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-rw-r--r--doc/classes/OS.xml71
1 files changed, 61 insertions, 10 deletions
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 20e141b4ec..1a3cdc34d7 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -40,6 +40,7 @@
<return type="void">
</return>
<description>
+ Centers the window on the screen if in windowed mode.
</description>
</method>
<method name="delay_msec" qualifiers="const">
@@ -48,7 +49,7 @@
<argument index="0" name="msec" type="int">
</argument>
<description>
- Delay executing of the current thread by given milliseconds.
+ Delay execution of the current thread by given milliseconds.
</description>
</method>
<method name="delay_usec" qualifiers="const">
@@ -57,7 +58,7 @@
<argument index="0" name="usec" type="int">
</argument>
<description>
- Delay executing of the current thread by given microseconds.
+ Delay execution of the current thread by given microseconds.
</description>
</method>
<method name="dump_memory_to_file">
@@ -67,7 +68,7 @@
</argument>
<description>
Dumps the memory allocation ringlist to a file (only works in debug).
- Entry format per line: "Address - Size - Description"
+ Entry format per line: "Address - Size - Description".
</description>
</method>
<method name="dump_resources_to_file">
@@ -77,7 +78,7 @@
</argument>
<description>
Dumps all used resources to file (only works in debug).
- Entry format per line: "Resource Type : Resource Location"
+ Entry format per line: "Resource Type : Resource Location".
At the end of the file is a statistic of all used Resource Types.
</description>
</method>
@@ -120,6 +121,7 @@
<return type="int">
</return>
<description>
+ Returns the total number of available audio drivers.
</description>
</method>
<method name="get_audio_driver_name" qualifiers="const">
@@ -128,6 +130,7 @@
<argument index="0" name="arg0" type="int">
</argument>
<description>
+ Returns the audio driver name for the given index.
</description>
</method>
<method name="get_cmdline_args">
@@ -256,6 +259,7 @@
<return type="Vector2">
</return>
<description>
+ Returns the window size including decorations like window borders.
</description>
</method>
<method name="get_scancode_string" qualifiers="const">
@@ -380,7 +384,7 @@
<return type="int">
</return>
<description>
- Return the current unix timestamp.
+ Returns the current unix epoch timestamp.
</description>
</method>
<method name="get_unix_time_from_datetime" qualifiers="const">
@@ -423,6 +427,7 @@
<return type="int">
</return>
<description>
+ Returns the on-screen keyboard's height in pixels. Returns 0 if there is no keyboard or it is currently hidden.
</description>
</method>
<method name="has_environment" qualifiers="const">
@@ -440,6 +445,7 @@
<argument index="0" name="tag_name" type="String">
</argument>
<description>
+ Returns [code]true[/code] if the feature for the given feature tag is supported in the currently running instance, depending on platform, build etc. Can be used to check whether you're currently running a debug build, on a certain platform or arch, etc. See feature tags documentation.
</description>
</method>
<method name="has_touchscreen_ui_hint" qualifiers="const">
@@ -506,6 +512,7 @@
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if the window should always be on top of other windows.
</description>
</method>
<method name="kill">
@@ -642,6 +649,7 @@
<argument index="0" name="enabled" type="bool">
</argument>
<description>
+ Sets whether the window should always be on top.
</description>
</method>
<method name="set_window_title">
@@ -682,27 +690,31 @@
The current screen index (starting from 0).
</member>
<member name="exit_code" type="int" setter="set_exit_code" getter="get_exit_code">
+ The exit code passed to the OS when the main loop exits.
</member>
<member name="keep_screen_on" type="bool" setter="set_keep_screen_on" getter="is_keep_screen_on">
+ If [code]true[/code] the engine tries to keep the screen on while the game is running. Useful on mobile.
</member>
<member name="low_processor_usage_mode" type="bool" setter="set_low_processor_usage_mode" getter="is_in_low_processor_usage_mode">
+ If [code]true[/code] the engine optimizes for low processor usage by only refreshing the screen if needed. Can improve battery consumption on mobile.
</member>
- <member name="screen_orientation" type="int" setter="set_screen_orientation" getter="get_screen_orientation" enum="_OS.ScreenOrientation">
+ <member name="screen_orientation" type="int" setter="set_screen_orientation" getter="get_screen_orientation" enum="OS.ScreenOrientation">
The current screen orientation.
</member>
<member name="vsync_enabled" type="bool" setter="set_use_vsync" getter="is_vsync_enabled">
+ If [code]true[/code] vertical synchronization (Vsync) is enabled.
</member>
<member name="window_borderless" type="bool" setter="set_borderless_window" getter="get_borderless_window">
- If [code]true[/code], removes the window frame.
+ If [code]true[/code] removes the window frame.
</member>
<member name="window_fullscreen" type="bool" setter="set_window_fullscreen" getter="is_window_fullscreen">
- If [code]true[/code], the window is fullscreen.
+ If [code]true[/code] the window is fullscreen.
</member>
<member name="window_maximized" type="bool" setter="set_window_maximized" getter="is_window_maximized">
- If [code]true[/code], the window is maximized.
+ If [code]true[/code] the window is maximized.
</member>
<member name="window_minimized" type="bool" setter="set_window_minimized" getter="is_window_minimized">
- If [code]true[/code], the window is minimized.
