diff options
-rw-r--r-- | drivers/vulkan/rendering_device_vulkan.cpp | 2 | ||||
-rw-r--r-- | platform/osx/os_osx.mm | 6 | ||||
-rw-r--r-- | scene/3d/gi_probe.cpp | 49 | ||||
-rw-r--r-- | scene/3d/gi_probe.h | 11 | ||||
-rw-r--r-- | scene/3d/voxelizer.cpp | 116 | ||||
-rw-r--r-- | scene/3d/voxelizer.h | 1 | ||||
-rw-r--r-- | servers/visual/rasterizer.h | 10 | ||||
-rw-r--r-- | servers/visual/rasterizer_rd/rasterizer_scene_forward_rd.cpp | 2 | ||||
-rw-r--r-- | servers/visual/rasterizer_rd/rasterizer_scene_forward_rd.h | 4 | ||||
-rw-r--r-- | servers/visual/rasterizer_rd/rasterizer_scene_rd.h | 1 | ||||
-rw-r--r-- | servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp | 54 | ||||
-rw-r--r-- | servers/visual/rasterizer_rd/rasterizer_storage_rd.h | 12 | ||||
-rw-r--r-- | servers/visual/rasterizer_rd/shaders/scene_forward.glsl | 66 | ||||
-rw-r--r-- | servers/visual/rasterizer_rd/shaders/scene_forward_inc.glsl | 4 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.h | 9 | ||||
-rw-r--r-- | servers/visual/visual_server_wrap_mt.h | 9 | ||||
-rw-r--r-- | servers/visual_server.h | 9 |
17 files changed, 309 insertions, 56 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index b85641e48f..d74f77c328 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -5277,7 +5277,7 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(in scissor.offset.x = 0; scissor.offset.y = 0; scissor.extent.width = size_x; - scissor.extent.height = size_x; + scissor.extent.height = size_y; vkCmdSetScissor(command_buffer, 0, 1, &scissor); diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 4d2103cbb4..5757cd879d 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -365,6 +365,12 @@ static NSCursor *cursorFromSelector(SEL selector, SEL fallback = nil) { OS_OSX::singleton->window_size.width = fbRect.size.width * newDisplayScale; OS_OSX::singleton->window_size.height = fbRect.size.height * newDisplayScale; +#if defined(VULKAN_ENABLED) + if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_VULKAN) { + CALayer* layer = [OS_OSX::singleton->window_view layer]; + layer.contentsScale = OS_OSX::singleton->_display_scale(); + } +#endif //Update context if (OS_OSX::singleton->main_loop) { //Force window resize event diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp index 52c4efb7f1..2423c0a7a3 100644 --- a/scene/3d/gi_probe.cpp +++ b/scene/3d/gi_probe.cpp @@ -41,6 +41,7 @@ void GIProbeData::_set_data(const Dictionary &p_data) { ERR_FAIL_COND(!p_data.has("octree_size")); ERR_FAIL_COND(!p_data.has("octree_cells")); ERR_FAIL_COND(!p_data.has("octree_data")); + ERR_FAIL_COND(!p_data.has("octree_df")); ERR_FAIL_COND(!p_data.has("level_counts")); ERR_FAIL_COND(!p_data.has("to_cell_xform")); @@ -48,10 +49,11 @@ void GIProbeData::_set_data(const Dictionary &p_data) { Vector3 octree_size = p_data["octree_size"]; PoolVector<uint8_t> octree_cells = p_data["octree_cells"]; PoolVector<uint8_t> octree_data = p_data["octree_data"]; + PoolVector<uint8_t> octree_df = p_data["octree_df"]; PoolVector<int> octree_levels = p_data["level_counts"]; Transform to_cell_xform = p_data["to_cell_xform"]; - allocate(to_cell_xform, bounds, octree_size, octree_cells, octree_data, octree_levels); + allocate(to_cell_xform, bounds, octree_size, octree_cells, octree_data, octree_df, octree_levels); } Dictionary GIProbeData::_get_data() const { @@ -60,13 +62,14 @@ Dictionary GIProbeData::_get_data() const { d["octree_size"] = get_octree_size(); d["octree_cells"] = get_octree_cells(); d["octree_data"] = get_data_cells(); + d["octree_df"] = get_distance_field(); d["level_counts"] = get_level_counts(); d["to_cell_xform"] = get_to_cell_xform(); return d; } -void GIProbeData::allocate(const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3 &p_octree_size, const PoolVector<uint8_t> &p_octree_cells, const PoolVector<uint8_t> &p_data_cells, const PoolVector<int> &p_level_counts) { - VS::get_singleton()->gi_probe_allocate(probe, p_to_cell_xform, p_aabb, p_octree_size, p_octree_cells, p_data_cells, p_level_counts); +void GIProbeData::allocate(const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3 &p_octree_size, const PoolVector<uint8_t> &p_octree_cells, const PoolVector<uint8_t> &p_data_cells, const PoolVector<uint8_t> &p_distance_field, const