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-rw-r--r--core/bind/core_bind.cpp2
-rw-r--r--doc/classes/AnimationNodeStateMachine.xml21
-rw-r--r--doc/classes/Array.xml12
-rw-r--r--doc/classes/Dictionary.xml2
-rw-r--r--doc/classes/Signal.xml2
-rw-r--r--doc/classes/Transform.xml4
-rw-r--r--doc/classes/Transform2D.xml4
-rw-r--r--doc/classes/VisibilityEnabler.xml1
-rw-r--r--doc/classes/VisibilityEnabler2D.xml1
-rw-r--r--editor/editor_node.cpp4
-rw-r--r--editor/editor_plugin.cpp5
-rw-r--r--editor/editor_plugin.h3
-rw-r--r--editor/filesystem_dock.cpp12
-rw-r--r--editor/filesystem_dock.h4
-rw-r--r--methods.py19
-rw-r--r--modules/mono/config.py3
-rw-r--r--modules/mono/csharp_script.cpp128
-rw-r--r--modules/mono/csharp_script.h16
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectExtensions.cs78
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs73
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs37
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs4
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs2
-rw-r--r--modules/mono/editor/bindings_generator.cpp9
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs262
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs26
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs380
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs18
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs402
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj3
-rw-r--r--modules/mono/glue/base_object_glue.cpp8
-rw-r--r--modules/mono/godotsharp_dirs.cpp6
-rw-r--r--modules/mono/managed_callable.cpp18
-rw-r--r--modules/mono/managed_callable.h6
-rw-r--r--modules/mono/mono_gc_handle.cpp57
-rw-r--r--modules/mono/mono_gc_handle.h87
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_cache.cpp10
-rw-r--r--modules/mono/mono_gd/gd_mono_cache.h5
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp24
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp45
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h62
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp23
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h5
-rw-r--r--modules/mono/signal_awaiter_utils.cpp16
-rw-r--r--modules/mono/signal_awaiter_utils.h3
-rw-r--r--modules/ogg/SCsub3
-rw-r--r--modules/opus/SCsub12
-rw-r--r--modules/opus/audio_stream_opus.cpp379
-rw-r--r--modules/opus/audio_stream_opus.h142
-rw-r--r--modules/opus/config.py8
-rw-r--r--modules/opus/register_types.cpp21
-rw-r--r--modules/opus/stub/register_types.cpp37
-rw-r--r--modules/opus/stub/register_types.h32
-rw-r--r--modules/vorbis/SCsub11
-rw-r--r--modules/vorbis/audio_stream_ogg_vorbis.cpp406
-rw-r--r--modules/vorbis/audio_stream_ogg_vorbis.h137
-rw-r--r--modules/vorbis/register_types.cpp17
-rw-r--r--modules/vorbis/stub/register_types.cpp37
-rw-r--r--modules/vorbis/stub/register_types.h32
-rw-r--r--platform/android/SCsub3
-rw-r--r--platform/android/detect.py5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java18
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/payments/GodotPaymentInterface.java97
-rw-r--r--platform/android/java/plugins/godotpayment/src/main/aidl/com/android/vending/billing/IInAppBillingService.aidl (renamed from platform/android/java/lib/aidl/com/android/vending/billing/IInAppBillingService.aidl)0
-rw-r--r--platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/ConsumeTask.java (renamed from platform/android/java/lib/src/org/godotengine/godot/payments/ConsumeTask.java)2
-rw-r--r--platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/GodotPayment.java59
-rw-r--r--platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/HandlePurchaseTask.java (renamed from platform/android/java/lib/src/org/godotengine/godot/payments/HandlePurchaseTask.java)2
-rw-r--r--platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/PaymentsCache.java (renamed from platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsCache.java)3
-rw-r--r--platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/PaymentsManager.java (renamed from platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsManager.java)23
-rw-r--r--platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/PurchaseTask.java (renamed from platform/android/java/lib/src/org/godotengine/godot/payments/PurchaseTask.java)2
-rw-r--r--platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/ReleaseAllConsumablesTask.java (renamed from platform/android/java/lib/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java)2
-rw-r--r--platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/ValidateTask.java (renamed from platform/android/java/lib/src/org/godotengine/godot/payments/ValidateTask.java)6
-rw-r--r--platform/windows/detect.py6
-rw-r--r--scene/2d/visibility_notifier_2d.cpp21
-rw-r--r--scene/3d/visibility_notifier.cpp10
-rw-r--r--scene/main/viewport.cpp4
-rw-r--r--servers/visual/shader_language.cpp90
-rw-r--r--servers/visual/shader_language.h2
82 files changed, 1819 insertions, 1732 deletions
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index b16e2fdf87..62d83b2e04 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -2444,7 +2444,7 @@ void _Directory::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_drive", "idx"), &_Directory::get_drive);
ClassDB::bind_method(D_METHOD("get_current_drive"), &_Directory::get_current_drive);
ClassDB::bind_method(D_METHOD("change_dir", "todir"), &_Directory::change_dir);
- ClassDB::bind_method(D_METHOD("get_current_dir", "include_drive"), &_Directory::get_current_dir, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_current_dir"), &_Directory::get_current_dir);
ClassDB::bind_method(D_METHOD("make_dir", "path"), &_Directory::make_dir);
ClassDB::bind_method(D_METHOD("make_dir_recursive", "path"), &_Directory::make_dir_recursive);
ClassDB::bind_method(D_METHOD("file_exists", "path"), &_Directory::file_exists);
diff --git a/doc/classes/AnimationNodeStateMachine.xml b/doc/classes/AnimationNodeStateMachine.xml
index 4ff39b7500..3b351a3345 100644
--- a/doc/classes/AnimationNodeStateMachine.xml
+++ b/doc/classes/AnimationNodeStateMachine.xml
@@ -28,17 +28,6 @@
Adds a new node to the graph. The [code]position[/code] is used for display in the editor.
</description>
</method>
- <method name="replace_node">
- <return type="void">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
- <argument index="1" name="node" type="AnimationNode">
- </argument>
- <description>
- Replaces the node and keeps its transitions unchanged.
- </description>
- </method>
<method name="add_transition">
<return type="void">
</return>
@@ -194,6 +183,16 @@
Renames the given node.
</description>
</method>
+ <method name="replace_node">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <argument index="1" name="node" type="AnimationNode">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_end_node">
<return type="void">
</return>
diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml
index 6401feb95c..20296bbf45 100644
--- a/doc/classes/Array.xml
+++ b/doc/classes/Array.xml
@@ -116,7 +116,7 @@
</description>
</method>
<method name="back">
- <return type="void">
+ <return type="Variant">
</return>
<description>
Returns the last element of the array, or [code]null[/code] if the array is empty.
@@ -213,7 +213,7 @@
</description>
</method>
<method name="front">
- <return type="void">
+ <return type="Variant">
</return>
<description>
Returns the first element of the array, or [code]null[/code] if the array is empty.
@@ -260,28 +260,28 @@
</description>
</method>
<method name="max">
- <return type="void">
+ <return type="Variant">
</return>
<description>
Returns the maximum value contained in the array if all elements are of comparable types. If the elements can't be compared, [code]null[/code] is returned.
</description>
</method>
<method name="min">
- <return type="void">
+ <return type="Variant">
</return>
<description>
Returns the minimum value contained in the array if all elements are of comparable types. If the elements can't be compared, [code]null[/code] is returned.
</description>
</method>
<method name="pop_back">
- <return type="void">
+ <return type="Variant">
</return>
<description>
Removes and returns the last element of the array. Returns [code]null[/code] if the array is empty.
</description>
</method>
<method name="pop_front">
- <return type="void">
+ <return type="Variant">
</return>
<description>
Removes and returns the first element of the array. Returns [code]null[/code] if the array is empty.
diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml
index 062e72388f..540ebf3931 100644
--- a/doc/classes/Dictionary.xml
+++ b/doc/classes/Dictionary.xml
@@ -98,7 +98,7 @@
</description>
</method>
<method name="get">
- <return type="void">
+ <return type="Variant">
</return>
<argument index="0" name="key" type="Variant">
</argument>
diff --git a/doc/classes/Signal.xml b/doc/classes/Signal.xml
index 51490caf6f..1a05c02b60 100644
--- a/doc/classes/Signal.xml
+++ b/doc/classes/Signal.xml
@@ -33,7 +33,7 @@
</description>
</method>
<method name="disconnect">
- <return type="void">
+ <return type="Variant">
</return>
<argument index="0" name="callable" type="Callable">
</argument>
diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml
index 72f9c5493a..e4d367c344 100644
--- a/doc/classes/Transform.xml
+++ b/doc/classes/Transform.xml
@@ -149,7 +149,7 @@
</description>
</method>
<method name="xform">
- <return type="void">
+ <return type="Variant">
</return>
<argument index="0" name="v" type="Variant">
</argument>
@@ -158,7 +158,7 @@
</description>
</method>
<method name="xform_inv">
- <return type="void">
+ <return type="Variant">
</return>
<argument index="0" name="v" type="Variant">
</argument>
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml
index 164efd4e5e..af93d4c654 100644
--- a/doc/classes/Transform2D.xml
+++ b/doc/classes/Transform2D.xml
@@ -151,7 +151,7 @@
</description>
</method>
<method name="xform">
- <return type="void">
+ <return type="Variant">
</return>
<argument index="0" name="v" type="Variant">
</argument>
@@ -160,7 +160,7 @@
</description>
</method>
<method name="xform_inv">
- <return type="void">
+ <return type="Variant">
</return>
<argument index="0" name="v" type="Variant">
</argument>
diff --git a/doc/classes/VisibilityEnabler.xml b/doc/classes/VisibilityEnabler.xml
index 82b952fda6..7ab6c52e6c 100644
--- a/doc/classes/VisibilityEnabler.xml
+++ b/doc/classes/VisibilityEnabler.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
The VisibilityEnabler will disable [RigidBody] and [AnimationPlayer] nodes when they are not visible. It will only affect other nodes within the same scene as the VisibilityEnabler itself.
+ Note that VisibilityEnabler will not affect nodes added after scene initialization.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisibilityEnabler2D.xml b/doc/classes/VisibilityEnabler2D.xml
index 98c3e5d78d..3f9bf6887a 100644
--- a/doc/classes/VisibilityEnabler2D.xml
+++ b/doc/classes/VisibilityEnabler2D.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
The VisibilityEnabler2D will disable [RigidBody2D], [AnimationPlayer], and other nodes when they are not visible. It will only affect nodes with the same root node as the VisibilityEnabler2D, and the root node itself.
+ Note that VisibilityEnabler2D will not affect nodes added after scene initialization.
</description>
<tutorials>
</tutorials>
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 16f6883b31..61480c3c20 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -3612,6 +3612,7 @@ void EditorNode::register_editor_types() {
ClassDB::register_class<ScriptCreateDialog>();
ClassDB::register_class<EditorFeatureProfile>();
ClassDB::register_class<EditorSpinSlider>();
+ ClassDB::register_virtual_class<FileSystemDock>();
// FIXME: Is this stuff obsolete, or should it be ported to new APIs?
ClassDB::register_class<EditorScenePostImport>();
@@ -6704,6 +6705,9 @@ EditorNode::EditorNode() {
screenshot_timer->connect("timeout", callable_mp(this, &EditorNode::_request_screenshot));
add_child(screenshot_timer);
screenshot_timer->set_owner(get_owner());
+
+ String exec = OS::get_singleton()->get_executable_path();
+ EditorSettings::get_singleton()->set_project_metadata("editor_metadata", "executable_path", exec); // Save editor executable path for third-party tools
}
EditorNode::~EditorNode() {
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 5204a4d579..07a63c39ba 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -226,6 +226,10 @@ EditorFileSystem *EditorInterface::get_resource_file_system() {
return EditorFileSystem::get_singleton();
}
+FileSystemDock *EditorInterface::get_file_system_dock() {
+ return EditorNode::get_singleton()->get_filesystem_dock();
+}
+
EditorSelection *EditorInterface::get_selection() {
return EditorNode::get_singleton()->get_editor_selection();
}
@@ -295,6 +299,7 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("select_file", "file"), &EditorInterface::select_file);
ClassDB::bind_method(D_METHOD("get_selected_path"), &EditorInterface::get_selected_path);
ClassDB::bind_method(D_METHOD("get_current_path"), &EditorInterface::get_current_path);
+ ClassDB::bind_method(D_METHOD("get_file_system_dock"), &EditorInterface::get_file_system_dock);
ClassDB::bind_method(D_METHOD("set_plugin_enabled", "plugin", "enabled"), &EditorInterface::set_plugin_enabled);
ClassDB::bind_method(D_METHOD("is_plugin_enabled", "plugin"), &EditorInterface::is_plugin_enabled);
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 0313ef2b26..cd3f4d0638 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -53,6 +53,7 @@ class EditorSpatialGizmoPlugin;
class EditorResourcePreview;
class EditorFileSystem;
class EditorToolAddons;
+class FileSystemDock;
class ScriptEditor;
class EditorInterface : public Node {
@@ -88,6 +89,8 @@ public:
EditorResourcePreview *get_resource_previewer();
EditorFileSystem *get_resource_file_system();
+ FileSystemDock *get_file_system_dock();
+
Control *get_base_control();
void set_plugin_enabled(const String &p_plugin, bool p_enabled);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index e9e1b3be43..962d95736f 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -1287,12 +1287,12 @@ void FileSystemDock::_make_scene_confirm() {
editor->get_editor_data().set_scene_path(idx, scene_name);
}
-void FileSystemDock::_file_deleted(String p_file) {
- emit_signal("file_deleted", p_file);
+void FileSystemDock::_file_removed(String p_file) {
+ emit_signal("file_removed", p_file);
}
-void FileSystemDock::_folder_deleted(String p_folder) {
- emit_signal("folder_deleted", p_folder);
+void FileSystemDock::_folder_removed(String p_folder) {
+ emit_signal("folder_removed", p_folder);
}
void FileSystemDock::_rename_operation_confirm() {
@@ -2613,8 +2613,8 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
add_child(owners_editor);
remove_dialog = memnew(DependencyRemoveDialog);
- remove_dialog->connect("file_removed", callable_mp(this, &FileSystemDock::_file_deleted));
- remove_dialog->connect("folder_removed", callable_mp(this, &FileSystemDock::_folder_deleted));
+ remove_dialog->connect("file_removed", callable_mp(this, &FileSystemDock::_file_removed));
+ remove_dialog->connect("folder_removed", callable_mp(this, &FileSystemDock::_folder_removed));
add_child(remove_dialog);
move_dialog = memnew(EditorDirDialog);
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index 00f8cd9d50..6d2d8510d1 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -210,8 +210,8 @@ private:
void _update_favorites_list_after_move(const Map<String, String> &p_files_renames, const Map<String, String> &p_folders_renames) const;
void _update_project_settings_after_move(const Map<String, String> &p_renames) const;
- void _file_deleted(String p_file);
- void _folder_deleted(String p_folder);
+ void _file_removed(String p_file);
+ void _folder_removed(String p_folder);
void _files_moved(String p_old_file, String p_new_file);
void _folder_moved(String p_old_folder, String p_new_folder);
diff --git a/methods.py b/methods.py
index 28c6d0c097..56c495468d 100644
--- a/methods.py
+++ b/methods.py
@@ -193,25 +193,6 @@ void unregister_module_types() {
return module_list
-def win32_spawn(sh, escape, cmd, args, env):
- import subprocess
- newargs = ' '.join(args[1:])
- cmdline = cmd + " " + newargs
- startupinfo = subprocess.STARTUPINFO()
- for e in env:
- if type(env[e]) != type(""):
- env[e] = str(env[e])
- proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
- stderr=subprocess.PIPE, startupinfo=startupinfo, shell=False, env=env)
- _, err = proc.communicate()
- rv = proc.wait()
- if rv:
- print("=====")
- print(err)
- print("=====")
- return rv
-
-
def disable_module(self):
self.disabled_modules.append(self.current_module)
diff --git a/modules/mono/config.py b/modules/mono/config.py
index 70cb464c7a..a5d3059ecc 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -9,7 +9,7 @@ def configure(env):
env.use_ptrcall = True
env.add_module_version_string('mono')
- from SCons.Script import BoolVariable, PathVariable, Variables
+ from SCons.Script import BoolVariable, PathVariable, Variables, Help
envvars = Variables()
envvars.Add(PathVariable('mono_prefix', 'Path to the mono installation directory for the target platform and architecture', '', PathVariable.PathAccept))
@@ -18,6 +18,7 @@ def configure(env):
envvars.Add(BoolVariable('copy_mono_root', 'Make a copy of the mono installation directory to bundle with the editor', False))
envvars.Add(BoolVariable('xbuild_fallback', 'If MSBuild is not found, fallback to xbuild', False))
envvars.Update(env)
+ Help(envvars.GenerateHelpText(env))
if env['platform'] == 'javascript':
# Mono wasm already has zlib builtin, so we need this workaround to avoid symbol collisions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index c3608693f1..28bacbd0f0 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -150,8 +150,8 @@ void CSharpLanguage::finish() {
for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) {
CSharpScriptBinding &script_binding = E->value();
- if (script_binding.gchandle.is_valid()) {
- script_binding.gchandle->release();
+ if (!script_binding.gchandle.is_released()) {
+ script_binding.gchandle.release();
script_binding.inited = false;
}
}
@@ -461,8 +461,11 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
Variant::BOOL,
Variant::INT,
Variant::VECTOR2,
+ Variant::VECTOR2I,
Variant::RECT2,
+ Variant::RECT2I,
Variant::VECTOR3,
+ Variant::VECTOR3I,
Variant::TRANSFORM2D,
Variant::PLANE,
Variant::QUAT,
@@ -676,7 +679,7 @@ void CSharpLanguage::pre_unsafe_unreference(Object *p_obj) {
void CSharpLanguage::frame() {
if (gdmono && gdmono->is_runtime_initialized() && gdmono->get_core_api_assembly() != NULL) {
- const Ref<MonoGCHandle> &task_scheduler_handle = GDMonoCache::cached_data.task_scheduler_handle;
+ const Ref<MonoGCHandleRef> &task_scheduler_handle = GDMonoCache::cached_data.task_scheduler_handle;
if (task_scheduler_handle.is_valid()) {
MonoObject *task_scheduler = task_scheduler_handle->get_target();
@@ -804,7 +807,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
for (SelfList<ManagedCallable> *elem = ManagedCallable::instances.first(); elem; elem = elem->next()) {
ManagedCallable *managed_callable = elem->self();
- MonoDelegate *delegate = (MonoDelegate *)managed_callable->delegate_handle->get_target();
+ MonoDelegate *delegate = (MonoDelegate *)managed_callable->delegate_handle.get_target();
Array serialized_data;
MonoObject *managed_serialized_data = GDMonoMarshal::variant_to_mono_object(serialized_data);
@@ -1278,6 +1281,7 @@ bool CSharpLanguage::debug_break(const String &p_error, bool p_allow_continue) {
void CSharpLanguage::_on_scripts_domain_unloaded() {
for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) {
CSharpScriptBinding &script_binding = E->value();
+ script_binding.gchandle.release();
script_binding.inited = false;
}
@@ -1286,7 +1290,7 @@ void CSharpLanguage::_on_scripts_domain_unloaded() {
for (SelfList<ManagedCallable> *elem = ManagedCallable::instances.first(); elem; elem = elem->next()) {
ManagedCallable *managed_callable = elem->self();
- managed_callable->delegate_handle.unref();
+ managed_callable->delegate_handle.release();
managed_callable->delegate_invoke = NULL;
}
}
@@ -1328,33 +1332,33 @@ void CSharpLanguage::set_language_index(int p_idx) {
lang_idx = p_idx;
}
-void CSharpLanguage::release_script_gchandle(Ref<MonoGCHandle> &p_gchandle) {
+void CSharpLanguage::release_script_gchandle(MonoGCHandleData &p_gchandle) {
- if (!p_gchandle->is_released()) { // Do not lock unnecessarily
+ if (!p_gchandle.is_released()) { // Do not lock unnecessarily
MutexLock lock(get_singleton()->script_gchandle_release_mutex);
- p_gchandle->release();
+ p_gchandle.release();
}
}
-void CSharpLanguage::release_script_gchandle(MonoObject *p_expected_obj, Ref<MonoGCHandle> &p_gchandle) {
+void CSharpLanguage::release_script_gchandle(MonoObject *p_expected_obj, MonoGCHandleData &p_gchandle) {
- uint32_t pinned_gchandle = MonoGCHandle::new_strong_handle_pinned(p_expected_obj); // We might lock after this, so pin it
+ uint32_t pinned_gchandle = GDMonoUtils::new_strong_gchandle_pinned(p_expected_obj); // We might lock after this, so pin it
- if (!p_gchandle->is_released()) { // Do not lock unnecessarily
+ if (!p_gchandle.is_released()) { // Do not lock unnecessarily
MutexLock lock(get_singleton()->script_gchandle_release_mutex);
- MonoObject *target = p_gchandle->get_target();
+ MonoObject *target = p_gchandle.get_target();
// We release the gchandle if it points to the MonoObject* we expect (otherwise it was
// already released and could have been replaced) or if we can't get its target MonoObject*
// (which doesn't necessarily mean it was released, and we want it released in order to
// avoid locking other threads unnecessarily).
if (target == p_expected_obj || target == NULL) {
- p_gchandle->release();
+ p_gchandle.release();
}
}
- MonoGCHandle::free_handle(pinned_gchandle);
+ GDMonoUtils::free_gchandle(pinned_gchandle);
}
CSharpLanguage::CSharpLanguage() {
@@ -1399,7 +1403,7 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b
r_script_binding.inited = true;
r_script_binding.type_name = type_name;
r_script_binding.wrapper_class = type_class; // cache
- r_script_binding.gchandle = MonoGCHandle::create_strong(mono_object);
+ r_script_binding.gchandle = MonoGCHandleData::new_strong_handle(mono_object);
r_script_binding.owner = p_object;
// Tie managed to unmanaged
@@ -1464,10 +1468,11 @@ void CSharpLanguage::free_instance_binding_data(void *p_data) {
if (script_binding.inited) {
// Set the native instance field to IntPtr.Zero, if not yet garbage collected.
