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-rw-r--r--SConstruct4
-rw-r--r--core/path_remap.cpp19
-rw-r--r--doc/base/classes.xml121
-rw-r--r--drivers/openssl/stream_peer_openssl.cpp7
-rw-r--r--modules/gdscript/gd_compiler.cpp4
-rw-r--r--modules/gdscript/gd_editor.cpp2
-rw-r--r--modules/gdscript/gd_function.cpp25
-rw-r--r--modules/gdscript/gd_function.h4
-rw-r--r--modules/gdscript/gd_parser.cpp11
-rw-r--r--modules/gdscript/gd_script.cpp17
-rw-r--r--modules/gdscript/gd_script.h2
-rw-r--r--scene/3d/skeleton.cpp16
-rw-r--r--scene/audio/stream_player.cpp10
-rw-r--r--scene/audio/stream_player.h2
-rw-r--r--scene/gui/item_list.cpp16
-rw-r--r--scene/gui/item_list.h1
-rw-r--r--scene/gui/text_edit.cpp6
-rw-r--r--scene/main/node.cpp14
-rw-r--r--scene/main/node.h3
-rw-r--r--scene/main/viewport.cpp8
-rw-r--r--scene/resources/packed_scene.cpp4
-rw-r--r--scene/resources/scene_format_text.cpp55
-rw-r--r--scene/resources/scene_format_text.h2
-rw-r--r--tools/doc/doc_data.cpp6
-rw-r--r--tools/editor/asset_library_editor_plugin.cpp2
-rw-r--r--tools/editor/editor_data.cpp4
-rw-r--r--tools/editor/editor_file_dialog.cpp10
-rw-r--r--tools/editor/editor_file_system.cpp4
-rw-r--r--tools/editor/editor_node.cpp79
-rw-r--r--tools/editor/editor_node.h4
-rw-r--r--tools/editor/io_plugins/editor_scene_import_plugin.cpp6
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.cpp1
-rw-r--r--tools/editor/plugins/sprite_frames_editor_plugin.cpp63
-rw-r--r--tools/editor/plugins/texture_region_editor_plugin.cpp4
-rw-r--r--tools/editor/scene_tree_editor.cpp16
-rw-r--r--tools/translations/tools.pot4
36 files changed, 443 insertions, 113 deletions
diff --git a/SConstruct b/SConstruct
index 691536c956..01b1f2ce8e 100644
--- a/SConstruct
+++ b/SConstruct
@@ -144,6 +144,7 @@ opts.Add('unix_global_settings_path', 'unix-specific path to system-wide setting
opts.Add('disable_3d', 'Disable 3D nodes for smaller executable (yes/no)', "no")
opts.Add('disable_advanced_gui', 'Disable advance 3D gui nodes and behaviors (yes/no)', "no")
opts.Add('colored', 'Enable colored output for the compilation (yes/no)', 'no')
+opts.Add('deprecated','Enable deprecated features (yes/no)','yes')
opts.Add('extra_suffix', 'Custom extra suffix added to the base filename of all generated binary files.', '')
opts.Add('vsproj', 'Generate Visual Studio Project. (yes/no)', 'no')
@@ -179,6 +180,9 @@ if (env_base['target']=='debug'):
env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']);
env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE'])
+if (env_base['deprecated']!='no'):
+ env_base.Append(CPPFLAGS=['-DENABLE_DEPRECATED']);
+
env_base.platforms = {}
diff --git a/core/path_remap.cpp b/core/path_remap.cpp
index d4cb883f41..8f189187f2 100644
--- a/core/path_remap.cpp
+++ b/core/path_remap.cpp
@@ -59,12 +59,20 @@ String PathRemap::get_remap(const String& p_from) const {
return p_from;
} else {
+ const RemapData *ptr2=NULL;
+
String locale = TranslationServer::get_singleton()->get_locale();
if (ptr->locale.has(locale)) {
if (OS::get_singleton()->is_stdout_verbose())
print_line("remap found: "+p_from+" -> "+ptr->locale[locale]);
- return ptr->locale[locale];
+
+ ptr2=remap.getptr(ptr->locale[locale]);
+
+ if (ptr2 && ptr2->always!=String()) //may have atlas or export remap too
+ return ptr2->always;
+ else
+ return ptr->locale[locale];
}
int p = locale.find("_");
@@ -73,7 +81,14 @@ String PathRemap::get_remap(const String& p_from) const {
if (ptr->locale.has(locale)) {
if (OS::get_singleton()->is_stdout_verbose())
print_line("remap found: "+p_from+" -> "+ptr->locale[locale]);
- return ptr->locale[locale];
+
+ ptr2=remap.getptr(ptr->locale[locale]);
+
+ if (ptr2 && ptr2->always!=String()) //may have atlas or export remap too
+ return ptr2->always;
+ else
+ return ptr->locale[locale];
+
}
}
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index 805f64ad8a..4b5c424d4b 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -2517,12 +2517,6 @@
Return whether the animation has the loop flag set.
</description>
</method>
- <method name="has_loop_interpolation" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- </description>
- </method>
<method name="method_track_get_key_indices" qualifiers="const">
<return type="IntArray">
</return>
@@ -2579,12 +2573,6 @@
Set a flag indicating that the animation must loop. This is uses for correct interpolation of animation cycles, and for hinting the player that it must restart the animation.
</description>
</method>
- <method name="set_loop_interpolation">
- <argument index="0" name="enabled" type="bool">
- </argument>
- <description>
- </description>
- </method>
<method name="set_step">
<argument index="0" name="size_sec" type="float">
</argument>
@@ -4685,6 +4673,12 @@
</description>
</method>
</methods>
+ <signals>
+ <signal name="atlas_changed">
+ <description>
+ </description>
+ </signal>
+ </signals>
<constants>
</constants>
</class>
@@ -6994,6 +6988,12 @@
Set a custom transform for drawing. Anything drawn afterwards will be transformed by this.
</description>
</method>
+ <method name="draw_set_transform_matrix">
+ <argument index="0" name="xform" type="Matrix32">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="draw_string">
<argument index="0" name="font" type="Font">
</argument>
@@ -17507,6 +17507,13 @@ Example: (content-length:12), (Content-Type:application/json; charset=UTF-8)
<description>
</description>
</method>
+ <method name="get_selected_items">
+ <return type="IntArray">
+ </return>
+ <description>
+ Returns a list of selected indexes.
+ </description>
+ </method>
<method name="is_item_disabled" qualifiers="const">
<return type="bool">
</return>
@@ -18912,6 +18919,34 @@ Example: (content-length:12), (Content-Type:application/json; charset=UTF-8)
Clear the [LineEdit] text.
