diff options
-rw-r--r-- | scene/3d/collision_shape.cpp | 8 | ||||
-rw-r--r-- | scene/3d/physics_body.cpp | 1 |
2 files changed, 9 insertions, 0 deletions
diff --git a/scene/3d/collision_shape.cpp b/scene/3d/collision_shape.cpp index 35e4a61cd6..d825c8daf7 100644 --- a/scene/3d/collision_shape.cpp +++ b/scene/3d/collision_shape.cpp @@ -123,6 +123,14 @@ String CollisionShape::get_configuration_warning() const { return TTR("A shape must be provided for CollisionShape to function. Please create a shape resource for it."); } + if (Object::cast_to<RigidBody>(get_parent())) { + if (Object::cast_to<ConcavePolygonShape>(*shape)) { + if (Object::cast_to<RigidBody>(get_parent())->get_mode() != RigidBody::MODE_STATIC) { + return TTR("ConcavePolygonShape doesn't support RigidBody in another mode than static."); + } + } + } + return String(); } diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index eba45a5604..2f8dc31cb6 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -518,6 +518,7 @@ void RigidBody::set_mode(Mode p_mode) { PhysicsServer::get_singleton()->body_set_mode(get_rid(), PhysicsServer::BODY_MODE_KINEMATIC); } break; } + update_configuration_warning(); } RigidBody::Mode RigidBody::get_mode() const { |