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-rw-r--r--core/io/resource_loader.cpp51
-rw-r--r--core/io/resource_loader.h9
-rw-r--r--core/os/condition_variable.h60
-rw-r--r--core/os/mutex.h69
-rw-r--r--editor/import/resource_importer_scene.h12
5 files changed, 168 insertions, 33 deletions
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index fc3547261b..22bf8571bf 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -33,6 +33,7 @@
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/io/resource_importer.h"
+#include "core/os/condition_variable.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
#include "core/string/translation.h"
@@ -233,7 +234,7 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
ThreadLoadTask &load_task = *(ThreadLoadTask *)p_userdata;
load_task.loader_id = Thread::get_caller_id();
- if (load_task.semaphore) {
+ if (load_task.cond_var) {
//this is an actual thread, so wait for Ok from semaphore
thread_load_semaphore->wait(); //wait until its ok to start loading
}
@@ -247,7 +248,7 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
} else {
load_task.status = THREAD_LOAD_LOADED;
}
- if (load_task.semaphore) {
+ if (load_task.cond_var) {
if (load_task.start_next && thread_waiting_count > 0) {
thread_waiting_count--;
//thread loading count remains constant, this ends but another one begins
@@ -258,11 +259,9 @@ void ResourceLoader::_thread_load_function(void *p_userdata) {
print_lt("END: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count));
- for (int i = 0; i < load_task.poll_requests; i++) {
- load_task.semaphore->post();
- }
- memdelete(load_task.semaphore);
- load_task.semaphore = nullptr;
+ load_task.cond_var->notify_all();
+ memdelete(load_task.cond_var);
+ load_task.cond_var = nullptr;
}
if (load_task.resource.is_valid()) {
@@ -373,7 +372,7 @@ Error ResourceLoader::load_threaded_request(const String &p_path, const String &
if (load_task.resource.is_null()) { //needs to be loaded in thread
- load_task.semaphore = memnew(Semaphore);
+ load_task.cond_var = memnew(ConditionVariable);
if (thread_loading_count < thread_load_max) {
thread_loading_count++;
thread_load_semaphore->post(); //we have free threads, so allow one
@@ -438,9 +437,8 @@ ResourceLoader::ThreadLoadStatus ResourceLoader::load_threaded_get_status(const
Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_error) {
String local_path = _validate_local_path(p_path);
- thread_load_mutex->lock();
+ MutexLock thread_load_lock(*thread_load_mutex);
if (!thread_load_tasks.has(local_path)) {
- thread_load_mutex->unlock();
if (r_error) {
*r_error = ERR_INVALID_PARAMETER;
}
@@ -449,13 +447,21 @@ Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_e
ThreadLoadTask &load_task = thread_load_tasks[local_path];
- //semaphore still exists, meaning it's still loading, request poll
- Semaphore *semaphore = load_task.semaphore;
- if (semaphore) {
- load_task.poll_requests++;
+ if (!load_task.cond_var && load_task.status == THREAD_LOAD_IN_PROGRESS) {
+ // A condition variable was never created for this task.
+ // That happens when a load has been initiated with subthreads disabled,
+ // but now another load thread needs to interact with this one (either
+ // because of subthreads being used this time, or because it's simply a
+ // threaded load running on a different thread).
+ // Since we want to be notified when the load ends, we must create the
+ // condition variable now.
+ load_task.cond_var = memnew(ConditionVariable);
+ }
+ //cond var still exists, meaning it's still loading, request poll
+ if (load_task.cond_var) {
{
- // As we got a semaphore, this means we are going to have to wait
+ // As we got a cond var, this means we are going to have to wait
// until the sub-resource is done loading
//
// As this thread will become 'blocked' we should "exchange" its
@@ -477,14 +483,13 @@ Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_e
print_lt("GET: load count: " + itos(thread_loading_count) + " / wait count: " + itos(thread_waiting_count) + " / suspended count: " + itos(thread_suspended_count) + " / active: " + itos(thread_loading_count - thread_suspended_count));
}
- thread_load_mutex->unlock();
- semaphore->wait();
- thread_load_mutex->lock();
+ do {
+ load_task.cond_var->wait(thread_load_lock);
+ } while (load_task.cond_var); // In case of spurious wakeup.