// This is done to avoid trying to dispose the native instance from Dispose(bool).
- MonoObject *mono_object = script_binding.gchandle->get_target();
+ MonoObject *mono_object = script_binding.gchandle.get_target();
if (mono_object) {
CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, NULL);
}
+ script_binding.gchandle.release();
}
script_bindings.erase(data);
@@ -1487,26 +1492,26 @@ void CSharpLanguage::refcount_incremented_instance_binding(Object *p_object) {
CRASH_COND(!data);
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
- Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
+ MonoGCHandleData &gchandle = script_binding.gchandle;
if (!script_binding.inited)
return;
- if (ref_owner->reference_get_count() > 1 && gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
+ if (ref_owner->reference_get_count() > 1 && gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
GD_MONO_SCOPE_THREAD_ATTACH;
// The reference count was increased after the managed side was the only one referencing our owner.
// This means the owner is being referenced again by the unmanaged side,
// so the owner must hold the managed side alive again to avoid it from being GCed.
- MonoObject *target = gchandle->get_target();
+ MonoObject *target = gchandle.get_target();
if (!target)
return; // Called after the managed side was collected, so nothing to do here
// Release the current weak handle and replace it with a strong handle.
- uint32_t strong_gchandle = MonoGCHandle::new_strong_handle(target);
- gchandle->release();
- gchandle->set_handle(strong_gchandle, MonoGCHandle::STRONG_HANDLE);
+ MonoGCHandleData strong_gchandle = MonoGCHandleData::new_strong_handle(target);
+ gchandle.release();
+ gchandle = strong_gchandle;
}
}
@@ -1523,27 +1528,27 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) {
CRASH_COND(!data);
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
- Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
+ MonoGCHandleData &gchandle = script_binding.gchandle;
int refcount = ref_owner->reference_get_count();
if (!script_binding.inited)
return refcount == 0;
- if (refcount == 1 && gchandle.is_valid() && !gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
+ if (refcount == 1 && !gchandle.is_released() && !gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
GD_MONO_SCOPE_THREAD_ATTACH;
// If owner owner is no longer referenced by the unmanaged side,
// the managed instance takes responsibility of deleting the owner when GCed.
- MonoObject *target = gchandle->get_target();
+ MonoObject *target = gchandle.get_target();
if (!target)
return refcount == 0; // Called after the managed side was collected, so nothing to do here
// Release the current strong handle and replace it with a weak handle.
- uint32_t weak_gchandle = MonoGCHandle::new_weak_handle(target);
- gchandle->release();
- gchandle->set_handle(weak_gchandle, MonoGCHandle::WEAK_HANDLE);
+ MonoGCHandleData weak_gchandle = MonoGCHandleData::new_weak_handle(target);
+ gchandle.release();
+ gchandle = weak_gchandle;
return false;
}
@@ -1551,7 +1556,7 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) {
return refcount == 0;
}
-CSharpInstance *CSharpInstance::create_for_managed_type(Object *p_owner, CSharpScript *p_script, const Ref<MonoGCHandle> &p_gchandle) {
+CSharpInstance *CSharpInstance::create_for_managed_type(Object *p_owner, CSharpScript *p_script, const MonoGCHandleData &p_gchandle) {
CSharpInstance *instance = memnew(CSharpInstance(Ref<CSharpScript>(p_script)));
@@ -1571,8 +1576,8 @@ CSharpInstance *CSharpInstance::create_for_managed_type(Object *p_owner, CSharpS
MonoObject *CSharpInstance::get_mono_object() const {
- ERR_FAIL_COND_V(gchandle.is_null(), NULL);
- return gchandle->get_target();
+ ERR_FAIL_COND_V(gchandle.is_released(), NULL);
+ return gchandle.get_target();
}
Object *CSharpInstance::get_owner() {
@@ -1945,10 +1950,6 @@ bool CSharpInstance::_unreference_owner_unsafe() {
}
MonoObject *CSharpInstance::_internal_new_managed() {
-#ifdef DEBUG_ENABLED
- CRASH_COND(!gchandle.is_valid());
-#endif
-
// Search the constructor first, to fail with an error if it's not found before allocating anything else.
GDMonoMethod *ctor = script->script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
ERR_FAIL_NULL_V_MSG(ctor, NULL,
@@ -1975,7 +1976,7 @@ MonoObject *CSharpInstance::_internal_new_managed() {
}
// Tie managed to unmanaged
- gchandle = MonoGCHandle::create_strong(mono_object);
+ gchandle = MonoGCHandleData::new_strong_handle(mono_object);
if (base_ref)
_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback)
@@ -1994,7 +1995,7 @@ void CSharpInstance::mono_object_disposed(MonoObject *p_obj) {
#ifdef DEBUG_ENABLED
CRASH_COND(base_ref);
- CRASH_COND(gchandle.is_null());
+ CRASH_COND(gchandle.is_released());
#endif
CSharpLanguage::get_singleton()->release_script_gchandle(p_obj, gchandle);
}
@@ -2003,7 +2004,7 @@ void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_f
#ifdef DEBUG_ENABLED
CRASH_COND(!base_ref);
- CRASH_COND(gchandle.is_null());
+ CRASH_COND(gchandle.is_released());
#endif
r_remove_script_instance = false;
@@ -2069,7 +2070,7 @@ void CSharpInstance::refcount_incremented() {
Reference *ref_owner = Object::cast_to<Reference>(owner);
- if (ref_owner->reference_get_count() > 1 && gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
+ if (ref_owner->reference_get_count() > 1 && gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
GD_MONO_SCOPE_THREAD_ATTACH;
// The reference count was increased after the managed side was the only one referencing our owner.
@@ -2077,9 +2078,9 @@ void CSharpInstance::refcount_incremented() {
// so the owner must hold the managed side alive again to avoid it from being GCed.
// Release the current weak handle and replace it with a strong handle.
- uint32_t strong_gchandle = MonoGCHandle::new_strong_handle(gchandle->get_target());
- gchandle->release();
- gchandle->set_handle(strong_gchandle, MonoGCHandle::STRONG_HANDLE);
+ MonoGCHandleData strong_gchandle = MonoGCHandleData::new_strong_handle(gchandle.get_target());
+ gchandle.release();
+ gchandle = strong_gchandle;
}
}
@@ -2094,16 +2095,16 @@ bool CSharpInstance::refcount_decremented() {
int refcount = ref_owner->reference_get_count();
- if (refcount == 1 && !gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
+ if (refcount == 1 && !gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
GD_MONO_SCOPE_THREAD_ATTACH;
// If owner owner is no longer referenced by the unmanaged side,
// the managed instance takes responsibility of deleting the owner when GCed.
// Release the current strong handle and replace it with a weak handle.
- uint32_t weak_gchandle = MonoGCHandle::new_weak_handle(gchandle->get_target());
- gchandle->release();
- gchandle->set_handle(weak_gchandle, MonoGCHandle::WEAK_HANDLE);
+ MonoGCHandleData weak_gchandle = MonoGCHandleData::new_weak_handle(gchandle.get_target());
+ gchandle.release();
+ gchandle = weak_gchandle;
return false;
}
@@ -2269,7 +2270,7 @@ CSharpInstance::~CSharpInstance() {
destructing_script_instance = true;
- if (gchandle.is_valid()) {
+ if (!gchandle.is_released()) {
if (!predelete_notified && !ref_dying) {
// This destructor is not called from the owners destructor.
// This could be being called from the owner's set_script_instance method,
@@ -2277,7 +2278,7 @@ CSharpInstance::~CSharpInstance() {
// we must call Dispose here, because Dispose calls owner->set_script_instance(NULL)
// and that would mess up with the new script instance if called later.
- MonoObject *mono_object = gchandle->get_target();
+ MonoObject *mono_object = gchandle.get_target();
if (mono_object) {
MonoException *exc = NULL;
@@ -2289,7 +2290,7 @@ CSharpInstance::~CSharpInstance() {
}
}
- gchandle->release(); // Make sure the gchandle is released
+ gchandle.release(); // Make sure the gchandle is released
}
// If not being called from the owner's destructor, and we still hold a reference to the owner
@@ -2449,7 +2450,7 @@ bool CSharpScript::_update_exports() {
return false;
}
- uint32_t tmp_pinned_gchandle = MonoGCHandle::new_strong_handle_pinned(tmp_object); // pin it (not sure if needed)
+ uint32_t tmp_pinned_gchandle = GDMonoUtils::new_strong_gchandle_pinned(tmp_object); // pin it (not sure if needed)
GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
@@ -2464,7 +2465,7 @@ bool CSharpScript::_update_exports() {
if (ctor_exc) {
// TODO: Should we free 'tmp_native' if the exception was thrown after its creation?
- MonoGCHandle::free_handle(tmp_pinned_gchandle);
+ GDMonoUtils::free_gchandle(tmp_pinned_gchandle);
tmp_object = NULL;
ERR_PRINT("Exception thrown from constructor of temporary MonoObject:");
@@ -2543,7 +2544,7 @@ bool CSharpScript::_update_exports() {
GDMonoUtils::debug_print_unhandled_exception(exc);
}
- MonoGCHandle::free_handle(tmp_pinned_gchandle);
+ GDMonoUtils::free_gchandle(tmp_pinned_gchandle);
tmp_object = NULL;
if (tmp_native && !base_ref) {
@@ -3035,22 +3036,6 @@ void CSharpScript::initialize_for_managed_type(Ref<CSharpScript> p_script, GDMon
bool CSharpScript::can_instance() const {
#ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint()) {
-
- // Hack to lower the risk of attached scripts not being added to the C# project
- if (!get_path().empty() && get_path().find("::") == -1) { // Ignore if built-in script. Can happen if the file is deleted...
- if (_create_project_solution_if_needed()) {
- CSharpProject::add_item(GodotSharpDirs::get_project_csproj_path(),
- "Compile",
- ProjectSettings::get_singleton()->globalize_path(get_path()));
- } else {
- ERR_PRINT("C# project could not be created; cannot add file: '" + get_path() + "'.");
- }
- }
- }
-#endif
-
-#ifdef TOOLS_ENABLED
bool extra_cond = tool || ScriptServer::is_scripting_enabled();
#else
bool extra_cond = true;
@@ -3109,8 +3094,8 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
CRASH_COND(data == NULL);
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
- if (script_binding.inited && script_binding.gchandle.is_valid()) {
- MonoObject *mono_object = script_binding.gchandle->get_target();
+ if (script_binding.inited && !script_binding.gchandle.is_released()) {
+ MonoObject *mono_object = script_binding.gchandle.get_target();
if (mono_object) {
MonoException *exc = NULL;
GDMonoUtils::dispose(mono_object, &exc);
@@ -3120,6 +3105,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
}
}
+ script_binding.gchandle.release(); // Just in case
script_binding.inited = false;
}
}
@@ -3148,7 +3134,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
}
// Tie managed to unmanaged
- instance->gchandle = MonoGCHandle::create_strong(mono_object);
+ instance->gchandle = MonoGCHandleData::new_strong_handle(mono_object);
if (instance->base_ref)
instance->_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback)
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 77f9ddb71a..53b4aa6c20 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -240,7 +240,7 @@ class CSharpInstance : public ScriptInstance {
bool destructing_script_instance = false;
Ref<CSharpScript> script;
- Ref<MonoGCHandle> gchandle;
+ MonoGCHandleData gchandle;
Vector<Callable> event_signal_callables;
@@ -258,7 +258,7 @@ class CSharpInstance : public ScriptInstance {
// Do not use unless you know what you are doing
friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
- static CSharpInstance *create_for_managed_type(Object *p_owner, CSharpScript *p_script, const Ref<MonoGCHandle> &p_gchandle);
+ static CSharpInstance *create_for_managed_type(Object *p_owner, CSharpScript *p_script, const MonoGCHandleData &p_gchandle);
void _call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount);
@@ -326,8 +326,14 @@ struct CSharpScriptBinding {
bool inited;
StringName type_name;
GDMonoClass *wrapper_class;
- Ref<MonoGCHandle> gchandle;
+ MonoGCHandleData gchandle;
Object *owner;
+
+ CSharpScriptBinding() :
+ inited(false),
+ wrapper_class(NULL),
+ owner(NULL) {
+ }
};
class ManagedCallableMiddleman : public Object {
@@ -414,8 +420,8 @@ public:
_FORCE_INLINE_ EditorPlugin *get_godotsharp_editor() const { return godotsharp_editor; }
#endif
- static void release_script_gchandle(Ref<MonoGCHandle> &p_gchandle);
- static void release_script_gchandle(MonoObject *p_expected_obj, Ref<MonoGCHandle> &p_gchandle);
+ static void release_script_gchandle(MonoGCHandleData &p_gchandle);
+ static void release_script_gchandle(MonoObject *p_expected_obj, MonoGCHandleData &p_gchandle);
bool debug_break(const String &p_error, bool p_allow_continue = true);
bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
diff --git a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
index b531b6aeee..326c49f096 100644
--- a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
@@ -30,7 +30,7 @@ namespace GodotTools.Core
path = string.Join(Path.DirectorySeparatorChar.ToString(), parts).Trim();
- return rooted ? Path.DirectorySeparatorChar.ToString() + path : path;
+ return rooted ? Path.DirectorySeparatorChar + path : path;
}
private static readonly string driveRoot = Path.GetPathRoot(Environment.CurrentDirectory);
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectExtensions.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectExtensions.cs
index 36961eb45e..f0e0d1b33d 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectExtensions.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectExtensions.cs
@@ -1,5 +1,7 @@
using GodotTools.Core;
using System;
+using System.Collections.Generic;
+using System.IO;
using DotNet.Globbing;
using Microsoft.Build.Construction;
@@ -7,16 +9,15 @@ namespace GodotTools.ProjectEditor
{
public static class ProjectExtensions
{
- public static bool HasItem(this ProjectRootElement root, string itemType, string include)
+ public static ProjectItemElement FindItemOrNull(this ProjectRootElement root, string itemType, string include, bool noCondition = false)
{
- GlobOptions globOptions = new GlobOptions();
- globOptions.Evaluation.CaseInsensitive = false;
+ GlobOptions globOptions = new GlobOptions {Evaluation = {CaseInsensitive = false}};
string normalizedInclude = include.NormalizePath();
foreach (var itemGroup in root.ItemGroups)
{
- if (itemGroup.Condition.Length != 0)
+ if (noCondition && itemGroup.Condition.Length != 0)
continue;
foreach (var item in itemGroup.Items)
@@ -27,18 +28,65 @@ namespace GodotTools.ProjectEditor
var glob = Glob.Parse(item.Include.NormalizePath(), globOptions);
if (glob.IsMatch(normalizedInclude))
- {
- return true;
- }
+ return item;
}
}
- return false;
+ return null;
+ }
+ public static ProjectItemElement FindItemOrNullAbs(this ProjectRootElement root, string itemType, string include, bool noCondition = false)
+ {
+ GlobOptions globOptions = new GlobOptions {Evaluation = {CaseInsensitive = false}};
+
+ string normalizedInclude = Path.GetFullPath(include).NormalizePath();
+
+ foreach (var itemGroup in root.ItemGroups)
+ {
+ if (noCondition && itemGroup.Condition.Length != 0)
+ continue;
+
+ foreach (var item in itemGroup.Items)
+ {
+ if (item.ItemType != itemType)
+ continue;
+
+ var glob = Glob.Parse(Path.GetFullPath(item.Include).NormalizePath(), globOptions);
+
+ if (glob.IsMatch(normalizedInclude))
+ return item;
+ }
+ }
+
+ return null;
+ }
+
+ public static IEnumerable<ProjectItemElement> FindAllItemsInFolder(this ProjectRootElement root, string itemType, string folder)
+ {
+ string absFolderNormalizedWithSep = Path.GetFullPath(folder).NormalizePath() + Path.DirectorySeparatorChar;
+
+ foreach (var itemGroup in root.ItemGroups)
+ {
+ foreach (var item in itemGroup.Items)
+ {
+ if (item.ItemType != itemType)
+ continue;
+
+ string absPathNormalized = Path.GetFullPath(item.Include).NormalizePath();
+
+ if (absPathNormalized.StartsWith(absFolderNormalizedWithSep))
+ yield return item;
+ }
+ }
+ }
+
+ public static bool HasItem(this ProjectRootElement root, string itemType, string include, bool noCondition = false)
+ {
+ return root.FindItemOrNull(itemType, include, noCondition) != null;
}
public static bool AddItemChecked(this ProjectRootElement root, string itemType, string include)
{
- if (!root.HasItem(itemType, include))
+ if (!root.HasItem(itemType, include, noCondition: true))
{
root.AddItem(itemType, include);
return true;
@@ -47,6 +95,18 @@ namespace GodotTools.ProjectEditor
return false;
}
+ public static bool RemoveItemChecked(this ProjectRootElement root, string itemType, string include)
+ {
+ var item = root.FindItemOrNullAbs(itemType, include);
+ if (item != null)
+ {
+ item.Parent.RemoveChild(item);
+ return true;
+ }
+
+ return false;
+ }
+
public static Guid GetGuid(this ProjectRootElement root)
{
foreach (var property in root.Properties)
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
index af36f125f5..1776b46e6a 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
@@ -23,6 +23,79 @@ namespace GodotTools.ProjectEditor
root.Save();
}
+ public static void RenameItemInProjectChecked(string projectPath, string itemType, string oldInclude, string newInclude)
+ {
+ var dir = Directory.GetParent(projectPath).FullName;
+ var root = ProjectRootElement.Open(projectPath);
+ Debug.Assert(root != null);
+
+ var normalizedOldInclude = oldInclude.NormalizePath();
+ var normalizedNewInclude = newInclude.NormalizePath();
+
+ var item = root.FindItemOrNullAbs(itemType, normalizedOldInclude);
+
+ if (item == null)
+ return;
+
+ item.Include = normalizedNewInclude.RelativeToPath(dir).Replace("/", "\\");
+ root.Save();
+ }
+
+ public static void RemoveItemFromProjectChecked(string projectPath, string itemType, string include)
+ {
+ var dir = Directory.GetParent(projectPath).FullName;
+ var root = ProjectRootElement.Open(projectPath);
+ Debug.Assert(root != null);
+
+ var normalizedInclude = include.NormalizePath();
+
+ if (root.RemoveItemChecked(itemType, normalizedInclude))
+ root.Save();
+ }
+
+ public static void RenameItemsToNewFolderInProjectChecked(string projectPath, string itemType, string oldFolder, string newFolder)
+ {
+ var dir = Directory.GetParent(projectPath).FullName;
+ var root = ProjectRootElement.Open(projectPath);
+ Debug.Assert(root != null);
+
+ bool dirty = false;
+
+ var oldFolderNormalized = oldFolder.NormalizePath();
+ var newFolderNormalized = newFolder.NormalizePath();
+ string absOldFolderNormalized = Path.GetFullPath(oldFolderNormalized).NormalizePath();
+ string absNewFolderNormalized = Path.GetFullPath(newFolderNormalized).NormalizePath();
+
+ foreach (var item in root.FindAllItemsInFolder(itemType, oldFolderNormalized))
+ {
+ string absPathNormalized = Path.GetFullPath(item.Include).NormalizePath();
+ string absNewIncludeNormalized = absNewFolderNormalized + absPathNormalized.Substring(absOldFolderNormalized.Length);
+ item.Include = absNewIncludeNormalized.RelativeToPath(dir).Replace("/", "\\");
+ dirty = true;
+ }
+
+ if (dirty)
+ root.Save();
+ }
+
+ public static void RemoveItemsInFolderFromProjectChecked(string projectPath, string itemType, string folder)
+ {
+ var root = ProjectRootElement.Open(projectPath);
+ Debug.Assert(root != null);
+
+ var folderNormalized = folder.NormalizePath();
+
+ var itemsToRemove = root.FindAllItemsInFolder(itemType, folderNormalized).ToList();
+
+ if (itemsToRemove.Count > 0)
+ {
+ foreach (var item in itemsToRemove)
+ item.Parent.RemoveChild(item);
+
+ root.Save();
+ }
+ }
+
private static string[] GetAllFilesRecursive(string rootDirectory, string mask)
{
string[] files = Directory.GetFiles(rootDirectory, mask, SearchOption.AllDirectories);
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 05f84f547b..022005ad0b 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -96,7 +96,7 @@ namespace GodotTools.Export
if (type != Internal.CSharpLanguageType)
return;
- if (Path.GetExtension(path) != $".{Internal.CSharpLanguageExtension}")
+ if (Path.GetExtension(path) != Internal.CSharpLanguageExtension)
throw new ArgumentException($"Resource of type {Internal.CSharpLanguageType} has an invalid file extension: {path}", nameof(path));
// TODO What if the source file is not part of the game's C# project
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index e4e391765e..e6d5dd9895 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -13,6 +13,7 @@ using JetBrains.Annotations;
using static GodotTools.Internals.Globals;
using File = GodotTools.Utils.File;
using OS = GodotTools.Utils.OS;
+using Path = System.IO.Path;
namespace GodotTools
{
@@ -61,7 +62,7 @@ namespace GodotTools
{
Guid = guid,
PathRelativeToSolution = name + ".csproj",
- Configs = new List<string> { "Debug", "ExportDebug", "ExportRelease" }
+ Configs = new List<string> {"Debug", "ExportDebug", "ExportRelease"}
};
solution.AddNewProject(name, projectInfo);
@@ -161,6 +162,36 @@ namespace GodotTools
// Once shown a first time, it can be seen again via the Mono menu - it doesn't have to be exclusive from that time on.