PoolVector<int> &p_level_counts) { + VS::get_singleton()->gi_probe_allocate(probe, p_to_cell_xform, p_aabb, p_octree_size, p_octree_cells, p_data_cells, p_distance_field, p_level_counts); bounds = p_aabb; to_cell_xform = p_to_cell_xform; octree_size = p_octree_size; @@ -84,6 +87,10 @@ PoolVector<uint8_t> GIProbeData::get_octree_cells() const { PoolVector<uint8_t> GIProbeData::get_data_cells() const { return VS::get_singleton()->gi_probe_get_data_cells(probe); } +PoolVector<uint8_t> GIProbeData::get_distance_field() const { + return VS::get_singleton()->gi_probe_get_distance_field(probe); +} + PoolVector<int> GIProbeData::get_level_counts() const { return VS::get_singleton()->gi_probe_get_level_counts(probe); } @@ -127,6 +134,24 @@ float GIProbeData::get_energy() const { return energy; } +void GIProbeData::set_ao(float p_ao) { + VS::get_singleton()->gi_probe_set_ao(probe, p_ao); + ao = p_ao; +} + +float GIProbeData::get_ao() const { + return ao; +} + +void GIProbeData::set_ao_strength(float p_ao_strength) { + VS::get_singleton()->gi_probe_set_ao_strength(probe, p_ao_strength); + ao_strength = p_ao_strength; +} + +float GIProbeData::get_ao_strength() const { + return ao_strength; +} + void GIProbeData::set_bias(float p_bias) { VS::get_singleton()->gi_probe_set_bias(probe, p_bias); bias = p_bias; @@ -206,6 +231,12 @@ void GIProbeData::_bind_methods() { ClassDB::bind_method(D_METHOD("set_anisotropy_strength", "strength"), &GIProbeData::set_anisotropy_strength); ClassDB::bind_method(D_METHOD("get_anisotropy_strength"), &GIProbeData::get_anisotropy_strength); + ClassDB::bind_method(D_METHOD("set_ao", "ao"), &GIProbeData::set_ao); + ClassDB::bind_method(D_METHOD("get_ao"), &GIProbeData::get_ao); + + ClassDB::bind_method(D_METHOD("set_ao_strength", "strength"), &GIProbeData::set_ao_strength); + ClassDB::bind_method(D_METHOD("get_ao_strength"), &GIProbeData::get_ao_strength); + ClassDB::bind_method(D_METHOD("set_interior", "interior"), &GIProbeData::set_interior); ClassDB::bind_method(D_METHOD("is_interior"), &GIProbeData::is_interior); @@ -223,12 +254,16 @@ void GIProbeData::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "normal_bias", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_normal_bias", "get_normal_bias"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "anisotropy_strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_anisotropy_strength", "get_anisotropy_strength"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "ao", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao", "get_ao"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "ao_strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ao_strength", "get_ao_strength"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_two_bounces"), "set_use_two_bounces", "is_using_two_bounces"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_interior", "is_interior"); } GIProbeData::GIProbeData() { + ao = 0.0; + ao_strength = 0.5; dynamic_range = 4; energy = 1.0; bias = 1.5; @@ -406,7 +441,13 @@ void GIProbe::bake(Node *p_from_node, bool p_create_visual_debug) { if (probe_data.is_null()) probe_data.instance(); - probe_data->allocate(baker.get_to_cell_space_xform(), AABB(-extents, extents * 2.0), baker.get_giprobe_octree_size(), baker.get_giprobe_octree_cells(), baker.get_giprobe_data_cells(), baker.get_giprobe_level_cell_count()); + if (bake_step_function) { + bake_step_function(pmc++, RTR("Generating Distance Field")); + } + + PoolVector<uint8_t> df = baker.get_sdf_3d_image(); + + probe_data->allocate(baker.get_to_cell_space_xform(), AABB(-extents, extents * 2.0), baker.get_giprobe_octree_size(), baker.get_giprobe_octree_cells(), baker.get_giprobe_data_cells(), df, baker.get_giprobe_level_cell_count()); set_probe_data(probe_data); probe_data->set_edited(true); //so it gets saved diff --git a/scene/3d/gi_probe.h b/scene/3d/gi_probe.h index 7cb4b435c5..ac309e82c7 100644 --- a/scene/3d/gi_probe.h +++ b/scene/3d/gi_probe.h @@ -53,6 +53,8 @@ class GIProbeData : public Resource { float normal_bias; float propagation; float anisotropy_strength; + float ao; + float ao_strength; bool interior; bool use_two_bounces; @@ -61,11 +63,12 @@ protected: void _validate_property(PropertyInfo &property) const; public: - void allocate(const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3 &p_octree_size, const PoolVector<uint8_t> &p_octree_cells, const