thread_suspended_count--;
if (!thread_load_tasks.has(local_path)) { //may have been erased during unlock and this was always an invalid call
- thread_load_mutex->unlock();
if (r_error) {
*r_error = ERR_INVALID_PARAMETER;
}
@@ -507,8 +512,6 @@ Ref<Resource> ResourceLoader::load_threaded_get(const String &p_path, Error *r_e
thread_load_tasks.erase(local_path);
}
- thread_load_mutex->unlock();
-
return resource;
}
@@ -1067,7 +1070,7 @@ void ResourceLoader::remove_custom_loaders() {
}
void ResourceLoader::initialize() {
- thread_load_mutex = memnew(Mutex);
+ thread_load_mutex = memnew(SafeBinaryMutex<BINARY_MUTEX_TAG>);
thread_load_max = OS::get_singleton()->get_processor_count();
thread_loading_count = 0;
thread_waiting_count = 0;
@@ -1090,7 +1093,9 @@ bool ResourceLoader::create_missing_resources_if_class_unavailable = false;
bool ResourceLoader::abort_on_missing_resource = true;
bool ResourceLoader::timestamp_on_load = false;
-Mutex *ResourceLoader::thread_load_mutex = nullptr;
+template <>
+thread_local uint32_t SafeBinaryMutex<ResourceLoader::BINARY_MUTEX_TAG>::count = 0;
+SafeBinaryMutex<ResourceLoader::BINARY_MUTEX_TAG> *ResourceLoader::thread_load_mutex = nullptr;
HashMap<String, ResourceLoader::ThreadLoadTask> ResourceLoader::thread_load_tasks;
Semaphore *ResourceLoader::thread_load_semaphore = nullptr;
diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h
index c47b6c950a..72c1f90653 100644
--- a/core/io/resource_loader.h
+++ b/core/io/resource_loader.h
@@ -37,6 +37,8 @@
#include "core/os/semaphore.h"
#include "core/os/thread.h"
+class ConditionVariable;
+
class ResourceFormatLoader : public RefCounted {
GDCLASS(ResourceFormatLoader, RefCounted);
@@ -105,6 +107,8 @@ public:
THREAD_LOAD_LOADED
};
+ static const int BINARY_MUTEX_TAG = 1;
+
private:
static Ref<ResourceFormatLoader> loader[MAX_LOADERS];
static int loader_count;
@@ -136,7 +140,7 @@ private:
struct ThreadLoadTask {
Thread *thread = nullptr;
Thread::ID loader_id = 0;
- Semaphore *semaphore = nullptr;
+ ConditionVariable *cond_var = nullptr;
String local_path;
String remapped_path;
String type_hint;
@@ -149,12 +153,11 @@ private:
bool use_sub_threads = false;
bool start_next = true;
int requests = 0;
- int poll_requests = 0;
HashSet<String> sub_tasks;
};
static void _thread_load_function(void *p_userdata);
- static Mutex *thread_load_mutex;
+ static SafeBinaryMutex<BINARY_MUTEX_TAG> *thread_load_mutex;
static HashMap<String, ThreadLoadTask> thread_load_tasks;
static Semaphore *thread_load_semaphore;
static int thread_waiting_count;
diff --git a/core/os/condition_variable.h b/core/os/condition_variable.h
new file mode 100644
index 0000000000..6037ff327d
--- /dev/null
+++ b/core/os/condition_variable.h
@@ -0,0 +1,60 @@
+/**************************************************************************/
+/* condition_variable.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef CONDITION_VARIABLE_H
+#define CONDITION_VARIABLE_H
+
+#include <condition_variable>
+
+// An object one or multiple threads can wait on a be notified by some other.
+// Normally, you want to use a semaphore for such scenarios, but when the
+// condition is something different than a count being greater than zero
+// (which is the built-in logic in a semaphore) or you want to provide your
+// own mutex to tie the wait-notify to some other behavior, you need to use this.
+
+class ConditionVariable {
+ mutable std::condition_variable condition;
+
+public:
+ template <class BinaryMutexT>
+ _ALWAYS_INLINE_ void wait(const MutexLock<BinaryMutexT> &p_lock) const {
+ condition.wait(const_cast<std::unique_lock<std::mutex> &>(p_lock.lock));
+ }
+
+ _ALWAYS_INLINE_ void notify_one() const {
+ condition.notify_one();
+ }
+
+ _ALWAYS_INLINE_ void notify_all() const {
+ condition.notify_all();
+ }
+};
+
+#endif // CONDITION_VARIABLE_H
diff --git a/core/os/mutex.h b/core/os/mutex.h
index ceedcb235a..90cc1632e8 100644
--- a/core/os/mutex.h
+++ b/core/os/mutex.h
@@ -31,12 +31,20 @@
#ifndef MUTEX_H
#define MUTEX_H
+#include "core/error/error_macros.h"
#include "core/typedefs.h"
#include <mutex>
+template <class MutexT>
+class MutexLock;
+
template <class StdMutexT>
class MutexImpl {
+ friend class MutexLock<MutexImpl<StdMutexT>>;
+
+ using StdMutexType = StdMutexT;
+
mutable StdMutexT mutex;
public:
@@ -53,18 +61,65 @@ public:
}
};
+// A very special kind of mutex, used in scenarios where these
+// requirements hold at the same time:
+// - Must be used with a condition variable (only binary mutexes are suitable).
