diff options
-rw-r--r-- | core/input/input_map.cpp | 7 | ||||
-rw-r--r-- | core/io/resource_saver.cpp | 33 | ||||
-rw-r--r-- | core/io/resource_saver.h | 2 | ||||
-rw-r--r-- | doc/classes/OS.xml | 2 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 9 | ||||
-rw-r--r-- | doc/classes/ResourceFormatSaver.xml | 9 | ||||
-rw-r--r-- | doc/classes/TextEdit.xml | 6 | ||||
-rw-r--r-- | doc/classes/Vector3.xml | 8 | ||||
-rw-r--r-- | doc/classes/Vector4i.xml | 8 | ||||
-rw-r--r-- | modules/openxr/action_map/openxr_action_map.cpp | 20 | ||||
-rw-r--r-- | platform/linuxbsd/display_server_x11.cpp | 2 | ||||
-rw-r--r-- | platform/linuxbsd/os_linuxbsd.cpp | 4 | ||||
-rw-r--r-- | platform/windows/os_windows.cpp | 4 | ||||
-rw-r--r-- | scene/2d/navigation_agent_2d.cpp | 2 | ||||
-rw-r--r-- | scene/3d/navigation_agent_3d.cpp | 2 | ||||
-rw-r--r-- | scene/3d/visible_on_screen_notifier_3d.cpp | 2 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 47 | ||||
-rw-r--r-- | scene/gui/text_edit.h | 1 | ||||
-rw-r--r-- | scene/main/canvas_item.cpp | 2 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl | 5 | ||||
-rw-r--r-- | servers/rendering/shader_language.cpp | 3 | ||||
-rw-r--r-- | tests/scene/test_text_edit.h | 40 |
22 files changed, 185 insertions, 33 deletions
diff --git a/core/input/input_map.cpp b/core/input/input_map.cpp index ce76d11b6e..0c765fe23c 100644 --- a/core/input/input_map.cpp +++ b/core/input/input_map.cpp @@ -337,6 +337,7 @@ static const _BuiltinActionDisplayName _builtin_action_display_names[] = { { "ui_text_scroll_down.macos", TTRC("Scroll Down") }, { "ui_text_select_all", TTRC("Select All") }, { "ui_text_select_word_under_caret", TTRC("Select Word Under Caret") }, + { "ui_text_add_selection_for_next_occurrence", TTRC("Add Selection for Next Occurrence") }, { "ui_text_toggle_insert_mode", TTRC("Toggle Insert Mode") }, { "ui_text_submit", TTRC("Text Submitted") }, { "ui_graph_duplicate", TTRC("Duplicate Nodes") }, @@ -641,10 +642,14 @@ const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() { default_builtin_cache.insert("ui_text_select_all", inputs); inputs = List<Ref<InputEvent>>(); - inputs.push_back(InputEventKey::create_reference(Key::D | KeyModifierMask::CMD_OR_CTRL)); + inputs.push_back(InputEventKey::create_reference(Key::G | KeyModifierMask::ALT)); default_builtin_cache.insert("ui_text_select_word_under_caret", inputs); inputs = List<Ref<InputEvent>>(); + inputs.push_back(InputEventKey::create_reference(Key::D | KeyModifierMask::CMD_OR_CTRL)); + default_builtin_cache.insert("ui_text_add_selection_for_next_occurrence", inputs); + + inputs = List<Ref<InputEvent>>(); inputs.push_back(InputEventKey::create_reference(Key::INSERT)); default_builtin_cache.insert("ui_text_toggle_insert_mode", inputs); diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index 2f863baaac..6cda840604 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -69,10 +69,31 @@ void ResourceFormatSaver::get_recognized_extensions(const Ref<Resource> &p_resou } } +bool ResourceFormatSaver::recognize_path(const Ref<Resource> &p_resource, const String &p_path) const { + bool ret = false; + if (GDVIRTUAL_CALL(_recognize_path, p_resource, p_path, ret)) { + return ret; + } + + String extension = p_path.get_extension(); + + List<String> extensions; + get_recognized_extensions(p_resource, &extensions); + + for (const String &E : extensions) { + if (E.nocasecmp_to(extension) == 0) { + return true; + } + } + + return false; +} + void ResourceFormatSaver::_bind_methods() { GDVIRTUAL_BIND(_save, "resource", "path", "flags"); GDVIRTUAL_BIND(_recognize, "resource"); GDVIRTUAL_BIND(_get_recognized_extensions, "resource"); + GDVIRTUAL_BIND(_recognize_path, "resource", "path"); } Error ResourceSaver::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) { @@ -90,17 +111,7 @@ Error ResourceSaver::save(const Ref<Resource> &p_resource, const String &p_path, continue; } - List<String> extensions; - bool recognized = false; - saver[i]->get_recognized_extensions(p_resource, &extensions); - - for (const String &E : extensions) { - if (E.nocasecmp_to(extension) == 0) { - recognized = true; - } - } - - if (!recognized) { + if (!saver[i]->recognize_path(p_resource, path)) { continue; } diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index 4fee2bcfd1..5e48ce88c3 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -44,11 +44,13 @@ protected: GDVIRTUAL3R(int64_t, _save, Ref<Resource>, String, uint32_t) GDVIRTUAL1RC(bool, _recognize, Ref<Resource>) GDVIRTUAL1RC(Vector<String>, _get_recognized_extensions, Ref<Resource>) + GDVIRTUAL2RC(bool, _recognize_path, Ref<Resource>, String) public: virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0); virtual bool recognize(const Ref<Resource> &p_resource) const; virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const; + virtual bool recognize_path(const Ref<Resource> &p_resource, const String &p_path) const; virtual ~ResourceFormatSaver() {} }; diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 3aa26cbb21..c8491b3a03 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -451,7 +451,7 @@ Returns the video adapter driver name and version for the user's currently active graphics card. The first element holds the driver name, such as [code]nvidia[/code], [code]amdgpu[/code], etc. The second element holds the driver version. For e.g. the [code]nvidia[/code] driver on a Linux/BSD platform, the version is in the format [code]510.85.02[/code]. For Windows, the driver's format is [code]31.0.15.1659[/code]. - [b]Note:[/b] This method is only supported on the platforms Linux/BSD and Windows. It returns an empty array on other platforms. + [b]Note:[/b] This method is only supported on the platforms Linux/BSD and Windows when not running in headless mode. It returns an empty array on other platforms. </description> </method> <method name="has_environment" qualifiers="const"> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index e2502f1fb8..7843104a59 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -830,6 +830,13 @@ </member> <member name="input/ui_swap_input_direction" type="Dictionary" setter="" getter=""> </member> + <member name="input/ui_text_add_selection_for_next_occurrence" type="Dictionary" setter="" getter=""> + If a selection is currently active with the last caret in text fields, searches for the next occurrence of the selection, adds a caret and selects the next occurrence. + If no selection is currently active with the last caret in text fields, selects the word currently under the caret. + The action can be performed sequentially for all occurrences of the selection of the last caret and for all existing carets. + The viewport is adjusted to the latest newly added caret. + [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified. + </member> <member name="input/ui_text_backspace" type="Dictionary" setter="" getter=""> Default [InputEventAction] to delete the character before the text cursor. [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified. @@ -984,7 +991,7 @@ </member> <member name="input/ui_text_select_word_under_caret" type="Dictionary" setter="" getter=""> If no selection is currently active, selects the word currently under the caret in text fields. If a selection is currently active, deselects the current selection. - [b]Note:[/b] Currently, this is only implemented in [TextEdit], not [LineEdit]. + [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified. </member> <member name="input/ui_text_submit" type="Dictionary" setter="" getter=""> Default [InputEventAction] to submit a text field. diff --git a/doc/classes/ResourceFormatSaver.xml b/doc/classes/ResourceFormatSaver.xml index 05bfcf3446..1f2af6d157 100644 --- a/doc/classes/ResourceFormatSaver.xml +++ b/doc/classes/ResourceFormatSaver.xml @@ -24,6 +24,15 @@ Returns whether the given resource object can be saved by this saver. </description> </method> + <method name="_recognize_path" qualifiers="virtual const"> + <return type="bool" /> + <param index="0" name="resource" type="Resource" /> + <param index="1" name="path" type="String" /> + <description> + Returns [code]true[/code] if this saver handles a given save path and [code]false[/code] otherwise. + If this method is not implemented, the default behavior returns whether the path's extension is within the ones provided by [method _get_recognized_extensions]. + </description> + </method> <method name="_save" qualifiers="virtual"> <return type="int" /> <param index="0" name="resource" type="Resource" /> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index b1fda25ecd..879a355f25 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -70,6 +70,12 @@ Register a new gutter to this [TextEdit]. Use [param at] to have a specific gutter order. A value of [code]-1[/code] appends the gutter to the right. </description> </method> + <method