aboutDialog.PopupExclusive = false;
}
+
+ var fileSystemDock = GetEditorInterface().GetFileSystemDock();
+
+ fileSystemDock.FilesMoved += (file, newFile) =>
+ {
+ if (Path.GetExtension(file) == Internal.CSharpLanguageExtension)
+ {
+ ProjectUtils.RenameItemInProjectChecked(GodotSharpDirs.ProjectCsProjPath, "Compile",
+ ProjectSettings.GlobalizePath(file), ProjectSettings.GlobalizePath(newFile));
+ }
+ };
+
+ fileSystemDock.FileRemoved += file =>
+ {
+ if (Path.GetExtension(file) == Internal.CSharpLanguageExtension)
+ ProjectUtils.RemoveItemFromProjectChecked(GodotSharpDirs.ProjectCsProjPath, "Compile",
+ ProjectSettings.GlobalizePath(file));
+ };
+
+ fileSystemDock.FolderMoved += (oldFolder, newFolder) =>
+ {
+ ProjectUtils.RenameItemsToNewFolderInProjectChecked(GodotSharpDirs.ProjectCsProjPath, "Compile",
+ ProjectSettings.GlobalizePath(oldFolder), ProjectSettings.GlobalizePath(newFolder));
+ };
+
+ fileSystemDock.FolderRemoved += oldFolder =>
+ {
+ ProjectUtils.RemoveItemsInFolderFromProjectChecked(GodotSharpDirs.ProjectCsProjPath, "Compile",
+ ProjectSettings.GlobalizePath(oldFolder));
+ };
}
}
@@ -339,7 +370,7 @@ namespace GodotTools
bottomPanelBtn = AddControlToBottomPanel(BottomPanel, "Mono".TTR());
- AddChild(new HotReloadAssemblyWatcher { Name = "HotReloadAssemblyWatcher" });
+ AddChild(new HotReloadAssemblyWatcher {Name = "HotReloadAssemblyWatcher"});
menuPopup = new PopupMenu();
menuPopup.Hide();
@@ -387,7 +418,7 @@ namespace GodotTools
EditorDef("mono/editor/show_info_on_start", true);
// CheckBox in main container
- aboutDialogCheckBox = new CheckBox { Text = "Show this warning when starting the editor" };
+ aboutDialogCheckBox = new CheckBox {Text = "Show this warning when starting the editor"};
aboutDialogCheckBox.Toggled += enabled =>
{
bool showOnStart = (bool)editorSettings.GetSetting("mono/editor/show_info_on_start");
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
index 77740f0e53..e3a4fa7b45 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
@@ -162,7 +162,7 @@ namespace GodotTools.Ides.Rider
private static string GetToolboxRiderRootPath(string localAppData)
{
- var toolboxPath = Path.Combine(localAppData, @"JetBrains\Toolbox");
+ var toolboxPath = Path.Combine(localAppData, @"JetBrains/Toolbox");
var settingsJson = Path.Combine(toolboxPath, ".settings.json");
if (File.Exists(settingsJson))
@@ -172,7 +172,7 @@ namespace GodotTools.Ides.Rider
toolboxPath = path;
}
- var toolboxRiderRootPath = Path.Combine(toolboxPath, @"apps\Rider");
+ var toolboxRiderRootPath = Path.Combine(toolboxPath, @"apps/Rider");
return toolboxRiderRootPath;
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
index 2e121ba879..026a7db89c 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
@@ -8,7 +8,7 @@ namespace GodotTools.Internals
public static class Internal
{
public const string CSharpLanguageType = "CSharpScript";
- public const string CSharpLanguageExtension = "cs";
+ public const string CSharpLanguageExtension = ".cs";
public static string UpdateApiAssembliesFromPrebuilt(string config) =>
internal_UpdateApiAssembliesFromPrebuilt(config);
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index c8430234d6..9a5de6db16 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -2810,8 +2810,11 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
break;
case Variant::VECTOR2:
+ case Variant::VECTOR2I:
case Variant::RECT2:
+ case Variant::RECT2I:
case Variant::VECTOR3:
+ case Variant::VECTOR3I:
r_iarg.default_argument = "new %s" + r_iarg.default_argument;
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
break;
@@ -2891,9 +2894,12 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
}
INSERT_STRUCT_TYPE(Vector2)
+ INSERT_STRUCT_TYPE(Vector2i)
INSERT_STRUCT_TYPE(Rect2)
+ INSERT_STRUCT_TYPE(Rect2i)
INSERT_STRUCT_TYPE(Transform2D)
INSERT_STRUCT_TYPE(Vector3)
+ INSERT_STRUCT_TYPE(Vector3i)
INSERT_STRUCT_TYPE(Basis)
INSERT_STRUCT_TYPE(Quat)
INSERT_STRUCT_TYPE(Transform)
@@ -3314,7 +3320,10 @@ void BindingsGenerator::_populate_global_constants() {
// HARDCODED
List<StringName> hardcoded_enums;
+ hardcoded_enums.push_back("Vector2.Axis");
+ hardcoded_enums.push_back("Vector2i.Axis");
hardcoded_enums.push_back("Vector3.Axis");
+ hardcoded_enums.push_back("Vector3i.Axis");
for (List<StringName>::Element *E = hardcoded_enums.front(); E; E = E->next()) {
// These enums are not generated and must be written manually (e.g.: Vector3.Axis)
// Here, we assume core types do not begin with underscore
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs
new file mode 100644
index 0000000000..bc2cad8713
--- /dev/null
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs
@@ -0,0 +1,262 @@
+using System;
+using System.Runtime.InteropServices;
+
+namespace Godot
+{
+ [Serializable]
+ [StructLayout(LayoutKind.Sequential)]
+ public struct Rect2i : IEquatable<Rect2i>
+ {
+ private Vector2i _position;
+ private Vector2i _size;
+
+ public Vector2i Position
+ {
+ get { return _position; }
+ set { _position = value; }
+ }
+
+ public Vector2i Size
+ {
+ get { return _size; }
+ set { _size = value; }
+ }
+
+ public Vector2i End
+ {
+ get { return _position + _size; }
+ set { _size = value - _position; }
+ }
+
+ public int Area
+ {
+ get { return GetArea(); }
+ }
+
+ public Rect2i Abs()
+ {
+ Vector2i end = End;
+ Vector2i topLeft = new Vector2i(Mathf.Min(_position.x, end.x), Mathf.Min(_position.y, end.y));
+ return new Rect2i(topLeft, _size.Abs());
+ }
+
+ public Rect2i Clip(Rect2i b)
+ {
+ var newRect = b;
+
+ if (!Intersects(newRect))
+ return new Rect2i();
+
+ newRect._position.x = Mathf.Max(b._position.x, _position.x);
+ newRect._position.y = Mathf.Max(b._position.y, _position.y);
+
+ Vector2i bEnd = b._position + b._size;
+ Vector2i end = _position + _size;
+
+ newRect._size.x = Mathf.Min(bEnd.x, end.x) - newRect._position.x;
+ newRect._size.y = Mathf.Min(bEnd.y, end.y) - newRect._position.y;
+
+ return newRect;
+ }
+
+ public bool Encloses(Rect2i b)
+ {
+ return b._position.x >= _position.x && b._position.y >= _position.y &&
+ b._position.x + b._size.x < _position.x + _size.x &&
+ b._position.y + b._size.y < _position.y + _size.y;
+ }
+
+ public Rect2i Expand(Vector2i to)
+ {
+ var expanded = this;
+
+ Vector2i begin = expanded._position;
+ Vector2i end = expanded._position + expanded._size;
+
+ if (to.x < begin.x)
+ begin.x = to.x;
+ if (to.y < begin.y)
+ begin.y = to.y;
+
+ if (to.x > end.x)
+ end.x = to.x;
+ if (to.y > end.y)
+ end.y = to.y;
+
+ expanded._position = begin;
+ expanded._size = end - begin;
+
+ return expanded;
+ }
+
+ public int GetArea()
+ {
+ return _size.x * _size.y;
+ }
+
+ public Rect2i Grow(int by)
+ {
+ var g = this;
+
+ g._position.x -= by;
+ g._position.y -= by;
+ g._size.x += by * 2;
+ g._size.y += by * 2;
+
+ return g;
+ }
+
+ public Rect2i GrowIndividual(int left, int top, int right, int bottom)
+ {
+ var g = this;
+
+ g._position.x -= left;
+ g._position.y -= top;
+ g._size.x += left + right;
+ g._size.y += top + bottom;
+
+ return g;
+ }
+
+ public Rect2i GrowMargin(Margin margin, int by)
+ {
+ var g = this;
+
+ g.GrowIndividual(Margin.Left == margin ? by : 0,
+ Margin.Top == margin ? by : 0,
+ Margin.Right == margin ? by : 0,
+ Margin.Bottom == margin ? by : 0);
+
+ return g;
+ }
+
+ public bool HasNoArea()
+ {
+ return _size.x <= 0 || _size.y <= 0;
+ }
+
+ public bool HasPoint(Vector2i point)
+ {
+ if (point.x < _position.x)
+ return false;
+ if (point.y < _position.y)
+ return false;
+
+ if (point.x >= _position.x + _size.x)
+ return false;
+ if (point.y >= _position.y + _size.y)
+ return false;
+
+ return true;
+ }
+
+ public bool Intersects(Rect2i b)
+ {
+ if (_position.x >= b._position.x + b._size.x)
+ return false;
+ if (_position.x + _size.x <= b._position.x)
+ return false;
+ if (_position.y >= b._position.y + b._size.y)
+ return false;
+ if (_position.y + _size.y <= b._position.y)
+ return false;
+
+ return true;
+ }
+
+ public Rect2i Merge(Rect2i b)
+ {
+ Rect2i newRect;
+
+ newRect._position.x = Mathf.Min(b._position.x, _position.x);
+ newRect._position.y = Mathf.Min(b._position.y, _position.y);
+
+ newRect._size.x = Mathf.Max(b._position.x + b._size.x, _position.x + _size.x);
+ newRect._size.y = Mathf.Max(b._position.y + b._size.y, _position.y + _size.y);
+
+ newRect._size = newRect._size - newRect._position; // Make relative again
+
+ return newRect;
+ }
+
+ // Constructors
+ public Rect2i(Vector2i position, Vector2i size)
+ {
+ _position = position;
+ _size = size;
+ }
+ public Rect2i(Vector2i position, int width, int height)
+ {
+ _position = position;
+ _size = new Vector2i(width, height);
+ }
+ public Rect2i(int x, int y, Vector2i size)
+ {
+ _position = new Vector2i(x, y);
+ _size = size;
+ }
+ public Rect2i(int x, int y, int width, int height)
+ {
+ _position = new Vector2i(x, y);
+ _size = new Vector2i(width, height);
+ }
+
+ public static bool operator ==(Rect2i left, Rect2i right)
+ {
+ return left.Equals(right);
+ }
+
+ public static bool operator !=(Rect2i left, Rect2i right)
+ {
+ return !left.Equals(right);
+ }
+
+ public static implicit operator Rect2(Rect2i value)
+ {
+ return new Rect2(value._position, value._size);
+ }
+
+ public static explicit operator Rect2i(Rect2 value)
+ {
+ return new Rect2i((Vector2i)value.Position, (Vector2i)value.Size);
+ }
+
+ public override bool Equals(object obj)
+ {
+ if (obj is Rect2i)
+ {
+ return Equals((Rect2i)obj);
+ }
+
+ return false;
+ }
+
+ public bool Equals(Rect2i other)
+ {
+ return _position.Equals(other._position) && _size.Equals(other._size);
+ }
+
+ public override int GetHashCode()
+ {
+ return _position.GetHashCode() ^ _size.GetHashCode();
+ }
+
+ public override string ToString()
+ {
+ return String.Format("{0}, {1}", new object[]
+ {
+ _position.ToString(),
+ _size.ToString()
+ });
+ }
+
+ public string ToString(string format)
+ {
+ return String.Format("{0}, {1}", new object[]
+ {
+ _position.ToString(format),
+ _size.ToString(format)
+ });
+ }
+ }
+}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index 385bfed122..f7b13198f8 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -76,11 +76,6 @@ namespace Godot
}
}
- public real_t Cross(Vector2 b)
- {
- return x * b.y - y * b.x;
- }
-
public Vector2 Abs()
{
return new Vector2(Mathf.Abs(x), Mathf.Abs(y));
@@ -130,6 +125,11 @@ namespace Godot
return v;
}
+ public real_t Cross(Vector2 b)
+ {
+ return x * b.y - y * b.x;
+ }
+
public Vector2 CubicInterpolate(Vector2 b, Vector2 preA, Vector2 postB, real_t t)
{
var p0 = preA;
@@ -234,7 +234,7 @@ namespace Godot
public Vector2 Reflect(Vector2 n)
{
- return 2.0f * n * Dot(n) - this;
+ return 2 * Dot(n) * n - this;
}
public Vector2 Rotated(real_t phi)
@@ -352,18 +352,18 @@ namespace Godot
return left;
}
- public static Vector2 operator /(Vector2 vec, real_t scale)
+ public static Vector2 operator /(Vector2 vec, real_t divisor)
{
- vec.x /= scale;
- vec.y /= scale;
+ vec.x /= divisor;
+ vec.y /= divisor;
return vec;
}
- public static Vector2 operator /(Vector2 left, Vector2 right)
+ public static Vector2 operator /(Vector2 vec, Vector2 divisorv)
{
- left.x /= right.x;
- left.y /= right.y;
- return left;
+ vec.x /= divisorv.x;
+ vec.y /= divisorv.y;
+ return vec;
}
public static Vector2 operator %(Vector2 vec, real_t divisor)
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
new file mode 100644
index 0000000000..7dc22d7918
--- /dev/null
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
@@ -0,0 +1,380 @@
+using System;
+using System.Runtime.InteropServices;
+
+#if REAL_T_IS_DOUBLE
+using real_t = System.Double;
+#else
+using real_t = System.Single;
+#endif
+
+namespace Godot
+{
+ /// <summary>
+ /// 2-element structure that can be used to represent 2D grid coordinates or pairs of integers.
+ /// </summary>
+ [Serializable]
+ [StructLayout(LayoutKind.Sequential)]
+ public struct Vector2i : IEquatable<Vector2i>
+ {
+ public enum Axis
+ {
+ X = 0,
+ Y
+ }
+
+ public int x;
+ public int y;
+
+ public int this[int index]
+ {
+ get
+ {
+ switch (index)
+ {
+ case 0:
+ return x;
+ case 1:
+ return y;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+ set
+ {
+ switch (index)
+ {
+ case 0:
+ x = value;
+ return;
+ case 1:
+ y = value;
+ return;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+ }
+
+ public Vector2i Abs()
+ {
+ return new Vector2i(Mathf.Abs(x), Mathf.Abs(y));
+ }
+
+ public real_t Angle()
+ {
+ return Mathf.Atan2(y, x);
+ }
+
+ public real_t AngleTo(Vector2i to)
+ {
+ return Mathf.Atan2(Cross(to), Dot(to));
+ }
+
+ public real_t AngleToPoint(Vector2i to)
+ {
+ return Mathf.Atan2(y - to.y, x - to.x);
+ }
+
+ public real_t Aspect()
+ {
+ return x / (real_t)y;
+ }
+
+ public Vector2i Bounce(Vector2i n)
+ {
+ return -Reflect(n);
+ }
+
+ public int Cross(Vector2i b)
+ {
+ return x * b.y - y * b.x;
+ }
+
+ public int DistanceSquaredTo(Vector2i b)
+ {
+ return (b - this).LengthSquared();
+ }
+
+ public real_t DistanceTo(Vector2i b)
+ {
+ return (b - this).Length();
+ }
+
+ public int Dot(Vector2i b)
+ {
+ return x * b.x + y * b.y;
+ }
+
+ public real_t Length()
+ {
+ int x2 = x * x;
+ int y2 = y * y;
+
+ return Mathf.Sqrt(x2 + y2);
+ }
+
+ public int LengthSquared()
+ {
+ int x2 = x * x;
+ int y2 = y * y;
+
+ return x2 + y2;
+ }
+
+ public Axis MaxAxis()
+ {
+ return x < y ? Axis.Y : Axis.X;
+ }
+
+ public Axis MinAxis()
+ {
+ return x > y ? Axis.Y : Axis.X;
+ }
+
+ public Vector2i PosMod(int mod)
+ {
+ Vector2i v = this;
+ v.x = Mathf.PosMod(v.x, mod);
+ v.y = Mathf.PosMod(v.y, mod);
+ return v;
+ }
+
+ public Vector2i PosMod(Vector2i modv)
+ {
+ Vector2i v = this;
+ v.x = Mathf.PosMod(v.x, modv.x);
+ v.y = Mathf.PosMod(v.y, modv.y);
+ return v;
+ }
+
+ public Vector2i Reflect(Vector2i n)
+ {
+ return 2 * Dot(n) * n - this;
+ }
+
+ public Vector2i Sign()
+ {
+ Vector2i v = this;
+ v.x = Mathf.Sign(v.x);
+ v.y = Mathf.Sign(v.y);
+ return v;
+ }
+
+ public Vector2i Tangent()
+ {
+ return new Vector2i(y, -x);
+ }
+
+ // Constants
+ private static readonly Vector2i _zero = new Vector2i(0, 0);
+ private static readonly Vector2i _one = new Vector2i(1, 1);
+
+ private static readonly Vector2i _up = new Vector2i(0, -1);
+ private static readonly Vector2i _down = new Vector2i(0, 1);
+ private static readonly Vector2i _right = new Vector2i(1, 0);
+ private static readonly Vector2i _left = new Vector2i(-1, 0);
+
+ public static Vector2i Zero { get { return _zero; } }
+ public static Vector2i One { get { return _one; } }
+
+ public static Vector2i Up { get { return _up; } }
+ public static Vector2i Down { get { return _down; } }
+ public static Vector2i Right { get { return _right; } }
+ public static Vector2i Left { get { return _left; } }
+
+ // Constructors
+ public Vector2i(int x, int y)
+ {
+ this.x = x;
+ this.y = y;
+ }
+ public Vector2i(Vector2i vi)
+ {
+ this.x = vi.x;
+ this.y = vi.y;
+ }
+ public Vector2i(Vector2 v)
+ {
+ this.x = Mathf.RoundToInt(v.x);
+ this.y = Mathf.RoundToInt(v.y);
+ }
+
+ public static Vector2i operator +(Vector2i left, Vector2i right)
+ {
+ left.x += right.x;
+ left.y += right.y;
+ return left;
+ }
+
+ public static Vector2i operator -(Vector2i left, Vector2i right)
+ {
+ left.x -= right.x;
+ left.y -= right.y;
+ return left;
+ }
+
+ public static Vector2i operator -(Vector2i vec)
+ {
+ vec.x = -vec.x;
+ vec.y = -vec.y;
+ return vec;
+ }
+
+ public static Vector2i operator *(Vector2i vec, int scale)
+ {
+ vec.x *= scale;
+ vec.y *= scale;
+ return vec;
+ }
+
+ public static Vector2i operator *(int scale, Vector2i vec)
+ {
+ vec.x *= scale;
+ vec.y *= scale;
+ return vec;
+ }
+
+ public static Vector2i operator *(Vector2i left, Vector2i right)
+ {
+ left.x *= right.x;
+ left.y *= right.y;
+ return left;
+ }
+
+ public static Vector2i operator /(Vector2i vec, int divisor)
+ {
+ vec.x /= divisor;
+ vec.y /= divisor;
+ return vec;
+ }
+
+ public static Vector2i operator /(Vector2i vec, Vector2i divisorv)
+ {
+ vec.x /= divisorv.x;
+ vec.y /= divisorv.y;
+ return vec;
+ }
+
+ public static Vector2i operator %(Vector2i vec, int divisor)
+ {
+ vec.x %= divisor;
+ vec.y %= divisor;
+ return vec;
+ }
+
+ public static Vector2i operator %(Vector2i vec, Vector2i divisorv)
+ {
+ vec.x %= divisorv.x;
+ vec.y %= divisorv.y;
+ return vec;
+ }
+
+ public static Vector2i operator &(Vector2i vec, int and)
+ {
+ vec.x &= and;
+ vec.y &= and;
+ return vec;
+ }
+
+ public static Vector2i operator &(Vector2i vec, Vector2i andv)
+ {
+ vec.x &= andv.x;
+ vec.y &= andv.y;
+ return vec;
+ }
+
+ public static bool operator ==(Vector2i left, Vector2i right)
+ {
+ return left.Equals(right);
+ }
+
+ public static bool operator !=(Vector2i left, Vector2i right)
+ {
+ return !left.Equals(right);
+ }
+
+ public static bool operator <(Vector2i left, Vector2i right)
+ {
+ if (left.x.Equals(right.x))
+ {
+ return left.y < right.y;
+ }
+ return left.x < right.x;
+ }
+
+ public static bool operator >(Vector2i left, Vector2i right)
+ {
+ if (left.x.Equals(right.x))
+ {
+ return left.y > right.y;
+ }
+ return left.x > right.x;
+ }
+
+ public static bool operator <=(Vector2i left, Vector2i right)
+ {
+ if (left.x.Equals(right.x))
+ {
+ return left.y <= right.y;
+ }
+ return left.x <= right.x;
+ }
+
+ public static bool operator >=(Vector2i left, Vector2i right)
+ {
+ if (left.x.Equals(right.x))
+ {
+ return left.y >= right.y;
+ }
+ return left.x >= right.x;
+ }
+
+ public static implicit operator Vector2(Vector2i value)
+ {
+ return new Vector2(value.x, value.y);
+ }
+
+ public static explicit operator Vector2i(Vector2 value)
+ {
+ return new Vector2i(value);
+ }
+
+ public override bool Equals(object obj)
+ {
+ if (obj is Vector2i)
+ {
+ return Equals((Vector2i)obj);
+ }
+
+ return false;
+ }
+
+ public bool Equals(Vector2i other)
+ {
+ return x == other.x && y == other.y;
+ }
+
+ public override int GetHashCode()
+ {
+ return y.GetHashCode() ^ x.GetHashCode();
+ }
+
+ public override string ToString()
+ {
+ return String.Format("({0}, {1})", new object[]
+ {
+ this.x.ToString(),
+ this.y.ToString()
+ });
+ }
+
+ public string ToString(string format)
+ {
+ return String.Format("({0}, {1})", new object[]
+ {
+ this.x.ToString(format),
+ this.y.ToString(format)
+ });
+ }
+ }
+}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index 390036c654..a43836e985 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -400,20 +400,20 @@ namespace Godot
return left;
}
- public static Vector3 operator /(Vector3 vec, real_t scale)
+ public static Vector3 operator /(Vector3 vec, real_t divisor)
{
- vec.x /= scale;
- vec.y /= scale;
- vec.z /= scale;
+ vec.x /= divisor;
+ vec.y /= divisor;
+ vec.z /= divisor;
return vec;
}
- public static Vector3 operator /(Vector3 left, Vector3 right)
+ public static Vector3 operator /(Vector3 vec, Vector3 divisorv)
{
- left.x /= right.x;
- left.y /= right.y;
- left.z /= right.z;
- return left;
+ vec.x /= divisorv.x;
+ vec.y /= divisorv.y;
+ vec.z /= divisorv.z;
+ return vec;
}
public static Vector3 operator %(Vector3 vec, real_t divisor)
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
new file mode 100644
index 0000000000..c17f900131
--- /dev/null
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
@@ -0,0 +1,402 @@
+using System;
+using System.Runtime.InteropServices;
+
+#if REAL_T_IS_DOUBLE
+using real_t = System.Double;
+#else
+using real_t = System.Single;
+#endif
+
+namespace Godot
+{
+ /// <summary>
+ /// 3-element structure that can be used to represent 3D grid coordinates or sets of integers.