PoolVector<uint8_t> &p_data_cells, const PoolVector<int> &p_level_counts); + void allocate(const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3 &p_octree_size, const PoolVector<uint8_t> &p_octree_cells, const PoolVector<uint8_t> &p_data_cells, const PoolVector<uint8_t> &p_distance_field, const PoolVector<int> &p_level_counts); AABB get_bounds() const; Vector3 get_octree_size() const; PoolVector<uint8_t> get_octree_cells() const; PoolVector<uint8_t> get_data_cells() const; + PoolVector<uint8_t> get_distance_field() const; PoolVector<int> get_level_counts() const; Transform get_to_cell_xform() const; @@ -78,6 +81,12 @@ public: void set_anisotropy_strength(float p_anisotropy_strength); float get_anisotropy_strength() const; + void set_ao(float p_ao); + float get_ao() const; + + void set_ao_strength(float p_ao_strength); + float get_ao_strength() const; + void set_energy(float p_energy); float get_energy() const; diff --git a/scene/3d/voxelizer.cpp b/scene/3d/voxelizer.cpp index 2aa2f79f43..0e20f606d6 100644 --- a/scene/3d/voxelizer.cpp +++ b/scene/3d/voxelizer.cpp @@ -981,6 +981,122 @@ PoolVector<int> Voxelizer::get_giprobe_level_cell_count() const { return level_count; } +// euclidean distance computation based on: +// https://prideout.net/blog/distance_fields/ + +#define square(m_s) ((m_s) * (m_s)) +#define INF 1e20 + +/* dt of 1d function using squared distance */ +static void edt(float *f, int stride, int n) { + + float *d = (float *)alloca(sizeof(float) * n + sizeof(int) * n + sizeof(float) * (n + 1)); + int *v = (int *)&(d[n]); + float *z = (float *)&v[n]; + + int k = 0; + v[0] = 0; + z[0] = -INF; + z[1] = +INF; + for (int q = 1; q <= n - 1; q++) { + float s = ((f[q * stride] + square(q)) - (f[v[k] * stride] + square(v[k]))) / (2 * q - 2 * v[k]); + while (s <= z[k]) { + k--; + s = ((f[q * stride] + square(q)) - (f[v[k] * stride] + square(v[k]))) / (2 * q - 2 * v[k]); + } + k++; + v[k] = q; + + z[k] = s; + z[k + 1] = +INF; + } + + k = 0; + for (int q = 0; q <= n - 1; q++) { + while (z[k + 1] < q) + k++; + d[q] = square(q - v[k]) + f[v[k] * stride]; + } + + for (int i = 0; i < n; i++) { + f[i * stride] = d[i]; + } +} + +#undef square + +PoolVector<uint8_t> Voxelizer::get_sdf_3d_image() const { + + Vector3i octree_size = get_giprobe_octree_size(); + + uint32_t float_count = octree_size.x * octree_size.y * octree_size.z; + float *work_memory = memnew_arr(float, float_count); + for (uint32_t i = 0; i < float_count; i++) { + work_memory[i] = INF; + } + + uint32_t y_mult = octree_size.x; + uint32_t z_mult = y_mult * octree_size.y; + + //plot solid cells + { + const Cell *cells = bake_cells.ptr(); + uint32_t cell_count = bake_cells.size(); + + for (uint32_t i = 0; i < cell_count; i++) { + + if (cells[i].level < (cell_subdiv - 1)) { + continue; //do not care about this level + } + + work_memory[cells[i].x + cells[i].y * y_mult + cells[i].z * z_mult] = 0; + } + } + + //process in each direction + + //xy->z + + for (int i = 0; i < octree_size.x; i++) { + for (int j = 0; j < octree_size.y; j++) { + edt(&work_memory[i + j * y_mult], z_mult, octree_size.z); + } + } + + //xz->y + + for (int i = 0; i < octree_size.x; i++) { + for (int j = 0; j < octree_size.z; j++) { + edt(&work_memory[i + j * z_mult], y_mult, octree_size.y); + } + } + + //yz->x + for (int i = 0; i < octree_size.y; i++) { + for (int j = 0; j < octree_size.z; j++) { + edt(&work_memory[i * y_mult + j * z_mult], 1, octree_size.x); + } + } + + PoolVector<uint8_t> image3d; + image3d.resize(float_count); + { + PoolVector<uint8_t>::Write w = image3d.write(); + for (uint32_t i = 0; i < float_count; i++) { + uint32_t d = uint32_t(Math::sqrt(work_memory[i])); + if (d == 0) { + w[i] = 0; + } else { + w[i] = CLAMP(d, 0, 254) + 1; + } + } + } + + return image3d; +} + +#undef INF + void Voxelizer::_debug_mesh(int p_idx, int p_level, const AABB &p_aabb, Ref<MultiMesh> &p_multimesh, int &idx) { if (p_level == cell_subdiv - 1) { diff --git a/scene/3d/voxelizer.h b/scene/3d/voxelizer.h index 37de6b782e..5016ff029f 100644 --- a/scene/3d/voxelizer.h +++ b/scene/3d/voxelizer.h @@ -135,6 +135,7 @@ public: PoolVector<uint8_t> get_giprobe_octree_cells() const; PoolVector<uint8_t> get_giprobe_data_cells() const; PoolVector<int> get_giprobe_level_cell_count() const; + PoolVector<uint8_t> get_sdf_3d_image() const; Ref<MultiMesh> create_debug_multimesh(); diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 