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-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp13
-rw-r--r--drivers/vulkan/vulkan_context.cpp232
-rw-r--r--drivers/vulkan/vulkan_context.h25
-rw-r--r--modules/glslang/register_types.cpp26
-rw-r--r--servers/rendering/rendering_device.cpp2
-rw-r--r--servers/rendering/rendering_device.h35
6 files changed, 326 insertions, 7 deletions
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 469d80368d..6d5809feaf 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -7834,6 +7834,18 @@ void RenderingDeviceVulkan::_flush(bool p_current_frame) {
}
void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_device) {
+ // get our device capabilities
+ {
+ device_capabilities.version_major = p_context->get_vulkan_major();
+ device_capabilities.version_minor = p_context->get_vulkan_minor();
+
+ // get info about subgroups
+ VulkanContext::SubgroupCapabilities subgroup_capabilities = p_context->get_subgroup_capabilities();
+ device_capabilities.subgroup_size = subgroup_capabilities.size;
+ device_capabilities.subgroup_in_shaders = subgroup_capabilities.supported_stages_flags_rd();
+ device_capabilities.subgroup_operations = subgroup_capabilities.supported_operations_flags_rd();
+ }
+
context = p_context;
device = p_context->get_device();
if (p_local_device) {
@@ -8253,6 +8265,7 @@ RenderingDevice *RenderingDeviceVulkan::create_local_device() {
}
RenderingDeviceVulkan::RenderingDeviceVulkan() {
+ device_capabilities.device_family = DEVICE_VULKAN;
}
RenderingDeviceVulkan::~RenderingDeviceVulkan() {
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index 69517b17ba..49882ca3ad 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -34,6 +34,7 @@
#include "core/config/project_settings.h"
#include "core/string/ustring.h"
#include "core/version.h"
+#include "servers/rendering/rendering_device.h"
#include "vk_enum_string_helper.h"
@@ -234,6 +235,39 @@ Error VulkanContext::_create_validation_layers() {
return OK;
}
+typedef VkResult(VKAPI_PTR *_vkEnumerateInstanceVersion)(uint32_t *);
+
+Error VulkanContext::_obtain_vulkan_version() {
+ // https://www.khronos.org/registry/vulkan/specs/1.2-extensions/man/html/VkApplicationInfo.html#_description
+ // for Vulkan 1.0 vkEnumerateInstanceVersion is not available, including not in the loader we compile against on Android.
+ _vkEnumerateInstanceVersion func = (_vkEnumerateInstanceVersion)vkGetInstanceProcAddr(nullptr, "vkEnumerateInstanceVersion");
+ if (func != nullptr) {
+ uint32_t api_version;
+ VkResult res = func(&api_version);
+ if (res == VK_SUCCESS) {
+ vulkan_major = VK_VERSION_MAJOR(api_version);
+ vulkan_minor = VK_VERSION_MINOR(api_version);
+ uint32_t vulkan_patch = VK_VERSION_PATCH(api_version);
+
+ print_line("Vulkan API " + itos(vulkan_major) + "." + itos(vulkan_minor) + "." + itos(vulkan_patch));
+ } else {
+ // according to the documentation this shouldn't fail with anything except a memory allocation error
+ // in which case we're in deep trouble anyway
+ ERR_FAIL_V(ERR_CANT_CREATE);
+ }
+ } else {
+ print_line("vkEnumerateInstanceVersion not available, assuming Vulkan 1.0");
+ }
+
+ // we don't go above 1.2
+ if ((vulkan_major > 1) || (vulkan_major == 1 && vulkan_minor > 2)) {
+ vulkan_major = 1;
+ vulkan_minor = 2;
+ }
+
+ return OK;
+}
+
Error VulkanContext::_initialize_extensions() {
uint32_t instance_extension_count = 0;
@@ -289,12 +323,200 @@ Error VulkanContext::_initialize_extensions() {
return OK;
}
+typedef void(VKAPI_PTR *_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice, VkPhysicalDeviceProperties2 *);
+
+uint32_t VulkanContext::SubgroupCapabilities::supported_stages_flags_rd() const {
+ uint32_t flags = 0;
+
+ if (supportedStages & VK_SHADER_STAGE_VERTEX_BIT) {
