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-rw-r--r--core/hash_map.h19
-rw-r--r--core/io/config_file.cpp4
-rw-r--r--core/os/os.h2
-rw-r--r--core/project_settings.cpp4
-rw-r--r--core/ustring.cpp22
-rw-r--r--doc/classes/OS.xml4
-rw-r--r--doc/classes/ProjectSettings.xml5
-rw-r--r--drivers/gles2/rasterizer_scene_gles2.cpp6
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp15
-rw-r--r--editor/audio_stream_preview.cpp2
-rw-r--r--editor/code_editor.cpp2
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--editor/editor_settings.cpp2
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp72
-rw-r--r--editor/plugins/asset_library_editor_plugin.h5
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp13
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h2
-rw-r--r--editor/plugins/editor_preview_plugins.cpp2
-rw-r--r--editor/plugins/script_text_editor.cpp6
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp37
-rw-r--r--editor/scene_tree_editor.cpp8
-rw-r--r--main/main.cpp1
-rw-r--r--modules/gdscript/gdscript_parser.cpp1
-rw-r--r--modules/recast/navigation_mesh_editor_plugin.cpp4
-rw-r--r--modules/webm/video_stream_webm.cpp7
-rw-r--r--platform/osx/os_osx.mm20
-rw-r--r--platform/windows/os_windows.cpp2
-rw-r--r--platform/x11/joypad_linux.cpp6
-rw-r--r--platform/x11/os_x11.cpp2
-rw-r--r--scene/2d/camera_2d.cpp7
-rw-r--r--scene/2d/cpu_particles_2d.cpp22
-rw-r--r--scene/3d/cpu_particles.cpp20
-rw-r--r--scene/3d/visual_instance.h1
-rw-r--r--scene/animation/animation_blend_tree.cpp2
-rw-r--r--scene/gui/tree.cpp5
35 files changed, 165 insertions, 169 deletions
diff --git a/core/hash_map.h b/core/hash_map.h
index 44459a3080..31332991de 100644
--- a/core/hash_map.h
+++ b/core/hash_map.h
@@ -162,20 +162,21 @@ private:
new_hash_table[i] = 0;
}
- for (int i = 0; i < (1 << hash_table_power); i++) {
+ if (hash_table) {
+ for (int i = 0; i < (1 << hash_table_power); i++) {
- while (hash_table[i]) {
+ while (hash_table[i]) {
- Element *se = hash_table[i];
- hash_table[i] = se->next;
- int new_pos = se->hash & ((1 << new_hash_table_power) - 1);
- se->next = new_hash_table[new_pos];
- new_hash_table[new_pos] = se;
+ Element *se = hash_table[i];
+ hash_table[i] = se->next;
+ int new_pos = se->hash & ((1 << new_hash_table_power) - 1);
+ se->next = new_hash_table[new_pos];
+ new_hash_table[new_pos] = se;
+ }
}
- }
- if (hash_table)
memdelete_arr(hash_table);
+ }
hash_table = new_hash_table;
hash_table_power = new_hash_table_power;
}
diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp
index 414742deeb..871e21df3e 100644
--- a/core/io/config_file.cpp
+++ b/core/io/config_file.cpp
@@ -198,10 +198,6 @@ Error ConfigFile::load(const String &p_path) {
section = next_tag.name;
}
}
-
- memdelete(f);
-
- return OK;
}
void ConfigFile::_bind_methods() {
diff --git a/core/os/os.h b/core/os/os.h
index 4f6a539e78..b128e6424c 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -104,7 +104,6 @@ public:
bool maximized;
bool always_on_top;
bool use_vsync;
- bool layered_splash;
bool layered;
float get_aspect() const { return (float)width / (float)height; }
VideoMode(int p_width = 1024, int p_height = 600, bool p_fullscreen = false, bool p_resizable = true, bool p_borderless_window = false, bool p_maximized = false, bool p_always_on_top = false, bool p_use_vsync = false) {
@@ -117,7 +116,6 @@ public:
always_on_top = p_always_on_top;
use_vsync = p_use_vsync;
layered = false;
- layered_splash = false;
}
};
diff --git a/core/project_settings.cpp b/core/project_settings.cpp
index 76fbd636d1..0508806a35 100644
--- a/core/project_settings.cpp
+++ b/core/project_settings.cpp
@@ -579,10 +579,6 @@ Error ProjectSettings::_load_settings_text(const String p_path) {
section = next_tag.name;
}
}
-
- memdelete(f);
-
- return OK;
}
Error ProjectSettings::_load_settings_text_or_binary(const String p_text_path, const String p_bin_path) {
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 88b758e883..741c825448 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -2956,26 +2956,12 @@ String String::replace(const char *p_key, const char *p_with) const {
String String::replace_first(const String &p_key, const String &p_with) const {
- String new_string;
- int search_from = 0;
- int result = 0;
-
- while ((result = find(p_key, search_from)) >= 0) {
-
- new_string += substr(search_from, result - search_from);
- new_string += p_with;
- search_from = result + p_key.length();
- break;
+ int pos = find(p_key);
+ if (pos >= 0) {
+ return substr(0, pos) + p_with + substr(pos + p_key.length(), length());
}
- if (search_from == 0) {
-
- return *this;
- }
-
- new_string += substr(search_from, length() - search_from);
-
- return new_string;
+ return *this;
}
String String::replacen(const String &p_key, const String &p_with) const {
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index f7cd6c3e83..2592bc6775 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -818,6 +818,7 @@
</member>
<member name="window_borderless" type="bool" setter="set_borderless_window" getter="get_borderless_window">
If [code]true[/code], removes the window frame.
+ Note: Setting [code]window_borderless[/code] to [code]false[/code] disables per-pixel transparency.
</member>
<member name="window_fullscreen" type="bool" setter="set_window_fullscreen" getter="is_window_fullscreen">
If [code]true[/code], the window is fullscreen.
@@ -829,6 +830,9 @@
If [code]true[/code], the window is minimized.
</member>
<member name="window_per_pixel_transparency_enabled" type="bool" setter="set_window_per_pixel_transparency_enabled" getter="get_window_per_pixel_transparency_enabled">
+ If [code]true[/code], the window background is transparent and window frame is removed.
