diff options
-rw-r--r-- | editor/debugger/editor_debugger_node.cpp | 16 | ||||
-rw-r--r-- | editor/debugger/editor_visual_profiler.cpp | 27 | ||||
-rw-r--r-- | editor/editor_themes.cpp | 8 | ||||
-rw-r--r-- | editor/plugins/sprite_2d_editor_plugin.cpp | 25 | ||||
-rw-r--r-- | editor/plugins/sprite_2d_editor_plugin.h | 1 | ||||
-rw-r--r-- | misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj | 2 | ||||
-rw-r--r-- | misc/dist/osx_template.app/Contents/Info.plist | 2 | ||||
-rw-r--r-- | modules/gdscript/gdscript.cpp | 2 | ||||
-rw-r--r-- | platform/iphone/export/export_plugin.cpp | 53 | ||||
-rw-r--r-- | platform/osx/export/export_plugin.cpp | 5 |
10 files changed, 115 insertions, 26 deletions
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp index 7c9a984b6a..1c75b2dff1 100644 --- a/editor/debugger/editor_debugger_node.cpp +++ b/editor/debugger/editor_debugger_node.cpp @@ -39,6 +39,7 @@ #include "editor/scene_tree_dock.h" #include "scene/gui/menu_button.h" #include "scene/gui/tab_container.h" +#include "scene/resources/packed_scene.h" template <typename Func> void _for_all(TabContainer *p_node, const Func &p_func) { @@ -141,11 +142,22 @@ void EditorDebuggerNode::_error_selected(const String &p_file, int p_line, int p } void EditorDebuggerNode::_text_editor_stack_goto(const ScriptEditorDebugger *p_debugger) { - const String file = p_debugger->get_stack_script_file(); + String file = p_debugger->get_stack_script_file(); if (file.is_empty()) { return; } - stack_script = ResourceLoader::load(file); + if (file.is_resource_file()) { + stack_script = ResourceLoader::load(file); + } else { + // If the script is built-in, it can be opened only if the scene is loaded in memory. + int i = file.find("::"); + int j = file.rfind("(", i); + if (j > -1) { // If the script is named, the string is "name (file)", so we need to extract the path. + file = file.substr(j + 1, file.find(")", i) - j - 1); + } + Ref<PackedScene> ps = ResourceLoader::load(file.get_slice("::", 0)); + stack_script = ResourceLoader::load(file); + } const int line = p_debugger->get_stack_script_line() - 1; emit_signal(SNAME("goto_script_line"), stack_script, line); emit_signal(SNAME("set_execution"), stack_script, line); diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp index 2a1b0029d4..76a6dc36cb 100644 --- a/editor/debugger/editor_visual_profiler.cpp +++ b/editor/debugger/editor_visual_profiler.cpp @@ -143,12 +143,12 @@ void EditorVisualProfiler::_item_selected() { } void EditorVisualProfiler::_update_plot() { - int w = graph->get_size().width; - int h = graph->get_size().height; + const int w = graph->get_size().width; + const int h = graph->get_size().height; bool reset_texture = false; - int desired_len = w * h * 4; + const int desired_len = w * h * 4; if (graph_image.size() != desired_len) { reset_texture = true; @@ -156,12 +156,13 @@ void EditorVisualProfiler::_update_plot() { } uint8_t *wr = graph_image.ptrw(); + const Color background_color = get_theme_color("dark_color_2", "Editor"); - //clear + // Clear the previous frame and set the background color. for (int i = 0; i < desired_len; i += 4) { - wr[i + 0] = 0; - wr[i + 1] = 0; - wr[i + 2] = 0; + wr[i + 0] = Math::fast_ftoi(background_color.r * 255); + wr[i + 1] = Math::fast_ftoi(background_color.g * 255); + wr[i + 2] = Math::fast_ftoi(background_color.b * 255); wr[i + 3] = 255; } @@ -259,9 +260,9 @@ void EditorVisualProfiler::_update_plot() { uint8_t r, g, b; if (column_cpu[j].a == 0) { - r = 0; - g = 0; - b = 0; + r = Math::fast_ftoi(background_color.r * 255); + g = Math::fast_ftoi(background_color.g * 255); + b = Math::fast_ftoi(background_color.b * 255); } else { r = CLAMP((column_cpu[j].r / column_cpu[j].a) * 255.0, 0, 255); g = CLAMP((column_cpu[j].g / column_cpu[j].a) * 255.0, 0, 