diff options
-rw-r--r-- | platform/javascript/javascript_singleton.cpp | 11 | ||||
-rw-r--r-- | platform/javascript/js/libs/library_godot_javascript_singleton.js | 15 |
2 files changed, 25 insertions, 1 deletions
diff --git a/platform/javascript/javascript_singleton.cpp b/platform/javascript/javascript_singleton.cpp index c441ed0517..9de2edc9a7 100644 --- a/platform/javascript/javascript_singleton.cpp +++ b/platform/javascript/javascript_singleton.cpp @@ -54,6 +54,7 @@ extern int godot_js_wrapper_object_setvar(int p_id, int p_key_type, godot_js_wra extern void godot_js_wrapper_object_set(int p_id, const char *p_name, int p_type, godot_js_wrapper_ex *p_val); extern void godot_js_wrapper_object_unref(int p_id); extern int godot_js_wrapper_create_cb(void *p_ref, void (*p_callback)(void *p_ref, int p_arg_id, int p_argc)); +extern void godot_js_wrapper_object_set_cb_ret(int p_type, godot_js_wrapper_ex *p_val); extern int godot_js_wrapper_create_object(const char *p_method, void **p_args, int p_argc, GodotJSWrapperVariant2JSCallback p_variant2js_callback, godot_js_wrapper_ex *p_cb_rval, void **p_lock, GodotJSWrapperFreeLockCallback p_lock_callback); }; @@ -257,6 +258,16 @@ void JavaScriptObjectImpl::_callback(void *p_ref, int p_args_id, int p_argc) { Callable::CallError err; Variant ret; obj->_callable.call(argv, 1, ret, err); + + // Set return value + godot_js_wrapper_ex exchange; + void *lock = nullptr; + const Variant *v = &ret; + int type = _variant2js((const void **)&v, 0, &exchange, &lock); + godot_js_wrapper_object_set_cb_ret(type, &exchange); + if (lock) { + _free_lock(&lock, type); + } } Ref<JavaScriptObject> JavaScript::create_callback(const Callable &p_callable) { diff --git a/platform/javascript/js/libs/library_godot_javascript_singleton.js b/platform/javascript/js/libs/library_godot_javascript_singleton.js index cb80273ca8..22ce003cd2 100644 --- a/platform/javascript/js/libs/library_godot_javascript_singleton.js +++ b/platform/javascript/js/libs/library_godot_javascript_singleton.js @@ -34,6 +34,7 @@ const GodotJSWrapper = { $GodotJSWrapper__postset: 'GodotJSWrapper.proxies = new Map();', $GodotJSWrapper: { proxies: null, + cb_ret: null, MyProxy: function (val) { const id = IDHandler.add(this); @@ -202,15 +203,27 @@ const GodotJSWrapper = { let id = 0; const cb = function () { if (!GodotJSWrapper.get_proxied_value(id)) { - return; + return undefined; } + // The callback will store the returned value in this variable via + // "godot_js_wrapper_object_set_cb_ret" upon calling the user function. + // This is safe! JavaScript is single threaded (and using it in threads is not a good idea anyway). + GodotJSWrapper.cb_ret = null; const args = Array.from(arguments); func(p_ref, GodotJSWrapper.get_proxied(args), args.length); + const ret = GodotJSWrapper.cb_ret; + GodotJSWrapper.cb_ret = null; + return ret; }; id = GodotJSWrapper.get_proxied(cb); return id; }, + godot_js_wrapper_object_set_cb_ret__sig: 'vii', + godot_js_wrapper_object_set_cb_ret: function (p_val_type, p_val_ex) { + GodotJSWrapper.cb_ret = GodotJSWrapper.variant2js(p_val_type, p_val_ex); + }, + godot_js_wrapper_object_getvar__sig: 'iiii', godot_js_wrapper_object_getvar: function (p_id, p_type, p_exchange) { const obj = GodotJSWrapper.get_proxied_value(p_id); |