticles::_update_particle_data_buffer() { ptr += 17; } + + can_update = true; } #ifndef NO_THREADS @@ -989,8 +991,10 @@ void CPUParticles::_update_render_thread() { #ifndef NO_THREADS update_mutex->lock(); #endif - - VS::get_singleton()->multimesh_set_as_bulk_array(multimesh, particle_data); + if (can_update) { + VS::get_singleton()->multimesh_set_as_bulk_array(multimesh, particle_data); + can_update = false; //wait for next time + } #ifndef NO_THREADS update_mutex->unlock(); @@ -1032,7 +1036,7 @@ void CPUParticles::_notification(int p_what) { if (p_what == NOTIFICATION_INTERNAL_PROCESS) { - if (particles.size() == 0) + if (particles.size() == 0 || !is_visible_in_tree()) return; float delta = get_process_delta_time(); @@ -1061,6 +1065,8 @@ void CPUParticles::_notification(int p_what) { } } + bool processed = false; + if (time == 0 && pre_process_time > 0.0) { float frame_time; @@ -1073,6 +1079,7 @@ void CPUParticles::_notification(int p_what) { while (todo >= 0) { _particles_process(frame_time); + processed = true; todo -= frame_time; } } @@ -1091,6 +1098,7 @@ void CPUParticles::_notification(int p_what) { while (todo >= frame_time) { _particles_process(frame_time); + processed = true; todo -= decr; } @@ -1098,9 +1106,12 @@ void CPUParticles::_notification(int p_what) { } else { _particles_process(delta); + processed = true; } - _update_particle_data_buffer(); + if (processed) { + _update_particle_data_buffer(); + } } } @@ -1424,6 +1435,8 @@ CPUParticles::CPUParticles() { flags[i] = false; } + can_update = false; + set_color(Color(1, 1, 1, 1)); #ifndef NO_THREADS diff --git a/scene/3d/cpu_particles.h b/scene/3d/cpu_particles.h index 4e29d8d4ce..77a144b70b 100644 --- a/scene/3d/cpu_particles.h +++ b/scene/3d/cpu_particles.h @@ -142,6 +142,8 @@ private: int fixed_fps; bool fractional_delta; + volatile bool can_update; + DrawOrder draw_order; Ref<Mesh> mesh; diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 7e1d60ab8e..11d61315ba 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -163,11 +163,6 @@ void Light::_update_visibility() { if (!is_inside_tree()) return; - // FIXME: Since the call to VS::instance_light_set_enabled was disabled below, - // the whole logic became pointless so editor_ok triggers unused variable warnings. - // Commenting out for now but this should be fixed/reimplemented so that editor_only - // works as expected (GH-17989). - /* bool editor_ok = true; #ifdef TOOLS_ENABLED @@ -184,8 +179,8 @@ void Light::_update_visibility() { } #endif - //VS::get_singleton()->instance_light_set_enabled(get_instance(),is_visible_in_tree() && editor_ok); - */ + VS::get_singleton()->instance_set_visible(get_instance(), is_visible_in_tree() && editor_ok); + _change_notify("geometry/visible"); } diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index 4cbf6f2de3..cf0317cd58 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -253,6 +253,11 @@ void MeshInstance::_notification(int p_what) { } } +int MeshInstance::get_surface_material_count() const { + + return materials.size(); +} + void MeshInstance::set_surface_material(int p_surface, const Ref<Material> &p_material) { ERR_FAIL_INDEX(p_surface, materials.size()); @@ -359,6 +364,7 @@ void MeshInstance::_bind_methods() { ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path"), &MeshInstance::set_skeleton_path); ClassDB::bind_method(D_METHOD("get_skeleton_path"), &MeshInstance::get_skeleton_path); + ClassDB::bind_method(D_METHOD("get_surface_material_count"), &MeshInstance::get_surface_material_count); ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material"), &MeshInstance::set_surface_material); ClassDB::bind_method(D_METHOD("get_surface_material", "surface"), &MeshInstance::get_surface_material); diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h index 0dfec538f9..0b5b4b9e7b 100644 --- a/scene/3d/mesh_instance.h +++ b/scene/3d/mesh_instance.h @@ -76,6 +76,7 @@ public: void set_skeleton_path(const NodePath &p_skeleton); NodePath get_skeleton_path(); + int get_surface_material_count() const; void set_surface_material(int p_surface, const Ref<Material> &p_material); Ref<Material> get_surface_material(int p_surface) const; diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp index e37efa0e8a..339a434a6e 100644 --- a/scene/3d/path.cpp +++ b/scene/3d/path.cpp @@ -43,6 +43,16 @@ void Path::_curve_changed() { if (is_inside_tree()) { emit_signal("curve_changed"); } + + // update the configuration warnings of all children of type OrientedPathFollows + if (is_inside_tree()) { + for (int i = 0; i < get_child_count(); i++) { + OrientedPathFollow *child = Object::cast_to<OrientedPathFollow>(get_child(i)); + if (child) { + child->update_configuration_warning(); + } + } + } } void Path::set_curve(const Ref<Curve3D> &p_curve) { @@ -207,6 +217,18 @@ void PathFollow::_validate_property(PropertyInfo &property) const { } } +String PathFollow::get_configuration_warning() const { + + if (!is_visible_in_tree() || !is_inside_tree()) + return String(); + + if (!Object::cast_to<Path>(get_parent())) { + return TTR("PathFollow only works when set as a child of a Path node."); + } + + return String(); +} + void PathFollow::_bind_methods() { ClassDB::bind_method(D_METHOD("set_offset", "offset"), &PathFollow::set_offset); @@ -444,6 +466,23 @@ void OrientedPathFollow::_validate_property(PropertyInfo &property) const { } } +String OrientedPathFollow::get_configuration_warning() const { + + if (!is_visible_in_tree() || !is_inside_tree()) + return String(); + + if (!Object::cast_to<Path>(get_parent())) { + return TTR("OrientedPathFollow only works when set as a child of a Path node."); + } else { + Path *path = Object::cast_to<Path>(get_parent()); + if (path->get_curve().is_valid() && !path->get_curve()->is_up_vector_enabled()) { + return TTR("OrientedPathFollow requires up vectors enabled in its parent Path."); + } + } + + return String(); +} + void OrientedPathFollow::_bind_methods() { ClassDB::bind_method(D_METHOD("set_offset", "offset"), &OrientedPathFollow::set_offset); diff --git a/scene/3d/path.h b/scene/3d/path.h index f73bf17dfe..beb37d9714 100644 --- a/scene/3d/path.h +++ b/scene/3d/path.h @@ -106,6 +106,8 @@ public: void set_cubic_interpolation(bool p_enable); bool get_cubic_interpolation() const; + String get_configuration_warning() const; + PathFollow(); }; @@ -151,6 +153,8 @@ public: void set_cubic_interpolation(bool p_enable); bool get_cubic_interpolation() const; + String get_configuration_warning() const; + OrientedPathFollow(); }; diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 0fb0869979..970e8cf1ee 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -32,7 +32,10 @@ #include "core/core_string_names.h" #include "core/engine.h" +#include "core/list.h" #include "core/method_bind_ext.gen.inc" +#include "core/object.h" +#include "core/rid.h" #include "scene/scene_string_names.h" #ifdef TOOLS_ENABLED @@ -108,6 +111,20 @@ bool PhysicsBody::get_collision_layer_bit(int p_bit) const { return get_collision_layer() & (1 << p_bit); } +Array PhysicsBody::get_collision_exceptions() { + List<RID> exceptions; + PhysicsServer::get_singleton()->body_get_collision_exceptions(get_rid(), &exceptions); + Array ret; + for (List<RID>::Element *E = exceptions.front(); E; E = E->next()) { + RID body = E->get(); + ObjectID instance_id = PhysicsServer::get_singleton()->body_get_object_instance_id(body); + Object *obj = ObjectDB::get_instance(instance_id); + PhysicsBody *physics_body = Object::cast_to<PhysicsBody>(obj); + ret.append(physics_body); + } + return ret; +} + void