+ If [code]true[/code] the window is minimized.
</member>
<member name="window_position" type="Vector2" setter="set_window_position" getter="get_window_position">
The window position relative to the screen, the origin is the top left corner, +Y axis goes to the bottom and +X axis goes to the right.
@@ -716,82 +728,121 @@
</members>
<constants>
<constant name="DAY_SUNDAY" value="0" enum="Weekday">
+ Sunday.
</constant>
<constant name="DAY_MONDAY" value="1" enum="Weekday">
+ Monday.
</constant>
<constant name="DAY_TUESDAY" value="2" enum="Weekday">
+ Tuesday.
</constant>
<constant name="DAY_WEDNESDAY" value="3" enum="Weekday">
+ Wednesday.
</constant>
<constant name="DAY_THURSDAY" value="4" enum="Weekday">
+ Thursday.
</constant>
<constant name="DAY_FRIDAY" value="5" enum="Weekday">
+ Friday.
</constant>
<constant name="DAY_SATURDAY" value="6" enum="Weekday">
+ Saturday.
</constant>
<constant name="MONTH_JANUARY" value="1" enum="Month">
+ January.
</constant>
<constant name="MONTH_FEBRUARY" value="2" enum="Month">
+ February.
</constant>
<constant name="MONTH_MARCH" value="3" enum="Month">
+ March.
</constant>
<constant name="MONTH_APRIL" value="4" enum="Month">
+ April.
</constant>
<constant name="MONTH_MAY" value="5" enum="Month">
+ May.
</constant>
<constant name="MONTH_JUNE" value="6" enum="Month">
+ June.
</constant>
<constant name="MONTH_JULY" value="7" enum="Month">
+ July.
</constant>
<constant name="MONTH_AUGUST" value="8" enum="Month">
+ August.
</constant>
<constant name="MONTH_SEPTEMBER" value="9" enum="Month">
+ September.
</constant>
<constant name="MONTH_OCTOBER" value="10" enum="Month">
+ October.
</constant>
<constant name="MONTH_NOVEMBER" value="11" enum="Month">
+ November.
</constant>
<constant name="MONTH_DECEMBER" value="12" enum="Month">
+ December.
</constant>
<constant name="SCREEN_ORIENTATION_LANDSCAPE" value="0" enum="ScreenOrientation">
+ Landscape screen orientation.
</constant>
<constant name="SCREEN_ORIENTATION_PORTRAIT" value="1" enum="ScreenOrientation">
+ Portrait screen orientation.
</constant>
<constant name="SCREEN_ORIENTATION_REVERSE_LANDSCAPE" value="2" enum="ScreenOrientation">
+ Reverse landscape screen orientation.
</constant>
<constant name="SCREEN_ORIENTATION_REVERSE_PORTRAIT" value="3" enum="ScreenOrientation">
+ Reverse portrait screen orientation.
</constant>
<constant name="SCREEN_ORIENTATION_SENSOR_LANDSCAPE" value="4" enum="ScreenOrientation">
+ Uses landscape or reverse landscape based on the hardware sensor.
</constant>
<constant name="SCREEN_ORIENTATION_SENSOR_PORTRAIT" value="5" enum="ScreenOrientation">
+ Uses portrait or reverse portrait based on the hardware sensor.
</constant>
<constant name="SCREEN_ORIENTATION_SENSOR" value="6" enum="ScreenOrientation">
+ Uses most suitable orientation based on the hardware sensor.
</constant>
<constant name="SYSTEM_DIR_DESKTOP" value="0" enum="SystemDir">
+ Desktop directory path.
</constant>
<constant name="SYSTEM_DIR_DCIM" value="1" enum="SystemDir">
+ DCIM (Digital Camera Images) directory path.
</constant>
<constant name="SYSTEM_DIR_DOCUMENTS" value="2" enum="SystemDir">
+ Documents directory path.
</constant>
<constant name="SYSTEM_DIR_DOWNLOADS" value="3" enum="SystemDir">
+ Downloads directory path.
</constant>
<constant name="SYSTEM_DIR_MOVIES" value="4" enum="SystemDir">
+ Movies directory path.
</constant>
<constant name="SYSTEM_DIR_MUSIC" value="5" enum="SystemDir">
+ Music directory path.
</constant>
<constant name="SYSTEM_DIR_PICTURES" value="6" enum="SystemDir">
+ Pictures directory path.
</constant>
<constant name="SYSTEM_DIR_RINGTONES" value="7" enum="SystemDir">
+ Ringtones directory path.
</constant>
<constant name="POWERSTATE_UNKNOWN" value="0" enum="PowerState">
+ Unknown powerstate.
</constant>
<constant name="POWERSTATE_ON_BATTERY" value="1" enum="PowerState">
+ Unplugged, running on battery.
</constant>
<constant name="POWERSTATE_NO_BATTERY" value="2" enum="PowerState">
+ Plugged in, no battery available.
</constant>
<constant name="POWERSTATE_CHARGING" value="3" enum="PowerState">
+ Plugged in, battery charging.
</constant>
<constant name="POWERSTATE_CHARGED" value="4" enum="PowerState">
+ Plugged in, battery fully charged.
</constant>
</constants>
</class>