5a39a6dbfd..f35b68db47 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -488,12 +488,14 @@ public: virtual RID gi_probe_create() = 0; - virtual void gi_probe_allocate(RID p_gi_probe, const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const PoolVector<uint8_t> &p_octree_cells, const PoolVector<uint8_t> &p_data_cells, const PoolVector<int> &p_level_counts) = 0; + virtual void gi_probe_allocate(RID p_gi_probe, const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const PoolVector<uint8_t> &p_octree_cells, const PoolVector<uint8_t> &p_data_cells, const PoolVector<uint8_t> &p_distance_field, const PoolVector<int> &p_level_counts) = 0; virtual AABB gi_probe_get_bounds(RID p_gi_probe) const = 0; virtual Vector3i gi_probe_get_octree_size(RID p_gi_probe) const = 0; virtual PoolVector<uint8_t> gi_probe_get_octree_cells(RID p_gi_probe) const = 0; virtual PoolVector<uint8_t> gi_probe_get_data_cells(RID p_gi_probe) const = 0; + virtual PoolVector<uint8_t> gi_probe_get_distance_field(RID p_gi_probe) const = 0; + virtual PoolVector<int> gi_probe_get_level_counts(RID p_gi_probe) const = 0; virtual Transform gi_probe_get_to_cell_xform(RID p_gi_probe) const = 0; @@ -506,6 +508,12 @@ public: virtual void gi_probe_set_energy(RID p_gi_probe, float p_energy) = 0; virtual float gi_probe_get_energy(RID p_gi_probe) const = 0; + virtual void gi_probe_set_ao(RID p_gi_probe, float p_ao) = 0; + virtual float gi_probe_get_ao(RID p_gi_probe) const = 0; + + virtual void gi_probe_set_ao_strength(RID p_gi_probe, float p_strength) = 0; + virtual float gi_probe_get_ao_strength(RID p_gi_probe) const = 0; + virtual void gi_probe_set_bias(RID p_gi_probe, float p_bias) = 0; virtual float gi_probe_get_bias(RID p_gi_probe) const = 0; diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_forward_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_forward_rd.cpp index 867120db04..17f6bf8cdb 100644 --- a/servers/visual/rasterizer_rd/rasterizer_scene_forward_rd.cpp +++ b/servers/visual/rasterizer_rd/rasterizer_scene_forward_rd.cpp @@ -1555,6 +1555,8 @@ void RasterizerSceneForwardRD::_setup_gi_probes(RID *p_gi_probe_probe_cull_resul gi_probe_ubo.blend_ambient = !storage->gi_probe_is_interior(base_probe); gi_probe_ubo.texture_slot = gi_probe_instance_get_slot(rpi); gi_probe_ubo.anisotropy_strength = storage->gi_probe_get_anisotropy_strength(base_probe); + gi_probe_ubo.ao = storage->gi_probe_get_ao(base_probe); + gi_probe_ubo.ao_strength = storage->gi_probe_get_ao_strength(base_probe); if (gi_probe_is_anisotropic()) { gi_probe_ubo.texture_slot *= 3; diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_forward_rd.h b/servers/visual/rasterizer_rd/rasterizer_scene_forward_rd.h index 6e88a04e6d..ce335287ce 100644 --- a/servers/visual/rasterizer_rd/rasterizer_scene_forward_rd.h +++ b/servers/visual/rasterizer_rd/rasterizer_scene_forward_rd.h @@ -262,7 +262,9 @@ class RasterizerSceneForwardRD : public RasterizerSceneRD { uint32_t texture_slot; float anisotropy_strength; - uint32_t pad[3]; + float ao; + float ao_strength; + uint32_t pad[1]; }; enum { diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_rd.h b/servers/visual/rasterizer_rd/rasterizer_scene_rd.h index 4712ad92c9..c3a647ddb1 100644 --- a/servers/visual/rasterizer_rd/rasterizer_scene_rd.h +++ b/servers/visual/rasterizer_rd/rasterizer_scene_rd.h @@ -229,6 +229,7 @@ private: bool gi_probe_use_anisotropy = false; GIProbeQuality gi_probe_quality = GIPROBE_QUALITY_MEDIUM; bool gi_probe_slots_dirty = true; + Vector<RID> gi_probe_slots; enum { diff --git a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp index 4c5b9b94fb..b3f186240a 100644 --- a/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp +++ b/servers/visual/rasterizer_rd/rasterizer_storage_rd.cpp @@ -3552,7 +3552,7 @@ RID RasterizerStorageRD::gi_probe_create() { return gi_probe_owner.make_rid(GIProbe()); } -void RasterizerStorageRD::gi_probe_allocate(RID p_gi_probe, const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const PoolVector<uint8_t> &p_octree_cells, const PoolVector<uint8_t> &p_data_cells, const PoolVector<int> &p_level_counts) { +void RasterizerStorageRD::gi_probe_allocate(RID p_gi_probe, const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const