PhysicsBody::add_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); @@ -289,6 +306,7 @@ void StaticBody::_bind_methods() { ClassDB::bind_method(D_METHOD("_reload_physics_characteristics"), &StaticBody::_reload_physics_characteristics); + ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody::get_collision_exceptions); ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody::add_collision_exception_with); ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody::remove_collision_exception_with); @@ -2326,7 +2344,8 @@ void PhysicalBone::set_joint_type(JointType p_joint_type) { if (p_joint_type == get_joint_type()) return; - memdelete(joint_data); + if (joint_data) + memdelete(joint_data); joint_data = NULL; switch (p_joint_type) { case JOINT_TYPE_PIN: @@ -2526,7 +2545,8 @@ PhysicalBone::PhysicalBone() : } PhysicalBone::~PhysicalBone() { - memdelete(joint_data); + if (joint_data) + memdelete(joint_data); } void PhysicalBone::update_bone_id() { diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h index ed9f41197b..fa319e6fbb 100644 --- a/scene/3d/physics_body.h +++ b/scene/3d/physics_body.h @@ -69,6 +69,7 @@ public: void set_collision_mask_bit(int p_bit, bool p_value); bool get_collision_mask_bit(int p_bit) const; + Array get_collision_exceptions(); void add_collision_exception_with(Node *p_node); //must be physicsbody void remove_collision_exception_with(Node *p_node); diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp index 4ebc941ebc..1e730d0b3d 100644 --- a/scene/3d/soft_body.cpp +++ b/scene/3d/soft_body.cpp @@ -29,8 +29,12 @@ /*************************************************************************/ #include "soft_body.h" +#include "core/list.h" +#include "core/object.h" #include "core/os/os.h" +#include "core/rid.h" #include "scene/3d/collision_object.h" +#include "scene/3d/physics_body.h" #include "scene/3d/skeleton.h" #include "servers/physics_server.h" @@ -335,6 +339,7 @@ void SoftBody::_bind_methods() { ClassDB::bind_method(D_METHOD("set_parent_collision_ignore", "parent_collision_ignore"), &SoftBody::set_parent_collision_ignore); ClassDB::bind_method(D_METHOD("get_parent_collision_ignore"), &SoftBody::get_parent_collision_ignore); + ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &SoftBody::get_collision_exceptions); ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &SoftBody::add_collision_exception_with); ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &SoftBody::remove_collision_exception_with); @@ -547,6 +552,20 @@ PoolVector<SoftBody::PinnedPoint> SoftBody::get_pinned_points_indices() { return pinned_points; } +Array SoftBody::get_collision_exceptions() { + List<RID> exceptions; + PhysicsServer::get_singleton()->soft_body_get_collision_exceptions(physics_rid, &exceptions); + Array ret; + for (List<RID>::Element *E = exceptions.front(); E; E = E->next()) { + RID body = E->get(); + ObjectID instance_id = PhysicsServer::get_singleton()->body_get_object_instance_id(body); + Object *obj = ObjectDB::get_instance(instance_id); + PhysicsBody *physics_body = Object::cast_to<PhysicsBody>(obj); + ret.append(physics_body); + } + return ret; +} + void SoftBody::add_collision_exception_with(Node *p_node) { ERR_FAIL_NULL(p_node); CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node); diff --git a/scene/3d/soft_body.h b/scene/3d/soft_body.h index ee3d8d87cf..b1e699e839 100644 --- a/scene/3d/soft_body.h +++ b/scene/3d/soft_body.h @@ -166,6 +166,7 @@ public: void set_drag_coefficient(real_t p_drag_coefficient); real_t get_drag_coefficient(); + Array get_collision_exceptions(); void add_collision_exception_with(Node *p_node); void remove_collision_exception_with(Node *p_node); diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp index 5580cabe30..0eccbbc8f9 100644 --- a/scene/3d/voxel_light_baker.cpp +++ b/scene/3d/voxel_light_baker.cpp @@ -261,7 +261,7 @@ static _FORCE_INLINE_ void get_uv_and_normal(const Vector3 &p_pos, const Vector3 void VoxelLightBaker::_plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, const Vector3 *p_vtx, const Vector3 *p_normal, const Vector2 *p_uv, const MaterialCache &p_material, const AABB &p_aabb) { if (p_level == cell_subdiv - 1) { - //plot the face by guessing it's albedo and emission value + //plot the face by guessing its albedo and emission value //find best axis to map to, for scanning values int closest_axis = 0; @@ -1587,8 +1587,8 @@ Vector3 VoxelLightBaker::_compute_pixel_light_at_pos(const Vector3 &p_pos, const Vector3 bitangent = tangent.cross(p_normal).normalized(); Basis normal_xform = Basis(tangent, bitangent, p_normal).transposed(); - const Vector3 *cone_dirs; - const float *cone_weights; + const Vector3 *cone_dirs = NULL; + const float *cone_weights = NULL; int cone_dir_count = 0; float cone_aperture = 0; @@ -1619,7 +1619,7 @@ Vector3 VoxelLightBaker::_compute_pixel_light_at_pos(const Vector3 &p_pos, const Vector3(-0.700629, -0.509037, 0.5), Vector3(0.267617, -0.823639, 0.5) }; - static const float weights[6] = { 0.25, 0.15, 0.15, 0.15, 0.15, 0.15 }; + static const float weights[6] = { 0.25f, 0.15f, 0.15f, 0.15f, 0.15f, 0.15f }; // cone_dirs = dirs; cone_dir_count = 6; @@ -1641,7 +1641,7 @@ Vector3 VoxelLightBaker::_compute_pixel_light_at_pos(const Vector3 &p_pos, const Vector3(0.19124006749743122, 0.39355745585016605, 0.8991883926788214), Vector3(0.19124006749743122, -0.39355745585016605, 0.8991883926788214), }; - static const float weights[10] = { 0.08571, 0.08571, 0.08571, 0.08571, 0.08571, 0.08571, 0.08571, 0.133333, 0.133333, 0.13333 }; + static const float weights[10] = { 0.08571f, 0.08571f, 0.08571f, 0.08571f, 0.08571f, 0.08571f, 0.08571f, 0.133333f, 0.133333f, 0.13333f }; cone_dirs = dirs; cone_dir_count = 10; cone_aperture = 0.404; // tan(angle) 45 degrees @@ -1875,7 +1875,7 @@ Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh if (bake_mode == BAKE_MODE_RAY_TRACE) { //blur //gauss kernel, 7 step sigma 2 - static const float gauss_kernel[4] = { 0.214607, 0.189879, 0.131514, 0.071303 }; + static const float gauss_kernel[4] = { 0.214607f, 0.189879f, 0.131514f, 0.071303f }; //horizontal pass for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 71fb97c2c6..6dfaacc776 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -368,7 +368,7 @@ BaseButton::DrawMode BaseButton::get_draw_mode() const { return DRAW_DISABLED; }; - if (status.press_attempt == false && status.hovering) { + if (!status.press_attempt && status.hovering) { if (status.pressed) return DRAW_HOVER_PRESSED; diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index b90a4c17f4..e155d0ef86 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -769,7 +769,7 @@ void Control::force_drag(const Variant &p_data, Control *p_control) { void Control::set_drag_preview(Control *p_control) { ERR_FAIL_COND(!is_inside_tree()); - ERR_FAIL_COND(get_viewport()->gui_is_dragging()); + ERR_FAIL_COND(!get_viewport()->gui_is_dragging()); get_viewport()->_gui_set_drag_preview(this, p_control); } @@ -1079,7 +1079,7 @@ bool Control::has_constant_override(const StringName &p_name) const { bool Control::has_icon(const StringName &p_name, const StringName &p_type) const { if (p_type == StringName() || p_type == "") { - if (has_icon_override(p_name) == true) + if (has_icon_override(p_name)) return true; } @@ -1113,7 +1113,7 @@ bool Control::has_icon(const StringName &p_name, const StringName &p_type) const bool Control::has_shader(const StringName &p_name, const StringName &p_type) const { if (p_type == StringName() || p_type == "") { - if (has_shader_override(p_name) == true) + if (has_shader_override(p_name)) return