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-rw-r--r--core/color.cpp2
-rw-r--r--doc/classes/BaseButton.xml4
-rw-r--r--doc/classes/LineEdit.xml4
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp2
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp2
-rw-r--r--drivers/gles3/shaders/scene.glsl4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp110
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h1
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp8
-rw-r--r--modules/mono/csharp_script.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp6
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h2
-rw-r--r--platform/osx/os_osx.h16
-rw-r--r--platform/osx/os_osx.mm172
-rw-r--r--scene/gui/base_button.cpp4
-rw-r--r--scene/gui/line_edit.cpp4
-rw-r--r--scene/resources/bit_mask.cpp4
17 files changed, 222 insertions, 125 deletions
diff --git a/core/color.cpp b/core/color.cpp
index 7278b5c4ee..36afe5e004 100644
--- a/core/color.cpp
+++ b/core/color.cpp
@@ -396,7 +396,7 @@ String Color::to_html(bool p_alpha) const {
txt += _to_hex(g);
txt += _to_hex(b);
if (p_alpha)
- txt = _to_hex(a) + txt;
+ txt += _to_hex(a);
return txt;
}
diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml
index 7f1aaa6822..9dd3cf0eff 100644
--- a/doc/classes/BaseButton.xml
+++ b/doc/classes/BaseButton.xml
@@ -21,7 +21,7 @@
<method name="_toggled" qualifiers="virtual">
<return type="void">
</return>
- <argument index="0" name="pressed" type="bool">
+ <argument index="0" name="button_pressed" type="bool">
</argument>
<description>
Called when button is toggled (only if toggle_mode is active).
@@ -82,7 +82,7 @@
</description>
</signal>
<signal name="toggled">
- <argument index="0" name="pressed" type="bool">
+ <argument index="0" name="button_pressed" type="bool">
</argument>
<description>
This signal is emitted when the button was just toggled between pressed and normal states (only if toggle_mode is active). The new state is contained in the [i]pressed[/i] argument.
diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml
index 4434a7b7e2..c28b722eb3 100644
--- a/doc/classes/LineEdit.xml
+++ b/doc/classes/LineEdit.xml
@@ -131,14 +131,14 @@
</members>
<signals>
<signal name="text_changed">
- <argument index="0" name="text" type="String">
+ <argument index="0" name="new_text" type="String">
</argument>
<description>
Emitted when the text changes.
</description>
</signal>
<signal name="text_entered">
- <argument index="0" name="text" type="String">
+ <argument index="0" name="new_text" type="String">
</argument>
<description>
Emitted when the user presses KEY_ENTER on the [code]LineEdit[/code].
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index 99ba0860bd..b43deab58f 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -345,7 +345,7 @@ void RasterizerGLES3::blit_render_target_to_screen(RID p_render_target, const Re
glBindFramebuffer(GL_READ_FRAMEBUFFER, rt->fbo);
glReadBuffer(GL_COLOR_ATTACHMENT0);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, RasterizerStorageGLES3::system_fbo);
- glBlitFramebuffer(0, 0, rt->width, rt->height, p_screen_rect.position.x, win_size.height - p_screen_rect.position.y - p_screen_rect.size.height, p_screen_rect.position.x + p_screen_rect.size.width, win_size.height, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+ glBlitFramebuffer(0, 0, rt->width, rt->height, p_screen_rect.position.x, win_size.height - p_screen_rect.position.y - p_screen_rect.size.height, p_screen_rect.position.x + p_screen_rect.size.width, win_size.height - p_screen_rect.position.y, GL_COLOR_BUFFER_BIT, GL_NEAREST);
#else
canvas->canvas_begin();
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index 875946f089..ada7acb879 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -715,7 +715,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
actions[VS::SHADER_CANVAS_ITEM].renames["WORLD_MATRIX"] = "modelview_matrix";
actions[VS::SHADER_CANVAS_ITEM].renames["PROJECTION_MATRIX"] = "projection_matrix";
- actions[VS::SHADER_CANVAS_ITEM].renames["EXTRA_MATRIX"] == "extra_matrix";
+ actions[VS::SHADER_CANVAS_ITEM].renames["EXTRA_MATRIX"] = "extra_matrix";
actions[VS::SHADER_CANVAS_ITEM].renames["TIME"] = "time";