PoolVector<uint8_t> &p_octree_cells, const PoolVector<uint8_t> &p_data_cells, const PoolVector<uint8_t> &p_distance_field, const PoolVector<int> &p_level_counts) { GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe); ERR_FAIL_COND(!gi_probe); @@ -3591,7 +3591,19 @@ void RasterizerStorageRD::gi_probe_allocate(RID p_gi_probe, const Transform &p_t gi_probe->data_buffer = RD::get_singleton()->storage_buffer_create(p_data_cells.size(), p_data_cells); gi_probe->data_buffer_size = p_data_cells.size(); - { + if (p_distance_field.size()) { + RD::TextureFormat tf; + tf.format = RD::DATA_FORMAT_R8_UNORM; + tf.width = gi_probe->octree_size.x; + tf.height = gi_probe->octree_size.y; + tf.depth = gi_probe->octree_size.z; + tf.type = RD::TEXTURE_TYPE_3D; + tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT | RD::TEXTURE_USAGE_CAN_COPY_FROM_BIT; + Vector<PoolVector<uint8_t> > s; + s.push_back(p_distance_field); + gi_probe->sdf_texture = RD::get_singleton()->texture_create(tf, RD::TextureView(), s); + } +#if 0 { RD::TextureFormat tf; tf.format = RD::DATA_FORMAT_R8_UNORM; @@ -3659,6 +3671,7 @@ void RasterizerStorageRD::gi_probe_allocate(RID p_gi_probe, const Transform &p_t RD::get_singleton()->free(uniform_set); RD::get_singleton()->free(shared_tex); } +#endif } gi_probe->version++; @@ -3697,6 +3710,15 @@ PoolVector<uint8_t> RasterizerStorageRD::gi_probe_get_data_cells(RID p_gi_probe) } return PoolVector<uint8_t>(); } +PoolVector<uint8_t> RasterizerStorageRD::gi_probe_get_distance_field(RID p_gi_probe) const { + GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe); + ERR_FAIL_COND_V(!gi_probe, PoolVector<uint8_t>()); + + if (gi_probe->data_buffer.is_valid()) { + return RD::get_singleton()->texture_get_data(gi_probe->sdf_texture, 0); + } + return PoolVector<uint8_t>(); +} PoolVector<int> RasterizerStorageRD::gi_probe_get_level_counts(RID p_gi_probe) const { GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe); ERR_FAIL_COND_V(!gi_probe, PoolVector<int>()); @@ -3749,6 +3771,32 @@ float RasterizerStorageRD::gi_probe_get_energy(RID p_gi_probe) const { return gi_probe->energy; } +void RasterizerStorageRD::gi_probe_set_ao(RID p_gi_probe, float p_ao) { + GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe); + ERR_FAIL_COND(!gi_probe); + + gi_probe->ao = p_ao; +} +float RasterizerStorageRD::gi_probe_get_ao(RID p_gi_probe) const { + GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe); + ERR_FAIL_COND_V(!gi_probe, 0); + return gi_probe->ao; +} + +void RasterizerStorageRD::gi_probe_set_ao_strength(RID p_gi_probe, float p_strength) { + + GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe); + ERR_FAIL_COND(!gi_probe); + + gi_probe->ao_strength = p_strength; +} + +float RasterizerStorageRD::gi_probe_get_ao_strength(RID p_gi_probe) const { + GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe); + ERR_FAIL_COND_V(!gi_probe, 0); + return gi_probe->ao_strength; +} + void RasterizerStorageRD::gi_probe_set_bias(RID p_gi_probe, float p_bias) { GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe); ERR_FAIL_COND(!gi_probe); @@ -4341,7 +4389,7 @@ bool RasterizerStorageRD::free(RID p_rid) { reflection_probe->instance_dependency.instance_notify_deleted(p_rid); reflection_probe_owner.free(p_rid); } else if (gi_probe_owner.owns(p_rid)) { - gi_probe_allocate(p_rid, Transform(), AABB(), Vector3i(), PoolVector<uint8_t>(), PoolVector<uint8_t>(), PoolVector<int>()); //deallocate + gi_probe_allocate(p_rid, Transform(), AABB(), Vector3i(), PoolVector<uint8_t>(), PoolVector<uint8_t>(), PoolVector<uint8_t>(), PoolVector<int>()); //deallocate GIProbe *gi_probe = gi_probe_owner.getornull(p_rid); gi_probe->instance_dependency.instance_notify_deleted(p_rid); gi_probe_owner.free(p_rid); diff --git a/servers/visual/rasterizer_rd/rasterizer_storage_rd.h b/servers/visual/rasterizer_rd/rasterizer_storage_rd.h index 63713c6add..0708c8d071 100644 --- a/servers/visual/rasterizer_rd/rasterizer_storage_rd.h +++ b/servers/visual/rasterizer_rd/rasterizer_storage_rd.h @@ -423,6 +423,8 @@ private: float dynamic_range = 4.0; float energy = 1.0; + float ao = 0.0; + float ao_strength = 0.5; float bias = 1.4; float normal_bias = 0.0; float propagation = 0.7; @@ -967,12 +969,14 @@ public: RID gi_probe_create(); - void gi_probe_allocate(RID