255); @@ -279,9 +280,9 @@ void EditorVisualProfiler::_update_plot() { uint8_t r, g, b; if (column_gpu[j].a == 0) { - r = 0; - g = 0; - b = 0; + r = Math::fast_ftoi(background_color.r * 255); + g = Math::fast_ftoi(background_color.g * 255); + b = Math::fast_ftoi(background_color.b * 255); } else { r = CLAMP((column_gpu[j].r / column_gpu[j].a) * 255.0, 0, 255); g = CLAMP((column_gpu[j].g / column_gpu[j].a) * 255.0, 0, 255); diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 05aa638a4b..cdf51dda20 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -411,9 +411,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // Colors bool dark_theme = EditorSettings::get_singleton()->is_dark_theme(); - const Color dark_color_1 = base_color.lerp(Color(0, 0, 0, 1), contrast); - const Color dark_color_2 = base_color.lerp(Color(0, 0, 0, 1), contrast * 1.5); - const Color dark_color_3 = base_color.lerp(Color(0, 0, 0, 1), contrast * 2); + // Ensure base colors are in the 0..1 luminance range to avoid 8-bit integer overflow or text rendering issues. + // Some places in the editor use 8-bit integer colors. + const Color dark_color_1 = base_color.lerp(Color(0, 0, 0, 1), contrast).clamp(); + const Color dark_color_2 = base_color.lerp(Color(0, 0, 0, 1), contrast * 1.5).clamp(); + const Color dark_color_3 = base_color.lerp(Color(0, 0, 0, 1), contrast * 2).clamp(); const Color background_color = dark_color_2; diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp index 3489ac2c1e..6a63875324 100644 --- a/editor/plugins/sprite_2d_editor_plugin.cpp +++ b/editor/plugins/sprite_2d_editor_plugin.cpp @@ -122,8 +122,8 @@ void Sprite2DEditor::_menu_option(int p_option) { switch (p_option) { case MENU_OPTION_CONVERT_TO_MESH_2D: { - debug_uv_dialog->get_ok_button()->set_text(TTR("Create Mesh2D")); - debug_uv_dialog->set_title(TTR("Mesh2D Preview")); + debug_uv_dialog->get_ok_button()->set_text(TTR("Create MeshInstance2D")); + debug_uv_dialog->set_title(TTR("MeshInstance2D Preview")); _update_mesh_data(); debug_uv_dialog->popup_centered(); @@ -338,7 +338,7 @@ void Sprite2DEditor::_convert_to_mesh_2d_node() { mesh_instance->set_mesh(mesh); UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); - ur->create_action(TTR("Convert to Mesh2D")); + ur->create_action(TTR("Convert to MeshInstance2D")); ur->add_do_method(SceneTreeDock::get_singleton(), "replace_node", node, mesh_instance, true, false); ur->add_do_reference(mesh_instance); ur->add_undo_method(SceneTreeDock::get_singleton(), "replace_node", mesh_instance, node, false, false); @@ -498,6 +498,20 @@ void Sprite2DEditor::_debug_uv_draw() { } } +void Sprite2DEditor::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: { + options->set_icon(get_theme_icon(SNAME("Sprite2D"), SNAME("EditorIcons"))); + + options->get_popup()->set_item_icon(MENU_OPTION_CONVERT_TO_MESH_2D, get_theme_icon(SNAME("MeshInstance2D"), SNAME("EditorIcons"))); + options->get_popup()->set_item_icon(MENU_OPTION_CONVERT_TO_POLYGON_2D, get_theme_icon(SNAME("Polygon2D"), SNAME("EditorIcons"))); + options->get_popup()->set_item_icon(MENU_OPTION_CREATE_COLLISION_POLY_2D, get_theme_icon(SNAME("CollisionPolygon2D"), SNAME("EditorIcons"))); + options->get_popup()->set_item_icon(MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D, get_theme_icon(SNAME("LightOccluder2D"), SNAME("EditorIcons"))); + } break; + } +} + void Sprite2DEditor::_bind_methods() { ClassDB::bind_method("_add_as_sibling_or_child", &Sprite2DEditor::_add_as_sibling_or_child); } @@ -508,9 +522,8 @@ Sprite2DEditor::Sprite2DEditor() { CanvasItemEditor::get_singleton()->add_control_to_menu_panel(options); options->set_text(TTR("Sprite2D")); - options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Sprite2D"), SNAME("EditorIcons"))); - options->get_popup()->add_item(TTR("Convert