+ flags += RenderingDevice::ShaderStage::SHADER_STAGE_VERTEX_BIT;
+ }
+ if (supportedStages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) {
+ flags += RenderingDevice::ShaderStage::SHADER_STAGE_TESSELATION_CONTROL_BIT;
+ }
+ if (supportedStages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) {
+ flags += RenderingDevice::ShaderStage::SHADER_STAGE_TESSELATION_EVALUATION_BIT;
+ }
+ // if (supportedStages & VK_SHADER_STAGE_GEOMETRY_BIT) {
+ // flags += RenderingDevice::ShaderStage::SHADER_STAGE_GEOMETRY_BIT;
+ // }
+ if (supportedStages & VK_SHADER_STAGE_FRAGMENT_BIT) {
+ flags += RenderingDevice::ShaderStage::SHADER_STAGE_FRAGMENT_BIT;
+ }
+ if (supportedStages & VK_SHADER_STAGE_COMPUTE_BIT) {
+ flags += RenderingDevice::ShaderStage::SHADER_STAGE_COMPUTE_BIT;
+ }
+
+ return flags;
+}
+
+String VulkanContext::SubgroupCapabilities::supported_stages_desc() const {
+ String res;
+
+ if (supportedStages & VK_SHADER_STAGE_VERTEX_BIT) {
+ res += ", STAGE_VERTEX";
+ }
+ if (supportedStages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) {
+ res += ", STAGE_TESSELLATION_CONTROL";
+ }
+ if (supportedStages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) {
+ res += ", STAGE_TESSELLATION_EVALUATION";
+ }
+ if (supportedStages & VK_SHADER_STAGE_GEOMETRY_BIT) {
+ res += ", STAGE_GEOMETRY";
+ }
+ if (supportedStages & VK_SHADER_STAGE_FRAGMENT_BIT) {
+ res += ", STAGE_FRAGMENT";
+ }
+ if (supportedStages & VK_SHADER_STAGE_COMPUTE_BIT) {
+ res += ", STAGE_COMPUTE";
+ }
+
+ /* these are not defined on Android GRMBL */
+ if (supportedStages & 0x00000100 /* VK_SHADER_STAGE_RAYGEN_BIT_KHR */) {
+ res += ", STAGE_RAYGEN_KHR";
+ }
+ if (supportedStages & 0x00000200 /* VK_SHADER_STAGE_ANY_HIT_BIT_KHR */) {
+ res += ", STAGE_ANY_HIT_KHR";
+ }
+ if (supportedStages & 0x00000400 /* VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR */) {
+ res += ", STAGE_CLOSEST_HIT_KHR";
+ }
+ if (supportedStages & 0x00000800 /* VK_SHADER_STAGE_MISS_BIT_KHR */) {
+ res += ", STAGE_MISS_KHR";
+ }
+ if (supportedStages & 0x00001000 /* VK_SHADER_STAGE_INTERSECTION_BIT_KHR */) {
+ res += ", STAGE_INTERSECTION_KHR";
+ }
+ if (supportedStages & 0x00002000 /* VK_SHADER_STAGE_CALLABLE_BIT_KHR */) {
+ res += ", STAGE_CALLABLE_KHR";
+ }
+ if (supportedStages & 0x00000040 /* VK_SHADER_STAGE_TASK_BIT_NV */) {
+ res += ", STAGE_TASK_NV";
+ }
+ if (supportedStages & 0x00000080 /* VK_SHADER_STAGE_MESH_BIT_NV */) {
+ res += ", STAGE_MESH_NV";
+ }
+
+ return res.substr(2); // remove first ", "
+}
+
+uint32_t VulkanContext::SubgroupCapabilities::supported_operations_flags_rd() const {
+ uint32_t flags = 0;
+
+ if (supportedOperations & VK_SUBGROUP_FEATURE_BASIC_BIT) {
+ flags += RenderingDevice::SubgroupOperations::SUBGROUP_BASIC_BIT;
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_VOTE_BIT) {
+ flags += RenderingDevice::SubgroupOperations::SUBGROUP_VOTE_BIT;
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_ARITHMETIC_BIT) {
+ flags += RenderingDevice::SubgroupOperations::SUBGROUP_ARITHMETIC_BIT;
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_BALLOT_BIT) {
+ flags += RenderingDevice::SubgroupOperations::SUBGROUP_BALLOT_BIT;
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_SHUFFLE_BIT) {
+ flags += RenderingDevice::SubgroupOperations::SUBGROUP_SHUFFLE_BIT;
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT) {
+ flags += RenderingDevice::SubgroupOperations::SUBGROUP_SHUFFLE_RELATIVE_BIT;
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_CLUSTERED_BIT) {
+ flags += RenderingDevice::SubgroupOperations::SUBGROUP_CLUSTERED_BIT;
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_QUAD_BIT) {
+ flags += RenderingDevice::SubgroupOperations::SUBGROUP_QUAD_BIT;
