diff options
43 files changed, 299 insertions, 288 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp index 8ba8b892ac..72563cc40a 100644 --- a/core/input/input.cpp +++ b/core/input/input.cpp @@ -163,8 +163,7 @@ void Input::_bind_methods() { void Input::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { #ifdef TOOLS_ENABLED - - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; + const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\""; String pf = p_function; if (p_idx == 0 && (pf == "is_action_pressed" || pf == "action_press" || pf == "action_release" || @@ -180,7 +179,7 @@ void Input::get_argument_options(const StringName &p_function, int p_idx, List<S } String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length()); - r_options->push_back(quote_style + name + quote_style); + r_options->push_back(name.quote(quote_style)); } } #endif diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 43e3c97bff..0834521c91 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -306,6 +306,18 @@ [/codeblocks] </description> </method> + <method name="begin_bulk_theme_override"> + <return type="void" /> + <description> + Prevents [code]*_theme_*_override[/code] methods from emitting [constant NOTIFICATION_THEME_CHANGED] until [method end_bulk_theme_override] is called. + </description> + </method> + <method name="end_bulk_theme_override"> + <return type="void" /> + <description> + Ends a bulk theme override update. See [method begin_bulk_theme_override]. + </description> + </method> <method name="find_next_valid_focus" qualifiers="const"> <return type="Control" /> <description> diff --git a/doc/classes/DirectionalLight3D.xml b/doc/classes/DirectionalLight3D.xml index 4f51adb8fc..0060368207 100644 --- a/doc/classes/DirectionalLight3D.xml +++ b/doc/classes/DirectionalLight3D.xml @@ -36,7 +36,6 @@ <member name="directional_shadow_split_3" type="float" setter="set_param" getter="get_param" default="0.5"> The distance from shadow split 2 to split 3. Relative to [member directional_shadow_max_distance]. Only used when [member directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]. </member> - <member name="shadow_bias" type="float" setter="set_param" getter="get_param" override="true" default="0.05" /> <member name="shadow_normal_bias" type="float" setter="set_param" getter="get_param" override="true" default="1.0" /> <member name="use_in_sky_only" type="bool" setter="set_sky_only" getter="is_sky_only" default="false"> If [code]true[/code], this [DirectionalLight3D] will not be used for anything except sky shaders. Use this for lights that impact your sky shader that you may want to hide from affecting the rest of the scene. For example, you may want to enable this when the sun in your sky shader falls below the horizon. diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml index 387d79d210..1df2fd0158 100644 --- a/doc/classes/PhysicsServer2D.xml +++ b/doc/classes/PhysicsServer2D.xml @@ -716,11 +716,6 @@ Sets a joint parameter. See [enum JointParam] for a list of available parameters. </description> </method> - <method name="line_shape_create"> - <return type="RID" /> - <description> - </description> - </method> <method name="rectangle_shape_create"> <return type="RID" /> <description> @@ -812,6 +807,11 @@ Sets the value for a space parameter. See [enum SpaceParameter] for a list of available parameters. </description> </method> + <method name="world_margin_shape_create"> + <return type="RID" /> + <description> + </description> + </method> </methods> <constants> <constant name="SPACE_PARAM_CONTACT_RECYCLE_RADIUS" value="0" enum="SpaceParameter"> @@ -837,11 +837,11 @@ </constant> <constant name="SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH" value="7" enum="SpaceParameter"> </constant> - <constant name="SHAPE_LINE" value="0" enum="ShapeType"> - This is the constant for creating line shapes. A line shape is an infinite line with an origin point, and a normal. Thus, it can be used for front/behind checks. + <constant name="SHAPE_WORLD_MARGIN" value="0" enum="ShapeType"> + This is the constant for creating world margin shapes. A world margin shape is an [i]infinite[/i] line with an origin point, and a normal. Thus, it can be used for front/behind checks. </constant> <constant name="SHAPE_SEGMENT" value="1" enum="ShapeType"> - This is the constant for creating segment shapes. A segment shape is a line from a point A to a point B. It can be checked for intersections. + This is the constant for creating segment shapes. A segment shape is a [i]finite[/i] line from a point A to a point B. It can be checked for intersections. </constant> <constant name="SHAPE_CIRCLE" value="2" enum="ShapeType"> This is the constant for creating circle shapes. A circle shape only has a radius. It can be used for intersections and inside/outside checks. diff --git a/doc/classes/SpotLight3D.xml b/doc/classes/SpotLight3D.xml index f868503bbd..fde40ba6de 100644 --- a/doc/classes/SpotLight3D.xml +++ b/doc/classes/SpotLight3D.xml @@ -13,8 +13,7 @@ <methods> </methods> <members> - <member name="shadow_bias" type="float" setter="set_param" getter="get_param" override="true" default="0.02" /> - <member name="shadow_normal_bias" type="float" setter="set_param" getter="get_param" override="true" default="1.0" /> + <member name="shadow_bias" type="float" setter="set_param" getter="get_param" override="true" default="0.03" /> <member name="spot_angle" type="float" setter="set_param" getter="get_param" default="45.0"> The spotlight's angle in degrees. </member> diff --git a/doc/classes/LineShape2D.xml b/doc/classes/WorldMarginShape2D.xml index 434e6fba8e..1839ab16ad 100644 --- a/doc/classes/LineShape2D.xml +++ b/doc/classes/WorldMarginShape2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="LineShape2D" inherits="Shape2D" version="4.0"> +<class name="WorldMarginShape2D" inherits="Shape2D" version="4.0"> <brief_description> Line shape for 2D collisions. </brief_description> diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py index 770419a37c..6f9a07af1f 100755 --- a/doc/tools/makerst.py +++ b/doc/tools/makerst.py @@ -479,7 +479,7 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S format_table(f, ml) # Theme properties - if class_def.theme_items is not None and len(class_def.theme_items) > 0: + if len(class_def.theme_items) > 0: f.write(make_heading("Theme Properties", "-")) pl = [] for theme_item_def in class_def.theme_items.values(): @@ -601,6 +601,7 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S index += 1 + # Theme property descriptions if len(class_def.theme_items) > 0: f.write(make_heading("Theme Property Descriptions", "-")) index = 0 diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 4a3be1d29c..a5943c952b 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -1520,40 +1520,12 @@ void CodeTextEditor::goto_error() { } void CodeTextEditor::_update_text_editor_theme() { - text_editor->add_theme_color_override("background_color", EDITOR_GET("text_editor/highlighting/background_color")); - text_editor->add_theme_color_override("completion_background_color", EDITOR_GET("text_editor/highlighting/completion_background_color")); - text_editor->add_theme_color_override("completion_selected_color", EDITOR_GET("text_editor/highlighting/completion_selected_color")); - text_editor->add_theme_color_override("completion_existing_color", EDITOR_GET("text_editor/highlighting/completion_existing_color")); - text_editor->add_theme_color_override("completion_scroll_color", EDITOR_GET("text_editor/highlighting/completion_scroll_color")); - text_editor->add_theme_color_override("completion_font_color", EDITOR_GET("text_editor/highlighting/completion_font_color")); - text_editor->add_theme_color_override("font_color", EDITOR_GET("text_editor/highlighting/text_color")); - text_editor->add_theme_color_override("line_number_color", EDITOR_GET("text_editor/highlighting/line_number_color")); - text_editor->add_theme_color_override("caret_color", EDITOR_GET("text_editor/highlighting/caret_color")); - text_editor->add_theme_color_override("caret_background_color", EDITOR_GET("text_editor/highlighting/caret_background_color")); - text_editor->add_theme_color_override("font_selected_color", EDITOR_GET("text_editor/highlighting/text_selected_color")); - text_editor->add_theme_color_override("selection_color", EDITOR_GET("text_editor/highlighting/selection_color")); - text_editor->add_theme_color_override("brace_mismatch_color", EDITOR_GET("text_editor/highlighting/brace_mismatch_color")); - text_editor->add_theme_color_override("current_line_color", EDITOR_GET("text_editor/highlighting/current_line_color")); - text_editor->add_theme_color_override("line_length_guideline_color", EDITOR_GET("text_editor/highlighting/line_length_guideline_color")); - text_editor->add_theme_color_override("word_highlighted_color", EDITOR_GET("text_editor/highlighting/word_highlighted_color")); - text_editor->add_theme_color_override("bookmark_color", EDITOR_GET("text_editor/highlighting/bookmark_color")); - text_editor->add_theme_color_override("breakpoint_color", EDITOR_GET("text_editor/highlighting/breakpoint_color")); - text_editor->add_theme_color_override("executing_line_color", EDITOR_GET("text_editor/highlighting/executing_line_color")); - text_editor->add_theme_color_override("code_folding_color", EDITOR_GET("text_editor/highlighting/code_folding_color")); - text_editor->add_theme_color_override("search_result_color", EDITOR_GET("text_editor/highlighting/search_result_color")); - text_editor->add_theme_color_override("search_result_border_color", EDITOR_GET("text_editor/highlighting/search_result_border_color")); - text_editor->add_theme_constant_override("line_spacing", EDITOR_DEF("text_editor/theme/line_spacing", 