diff options
164 files changed, 2142 insertions, 963 deletions
diff --git a/core/core_bind.cpp b/core/core_bind.cpp index 96e1da9dde..9de901754a 100644 --- a/core/core_bind.cpp +++ b/core/core_bind.cpp @@ -1105,8 +1105,8 @@ void Semaphore::wait() { semaphore.wait(); } -Error Semaphore::try_wait() { - return semaphore.try_wait() ? OK : ERR_BUSY; +bool Semaphore::try_wait() { + return semaphore.try_wait(); } void Semaphore::post() { @@ -1125,7 +1125,7 @@ void Mutex::lock() { mutex.lock(); } -Error Mutex::try_lock() { +bool Mutex::try_lock() { return mutex.try_lock(); } diff --git a/core/core_bind.h b/core/core_bind.h index c0c87fd009..8852463234 100644 --- a/core/core_bind.h +++ b/core/core_bind.h @@ -361,7 +361,7 @@ class Mutex : public RefCounted { public: void lock(); - Error try_lock(); + bool try_lock(); void unlock(); }; @@ -373,7 +373,7 @@ class Semaphore : public RefCounted { public: void wait(); - Error try_wait(); + bool try_wait(); void post(); }; diff --git a/core/extension/extension_api_dump.cpp b/core/extension/extension_api_dump.cpp index 7be14b741d..e26ead6d8c 100644 --- a/core/extension/extension_api_dump.cpp +++ b/core/extension/extension_api_dump.cpp @@ -82,6 +82,11 @@ static String get_property_info_type_name(const PropertyInfo &p_info) { return get_builtin_or_variant_type_name(p_info.type); } +static String get_type_meta_name(const GodotTypeInfo::Metadata metadata) { + static const char *argmeta[11] = { "none", "int8", "int16", "int32", "int64", "uint8", "uint16", "uint32", "uint64", "float", "double" }; + return argmeta[metadata]; +} + Dictionary GDExtensionAPIDump::generate_extension_api() { Dictionary api_dump; @@ -840,6 +845,10 @@ Dictionary GDExtensionAPIDump::generate_extension_api() { d3["type"] = get_property_info_type_name(pinfo); + if (mi.get_argument_meta(i) > 0) { + d3["meta"] = get_type_meta_name((GodotTypeInfo::Metadata)mi.get_argument_meta(i)); + } + if (i == -1) { d2["return_value"] = d3; } else { @@ -884,8 +893,7 @@ Dictionary GDExtensionAPIDump::generate_extension_api() { d3["type"] = get_property_info_type_name(pinfo); if (method->get_argument_meta(i) > 0) { - static const char *argmeta[11] = { "none", "int8", "int16", "int32", "int64", "uint8", "uint16", "uint32", "uint64", "float", "double" }; - d3["meta"] = argmeta[method->get_argument_meta(i)]; + d3["meta"] = get_type_meta_name(method->get_argument_meta(i)); } if (i >= 0 && i >= (method->get_argument_count() - default_args.size())) { @@ -929,6 +937,9 @@ Dictionary GDExtensionAPIDump::generate_extension_api() { Dictionary d3; d3["name"] = F.arguments[i].name; d3["type"] = get_property_info_type_name(F.arguments[i]); + if (F.get_argument_meta(i) > 0) { + d3["meta"] = get_type_meta_name((GodotTypeInfo::Metadata)F.get_argument_meta(i)); + } arguments.push_back(d3); } if (arguments.size()) { diff --git a/core/io/resource.cpp b/core/io/resource.cpp index e44bbc246b..4abcbffb61 100644 --- a/core/io/resource.cpp +++ b/core/io/resource.cpp @@ -260,15 +260,35 @@ Ref<Resource> Resource::duplicate(bool p_subresources) const { } Variant p = get(E.name); - if ((p.get_type() == Variant::DICTIONARY || p.get_type() == Variant::ARRAY)) { - r->set(E.name, p.duplicate(p_subresources)); - } else if (p.get_type() == Variant::OBJECT && !(E.usage & PROPERTY_USAGE_NEVER_DUPLICATE) && (p_subresources || (E.usage & PROPERTY_USAGE_ALWAYS_DUPLICATE))) { - Ref<Resource> sr = p; - if (sr.is_valid()) { - r->set(E.name, sr->duplicate(p_subresources)); + switch (p.get_type()) { + case Variant::Type::DICTIONARY: + case Variant::Type::ARRAY: + case Variant::Type::PACKED_BYTE_ARRAY: + case Variant::Type::PACKED_COLOR_ARRAY: + case Variant::Type::PACKED_INT32_ARRAY: + case Variant::Type::PACKED_INT64_ARRAY: + case Variant::Type::PACKED_FLOAT32_ARRAY: + case Variant::Type::PACKED_FLOAT64_ARRAY: + case Variant::Type::PACKED_STRING_ARRAY: + case Variant::Type::PACKED_VECTOR2_ARRAY: + case Variant::Type::PACKED_VECTOR3_ARRAY: { + r->set(E.name, p.duplicate(p_subresources)); + } break; + + case Variant::Type::OBJECT: { + if (!(E.usage & PROPERTY_USAGE_NEVER_DUPLICATE) && (p_subresources || (E.usage & PROPERTY_USAGE_ALWAYS_DUPLICATE))) { + Ref<Resource> sr = p; + if (sr.is_valid()) { + r->set(E.name, sr->duplicate(p_subresources)); + } + } else { + r->set(E.name, p); + } + } break; + + default: { + r->set(E.name, p); } - } else { - r->set(E.name, p); } } diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp index 646bdea758..f0f160940d 100644 --- a/core/math/a_star.cpp +++ b/core/math/a_star.cpp @@ -327,7 +327,7 @@ bool AStar3D::_solve(Point *begin_point, Point *end_point) { bool found_route = false; - Vector<Point *> open_list; + LocalVector<Point *> open_list; SortArray<Point *, SortPoints> sorter; begin_point->g_score = 0; @@ -335,19 +335,19 @@ bool AStar3D::_solve(Point *begin_point, Point *end_point) { open_list.push_back(begin_point); while (!open_list.is_empty()) { - Point *p = open_list[0]; // The currently processed point + Point *p = open_list[0]; // The currently processed point. if (p == end_point) { found_route = true; break; } - sorter.pop_heap(0, open_list.size(), open_list.ptrw()); // Remove the current point from the open list + sorter.pop_heap(0, open_list.size(), open_list.ptr()); // Remove the current point from the open list. open_list.remove_at(open_list.size() - 1); - p->closed_pass = pass; // Mark the point as closed + p->closed_pass = pass; // Mark the point as closed. for (OAHashMap<int64_t, Point *>::Iterator it = p->neighbors.iter(); it.valid; it = p->neighbors.next_iter(it)) { - Point *e = *(it.value); // The neighbor point + Point *e = *(it.value); // The neighbor point. if (!e->enabled || e->closed_pass == pass) { continue; @@ -370,9 +370,9 @@ bool AStar3D::_solve(Point *begin_point, Point *end_point) { e->f_score = e->g_score + _estimate_cost(e->id, end_point->id); if (new_point) { // The position of the new points is already known. - sorter.push_heap(0, open_list.size() - 1, 0, e, open_list.ptrw()); + sorter.push_heap(0, open_list.size() - 1, 0, e, open_list.ptr()); } else { - sorter.push_heap(0, open_list.find(e), 0, e, open_list.ptrw()); + sorter.push_heap(0, open_list.find(e), 0, e, open_list.ptr()); } } } diff --git a/core/math/a_star_grid_2d.cpp b/core/math/a_star_grid_2d.cpp index 677e609763..139dc3afb1 100644 --- a/core/math/a_star_grid_2d.cpp +++ b/core/math/a_star_grid_2d.cpp @@ -265,7 +265,7 @@ AStarGrid2D::Point *AStarGrid2D::_jump(Point *p_from, Point *p_to) { return nullptr; } -void AStarGrid2D::_get_nbors(Point *p_point, List<Point *> &r_nbors) { +void AStarGrid2D::_get_nbors(Point *p_point, LocalVector<Point *> &r_nbors) { bool ts0 = false, td0 = false, ts1 = false, td1 = false, ts2 = false, td2 = false, @@ -378,7 +378,7 @@ bool AStarGrid2D::_solve(Point *p_begin_point, Point *p_end_point) { bool found_route = false; - Vector<Point *> open_list; + LocalVector<Point *> open_list; SortArray<Point *, SortPoints> sorter; p_begin_point->g_score = 0; @@ -394,14 +394,14 @@ bool AStarGrid2D::_solve(Point *p_begin_point, Point *p_end_point) { break; } - sorter.pop_heap(0, open_list.size(), open_list.ptrw()); // Remove the current point from the open list. + sorter.pop_heap(0, open_list.size(), open_list.ptr()); // Remove the current point from the open list. open_list.remove_at(open_list.size() - 1); p->closed_pass = pass; // Mark the point as closed. - List<Point *> nbors; + LocalVector<Point *> nbors; _get_nbors(p, nbors); - for (List<Point *>::Element *E = nbors.front(); E; E = E->next()) { - Point *e = E->get(); // The neighbor point. + + for (Point *e : nbors) { real_t weight_scale = 1.0; if (jumping_enabled) { @@ -433,9 +433,9 @@ bool AStarGrid2D::_solve(Point *p_begin_point, Point *p_end_point) { e->f_score = e->g_score + _estimate_cost(e->id, p_end_point->id); if (new_point) { // The position of the new points is already known. - sorter.push_heap(0, open_list.size() - 1, 0, e, open_list.ptrw()); + sorter.push_heap(0, open_list.size() - 1, 0, e, open_list.ptr()); } else { - sorter.push_heap(0, open_list.find(e), 0, e, open_list.ptrw()); + sorter.push_heap(0, open_list.find(e), 0, e, open_list.ptr()); } } } diff --git a/core/math/a_star_grid_2d.h b/core/math/a_star_grid_2d.h index 6b9012a5e3..e4e62ec360 100644 --- a/core/math/a_star_grid_2d.h +++ b/core/math/a_star_grid_2d.h @@ -124,7 +124,7 @@ private: // Internal routines. return &points[p_y][p_x]; } - void _get_nbors(Point *p_point, List<Point *> &r_nbors); + void _get_nbors(Point *p_point, LocalVector<Point *> &r_nbors); Point *_jump(Point *p_from, Point *p_to); bool _solve(Point *p_begin_point, Point *p_end_point); diff --git a/core/math/bvh.h b/core/math/bvh.h index 357d483375..ea8289607e 100644 --- a/core/math/bvh.h +++ b/core/math/bvh.h @@ -780,7 +780,7 @@ private: if (p_thread_safe) { _mutex = p_mutex; - if (_mutex->try_lock() != OK) { + if (!_mutex->try_lock()) { WARN_PRINT("Info : multithread BVH access detected (benign)"); _mutex->lock(); } diff --git a/core/math/transform_2d.cpp b/core/math/transform_2d.cpp index 910995d717..96010b4096 100644 --- a/core/math/transform_2d.cpp +++ b/core/math/transform_2d.cpp @@ -263,39 +263,12 @@ real_t Transform2D::basis_determinant() const { return columns[0].x * columns[1].y - columns[0].y * columns[1].x; } -Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, const real_t p_c) const { - //extract parameters - Vector2 p1 = get_origin(); - Vector2 p2 = p_transform.get_origin(); - - real_t r1 = get_rotation(); - real_t r2 = p_transform.get_rotation(); - - Size2 s1 = get_scale(); - Size2 s2 = p_transform.get_scale(); - - //slerp rotation - Vector2 v1(Math::cos(r1), Math::sin(r1)); - Vector2 v2(Math::cos(r2), Math::sin(r2)); - - real_t dot = v1.dot(v2); - - dot = CLAMP(dot, (real_t)-1.0, (real_t)1.0); - - Vector2 v; - - if (dot > 0.9995f) { - v = v1.lerp(v2, p_c).normalized(); //linearly interpolate to avoid numerical precision issues - } else { - real_t angle = p_c * Math::acos(dot); - Vector2 v3 = (v2 - v1 * dot).normalized(); - v = v1 * Math::cos(angle) + v3 * Math::sin(angle); - } - - //construct matrix - Transform2D res(v.angle(), p1.lerp(p2, p_c)); - res.scale_basis(s1.lerp(s2, p_c)); - return res; +Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, const real_t p_weight) const { + return Transform2D( + Math::lerp_angle(get_rotation(), p_transform.get_rotation(), p_weight), + get_scale().lerp(p_transform.get_scale(), p_weight), + Math::lerp_angle(get_skew(), p_transform.get_skew(), p_weight), + get_origin().lerp(p_transform.get_origin(), p_weight)); } void Transform2D::operator*=(const real_t p_val) { diff --git a/core/object/make_virtuals.py b/core/object/make_virtuals.py index 0ee95835a6..18f27ae4a4 100644 --- a/core/object/make_virtuals.py +++ b/core/object/make_virtuals.py @@ -72,6 +72,7 @@ def generate_version(argcount, const=False, returns=False): s = s.replace("$RVOID", "(void)r_ret;") # If required, may lead to uninitialized errors s = s.replace("$CALLPTRRETDEF", "PtrToArg<m_ret>::EncodeT ret;") method_info += "\tmethod_info.return_val = GetTypeInfo<m_ret>::get_class_info();\\\n" + method_info += "\tmethod_info.return_val_metadata = GetTypeInfo<m_ret>::METADATA;\\\n" else: s = s.replace("$RET", "") s = s.replace("$RVOID", "") @@ -113,6 +114,9 @@ def generate_version(argcount, const=False, returns=False): ) callptrargsptr += "&argval" + str(i + 1) method_info += "\tmethod_info.arguments.push_back(GetTypeInfo<m_type" + str(i + 1) + ">::get_class_info());\\\n" + method_info += ( + "\tmethod_info.arguments_metadata.push_back(GetTypeInfo<m_type" + str(i + 1) + ">::METADATA);\\\n" + ) if argcount: callsiargs += "};\\\n" diff --git a/core/object/object.cpp b/core/object/object.cpp index a8b9e00c96..57aa1339ec 100644 --- a/core/object/object.cpp +++ b/core/object/object.cpp @@ -1549,7 +1549,9 @@ void Object::_bind_methods() { #define BIND_OBJ_CORE_METHOD(m_method) \ ::ClassDB::add_virtual_method(get_class_static(), m_method, true, Vector<String>(), true); - BIND_OBJ_CORE_METHOD(MethodInfo("_notification", PropertyInfo(Variant::INT, "what"))); + MethodInfo notification_mi("_notification", PropertyInfo(Variant::INT, "what")); + notification_mi.arguments_metadata.push_back(GodotTypeInfo::Metadata::METADATA_INT_IS_INT32); + BIND_OBJ_CORE_METHOD(notification_mi); BIND_OBJ_CORE_METHOD(MethodInfo(Variant::BOOL, "_set", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::NIL, "value"))); #ifdef TOOLS_ENABLED MethodInfo miget("_get", PropertyInfo(Variant::STRING_NAME, "property")); diff --git a/core/object/object.h b/core/object/object.h index ec77da4ee1..5ec69a371b 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -223,6 +223,16 @@ struct MethodInfo { int id = 0; List<PropertyInfo> arguments; Vector<Variant> default_arguments; + int return_val_metadata = 0; + Vector<int> arguments_metadata; + + int get_argument_meta(int p_arg) const { + ERR_FAIL_COND_V(p_arg < -1 || p_arg > arguments.size(), 0); + if (p_arg == -1) { + return return_val_metadata; + } + return arguments_metadata.size() > p_arg ? arguments_metadata[p_arg] : 0; + } inline bool operator==(const MethodInfo &p_method) const { return id == p_method.id; } inline bool operator<(const MethodInfo &p_method) const { return id == p_method.id ? (name < p_method.name) : (id < p_method.id); } diff --git a/core/os/mutex.h b/core/os/mutex.h index c91917a9a1..ceedcb235a 100644 --- a/core/os/mutex.h +++ b/core/os/mutex.h @@ -31,7 +31,6 @@ #ifndef MUTEX_H #define MUTEX_H -#include "core/error/error_list.h" #include "core/typedefs.h" #include <mutex> @@ -49,8 +48,8 @@ public: mutex.unlock(); } - _ALWAYS_INLINE_ Error try_lock() const { - return mutex.try_lock() ? OK : ERR_BUSY; + _ALWAYS_INLINE_ bool try_lock() const { + return mutex.try_lock(); } }; diff --git a/core/os/rw_lock.h b/core/os/rw_lock.h index e290b7c00b..a232fcb1ce 100644 --- a/core/os/rw_lock.h +++ b/core/os/rw_lock.h @@ -31,7 +31,7 @@ #ifndef RW_LOCK_H #define RW_LOCK_H -#include "core/error/error_list.h" +#include "core/typedefs.h" #include <shared_mutex> @@ -39,34 +39,34 @@ class RWLock { mutable std::shared_timed_mutex mutex; public: - // Lock the rwlock, block if locked by someone else - void read_lock() const { + // Lock the RWLock, block if locked by someone else. + _ALWAYS_INLINE_ void read_lock() const { mutex.lock_shared(); } - // Unlock the rwlock, let other threads continue - void read_unlock() const { + // Unlock the RWLock, let other threads continue. + _ALWAYS_INLINE_ void read_unlock() const { mutex.unlock_shared(); } - // Attempt to lock the rwlock, OK on success, ERR_BUSY means it can't lock. - Error read_try_lock() const { - return mutex.try_lock_shared() ? OK : ERR_BUSY; + // Attempt to lock the RWLock for reading. True on success, false means it can't lock. + _ALWAYS_INLINE_ bool read_try_lock() const { + return mutex.try_lock_shared(); } - // Lock the rwlock, block if locked by someone else - void write_lock() { + // Lock the RWLock, block if locked by someone else. + _ALWAYS_INLINE_ void write_lock() { mutex.lock(); } - // Unlock the rwlock, let other thwrites continue - void write_unlock() { + // Unlock the RWLock, let other threads continue. + _ALWAYS_INLINE_ void write_unlock() { mutex.unlock(); } - // Attempt to lock the rwlock, OK on success, ERR_BUSY means it can't lock. - Error write_try_lock() { - return mutex.try_lock() ? OK : ERR_BUSY; + // Attempt to lock the RWLock for writing. True on success, false means it can't lock. + _ALWAYS_INLINE_ bool write_try_lock() { + return mutex.try_lock(); } }; @@ -74,11 +74,11 @@ class RWLockRead { const RWLock &lock; public: - RWLockRead(const RWLock &p_lock) : + _ALWAYS_INLINE_ RWLockRead(const RWLock &p_lock) : lock(p_lock) { lock.read_lock(); } - ~RWLockRead() { + _ALWAYS_INLINE_ ~RWLockRead() { lock.read_unlock(); } }; @@ -87,11 +87,11 @@ class RWLockWrite { RWLock &lock; public: - RWLockWrite(RWLock &p_lock) : + _ALWAYS_INLINE_ RWLockWrite(RWLock &p_lock) : lock(p_lock) { lock.write_lock(); } - ~RWLockWrite() { + _ALWAYS_INLINE_ ~RWLockWrite() { lock.write_unlock(); } }; diff --git a/core/os/semaphore.h b/core/os/semaphore.h index 6a290f21c6..a992a4587d 100644 --- a/core/os/semaphore.h +++ b/core/os/semaphore.h @@ -39,32 +39,33 @@ class Semaphore { private: - mutable std::mutex mutex_; - mutable std::condition_variable condition_; - mutable unsigned long count_ = 0; // Initialized as locked. + mutable std::mutex mutex; + mutable std::condition_variable condition; + mutable uint32_t count = 0; // Initialized as locked. public: _ALWAYS_INLINE_ void post() const { - std::lock_guard<decltype(mutex_)> lock(mutex_); - ++count_; - condition_.notify_one(); + std::lock_guard lock(mutex); + count++; + condition.notify_one(); } _ALWAYS_INLINE_ void wait() const { - std::unique_lock<decltype(mutex_)> lock(mutex_); - while (!count_) { // Handle spurious wake-ups. - condition_.wait(lock); + std::unique_lock lock(mutex); + while (!count) { // Handle spurious wake-ups. + condition.wait(lock); } - --count_; + count--; } _ALWAYS_INLINE_ bool try_wait() const { - std::lock_guard<decltype(mutex_)> lock(mutex_); - if (count_) { - --count_; + std::lock_guard lock(mutex); + if (count) { + count--; return true; + } else { + return false; } - return false; } }; diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml index c0626dcfe4..74ee13a3d2 100644 --- a/doc/classes/Animation.xml +++ b/doc/classes/Animation.xml @@ -104,6 +104,13 @@ [param stream] is the [AudioStream] resource to play. [param start_offset] is the number of seconds cut off at the beginning of the audio stream, while [param end_offset] is at the ending. </description> </method> + <method name="audio_track_is_use_blend" qualifiers="const"> + <return type="bool" /> + <param index="0" name="track_idx" type="int" /> + <description> + Returns [code]true[/code] if the track at [code]idx[/code] will be blended with other animations. + </description> + </method> <method name="audio_track_set_key_end_offset"> <return type="void" /> <param index="0" name="track_idx" type="int" /> @@ -131,6 +138,14 @@ Sets the stream of the key identified by [param key_idx] to value [param stream]. The [param track_idx] must be the index of an Audio Track. </description> </method> + <method name="audio_track_set_use_blend"> + <return type="void" /> + <param index="0" name="track_idx" type="int" /> + <param index="1" name="enable" type="bool" /> + <description> + Sets whether the track will be blended with other animations. If [code]true[/code], the audio playback volume changes depending on the blend value. + </description> + </method> <method name="bezier_track_get_key_in_handle" qualifiers="const"> <return type="Vector2" /> <param index="0" name="track_idx" type="int" /> diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index 8982eeedb2..25e4a4549d 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -232,6 +232,10 @@ <member name="assigned_animation" type="String" setter="set_assigned_animation" getter="get_assigned_animation"> If playing, the the current animation's key, otherwise, the animation last played. When set, this changes the animation, but will not play it unless already playing. See also [member current_animation]. </member> + <member name="audio_max_polyphony" type="int" setter="set_audio_max_polyphony" getter="get_audio_max_polyphony" default="32"> + The number of possible simultaneous sounds for each of the assigned AudioStreamPlayers. + For example, if this value is [code]32[/code] and the animation has two audio tracks, the two [AudioStreamPlayer]s assigned can play simultaneously up to [code]32[/code] voices each. + </member> <member name="autoplay" type="String" setter="set_autoplay" getter="get_autoplay" default=""""> The key of the animation to play when the scene loads. </member> diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml index 3a3e8bb1fa..86562c340d 100644 --- a/doc/classes/AnimationTree.xml +++ b/doc/classes/AnimationTree.xml @@ -110,6 +110,10 @@ <member name="anim_player" type="NodePath" setter="set_animation_player" getter="get_animation_player" default="NodePath("")"> The path to the [AnimationPlayer] used for animating. </member> + <member name="audio_max_polyphony" type="int" setter="set_audio_max_polyphony" getter="get_audio_max_polyphony" default="32"> + The number of possible simultaneous sounds for each of the assigned AudioStreamPlayers. + For example, if this value is [code]32[/code] and the animation has two audio tracks, the two [AudioStreamPlayer]s assigned can play simultaneously up to [code]32[/code] voices each. + </member> <member name="process_callback" type="int" setter="set_process_callback" getter="get_process_callback" enum="AnimationTree.AnimationProcessCallback" default="1"> The process mode of this [AnimationTree]. See [enum AnimationProcessCallback] for available modes. </member> diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml index 06e183f4e2..9b3a4f7bba 100644 --- a/doc/classes/AudioStreamPlayer.xml +++ b/doc/classes/AudioStreamPlayer.xml @@ -28,6 +28,12 @@ Returns the [AudioStreamPlayback] object associated with this [AudioStreamPlayer]. </description> </method> + <method name="has_stream_playback"> + <return type="bool" /> + <description> + Returns whether the [AudioStreamPlayer] can return the [AudioStreamPlayback] object or not. + </description> + </method> <method name="play"> <return type="void" /> <param index="0" name="from_position" type="float" default="0.0" /> diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml index 81755b580f..18869e87cb 100644 --- a/doc/classes/AudioStreamPlayer2D.xml +++ b/doc/classes/AudioStreamPlayer2D.xml @@ -25,6 +25,12 @@ Returns the [AudioStreamPlayback] object associated with this [AudioStreamPlayer2D]. </description> </method> + <method name="has_stream_playback"> + <return type="bool" /> + <description> + Returns whether the [AudioStreamPlayer] can return the [AudioStreamPlayback] object or not. + </description> + </method> <method name="play"> <return type="void" /> <param index="0" name="from_position" type="float" default="0.0" /> diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml index f711210ca1..d5a06dcad6 100644 --- a/doc/classes/AudioStreamPlayer3D.xml +++ b/doc/classes/AudioStreamPlayer3D.xml @@ -25,6 +25,12 @@ Returns the [AudioStreamPlayback] object associated with this [AudioStreamPlayer3D]. </description> </method> + <method name="has_stream_playback"> + <return type="bool" /> + <description> + Returns whether the [AudioStreamPlayer] can return the [AudioStreamPlayback] object or not. + </description> + </method> <method name="play"> <return type="void" /> <param index="0" name="from_position" type="float" default="0.0" /> diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml index b0657cab90..6f4a7fc13d 100644 --- a/doc/classes/DisplayServer.xml +++ b/doc/classes/DisplayServer.xml @@ -190,6 +190,7 @@ <description> Adds a new checkable item with text [param label] to the global menu with ID [param menu_root]. Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. + [b]Note:[/b] The [param callback] and [param key_callback] Callables need to accept exactly one Variant parameter, the parameter passed to the Callables will be the value passed to [param tag]. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] @@ -211,6 +212,7 @@ <description> Adds a new checkable item with text [param label] and icon [param icon] to the global menu with ID [param menu_root]. Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. + [b]Note:[/b] The [param callback] and [param key_callback] Callables need to accept exactly one Variant parameter, the parameter passed to the Callables will be the value passed to [param tag]. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] @@ -232,6 +234,7 @@ <description> Adds a new item with text [param label] and icon [param icon] to the global menu with ID [param menu_root]. Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. + [b]Note:[/b] The [param callback] and [param key_callback] Callables need to accept exactly one Variant parameter, the parameter passed to the Callables will be the value passed to [param tag]. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] @@ -254,6 +257,7 @@ Adds a new radio-checkable item with text [param label] and icon [param icon] to the global menu with ID [param menu_root]. Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. [b]Note:[/b] Radio-checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method global_menu_set_item_checked] for more info on how to control it. + [b]Note:[/b] The [param callback] and [param key_callback] Callables need to accept exactly one Variant parameter, the parameter passed to the Callables will be the value passed to [param tag]. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] @@ -274,6 +278,7 @@ <description> Adds a new item with text [param label] to the global menu with ID [param menu_root]. Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. + [b]Note:[/b] The [param callback] and [param key_callback] Callables need to accept exactly one Variant parameter, the parameter passed to the Callables will be the value passed to [param tag]. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] @@ -285,7 +290,7 @@ <method name="global_menu_add_multistate_item"> <return type="int" /> <param index="0" name="menu_root" type="String" /> - <param index="1" name="labe" type="String" /> + <param index="1" name="label" type="String" /> <param index="2" name="max_states" type="int" /> <param index="3" name="default_state" type="int" /> <param index="4" name="callback" type="Callable" /> @@ -294,10 +299,11 @@ <param index="7" name="accelerator" type="int" enum="Key" default="0" /> <param index="8" name="index" type="int" default="-1" /> <description> - Adds a new item with text [param labe] to the global menu with ID [param menu_root]. + Adds a new item with text [param label] to the global menu with ID [param menu_root]. Contrarily to normal binary items, multistate items can have more than two states, as defined by [param max_states]. Each press or activate of the item will increase the state by one. The default value is defined by [param default_state]. Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. [b]Note:[/b] By default, there's no indication of the current item state, it should be changed manually. + [b]Note:[/b] The [param callback] and [param key_callback] Callables need to accept exactly one Variant parameter, the parameter passed to the Callables will be the value passed to [param tag]. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] @@ -319,6 +325,7 @@ Adds a new radio-checkable item with text [param label] to the global menu with ID [param menu_root]. Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. [b]Note:[/b] Radio-checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method global_menu_set_item_checked] for more info on how to control it. + [b]Note:[/b] The [param callback] and [param key_callback] Callables need to accept exactly one Variant parameter, the parameter passed to the Callables will be the value passed to [param tag]. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] @@ -562,6 +569,7 @@ <param index="2" name="callback" type="Callable" /> <description> Sets the callback of the item at index [param idx]. Callback is emitted when an item is pressed. + [b]Note:[/b] The [param callback] Callable needs to accept exactly one Variant parameter, the parameter passed to the Callable will be the value passed to the tag parameter when the menu item was created. [b]Note:[/b] This method is implemented on macOS. </description> </method> @@ -623,6 +631,7 @@ <param index="2" name="key_callback" type="Callable" /> <description> Sets the callback of the item at index [param idx]. Callback is emitted when its accelerator is activated. + [b]Note:[/b] The [param key_callback] Callable needs to accept exactly one Variant parameter, the parameter passed to the Callable will be the value passed to the tag parameter when the menu item was created. [b]Note:[/b] This method is implemented on macOS. </description> </method> diff --git a/doc/classes/Mutex.xml b/doc/classes/Mutex.xml index 74f29bdc48..78694ce813 100644 --- a/doc/classes/Mutex.xml +++ b/doc/classes/Mutex.xml @@ -18,9 +18,9 @@ </description> </method> <method name="try_lock"> - <return type="int" enum="Error" /> + <return type="bool" /> <description> - Tries locking this [Mutex], but does not block. Returns [constant OK] on success, [constant ERR_BUSY] otherwise. + Tries locking this [Mutex], but does not block. Returns [code]true[/code] on success, [code]false[/code] otherwise. [b]Note:[/b] This function returns [constant OK] if the thread already has ownership of the mutex. </description> </method> diff --git a/doc/classes/NavigationServer2D.xml b/doc/classes/NavigationServer2D.xml index 95e3fded36..16f6de5238 100644 --- a/doc/classes/NavigationServer2D.xml +++ b/doc/classes/NavigationServer2D.xml @@ -41,12 +41,10 @@ <method name="agent_set_callback"> <return type="void" /> <param index="0" name="agent" type="RID" /> - <param index="1" name="object_id" type="int" /> - <param index="2" name="method" type="StringName" /> - <param index="3" name="userdata" type="Variant" default="null" /> + <param index="1" name="callback" type="Callable" /> <description> - Sets the callback [param object_id] and [param method] that gets called after each avoidance processing step for the [param agent]. The calculated [code]safe_velocity[/code] will be dispatched with a signal to the object just before the physics calculations. - [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with a [code]0[/code] ObjectID as the [param object_id]. + Sets the callback that gets called after each avoidance processing step for the [param agent]. The calculated [code]safe_velocity[/code] will be passed as the first parameter just before the physics calculations. + [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with an empty [Callable]. </description> </method> <method name="agent_set_map"> diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml index fd20f780b3..340821d41e 100644 --- a/doc/classes/NavigationServer3D.xml +++ b/doc/classes/NavigationServer3D.xml @@ -41,12 +41,10 @@ <method name="agent_set_callback"> <return type="void" /> <param index="0" name="agent" type="RID" /> - <param index="1" name="object_id" type="int" /> - <param index="2" name="method" type="StringName" /> - <param index="3" name="userdata" type="Variant" default="null" /> + <param index="1" name="callback" type="Callable" /> <description> - Sets the callback [param object_id] and [param method] that gets called after each avoidance processing step for the [param agent]. The calculated [code]safe_velocity[/code] will be dispatched with a signal to the object just before the physics calculations. - [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with a [code]0[/code] ObjectID as the [param object_id]. + Sets the callback that gets called after each avoidance processing step for the [param agent]. The calculated [code]safe_velocity[/code] will be passed as the first parameter just before the physics calculations. + [b]Note:[/b] Created callbacks are always processed independently of the SceneTree state as long as the agent is on a navigation map and not freed. To disable the dispatch of a callback from an agent use [method agent_set_callback] again with an empty [Callable]. </description> </method> <method name="agent_set_map"> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 0058bf8a2f..04895c28a8 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -498,7 +498,7 @@ <description> Returns [code]true[/code] if the Godot binary used to run the project is a [i]debug[/i] export template, or when running in the editor. Returns [code]false[/code] if the Godot binary used to run the project is a [i]release[/i] export template. - To check whether the Godot binary used to run the project is an export template (debug or release), use [code]OS.has_feature("standalone")[/code] instead. + To check whether the Godot binary used to run the project is an export template (debug or release), use [code]OS.has_feature("template")[/code] instead. </description> </method> <method name="is_keycode_unicode" qualifiers="const"> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 430f1c60fd..fa381adbb3 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -408,8 +408,11 @@ <member name="debug/gdscript/warnings/incompatible_ternary" type="int" setter="" getter="" default="1"> When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when a ternary operator may emit values with incompatible types. </member> - <member name="debug/gdscript/warnings/int_assigned_to_enum" type="int" setter="" getter="" default="1"> - When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when trying to assign an integer to a variable that expects an enum value. + <member name="debug/gdscript/warnings/int_as_enum_without_cast" type="int" setter="" getter="" default="1"> + When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when trying to use an integer as an enum without an explicit cast. + </member> + <member name="debug/gdscript/warnings/int_as_enum_without_match" type="int" setter="" getter="" default="1"> + When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when trying to use an integer as an enum when there is no matching enum member for that numeric value. </member> <member name="debug/gdscript/warnings/integer_division" type="int" setter="" getter="" default="1"> When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when dividing an integer by another integer (the decimal part will be discarded). diff --git a/doc/classes/Semaphore.xml b/doc/classes/Semaphore.xml index 6b2007363e..d1d126c5cb 100644 --- a/doc/classes/Semaphore.xml +++ b/doc/classes/Semaphore.xml @@ -17,9 +17,9 @@ </description> </method> <method name="try_wait"> - <return type="int" enum="Error" /> + <return type="bool" /> <description> - Like [method wait], but won't block, so if the value is zero, fails immediately and returns [constant ERR_BUSY]. If non-zero, it returns [constant OK] to report success. + Like [method wait], but won't block, so if the value is zero, fails immediately and returns [code]false[/code]. If non-zero, it returns [code]true[/code] to report success. </description> </method> <method name="wait"> diff --git a/doc/classes/TileData.xml b/doc/classes/TileData.xml index f815b8d0c3..bedc52abd1 100644 --- a/doc/classes/TileData.xml +++ b/doc/classes/TileData.xml @@ -218,7 +218,7 @@ <member name="terrain_set" type="int" setter="set_terrain_set" getter="get_terrain_set" default="-1"> ID of the terrain set that the tile uses. </member> - <member name="texture_offset" type="Vector2i" setter="set_texture_offset" getter="get_texture_offset" default="Vector2i(0, 0)"> + <member name="texture_origin" type="Vector2i" setter="set_texture_origin" getter="get_texture_origin" default="Vector2i(0, 0)"> Offsets the position of where the tile is drawn. </member> <member name="transpose" type="bool" setter="set_transpose" getter="get_transpose" default="false"> diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 2fd42666b4..c387bd435b 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -251,7 +251,7 @@ <param index="0" name="map_position" type="Vector2i" /> <description> Returns the centered position of a cell in the TileMap's local coordinate space. To convert the returned value into global coordinates, use [method Node2D.to_global]. See also [method local_to_map]. - [b]Note:[/b] This may not correspond to the visual position of the tile, i.e. it ignores the [member TileData.texture_offset] property of individual tiles. + [b]Note:[/b] This may not correspond to the visual position of the tile, i.e. it ignores the [member TileData.texture_origin] property of individual tiles. </description> </method> <method name="move_layer"> diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml index a812b52307..a39a43be4c 100644 --- a/doc/classes/TileSet.xml +++ b/doc/classes/TileSet.xml @@ -143,6 +143,14 @@ Returns the custom data layers count. </description> </method> + <method name="get_navigation_layer_layer_value" qualifiers="const"> + <return type="bool" /> + <param index="0" name="layer_index" type="int" /> + <param index="1" name="layer_number" type="int" /> + <description> + Returns whether or not the specified navigation layer of the TileSet navigation data layer identified by the given [param layer_index] is enabled, given a navigation_layers [param layer_number] between 1 and 32. + </description> + </method> <method name="get_navigation_layer_layers" qualifiers="const"> <return type="int" /> <param index="0" name="layer_index" type="int" /> @@ -500,6 +508,15 @@ Sets the type of the custom data layer identified by the given index. </description> </method> + <method name="set_navigation_layer_layer_value"> + <return type="void" /> + <param index="0" name="layer_index" type="int" /> + <param index="1" name="layer_number" type="int" /> + <param index="2" name="value" type="bool" /> + <description> + Based on [param value], enables or disables the specified navigation layer of the TileSet navigation data layer identified by the given [param layer_index], given a navigation_layers [param layer_number] between 1 and 32. + </description> + </method> <method name="set_navigation_layer_layers"> <return type="void" /> <param index="0" name="layer_index" type="int" /> diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp index 219529d2f6..e9eb11e2e3 100644 --- a/drivers/coreaudio/audio_driver_coreaudio.cpp +++ b/drivers/coreaudio/audio_driver_coreaudio.cpp @@ -283,7 +283,7 @@ void AudioDriverCoreAudio::unlock() { } bool AudioDriverCoreAudio::try_lock() { - return mutex.try_lock() == OK; + return mutex.try_lock(); } void AudioDriverCoreAudio::finish() { diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index fbe00d22af..c65c396591 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -113,16 +113,19 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ // Clear out any state that may have been left from the 3D pass. reset_canvas(); - if (state.canvas_instance_data_buffers[state.current_buffer].fence != GLsync()) { + if (state.canvas_instance_data_buffers[state.current_data_buffer_index].fence != GLsync()) { GLint syncStatus; - glGetSynciv(state.canvas_instance_data_buffers[state.current_buffer].fence, GL_SYNC_STATUS, sizeof(GLint), nullptr, &syncStatus); + glGetSynciv(state.canvas_instance_data_buffers[state.current_data_buffer_index].fence, GL_SYNC_STATUS, sizeof(GLint), nullptr, &syncStatus); if (syncStatus == GL_UNSIGNALED) { // If older than 2 frames, wait for sync OpenGL can have up to 3 frames in flight, any more and we need to sync anyway. - if (state.canvas_instance_data_buffers[state.current_buffer].last_frame_used < RSG::rasterizer->get_frame_number() - 2) { + if (state.canvas_instance_data_buffers[state.current_data_buffer_index].last_frame_used < RSG::rasterizer->get_frame_number() - 2) { #ifndef WEB_ENABLED // On web, we do nothing as the glSubBufferData will force a sync anyway and WebGL does not like waiting. - glClientWaitSync(state.canvas_instance_data_buffers[state.current_buffer].fence, 0, 100000000); // wait for up to 100ms + glClientWaitSync(state.canvas_instance_data_buffers[state.current_data_buffer_index].fence, 0, 100000000); // wait for up to 100ms #endif + state.canvas_instance_data_buffers[state.current_data_buffer_index].last_frame_used = RSG::rasterizer->get_frame_number(); + glDeleteSync(state.canvas_instance_data_buffers[state.current_data_buffer_index].fence); + state.canvas_instance_data_buffers[state.current_data_buffer_index].fence = GLsync(); } else { // Used in last frame or frame before that. OpenGL can get up to two frames behind, so these buffers may still be in use // Allocate a new buffer and use that. @@ -130,9 +133,9 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ } } else { // Already finished all rendering commands, we can use it. - state.canvas_instance_data_buffers[state.current_buffer].last_frame_used = RSG::rasterizer->get_frame_number(); - glDeleteSync(state.canvas_instance_data_buffers[state.current_buffer].fence); - state.canvas_instance_data_buffers[state.current_buffer].fence = GLsync(); + state.canvas_instance_data_buffers[state.current_data_buffer_index].last_frame_used = RSG::rasterizer->get_frame_number(); + glDeleteSync(state.canvas_instance_data_buffers[state.current_data_buffer_index].fence); + state.canvas_instance_data_buffers[state.current_data_buffer_index].fence = GLsync(); } } @@ -279,7 +282,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ } if (light_count > 0) { - glBindBufferBase(GL_UNIFORM_BUFFER, LIGHT_UNIFORM_LOCATION, state.canvas_instance_data_buffers[state.current_buffer].light_ubo); + glBindBufferBase(GL_UNIFORM_BUFFER, LIGHT_UNIFORM_LOCATION, state.canvas_instance_data_buffers[state.current_data_buffer_index].light_ubo); #ifdef WEB_ENABLED glBufferSubData(GL_UNIFORM_BUFFER, 0, sizeof(LightUniform) * light_count, state.light_uniforms); @@ -361,7 +364,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ state_buffer.tex_to_sdf = 1.0 / ((canvas_scale.x + canvas_scale.y) * 0.5); - glBindBufferBase(GL_UNIFORM_BUFFER, BASE_UNIFORM_LOCATION, state.canvas_instance_data_buffers[state.current_buffer].state_ubo); + glBindBufferBase(GL_UNIFORM_BUFFER, BASE_UNIFORM_LOCATION, state.canvas_instance_data_buffers[state.current_data_buffer_index].state_ubo); glBufferData(GL_UNIFORM_BUFFER, sizeof(StateBuffer), &state_buffer, GL_STREAM_DRAW); GLuint global_buffer = material_storage->global_shader_parameters_get_uniform_buffer(); @@ -395,7 +398,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ Item *ci = p_item_list; Item *canvas_group_owner = nullptr; - uint32_t starting_index = 0; + state.last_item_index = 0; while (ci) { if (ci->copy_back_buffer && canvas_group_owner == nullptr) { @@ -440,6 +443,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ const Item::CommandMesh *cm = static_cast<const Item::CommandMesh *>(c); if (cm->mesh_instance.is_valid()) { mesh_storage->mesh_instance_check_for_update(cm->mesh_instance); + mesh_storage->mesh_instance_set_canvas_item_transform(cm->mesh_instance, canvas_transform_inverse * ci->final_transform); update_skeletons = true; } } @@ -454,7 +458,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ update_skeletons = false; } // Canvas group begins here, render until before this item - _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, r_sdf_used); + _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used); item_count = 0; if (ci->canvas_group_owner->canvas_group->mode != RS::CANVAS_GROUP_MODE_TRANSPARENT) { @@ -485,7 +489,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ mesh_storage->update_mesh_instances(); update_skeletons = false; } - _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, r_sdf_used, true); + _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used, true); item_count = 0; if (ci->canvas_group->blur_mipmaps) { @@ -504,7 +508,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ } //render anything pending, including clearing if no items - _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, r_sdf_used); + _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used); item_count = 0; texture_storage->render_target_copy_to_back_buffer(p_to_render_target, back_buffer_rect, backbuffer_gen_mipmaps); @@ -530,7 +534,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ mesh_storage->update_mesh_instances(); update_skeletons = false; } - _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, starting_index, r_sdf_used); + _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list, r_sdf_used); //then reset item_count = 0; } @@ -542,14 +546,15 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ RenderingServerDefault::redraw_request(); } - state.canvas_instance_data_buffers[state.current_buffer].fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); + state.canvas_instance_data_buffers[state.current_data_buffer_index].fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); // Clear out state used in 2D pass reset_canvas(); - state.current_buffer = (state.current_buffer + 1) % state.canvas_instance_data_buffers.size(); + state.current_data_buffer_index = (state.current_data_buffer_index + 1) % state.canvas_instance_data_buffers.size(); + state.current_instance_buffer_index = 0; } -void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, uint32_t &r_last_index, bool &r_sdf_used, bool p_to_backbuffer) { +void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, bool &r_sdf_used, bool p_to_backbuffer) { GLES3::MaterialStorage *material_storage = GLES3::MaterialStorage::get_singleton(); canvas_begin(p_to_render_target, p_to_backbuffer); @@ -565,17 +570,17 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou // Record Batches. // First item always forms its own batch. bool batch_broken = false; - _new_batch(batch_broken, index); + _new_batch(batch_broken); // Override