diff options
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index e6a3b9146c..c4fdf9f4bb 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -5228,7 +5228,7 @@ void Node3DEditor::_init_indicators() { gizmo_color[i] = mat; Ref<StandardMaterial3D> mat_hl = mat->duplicate(); - mat_hl->set_albedo(Color(col.r, col.g, col.b, 1.0)); + mat_hl->set_albedo(Color(col.r * 1.3, col.g * 1.3, col.b * 1.3, 1.0)); gizmo_color_hl[i] = mat_hl; Vector3 ivec; @@ -5323,7 +5323,7 @@ void Node3DEditor::_init_indicators() { surftool->commit(move_plane_gizmo[i]); Ref<StandardMaterial3D> plane_mat_hl = plane_mat->duplicate(); - plane_mat_hl->set_albedo(Color(col.r, col.g, col.b, 1.0)); + plane_mat_hl->set_albedo(Color(col.r * 1.3, col.g * 1.3, col.b * 1.3, 1.0)); plane_gizmo_color_hl[i] = plane_mat_hl; // needed, so we can draw planes from both sides } @@ -5406,7 +5406,7 @@ void Node3DEditor::_init_indicators() { rotate_gizmo[i]->surface_set_material(0, rotate_mat); Ref<ShaderMaterial> rotate_mat_hl = rotate_mat->duplicate(); - rotate_mat_hl->set_shader_param("albedo", Color(col.r, col.g, col.b, 1.0)); + rotate_mat_hl->set_shader_param("albedo", Color(col.r * 1.3, col.g * 1.3, col.b * 1.3, 1.0)); rotate_gizmo_color_hl[i] = rotate_mat_hl; if (i == 2) { // Rotation white outline @@ -5533,7 +5533,7 @@ void Node3DEditor::_init_indicators() { surftool->commit(scale_plane_gizmo[i]); Ref<StandardMaterial3D> plane_mat_hl = plane_mat->duplicate(); - plane_mat_hl->set_albedo(Color(col.r, col.g, col.b, 1.0)); + plane_mat_hl->set_albedo(Color(col.r * 1.3, col.g * 1.3, col.b * 1.3, 1.0)); plane_gizmo_color_hl[i] = plane_mat_hl; // needed, so we can draw planes from both sides } } @@ -6541,8 +6541,8 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) { add_to_group("_spatial_editor_group"); EDITOR_DEF("editors/3d/manipulator_gizmo_size", 80); - EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d/manipulator_gizmo_size", PROPERTY_HINT_RANGE, "16,1024,1")); - EDITOR_DEF("editors/3d/manipulator_gizmo_opacity", 0.4); + EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d/manipulator_gizmo_size", PROPERTY_HINT_RANGE, "16,160,1")); + EDITOR_DEF("editors/3d/manipulator_gizmo_opacity", 0.9); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01")); EDITOR_DEF("editors/3d/navigation/show_viewport_rotation_gizmo", true); |