p_gi_probe, const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const PoolVector<uint8_t> &p_octree_cells, const PoolVector<uint8_t> &p_data_cells, const PoolVector<int> &p_level_counts); + void gi_probe_allocate(RID p_gi_probe, const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const PoolVector<uint8_t> &p_octree_cells, const PoolVector<uint8_t> &p_data_cells, const PoolVector<uint8_t> &p_distance_field, const PoolVector<int> &p_level_counts); AABB gi_probe_get_bounds(RID p_gi_probe) const; Vector3i gi_probe_get_octree_size(RID p_gi_probe) const; PoolVector<uint8_t> gi_probe_get_octree_cells(RID p_gi_probe) const; PoolVector<uint8_t> gi_probe_get_data_cells(RID p_gi_probe) const; + PoolVector<uint8_t> gi_probe_get_distance_field(RID p_gi_probe) const; + PoolVector<int> gi_probe_get_level_counts(RID p_gi_probe) const; Transform gi_probe_get_to_cell_xform(RID p_gi_probe) const; @@ -985,6 +989,12 @@ public: void gi_probe_set_energy(RID p_gi_probe, float p_energy); float gi_probe_get_energy(RID p_gi_probe) const; + void gi_probe_set_ao(RID p_gi_probe, float p_ao); + float gi_probe_get_ao(RID p_gi_probe) const; + + void gi_probe_set_ao_strength(RID p_gi_probe, float p_strength); + float gi_probe_get_ao_strength(RID p_gi_probe) const; + void gi_probe_set_bias(RID p_gi_probe, float p_bias); float gi_probe_get_bias(RID p_gi_probe) const; diff --git a/servers/visual/rasterizer_rd/shaders/scene_forward.glsl b/servers/visual/rasterizer_rd/shaders/scene_forward.glsl index 1ffccdc4ee..8c122e6fcb 100644 --- a/servers/visual/rasterizer_rd/shaders/scene_forward.glsl +++ b/servers/visual/rasterizer_rd/shaders/scene_forward.glsl @@ -956,37 +956,7 @@ vec4 voxel_cone_trace(texture3D probe, vec3 cell_size, vec3 pos, vec3 direction, return color; } -#if 0 -vec4 voxel_cone_trace_skiplod(texture3D probe, vec3 cell_size, vec3 pos, vec3 direction, float tan_half_angle, float max_distance, float p_bias) { - float dist = p_bias; - vec4 color = vec4(0.0); - float skip_lod = 1.0; - - while (dist < max_distance && color.a < 0.95) { - float diameter = max(1.0, 2.0 * tan_half_angle * dist); - vec3 uvw_pos = (pos + dist * direction) * cell_size; - float half_diameter = diameter * 0.5; - //check if outside, then break - if ( any(greaterThan(abs(uvw_pos - 0.5),vec3(0.5f + half_diameter * cell_size)) ) ) { - break; - } - vec4 scolor = textureLod(sampler3D(probe,material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), uvw_pos, log2(diameter)); - float a = (1.0 - color.a); - color += a * scolor; - - float upper_opacity = textureLod(sampler3D(probe,material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), uvw_pos, skip_lod).a; - float skip_factor = exp2( max( 0.0f, skip_lod * 0.5f - 1.0f ) ) * (1.0f - upper_opacity) + upper_opacity; - - skip_factor = mix( skip_factor, 1.0f, min( -1.0 + upper_opacity * probeParams.vctSpecularSdfFactor + tan_half_angle * 50.0f, 1.0f ) ); - skip_lod = clamp( skip_lod + (1.0f - upper_opacity) * 2.0f - 1.0f, 1.0f, probeParams.vctSpecSdfMaxMip ); - - dist += half_diameter * skip_factor; - } - - return color; -} -#endif #ifndef GI_PROBE_HIGH_QUALITY //faster version for 45 degrees @@ -1015,7 +985,8 @@ vec4 voxel_cone_trace_anisotropic_45_degrees(texture3D probe,texture3D aniso_pos lod_level+=1.0; float a = (1.0 - color.a); - color += a * scolor; + scolor *= a; + color += scolor; dist += radius; radius = max(0.5, tan_half_angle * dist); @@ -1026,7 +997,7 @@ vec4 voxel_cone_trace_anisotropic_45_degrees(texture3D probe,texture3D aniso_pos } #else -vec4 voxel_cone_trace_45_degrees(texture3D probe, vec3 cell_size, vec3 pos, vec3 direction, float tan_half_angle, float max_distance, float p_bias) { +vec4 voxel_cone_trace_45_degrees(texture3D probe, vec3 cell_size, vec3 pos, vec3 direction, float tan_half_angle, float max_distance, float p_bias ) { float dist = p_bias; vec4 color = vec4(0.0); @@ -1044,7 +1015,8 @@ vec4 voxel_cone_trace_45_degrees(texture3D probe, vec3 cell_size, vec3 pos, vec3 lod_level+=1.0; float a = (1.0 - color.a); - color += a * scolor; + scolor *= a; + color += scolor; dist += radius; radius = max(0.5, tan_half_angle * dist); @@ -1060,7 +1032,7 @@ vec4 voxel_cone_trace_45_degrees(texture3D probe, vec3 cell_size, vec3 pos, vec3 //standard voxel cone trace -vec4 voxel_cone_trace_anisotropic(texture3D probe,texture3D aniso_pos,texture3D aniso_neg,vec3 