+ Use [code]get_tree().get_root().set_transparent_background(true)[/code] to disable main viewport background rendering.
+ Note: This property has no effect if "Project &gt; Project Settings &gt; Display &gt; Window &gt; Per-pixel transparency &gt; Allowed" setting is disabled.
</member>
<member name="window_position" type="Vector2" setter="set_window_position" getter="get_window_position">
The window position relative to the screen, the origin is the top left corner, +Y axis goes to the bottom and +X axis goes to the right.
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 460db5e792..196fcbfaaa 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -374,11 +374,10 @@
Default orientation on mobile devices.
</member>
<member name="display/window/per_pixel_transparency/allowed" type="bool" setter="" getter="">
- If [code]true[/code], allows per-pixel transparency in a desktop window. This affects performance if not needed, so leave it on [code]false[/code] unless you need it.
+ If [code]true[/code], allows per-pixel transparency in a desktop window. This affects performance, so leave it on [code]false[/code] unless you need it.
</member>
<member name="display/window/per_pixel_transparency/enabled" type="bool" setter="" getter="">
- </member>
- <member name="display/window/per_pixel_transparency/splash" type="bool" setter="" getter="">
+ Set the window background to transparent when it starts.
</member>
<member name="display/window/size/always_on_top" type="bool" setter="" getter="">
Force the window to be always on top.
diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp
index 35694f000c..0231bb5837 100644
--- a/drivers/gles2/rasterizer_scene_gles2.cpp
+++ b/drivers/gles2/rasterizer_scene_gles2.cpp
@@ -2261,7 +2261,7 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements,
bool rebind_reflection = false;
bool rebind_lightmap = false;
- if (!p_shadow) {
+ if (!p_shadow && material->shader) {
bool unshaded = material->shader->spatial.unshaded;
@@ -2281,7 +2281,7 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements,
bool depth_prepass = false;
- if (!p_alpha_pass && material->shader && material->shader->spatial.depth_draw_mode == RasterizerStorageGLES2::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS) {
+ if (!p_alpha_pass && material->shader->spatial.depth_draw_mode == RasterizerStorageGLES2::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS) {
depth_prepass = true;
}
@@ -2919,7 +2919,7 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const
if (storage->frame.current_rt && state.used_screen_texture) {
//copy screen texture
- if (storage->frame.current_rt && storage->frame.current_rt->multisample_active) {
+ if (storage->frame.current_rt->multisample_active) {
// Resolve framebuffer to front buffer before copying
#ifdef GLES_OVER_GL
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index db7e337b9f..7e02f2f3f5 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -4552,8 +4552,8 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
}
_post_process(env, p_cam_projection);
-
- if (false && shadow_atlas) {
+ // Needed only for debugging
+ /* if (shadow_atlas && storage->frame.current_rt) {
//_copy_texture_to_front_buffer(shadow_atlas->depth);
storage->canvas->canvas_begin();
@@ -4563,7 +4563,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
storage->canvas->draw_generic_textured_rect(Rect2(0, 0, storage->frame.current_rt->width / 2, storage->frame.current_rt->height / 2), Rect2(0, 0, 1, 1));
}
- if (false && storage->frame.current_rt) {
+ if (storage->frame.current_rt) {
//_copy_texture_to_front_buffer(shadow_atlas->depth);
storage->canvas->canvas_begin();
@@ -4573,7 +4573,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
storage->canvas->draw_generic_textured_rect(Rect2(0, 0, storage->frame.current_rt->width / 16, storage->frame.current_rt->height / 16), Rect2(0, 0, 1, 1));
}
- if (false && reflection_atlas && storage->frame.current_rt) {
+ if (reflection_atlas && storage->frame.current_rt) {
//_copy_texture_to_front_buffer(shadow_atlas->depth);
storage->canvas->canvas_begin();
@@ -4582,7 +4582,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
storage->canvas->draw_generic_textured_rect(Rect2(0, 0, storage->frame.current_rt->width / 2, storage->frame.current_rt->height / 2), Rect2(0, 0, 1, 1));
}
- if (false && directional_shadow.fbo) {
+ if (directional_shadow.fbo) {
//_copy_texture_to_front_buffer(shadow_atlas->depth);
storage->canvas->canvas_begin();
@@ -4592,7 +4592,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
storage->canvas->draw_generic_textured_rect(Rect2(0, 0, storage->frame.current_rt->width / 2, storage->frame.current_rt->height / 2), Rect2(0, 0, 1, 1));
}
- if (false && env_radiance_tex) {
+ if ( env_radiance_tex) {
//_copy_texture_to_front_buffer(shadow_atlas->depth);
storage->canvas->canvas_begin();
@@ -4603,8 +4603,7 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
storage->canvas->draw_generic_textured_rect(Rect2(0, 0, storage->frame.current_rt->width / 2, storage->frame.current_rt->height / 2), Rect2(0, 0, 1, 1));
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- }
-
+ }*/
//disable all stuff
}
diff --git a/editor/audio_stream_preview.cpp b/editor/audio_stream_preview.cpp
index 85db8b77f9..b30b94ab26 100644
--- a/editor/audio_stream_preview.cpp
+++ b/editor/audio_stream_preview.cpp
@@ -129,7 +129,7 @@ void AudioStreamPreviewGenerator::_preview_thread(void *p_preview) {
float max = -1000;
float min = 1000;
int from = uint64_t(i) * to_read / to_write;
- int to = uint64_t(i + 1) * to_read / to_write;
+ int to = (uint64_t(i) + 1) * to_read / to_write;
to = MIN(to, to_read);
from = MIN(from, to_read - 1);
if (to == from) {
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 4a440510db..01773a0bcd 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -930,7 +930,7 @@ void CodeTextEditor::convert_case(CaseStyle p_case) {
for (int i = begin; i <= end; i++) {
int len = text_editor->get_line(i).length();
if (i == end)
- len -= len - end_col;
+ len = end_col;
if (i == begin)
len -= begin_col;
