diff options
-rw-r--r-- | editor/editor_node.cpp | 2 | ||||
-rw-r--r-- | editor/project_export.cpp | 2 | ||||
-rw-r--r-- | modules/bullet/area_bullet.cpp | 8 | ||||
-rw-r--r-- | modules/lightmapper_rd/lm_compute.glsl | 46 | ||||
-rw-r--r-- | platform/android/display_server_android.cpp | 4 | ||||
-rw-r--r-- | platform/android/export/export_plugin.cpp | 52 | ||||
-rw-r--r-- | platform/android/export/gradle_export_util.cpp | 22 | ||||
-rw-r--r-- | platform/android/export/gradle_export_util.h | 15 | ||||
-rw-r--r-- | platform/android/java/app/AndroidManifest.xml | 5 | ||||
-rw-r--r-- | platform/android/java/lib/src/org/godotengine/godot/Godot.java | 4 | ||||
-rw-r--r-- | platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java | 2 | ||||
-rw-r--r-- | platform/android/java/lib/src/org/godotengine/godot/GodotIO.java | 29 | ||||
-rw-r--r-- | platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java | 2 | ||||
-rw-r--r-- | scene/resources/animation.cpp | 6 |
14 files changed, 159 insertions, 40 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 368b7e6ab3..dc175a3148 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -6882,10 +6882,12 @@ EditorNode::EditorNode() { file_export_lib->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action)); file_export_lib_merge = memnew(CheckBox); file_export_lib_merge->set_text(TTR("Merge With Existing")); + file_export_lib_merge->set_h_size_flags(Control::SIZE_SHRINK_CENTER); file_export_lib_merge->set_pressed(true); file_export_lib->get_vbox()->add_child(file_export_lib_merge); file_export_lib_apply_xforms = memnew(CheckBox); file_export_lib_apply_xforms->set_text(TTR("Apply MeshInstance Transforms")); + file_export_lib_apply_xforms->set_h_size_flags(Control::SIZE_SHRINK_CENTER); file_export_lib_apply_xforms->set_pressed(false); file_export_lib->get_vbox()->add_child(file_export_lib_apply_xforms); gui_base->add_child(file_export_lib); diff --git a/editor/project_export.cpp b/editor/project_export.cpp index d48d45d848..a97d38323e 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -1277,11 +1277,13 @@ ProjectExportDialog::ProjectExportDialog() { export_debug = memnew(CheckBox); export_debug->set_text(TTR("Export With Debug")); export_debug->set_pressed(true); + export_debug->set_h_size_flags(Control::SIZE_SHRINK_CENTER); export_project->get_vbox()->add_child(export_debug); export_pck_zip_debug = memnew(CheckBox); export_pck_zip_debug->set_text(TTR("Export With Debug")); export_pck_zip_debug->set_pressed(true); + export_pck_zip_debug->set_h_size_flags(Control::SIZE_SHRINK_CENTER); export_pck_zip->get_vbox()->add_child(export_pck_zip_debug); set_hide_on_ok(false); diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp index 1c49029570..435069e25c 100644 --- a/modules/bullet/area_bullet.cpp +++ b/modules/bullet/area_bullet.cpp @@ -92,8 +92,8 @@ void AreaBullet::dispatch_callbacks() { overlapping_shapes.remove(i); // Remove after callback break; case OVERLAP_STATE_INSIDE: { - if (otherObj.object->getType() == TYPE_RIGID_BODY) { - RigidBodyBullet *body = static_cast<RigidBodyBullet *>(otherObj.object); + if (overlapping_shape.other_object->getType() == TYPE_RIGID_BODY) { + RigidBodyBullet *body = static_cast<RigidBodyBullet *>(overlapping_shape.other_object); body->scratch_space_override_modificator(); } break; @@ -276,7 +276,7 @@ void AreaBullet::set_param(PhysicsServer3D::AreaParameter p_param, const Variant default: WARN_PRINT("Area doesn't support this parameter in the Bullet backend: " + itos(p_param)); } - scratch(); + isScratched = true; } Variant AreaBullet::get_param(PhysicsServer3D::AreaParameter p_param) const { @@ -312,7 +312,7 @@ void AreaBullet::set_event_callback(Type p_callbackObjectType, const Callable &p set_godot_object_flags(get_godot_object_flags() | GOF_IS_MONITORING_AREA); } else { set_godot_object_flags(get_godot_object_flags() & (~GOF_IS_MONITORING_AREA)); - clear_overlaps(true); + clear_overlaps(); } } diff --git a/modules/lightmapper_rd/lm_compute.glsl b/modules/lightmapper_rd/lm_compute.glsl index 158cd960c4..7bb8346c47 100644 --- a/modules/lightmapper_rd/lm_compute.glsl +++ b/modules/lightmapper_rd/lm_compute.glsl @@ -235,19 +235,39 @@ uint trace_ray(vec3 p_from, vec3 p_to return RAY_MISS; } +// https://www.reedbeta.com/blog/hash-functions-for-gpu-rendering/ +uint hash(uint value) { + uint state = value * 747796405u + 2891336453u; + uint word = ((state >> ((state >> 28u) + 4u)) ^ state) * 277803737u; + return (word >> 22u) ^ word; +} + +uint random_seed(ivec3 seed) { + return hash(seed.x ^ hash(seed.y ^ hash(seed.z))); +} + +// generates a random value in range [0.0, 1.0) +float randomize(inout uint value) { + value = hash(value); + return float(value / 4294967296.0); +} + const float PI = 3.14159265f; -const float GOLDEN_ANGLE = PI * (3.0 - sqrt(5.0)); - -vec3 vogel_hemisphere(uint p_index, uint p_count, float p_offset) { - float r = sqrt(float(p_index) + 0.5f) / sqrt(float(p_count)); - float theta = float(p_index) * GOLDEN_ANGLE + p_offset; - float y = cos(r * PI * 0.5); - float l = sin(r * PI * 0.5); - return vec3(l * cos(theta), l * sin(theta), y); + +// http://www.realtimerendering.com/raytracinggems/unofficial_RayTracingGems_v1.4.pdf (chapter 15) +vec3 generate_hemisphere_uniform_direction(inout uint noise) { + float noise1 = randomize(noise); + float noise2 = randomize(noise) * 2.0 * PI; + + float factor = sqrt(1 - (noise1 * noise1)); + return vec3(factor * cos(noise2), factor * sin(noise2), noise1); } -float quick_hash(vec2 pos) { - return fract(sin(dot(pos * 19.19, vec2(49.5791, 97.413))) * 49831.189237); +vec3 generate_hemisphere_cosine_weighted_direction(inout uint noise) { + float noise1 = randomize(noise); + float noise2 = randomize(noise) * 2.0 * PI; + + return vec3(sqrt(noise1) * cos(noise2), sqrt(noise1) * sin(noise2), sqrt(1.0 - noise1)); } float get_omni_attenuation(float distance, float inv_range, float decay) { @@ -404,8 +424,9 @@ void main() { #endif vec3 light_average = vec3(0.0); float active_rays = 0.0; + uint noise = random_seed(ivec3(params.ray_from, atlas_pos)); for (uint i = params.ray_from; i < params.ray_to; i++) { - vec3 ray_dir = normal_mat * vogel_hemisphere(i, params.ray_count, quick_hash(vec2(atlas_pos))); + vec3 ray_dir = normal_mat * generate_hemisphere_cosine_weighted_direction(noise); uint tidx; vec3 barycentric; @@ -550,8 +571,9 @@ void main() { vec4(0.0), vec4(0.0)); + uint noise = random_seed(ivec3(params.ray_from, probe_index, 49502741 /* some prime */)); for (uint i = params.ray_from; i < params.ray_to; i++) { - vec3 ray_dir = vogel_hemisphere(i, params.ray_count, quick_hash(vec2(float(probe_index), 0.0))); + vec3 ray_dir = generate_hemisphere_uniform_direction(noise); if (bool(i & 1)) { //throw to both sides, so alternate them ray_dir.z *= -1.0; diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 34f0064a5e..505e7ac0eb 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -119,7 +119,9 @@ DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(in GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE); - return (ScreenOrientation)godot_io_java->get_screen_orientation(); + const int orientation = godot_io_java->get_screen_orientation(); + ERR_FAIL_INDEX_V_MSG(orientation, 7, SCREEN_LANDSCAPE, "Unrecognized screen orientation"); + return (ScreenOrientation)orientation; } int DisplayServerAndroid::get_screen_count() const { diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index 18e9e20948..05cd63d935 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -751,9 +751,9 @@ void EditorExportPlatformAndroid::_get_permissions(const Ref<EditorExportPreset> } int xr_mode_index = p_preset->get("xr_features/xr_mode"); - if (xr_mode_index == 1 /* XRMode.OVR */) { + if (xr_mode_index == XR_MODE_OPENXR) { int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required - if (hand_tracking_index > 0) { + if (hand_tracking_index > XR_HAND_TRACKING_NONE) { if (r_permissions.find("com.oculus.permission.HAND_TRACKING") == -1) { r_permissions.push_back("com.oculus.permission.HAND_TRACKING"); } @@ -964,6 +964,20 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p } } + if (tname == "meta-data" && attrname == "name" && value == "xr_mode_metadata_name") { + // Update the meta-data 'android:name' attribute