+ }
+
+ return flags;
+}
+
+String VulkanContext::SubgroupCapabilities::supported_operations_desc() const {
+ String res;
+
+ if (supportedOperations & VK_SUBGROUP_FEATURE_BASIC_BIT) {
+ res += ", FEATURE_BASIC";
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_VOTE_BIT) {
+ res += ", FEATURE_VOTE";
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_ARITHMETIC_BIT) {
+ res += ", FEATURE_ARITHMETIC";
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_BALLOT_BIT) {
+ res += ", FEATURE_BALLOT";
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_SHUFFLE_BIT) {
+ res += ", FEATURE_SHUFFLE";
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT) {
+ res += ", FEATURE_SHUFFLE_RELATIVE";
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_CLUSTERED_BIT) {
+ res += ", FEATURE_CLUSTERED";
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_QUAD_BIT) {
+ res += ", FEATURE_QUAD";
+ }
+ if (supportedOperations & VK_SUBGROUP_FEATURE_PARTITIONED_BIT_NV) {
+ res += ", FEATURE_PARTITIONED_NV";
+ }
+
+ return res.substr(2); // remove first ", "
+}
+
+Error VulkanContext::_check_capabilities() {
+ // check subgroups
+ // https://www.khronos.org/blog/vulkan-subgroup-tutorial
+ // for Vulkan 1.0 vkGetPhysicalDeviceProperties2 is not available, including not in the loader we compile against on Android.
+ _vkGetPhysicalDeviceProperties2 func = (_vkGetPhysicalDeviceProperties2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceProperties2");
+ if (func != nullptr) {
+ VkPhysicalDeviceSubgroupProperties subgroupProperties;
+ subgroupProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES;
+ subgroupProperties.pNext = NULL;
+
+ VkPhysicalDeviceProperties2 physicalDeviceProperties;
+ physicalDeviceProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
+ physicalDeviceProperties.pNext = &subgroupProperties;
+
+ func(gpu, &physicalDeviceProperties);
+
+ subgroup_capabilities.size = subgroupProperties.subgroupSize;
+ subgroup_capabilities.supportedStages = subgroupProperties.supportedStages;
+ subgroup_capabilities.supportedOperations = subgroupProperties.supportedOperations;
+ // Note: quadOperationsInAllStages will be true if:
+ // - supportedStages has VK_SHADER_STAGE_ALL_GRAPHICS + VK_SHADER_STAGE_COMPUTE_BIT
+ // - supportedOperations has VK_SUBGROUP_FEATURE_QUAD_BIT
+ subgroup_capabilities.quadOperationsInAllStages = subgroupProperties.quadOperationsInAllStages;
+
+ // only output this when debugging?
+ print_line("- Vulkan subgroup size " + itos(subgroup_capabilities.size));
+ print_line("- Vulkan subgroup stages " + subgroup_capabilities.supported_stages_desc());
+ print_line("- Vulkan subgroup supported ops " + subgroup_capabilities.supported_operations_desc());
+ if (subgroup_capabilities.quadOperationsInAllStages) {
+ print_line("- Vulkan subgroup quad operations in all stages");
+ }
+ } else {
+ subgroup_capabilities.size = 0;
+ subgroup_capabilities.supportedStages = 0;
+ subgroup_capabilities.supportedOperations = 0;
+ subgroup_capabilities.quadOperationsInAllStages = false;
+ }
+
+ return OK;
+}
+
Error VulkanContext::_create_physical_device() {
+ /* obtain version */
+ _obtain_vulkan_version();
+
/* Look for validation layers */
if (use_validation_layers) {
_create_validation_layers();
}
+ /* initialise extensions */
{
Error err = _initialize_extensions();
if (err != OK) {
@@ -312,7 +534,7 @@ Error VulkanContext::_create_physical_device() {
/*applicationVersion*/ 0,
/*pEngineName*/ namecs.get_data(),
/*engineVersion*/ 0,
- /*apiVersion*/ VK_API_VERSION_1_0,
+ /*apiVersion*/ VK_MAKE_VERSION(vulkan_major, vulkan_minor, 0)
};
VkInstanceCreateInfo inst_info = {
/*sType*/ VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