actions[VS::SHADER_CANVAS_ITEM].renames["AT_LIGHT_PASS"] = "at_light_pass";
actions[VS::SHADER_CANVAS_ITEM].renames["INSTANCE_CUSTOM"] = "instance_custom";
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 1aa28d0fd5..958a166968 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -1307,7 +1307,7 @@ void reflection_process(int idx, vec3 vertex, vec3 normal,vec3 binormal, vec3 ta
//make blend more rounded
blend=mix(length(inner_pos),blend,blend);
blend*=blend;
- blend=1.001-blend;
+ blend=max(0.0, 1.0-blend);
if (reflections[idx].params.x>0.0){// compute reflection
@@ -1476,7 +1476,7 @@ void gi_probe_compute(mediump sampler3D probe, mat4 probe_xform, vec3 bounds,vec
}
vec3 blendv = abs(probe_pos/bounds * 2.0 - 1.0);
- float blend = 1.001-max(blendv.x,max(blendv.y,blendv.z));
+ float blend = clamp(1.0-max(blendv.x,max(blendv.y,blendv.z)), 0.0, 1.0);
//float blend=1.0;
float max_distance = length(bounds);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 2a46aba207..bd5e5c7355 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -4435,6 +4435,7 @@ void CanvasItemEditorViewport::_on_change_type_closed() {
void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) const {
label->set_position(get_global_position() + Point2(14, 14) * EDSCALE);
label_desc->set_position(label->get_position() + Point2(0, label->get_size().height));
+ bool add_preview = false;
for (int i = 0; i < files.size(); i++) {
String path = files[i];
RES res = ResourceLoader::load(path);
@@ -4456,9 +4457,12 @@ void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) cons
}
}
}
- editor->get_scene_root()->add_child(preview_node);
+ add_preview = true;
}
}
+
+ if (add_preview)
+ editor->get_scene_root()->add_child(preview_node);
}
void CanvasItemEditorViewport::_remove_preview() {
@@ -4603,6 +4607,14 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
void CanvasItemEditorViewport::_perform_drop_data() {
_remove_preview();
+ // Without root dropping multiple files is not allowed
+ if (!target_node && selected_files.size() > 1) {
+ accept->get_ok()->set_text(TTR("Ok"));
+ accept->set_text(TTR("Cannot instantiate multiple nodes without root."));
+ accept->popup_centered_minsize();
+ return;
+ }
+
Vector<String> error_files;
editor_data->get_undo_redo().create_action(TTR("Create Node"));
@@ -4613,30 +4625,40 @@ void CanvasItemEditorViewport::_perform_drop_data() {
if (res.is_null()) {
continue;
}
- Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
Ref<PackedScene> scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
- if (texture != NULL) {
- Node *child;
- if (default_type == "Light2D")
- child = memnew(Light2D);
- else if (default_type == "Particles2D")
- child = memnew(Particles2D);
- else if (default_type == "Polygon2D")
- child = memnew(Polygon2D);
- else if (default_type == "TouchScreenButton")
- child = memnew(TouchScreenButton);
- else if (default_type == "TextureRect")
- child = memnew(TextureRect);
- else if (default_type == "NinePatchRect")
- child = memnew(NinePatchRect);
- else
- child = memnew(Sprite); // default
-
- _create_nodes(target_node, child, path, drop_pos);
- } else if (scene != NULL) {
- bool success = _create_instance(target_node, path, drop_pos);
- if (!success) {
- error_files.push_back(path);
+ if (scene != NULL && scene.is_valid()) {
+ if (!target_node) {
+ // Without root node act the same as "Load Inherited Scene"
+ Error err = EditorNode::get_singleton()->load_scene(path, false, true);
+ if (err != OK) {
+ error_files.push_back(path);
+ }
+ } else {
+ bool success = _create_instance(target_node, path, drop_pos);
+ if (!success) {
+ error_files.push_back(path);
+ }
+ }
+ } else {
+ Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
+ if (texture != NULL && texture.is_valid()) {
+ Node *child;
+ if (default_type == "Light2D")
+ child = memnew(Light2D);
+ else if (default_type == "Particles2D")
+ child = memnew(Particles2D);
+ else if (default_type == "Polygon2D")
+ child = memnew(Polygon2D);
+ else if (default_type == "TouchScreenButton")
+ child = memnew(TouchScreenButton);
+ else if (default_type == "TextureRect")
+ child = memnew(TextureRect);
+ else if (default_type == "NinePatchRect")
+ child = memnew(NinePatchRect);