String new_line = text_editor->get_line(i).substr(i == begin ? begin_col : 0, len);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 5fc7e71cca..79c312b7b1 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -5044,7 +5044,7 @@ void EditorNode::_feature_profile_changed() {
main_editor_buttons[EDITOR_3D]->set_visible(!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D));
main_editor_buttons[EDITOR_SCRIPT]->set_visible(!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCRIPT));
main_editor_buttons[EDITOR_ASSETLIB]->set_visible(!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB));
- if (profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D) || profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB) || profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB)) {
+ if (profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D) || profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCRIPT) || profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB)) {
_editor_select(EDITOR_2D);
}
} else {
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 4050899ccc..c7fac07ba2 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -569,7 +569,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("editors/2d/bone_outline_size", 2);
_initial_set("editors/2d/viewport_border_color", Color(0.4, 0.4, 1.0, 0.4));
_initial_set("editors/2d/warped_mouse_panning", true);
- _initial_set("editors/2d/simple_spacebar_panning", false);
+ _initial_set("editors/2d/simple_panning", false);
_initial_set("editors/2d/scroll_to_pan", false);
_initial_set("editors/2d/pan_speed", 20);
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index a0774ac696..0923628b1f 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -35,7 +35,7 @@
#include "editor_node.h"
#include "editor_settings.h"
-void EditorAssetLibraryItem::configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, int p_rating, const String &p_cost) {
+void EditorAssetLibraryItem::configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, const String &p_cost) {
title->set_text(p_title);
asset_id = p_asset_id;
@@ -44,13 +44,6 @@ void EditorAssetLibraryItem::configure(const String &p_title, int p_asset_id, co
author->set_text(p_author);
author_id = p_author_id;
price->set_text(p_cost);
-
- for (int i = 0; i < 5; i++) {
- if (i < p_rating)
- stars[i]->set_texture(get_icon("Favorites", "EditorIcons"));
- else
- stars[i]->set_texture(get_icon("NonFavorite", "EditorIcons"));
- }
}
void EditorAssetLibraryItem::set_image(int p_type, int p_index, const Ref<Texture> &p_image) {
@@ -68,6 +61,7 @@ void EditorAssetLibraryItem::_notification(int p_what) {
icon->set_normal_texture(get_icon("DefaultProjectIcon", "EditorIcons"));
category->add_color_override("font_color", Color(0.5, 0.5, 0.5));
author->add_color_override("font_color", Color(0.5, 0.5, 0.5));
+ price->add_color_override("font_color", Color(0.5, 0.5, 0.5));
}
}
@@ -100,17 +94,19 @@ EditorAssetLibraryItem::EditorAssetLibraryItem() {
Ref<StyleBoxEmpty> border;
border.instance();
- border->set_default_margin(MARGIN_LEFT, 5);
- border->set_default_margin(MARGIN_RIGHT, 5);
- border->set_default_margin(MARGIN_BOTTOM, 5);
- border->set_default_margin(MARGIN_TOP, 5);
+ border->set_default_margin(MARGIN_LEFT, 5 * EDSCALE);
+ border->set_default_margin(MARGIN_RIGHT, 5 * EDSCALE);
+ border->set_default_margin(MARGIN_BOTTOM, 5 * EDSCALE);
+ border->set_default_margin(MARGIN_TOP, 5 * EDSCALE);
add_style_override("panel", border);
HBoxContainer *hb = memnew(HBoxContainer);
+ // Add some spacing to visually separate the icon from the asset details
+ hb->add_constant_override("separation", 15 * EDSCALE);
add_child(hb);
icon = memnew(TextureButton);
- icon->set_custom_minimum_size(Size2(64, 64));
+ icon->set_custom_minimum_size(Size2(64, 64) * EDSCALE);
icon->set_default_cursor_shape(CURSOR_POINTING_HAND);
icon->connect("pressed", this, "_asset_clicked");
@@ -139,18 +135,11 @@ EditorAssetLibraryItem::EditorAssetLibraryItem() {
author->connect("pressed", this, "_author_clicked");
vb->add_child(author);
- HBoxContainer *rating_hb = memnew(HBoxContainer);
- vb->add_child(rating_hb);
-
- for (int i = 0; i < 5; i++) {
- stars[i] = memnew(TextureRect);
- rating_hb->add_child(stars[i]);
- }
price = memnew(Label);
price->set_text(TTR("Free"));
vb->add_child(price);
- set_custom_minimum_size(Size2(250, 100));
+ set_custom_minimum_size(Size2(250, 100) * EDSCALE);
set_h_size_flags(SIZE_EXPAND_FILL);
set_mouse_filter(MOUSE_FILTER_PASS);
@@ -194,7 +183,6 @@ void EditorAssetLibraryItemDescription::set_image(int p_type, int p_index, const
break;
}
}
- //item->call("set_image",p_type,p_index,p_image);
} break;
case EditorAssetLibrary::IMAGE_QUEUE_SCREENSHOT: {
@@ -207,7 +195,6 @@ void EditorAssetLibraryItemDescription::set_image(int p_type, int p_index, const
break;
}
}
- //item->call("set_image",p_type,p_index,p_image);
} break;
}
}
@@ -248,13 +235,13 @@ void EditorAssetLibraryItemDescription::_preview_click(int p_id) {
}
}
-void EditorAssetLibraryItemDescription::configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, int p_rating, const String &p_cost, int p_version, const String &p_version_string, const String &p_description, const String &p_download_url, const String &p_browse_url, const String &p_sha256_hash) {
+void EditorAssetLibraryItemDescription::configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, const String &p_cost, int p_version, const String &p_version_string, const String &p_description, const String &p_download_url, const String &p_browse_url, const String &p_sha256_hash) {
asset_id = p_asset_id;
title = p_title;
download_url = p_download_url;
sha256 = p_sha256_hash;
- item->configure(p_title, p_asset_id, p_category, p_category_id, p_author, p_author_id, p_rating, p_cost);
+ item->configure(p_title, p_asset_id, p_category, p_category_id, p_author, p_author_id, p_cost);
description->clear();
description->add_text(TTR("Version:") + " " + p_version_string + "\n");
description->add_text(TTR("Contents:") + " ");
@@ -554,7 +541,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() {
hb2->add_child(retry);
hb2->add_child(install);
- set_custom_minimum_size(Size2(310, 0));
+ set_custom_minimum_size(Size2(310, 0) * EDSCALE);
download = memnew(HTTPRequest);
add_child(download);