</description>
</method>
+ <method name="cursor_get_blink_enabled" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ Gets whether the line edit caret is blinking.
+ </description>
+ </method>
+ <method name="cursor_get_blink_speed" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Gets the line edit caret blink speed.
+ </description>
+ </method>
+ <method name="cursor_set_blink_enabled">
+ <argument index="0" name="enable" type="bool">
+ </argument>
+ <description>
+ Set the line edit caret to blink.
+ </description>
+ </method>
+ <method name="cursor_set_blink_speed">
+ <argument index="0" name="blink_speed" type="float">
+ </argument>
+ <description>
+ Set the line edit caret blink speed. Cannot be less then or equal to 0.
+ </description>
+ </method>
<method name="get_align" qualifiers="const">
<return type="int">
</return>
@@ -18991,34 +19026,6 @@ Example: (content-length:12), (Content-Type:application/json; charset=UTF-8)
Set the cursor position inside the [LineEdit], causing it to scroll if needed.
</description>
</method>
- <method name="cursor_set_blink_enabled">
- <argument index="0" name="enable" type="bool">
- </argument>
- <description>
- Set the line edit caret to blink.
- </description>
- </method>
- <method name="cursor_get_blink_enabled" qualifiers="const">
- <return type="float">
- </return>
- <description>
- Gets whether the line edit caret is blinking.
- </description>
- </method>
- <method name="cursor_set_blink_speed">
- <argument index="0" name="blink_speed" type="float">
- </argument>
- <description>
- Set the line edit caret blink speed. Cannot be less then or equal to 0.
- </description>
- </method>
- <method name="cursor_get_blink_speed" qualifiers="const">
- <return type="float">
- </return>
- <description>
- Gets the line edit caret blink speed.
- </description>
- </method>
<method name="set_editable">
<argument index="0" name="enabled" type="bool">
</argument>
@@ -24036,6 +24043,12 @@ Example: (content-length:12), (Content-Type:application/json; charset=UTF-8)
Return the mirroring of the ParallaxLayer.
</description>
</method>
+ <method name="get_motion_offset" qualifiers="const">
+ <return type="Vector2">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_motion_scale" qualifiers="const">
<return type="Vector2">
</return>
@@ -24050,6 +24063,12 @@ Example: (content-length:12), (Content-Type:application/json; charset=UTF-8)
Set the mirroring of the ParallaxLayer. If an axis is set to 0 then that axis will have no mirroring.
</description>
</method>
+ <method name="set_motion_offset">
+ <argument index="0" name="offset" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_motion_scale">
<argument index="0" name="scale" type="Vector2">
</argument>
@@ -24882,6 +24901,12 @@ Example: (content-length:12), (Content-Type:application/json; charset=UTF-8)
</description>
</method>
</methods>
+ <signals>
+ <signal name="texture_changed">
+ <description>
+ </description>
+ </signal>
+ </signals>
<constants>
</constants>
</class>
@@ -36504,6 +36529,10 @@ A similar effect may be achieved moving this node's descendants.
<description>
</description>
</signal>
+ <signal name="texture_changed">
+ <description>
+ </description>
+ </signal>
</signals>
<constants>
</constants>
@@ -38495,6 +38524,12 @@ A similar effect may be achieved moving this node's descendants.
</description>
</method>
</methods>
+ <signals>
+ <signal name="texture_changed">
+ <description>
+ </description>
+ </signal>
+ </signals>
<constants>
</constants>
</class>
@@ -39357,6 +39392,10 @@ A similar effect may be achieved moving this node's descendants.
</theme_item>
<theme_item name="completion" type="StyleBox">
</theme_item>
+ <theme_item name="completion_background_color" type="Color">
+ </theme_item>
+ <theme_item name="completion_existing_color" type="Color">
+ </theme_item>
<theme_item name="completion_lines" type="int">
</theme_item>
<theme_item name="completion_max_width" type="int">
@@ -39365,6 +39404,8 @@ A similar effect may be achieved moving this node's descendants.
</theme_item>
<theme_item name="completion_scroll_width" type="int">
</theme_item>
+ <theme_item name="completion_selected_color" type="Color">
+ </theme_item>
<theme_item name="current_line_color" type="Color">
</theme_item>
<theme_item name="focus" type="StyleBox">
diff --git a/drivers/openssl/stream_peer_openssl.cpp b/drivers/openssl/stream_peer_openssl.cpp
index 67f58b6028..9349df3793 100644
--- a/drivers/openssl/stream_peer_openssl.cpp
+++ b/drivers/openssl/stream_peer_openssl.cpp
@@ -309,6 +309,9 @@ Error StreamPeerOpenSSL::connect(Ref<StreamPeer> p_base, bool p_validate_certs,
validate_certs=p_validate_certs;
validate_hostname=p_for_hostname!="";
+
+
+
if (p_validate_certs) {
@@ -380,6 +383,10 @@ Error StreamPeerOpenSSL::connect(Ref<StreamPeer> p_base, bool p_validate_certs,
bio->ptr = this;
SSL_set_bio( ssl, bio, bio );
+ if (p_for_hostname!=String()) {
+ SSL_set_tlsext_host_name(ssl,p_for_hostname.utf8().get_data());
+ }
+
use_blocking=true; // let handshake use blocking
// Set the SSL to automatically retry on failure.