true; } @@ -1146,7 +1146,7 @@ bool Control::has_shader(const StringName &p_name, const StringName &p_type) con bool Control::has_stylebox(const StringName &p_name, const StringName &p_type) const { if (p_type == StringName() || p_type == "") { - if (has_stylebox_override(p_name) == true) + if (has_stylebox_override(p_name)) return true; } @@ -1179,7 +1179,7 @@ bool Control::has_stylebox(const StringName &p_name, const StringName &p_type) c bool Control::has_font(const StringName &p_name, const StringName &p_type) const { if (p_type == StringName() || p_type == "") { - if (has_font_override(p_name) == true) + if (has_font_override(p_name)) return true; } @@ -1213,7 +1213,7 @@ bool Control::has_font(const StringName &p_name, const StringName &p_type) const bool Control::has_color(const StringName &p_name, const StringName &p_type) const { if (p_type == StringName() || p_type == "") { - if (has_color_override(p_name) == true) + if (has_color_override(p_name)) return true; } @@ -1247,7 +1247,7 @@ bool Control::has_color(const StringName &p_name, const StringName &p_type) cons bool Control::has_constant(const StringName &p_name, const StringName &p_type) const { if (p_type == StringName() || p_type == "") { - if (has_constant_override(p_name) == true) + if (has_constant_override(p_name)) return true; } diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp index 19ffe681ef..c13964d196 100644 --- a/scene/gui/gradient_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -236,23 +236,23 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { //Snap to nearest point if holding shift if (mm->get_shift()) { - float snap_treshhold = 0.03; - float smallest_ofs = snap_treshhold; - bool founded = false; - int nearest_point; + float snap_threshold = 0.03; + float smallest_ofs = snap_threshold; + bool found = false; + int nearest_point = 0; for (int i = 0; i < points.size(); ++i) { if (i != grabbed) { float temp_ofs = ABS(points[i].offset - newofs); if (temp_ofs < smallest_ofs) { smallest_ofs = temp_ofs; nearest_point = i; - if (founded) + if (found) break; - founded = true; + found = true; } } } - if (founded) { + if (found) { if (points[nearest_point].offset < newofs) newofs = points[nearest_point].offset + 0.00001; else diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index b4fd7484e9..b3bebc88ec 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -406,7 +406,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { connecting_color = Object::cast_to<GraphNode>(to)->get_connection_input_color(E->get().to_port); connecting_target = false; connecting_to = pos; - just_disconected = true; + just_disconnected = true; emit_signal("disconnection_request", E->get().from, E->get().from_port, E->get().to, E->get().to_port); to = get_node(String(connecting_from)); //maybe it was erased @@ -427,7 +427,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { connecting_color = gn->get_connection_output_color(j); connecting_target = false; connecting_to = pos; - just_disconected = false; + just_disconnected = false; return; } } @@ -453,7 +453,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { connecting_color = Object::cast_to<GraphNode>(fr)->get_connection_output_color(E->get().from_port); connecting_target = false; connecting_to = pos; - just_disconected = true; + just_disconnected = true; emit_signal("disconnection_request", E->get().from, E->get().from_port, E->get().to, E->get().to_port); fr = get_node(String(connecting_from)); //maybe it was erased @@ -474,7 +474,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { connecting_color = gn->get_connection_input_color(j); connecting_target = false; connecting_to = pos; - just_disconected = true; + just_disconnected = true; return; } @@ -544,7 +544,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { } emit_signal("connection_request", from, from_slot, to, to_slot); - } else if (!just_disconected) { + } else if (!just_disconnected) { String from = connecting_from; int from_slot = connecting_index; Vector2 ofs = Vector2(mb->get_position().x, mb->get_position().y); @@ -1368,6 +1368,6 @@ GraphEdit::GraphEdit() { zoom_hb->add_child(snap_amount); setting_scroll_ofs = false; - just_disconected = false; + just_disconnected = false; set_clip_contents(true); } diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index 31a449eb59..71165e3dc9 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -94,7 +94,7 @@ private: Vector2 connecting_to; String connecting_target_to; int connecting_target_index; - bool just_disconected; + bool just_disconnected; bool dragging; bool just_selected; diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp index 278e4123d7..bb1d1d7695 100644 --- a/scene/gui/grid_container.cpp +++ b/scene/gui/grid_container.cpp @@ -184,8 +184,6 @@ void GridContainer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_columns", "columns"), &GridContainer::set_columns); ClassDB::bind_method(D_METHOD("get_columns"), &GridContainer::get_columns); - ClassDB::bind_method(D_METHOD("get_child_control_at_cell", "row", "column"), - &GridContainer::get_child_control_at_cell); ADD_PROPERTY(PropertyInfo(Variant::INT, "columns", PROPERTY_HINT_RANGE, "1,1024,1"), "set_columns", "get_columns"); } @@ -241,21 +239,6 @@ Size2 GridContainer::get_minimum_size() const { return ms; } -Control *GridContainer::get_child_control_at_cell(int row, int column) { - Control *c; - int grid_index = row * columns + column; - for (int i = 0; i < get_child_count(); i++) { - c = Object::cast_to<Control>(get_child(i)); - if (!c || !c->is_visible_in_tree()) - continue; - - if (grid_index == i) { - break; - } - } - return c; -} - GridContainer::GridContainer() { set_mouse_filter(MOUSE_FILTER_PASS); diff --git a/scene/gui/grid_container.h b/scene/gui/grid_container.h index 7e3470dc89..243d06f034 100644 --- a/scene/gui/grid_container.h +++ b/scene/gui/grid_container.h @@ -47,7 +47,6 @@ public: void set_columns(int p_columns); int get_columns() const; virtual Size2 get_minimum_size() const; - Control *get_child_control_at_cell(int row, int column); GridContainer(); }; diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 0d5fbee9ee..494995fb85 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -1524,6 +1524,7 @@ void ItemList::_bind_methods() { ADD_SIGNAL(MethodInfo("nothing_selected")); GLOBAL_DEF("gui/timers/incremental_search_max_interval_msec", 2000); + ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/incremental_search_max_interval_msec", PropertyInfo(Variant::INT, "gui/timers/incremental_search_max_interval_msec", PROPERTY_HINT_RANGE, "0,10000,1,or_greater")); // No negative numbers } ItemList::ItemList() { diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 6f344f1028..c4373876b1 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -1608,6 +1608,8 @@ LineEdit::LineEdit() { text_changed_dirty = false; placeholder_alpha = 0.6; clear_button_enabled = false; + clear_button_status.press_attempt = false; + clear_button_status.pressing_inside = false; deselect(); set_focus_mode(FOCUS_ALL); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index bb36852cf9..9f1687262f 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -220,13 +220,14 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & case ALIGN_LEFT: l.offset_caches.push_back(0); break; \ case ALIGN_CENTER: l.offset_caches.push_back(((p_width - margin) - used) / 2); break; \ case ALIGN_RIGHT: l.offset_caches.push_back(((p_width - margin) - used)); break; \ - case ALIGN_FILL: l.offset_caches.push_back((p_width - margin) - used /*+spaces_size*/); break; \ + case