@@ -666,7 +653,6 @@ void EditorAssetLibrary::_install_asset() {
}
const char *EditorAssetLibrary::sort_key[SORT_MAX] = {
- "rating",
"downloads",
"name",
"cost",
@@ -674,10 +660,9 @@ const char *EditorAssetLibrary::sort_key[SORT_MAX] = {
};
const char *EditorAssetLibrary::sort_text[SORT_MAX] = {
- "Rating",
"Downloads",
"Name",
- "Cost",
+ "License", // "cost" stores the SPDX license name in the Godot Asset Library
"Updated"
};
@@ -988,7 +973,7 @@ HBoxContainer *EditorAssetLibrary::_make_pages(int p_page, int p_page_count, int
to = p_page_count;
hbc->add_spacer();
- hbc->add_constant_override("separation", 5);
+ hbc->add_constant_override("separation", 5 * EDSCALE);
Button *first = memnew(Button);
first->set_text(TTR("First"));
@@ -1194,8 +1179,8 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
asset_items = memnew(GridContainer);
asset_items->set_columns(2);
- asset_items->add_constant_override("hseparation", 10);
- asset_items->add_constant_override("vseparation", 10);
+ asset_items->add_constant_override("hseparation", 10 * EDSCALE);
+ asset_items->add_constant_override("vseparation", 10 * EDSCALE);
library_vb->add_child(asset_items);
@@ -1212,12 +1197,11 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
ERR_CONTINUE(!r.has("author_id"));
ERR_CONTINUE(!r.has("category_id"));
ERR_FAIL_COND(!category_map.has(r["category_id"]));
- ERR_CONTINUE(!r.has("rating"));
ERR_CONTINUE(!r.has("cost"));
EditorAssetLibraryItem *item = memnew(EditorAssetLibraryItem);
asset_items->add_child(item);
- item->configure(r["title"], r["asset_id"], category_map[r["category_id"]], r["category_id"], r["author"], r["author_id"], r["rating"], r["cost"]);
+ item->configure(r["title"], r["asset_id"], category_map[r["category_id"]], r["category_id"], r["author"], r["author_id"], r["cost"]);
item->connect("asset_selected", this, "_select_asset");
item->connect("author_selected", this, "_select_author");
item->connect("category_selected", this, "_select_category");
@@ -1238,7 +1222,6 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
ERR_FAIL_COND(!r.has("version_string"));
ERR_FAIL_COND(!r.has("category_id"));
ERR_FAIL_COND(!category_map.has(r["category_id"]));
- ERR_FAIL_COND(!r.has("rating"));
ERR_FAIL_COND(!r.has("cost"));
ERR_FAIL_COND(!r.has("description"));
ERR_FAIL_COND(!r.has("download_url"));
@@ -1254,7 +1237,7 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
description->popup_centered_minsize();
description->connect("confirmed", this, "_install_asset");
- description->configure(r["title"], r["asset_id"], category_map[r["category_id"]], r["category_id"], r["author"], r["author_id"], r["rating"], r["cost"], r["version"], r["version_string"], r["description"], r["download_url"], r["browse_url"], r["download_hash"]);
+ description->configure(r["title"], r["asset_id"], category_map[r["category_id"]], r["category_id"], r["author"], r["author_id"], r["cost"], r["version"], r["version_string"], r["description"], r["download_url"], r["browse_url"], r["download_hash"]);
/*item->connect("asset_selected",this,"_select_asset");
item->connect("author_selected",this,"_select_author");
item->connect("category_selected",this,"_category_selected");*/
@@ -1361,7 +1344,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
HBoxContainer *search_hb = memnew(HBoxContainer);
library_main->add_child(search_hb);
- library_main->add_constant_override("separation", 10);
+ library_main->add_constant_override("separation", 10 * EDSCALE);
search_hb->add_child(memnew(Label(TTR("Search:") + " ")));
filter = memnew(LineEdit);
@@ -1463,10 +1446,10 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
Ref<StyleBoxEmpty> border2;
border2.instance();
- border2->set_default_margin(MARGIN_LEFT, 15);
- border2->set_default_margin(MARGIN_RIGHT, 35);
- border2->set_default_margin(MARGIN_BOTTOM, 15);
- border2->set_default_margin(MARGIN_TOP, 15);
+ border2->set_default_margin(MARGIN_LEFT, 15 * EDSCALE);
+ border2->set_default_margin(MARGIN_RIGHT, 35 * EDSCALE);
+ border2->set_default_margin(MARGIN_BOTTOM, 15 * EDSCALE);
+ border2->set_default_margin(MARGIN_TOP, 15 * EDSCALE);
PanelContainer *library_vb_border = memnew(PanelContainer);
library_scroll->add_child(library_vb_border);
@@ -1478,15 +1461,14 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
library_vb->set_h_size_flags(SIZE_EXPAND_FILL);
library_vb_border->add_child(library_vb);
- //margin_panel->set_stop_mouse(false);
asset_top_page = memnew(HBoxContainer);
library_vb->add_child(asset_top_page);
asset_items = memnew(GridContainer);
asset_items->set_columns(2);
- asset_items->add_constant_override("hseparation", 10);
- asset_items->add_constant_override("vseparation", 10);
+ asset_items->add_constant_override("hseparation", 10 * EDSCALE);
+ asset_items->add_constant_override("vseparation", 10 * EDSCALE);
library_vb->add_child(asset_items);
@@ -1500,7 +1482,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
last_queue_id = 0;
- library_vb->add_constant_override("separation", 20);
+ library_vb->add_constant_override("separation", 20 * EDSCALE);
load_status = memnew(ProgressBar);
load_status->set_min(0);
diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h
index dd5f3c2077..81288ae831 100644
--- a/editor/plugins/asset_library_editor_plugin.h
+++ b/editor/plugins/asset_library_editor_plugin.h
@@ -77,7 +77,7 @@ protected:
static void _bind_methods();
public:
- void configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, int p_rating, const String &p_cost);
+ void configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, const String &p_cost);
EditorAssetLibraryItem();
};
@@ -120,7 +120,7 @@ protected:
static void _bind_methods();
public:
- void configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, int p_rating, const String &p_cost, int p_version, const String &p_version_string, const String &p_description, const String &p_download_url, const String &p_browse_url, const String &p_sha256_hash);
+ void configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, const String &p_cost, int p_version, const String &p_version_string, const String &p_description, const String &p_download_url, const String &p_browse_url, const String &p_sha256_hash);