+ else
+ child = memnew(Sprite); // default
+
+ _create_nodes(target_node, child, path, drop_pos);
}
}
}
@@ -4661,14 +4683,14 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
if (String(d["type"]) == "files") {
Vector<String> files = d["files"];
bool can_instance = false;
- for (int i = 0; i < files.size(); i++) { // check if dragged files contain resource or scene can be created at least one
+ for (int i = 0; i < files.size(); i++) { // check if dragged files contain resource or scene can be created at least once
RES res = ResourceLoader::load(files[i]);
if (res.is_null()) {
continue;
}
String type = res->get_class();
if (type == "PackedScene") {
- Ref<PackedScene> sdata = ResourceLoader::load(files[i]);
+ Ref<PackedScene> sdata = Ref<PackedScene>(Object::cast_to<PackedScene>(*res));
Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!instanced_scene) {
continue;
@@ -4682,7 +4704,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
type == "StreamTexture" ||
type == "AtlasTexture" ||
type == "LargeTexture") {
- Ref<Texture> texture = ResourceLoader::load(files[i]);
+ Ref<Texture> texture = Ref<Texture>(Object::cast_to<Texture>(*res));
if (texture.is_valid() == false) {
continue;
}
@@ -4708,6 +4730,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
}
void CanvasItemEditorViewport::_show_resource_type_selector() {
+ _remove_preview();
List<BaseButton *> btn_list;
button_group->get_buttons(&btn_list);
@@ -4719,6 +4742,17 @@ void CanvasItemEditorViewport::_show_resource_type_selector() {
selector->popup_centered_minsize();
}
+bool CanvasItemEditorViewport::_only_packed_scenes_selected() const {
+
+ for (int i = 0; i < selected_files.size(); ++i) {
+ if (ResourceLoader::load(selected_files[i])->get_class() != "PackedScene") {
+ return false;
+ }
+ }
+
+ return true;
+}
+
void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p_data) {
bool is_shift = Input::get_singleton()->is_key_pressed(KEY_SHIFT);
bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT);
@@ -4728,6 +4762,8 @@ void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p
if (d.has("type") && String(d["type"]) == "files") {
selected_files = d["files"];
}
+ if (selected_files.size() == 0)
+ return;
List<Node *> list = editor->get_editor_selection()->get_selected_node_list();
if (list.size() == 0) {
@@ -4737,25 +4773,19 @@ void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p
} else {
drop_pos = p_point;
target_node = NULL;
- _show_resource_type_selector();
- return;
}
}
- if (list.size() != 1) {
- accept->get_ok()->set_text(TTR("I see.."));
- accept->set_text(TTR("This operation requires a single selected node."));
- accept->popup_centered_minsize();
- _remove_preview();
- return;
- }
- target_node = list[0];
- if (is_shift && target_node != editor->get_edited_scene()) {
- target_node = target_node->get_parent();
+ if (list.size() > 0) {
+ target_node = list[0];
+ if (is_shift && target_node != editor->get_edited_scene()) {
+ target_node = target_node->get_parent();
+ }
}
+
drop_pos = p_point;
- if (is_alt) {
+ if (is_alt && !_only_packed_scenes_selected()) {
_show_resource_type_selector();
} else {
_perform_drop_data();
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 5be71bfc28..ace87f9fe2 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -576,6 +576,7 @@ class CanvasItemEditorViewport : public Control {
void _remove_preview();
bool _cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node);
+ bool _only_packed_scenes_selected() const;
void _create_nodes(Node *parent, Node *child, String &path, const Point2 &p_point);
bool _create_instance(Node *parent, String &path, const Point2 &p_point);
void _perform_drop_data();
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index 2405afc677..8101ebc6f3 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -45,7 +45,11 @@ void PluginScriptLanguage::init() {
}
String PluginScriptLanguage::get_type() const {
- return String(_desc.type);
+ // We should use _desc.type here, however the returned type is used to
+ // query ClassDB which would complain given the type is not registered
+ // from his point of view...
+ // To solve this we just use a more generic (but present in ClassDB) type.