normal, vec3 cell_size, vec3 pos, vec3 direction, float tan_half_angle, float max_distance, float p_bias) { +vec4 voxel_cone_trace_anisotropic(texture3D probe,texture3D aniso_pos,texture3D aniso_neg,vec3 normal, vec3 cell_size, vec3 pos, vec3 direction, float tan_half_angle, float max_distance, float p_bias ) { float dist = p_bias; vec4 color = vec4(0.0); @@ -1081,7 +1053,8 @@ vec4 voxel_cone_trace_anisotropic(texture3D probe,texture3D aniso_pos,texture3D scolor.rgb*=dot(max(vec3(0.0),(normal * aniso_pos)),vec3(1.0)) + dot(max(vec3(0.0),(-normal * aniso_neg)),vec3(1.0)); float a = (1.0 - color.a); - color += a * scolor; + scolor *= a; + color += scolor; dist += half_diameter; } @@ -1155,8 +1128,8 @@ void gi_probe_compute(uint index, vec3 position, vec3 normal,vec3 ref_vec, mat3 #endif vec3 light = vec3(0.0); - for (int i = 0; i < MAX_CONE_DIRS; i++) { + for (int i = 0; i < MAX_CONE_DIRS; i++) { vec3 dir = normalize((gi_probes.data[index].xform * vec4(normal_xform * cone_dirs[i], 0.0)).xyz); @@ -1165,11 +1138,14 @@ void gi_probe_compute(uint index, vec3 position, vec3 normal,vec3 ref_vec, mat3 #ifdef GI_PROBE_USE_ANISOTROPY vec4 cone_light = voxel_cone_trace_anisotropic(gi_probe_textures[gi_probes.data[index].texture_slot],gi_probe_textures[gi_probes.data[index].texture_slot+1],gi_probe_textures[gi_probes.data[index].texture_slot+2],normalize(mix(dir,normal,gi_probes.data[index].anisotropy_strength)),cell_size, position, dir, cone_angle_tan, max_distance, gi_probes.data[index].bias); #else + vec4 cone_light = voxel_cone_trace(gi_probe_textures[gi_probes.data[index].texture_slot], cell_size, position, dir, cone_angle_tan, max_distance, gi_probes.data[index].bias); + #endif // GI_PROBE_USE_ANISOTROPY #else + #ifdef GI_PROBE_USE_ANISOTROPY vec4 cone_light = voxel_cone_trace_anisotropic_45_degrees(gi_probe_textures[gi_probes.data[index].texture_slot],gi_probe_textures[gi_probes.data[index].texture_slot+1],gi_probe_textures[gi_probes.data[index].texture_slot+2],normalize(mix(dir,normal,gi_probes.data[index].anisotropy_strength)),cell_size, position, dir, cone_angle_tan, max_distance, gi_probes.data[index].bias); #else @@ -1180,11 +1156,24 @@ void gi_probe_compute(uint index, vec3 position, vec3 normal,vec3 ref_vec, mat3 if (gi_probes.data[index].blend_ambient) { cone_light.rgb = mix(ambient, cone_light.rgb, min(1.0, cone_light.a / 0.95)); } + light+=cone_weights[i] * cone_light.rgb; + + } light *= gi_probes.data[index].dynamic_range; + if (gi_probes.data[index].ambient_occlusion > 0.01) { + float ao = 0.0; + + for (int i=0;i<5;i++) { + vec3 ofs = (position + normal * float(1<<i) * 1.5) * cell_size; + ao += textureLod(sampler3D(gi_probe_textures[gi_probes.data[index].texture_slot],material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]),ofs,float(i) ).a; + light *= mix(max(0.0,1.0-(ao * gi_probes.data[index].ambient_occlusion )),1.0,gi_probes.data[index].ambient_occlusion_strength); + } + } + out_diff += vec4(light * blend, blend); //irradiance @@ -1415,13 +1404,12 @@ FRAGMENT_SHADER_CODE vec4 amb_accum = vec4(0.0); vec4 spec_accum = vec4(0.0); - - gi_probe_compute(index1, vertex, normal, ref_vec,normal_mat, roughness * roughness, ambient_light, specular_light, spec_accum, amb_accum ); + gi_probe_compute(index1, vertex, normal, ref_vec,normal_mat, roughness * roughness, ambient_light, specular_light, spec_accum, amb_accum); uint index2 = instances.data[instance_index].gi_offset>>16; if (index2!=0xFFFF) { - gi_probe_compute(index2, vertex, normal, ref_vec,normal_mat, roughness * roughness, ambient_light, specular_light, spec_accum, amb_accum ); + gi_probe_compute(index2, vertex, normal, ref_vec,normal_mat, roughness * roughness, ambient_light, specular_light, spec_accum, amb_accum); } if (amb_accum.a > 0.0) { diff --git a/servers/visual/rasterizer_rd/shaders/scene_forward_inc.glsl b/servers/visual/rasterizer_rd/shaders/scene_forward_inc.glsl index c59d5ed756..9e97f76c57 100644 --- a/servers/visual/rasterizer_rd/shaders/scene_forward_inc.glsl +++ b/servers/visual/rasterizer_rd/shaders/scene_forward_inc.glsl @@ -207,8 +207,8 @@ struct GIProbeData { uint texture_slot; float anisotropy_strength; - uint pad0; - uint pad1; + float ambient_occlusion; + float ambient_occlusion_strength; uint pad2; }; diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 