SSL_set_mode(ssl, SSL_MODE_AUTO_RETRY);
diff --git a/modules/gdscript/gd_compiler.cpp b/modules/gdscript/gd_compiler.cpp
index 7481eac620..d9bbe42979 100644
--- a/modules/gdscript/gd_compiler.cpp
+++ b/modules/gdscript/gd_compiler.cpp
@@ -1497,7 +1497,8 @@ Error GDCompiler::_parse_class(GDScript *p_script, GDScript *p_owner, const GDPa
String sub = p_class->extends_class[i];
if (script->subclasses.has(sub)) {
- script=script->subclasses[sub];
+ Ref<Script> subclass = script->subclasses[sub]; //avoid reference from dissapearing
+ script=subclass;
} else {
_set_error("Could not find subclass: "+sub,p_class);
@@ -1683,6 +1684,7 @@ Error GDCompiler::_parse_class(GDScript *p_script, GDScript *p_owner, const GDPa
if (err)
return err;
+
p_script->constants.insert(name,subclass); //once parsed, goes to the list of constants
p_script->subclasses.insert(name,subclass);
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp
index b1da7e782c..07a5a636d4 100644
--- a/modules/gdscript/gd_editor.cpp
+++ b/modules/gdscript/gd_editor.cpp
@@ -212,7 +212,7 @@ String GDScriptLanguage::debug_get_stack_level_source(int p_level) const {
ERR_FAIL_INDEX_V(p_level,_debug_call_stack_pos,"");
int l = _debug_call_stack_pos - p_level -1;
- return _call_stack[l].function->get_script()->get_path();
+ return _call_stack[l].function->get_source();
}
void GDScriptLanguage::debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems,int p_max_depth) {
diff --git a/modules/gdscript/gd_function.cpp b/modules/gdscript/gd_function.cpp
index 6e52686de4..de86eb2ab9 100644
--- a/modules/gdscript/gd_function.cpp
+++ b/modules/gdscript/gd_function.cpp
@@ -846,6 +846,8 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
gdfs->state._class=_class;
gdfs->state.ip=ip+ipofs;
gdfs->state.line=line;
+ gdfs->state.instance_id=(p_instance && p_instance->get_owner())?p_instance->get_owner()->get_instance_ID():0;
+ gdfs->state.script_id=_class->get_instance_ID();
//gdfs->state.result_pos=ip+ipofs-1;
gdfs->state.defarg=defarg;
gdfs->state.instance=p_instance;
@@ -1352,6 +1354,18 @@ GDFunction::~GDFunction() {
Variant GDFunctionState::_signal_callback(const Variant** p_args, int p_argcount, Variant::CallError& r_error) {
+#ifdef DEBUG_ENABLED
+ if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
+ ERR_EXPLAIN("Resumed after yield, but class instance is gone");
+ ERR_FAIL_V(Variant());
+ }
+
+ if (state.script_id && !ObjectDB::get_instance(state.script_id)) {
+ ERR_EXPLAIN("Resumed after yield, but script is gone");
+ ERR_FAIL_V(Variant());
+ }
+#endif
+
Variant arg;
r_error.error=Variant::CallError::CALL_OK;
@@ -1398,6 +1412,17 @@ bool GDFunctionState::is_valid() const {
Variant GDFunctionState::resume(const Variant& p_arg) {
ERR_FAIL_COND_V(!function,Variant());
+#ifdef DEBUG_ENABLED
+ if (state.instance_id && !ObjectDB::get_instance(state.instance_id)) {
+ ERR_EXPLAIN("Resumed after yield, but class instance is gone");
+ ERR_FAIL_V(Variant());
+ }
+
+ if (state.script_id && !ObjectDB::get_instance(state.script_id)) {
+ ERR_EXPLAIN("Resumed after yield, but script is gone");
+ ERR_FAIL_V(Variant());
+ }
+#endif
state.result=p_arg;
Variant::CallError err;
diff --git a/modules/gdscript/gd_function.h b/modules/gdscript/gd_function.h
index 1f790eaadc..e09c6509dd 100644
--- a/modules/gdscript/gd_function.h
+++ b/modules/gdscript/gd_function.h
@@ -136,6 +136,9 @@ public:
struct CallState {
+ ObjectID instance_id; //by debug only
+ ObjectID script_id;
+
GDInstance *instance;
Vector<uint8_t> stack;
int stack_size;
@@ -160,6 +163,7 @@ public:
int get_default_argument_count() const;
int get_default_argument_addr(int p_idx) const;
GDScript *get_script() const { return _script; }
+ StringName get_source() const { return source; }
void debug_get_stack_member_state(int p_line,List<Pair<StringName,int> > *r_stackvars) const;
diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp
index 3ef42f81a4..6c6560efa6 100644
--- a/modules/gdscript/gd_parser.cpp
+++ b/modules/gdscript/gd_parser.cpp
@@ -31,6 +31,7 @@
#include "io/resource_loader.h"
#include "os/file_access.h"
#include "script_language.h"
+#include "gd_script.h"
template<class T>
T* GDParser::alloc_node() {
@@ -477,7 +478,7 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_
} else if (tokenizer->get_token()==GDTokenizer::TK_IDENTIFIER) {
//identifier (reference)
- const ClassNode* cln = static_cast<const ClassNode*>(get_parse_tree());
+ const ClassNode* cln = current_class;
bool bfn = false;
StringName identifier;
if (_get_completable_identifier(COMPLETION_IDENTIFIER,identifier)) {
@@ -494,6 +495,14 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_
}
}
+ if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
+ //check from constants
+ ConstantNode *constant = alloc_node<ConstantNode>();
+ constant->value = GDScriptLanguage::get_singleton()->get_global_array()[ GDScriptLanguage::get_singleton()->get_global_map()[identifier] ];
+ expr=constant;
+ bfn = true;
+ }
+
if ( !bfn ) {
IdentifierNode *id = alloc_node<IdentifierNode>();
id->name = identifier;
diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp
index e37a2ca155..d9783c218a 100644
--- a/modules/gdscript/gd_script.cpp
+++ b/modules/gdscript/gd_script.cpp
@@ -874,6 +874,10 @@ GDScript::~GDScript() {
memdelete( E->get() );
}
+ for (Map<StringName,Ref<GDScript> >::Element *E=subclasses.front();E;E=E->next()) {
+ E->get()->_owner=NULL; //bye, you are no longer owned cause I died
+ }
+
#ifdef DEBUG_ENABLED
if (GDScriptLanguage::get_singleton()->lock) {
GDScriptLanguage::get_singleton()->lock->lock();