the start position and index as we want to start from where we finished off last time. - state.canvas_instance_batches[state.current_batch_index].start = r_last_index; + state.canvas_instance_batches[state.current_batch_index].start = state.last_item_index; index = 0; for (int i = 0; i < p_item_count; i++) { Item *ci = items[i]; if (ci->final_clip_owner != state.canvas_instance_batches[state.current_batch_index].clip) { - _new_batch(batch_broken, index); + _new_batch(batch_broken); state.canvas_instance_batches[state.current_batch_index].clip = ci->final_clip_owner; current_clip = ci->final_clip_owner; } @@ -599,7 +604,7 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou GLES3::CanvasShaderData *shader_data_cache = nullptr; if (material != state.canvas_instance_batches[state.current_batch_index].material) { - _new_batch(batch_broken, index); + _new_batch(batch_broken); GLES3::CanvasMaterialData *material_data = nullptr; if (material.is_valid()) { @@ -629,12 +634,12 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou } // Copy over all data needed for rendering. - glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer); + glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.current_instance_buffer_index]); #ifdef WEB_ENABLED - glBufferSubData(GL_ARRAY_BUFFER, r_last_index * sizeof(InstanceData), sizeof(InstanceData) * index, state.instance_data_array); + glBufferSubData(GL_ARRAY_BUFFER, state.last_item_index * sizeof(InstanceData), sizeof(InstanceData) * index, state.instance_data_array); #else // On Desktop and mobile we map the memory without synchronizing for maximum speed. - void *buffer = glMapBufferRange(GL_ARRAY_BUFFER, r_last_index * sizeof(InstanceData), index * sizeof(InstanceData), GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT); + void *buffer = glMapBufferRange(GL_ARRAY_BUFFER, state.last_item_index * sizeof(InstanceData), index * sizeof(InstanceData), GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT); memcpy(buffer, state.instance_data_array, index * sizeof(InstanceData)); glUnmapBuffer(GL_ARRAY_BUFFER); #endif @@ -757,14 +762,14 @@ void RasterizerCanvasGLES3::_render_items(RID p_to_render_target, int p_item_cou state.current_batch_index = 0; state.canvas_instance_batches.clear(); - r_last_index += index; + state.last_item_index += index; } void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_render_target, const Transform2D &p_canvas_transform_inverse, Item *¤t_clip, GLES3::CanvasShaderData::BlendMode p_blend_mode, Light *p_lights, uint32_t &r_index, bool &r_batch_broken, bool &r_sdf_used) { RenderingServer::CanvasItemTextureFilter texture_filter = p_item->texture_filter == RS::CANVAS_ITEM_TEXTURE_FILTER_DEFAULT ? state.default_filter : p_item->texture_filter; if (texture_filter != state.canvas_instance_batches[state.current_batch_index].filter) { - _new_batch(r_batch_broken, r_index); + _new_batch(r_batch_broken); state.canvas_instance_batches[state.current_batch_index].filter = texture_filter; } @@ -772,7 +777,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend RenderingServer::CanvasItemTextureRepeat texture_repeat = p_item->texture_repeat == RS::CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT ? state.default_repeat : p_item->texture_repeat; if (texture_repeat != state.canvas_instance_batches[state.current_batch_index].repeat) { - _new_batch(r_batch_broken, r_index); + _new_batch(r_batch_broken); state.canvas_instance_batches[state.current_batch_index].repeat = texture_repeat; } @@ -816,7 +821,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend bool lights_disabled = light_count == 0 && !state.using_directional_lights; if (lights_disabled != state.canvas_instance_batches[state.current_batch_index].lights_disabled) { - _new_batch(r_batch_broken, r_index); + _new_batch(r_batch_broken); state.canvas_instance_batches[state.current_batch_index].lights_disabled = lights_disabled; } @@ -864,7 +869,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend } if (blend_mode != state.canvas_instance_batches[state.current_batch_index].blend_mode || blend_color != state.canvas_instance_batches[state.current_batch_index].blend_color) { - _new_batch(r_batch_broken, r_index); + _new_batch(r_batch_broken); state.canvas_instance_batches[state.current_batch_index].blend_mode = blend_mode; state.canvas_instance_batches[state.current_batch_index].blend_color = blend_color; } @@ -874,12 +879,12 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend const Item::CommandRect *rect = static_cast<const Item::CommandRect *>(c); if (rect->flags & CANVAS_RECT_TILE && state.canvas_instance_batches[state.current_batch_index].repeat != RenderingServer::CanvasItemTextureRepeat::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED) { - _new_batch(r_batch_broken, r_index); + _new_batch(r_batch_broken); state.canvas_instance_batches[state.current_batch_index].repeat = RenderingServer::CanvasItemTextureRepeat::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED; } if (rect->texture != state.canvas_instance_batches[state.current_batch_index].tex || state.canvas_instance_batches[state.current_batch_index].command_type != Item::Command::TYPE_RECT) { - _new_batch(r_batch_broken, r_index); + _new_batch(r_batch_broken); state.canvas_instance_batches[state.current_batch_index].tex = rect->texture; state.canvas_instance_batches[state.current_batch_index].command_type = Item::Command::TYPE_RECT; state.canvas_instance_batches[state.current_batch_index].command = c; @@ -969,7 +974,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend const Item::CommandNinePatch *np = static_cast<const Item::CommandNinePatch *>(c); if (np->texture != state.canvas_instance_batches[state.current_batch_index].tex || state.canvas_instance_batches[state.current_batch_index].command_type != Item::Command::TYPE_NINEPATCH) { - _new_batch(r_batch_broken, r_index); + _new_batch(r_batch_broken); state.canvas_instance_batches[state.current_batch_index].tex = np->texture; state.canvas_instance_batches[state.current_batch_index].command_type = Item::Command::TYPE_NINEPATCH; state.canvas_instance_batches[state.current_batch_index].command = c; @@ -1034,7 +1039,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend const Item::CommandPolygon *polygon = static_cast<const Item::CommandPolygon *>(c); // Polygon's can't be batched, so always create a new batch - _new_batch(r_batch_broken, r_index); + _new_batch(r_batch_broken); state.canvas_instance_batches[state.current_batch_index].tex = polygon->texture; state.canvas_instance_batches[state.current_batch_index].command_type = Item::Command::TYPE_POLYGON; @@ -1061,7 +1066,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend const Item::CommandPrimitive *primitive = static_cast<const Item::CommandPrimitive *>(c); if (primitive->point_count != state.canvas_instance_batches[state.current_batch_index].primitive_points || state.canvas_instance_batches[state.current_batch_index].command_type != Item::Command::TYPE_PRIMITIVE) { - _new_batch(r_batch_broken, r_index); + _new_batch(r_batch_broken); state.canvas_instance_batches[state.current_batch_index].tex = primitive->texture; state.canvas_instance_batches[state.current_batch_index].primitive_points = primitive->point_count; state.canvas_instance_batches[state.current_batch_index].command_type = Item::Command::TYPE_PRIMITIVE; @@ -1086,10 +1091,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend if (primitive->point_count == 4) { // Reset base data. _update_transform_2d_to_mat2x3(base_transform * draw_transform, state.instance_data_array[r_index].world); - state.instance_data_array[r_index].color_texture_pixel_size[0] = 0.0; - state.instance_data_array[r_index].color_texture_pixel_size[1] = 0.0; - - state.instance_data_array[r_index].flags = base_flags | (state.instance_data_array[r_index - 1].flags & (FLAGS_DEFAULT_NORMAL_MAP_USED | FLAGS_DEFAULT_SPECULAR_MAP_USED)); //reset on each command for sanity, keep canvastexture binding config + _prepare_canvas_texture(state.canvas_instance_batches[state.current_batch_index].tex, state.canvas_instance_batches[state.current_batch_index].filter, state.canvas_instance_batches[state.current_batch_index].repeat, r_index, texpixel_size); for (uint32_t j = 0; j < 3; j++) { int offset = j == 0 ? 0 : 1; @@ -1111,7 +1113,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend case Item::Command::TYPE_MULTIMESH: case Item::Command::TYPE_PARTICLES: { // Mesh's can't be batched, so always create a new batch - _new_batch(r_batch_broken, r_index); + _new_batch(r_batch_broken); Color modulate(1, 1, 1, 1); state.canvas_instance_batches[state.current_batch_index].shader_variant = CanvasShaderGLES3::MODE_ATTRIBUTES; @@ -1183,7 +1185,7 @@ void RasterizerCanvasGLES3::_record_item_commands(const Item *p_item, RID p_rend const Item::CommandClipIgnore *ci = static_cast<const Item::CommandClipIgnore *>(c); if (current_clip) { if (ci->ignore != reclip) { - _new_batch(r_batch_broken, r_index); + _new_batch(r_batch_broken); if (ci->ignore) { state.canvas_instance_batches[state.current_batch_index].clip = nullptr; reclip = true; @@ -1227,7 +1229,7 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) { case Item::Command::TYPE_RECT: case Item::Command::TYPE_NINEPATCH: { glBindVertexArray(data.indexed_quad_array); - glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer); + glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.canvas_instance_batches[p_index].instance_buffer_index]); uint32_t range_start = state.canvas_instance_batches[p_index].start * sizeof(InstanceData); _enable_attributes(range_start, false); @@ -1243,7 +1245,7 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) { ERR_FAIL_COND(!pb); glBindVertexArray(pb->vertex_array); - glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer); + glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.canvas_instance_batches[p_index].instance_buffer_index]); uint32_t range_start = state.canvas_instance_batches[p_index].start * sizeof(InstanceData); _enable_attributes(range_start, false); @@ -1267,7 +1269,7 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) { case Item::Command::TYPE_PRIMITIVE: { glBindVertexArray(data.canvas_quad_array); - glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer); + glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.canvas_instance_batches[p_index].instance_buffer_index]); uint32_t range_start = state.canvas_instance_batches[p_index].start * sizeof(InstanceData); _enable_attributes(range_start, true); @@ -1370,7 +1372,7 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) { index_array_gl = mesh_storage->mesh_surface_get_index_buffer(surface, 0); bool use_index_buffer = false; glBindVertexArray(vertex_array_gl); - glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_buffer].buffer); + glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.canvas_instance_batches[p_index].instance_buffer_index]); uint32_t range_start = state.canvas_instance_batches[p_index].start * sizeof(InstanceData); _enable_attributes(range_start, false, instance_count); @@ -1427,20 +1429,30 @@ void RasterizerCanvasGLES3::_render_batch(Light *p_lights, uint32_t p_index) { } void RasterizerCanvasGLES3::_add_to_batch(uint32_t &r_index, bool &r_batch_broken) { - if (r_index >= data.max_instances_per_buffer - 1) { - ERR_PRINT_ONCE("Trying to draw too many items. Please increase maximum number of items in the project settings 'rendering/gl_compatibility/item_buffer_size'"); - return; - } - - if (state.canvas_instance_batches[state.current_batch_index].instance_count >= data.max_instances_per_batch) { - _new_batch(r_batch_broken, r_index); - } - state.canvas_instance_batches[state.current_batch_index].instance_count++; r_index++; + if (r_index >= data.max_instances_per_buffer) { + // Copy over all data needed for rendering right away + // then go back to recording item commands. + glBindBuffer(GL_ARRAY_BUFFER, state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers[state.current_instance_buffer_index]); +#ifdef WEB_ENABLED + glBufferSubData(GL_ARRAY_BUFFER, state.last_item_index * sizeof(InstanceData), sizeof(InstanceData) * r_index, state.instance_data_array); +#else + // On Desktop and mobile we map the memory without synchronizing for maximum speed. + void *buffer = glMapBufferRange(GL_ARRAY_BUFFER, state.last_item_index * sizeof(InstanceData), r_index * sizeof(InstanceData), GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT); + memcpy(buffer, state.instance_data_array, r_index * sizeof(InstanceData)); + glUnmapBuffer(GL_ARRAY_BUFFER); +#endif + _allocate_instance_buffer(); + r_index = 0; + state.last_item_index = 0; + r_batch_broken = false; // Force a new batch to be created + _new_batch(r_batch_broken); + state.canvas_instance_batches[state.current_batch_index].start = 0; + } } -void RasterizerCanvasGLES3::_new_batch(bool &r_batch_broken, uint32_t &r_index) { +void RasterizerCanvasGLES3::_new_batch(bool &r_batch_broken) { if (state.canvas_instance_batches.size() == 0) { state.canvas_instance_batches.push_back(Batch()); return; @@ -1456,7 +1468,7 @@ void RasterizerCanvasGLES3::_new_batch(bool &r_batch_broken, uint32_t &r_index) Batch new_batch = state.canvas_instance_batches[state.current_batch_index]; new_batch.instance_count = 0; new_batch.start = state.canvas_instance_batches[state.current_batch_index].start + state.canvas_instance_batches[state.current_batch_index].instance_count; - + new_batch.instance_buffer_index = state.current_instance_buffer_index; state.current_batch_index++; state.canvas_instance_batches.push_back(new_batch); } @@ -2433,17 +2445,35 @@ void RasterizerCanvasGLES3::_allocate_instance_data_buffer() { glBindBuffer(GL_UNIFORM_BUFFER, new_buffers[2]); glBufferData(GL_UNIFORM_BUFFER, sizeof(StateBuffer), nullptr, GL_STREAM_DRAW); - state.current_buffer = (state.current_buffer + 1); + state.current_data_buffer_index = (state.current_data_buffer_index + 1); DataBuffer db; - db.buffer = new_buffers[0]; + db.instance_buffers.push_back(new_buffers[0]); db.light_ubo = new_buffers[1]; db.state_ubo = new_buffers[2]; db.last_frame_used = RSG::rasterizer->get_frame_number(); - state.canvas_instance_data_buffers.insert(state.current_buffer, db); - state.current_buffer = state.current_buffer % state.canvas_instance_data_buffers.size(); + state.canvas_instance_data_buffers.insert(state.current_data_buffer_index, db); + state.current_data_buffer_index = state.current_data_buffer_index % state.canvas_instance_data_buffers.size(); glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_UNIFORM_BUFFER, 0); } +void RasterizerCanvasGLES3::_allocate_instance_buffer() { + state.current_instance_buffer_index++; + + if (int(state.current_instance_buffer_index) < state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers.size()) { + // We already allocated another buffer in a previous frame, so we can just use it. + return; + } + + GLuint new_buffer; + glGenBuffers(1, &new_buffer); + + glBindBuffer(GL_ARRAY_BUFFER, new_buffer); + glBufferData(GL_ARRAY_BUFFER, data.max_instance_buffer_size, nullptr, GL_STREAM_DRAW); + + state.canvas_instance_data_buffers[state.current_data_buffer_index].instance_buffers.push_back(new_buffer); + + glBindBuffer(GL_ARRAY_BUFFER, 0); +} void RasterizerCanvasGLES3::set_time(double p_time) { state.time = p_time; @@ -2586,14 +2616,12 @@ RasterizerCanvasGLES3::RasterizerCanvasGLES3() { int uniform_max_size = config->max_uniform_buffer_size; if (uniform_max_size < 65536) { data.max_lights_per_render = 64; - data.max_instances_per_batch = 128; } else { data.max_lights_per_render = 256; - data.max_instances_per_batch = 2048; } // Reserve 3 Uniform Buffers for instance data Frame N, N+1 and N+2 - data.max_instances_per_buffer = MAX(data.max_instances_per_batch, uint32_t(GLOBAL_GET("rendering/gl_compatibility/item_buffer_size"))); + data.max_instances_per_buffer = uint32_t(GLOBAL_GET("rendering/gl_compatibility/item_buffer_size")); data.max_instance_buffer_size = data.max_instances_per_buffer * sizeof(InstanceData); // 16,384 instances * 128 bytes = 2,097,152 bytes = 2,048 kb state.canvas_instance_data_buffers.resize(3); state.canvas_instance_batches.reserve(200); @@ -2611,7 +2639,7 @@ RasterizerCanvasGLES3::RasterizerCanvasGLES3() { glBindBuffer(GL_UNIFORM_BUFFER, new_buffers[2]); glBufferData(GL_UNIFORM_BUFFER, sizeof(StateBuffer), nullptr, GL_STREAM_DRAW); DataBuffer db; - db.buffer = new_buffers[0]; + db.instance_buffers.push_back(new_buffers[0]); db.light_ubo = new_buffers[1]; db.state_ubo = new_buffers[2]; db.last_frame_used = 0; @@ -2638,7 +2666,6 @@ RasterizerCanvasGLES3::RasterizerCanvasGLES3() { String global_defines; global_defines += "#define MAX_GLOBAL_SHADER_UNIFORMS 256\n"; // TODO: this is arbitrary for now global_defines += "#define MAX_LIGHTS " + itos(data.max_lights_per_render) + "\n"; - global_defines += "#define MAX_DRAW_DATA_INSTANCES " + itos(data.max_instances_per_batch) + "\n"; GLES3::MaterialStorage::get_singleton()->shaders.canvas_shader.initialize(global_defines, 1); data.canvas_shader_default_version = GLES3::MaterialStorage::get_singleton()->shaders.canvas_shader.version_create(); diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h index 916e12057c..1c14d0b466 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.h +++ b/drivers/gles3/rasterizer_canvas_gles3.h @@ -247,7 +247,6 @@ public: uint32_t max_lights_per_render = 256; uint32_t max_lights_per_item = 16; - uint32_t max_instances_per_batch = 512; uint32_t max_instances_per_buffer = 16384; uint32_t max_instance_buffer_size = 16384 * 128; } data; @@ -256,6 +255,7 @@ public: // Position in the UBO measured in bytes uint32_t start = 0; uint32_t instance_count = 0; + uint32_t instance_buffer_index = 0; RID tex; RS::CanvasItemTextureFilter filter = RS::CANVAS_ITEM_TEXTURE_FILTER_MAX; @@ -281,7 +281,7 @@ public: // We track them and ensure that they don't get reused until at least 2 frames have passed // to avoid the GPU stalling to wait for a resource to become available. struct DataBuffer { - GLuint buffer = 0; + Vector<GLuint> instance_buffers; GLuint light_ubo = 0; GLuint state_ubo = 0; uint64_t last_frame_used = -3; @@ -291,9 +291,10 @@ public: struct State { LocalVector<DataBuffer> canvas_instance_data_buffers; LocalVector<Batch> canvas_instance_batches; - uint32_t current_buffer = 0; - uint32_t current_buffer_index = 0; + uint32_t current_data_buffer_index = 0; + uint32_t current_instance_buffer_index = 0; uint32_t current_batch_index = 0; + uint32_t last_item_index = 0; InstanceData *instance_data_array = nullptr; @@ -354,14 +355,14 @@ public: void _prepare_canvas_texture(RID p_texture, RS::CanvasItemTextureFilter p_base_filter, RS::CanvasItemTextureRepeat p_base_repeat, uint32_t &r_index, Size2 &r_texpixel_size); void canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, Light *p_directional_list, const Transform2D &p_canvas_transform, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel, bool &r_sdf_used) override; - void _render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, uint32_t &r_last_index, bool &r_sdf_used, bool p_to_backbuffer = false); + void _render_items(RID p_to_render_target, int p_item_count, const Transform2D &p_canvas_transform_inverse, Light *p_lights, bool &r_sdf_used, bool p_to_backbuffer = false); void _record_item_commands(const Item *p_item, RID p_render_target, const Transform2D &p_canvas_transform_inverse, Item *¤t_clip, GLES3::CanvasShaderData::BlendMode p_blend_mode, Light *p_lights, uint32_t &r_index, bool &r_break_batch, bool &r_sdf_used); void _render_batch(Light *p_lights, uint32_t p_index); bool _bind_material(GLES3::CanvasMaterialData *p_material_data, CanvasShaderGLES3::ShaderVariant p_variant, uint64_t p_specialization); - void _new_batch(bool &r_batch_broken, uint32_t &r_index); + void _new_batch(bool &r_batch_broken); void _add_to_batch(uint32_t &r_index, bool &r_batch_broken); void _allocate_instance_data_buffer(); - void _align_instance_data_buffer(uint32_t &r_index); + void _allocate_instance_buffer(); void _enable_attributes(uint32_t p_start, bool p_primitive, uint32_t p_rate = 1); void set_time(double p_time); diff --git a/drivers/gles3/shaders/skeleton.glsl b/drivers/gles3/shaders/skeleton.glsl index a1e3c098f4..aad856a5a2 100644 --- a/drivers/gles3/shaders/skeleton.glsl +++ b/drivers/gles3/shaders/skeleton.glsl @@ -87,6 +87,16 @@ uniform highp float blend_weight; uniform lowp float blend_shape_count; #endif +#ifdef USE_SKELETON +uniform mediump vec2 skeleton_transform_x; +uniform mediump vec2 skeleton_transform_y; +uniform mediump vec2 skeleton_transform_offset; + +uniform mediump vec2 inverse_transform_x; +uniform mediump vec2 inverse_transform_y; +uniform mediump vec2 inverse_transform_offset; +#endif + vec2 signNotZero(vec2 v) { return mix(vec2(-1.0), vec2(1.0), greaterThanEqual(v.xy, vec2(0.0))); } @@ -164,10 +174,13 @@ void main() { m += GET_BONE_MATRIX(bones.z, bones_a.z, in_weight_attrib.z); m += GET_BONE_MATRIX(bones.w, bones_a.w, in_weight_attrib.w); + mat4 skeleton_matrix = mat4(vec4(skeleton_transform_x, 0.0, 0.0), vec4(skeleton_transform_y, 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(skeleton_transform_offset, 0.0, 1.0)); + mat4 inverse_matrix = mat4(vec4(inverse_transform_x, 0.0, 0.0), vec4(inverse_transform_y, 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(inverse_transform_offset, 0.0, 1.0)); mat4 bone_matrix = mat4(m[0], m[1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)); - //reverse order because its transposed - out_vertex = (vec4(out_vertex, 0.0, 1.0) * bone_matrix).xy; + bone_matrix = skeleton_matrix * transpose(bone_matrix) * inverse_matrix; + + out_vertex = (bone_matrix * vec4(out_vertex, 0.0, 1.0)).xy; #endif // USE_SKELETON #else // MODE_2D diff --git a/drivers/gles3/storage/mesh_storage.cpp b/drivers/gles3/storage/mesh_storage.cpp index 71f262af20..5ba0c5a09c 100644 --- a/drivers/gles3/storage/mesh_storage.cpp +++ b/drivers/gles3/storage/mesh_storage.cpp @@ -997,6 +997,11 @@ void MeshStorage::mesh_instance_check_for_update(RID p_mesh_instance) { } } +void MeshStorage::mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) { + MeshInstance *mi = mesh_instance_owner.get_or_null(p_mesh_instance); + mi->canvas_item_transform_2d = p_transform; +} + void MeshStorage::_blend_shape_bind_mesh_instance_buffer(MeshInstance *p_mi, uint32_t p_surface) { glBindBuffer(GL_ARRAY_BUFFER, p_mi->surfaces[p_surface].vertex_buffers[0]); @@ -1163,6 +1168,16 @@ void