based on the selected XR mode. + if (xr_mode_index == XR_MODE_OPENXR) { + string_table.write[attr_value] = "com.samsung.android.vr.application.mode"; + } + } + + if (tname == "meta-data" && attrname == "value" && value == "xr_mode_metadata_value") { + // Update the meta-data 'android:value' attribute based on the selected XR mode. + if (xr_mode_index == XR_MODE_OPENXR) { + string_table.write[attr_value] = "vr_only"; + } + } + iofs += 20; } @@ -978,7 +992,7 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p Vector<bool> feature_required_list; Vector<int> feature_versions; - if (xr_mode_index == 1 /* XRMode.OVR */) { + if (xr_mode_index == XR_MODE_OPENXR) { // Set degrees of freedom feature_names.push_back("android.hardware.vr.headtracking"); feature_required_list.push_back(true); @@ -986,11 +1000,19 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p // Check for hand tracking int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required - if (hand_tracking_index > 0) { + if (hand_tracking_index > XR_HAND_TRACKING_NONE) { feature_names.push_back("oculus.software.handtracking"); - feature_required_list.push_back(hand_tracking_index == 2); + feature_required_list.push_back(hand_tracking_index == XR_HAND_TRACKING_REQUIRED); feature_versions.push_back(-1); // no version attribute should be added. } + + // Check for passthrough + int passthrough_mode = p_preset->get("xr_features/passthrough"); + if (passthrough_mode > XR_PASSTHROUGH_NONE) { + feature_names.push_back("com.oculus.feature.PASSTHROUGH"); + feature_required_list.push_back(passthrough_mode == XR_PASSTHROUGH_REQUIRED); + feature_versions.push_back(-1); + } } if (feature_names.size() > 0) { @@ -1669,8 +1691,9 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/opengl_debug"), false)); - r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,Oculus Mobile VR"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/xr_mode", PROPERTY_HINT_ENUM, "Regular,OpenXR"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/hand_tracking", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0)); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "xr_features/passthrough", PROPERTY_HINT_ENUM, "None,Optional,Required"), 0)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_small"), true)); @@ -2137,10 +2160,17 @@ bool EditorExportPlatformAndroid::can_export(const Ref<EditorExportPreset> &p_pr // Validate the Xr features are properly populated int xr_mode_index = p_preset->get("xr_features/xr_mode"); int hand_tracking = p_preset->get("xr_features/hand_tracking"); - if (xr_mode_index != /* XRMode.OVR*/ 1) { - if (hand_tracking > 0) { + int passthrough_mode = p_preset->get("xr_features/passthrough"); + if (xr_mode_index != XR_MODE_OPENXR) { + if (hand_tracking > XR_HAND_TRACKING_NONE) { + valid = false; + err += TTR("\"Hand Tracking\" is only valid when \"Xr Mode\" is \"OpenXR\"."); + err += "\n"; + } + + if (passthrough_mode > XR_PASSTHROUGH_NONE) { valid = false; - err += TTR("\"Hand Tracking\" is only valid when \"Xr Mode\" is \"Oculus Mobile VR\"."); + err += TTR("\"Passthrough\" is only valid when \"Xr Mode\" is \"OpenXR\"."); err += "\n"; } } @@ -2202,8 +2232,8 @@ void EditorExportPlatformAndroid::get_command_line_flags(const Ref<EditorExportP } int xr_mode_index = p_preset->get("xr_features/xr_mode"); - if (xr_mode_index == 1) { - command_line_strings.push_back("--xr_mode_ovr"); + if (xr_mode_index == XR_MODE_OPENXR) { + command_line_strings.push_back("--xr_mode_openxr"); } else { // XRMode.REGULAR is the default. command_line_strings.push_back("--xr_mode_regular"); } diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp index b0d623827e..658c0ecd0a 100644 --- a/platform/android/export/gradle_export_util.cpp +++ b/platform/android/export/gradle_export_util.cpp @@ -211,16 +211,24 @@ String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset) { String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) { String manifest_xr_features; - bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; + int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode")); + bool uses_xr = xr_mode_index == XR_MODE_OPENXR; if (uses_xr) { manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n"; int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required - if (hand_tracking_index == 1) { + if (hand_tracking_index == XR_HAND_TRACKING_OPTIONAL) { manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n"; - } else if (hand_tracking_index == 2) { + } else if (hand_tracking_index == XR_HAND_TRACKING_REQUIRED) { manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"true\" />\n"; } + + int passthrough_mode = p_preset->get("xr_features/passthrough"); + if (passthrough_mode == XR_PASSTHROUGH_OPTIONAL) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"com.oculus.feature.PASSTHROUGH\" android:required=\"false\" />\n"; + } else if (passthrough_mode == XR_PASSTHROUGH_REQUIRED) { + manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"com.oculus.feature.PASSTHROUGH\" android:required=\"true\" />\n"; + } } return manifest_xr_features; } @@ -239,7 +247,8 @@ String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset) { } String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { - bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1; + int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode")); + bool uses_xr = xr_mode_index == XR_MODE_OPENXR; String orientation = _get_android_orientation_label(DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation")))); String manifest_activity_text = vformat( " <activity android:name=\"com.godot.game.GodotApp\" " @@ -256,6 +265,8 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { } String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_storage_permission) { + int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode")); + bool uses_xr = xr_mode_index == XR_MODE_OPENXR; String manifest_application_text = vformat( " <application android:label=\"@string/godot_project_name_string\"\n" " android:allowBackup=\"%s\"\n" @@ -270,6 +281,9 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_ bool_to_string(p_preset->get("package/retain_data_on_uninstall")), bool_to_string(p_has_storage_permission)); + if (uses_xr) { + manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.samsung.android.vr.application.mode\" android:value=\"vr_only\" />\n"; + } manifest_application_text += _get_activity_tag(p_preset); manifest_application_text += " </application>\n"; return manifest_application_text; diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index 744022f1f9..db05c7534c 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -44,6 +44,21 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut </resources> )"; +// Supported XR modes. +// This should match the entries in 'platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java' +static const int XR_MODE_REGULAR = 0; +static const int XR_MODE_OPENXR = 1; + +// Supported XR hand tracking modes. +static const int XR_HAND_TRACKING_NONE = 0; +static const int XR_HAND_TRACKING_OPTIONAL = 1; +static const int XR_HAND_TRACKING_REQUIRED = 2; + +// Supported XR passthrough modes. +static const int XR_PASSTHROUGH_NONE = 0; +static const int XR_PASSTHROUGH_OPTIONAL = 1; +static const int XR_PASSTHROUGH_REQUIRED = 2; + struct CustomExportData { String assets_directory; bool debug; diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index d7bf6cef30..9ae6367b42 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -33,6 +33,11 @@ <!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. --> <!-- Do these changes in the export preset. Adding new ones is fine. --> + <!-- XR mode metadata. This is modified by the exporter based on the selected xr mode. DO NOT CHANGE the values here. --> + <meta-data + android:name="xr_mode_metadata_name" + android:value="xr_mode_metadata_value" /> + <activity android:name=".GodotApp" android:label="@string/godot_project_name_string" diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index b6476fa61a..17ff3c75c0 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -502,8 +502,8 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC boolean has_extra = i < command_line.length - 1; if (command_line[i].equals(XRMode.REGULAR.cmdLineArg)) { xrMode = XRMode.REGULAR; - } else if (command_line[i].equals(XRMode.OVR.cmdLineArg)) { - xrMode = XRMode.OVR; + } else if (command_line[i].equals(XRMode.OPENXR.cmdLineArg)) { + xrMode = XRMode.OPENXR; } else if (command_line[i].equals("--debug_opengl")) { use_debug_opengl = true; } else if (command_line[i].equals("--use_immersive")) { diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java index 088b048502..d5b0b67903 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java @@ -174,7 +174,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView setPreserveEGLContextOnPause(true); setFocusableInTouchMode(true); switch (xrMode) { - case OVR: + case OPENXR: // Replace the default egl config chooser. setEGLConfigChooser(new OvrConfigChooser()); diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java index d85d88ec6c..5f354b6b4c 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java +++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java @@ -288,7 +288,34 @@ public class GodotIO { } public int getScreenOrientation() { - return activity.getRequestedOrientation(); + int orientation = activity.getRequestedOrientation(); + switch (orientation) { + case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE: + return SCREEN_LANDSCAPE; + case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT: + return SCREEN_PORTRAIT; + case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE: + return SCREEN_REVERSE_LANDSCAPE; + case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT: + return SCREEN_REVERSE_PORTRAIT; + case ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE: + case ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE: + return SCREEN_SENSOR_LANDSCAPE; + case ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT: + case ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT: + return SCREEN_SENSOR_PORTRAIT; + case ActivityInfo.SCREEN_ORIENTATION_SENSOR: + case ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR: + case ActivityInfo.SCREEN_ORIENTATION_FULL_USER: + return SCREEN_SENSOR; + case ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED: + case ActivityInfo.SCREEN_ORIENTATION_USER: + case ActivityInfo.SCREEN_ORIENTATION_BEHIND: + case ActivityInfo.SCREEN_ORIENTATION_NOSENSOR: + case ActivityInfo.SCREEN_ORIENTATION_LOCKED: + default: + return -1; + } } public void setEdit(GodotEditText _edit) { diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java index 0995477baf..58f02b0396 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/XRMode.java @@ -35,7 +35,7 @@ package org.godotengine.godot.xr; */ public enum XRMode { REGULAR(0, "Regular", "--xr_mode_regular", "Default Android Gamepad"), // Regular/flatscreen - OVR(1, "Oculus Mobile VR", "--xr_mode_ovr", ""); + OPENXR(1, "OpenXR", "--xr_mode_openxr", ""); final int index; final String label; diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 29aca6b321..d31771e71a 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -335,7 +335,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) { bt->values.write[i].value.in_handle.y = rv[i * 6 + 2]; bt->values.write[i].value.out_handle.x = rv[i * 6 + 3]; bt->values.write[i].value.out_handle.y = rv[i * 6 + 4]; - bt->values.write[i].value.handle_mode = (HandleMode)rv[i * 6 + 5]; + bt->values.write[i].value.handle_mode = static_cast<HandleMode>((int)rv[i * 6 + 5]); } } @@ -1634,7 +1634,7 @@ void Animation::track_insert_key(int p_track, double p_time, const Variant &p_ke k.value.in_handle.y = arr[2]; k.value.out_handle.x = arr[3]; k.value.out_handle.y = arr[4]; - k.value.handle_mode = (HandleMode) int(arr[5]); + k.value.handle_mode = static_cast<HandleMode>((int)arr[5]); _insert(p_time, bt->values, k); } break; @@ -2155,7 +2155,7 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p bt->values.write[p_key_idx].value.in_handle.y = arr[2]; bt->values.write[p_key_idx].value.out_handle.x = arr[3]; bt->values.write[p_key_idx].value.out_handle.y = arr[4]; - bt->values.write[p_key_idx].value.handle_mode = (HandleMode) int(arr[5]); + bt->values.write[p_key_idx].value.handle_mode = static_cast<HandleMode>((int)arr[5]); } break; case TYPE_AUDIO: { |