diff options
-rw-r--r-- | doc/classes/Image.xml | 1 | ||||
-rwxr-xr-x | misc/scripts/black_format.sh | 2 | ||||
-rwxr-xr-x | misc/scripts/clang_format.sh | 2 | ||||
-rwxr-xr-x | misc/scripts/file_format.sh | 2 | ||||
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs | 15 | ||||
-rw-r--r-- | modules/mono/glue/string_glue.cpp | 6 |
6 files changed, 23 insertions, 5 deletions
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml index 34c5fb582e..5d79e22c49 100644 --- a/doc/classes/Image.xml +++ b/doc/classes/Image.xml @@ -180,6 +180,7 @@ <argument index="0" name="renormalize" type="bool" default="false" /> <description> Generates mipmaps for the image. Mipmaps are precalculated lower-resolution copies of the image that are automatically used if the image needs to be scaled down when rendered. They help improve image quality and performance when rendering. This method returns an error if the image is compressed, in a custom format, or if the image's width/height is [code]0[/code]. + [b]Note:[/b] Mipmap generation is done on the CPU, is single-threaded and is [i]always[/i] done on the main thread. This means generating mipmaps will result in noticeable stuttering during gameplay, even if [method generate_mipmaps] is called from a [Thread]. </description> </method> <method name="get_data" qualifiers="const"> diff --git a/misc/scripts/black_format.sh b/misc/scripts/black_format.sh index f93e8cbc2a..2ad9a23832 100755 --- a/misc/scripts/black_format.sh +++ b/misc/scripts/black_format.sh @@ -15,7 +15,7 @@ PY_FILES=$(find \( -path "./.git" \ \) -print) black -l 120 $PY_FILES -git diff > patch.patch +git diff --color > patch.patch # If no patch has been generated all is OK, clean up, and exit. if [ ! -s patch.patch ] ; then diff --git a/misc/scripts/clang_format.sh b/misc/scripts/clang_format.sh index 63c66d41c3..bcd63aa73b 100755 --- a/misc/scripts/clang_format.sh +++ b/misc/scripts/clang_format.sh @@ -40,7 +40,7 @@ while IFS= read -rd '' f; do done done -git diff > patch.patch +git diff --color > patch.patch # If no patch has been generated all is OK, clean up, and exit. if [ ! -s patch.patch ] ; then diff --git a/misc/scripts/file_format.sh b/misc/scripts/file_format.sh index 795431cd28..0b49b175f2 100755 --- a/misc/scripts/file_format.sh +++ b/misc/scripts/file_format.sh @@ -42,7 +42,7 @@ while IFS= read -rd '' f; do perl -i -ple 's/\s*$//g' "$f" done -git diff > patch.patch +git diff --color > patch.patch # If no patch has been generated all is OK, clean up, and exit. if [ ! -s patch.patch ] ; then diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs index 6ce148d51e..e619ad74e9 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs @@ -575,7 +575,7 @@ namespace Godot /// <summary> /// If the string is a path to a file or directory, return <see langword="true"/> if the path is absolute. /// </summary> - public static bool IsAbsPath(this string instance) + public static bool IsAbsolutePath(this string instance) { if (string.IsNullOrEmpty(instance)) return false; @@ -590,7 +590,7 @@ namespace Godot /// </summary> public static bool IsRelPath(this string instance) { - return !IsAbsPath(instance); + return !IsAbsolutePath(instance); } /// <summary> @@ -1103,6 +1103,17 @@ namespace Godot } /// <summary> + /// Returns a simplified canonical path. + /// </summary> + public static string SimplifyPath(this string instance) + { + return godot_icall_String_simplify_path(instance); + } + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static string godot_icall_String_simplify_path(string str); + + /// <summary> /// Split the string by a divisor string, return an array of the substrings. /// Example "One,Two,Three" will return ["One","Two","Three"] if split by ",". /// </summary> diff --git a/modules/mono/glue/string_glue.cpp b/modules/mono/glue/string_glue.cpp index 18a9221f89..bb80a836ad 100644 --- a/modules/mono/glue/string_glue.cpp +++ b/modules/mono/glue/string_glue.cpp @@ -67,6 +67,11 @@ MonoString *godot_icall_String_sha256_text(MonoString *p_str) { return GDMonoMarshal::mono_string_from_godot(ret); } +MonoString *godot_icall_String_simplify_path(MonoString *p_str) { + String ret = GDMonoMarshal::mono_string_to_godot(p_str).simplify_path(); + return GDMonoMarshal::mono_string_from_godot(ret); +} + void godot_register_string_icalls() { GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_md5_buffer", godot_icall_String_md5_buffer); GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_md5_text", godot_icall_String_md5_text); @@ -74,6 +79,7 @@ void godot_register_string_icalls() { GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_rfindn", godot_icall_String_rfindn); GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_buffer", godot_icall_String_sha256_buffer); GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_text", godot_icall_String_sha256_text); + GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_simplify_path", godot_icall_String_simplify_path); } #endif // MONO_GLUE_ENABLED |