+ /// </summary>
+ [Serializable]
+ [StructLayout(LayoutKind.Sequential)]
+ public struct Vector3i : IEquatable<Vector3i>
+ {
+ public enum Axis
+ {
+ X = 0,
+ Y,
+ Z
+ }
+
+ public int x;
+ public int y;
+ public int z;
+
+ public int this[int index]
+ {
+ get
+ {
+ switch (index)
+ {
+ case 0:
+ return x;
+ case 1:
+ return y;
+ case 2:
+ return z;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+ set
+ {
+ switch (index)
+ {
+ case 0:
+ x = value;
+ return;
+ case 1:
+ y = value;
+ return;
+ case 2:
+ z = value;
+ return;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+ }
+
+ public Vector3i Abs()
+ {
+ Vector3i v = this;
+ if (v.x < 0)
+ {
+ v.x = -v.x;
+ }
+ if (v.y < 0)
+ {
+ v.y = -v.y;
+ }
+ if (v.z < 0)
+ {
+ v.z = -v.z;
+ }
+ return v;
+ }
+
+ public int DistanceSquaredTo(Vector3i b)
+ {
+ return (b - this).LengthSquared();
+ }
+
+ public real_t DistanceTo(Vector3i b)
+ {
+ return (b - this).Length();
+ }
+
+ public int Dot(Vector3i b)
+ {
+ return x * b.x + y * b.y + z * b.z;
+ }
+
+ public real_t Length()
+ {
+ int x2 = x * x;
+ int y2 = y * y;
+ int z2 = z * z;
+
+ return Mathf.Sqrt(x2 + y2 + z2);
+ }
+
+ public int LengthSquared()
+ {
+ int x2 = x * x;
+ int y2 = y * y;
+ int z2 = z * z;
+
+ return x2 + y2 + z2;
+ }
+
+ public Axis MaxAxis()
+ {
+ return x < y ? (y < z ? Axis.Z : Axis.Y) : (x < z ? Axis.Z : Axis.X);
+ }
+
+ public Axis MinAxis()
+ {
+ return x < y ? (x < z ? Axis.X : Axis.Z) : (y < z ? Axis.Y : Axis.Z);
+ }
+
+ public Vector3i PosMod(int mod)
+ {
+ Vector3i v = this;
+ v.x = Mathf.PosMod(v.x, mod);
+ v.y = Mathf.PosMod(v.y, mod);
+ v.z = Mathf.PosMod(v.z, mod);
+ return v;
+ }
+
+ public Vector3i PosMod(Vector3i modv)
+ {
+ Vector3i v = this;
+ v.x = Mathf.PosMod(v.x, modv.x);
+ v.y = Mathf.PosMod(v.y, modv.y);
+ v.z = Mathf.PosMod(v.z, modv.z);
+ return v;
+ }
+
+ public Vector3i Sign()
+ {
+ Vector3i v = this;
+ v.x = Mathf.Sign(v.x);
+ v.y = Mathf.Sign(v.y);
+ v.z = Mathf.Sign(v.z);
+ return v;
+ }
+
+ // Constants
+ private static readonly Vector3i _zero = new Vector3i(0, 0, 0);
+ private static readonly Vector3i _one = new Vector3i(1, 1, 1);
+
+ private static readonly Vector3i _up = new Vector3i(0, 1, 0);
+ private static readonly Vector3i _down = new Vector3i(0, -1, 0);
+ private static readonly Vector3i _right = new Vector3i(1, 0, 0);
+ private static readonly Vector3i _left = new Vector3i(-1, 0, 0);
+ private static readonly Vector3i _forward = new Vector3i(0, 0, -1);
+ private static readonly Vector3i _back = new Vector3i(0, 0, 1);
+
+ public static Vector3i Zero { get { return _zero; } }
+ public static Vector3i One { get { return _one; } }
+
+ public static Vector3i Up { get { return _up; } }
+ public static Vector3i Down { get { return _down; } }
+ public static Vector3i Right { get { return _right; } }
+ public static Vector3i Left { get { return _left; } }
+ public static Vector3i Forward { get { return _forward; } }
+ public static Vector3i Back { get { return _back; } }
+
+ // Constructors
+ public Vector3i(int x, int y, int z)
+ {
+ this.x = x;
+ this.y = y;
+ this.z = z;
+ }
+ public Vector3i(Vector3i vi)
+ {
+ this.x = vi.x;
+ this.y = vi.y;
+ this.z = vi.z;
+ }
+ public Vector3i(Vector3 v)
+ {
+ this.x = Mathf.RoundToInt(v.x);
+ this.y = Mathf.RoundToInt(v.y);
+ this.z = Mathf.RoundToInt(v.z);
+ }
+
+ public static Vector3i operator +(Vector3i left, Vector3i right)
+ {
+ left.x += right.x;
+ left.y += right.y;
+ left.z += right.z;
+ return left;
+ }
+
+ public static Vector3i operator -(Vector3i left, Vector3i right)
+ {
+ left.x -= right.x;
+ left.y -= right.y;
+ left.z -= right.z;
+ return left;
+ }
+
+ public static Vector3i operator -(Vector3i vec)
+ {
+ vec.x = -vec.x;
+ vec.y = -vec.y;
+ vec.z = -vec.z;
+ return vec;
+ }
+
+ public static Vector3i operator *(Vector3i vec, int scale)
+ {
+ vec.x *= scale;
+ vec.y *= scale;
+ vec.z *= scale;
+ return vec;
+ }
+
+ public static Vector3i operator *(int scale, Vector3i vec)
+ {
+ vec.x *= scale;
+ vec.y *= scale;
+ vec.z *= scale;
+ return vec;
+ }
+
+ public static Vector3i operator *(Vector3i left, Vector3i right)
+ {
+ left.x *= right.x;
+ left.y *= right.y;
+ left.z *= right.z;
+ return left;
+ }
+
+ public static Vector3i operator /(Vector3i vec, int divisor)
+ {
+ vec.x /= divisor;
+ vec.y /= divisor;
+ vec.z /= divisor;
+ return vec;
+ }
+
+ public static Vector3i operator /(Vector3i vec, Vector3i divisorv)
+ {
+ vec.x /= divisorv.x;
+ vec.y /= divisorv.y;
+ vec.z /= divisorv.z;
+ return vec;
+ }
+
+ public static Vector3i operator %(Vector3i vec, int divisor)
+ {
+ vec.x %= divisor;
+ vec.y %= divisor;
+ vec.z %= divisor;
+ return vec;
+ }
+
+ public static Vector3i operator %(Vector3i vec, Vector3i divisorv)
+ {
+ vec.x %= divisorv.x;
+ vec.y %= divisorv.y;
+ vec.z %= divisorv.z;
+ return vec;
+ }
+
+ public static Vector3i operator &(Vector3i vec, int and)
+ {
+ vec.x &= and;
+ vec.y &= and;
+ vec.z &= and;
+ return vec;
+ }
+
+ public static Vector3i operator &(Vector3i vec, Vector3i andv)
+ {
+ vec.x &= andv.x;
+ vec.y &= andv.y;
+ vec.z &= andv.z;
+ return vec;
+ }
+
+ public static bool operator ==(Vector3i left, Vector3i right)
+ {
+ return left.Equals(right);
+ }
+
+ public static bool operator !=(Vector3i left, Vector3i right)
+ {
+ return !left.Equals(right);
+ }
+
+ public static bool operator <(Vector3i left, Vector3i right)
+ {
+ if (left.x == right.x)
+ {
+ if (left.y == right.y)
+ return left.z < right.z;
+ else
+ return left.y < right.y;
+ }
+
+ return left.x < right.x;
+ }
+
+ public static bool operator >(Vector3i left, Vector3i right)
+ {
+ if (left.x == right.x)
+ {
+ if (left.y == right.y)
+ return left.z > right.z;
+ else
+ return left.y > right.y;
+ }
+
+ return left.x > right.x;
+ }
+
+ public static bool operator <=(Vector3i left, Vector3i right)
+ {
+ if (left.x == right.x)
+ {
+ if (left.y == right.y)
+ return left.z <= right.z;
+ else
+ return left.y < right.y;
+ }
+
+ return left.x < right.x;
+ }
+
+ public static bool operator >=(Vector3i left, Vector3i right)
+ {
+ if (left.x == right.x)
+ {
+ if (left.y == right.y)
+ return left.z >= right.z;
+ else
+ return left.y > right.y;
+ }
+
+ return left.x > right.x;
+ }
+
+ public static implicit operator Vector3(Vector3i value)
+ {
+ return new Vector3(value.x, value.y, value.z);
+ }
+
+ public static explicit operator Vector3i(Vector3 value)
+ {
+ return new Vector3i(value);
+ }
+
+ public override bool Equals(object obj)
+ {
+ if (obj is Vector3i)
+ {
+ return Equals((Vector3i)obj);
+ }
+
+ return false;
+ }
+
+ public bool Equals(Vector3i other)
+ {
+ return x == other.x && y == other.y && z == other.z;
+ }
+
+ public override int GetHashCode()
+ {
+ return y.GetHashCode() ^ x.GetHashCode() ^ z.GetHashCode();
+ }
+
+ public override string ToString()
+ {
+ return String.Format("({0}, {1}, {2})", new object[]
+ {
+ this.x.ToString(),
+ this.y.ToString(),
+ this.z.ToString()
+ });
+ }
+
+ public string ToString(string format)
+ {
+ return String.Format("({0}, {1}, {2})", new object[]
+ {
+ this.x.ToString(format),
+ this.y.ToString(format),
+ this.z.ToString(format)
+ });
+ }
+ }
+}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
index 799322c529..ba0bbd7630 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
+++ b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
@@ -67,6 +67,7 @@
<Compile Include="Core\Plane.cs" />
<Compile Include="Core\Quat.cs" />
<Compile Include="Core\Rect2.cs" />
+ <Compile Include="Core\Rect2i.cs" />
<Compile Include="Core\RID.cs" />
<Compile Include="Core\SignalInfo.cs" />
<Compile Include="Core\SignalAwaiter.cs" />
@@ -75,7 +76,9 @@
<Compile Include="Core\Transform.cs" />
<Compile Include="Core\Transform2D.cs" />
<Compile Include="Core\Vector2.cs" />
+ <Compile Include="Core\Vector2i.cs" />
<Compile Include="Core\Vector3.cs" />
+ <Compile Include="Core\Vector3i.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<!--
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index f7a2e7f1e7..120668d1ef 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -70,8 +70,8 @@ void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr) {
if (data) {
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
if (script_binding.inited) {
- Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
- if (gchandle.is_valid()) {
+ MonoGCHandleData &gchandle = script_binding.gchandle;
+ if (!gchandle.is_released()) {
CSharpLanguage::release_script_gchandle(p_obj, gchandle);
}
}
@@ -117,8 +117,8 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolea
if (data) {
CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
if (script_binding.inited) {
- Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
- if (gchandle.is_valid()) {
+ MonoGCHandleData &gchandle = script_binding.gchandle;
+ if (!gchandle.is_released()) {
CSharpLanguage::release_script_gchandle(p_obj, gchandle);
}
}
diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp
index 47eb432490..828ab73c82 100644
--- a/modules/mono/godotsharp_dirs.cpp
+++ b/modules/mono/godotsharp_dirs.cpp
@@ -49,13 +49,13 @@ namespace GodotSharpDirs {
String _get_expected_build_config() {
#ifdef TOOLS_ENABLED
- return "Tools";
+ return "Debug";
#else
#ifdef DEBUG_ENABLED
- return "Debug";
+ return "ExportDebug";
#else
- return "Release";
+ return "ExportRelease";
#endif
#endif
diff --git a/modules/mono/managed_callable.cpp b/modules/mono/managed_callable.cpp
index 75420612fc..a9cf64d1cc 100644
--- a/modules/mono/managed_callable.cpp
+++ b/modules/mono/managed_callable.cpp
@@ -44,8 +44,8 @@ bool ManagedCallable::compare_equal(const CallableCustom *p_a, const CallableCus
const ManagedCallable *a = static_cast<const ManagedCallable *>(p_a);
const ManagedCallable *b = static_cast<const ManagedCallable *>(p_b);
- MonoDelegate *delegate_a = (MonoDelegate *)a->delegate_handle->get_target();
- MonoDelegate *delegate_b = (MonoDelegate *)b->delegate_handle->get_target();
+ MonoDelegate *delegate_a = (MonoDelegate *)a->delegate_handle.get_target();
+ MonoDelegate *delegate_b = (MonoDelegate *)b->delegate_handle.get_target();
if (!delegate_a || !delegate_b) {
if (!delegate_a && !delegate_b)
@@ -66,7 +66,7 @@ bool ManagedCallable::compare_less(const CallableCustom *p_a, const CallableCust
uint32_t ManagedCallable::hash() const {
// hmm
uint32_t hash = delegate_invoke->get_name().hash();
- return hash_djb2_one_64(delegate_handle.ptr()->handle, hash);
+ return hash_djb2_one_64(delegate_handle.handle, hash);
}
String ManagedCallable::get_as_text() const {
@@ -92,12 +92,12 @@ void ManagedCallable::call(const Variant **p_arguments, int p_argcount, Variant
#ifdef GD_MONO_HOT_RELOAD
// Lost during hot-reload
ERR_FAIL_NULL(delegate_invoke);
- ERR_FAIL_COND(delegate_handle.is_null());
+ ERR_FAIL_COND(delegate_handle.is_released());
#endif
ERR_FAIL_COND(delegate_invoke->get_parameters_count() < p_argcount);
- MonoObject *delegate = delegate_handle->get_target();
+ MonoObject *delegate = delegate_handle.get_target();
MonoException *exc = NULL;
MonoObject *ret = delegate_invoke->invoke(delegate, p_arguments, &exc);
@@ -111,7 +111,7 @@ void ManagedCallable::call(const Variant **p_arguments, int p_argcount, Variant
}
void ManagedCallable::set_delegate(MonoDelegate *p_delegate) {
- delegate_handle = MonoGCHandle::create_strong((MonoObject *)p_delegate);
+ delegate_handle = MonoGCHandleData::new_strong_handle((MonoObject *)p_delegate);
MonoMethod *delegate_invoke_raw = mono_get_delegate_invoke(mono_object_get_class((MonoObject *)p_delegate));
const StringName &delegate_invoke_name = CSharpLanguage::get_singleton()->get_string_names().delegate_invoke_method_name;
delegate_invoke = memnew(GDMonoMethod(delegate_invoke_name, delegate_invoke_raw)); // TODO: Use pooling for this GDMonoMethod instances
@@ -132,12 +132,14 @@ ManagedCallable::ManagedCallable(MonoDelegate *p_delegate) {
#endif
}
-#ifdef GD_MONO_HOT_RELOAD
ManagedCallable::~ManagedCallable() {
+#ifdef GD_MONO_HOT_RELOAD
{
MutexLock lock(instances_mutex);
instances.remove(&self_instance);
instances_pending_reload.erase(this);
}
-}
#endif
+
+ delegate_handle.release();
+}
diff --git a/modules/mono/managed_callable.h b/modules/mono/managed_callable.h
index 34963a82ea..4f71e14a2f 100644
--- a/modules/mono/managed_callable.h
+++ b/modules/mono/managed_callable.h
@@ -42,7 +42,7 @@
class ManagedCallable : public CallableCustom {
friend class CSharpLanguage;
- Ref<MonoGCHandle> delegate_handle;
+ MonoGCHandleData delegate_handle;
GDMonoMethod *delegate_invoke;
#ifdef GD_MONO_HOT_RELOAD
@@ -60,7 +60,7 @@ public:
ObjectID get_object() const override;
void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
- _FORCE_INLINE_ MonoDelegate *get_delegate() { return (MonoDelegate *)delegate_handle->get_target(); }
+ _FORCE_INLINE_ MonoDelegate *get_delegate() { return (MonoDelegate *)delegate_handle.get_target(); }
void set_delegate(MonoDelegate *p_delegate);
@@ -71,9 +71,7 @@ public:
static constexpr CompareEqualFunc compare_less_func_ptr = &ManagedCallable::compare_less;
ManagedCallable(MonoDelegate *p_delegate);
-#ifdef GD_MONO_HOT_RELOAD
~ManagedCallable();
-#endif
};
#endif // MANAGED_CALLABLE_H
diff --git a/modules/mono/mono_gc_handle.cpp b/modules/mono/mono_gc_handle.cpp
index feeea848ee..4b6d7269e9 100644
--- a/modules/mono/mono_gc_handle.cpp
+++ b/modules/mono/mono_gc_handle.cpp
@@ -32,56 +32,35 @@
#include "mono_gd/gd_mono.h"
-uint32_t MonoGCHandle::new_strong_handle(MonoObject *p_object) {
-
- return mono_gchandle_new(p_object, /* pinned: */ false);
-}
-
-uint32_t MonoGCHandle::new_strong_handle_pinned(MonoObject *p_object) {
-
- return mono_gchandle_new(p_object, /* pinned: */ true);
-}
-
-uint32_t MonoGCHandle::new_weak_handle(MonoObject *p_object) {
-
- return mono_gchandle_new_weakref(p_object, /* track_resurrection: */ false);
-}
-
-void MonoGCHandle::free_handle(uint32_t p_gchandle) {
+void MonoGCHandleData::release() {
+#ifdef DEBUG_ENABLED
+ CRASH_COND(handle && GDMono::get_singleton() == NULL);
+#endif
- mono_gchandle_free(p_gchandle);
+ if (handle && GDMono::get_singleton()->is_runtime_initialized()) {
+ GDMonoUtils::free_gchandle(handle);
+ handle = 0;
+ }
}
-Ref<MonoGCHandle> MonoGCHandle::create_strong(MonoObject *p_object) {
-
- return memnew(MonoGCHandle(new_strong_handle(p_object), STRONG_HANDLE));
+MonoGCHandleData MonoGCHandleData::new_strong_handle(MonoObject *p_object) {
+ return MonoGCHandleData(GDMonoUtils::new_strong_gchandle(p_object), gdmono::GCHandleType::STRONG_HANDLE);
}
-Ref<MonoGCHandle> MonoGCHandle::create_weak(MonoObject *p_object) {
-
- return memnew(MonoGCHandle(new_weak_handle(p_object), WEAK_HANDLE));
+MonoGCHandleData MonoGCHandleData::new_strong_handle_pinned(MonoObject *p_object) {
+ return MonoGCHandleData(GDMonoUtils::new_strong_gchandle_pinned(p_object), gdmono::GCHandleType::STRONG_HANDLE);
}
-void MonoGCHandle::release() {
-
-#ifdef DEBUG_ENABLED
- CRASH_COND(!released && GDMono::get_singleton() == NULL);
-#endif
-
- if (!released && GDMono::get_singleton()->is_runtime_initialized()) {
- free_handle(handle);
- released = true;
- }
+MonoGCHandleData MonoGCHandleData::new_weak_handle(MonoObject *p_object) {
+ return MonoGCHandleData(GDMonoUtils::new_weak_gchandle(p_object), gdmono::GCHandleType::WEAK_HANDLE);
}
-MonoGCHandle::MonoGCHandle(uint32_t p_handle, HandleType p_handle_type) {
+Ref<MonoGCHandleRef> MonoGCHandleRef::create_strong(MonoObject *p_object) {
- released = false;
- weak = p_handle_type == WEAK_HANDLE;
- handle = p_handle;
+ return memnew(MonoGCHandleRef(MonoGCHandleData::new_strong_handle(p_object)));
}
-MonoGCHandle::~MonoGCHandle() {
+Ref<MonoGCHandleRef> MonoGCHandleRef::create_weak(MonoObject *p_object) {
- release();
+ return memnew(MonoGCHandleRef(MonoGCHandleData::new_weak_handle(p_object)));
}
diff --git a/modules/mono/mono_gc_handle.h b/modules/mono/mono_gc_handle.h
index 8f664dadd0..705b2265ba 100644
--- a/modules/mono/mono_gc_handle.h
+++ b/modules/mono/mono_gc_handle.h
@@ -35,44 +35,79 @@
#include "core/reference.h"
-class MonoGCHandle : public Reference {
+namespace gdmono {
- GDCLASS(MonoGCHandle, Reference);
+enum class GCHandleType : char {
+ NIL,
+ STRONG_HANDLE,
+ WEAK_HANDLE
+};
- bool released;
- bool weak;
+}
- friend class ManagedCallable;
+// Manual release of the GC handle must be done when using this struct
+struct MonoGCHandleData {
uint32_t handle;
+ gdmono::GCHandleType type;
-public:
- enum HandleType {
- STRONG_HANDLE,
- WEAK_HANDLE
- };
+ _FORCE_INLINE_ bool is_released() const { return !handle; }
+ _FORCE_INLINE_ bool is_weak() const { return type == gdmono::GCHandleType::WEAK_HANDLE; }
- static uint32_t new_strong_handle(MonoObject *p_object);
- static uint32_t new_strong_handle_pinned(MonoObject *p_object);
- static uint32_t new_weak_handle(MonoObject *p_object);
- static void free_handle(uint32_t p_gchandle);
+ _FORCE_INLINE_ MonoObject *get_target() const { return handle ? mono_gchandle_get_target(handle) : NULL; }
- static Ref<MonoGCHandle> create_strong(MonoObject *p_object);
- static Ref<MonoGCHandle> create_weak(MonoObject *p_object);
+ void release();
- _FORCE_INLINE_ bool is_released() { return released; }
- _FORCE_INLINE_ bool is_weak() { return weak; }
+ MonoGCHandleData &operator=(const MonoGCHandleData &p_other) {
+#ifdef DEBUG_ENABLED
+ CRASH_COND(!is_released());
+#endif
+ handle = p_other.handle;
+ type = p_other.type;
+ return *this;
+ }
- _FORCE_INLINE_ MonoObject *get_target() const { return released ? NULL : mono_gchandle_get_target(handle); }
+ MonoGCHandleData(const MonoGCHandleData &) = default;
- _FORCE_INLINE_ void set_handle(uint32_t p_handle, HandleType p_handle_type) {
- released = false;
- weak = p_handle_type == WEAK_HANDLE;
- handle = p_handle;
+ MonoGCHandleData() :
+ handle(0),
+ type(gdmono::GCHandleType::NIL) {
}
- void release();
- MonoGCHandle(uint32_t p_handle, HandleType p_handle_type);
- ~MonoGCHandle();
+ MonoGCHandleData(uint32_t p_handle, gdmono::GCHandleType p_type) :
+ handle(p_handle),
+ type(p_type) {
+ }
+
+ static MonoGCHandleData new_strong_handle(MonoObject *p_object);
+ static MonoGCHandleData new_strong_handle_pinned(MonoObject *p_object);
+ static MonoGCHandleData new_weak_handle(MonoObject *p_object);
+};
+
+class MonoGCHandleRef : public Reference {
+
+ GDCLASS(MonoGCHandleRef, Reference);
+
+ MonoGCHandleData data;
+
+public:
+ static Ref<MonoGCHandleRef> create_strong(MonoObject *p_object);
+ static Ref<MonoGCHandleRef> create_weak(MonoObject *p_object);
+
+ _FORCE_INLINE_ bool is_released() const { return data.is_released(); }
+ _FORCE_INLINE_ bool is_weak() const { return data.is_weak(); }
+
+ _FORCE_INLINE_ MonoObject *get_target() const { return data.get_target(); }
+
+ void release() { data.release(); }
+
+ _FORCE_INLINE_ void set_handle(uint32_t p_handle, gdmono::GCHandleType p_handle_type) {
+ data = MonoGCHandleData(p_handle, p_handle_type);
+ }
+
+ MonoGCHandleRef(const MonoGCHandleData &p_gc_handle_data) :
+ data(p_gc_handle_data) {
+ }
+ ~MonoGCHandleRef() { release(); }
};
#endif // CSHARP_GC_HANDLE_H
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 57b7653a00..6da1db249c 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -78,7 +78,7 @@ void GDMonoAssembly::fill_search_dirs(Vector<String> &r_search_dirs, const Strin