38f5c1ec58..cd1b805448 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -344,12 +344,13 @@ public: BIND0R(RID, gi_probe_create) - BIND7(gi_probe_allocate, RID, const Transform &, const AABB &, const Vector3i &, const PoolVector<uint8_t> &, const PoolVector<uint8_t> &, const PoolVector<int> &) + BIND8(gi_probe_allocate, RID, const Transform &, const AABB &, const Vector3i &, const PoolVector<uint8_t> &, const PoolVector<uint8_t> &, const PoolVector<uint8_t> &, const PoolVector<int> &) BIND1RC(AABB, gi_probe_get_bounds, RID) BIND1RC(Vector3i, gi_probe_get_octree_size, RID) BIND1RC(PoolVector<uint8_t>, gi_probe_get_octree_cells, RID) BIND1RC(PoolVector<uint8_t>, gi_probe_get_data_cells, RID) + BIND1RC(PoolVector<uint8_t>, gi_probe_get_distance_field, RID) BIND1RC(PoolVector<int>, gi_probe_get_level_counts, RID) BIND1RC(Transform, gi_probe_get_to_cell_xform, RID) @@ -362,6 +363,12 @@ public: BIND2(gi_probe_set_energy, RID, float) BIND1RC(float, gi_probe_get_energy, RID) + BIND2(gi_probe_set_ao, RID, float) + BIND1RC(float, gi_probe_get_ao, RID) + + BIND2(gi_probe_set_ao_strength, RID, float) + BIND1RC(float, gi_probe_get_ao_strength, RID) + BIND2(gi_probe_set_bias, RID, float) BIND1RC(float, gi_probe_get_bias, RID) diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 37a2fffa7a..34e830e30f 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -268,12 +268,13 @@ public: FUNCRID(gi_probe) - FUNC7(gi_probe_allocate, RID, const Transform &, const AABB &, const Vector3i &, const PoolVector<uint8_t> &, const PoolVector<uint8_t> &, const PoolVector<int> &) + FUNC8(gi_probe_allocate, RID, const Transform &, const AABB &, const Vector3i &, const PoolVector<uint8_t> &, const PoolVector<uint8_t> &, const PoolVector<uint8_t> &, const PoolVector<int> &) FUNC1RC(AABB, gi_probe_get_bounds, RID) FUNC1RC(Vector3i, gi_probe_get_octree_size, RID) FUNC1RC(PoolVector<uint8_t>, gi_probe_get_octree_cells, RID) FUNC1RC(PoolVector<uint8_t>, gi_probe_get_data_cells, RID) + FUNC1RC(PoolVector<uint8_t>, gi_probe_get_distance_field, RID) FUNC1RC(PoolVector<int>, gi_probe_get_level_counts, RID) FUNC1RC(Transform, gi_probe_get_to_cell_xform, RID) @@ -286,6 +287,12 @@ public: FUNC2(gi_probe_set_energy, RID, float) FUNC1RC(float, gi_probe_get_energy, RID) + FUNC2(gi_probe_set_ao, RID, float) + FUNC1RC(float, gi_probe_get_ao, RID) + + FUNC2(gi_probe_set_ao_strength, RID, float) + FUNC1RC(float, gi_probe_get_ao_strength, RID) + FUNC2(gi_probe_set_bias, RID, float) FUNC1RC(float, gi_probe_get_bias, RID) diff --git a/servers/visual_server.h b/servers/visual_server.h index deab05b4da..3867797960 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -465,12 +465,13 @@ public: virtual RID gi_probe_create() = 0; - virtual void gi_probe_allocate(RID p_gi_probe, const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const PoolVector<uint8_t> &p_octree_cells, const PoolVector<uint8_t> &p_data_cells, const PoolVector<int> &p_level_counts) = 0; + virtual void gi_probe_allocate(RID p_gi_probe, const Transform &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const PoolVector<uint8_t> &p_octree_cells, const PoolVector<uint8_t> &p_data_cells, const PoolVector<uint8_t> &p_distance_field, const PoolVector<int> &p_level_counts) = 0; virtual AABB gi_probe_get_bounds(RID p_gi_probe) const = 0; virtual Vector3i gi_probe_get_octree_size(RID p_gi_probe) const = 0; virtual PoolVector<uint8_t> gi_probe_get_octree_cells(RID p_gi_probe) const = 0; virtual PoolVector<uint8_t> gi_probe_get_data_cells(RID p_gi_probe) const = 0; + virtual PoolVector<uint8_t> gi_probe_get_distance_field(RID p_gi_probe) const = 0; virtual PoolVector<int> gi_probe_get_level_counts(RID p_gi_probe) const = 0; virtual Transform gi_probe_get_to_cell_xform(RID p_gi_probe) const = 0; @@ -483,6 +484,12 @@ public: virtual void gi_probe_set_energy(RID p_gi_probe, float p_energy) = 0; virtual float gi_probe_get_energy(RID p_gi_probe) const = 0; + virtual void gi_probe_set_ao(RID p_gi_probe, float p_ao) = 0; + virtual float gi_probe_get_ao(RID p_gi_probe) const = 0; + + virtual void gi_probe_set_ao_strength(RID p_gi_probe, float p_strength) = 0; + virtual float gi_probe_get_ao_strength(RID p_gi_probe) const = 0; + virtual void gi_probe_set_bias(RID p_gi_probe, float p_bias) = 0; virtual float gi_probe_get_bias(RID p_gi_probe) const = 0; |