6)); emit_signal(SNAME("load_theme_settings")); - _load_theme_settings(); -} - -void CodeTextEditor::_update_font() { - text_editor->add_theme_font_override("font", get_theme_font(SNAME("source"), SNAME("EditorFonts"))); - text_editor->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("source_size"), SNAME("EditorFonts"))); - error->add_theme_font_override("font", get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); - error->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); - error->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); + error->begin_bulk_theme_override(); + error->add_theme_font_override(SNAME("font"), get_theme_font(SNAME("status_source"), SNAME("EditorFonts"))); + error->add_theme_font_size_override(SNAME("font_size"), get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts"))); + error->add_theme_color_override(SNAME("font_color"), get_theme_color(SNAME("error_color"), SNAME("Editor"))); Ref<Font> status_bar_font = get_theme_font(SNAME("status_source"), SNAME("EditorFonts")); int status_bar_font_size = get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts")); @@ -1567,6 +1539,7 @@ void CodeTextEditor::_update_font() { n->add_theme_font_size_override("font_size", status_bar_font_size); } } + error->end_bulk_theme_override(); } void CodeTextEditor::_on_settings_change() { @@ -1582,7 +1555,6 @@ void CodeTextEditor::_apply_settings_change() { settings_changed = false; _update_text_editor_theme(); - _update_font(); font_size = EditorSettings::get_singleton()->get("interface/editor/code_font_size"); @@ -1668,7 +1640,6 @@ void CodeTextEditor::_notification(int p_what) { update_toggle_scripts_button(); } _update_text_editor_theme(); - _update_font(); } break; case NOTIFICATION_ENTER_TREE: { error_button->set_icon(get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons"))); diff --git a/editor/code_editor.h b/editor/code_editor.h index 4cd4880df0..ee8f4366dd 100644 --- a/editor/code_editor.h +++ b/editor/code_editor.h @@ -168,7 +168,6 @@ class CodeTextEditor : public VBoxContainer { void _apply_settings_change(); void _update_text_editor_theme(); - void _update_font(); void _complete_request(); Ref<Texture2D> _get_completion_icon(const ScriptCodeCompletionOption &p_option); void _font_resize_timeout(); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 679f2e8ce4..9de8b0451a 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -887,7 +887,7 @@ Control *EditorProperty::make_custom_tooltip(const String &p_text) const { text += "\n" + property_doc; } } - help_bit->set_text(text); + help_bit->call_deferred(SNAME("set_text"), text); //hack so it uses proper theme once inside scene } return help_bit; @@ -1102,7 +1102,7 @@ Control *EditorInspectorCategory::make_custom_tooltip(const String &p_text) cons text += "\n" + property_doc; } } - help_bit->set_text(text); //hack so it uses proper theme once inside scene + help_bit->call_deferred(SNAME("set_text"), text); //hack so it uses proper theme once inside scene } return help_bit; diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index fe6c081922..e93c8a1a05 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -1051,19 +1051,17 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_constant("line_spacing", "TextEdit", 4 * EDSCALE); // CodeEdit + theme->set_font("font", "CodeEdit", theme->get_font("source", "EditorFonts")); + theme->set_font_size("font_size", "CodeEdit", theme->get_font_size("source_size", "EditorFonts")); theme->set_stylebox("normal", "CodeEdit", style_widget); theme->set_stylebox("focus", "CodeEdit", style_widget_hover); theme->set_stylebox("read_only", "CodeEdit", style_widget_disabled); - theme->set_constant("side_margin", "TabContainer", 0); theme->set_icon("tab", "CodeEdit", theme->get_icon("GuiTab", "EditorIcons")); theme->set_icon("space", "CodeEdit", theme->get_icon("GuiSpace", "EditorIcons")); theme->set_icon("folded", "CodeEdit", theme->get_icon("GuiTreeArrowRight", "EditorIcons")); theme->set_icon("can_fold", "CodeEdit", theme->get_icon("GuiTreeArrowDown", "EditorIcons")); theme->set_icon("executing_line", "CodeEdit", theme->get_icon("MainPlay", "EditorIcons")); - theme->set_color("font_color", "CodeEdit", font_color); - theme->set_color("caret_color", "CodeEdit", font_color); - theme->set_color("selection_color", "CodeEdit", selection_color); - theme->set_constant("line_spacing", "CodeEdit", 4 * EDSCALE); + theme->set_constant("line_spacing", "CodeEdit", EDITOR_DEF("text_editor/theme/line_spacing", 6)); // H/VSplitContainer theme->set_stylebox("bg", "VSplitContainer", make_stylebox(theme->get_icon("GuiVsplitBg", "EditorIcons"), 1, 1, 1, 1)); @@ -1474,6 +1472,29 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { setting->load_text_editor_theme(); } + // Now theme is loaded, apply it to CodeEdit. + theme->set_color("background_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/background_color")); + theme->set_color("completion_background_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/completion_background_color")); + theme->set_color("completion_selected_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/completion_selected_color")); + theme->set_color("completion_existing_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/completion_existing_color")); + theme->set_color("completion_scroll_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/completion_scroll_color")); + theme->set_color("completion_font_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/completion_font_color")); + theme->set_color("font_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/text_color")); + theme->set_color("line_number_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/line_number_color")); + theme->set_color("caret_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/caret_color")); + theme->set_color("font_selected_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/text_selected_color")); + theme->set_color("selection_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/selection_color")); + theme->set_color("brace_mismatch_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/brace_mismatch_color")); + theme->set_color("current_line_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/current_line_color")); + theme->set_color("line_length_guideline_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/line_length_guideline_color")); + theme->set_color("word_highlighted_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/word_highlighted_color")); + theme->set_color("bookmark_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/bookmark_color")); + theme->set_color("breakpoint_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/breakpoint_color")); + theme->set_color("executing_line_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/executing_line_color")); + theme->set_color("code_folding_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/code_folding_color")); + theme->set_color("search_result_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/search_result_color")); + theme->set_color("search_result_border_color", "CodeEdit", EDITOR_GET("text_editor/highlighting/search_result_border_color")); + return theme; } diff --git a/editor/icons/LineShape2D.svg b/editor/icons/WorldMarginShape2D.svg index f1dbe97c6f..f1dbe97c6f 100644 --- a/editor/icons/LineShape2D.svg +++ b/editor/icons/WorldMarginShape2D.svg diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index 4266e0f676..486f947e43 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -36,9 +36,9 @@ #include "scene/resources/circle_shape_2d.h" #include "scene/resources/concave_polygon_shape_2d.h" #include "scene/resources/convex_polygon_shape_2d.h" -#include "scene/resources/line_shape_2d.h" #include "scene/resources/rectangle_shape_2d.h" #include "scene/resources/segment_shape_2d.h" +#include "scene/resources/world_margin_shape_2d.h" void CollisionShape2DEditor::_node_removed(Node *p_node) { if (p_node == node) { @@ -74,8 +74,8 @@ Variant CollisionShape2DEditor::get_handle_value(int idx) const { case CONVEX_POLYGON_SHAPE: { } break; - case LINE_SHAPE: { - Ref<LineShape2D> line = node->get_shape(); + case WORLD_MARGIN_SHAPE: { + Ref<WorldMarginShape2D> line = node->get_shape(); if (idx == 0) { return line->get_distance(); @@ -142,9 +142,9 @@ void CollisionShape2DEditor::set_handle(int idx, Point2 &p_point) { case CONVEX_POLYGON_SHAPE: { } break; - case LINE_SHAPE: { + case WORLD_MARGIN_SHAPE: { if (idx < 2) { - Ref<LineShape2D> line = node->get_shape(); + Ref<WorldMarginShape2D> line = node->get_shape(); if (idx == 0) { line->set_distance(p_point.length()); @@ -241,8 +241,8 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) { // Cannot be edited directly, use CollisionPolygon2D instead. } break; - case LINE_SHAPE: { - Ref<LineShape2D> line = node->get_shape(); + case WORLD_MARGIN_SHAPE: { + Ref<WorldMarginShape2D> line = node->get_shape(); if (idx == 0) { undo_redo->add_do_method(line.ptr(), "set_distance", line->get_distance()); @@ -397,8 +397,8 @@ void CollisionShape2DEditor::_get_current_shape_type() { shape_type = CONCAVE_POLYGON_SHAPE; } else if (Object::cast_to<ConvexPolygonShape2D>(*s)) { shape_type = CONVEX_POLYGON_SHAPE; - } else if (Object::cast_to<LineShape2D>(*s)) { - shape_type = LINE_SHAPE; + } else if (Object::cast_to<WorldMarginShape2D>(*s)) { + shape_type = WORLD_MARGIN_SHAPE; } else if (Object::cast_to<RectangleShape2D>(*s)) { shape_type = RECTANGLE_SHAPE; } else if (Object::cast_to<SegmentShape2D>(*s)) { @@ -464,8 +464,8 @@ void CollisionShape2DEditor::forward_canvas_draw_over_viewport(Control *p_overla case CONVEX_POLYGON_SHAPE: { } break; - case LINE_SHAPE: { - Ref<LineShape2D> shape = node->get_shape(); + case WORLD_MARGIN_SHAPE: { + Ref<WorldMarginShape2D> shape = node->get_shape(); handles.resize(2); handles.write[0] = shape->get_normal() * shape->get_distance(); diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h index 130ec708cf..056e1b5b7d 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.h +++ b/editor/plugins/collision_shape_2d_editor_plugin.h @@ -46,7 +46,7 @@ class CollisionShape2DEditor : public Control { CIRCLE_SHAPE, CONCAVE_POLYGON_SHAPE, CONVEX_POLYGON_SHAPE, - LINE_SHAPE, + WORLD_MARGIN_SHAPE, RECTANGLE_SHAPE, SEGMENT_SHAPE }; diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 8cd746304c..1d7592d2c3 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -1390,6 +1390,7 @@ bool ScriptTextEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_ if (d.has("type") && (String(d["type"]) == "resource" || String(d["type"]) == "files" || String(d["type"]) == "nodes" || + String(d["type"]) == "obj_property" || String(d["type"]) == "files_and_dirs")) { return true; } @@ -1419,10 +1420,11 @@ static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const } void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { + const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\""; + Dictionary d = p_data; CodeEdit *te = code_editor->get_text_editor(); - Point2i pos = te->get_line_column_at_pos(p_point); int row = pos.y; int col = pos.x; @@ -1444,7 +1446,6 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data } if (d.has("type") && (String(d["type"]) == "files" || String(d["type"]) == "files_and_dirs")) { - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\""; Array files = d["files"]; String text_to_drop; @@ -1488,13 +1489,21 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data } String path = sn->get_path_to(node); - text_to_drop += "\"" + path.c_escape() + "\""; + text_to_drop += path.c_escape().quote(quote_style); } te->set_caret_line(row); te->set_caret_column(col); te->insert_text_at_caret(text_to_drop); } + + if (d.has("type") && String(d["type"]) == "obj_property") { + const String text_to_drop = String(d["property"]).c_escape().quote(quote_style); + + te->set_caret_line(row); + te->set_caret_column(col); + te->insert_text_at_caret(text_to_drop); + } } void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 2e570d5a5b..1c6f23f454 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -623,11 +623,11 @@ static String _make_arguments_hint(const GDScriptParser::FunctionNode *p_functio } static void _get_directory_contents(EditorFileSystemDirectory *p_dir, Map<String, ScriptCodeCompletionOption> &r_list) { - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\""; + const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\""; for (int i = 0; i < p_dir->get_file_count(); i++) { ScriptCodeCompletionOption option(p_dir->get_file_path(i), ScriptCodeCompletionOption::KIND_FILE_PATH); - option.insert_text = quote_style + option.display + quote_style; + option.insert_text = option.display.quote(quote_style); r_list.insert(option.display, option); } @@ -641,20 +641,20 @@ static void _find_annotation_arguments(const GDScriptParser::AnnotationNode *p_a if (p_argument == 3 || p_argument == 4) { // Slider hint. ScriptCodeCompletionOption slider1("or_greater", ScriptCodeCompletionOption::KIND_PLAIN_TEXT); - slider1.insert_text = p_quote_style + slider1.display + p_quote_style; + slider1.insert_text = slider1.display.quote(p_quote_style); r_result.insert(slider1.display, slider1); ScriptCodeCompletionOption slider2("or_lesser", ScriptCodeCompletionOption::KIND_PLAIN_TEXT); - slider2.insert_text = p_quote_style + slider2.display + p_quote_style; + slider2.insert_text = slider2.display.quote(p_quote_style); r_result.insert(slider2.display, slider2); } } else if (p_annotation->name == "@export_exp_easing") { if (p_argument == 0 || p_argument == 1) { // Easing hint. ScriptCodeCompletionOption hint1("attenuation", ScriptCodeCompletionOption::KIND_PLAIN_TEXT); - hint1.insert_text = p_quote_style + hint1.display + p_quote_style; + hint1.insert_text = hint1.display.quote(p_quote_style); r_result.insert(hint1.display, hint1); ScriptCodeCompletionOption hint2("inout", ScriptCodeCompletionOption::KIND_PLAIN_TEXT); - hint2.insert_text = p_quote_style + hint2.display + p_quote_style; + hint2.insert_text = hint2.display.quote(p_quote_style); r_result.insert(hint2.display, hint2); } } else if (p_annotation->name == "@export_node_path") { @@ -2192,7 +2192,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c Variant base = p_base.value; GDScriptParser::DataType base_type = p_base.type; - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\""; + const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\""; while (base_type.is_set() && !base_type.is_variant()) { switch (base_type.kind) { @@ -2254,7 +2254,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c } String name = s.get_slice("/", 1); ScriptCodeCompletionOption option("/root/" + name, ScriptCodeCompletionOption::KIND_NODE_PATH); - option.insert_text = quote_style + option.display + quote_style; + option.insert_text = option.display.quote(quote_style); r_result.insert(option.display, option); } } @@ -2270,7 +2270,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c } String name = s.get_slice("/", 1); ScriptCodeCompletionOption option(name, ScriptCodeCompletionOption::KIND_CONSTANT); - option.insert_text = quote_style + option.display + quote_style; + option.insert_text = option.display.quote(quote_style); r_result.insert(option.display, option); } } @@ -2305,8 +2305,6 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c } static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, const GDScriptParser::Node *p_call, int p_argidx, Map<String, ScriptCodeCompletionOption> &r_result, bool &r_forced, String &r_arghint) { - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\""; - if (p_call->type == GDScriptParser::Node::PRELOAD) { if (p_argidx == 0 && bool(EditorSettings::get_singleton()->get("text_editor/completion/complete_file_paths"))) { _get_directory_contents(EditorFileSystem::get_singleton()->get_filesystem(), r_result); @@ -2382,7 +2380,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c } ::Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint) { - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\""; + const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\""; GDScriptParser parser; GDScriptAnalyzer analyzer(&parser); @@ -2671,8 +2669,8 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list(); for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) { - String name = E->key(); - ScriptCodeCompletionOption option(quote_style + "/root/" + name + quote_style, ScriptCodeCompletionOption::KIND_NODE_PATH); + String path = "/root/" + E->key(); + ScriptCodeCompletionOption option(path.quote(quote_style), ScriptCodeCompletionOption::KIND_NODE_PATH); options.insert(option.display, option); } } diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp index 9574c765bc..03b1e3fa44 100644 --- a/modules/gdscript/language_server/gdscript_text_document.cpp +++ b/modules/gdscript/language_server/gdscript_text_document.cpp @@ -291,8 +291,8 @@ Dictionary GDScriptTextDocument::resolve(const Dictionary &p_params) { } } else if (item.kind == lsp::CompletionItemKind::Event) { if (params.context.triggerKind == lsp::CompletionTriggerKind::TriggerCharacter && (params.context.triggerCharacter == "(")) { - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", false) ? "'" : "\""; - item.insertText = quote_style + item.label + quote_style; + const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\""; + item.insertText = item.label.quote(quote_style); } } diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp index 328cb8b22b..508f8a70df 100644 --- a/scene/3d/light_3d.cpp +++ b/scene/3d/light_3d.cpp @@ -212,6 +212,10 @@ void Light3D::_validate_property(PropertyInfo &property) const { property.usage = PROPERTY_USAGE_NONE; } + if (get_light_type() == RS::LIGHT_SPOT && property.name == "shadow_normal_bias") { + property.usage = PROPERTY_USAGE_NONE; + } + if (get_light_type() == RS::LIGHT_DIRECTIONAL && property.name == "light_projector") { property.usage = PROPERTY_USAGE_NONE; } @@ -340,7 +344,7 @@ Light3D::Light3D(RenderingServer::LightType p_type) { set_param(PARAM_SHADOW_FADE_START, 0.8); set_param(PARAM_SHADOW_PANCAKE_SIZE, 20.0); set_param(PARAM_SHADOW_BLUR, 1.0); - set_param(PARAM_SHADOW_BIAS, 0.02); + set_param(PARAM_SHADOW_BIAS, 0.03); set_param(PARAM_SHADOW_NORMAL_BIAS, 1.0); set_param(PARAM_TRANSMITTANCE_BIAS, 0.05); set_param(PARAM_SHADOW_VOLUMETRIC_FOG_FADE, 0.1); @@ -422,7 +426,8 @@ DirectionalLight3D::DirectionalLight3D() : set_param(PARAM_SHADOW_FADE_START, 0.8); // Increase the default shadow bias to better suit most scenes. // Leave normal bias untouched as it doesn't benefit DirectionalLight3D as much as OmniLight3D. - set_param(PARAM_SHADOW_BIAS, 0.05); + set_param(PARAM_SHADOW_BIAS, 0.1); + set_param(PARAM_SHADOW_NORMAL_BIAS, 1.0); set_shadow_mode(SHADOW_PARALLEL_4_SPLITS); blend_splits = false; } diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 5d200ebf86..f6091f224c 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1493,7 +1493,7 @@ NodePath AnimationPlayer::get_root() const { void AnimationPlayer::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { #ifdef TOOLS_ENABLED - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; + const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\""; #else const String quote_style = "\""; #endif @@ -1502,8 +1502,8 @@ void AnimationPlayer::get_argument_options(const StringName &p_function, int p_i if (p_idx == 0 && (p_function == "play" || p_function == "play_backwards" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue")) { List<StringName> al; get_animation_list(&al); - for (const StringName &E : al) { - r_options->push_back(quote_style + String(E) + quote_style); + for (const StringName &name : al) { + r_options->push_back(String(name).quote(quote_style)); } } Node::get_argument_options(p_function, p_idx, r_options); diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index 503f9ffd4a..08dd7f28eb 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -72,7 +72,7 @@ void CodeEdit::_notification(int p_what) { can_fold_icon = get_theme_icon(SNAME("can_fold")); folded_icon = get_theme_icon(SNAME("folded")); - code_completion_max_width = get_theme_constant(SNAME("completion_max_width")) * font->get_char_size('x').x; + code_completion_max_width = get_theme_constant(SNAME("completion_max_width")); code_completion_max_lines = get_theme_constant(SNAME("completion_lines")); code_completion_scroll_width = get_theme_constant(SNAME("completion_scroll_width")); code_completion_scroll_color = get_theme_color(SNAME("completion_scroll_color")); @@ -2652,6 +2652,8 @@ TypedArray<String> CodeEdit::_get_delimiters(DelimiterType p_type) const { /* Code Completion */ void CodeEdit::_filter_code_completion_candidates() { ScriptInstance *si = get_script_instance(); + int line_height = get_line_height(); + if (si && si->has_method("_filter_code_completion_candidates")) { code_completion_options.clear(); code_completion_base = ""; @@ -2691,11 +2693,16 @@ void CodeEdit::_filter_code_completion_candidates() { option.icon = completion_options[i].get("icon"); option.default_value = completion_options[i].get("default_value"); - max_width = MAX(max_width, font->get_string_size(option.display).width); + int offset = 0; + if (option.default_value.get_type() == Variant::COLOR) { + offset = line_height; + } + + max_width = MAX(max_width, font->get_string_size(option.display, font_size).width + offset); code_completion_options.push_back(option); } - code_completion_longest_line = MIN(max_width, code_completion_max_width); + code_completion_longest_line = MIN(max_width, code_completion_max_width * font_size); code_completion_current_selected = 0; code_completion_active = true; update(); @@ -2783,6 +2790,11 @@ void CodeEdit::_filter_code_completion_candidates() { option.display = option.display.unquote().quote("'"); } + int offset = 0; + if (option.default_value.get_type() == Variant::COLOR) { + offset = line_height; + } + if (in_string != -1) { String quote = single_quote ? "'" : "\""; option.display = option.display.unquote().quote(quote); @@ -2795,7 +2807,7 @@ void CodeEdit::_filter_code_completion_candidates() { if (string_to_complete.length() == 0) { code_completion_options.push_back(option); - max_width = MAX(max_width, font->get_string_size(option.display).width); + max_width = MAX(max_width, font->get_string_size(option.display, font_size).width + offset); continue; } @@ -2844,7 +2856,7 @@ void CodeEdit::_filter_code_completion_candidates() { } else { completion_options_subseq.push_back(option); } - max_width = MAX(max_width, font->get_string_size(option.display).width); + max_width = MAX(max_width, font->get_string_size(option.display, font_size).width + offset); /* Matched the whole subsequence in s_lower. */ } else if (!*ssq_lower) { /* Finished matching in the first s.length() characters. */ @@ -2853,7 +2865,7 @@ void CodeEdit::_filter_code_completion_candidates() { } else { completion_options_subseq_casei.push_back(option); } - max_width = MAX(max_width, font->get_string_size(option.display).width); + max_width = MAX(max_width, font->get_string_size(option.display, font_size).width + offset); } } @@ -2873,7 +2885,7 @@ void CodeEdit::_filter_code_completion_candidates() { return; } - code_completion_longest_line = MIN(max_width, code_completion_max_width); + code_completion_longest_line = MIN(max_width, code_completion_max_width * font_size); code_completion_current_selected = 0; code_completion_active = true; update(); @@ -2906,7 +2918,10 @@ void CodeEdit::_text_changed() { while (lc /= 10) { line_number_digits++; } - set_gutter_width(line_number_gutter, (line_number_digits + 1) * font->get_char_size('0', 0, font_size).width); + + if (font.is_valid()) { + set_gutter_width(line_number_gutter, (line_number_digits + 1) * font->get_char_size('0', 0, font_size).width); + } lc = get_line_count(); int line_change_size = (lines_edited_to - lines_edited_from); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index a2e6872da6..f114e06c75 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1686,6 +1686,17 @@ Rect2 Control::get_anchorable_rect() const { return Rect2(Point2(), get_size()); } +void Control::begin_bulk_theme_override() { + data.bulk_theme_override = true; +} + +void Control::end_bulk_theme_override() { + ERR_FAIL_COND(!data.bulk_theme_override); + + data.bulk_theme_override = false; + _notify_theme_changed(); +} + void Control::add_theme_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon) { ERR_FAIL_COND(!p_icon.is_valid()); @@ -1695,7 +1706,7 @@ void Control::add_theme_icon_override(const StringName &p_name, const Ref<Textur data.icon_override[p_name] = p_icon; data.icon_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED); - notification(NOTIFICATION_THEME_CHANGED); + _notify_theme_changed(); } void Control::add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style) { @@ -1707,7 +1718,7 @@ void Control::add_theme_style_override(const StringName &p_name, const Ref<Style data.style_override[p_name] = p_style; data.style_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED); - notification(NOTIFICATION_THEME_CHANGED); + _notify_theme_changed(); } void Control::add_theme_font_override(const StringName &p_name, const Ref<Font> &p_font) { @@ -1719,22 +1730,22 @@ void Control::add_theme_font_override(const StringName &p_name, const Ref<Font> data.font_override[p_name] = p_font; data.font_override[p_name]->connect("changed", callable_mp(this, &Control::_override_changed), Vector<Variant>(), CONNECT_REFERENCE_COUNTED); - notification(NOTIFICATION_THEME_CHANGED); + _notify_theme_changed(); } void Control::add_theme_font_size_override(const StringName &p_name, int p_font_size) { data.font_size_override[p_name] = p_font_size; - notification(NOTIFICATION_THEME_CHANGED); + _notify_theme_changed(); } void Control::add_theme_color_override(const StringName &p_name, const Color &p_color) { data.color_override[p_name] = p_color; - notification(NOTIFICATION_THEME_CHANGED); + _notify_theme_changed(); } void Control::add_theme_constant_override(const StringName &p_name, int p_constant) { data.constant_override[p_name] = p_constant; - notification(NOTIFICATION_THEME_CHANGED); + _notify_theme_changed(); } void Control::remove_theme_icon_override(const StringName &p_name) { @@ -1743,7 +1754,7 @@ void Control::remove_theme_icon_override(const StringName &p_name) { } data.icon_override.erase(p_name); - notification(NOTIFICATION_THEME_CHANGED); + _notify_theme_changed(); } void Control::remove_theme_style_override(const StringName &p_name) { @@ -1752,7 +1763,7 @@ void Control::remove_theme_style_override(const StringName &p_name) { } data.style_override.erase(p_name); - notification(NOTIFICATION_THEME_CHANGED); + _notify_theme_changed(); } void Control::remove_theme_font_override(const StringName &p_name) { @@ -1761,22 +1772,22 @@ void Control::remove_theme_font_override(const StringName &p_name) { } data.font_override.erase(p_name); - notification(NOTIFICATION_THEME_CHANGED); + _notify_theme_changed(); } void Control::remove_theme_font_size_override(const StringName &p_name) { data.font_size_override.erase(p_name); - notification(NOTIFICATION_THEME_CHANGED); + _notify_theme_changed(); } void Control::remove_theme_color_override(const StringName &p_name) { data.color_override.erase(p_name); - notification(NOTIFICATION_THEME_CHANGED); + _notify_theme_changed(); } void Control::remove_theme_constant_override(const StringName &p_name) { data.constant_override.erase(p_name); - notification(NOTIFICATION_THEME_CHANGED); + _notify_theme_changed(); } void Control::set_focus_mode(FocusMode p_focus_mode) { @@ -2049,6 +2060,12 @@ void Control::_theme_changed() { _propagate_theme_changed(this, this, nullptr, false); } +void Control::_notify_theme_changed() { + if (!data.bulk_theme_override) { + notification(NOTIFICATION_THEME_CHANGED); + } +} + void Control::set_theme(const Ref<Theme> &p_theme) { if (data.theme == p_theme) { return; @@ -2585,7 +2602,7 @@ bool Control::is_visibility_clip_disabled() const { void Control::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { #ifdef TOOLS_ENABLED - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; + const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\""; #else const String quote_style = "\""; #endif @@ -2608,8 +2625,8 @@ void Control::get_argument_options(const StringName &p_function, int p_idx, List } sn.sort_custom<StringName::AlphCompare>(); - for (const StringName &E : sn) { - r_options->push_back(quote_style + E + quote_style); + for (const StringName &name : sn) { + r_options->push_back(String(name).quote(quote_style)); } } } @@ -2719,6 +2736,9 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("set_theme_type_variation", "theme_type"), &Control::set_theme_type_variation); ClassDB::bind_method(D_METHOD("get_theme_type_variation"), &Control::get_theme_type_variation); + ClassDB::bind_method(D_METHOD("begin_bulk_theme_override"), &Control::begin_bulk_theme_override); + ClassDB::bind_method(D_METHOD("end_bulk_theme_override"), &Control::end_bulk_theme_override); + ClassDB::bind_method(D_METHOD("add_theme_icon_override", "name", "texture"), &Control::add_theme_icon_override); ClassDB::bind_method(D_METHOD("add_theme_stylebox_override", "name", "stylebox"), &Control::add_theme_style_override); ClassDB::bind_method(D_METHOD("add_theme_font_override", "name", "font"), &Control::add_theme_font_override); diff --git a/scene/gui/control.h b/scene/gui/control.h index 8d669c7a6d..a871a8e9fb 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -220,6 +220,7 @@ private: NodePath focus_next; NodePath focus_prev; + bool bulk_theme_override = false; HashMap<StringName, Ref<Texture2D>> icon_override; HashMap<StringName, Ref<StyleBox>> style_override; HashMap<StringName, Ref<Font>> font_override; @@ -241,6 +242,7 @@ private: void _set_size(const Size2 &p_size); void _theme_changed(); + void _notify_theme_changed(); void _update_minimum_size(); @@ -452,6 +454,9 @@ public: /* SKINNING */ + void begin_bulk_theme_override(); + void end_bulk_theme_override(); + void add_theme_icon_override(const StringName &p_name, const Ref<Texture2D> &p_icon); void add_theme_style_override(const StringName &p_name, const Ref<StyleBox> &p_style); void add_theme_font_override(const StringName &p_name, const Ref<Font> &p_font); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 443eb68bc5..745920fcdd 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -62,11 +62,19 @@ static bool _is_char(char32_t c) { /////////////////////////////////////////////////////////////////////////////// void TextEdit::Text::set_font(const Ref<Font> &p_font) { + if (font == p_font) { + return; + } font = p_font; + is_dirty = true; } void TextEdit::Text::set_font_size(int p_font_size) { + if (font_size == p_font_size) { + return; + } font_size = p_font_size; + is_dirty = true; } void TextEdit::Text::set_tab_size(int p_tab_size) { @@ -78,16 +86,28 @@ int TextEdit::Text::get_tab_size() const { } void TextEdit::Text::set_font_features(const Dictionary &p_features) { + if (opentype_features.hash() == p_features.hash()) { + return; + } opentype_features = p_features; + is_dirty = true; } void TextEdit::Text::set_direction_and_language(TextServer::Direction p_direction, const String &p_language) { + if (direction == p_direction && language == p_language) { + return; + } direction = p_direction; language = p_language; + is_dirty = true; } void TextEdit::Text::set_draw_control_chars(bool p_draw_control_chars) { + if (draw_control_chars == p_draw_control_chars) { + return; + } draw_control_chars = p_draw_control_chars; + is_dirty = true; } int TextEdit::Text::get_line_width(int p_line, int p_wrap_index) const { @@ -176,9 +196,14 @@ void TextEdit::Text::invalidate_all_lines() { } void TextEdit::Text::invalidate_all() { + if (!is_dirty) { + return; + } + for (int i = 0; i < text.size(); i++) { invalidate_cache(i); } + is_dirty = false; } void TextEdit::Text::clear() { @@ -1110,20 +1135,37 @@ void TextEdit::_notification(int p_what) { t_caret.size.y = h; } t_caret.position += Vector2(char_margin + ofs_x, ofs_y); + draw_rect(t_caret, caret_color, overtype_mode); - draw_rect(t_caret, caret_color, false); + if (l_caret != Rect2() && l_dir != t_dir) { + l_caret.position += Vector2(char_margin + ofs_x, ofs_y); + l_caret.size.x = caret_width; + draw_rect(l_caret, caret_color * Color(1, 1, 1, 0.5)); + } } else { // End of the line. - if (overtype_mode) { - l_caret.position.y = TS->shaped_text_get_descent(rid); + if (gl_size > 0) { + // Adjust for actual line dimensions. + if (overtype_mode) { + l_caret.position.y = TS->shaped_text_get_descent(rid); + l_caret.size.y = caret_width; + } else { + l_caret.position.y = -TS->shaped_text_get_ascent(rid); + l_caret.size.y = h; + } + } else if (overtype_mode) { + l_caret.position.y += l_caret.size.y; l_caret.size.y = caret_width; + } + if (l_caret.position.x >= TS->shaped_text_get_size(rid).x) { + l_caret.size.x = font->get_char_size('m', 0, font_size).x; } else { - l_caret.position.y = -TS->shaped_text_get_ascent(rid); - l_caret.size.y = h; + l_caret.size.x = 3 * caret_width; } l_caret.position += Vector2(char_margin + ofs_x, ofs_y); - l_caret.size.x = font->get_char_size('M', 0, font_size).x; - - draw_rect(l_caret, caret_color, false); + if (l_dir == TextServer::DIRECTION_RTL) { + l_caret.position.x -= l_caret.size.x; + } + draw_rect(l_caret, caret_color, overtype_mode); } } else { // Normal caret. @@ -4748,7 +4790,6 @@ bool TextEdit::_set(const StringName &p_name, const Variant &p_value) { opentype_features[tag] = value; text.set_font_features(opentype_features); text.invalidate_all(); - ; update(); } } diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 5d05e07b5d..da322a7bcd 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -151,6 +151,8 @@ private: }; private: + bool is_dirty = false; + mutable Vector<Line> text; Ref<Font> font; int font_size = -1; diff --git a/scene/main/node.cpp b/scene/main/node.cpp index cbd5fa7425..155af30a6d 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2465,7 +2465,7 @@ NodePath Node::get_import_path() const { static void _add_nodes_to_options(const Node *p_base, const Node *p_node, List<String> *r_options) { #ifdef TOOLS_ENABLED - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; + const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\""; #else const String quote_style = "\""; #endif @@ -2474,7 +2474,7 @@ static void _add_nodes_to_options(const Node *p_base, const Node *p_node, List<S return; } String n = p_base->get_path_to(p_node); - r_options->push_back(quote_style + n + quote_style); + r_options->push_back(n.quote(quote_style)); for (int i = 0; i < p_node->get_child_count(); i++) { _add_nodes_to_options(p_base, p_node->get_child(i), r_options); } diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 0c83c57de6..47c7e57e3f 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -148,7 +148,6 @@ #include "scene/resources/gradient.h" #include "scene/resources/height_map_shape_3d.h" #include "scene/resources/immediate_mesh.h" -#include "scene/resources/line_shape_2d.h" #include "scene/resources/material.h" #include "scene/resources/mesh.h" #include "scene/resources/mesh_data_tool.h" @@ -187,6 +186,7 @@ #include "scene/resources/visual_shader_sdf_nodes.h" #include "scene/resources/world_2d.h" #include "scene/resources/world_3d.h" +#include "scene/resources/world_margin_shape_2d.h" #include "scene/resources/world_margin_shape_3d.h" #include "scene/scene_string_names.h" @@ -823,7 +823,7 @@ void register_scene_types() { OS::get_singleton()->yield(); //may take time to init GDREGISTER_VIRTUAL_CLASS(Shape2D); - GDREGISTER_CLASS(LineShape2D); + GDREGISTER_CLASS(WorldMarginShape2D); GDREGISTER_CLASS(SegmentShape2D); GDREGISTER_CLASS(CircleShape2D); GDREGISTER_CLASS(RectangleShape2D); @@ -910,6 +910,7 @@ void register_scene_types() { ClassDB::add_compatibility_class("KinematicBody2D", "CharacterBody2D"); ClassDB::add_compatibility_class("KinematicCollision", "KinematicCollision3D"); ClassDB::add_compatibility_class("Light", "Light3D"); + ClassDB::add_compatibility_class("LineShape2D", "WorldMarginShape2D"); ClassDB::add_compatibility_class("Listener", "Listener3D"); ClassDB::add_compatibility_class("MeshInstance", "MeshInstance3D"); ClassDB::add_compatibility_class("MultiMeshInstance", "MultiMeshInstance3D"); diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 08f7274ff6..896a33e02e 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -268,7 +268,7 @@ void ShaderMaterial::_bind_methods() { void ShaderMaterial::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const { #ifdef TOOLS_ENABLED - const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\""; + const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\""; #else const String quote_style = "\""; #endif @@ -279,7 +279,7 @@ void ShaderMaterial::get_argument_options(const StringName &p_function, int p_id List<PropertyInfo> pl; shader->get_param_list(&pl); for (const PropertyInfo &E : pl) { - r_options->push_back(quote_style + E.name.replace_first("shader_param/", "") + quote_style); + r_options->push_back(E.name.replace_first("shader_param/", "").quote(quote_style)); } } } diff --git a/scene/resources/line_shape_2d.cpp b/scene/resources/world_margin_shape_2d.cpp index d206f12287..3b43681528 100644 --- a/scene/resources/line_shape_2d.cpp +++ b/scene/resources/world_margin_shape_2d.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* line_shape_2d.cpp */ +/* world_margin_shape_2d.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,13 +28,13 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "line_shape_2d.h" +#include "world_margin_shape_2d.h" #include "core/math/geometry_2d.h" #include "servers/physics_server_2d.h" #include "servers/rendering_server.h" -bool LineShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { +bool WorldMarginShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const { Vector2 point = get_distance() * get_normal(); Vector2 l[2][2] = { { point - get_normal().orthogonal() * 100, point + get_normal().orthogonal() * 100 }, { point, point + get_normal() * 30 } }; @@ -48,7 +48,7 @@ bool LineShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tol return false; } -void LineShape2D::_update_shape() { +void WorldMarginShape2D::_update_shape() { Array arr; arr.push_back(normal); arr.push_back(distance); @@ -56,25 +56,25 @@ void LineShape2D::_update_shape() { emit_changed(); } -void LineShape2D::set_normal(const Vector2 &p_normal) { +void WorldMarginShape2D::set_normal(const Vector2 &p_normal) { normal = p_normal; _update_shape(); } -void LineShape2D::set_distance(real_t p_distance) { +void WorldMarginShape2D::set_distance(real_t p_distance) { distance = p_distance; _update_shape(); } -Vector2 LineShape2D::get_normal() const { +Vector2 WorldMarginShape2D::get_normal() const { return normal; } -real_t LineShape2D::get_distance() const { +real_t WorldMarginShape2D::get_distance() const { return distance; } -void LineShape2D::draw(const RID &p_to_rid, const Color &p_color) { +void WorldMarginShape2D::draw(const RID &p_to_rid, const Color &p_color) { Vector2 point = get_distance() * get_normal(); Vector2 l1[2] = { point - get_normal().orthogonal() * 100, point + get_normal().orthogonal() * 100 }; @@ -83,7 +83,7 @@ void LineShape2D::draw(const RID &p_to_rid, const Color &p_color) { RS::get_singleton()->canvas_item_add_line(p_to_rid, l2[0], l2[1], p_color, 3); } -Rect2 LineShape2D::get_rect() const { +Rect2 WorldMarginShape2D::get_rect() const { Vector2 point = get_distance() * get_normal(); Vector2 l1[2] = { point - get_normal().orthogonal() * 100, point + get_normal().orthogonal() * 100 }; @@ -96,22 +96,22 @@ Rect2 LineShape2D::get_rect() const { return rect; } -real_t LineShape2D::get_enclosing_radius() const { +real_t WorldMarginShape2D::get_enclosing_radius() const { return distance; } -void LineShape2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_normal", "normal"), &LineShape2D::set_normal); - ClassDB::bind_method(D_METHOD("get_normal"), &LineShape2D::get_normal); +void WorldMarginShape2D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_normal", "normal"), &WorldMarginShape2D::set_normal); + ClassDB::bind_method(D_METHOD("get_normal"), &WorldMarginShape2D::get_normal); - ClassDB::bind_method(D_METHOD("set_distance", "distance"), &LineShape2D::set_distance); - ClassDB::bind_method(D_METHOD("get_distance"), &LineShape2D::get_distance); + ClassDB::bind_method(D_METHOD("set_distance", "distance"), &WorldMarginShape2D::set_distance); + ClassDB::bind_method(D_METHOD("get_distance"), &WorldMarginShape2D::get_distance); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "normal"), "set_normal", "get_normal"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "distance"), "set_distance", "get_distance"); } -LineShape2D::LineShape2D() : - Shape2D(PhysicsServer2D::get_singleton()->line_shape_create()) { +WorldMarginShape2D::WorldMarginShape2D() : + Shape2D(PhysicsServer2D::get_singleton()->world_margin_shape_create()) { _update_shape(); } diff --git a/scene/resources/line_shape_2d.h b/scene/resources/world_margin_shape_2d.h index 210a1aa9e6..3c1d593ffe 100644 --- a/scene/resources/line_shape_2d.h +++ b/scene/resources/world_margin_shape_2d.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* line_shape_2d.h */ +/* world_margin_shape_2d.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,15 +28,15 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef LINE_SHAPE_2D_H -#define LINE_SHAPE_2D_H +#ifndef WORLD_MARGIN_SHAPE_2D_H +#define WORLD_MARGIN_SHAPE_2D_H #include "scene/resources/shape_2d.h" -class LineShape2D : public Shape2D { - GDCLASS(LineShape2D, Shape2D); +class WorldMarginShape2D : public Shape2D { + GDCLASS(WorldMarginShape2D, Shape2D); - // LineShape2D is often used for one-way platforms, where the normal pointing up makes sense. + // WorldMarginShape2D is often used for one-way platforms, where the normal pointing up makes sense. Vector2 normal = Vector2(0, -1); real_t distance = 0.0; @@ -58,7 +58,7 @@ public: virtual Rect2 get_rect() const override; virtual real_t get_enclosing_radius() const override; - LineShape2D(); + WorldMarginShape2D(); }; -#endif // LINE_SHAPE_2D_H +#endif // WORLD_MARGIN_SHAPE_2D_H diff --git a/servers/physics_2d/collision_solver_2d_sat.cpp b/servers/physics_2d/collision_solver_2d_sat.cpp index 45b9e6414d..30a99d3d74 100644 --- a/servers/physics_2d/collision_solver_2d_sat.cpp +++ b/servers/physics_2d/collision_solver_2d_sat.cpp @@ -1114,12 +1114,12 @@ static void _collision_convex_polygon_convex_polygon(const Shape2DSW *p_a, const bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Vector2 &p_motion_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, const Vector2 &p_motion_B, CollisionSolver2DSW::CallbackResult p_result_callback, void *p_userdata, bool p_swap, Vector2 *sep_axis, real_t p_margin_A, real_t p_margin_B) { PhysicsServer2D::ShapeType type_A = p_shape_A->get_type(); - ERR_FAIL_COND_V(type_A == PhysicsServer2D::SHAPE_LINE, false); + ERR_FAIL_COND_V(type_A == PhysicsServer2D::SHAPE_WORLD_MARGIN, false); ERR_FAIL_COND_V(p_shape_A->is_concave(), false); PhysicsServer2D::ShapeType type_B = p_shape_B->get_type(); - ERR_FAIL_COND_V(type_B == PhysicsServer2D::SHAPE_LINE, false); + ERR_FAIL_COND_V(type_B == PhysicsServer2D::SHAPE_WORLD_MARGIN, false); ERR_FAIL_COND_V(p_shape_B->is_concave(), false); static const CollisionFunc collision_table[5][5] = { diff --git a/servers/physics_2d/collision_solver_2d_sw.cpp b/servers/physics_2d/collision_solver_2d_sw.cpp index ed398a24e5..8f8a4a862c 100644 --- a/servers/physics_2d/collision_solver_2d_sw.cpp +++ b/servers/physics_2d/collision_solver_2d_sw.cpp @@ -34,14 +34,14 @@ #define collision_solver sat_2d_calculate_penetration //#define collision_solver gjk_epa_calculate_penetration -bool CollisionSolver2DSW::solve_static_line(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result) { - const LineShape2DSW *line = static_cast<const LineShape2DSW *>(p_shape_A); - if (p_shape_B->get_type() == PhysicsServer2D::SHAPE_LINE) { +bool CollisionSolver2DSW::solve_static_world_margin(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result) { + const WorldMarginShape2DSW *world_margin = static_cast<const WorldMarginShape2DSW *>(p_shape_A); + if (p_shape_B->get_type() == PhysicsServer2D::SHAPE_WORLD_MARGIN) { return false; } - Vector2 n = p_transform_A.basis_xform(line->get_normal()).normalized(); - Vector2 p = p_transform_A.xform(line->get_normal() * line->get_d()); + Vector2 n = p_transform_A.basis_xform(world_margin->get_normal()).normalized(); + Vector2 p = p_transform_A.xform(world_margin->get_normal() * world_margin->get_d()); real_t d = n.dot(p); Vector2 supports[2]; @@ -166,15 +166,15 @@ bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A, const Transform2D &p