if (p_custom_config.empty()) {
r_search_dirs.push_back(GodotSharpDirs::get_res_assemblies_dir());
} else {
- String api_config = p_custom_config == "Release" ? "Release" : "Debug";
+ String api_config = p_custom_config == "ExportRelease" ? "Release" : "Debug";
r_search_dirs.push_back(GodotSharpDirs::get_res_assemblies_base_dir().plus_file(api_config));
}
diff --git a/modules/mono/mono_gd/gd_mono_cache.cpp b/modules/mono/mono_gd/gd_mono_cache.cpp
index 7a3234b69b..be0b846702 100644
--- a/modules/mono/mono_gd/gd_mono_cache.cpp
+++ b/modules/mono/mono_gd/gd_mono_cache.cpp
@@ -103,9 +103,12 @@ void CachedData::clear_godot_api_cache() {
rawclass_Dictionary = NULL;
class_Vector2 = NULL;
+ class_Vector2i = NULL;
class_Rect2 = NULL;
+ class_Rect2i = NULL;
class_Transform2D = NULL;
class_Vector3 = NULL;
+ class_Vector3i = NULL;
class_Basis = NULL;
class_Quat = NULL;
class_Transform = NULL;
@@ -186,7 +189,7 @@ void CachedData::clear_godot_api_cache() {
// End of MarshalUtils methods
- task_scheduler_handle = Ref<MonoGCHandle>();
+ task_scheduler_handle = Ref<MonoGCHandleRef>();
}
#define GODOT_API_CLASS(m_class) (GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, #m_class))
@@ -229,9 +232,12 @@ void update_corlib_cache() {
void update_godot_api_cache() {
CACHE_CLASS_AND_CHECK(Vector2, GODOT_API_CLASS(Vector2));
+ CACHE_CLASS_AND_CHECK(Vector2i, GODOT_API_CLASS(Vector2i));
CACHE_CLASS_AND_CHECK(Rect2, GODOT_API_CLASS(Rect2));
+ CACHE_CLASS_AND_CHECK(Rect2i, GODOT_API_CLASS(Rect2i));
CACHE_CLASS_AND_CHECK(Transform2D, GODOT_API_CLASS(Transform2D));
CACHE_CLASS_AND_CHECK(Vector3, GODOT_API_CLASS(Vector3));
+ CACHE_CLASS_AND_CHECK(Vector3i, GODOT_API_CLASS(Vector3i));
CACHE_CLASS_AND_CHECK(Basis, GODOT_API_CLASS(Basis));
CACHE_CLASS_AND_CHECK(Quat, GODOT_API_CLASS(Quat));
CACHE_CLASS_AND_CHECK(Transform, GODOT_API_CLASS(Transform));
@@ -316,7 +322,7 @@ void update_godot_api_cache() {
// TODO Move to CSharpLanguage::init() and do handle disposal
MonoObject *task_scheduler = mono_object_new(mono_domain_get(), GODOT_API_CLASS(GodotTaskScheduler)->get_mono_ptr());
GDMonoUtils::runtime_object_init(task_scheduler, GODOT_API_CLASS(GodotTaskScheduler));
- cached_data.task_scheduler_handle = MonoGCHandle::create_strong(task_scheduler);
+ cached_data.task_scheduler_handle = MonoGCHandleRef::create_strong(task_scheduler);
cached_data.godot_api_cache_updated = true;
}
diff --git a/modules/mono/mono_gd/gd_mono_cache.h b/modules/mono/mono_gd/gd_mono_cache.h
index 74a8d445c6..b2dacee67c 100644
--- a/modules/mono/mono_gd/gd_mono_cache.h
+++ b/modules/mono/mono_gd/gd_mono_cache.h
@@ -73,9 +73,12 @@ struct CachedData {
// -----------------------------------------------
GDMonoClass *class_Vector2;
+ GDMonoClass *class_Vector2i;
GDMonoClass *class_Rect2;
+ GDMonoClass *class_Rect2i;
GDMonoClass *class_Transform2D;
GDMonoClass *class_Vector3;
+ GDMonoClass *class_Vector3i;
GDMonoClass *class_Basis;
GDMonoClass *class_Quat;
GDMonoClass *class_Transform;
@@ -156,7 +159,7 @@ struct CachedData {
// End of MarshalUtils methods
- Ref<MonoGCHandle> task_scheduler_handle;
+ Ref<MonoGCHandleRef> task_scheduler_handle;
bool corlib_cache_updated;
bool godot_api_cache_updated;
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index 76d781cc4d..11942c47d9 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -132,11 +132,21 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
break;
}
+ if (tclass == CACHED_CLASS(Vector2i)) {
+ SET_FROM_STRUCT(Vector2i);
+ break;
+ }
+
if (tclass == CACHED_CLASS(Rect2)) {
SET_FROM_STRUCT(Rect2);
break;
}
+ if (tclass == CACHED_CLASS(Rect2i)) {
+ SET_FROM_STRUCT(Rect2i);
+ break;
+ }
+
if (tclass == CACHED_CLASS(Transform2D)) {
SET_FROM_STRUCT(Transform2D);
break;
@@ -147,6 +157,11 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
break;
}
+ if (tclass == CACHED_CLASS(Vector3i)) {
+ SET_FROM_STRUCT(Vector3i);
+ break;
+ }
+
if (tclass == CACHED_CLASS(Basis)) {
SET_FROM_STRUCT(Basis);
break;
@@ -418,12 +433,21 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
case Variant::VECTOR2: {
SET_FROM_STRUCT(Vector2);
} break;
+ case Variant::VECTOR2I: {
+ SET_FROM_STRUCT(Vector2i);
+ } break;
case Variant::RECT2: {
SET_FROM_STRUCT(Rect2);
} break;
+ case Variant::RECT2I: {
+ SET_FROM_STRUCT(Rect2i);
+ } break;
case Variant::VECTOR3: {
SET_FROM_STRUCT(Vector3);
} break;
+ case Variant::VECTOR3I: {
+ SET_FROM_STRUCT(Vector3i);
+ } break;
case Variant::TRANSFORM2D: {
SET_FROM_STRUCT(Transform2D);
} break;
diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp
index f343a1d646..53e642f317 100644
--- a/modules/mono/mono_gd/gd_mono_internals.cpp
+++ b/modules/mono/mono_gd/gd_mono_internals.cpp
@@ -75,7 +75,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
script_binding.inited = true;
script_binding.type_name = NATIVE_GDMONOCLASS_NAME(klass);
script_binding.wrapper_class = klass;
- script_binding.gchandle = ref ? MonoGCHandle::create_weak(managed) : MonoGCHandle::create_strong(managed);
+ script_binding.gchandle = ref ? MonoGCHandleData::new_weak_handle(managed) : MonoGCHandleData::new_strong_handle(managed);
script_binding.owner = unmanaged;
if (ref) {
@@ -101,7 +101,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
return;
}
- Ref<MonoGCHandle> gchandle = ref ? MonoGCHandle::create_weak(managed) : MonoGCHandle::create_strong(managed);
+ MonoGCHandleData gchandle = ref ? MonoGCHandleData::new_weak_handle(managed) : MonoGCHandleData::new_strong_handle(managed);
Ref<CSharpScript> script = CSharpScript::create_for_managed_type(klass, native);
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index f937e09eaf..0de5352752 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -75,15 +75,24 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_
if (vtclass == CACHED_CLASS(Vector2))
return Variant::VECTOR2;
+ if (vtclass == CACHED_CLASS(Vector2i))
+ return Variant::VECTOR2I;
+
if (vtclass == CACHED_CLASS(Rect2))
return Variant::RECT2;
+ if (vtclass == CACHED_CLASS(Rect2i))
+ return Variant::RECT2I;
+
if (vtclass == CACHED_CLASS(Transform2D))
return Variant::TRANSFORM2D;
if (vtclass == CACHED_CLASS(Vector3))
return Variant::VECTOR3;
+ if (vtclass == CACHED_CLASS(Vector3i))
+ return Variant::VECTOR3I;
+
if (vtclass == CACHED_CLASS(Basis))
return Variant::BASIS;
@@ -413,11 +422,21 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from);
}
+ if (vtclass == CACHED_CLASS(Vector2i)) {
+ GDMonoMarshal::M_Vector2i from = MARSHALLED_OUT(Vector2i, p_var->operator ::Vector2i());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2i), &from);
+ }
+
if (vtclass == CACHED_CLASS(Rect2)) {
GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var->operator ::Rect2());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from);
}
+ if (vtclass == CACHED_CLASS(Rect2i)) {
+ GDMonoMarshal::M_Rect2i from = MARSHALLED_OUT(Rect2i, p_var->operator ::Rect2i());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2i), &from);
+ }
+
if (vtclass == CACHED_CLASS(Transform2D)) {
GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var->operator ::Transform2D());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
@@ -428,6 +447,11 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from);
}
+ if (vtclass == CACHED_CLASS(Vector3i)) {
+ GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_var->operator ::Vector3i());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3i), &from);
+ }
+
if (vtclass == CACHED_CLASS(Basis)) {
GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_var->operator ::Basis());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Basis), &from);
@@ -638,14 +662,26 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_var->operator ::Vector2());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from);
}
+ case Variant::VECTOR2I: {
+ GDMonoMarshal::M_Vector2i from = MARSHALLED_OUT(Vector2i, p_var->operator ::Vector2i());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2i), &from);
+ }
case Variant::RECT2: {
GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var->operator ::Rect2());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from);
}
+ case Variant::RECT2I: {
+ GDMonoMarshal::M_Rect2i from = MARSHALLED_OUT(Rect2i, p_var->operator ::Rect2i());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2i), &from);
+ }
case Variant::VECTOR3: {
GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_var->operator ::Vector3());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from);
}
+ case Variant::VECTOR3I: {
+ GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_var->operator ::Vector3i());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3i), &from);
+ }
case Variant::TRANSFORM2D: {
GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var->operator ::Transform2D());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
@@ -806,15 +842,24 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
if (vtclass == CACHED_CLASS(Vector2))
return MARSHALLED_IN(Vector2, unbox_addr<GDMonoMarshal::M_Vector2>(p_obj));
+ if (vtclass == CACHED_CLASS(Vector2i))
+ return MARSHALLED_IN(Vector2i, unbox_addr<GDMonoMarshal::M_Vector2i>(p_obj));
+
if (vtclass == CACHED_CLASS(Rect2))
return MARSHALLED_IN(Rect2, unbox_addr<GDMonoMarshal::M_Rect2>(p_obj));
+ if (vtclass == CACHED_CLASS(Rect2i))
+ return MARSHALLED_IN(Rect2i, unbox_addr<GDMonoMarshal::M_Rect2i>(p_obj));
+
if (vtclass == CACHED_CLASS(Transform2D))
return MARSHALLED_IN(Transform2D, unbox_addr<GDMonoMarshal::M_Transform2D>(p_obj));
if (vtclass == CACHED_CLASS(Vector3))
return MARSHALLED_IN(Vector3, unbox_addr<GDMonoMarshal::M_Vector3>(p_obj));
+ if (vtclass == CACHED_CLASS(Vector3i))
+ return MARSHALLED_IN(Vector3i, unbox_addr<GDMonoMarshal::M_Vector3i>(p_obj));
+
if (vtclass == CACHED_CLASS(Basis))
return MARSHALLED_IN(Basis, unbox_addr<GDMonoMarshal::M_Basis>(p_obj));
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index 54ce588baa..7d09f46b00 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -201,6 +201,8 @@ M_SignalInfo signal_info_to_managed(const Signal &p_signal);
namespace InteropLayout {
enum {
+ MATCHES_int = (sizeof(int32_t) == sizeof(uint32_t)),
+
MATCHES_float = (sizeof(float) == sizeof(uint32_t)),
MATCHES_double = (sizeof(double) == sizeof(uint64_t)),
@@ -215,10 +217,18 @@ enum {
offsetof(Vector2, x) == (sizeof(real_t) * 0) &&
offsetof(Vector2, y) == (sizeof(real_t) * 1)),
+ MATCHES_Vector2i = (MATCHES_int && (sizeof(Vector2i) == (sizeof(int32_t) * 2)) &&
+ offsetof(Vector2i, x) == (sizeof(int32_t) * 0) &&
+ offsetof(Vector2i, y) == (sizeof(int32_t) * 1)),
+
MATCHES_Rect2 = (MATCHES_Vector2 && (sizeof(Rect2) == (sizeof(Vector2) * 2)) &&
offsetof(Rect2, position) == (sizeof(Vector2) * 0) &&
offsetof(Rect2, size) == (sizeof(Vector2) * 1)),
+ MATCHES_Rect2i = (MATCHES_Vector2i && (sizeof(Rect2i) == (sizeof(Vector2i) * 2)) &&
+ offsetof(Rect2i, position) == (sizeof(Vector2i) * 0) &&
+ offsetof(Rect2i, size) == (sizeof(Vector2i) * 1)),
+
MATCHES_Transform2D = (MATCHES_Vector2 && (sizeof(Transform2D) == (sizeof(Vector2) * 3))), // No field offset required, it stores an array
MATCHES_Vector3 = (MATCHES_real_t && (sizeof(Vector3) == (sizeof(real_t) * 3)) &&
@@ -226,6 +236,11 @@ enum {
offsetof(Vector3, y) == (sizeof(real_t) * 1) &&
offsetof(Vector3, z) == (sizeof(real_t) * 2)),
+ MATCHES_Vector3i = (MATCHES_int && (sizeof(Vector3i) == (sizeof(int32_t) * 3)) &&
+ offsetof(Vector3i, x) == (sizeof(int32_t) * 0) &&
+ offsetof(Vector3i, y) == (sizeof(int32_t) * 1) &&
+ offsetof(Vector3i, z) == (sizeof(int32_t) * 2)),
+
MATCHES_Basis = (MATCHES_Vector3 && (sizeof(Basis) == (sizeof(Vector3) * 3))), // No field offset required, it stores an array
MATCHES_Quat = (MATCHES_real_t && (sizeof(Quat) == (sizeof(real_t) * 4)) &&
@@ -257,7 +272,8 @@ enum {
#ifdef GD_MONO_FORCE_INTEROP_STRUCT_COPY
/* clang-format off */
static_assert(MATCHES_Vector2 && MATCHES_Rect2 && MATCHES_Transform2D && MATCHES_Vector3 &&
- MATCHES_Basis && MATCHES_Quat && MATCHES_Transform && MATCHES_AABB && MATCHES_Color && MATCHES_Plane);
+ MATCHES_Basis && MATCHES_Quat && MATCHES_Transform && MATCHES_AABB && MATCHES_Color &&
+ MATCHES_Plane && MATCHES_Vector2i && MATCHES_Rect2i && MATCHES_Vector3i);
/* clang-format on */
#endif
@@ -278,6 +294,19 @@ struct M_Vector2 {
}
};
+struct M_Vector2i {
+ int32_t x, y;
+
+ static _FORCE_INLINE_ Vector2i convert_to(const M_Vector2i &p_from) {
+ return Vector2i(p_from.x, p_from.y);
+ }
+
+ static _FORCE_INLINE_ M_Vector2i convert_from(const Vector2i &p_from) {
+ M_Vector2i ret = { p_from.x, p_from.y };
+ return ret;
+ }
+};
+
struct M_Rect2 {
M_Vector2 position;
M_Vector2 size;
@@ -293,6 +322,21 @@ struct M_Rect2 {
}
};
+struct M_Rect2i {
+ M_Vector2i position;
+ M_Vector2i size;
+
+ static _FORCE_INLINE_ Rect2i convert_to(const M_Rect2i &p_from) {
+ return Rect2i(M_Vector2i::convert_to(p_from.position),
+ M_Vector2i::convert_to(p_from.size));
+ }
+
+ static _FORCE_INLINE_ M_Rect2i convert_from(const Rect2i &p_from) {
+ M_Rect2i ret = { M_Vector2i::convert_from(p_from.position), M_Vector2i::convert_from(p_from.size) };
+ return ret;
+ }
+};
+
struct M_Transform2D {
M_Vector2 elements[3];
@@ -325,6 +369,19 @@ struct M_Vector3 {
}
};
+struct M_Vector3i {
+ int32_t x, y, z;
+
+ static _FORCE_INLINE_ Vector3i convert_to(const M_Vector3i &p_from) {
+ return Vector3i(p_from.x, p_from.y, p_from.z);
+ }
+
+ static _FORCE_INLINE_ M_Vector3i convert_from(const Vector3i &p_from) {
+ M_Vector3i ret = { p_from.x, p_from.y, p_from.z };
+ return ret;
+ }
+};
+
struct M_Basis {
M_Vector3 elements[3];
@@ -450,9 +507,12 @@ struct M_Plane {
}
DECL_TYPE_MARSHAL_TEMPLATES(Vector2)
+DECL_TYPE_MARSHAL_TEMPLATES(Vector2i)
DECL_TYPE_MARSHAL_TEMPLATES(Rect2)
+DECL_TYPE_MARSHAL_TEMPLATES(Rect2i)
DECL_TYPE_MARSHAL_TEMPLATES(Transform2D)
DECL_TYPE_MARSHAL_TEMPLATES(Vector3)
+DECL_TYPE_MARSHAL_TEMPLATES(Vector3i)
DECL_TYPE_MARSHAL_TEMPLATES(Basis)
DECL_TYPE_MARSHAL_TEMPLATES(Quat)
DECL_TYPE_MARSHAL_TEMPLATES(Transform)
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index fa04183ea3..cdb26ae61b 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -86,10 +86,9 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) {
}
}
- Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
- ERR_FAIL_COND_V(gchandle.is_null(), NULL);
+ MonoGCHandleData &gchandle = script_binding.gchandle;
- MonoObject *target = gchandle->get_target();
+ MonoObject *target = gchandle.get_target();
if (target)
return target;
@@ -106,7 +105,7 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) {
MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(script_binding.wrapper_class, script_binding.type_name, unmanaged);
ERR_FAIL_NULL_V(mono_object, NULL);
- gchandle->set_handle(MonoGCHandle::new_strong_handle(mono_object), MonoGCHandle::STRONG_HANDLE);
+ gchandle = MonoGCHandleData::new_strong_handle(mono_object);
// Tie managed to unmanaged
Reference *ref = Object::cast_to<Reference>(unmanaged);
@@ -156,6 +155,22 @@ bool is_thread_attached() {
return mono_domain_get() != NULL;
}
+uint32_t new_strong_gchandle(MonoObject *p_object) {
+ return mono_gchandle_new(p_object, /* pinned: */ false);
+}
+
+uint32_t new_strong_gchandle_pinned(MonoObject *p_object) {
+ return mono_gchandle_new(p_object, /* pinned: */ true);
+}
+
+uint32_t new_weak_gchandle(MonoObject *p_object) {
+ return mono_gchandle_new_weakref(p_object, /* track_resurrection: */ false);
+}
+
+void free_gchandle(uint32_t p_gchandle) {
+ mono_gchandle_free(p_gchandle);
+}
+
void runtime_object_init(MonoObject *p_this_obj, GDMonoClass *p_class, MonoException **r_exc) {
GDMonoMethod *ctor = p_class->get_method(".ctor", 0);
ERR_FAIL_NULL(ctor);
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 7b7afc44e0..fd02907d87 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -92,6 +92,11 @@ _FORCE_INLINE_ bool is_main_thread() {
return mono_domain_get() != NULL && mono_thread_get_main() == mono_thread_current();
}
+uint32_t new_strong_gchandle(MonoObject *p_object);
+uint32_t new_strong_gchandle_pinned(MonoObject *p_object);
+uint32_t new_weak_gchandle(MonoObject *p_object);
+void free_gchandle(uint32_t p_gchandle);
+
void runtime_object_init(MonoObject *p_this_obj, GDMonoClass *p_class, MonoException **r_exc = NULL);
bool mono_delegate_equal(MonoDelegate *p_a, MonoDelegate *p_b);
diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp
index 28719f7bc6..25e5a41215 100644
--- a/modules/mono/signal_awaiter_utils.cpp
+++ b/modules/mono/signal_awaiter_utils.cpp
@@ -114,8 +114,15 @@ void SignalAwaiterCallable::call(const Variant **p_arguments, int p_argcount, Va
mono_array_setref(signal_args, i, boxed);
}
+ MonoObject *awaiter = awaiter_handle.get_target();
+
+ if (!awaiter) {
+ r_call_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ return;
+ }
+
MonoException *exc = NULL;
- CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback).invoke(awaiter_handle->get_target(), signal_args, &exc);
+ CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback).invoke(awaiter, signal_args, &exc);
if (exc) {
GDMonoUtils::set_pending_exception(exc);
@@ -127,10 +134,14 @@ void SignalAwaiterCallable::call(const Variant **p_arguments, int p_argcount, Va
SignalAwaiterCallable::SignalAwaiterCallable(Object *p_target, MonoObject *p_awaiter, const StringName &p_signal) :
target_id(p_target->get_instance_id()),
- awaiter_handle(MonoGCHandle::create_strong(p_awaiter)),
+ awaiter_handle(MonoGCHandleData::new_strong_handle(p_awaiter)),
signal(p_signal) {
}
+SignalAwaiterCallable::~SignalAwaiterCallable() {
+ awaiter_handle.release();
+}
+
bool EventSignalCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
const EventSignalCallable *a = static_cast<const EventSignalCallable *>(p_a);
const EventSignalCallable *b = static_cast<const EventSignalCallable *>(p_b);
@@ -159,7 +170,6 @@ String EventSignalCallable::get_as_text() const {
String class_name = owner->get_class();
Ref<Script> script = owner->get_script();
if (script.is_valid() && script->get_path().is_resource_file()) {
-
class_name += "(" + script->get_path().get_file() + ")";
}
StringName signal = event_signal->field->get_name();
diff --git a/modules/mono/signal_awaiter_utils.h b/modules/mono/signal_awaiter_utils.h
index 868d33e335..c550315a23 100644
--- a/modules/mono/signal_awaiter_utils.h
+++ b/modules/mono/signal_awaiter_utils.h
@@ -40,7 +40,7 @@ Error gd_mono_connect_signal_awaiter(Object *p_source, const StringName &p_signa
class SignalAwaiterCallable : public CallableCustom {
ObjectID target_id;
- Ref<MonoGCHandle> awaiter_handle;
+ MonoGCHandleData awaiter_handle;
StringName signal;
public:
@@ -64,6 +64,7 @@ public:
void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
SignalAwaiterCallable(Object *p_target, MonoObject *p_awaiter, const StringName &p_signal);
+ ~SignalAwaiterCallable();
};
class EventSignalCallable : public CallableCustom {
diff --git a/modules/ogg/SCsub b/modules/ogg/SCsub
index 6a72a519fe..44c7963cd3 100644
--- a/modules/ogg/SCsub
+++ b/modules/ogg/SCsub
@@ -3,6 +3,9 @@
Import('env')
Import('env_modules')
+# Only kept to build the thirdparty library used by the theora and webm
+# modules.