@@ -960,11 +964,16 @@ bool GDInstance::get(const StringName& p_name, Variant &r_ret) const {
}
{
- const Map<StringName,Variant>::Element *E = script->constants.find(p_name);
- if (E) {
- r_ret=E->get();
- return true; //index found
+ const GDScript *sl = sptr;
+ while(sl) {
+ const Map<StringName,Variant>::Element *E = sl->constants.find(p_name);
+ if (E) {
+ r_ret=E->get();
+ return true; //index found
+
+ }
+ sl=sl->_base;
}
}
diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h
index 166e29ad70..723761c3a9 100644
--- a/modules/gdscript/gd_script.h
+++ b/modules/gdscript/gd_script.h
@@ -202,6 +202,8 @@ friend class GDCompiler;
public:
+ _FORCE_INLINE_ Object* get_owner() { return owner; }
+
virtual bool set(const StringName& p_name, const Variant& p_value);
virtual bool get(const StringName& p_name, Variant &r_ret) const;
virtual void get_property_list(List<PropertyInfo> *p_properties) const;
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index d0b739e17f..c996a8123c 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -64,15 +64,17 @@ bool Skeleton::_set(const StringName& p_path, const Variant& p_value) {
else if (what=="bound_childs") {
Array children=p_value;
- bones[which].nodes_bound.clear();
+ if (is_inside_tree()) {
+ bones[which].nodes_bound.clear();
- for (int i=0;i<children.size();i++) {
+ for (int i=0;i<children.size();i++) {
- NodePath path=children[i];
- ERR_CONTINUE( path.operator String()=="" );
- Node *node = get_node(path);
- ERR_CONTINUE(!node);
- bind_child_node_to_bone(which,node);
+ NodePath path=children[i];
+ ERR_CONTINUE( path.operator String()=="" );
+ Node *node = get_node(path);
+ ERR_CONTINUE(!node);
+ bind_child_node_to_bone(which,node);
+ }
}
} else {
return false;
diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp
index 050e945c8f..99ecace1ed 100644
--- a/scene/audio/stream_player.cpp
+++ b/scene/audio/stream_player.cpp
@@ -77,7 +77,7 @@ void StreamPlayer::sp_update() {
if (to_mix==0) {
if (!stop_request) {
stop_request=true;
- call_deferred("stop");
+ call_deferred("_do_stop");
}
return;
}
@@ -91,7 +91,10 @@ void StreamPlayer::sp_update() {
}
}
-
+void StreamPlayer::_do_stop() {
+ stop();
+ emit_signal("finished");
+}
void StreamPlayer::_notification(int p_what) {
@@ -181,7 +184,7 @@ void StreamPlayer::stop() {
stop_request=false;
playback->stop();
resampler.flush();
- emit_signal("finished");
+
//set_idle_process(false);
}
@@ -381,6 +384,7 @@ void StreamPlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_set_play","play"),&StreamPlayer::_set_play);
ObjectTypeDB::bind_method(_MD("_get_play"),&StreamPlayer::_get_play);
+ ObjectTypeDB::bind_method(_MD("_do_stop"),&StreamPlayer::_do_stop);
ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") );
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/play"), _SCS("_set_play"), _SCS("_get_play") );
diff --git a/scene/audio/stream_player.h b/scene/audio/stream_player.h
index 475139c2a4..4facc3c816 100644
--- a/scene/audio/stream_player.h
+++ b/scene/audio/stream_player.h
@@ -71,6 +71,8 @@ class StreamPlayer : public Node {
AudioRBResampler resampler;
+ void _do_stop();
+
bool _play;
void _set_play(bool p_play);
bool _get_play() const;
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 5379836746..d63c483ef9 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1245,6 +1245,19 @@ real_t ItemList::get_icon_scale() const {
return icon_scale;
}
+Vector<int> ItemList::get_selected_items() {
+ Vector<int> selected;
+ for (int i = 0; i < items.size(); i++) {
+ if (items[i].selected) {
+ selected.push_back(i);
+ if (this->select_mode == SELECT_SINGLE) {
+ break;
+ }
+ }
+ }
+ return selected;
+}
+
void ItemList::_bind_methods(){
ObjectTypeDB::bind_method(_MD("add_item","text","icon:Texture","selectable"),&ItemList::add_item,DEFVAL(Variant()),DEFVAL(true));
@@ -1277,6 +1290,7 @@ void ItemList::_bind_methods(){
ObjectTypeDB::bind_method(_MD("select","idx","single"),&ItemList::select,DEFVAL(true));
ObjectTypeDB::bind_method(_MD("unselect","idx"),&ItemList::unselect);
ObjectTypeDB::bind_method(_MD("is_selected","idx"),&ItemList::is_selected);
+ ObjectTypeDB::bind_method(_MD("get_selected_items"),&ItemList::get_selected_items);
ObjectTypeDB::bind_method(_MD("get_item_count"),&ItemList::get_item_count);
ObjectTypeDB::bind_method(_MD("remove_item","idx"),&ItemList::remove_item);
@@ -1330,8 +1344,6 @@ void ItemList::_bind_methods(){
ADD_SIGNAL( MethodInfo("item_activated",PropertyInfo(Variant::INT,"index")));
}
-
-
ItemList::ItemList() {
current=-1;
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index aa6dd64c50..e1902d1c1f 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -144,6 +144,7 @@ public:
void select(int p_idx,bool p_single=true);
void unselect(int p_idx);
bool is_selected(int p_idx) const;
+ Vector<int> get_selected_items();
void set_current(int p_current);
int get_current() const;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 6fd6137ac8..3adf129ce5 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -852,6 +852,11 @@ void TextEdit::_notification(int p_what) {
k++;
}
+ // check for space between name and bracket
+ while (k < str.length() && (str[k] == '\t' || str[k] == ' ')) {
+ k++;
+ }
+
if (str[k] == '(') {
in_function_name = true;
}
@@ -4541,6 +4546,7 @@ TextEdit::TextEdit() {
scroll_past_end_of_file_enabled=false;
auto_brace_completion_enabled=false;
brace_matching_enabled=false;
+ highlight_all_occurrences=false;
auto_indent=false;
insert_mode = false;