void add_preview(int p_id, bool p_video, const String &p_url);
String get_title() { return title; }
@@ -216,7 +216,6 @@ class EditorAssetLibrary : public PanelContainer {
};
enum SortOrder {
- SORT_RATING,
SORT_DOWNLOADS,
SORT_NAME,
SORT_COST,
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index e8ef689ca3..fbf01a9405 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1081,7 +1081,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
if (b->is_pressed() &&
(b->get_button_index() == BUTTON_MIDDLE ||
(b->get_button_index() == BUTTON_LEFT && tool == TOOL_PAN) ||
- (b->get_button_index() == BUTTON_LEFT && !EditorSettings::get_singleton()->get("editors/2d/simple_spacebar_panning") && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) {
+ (b->get_button_index() == BUTTON_LEFT && !EditorSettings::get_singleton()->get("editors/2d/simple_panning") && pan_pressed))) {
// Pan the viewport
panning = true;
}
@@ -1097,7 +1097,9 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
if (k.is_valid()) {
- if (k->get_scancode() == KEY_SPACE && (EditorSettings::get_singleton()->get("editors/2d/simple_spacebar_panning") || drag_type != DRAG_NONE)) {
+ bool is_pan_key = pan_view_shortcut.is_valid() && pan_view_shortcut->is_shortcut(p_event);
+
+ if (is_pan_key && (EditorSettings::get_singleton()->get("editors/2d/simple_panning") || drag_type != DRAG_NONE)) {
if (!panning) {
if (k->is_pressed() && !k->is_echo()) {
//Pan the viewport
@@ -1110,6 +1112,9 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event) {
}
}
}
+
+ if (is_pan_key)
+ pan_pressed = k->is_pressed();
}
Ref<InputEventMouseMotion> m = p_event;
@@ -2214,7 +2219,7 @@ bool CanvasItemEditor::_gui_input_hover(const Ref<InputEvent> &p_event) {
void CanvasItemEditor::_gui_input_viewport(const Ref<InputEvent> &p_event) {
bool accepted = false;
- if (EditorSettings::get_singleton()->get("editors/2d/simple_spacebar_panning") || !Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
+ if (EditorSettings::get_singleton()->get("editors/2d/simple_panning") || !pan_pressed) {
if ((accepted = _gui_input_rulers_and_guides(p_event))) {
//printf("Rulers and guides\n");
} else if ((accepted = editor->get_editor_plugins_over()->forward_gui_input(p_event))) {
@@ -4780,6 +4785,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
dragged_guide_pos = Point2();
dragged_guide_index = -1;
panning = false;
+ pan_pressed = false;
bone_last_frame = 0;
@@ -5129,6 +5135,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
multiply_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/multiply_grid_step", TTR("Multiply grid step by 2"), KEY_KP_MULTIPLY);
divide_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/divide_grid_step", TTR("Divide grid step by 2"), KEY_KP_DIVIDE);
+ pan_view_shortcut = ED_SHORTCUT("canvas_item_editor/pan_view", TTR("Pan View"), KEY_SPACE);
skeleton_menu->get_popup()->set_item_checked(skeleton_menu->get_popup()->get_item_index(SKELETON_SHOW_BONES), true);
singleton = this;
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index e098d261c0..ff221eb758 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -265,6 +265,7 @@ private:
bool key_rot;
bool key_scale;
bool panning;
+ bool pan_pressed;
MenuOption last_option;
@@ -383,6 +384,7 @@ private:
Ref<ShortCut> set_pivot_shortcut;
Ref<ShortCut> multiply_grid_step_shortcut;
Ref<ShortCut> divide_grid_step_shortcut;
+ Ref<ShortCut> pan_view_shortcut;
bool _is_node_locked(const Node *p_node);
bool _is_node_movable(const Node *p_node, bool p_popup_warning = false);
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 28e57ac48a..285823d95a 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -643,7 +643,7 @@ Ref<Texture> EditorAudioStreamPreviewPlugin::generate(const RES &p_from, const S
float max = -1000;
float min = 1000;
int from = uint64_t(i) * frame_length / w;
- int to = uint64_t(i + 1) * frame_length / w;
+ int to = (uint64_t(i) + 1) * frame_length / w;
to = MIN(to, frame_length);
from = MIN(from, frame_length - 1);
if (to == from) {
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 86ef34b269..cea65bb9b4 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -876,6 +876,12 @@ void ScriptTextEditor::_update_connected_methods() {
continue;
}
+ // As deleted nodes are still accessible via the undo/redo system, check if they're still on the tree.
+ Node *source = Object::cast_to<Node>(connection.source);
+ if (source && !source->is_inside_tree()) {
+ continue;
+ }
+
int line = script->get_language()->find_function(connection.method, text_edit->get_text());
if (line < 0) {
// There is a chance that the method is inherited from another script.
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 5e1d818ce9..16f93b8fd3 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -572,23 +572,25 @@ void TileMapEditor::_pick_tile(const Point2 &p_pos) {
if (id == TileMap::INVALID_CELL)
return;
- if (search_box->get_text().strip_edges() != "") {
-
+ if (search_box->get_text() != "") {
search_box->set_text("");
_update_palette();
}
- Vector<int> selected;
-
- selected.push_back(id);
- set_selected_tiles(selected);
-
flip_h = node->is_cell_x_flipped(p_pos.x, p_pos.y);
flip_v = node->is_cell_y_flipped(p_pos.x, p_pos.y);
transpose = node->is_cell_transposed(p_pos.x, p_pos.y);
autotile_coord = node->get_cell_autotile_coord(p_pos.x, p_pos.y);
+ Vector<int> selected;
+ selected.push_back(id);
+ set_selected_tiles(selected);
_update_palette();
+
+ if ((manual_autotile && node->get_tileset()->tile_get_tile_mode(id) == TileSet::AUTO_TILE) || (!priority_atlastile && node->get_tileset()->tile_get_tile_mode(id) == TileSet::ATLAS_TILE)) {
+ manual_palette->select(manual_palette->find_metadata((Point2)autotile_coord));
+ }
+
CanvasItemEditor::get_singleton()->update_viewport();
}
@@ -982,7 +984,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return true;
} else {
- // Mousebutton was released
+ // Mousebutton was released.
if (tool != TOOL_NONE) {
if (tool == TOOL_PAINTING) {
@@ -1046,7 +1048,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
CanvasItemEditor::get_singleton()->update_viewport();
- return true; // We want to keep the Pasting tool
+ return true; // We want to keep the Pasting tool.