+
env_ogg = env_modules.Clone()
# Thirdparty source files
diff --git a/modules/opus/SCsub b/modules/opus/SCsub
index 1db5b0987e..fec2911d6d 100644
--- a/modules/opus/SCsub
+++ b/modules/opus/SCsub
@@ -3,7 +3,9 @@
Import('env')
Import('env_modules')
-stub = True
+# Only kept to build the thirdparty library used by the webm module.
+# AudioStreamOpus was dropped in 3.0 due to incompatibility with the new audio
+# engine. If you want to port it, fetch it from the Git history.
env_opus = env_modules.Clone()
@@ -235,9 +237,5 @@ if env['builtin_opus']:
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
-if not stub:
- # Module files
- env_opus.add_source_files(env.modules_sources, "*.cpp")
-else:
- # Module files
- env_opus.add_source_files(env.modules_sources, "stub/register_types.cpp")
+# Module files
+env_opus.add_source_files(env.modules_sources, "register_types.cpp")
diff --git a/modules/opus/audio_stream_opus.cpp b/modules/opus/audio_stream_opus.cpp
deleted file mode 100644
index a983edee91..0000000000
--- a/modules/opus/audio_stream_opus.cpp
+++ /dev/null
@@ -1,379 +0,0 @@
-/*************************************************************************/
-/* audio_stream_opus.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "audio_stream_opus.h"
-
-/**
- @author George Marques <george@gmarqu.es>
-*/
-
-const float AudioStreamPlaybackOpus::osrate = 48000.0f;
-
-int AudioStreamPlaybackOpus::_op_read_func(void *_stream, unsigned char *_ptr, int _nbytes) {
- FileAccess *fa = (FileAccess *)_stream;
-
- if (fa->eof_reached())
- return 0;
-
- uint8_t *dst = (uint8_t *)_ptr;
-
- int read = fa->get_buffer(dst, _nbytes);
-
- return read;
-}
-
-int AudioStreamPlaybackOpus::_op_seek_func(void *_stream, opus_int64 _offset, int _whence) {
-
-#ifdef SEEK_SET
- FileAccess *fa = (FileAccess *)_stream;
-
- switch (_whence) {
- case SEEK_SET: {
- fa->seek(_offset);
- } break;
- case SEEK_CUR: {
- fa->seek(fa->get_position() + _offset);
- } break;
- case SEEK_END: {
- fa->seek_end(_offset);
- } break;
- default: {
- ERR_PRINT("Opus seek function failure: Unexpected value in _whence\n");
- }
- }
- int ret = fa->eof_reached() ? -1 : 0;
- return ret;
-#else
- return -1; // no seeking
-#endif
-}
-
-int AudioStreamPlaybackOpus::_op_close_func(void *_stream) {
- if (!_stream)
- return 0;
- FileAccess *fa = (FileAccess *)_stream;
- if (fa->is_open())
- fa->close();
- return 0;
-}
-
-opus_int64 AudioStreamPlaybackOpus::_op_tell_func(void *_stream) {
- FileAccess *_fa = (FileAccess *)_stream;
- return (opus_int64)_fa->get_position();
-}
-
-void AudioStreamPlaybackOpus::_clear_stream() {
- if (!stream_loaded)
- return;
-
- op_free(opus_file);
- _close_file();
-
- stream_loaded = false;
- stream_channels = 1;
- playing = false;
-}
-
-void AudioStreamPlaybackOpus::_close_file() {
- if (f) {
- memdelete(f);
- f = NULL;
- }
-}
-
-Error AudioStreamPlaybackOpus::_load_stream() {
-
- ERR_FAIL_COND_V(!stream_valid, ERR_UNCONFIGURED);
-
- _clear_stream();
- if (file == "")
- return ERR_INVALID_DATA;
-
- Error err;
- f = FileAccess::open(file, FileAccess::READ, &err);
-
- ERR_FAIL_COND_V_MSG(err, err, "Cannot open file '" + file + "'.");
-
- int _err = 0;
-
- opus_file = op_open_callbacks(f, &_op_callbacks, NULL, 0, &_err);
-
- switch (_err) {
- case OP_EREAD: { // - Can't read the file.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_FILE_CANT_READ);
- } break;
- case OP_EVERSION: // - Unrecognized version number.
- case OP_ENOTFORMAT: // - Stream is not Opus data.
- case OP_EIMPL: { // - Stream used non-implemented feature.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_FILE_UNRECOGNIZED);
- } break;
- case OP_EBADLINK: // - Failed to find old data after seeking.
- case OP_EBADTIMESTAMP: // - Timestamp failed the validity checks.
- case OP_EBADHEADER: { // - Invalid or missing Opus bitstream header.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_FILE_CORRUPT);
- } break;
- case OP_EFAULT: { // - Internal logic fault; indicates a bug or heap/stack corruption.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_BUG);
- } break;
- }
- repeats = 0;
- stream_loaded = true;
-
- return OK;
-}
-
-AudioStreamPlaybackOpus::AudioStreamPlaybackOpus() {
- loops = false;
- playing = false;
- f = NULL;
- stream_loaded = false;
- stream_valid = false;
- repeats = 0;
- paused = true;
- stream_channels = 0;
- current_section = 0;
- length = 0;
- loop_restart_time = 0;
- pre_skip = 0;
-
- _op_callbacks.read = _op_read_func;
- _op_callbacks.seek = _op_seek_func;
- _op_callbacks.tell = _op_tell_func;
- _op_callbacks.close = _op_close_func;
-}
-
-Error AudioStreamPlaybackOpus::set_file(const String &p_file) {
- file = p_file;
- stream_valid = false;
- Error err;
- f = FileAccess::open(file, FileAccess::READ, &err);
-
- ERR_FAIL_COND_V_MSG(err, err, "Cannot open file '" + file + "'.");
-
- int _err;
-
- opus_file = op_open_callbacks(f, &_op_callbacks, NULL, 0, &_err);
-
- switch (_err) {
- case OP_EREAD: { // - Can't read the file.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_FILE_CANT_READ);
- } break;
- case OP_EVERSION: // - Unrecognized version number.
- case OP_ENOTFORMAT: // - Stream is not Opus data.
- case OP_EIMPL: { // - Stream used non-implemented feature.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_FILE_UNRECOGNIZED);
- } break;
- case OP_EBADLINK: // - Failed to find old data after seeking.
- case OP_EBADTIMESTAMP: // - Timestamp failed the validity checks.
- case OP_EBADHEADER: { // - Invalid or missing Opus bitstream header.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_FILE_CORRUPT);
- } break;
- case OP_EFAULT: { // - Internal logic fault; indicates a bug or heap/stack corruption.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_BUG);
- } break;
- }
-
- const OpusHead *oinfo = op_head(opus_file, -1);
-
- stream_channels = oinfo->channel_count;
- pre_skip = oinfo->pre_skip;
- frames_mixed = pre_skip;
- ogg_int64_t len = op_pcm_total(opus_file, -1);
- if (len < 0) {
- length = 0;
- } else {
- length = (len / osrate);
- }
-
- op_free(opus_file);
- memdelete(f);
- f = NULL;
- stream_valid = true;
-
- return OK;
-}
-
-void AudioStreamPlaybackOpus::play(float p_from) {
- if (playing)
- stop();
-
- if (_load_stream() != OK)
- return;
-
- frames_mixed = pre_skip;
- playing = true;
- if (p_from > 0) {
- seek(p_from);
- }
-}
-
-void AudioStreamPlaybackOpus::stop() {
- _clear_stream();
- playing = false;
-}
-
-void AudioStreamPlaybackOpus::seek(float p_time) {
- if (!playing) return;
- ogg_int64_t pcm_offset = (ogg_int64_t)(p_time * osrate);
- bool ok = op_pcm_seek(opus_file, pcm_offset) == 0;
- if (!ok) {
- ERR_PRINT("Seek time over stream size.");
- return;
- }
- frames_mixed = osrate * p_time;
-}
-
-int AudioStreamPlaybackOpus::mix(int16_t *p_buffer, int p_frames) {
- if (!playing)
- return 0;
-
- int total = p_frames;
-
- while (true) {
-
- int todo = p_frames;
-
- if (todo < MIN_MIX) {
- break;
- }
-
- int ret = op_read(opus_file, (opus_int16 *)p_buffer, todo * stream_channels, &current_section);
- if (ret < 0) {
- playing = false;
- ERR_BREAK_MSG(ret < 0, "Error reading Opus file: " + file + ".");
- } else if (ret == 0) { // end of song, reload?
- op_free(opus_file);
-
- _close_file();
-
- f = FileAccess::open(file, FileAccess::READ);
-
- int errv = 0;
- opus_file = op_open_callbacks(f, &_op_callbacks, NULL, 0, &errv);
- if (errv != 0) {
- playing = false;
- break; // :(
- }
-
- if (!has_loop()) {
- playing = false;
- repeats = 1;
- break;
- }
-
- if (loop_restart_time) {
- bool ok = op_pcm_seek(opus_file, (loop_restart_time * osrate) + pre_skip) == 0;
- if (!ok) {
- playing = false;
- ERR_PRINT("Loop restart time rejected");
- }
-
- frames_mixed = (loop_restart_time * osrate) + pre_skip;
- } else {
- frames_mixed = pre_skip;
- }
- repeats++;
- continue;
- }
-
- stream_channels = op_head(opus_file, current_section)->channel_count;
-
- frames_mixed += ret;
-
- p_buffer += ret * stream_channels;
- p_frames -= ret;
- }
-
- return total - p_frames;
-}
-
-float AudioStreamPlaybackOpus::get_length() const {
- if (!stream_loaded) {
- if (const_cast<AudioStreamPlaybackOpus *>(this)->_load_stream() != OK)
- return 0;
- }
- return length;
-}
-
-float AudioStreamPlaybackOpus::get_playback_position() const {
-
- int32_t frames = int32_t(frames_mixed);
- if (frames < 0)
- frames = 0;
- return double(frames) / osrate;
-}
-
-int AudioStreamPlaybackOpus::get_minimum_buffer_size() const {
- return MIN_MIX;
-}
-
-AudioStreamPlaybackOpus::~AudioStreamPlaybackOpus() {
- _clear_stream();
-}
-
-RES ResourceFormatLoaderAudioStreamOpus::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
- if (r_error)
- *r_error = OK;
-
- AudioStreamOpus *opus_stream = memnew(AudioStreamOpus);
- opus_stream->set_file(p_path);
- return Ref<AudioStreamOpus>(opus_stream);
-}
-
-void ResourceFormatLoaderAudioStreamOpus::get_recognized_extensions(List<String> *p_extensions) const {
-
- p_extensions->push_back("opus");
-}
-String ResourceFormatLoaderAudioStreamOpus::get_resource_type(const String &p_path) const {
-
- if (p_path.get_extension().to_lower() == "opus")
- return "AudioStreamOpus";
- return "";
-}
-
-bool ResourceFormatLoaderAudioStreamOpus::handles_type(const String &p_type) const {
- return (p_type == "AudioStream" || p_type == "AudioStreamOpus");
-}
diff --git a/modules/opus/audio_stream_opus.h b/modules/opus/audio_stream_opus.h
deleted file mode 100644
index 343cbc6b83..0000000000
--- a/modules/opus/audio_stream_opus.h
+++ /dev/null
@@ -1,142 +0,0 @@
-/*************************************************************************/
-/* audio_stream_opus.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef AUDIO_STREAM_OPUS_H
-#define AUDIO_STREAM_OPUS_H
-
-#include "core/io/resource_loader.h"
-#include "core/os/file_access.h"
-#include "scene/resources/audio_stream.h"
-
-#include <opus/opusfile.h>
-
-/**
- @author George Marques <george@gmarqu.es>
-*/
-
-class AudioStreamPlaybackOpus : public AudioStreamPlayback {
-
- GDCLASS(AudioStreamPlaybackOpus, AudioStreamPlayback);
-
- enum {
- MIN_MIX = 1024
- };
-
- FileAccess *f;
-
- OpusFileCallbacks _op_callbacks;
- float length;
- static int _op_read_func(void *_stream, unsigned char *_ptr, int _nbytes);
- static int _op_seek_func(void *_stream, opus_int64 _offset, int _whence);
- static int _op_close_func(void *_stream);
- static opus_int64 _op_tell_func(void *_stream);
- static const float osrate;
-
- String file;
- int64_t frames_mixed;
-
- bool stream_loaded;
- volatile bool playing;
- OggOpusFile *opus_file;
- int stream_channels;
- int current_section;
- int pre_skip;
-
- bool paused;
- bool loops;
- int repeats;
-
- Error _load_stream();
- void _clear_stream();
- void _close_file();
-
- bool stream_valid;
- float loop_restart_time;
-
-public:
- Error set_file(const String &p_file);
-
- virtual void play(float p_from = 0);
- virtual void stop();
- virtual bool is_playing() const { return playing; }
-
- virtual void set_loop_restart_time(float p_time) { loop_restart_time = p_time; }
-
- virtual void set_paused(bool p_paused) { paused = p_paused; }
- virtual bool is_paused() const { return paused; }
-
- virtual void set_loop(bool p_enable) { loops = p_enable; }
- virtual bool has_loop() const { return loops; }
-
- virtual float get_length() const;
-
- virtual String get_stream_name() const { return ""; }
-
- virtual int get_loop_count() const { return repeats; }
-
- virtual float get_playback_position() const;
- virtual void seek(float p_time);
-
- virtual int get_channels() const { return stream_channels; }
- virtual int get_mix_rate() const { return osrate; }
-
- virtual int get_minimum_buffer_size() const;
-
- virtual int mix(int16_t *p_buffer, int p_frames);
-
- AudioStreamPlaybackOpus();
- ~AudioStreamPlaybackOpus();
-};
-
-class AudioStreamOpus : public AudioStream {
-
- GDCLASS(AudioStreamOpus, AudioStream);
-
- String file;
-
-public:
- Ref<AudioStreamPlayback> instance_playback() {
- Ref<AudioStreamPlaybackOpus> pb = memnew(AudioStreamPlaybackOpus);
- pb->set_file(file);
- return pb;
- }
-
- void set_file(const String &p_file) { file = p_file; }
-};
-
-class ResourceFormatLoaderAudioStreamOpus : public ResourceFormatLoader {
-public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
-};
-
-#endif // AUDIO_STREAM_OPUS_H
diff --git a/modules/opus/config.py b/modules/opus/config.py
index a1cde10ea0..1c8cd12a2d 100644
--- a/modules/opus/config.py
+++ b/modules/opus/config.py
@@ -3,11 +3,3 @@ def can_build(env, platform):
def configure(env):
pass
-
-def get_doc_classes():
- return [
- "AudioStreamOpus",
- ]
-
-def get_doc_path():
- return "doc_classes"
diff --git a/modules/opus/register_types.cpp b/modules/opus/register_types.cpp
index dff309b49c..a4329e142c 100644
--- a/modules/opus/register_types.cpp
+++ b/modules/opus/register_types.cpp
@@ -30,23 +30,8 @@
#include "register_types.h"
-#include "audio_stream_opus.h"
+// Dummy module as libvorbis is needed by other modules (theora ...)
-static Ref<ResourceFormatLoaderAudioStreamOpus> opus_stream_loader;
+void register_opus_types() {}
-void register_opus_types() {
- // Sorry guys, do not enable this unless you can figure out a way
- // to get Opus to not do any memory allocation or system calls
- // in the audio thread.
- // Currently the implementation even reads files from the audio thread,
- // and this is not how audio programming works.
-
- //opus_stream_loader = memnew(ResourceFormatLoaderAudioStreamOpus);
- //ResourceLoader::add_resource_format_loader(opus_stream_loader);
- //ClassDB::register_class<AudioStreamOpus>();
-}
-
-void unregister_opus_types() {
-
- //memdelete(opus_stream_loader);
-}
+void unregister_opus_types() {}
diff --git a/modules/opus/stub/register_types.cpp b/modules/opus/stub/register_types.cpp
deleted file mode 100644
index a4329e142c..0000000000
--- a/modules/opus/stub/register_types.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-/*************************************************************************/
-/* register_types.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "register_types.h"
-
-// Dummy module as libvorbis is needed by other modules (theora ...)
-
-void register_opus_types() {}
-
-void unregister_opus_types() {}
diff --git a/modules/opus/stub/register_types.h b/modules/opus/stub/register_types.h
deleted file mode 100644
index 445be4e166..0000000000
--- a/modules/opus/stub/register_types.h
+++ /dev/null
@@ -1,32 +0,0 @@
-/*************************************************************************/
-/* register_types.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-void register_opus_types();
-void unregister_opus_types();
diff --git a/modules/vorbis/SCsub b/modules/vorbis/SCsub
index 3824fdd789..bde4359595 100644
--- a/modules/vorbis/SCsub
+++ b/modules/vorbis/SCsub
@@ -3,6 +3,9 @@
Import('env')
Import('env_modules')
+# Only kept to build the thirdparty library used by the theora and webm
+# modules. We now use stb_vorbis for AudioStreamOGGVorbis.