MeshStorage::update_mesh_instances() { skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::BLEND_SHAPE_COUNT, float(mi->mesh->blend_shape_count), skeleton_shader.shader_version, variant, specialization); if (can_use_skeleton) { + Transform2D transform = mi->canvas_item_transform_2d.affine_inverse() * sk->base_transform_2d; + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_X, transform[0], skeleton_shader.shader_version, variant, specialization); + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_Y, transform[1], skeleton_shader.shader_version, variant, specialization); + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_OFFSET, transform[2], skeleton_shader.shader_version, variant, specialization); + + Transform2D inverse_transform = transform.affine_inverse(); + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_X, inverse_transform[0], skeleton_shader.shader_version, variant, specialization); + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_Y, inverse_transform[1], skeleton_shader.shader_version, variant, specialization); + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_OFFSET, inverse_transform[2], skeleton_shader.shader_version, variant, specialization); + // Do last blendshape in the same pass as the Skeleton. _compute_skeleton(mi, sk, i); can_use_skeleton = false; @@ -1201,6 +1216,16 @@ void MeshStorage::update_mesh_instances() { continue; } + Transform2D transform = mi->canvas_item_transform_2d.affine_inverse() * sk->base_transform_2d; + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_X, transform[0], skeleton_shader.shader_version, variant, specialization); + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_Y, transform[1], skeleton_shader.shader_version, variant, specialization); + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::SKELETON_TRANSFORM_OFFSET, transform[2], skeleton_shader.shader_version, variant, specialization); + + Transform2D inverse_transform = transform.affine_inverse(); + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_X, inverse_transform[0], skeleton_shader.shader_version, variant, specialization); + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_Y, inverse_transform[1], skeleton_shader.shader_version, variant, specialization); + skeleton_shader.shader.version_set_uniform(SkeletonShaderGLES3::INVERSE_TRANSFORM_OFFSET, inverse_transform[2], skeleton_shader.shader_version, variant, specialization); + glBindVertexArray(mi->mesh->surfaces[i]->skeleton_vertex_array); _compute_skeleton(mi, sk, i); } diff --git a/drivers/gles3/storage/mesh_storage.h b/drivers/gles3/storage/mesh_storage.h index 2efc57462b..e1c2bc3f63 100644 --- a/drivers/gles3/storage/mesh_storage.h +++ b/drivers/gles3/storage/mesh_storage.h @@ -163,6 +163,7 @@ struct MeshInstance { bool weights_dirty = false; SelfList<MeshInstance> weight_update_list; SelfList<MeshInstance> array_update_list; + Transform2D canvas_item_transform_2d; MeshInstance() : weight_update_list(this), array_update_list(this) {} }; @@ -423,6 +424,7 @@ public: virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) override; virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) override; virtual void mesh_instance_check_for_update(RID p_mesh_instance) override; + virtual void mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) override; virtual void update_mesh_instances() override; // TODO: considering hashing versions with multimesh buffer RID. diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 338a22c070..8dd087451c 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -1954,6 +1954,10 @@ void AnimationTrackEdit::_notification(int p_what) { get_theme_icon(SNAME("TrackDiscrete"), SNAME("EditorIcons")), get_theme_icon(SNAME("TrackCapture"), SNAME("EditorIcons")) }; + Ref<Texture2D> blend_icon[2] = { + get_theme_icon(SNAME("UseBlendEnable"), SNAME("EditorIcons")), + get_theme_icon(SNAME("UseBlendDisable"), SNAME("EditorIcons")), + }; int ofs = get_size().width - timeline->get_buttons_width(); @@ -1982,6 +1986,11 @@ void AnimationTrackEdit::_notification(int p_what) { if (!animation->track_is_compressed(track) && animation->track_get_type(track) == Animation::TYPE_VALUE) { draw_texture(update_icon, update_mode_rect.position); } + if (animation->track_get_type(track) == Animation::TYPE_AUDIO) { + Ref<Texture2D> use_blend_icon = blend_icon[animation->audio_track_is_use_blend(track) ? 0 : 1]; + Vector2 use_blend_icon_pos = update_mode_rect.position + (update_mode_rect.size - use_blend_icon->get_size()) / 2; + draw_texture(use_blend_icon, use_blend_icon_pos); + } // Make it easier to click. update_mode_rect.position.y = 0; update_mode_rect.size.y = get_size().height; @@ -1990,13 +1999,12 @@ void AnimationTrackEdit::_notification(int p_what) { update_mode_rect.size.x += hsep / 2; if (!read_only) { - if (animation->track_get_type(track) == Animation::TYPE_VALUE) { + if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_AUDIO) { draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2)); update_mode_rect.size.x += down_icon->get_width(); } else if (animation->track_get_type(track) == Animation::TYPE_BEZIER) { Ref<Texture2D> bezier_icon = get_theme_icon(SNAME("EditBezier"), SNAME("EditorIcons")); update_mode_rect.size.x += down_icon->get_width(); - update_mode_rect = Rect2(); } else { update_mode_rect = Rect2(); @@ -2439,7 +2447,11 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const { } if (update_mode_rect.has_point(p_pos)) { - return TTR("Update Mode (How this property is set)"); + if (animation->track_get_type(track) == Animation::TYPE_AUDIO) { + return TTR("Use Blend"); + } else { + return TTR("Update Mode (How this property is set)"); + } } if (interp_mode_rect.has_point(p_pos)) { @@ -2641,9 +2653,14 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) { menu->connect("id_pressed", callable_mp(this, &AnimationTrackEdit::_menu_selected)); } menu->clear(); - menu->add_icon_item(get_theme_icon(SNAME("TrackContinuous"), SNAME("EditorIcons")), TTR("Continuous"), MENU_CALL_MODE_CONTINUOUS); - menu->add_icon_item(get_theme_icon(SNAME("TrackDiscrete"), SNAME("EditorIcons")), TTR("Discrete"), MENU_CALL_MODE_DISCRETE); - menu->add_icon_item(get_theme_icon(SNAME("TrackCapture"), SNAME("EditorIcons")), TTR("Capture"), MENU_CALL_MODE_CAPTURE); + if (animation->track_get_type(track) == Animation::TYPE_AUDIO) { + menu->add_icon_item(get_theme_icon(SNAME("UseBlendEnable"), SNAME("EditorIcons")), TTR("Use Blend"), MENU_USE_BLEND_ENABLED); + menu->add_icon_item(get_theme_icon(SNAME("UseBlendDisable"), SNAME("EditorIcons")), TTR("Don't Use Blend"), MENU_USE_BLEND_DISABLED); + } else { + menu->add_icon_item(get_theme_icon(SNAME("TrackContinuous"), SNAME("EditorIcons")), TTR("Continuous"), MENU_CALL_MODE_CONTINUOUS); + menu->add_icon_item(get_theme_icon(SNAME("TrackDiscrete"), SNAME("EditorIcons")), TTR("Discrete"), MENU_CALL_MODE_DISCRETE); + menu->add_icon_item(get_theme_icon(SNAME("TrackCapture"), SNAME("EditorIcons")), TTR("Capture"), MENU_CALL_MODE_CAPTURE); + } menu->reset_size(); Vector2 popup_pos = get_screen_position() + update_mode_rect.position + Vector2(0, update_mode_rect.size.height); @@ -2662,7 +2679,7 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) { menu->add_icon_item(get_theme_icon(SNAME("InterpRaw"), SNAME("EditorIcons")), TTR("Nearest"), MENU_INTERPOLATION_NEAREST); menu->add_icon_item(get_theme_icon(SNAME("InterpLinear"), SNAME("EditorIcons")), TTR("Linear"), MENU_INTERPOLATION_LINEAR); menu->add_icon_item(get_theme_icon(SNAME("InterpCubic"), SNAME("EditorIcons")), TTR("Cubic"), MENU_INTERPOLATION_CUBIC); - // Check is angle property. + // Check whether it is angle property. AnimationPlayerEditor *ape = AnimationPlayerEditor::get_singleton(); if (ape) { AnimationPlayer *ap = ape->get_player(); @@ -3055,6 +3072,16 @@ void AnimationTrackEdit::_menu_selected(int p_index) { emit_signal(SNAME("delete_request")); } break; + case MENU_USE_BLEND_ENABLED: + case MENU_USE_BLEND_DISABLED: { + bool use_blend = p_index == MENU_USE_BLEND_ENABLED; + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); + undo_redo->create_action(TTR("Change Animation Use Blend")); + undo_redo->add_do_method(animation.ptr(), "audio_track_set_use_blend", track, use_blend); + undo_redo->add_undo_method(animation.ptr(), "audio_track_set_use_blend", track, animation->audio_track_is_use_blend(track)); + undo_redo->commit_action(); + queue_redraw(); + } break; } } @@ -3488,6 +3515,9 @@ void AnimationTrackEditor::_animation_track_remove_request(int p_track, Ref<Anim if (p_from_animation->track_get_type(idx) == Animation::TYPE_VALUE) { undo_redo->add_undo_method(p_from_animation.ptr(), "value_track_set_update_mode", idx, p_from_animation->value_track_get_update_mode(idx)); } + if (animation->track_get_type(idx) == Animation::TYPE_AUDIO) { + undo_redo->add_undo_method(animation.ptr(), "audio_track_set_use_blend", idx, animation->audio_track_is_use_blend(idx)); + } undo_redo->commit_action(); } @@ -5618,6 +5648,9 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { if (tc.track_type == Animation::TYPE_VALUE) { tc.update_mode = animation->value_track_get_update_mode(idx); } + if (tc.track_type == Animation::TYPE_AUDIO) { + tc.use_blend = animation->audio_track_is_use_blend(idx); + } tc.loop_wrap = animation->track_get_interpolation_loop_wrap(idx); tc.enabled = animation->track_is_enabled(idx); for (int i = 0; i < animation->track_get_key_count(idx); i++) { @@ -5662,6 +5695,9 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) { if (track_clipboard[i].track_type == Animation::TYPE_VALUE) { undo_redo->add_do_method(animation.ptr(), "value_track_set_update_mode", base_track, track_clipboard[i].update_mode); } + if (track_clipboard[i].track_type == Animation::TYPE_AUDIO) { + undo_redo->add_do_method(animation.ptr(), "audio_track_set_use_blend", base_track, track_clipboard[i].use_blend); + } for (int j = 0; j < track_clipboard[i].keys.size(); j++) { undo_redo->add_do_method(animation.ptr(), "track_insert_key", base_track, track_clipboard[i].keys[j].time, track_clipboard[i].keys[j].value, track_clipboard[i].keys[j].transition); diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h index 8506d9b80d..2a59bda2a4 100644 --- a/editor/animation_track_editor.h +++ b/editor/animation_track_editor.h @@ -220,7 +220,9 @@ class AnimationTrackEdit : public Control { MENU_KEY_INSERT, MENU_KEY_DUPLICATE, MENU_KEY_ADD_RESET, - MENU_KEY_DELETE + MENU_KEY_DELETE, + MENU_USE_BLEND_ENABLED, + MENU_USE_BLEND_DISABLED, }; AnimationTimelineEdit *timeline = nullptr; @@ -566,6 +568,7 @@ class AnimationTrackEditor : public VBoxContainer { Animation::LoopMode loop_mode = Animation::LOOP_PINGPONG; bool loop_wrap = false; bool enabled = false; + bool use_blend = false; struct Key { float time = 0; diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 644735a4d8..28d687488c 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -143,7 +143,9 @@ void FindReplaceBar::unhandled_input(const Ref<InputEvent> &p_event) { } bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col) { - text_editor->remove_secondary_carets(); + if (!preserve_cursor) { + text_editor->remove_secondary_carets(); + } String text = get_search_text(); Point2i pos = text_editor->search(text, p_flags, p_from_line, p_from_col); diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index 0814d5b5ca..aee907854c 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -122,7 +122,7 @@ bool CreateDialog::_should_hide_type(const String &p_type) const { return true; } - if (base_type == "Node" && p_type.begins_with("Editor")) { + if (is_base_type_node && p_type.begins_with("Editor")) { return true; // Do not show editor nodes. } @@ -508,6 +508,11 @@ String CreateDialog::get_selected_type() { return selected->get_text(0); } +void CreateDialog::set_base_type(const String &p_base) { + base_type = p_base; + is_base_type_node = ClassDB::is_parent_class(p_base, "Node"); +} + Variant CreateDialog::instantiate_selected() { TreeItem *selected = search_options->get_selected(); diff --git a/editor/create_dialog.h b/editor/create_dialog.h index ad63346a02..37579812cf 100644 --- a/editor/create_dialog.h +++ b/editor/create_dialog.h @@ -51,6 +51,7 @@ class CreateDialog : public ConfirmationDialog { Tree *search_options = nullptr; String base_type; + bool is_base_type_node = false; String icon_fallback; String preferred_search_result_type; @@ -113,7 +114,7 @@ public: Variant instantiate_selected(); String get_selected_type(); - void set_base_type(const String &p_base) { base_type = p_base; } + void set_base_type(const String &p_base); String get_base_type() const { return base_type; } void select_base(); diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp index 945a3ef932..32952a367d 100644 --- a/editor/debugger/script_editor_debugger.cpp +++ b/editor/debugger/script_editor_debugger.cpp @@ -548,7 +548,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da cpp_cond->set_text(0, "<" + vformat(TTR("%s Error"), source_language_name) + ">"); cpp_cond->set_text(1, oe.error); cpp_cond->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT); - tooltip += vformat(TTR("%s Error:"), source_language_name) + "\n"; + tooltip += vformat(TTR("%s Error:"), source_language_name) + " " + oe.error + "\n"; if (source_is_project_file) { cpp_cond->set_metadata(0, source_meta); } @@ -570,7 +570,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da cpp_source->set_text(0, "<" + vformat(TTR("%s Source"), source_language_name) + ">"); cpp_source->set_text(1, source_txt); cpp_source->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT); - tooltip += vformat(TTR("%s Source:"), source_language_name) + source_txt + "\n"; + tooltip += vformat(TTR("%s Source:"), source_language_name) + " " + source_txt + "\n"; // Set metadata to highlight error line in scripts. if (source_is_project_file) { diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 0d5c820a3c..8b28319a1d 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -2096,14 +2096,25 @@ void EditorNode::edit_item(Object *p_object, Object *p_editing_owner) { if (!item_plugins.is_empty()) { ObjectID owner_id = p_editing_owner->get_instance_id(); + List<EditorPlugin *> to_remove; for (EditorPlugin *plugin : active_plugins[owner_id]) { if (!item_plugins.has(plugin)) { + // Remove plugins no longer used by this editing owner. + to_remove.push_back(plugin); plugin->make_visible(false); plugin->edit(nullptr); } } + for (EditorPlugin *plugin : to_remove) { + active_plugins[owner_id].erase(plugin); + } + for (EditorPlugin *plugin : item_plugins) { + if (active_plugins[owner_id].has(plugin)) { + continue; + } + for (KeyValue<ObjectID, HashSet<EditorPlugin *>> &kv : active_plugins) { if (kv.key != owner_id) { EditorPropertyResource *epres = Object::cast_to<EditorPropertyResource>(ObjectDB::get_instance(kv.key)); diff --git a/editor/icons/UseBlendDisable.svg b/editor/icons/UseBlendDisable.svg new file mode 100644 index 0000000000..449dc2d0c8 --- /dev/null +++ b/editor/icons/UseBlendDisable.svg @@ -0,0 +1 @@ +<svg enable-background="new -595.5 420.5 16 16" height="16" viewBox="-595.5 420.5 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m-591 421.5h7v14h-7z" fill="#a3e595" opacity=".5"/><g fill="none" stroke="#a3e595" stroke-linecap="square" stroke-width="2"><path d="m-585 434.5v-12"/><path d="m-590 422.5v12"/><path d="m-581.5 422.5h-12"/></g></svg> diff --git a/editor/icons/UseBlendEnable.svg b/editor/icons/UseBlendEnable.svg new file mode 100644 index 0000000000..5567b2d8c6 --- /dev/null +++ b/editor/icons/UseBlendEnable.svg @@ -0,0 +1 @@ +<svg enable-background="new -595.5 420.5 16 16" height="16" viewBox="-595.5 420.5 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m-587.5 423.244c-3.995 2.354-7 6.775-7 11.256v1h14v-1c0-4.48-3.005-8.901-7-11.256z" fill="#95c6e8" opacity=".5"/><g fill="none" stroke="#95c6e8" stroke-linecap="square" stroke-width="2"><path d="m-581.5 422.5c-6 0-12 6-12 12"/><path d="m-581.5 434.5c0-6-6-12-12-12"/></g></svg> diff --git a/editor/input_event_configuration_dialog.cpp b/editor/input_event_configuration_dialog.cpp index 48e3759e57..37c2fd5f1e 100644 --- a/editor/input_event_configuration_dialog.cpp +++ b/editor/input_event_configuration_dialog.cpp @@ -685,9 +685,9 @@ InputEventConfigurationDialog::InputEventConfigurationDialog() { // Key Mode Selection key_mode = memnew(OptionButton); - key_mode->add_item("Keycode (Latin equvialent)", KEYMODE_KEYCODE); - key_mode->add_item("Physical Keycode (poistion of US QWERTY keyboard)", KEYMODE_PHY_KEYCODE); - key_mode->add_item("Unicode (case-insencetive)", KEYMODE_UNICODE); + key_mode->add_item(TTR("Keycode (Latin Equivalent)"), KEYMODE_KEYCODE); + key_mode->add_item(TTR("Physical Keycode (Position on US QWERTY Keyboard)"), KEYMODE_PHY_KEYCODE); + key_mode->add_item(TTR("Key Label (Unicode, Case-Insensitive)"), KEYMODE_UNICODE); key_mode->connect("item_selected", callable_mp(this, &InputEventConfigurationDialog::_key_mode_selected)); key_mode->hide(); additional_options_container->add_child(key_mode); diff --git a/editor/plugins/text_shader_editor.cpp b/editor/plugins/text_shader_editor.cpp index 1b29999796..ffd9564816 100644 --- a/editor/plugins/text_shader_editor.cpp +++ b/editor/plugins/text_shader_editor.cpp @@ -383,11 +383,12 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptLa List<ScriptLanguage::CodeCompletionOption> pp_defines; ShaderPreprocessor preprocessor; String code; - complete_from_path = (shader.is_valid() ? shader->get_path() : shader_inc->get_path()).get_base_dir(); + String resource_path = (shader.is_valid() ? shader->get_path() : shader_inc->get_path()); + complete_from_path = resource_path.get_base_dir(); if (!complete_from_path.ends_with("/")) { complete_from_path += "/"; } - preprocessor.preprocess(p_code, "", code, nullptr, nullptr, nullptr, nullptr, &pp_options, &pp_defines, _complete_include_paths); + preprocessor.preprocess(p_code, resource_path, code, nullptr, nullptr, nullptr, nullptr, &pp_options, &pp_defines, _complete_include_paths); complete_from_path = String(); if (pp_options.size()) { for (const ScriptLanguage::CodeCompletionOption &E : pp_options) { diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp index e430848875..fd651dd507 100644 --- a/editor/plugins/tiles/tile_atlas_view.cpp +++ b/editor/plugins/tiles/tile_atlas_view.cpp @@ -247,7 +247,7 @@ void TileAtlasView::_draw_base_tiles() { for (int frame = 0; frame < tile_set_atlas_source->get_tile_animation_frames_count(atlas_coords); frame++) { // Update the y to max value. Rect2i base_frame_rect = tile_set_atlas_source->get_tile_texture_region(atlas_coords, frame); - Vector2i offset_pos = base_frame_rect.get_center() + tile_set_atlas_source->get_tile_effective_texture_offset(atlas_coords, 0); + Vector2i offset_pos = base_frame_rect.get_center() + tile_set_atlas_source->get_tile_data(atlas_coords, 0)->get_texture_origin(); // Draw the tile. TileMap::draw_tile(base_tiles_draw->get_canvas_item(), offset_pos, tile_set, source_id, atlas_coords, 0, frame); @@ -322,18 +322,19 @@ void TileAtlasView::_draw_base_tiles_shape_grid() { Vector2i tile_shape_size = tile_set->get_tile_size(); for (int i = 0; i < tile_set_atlas_source->get_tiles_count(); i++) { Vector2i tile_id = tile_set_atlas_source->get_tile_id(i); - Vector2 in_tile_base_offset = tile_set_atlas_source->get_tile_effective_texture_offset(tile_id, 0); - - for (int frame = 0; frame < tile_set_atlas_source->get_tile_animation_frames_count(tile_id); frame++) { - Color color = grid_color; - if (frame > 0) { - color.a *= 0.3; + Vector2 in_tile_base_offset = tile_set_atlas_source->get_tile_data(tile_id, 0)->get_texture_origin(); + if (tile_set_atlas_source->is_position_in_tile_texture_region(tile_id, 0, -tile_shape_size / 2) && tile_set_atlas_source->is_position_in_tile_texture_region(tile_id, 0, tile_shape_size / 2 - Vector2(1, 1))) { + for (int frame = 0; frame < tile_set_atlas_source->get_tile_animation_frames_count(tile_id); frame++) { + Color color = grid_color; + if (frame > 0) { + color.a *= 0.3; + } + Rect2i texture_region = tile_set_atlas_source->get_tile_texture_region(tile_id, frame); + Transform2D tile_xform; + tile_xform.set_origin(texture_region.get_center() + in_tile_base_offset); + tile_xform.set_scale(tile_shape_size); + tile_set->draw_tile_shape(base_tiles_shape_grid, tile_xform, color); } - Rect2i texture_region = tile_set_atlas_source->get_tile_texture_region(tile_id); - Transform2D tile_xform; - tile_xform.set_origin(texture_region.get_center() + in_tile_base_offset); - tile_xform.set_scale(tile_shape_size); - tile_set->draw_tile_shape(base_tiles_shape_grid, tile_xform, color); } } } @@ -372,10 +373,10 @@ void TileAtlasView::_draw_alternatives() { // Update the y to max value. Vector2i offset_pos; if (transposed) { - offset_pos = (current_pos + Vector2(texture_region_size.y, texture_region_size.x) / 2 + tile_set_atlas_source->get_tile_effective_texture_offset(atlas_coords, alternative_id)); + offset_pos = (current_pos + Vector2(texture_region_size.y, texture_region_size.x) / 2 + tile_data->get_texture_origin()); y_increment = MAX(y_increment, texture_region_size.x); } else { - offset_pos = (current_pos + texture_region_size / 2 + tile_set_atlas_source->get_tile_effective_texture_offset(atlas_coords, alternative_id)); + offset_pos = (current_pos + texture_region_size / 2 + tile_data->get_texture_origin()); y_increment = MAX(y_increment, texture_region_size.y); } diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp index 1a4223e9e6..3dd0c84ee7 100644 --- a/editor/plugins/tiles/tile_data_editors.cpp +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -1122,14 +1122,15 @@ void TileDataDefaultEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2 return; } + Vector2 texture_origin = tile_data->get_texture_origin(); if (value.get_type() == Variant::BOOL) { Ref<Texture2D> texture = (bool)value ? tile_bool_checked : tile_bool_unchecked; int size = MIN(tile_set->get_tile_size().x, tile_set->get_tile_size().y) / 3; - Rect2 rect = p_transform.xform(Rect2(Vector2(-size / 2, -size / 2), Vector2(size, size))); + Rect2 rect = p_transform.xform(Rect2(Vector2(-size / 2, -size / 2) - texture_origin, Vector2(size, size))); p_canvas_item->draw_texture_rect(texture, rect); } else if (value.get_type() == Variant::COLOR) { int size = MIN(tile_set->get_tile_size().x, tile_set->get_tile_size().y) / 3; - Rect2 rect = p_transform.xform(Rect2(Vector2(-size / 2, -size / 2), Vector2(size, size))); + Rect2 rect = p_transform.xform(Rect2(Vector2(-size / 2, -size / 