window_has_focus=true;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 11b400d4a9..bea6e75aef 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2085,6 +2085,15 @@ bool Node::is_owned_by_parent() const {
return data.parent_owned;
}
+void Node::set_display_folded(bool p_folded) {
+ data.display_folded=p_folded;
+}
+
+bool Node::is_displayed_folded() const {
+
+ return data.display_folded;
+}
+
void Node::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_add_child_below_node","node:Node","child_node:Node","legible_unique_name"),&Node::add_child_below_node,DEFVAL(false));
@@ -2140,6 +2149,8 @@ void Node::_bind_methods() {
ObjectTypeDB::bind_method(_MD("can_process"),&Node::can_process);
ObjectTypeDB::bind_method(_MD("print_stray_nodes"),&Node::_print_stray_nodes);
ObjectTypeDB::bind_method(_MD("get_position_in_parent"),&Node::get_position_in_parent);
+ ObjectTypeDB::bind_method(_MD("set_display_folded","fold"),&Node::set_display_folded);
+ ObjectTypeDB::bind_method(_MD("is_displayed_folded"),&Node::is_displayed_folded);
ObjectTypeDB::bind_method(_MD("get_tree:SceneTree"),&Node::get_tree);
@@ -2194,6 +2205,7 @@ void Node::_bind_methods() {
//ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/input" ), _SCS("set_process_input"),_SCS("is_processing_input" ) );
//ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "process/unhandled_input" ), _SCS("set_process_unhandled_input"),_SCS("is_processing_unhandled_input" ) );
ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "process/pause_mode",PROPERTY_HINT_ENUM,"Inherit,Stop,Process" ), _SCS("set_pause_mode"),_SCS("get_pause_mode" ) );
+ ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "editor/display_folded",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR ), _SCS("set_display_folded"),_SCS("is_displayed_folded" ) );
BIND_VMETHOD( MethodInfo("_process",PropertyInfo(Variant::REAL,"delta")) );
BIND_VMETHOD( MethodInfo("_fixed_process",PropertyInfo(Variant::REAL,"delta")) );
@@ -2231,6 +2243,7 @@ Node::Node() {
data.in_constructor=true;
data.viewport=NULL;
data.use_placeholder=false;
+ data.display_folded=false;
}
Node::~Node() {
@@ -2240,6 +2253,7 @@ Node::~Node() {
data.owned.clear();
data.children.clear();
+
ERR_FAIL_COND(data.parent);
ERR_FAIL_COND(data.children.size());
diff --git a/scene/main/node.h b/scene/main/node.h
index 88334f32f0..dcc3829d15 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -111,6 +111,7 @@ private:
bool in_constructor;
bool use_placeholder;
+ bool display_folded;
} data;
@@ -325,6 +326,8 @@ public:
void update_configuration_warning();
+ void set_display_folded(bool p_folded);
+ bool is_displayed_folded() const;
/* CANVAS */
Node();
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index ff8f0d05f1..68f5a252e5 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1331,11 +1331,11 @@ Matrix32 Viewport::_get_input_pre_xform() const {
Matrix32 pre_xf;
if (render_target) {
- ERR_FAIL_COND_V(to_screen_rect.size.x==0,pre_xf);
- ERR_FAIL_COND_V(to_screen_rect.size.y==0,pre_xf);
+ if (to_screen_rect!=Rect2()) {
- pre_xf.elements[2]=-to_screen_rect.pos;
- pre_xf.scale(rect.size/to_screen_rect.size);
+ pre_xf.elements[2]=-to_screen_rect.pos;
+ pre_xf.scale(rect.size/to_screen_rect.size);
+ }
} else {
pre_xf.elements[2]=-rect.pos;
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index ac528e6659..50852dc1f7 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -375,7 +375,7 @@ Error SceneState::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<S
PackState ps;
ps.node=node;
ps.state=state;
- pack_state_stack.push_front(ps);
+ pack_state_stack.push_back(ps);
instanced_by_owner=false;
}
}
@@ -545,6 +545,7 @@ https://github.com/godotengine/godot/issues/3127
}
#endif
+
if (exists) {
//check if already exists and did not change
@@ -556,6 +557,7 @@ https://github.com/godotengine/godot/issues/3127
if (Math::abs(a-b)<CMP_EPSILON)
continue;
} else if (bool(Variant::evaluate(Variant::OP_EQUAL,value,original))) {
+
continue;
}
}
diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp
index c7e2fc4e73..95645107d4 100644
--- a/scene/resources/scene_format_text.cpp
+++ b/scene/resources/scene_format_text.cpp
@@ -67,12 +67,17 @@ Error ResourceInteractiveLoaderText::_parse_sub_resource(VariantParser::Stream*
String path = local_path+"::"+itos(index);
- if (!ResourceCache::has(path)) {
- r_err_str="Can't load cached sub-resource: "+path;
- return ERR_PARSE_ERROR;
- }
+ if (!ignore_resource_parsing) {
- r_res=RES(ResourceCache::get(path));
+ if (!ResourceCache::has(path)) {
+ r_err_str="Can't load cached sub-resource: "+path;
+ return ERR_PARSE_ERROR;
+ }
+
+ r_res=RES(ResourceCache::get(path));
+ } else {
+ r_res=RES();
+ }
VariantParser::get_token(p_stream,token,line,r_err_str);
if (token.type!=VariantParser::TK_PARENTHESIS_CLOSE) {
@@ -95,25 +100,29 @@ Error ResourceInteractiveLoaderText::_parse_ext_resource(VariantParser::Stream*
int id = token.value;
+ if (!ignore_resource_parsing) {
- if (!ext_resources.has(id)) {
- r_err_str="Can't load cached ext-resource #"+itos(id);
- return ERR_PARSE_ERROR;
- }
+ if (!ext_resources.has(id)) {
+ r_err_str="Can't load cached ext-resource #"+itos(id);
+ return ERR_PARSE_ERROR;
+ }
- String path = ext_resources[id].path;
- String type = ext_resources[id].type;
+ String path = ext_resources[id].path;
+ String type = ext_resources[id].type;
- if (path.find("://")==-1 && path.is_rel_path()) {
- // path is relative to file being loaded, so convert to a resource path
- path=Globals::get_singleton()->localize_path(res_path.get_base_dir().plus_file(path));