name="add_selection_for_next_occurrence"> + <return type="void" /> + <description> + Adds a selection and a caret for the next occurrence of the current selection. If there is no active selection, selects word under caret. + </description> + </method> <method name="adjust_carets_after_edit"> <return type="void" /> <param index="0" name="caret" type="int" /> diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index 81e8dd2260..1a2cdfe10e 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -183,7 +183,7 @@ <method name="is_normalized" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if the vector is normalized, [code]false[/code] otherwise. + Returns [code]true[/code] if the vector is [method normalized], [code]false[/code] otherwise. </description> </method> <method name="is_zero_approx" qualifiers="const"> @@ -244,18 +244,22 @@ <method name="normalized" qualifiers="const"> <return type="Vector3" /> <description> - Returns the vector scaled to unit length. Equivalent to [code]v / v.length()[/code]. + Returns the vector scaled to unit length. Equivalent to [code]v / v.length()[/code]. See also [method is_normalized]. </description> </method> <method name="octahedron_decode" qualifiers="static"> <return type="Vector3" /> <param index="0" name="uv" type="Vector2" /> <description> + Returns the [Vector3] from an octahedral-compressed form created using [method octahedron_encode] (stored as a [Vector2]). </description> </method> <method name="octahedron_encode" qualifiers="const"> <return type="Vector2" /> <description> + Returns the octahedral-encoded (oct32) form of this [Vector3] as a [Vector2]. Since a [Vector2] occupies 1/3 less memory compared to [Vector3], this form of compression can be used to pass greater amounts of [method normalized] [Vector3]s without increasing storage or memory requirements. See also [method octahedron_decode]. + [b]Note:[/b] [method octahedron_encode] can only be used for [method normalized] vectors. [method octahedron_encode] does [i]not[/i] check whether this [Vector3] is normalized, and will return a value that does not decompress to the original value if the [Vector3] is not normalized. + [b]Note:[/b] Octahedral compression is [i]lossy[/i], although visual differences are rarely perceptible in real world scenarios. </description> </method> <method name="outer" qualifiers="const"> diff --git a/doc/classes/Vector4i.xml b/doc/classes/Vector4i.xml index 3eea93ce1f..e9ac5b9475 100644 --- a/doc/classes/Vector4i.xml +++ b/doc/classes/Vector4i.xml @@ -133,12 +133,20 @@ <return type="Vector4i" /> <param index="0" name="right" type="Vector4i" /> <description> + Gets the remainder of each component of the [Vector4i] with the components of the given [Vector4i]. This operation uses truncated division, which is often not desired as it does not work well with negative numbers. Consider using [method @GlobalScope.posmod] instead if you want to handle negative numbers. + [codeblock] + print(Vector4i(10, -20, 30, -40) % Vector4i(7, 8, 9, 10)) # Prints "(3, -4, 3, 0)" + [/codeblock] </description> </operator> <operator name="operator %"> <return type="Vector4i" /> <param index="0" name="right" type="int" /> <description> + Gets the remainder of each component of the [Vector4i] with the the given [int]. This operation uses truncated division, which is often not desired as it does not work well with negative numbers. Consider using [method @GlobalScope.posmod] instead if you want to handle negative numbers. + [codeblock] + print(Vector4i(10, -20, 30, -40) % 7) # Prints "(3, -6, 2, -5)" + [/codeblock] </description> </operator> <operator name="operator *"> diff --git a/modules/openxr/action_map/openxr_action_map.cpp b/modules/openxr/action_map/openxr_action_map.cpp index 185e44c29d..123f860ce9 100644 --- a/modules/openxr/action_map/openxr_action_map.cpp +++ b/modules/openxr/action_map/openxr_action_map.cpp @@ -224,7 +224,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our interaction profiles Ref<OpenXRInteractionProfile> profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/khr/simple_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -236,7 +236,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our Vive controller profile profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/htc/vive_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -257,7 +257,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our WMR controller profile profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/microsoft/motion_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -280,7 +280,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our Meta touch controller profile profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/oculus/touch_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -305,7 +305,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our Valve index controller profile profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/valve/index_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -333,7 +333,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our HP MR controller profile profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/hp/mixed_reality_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -356,7 +356,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our Samsung Odyssey controller profile, // Note that this controller is only identified specifically on WMR, on SteamVR this is identified as a normal WMR controller. profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/samsung/odyssey_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -379,7 +379,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our Vive Cosmos controller profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/htc/vive_cosmos_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -403,7 +403,7 @@ void OpenXRActionMap::create_default_action_sets() { // Note, Vive Focus 3 currently is not yet supported as a stand alone device // however HTC currently has a beta OpenXR runtime in testing we may support in the near future profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/htc/vive_focus3_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -427,7 +427,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our Huawei controller profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/huawei/controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp index 162db675b0..6160e039bc 100644 --- a/platform/linuxbsd/display_server_x11.cpp +++ b/platform/linuxbsd/display_server_x11.cpp @@ -126,7 +126,7 @@ bool DisplayServerX11::has_feature(Feature p_feature) const { case FEATURE_WINDOW_TRANSPARENCY: //case FEATURE_HIDPI: case FEATURE_ICON: - case FEATURE_NATIVE_ICON: + //case FEATURE_NATIVE_ICON: case FEATURE_SWAP_BUFFERS: #ifdef DBUS_ENABLED case FEATURE_KEEP_SCREEN_ON: diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index 995a904398..11b667fcef 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -246,6 +246,10 @@ String OS_LinuxBSD::get_version() const { } Vector<String> OS_LinuxBSD::get_video_adapter_driver_info() const { + if (RenderingServer::get_singleton()->get_rendering_device() == nullptr) { + return Vector<String>(); + } + const String rendering_device_name = RenderingServer::get_singleton()->get_rendering_device()->get_device_name(); // e.g. `NVIDIA GeForce GTX 970` const String rendering_device_vendor = RenderingServer::get_singleton()->get_rendering_device()->get_device_vendor_name(); // e.g. `NVIDIA` const String card_name = rendering_device_name.trim_prefix(rendering_device_vendor).strip_edges(); // -> `GeForce GTX 970` diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 5ca064e523..a8911788fe 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -311,6 +311,10 @@ String OS_Windows::get_version() const { } Vector<String> OS_Windows::get_video_adapter_driver_info() const { + if (RenderingServer::get_singleton()->get_rendering_device() == nullptr) { + return Vector<String>(); + } + REFCLSID clsid = CLSID_WbemLocator; // Unmarshaler CLSID REFIID uuid = IID_IWbemLocator; // Interface UUID IWbemLocator *wbemLocator = NULL; // to get the services diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index 826cfcea32..748fbbe2d1 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -478,8 +478,8 @@ void NavigationAgent2D::_request_repath() { void NavigationAgent2D::_check_distance_to_target() { if (!target_reached) { if (distance_to_target() < target_desired_distance) { - emit_signal(SNAME("target_reached")); target_reached = true; + emit_signal(SNAME("target_reached")); } } } diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp index 39068fe83c..f64cabb75c 100644 --- a/scene/3d/navigation_agent_3d.cpp +++ b/scene/3d/navigation_agent_3d.cpp @@ -495,8 +495,8 @@ void NavigationAgent3D::_request_repath() { void NavigationAgent3D::_check_distance_to_target() { if (!target_reached) { if (distance_to_target() < target_desired_distance) { - emit_signal(SNAME("target_reached")); target_reached = true; + emit_signal(SNAME("target_reached")); } } } diff --git a/scene/3d/visible_on_screen_notifier_3d.cpp b/scene/3d/visible_on_screen_notifier_3d.cpp index 2013a93e26..6d4c18a69e 100644 --- a/scene/3d/visible_on_screen_notifier_3d.cpp +++ b/scene/3d/visible_on_screen_notifier_3d.cpp @@ -189,7 +189,7 @@ void VisibleOnScreenEnabler3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_enable_node_path"), &VisibleOnScreenEnabler3D::get_enable_node_path); ADD_GROUP("Enabling", "enable_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "enable_mode", PROPERTY_HINT_ENUM, "Inherit,Always,WhenPaused"), "set_enable_mode", "get_enable_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "enable_mode", PROPERTY_HINT_ENUM, "Inherit,Always,When Paused"), "set_enable_mode", "get_enable_mode"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "enable_node_path"), "set_enable_node_path", "get_enable_node_path"); BIND_ENUM_CONSTANT(ENABLE_MODE_INHERIT); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index b1c2676bc1..48853cde9c 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2051,7 +2051,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) { } if (is_shortcut_keys_enabled()) { - // SELECT ALL, SELECT WORD UNDER CARET, CUT, COPY, PASTE. + // SELECT ALL, SELECT WORD UNDER CARET, ADD SELECTION FOR NEXT OCCURRENCE, CUT, COPY, PASTE. if (k->is_action("ui_text_select_all", true)) { select_all(); accept_event(); @@ -2062,6 +2062,11 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) { accept_event(); return; } + if (k->is_action("ui_text_add_selection_for_next_occurrence", true)) { + add_selection_for_next_occurrence(); + accept_event(); + return; + } if (k->is_action("ui_cut", true)) { cut(); accept_event(); @@ -4832,6 +4837,45 @@ void TextEdit::select_word_under_caret(int p_caret) { merge_overlapping_carets(); } +void TextEdit::add_selection_for_next_occurrence() { + if (!selecting_enabled || !is_multiple_carets_enabled()) { + return; + } + + if (text.size() == 1 && text[0].length() == 0) { + return; + } + + // Always use the last caret, to correctly search for + // the next occurrence that comes after this caret. + int caret = get_caret_count() - 1; + + if (!has_selection(caret)) { + select_word_under_caret(caret); + return; + } + + const String &highlighted_text = get_selected_text(caret); + int column = get_selection_from_column(caret) + 1; + int line = get_caret_line(caret); + + const Point2i next_occurrence = search(highlighted_text, SEARCH_MATCH_CASE, line, column); + + if (next_occurrence.x == -1 || next_occurrence.y == -1) { + return; + } + + int to_column = get_selection_to_column(caret) + 1; + int end = next_occurrence.x + (to_column - column); + int new_caret = add_caret(next_occurrence.y, end); + + if (new_caret != -1) { + select(next_occurrence.y, next_occurrence.x, next_occurrence.y, end, new_caret); + adjust_viewport_to_caret(new_caret); + merge_overlapping_carets(); + } +} + void TextEdit::select(int p_from_line, int p_from_column, int p_to_line, int p_to_column, int p_caret) { ERR_FAIL_INDEX(p_caret, carets.size()); if (!selecting_enabled) { @@ -6000,6 +6044,7 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("select_all"), &TextEdit::select_all); ClassDB::bind_method(D_METHOD("select_word_under_caret", "caret_index"), &TextEdit::select_word_under_caret, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("add_selection_for_next_occurrence"), &TextEdit::add_selection_for_next_occurrence); ClassDB::bind_method(D_METHOD("select", "from_line", "from_column", "to_line", "to_column", "caret_index"), &TextEdit::select, DEFVAL(0)); ClassDB::bind_method(D_METHOD("has_selection", "caret_index"), &TextEdit::has_selection, DEFVAL(-1)); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index e4af621b73..86b838e387 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -851,6 +851,7 @@ public: void select_all(); void select_word_under_caret(int p_caret = -1); + void add_selection_for_next_occurrence(); void select(int p_from_line, int p_from_column, int p_to_line, int p_to_column, int p_caret = 0); bool has_selection(int p_caret = -1) const; diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index b8f7897f48..840913d466 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -997,7 +997,7 @@ void