2) - texture_origin, Vector2(size, size))); p_canvas_item->draw_rect(rect, value); } else { Ref<Font> font = TileSetEditor::get_singleton()->get_theme_font(SNAME("bold"), SNAME("EditorFonts")); @@ -1166,8 +1167,8 @@ void TileDataDefaultEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2 } Vector2 string_size = font->get_string_size(text, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size); - p_canvas_item->draw_string_outline(font, p_transform.get_origin() + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, 1, Color(0, 0, 0, 1)); - p_canvas_item->draw_string(font, p_transform.get_origin() + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, color); + p_canvas_item->draw_string_outline(font, p_transform.xform(-texture_origin) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, 1, Color(0, 0, 0, 1)); + p_canvas_item->draw_string(font, p_transform.xform(-texture_origin) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, color); } } @@ -1241,20 +1242,38 @@ TileDataDefaultEditor::~TileDataDefaultEditor() { memdelete(dummy_object); } -void TileDataTextureOffsetEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) { +void TileDataTextureOriginEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) { TileData *tile_data = _get_tile_data(p_cell); ERR_FAIL_COND(!tile_data); Vector2i tile_set_tile_size = tile_set->get_tile_size(); - Color color = Color(1.0, 0.0, 0.0); + Color color = Color(1.0, 1.0, 1.0); if (p_selected) { Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); color = selection_color; } - Transform2D tile_xform; - tile_xform.set_scale(tile_set_tile_size); - tile_set->draw_tile_shape(p_canvas_item, p_transform * tile_xform, color); + + TileSetSource *source = *(tile_set->get_source(p_cell.source_id)); + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source->is_position_in_tile_texture_region(p_cell.get_atlas_coords(), p_cell.alternative_tile, -tile_set_tile_size / 2) && atlas_source->is_position_in_tile_texture_region(p_cell.get_atlas_coords(), p_cell.alternative_tile, tile_set_tile_size / 2 - Vector2(1, 1))) { + Transform2D tile_xform; + tile_xform.set_scale(tile_set_tile_size); + tile_set->draw_tile_shape(p_canvas_item, p_transform * tile_xform, color); + } + + if (atlas_source->is_position_in_tile_texture_region(p_cell.get_atlas_coords(), p_cell.alternative_tile, Vector2())) { + Ref<Texture2D> position_icon = TileSetEditor::get_singleton()->get_theme_icon(SNAME("EditorPosition"), SNAME("EditorIcons")); + p_canvas_item->draw_texture(position_icon, p_transform.xform(Vector2()) - (position_icon->get_size() / 2), color); + } else { + Ref<Font> font = TileSetEditor::get_singleton()->get_theme_font(SNAME("bold"), SNAME("EditorFonts")); + int font_size = TileSetEditor::get_singleton()->get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts")); + Vector2 texture_origin = tile_data->get_texture_origin(); + String text = vformat("%s", texture_origin); + Vector2 string_size = font->get_string_size(text, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size); + p_canvas_item->draw_string_outline(font, p_transform.xform(-texture_origin) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, 1, Color(0, 0, 0, 1)); + p_canvas_item->draw_string(font, p_transform.xform(-texture_origin) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, color); + } } void TileDataPositionEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) { @@ -1288,8 +1307,21 @@ void TileDataYSortEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); color = selection_color; } - Ref<Texture2D> position_icon = TileSetEditor::get_singleton()->get_theme_icon(SNAME("EditorPosition"), SNAME("EditorIcons")); - p_canvas_item->draw_texture(position_icon, p_transform.xform(Vector2(0, tile_data->get_y_sort_origin())) - position_icon->get_size() / 2, color); + Vector2 texture_origin = tile_data->get_texture_origin(); + TileSetSource *source = *(tile_set->get_source(p_cell.source_id)); + TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source); + if (atlas_source->is_position_in_tile_texture_region(p_cell.get_atlas_coords(), p_cell.alternative_tile, Vector2(0, tile_data->get_y_sort_origin()))) { + Ref<Texture2D> position_icon = TileSetEditor::get_singleton()->get_theme_icon(SNAME("EditorPosition"), SNAME("EditorIcons")); + p_canvas_item->draw_texture(position_icon, p_transform.xform(Vector2(0, tile_data->get_y_sort_origin())) - position_icon->get_size() / 2, color); + } else { + Ref<Font> font = TileSetEditor::get_singleton()->get_theme_font(SNAME("bold"), SNAME("EditorFonts")); + int font_size = TileSetEditor::get_singleton()->get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts")); + String text = vformat("%s", tile_data->get_y_sort_origin()); + + Vector2 string_size = font->get_string_size(text, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size); + p_canvas_item->draw_string_outline(font, p_transform.xform(-texture_origin) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, 1, Color(0, 0, 0, 1)); + p_canvas_item->draw_string(font, p_transform.xform(-texture_origin) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, color); + } } void TileDataOcclusionShapeEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected) { @@ -1333,7 +1365,7 @@ void TileDataOcclusionShapeEditor::_set_painted_value(TileSetAtlasSource *p_tile if (occluder_polygon.is_valid()) { polygon_editor->add_polygon(occluder_polygon->get_polygon()); } - polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), p_tile_set_atlas_source->get_tile_effective_texture_offset(p_coords, p_alternative_tile), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); + polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), tile_data->get_texture_origin(), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); } void TileDataOcclusionShapeEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, Variant p_value) { @@ -1342,7 +1374,7 @@ void TileDataOcclusionShapeEditor::_set_value(TileSetAtlasSource *p_tile_set_atl Ref<OccluderPolygon2D> occluder_polygon = p_value; tile_data->set_occluder(occlusion_layer, occluder_polygon); - polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), p_tile_set_atlas_source->get_tile_effective_texture_offset(p_coords, p_alternative_tile), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); + polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), tile_data->get_texture_origin(), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); } Variant TileDataOcclusionShapeEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) { @@ -1489,7 +1521,7 @@ void TileDataCollisionEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_ E.value->update_property(); } - polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), p_tile_set_atlas_source->get_tile_effective_texture_offset(p_coords, p_alternative_tile), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); + polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), tile_data->get_texture_origin(), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); } void TileDataCollisionEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, Variant p_value) { @@ -1508,7 +1540,7 @@ void TileDataCollisionEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_so tile_data->set_collision_polygon_one_way_margin(physics_layer, i, polygon_dict["one_way_margin"]); } - polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), p_tile_set_atlas_source->get_tile_effective_texture_offset(p_coords, p_alternative_tile), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); + polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), tile_data->get_texture_origin(), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); } Variant TileDataCollisionEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) { @@ -1741,7 +1773,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas TileData *tile_data = p_tile_set_atlas_source->get_tile_data(hovered_coords, 0); int terrain_set = tile_data->get_terrain_set(); Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(hovered_coords); - Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(hovered_coords, 0); + Vector2i position = texture_region.get_center() + tile_data->get_texture_origin(); if (terrain_set >= 0 && terrain_set == int(dummy_object->get("terrain_set"))) { // Draw hovered bit. @@ -1792,7 +1824,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas // Text p_canvas_item->draw_set_transform_matrix(Transform2D()); Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords); - Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0); + Vector2i position = texture_region.get_center() + tile_data->get_texture_origin(); Color color = Color(1, 1, 1); String text; @@ -1885,7 +1917,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas Vector2i coords = E.get_atlas_coords(); Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords); - Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0); + Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_data(coords, 0)->get_texture_origin(); Vector<Vector2> polygon = tile_set->get_terrain_polygon(terrain_set); for (int j = 0; j < polygon.size(); j++) { @@ -1930,7 +1962,7 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til TileData *tile_data = p_tile_set_atlas_source->get_tile_data(hovered_coords, hovered_alternative); int terrain_set = tile_data->get_terrain_set(); Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(hovered_coords, hovered_alternative); - Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(hovered_coords, hovered_alternative); + Vector2i position = texture_region.get_center() + tile_data->get_texture_origin(); if (terrain_set == int(dummy_object->get("terrain_set"))) { // Draw hovered bit. @@ -1984,7 +2016,7 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til // Text p_canvas_item->draw_set_transform_matrix(Transform2D()); Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile); - Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0); + Vector2i position = texture_region.get_center() + tile_data->get_texture_origin(); Color color = Color(1, 1, 1); String text; @@ -2069,7 +2101,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t // Set the terrains bits. Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords); - Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0); + Vector2i position = texture_region.get_center() + tile_data->get_texture_origin(); Vector<Vector2> polygon = tile_set->get_terrain_polygon(tile_data->get_terrain_set()); if (Geometry2D::is_segment_intersecting_polygon(mm->get_position() - position, drag_last_pos - position, polygon)) { @@ -2103,7 +2135,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0); int terrain_set = tile_data->get_terrain_set(); Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords); - Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0); + Vector2i position = texture_region.get_center() + tile_data->get_texture_origin(); dummy_object->set("terrain_set", terrain_set); dummy_object->set("terrain", -1); @@ -2218,7 +2250,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t // Set the terrain bit. Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords); - Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0); + Vector2i position = texture_region.get_center() + tile_data->get_texture_origin(); Vector<Vector2> polygon = tile_set->get_terrain_polygon(terrain_set); if (Geometry2D::is_point_in_polygon(mb->get_position() - position, polygon)) { @@ -2365,7 +2397,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0); Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords); - Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0); + Vector2i position = texture_region.get_center() + tile_data->get_texture_origin(); Vector<Vector2> polygon = tile_set->get_terrain_polygon(terrain_set); for (int j = 0; j < polygon.size(); j++) { @@ -2465,7 +2497,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi // Set the terrains bits. Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile); - Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile); + Vector2i position = texture_region.get_center() + tile_data->get_texture_origin(); Vector<Vector2> polygon = tile_set->get_terrain_polygon(tile_data->get_terrain_set()); if (Geometry2D::is_segment_intersecting_polygon(mm->get_position() - position, drag_last_pos - position, polygon)) { @@ -2501,7 +2533,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, alternative_tile); int terrain_set = tile_data->get_terrain_set(); Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile); - Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile); + Vector2i position = texture_region.get_center() + tile_data->get_texture_origin(); dummy_object->set("terrain_set", terrain_set); dummy_object->set("terrain", -1); @@ -2591,7 +2623,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi // Set the terrain bit. Rect2i texture_region = p_tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile); - Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile); + Vector2i position = texture_region.get_center() + tile_data->get_texture_origin(); Vector<Vector2> polygon = tile_set->get_terrain_polygon(terrain_set); if (Geometry2D::is_point_in_polygon(mb->get_position() - position, polygon)) { @@ -2741,7 +2773,7 @@ void TileDataNavigationEditor::_set_painted_value(TileSetAtlasSource *p_tile_set polygon_editor->add_polygon(nav_polygon->get_outline(i)); } } - polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), p_tile_set_atlas_source->get_tile_effective_texture_offset(p_coords, p_alternative_tile), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); + polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), tile_data->get_texture_origin(), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); } void TileDataNavigationEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile, Variant p_value) { @@ -2750,7 +2782,7 @@ void TileDataNavigationEditor::_set_value(TileSetAtlasSource *p_tile_set_atlas_s Ref<NavigationPolygon> nav_polygon = p_value; tile_data->set_navigation_polygon(navigation_layer, nav_polygon); - polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), p_tile_set_atlas_source->get_tile_effective_texture_offset(p_coords, p_alternative_tile), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); + polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), tile_data->get_texture_origin(), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); } Variant TileDataNavigationEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_source, Vector2 p_coords, int p_alternative_tile) { diff --git a/editor/plugins/tiles/tile_data_editors.h b/editor/plugins/tiles/tile_data_editors.h index 02d4584428..1ebf30aecd 100644 --- a/editor/plugins/tiles/tile_data_editors.h +++ b/editor/plugins/tiles/tile_data_editors.h @@ -242,8 +242,8 @@ public: ~TileDataDefaultEditor(); }; -class TileDataTextureOffsetEditor : public TileDataDefaultEditor { - GDCLASS(TileDataTextureOffsetEditor, TileDataDefaultEditor); +class TileDataTextureOriginEditor : public TileDataDefaultEditor { + GDCLASS(TileDataTextureOriginEditor, TileDataDefaultEditor); public: virtual void draw_over_tile(CanvasItem *p_canvas_item, Transform2D p_transform, TileMapCell p_cell, bool p_selected = false) override; diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp index d79bd8ced3..f0a02a3768 100644 --- a/editor/plugins/tiles/tile_map_editor.cpp +++ b/editor/plugins/tiles/tile_map_editor.cpp @@ -897,7 +897,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over // Compute the offset Rect2i source_rect = atlas_source->get_tile_texture_region(E.value.get_atlas_coords()); - Vector2i tile_offset = atlas_source->get_tile_effective_texture_offset(E.value.get_atlas_coords(), E.value.alternative_tile); + Vector2i tile_offset = tile_data->get_texture_origin(); // Compute the destination rectangle in the CanvasItem. Rect2 dest_rect; diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp index a12a647e99..840a3911af 100644 --- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp +++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp @@ -640,14 +640,14 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() { // --- Rendering --- ADD_TILE_DATA_EDITOR_GROUP("Rendering"); - ADD_TILE_DATA_EDITOR(group, "Texture Offset", "texture_offset"); - if (!tile_data_editors.has("texture_offset")) { - TileDataTextureOffsetEditor *tile_data_texture_offset_editor = memnew(TileDataTextureOffsetEditor); - tile_data_texture_offset_editor->hide(); - tile_data_texture_offset_editor->setup_property_editor(Variant::VECTOR2, "texture_offset"); - tile_data_texture_offset_editor->connect("needs_redraw", callable_mp((CanvasItem *)tile_atlas_control_unscaled, &Control::queue_redraw)); - tile_data_texture_offset_editor->connect("needs_redraw", callable_mp((CanvasItem *)alternative_tiles_control_unscaled, &Control::queue_redraw)); - tile_data_editors["texture_offset"] = tile_data_texture_offset_editor; + ADD_TILE_DATA_EDITOR(group, "Texture Origin", "texture_origin"); + if (!tile_data_editors.has("texture_origin")) { + TileDataTextureOriginEditor *tile_data_texture_origin_editor = memnew(TileDataTextureOriginEditor); + tile_data_texture_origin_editor->hide(); + tile_data_texture_origin_editor->setup_property_editor(Variant::VECTOR2, "texture_origin"); + tile_data_texture_origin_editor->connect("needs_redraw", callable_mp((CanvasItem *)tile_atlas_control_unscaled, &Control::queue_redraw)); + tile_data_texture_origin_editor->connect("needs_redraw", callable_mp((CanvasItem *)alternative_tiles_control_unscaled, &Control::queue_redraw)); + tile_data_editors["texture_origin"] = tile_data_texture_origin_editor; } ADD_TILE_DATA_EDITOR(group, "Modulate", "modulate"); @@ -1864,7 +1864,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_unscaled_draw() { for (int i = 0; i < tile_set_atlas_source->get_tiles_count(); i++) { Vector2i coords = tile_set_atlas_source->get_tile_id(i); Rect2i texture_region = tile_set_atlas_source->get_tile_texture_region(coords); - Vector2i position = texture_region.get_center() + tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0); + Vector2i position = texture_region.get_center() + tile_set_atlas_source->get_tile_data(coords, 0)->get_texture_origin(); Transform2D xform = tile_atlas_control->get_parent_control()->get_transform(); xform.translate_local(position); @@ -1887,7 +1887,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_unscaled_draw() { continue; } Rect2i texture_region = tile_set_atlas_source->get_tile_texture_region(E.tile); - Vector2i position = texture_region.get_center() + tile_set_atlas_source->get_tile_effective_texture_offset(E.tile, 0); + Vector2i position = texture_region.get_center() + tile_set_atlas_source->get_tile_data(E.tile, 0)->get_texture_origin(); Transform2D xform = tile_atlas_control->get_parent_control()->get_transform(); xform.translate_local(position); @@ -2039,7 +2039,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_unscaled_draw() { continue; } Rect2i rect = tile_atlas_view->get_alternative_tile_rect(coords, alternative_tile); - Vector2 position = rect.get_center() + tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative_tile); + Vector2 position = rect.get_center() + tile_set_atlas_source->get_tile_data(coords, alternative_tile)->get_texture_origin(); Transform2D xform = alternative_tiles_control->get_parent_control()->get_transform(); xform.translate_local(position); @@ -2063,7 +2063,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_unscaled_draw() { continue; } Rect2i rect = tile_atlas_view->get_alternative_tile_rect(E.tile, E.alternative); - Vector2 position = rect.get_center() + tile_set_atlas_source->get_tile_effective_texture_offset(E.tile, E.alternative); + Vector2 position = rect.get_center() + tile_set_atlas_source->get_tile_data(E.tile, E.alternative)->get_texture_origin(); Transform2D xform = alternative_tiles_control->get_parent_control()->get_transform(); xform.translate_local(position); @@ -2704,7 +2704,7 @@ void EditorPropertyTilePolygon::update_property() { Vector2i coords = atlas_tile_proxy_object->get_edited_tiles().front()->get().tile; int alternative = atlas_tile_proxy_object->get_edited_tiles().front()->get().alternative; TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative); - generic_tile_polygon_editor->set_background(tile_set_atlas_source->get_texture(), tile_set_atlas_source->get_tile_texture_region(coords), tile_set_atlas_source->get_tile_effective_texture_offset(coords, alternative), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); + generic_tile_polygon_editor->set_background(tile_set_atlas_source->get_texture(), tile_set_atlas_source->get_tile_texture_region(coords), tile_data->get_texture_origin(), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate()); // Reset the polygons. generic_tile_polygon_editor->clear_polygons(); diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp index 77dd0f7793..fad36660d9 100644 --- a/editor/plugins/tiles/tiles_editor_plugin.cpp +++ b/editor/plugins/tiles/tiles_editor_plugin.cpp @@ -106,7 +106,7 @@ void TilesEditorPlugin::_thread() { Vector2i coords = tile_map->get_cell_atlas_coords(0, cell); int alternative = tile_map->get_cell_alternative_tile(0, cell); - Vector2 center = world_pos - atlas_source->get_tile_effective_texture_offset(coords, alternative); + Vector2 center = world_pos - atlas_source->get_tile_data(coords, alternative)->get_texture_origin(); encompassing_rect.expand_to(center - atlas_source->get_tile_texture_region(coords).size / 2); encompassing_rect.expand_to(center + atlas_source->get_tile_texture_region(coords).size / 2); } diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp index f38c8ee39d..dfbb8e728b 100644 --- a/editor/project_converter_3_to_4.cpp +++ b/editor/project_converter_3_to_4.cpp @@ -1367,6 +1367,10 @@ static const char *project_settings_renames[][2] = { { "rendering/vram_compression/import_etc2", "rendering/textures/vram_compression/import_etc2" }, { "rendering/vram_compression/import_pvrtc", "rendering/textures/vram_compression/import_pvrtc" }, { "rendering/vram_compression/import_s3tc", "rendering/textures/vram_compression/import_s3tc" }, + { "window/size/width", "window/size/viewport_width" }, + { "window/size/height", "window/size/viewport_height" }, + { "window/size/test_width", "window/size/window_width_override" }, + { "window/size/test_height", "window/size/window_height_override" }, { nullptr, nullptr }, }; diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp index 23be913a24..5883ec863d 100644 --- a/modules/gdscript/editor/gdscript_highlighter.cpp +++ b/modules/gdscript/editor/gdscript_highlighter.cpp @@ -307,7 +307,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l in_number = true; } - if (!in_word && (is_ascii_char(str[j]) || is_underscore(str[j])) && !in_number) { + if (!in_word && is_unicode_identifier_start(str[j]) && !in_number) { in_word = true; } diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 4fc3929bbd..d9b8a540c0 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -98,7 +98,7 @@ Variant GDScriptNativeClass::callp(const StringName &p_method, const Variant **p return Object::callp(p_method, p_args, p_argcount, r_error); } MethodBind *method = ClassDB::get_method(name, p_method); - if (method) { + if (method && method->is_static()) { // Native static method. return method->call(nullptr, p_args, p_argcount, r_error); } diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index cb709a792f..8dd65a700a 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -160,19 +160,6 @@ static GDScriptParser::DataType make_builtin_meta_type(Variant::Type p_type) { return type; } -static StringName enum_get_value_name(const GDScriptParser::DataType p_type, int64_t p_val) { - // Check that an enum has a given value, not key. - // Make sure that implicit conversion to int64_t is sensible before calling! - HashMap<StringName, int64_t>::ConstIterator i = p_type.enum_values.begin(); - while (i) { - if (i->value == p_val) { - return i->key; - } - ++i; - } - return StringName(); -} - bool GDScriptAnalyzer::has_member_name_conflict_in_script_class(const StringName &p_member_name, const GDScriptParser::ClassNode *p_class, const GDScriptParser::Node *p_member) { if (p_class->members_indices.has(p_member_name)) { int index = p_class->members_indices[p_member_name]; @@ -1600,6 +1587,9 @@ void GDScriptAnalyzer::resolve_assignable(GDScriptParser::AssignableNode *p_assi } } + if (has_specified_type && p_assignable->initializer->is_constant) { + update_const_expression_builtin_type(p_assignable->initializer, specified_type, "assign"); + } GDScriptParser::DataType initializer_type = p_assignable->initializer->get_datatype(); if (p_assignable->infer_datatype) { @@ -1634,7 +1624,7 @@ void GDScriptAnalyzer::resolve_assignable(GDScriptParser::AssignableNode *p_assi downgrade_node_type_source(p_assignable->initializer); } } else if (!is_type_compatible(specified_type, initializer_type, true, p_assignable->initializer)) { - if (!is_constant && is_type_compatible(initializer_type, specified_type, true, p_assignable->initializer)) { + if (!is_constant && is_type_compatible(initializer_type, specified_type)) { mark_node_unsafe(p_assignable->initializer); p_assignable->use_conversion_assign = true; } else { @@ -1905,11 +1895,22 @@ void GDScriptAnalyzer::resolve_match_pattern(GDScriptParser::PatternNode *p_matc break; case GDScriptParser::PatternNode::PT_EXPRESSION: if (p_match_pattern->expression) { - reduce_expression(p_match_pattern->expression); - if (!p_match_pattern->expression->is_constant) { - push_error(R"(Expression in match pattern must be a constant.)", p_match_pattern->expression); + GDScriptParser::ExpressionNode *expr = p_match_pattern->expression; + reduce_expression(expr); + result = expr->get_datatype(); + if (!expr->is_constant) { + while (expr && expr->type == GDScriptParser::Node::SUBSCRIPT) { + GDScriptParser::SubscriptNode *sub = static_cast<GDScriptParser::SubscriptNode *>(expr); + if (!sub->is_attribute) { + expr = nullptr; + } else { + expr = sub->base; + } + } + if (!expr || expr->type != GDScriptParser::Node::IDENTIFIER) { + push_error(R"(Expression in match pattern must be a constant expression, an identifier, or an attribute access ("A.B").)", expr); + } } - result = p_match_pattern->expression->get_datatype(); } break; case GDScriptParser::PatternNode::PT_BIND: @@ -1962,11 +1963,9 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) { GDScriptParser::DataType result; GDScriptParser::DataType expected_type; - bool has_expected_type = false; - - if (parser->current_function != nullptr) { + bool has_expected_type = parser->current_function != nullptr; + if (has_expected_type) { expected_type = parser->current_function->get_datatype(); - has_expected_type = true; } if (p_return->return_value != nullptr) { @@ -1980,6 +1979,9 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) { if (has_expected_type && expected_type.is_hard_type() && expected_type.kind == GDScriptParser::DataType::BUILTIN && expected_type.builtin_type == Variant::NIL) { push_error("A void function cannot return a value.", p_return); } + if (has_expected_type && expected_type.is_hard_type() && p_return->return_value->is_constant) { + update_const_expression_builtin_type(p_return->return_value, expected_type, "return"); + } result = p_return->return_value->get_datatype(); } else { // Return type is null by default. @@ -1989,24 +1991,21 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) { result.is_constant = true; } - if (has_expected_type) { - expected_type.is_meta_type = false; - if (expected_type.is_hard_type()) { - if (!is_type_compatible(expected_type, result)) { - // Try other way. Okay but not safe. - if (!is_type_compatible(result, expected_type)) { - push_error(vformat(R"(Cannot return value of type "%s" because the function return type is "%s".)", result.to_string(), expected_type.to_string()), p_return); - } else { - // TODO: Add warning. - mark_node_unsafe(p_return); - } + if (has_expected_type && !expected_type.is_variant()) { + if (result.is_variant() || !result.is_hard_type()) { + mark_node_unsafe(p_return); + if (!is_type_compatible(expected_type, result, true, p_return)) { + downgrade_node_type_source(p_return); + } + } else if (!is_type_compatible(expected_type, result, true, p_return)) { + mark_node_unsafe(p_return); + if (!is_type_compatible(result, expected_type)) { + push_error(vformat(R"(Cannot return value of type "%s" because the function return type is "%s".)", result.to_string(), expected_type.to_string()), p_return); + } #ifdef DEBUG_ENABLED - } else if (expected_type.builtin_type == Variant::INT && result.builtin_type == Variant::FLOAT) { - parser->push_warning(p_return, GDScriptWarning::NARROWING_CONVERSION); - } else if (result.is_variant()) { - mark_node_unsafe(p_return); + } else if (expected_type.builtin_type == Variant::INT && result.builtin_type == Variant::FLOAT) { + parser->push_warning(p_return, GDScriptWarning::NARROWING_CONVERSION); #endif - } } } @@ -2120,6 +2119,68 @@ void GDScriptAnalyzer::reduce_array(GDScriptParser::ArrayNode *p_array) { p_array->set_datatype(arr_type); } +#ifdef DEBUG_ENABLED +static bool enum_has_value(const GDScriptParser::DataType p_type, int64_t p_value) { + for (const KeyValue<StringName, int64_t> &E : p_type.enum_values) { + if (E.value == p_value) { + return true; + } + } + return false; +} +#endif + +void GDScriptAnalyzer::update_const_expression_builtin_type(GDScriptParser::ExpressionNode *p_expression, const GDScriptParser::DataType &p_type, const char *p_usage, bool p_is_cast) { + if (p_expression->get_datatype() == p_type) { + return; + } + if (p_type.kind != GDScriptParser::DataType::BUILTIN && p_type.kind != GDScriptParser::DataType::ENUM) { + return; + } + + GDScriptParser::DataType expression_type = p_expression->get_datatype(); + bool is_enum_cast = p_is_cast && p_type.kind == GDScriptParser::DataType::ENUM && p_type.is_meta_type == false && expression_type.builtin_type == Variant::INT; + if (!is_enum_cast && !is_type_compatible(p_type, expression_type, true, p_expression)) { + push_error(vformat(R"(Cannot %s a value of type "%s" as "%s".)", p_usage, expression_type.to_string(), p_type.to_string()), p_expression); + return; + } + + GDScriptParser::DataType value_type = type_from_variant(p_expression->reduced_value, p_expression); + if (expression_type.is_variant() && !is_enum_cast && !is_type_compatible(p_type, value_type, true, p_expression)) { + push_error(vformat(R"(Cannot %s a value of type "%s" as "%s".)", p_usage, value_type.to_string(), p_type.to_string()), p_expression); + return; + } + +#ifdef DEBUG_ENABLED + if (p_type.kind == GDScriptParser::DataType::ENUM && value_type.builtin_type == Variant::INT && !enum_has_value(p_type, p_expression->reduced_value)) { + parser->push_warning(p_expression, GDScriptWarning::INT_AS_ENUM_WITHOUT_MATCH, p_usage, p_expression->reduced_value.stringify(), p_type.to_string()); + } +#endif + + if (value_type.builtin_type == p_type.builtin_type) { + p_expression->set_datatype(p_type); + return; + } + + Variant converted_to; + const Variant *converted_from = &p_expression->reduced_value; + Callable::CallError call_error; + Variant::construct(p_type.builtin_type, converted_to, &converted_from, 1, call_error); + if (call_error.error) { + push_error(vformat(R"(Failed to convert a value of type "%s" to "%s".)", value_type.to_string(), p_type.to_string()), p_expression); + return; + } + +#ifdef DEBUG_ENABLED + if (p_type.builtin_type == Variant::INT && value_type.builtin_type == Variant::FLOAT) { + parser->push_warning(p_expression, GDScriptWarning::NARROWING_CONVERSION); + } +#endif + + p_expression->reduced_value = converted_to; + p_expression->set_datatype(p_type); +} + // When an array literal is stored (or passed as function argument) to a typed context, we then assume the array is typed. // This function determines which type is that (if any). void GDScriptAnalyzer::update_array_literal_element_type(const GDScriptParser::DataType &p_base_type, GDScriptParser::ArrayNode *p_array_literal) { @@ -2186,6 +2247,10 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig update_array_literal_element_type(assignee_type, static_cast<GDScriptParser::ArrayNode *>(p_assignment->assigned_value)); } + if (p_assignment->operation == GDScriptParser::AssignmentNode::OP_NONE && assignee_type.is_hard_type() && p_assignment->assigned_value->is_constant) { + update_const_expression_builtin_type(p_assignment->assigned_value, assignee_type, "assign"); + } + GDScriptParser::DataType assigned_value_type = p_assignment->assigned_value->get_datatype(); bool assignee_is_variant = assignee_type.is_variant(); @@ -2246,7 +2311,7 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig // non-variant assignee and incompatible result mark_node_unsafe(p_assignment); if (assignee_is_hard) { - if (is_type_compatible(op_type, assignee_type, true, p_assignment->assigned_value)) { + if (is_type_compatible(op_type, assignee_type)) { // hard non-variant assignee and maybe compatible result p_assignment->use_conversion_assign = true; } else { @@ -2362,7 +2427,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o GDScriptParser::DataType test_type = right_type; test_type.is_meta_type = false; - if (!is_type_compatible(test_type, left_type, false)) { + if (!is_type_compatible(test_type, left_type)) { push_error(vformat(R"(Expression is of type "%s" so it can't be of type "%s".)"), p_binary_op->left_operand); p_binary_op->reduced_value = false; } else { @@ -2379,43 +2444,41 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o GDScriptParser::DataType result; - if (left_type.is_variant() || right_type.is_variant()) { - // Cannot infer type because one operand can be anything. - result.kind = GDScriptParser::DataType::VARIANT; - mark_node_unsafe(p_binary_op); - } else { - if (p_binary_op->variant_op < Variant::OP_MAX) { - bool valid = false; - result = get_operation_type(p_binary_op->variant_op, left_type, right_type, valid, p_binary_op); + if (p_binary_op->operation == GDScriptParser::BinaryOpNode::OP_TYPE_TEST) { + GDScriptParser::DataType test_type = right_type; + test_type.is_meta_type = false; - if (!valid) { - push_error(vformat(R"(Invalid operands "%s" and "%s" for "%s" operator.)", left_type.to_string(), right_type.to_string(), Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op); - } - } else { - if (p_binary_op->operation == GDScriptParser::BinaryOpNode::OP_TYPE_TEST) { - GDScriptParser::DataType test_type = right_type; - test_type.is_meta_type = false; - - if (!is_type_compatible(test_type, left_type, false)) { - // Test reverse as well to consider for subtypes. - if (!is_type_compatible(left_type, test_type, false)) { - if (left_type.is_hard_type()) { - push_error(vformat(R"(Expression is of type "%s" so it can't be of type "%s".)", left_type.to_string(), test_type.to_string()), p_binary_op->left_operand); - } else { - // TODO: Warning. - mark_node_unsafe(p_binary_op); - } - } - } - - // "is" operator is always a boolean anyway. - result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; - result.kind = GDScriptParser::DataType::BUILTIN; - result.builtin_type = Variant::BOOL; + if (!is_type_compatible(test_type, left_type) && !is_type_compatible(left_type, test_type)) { + if (left_type.is_hard_type()) { + push_error(vformat(R"(Expression is of type "%s" so it can't be of type "%s".)", left_type.to_string(), test_type.to_string()), p_binary_op->left_operand); } else { - ERR_PRINT("Parser bug: unknown binary operation."); + // TODO: Warning. + mark_node_unsafe(p_binary_op); } } + + // "is" operator is always a boolean anyway. + result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; + result.kind = GDScriptParser::DataType::BUILTIN; + result.builtin_type = Variant::BOOL; + } else if ((p_binary_op->variant_op == Variant::OP_EQUAL || p_binary_op->variant_op == Variant::OP_NOT_EQUAL) && + ((left_type.kind == GDScriptParser::DataType::BUILTIN && left_type.builtin_type == Variant::NIL) || (right_type.kind == GDScriptParser::DataType::BUILTIN && right_type.builtin_type == Variant::NIL))) { + // "==" and "!=" operators always return a boolean when comparing to null. + result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; + result.kind = GDScriptParser::DataType::BUILTIN; + result.builtin_type = Variant::BOOL; + } else if (left_type.is_variant() || right_type.is_variant()) { + // Cannot infer type because one operand can be anything. + result.kind = GDScriptParser::DataType::VARIANT; + mark_node_unsafe(p_binary_op); + } else if (p_binary_op->variant_op < Variant::OP_MAX) { + bool valid = false; + result = get_operation_type(p_binary_op->variant_op, left_type, right_type, valid, p_binary_op); + if (!valid) { + push_error(vformat(R"(Invalid operands "%s" and "%s" for "%s" operator.)", left_type.to_string(), right_type.to_string(), Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op); + } + } else { + ERR_PRINT("Parser bug: unknown binary operation."); } p_binary_op->set_datatype(result); @@ -2561,6 +2624,11 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a } if (types_match) { + for (int i = 0; i < p_call->arguments.size(); i++) { + if (p_call->arguments[i]->is_constant) { + update_const_expression_builtin_type(p_call->arguments[i], type_from_property(info.arguments[i], true), "pass"); + } + } match = true; call_type = type_from_property(info.return_val); break; @@ -2857,67 +2925,39 @@ void GDScriptAnalyzer::reduce_cast(GDScriptParser::CastNode *p_cast) { } p_cast->set_datatype(cast_type); + if (p_cast->operand->is_constant) { + update_const_expression_builtin_type(p_cast->operand, cast_type, "cast", true); + if (cast_type.is_variant() || p_cast->operand->get_datatype() == cast_type) { + p_cast->is_constant = true; + p_cast->reduced_value = p_cast->operand->reduced_value; + } + } if (!cast_type.is_variant()) { GDScriptParser::DataType op_type = p_cast->operand->get_datatype(); - if (!op_type.is_variant()) { + if (op_type.is_variant() || !op_type.is_hard_type()) { + mark_node_unsafe(p_cast); +#ifdef DEBUG_ENABLED + if (op_type.is_variant() && !op_type.is_hard_type()) { + parser->push_warning(p_cast, GDScriptWarning::UNSAFE_CAST, cast_type.to_string()); + } +#endif + } else { bool valid = false; - bool more_informative_error = false; - if (op_type.kind == GDScriptParser::DataType::ENUM && cast_type.kind == GDScriptParser::DataType::ENUM) { - // Enum casts are compatible when value from operand exists in target enum - if (p_cast->operand->is_constant && p_cast->operand->reduced) { - if (enum_get_value_name(cast_type, p_cast->operand->reduced_value) != StringName()) { - valid = true; - } else { - valid = false; - more_informative_error = true; - push_error(vformat(R"(Invalid cast. Enum "%s" does not have value corresponding to "%s.%s" (%d).)", - cast_type.to_string(), op_type.enum_type, - enum_get_value_name(op_type, p_cast->operand->reduced_value), // Can never be null - p_cast->operand->reduced_value.operator uint64_t()), - p_cast->cast_type); - } - } else { - // Can't statically tell whether int has a corresponding enum value. Valid but dangerous! - mark_node_unsafe(p_cast); - valid = true; - } - } else if (op_type.kind == GDScriptParser::DataType::BUILTIN && op_type.builtin_type == Variant::INT && cast_type.kind == GDScriptParser::DataType::ENUM) { - // Int assignment to enum not valid when exact int assigned is known but is not an enum value - if (p_cast->operand->is_constant && p_cast->operand->reduced) { - if (enum_get_value_name(cast_type, p_cast->operand->reduced_value) != StringName()) { - valid = true; - } else { - valid = false; - more_informative_error = true; - push_error(vformat(R"(Invalid cast. Enum "%s" does not have enum value %d.)", cast_type.to_string(), p_cast->operand->reduced_value.operator uint64_t()), p_cast->cast_type); - } - } else { - // Can't statically tell whether int has a corresponding enum value. Valid but dangerous! - mark_node_unsafe(p_cast); - valid = true; - } + if (op_type.builtin_type == Variant::INT && cast_type.kind == GDScriptParser::DataType::ENUM) { + mark_node_unsafe(p_cast); + valid = true; } else if (op_type.kind == GDScriptParser::DataType::BUILTIN && cast_type.kind == GDScriptParser::DataType::BUILTIN) { valid = Variant::can_convert(op_type.builtin_type, cast_type.builtin_type); } else if (op_type.kind != GDScriptParser::DataType::BUILTIN && cast_type.kind != GDScriptParser::DataType::BUILTIN) { valid = is_type_compatible(cast_type, op_type) || is_type_compatible(op_type, cast_type); } - if (!valid && !more_informative_error) { + if (!valid) { push_error(vformat(R"(Invalid cast. Cannot convert from "%s" to "%s".)", op_type.to_string(), cast_type.to_string()), p_cast->cast_type); } } - } else { - mark_node_unsafe(p_cast); - } -#ifdef DEBUG_ENABLED - if (p_cast->operand->get_datatype().is_variant()) { - parser->push_warning(p_cast, GDScriptWarning::UNSAFE_CAST, cast_type.to_string()); - mark_node_unsafe(p_cast); } -#endif - - // TODO: Perform cast on constants. } void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary) { @@ -4216,26 +4256,22 @@ bool GDScriptAnalyzer::function_signature_from_info(const MethodInfo &p_info, GD return true; } -bool GDScriptAnalyzer::validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call) { +void GDScriptAnalyzer::validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call) { List<GDScriptParser::DataType> arg_types; for (const PropertyInfo &E : p_method.arguments) { arg_types.push_back(type_from_property(E, true)); } - return validate_call_arg(arg_types, p_method.default_arguments.size(), (p_method.flags & METHOD_FLAG_VARARG) != 0, p_call); + validate_call_arg(arg_types, p_method.default_arguments.size(), (p_method.flags & METHOD_FLAG_VARARG) != 0, p_call); } -bool GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call) { - bool valid = true; - +void GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call) { if (p_call->arguments.size() < p_par_types.size() - p_default_args_count) { push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", p_call->function_name, p_par_types.size() - p_default_args_count, p_call->arguments.size()), p_call); - valid = false; } if (!p_is_vararg && p_call->arguments.size() > p_par_types.size()) { push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", p_call->function_name, p_par_types.size(), p_call->arguments.size()), p_call->arguments[p_par_types.size()]); - valid = false; } for (int i = 0; i < p_call->arguments.size(); i++) { @@ -4244,9 +4280,13 @@ bool GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p break; } GDScriptParser::DataType par_type = p_par_types[i]; + + if (par_type.is_hard_type() && p_call->arguments[i]->is_constant) { + update_const_expression_builtin_type(p_call->arguments[i], par_type, "pass"); + } GDScriptParser::DataType arg_type = p_call->arguments[i]->get_datatype(); - if (arg_type.is_variant()) { + if ((arg_type.is_variant() || !arg_type.is_hard_type()) && !(par_type.is_hard_type() && par_type.is_variant())) { // Argument can be anything, so this is unsafe. mark_node_unsafe(p_call->arguments[i]); } else if (par_type.is_hard_type() && !is_type_compatible(par_type, arg_type, true)) { @@ -4256,17 +4296,13 @@ bool GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be "%s" but is "%s".)