+ if (path.find("://")==-1 && path.is_rel_path()) {
+ // path is relative to file being loaded, so convert to a resource path
+ path=Globals::get_singleton()->localize_path(res_path.get_base_dir().plus_file(path));
- }
+ }
- r_res=ResourceLoader::load(path,type);
+ r_res=ResourceLoader::load(path,type);
- if (r_res.is_null()) {
- WARN_PRINT(String("Couldn't load external resource: "+path).utf8().get_data());
+ if (r_res.is_null()) {
+ WARN_PRINT(String("Couldn't load external resource: "+path).utf8().get_data());
+ }
+ } else {
+ r_res=RES();
}
VariantParser::get_token(p_stream,token,line,r_err_str);
@@ -625,6 +634,7 @@ void ResourceInteractiveLoaderText::get_dependencies(FileAccess *f,List<String>
open(f);
+ ignore_resource_parsing=true;
ERR_FAIL_COND(error!=OK);
while(next_tag.name=="ext_resource") {
@@ -662,6 +672,7 @@ void ResourceInteractiveLoaderText::get_dependencies(FileAccess *f,List<String>
Error err = VariantParser::parse_tag(&stream,lines,error_text,next_tag,&rp);
if (err) {
+ print_line(error_text+" - "+itos(lines));
error_text="Unexpected end of file";
_printerr();
error=ERR_FILE_CORRUPT;
@@ -676,7 +687,7 @@ Error ResourceInteractiveLoaderText::rename_dependencies(FileAccess *p_f, const
open(p_f,true);
ERR_FAIL_COND_V(error!=OK,error);
-
+ ignore_resource_parsing=true;
//FileAccess
FileAccess *fw = NULL;
@@ -794,7 +805,7 @@ void ResourceInteractiveLoaderText::open(FileAccess *p_f,bool p_skip_first_tag)
stream.f=f;
is_scene=false;
-
+ ignore_resource_parsing=false;
resource_current=0;
@@ -879,6 +890,8 @@ String ResourceInteractiveLoaderText::recognize(FileAccess *p_f) {
stream.f=f;
+ ignore_resource_parsing=true;
+
VariantParser::Tag tag;
Error err = VariantParser::parse_tag(&stream,lines,error_text,tag);
@@ -1296,7 +1309,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path,const RES& p_re
if ((PE->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO && value.is_zero())||(PE->get().usage&PROPERTY_USAGE_STORE_IF_NONONE && value.is_one()) )
continue;
- if (PE->get().type==Variant::OBJECT && value.is_zero() && (!PE->get().usage&PROPERTY_USAGE_STORE_IF_NULL))
+ if (PE->get().type==Variant::OBJECT && value.is_zero() && !(PE->get().usage&PROPERTY_USAGE_STORE_IF_NULL))
continue;
String vars;
diff --git a/scene/resources/scene_format_text.h b/scene/resources/scene_format_text.h
index 8dbfbfda48..6122a1f9d8 100644
--- a/scene/resources/scene_format_text.h
+++ b/scene/resources/scene_format_text.h
@@ -56,7 +56,7 @@ class ResourceInteractiveLoaderText : public ResourceInteractiveLoader {
bool is_scene;
String res_type;
-
+ bool ignore_resource_parsing;
// Map<String,String> remaps;
diff --git a/tools/doc/doc_data.cpp b/tools/doc/doc_data.cpp
index e3689cf13d..470dd078ae 100644
--- a/tools/doc/doc_data.cpp
+++ b/tools/doc/doc_data.cpp
@@ -455,6 +455,12 @@ void DocData::generate(bool p_basic_types) {
}
+ {
+ //so it can be documented that it does not exist
+ class_list["Variant"]=ClassDoc();
+ class_list["Variant"].name="Variant";
+ }
+
if (!p_basic_types)
return;
diff --git a/tools/editor/asset_library_editor_plugin.cpp b/tools/editor/asset_library_editor_plugin.cpp
index a2448921d7..ee535310bc 100644
--- a/tools/editor/asset_library_editor_plugin.cpp
+++ b/tools/editor/asset_library_editor_plugin.cpp
@@ -1366,7 +1366,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
repository = memnew( OptionButton );
repository->add_item("Godot");
- repository->set_item_metadata(0, "http://godotengine.org/asset-library/api");
+ repository->set_item_metadata(0, "https://godotengine.org/asset-library/api");
repository->add_item("Localhost"); // TODO: Maybe remove?
repository->set_item_metadata(1, "http://127.0.0.1/asset-library/api");
repository->connect("item_selected",this,"_repository_changed");
diff --git a/tools/editor/editor_data.cpp b/tools/editor/editor_data.cpp
index 4c4fecdd83..0f10041034 100644
--- a/tools/editor/editor_data.cpp
+++ b/tools/editor/editor_data.cpp
@@ -565,6 +565,8 @@ bool EditorData::check_and_update_scene(int p_idx) {
bool must_reload = _find_updated_instances(edited_scene[p_idx].root,edited_scene[p_idx].root,checked_scenes);
+ print_line("MUST RELOAD? "+itos(must_reload));
+
if (must_reload) {
Ref<PackedScene> pscene;
pscene.instance();
@@ -762,6 +764,8 @@ Ref<ResourceImportMetadata> EditorData::get_edited_scene_import_metadata() const
return edited_scene[current_edited_scene].medatata;
}
+
+
void EditorData::clear_edited_scenes() {
for(int i=0;i<edited_scene.size();i++) {
diff --git a/tools/editor/editor_file_dialog.cpp b/tools/editor/editor_file_dialog.cpp
index e68a53659b..b8abd1d32c 100644
--- a/tools/editor/editor_file_dialog.cpp
+++ b/tools/editor/editor_file_dialog.cpp
@@ -144,11 +144,11 @@ void EditorFileDialog::_unhandled_input(const InputEvent& p_event) {
dir->grab_focus();
handled=true;
}
- if (ED_IS_SHORTCUT("file_dialog/mode_favorite_up", p_event)) {
+ if (ED_IS_SHORTCUT("file_dialog/move_favorite_up", p_event)) {
_favorite_move_up();
handled=true;
}
- if (ED_IS_SHORTCUT("file_dialog/mode_favorite_down", p_event)) {
+ if (ED_IS_SHORTCUT("file_dialog/move_favorite_down", p_event)) {
_favorite_move_down();
handled=true;
}
@@ -1290,14 +1290,14 @@ EditorFileDialog::EditorFileDialog() {
ED_SHORTCUT("file_dialog/go_back", TTR("Go Back"), KEY_MASK_ALT|KEY_LEFT);
ED_SHORTCUT("file_dialog/go_forward", TTR("Go Forward"), KEY_MASK_ALT|KEY_RIGHT);
ED_SHORTCUT("file_dialog/go_up", TTR("Go Up"), KEY_MASK_ALT|KEY_UP);
- ED_SHORTCUT("file_dialog/refresh", TTR("Refresh"), KEY_MASK_CMD|KEY_F5); // ctrl + f5 else it launches the game as well..
