diff options
-rw-r--r-- | scene/resources/shader_graph.cpp | 9 | ||||
-rw-r--r-- | scene/resources/shader_graph.h | 2 | ||||
-rw-r--r-- | tools/editor/plugins/shader_graph_editor_plugin.cpp | 3 |
3 files changed, 14 insertions, 0 deletions
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index 108aad3c56..9522667698 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -142,6 +142,15 @@ ShaderGraph::GraphError ShaderGraph::get_graph_error(ShaderType p_type) const { return shader[p_type].error; } +int ShaderGraph::node_count(ShaderType p_which, int p_type) +{ + int count=0; + for (Map<int,Node>::Element *E=shader[p_which].node_map.front();E;E=E->next()) + if (E->get().type==p_type) + count++; + return count; +} + void ShaderGraph::_bind_methods() { ObjectTypeDB::bind_method(_MD("_update_shader"),&ShaderGraph::_update_shader); diff --git a/scene/resources/shader_graph.h b/scene/resources/shader_graph.h index d3a297cd6c..b93567538d 100644 --- a/scene/resources/shader_graph.h +++ b/scene/resources/shader_graph.h @@ -365,6 +365,8 @@ public: GraphError get_graph_error(ShaderType p_type) const; + int node_count(ShaderType p_which, int p_type); + static int get_type_input_count(NodeType p_type); static int get_type_output_count(NodeType p_type); static SlotType get_type_input_type(NodeType p_type,int p_idx); diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp index 3ab536ab6e..370688d6f5 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.cpp +++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp @@ -2162,6 +2162,9 @@ void ShaderGraphView::_notification(int p_what) { void ShaderGraphView::add_node(int p_type, const Vector2 &location) { + if ((p_type==ShaderGraph::NODE_INPUT||p_type==ShaderGraph::NODE_INPUT) && graph->node_count(type, p_type)>0) + return; + List<int> existing; graph->get_node_list(type,&existing); existing.sort(); |