+
env_vorbis = env_modules.Clone()
stub = True
@@ -50,9 +53,5 @@ if env['builtin_libvorbis']:
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
-if not stub:
- # Module files
- env_vorbis.add_source_files(env.modules_sources, "*.cpp")
-else:
- # Module files
- env_vorbis.add_source_files(env.modules_sources, "stub/register_types.cpp")
+# Module files
+env_vorbis.add_source_files(env.modules_sources, "register_types.cpp")
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.cpp b/modules/vorbis/audio_stream_ogg_vorbis.cpp
deleted file mode 100644
index 1e8ee9b17e..0000000000
--- a/modules/vorbis/audio_stream_ogg_vorbis.cpp
+++ /dev/null
@@ -1,406 +0,0 @@
-/*************************************************************************/
-/* audio_stream_ogg_vorbis.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "audio_stream_ogg_vorbis.h"
-
-size_t AudioStreamPlaybackOGGVorbis::_ov_read_func(void *p_dst, size_t p_data, size_t p_count, void *_f) {
-
- //printf("read to %p, %i bytes, %i nmemb, %p\n",p_dst,p_data,p_count,_f);
- FileAccess *fa = (FileAccess *)_f;
- size_t read_total = p_data * p_count;
-
- if (fa->eof_reached())
- return 0;
-
- uint8_t *dst = (uint8_t *)p_dst;
-
- int read = fa->get_buffer(dst, read_total);
-
- return read;
-}
-
-int AudioStreamPlaybackOGGVorbis::_ov_seek_func(void *_f, ogg_int64_t offs, int whence) {
-
- //printf("seek to %p, offs %i, whence %i\n",_f,(int)offs,whence);
-
-#ifdef SEEK_SET
- //printf("seek set defined\n");
- FileAccess *fa = (FileAccess *)_f;
-
- if (whence == SEEK_SET) {
-
- fa->seek(offs);
- } else if (whence == SEEK_CUR) {
-
- fa->seek(fa->get_position() + offs);
- } else if (whence == SEEK_END) {
-
- fa->seek_end(offs);
- } else {
-
- ERR_PRINT("Vorbis seek function failure: Unexpected value in _whence\n");
- }
- int ret = fa->eof_reached() ? -1 : 0;
- //printf("returning %i\n",ret);
- return ret;
-
-#else
- return -1; // no seeking
-#endif
-}
-int AudioStreamPlaybackOGGVorbis::_ov_close_func(void *_f) {
-
- //printf("close %p\n",_f);
- if (!_f)
- return 0;
- FileAccess *fa = (FileAccess *)_f;
- if (fa->is_open())
- fa->close();
- return 0;
-}
-long AudioStreamPlaybackOGGVorbis::_ov_tell_func(void *_f) {
-
- //printf("close %p\n",_f);
-
- FileAccess *fa = (FileAccess *)_f;
- return fa->get_position();
-}
-
-int AudioStreamPlaybackOGGVorbis::mix(int16_t *p_buffer, int p_frames) {
-
- if (!playing)
- return 0;
-
- int total = p_frames;
- while (true) {
-
- int todo = p_frames;
-
- if (todo < MIN_MIX) {
- break;
- }
-
-#ifdef BIG_ENDIAN_ENABLED
- long ret = ov_read(&vf, (char *)p_buffer, todo * stream_channels * sizeof(int16_t), 1, 2, 1, &current_section);
-#else
- long ret = ov_read(&vf, (char *)p_buffer, todo * stream_channels * sizeof(int16_t), 0, 2, 1, &current_section);
-#endif
-
- if (ret < 0) {
-
- playing = false;
- ERR_BREAK_MSG(ret < 0, "Error reading OGG Vorbis file: " + file + ".");
- } else if (ret == 0) { // end of song, reload?
-
- ov_clear(&vf);
-
- _close_file();
-
- if (!has_loop()) {
-
- playing = false;
- repeats = 1;
- break;
- }
-
- f = FileAccess::open(file, FileAccess::READ);
-
- int errv = ov_open_callbacks(f, &vf, NULL, 0, _ov_callbacks);
- if (errv != 0) {
- playing = false;
- break; // :(
- }
-
- if (loop_restart_time) {
- bool ok = ov_time_seek(&vf, loop_restart_time) == 0;
- if (!ok) {
- playing = false;
- ERR_PRINT("Loop restart time rejected");
- }
-
- frames_mixed = stream_srate * loop_restart_time;
- } else {
-
- frames_mixed = 0;
- }
- repeats++;
- continue;
- }
-
- ret /= stream_channels;
- ret /= sizeof(int16_t);
-
- frames_mixed += ret;
-
- p_buffer += ret * stream_channels;
- p_frames -= ret;
- }
-
- return total - p_frames;
-}
-
-void AudioStreamPlaybackOGGVorbis::play(float p_from) {
-
- if (playing)
- stop();
-
- if (_load_stream() != OK)
- return;
-
- frames_mixed = 0;
- playing = true;
- if (p_from > 0) {
- seek(p_from);
- }
-}
-
-void AudioStreamPlaybackOGGVorbis::_close_file() {
-
- if (f) {
-
- memdelete(f);
- f = NULL;
- }
-}
-
-bool AudioStreamPlaybackOGGVorbis::is_playing() const {
- return playing;
-}
-void AudioStreamPlaybackOGGVorbis::stop() {
-
- _clear_stream();
- playing = false;
- //_clear();
-}
-
-float AudioStreamPlaybackOGGVorbis::get_playback_position() const {
-
- int32_t frames = int32_t(frames_mixed);
- if (frames < 0)
- frames = 0;
- return double(frames) / stream_srate;
-}
-
-void AudioStreamPlaybackOGGVorbis::seek(float p_time) {
-
- if (!playing)
- return;
- bool ok = ov_time_seek(&vf, p_time) == 0;
- ERR_FAIL_COND(!ok);
- frames_mixed = stream_srate * p_time;
-}
-
-String AudioStreamPlaybackOGGVorbis::get_stream_name() const {
-
- return "";
-}
-
-void AudioStreamPlaybackOGGVorbis::set_loop(bool p_enable) {
-
- loops = p_enable;
-}
-
-bool AudioStreamPlaybackOGGVorbis::has_loop() const {
-
- return loops;
-}
-
-int AudioStreamPlaybackOGGVorbis::get_loop_count() const {
- return repeats;
-}
-
-Error AudioStreamPlaybackOGGVorbis::set_file(const String &p_file) {
-
- file = p_file;
- stream_valid = false;
- Error err;
- f = FileAccess::open(file, FileAccess::READ, &err);
- ERR_FAIL_COND_V_MSG(err, err, "Cannot open file '" + p_file + "'.");
-
- int errv = ov_open_callbacks(f, &vf, NULL, 0, _ov_callbacks);
- switch (errv) {
-
- case OV_EREAD: { // - A read from media returned an error.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_FILE_CANT_READ);
- } break;
- case OV_EVERSION: // - Vorbis version mismatch.
- case OV_ENOTVORBIS: { // - Bitstream is not Vorbis data.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_FILE_UNRECOGNIZED);
- } break;
- case OV_EBADHEADER: { // - Invalid Vorbis bitstream header.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_FILE_CORRUPT);
- } break;
- case OV_EFAULT: { // - Internal logic fault; indicates a bug or heap/stack corruption.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_BUG);
- } break;
- }
- const vorbis_info *vinfo = ov_info(&vf, -1);
- stream_channels = vinfo->channels;
- stream_srate = vinfo->rate;
- length = ov_time_total(&vf, -1);
- ov_clear(&vf);
- memdelete(f);
- f = NULL;
- stream_valid = true;
-
- return OK;
-}
-
-Error AudioStreamPlaybackOGGVorbis::_load_stream() {
-
- ERR_FAIL_COND_V(!stream_valid, ERR_UNCONFIGURED);
-
- _clear_stream();
- if (file == "")
- return ERR_INVALID_DATA;
-
- Error err;
- f = FileAccess::open(file, FileAccess::READ, &err);
- ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot open file '" + file + "'.");
-
- int errv = ov_open_callbacks(f, &vf, NULL, 0, _ov_callbacks);
- switch (errv) {
-
- case OV_EREAD: { // - A read from media returned an error.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_FILE_CANT_READ);
- } break;
- case OV_EVERSION: // - Vorbis version mismatch.
- case OV_ENOTVORBIS: { // - Bitstream is not Vorbis data.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_FILE_UNRECOGNIZED);
- } break;
- case OV_EBADHEADER: { // - Invalid Vorbis bitstream header.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_FILE_CORRUPT);
- } break;
- case OV_EFAULT: { // - Internal logic fault; indicates a bug or heap/stack corruption.
- memdelete(f);
- f = NULL;
- ERR_FAIL_V(ERR_BUG);
- } break;
- }
- repeats = 0;
- stream_loaded = true;
-
- return OK;
-}
-
-float AudioStreamPlaybackOGGVorbis::get_length() const {
-
- if (!stream_loaded) {
- if (const_cast<AudioStreamPlaybackOGGVorbis *>(this)->_load_stream() != OK)
- return 0;
- }
- return length;
-}
-
-void AudioStreamPlaybackOGGVorbis::_clear_stream() {
-
- if (!stream_loaded)
- return;
-
- ov_clear(&vf);
- _close_file();
-
- stream_loaded = false;
- //stream_channels=1;
- playing = false;
-}
-
-void AudioStreamPlaybackOGGVorbis::set_paused(bool p_paused) {
-
- paused = p_paused;
-}
-
-bool AudioStreamPlaybackOGGVorbis::is_paused() const {
-
- return paused;
-}
-
-AudioStreamPlaybackOGGVorbis::AudioStreamPlaybackOGGVorbis() {
-
- loops = false;
- playing = false;
- _ov_callbacks.read_func = _ov_read_func;
- _ov_callbacks.seek_func = _ov_seek_func;
- _ov_callbacks.close_func = _ov_close_func;
- _ov_callbacks.tell_func = _ov_tell_func;
- f = NULL;
- stream_loaded = false;
- stream_valid = false;
- repeats = 0;
- paused = true;
- stream_channels = 0;
- stream_srate = 0;
- current_section = 0;
- length = 0;
- loop_restart_time = 0;
-}
-
-AudioStreamPlaybackOGGVorbis::~AudioStreamPlaybackOGGVorbis() {
-
- _clear_stream();
-}
-
-RES ResourceFormatLoaderAudioStreamOGGVorbis::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
- if (r_error)
- *r_error = OK;
-
- AudioStreamOGGVorbis *ogg_stream = memnew(AudioStreamOGGVorbis);
- ogg_stream->set_file(p_path);
- return Ref<AudioStreamOGGVorbis>(ogg_stream);
-}
-
-void ResourceFormatLoaderAudioStreamOGGVorbis::get_recognized_extensions(List<String> *p_extensions) const {
-
- p_extensions->push_back("ogg");
-}
-String ResourceFormatLoaderAudioStreamOGGVorbis::get_resource_type(const String &p_path) const {
-
- if (p_path.get_extension().to_lower() == "ogg")
- return "AudioStreamOGGVorbis";
- return "";
-}
-
-bool ResourceFormatLoaderAudioStreamOGGVorbis::handles_type(const String &p_type) const {
- return (p_type == "AudioStream" || p_type == "AudioStreamOGG" || p_type == "AudioStreamOGGVorbis");
-}
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.h b/modules/vorbis/audio_stream_ogg_vorbis.h
deleted file mode 100644
index db621f88d2..0000000000
--- a/modules/vorbis/audio_stream_ogg_vorbis.h
+++ /dev/null
@@ -1,137 +0,0 @@
-/*************************************************************************/
-/* audio_stream_ogg_vorbis.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef AUDIO_STREAM_OGG_VORBIS_H
-#define AUDIO_STREAM_OGG_VORBIS_H
-
-#include "core/io/resource_loader.h"
-#include "core/os/file_access.h"
-#include "core/os/thread_safe.h"
-#include "scene/resources/audio_stream.h"
-
-#include <vorbis/vorbisfile.h>
-
-class AudioStreamPlaybackOGGVorbis : public AudioStreamPlayback {
-
- GDCLASS(AudioStreamPlaybackOGGVorbis, AudioStreamPlayback);
-
- enum {
- MIN_MIX = 1024
- };
-
- FileAccess *f;
-
- ov_callbacks _ov_callbacks;
- float length;
- static size_t _ov_read_func(void *p_dst, size_t p_data, size_t p_count, void *_f);
- static int _ov_seek_func(void *_f, ogg_int64_t offs, int whence);
- static int _ov_close_func(void *_f);
- static long _ov_tell_func(void *_f);
-
- String file;
- int64_t frames_mixed;
-
- bool stream_loaded;
- volatile bool playing;
- OggVorbis_File vf;
- int stream_channels;
- int stream_srate;
- int current_section;
-
- bool paused;
- bool loops;
- int repeats;
-
- Error _load_stream();
- void _clear_stream();
- void _close_file();
-
- bool stream_valid;
- float loop_restart_time;
-
-public:
- Error set_file(const String &p_file);
-
- virtual void play(float p_from = 0);
- virtual void stop();
- virtual bool is_playing() const;
-
- virtual void set_loop_restart_time(float p_time) { loop_restart_time = p_time; }
-
- virtual void set_paused(bool p_paused);
- virtual bool is_paused() const;
-
- virtual void set_loop(bool p_enable);
- virtual bool has_loop() const;
-
- virtual float get_length() const;
-
- virtual String get_stream_name() const;
-
- virtual int get_loop_count() const;
-
- virtual float get_playback_position() const;
- virtual void seek(float p_time);
-
- virtual int get_channels() const { return stream_channels; }
- virtual int get_mix_rate() const { return stream_srate; }
-
- virtual int get_minimum_buffer_size() const { return 0; }
- virtual int mix(int16_t *p_buffer, int p_frames);
-
- AudioStreamPlaybackOGGVorbis();
- ~AudioStreamPlaybackOGGVorbis();
-};
-
-class AudioStreamOGGVorbis : public AudioStream {
-
- GDCLASS(AudioStreamOGGVorbis, AudioStream);
-
- String file;
-
-public:
- Ref<AudioStreamPlayback> instance_playback() {
- Ref<AudioStreamPlaybackOGGVorbis> pb = memnew(AudioStreamPlaybackOGGVorbis);
- pb->set_file(file);
- return pb;
- }
-
- void set_file(const String &p_file) { file = p_file; }
-};
-
-class ResourceFormatLoaderAudioStreamOGGVorbis : public ResourceFormatLoader {
-public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
-};
-
-#endif // AUDIO_STREAM_OGG_H
diff --git a/modules/vorbis/register_types.cpp b/modules/vorbis/register_types.cpp
index de055551ad..8874b3887b 100644
--- a/modules/vorbis/register_types.cpp
+++ b/modules/vorbis/register_types.cpp
@@ -30,19 +30,8 @@
#include "register_types.h"
-#include "audio_stream_ogg_vorbis.h"
+// Dummy module as libvorbis is needed by other modules (theora ...)
-static Ref<ResourceFormatLoaderAudioStreamOGGVorbis> vorbis_stream_loader;
+void register_vorbis_types() {}
-void register_vorbis_types() {
-
- vorbis_stream_loader.instance();
- ResourceLoader::add_resource_format_loader(vorbis_stream_loader);
- ClassDB::register_class<AudioStreamOGGVorbis>();
-}
-
-void unregister_vorbis_types() {
-
- ResourceLoader::remove_resource_format_loader(vorbis_stream_loader);
- vorbis_stream_loader.unref();
-}
+void unregister_vorbis_types() {}
diff --git a/modules/vorbis/stub/register_types.cpp b/modules/vorbis/stub/register_types.cpp
deleted file mode 100644
index 8874b3887b..0000000000
--- a/modules/vorbis/stub/register_types.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-/*************************************************************************/
-/* register_types.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "register_types.h"
-
-// Dummy module as libvorbis is needed by other modules (theora ...)
-
-void register_vorbis_types() {}
-
-void unregister_vorbis_types() {}
diff --git a/modules/vorbis/stub/register_types.h b/modules/vorbis/stub/register_types.h
deleted file mode 100644
index 83d4904a87..0000000000
--- a/modules/vorbis/stub/register_types.h
+++ /dev/null
@@ -1,32 +0,0 @@
-/*************************************************************************/
-/* register_types.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-void register_vorbis_types();
-void unregister_vorbis_types();
diff --git a/platform/android/SCsub b/platform/android/SCsub
index 46f0703a65..5ca5ce548c 100644
--- a/platform/android/SCsub
+++ b/platform/android/SCsub
@@ -1,8 +1,5 @@
#!/usr/bin/env python
-from detect import get_ndk_version
-from distutils.version import LooseVersion
-
Import('env')
android_files = [
diff --git a/platform/android/detect.py b/platform/android/detect.py
index 8f74ae0ef0..ff3ca0706c 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -164,7 +164,6 @@ def configure(env):
env.Tool('gcc')
env.use_windows_spawn_fix()
- mt_link = True
if (sys.platform.startswith("linux")):
host_subpath = "linux-x86_64"
elif (sys.platform.startswith("darwin")):
@@ -173,12 +172,8 @@ def configure(env):
if (platform.machine().endswith('64')):
host_subpath = "windows-x86_64"
else:
- mt_link = False
host_subpath = "windows"
- if env["android_arch"] == "arm64v8":
- mt_link = False
-
compiler_path = env["ANDROID_NDK_ROOT"] + "/toolchains/llvm/prebuilt/" + host_subpath + "/bin"
gcc_toolchain_path = env["ANDROID_NDK_ROOT"] + "/toolchains/" + target_subpath + "/prebuilt/" + host_subpath
tools_path = gcc_toolchain_path + "/" + abi_subpath + "/bin"
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 7db4aa6597..4e605f9950 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -95,7 +95,6 @@ import java.util.LinkedList;
import java.util.List;
import java.util.Locale;
import org.godotengine.godot.input.GodotEditText;
-import org.godotengine.godot.payments.PaymentsManager;
import org.godotengine.godot.plugin.GodotPlugin;
import org.godotengine.godot.plugin.GodotPluginRegistry;
import org.godotengine.godot.utils.GodotNetUtils;
@@ -174,21 +173,17 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
}
public ResultCallback result_callback;
- private PaymentsManager mPaymentsManager = null;
-
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
- if (requestCode == PaymentsManager.REQUEST_CODE_FOR_PURCHASE) {
- mPaymentsManager.processPurchaseResponse(resultCode, data);
- } else if (result_callback != null) {
+ if (result_callback != null) {
result_callback.callback(requestCode, resultCode, data);
result_callback = null;
- };
+ }
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onMainActivityResult(requestCode, resultCode, data);
}
- };
+ }
@Override
public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
@@ -445,8 +440,6 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
result_callback = null;
- mPaymentsManager = PaymentsManager.createManager(this).initService();
-
godot_initialized = true;
}
@@ -603,7 +596,6 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
@Override
protected void onDestroy() {
- if (mPaymentsManager != null) mPaymentsManager.destroy();
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onMainDestroy();
}
@@ -938,10 +930,6 @@ public abstract class Godot extends FragmentActivity implements SensorEventListe
return true;
}
- public PaymentsManager getPaymentsManager() {
- return mPaymentsManager;
- }
-
public boolean requestPermission(String p_name) {
return PermissionsUtil.requestPermission(p_name, this);
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/GodotPaymentInterface.java b/platform/android/java/lib/src/org/godotengine/godot/payments/GodotPaymentInterface.java
deleted file mode 100644
index 6ac7338b30..0000000000
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/GodotPaymentInterface.java
+++ /dev/null
@@ -1,97 +0,0 @@
-/*************************************************************************/
-/* GodotPaymentInterface.java */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-package org.godotengine.godot.payments;
-
-public interface GodotPaymentInterface {
- void purchase(String sku, String transactionId);
-
- void consumeUnconsumedPurchases();
-
- String getSignature();
-
- void callbackSuccess(String ticket, String signature, String sku);
-
- void callbackSuccessProductMassConsumed(String ticket, String signature, String sku);
-
- void callbackSuccessNoUnconsumedPurchases();
-
- void callbackFailConsume(String message);
-
- void callbackFail(String message);
-
- void callbackCancel();
-
- void callbackAlreadyOwned(String sku);
-
- int getPurchaseCallbackId();
-
- void setPurchaseCallbackId(int purchaseCallbackId);
-
- String getPurchaseValidationUrlPrefix();
-
- void setPurchaseValidationUrlPrefix(String url);
-
- String getAccessToken();
-
- void setAccessToken(String accessToken);
-
- void setTransactionId(String transactionId);
-
- String getTransactionId();
-
- // request purchased items are not consumed
- void requestPurchased();
-
- // callback for requestPurchased()
- void callbackPurchased(String receipt, String signature, String sku);
-
- void callbackDisconnected();
-
- void callbackConnected();
-
- // true if connected, false otherwise
- boolean isConnected();
-
- // consume item automatically after purchase. default is true.