+ ED_SHORTCUT("file_dialog/refresh", TTR("Refresh"), KEY_F5);
ED_SHORTCUT("file_dialog/toggle_hidden_files", TTR("Toggle Hidden Files"), KEY_MASK_CMD|KEY_H);
ED_SHORTCUT("file_dialog/toggle_favorite", TTR("Toggle Favorite"), KEY_MASK_ALT|KEY_F);
ED_SHORTCUT("file_dialog/toggle_mode", TTR("Toggle Mode"), KEY_MASK_ALT|KEY_V);
ED_SHORTCUT("file_dialog/create_folder", TTR("Create Folder"), KEY_MASK_CMD|KEY_N);
ED_SHORTCUT("file_dialog/focus_path", TTR("Focus Path"), KEY_MASK_CMD|KEY_D);
- ED_SHORTCUT("file_dialog/mode_favorite_up", TTR("Mode Favorite Up"), KEY_MASK_CMD|KEY_UP);
- ED_SHORTCUT("file_dialog/mode_favorite_down", TTR("Mode Favorite Down"), KEY_MASK_CMD|KEY_DOWN);
+ ED_SHORTCUT("file_dialog/move_favorite_up", TTR("Move Favorite Up"), KEY_MASK_CMD|KEY_UP);
+ ED_SHORTCUT("file_dialog/move_favorite_down", TTR("Move Favorite Down"), KEY_MASK_CMD|KEY_DOWN);
HBoxContainer *pathhb = memnew( HBoxContainer );
diff --git a/tools/editor/editor_file_system.cpp b/tools/editor/editor_file_system.cpp
index 303f81477d..1f414f80a0 100644
--- a/tools/editor/editor_file_system.cpp
+++ b/tools/editor/editor_file_system.cpp
@@ -830,12 +830,10 @@ void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir,const S
}
}
+
da->list_dir_end();
memdelete(da);
-
-
-
}
for(int i=0;i<p_dir->files.size();i++) {
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index 58da0e8478..2bba97251d 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -3429,7 +3429,10 @@ Dictionary EditorNode::_get_main_scene_state() {
return state;
}
-void EditorNode::_set_main_scene_state(Dictionary p_state) {
+void EditorNode::_set_main_scene_state(Dictionary p_state,Node* p_for_scene) {
+
+ if (get_edited_scene()!=p_for_scene && p_for_scene!=NULL)
+ return; //not for this scene
//print_line("set current 7 ");
changing_scene=false;
@@ -3573,7 +3576,7 @@ void EditorNode::set_current_scene(int p_idx) {
}*/
//_set_main_scene_state(state);
- call_deferred("_set_main_scene_state",state); //do after everything else is done setting up
+ call_deferred("_set_main_scene_state",state,get_edited_scene()); //do after everything else is done setting up
//print_line("set current 6 ");
@@ -5115,6 +5118,78 @@ void EditorNode::_file_access_close_error_notify(const String& p_str) {
add_io_error("Unable to write to file '"+p_str+"', file in use, locked or lacking permissions.");
}
+
+void EditorNode::reload_scene(const String& p_path) {
+
+
+ //first of all, reload textures as they might have changed on disk
+
+ List<Ref<Resource> > cached;
+ ResourceCache::get_cached_resources(&cached);
+ List<Ref<Resource> > to_clear; //clear internal resources from previous scene from being used
+ for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
+
+ if (E->get()->get_path().begins_with(p_path+"::")) //subresources of existing scene
+ to_clear.push_back(E->get());
+
+ if (!E->get()->cast_to<Texture>())
+ continue;
+ if (!E->get()->get_path().is_resource_file() && !E->get()->get_path().is_abs_path())
+ continue;
+ if (!FileAccess::exists(E->get()->get_path()))
+ continue;
+ uint64_t mt = FileAccess::get_modified_time(E->get()->get_path());
+ if (mt!=E->get()->get_last_modified_time()) {
+ E->get()->reload_from_file();
+ }
+ }
+
+ //so reload reloads everything, clear subresources of previous scene
+ while(to_clear.front()) {
+ to_clear.front()->get()->set_path("");
+ to_clear.pop_front();
+ }
+
+ int scene_idx=-1;
+ for(int i=0;i<editor_data.get_edited_scene_count();i++) {
+
+ if (editor_data.get_scene_path(i)==p_path) {
+ scene_idx=i;
+ break;
+ }
+ }
+
+ int current_tab = editor_data.get_edited_scene();
+
+
+ if (scene_idx==-1) {
+ if (get_edited_scene()) {
+ //scene is not open, so at it might be instanced, just refresh, set tab to itself and it will reload
+ set_current_scene(current_tab);
+ editor_data.get_undo_redo().clear_history();
+ }
+ return;
+ }
+
+
+ if (current_tab==scene_idx) {
+ editor_data.apply_changes_in_editors();
+ _set_scene_metadata(p_path);
+
+ }
+ //remove scene
+ _remove_scene(scene_idx);
+ //reload scene
+ load_scene(p_path);
+ //adjust index so tab is back a the previous position
+ editor_data.move_edited_scene_to_index(scene_idx);
+ get_undo_redo()->clear_history();
+ //recover the tab
+ scene_tabs->set_current_tab(current_tab);
+ _scene_tab_changed(current_tab);
+}
+
+
void EditorNode::_bind_methods() {
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h
index a0a03341fc..9b0edda75e 100644
--- a/tools/editor/editor_node.h
+++ b/tools/editor/editor_node.h
@@ -555,7 +555,7 @@ private:
void _scene_tab_script_edited(int p_tab);
Dictionary _get_main_scene_state();
- void _set_main_scene_state(Dictionary p_state);
+ void _set_main_scene_state(Dictionary p_state,Node* p_for_scene);
int _get_current_main_editor();
@@ -716,6 +716,8 @@ public:
void update_keying();
+ void reload_scene(const String& p_path);
+
bool is_exiting() const { return exiting; }
ToolButton *get_pause_button() { return pause_button; }
diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp
index d5d0fac2b6..b27539b933 100644
--- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp
@@ -2790,15 +2790,16 @@ Error EditorSceneImportPlugin::import2(Node *scene, const String& p_dest_path, c
Ref<PackedScene> packer = memnew( PackedScene );
packer->pack(scene);
- packer->set_path(p_dest_path);
+ //packer->set_path(p_dest_path); do not take over, let the changed files reload themselves
packer->set_import_metadata(from);
print_line("SAVING TO: "+p_dest_path);
- err = ResourceSaver::save(p_dest_path,packer,ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
+ err = ResourceSaver::save(p_dest_path,packer); //do not take over, let the changed files reload themselves
//EditorFileSystem::get_singleton()->update_resource(packer);
memdelete(scene);
+
/*
scene->set_filename(p_dest_path);
if (r_scene) {
@@ -2818,6 +2819,7 @@ Error EditorSceneImportPlugin::import2(Node *scene, const String& p_dest_path, c
*/
+ EditorNode::get_singleton()->reload_scene(p_dest_path);
return err;
diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp
index 10c7bf79a3..203564e612 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_player_editor_plugin.cpp