*", p_call->function_name, i + 1, par_type.to_string(), arg_type.to_string()), p_call->arguments[i]); - valid = false; } #ifdef DEBUG_ENABLED - } else { - if (par_type.kind == GDScriptParser::DataType::BUILTIN && par_type.builtin_type == Variant::INT && arg_type.kind == GDScriptParser::DataType::BUILTIN && arg_type.builtin_type == Variant::FLOAT) { - parser->push_warning(p_call, GDScriptWarning::NARROWING_CONVERSION, p_call->function_name); - } + } else if (par_type.kind == GDScriptParser::DataType::BUILTIN && par_type.builtin_type == Variant::INT && arg_type.kind == GDScriptParser::DataType::BUILTIN && arg_type.builtin_type == Variant::FLOAT) { + parser->push_warning(p_call, GDScriptWarning::NARROWING_CONVERSION, p_call->function_name); #endif } } - return valid; } #ifdef DEBUG_ENABLED @@ -4418,7 +4454,7 @@ bool GDScriptAnalyzer::is_type_compatible(const GDScriptParser::DataType &p_targ if (p_source.kind == GDScriptParser::DataType::BUILTIN && p_source.builtin_type == Variant::INT) { #ifdef DEBUG_ENABLED if (p_source_node) { - parser->push_warning(p_source_node, GDScriptWarning::INT_ASSIGNED_TO_ENUM); + parser->push_warning(p_source_node, GDScriptWarning::INT_AS_ENUM_WITHOUT_CAST); } #endif return true; diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h index 5397be33f0..cd2c4c6569 100644 --- a/modules/gdscript/gdscript_analyzer.h +++ b/modules/gdscript/gdscript_analyzer.h @@ -112,10 +112,11 @@ class GDScriptAnalyzer { GDScriptParser::DataType make_global_class_meta_type(const StringName &p_class_name, const GDScriptParser::Node *p_source); bool get_function_signature(GDScriptParser::Node *p_source, bool p_is_constructor, GDScriptParser::DataType base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg); bool function_signature_from_info(const MethodInfo &p_info, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg); - bool validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call); - bool validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call); + void validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call); + void validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call); GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source); GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, bool &r_valid, const GDScriptParser::Node *p_source); + void update_const_expression_builtin_type(GDScriptParser::ExpressionNode *p_expression, const GDScriptParser::DataType &p_type, const char *p_usage, bool p_is_cast = false); void update_array_literal_element_type(const GDScriptParser::DataType &p_base_type, GDScriptParser::ArrayNode *p_array_literal); bool is_type_compatible(const GDScriptParser::DataType &p_target, const GDScriptParser::DataType &p_source, bool p_allow_implicit_conversion = false, const GDScriptParser::Node *p_source_node = nullptr); void push_error(const String &p_message, const GDScriptParser::Node *p_origin = nullptr); diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 0028624897..267718207f 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -1909,7 +1909,6 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() { #ifdef DEBUG_ENABLED bool all_have_return = true; bool have_wildcard = false; - bool have_wildcard_without_continue = false; #endif while (!check(GDScriptTokenizer::Token::DEDENT) && !is_at_end()) { @@ -1920,19 +1919,12 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() { } #ifdef DEBUG_ENABLED - if (have_wildcard_without_continue && !branch->patterns.is_empty()) { + if (have_wildcard && !branch->patterns.is_empty()) { push_warning(branch->patterns[0], GDScriptWarning::UNREACHABLE_PATTERN); } - if (branch->has_wildcard) { - have_wildcard = true; - if (!branch->block->has_continue) { - have_wildcard_without_continue = true; - } - } - if (!branch->block->has_return) { - all_have_return = false; - } + have_wildcard = have_wildcard || branch->has_wildcard; + all_have_return = all_have_return && branch->block->has_return; #endif match->branches.push_back(branch); } diff --git a/modules/gdscript/gdscript_warning.cpp b/modules/gdscript/gdscript_warning.cpp index a6cbb7f6ae..024fed8517 100644 --- a/modules/gdscript/gdscript_warning.cpp +++ b/modules/gdscript/gdscript_warning.cpp @@ -148,9 +148,13 @@ String GDScriptWarning::get_message() const { CHECK_SYMBOLS(3); return vformat(R"(The %s '%s' has the same name as a %s.)", symbols[0], symbols[1], symbols[2]); } - case INT_ASSIGNED_TO_ENUM: { + case INT_AS_ENUM_WITHOUT_CAST: { return "Integer used when an enum value is expected. If this is intended cast the integer to the enum type."; } + case INT_AS_ENUM_WITHOUT_MATCH: { + CHECK_SYMBOLS(3); + return vformat(R"(Cannot %s %s as Enum "%s": no enum member has matching value.)", symbols[0], symbols[1], symbols[2]); + } break; case STATIC_CALLED_ON_INSTANCE: { CHECK_SYMBOLS(2); return vformat(R"(The function '%s()' is a static function but was called from an instance. Instead, it should be directly called from the type: '%s.%s()'.)", symbols[0], symbols[1], symbols[0]); @@ -221,7 +225,8 @@ String GDScriptWarning::get_name_from_code(Code p_code) { "REDUNDANT_AWAIT", "EMPTY_FILE", "SHADOWED_GLOBAL_IDENTIFIER", - "INT_ASSIGNED_TO_ENUM", + "INT_AS_ENUM_WITHOUT_CAST", + "INT_AS_ENUM_WITHOUT_MATCH", "STATIC_CALLED_ON_INSTANCE", "CONFUSABLE_IDENTIFIER", }; diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h index b485f02b9c..7492972c1a 100644 --- a/modules/gdscript/gdscript_warning.h +++ b/modules/gdscript/gdscript_warning.h @@ -76,7 +76,8 @@ public: REDUNDANT_AWAIT, // await is used but expression is synchronous (not a signal nor a coroutine). EMPTY_FILE, // A script file is empty. SHADOWED_GLOBAL_IDENTIFIER, // A global class or function has the same name as variable. - INT_ASSIGNED_TO_ENUM, // An integer value was assigned to an enum-typed variable without casting. + INT_AS_ENUM_WITHOUT_CAST, // An integer value was used as an enum value without casting. + INT_AS_ENUM_WITHOUT_MATCH, // An integer value was used as an enum value without matching enum member. STATIC_CALLED_ON_INSTANCE, // A static method was called on an instance of a class instead of on the class itself. CONFUSABLE_IDENTIFIER, // The identifier contains misleading characters that can be confused. E.g. "usеr" (has Cyrillic "е" instead of Latin "e"). WARNING_MAX, diff --git a/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.gd b/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.gd new file mode 100644 index 0000000000..1b22d173c7 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.gd @@ -0,0 +1,3 @@ +func test(): + var var_color: String = Color.RED + print('not ok') diff --git a/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.out b/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.out new file mode 100644 index 0000000000..cc4b1d86bf --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/assymetric_assignment_bad.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Cannot assign a value of type "Color" as "String". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.out b/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.out deleted file mode 100644 index 3a8d2a205a..0000000000 --- a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.out +++ /dev/null @@ -1,2 +0,0 @@ -GDTEST_ANALYZER_ERROR -Invalid cast. Enum "cast_enum_bad_enum.gd::MyEnum" does not have value corresponding to "MyOtherEnum.OTHER_ENUM_VALUE_3" (2). diff --git a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.out b/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.out deleted file mode 100644 index bc0d8b7834..0000000000 --- a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.out +++ /dev/null @@ -1,2 +0,0 @@ -GDTEST_ANALYZER_ERROR -Invalid cast. Enum "cast_enum_bad_int.gd::MyEnum" does not have enum value 2. diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_assign_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_assign_with_wrong_enum_type.out index 02c4633586..84958f1aa2 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_assign_with_wrong_enum_type.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_assign_with_wrong_enum_type.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -Value of type "enum_class_var_assign_with_wrong_enum_type.gd::MyOtherEnum" cannot be assigned to a variable of type "enum_class_var_assign_with_wrong_enum_type.gd::MyEnum". +Cannot assign a value of type "enum_class_var_assign_with_wrong_enum_type.gd::MyOtherEnum" as "enum_class_var_assign_with_wrong_enum_type.gd::MyEnum". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_init_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_init_with_wrong_enum_type.out index 441cccbf7b..e294f3496a 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_init_with_wrong_enum_type.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_class_var_init_with_wrong_enum_type.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -Cannot assign a value of type enum_class_var_init_with_wrong_enum_type.gd::MyOtherEnum to variable "class_var" with specified type enum_class_var_init_with_wrong_enum_type.gd::MyEnum. +Cannot assign a value of type "enum_class_var_init_with_wrong_enum_type.gd::MyOtherEnum" as "enum_class_var_init_with_wrong_enum_type.gd::MyEnum". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_function_parameter_wrong_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_function_parameter_wrong_type.out index e85f7d6f9f..a91189e2dd 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/enum_function_parameter_wrong_type.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_function_parameter_wrong_type.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -Invalid argument for "enum_func()" function: argument 1 should be "enum_function_parameter_wrong_type.gd::MyEnum" but is "enum_function_parameter_wrong_type.gd::MyOtherEnum". +Cannot pass a value of type "enum_function_parameter_wrong_type.gd::MyOtherEnum" as "enum_function_parameter_wrong_type.gd::MyEnum". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_function_return_wrong_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_function_return_wrong_type.out index f7ea3267fa..6b4eba3740 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/enum_function_return_wrong_type.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_function_return_wrong_type.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -Cannot return value of type "enum_function_return_wrong_type.gd::MyOtherEnum" because the function return type is "enum_function_return_wrong_type.gd::MyEnum". +Cannot return a value of type "enum_function_return_wrong_type.gd::MyOtherEnum" as "enum_function_return_wrong_type.gd::MyEnum". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_outer_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_outer_with_wrong_enum_type.out index 38df5a0cd8..616358bb61 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_outer_with_wrong_enum_type.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_outer_with_wrong_enum_type.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -Value of type "enum_local_var_assign_outer_with_wrong_enum_type.gd::InnerClass::MyEnum" cannot be assigned to a variable of type "enum_local_var_assign_outer_with_wrong_enum_type.gd::MyEnum". +Cannot assign a value of type "enum_local_var_assign_outer_with_wrong_enum_type.gd::InnerClass::MyEnum" as "enum_local_var_assign_outer_with_wrong_enum_type.gd::MyEnum". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_with_wrong_enum_type.out index 2adcbd9edf..af3dde663f 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_with_wrong_enum_type.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_assign_with_wrong_enum_type.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -Value of type "enum_local_var_assign_with_wrong_enum_type.gd::MyOtherEnum" cannot be assigned to a variable of type "enum_local_var_assign_with_wrong_enum_type.gd::MyEnum". +Cannot assign a value of type "enum_local_var_assign_with_wrong_enum_type.gd::MyOtherEnum" as "enum_local_var_assign_with_wrong_enum_type.gd::MyEnum". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_init_with_wrong_enum_type.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_init_with_wrong_enum_type.out index 331113dd30..781b0bc85f 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_init_with_wrong_enum_type.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_local_var_init_with_wrong_enum_type.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -Cannot assign a value of type enum_local_var_init_with_wrong_enum_type.gd::MyOtherEnum to variable "local_var" with specified type enum_local_var_init_with_wrong_enum_type.gd::MyEnum. +Cannot assign a value of type "enum_local_var_init_with_wrong_enum_type.gd::MyOtherEnum" as "enum_local_var_init_with_wrong_enum_type.gd::MyEnum". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_preload_unnamed_assign_to_named.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_preload_unnamed_assign_to_named.out index 6298c026b4..e8c7f86c4f 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/enum_preload_unnamed_assign_to_named.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_preload_unnamed_assign_to_named.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -Value of type "enum_value_from_parent.gd::<anonymous enum>" cannot be assigned to a variable of type "enum_preload_unnamed_assign_to_named.gd::MyEnum". +Cannot assign a value of type "enum_value_from_parent.gd::<anonymous enum>" as "enum_preload_unnamed_assign_to_named.gd::MyEnum". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/enum_unnamed_assign_to_named.out b/modules/gdscript/tests/scripts/analyzer/errors/enum_unnamed_assign_to_named.out index b70121ed81..fb18c94d0b 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/enum_unnamed_assign_to_named.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/enum_unnamed_assign_to_named.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -Cannot assign a value of type enum_unnamed_assign_to_named.gd::<anonymous enum> to variable "local_var" with specified type enum_unnamed_assign_to_named.gd::MyEnum. +Cannot assign a value of type "enum_unnamed_assign_to_named.gd::<anonymous enum>" as "enum_unnamed_assign_to_named.gd::MyEnum". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/lambda_wrong_return.out b/modules/gdscript/tests/scripts/analyzer/errors/lambda_wrong_return.out index 53e2b012e6..69af0984f7 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/lambda_wrong_return.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/lambda_wrong_return.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -Cannot return value of type "String" because the function return type is "int". +Cannot return a value of type "String" as "int". diff --git a/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.gd b/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.gd new file mode 100644 index 0000000000..6d92db34c1 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.gd @@ -0,0 +1,5 @@ +func test(): + var dict = { a = 1 } + match 2: + dict["a"]: + print("not allowed") diff --git a/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.out b/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.out new file mode 100644 index 0000000000..b7385a50d5 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/match_with_subscript.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Expression in match pattern must be a constant expression, an identifier, or an attribute access ("A.B"). diff --git a/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.gd b/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.gd new file mode 100644 index 0000000000..4df44d9ea2 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.gd @@ -0,0 +1,5 @@ +func test(): + var a = 1 + match 2: + a + 2: + print("not allowed") diff --git a/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.out b/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.out new file mode 100644 index 0000000000..b7385a50d5 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/errors/match_with_variable_expression.out @@ -0,0 +1,2 @@ +GDTEST_ANALYZER_ERROR +Expression in match pattern must be a constant expression, an identifier, or an attribute access ("A.B"). diff --git a/modules/gdscript/tests/scripts/analyzer/errors/preload_enum_error.out b/modules/gdscript/tests/scripts/analyzer/errors/preload_enum_error.out index 5e3c446bf6..08a973503f 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/preload_enum_error.out +++ b/modules/gdscript/tests/scripts/analyzer/errors/preload_enum_error.out @@ -1,2 +1,2 @@ GDTEST_ANALYZER_ERROR -Value of type "enum_from_outer.gd::Named" cannot be assigned to a variable of type "preload_enum_error.gd::LocalNamed". +Cannot assign a value of type "enum_from_outer.gd::Named" as "preload_enum_error.gd::LocalNamed". diff --git a/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.gd b/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.gd new file mode 100644 index 0000000000..efd8ad6edb --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.gd @@ -0,0 +1,16 @@ +const const_color: Color = 'red' + +func func_color(arg_color: Color = 'blue') -> bool: + return arg_color == Color.BLUE + +@warning_ignore("assert_always_true") +func test(): + assert(const_color == Color.RED) + + assert(func_color() == true) + assert(func_color('blue') == true) + + var var_color: Color = 'green' + assert(var_color == Color.GREEN) + + print('ok') diff --git a/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.out b/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.out new file mode 100644 index 0000000000..1b47ed10dc --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/assymetric_assignment_good.out @@ -0,0 +1,2 @@ +GDTEST_OK +ok diff --git a/modules/gdscript/tests/scripts/analyzer/features/const_conversions.gd b/modules/gdscript/tests/scripts/analyzer/features/const_conversions.gd new file mode 100644 index 0000000000..bed9dd0e96 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/const_conversions.gd @@ -0,0 +1,24 @@ +const const_float_int: float = 19 +const const_float_plus: float = 12 + 22 +const const_float_cast: float = 76 as float + +const const_packed_empty: PackedFloat64Array = [] +const const_packed_ints: PackedFloat64Array = [52] + +@warning_ignore("assert_always_true") +func test(): + assert(typeof(const_float_int) == TYPE_FLOAT) + assert(str(const_float_int) == '19') + assert(typeof(const_float_plus) == TYPE_FLOAT) + assert(str(const_float_plus) == '34') + assert(typeof(const_float_cast) == TYPE_FLOAT) + assert(str(const_float_cast) == '76') + + assert(typeof(const_packed_empty) == TYPE_PACKED_FLOAT64_ARRAY) + assert(str(const_packed_empty) == '[]') + assert(typeof(const_packed_ints) == TYPE_PACKED_FLOAT64_ARRAY) + assert(str(const_packed_ints) == '[52]') + assert(typeof(const_packed_ints[0]) == TYPE_FLOAT) + assert(str(const_packed_ints[0]) == '52') + + print('ok') diff --git a/modules/gdscript/tests/scripts/analyzer/features/const_conversions.out b/modules/gdscript/tests/scripts/analyzer/features/const_conversions.out new file mode 100644 index 0000000000..1b47ed10dc --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/const_conversions.out @@ -0,0 +1,2 @@ +GDTEST_OK +ok diff --git a/modules/gdscript/tests/scripts/analyzer/features/hard_variants.gd b/modules/gdscript/tests/scripts/analyzer/features/hard_variants.gd new file mode 100644 index 0000000000..48a804ff54 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/hard_variants.gd @@ -0,0 +1,32 @@ +func variant() -> Variant: return null + +var member_weak = variant() +var member_typed: Variant = variant() +var member_inferred := variant() + +func param_weak(param = variant()) -> void: print(param) +func param_typed(param: Variant = variant()) -> void: print(param) +func param_inferred(param := variant()) -> void: print(param) + +func return_untyped(): return variant() +func return_typed() -> Variant: return variant() + +@warning_ignore("unused_variable") +func test() -> void: + var weak = variant() + var typed: Variant = variant() + var inferred := variant() + + weak = variant() + typed = variant() + inferred = variant() + + param_weak(typed) + param_typed(typed) + param_inferred(typed) + + if typed == null: pass + if typed != null: pass + if typed is Node: pass + + print('ok') diff --git a/modules/gdscript/tests/scripts/analyzer/features/hard_variants.out b/modules/gdscript/tests/scripts/analyzer/features/hard_variants.out new file mode 100644 index 0000000000..08491efa07 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/hard_variants.out @@ -0,0 +1,5 @@ +GDTEST_OK +<null> +<null> +<null> +ok diff --git a/modules/gdscript/tests/scripts/analyzer/features/return_conversions.gd b/modules/gdscript/tests/scripts/analyzer/features/return_conversions.gd new file mode 100644 index 0000000000..0b1576e66e --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/return_conversions.gd @@ -0,0 +1,34 @@ +func convert_literal_int_to_float() -> float: return 76 +func convert_arg_int_to_float(arg: int) -> float: return arg +func convert_var_int_to_float() -> float: var number := 59; return number + +func convert_literal_array_to_packed() -> PackedStringArray: return ['46'] +func convert_arg_array_to_packed(arg: Array) -> PackedStringArray: return arg +func convert_var_array_to_packed() -> PackedStringArray: var array := ['79']; return array + +func test(): + var converted_literal_int := convert_literal_int_to_float() + assert(typeof(converted_literal_int) == TYPE_FLOAT) + assert(converted_literal_int == 76.0) + + var converted_arg_int := convert_arg_int_to_float(36) + assert(typeof(converted_arg_int) == TYPE_FLOAT) + assert(converted_arg_int == 36.0) + + var converted_var_int := convert_var_int_to_float() + assert(typeof(converted_var_int) == TYPE_FLOAT) + assert(converted_var_int == 59.0) + + var converted_literal_array := convert_literal_array_to_packed() + assert(typeof(converted_literal_array) == TYPE_PACKED_STRING_ARRAY) + assert(str(converted_literal_array) == '["46"]') + + var converted_arg_array := convert_arg_array_to_packed(['91']) + assert(typeof(converted_arg_array) == TYPE_PACKED_STRING_ARRAY) + assert(str(converted_arg_array) == '["91"]') + + var converted_var_array := convert_var_array_to_packed() + assert(typeof(converted_var_array) == TYPE_PACKED_STRING_ARRAY) + assert(str(converted_var_array) == '["79"]') + + print('ok') diff --git a/modules/gdscript/tests/scripts/analyzer/features/return_conversions.out b/modules/gdscript/tests/scripts/analyzer/features/return_conversions.out new file mode 100644 index 0000000000..1b47ed10dc --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/features/return_conversions.out @@ -0,0 +1,2 @@ +GDTEST_OK +ok diff --git a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.gd b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.gd index 71616ea3af..71616ea3af 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_enum.gd +++ b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.gd diff --git a/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.out b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.out new file mode 100644 index 0000000000..6e086a0918 --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_enum.out @@ -0,0 +1,6 @@ +GDTEST_OK +>> WARNING +>> Line: 5 +>> INT_AS_ENUM_WITHOUT_MATCH +>> Cannot cast 2 as Enum "cast_enum_bad_enum.gd::MyEnum": no enum member has matching value. +2 diff --git a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.gd b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.gd index 60a31fb318..60a31fb318 100644 --- a/modules/gdscript/tests/scripts/analyzer/errors/cast_enum_bad_int.gd +++ b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.gd diff --git a/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.out b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.out new file mode 100644 index 0000000000..c19d57f98e --- /dev/null +++ b/modules/gdscript/tests/scripts/analyzer/warnings/cast_enum_bad_int.out @@ -0,0 +1,6 @@ +GDTEST_OK +>> WARNING +>> Line: 4 +>> INT_AS_ENUM_WITHOUT_MATCH +>> Cannot cast 2 as Enum "cast_enum_bad_int.gd::MyEnum": no enum member has matching value. +2 diff --git a/modules/gdscript/tests/scripts/parser/features/match_with_variables.gd b/modules/gdscript/tests/scripts/parser/features/match_with_variables.gd