swap = true; } - if (type_A == PhysicsServer2D::SHAPE_LINE) { - if (type_B == PhysicsServer2D::SHAPE_LINE) { + if (type_A == PhysicsServer2D::SHAPE_WORLD_MARGIN) { + if (type_B == PhysicsServer2D::SHAPE_WORLD_MARGIN) { return false; } if (swap) { - return solve_static_line(p_shape_B, p_transform_B, p_shape_A, p_transform_A, p_result_callback, p_userdata, true); + return solve_static_world_margin(p_shape_B, p_transform_B, p_shape_A, p_transform_A, p_result_callback, p_userdata, true); } else { - return solve_static_line(p_shape_A, p_transform_A, p_shape_B, p_transform_B, p_result_callback, p_userdata, false); + return solve_static_world_margin(p_shape_A, p_transform_A, p_shape_B, p_transform_B, p_result_callback, p_userdata, false); } } else if (concave_B) { diff --git a/servers/physics_2d/collision_solver_2d_sw.h b/servers/physics_2d/collision_solver_2d_sw.h index 4f12ca9e88..17c0c2fe70 100644 --- a/servers/physics_2d/collision_solver_2d_sw.h +++ b/servers/physics_2d/collision_solver_2d_sw.h @@ -38,7 +38,7 @@ public: typedef void (*CallbackResult)(const Vector2 &p_point_A, const Vector2 &p_point_B, void *p_userdata); private: - static bool solve_static_line(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result); + static bool solve_static_world_margin(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result); static void concave_callback(void *p_userdata, Shape2DSW *p_convex); static bool solve_concave(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Vector2 &p_motion_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, const Vector2 &p_motion_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, Vector2 *sep_axis = nullptr, real_t p_margin_A = 0, real_t p_margin_B = 0); static bool solve_raycast(const Shape2DSW *p_shape_A, const Vector2 &p_motion_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, Vector2 *sep_axis = nullptr); diff --git a/servers/physics_2d/physics_server_2d_sw.cpp b/servers/physics_2d/physics_server_2d_sw.cpp index 4dcc4a9cfd..88c097453e 100644 --- a/servers/physics_2d/physics_server_2d_sw.cpp +++ b/servers/physics_2d/physics_server_2d_sw.cpp @@ -42,8 +42,8 @@ RID PhysicsServer2DSW::_shape_create(ShapeType p_shape) { Shape2DSW *shape = nullptr; switch (p_shape) { - case SHAPE_LINE: { - shape = memnew(LineShape2DSW); + case SHAPE_WORLD_MARGIN: { + shape = memnew(WorldMarginShape2DSW); } break; case SHAPE_SEGMENT: { shape = memnew(SegmentShape2DSW); @@ -75,8 +75,8 @@ RID PhysicsServer2DSW::_shape_create(ShapeType p_shape) { return id; } -RID PhysicsServer2DSW::line_shape_create() { - return _shape_create(SHAPE_LINE); +RID PhysicsServer2DSW::world_margin_shape_create() { + return _shape_create(SHAPE_WORLD_MARGIN); } RID PhysicsServer2DSW::segment_shape_create() { diff --git a/servers/physics_2d/physics_server_2d_sw.h b/servers/physics_2d/physics_server_2d_sw.h index e1ad6a56ee..3610f43f93 100644 --- a/servers/physics_2d/physics_server_2d_sw.h +++ b/servers/physics_2d/physics_server_2d_sw.h @@ -87,7 +87,7 @@ public: Vector2 *ptr; }; - virtual RID line_shape_create() override; + virtual RID world_margin_shape_create() override; virtual RID segment_shape_create() override; virtual RID circle_shape_create() override; virtual RID rectangle_shape_create() override; diff --git a/servers/physics_2d/physics_server_2d_wrap_mt.h b/servers/physics_2d/physics_server_2d_wrap_mt.h index 7bc1096f93..b93178919d 100644 --- a/servers/physics_2d/physics_server_2d_wrap_mt.h +++ b/servers/physics_2d/physics_server_2d_wrap_mt.h @@ -79,7 +79,7 @@ public: #include "servers/server_wrap_mt_common.h" //FUNC1RID(shape,ShapeType); todo fix - FUNCRID(line_shape) + FUNCRID(world_margin_shape) FUNCRID(segment_shape) FUNCRID(circle_shape) FUNCRID(rectangle_shape) diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp index b16efbfe64..b3e4ca84c3 100644 --- a/servers/physics_2d/shape_2d_sw.cpp +++ b/servers/physics_2d/shape_2d_sw.cpp @@ -88,15 +88,15 @@ Shape2DSW::~Shape2DSW() { /*********************************************************/ /*********************************************************/ -void LineShape2DSW::get_supports(const Vector2 &p_normal, Vector2 *r_supports, int &r_amount) const { +void WorldMarginShape2DSW::get_supports(const Vector2 &p_normal, Vector2 *r_supports, int &r_amount) const { r_amount = 0; } -bool LineShape2DSW::contains_point(const Vector2 &p_point) const { +bool WorldMarginShape2DSW::contains_point(const Vector2 &p_point) const { return normal.dot(p_point) < d; } -bool LineShape2DSW::intersect_segment(const Vector2 &p_begin, const Vector2 &p_end, Vector2 &r_point, Vector2 &r_normal) const { +bool WorldMarginShape2DSW::intersect_segment(const Vector2 &p_begin, const Vector2 &p_end, Vector2 &r_point, Vector2 &r_normal) const { Vector2 segment = p_begin - p_end; real_t den = normal.dot(segment); @@ -118,11 +118,11 @@ bool LineShape2DSW::intersect_segment(const Vector2 &p_begin, const Vector2 &p_e return true; } -real_t LineShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const { +real_t WorldMarginShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const { return 0; } -void LineShape2DSW::set_data(const Variant &p_data) { +void WorldMarginShape2DSW::set_data(const Variant &p_data) { ERR_FAIL_COND(p_data.get_type() != Variant::ARRAY); Array arr = p_data; ERR_FAIL_COND(arr.size() != 2); @@ -131,7 +131,7 @@ void LineShape2DSW::set_data(const Variant &p_data) { configure(Rect2(Vector2(-1e4, -1e4), Vector2(1e4 * 2, 1e4 * 2))); } -Variant LineShape2DSW::get_data() const { +Variant WorldMarginShape2DSW::get_data() const { Array arr; arr.resize(2); arr[0] = normal; diff --git a/servers/physics_2d/shape_2d_sw.h b/servers/physics_2d/shape_2d_sw.h index 3e4271b156..2de0f3cb9f 100644 --- a/servers/physics_2d/shape_2d_sw.h +++ b/servers/physics_2d/shape_2d_sw.h @@ -36,7 +36,7 @@ /* -SHAPE_LINE, ///< plane:"plane" +SHAPE_WORLD_MARGIN, ///< plane:"plane" SHAPE_SEGMENT, ///< real_t:"length" SHAPE_CIRCLE, ///< real_t:"radius" SHAPE_RECTANGLE, ///< vec3:"extents" @@ -152,7 +152,7 @@ public: r_max = MAX(maxa, maxb); \ } -class LineShape2DSW : public Shape2DSW { +class WorldMarginShape2DSW : public Shape2DSW { Vector2 normal; real_t d; @@ -160,7 +160,7 @@ public: _FORCE_INLINE_ Vector2 get_normal() const { return normal; } _FORCE_INLINE_ real_t get_d() const { return d; } - virtual PhysicsServer2D::ShapeType get_type() const { return PhysicsServer2D::SHAPE_LINE; } + virtual PhysicsServer2D::ShapeType get_type() const { return PhysicsServer2D::SHAPE_WORLD_MARGIN; } virtual void project_rangev(const Vector2 &p_normal, const Transform2D &p_transform, real_t &r_min, real_t &r_max) const { project_range(p_normal, p_transform, r_min, r_max); } virtual void get_supports(const Vector2 &p_normal, Vector2 *r_supports, int &r_amount) const; diff --git a/servers/physics_server_2d.cpp b/servers/physics_server_2d.cpp index c2dedde0be..092c3ae7a9 100644 --- a/servers/physics_server_2d.cpp +++ b/servers/physics_server_2d.cpp @@ -513,7 +513,7 @@ bool PhysicsServer2D::_body_test_motion(RID p_body, const Transform2D &p_from, c } void PhysicsServer2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("line_shape_create"), &PhysicsServer2D::line_shape_create); + ClassDB::bind_method(D_METHOD("world_margin_shape_create"), &PhysicsServer2D::world_margin_shape_create); ClassDB::bind_method(D_METHOD("segment_shape_create"), &PhysicsServer2D::segment_shape_create); ClassDB::bind_method(D_METHOD("circle_shape_create"), &PhysicsServer2D::circle_shape_create); ClassDB::bind_method(D_METHOD("rectangle_shape_create"), &PhysicsServer2D::rectangle_shape_create); @@ -674,7 +674,7 @@ void PhysicsServer2D::_bind_methods() { BIND_ENUM_CONSTANT(SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS); BIND_ENUM_CONSTANT(SPACE_PARAM_TEST_MOTION_MIN_CONTACT_DEPTH); - BIND_ENUM_CONSTANT(SHAPE_LINE); + BIND_ENUM_CONSTANT(SHAPE_WORLD_MARGIN); BIND_ENUM_CONSTANT(SHAPE_SEGMENT); BIND_ENUM_CONSTANT(SHAPE_CIRCLE); BIND_ENUM_CONSTANT(SHAPE_RECTANGLE); diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h index dbbc128793..27bc654594 100644 --- a/servers/physics_server_2d.h +++ b/servers/physics_server_2d.h @@ -219,7 +219,7 @@ public: static PhysicsServer2D *get_singleton(); enum ShapeType { - SHAPE_LINE, ///< plane:"plane" + SHAPE_WORLD_MARGIN, ///< plane:"plane" SHAPE_SEGMENT, ///< float:"length" SHAPE_CIRCLE, ///< float:"radius" SHAPE_RECTANGLE, ///< vec3:"extents" @@ -229,7 +229,7 @@ public: SHAPE_CUSTOM, ///< Server-Implementation based custom shape, calling shape_create() with this value will result in an error }; - virtual RID line_shape_create() = 0; + virtual RID world_margin_shape_create() = 0; virtual RID segment_shape_create() = 0; virtual RID circle_shape_create() = 0; virtual RID rectangle_shape_create() = 0; diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index fd797b1cab..057d108578 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -2777,7 +2777,7 @@ void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const CameraMatrix shadow_mtx = rectm * bias * matrix * modelview; light_data.shadow_split_offsets[j] = split; float