@@ -1404,6 +1404,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
hb->add_child(animation);
animation->set_h_size_flags(SIZE_EXPAND_FILL);
animation->set_tooltip(TTR("Display list of animations in player."));
+ animation->set_clip_text(true);
autoplay = memnew( ToolButton );
hb->add_child(autoplay);
diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp
index 4f59287994..e29a0c8d52 100644
--- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/tools/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -31,7 +31,7 @@
#include "io/resource_loader.h"
#include "globals.h"
#include "tools/editor/editor_settings.h"
-
+#include "scene/3d/sprite_3d.h"
@@ -355,6 +355,35 @@ void SpriteFramesEditor::_animation_select() {
}
+
+static void _find_anim_sprites(Node* p_node,List<Node*> *r_nodes,Ref<SpriteFrames> p_sfames) {
+
+ Node *edited = EditorNode::get_singleton()->get_edited_scene();
+ if (!edited)
+ return;
+ if (p_node!=edited && p_node->get_owner()!=edited)
+ return;
+
+ {
+ AnimatedSprite *as = p_node->cast_to<AnimatedSprite>();
+ if (as && as->get_sprite_frames()==p_sfames) {
+ r_nodes->push_back(p_node);
+ }
+ }
+
+ {
+ AnimatedSprite3D *as = p_node->cast_to<AnimatedSprite3D>();
+ if (as && as->get_sprite_frames()==p_sfames) {
+ r_nodes->push_back(p_node);
+ }
+ }
+
+ for(int i=0;i<p_node->get_child_count();i++) {
+ _find_anim_sprites(p_node->get_child(i),r_nodes,p_sfames);
+ }
+
+}
+
void SpriteFramesEditor::_animation_name_edited(){
if (updating)
@@ -381,9 +410,24 @@ void SpriteFramesEditor::_animation_name_edited(){
name=new_name+" "+itos(counter);
}
+ List<Node*> nodes;
+ _find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(),&nodes,Ref<SpriteFrames>(frames));
+
undo_redo->create_action(TTR("Rename Animation"));
undo_redo->add_do_method(frames,"rename_animation",edited_anim,name);
undo_redo->add_undo_method(frames,"rename_animation",name,edited_anim);
+
+ for(List<Node*>::Element *E=nodes.front();E;E=E->next()) {
+
+ String current = E->get()->call("get_animation");
+ if (current!=edited_anim)
+ continue;
+
+ undo_redo->add_do_method(E->get(),"set_animation",name);
+ undo_redo->add_undo_method(E->get(),"set_animation",edited_anim);
+
+ }
+
undo_redo->add_do_method(this,"_update_library");
undo_redo->add_undo_method(this,"_update_library");
@@ -406,12 +450,28 @@ void SpriteFramesEditor::_animation_add(){
name=new_name+" "+itos(counter);
}
+ List<Node*> nodes;
+ _find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(),&nodes,Ref<SpriteFrames>(frames));
+
+
undo_redo->create_action(TTR("Add Animation"));
undo_redo->add_do_method(frames,"add_animation",name);
undo_redo->add_undo_method(frames,"remove_animation",name);
undo_redo->add_do_method(this,"_update_library");
undo_redo->add_undo_method(this,"_update_library");
+
+ for(List<Node*>::Element *E=nodes.front();E;E=E->next()) {
+
+ String current = E->get()->call("get_animation");
+ if (frames->has_animation(current))
+ continue;
+
+ undo_redo->add_do_method(E->get(),"set_animation",name);
+ undo_redo->add_undo_method(E->get(),"set_animation",current);
+
+ }
+
edited_anim=new_name;
undo_redo->commit_action();
@@ -426,6 +486,7 @@ void SpriteFramesEditor::_animation_remove(){
if (!frames->has_animation(edited_anim))
return;
+
undo_redo->create_action(TTR("Remove Animation"));
undo_redo->add_do_method(frames,"remove_animation",edited_anim);
undo_redo->add_undo_method(frames,"add_animation",edited_anim);
diff --git a/tools/editor/plugins/texture_region_editor_plugin.cpp b/tools/editor/plugins/texture_region_editor_plugin.cpp
index 8515008982..63d8e2e1cf 100644
--- a/tools/editor/plugins/texture_region_editor_plugin.cpp
+++ b/tools/editor/plugins/texture_region_editor_plugin.cpp
@@ -302,7 +302,6 @@ void TextureRegionEditor::_region_input(const InputEvent& p_input)
}
}
} else if (edited_margin < 0) {
- print_line("EDIT RECTANGLE!!!");
drag_from=mtx.affine_inverse().xform(Vector2(mb.x,mb.y));
if (snap_mode == SNAP_PIXEL)
drag_from = drag_from.snapped(Vector2(1,1));
@@ -332,7 +331,6 @@ void TextureRegionEditor::_region_input(const InputEvent& p_input)
}
} else if (drag) {
- print_line("DRAGING!!!");
if (edited_margin >= 0) {
undo_redo->create_action("Set Margin");
static Margin m[4] = {MARGIN_TOP,MARGIN_BOTTOM,MARGIN_LEFT,MARGIN_RIGHT};
@@ -776,6 +774,8 @@ TextureRegionEditor::TextureRegionEditor(EditorNode* p_editor)
snap_step=Vector2(10,10);
snap_separation = Vector2(0,0);
+ edited_margin = -1;
+ drag_index = -1;
drag=false;
VBoxContainer *main_vb = memnew( VBoxContainer );
diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp
index a155f0c0cf..f174bc2f1b 100644
--- a/tools/editor/scene_tree_editor.cpp
+++ b/tools/editor/scene_tree_editor.cpp
@@ -302,8 +302,15 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
item->set_selectable(0,true);
if (can_rename) {
-
- bool collapsed = p_node->has_meta("_editor_collapsed") ? (bool)p_node->get_meta("_editor_collapsed") : false;
+#ifdef ENABLE_DEPRECATED
+ if (p_node->has_meta("_editor_collapsed")) {
+ //remove previous way of storing folding, which did not get along with scene inheritance and instancing
+ if ((bool)p_node->get_meta("_editor_collapsed"))
+ p_node->set_display_folded(true);
+ p_node->set_meta("_editor_collapsed",Variant());
+ }
+#endif
+ bool collapsed = p_node->is_displayed_folded();
if (collapsed)
item->set_collapsed(true);
}
@@ -896,10 +903,7 @@ void SceneTreeEditor::_cell_collapsed(Object *p_obj) {
Node *n=get_node(np);
ERR_FAIL_COND(!n);
- if (collapsed)
- n->set_meta("_editor_collapsed",true);
- else
- n->set_meta("_editor_collapsed",Variant());
+ n->set_display_folded(collapsed);
}
diff --git a/tools/translations/tools.pot b/tools/translations/tools.pot
index cf59d9a8a2..a5385f3bad 100644
--- a/tools/translations/tools.pot
+++ b/tools/translations/tools.pot
@@ -1181,11 +1181,11 @@ msgid "Focus Path"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Up"
+msgid "Move Favorite Up"
msgstr ""
#: tools/editor/editor_file_dialog.cpp
-msgid "Mode Favorite Down"
+msgid "Move Favorite Down"
msgstr ""
#: tools/editor/editor_file_dialog.cpp tools/editor/scenes_dock.cpp