to Mesh2D"), MENU_OPTION_CONVERT_TO_MESH_2D); + options->get_popup()->add_item(TTR("Convert to MeshInstance2D"), MENU_OPTION_CONVERT_TO_MESH_2D); options->get_popup()->add_item(TTR("Convert to Polygon2D"), MENU_OPTION_CONVERT_TO_POLYGON_2D); options->get_popup()->add_item(TTR("Create CollisionPolygon2D Sibling"), MENU_OPTION_CREATE_COLLISION_POLY_2D); options->get_popup()->add_item(TTR("Create LightOccluder2D Sibling"), MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D); @@ -522,8 +535,6 @@ Sprite2DEditor::Sprite2DEditor() { add_child(err_dialog); debug_uv_dialog = memnew(ConfirmationDialog); - debug_uv_dialog->get_ok_button()->set_text(TTR("Create Mesh2D")); - debug_uv_dialog->set_title(TTR("Mesh 2D Preview")); VBoxContainer *vb = memnew(VBoxContainer); debug_uv_dialog->add_child(vb); ScrollContainer *scroll = memnew(ScrollContainer); diff --git a/editor/plugins/sprite_2d_editor_plugin.h b/editor/plugins/sprite_2d_editor_plugin.h index 3e4cc17cdd..46953b0937 100644 --- a/editor/plugins/sprite_2d_editor_plugin.h +++ b/editor/plugins/sprite_2d_editor_plugin.h @@ -87,6 +87,7 @@ class Sprite2DEditor : public Control { protected: void _node_removed(Node *p_node); + void _notification(int p_what); static void _bind_methods(); public: diff --git a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj index e2505de3bf..69899cbe8d 100644 --- a/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj +++ b/misc/dist/ios_xcode/godot_ios.xcodeproj/project.pbxproj @@ -45,6 +45,7 @@ D0BCFE3418AEBDA2004A7AAE /* $binary.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "$binary.app"; sourceTree = BUILT_PRODUCTS_DIR; }; D0BCFE4318AEBDA2004A7AAE /* $binary-Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = "$binary-Info.plist"; sourceTree = "<group>"; }; D0BCFE4518AEBDA2004A7AAE /* en */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = en; path = en.lproj/InfoPlist.strings; sourceTree = "<group>"; }; + $pbx_locale_file_reference D0BCFE7718AEBFEB004A7AAE /* $binary.pck */ = {isa = PBXFileReference; lastKnownFileType = file; path = "$binary.pck"; sourceTree = "<group>"; }; $pbx_launch_screen_file_reference /* End PBXFileReference section */ @@ -207,6 +208,7 @@ isa = PBXVariantGroup; children = ( D0BCFE4518AEBDA2004A7AAE /* en */, + $pbx_locale_build_reference ); name = InfoPlist.strings; sourceTree = "<group>"; diff --git a/misc/dist/osx_template.app/Contents/Info.plist b/misc/dist/osx_template.app/Contents/Info.plist index a087550290..43399ec6ce 100644 --- a/misc/dist/osx_template.app/Contents/Info.plist +++ b/misc/dist/osx_template.app/Contents/Info.plist @@ -8,6 +8,8 @@ <string>$binary</string> <key>CFBundleName</key> <string>$name</string> + <key>CFBundleDisplayName</key> + <string>$name</string> <key>CFBundleGetInfoString</key> <string>$info</string> <key>CFBundleIconFile</key> diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 58a788e255..8bf5fd1eda 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -796,7 +796,7 @@ void GDScript::_set_subclass_path(Ref<GDScript> &p_sc, const String &p_path) { String GDScript::_get_debug_path() const { if (is_built_in() && !get_name().is_empty()) { - return get_name() + " (" + get_path().get_slice("::", 0) + ")"; + return get_name() + " (" + get_path() + ")"; } else { return get_path(); } diff --git a/platform/iphone/export/export_plugin.cpp b/platform/iphone/export/export_plugin.cpp index 69c6df8a38..2eaf5e47ac 100644 --- a/platform/iphone/export/export_plugin.cpp +++ b/platform/iphone/export/export_plugin.cpp @@ -389,6 +389,36 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_ String value = value_format.format(value_dictionary, "$_"); strnew += lines[i].replace("$launch_screen_background_color", value) + "\n"; + } else if (lines[i].find("$pbx_locale_file_reference") != -1) { + String