} else if (tool == TOOL_SELECTING) {
CanvasItemEditor::get_singleton()->update_viewport();
@@ -1070,7 +1072,10 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
_finish_undo();
- // We want to keep the bucket-tool active
+ // So the fill preview is cleared right after the click.
+ CanvasItemEditor::get_singleton()->update_viewport();
+
+ // We want to keep the bucket-tool active.
return true;
}
@@ -1197,7 +1202,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (tool == TOOL_PAINTING) {
- // Paint using bresenham line to prevent holes in painting if the user moves fast
+ // Paint using bresenham line to prevent holes in painting if the user moves fast.
Vector<Point2i> points = line(old_over_tile.x, over_tile.x, old_over_tile.y, over_tile.y);
Vector<int> ids = get_selected_tiles();
@@ -1218,7 +1223,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (tool == TOOL_ERASING) {
- // erase using bresenham line to prevent holes in painting if the user moves fast
+ // Erase using bresenham line to prevent holes in painting if the user moves fast.
Vector<Point2i> points = line(old_over_tile.x, over_tile.x, old_over_tile.y, over_tile.y);
@@ -1343,13 +1348,13 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
}
if (!mouse_over) {
- // Editor shortcuts should not fire if mouse not in viewport
+ // Editor shortcuts should not fire if mouse not in viewport.
return false;
}
if (ED_IS_SHORTCUT("tile_map_editor/paint_tile", p_event)) {
// NOTE: We do not set tool = TOOL_PAINTING as this begins painting
- // immediately without pressing the left mouse button first
+ // immediately without pressing the left mouse button first.
tool = TOOL_NONE;
CanvasItemEditor::get_singleton()->update_viewport();
@@ -1431,7 +1436,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
- } else if (k.is_valid()) { // release event
+ } else if (k.is_valid()) { // Release event.
if (tool == TOOL_NONE) {
@@ -1447,7 +1452,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
#else
if (k->get_scancode() == KEY_CONTROL) {
#endif
- // go back to that last tool if KEY_CONTROL was released
+ // Go back to that last tool if KEY_CONTROL was released.
tool = last_tool;
CanvasItemEditor::get_singleton()->update_viewport();
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index e1b4320378..064bf0077a 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -399,15 +399,17 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
- if (p_node != get_scene_node() && !p_node->get_owner()) {
+ if (!p_node || (p_node != get_scene_node() && !p_node->get_owner())) {
return;
}
- TreeItem *item = p_node ? _find(tree->get_root(), p_node->get_path()) : NULL;
- if (!item) {
+ TreeItem *item = _find(tree->get_root(), p_node->get_path());
+
+ if (!item) {
return;
}
+
int idx = item->get_button_by_id(0, BUTTON_VISIBILITY);
ERR_FAIL_COND(idx == -1);
diff --git a/main/main.cpp b/main/main.cpp
index 14ef257526..3f01a17ea7 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -939,7 +939,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
OS::get_singleton()->_allow_layered = GLOBAL_DEF("display/window/per_pixel_transparency/allowed", false);
video_mode.layered = GLOBAL_DEF("display/window/per_pixel_transparency/enabled", false);
- video_mode.layered_splash = GLOBAL_DEF("display/window/per_pixel_transparency/splash", false);
GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation", 2);
GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation.mobile", 3);
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 511069222b..ec3e72eef7 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -1995,7 +1995,6 @@ GDScriptParser::Node *GDScriptParser::_reduce_expression(Node *p_node, bool p_to
}
}
- ERR_FAIL_V(op);
} break;
default: {
return p_node;
diff --git a/modules/recast/navigation_mesh_editor_plugin.cpp b/modules/recast/navigation_mesh_editor_plugin.cpp
index eadc11fcee..9f30806925 100644
--- a/modules/recast/navigation_mesh_editor_plugin.cpp
+++ b/modules/recast/navigation_mesh_editor_plugin.cpp
@@ -67,9 +67,7 @@ void NavigationMeshEditor::_bake_pressed() {
EditorNavigationMeshGenerator::get_singleton()->clear(node->get_navigation_mesh());
EditorNavigationMeshGenerator::get_singleton()->bake(node->get_navigation_mesh(), node);
- if (node) {
- node->update_gizmo();
- }
+ node->update_gizmo();
}
void NavigationMeshEditor::_clear_pressed() {
diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp
index 6485c95360..3670edc9ea 100644
--- a/modules/webm/video_stream_webm.cpp
+++ b/modules/webm/video_stream_webm.cpp
@@ -413,10 +413,11 @@ void VideoStreamPlaybackWebm::delete_pointers() {
if (audio_frame)
memdelete(audio_frame);
- for (int i = 0; i < video_frames_capacity; ++i)
- memdelete(video_frames[i]);
- if (video_frames)
+ if (video_frames) {
+ for (int i = 0; i < video_frames_capacity; ++i)
+ memdelete(video_frames[i]);
memfree(video_frames);
+ }
if (video)
memdelete(video);
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index 567d24de3e..bdc17c7124 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -1002,7 +1002,7 @@ static const _KeyCodeMap _keycodes[55] = {
{ '/', KEY_SLASH }
};
-static int remapKey(unsigned int key) {
+static int remapKey(unsigned int key, unsigned int state) {