ALIGN_FILL: l.offset_caches.push_back(line_wrapped ? ((p_width - margin) - used) : 0); break; \ } \ l.height_caches.push_back(line_height); \ l.ascent_caches.push_back(line_ascent); \ l.descent_caches.push_back(line_descent); \ l.space_caches.push_back(spaces); \ } \ + line_wrapped = false; \ y += line_height + get_constant(SceneStringNames::get_singleton()->line_separation); \ line_height = 0; \ line_ascent = 0; \ @@ -254,6 +255,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & l.minimum_width = MAX(l.minimum_width, m_width); \ } \ if (wofs + m_width > p_width) { \ + line_wrapped = true; \ if (p_mode == PROCESS_CACHE) { \ if (spaces > 0) \ spaces -= 1; \ @@ -298,6 +300,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & int rchar = 0; int lh = 0; bool line_is_blank = true; + bool line_wrapped = false; int fh = 0; while (it) { diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index c56b7d0f26..b7f8c74046 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -106,41 +106,8 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) { } } - // test hovering to display right or close button - int hover_now = -1; - int hover_buttons = -1; - for (int i = 0; i < tabs.size(); i++) { - - if (i < offset) - continue; - - Rect2 rect = get_tab_rect(i); - if (rect.has_point(pos)) { - hover_now = i; - } - if (tabs[i].rb_rect.has_point(pos)) { - rb_hover = i; - cb_hover = -1; - hover_buttons = i; - break; - } else if (!tabs[i].disabled && tabs[i].cb_rect.has_point(pos)) { - cb_hover = i; - rb_hover = -1; - hover_buttons = i; - break; - } - } - if (hover != hover_now) { - hover = hover_now; - emit_signal("tab_hover", hover); - } - - if (hover_buttons == -1) { // no hover - rb_hover = hover_buttons; - cb_hover = hover_buttons; - } + _update_hover(); update(); - return; } @@ -522,6 +489,48 @@ Ref<Texture> Tabs::get_tab_right_button(int p_tab) const { return tabs[p_tab].right_button; } +void Tabs::_update_hover() { + + if (!is_inside_tree()) { + return; + } + + const Point2 &pos = get_local_mouse_position(); + // test hovering to display right or close button + int hover_now = -1; + int hover_buttons = -1; + for (int i = 0; i < tabs.size(); i++) { + + if (i < offset) + continue; + + Rect2 rect = get_tab_rect(i); + if (rect.has_point(pos)) { + hover_now = i; + } + if (tabs[i].rb_rect.has_point(pos)) { + rb_hover = i; + cb_hover = -1; + hover_buttons = i; + break; + } else if (!tabs[i].disabled && tabs[i].cb_rect.has_point(pos)) { + cb_hover = i; + rb_hover = -1; + hover_buttons = i; + break; + } + } + if (hover != hover_now) { + hover = hover_now; + emit_signal("tab_hover", hover); + } + + if (hover_buttons == -1) { // no hover + rb_hover = hover_buttons; + cb_hover = hover_buttons; + } +} + void Tabs::_update_cache() { Ref<StyleBox> tab_disabled = get_stylebox("tab_disabled"); Ref<StyleBox> tab_bg = get_stylebox("tab_bg"); @@ -597,6 +606,7 @@ void Tabs::add_tab(const String &p_str, const Ref<Texture> &p_icon) { tabs.push_back(t); _update_cache(); + call_deferred("_update_hover"); update(); minimum_size_changed(); } @@ -604,6 +614,7 @@ void Tabs::add_tab(const String &p_str, const Ref<Texture> &p_icon) { void Tabs::clear_tabs() { tabs.clear(); current = 0; + call_deferred("_update_hover"); update(); } @@ -614,6 +625,7 @@ void Tabs::remove_tab(int p_idx) { if (current >= p_idx) current--; _update_cache(); + call_deferred("_update_hover"); update(); minimum_size_changed(); @@ -931,6 +943,7 @@ bool Tabs::get_select_with_rmb() const { void Tabs::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_input"), &Tabs::_gui_input); + ClassDB::bind_method(D_METHOD("_update_hover"), &Tabs::_update_hover); ClassDB::bind_method(D_METHOD("get_tab_count"), &Tabs::get_tab_count); ClassDB::bind_method(D_METHOD("set_current_tab", "tab_idx"), &Tabs::set_current_tab); ClassDB::bind_method(D_METHOD("get_current_tab"), &Tabs::get_current_tab); diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h index e204f4364b..a98744b804 100644 --- a/scene/gui/tabs.h +++ b/scene/gui/tabs.h @@ -97,6 +97,8 @@ private: int get_tab_width(int p_idx) const; void _ensure_no_over_offset(); + + void _update_hover(); void _update_cache(); protected: diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index c390c60a8c..d996132960 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -334,15 +334,12 @@ void TextEdit::_update_scrollbars() { h_scroll->set_begin(Point2(0, size.height - hmin.height)); h_scroll->set_end(Point2(size.width - vmin.width, size.height)); - int hscroll_rows = ((hmin.height - 1) / get_row_height()) + 1; int visible_rows = get_visible_rows(); - int total_rows = get_total_visible_rows(); if (scroll_past_end_of_file_enabled) { total_rows += visible_rows - 1; } - int vscroll_pixels = v_scroll->get_combined_minimum_size().width; int visible_width = size.width - cache.style_normal->get_minimum_size().width; int total_width = text.get_max_width(true) + vmin.x; @@ -367,12 +364,12 @@ void TextEdit::_update_scrollbars() { } else { - if (total_rows > visible_rows && total_width <= visible_width - vscroll_pixels) { + if (total_rows > visible_rows && total_width <= visible_width) { //thanks yessopie for this clever bit of logic use_hscroll = false; } - if (total_rows <= visible_rows - hscroll_rows && total_width > visible_width) { + if (total_rows <= visible_rows && total_width > visible_width) { //thanks yessopie for this clever bit of logic use_vscroll = false; } @@ -1432,9 +1429,6 @@ void TextEdit::_notification(int p_what) { if (OS::get_singleton()->has_virtual_keyboard()) OS::get_singleton()->show_virtual_keyboard(get_text(), get_global_rect()); - if (raised_from_completion) { - VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1); - } } break; case NOTIFICATION_FOCUS_EXIT: { @@ -1446,9 +1440,6 @@ void TextEdit::_notification(int p_what) { if (OS::get_singleton()->has_virtual_keyboard()) OS::get_singleton()->hide_virtual_keyboard(); - if (raised_from_completion) { - VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0); - } } break; } } @@ -2334,9 +2325,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { // no need to indent if we are going upwards. if (auto_indent && !(k->get_command() && k->get_shift())) { - // indent once again if previous line will end with ':' or '{' + // indent once again if previous line will end with ':' or '{' and the line is not a comment // (i.e. colon/brace precedes current cursor position) - if (cursor.column > 0 && (text[cursor.line][cursor.column - 1] == ':' || text[cursor.line][cursor.column - 1] == '{')) { + if (cursor.column > 0 && (text[cursor.line][cursor.column - 1] == ':' || text[cursor.line][cursor.column - 1] == '{') && !is_line_comment(cursor.line)) { if (indent_using_spaces) { ins += space_indent; } else { @@ -3260,7 +3251,7 @@ void TextEdit::_scroll_down(real_t p_delta) { } if (smooth_scroll_enabled) { - int max_v_scroll = v_scroll->get_max() - v_scroll->get_page(); + int max_v_scroll = round(v_scroll->get_max() - v_scroll->get_page()); if (target_v_scroll > max_v_scroll) { target_v_scroll = max_v_scroll; v_scroll->set_value(target_v_scroll); @@ -5669,16 +5660,12 @@ void TextEdit::_confirm_completion() { void TextEdit::_cancel_code_hint() { - VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0); - raised_from_completion = false; completion_hint = ""; update(); } void TextEdit::_cancel_completion() { - VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 0); - raised_from_completion = false; if (!completion_active) return; @@ -5836,8 +5823,6 @@ void TextEdit::query_code_comple() { void TextEdit::set_code_hint(const