CanvasItem::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::COLOR, "self_modulate"), "set_self_modulate", "get_self_modulate"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_behind_parent"), "set_draw_behind_parent", "is_draw_behind_parent_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "top_level"), "set_as_top_level", "is_set_as_top_level"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "clip_children", PROPERTY_HINT_ENUM, "Disabled,Clip Only, Clip + Draw"), "set_clip_children_mode", "get_clip_children_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "clip_children", PROPERTY_HINT_ENUM, "Disabled,Clip Only,Clip + Draw"), "set_clip_children_mode", "get_clip_children_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask", "get_light_mask"); ADD_GROUP("Texture", "texture_"); diff --git a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl index 77ae97e621..293532bf2d 100644 --- a/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl +++ b/servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl @@ -1454,7 +1454,7 @@ void fragment_shader(in SceneData scene_data) { ambient_light *= albedo.rgb; ambient_light *= ao; - if (bool(scene_data.ss_effects_flags & SCREEN_SPACE_EFFECTS_FLAGS_USE_SSIL)) { + if (bool(implementation_data.ss_effects_flags & SCREEN_SPACE_EFFECTS_FLAGS_USE_SSIL)) { vec4 ssil = textureLod(sampler2D(ssil_buffer, material_samplers[SAMPLER_LINEAR_CLAMP]), screen_uv, 0.0); ambient_light *= 1.0 - ssil.a; ambient_light += ssil.rgb * albedo.rgb; @@ -1462,6 +1462,9 @@ void fragment_shader(in SceneData scene_data) { #endif // AMBIENT_LIGHT_DISABLED } + // convert ao to direct light ao + ao = mix(1.0, ao, ao_light_affect); + //this saves some VGPRs vec3 f0 = F0(metallic, specular, albedo); diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index a92292209f..4d27c400f0 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -8635,12 +8635,15 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f } break; case TK_HINT_SCREEN_TEXTURE: { new_hint = ShaderNode::Uniform::HINT_SCREEN_TEXTURE; + --texture_uniforms; } break; case TK_HINT_NORMAL_ROUGHNESS_TEXTURE: { new_hint = ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE; + --texture_uniforms; } break; case TK_HINT_DEPTH_TEXTURE: { new_hint = ShaderNode::Uniform::HINT_DEPTH_TEXTURE; + --texture_uniforms; } break; case TK_FILTER_NEAREST: { new_filter = FILTER_NEAREST; diff --git a/tests/scene/test_text_edit.h b/tests/scene/test_text_edit.h index 2ef0a3345f..4b92b9daff 100644 --- a/tests/scene/test_text_edit.h +++ b/tests/scene/test_text_edit.h @@ -733,6 +733,46 @@ TEST_CASE("[SceneTree][TextEdit] text entry") { SIGNAL_CHECK_FALSE("caret_changed"); } + SUBCASE("[TextEdit] add selection for next occurrence") { + text_edit->set_text("\ntest other_test\nrandom test\nword test word"); + text_edit->set_caret_column(0); + text_edit->set_caret_line(1); + + text_edit->select_word_under_caret(); + CHECK(text_edit->has_selection(0)); + CHECK(text_edit->get_selected_text(0) == "test"); + + text_edit->add_selection_for_next_occurrence(); + CHECK(text_edit->get_caret_count() == 2); + CHECK(text_edit->get_selected_text(1) == "test"); + CHECK(text_edit->get_selection_from_line(1) == 1); + CHECK(text_edit->get_selection_from_column(1) == 13); + CHECK(text_edit->get_selection_to_line(1) == 1); + CHECK(text_edit->get_selection_to_column(1) == 17); + CHECK(text_edit->get_caret_line(1) == 1); + CHECK(text_edit->get_caret_column(1) == 17); + + text_edit->add_selection_for_next_occurrence(); + CHECK(text_edit->get_caret_count() == 3); + CHECK(text_edit->get_selected_text(2) == "test"); + CHECK(text_edit->get_selection_from_line(2) == 2); + CHECK(text_edit->get_selection_from_column(2) == 9); + CHECK(text_edit->get_selection_to_line(2) == 2); + CHECK(text_edit->get_selection_to_column(2) == 13); + CHECK(text_edit->get_caret_line(2) == 2); + CHECK(text_edit->get_caret_column(2) == 13); + + text_edit->add_selection_for_next_occurrence(); + CHECK(text_edit->get_caret_count() == 4); + CHECK(text_edit->get_selected_text(3) == "test"); + CHECK(text_edit->get_selection_from_line(3) == 3); + CHECK(text_edit->get_selection_from_column(3) == 5); + CHECK(text_edit->get_selection_to_line(3) == 3); + CHECK(text_edit->get_selection_to_column(3) == 9); + CHECK(text_edit->get_caret_line(3) == 3); + CHECK(text_edit->get_caret_column(3) == 9); + } + SUBCASE("[TextEdit] deselect on focus loss") { text_edit->set_text("test"); |