@@ -561,6 +783,14 @@ Error VulkanContext::_create_physical_device() {
GET_INSTANCE_PROC_ADDR(inst, GetPhysicalDeviceSurfacePresentModesKHR);
GET_INSTANCE_PROC_ADDR(inst, GetSwapchainImagesKHR);
+ // get info about what our vulkan driver is capable off
+ {
+ Error res = _check_capabilities();
+ if (res != OK) {
+ return res;
+ }
+ }
+
return OK;
}
diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h
index dc6b0410bc..3504cf1e10 100644
--- a/drivers/vulkan/vulkan_context.h
+++ b/drivers/vulkan/vulkan_context.h
@@ -41,6 +41,20 @@
#include <vulkan/vulkan.h>
class VulkanContext {
+public:
+ struct SubgroupCapabilities {
+ uint32_t size;
+ VkShaderStageFlags supportedStages;
+ VkSubgroupFeatureFlags supportedOperations;
+ VkBool32 quadOperationsInAllStages;
+
+ uint32_t supported_stages_flags_rd() const;
+ String supported_stages_desc() const;
+ uint32_t supported_operations_flags_rd() const;
+ String supported_operations_desc() const;
+ };
+
+private:
enum {
MAX_EXTENSIONS = 128,
MAX_LAYERS = 64,
@@ -57,6 +71,11 @@ class VulkanContext {
bool device_initialized = false;
bool inst_initialized = false;
+ // Vulkan 1.0 doesn't return version info so we assume this by default until we know otherwise
+ uint32_t vulkan_major = 1;
+ uint32_t vulkan_minor = 0;
+ SubgroupCapabilities subgroup_capabilities;
+
String device_vendor;
String device_name;
String pipeline_cache_id;
@@ -150,8 +169,10 @@ class VulkanContext {
VkDebugUtilsMessengerEXT dbg_messenger = VK_NULL_HANDLE;
+ Error _obtain_vulkan_version();
Error _create_validation_layers();
Error _initialize_extensions();
+ Error _check_capabilities();
VkBool32 _check_layers(uint32_t check_count, const char **check_names, uint32_t layer_count, VkLayerProperties *layers);
static VKAPI_ATTR VkBool32 VKAPI_CALL _debug_messenger_callback(
@@ -186,6 +207,10 @@ protected:
}
public:
+ uint32_t get_vulkan_major() const { return vulkan_major; };
+ uint32_t get_vulkan_minor() const { return vulkan_minor; };
+ SubgroupCapabilities get_subgroup_capabilities() const { return subgroup_capabilities; };
+
VkDevice get_device();
VkPhysicalDevice get_physical_device();
int get_swapchain_image_count() const;
diff --git a/modules/glslang/register_types.cpp b/modules/glslang/register_types.cpp
index 545aa68747..6934d7c503 100644
--- a/modules/glslang/register_types.cpp
+++ b/modules/glslang/register_types.cpp
@@ -37,7 +37,7 @@
#include <glslang/Include/Types.h>
#include <glslang/Public/ShaderLang.h>
-static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage, const String &p_source_code, RenderingDevice::ShaderLanguage p_language, String *r_error) {
+static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage, const String &p_source_code, RenderingDevice::ShaderLanguage p_language, String *r_error, const RenderingDevice::Capabilities *p_capabilities) {
Vector<uint8_t> ret;
ERR_FAIL_COND_V(p_language == RenderingDevice::SHADER_LANGUAGE_HLSL, ret);
@@ -52,17 +52,35 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
int ClientInputSemanticsVersion = 100; // maps to, say, #define VULKAN 100
- glslang::EShTargetClientVersion VulkanClientVersion = glslang::EShTargetVulkan_1_0;
- glslang::EShTargetLanguageVersion TargetVersion = glslang::EShTargetSpv_1_3;
+ glslang::EShTargetClientVersion ClientVersion = glslang::EShTargetVulkan_1_2;
+ glslang::EShTargetLanguageVersion TargetVersion = glslang::EShTargetSpv_1_5;
glslang::TShader::ForbidIncluder includer;
+ if (p_capabilities->device_family == RenderingDevice::DeviceFamily::DEVICE_VULKAN) {
+ if (p_capabilities->version_major == 1 && p_capabilities->version_minor == 0) {
+ ClientVersion = glslang::EShTargetVulkan_1_0;
+ TargetVersion = glslang::EShTargetSpv_1_0;