- void setAutoConsume(boolean autoConsume);
-
- // consume a specific item
- void consume(String sku);
-
- // query in app item detail info
- void querySkuDetails(String[] list);
-
- void addSkuDetail(String itemJson);
-
- void completeSkuDetail();
-
- void errorSkuDetail(String errorMessage);
-}
diff --git a/platform/android/java/lib/aidl/com/android/vending/billing/IInAppBillingService.aidl b/platform/android/java/plugins/godotpayment/src/main/aidl/com/android/vending/billing/IInAppBillingService.aidl
index 0f2bcae338..0f2bcae338 100644
--- a/platform/android/java/lib/aidl/com/android/vending/billing/IInAppBillingService.aidl
+++ b/platform/android/java/plugins/godotpayment/src/main/aidl/com/android/vending/billing/IInAppBillingService.aidl
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/ConsumeTask.java b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/ConsumeTask.java
index 95cc48f536..c15bc232ce 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/ConsumeTask.java
+++ b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/ConsumeTask.java
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-package org.godotengine.godot.payments;
+package org.godotengine.godot.plugin.payment;
import android.content.Context;
import android.os.AsyncTask;
diff --git a/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/GodotPayment.java b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/GodotPayment.java
index 4a6b611c4d..c7d0a5de65 100644
--- a/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/GodotPayment.java
+++ b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/GodotPayment.java
@@ -30,6 +30,7 @@
package org.godotengine.godot.plugin.payment;
+import android.content.Intent;
import android.support.annotation.NonNull;
import android.util.Log;
import java.util.ArrayList;
@@ -38,28 +39,40 @@ import java.util.List;
import org.godotengine.godot.Dictionary;
import org.godotengine.godot.Godot;
import org.godotengine.godot.GodotLib;
-import org.godotengine.godot.payments.GodotPaymentInterface;
-import org.godotengine.godot.payments.PaymentsManager;
import org.godotengine.godot.plugin.GodotPlugin;
import org.json.JSONException;
import org.json.JSONObject;
-public class GodotPayment extends GodotPlugin implements GodotPaymentInterface {
+public class GodotPayment extends GodotPlugin {
private Integer purchaseCallbackId = 0;
private String accessToken;
private String purchaseValidationUrlPrefix;
private String transactionId;
- private PaymentsManager mPaymentManager;
- private Dictionary mSkuDetails = new Dictionary();
+ private final PaymentsManager mPaymentManager;
+ private final Dictionary mSkuDetails = new Dictionary();
public GodotPayment(Godot godot) {
super(godot);
- mPaymentManager = godot.getPaymentsManager();
- mPaymentManager.setBaseSingleton(this);
+ mPaymentManager = new PaymentsManager(godot, this);
+ mPaymentManager.initService();
}
@Override
+ public void onMainActivityResult(int requestCode, int resultCode, Intent data) {
+ if (requestCode == PaymentsManager.REQUEST_CODE_FOR_PURCHASE) {
+ mPaymentManager.processPurchaseResponse(resultCode, data);
+ }
+ }
+
+ @Override
+ public void onMainDestroy() {
+ super.onMainDestroy();
+ if (mPaymentManager != null) {
+ mPaymentManager.destroy();
+ }
+ }
+
public void purchase(final String sku, final String transactionId) {
runOnUiThread(new Runnable() {
@Override
@@ -69,7 +82,6 @@ public class GodotPayment extends GodotPlugin implements GodotPaymentInterface {
});
}
- @Override
public void consumeUnconsumedPurchases() {
runOnUiThread(new Runnable() {
@Override
@@ -81,89 +93,72 @@ public class GodotPayment extends GodotPlugin implements GodotPaymentInterface {
private String signature;
- @Override
public String getSignature() {
return this.signature;
}
- @Override
public void callbackSuccess(String ticket, String signature, String sku) {
GodotLib.calldeferred(purchaseCallbackId, "purchase_success", new Object[] { ticket, signature, sku });
}
- @Override
public void callbackSuccessProductMassConsumed(String ticket, String signature, String sku) {
Log.d(this.getClass().getName(), "callbackSuccessProductMassConsumed > " + ticket + "," + signature + "," + sku);
GodotLib.calldeferred(purchaseCallbackId, "consume_success", new Object[] { ticket, signature, sku });
}
- @Override
public void callbackSuccessNoUnconsumedPurchases() {
GodotLib.calldeferred(purchaseCallbackId, "consume_not_required", new Object[] {});
}
- @Override
public void callbackFailConsume(String message) {
GodotLib.calldeferred(purchaseCallbackId, "consume_fail", new Object[] { message });
}
- @Override
public void callbackFail(String message) {
GodotLib.calldeferred(purchaseCallbackId, "purchase_fail", new Object[] { message });
}
- @Override
public void callbackCancel() {
GodotLib.calldeferred(purchaseCallbackId, "purchase_cancel", new Object[] {});
}
- @Override
public void callbackAlreadyOwned(String sku) {
GodotLib.calldeferred(purchaseCallbackId, "purchase_owned", new Object[] { sku });
}
- @Override
public int getPurchaseCallbackId() {
return purchaseCallbackId;
}
- @Override
public void setPurchaseCallbackId(int purchaseCallbackId) {
this.purchaseCallbackId = purchaseCallbackId;
}
- @Override
public String getPurchaseValidationUrlPrefix() {
return this.purchaseValidationUrlPrefix;
}
- @Override
public void setPurchaseValidationUrlPrefix(String url) {
this.purchaseValidationUrlPrefix = url;
}
- @Override
public String getAccessToken() {
return accessToken;
}
- @Override
public void setAccessToken(String accessToken) {
this.accessToken = accessToken;
}
- @Override
public void setTransactionId(String transactionId) {
this.transactionId = transactionId;
}
- @Override
public String getTransactionId() {
return this.transactionId;
}
// request purchased items are not consumed
- @Override
public void requestPurchased() {
runOnUiThread(new Runnable() {
@Override
@@ -174,41 +169,34 @@ public class GodotPayment extends GodotPlugin implements GodotPaymentInterface {
}
// callback for requestPurchased()
- @Override
public void callbackPurchased(String receipt, String signature, String sku) {
GodotLib.calldeferred(purchaseCallbackId, "has_purchased", new Object[] { receipt, signature, sku });
}
- @Override
public void callbackDisconnected() {
GodotLib.calldeferred(purchaseCallbackId, "iap_disconnected", new Object[] {});
}
- @Override
public void callbackConnected() {
GodotLib.calldeferred(purchaseCallbackId, "iap_connected", new Object[] {});
}
// true if connected, false otherwise
- @Override
public boolean isConnected() {
return mPaymentManager.isConnected();
}
// consume item automatically after purchase. default is true.
- @Override
public void setAutoConsume(boolean autoConsume) {
mPaymentManager.setAutoConsume(autoConsume);
}
// consume a specific item
- @Override
public void consume(String sku) {
mPaymentManager.consume(sku);
}
// query in app item detail info
- @Override
public void querySkuDetails(String[] list) {
List<String> nKeys = Arrays.asList(list);
List<String> cKeys = Arrays.asList(mSkuDetails.get_keys());
@@ -225,7 +213,6 @@ public class GodotPayment extends GodotPlugin implements GodotPaymentInterface {
}
}
- @Override
public void addSkuDetail(String itemJson) {
JSONObject o = null;
try {
@@ -244,12 +231,10 @@ public class GodotPayment extends GodotPlugin implements GodotPaymentInterface {
}
}
- @Override
public void completeSkuDetail() {
GodotLib.calldeferred(purchaseCallbackId, "sku_details_complete", new Object[] { mSkuDetails });
}
- @Override
public void errorSkuDetail(String errorMessage) {
GodotLib.calldeferred(purchaseCallbackId, "sku_details_error", new Object[] { errorMessage });
}
@@ -263,6 +248,8 @@ public class GodotPayment extends GodotPlugin implements GodotPaymentInterface {
@NonNull
@Override
public List<String> getPluginMethods() {
- return Arrays.asList("purchase", "setPurchaseCallbackId", "setPurchaseValidationUrlPrefix", "setTransactionId", "getSignature", "consumeUnconsumedPurchases", "requestPurchased", "setAutoConsume", "consume", "querySkuDetails", "isConnected");
+ return Arrays.asList("purchase", "setPurchaseCallbackId", "setPurchaseValidationUrlPrefix",
+ "setTransactionId", "getSignature", "consumeUnconsumedPurchases", "requestPurchased",
+ "setAutoConsume", "consume", "querySkuDetails", "isConnected");
}
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/HandlePurchaseTask.java b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/HandlePurchaseTask.java
index 23d693cc8c..fe5685288b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/HandlePurchaseTask.java
+++ b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/HandlePurchaseTask.java
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-package org.godotengine.godot.payments;
+package org.godotengine.godot.plugin.payment;
import android.app.Activity;
import android.content.Intent;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsCache.java b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/PaymentsCache.java
index 84a7eda6e0..d5919e3d9d 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsCache.java
+++ b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/PaymentsCache.java
@@ -28,11 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-package org.godotengine.godot.payments;
+package org.godotengine.godot.plugin.payment;
import android.content.Context;
import android.content.SharedPreferences;
-import android.util.Log;
public class PaymentsCache {
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsManager.java b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/PaymentsManager.java
index 9bf6650f84..bded1f452f 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/PaymentsManager.java
+++ b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/PaymentsManager.java
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-package org.godotengine.godot.payments;
+package org.godotengine.godot.plugin.payment;
import android.app.Activity;
import android.content.ComponentName;
@@ -52,20 +52,13 @@ public class PaymentsManager {
public static final int REQUEST_CODE_FOR_PURCHASE = 0x1001;
private static boolean auto_consume = true;
- private Activity activity;
+ private final Activity activity;
+ private final GodotPayment godotPayment;
IInAppBillingService mService;
- public void setActivity(Activity activity) {
- this.activity = activity;
- }
-
- public static PaymentsManager createManager(Activity activity) {
- PaymentsManager manager = new PaymentsManager(activity);
- return manager;
- }
-
- private PaymentsManager(Activity activity) {
+ PaymentsManager(Activity activity, GodotPayment godotPayment) {
this.activity = activity;
+ this.godotPayment = godotPayment;
}
public PaymentsManager initService() {
@@ -409,10 +402,4 @@ public class PaymentsManager {
}))
.start();
}
-
- private GodotPaymentInterface godotPayment;
-
- public void setBaseSingleton(GodotPaymentInterface godotPaymentInterface) {
- this.godotPayment = godotPaymentInterface;
- }
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/PurchaseTask.java b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/PurchaseTask.java
index 09c9349124..eecd1d2151 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/PurchaseTask.java
+++ b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/PurchaseTask.java
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-package org.godotengine.godot.payments;
+package org.godotengine.godot.plugin.payment;
import android.app.Activity;
import android.app.PendingIntent;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/ReleaseAllConsumablesTask.java
index a101780511..b7bd638feb 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/ReleaseAllConsumablesTask.java
+++ b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/ReleaseAllConsumablesTask.java
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-package org.godotengine.godot.payments;
+package org.godotengine.godot.plugin.payment;
import android.content.Context;
import android.os.AsyncTask;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/payments/ValidateTask.java b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/ValidateTask.java
index 10c314aecf..179cc08ed1 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/payments/ValidateTask.java
+++ b/platform/android/java/plugins/godotpayment/src/main/java/org/godotengine/godot/plugin/payment/ValidateTask.java
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-package org.godotengine.godot.payments;
+package org.godotengine.godot.plugin.payment;
import android.app.Activity;
import android.app.ProgressDialog;
@@ -42,7 +42,7 @@ import org.json.JSONObject;
abstract public class ValidateTask {
private Activity context;
- private GodotPaymentInterface godotPayments;
+ private GodotPayment godotPayments;
private ProgressDialog dialog;
private String mSku;
@@ -79,7 +79,7 @@ abstract public class ValidateTask {
}
}
- public ValidateTask(Activity context, GodotPaymentInterface godotPayments) {
+ public ValidateTask(Activity context, GodotPayment godotPayments) {
this.context = context;
this.godotPayments = godotPayments;
}
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 3ab0d38a6a..cc859c0339 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -1,6 +1,9 @@
import methods
import os
+# To match other platforms
+STACK_SIZE = 8388608
+
def is_active():
return True
@@ -259,6 +262,8 @@ def configure_msvc(env, manual_msvc_config):
env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
env['BUILDERS']['Program'] = methods.precious_program
+ env.AppendUnique(LINKFLAGS=['/STACK:' + str(STACK_SIZE)])
+
def configure_mingw(env):
# Workaround for MinGW. See:
# http://www.scons.org/wiki/LongCmdLinesOnWin32
@@ -351,6 +356,7 @@ def configure_mingw(env):
env.Append(CCFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto'])
+ env.Append(LINKFLAGS=['-Wl,--stack,' + str(STACK_SIZE)])
## Compile flags
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index 366de28386..54511bbe1b 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -188,8 +188,7 @@ void VisibilityEnabler2D::_find_nodes(Node *p_node) {
bool add = false;
Variant meta;
- if (enabler[ENABLER_FREEZE_BODIES]) {
-
+ {
RigidBody2D *rb2d = Object::cast_to<RigidBody2D>(p_node);
if (rb2d && ((rb2d->get_mode() == RigidBody2D::MODE_CHARACTER || rb2d->get_mode() == RigidBody2D::MODE_RIGID))) {
@@ -198,24 +197,21 @@ void VisibilityEnabler2D::_find_nodes(Node *p_node) {
}
}
- if (enabler[ENABLER_PAUSE_ANIMATIONS]) {
-
+ {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node);
if (ap) {
add = true;
}
}
- if (enabler[ENABLER_PAUSE_ANIMATED_SPRITES]) {
-
+ {
AnimatedSprite *as = Object::cast_to<AnimatedSprite>(p_node);
if (as) {
add = true;
}
}
- if (enabler[ENABLER_PAUSE_PARTICLES]) {
-
+ {
Particles2D *ps = Object::cast_to<Particles2D>(p_node);
if (ps) {
add = true;
@@ -278,7 +274,7 @@ void VisibilityEnabler2D::_change_node_state(Node *p_node, bool p_enabled) {
ERR_FAIL_COND(!nodes.has(p_node));
- {
+ if (enabler[ENABLER_FREEZE_BODIES]) {
RigidBody2D *rb = Object::cast_to<RigidBody2D>(p_node);
if (rb) {
@@ -286,7 +282,7 @@ void VisibilityEnabler2D::_change_node_state(Node *p_node, bool p_enabled) {
}
}
- {
+ if (enabler[ENABLER_PAUSE_ANIMATIONS]) {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node);
if (ap) {
@@ -294,7 +290,8 @@ void VisibilityEnabler2D::_change_node_state(Node *p_node, bool p_enabled) {
ap->set_active(p_enabled);
}
}
- {
+
+ if (enabler[ENABLER_PAUSE_ANIMATED_SPRITES]) {
AnimatedSprite *as = Object::cast_to<AnimatedSprite>(p_node);
if (as) {
@@ -306,7 +303,7 @@ void VisibilityEnabler2D::_change_node_state(Node *p_node, bool p_enabled) {
}
}
- {
+ if (enabler[ENABLER_PAUSE_PARTICLES]) {
Particles2D *ps = Object::cast_to<Particles2D>(p_node);
if (ps) {
diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp
index 986607f18d..5bc568bd5d 100644
--- a/scene/3d/visibility_notifier.cpp
+++ b/scene/3d/visibility_notifier.cpp
@@ -150,8 +150,7 @@ void VisibilityEnabler::_find_nodes(Node *p_node) {
bool add = false;
Variant meta;
- if (enabler[ENABLER_FREEZE_BODIES]) {
-
+ {
RigidBody *rb = Object::cast_to<RigidBody>(p_node);
if (rb && ((rb->get_mode() == RigidBody::MODE_CHARACTER || rb->get_mode() == RigidBody::MODE_RIGID))) {
@@ -160,8 +159,7 @@ void VisibilityEnabler::_find_nodes(Node *p_node) {
}
}
- if (enabler[ENABLER_PAUSE_ANIMATIONS]) {
-
+ {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node);
if (ap) {
add = true;
@@ -219,14 +217,14 @@ void VisibilityEnabler::_change_node_state(Node *p_node, bool p_enabled) {
ERR_FAIL_COND(!nodes.has(p_node));
- {
+ if (enabler[ENABLER_FREEZE_BODIES]) {
RigidBody *rb = Object::cast_to<RigidBody>(p_node);
if (rb)
rb->set_sleeping(!p_enabled);
}
- {
+ if (enabler[ENABLER_PAUSE_ANIMATIONS]) {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node);
if (ap) {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index dfd55e2577..8ef3bdd04e 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2948,12 +2948,14 @@ Control *Viewport::get_modal_stack_top() const {
}
String Viewport::get_configuration_warning() const {
-
/*if (get_parent() && !Object::cast_to<Control>(get_parent()) && !render_target) {
return TTR("This viewport is not set as render target. If you intend for it to display its contents directly to the screen, make it a child of a Control so it can obtain a size. Otherwise, make it a RenderTarget and assign its internal texture to some node for display.");
}*/
+ if (size.x == 0 || size.y == 0) {
+ return TTR("Viewport size must be greater than 0 to render anything.");
+ }
return String();
}
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 98f1b2e460..e73f8b8fc4 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -2114,7 +2114,7 @@ const ShaderLanguage::BuiltinFuncOutArgs ShaderLanguage::builtin_func_out_args[]
{ NULL, 0 }
};
-bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str) {
+bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str) {
ERR_FAIL_COND_V(p_func->op != OP_CALL && p_func->op != OP_CONSTRUCT, false);
@@ -2185,16 +2185,68 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p
if (arg_idx < argcount) {
- if (p_func->arguments[arg_idx + 1]->type != Node::TYPE_VARIABLE) {
- _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable");
+ if (p_func->arguments[arg_idx + 1]->type != Node::TYPE_VARIABLE && p_func->arguments[arg_idx + 1]->type != Node::TYPE_MEMBER && p_func->arguments[arg_idx + 1]->type != Node::TYPE_ARRAY) {
+ _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member.");
return false;
}
- StringName var_name = static_cast<const VariableNode *>(p_func->arguments[arg_idx + 1])->name;
+ if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_ARRAY) {
+ ArrayNode *mn = static_cast<ArrayNode *>(p_func->arguments[arg_idx + 1]);
+ if (mn->is_const) {
+ fail = true;
+ }
+ } else if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_MEMBER) {
+ MemberNode *mn = static_cast<MemberNode *>(p_func->arguments[arg_idx + 1]);
+ if (mn->basetype_const) {
+ fail = true;
+ }
+ } else { // TYPE_VARIABLE
+ VariableNode *vn = static_cast<VariableNode *>(p_func->arguments[arg_idx + 1]);
+ if (vn->is_const) {
+ fail = true;
+ } else {
+ StringName varname = vn->name;
+ if (shader->uniforms.has(varname)) {
+ fail = true;
+ } else {
+ if (p_builtin_types.has(varname)) {
+ BuiltInInfo info = p_builtin_types[varname];
+ if (info.constant) {
+ fail = true;
+ }
+ }
+ }
+ }
+ }
+ if (fail) {
+ _set_error(vformat("Constant value cannot be passed for '%s' parameter!", "out"));
+ return false;
+ }
+
+ StringName var_name;
+ if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_ARRAY) {
+ var_name = static_cast<const ArrayNode *>(p_func->arguments[arg_idx + 1])->name;
+ } else if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_MEMBER) {
+ Node *n = static_cast<const MemberNode *>(p_func->arguments[arg_idx + 1])->owner;
+ while (n->type == Node::TYPE_MEMBER) {
+ n = static_cast<const MemberNode *>(n)->owner;
+ }
+ if (n->type != Node::TYPE_VARIABLE && n->type != Node::TYPE_ARRAY) {
+ _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member.");
+ return false;
+ }
+ if (n->type == Node::TYPE_VARIABLE) {
+ var_name = static_cast<const VariableNode *>(n)->name;
+ } else { // TYPE_ARRAY
+ var_name = static_cast<const ArrayNode *>(n)->name;
+ }
+ } else { // TYPE_VARIABLE
+ var_name = static_cast<const VariableNode *>(p_func->arguments[arg_idx + 1])->name;
+ }
const BlockNode *b = p_block;
bool valid = false;
while (b) {
- if (b->variables.has(var_name)) {
+ if (b->variables.has(var_name) || p_builtin_types.has(var_name)) {
valid = true;
break;
}
@@ -2210,7 +2262,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p
}
if (!valid) {
- _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' can only take a local variable");
+ _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' can only take a local variable, array or member.");
return false;
}
}
@@ -3197,7 +3249,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (!ok)
return NULL;
- if (!_validate_function_call(p_block, func, &func->return_cache, &func->struct_name)) {
+ if (!_validate_function_call(p_block, p_builtin_types, func, &func->return_cache, &func->struct_name)) {
_set_error("No matching constructor found for: '" + String(funcname->name) + "'");
return NULL;
}
@@ -3461,7 +3513,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (!ok)
return NULL;
- if (!_validate_function_call(p_block, func, &func->return_cache, &func->struct_name)) {
+ if (!_validate_function_call(p_block, p_builtin_types, func, &func->return_cache, &func->struct_name)) {
_set_error("No matching function found for: '" + String(funcname->name) + "'");
return NULL;
}
@@ -6753,6 +6805,14 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
calltip += CharType(0xFFFF);
}
+ if (shader->functions[i].function->arguments[j].qualifier != ArgumentQualifier::ARGUMENT_QUALIFIER_IN) {
+ if (shader->functions[i].function->arguments[j].qualifier == ArgumentQualifier::ARGUMENT_QUALIFIER_OUT) {
+ calltip += "out ";
+ } else { // ArgumentQualifier::ARGUMENT_QUALIFIER_INOUT
+ calltip += "inout ";
+ }
+ }
+
calltip += get_datatype_name(shader->functions[i].function->arguments[j].type);
calltip += " ";
calltip += shader->functions[i].function->arguments[j].name;
@@ -6783,6 +6843,16 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
continue;
}
+ int idx2 = 0;
+ int out_arg = -1;
+ while (builtin_func_out_args[idx2].name != nullptr) {
+ if (builtin_func_out_args[idx2].name == builtin_func_defs[idx].name) {
+ out_arg = builtin_func_out_args[idx2].argument;
+ break;
+ }
+ idx2++;
+ }
+
if (completion_function == builtin_func_defs[idx].name) {
if (builtin_func_defs[idx].tag != completion_class) {
@@ -6813,6 +6883,10 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
calltip += CharType(0xFFFF);
}
+ if (out_arg >= 0 && i == out_arg) {
+ calltip += "out ";
+ }
+
calltip += get_datatype_name(builtin_func_defs[idx].args[i]);
if (i == completion_argument) {
diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h
index f8391dc273..239805a18e 100644
--- a/servers/visual/shader_language.h
+++ b/servers/visual/shader_language.h
@@ -859,7 +859,7 @@ private:
Error _validate_datatype(DataType p_type);
bool _compare_datatypes_in_nodes(Node *a, Node *b) const;
- bool _validate_function_call(BlockNode *p_block, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str);
+ bool _validate_function_call(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str);
bool _parse_function_arguments(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, int *r_complete_arg = NULL);
bool _propagate_function_call_sampler_uniform_settings(StringName p_name, int p_argument, TextureFilter p_filter, TextureRepeat p_repeat);
bool _propagate_function_call_sampler_builtin_reference(StringName p_name, int p_argument, const StringName &p_builtin);