if (isNumpadKey(key))
return translateKey(key);
@@ -1024,7 +1024,7 @@ static int remapKey(unsigned int key) {
OSStatus err = UCKeyTranslate(keyboardLayout,
key,
kUCKeyActionDisplay,
- 0,
+ (state >> 8) & 0xFF,
LMGetKbdType(),
kUCKeyTranslateNoDeadKeysBit,
&keysDown,
@@ -1051,7 +1051,7 @@ static int remapKey(unsigned int key) {
NSString *characters = [event characters];
NSUInteger length = [characters length];
- if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode]))) {
+ if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
// Fallback unicode character handler used if IME is not active
for (NSUInteger i = 0; i < length; i++) {
OS_OSX::KeyEvent ke;
@@ -1059,7 +1059,7 @@ static int remapKey(unsigned int key) {
ke.osx_state = [event modifierFlags];
ke.pressed = true;
ke.echo = [event isARepeat];
- ke.scancode = remapKey([event keyCode]);
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
ke.raw = true;
ke.unicode = [characters characterAtIndex:i];
@@ -1071,7 +1071,7 @@ static int remapKey(unsigned int key) {
ke.osx_state = [event modifierFlags];
ke.pressed = true;
ke.echo = [event isARepeat];
- ke.scancode = remapKey([event keyCode]);
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
ke.raw = false;
ke.unicode = 0;
@@ -1129,7 +1129,7 @@ static int remapKey(unsigned int key) {
}
ke.osx_state = mod;
- ke.scancode = remapKey(key);
+ ke.scancode = remapKey(key, mod);
ke.unicode = 0;
push_to_key_event_buffer(ke);
@@ -1144,14 +1144,14 @@ static int remapKey(unsigned int key) {
NSUInteger length = [characters length];
// Fallback unicode character handler used if IME is not active
- if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode]))) {
+ if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
for (NSUInteger i = 0; i < length; i++) {
OS_OSX::KeyEvent ke;
ke.osx_state = [event modifierFlags];
ke.pressed = false;
ke.echo = [event isARepeat];
- ke.scancode = remapKey([event keyCode]);
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
ke.raw = true;
ke.unicode = [characters characterAtIndex:i];
@@ -1163,7 +1163,7 @@ static int remapKey(unsigned int key) {
ke.osx_state = [event modifierFlags];
ke.pressed = false;
ke.echo = [event isARepeat];
- ke.scancode = remapKey([event keyCode]);
+ ke.scancode = remapKey([event keyCode], [event modifierFlags]);
ke.raw = true;
ke.unicode = 0;
@@ -1551,7 +1551,7 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
restore_rect = Rect2(get_window_position(), get_window_size());
- if (p_desired.layered_splash) {
+ if (p_desired.layered) {
set_window_per_pixel_transparency_enabled(true);
}
return OK;
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 6df2ad4821..4cd637a4b2 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -1381,7 +1381,7 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
SetFocus(hWnd); // Sets Keyboard Focus To
}
- if (p_desired.layered_splash) {
+ if (p_desired.layered) {
set_window_per_pixel_transparency_enabled(true);
}
diff --git a/platform/x11/joypad_linux.cpp b/platform/x11/joypad_linux.cpp
index c4dd8fe0e0..3e9e8033e8 100644
--- a/platform/x11/joypad_linux.cpp
+++ b/platform/x11/joypad_linux.cpp
@@ -444,10 +444,10 @@ InputDefault::JoyAxis JoypadLinux::axis_correct(const input_absinfo *p_abs, int
jx.min = -1;
if (p_value < 0) {
jx.value = (float)-p_value / min;
+ } else {
+ jx.value = (float)p_value / max;
}
- jx.value = (float)p_value / max;
- }
- if (min == 0) {
+ } else if (min == 0) {
jx.min = 0;
jx.value = 0.0f + (float)p_value / max;
}
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 494ae41220..510f3d6114 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -593,7 +593,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
power_manager = memnew(PowerX11);
- if (p_desired.layered_splash) {
+ if (p_desired.layered) {
set_window_per_pixel_transparency_enabled(true);
}
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 11846654c5..aa14491577 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -44,15 +44,16 @@ void Camera2D::_update_scroll() {
return;
}
+ if (!viewport)
+ return;
+
if (current) {
ERR_FAIL_COND(custom_viewport && !ObjectDB::get_instance(custom_viewport_id));
Transform2D xform = get_camera_transform();
- if (viewport) {
- viewport->set_canvas_transform(xform);
- }
+ viewport->set_canvas_transform(xform);
Size2 screen_size = viewport->get_visible_rect().size;
Point2 screen_offset = (anchor_mode == ANCHOR_MODE_DRAG_CENTER ? (screen_size * 0.5) : Point2());
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index ff27e0a29a..2b1009a2d1 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -545,6 +545,8 @@ void CPUParticles2D::_particles_process(float p_delta) {
velocity_xform[2] = Vector2();
}
+ float system_phase = time / lifetime;
+
for (int i = 0; i < pcount; i++) {
Particle &p = parray[i];
@@ -552,21 +554,26 @@ void CPUParticles2D::_particles_process(float p_delta) {
if (!emitting && !p.active)
continue;
- float restart_time = (float(i) / float(pcount)) * lifetime;
float local_delta = p_delta;
+ // The phase is a ratio between 0 (birth) and 1 (end of life) for each particle.
+ // While we use time in tests later on, for randomness we use the phase as done in the
+ // original shader code, and we later multiply by lifetime to get the time.