+ return String("PluginScript");
}
String PluginScriptLanguage::get_extension() const {
@@ -168,7 +172,7 @@ Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_
for (int i = 0; i < options.size(); i++) {
r_options->push_back(String(options[i]));
}
- Error err = *(Error *)tmp;
+ Error err = *(Error *)&tmp;
return err;
}
return ERR_UNAVAILABLE;
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 2d7583cc23..db2d0a9780 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -449,7 +449,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::debug_get_current_stack_info()
// Printing an error here will result in endless recursion, so we must be careful
- if (!gdmono->is_runtime_initialized() && GDMono::get_singleton()->get_editor_tools_assembly())
+ if (!gdmono->is_runtime_initialized() && GDMono::get_singleton()->get_api_assembly())
return Vector<StackInfo>();
MonoObject *stack_trace = mono_object_new(mono_domain_get(), CACHED_CLASS(System_Diagnostics_StackTrace)->get_mono_ptr());
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 4aa2c007c2..d02c73978e 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -399,7 +399,7 @@ void print_unhandled_exception(MonoObject *p_exc) {
print_unhandled_exception(p_exc, false);
}
-void print_unhandled_exception(MonoObject *p_exc, bool p_fail_silently) {
+void print_unhandled_exception(MonoObject *p_exc, bool p_recursion_caution) {
mono_print_unhandled_exception(p_exc);
#ifdef DEBUG_ENABLED
GDMonoClass *st_klass = CACHED_CLASS(System_Diagnostics_StackTrace);
@@ -414,7 +414,7 @@ void print_unhandled_exception(MonoObject *p_exc, bool p_fail_silently) {
if (unexpected_exc != NULL) {
mono_print_unhandled_exception(unexpected_exc);
- if (p_fail_silently) {
+ if (p_recursion_caution) {
// Called from CSharpLanguage::get_current_stack_info,
// so printing an error here could result in endless recursion
OS::get_singleton()->printerr("Mono: Method GDMonoUtils::print_unhandled_exception failed");
@@ -425,7 +425,7 @@ void print_unhandled_exception(MonoObject *p_exc, bool p_fail_silently) {
}
Vector<ScriptLanguage::StackInfo> si;
- if (stack_trace != NULL)
+ if (stack_trace != NULL && !p_recursion_caution)
si = CSharpLanguage::get_singleton()->stack_trace_get_info(stack_trace);
String file = si.size() ? si[0].file : __FILE__;
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 1acc547993..597397eced 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -177,7 +177,7 @@ MonoDomain *create_domain(const String &p_friendly_name);
String get_exception_name_and_message(MonoObject *p_ex);
void print_unhandled_exception(MonoObject *p_exc);
-void print_unhandled_exception(MonoObject *p_exc, bool p_fail_silently);
+void print_unhandled_exception(MonoObject *p_exc, bool p_recursion_caution);
} // namespace GDMonoUtils
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 3648d41604..a1869497ef 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -52,6 +52,21 @@
class OS_OSX : public OS_Unix {
public:
+ enum {
+ KEY_EVENT_BUFFER_SIZE = 512
+ };
+
+ struct KeyEvent {
+ unsigned int osx_state;
+ bool pressed;
+ bool echo;
+ uint32_t scancode;
+ uint32_t unicode;
+ };
+
+ KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE];
+ int key_event_pos;
+
bool force_quit;
// rasterizer seems to no longer be given to visual server, its using GLES3 directly?