bias_scale = li->shadow_transform[j].bias_scale; - light_data.shadow_bias[j] = storage->light_get_param(base, RS::LIGHT_PARAM_SHADOW_BIAS) * bias_scale; + light_data.shadow_bias[j] = storage->light_get_param(base, RS::LIGHT_PARAM_SHADOW_BIAS) / 100.0 * bias_scale; light_data.shadow_normal_bias[j] = storage->light_get_param(base, RS::LIGHT_PARAM_SHADOW_NORMAL_BIAS) * li->shadow_transform[j].shadow_texel_size; light_data.shadow_transmittance_bias[j] = storage->light_get_transmittance_bias(base) * bias_scale; light_data.shadow_z_range[j] = li->shadow_transform[j].farplane; @@ -2948,14 +2948,10 @@ void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const light_data.shadow_enabled = true; if (type == RS::LIGHT_SPOT) { - light_data.shadow_bias = (storage->light_get_param(base, RS::LIGHT_PARAM_SHADOW_BIAS) * radius / 10.0); - float shadow_texel_size = Math::tan(Math::deg2rad(spot_angle)) * radius * 2.0; - shadow_texel_size *= light_instance_get_shadow_texel_size(li->self, p_shadow_atlas); - - light_data.shadow_normal_bias = storage->light_get_param(base, RS::LIGHT_PARAM_SHADOW_NORMAL_BIAS) * shadow_texel_size; + light_data.shadow_bias = (storage->light_get_param(base, RS::LIGHT_PARAM_SHADOW_BIAS) / 100.0); } else { //omni - light_data.shadow_bias = storage->light_get_param(base, RS::LIGHT_PARAM_SHADOW_BIAS) * radius / 10.0; + light_data.shadow_bias = storage->light_get_param(base, RS::LIGHT_PARAM_SHADOW_BIAS) / 100.0; float shadow_texel_size = light_instance_get_shadow_texel_size(li->self, p_shadow_atlas); light_data.shadow_normal_bias = storage->light_get_param(base, RS::LIGHT_PARAM_SHADOW_NORMAL_BIAS) * shadow_texel_size * 2.0; // applied in -1 .. 1 space } diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl index 5920444f7a..4a41c66ef3 100644 --- a/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl +++ b/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl @@ -410,14 +410,8 @@ float light_process_omni_shadow(uint idx, vec3 vertex, vec3 normal) { vec4 v = vec4(vertex, 1.0); vec4 splane = (omni_lights.data[idx].shadow_matrix * v); - float shadow_len = length(splane.xyz); //need to remember shadow len from here - { - vec3 nofs = normal_interp * omni_lights.data[idx].shadow_normal_bias / omni_lights.data[idx].inv_radius; - nofs *= (1.0 - max(0.0, dot(normalize(light_rel_vec), normalize(normal_interp)))); - v.xyz += nofs; - splane = (omni_lights.data[idx].shadow_matrix * v); - } + float shadow_len = length(splane.xyz); //need to remember shadow len from here float shadow; @@ -526,7 +520,8 @@ float light_process_omni_shadow(uint idx, vec3 vertex, vec3 normal) { splane.xy /= splane.z; splane.xy = splane.xy * 0.5 + 0.5; - splane.z = (shadow_len - omni_lights.data[idx].shadow_bias) * omni_lights.data[idx].inv_radius; + splane.z = shadow_len * omni_lights.data[idx].inv_radius; + splane.z -= omni_lights.data[idx].shadow_bias; splane.xy = clamp_rect.xy + splane.xy * clamp_rect.zw; splane.w = 1.0; //needed? i think it should be 1 already shadow = sample_pcf_shadow(shadow_atlas, omni_lights.data[idx].soft_shadow_scale * scene_data.shadow_atlas_pixel_size, splane); @@ -702,27 +697,17 @@ float light_process_spot_shadow(uint idx, vec3 vertex, vec3 normal) { //there is a shadowmap vec4 v = vec4(vertex, 1.0); - v.xyz -= spot_dir * spot_lights.data[idx].shadow_bias; - - float z_norm = dot(spot_dir, -light_rel_vec) * spot_lights.data[idx].inv_radius; - - float depth_bias_scale = 1.0 / (max(0.0001, z_norm)); //the closer to the light origin, the more you have to offset to reach 1px in the map - vec3 normal_bias = normalize(normal_interp) * (1.0 - max(0.0, dot(spot_dir, -normalize(normal_interp)))) * spot_lights.data[idx].shadow_normal_bias * depth_bias_scale; - normal_bias -= spot_dir * dot(spot_dir, normal_bias); //only XY, no Z - v.xyz += normal_bias; - - //adjust with bias - z_norm = dot(spot_dir, v.xyz - spot_lights.data[idx].position) * spot_lights.data[idx].inv_radius; - float shadow; vec4 splane = (spot_lights.data[idx].shadow_matrix * v); splane /= splane.w; + splane.z -= spot_lights.data[idx].shadow_bias; if (sc_use_light_soft_shadows && spot_lights.data[idx].soft_shadow_size > 0.0) { //soft shadow //find blocker + float z_norm = dot(spot_dir, -light_rel_vec) * spot_lights.data[idx].inv_radius; vec2 shadow_uv = splane.xy * spot_lights.data[idx].atlas_rect.zw + spot_lights.data[idx].atlas_rect.xy; diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp index 6357a6f4c2..4a4976718c 100644 --- a/servers/rendering/renderer_scene_cull.cpp +++ b/servers/rendering/renderer_scene_cull.cpp @@ -1955,10 +1955,6 @@ void RendererSceneCull::_light_instance_setup_directional_shadow(int p_shadow_in bool overlap = RSG::storage->light_directional_get_blend_splits(p_instance->base); - real_t first_radius = 0.0; - - real_t min_distance_bias_scale = distances[1]; - cull.shadow_count = p_shadow_index + 1; cull.shadows[p_shadow_index].cascade_count = splits; cull.shadows[p_shadow_index].light_instance = light->instance; @@ -2006,8 +2002,8 @@ void RendererSceneCull::_light_instance_setup_directional_shadow(int p_shadow_in real_t z_min_cam = 0.f; //real_t z_max_cam = 0.f; - real_t bias_scale = 1.0; - real_t aspect_bias_scale = 1.0; + //real_t bias_scale = 1.0; + //real_t aspect_bias_scale = 1.0; //used for culling @@ -2061,12 +2057,6 @@ void RendererSceneCull::_light_instance_setup_directional_shadow(int p_shadow_in radius *= texture_size / (texture_size - 2.0); //add a texel by each side - if (i == 0) { - first_radius = radius; - } else { - bias_scale = radius / first_radius; - } - z_min_cam = z_vec.dot(center) - radius; { @@ -2110,64 +2100,7 @@ void RendererSceneCull::_light_instance_setup_directional_shadow(int p_shadow_in // a pre pass will need to be needed to determine the actual z-near to be used - if (pancake_size > 0) { - z_max = z_vec.dot(center) + radius + pancake_size; - } - - if (aspect != 1.0) { - // if the aspect is different, then the radius will become larger. - // if this happens, then bias needs to be adjusted too, as depth will increase - // to do this, compare the depth of one that would have resulted from a square frustum - - CameraMatrix camera_matrix_square; - if (p_cam_orthogonal) { - Vector2 vp_he = camera_matrix.get_viewport_half_extents(); - if (p_cam_vaspect) { - camera_matrix_square.set_orthogonal(vp_he.x * 2.0, 1.0, distances[(i == 0 || !overlap) ? i : i - 1], distances[i + 1], true); - } else { - camera_matrix_square.set_orthogonal(vp_he.y * 2.0, 1.0, distances[(i == 0 || !overlap) ? i : i - 1], distances[i + 1], false); - } - } else { - Vector2 vp_he = camera_matrix.get_viewport_half_extents(); - if (p_cam_vaspect) { - camera_matrix_square.set_frustum(vp_he.x * 2.0, 1.0, Vector2(), distances[(i == 0 || !overlap) ? i : i - 1], distances[i + 1], true); - } else { - camera_matrix_square.set_frustum(vp_he.y * 2.0, 1.0, Vector2(), distances[(i == 0 || !overlap) ? i : i - 1], distances[i + 1], false); - } - } - - Vector3 endpoints_square[8]; // frustum plane endpoints - res = camera_matrix_square.get_endpoints(p_cam_transform, endpoints_square); - ERR_CONTINUE(!res); - Vector3 center_square; - - for (int j = 0; j < 8; j++) { - center_square += endpoints_square[j]; - } - - center_square /= 8.0; - - real_t radius_square = 0; - - for (int j = 0; j < 8; j++) { - real_t d = center_square.distance_to(endpoints_square[j]); - if (d > radius_square) { - radius_square = d; - } - } - - radius_square *= texture_size / (texture_size - 2.0); //add a texel by each side - - float z_max_square = z_vec.dot(center_square) + radius_square + pancake_size; - - real_t z_min_cam_square = z_vec.dot(center_square) - radius_square; - - aspect_bias_scale = (z_max - z_min_cam) / (z_max_square - z_min_cam_square); - - // this is not entirely perfect, because the cull-adjusted z-max may be different - // but at least it's warranted that it results in a greater bias, so no acne should be present either way. - // pancaking also helps with this. - } + z_max = z_vec.dot(center) + radius + pancake_size; { CameraMatrix ortho_camera; @@ -2188,7 +2121,7 @@ void RendererSceneCull::_light_instance_setup_directional_shadow(int p_shadow_in cull.shadows[p_shadow_index].cascades[i].zfar = z_max - z_min_cam; cull.shadows[p_shadow_index].cascades[i].split = distances[i + 1]; cull.shadows[p_shadow_index].cascades[i].shadow_texel_size = radius * 2.0 / texture_size; - cull.shadows[p_shadow_index].cascades[i].bias_scale = bias_scale * aspect_bias_scale * min_distance_bias_scale; + cull.shadows[p_shadow_index].cascades[i].bias_scale = (z_max - z_min_cam); cull.shadows[p_shadow_index].cascades[i].range_begin = z_max; cull.shadows[p_shadow_index].cascades[i].uv_scale = uv_scale; } diff --git a/tests/test_physics_2d.cpp b/tests/test_physics_2d.cpp index 40dc74e89c..61b8951afa 100644 --- a/tests/test_physics_2d.cpp +++ b/tests/test_physics_2d.cpp @@ -255,7 +255,7 @@ protected: arr.push_back(p_normal); arr.push_back(p_d); - RID plane = ps->line_shape_create(); + RID plane = ps->world_margin_shape_create(); ps->shape_set_data(plane, arr); RID plane_body = ps->body_create(); |