+// - Must have recursive semnantics (or simulate, as this one does).
+// The implementation keeps the lock count in TS. Therefore, only
+// one object of each version of the template can exists; hence the Tag argument.
+// Tags must be unique across the Godot codebase.
+// Also, don't forget to declare the thread_local variable on each use.
+template <int Tag>
+class SafeBinaryMutex {
+ friend class MutexLock<SafeBinaryMutex>;
+
+ using StdMutexType = std::mutex;
+
+ mutable std::mutex mutex;
+ static thread_local uint32_t count;
+
+public:
+ _ALWAYS_INLINE_ void lock() const {
+ if (++count == 1) {
+ mutex.lock();
+ }
+ }
+
+ _ALWAYS_INLINE_ void unlock() const {
+ DEV_ASSERT(count);
+ if (--count == 0) {
+ mutex.unlock();
+ }
+ }
+
+ _ALWAYS_INLINE_ bool try_lock() const {
+ if (count) {
+ count++;
+ return true;
+ } else {
+ if (mutex.try_lock()) {
+ count++;
+ return true;
+ } else {
+ return false;
+ }
+ }
+ }
+
+ ~SafeBinaryMutex() {
+ DEV_ASSERT(!count);
+ }
+};
+
template <class MutexT>
class MutexLock {
- const MutexT &mutex;
+ friend class ConditionVariable;
+
+ std::unique_lock<typename MutexT::StdMutexType> lock;
public:
_ALWAYS_INLINE_ explicit MutexLock(const MutexT &p_mutex) :
- mutex(p_mutex) {
- mutex.lock();
- }
-
- _ALWAYS_INLINE_ ~MutexLock() {
- mutex.unlock();
+ lock(p_mutex.mutex) {
}
};
diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h
index d6d83a45d3..a0fb95daa7 100644
--- a/editor/import/resource_importer_scene.h
+++ b/editor/import/resource_importer_scene.h
@@ -410,6 +410,8 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh>
box.instantiate();
if (p_options.has(SNAME("primitive/size"))) {
box->set_size(p_options[SNAME("primitive/size")].operator Vector3() * p_applied_root_scale);
+ } else {
+ box->set_size(Vector3(2, 2, 2) * p_applied_root_scale);
}
Vector<Ref<Shape3D>> shapes;
@@ -421,6 +423,8 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh>
sphere.instantiate();
if (p_options.has(SNAME("primitive/radius"))) {
sphere->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale);
+ } else {
+ sphere->set_radius(1.0f * p_applied_root_scale);
}
Vector<Ref<Shape3D>> shapes;
@@ -431,9 +435,13 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh>
cylinder.instantiate();
if (p_options.has(SNAME("primitive/height"))) {
cylinder->set_height(p_options[SNAME("primitive/height")].operator float() * p_applied_root_scale);
+ } else {
+ cylinder->set_height(1.0f * p_applied_root_scale);
}
if (p_options.has(SNAME("primitive/radius"))) {
cylinder->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale);
+ } else {
+ cylinder->set_radius(1.0f * p_applied_root_scale);
}
Vector<Ref<Shape3D>> shapes;
@@ -444,9 +452,13 @@ Vector<Ref<Shape3D>> ResourceImporterScene::get_collision_shapes(const Ref<Mesh>
capsule.instantiate();
if (p_options.has(SNAME("primitive/height"))) {
capsule->set_height(p_options[SNAME("primitive/height")].operator float() * p_applied_root_scale);
+ } else {
+ capsule->set_height(1.0f * p_applied_root_scale);
}
if (p_options.has(SNAME("primitive/radius"))) {
capsule->set_radius(p_options[SNAME("primitive/radius")].operator float() * p_applied_root_scale);
+ } else {
+ capsule->set_radius(1.0f * p_applied_root_scale);
}
Vector<Ref<Shape3D>> shapes;