+ } else if (p_capabilities->version_major == 1 && p_capabilities->version_minor == 1) {
+ ClientVersion = glslang::EShTargetVulkan_1_1;
+ TargetVersion = glslang::EShTargetSpv_1_3;
+ } else {
+ // use defaults
+ }
+ } else {
+ // once we support other backends we'll need to do something here
+ if (r_error) {
+ (*r_error) = "GLSLANG - Unsupported device family";
+ }
+ return ret;
+ }
+
glslang::TShader shader(stages[p_stage]);
CharString cs = p_source_code.ascii();
const char *cs_strings = cs.get_data();
shader.setStrings(&cs_strings, 1);
shader.setEnvInput(glslang::EShSourceGlsl, stages[p_stage], glslang::EShClientVulkan, ClientInputSemanticsVersion);
- shader.setEnvClient(glslang::EShClientVulkan, VulkanClientVersion);
+ shader.setEnvClient(glslang::EShClientVulkan, ClientVersion);
shader.setEnvTarget(glslang::EShTargetSpv, TargetVersion);
EShMessages messages = (EShMessages)(EShMsgSpvRules | EShMsgVulkanRules);
diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp
index 27a9353e4e..e6ad001807 100644
--- a/servers/rendering/rendering_device.cpp
+++ b/servers/rendering/rendering_device.cpp
@@ -59,7 +59,7 @@ Vector<uint8_t> RenderingDevice::shader_compile_from_source(ShaderStage p_stage,
ERR_FAIL_COND_V(!compile_function, Vector<uint8_t>());
- return compile_function(p_stage, p_source_code, p_language, r_error);
+ return compile_function(p_stage, p_source_code, p_language, r_error, &device_capabilities);
}
RID RenderingDevice::_texture_create(const Ref<RDTextureFormat> &p_format, const Ref<RDTextureView> &p_view, const TypedArray<PackedByteArray> &p_data) {
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index 9fbf58d131..2de0549e8d 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -51,6 +51,13 @@ class RDPipelineColorBlendState;
class RenderingDevice : public Object {
GDCLASS(RenderingDevice, Object)
public:
+ enum DeviceFamily {
+ DEVICE_UNKNOWN,
+ DEVICE_OPENGL,
+ DEVICE_VULKAN,
+ DEVICE_DIRECTX
+ };
+
enum ShaderStage {
SHADER_STAGE_VERTEX,
SHADER_STAGE_FRAGMENT,
@@ -70,7 +77,29 @@ public:
SHADER_LANGUAGE_HLSL
};
- typedef Vector<uint8_t> (*ShaderCompileFunction)(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language, String *r_error);
+ enum SubgroupOperations {
+ SUBGROUP_BASIC_BIT = 1,
+ SUBGROUP_VOTE_BIT = 2,
+ SUBGROUP_ARITHMETIC_BIT = 4,
+ SUBGROUP_BALLOT_BIT = 8,
+ SUBGROUP_SHUFFLE_BIT = 16,
+ SUBGROUP_SHUFFLE_RELATIVE_BIT = 32,
+ SUBGROUP_CLUSTERED_BIT = 64,
+ SUBGROUP_QUAD_BIT = 128,
+ };
+
+ struct Capabilities {
+ // main device info
+ DeviceFamily device_family = DEVICE_UNKNOWN;
+ uint32_t version_major = 1.0;
+ uint32_t version_minor = 0.0;
+ // subgroup capabilities
+ uint32_t subgroup_size = 0;
+ uint32_t subgroup_in_shaders = 0; // Set flags using SHADER_STAGE_VERTEX_BIT, SHADER_STAGE_FRAGMENT_BIT, etc.
+ uint32_t subgroup_operations = 0; // Set flags, using SubgroupOperations
+ };
+
+ typedef Vector<uint8_t> (*ShaderCompileFunction)(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language, String *r_error, const Capabilities *p_capabilities);
typedef Vector<uint8_t> (*ShaderCacheFunction)(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language);
private:
@@ -82,6 +111,8 @@ private:
protected:
static void _bind_methods();
+ Capabilities device_capabilities;
+
public:
//base numeric ID for all types
enum {
@@ -597,6 +628,8 @@ public:
/**** SHADER ****/
/****************/
+ const Capabilities *get_device_capabilities() const { return &device_capabilities; };
+
virtual Vector<uint8_t> shader_compile_from_source(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language = SHADER_LANGUAGE_GLSL, String *r_error = nullptr, bool p_allow_cache = true);
static void shader_set_compile_function(ShaderCompileFunction p_function);