String &p_hint) { - VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1); - raised_from_completion = true; completion_hint = p_hint; completion_hint_offset = -0xFFFF; update(); @@ -5845,8 +5830,6 @@ void TextEdit::set_code_hint(const String &p_hint) { void TextEdit::code_complete(const Vector<String> &p_strings, bool p_forced) { - VisualServer::get_singleton()->canvas_item_set_z_index(get_canvas_item(), 1); - raised_from_completion = true; completion_strings = p_strings; completion_active = true; completion_forced = p_forced; @@ -6235,6 +6218,7 @@ void TextEdit::_bind_methods() { BIND_ENUM_CONSTANT(MENU_MAX); GLOBAL_DEF("gui/timers/text_edit_idle_detect_sec", 3); + ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/text_edit_idle_detect_sec", PropertyInfo(Variant::REAL, "gui/timers/text_edit_idle_detect_sec", PROPERTY_HINT_RANGE, "0,10,0.01,or_greater")); // No negative numbers } TextEdit::TextEdit() { @@ -6348,8 +6332,6 @@ TextEdit::TextEdit() { target_v_scroll = 0; v_scroll_speed = 80; - raised_from_completion = false; - context_menu_enabled = true; menu = memnew(PopupMenu); add_child(menu); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index f0c18ad047..8a508a8738 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -306,8 +306,6 @@ private: float target_v_scroll; float v_scroll_speed; - bool raised_from_completion; - String highlighted_word; uint64_t last_dblclk; diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index 7ecdccb0e4..75f88dc4e6 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -148,9 +148,9 @@ Point2 TextureProgress::unit_val_to_uv(float val) { float angle = (val * Math_TAU) - Math_PI * 0.5; Point2 dir = Vector2(Math::cos(angle), Math::sin(angle)); float t1 = 1.0; - float cp; - float cq; - float cr; + float cp = 0; + float cq = 0; + float cr = 0; float edgeLeft = 0.0; float edgeRight = 1.0; float edgeBottom = 0.0; diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 3a540d187b..0c11181f98 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2183,6 +2183,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { Ref<InputEventKey> k = p_event; + bool is_command = k.is_valid() && k->get_command(); if (p_event->is_action("ui_right") && p_event->is_pressed()) { if (!cursor_can_exit_tree) accept_event(); @@ -2219,13 +2220,13 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { _go_left(); } - } else if (p_event->is_action("ui_up") && p_event->is_pressed() && !k->get_command()) { + } else if (p_event->is_action("ui_up") && p_event->is_pressed() && !is_command) { if (!cursor_can_exit_tree) accept_event(); _go_up(); - } else if (p_event->is_action("ui_down") && p_event->is_pressed() && !k->get_command()) { + } else if (p_event->is_action("ui_down") && p_event->is_pressed() && !is_command) { if (!cursor_can_exit_tree) accept_event(); @@ -2933,7 +2934,7 @@ void Tree::_notification(int p_what) { if (show_column_titles) { - //title butons + //title buttons int ofs = cache.bg->get_margin(MARGIN_LEFT); for (int i = 0; i < columns.size(); i++) { diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 8fd7dc1d7b..9f234f832d 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1835,7 +1835,7 @@ void Node::set_editable_instance(Node *p_node, bool p_editable) { } } -bool Node::is_editable_instance(Node *p_node) const { +bool Node::is_editable_instance(const Node *p_node) const { if (!p_node) return false; //easier, null is never editable :) @@ -2192,7 +2192,7 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const { if (p_copy->has_node(ptarget)) copytarget = p_copy->get_node(ptarget); - if (copy && copytarget) { + if (copy && copytarget && !copy->is_connected(E->get().signal, copytarget, E->get().method)) { copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, E->get().flags); } } diff --git a/scene/main/node.h b/scene/main/node.h index a7baebc9c2..78db12dda9 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -303,7 +303,7 @@ public: String get_filename() const; void set_editable_instance(Node *p_node, bool p_editable); - bool is_editable_instance(Node *p_node) const; + bool is_editable_instance(const Node *p_node) const; void set_editable_instances(const HashMap<NodePath, int> &p_editable_instances); HashMap<NodePath, int> get_editable_instances() const; diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index fdbe3b57f0..f7dec77ce4 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1944,6 +1944,7 @@ SceneTree::SceneTree() { debug_navigation_color = GLOBAL_DEF("debug/shapes/navigation/geometry_color", Color(0.1, 1.0, 0.7, 0.4)); debug_navigation_disabled_color = GLOBAL_DEF("debug/shapes/navigation/disabled_geometry_color", Color(1.0, 0.7, 0.1, 0.4)); collision_debug_contacts = GLOBAL_DEF("debug/shapes/collision/max_contacts_displayed", 10000); + ProjectSettings::get_singleton()->set_custom_property_info("debug/shapes/collision/max_contacts_displayed", PropertyInfo(Variant::INT, "debug/shapes/collision/max_contacts_displayed", PROPERTY_HINT_RANGE, "0,20000,1")); // No negative tree_version = 1; physics_process_time = 1; @@ -1977,7 +1978,9 @@ SceneTree::SceneTree() { current_scene = NULL; int ref_atlas_size = GLOBAL_DEF("rendering/quality/reflections/atlas_size", 2048); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_size", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_size", PROPERTY_HINT_RANGE, "0,8192,or_greater")); //next_power_of_2 will return a 0 as min value int ref_atlas_subdiv = GLOBAL_DEF("rendering/quality/reflections/atlas_subdiv", 8); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_subdiv", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_subdiv", PROPERTY_HINT_RANGE, "0,32,or_greater")); //next_power_of_2 will return a 0 as min value int msaa_mode = GLOBAL_DEF("rendering/quality/filters/msaa", 0); ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/filters/msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x")); root->set_msaa(Viewport::MSAA(msaa_mode)); diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index bb379ff4af..6bf1d12086 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -629,10 +629,8 @@ Rect2 Viewport::get_visible_rect() const { Rect2 r; if (size == Size2()) { - - r = Rect2(Point2(), Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height)); + r = Rect2(Point2(), OS::get_singleton()->get_window_size()); } else { - r = Rect2(Point2(), size); } @@ -2945,6 +2943,7 @@ Viewport::Viewport() { //gui.tooltip_timer->force_parent_owned(); gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.7); + ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::REAL, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers gui.tooltip = NULL; gui.tooltip_label = NULL; diff --git a/scene/resources/convex_polygon_shape.cpp b/scene/resources/convex_polygon_shape.cpp index 9d47bca5ed..39488760cd 100644 --- a/scene/resources/convex_polygon_shape.cpp +++ b/scene/resources/convex_polygon_shape.cpp @@ -38,10 +38,9 @@ Vector<Vector3> ConvexPolygonShape::_gen_debug_mesh_lines() { if (points.size() > 3) { - QuickHull qh; Vector<Vector3> varr = Variant(points); Geometry::MeshData md; - Error err = qh.build(varr, md); + Error err = QuickHull::build(varr, md); if (err == OK) { Vector<Vector3> lines; lines.resize(md.edges.size() * 2); diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 6790c35c4b..458cbf6718 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -201,10 +201,10 @@ Error DynamicFontAtSize::_load() { if (FT_HAS_COLOR(face)) { int best_match = 0; - int diff = ABS(id.size - face->available_sizes[0].width); + int diff = ABS(id.size - ((int64_t)face->available_sizes[0].width)); scale_color_font = float(id.size) / face->available_sizes[0].width; for (int i = 1; i < face->num_fixed_sizes; i++) { - int ndiff = ABS(id.size - face->available_sizes[i].width); + int ndiff = ABS(id.size - ((int64_t)face->available_sizes[i].width)); if (ndiff < diff) { best_match = i; diff = ndiff; diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 274c74a9a2..c3030ee741 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -614,7 +614,7 @@ void SpatialMaterial::_update_shader() { code += "\tfloat particle_frame = floor(INSTANCE_CUSTOM.z * float(particle_total_frames));\n"; code += "\tif (particles_anim_loop) particle_frame=clamp(particle_frame,0.0,particle_total_frames-1.0); else particle_frame=mod(particle_frame,float(particle_total_frames));\n"; code += "\tUV /= vec2(float(particles_anim_h_frames),float(particles_anim_v_frames));\n"; - code += "\tUV += vec2(mod(particle_frame,float(particles_anim_h_frames)) / float(particles_anim_h_frames),particle_frame / float(particles_anim_h_frames) / float(particles_anim_v_frames));\n"; + code += "\tUV += vec2(mod(particle_frame,float(particles_anim_h_frames)) / float(particles_anim_h_frames), floor(particle_frame / float(particles_anim_h_frames)) / float(particles_anim_v_frames));\n"; } break; } diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp index a5449e1fe8..7af9086ab7 100644 --- a/scene/resources/mesh_data_tool.cpp +++ b/scene/resources/mesh_data_tool.cpp @@ -42,8 +42,6 @@ void MeshDataTool::clear() { Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surface) { ERR_FAIL_COND_V(p_mesh.is_null(), ERR_INVALID_PARAMETER); - - ERR_FAIL_COND_V(p_mesh.is_null(), ERR_INVALID_PARAMETER); ERR_FAIL_COND_V(p_mesh->surface_get_primitive_type(p_surface) != Mesh::PRIMITIVE_TRIANGLES, ERR_INVALID_PARAMETER); Array arrays = p_mesh->surface_get_arrays(p_surface); diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 086fb83af9..42ce9d10cd 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -264,7 +264,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const { } if (n.instance >= 0 || n.type != TYPE_INSTANCED || i == 0) { - //if node was not part of instance, must set it's name, parenthood and ownership + //if node was not part of instance, must set its name, parenthood and ownership if (i > 0) { if (parent) { parent->_add_child_nocheck(node, snames[n.name]); diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 6f67ba8af1..ba48982fda 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -308,7 +308,7 @@ void ParticlesMaterial::_update_shader() { code += " float angle2_rad = rand_from_seed_m1_p1(alt_seed) * spread_rad * (1.0 - flatness);\n"; code += " vec3 direction_xz = vec3(sin(angle1_rad), 0, cos(angle1_rad));\n"; code += " vec3 direction_yz = vec3(0, sin(angle2_rad), cos(angle2_rad));\n"; - code += " direction_yz.z = direction_yz.z / sqrt(direction_yz.z); // better uniform distribution\n"; + code += " direction_yz.z = direction_yz.z / max(0.0001,sqrt(abs(direction_yz.z))); // better uniform distribution\n"; code += " vec3 direction = vec3(direction_xz.x * direction_yz.z, direction_yz.y, direction_xz.z * direction_yz.z);\n"; code += " direction = normalize(direction);\n"; code += " VELOCITY = direction * initial_linear_velocity * mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp index 8ccca81acd..869f4a3a9b 100644 --- a/scene/resources/shape.cpp +++ b/scene/resources/shape.cpp @@ -101,7 +101,7 @@ void Shape::_bind_methods() { ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Shape::set_margin); ClassDB::bind_method(D_METHOD("get_margin"), &Shape::get_margin); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0.04,10,0.01"), "set_margin", "get_margin"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0.04,10,0.001"), "set_margin", "get_margin"); } Shape::Shape() : diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 69d85eeef3..05050a5ea2 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -565,8 +565,6 @@ inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color vert_offset = 0; } int adapted_corner_detail = (corner_radius[0] == 0 && corner_radius[1] == 0 && corner_radius[2] == 0 && corner_radius[3] == 0) ? 1 : corner_detail; - int rings = (border_width[0] == 0 && border_width[1] == 0 && border_width[2] == 0 && border_width[3] == 0) ? 1 : 2; - rings = 2; int ring_corner_radius[4]; set_inner_corner_radius(style_rect, ring_rect, corner_radius, ring_corner_radius); @@ -592,7 +590,7 @@ inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color //calculate the vert array for (int corner_index = 0; corner_index < 4; corner_index++) { for (int detail = 0; detail <= adapted_corner_detail; detail++) { - for (int inner_outer = (2 - rings); inner_outer < 2; inner_outer++) { + for (int inner_outer = 0; inner_outer < 2; inner_outer++) { float radius; Color color; Point2 corner_point; @@ -613,19 +611,17 @@ inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color } } - if (rings == 2) { - int vert_count = (adapted_corner_detail + 1) * 4 * rings; - //fill the indices and the colors for the border - for (int i = 0; i < vert_count; i++) { - //poly 1 - indices.push_back(vert_offset + ((i + 0) % vert_count)); - indices.push_back(vert_offset + ((i + 2) % vert_count)); - indices.push_back(vert_offset + ((i + 1) % vert_count)); - //poly 2 - indices.push_back(vert_offset + ((i + 1) % vert_count)); - indices.push_back(vert_offset + ((i + 2) % vert_count)); - indices.push_back(vert_offset + ((i + 3) % vert_count)); - } + int vert_count = (adapted_corner_detail + 1) * 4 * 2; + //fill the indices and the colors for the border + for (int i = 0; i < vert_count; i++) { + //poly 1 + indices.push_back(vert_offset + ((i + 0) % vert_count)); + indices.push_back(vert_offset + ((i + 2) % vert_count)); + indices.push_back(vert_offset + ((i + 1) % vert_count)); + //poly 2 + indices.push_back(vert_offset + ((i + 1) % vert_count)); + indices.push_back(vert_offset + ((i + 2) % vert_count)); + indices.push_back(vert_offset + ((i + 3) % vert_count)); } } diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp index 7de0695e8c..02a0bed964 100644 --- a/servers/audio/audio_stream.cpp +++ b/servers/audio/audio_stream.cpp @@ -136,16 +136,20 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr Vector<int32_t> buf = AudioDriver::get_singleton()->get_input_buffer(); unsigned int input_size = AudioDriver::get_singleton()->get_input_size(); + int mix_rate = AudioDriver::get_singleton()->get_mix_rate(); + int playback_delay = MIN(((50 * mix_rate) / 1000) * 2, buf.size() >> 1); +#ifdef DEBUG_ENABLED + unsigned int input_position = AudioDriver::get_singleton()->get_input_position(); +#endif - // p_frames is multiplied by two since an AudioFrame is stereo - if ((p_frames + MICROPHONE_PLAYBACK_DELAY * 2) > input_size) { + if (playback_delay > input_size) { for (int i = 0; i < p_frames; i++) { p_buffer[i] = AudioFrame(0.0f, 0.0f); } input_ofs = 0; } else { for (int i = 0; i < p_frames; i++) { - if (input_size >= input_ofs) { + if (input_size > input_ofs) { float l = (buf[input_ofs++] >> 16) / 32768.f; if (input_ofs >= buf.size()) { input_ofs = 0; @@ -162,6 +166,12 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr } } +#ifdef DEBUG_ENABLED + if (input_ofs > input_position && (input_ofs - input_position) < (p_frames * 2)) { + print_verbose(String(get_class_name()) + " buffer underrun: input_position=" + itos(input_position) + " input_ofs=" + itos(input_ofs) + " input_size=" + itos(input_size)); + } +#endif + AudioDriver::get_singleton()->unlock(); } diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h