diff options
-rw-r--r-- | doc/classes/EditorSettings.xml | 2 | ||||
-rw-r--r-- | doc/classes/RichTextLabel.xml | 2 | ||||
-rw-r--r-- | editor/create_dialog.cpp | 8 | ||||
-rw-r--r-- | editor/create_dialog.h | 2 | ||||
-rw-r--r-- | editor/scene_tree_dock.cpp | 3 | ||||
-rw-r--r-- | modules/visual_script/editor/visual_script_editor.cpp | 2 | ||||
-rw-r--r-- | scene/gui/label.cpp | 8 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 10 |
8 files changed, 24 insertions, 13 deletions
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index 652b834f98..033f63c5ce 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -856,7 +856,7 @@ </member> <member name="text_editor/theme/highlighting/function_color" type="Color" setter="" getter=""> The script editor's function call color. - [b]Note:[/b] When using the GDScript syntax highlighter, this is replaced by the function declaration color configured in the syntax theme for function declarations (e.g. [code]func _ready():[/code]). + [b]Note:[/b] When using the GDScript syntax highlighter, this is replaced by the function definition color configured in the syntax theme for function definitions (e.g. [code]func _ready():[/code]). </member> <member name="text_editor/theme/highlighting/keyword_color" type="Color" setter="" getter=""> The script editor's non-control flow keyword color (used for keywords like [code]var[/code], [code]func[/code], some built-in methods, ...). diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml index 62142fce8b..1d4304bd99 100644 --- a/doc/classes/RichTextLabel.xml +++ b/doc/classes/RichTextLabel.xml @@ -481,7 +481,7 @@ If [code]true[/code], the label uses the custom font color. </member> <member name="percent_visible" type="float" setter="set_percent_visible" getter="get_percent_visible" default="1.0"> - The range of characters to display, as a [float] between 0.0 and 1.0. When assigned an out of range value, it's the same as assigning 1.0. + The range of characters to display, as a [float] between 0.0 and 1.0. [b]Note:[/b] Setting this property updates [member visible_characters] based on current [method get_total_character_count]. </member> <member name="progress_bar_delay" type="int" setter="set_progress_bar_delay" getter="get_progress_bar_delay" default="1000"> diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index e6168f4924..c84e8ec48f 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -38,7 +38,7 @@ #include "editor/editor_scale.h" #include "editor/editor_settings.h" -void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode, const String &p_select_type) { +void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode, const String &p_select_type, const String &p_select_name) { _fill_type_list(); icon_fallback = search_options->has_theme_icon(base_type, SNAME("EditorIcons")) ? base_type : "Object"; @@ -57,7 +57,11 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode, const St _update_search(); if (p_replace_mode) { - set_title(vformat(TTR("Change %s Type"), base_type)); + if (!p_select_name.is_empty()) { + set_title(vformat(TTR("Convert %s from %s"), p_select_name, p_select_type)); + } else { + set_title(vformat(TTR("Convert %s"), p_select_type)); + } set_ok_button_text(TTR("Change")); } else { set_title(vformat(TTR("Create New %s"), base_type)); diff --git a/editor/create_dialog.h b/editor/create_dialog.h index 04094108ad..f7731d2726 100644 --- a/editor/create_dialog.h +++ b/editor/create_dialog.h @@ -120,7 +120,7 @@ public: void set_preferred_search_result_type(const String &p_preferred_type) { preferred_search_result_type = p_preferred_type; } String get_preferred_search_result_type() { return preferred_search_result_type; } - void popup_create(bool p_dont_clear, bool p_replace_mode = false, const String &p_select_type = "Node"); + void popup_create(bool p_dont_clear, bool p_replace_mode = false, const String &p_select_type = "Node", const String &p_select_name = ""); CreateDialog(); }; diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 0f4f3dcfcf..f0884a4a91 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -510,9 +510,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } if (selected) { - create_dialog->popup_create(false, true, selected->get_class()); + create_dialog->popup_create(false, true, selected->get_class(), selected->get_name()); } - } break; case TOOL_EXTEND_SCRIPT: { attach_script_to_selected(true); diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp index 7f8e9d8254..2c7d23a3c4 100644 --- a/modules/visual_script/editor/visual_script_editor.cpp +++ b/modules/visual_script/editor/visual_script_editor.cpp @@ -2936,7 +2936,7 @@ Control *VisualScriptEditor::get_edit_menu() { } void VisualScriptEditor::_change_base_type() { - select_base_type->popup_create(true, true); + select_base_type->popup_create(true, true, script->get_instance_base_type()); } void VisualScriptEditor::_toggle_tool_script() { diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index e7f48beb00..4ef1e48a32 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -764,13 +764,17 @@ int Label::get_visible_characters() const { void Label::set_percent_visible(float p_percent) { if (percent_visible != p_percent) { - if (p_percent < 0 || p_percent >= 1) { + if (percent_visible >= 1.0) { visible_chars = -1; - percent_visible = 1; + percent_visible = 1.0; + } else if (percent_visible < 0.0) { + visible_chars = 0; + percent_visible = 0.0; } else { visible_chars = get_total_character_count() * p_percent; percent_visible = p_percent; } + if (visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING) { dirty = true; } diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 984f20ee58..ab466089a7 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -4912,15 +4912,19 @@ void RichTextLabel::set_percent_visible(float p_percent) { if (percent_visible != p_percent) { _stop_thread(); - if (p_percent < 0 || p_percent >= 1) { + if (percent_visible >= 1.0) { visible_characters = -1; - percent_visible = 1; + percent_visible = 1.0; + } else if (percent_visible < 0.0) { + visible_characters = 0; + percent_visible = 0.0; } else { visible_characters = get_total_character_count() * p_percent; percent_visible = p_percent; } + if (visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING) { - main->first_invalid_line.store(0); //invalidate ALL + main->first_invalid_line.store(0); // Invalidate ALL. _validate_line_caches(); } update(); |