//Rasterizer *rasterizer;
@@ -72,6 +87,7 @@ public:
CGEventSourceRef eventSource;
void process_events();
+ void process_key_events();
void *framework;
// pthread_key_t current;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 939f75859c..d0cc115f0e 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -407,13 +407,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange {
NSEvent *event = [NSApp currentEvent];
- Ref<InputEventKey> k;
- k.instance();
-
- get_key_modifier_state([event modifierFlags], k);
- k->set_pressed(true);
- k->set_echo(false);
- k->set_scancode(0);
NSString *characters;
if ([aString isKindOfClass:[NSAttributedString class]]) {
@@ -438,8 +431,15 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
if ((codepoint & 0xFF00) == 0xF700)
continue;
- k->set_unicode(codepoint);
- OS_OSX::singleton->push_input(k);
+ OS_OSX::KeyEvent ke;
+
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = true;
+ ke.echo = false;
+ ke.scancode = 0;
+ ke.unicode = codepoint;
+
+ OS_OSX::singleton->key_event_buffer[OS_OSX::singleton->key_event_pos++] = ke;
}
[self cancelComposition];
}
@@ -788,80 +788,87 @@ static int translateKey(unsigned int key) {
- (void)keyDown:(NSEvent *)event {
- Ref<InputEventKey> k;
- k.instance();
-
- get_key_modifier_state([event modifierFlags], k);
- k->set_pressed(true);
- k->set_scancode(latin_keyboard_keycode_convert(translateKey([event keyCode])));
- k->set_echo([event isARepeat]);
+ //disable raw input in IME mode
+ if (!imeMode) {
+ OS_OSX::KeyEvent ke;
- NSString *characters = [event characters];
- NSUInteger i, length = [characters length];
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = true;
+ ke.echo = [event isARepeat];
+ ke.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
+ ke.unicode = 0;
- //disable raw input in IME mode
- if (!imeMode)
- OS_OSX::singleton->push_input(k);
+ OS_OSX::singleton->key_event_buffer[OS_OSX::singleton->key_event_pos++] = ke;
+ }
if ((OS_OSX::singleton->im_position.x != 0) && (OS_OSX::singleton->im_position.y != 0))
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
}
- (void)flagsChanged:(NSEvent *)event {
- Ref<InputEventKey> k;
- k.instance();
- int key = [event keyCode];
- int mod = [event modifierFlags];
+ if (!imeMode) {
+ OS_OSX::KeyEvent ke;
- if (key == 0x36 || key == 0x37) {
- if (mod & NSEventModifierFlagCommand) {
- mod &= ~NSEventModifierFlagCommand;
- k->set_pressed(true);
- } else {
- k->set_pressed(false);
- }
- } else if (key == 0x38 || key == 0x3c) {
- if (mod & NSEventModifierFlagShift) {
- mod &= ~NSEventModifierFlagShift;
- k->set_pressed(true);
- } else {
- k->set_pressed(false);
- }
- } else if (key == 0x3a || key == 0x3d) {
- if (mod & NSEventModifierFlagOption) {
- mod &= ~NSEventModifierFlagOption;
- k->set_pressed(true);
- } else {
- k->set_pressed(false);
- }
- } else if (key == 0x3b || key == 0x3e) {
- if (mod & NSEventModifierFlagControl) {
- mod &= ~NSEventModifierFlagControl;
- k->set_pressed(true);
+ ke.echo = false;
+
+ int key = [event keyCode];
+ int mod = [event modifierFlags];
+
+ if (key == 0x36 || key == 0x37) {
+ if (mod & NSEventModifierFlagCommand) {
+ mod &= ~NSEventModifierFlagCommand;
+ ke.pressed = true;
+ } else {
+ ke.pressed = false;
+ }
+ } else if (key == 0x38 || key == 0x3c) {
+ if (mod & NSEventModifierFlagShift) {
+ mod &= ~NSEventModifierFlagShift;
+ ke.pressed = true;
+ } else {
+ ke.pressed = false;
+ }
+ } else if (key == 0x3a || key == 0x3d) {
+ if (mod & NSEventModifierFlagOption) {
+ mod &= ~NSEventModifierFlagOption;
+ ke.pressed = true;
+ } else {
+ ke.pressed = false;
+ }
+ } else if (key == 0x3b || key == 0x3e) {
+ if (mod & NSEventModifierFlagControl) {
+ mod &= ~NSEventModifierFlagControl;
+ ke.pressed = true;
+ } else {
+ ke.pressed = false;
+ }
} else {
- k->set_pressed(false);
+ return;
}
- } else {
- return;
- }
- get_key_modifier_state(mod, k);
- k->set_scancode(latin_keyboard_keycode_convert(translateKey(key)));
+ ke.osx_state = mod;