index 2740f86d55..f6ed45cc9c 100644 --- a/servers/audio/audio_stream.h +++ b/servers/audio/audio_stream.h @@ -122,8 +122,6 @@ class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled { GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlayback) friend class AudioStreamMicrophone; - static const int MICROPHONE_PLAYBACK_DELAY = 256; - bool active; unsigned int input_ofs; diff --git a/servers/audio/effects/reverb.cpp b/servers/audio/effects/reverb.cpp index ef23e4aaf3..b032c91da2 100644 --- a/servers/audio/effects/reverb.cpp +++ b/servers/audio/effects/reverb.cpp @@ -36,22 +36,22 @@ const float Reverb::comb_tunings[MAX_COMBS] = { //freeverb comb tunings - 0.025306122448979593, - 0.026938775510204082, - 0.028956916099773241, - 0.03074829931972789, - 0.032244897959183672, - 0.03380952380952381, - 0.035306122448979592, - 0.036666666666666667 + 0.025306122448979593f, + 0.026938775510204082f, + 0.028956916099773241f, + 0.03074829931972789f, + 0.032244897959183672f, + 0.03380952380952381f, + 0.035306122448979592f, + 0.036666666666666667f }; const float Reverb::allpass_tunings[MAX_ALLPASS] = { //freeverb allpass tunings - 0.0051020408163265302, - 0.007732426303854875, - 0.01, - 0.012607709750566893 + 0.0051020408163265302f, + 0.007732426303854875f, + 0.01f, + 0.012607709750566893f }; void Reverb::process(float *p_src, float *p_dst, int p_frames) { diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index fead2f54da..b41fcac8fa 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -80,6 +80,14 @@ double AudioDriver::get_mix_time() const { return total; } +void AudioDriver::input_buffer_init(int driver_buffer_frames) { + + const int input_buffer_channels = 2; + input_buffer.resize(driver_buffer_frames * input_buffer_channels * 4); + input_position = 0; + input_size = 0; +} + void AudioDriver::input_buffer_write(int32_t sample) { input_buffer.write[input_position++] = sample; @@ -926,6 +934,7 @@ void AudioServer::init() { channel_disable_threshold_db = GLOBAL_DEF_RST("audio/channel_disable_threshold_db", -60.0); channel_disable_frames = float(GLOBAL_DEF_RST("audio/channel_disable_time", 2.0)) * get_mix_rate(); + ProjectSettings::get_singleton()->set_custom_property_info("audio/channel_disable_time", PropertyInfo(Variant::REAL, "audio/channel_disable_time", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); buffer_size = 1024; //hardcoded for now init_channels_and_buffers(); @@ -1297,6 +1306,7 @@ void AudioServer::_bind_methods() { ADD_SIGNAL(MethodInfo("bus_layout_changed")); BIND_ENUM_CONSTANT(SPEAKER_MODE_STEREO); + BIND_ENUM_CONSTANT(SPEAKER_SURROUND_31); BIND_ENUM_CONSTANT(SPEAKER_SURROUND_51); BIND_ENUM_CONSTANT(SPEAKER_SURROUND_71); } diff --git a/servers/audio_server.h b/servers/audio_server.h index ba6569eb38..b12ca6e589 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -59,6 +59,7 @@ protected: void audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time = true); void update_mix_time(int p_frames); + void input_buffer_init(int driver_buffer_frames); void input_buffer_write(int32_t sample); #ifdef DEBUG_ENABLED diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index 087ae570fb..f17f6f7014 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -98,7 +98,6 @@ static void _generate_contacts_edge_edge(const Vector3 *p_points_A, int p_point_ Vector3 c = rel_A.cross(rel_B).cross(rel_B); - //if ( Math::abs(rel_A.dot(c) )<_EDGE_IS_VALID_SUPPORT_TRESHOLD ) { if (Math::abs(rel_A.dot(c)) < CMP_EPSILON) { // should handle somehow.. diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp index 2f2f6d2908..86ef719f6f 100644 --- a/servers/physics/collision_solver_sw.cpp +++ b/servers/physics/collision_solver_sw.cpp @@ -31,7 +31,6 @@ #include "collision_solver_sw.h" #include "collision_solver_sat.h" -#include "collision_solver_sat.h" #include "gjk_epa.h" #define collision_solver sat_calculate_penetration diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp index 9b1a41e80d..60505c08c5 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.cpp +++ b/servers/physics/joints/generic_6dof_joint_sw.cpp @@ -83,7 +83,7 @@ int G6DOFRotationalLimitMotorSW::testLimitValue(real_t test_value) { real_t G6DOFRotationalLimitMotorSW::solveAngularLimits( real_t timeStep, Vector3 &axis, real_t jacDiagABInv, BodySW *body0, BodySW *body1) { - if (needApplyTorques() == false) return 0.0f; + if (!needApplyTorques()) return 0.0f; real_t target_velocity = m_targetVelocity; real_t maxMotorForce = m_maxMotorForce; diff --git a/servers/physics/joints/generic_6dof_joint_sw.h b/servers/physics/joints/generic_6dof_joint_sw.h index b350546c5d..035525c9e6 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.h +++ b/servers/physics/joints/generic_6dof_joint_sw.h @@ -118,14 +118,12 @@ public: //! Is limited bool isLimited() { - if (m_loLimit >= m_hiLimit) return false; - return true; + return (m_loLimit < m_hiLimit); } //! Need apply correction bool needApplyTorques() { - if (m_currentLimit == 0 && m_enableMotor == false) return false; - return true; + return (m_enableMotor || m_currentLimit != 0); } //! calculates error diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp index e1c985f44f..e7fc821c2c 100644 --- a/servers/physics/shape_sw.cpp +++ b/servers/physics/shape_sw.cpp @@ -1047,7 +1047,7 @@ void FaceShapeSW::get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_su /** FIND SUPPORT VERTEX **/ int vert_support_idx = -1; - real_t support_max; + real_t support_max = 0; for (int i = 0; i < 3; i++) { diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 731749b8ce..feb96d8054 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -1183,6 +1183,7 @@ SpaceSW::SpaceSW() { body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_linear", 0.1); body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI)); body_time_to_sleep = GLOBAL_DEF("physics/3d/time_before_sleep", 0.5); + ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/time_before_sleep", PropertyInfo(Variant::REAL, "physics/3d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); body_angular_velocity_damp_ratio = 10; broadphase = BroadPhaseSW::create_func(); diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp index 2633edf7bb..93a05b74ef 100644 --- a/servers/physics_2d/body_pair_2d_sw.cpp +++ b/servers/physics_2d/body_pair_2d_sw.cpp @@ -138,7 +138,7 @@ void BodyPair2DSW::_validate_contacts() { Contact &c = contacts[i]; bool erase = false; - if (c.reused == false) { + if (!c.reused) { //was left behind in previous frame erase = true; } else { diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp index 950f0f9d24..95195c8fff 100644 --- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp +++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp @@ -635,11 +635,15 @@ BroadPhase2DSW *BroadPhase2DHashGrid::_create() { BroadPhase2DHashGrid::BroadPhase2DHashGrid() { hash_table_size = GLOBAL_DEF("physics/2d/bp_hash_table_size", 4096); + ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/bp_hash_table_size", PropertyInfo(Variant::INT, "physics/2d/bp_hash_table_size", PROPERTY_HINT_RANGE, "0,8192,1,or_greater")); hash_table_size = Math::larger_prime(hash_table_size); hash_table = memnew_arr(PosBin *, hash_table_size); cell_size = GLOBAL_DEF("physics/2d/cell_size", 128); + ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/cell_size", PropertyInfo(Variant::INT, "physics/2d/cell_size", PROPERTY_HINT_RANGE, "0,512,1,or_greater")); + large_object_min_surface = GLOBAL_DEF("physics/2d/large_object_surface_threshold_in_cells", 512); + ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/large_object_surface_threshold_in_cells", PropertyInfo(Variant::INT, "physics/2d/large_object_surface_threshold_in_cells", PROPERTY_HINT_RANGE, "0,1024,1,or_greater")); for (uint32_t i = 0; i < hash_table_size; i++) hash_table[i] = NULL; diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index f36328c985..adcc99aae8 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -1233,6 +1233,7 @@ Space2DSW::Space2DSW() { body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_linear", 2.0); body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI)); body_time_to_sleep = GLOBAL_DEF("physics/2d/time_before_sleep", 0.5); + ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/time_before_sleep", PropertyInfo(Variant::REAL, "physics/2d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); broadphase = BroadPhase2DSW::create_func(); broadphase->set_pair_callback(_broadphase_pair, this); diff --git a/servers/physics_2d/step_2d_sw.cpp b/servers/physics_2d/step_2d_sw.cpp index 0fb7af0c94..e4e1b03623 100644 --- a/servers/physics_2d/step_2d_sw.cpp +++ b/servers/physics_2d/step_2d_sw.cpp @@ -222,7 +222,7 @@ void Step2DSW::step(Space2DSW *p_space, real_t p_delta, int p_iterations) { Constraint2DSW *prev_ci = NULL; while (ci) { - if (_setup_island(ci, p_delta) == true) { + if (_setup_island(ci, p_delta)) { //removed the root from the island graph because it is not to be processed diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 67a810bf1c..e2db89e699 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2498,7 +2498,7 @@ bool ShaderLanguage::_get_completable_identifier(BlockNode *p_block, CompletionT identifier = StringName(); - TkPos pos; + TkPos pos = { 0, 0 }; Token tk = _get_token(); @@ -3506,6 +3506,7 @@ ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, Sha nv.sint = -cn->values[i].sint; } break; case TYPE_UINT: { + // FIXME: This can't work on uint nv.uint = -cn->values[i].uint; } break; case TYPE_FLOAT: { diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp index 57e8d86468..69acf52e17 100644 --- a/servers/visual/shader_types.cpp +++ b/servers/visual/shader_types.cpp @@ -109,6 +109,7 @@ ShaderTypes::ShaderTypes() { shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["EMISSION"] = ShaderLanguage::TYPE_VEC3; shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D; shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["DEPTH_TEXTURE"] = ShaderLanguage::TYPE_SAMPLER2D; + shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["DEPTH"] = ShaderLanguage::TYPE_FLOAT; shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["SCREEN_UV"] = ShaderLanguage::TYPE_VEC2; shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["POINT_COORD"] = constt(ShaderLanguage::TYPE_VEC2); shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["ALPHA_SCISSOR"] = ShaderLanguage::TYPE_FLOAT; diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp index 16cda0326d..3c8088c75c 100644 --- a/servers/visual/visual_server_canvas.cpp +++ b/servers/visual/visual_server_canvas.cpp @@ -689,7 +689,7 @@ void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2 if (indices.empty()) { ERR_EXPLAIN("Bad Polygon!"); - ERR_FAIL_V(); + ERR_FAIL(); } Item::CommandPolygon *polygon = memnew(Item::CommandPolygon); diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index cd0702d20b..654994b83f 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -2831,7 +2831,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) { RID rid = E->key(); const InstanceGIProbeData::LightCache &lc = E->get(); - if ((!probe_data->dynamic.light_cache_changes.has(rid) || !(probe_data->dynamic.light_cache_changes[rid] == lc)) && lc.visible) { + if ((!probe_data->dynamic.light_cache_changes.has(rid) || probe_data->dynamic.light_cache_changes[rid] != lc) && lc.visible) { //erase light data _bake_gi_probe_light(header, cells, local_data, leaves, leaf_count, lc, -1); @@ -2844,7 +2844,7 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) { RID rid = E->key(); const InstanceGIProbeData::LightCache &lc = E->get(); - if ((!probe_data->dynamic.light_cache.has(rid) || !(probe_data->dynamic.light_cache[rid] == lc)) && lc.visible) { + if ((!probe_data->dynamic.light_cache.has(rid) || probe_data->dynamic.light_cache[rid] != lc) && lc.visible) { //add light data _bake_gi_probe_light(header, cells, local_data, leaves, leaf_count, lc, 1); @@ -3061,7 +3061,7 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) { lc.transform = probe_data->dynamic.light_to_cell_xform * E->get()->transform; lc.visible = E->get()->visible; - if (!probe_data->dynamic.light_cache.has(E->get()->self) || !(probe_data->dynamic.light_cache[E->get()->self] == lc)) { + if (!probe_data->dynamic.light_cache.has(E->get()->self) || probe_data->dynamic.light_cache[E->get()->self] != lc) { all_equal = false; } @@ -3081,7 +3081,7 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) { lc.transform = probe_data->dynamic.light_to_cell_xform * E->get()->transform; lc.visible = E->get()->visible; - if (!probe_data->dynamic.light_cache.has(E->get()->self) || !(probe_data->dynamic.light_cache[E->get()->self] == lc)) { + if (!probe_data->dynamic.light_cache.has(E->get()->self) || probe_data->dynamic.light_cache[E->get()->self] != lc) { all_equal = false; } @@ -3164,7 +3164,7 @@ void VisualServerScene::render_probes() { force_lighting = true; } - if (probe->invalid == false && probe->dynamic.enabled) { + if (!probe->invalid && probe->dynamic.enabled) { switch (probe->dynamic.updating_stage) { case GI_UPDATE_STAGE_CHECK: { diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index bcd6d1d972..0d4737f268 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -355,6 +355,11 @@ public: visible == p_cache.visible); } + bool operator!=(const LightCache &p_cache) { + + return !operator==(p_cache); + } + LightCache() { type = VS::LIGHT_DIRECTIONAL; diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 9d684d33d6..164be132b8 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -2370,6 +2370,7 @@ VisualServer::VisualServer() { GLOBAL_DEF("rendering/quality/directional_shadow/size", 4096); GLOBAL_DEF("rendering/quality/directional_shadow/size.mobile", 2048); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/directional_shadow/size", PropertyInfo(Variant::INT, "rendering/quality/directional_shadow/size", PROPERTY_HINT_RANGE, "256,16384")); GLOBAL_DEF("rendering/quality/shadow_atlas/size", 4096); GLOBAL_DEF("rendering/quality/shadow_atlas/size.mobile", 2048); ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/quality/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384")); diff --git a/thirdparty/libwebsockets/lws_config.h b/thirdparty/libwebsockets/lws_config.h index e5e15cc2fd..86ce9ac38a 100644 --- a/thirdparty/libwebsockets/lws_config.h +++ b/thirdparty/libwebsockets/lws_config.h @@ -174,7 +174,7 @@ #define LWS_HAVE_MALLOC_H #endif -#if !defined(IPHONE_ENABLED) && !defined(OSX_ENABLED) && !defined(__HAIKU__) +#if !defined(__APPLE__) && !defined(__HAIKU__) #define LWS_HAVE_PIPE2 #endif diff --git a/thirdparty/libwebsockets/lws_config_private.h b/thirdparty/libwebsockets/lws_config_private.h index b26d225afa..e531777624 100644 --- a/thirdparty/libwebsockets/lws_config_private.h +++ b/thirdparty/libwebsockets/lws_config_private.h @@ -81,7 +81,7 @@ /* Define to 1 if you have the <sys/prctl.h> header file. */ #define LWS_HAVE_SYS_PRCTL_H -#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__HAIKU__) +#if defined(__APPLE__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__HAIKU__) #undef LWS_HAVE_SYS_PRCTL_H #endif |