locale_files; + Vector<String> translations = ProjectSettings::get_singleton()->get("internationalization/locale/translations"); + if (translations.size() > 0) { + int index = 0; + for (const String &E : translations) { + Ref<Translation> tr = ResourceLoader::load(E); + if (tr.is_valid()) { + String lang = tr->get_locale(); + locale_files += "D0BCFE4518AEBDA2004A" + itos(index).pad_zeros(4) + " /* " + lang + " */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = " + lang + "; path = " + lang + ".lproj/InfoPlist.strings; sourceTree = \"<group>\"; };"; + } + index++; + } + } + strnew += lines[i].replace("$pbx_locale_file_reference", locale_files); + } else if (lines[i].find("$pbx_locale_build_reference") != -1) { + String locale_files; + Vector<String> translations = ProjectSettings::get_singleton()->get("internationalization/locale/translations"); + if (translations.size() > 0) { + int index = 0; + for (const String &E : translations) { + Ref<Translation> tr = ResourceLoader::load(E); + if (tr.is_valid()) { + String lang = tr->get_locale(); + locale_files += "D0BCFE4518AEBDA2004A" + itos(index).pad_zeros(4) + " /* " + lang + " */,"; + } + index++; + } + } + strnew += lines[i].replace("$pbx_locale_build_reference", locale_files); } else { strnew += lines[i] + "\n"; } @@ -1593,6 +1623,29 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p return ERR_FILE_NOT_FOUND; } + Vector<String> translations = ProjectSettings::get_singleton()->get("internationalization/locale/translations"); + if (translations.size() > 0) { + { + String fname = dest_dir + binary_name + "/en.lproj"; + tmp_app_path->make_dir_recursive(fname); + FileAccessRef f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE); + f->store_line("CFBundleDisplayName = \"" + ProjectSettings::get_singleton()->get("application/config/name").operator String() + "\";"); + } + + for (const String &E : translations) { + Ref<Translation> tr = ResourceLoader::load(E); + if (tr.is_valid()) { + String fname = dest_dir + binary_name + "/" + tr->get_locale() + ".lproj"; + tmp_app_path->make_dir_recursive(fname); + FileAccessRef f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE); + String prop = "application/config/name_" + tr->get_locale(); + if (ProjectSettings::get_singleton()->has_setting(prop)) { + f->store_line("CFBundleDisplayName = \"" + ProjectSettings::get_singleton()->get(prop).operator String() + "\";"); + } + } + } + } + // Copy project static libs to the project Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins(); for (int i = 0; i < export_plugins.size(); i++) { diff --git a/platform/osx/export/export_plugin.cpp b/platform/osx/export/export_plugin.cpp index 24b9bc02a2..4d0fc9add6 100644 --- a/platform/osx/export/export_plugin.cpp +++ b/platform/osx/export/export_plugin.cpp @@ -787,6 +787,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p String fname = tmp_app_path_name + "/Contents/Resources/en.lproj"; tmp_app_dir->make_dir_recursive(fname); FileAccessRef f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE); + f->store_line("CFBundleDisplayName = \"" + ProjectSettings::get_singleton()->get("application/config/name").operator String() + "\";"); } for (const String &E : translations) { @@ -795,6 +796,10 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p String fname = tmp_app_path_name + "/Contents/Resources/" + tr->get_locale() + ".lproj"; tmp_app_dir->make_dir_recursive(fname); FileAccessRef f = FileAccess::open(fname + "/InfoPlist.strings", FileAccess::WRITE); + String prop = "application/config/name_" + tr->get_locale(); + if (ProjectSettings::get_singleton()->has_setting(prop)) { + f->store_line("CFBundleDisplayName = \"" + ProjectSettings::get_singleton()->get(prop).operator String() + "\";"); + } } } } |