+ ke.scancode = latin_keyboard_keycode_convert(translateKey(key));
+ ke.unicode = 0;
- OS_OSX::singleton->push_input(k);
+ OS_OSX::singleton->key_event_buffer[OS_OSX::singleton->key_event_pos++] = ke;
+ }
}
- (void)keyUp:(NSEvent *)event {
- Ref<InputEventKey> k;
- k.instance();
+ if (!imeMode) {
+
+ OS_OSX::KeyEvent ke;
- get_key_modifier_state([event modifierFlags], k);
- k->set_pressed(false);
- k->set_scancode(latin_keyboard_keycode_convert(translateKey([event keyCode])));
+ ke.osx_state = [event modifierFlags];
+ ke.pressed = false;
+ ke.echo = false;
+ ke.scancode = latin_keyboard_keycode_convert(translateKey([event keyCode]));
+ ke.unicode = 0;
- OS_OSX::singleton->push_input(k);
+ OS_OSX::singleton->key_event_buffer[OS_OSX::singleton->key_event_pos++] = ke;
+ }
}
inline void sendScrollEvent(int button, double factor, int modifierFlags) {
@@ -2060,11 +2067,49 @@ void OS_OSX::process_events() {
[NSApp sendEvent:event];
}
+ process_key_events();
[autoreleasePool drain];
autoreleasePool = [[NSAutoreleasePool alloc] init];
}
+void OS_OSX::process_key_events() {
+
+ Ref<InputEventKey> k;
+ for (int i = 0; i < key_event_pos; i++) {
+
+ KeyEvent &ke = key_event_buffer[i];
+
+ if ((i == 0 && ke.scancode == 0) || (i > 0 && key_event_buffer[i - 1].scancode == 0)) {
+ k.instance();
+
+ get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_scancode(0);
+ k->set_unicode(ke.unicode);
+
+ push_input(k);
+ }
+ if (ke.scancode != 0) {
+ k.instance();
+
+ get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_scancode(ke.scancode);
+
+ if (i + 1 < key_event_pos && key_event_buffer[i + 1].scancode == 0) {
+ k->set_unicode(key_event_buffer[i + 1].unicode);
+ }
+
+ push_input(k);
+ }
+ }
+
+ key_event_pos = 0;
+}
+
void OS_OSX::push_input(const Ref<InputEvent> &p_event) {
Ref<InputEvent> ev = p_event;
@@ -2184,6 +2229,7 @@ OS_OSX *OS_OSX::singleton = NULL;
OS_OSX::OS_OSX() {
+ key_event_pos = 0;
mouse_mode = OS::MOUSE_MODE_VISIBLE;
main_loop = NULL;
singleton = this;
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index d765248cca..8b9469021c 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -504,12 +504,12 @@ void BaseButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_button_group"), &BaseButton::get_button_group);
BIND_VMETHOD(MethodInfo("_pressed"));
- BIND_VMETHOD(MethodInfo("_toggled", PropertyInfo(Variant::BOOL, "pressed")));
+ BIND_VMETHOD(MethodInfo("_toggled", PropertyInfo(Variant::BOOL, "button_pressed")));
ADD_SIGNAL(MethodInfo("pressed"));
ADD_SIGNAL(MethodInfo("button_up"));
ADD_SIGNAL(MethodInfo("button_down"));
- ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "pressed")));
+ ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "button_pressed")));
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 53f609723f..97f740a4ba 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -1413,8 +1413,8 @@ void LineEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enable"), &LineEdit::set_context_menu_enabled);
ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &LineEdit::is_context_menu_enabled);
- ADD_SIGNAL(MethodInfo("text_changed", PropertyInfo(Variant::STRING, "text")));
- ADD_SIGNAL(MethodInfo("text_entered", PropertyInfo(Variant::STRING, "text")));
+ ADD_SIGNAL(MethodInfo("text_changed", PropertyInfo(Variant::STRING, "new_text")));
+ ADD_SIGNAL(MethodInfo("text_entered", PropertyInfo(Variant::STRING, "new_text")));
BIND_ENUM_CONSTANT(ALIGN_LEFT);
BIND_ENUM_CONSTANT(ALIGN_CENTER);
diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp
index e99db8d9cb..e9e15a2532 100644
--- a/scene/resources/bit_mask.cpp
+++ b/scene/resources/bit_mask.cpp
@@ -81,7 +81,7 @@ void BitMap::set_bit_rect(const Rect2 &p_rect, bool p_value) {
if (p_value)
b |= (1 << bbit);
else
- b &= !(1 << bbit);
+ b &= ~(1 << bbit);
data[bbyte] = b;
}
@@ -127,7 +127,7 @@ void BitMap::set_bit(const Point2 &p_pos, bool p_value) {
if (p_value)
b |= (1 << bbit);
else
- b &= !(1 << bbit);
+ b &= ~(1 << bbit);
bitmask[bbyte] = b;
}