+ float restart_phase = float(i) / float(pcount);
+
if (randomness_ratio > 0.0) {
uint32_t seed = cycle;
- if (restart_time >= time) {
+ if (restart_phase >= system_phase) {
seed -= uint32_t(1);
}
seed *= uint32_t(pcount);
seed += uint32_t(i);
float random = float(idhash(seed) % uint32_t(65536)) / 65536.0;
- restart_time += randomness_ratio * random * 1.0 / float(pcount);
+ restart_phase += randomness_ratio * random * 1.0 / float(pcount);
}
- restart_time *= (1.0 - explosiveness_ratio);
+ restart_phase *= (1.0 - explosiveness_ratio);
+ float restart_time = restart_phase * lifetime;
bool restart = false;
if (time > prev_time) {
@@ -748,7 +755,7 @@ void CPUParticles2D::_particles_process(float p_delta) {
force += diff.length() > 0.0 ? diff.normalized() * (parameters[PARAM_RADIAL_ACCEL] + tex_radial_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_RADIAL_ACCEL]) : Vector2();
//apply tangential acceleration;
Vector2 yx = Vector2(diff.y, diff.x);
- force += yx.length() > 0.0 ? (yx * Vector2(-1.0, 1.0)) * ((parameters[PARAM_TANGENTIAL_ACCEL] + tex_tangential_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_TANGENTIAL_ACCEL])) : Vector2();
+ force += yx.length() > 0.0 ? (yx * Vector2(-1.0, 1.0)).normalized() * ((parameters[PARAM_TANGENTIAL_ACCEL] + tex_tangential_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_TANGENTIAL_ACCEL])) : Vector2();
//apply attractor forces
p.velocity += force * local_delta;
//orbit velocity
@@ -1174,15 +1181,16 @@ void CPUParticles2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "emitting"), "set_emitting", "is_emitting");
ADD_PROPERTY(PropertyInfo(Variant::INT, "amount", PROPERTY_HINT_EXP_RANGE, "1,1000000,1"), "set_amount", "get_amount");
ADD_GROUP("Time", "");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime", PROPERTY_HINT_EXP_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "lifetime", PROPERTY_HINT_RANGE, "0.01,600.0,0.01,or_greater"), "set_lifetime", "get_lifetime");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "one_shot"), "set_one_shot", "get_one_shot");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "preprocess", PROPERTY_HINT_EXP_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "preprocess", PROPERTY_HINT_RANGE, "0.00,600.0,0.01"), "set_pre_process_time", "get_pre_process_time");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "speed_scale", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_speed_scale", "get_speed_scale");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "explosiveness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_explosiveness_ratio", "get_explosiveness_ratio");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_randomness_ratio", "get_randomness_ratio");
ADD_PROPERTY(PropertyInfo(Variant::INT, "fixed_fps", PROPERTY_HINT_RANGE, "0,1000,1"), "set_fixed_fps", "get_fixed_fps");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta");
ADD_GROUP("Drawing", "");
+ // No visibility_rect property contrarily to Particles2D, it's updated automatically.
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), "set_use_local_coordinates", "get_use_local_coordinates");
ADD_PROPERTY(PropertyInfo(Variant::INT, "draw_order", PROPERTY_HINT_ENUM, "Index,Lifetime"), "set_draw_order", "get_draw_order");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
index 138c446fea..a81071492b 100644
--- a/scene/3d/cpu_particles.cpp
+++ b/scene/3d/cpu_particles.cpp
@@ -515,6 +515,8 @@ void CPUParticles::_particles_process(float p_delta) {
velocity_xform = emission_xform.basis;
}
+ float system_phase = time / lifetime;
+
for (int i = 0; i < pcount; i++) {
Particle &p = parray[i];
@@ -522,21 +524,26 @@ void CPUParticles::_particles_process(float p_delta) {
if (!emitting && !p.active)
continue;
- float restart_time = (float(i) / float(pcount)) * lifetime;
float local_delta = p_delta;
+ // The phase is a ratio between 0 (birth) and 1 (end of life) for each particle.
+ // While we use time in tests later on, for randomness we use the phase as done in the
+ // original shader code, and we later multiply by lifetime to get the time.
+ float restart_phase = float(i) / float(pcount);
+
if (randomness_ratio > 0.0) {
uint32_t seed = cycle;
- if (restart_time >= time) {
+ if (restart_phase >= system_phase) {
seed -= uint32_t(1);
}
seed *= uint32_t(pcount);
seed += uint32_t(i);
float random = float(idhash(seed) % uint32_t(65536)) / 65536.0;
- restart_time += randomness_ratio * random * 1.0 / float(pcount);
+ restart_phase += randomness_ratio * random * 1.0 / float(pcount);
}
- restart_time *= (1.0 - explosiveness_ratio);
+ restart_phase *= (1.0 - explosiveness_ratio);
+ float restart_time = restart_phase * lifetime;
bool restart = false;
if (time > prev_time) {
@@ -754,8 +761,9 @@ void CPUParticles::_particles_process(float p_delta) {
//apply tangential acceleration;
if (flags[FLAG_DISABLE_Z]) {
- Vector3 yx = Vector3(diff.y, 0, diff.x);
- force += yx.length() > 0.0 ? (yx * Vector3(-1.0, 0, 1.0)) * ((parameters[PARAM_TANGENTIAL_ACCEL] + tex_tangential_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_TANGENTIAL_ACCEL])) : Vector3();
+ Vector2 yx = Vector2(diff.y, diff.x);
+ Vector2 yx2 = (yx * Vector2(-1.0, 1.0)).normalized();
+ force += yx.length() > 0.0 ? Vector3(yx2.x, yx2.y, 0.0) * ((parameters[PARAM_TANGENTIAL_ACCEL] + tex_tangential_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_TANGENTIAL_ACCEL])) : Vector3();
} else {
Vector3 crossDiff = diff.normalized().cross(gravity.normalized());
diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h
index 0e7d9be505..3b924e0454 100644
--- a/scene/3d/visual_instance.h
+++ b/scene/3d/visual_instance.h
@@ -89,6 +89,7 @@ class GeometryInstance : public VisualInstance {
public:
enum Flags {
FLAG_USE_BAKED_LIGHT = VS::INSTANCE_FLAG_USE_BAKED_LIGHT,
+ FLAG_DRAW_NEXT_FRAME_IF_VISIBLE = VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE,
FLAG_MAX = VS::INSTANCE_FLAG_MAX,
};
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index e9b38ae990..20a09696e1 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -1049,7 +1049,7 @@ AnimationNodeBlendTree::ConnectionError AnimationNodeBlendTree::can_connect_node
return CONNECTION_ERROR_NO_INPUT;
}
- if (!nodes.has(p_input_node)) {
+ if (p_input_node == p_output_node) {
return CONNECTION_ERROR_SAME_NODE;
}
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 2007ae2669..23b2147875 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -318,7 +318,7 @@ void TreeItem::set_custom_draw(int p_column, Object *p_object, const StringName
void TreeItem::set_collapsed(bool p_collapsed) {
- if (collapsed == p_collapsed)
+ if (collapsed == p_collapsed || !tree)
return;
collapsed = p_collapsed;
TreeItem *ci = tree->selected_item;
@@ -344,8 +344,7 @@ void TreeItem::set_collapsed(bool p_collapsed) {
}
_changed_notify();
- if (tree)
- tree->emit_signal("item_collapsed", this);
+ tree->emit_signal("item_collapsed", this);
}
bool TreeItem::is_collapsed() {