new file mode 100644 index 0000000000..aa38c3bf41 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/match_with_variables.gd @@ -0,0 +1,22 @@ +func test(): + var a = 1 + match 1: + a: + print("reach 1") + + var dict = { b = 2 } + match 2: + dict.b: + print("reach 2") + + var nested_dict = { + sub = { c = 3 } + } + match 3: + nested_dict.sub.c: + print("reach 3") + + var sub_pattern = { d = 4 } + match [4]: + [sub_pattern.d]: + print("reach 4") diff --git a/modules/gdscript/tests/scripts/parser/features/match_with_variables.out b/modules/gdscript/tests/scripts/parser/features/match_with_variables.out new file mode 100644 index 0000000000..de1dcb0d40 --- /dev/null +++ b/modules/gdscript/tests/scripts/parser/features/match_with_variables.out @@ -0,0 +1,5 @@ +GDTEST_OK +reach 1 +reach 2 +reach 3 +reach 4 diff --git a/modules/gdscript/tests/scripts/parser/warnings/enum_assign_int_without_casting.out b/modules/gdscript/tests/scripts/parser/warnings/enum_assign_int_without_casting.out index eef13bbff8..b8e243769f 100644 --- a/modules/gdscript/tests/scripts/parser/warnings/enum_assign_int_without_casting.out +++ b/modules/gdscript/tests/scripts/parser/warnings/enum_assign_int_without_casting.out @@ -1,19 +1,19 @@ GDTEST_OK >> WARNING >> Line: 5 ->> INT_ASSIGNED_TO_ENUM +>> INT_AS_ENUM_WITHOUT_CAST >> Integer used when an enum value is expected. If this is intended cast the integer to the enum type. >> WARNING >> Line: 9 ->> INT_ASSIGNED_TO_ENUM +>> INT_AS_ENUM_WITHOUT_CAST >> Integer used when an enum value is expected. If this is intended cast the integer to the enum type. >> WARNING >> Line: 12 ->> INT_ASSIGNED_TO_ENUM +>> INT_AS_ENUM_WITHOUT_CAST >> Integer used when an enum value is expected. If this is intended cast the integer to the enum type. >> WARNING >> Line: 14 ->> INT_ASSIGNED_TO_ENUM +>> INT_AS_ENUM_WITHOUT_CAST >> Integer used when an enum value is expected. If this is intended cast the integer to the enum type. 0 1 diff --git a/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.gd b/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.gd new file mode 100644 index 0000000000..0c15701364 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.gd @@ -0,0 +1,6 @@ +# https://github.com/godotengine/godot/issues/66675 +func test(): + example(Node2D) + +func example(thing): + print(thing.has_method('asdf')) diff --git a/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.out b/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.out new file mode 100644 index 0000000000..3a90f98d99 --- /dev/null +++ b/modules/gdscript/tests/scripts/runtime/errors/non_static_method_call_on_native_class.out @@ -0,0 +1,6 @@ +GDTEST_RUNTIME_ERROR +>> SCRIPT ERROR +>> on function: example() +>> runtime/errors/non_static_method_call_on_native_class.gd +>> 6 +>> Invalid call. Nonexistent function 'has_method' in base 'Node2D'. diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs index 8cb64b4f56..262de024ca 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs @@ -175,7 +175,7 @@ namespace GodotTools.Build AddChild(BuildOutputView); } - public override void _Notification(long what) + public override void _Notification(int what) { base._Notification(what); diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs index db96003baf..019504ad66 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs @@ -71,7 +71,7 @@ namespace GodotTools.Export } } - public override void _ExportBegin(string[] features, bool isDebug, string path, long flags) + public override void _ExportBegin(string[] features, bool isDebug, string path, uint flags) { base._ExportBegin(features, isDebug, path, flags); diff --git a/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs b/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs index e401910301..eb42f01b3a 100644 --- a/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs +++ b/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs @@ -9,7 +9,7 @@ namespace GodotTools { private Timer _watchTimer; - public override void _Notification(long what) + public override void _Notification(int what) { if (what == Node.NotificationWMWindowFocusIn) { diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 390d1e5d3d..ad6306bb41 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -3000,7 +3000,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() { } else if (return_info.type == Variant::NIL) { imethod.return_type.cname = name_cache.type_void; } else { - imethod.return_type.cname = _get_type_name_from_meta(return_info.type, m ? m->get_argument_meta(-1) : GodotTypeInfo::METADATA_NONE); + imethod.return_type.cname = _get_type_name_from_meta(return_info.type, m ? m->get_argument_meta(-1) : (GodotTypeInfo::Metadata)method_info.return_val_metadata); } for (int i = 0; i < argc; i++) { @@ -3024,7 +3024,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() { } else if (arginfo.type == Variant::NIL) { iarg.type.cname = name_cache.type_Variant; } else { - iarg.type.cname = _get_type_name_from_meta(arginfo.type, m ? m->get_argument_meta(i) : GodotTypeInfo::METADATA_NONE); + iarg.type.cname = _get_type_name_from_meta(arginfo.type, m ? m->get_argument_meta(i) : (GodotTypeInfo::Metadata)method_info.get_argument_meta(i)); } iarg.name = escape_csharp_keyword(snake_to_camel_case(iarg.name)); @@ -3124,7 +3124,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() { } else if (arginfo.type == Variant::NIL) { iarg.type.cname = name_cache.type_Variant; } else { - iarg.type.cname = _get_type_name_from_meta(arginfo.type, GodotTypeInfo::METADATA_NONE); + iarg.type.cname = _get_type_name_from_meta(arginfo.type, (GodotTypeInfo::Metadata)method_info.get_argument_meta(i)); } iarg.name = escape_csharp_keyword(snake_to_camel_case(iarg.name)); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs index 0e92f4331d..af83cc24bf 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Aabb.cs @@ -50,6 +50,15 @@ namespace Godot } /// <summary> + /// The volume of this <see cref="Aabb"/>. + /// See also <see cref="HasVolume"/>. + /// </summary> + public readonly real_t Volume + { + get { return _size.X * _size.Y * _size.Z; } + } + + /// <summary> /// Returns an <see cref="Aabb"/> with equivalent position and size, modified so that /// the most-negative corner is the origin and the size is positive. /// </summary> @@ -312,15 +321,6 @@ namespace Godot } /// <summary> - /// Returns the volume of the <see cref="Aabb"/>. - /// </summary> - /// <returns>The volume.</returns> - public readonly real_t GetVolume() - { - return _size.X * _size.Y * _size.Z; - } - - /// <summary> /// Returns a copy of the <see cref="Aabb"/> grown a given amount of units towards all the sides. /// </summary> /// <param name="by">The amount to grow by.</param> @@ -383,7 +383,7 @@ namespace Godot /// Returns <see langword="true"/> if the <see cref="Aabb"/> has /// area, and <see langword="false"/> if the <see cref="Aabb"/> /// is linear, empty, or has a negative <see cref="Size"/>. - /// See also <see cref="GetVolume"/>. + /// See also <see cref="Volume"/>. /// </summary> /// <returns> /// A <see langword="bool"/> for whether or not the <see cref="Aabb"/> has volume. diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs index f4646d1d3c..a61c5403b9 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs @@ -189,10 +189,15 @@ namespace Godot.Collections /// <summary> /// Resizes this <see cref="Array"/> to the given size. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The array is read-only. + /// </exception> /// <param name="newSize">The new size of the array.</param> /// <returns><see cref="Error.Ok"/> if successful, or an error code.</returns> public Error Resize(int newSize) { + ThrowIfReadOnly(); + var self = (godot_array)NativeValue; return NativeFuncs.godotsharp_array_resize(ref self, newSize); } @@ -200,8 +205,13 @@ namespace Godot.Collections /// <summary> /// Shuffles the contents of this <see cref="Array"/> into a random order. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The array is read-only. + /// </exception> public void Shuffle() { + ThrowIfReadOnly(); + var self = (godot_array)NativeValue; NativeFuncs.godotsharp_array_shuffle(ref self); } @@ -240,6 +250,9 @@ namespace Godot.Collections /// <summary> /// Returns the item at the given <paramref name="index"/>. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The property is assigned and the array is read-only. + /// </exception> /// <value>The <see cref="Variant"/> item at the given <paramref name="index"/>.</value> public unsafe Variant this[int index] { @@ -250,8 +263,11 @@ namespace Godot.Collections } set { + ThrowIfReadOnly(); + if (index < 0 || index >= Count) throw new ArgumentOutOfRangeException(nameof(index)); + var self = (godot_array)NativeValue; godot_variant* ptrw = NativeFuncs.godotsharp_array_ptrw(ref self); godot_variant* itemPtr = &ptrw[index]; @@ -264,9 +280,14 @@ namespace Godot.Collections /// Adds an item to the end of this <see cref="Array"/>. /// This is the same as <c>append</c> or <c>push_back</c> in GDScript. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The array is read-only. + /// </exception> /// <param name="item">The <see cref="Variant"/> item to add.</param> public void Add(Variant item) { + ThrowIfReadOnly(); + godot_variant variantValue = (godot_variant)item.NativeVar; var self = (godot_array)NativeValue; _ = NativeFuncs.godotsharp_array_add(ref self, variantValue); @@ -282,6 +303,9 @@ namespace Godot.Collections /// <summary> /// Erases all items from this <see cref="Array"/>. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The array is read-only. + /// </exception> public void Clear() => Resize(0); /// <summary> @@ -303,10 +327,15 @@ namespace Godot.Collections /// or the position at the end of the array. /// Existing items will be moved to the right. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The array is read-only. + /// </exception> /// <param name="index">The index to insert at.</param> /// <param name="item">The <see cref="Variant"/> item to insert.</param> public void Insert(int index, Variant item) { + ThrowIfReadOnly(); + if (index < 0 || index > Count) throw new ArgumentOutOfRangeException(nameof(index)); @@ -319,9 +348,14 @@ namespace Godot.Collections /// Removes the first occurrence of the specified <paramref name="item"/> /// from this <see cref="Array"/>. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The array is read-only. + /// </exception> /// <param name="item">The value to remove.</param> public bool Remove(Variant item) { + ThrowIfReadOnly(); + int index = IndexOf(item); if (index >= 0) { @@ -335,9 +369,14 @@ namespace Godot.Collections /// <summary> /// Removes an element from this <see cref="Array"/> by index. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The array is read-only. + /// </exception> /// <param name="index">The index of the element to remove.</param> public void RemoveAt(int index) { + ThrowIfReadOnly(); + if (index < 0 || index > Count) throw new ArgumentOutOfRangeException(nameof(index)); @@ -358,7 +397,28 @@ namespace Godot.Collections object ICollection.SyncRoot => false; - bool ICollection<Variant>.IsReadOnly => false; + /// <summary> + /// Returns <see langword="true"/> if the array is read-only. + /// See <see cref="MakeReadOnly"/>. + /// </summary> + public bool IsReadOnly => NativeValue.DangerousSelfRef.IsReadOnly; + + /// <summary> + /// Makes the <see cref="Array"/> read-only, i.e. disabled modying of the + /// array's elements. Does not apply to nested content, e.g. content of + /// nested arrays. + /// </summary> + public void MakeReadOnly() + { + if (IsReadOnly) + { + // Avoid interop call when the array is already read-only. + return; + } + + var self = (godot_array)NativeValue; + NativeFuncs.godotsharp_array_make_read_only(ref self); + } /// <summary> /// Copies the elements of this <see cref="Array"/> to the given @@ -472,6 +532,14 @@ namespace Godot.Collections { elem = NativeValue.DangerousSelfRef.Elements[index]; } + + private void ThrowIfReadOnly() + { + if (IsReadOnly) + { + throw new InvalidOperationException("Array instance is read-only."); + } + } } internal interface IGenericGodotArray @@ -592,6 +660,9 @@ namespace Godot.Collections /// <summary> /// Resizes this <see cref="Array{T}"/> to the given size. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The array is read-only. + /// </exception> /// <param name="newSize">The new size of the array.</param> /// <returns><see cref="Error.Ok"/> if successful, or an error code.</returns> public Error Resize(int newSize) @@ -602,6 +673,9 @@ namespace Godot.Collections /// <summary> /// Shuffles the contents of this <see cref="Array{T}"/> into a random order. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The array is read-only. + /// </exception> public void Shuffle() { _underlyingArray.Shuffle(); @@ -634,6 +708,9 @@ namespace Godot.Collections /// <summary> /// Returns the value at the given <paramref name="index"/>. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The property is assigned and the array is read-only. + /// </exception> /// <value>The value at the given <paramref name="index"/>.</value> public unsafe T this[int index] { @@ -644,8 +721,11 @@ namespace Godot.Collections } set { + ThrowIfReadOnly(); + if (index < 0 || index >= Count) throw new ArgumentOutOfRangeException(nameof(index)); + var self = (godot_array)_underlyingArray.NativeValue; godot_variant* ptrw = NativeFuncs.godotsharp_array_ptrw(ref self); godot_variant* itemPtr = &ptrw[index]; @@ -673,10 +753,15 @@ namespace Godot.Collections /// or the position at the end of the array. /// Existing items will be moved to the right. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The array is read-only. + /// </exception> /// <param name="index">The index to insert at.</param> /// <param name="item">The item to insert.</param> public void Insert(int index, T item) { + ThrowIfReadOnly(); + if (index < 0 || index > Count) throw new ArgumentOutOfRangeException(nameof(index)); @@ -688,6 +773,9 @@ namespace Godot.Collections /// <summary> /// Removes an element from this <see cref="Array{T}"/> by index. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The array is read-only. + /// </exception> /// <param name="index">The index of the element to remove.</param> public void RemoveAt(int index) { @@ -703,16 +791,35 @@ namespace Godot.Collections /// <returns>The number of elements.</returns> public int Count => _underlyingArray.Count; - bool ICollection<T>.IsReadOnly => false; + /// <summary> + /// Returns <see langword="true"/> if the array is read-only. + /// See <see cref="MakeReadOnly"/>. + /// </summary> + public bool IsReadOnly => _underlyingArray.IsReadOnly; + + /// <summary> + /// Makes the <see cref="Array{T}"/> read-only, i.e. disabled modying of the + /// array's elements. Does not apply to nested content, e.g. content of + /// nested arrays. + /// </summary> + public void MakeReadOnly() + { + _underlyingArray.MakeReadOnly(); + } /// <summary> /// Adds an item to the end of this <see cref="Array{T}"/>. /// This is the same as <c>append</c> or <c>push_back</c> in GDScript. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The array is read-only. + /// </exception> /// <param name="item">The item to add.</param> /// <returns>The new size after adding the item.</returns> public void Add(T item) { + ThrowIfReadOnly(); + using var variantValue = VariantUtils.CreateFrom(item); var self = (godot_array)_underlyingArray.NativeValue; _ = NativeFuncs.godotsharp_array_add(ref self, variantValue); @@ -721,6 +828,9 @@ namespace Godot.Collections /// <summary> /// Erases all items from this <see cref="Array{T}"/>. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The array is read-only. + /// </exception> public void Clear() { _underlyingArray.Clear(); @@ -769,10 +879,15 @@ namespace Godot.Collections /// Removes the first occurrence of the specified value /// from this <see cref="Array{T}"/>. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The array is read-only. + /// </exception> /// <param name="item">The value to remove.</param> /// <returns>A <see langword="bool"/> indicating success or failure.</returns> public bool Remove(T item) { + ThrowIfReadOnly(); + int index = IndexOf(item); if (index >= 0) { @@ -812,5 +927,13 @@ namespace Godot.Collections [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator Array<T>(Variant from) => from.AsGodotArray<T>(); + + private void ThrowIfReadOnly() + { + if (IsReadOnly) + { + throw new InvalidOperationException("Array instance is read-only."); + } + } } } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs index 859b47c276..ec2728140e 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs @@ -243,9 +243,33 @@ namespace Godot.Bridge if (wrapperType == null) { - wrapperType = AppDomain.CurrentDomain.GetAssemblies() - .FirstOrDefault(a => a.GetName().Name == "GodotSharpEditor")? - .GetType("Godot." + nativeTypeNameStr); + wrapperType = GetTypeByGodotClassAttr(typeof(GodotObject).Assembly, nativeTypeNameStr); + } + + if (wrapperType == null) + { + var editorAssembly = AppDomain.CurrentDomain.GetAssemblies() + .FirstOrDefault(a => a.GetName().Name == "GodotSharpEditor"); + wrapperType = editorAssembly?.GetType("Godot." + nativeTypeNameStr); + + if (wrapperType == null) + { + wrapperType = GetTypeByGodotClassAttr(editorAssembly, nativeTypeNameStr); + } + } + + static Type? GetTypeByGodotClassAttr(Assembly assembly, string nativeTypeNameStr) + { + var types = assembly.GetTypes(); + foreach (var type in types) + { + var attr = type.GetCustomAttribute<GodotClassNameAttribute>(); + if (attr?.Name == nativeTypeNameStr) + { + return type; + } + } + return null; } static bool IsStatic(Type type) => type.IsAbstract && type.IsSealed; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs index fa304c1b94..923b2adafd 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Dictionary.cs @@ -93,10 +93,15 @@ namespace Godot.Collections /// By default, duplicate keys are not copied over, unless <paramref name="overwrite"/> /// is <see langword="true"/>. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The dictionary is read-only. + /// </exception> /// <param name="dictionary">Dictionary to copy entries from.</param> /// <param name="overwrite">If duplicate keys should be copied over as well.</param> public void Merge(Dictionary dictionary, bool overwrite = false) { + ThrowIfReadOnly(); + var self = (godot_dictionary)NativeValue; var other = (godot_dictionary)dictionary.NativeValue; NativeFuncs.godotsharp_dictionary_merge(ref self, in other, overwrite.ToGodotBool()); @@ -175,8 +180,12 @@ namespace Godot.Collections /// <summary> /// Returns the value at the given <paramref name="key"/>. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The property is assigned and the dictionary is read-only. + /// </exception> /// <exception cref="KeyNotFoundException"> - /// An entry for <paramref name="key"/> does not exist in the dictionary. + /// The property is retrieved and an entry for <paramref name="key"/> + /// does not exist in the dictionary. /// </exception> /// <value>The value at the given <paramref name="key"/>.</value> public Variant this[Variant key] @@ -197,6 +206,8 @@ namespace Godot.Collections } set { + ThrowIfReadOnly(); + var self = (godot_dictionary)NativeValue; NativeFuncs.godotsharp_dictionary_set_value(ref self, (godot_variant)key.NativeVar, (godot_variant)value.NativeVar); @@ -207,6 +218,9 @@ namespace Godot.Collections /// Adds an value <paramref name="value"/> at key <paramref name="key"/> /// to this <see cref="Dictionary"/>. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The dictionary is read-only. + /// </exception> /// <exception cref="ArgumentException"> /// An entry for <paramref name="key"/> already exists in the dictionary. /// </exception> @@ -214,6 +228,8 @@ namespace Godot.Collections /// <param name="value">The value to add.</param> public void Add(Variant key, Variant value) { + ThrowIfReadOnly(); + var variantKey = (godot_variant)key.NativeVar; var self = (godot_dictionary)NativeValue; @@ -230,8 +246,13 @@ namespace Godot.Collections /// <summary> /// Clears the dictionary, removing all entries from it. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The dictionary is read-only. + /// </exception> public void Clear() { + ThrowIfReadOnly(); + var self = (godot_dictionary)NativeValue; NativeFuncs.godotsharp_dictionary_clear(ref self); } @@ -267,15 +288,22 @@ namespace Godot.Collections /// <summary> /// Removes an element from this <see cref="Dictionary"/> by key. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The dictionary is read-only. + /// </exception> /// <param name="key">The key of the element to remove.</param> public bool Remove(Variant key) { + ThrowIfReadOnly(); + var self = (godot_dictionary)NativeValue; return NativeFuncs.godotsharp_dictionary_remove_key(ref self, (godot_variant)key.NativeVar).ToBool(); } bool ICollection<KeyValuePair<Variant, Variant>>.Remove(KeyValuePair<Variant, Variant> item) { + ThrowIfReadOnly(); + godot_variant variantKey = (godot_variant)item.Key.NativeVar; var self = (godot_dictionary)NativeValue; bool found = NativeFuncs.godotsharp_dictionary_try_get_value(ref self, @@ -311,7 +339,28 @@ namespace Godot.Collections } } - bool ICollection<KeyValuePair<Variant, Variant>>.IsReadOnly => false; + /// <summary> + /// Returns <see langword="true"/> if the dictionary is read-only. + /// See <see cref="MakeReadOnly"/>. + /// </summary> + public bool IsReadOnly => NativeValue.DangerousSelfRef.IsReadOnly; + + /// <summary> + /// Makes the <see cref="Dictionary"/> read-only, i.e. disabled modying of the + /// dictionary's elements. Does not apply to nested content, e.g. content of + /// nested dictionaries. + /// </summary> + public void MakeReadOnly() + { + if (IsReadOnly) + { + // Avoid interop call when the dictionary is already read-only. + return; + } + + var self = (godot_dictionary)NativeValue; + NativeFuncs.godotsharp_dictionary_make_read_only(ref self); + } /// <summary> /// Gets the value for the given <paramref name="key"/> in the dictionary. @@ -397,6 +446,14 @@ namespace Godot.Collections using (str) return Marshaling.ConvertStringToManaged(str); } + + private void ThrowIfReadOnly() + { + if (IsReadOnly) + { + throw new InvalidOperationException("Dictionary instance is read-only."); + } + } } internal interface IGenericGodotDictionary @@ -508,6 +565,9 @@ namespace Godot.Collections /// By default, duplicate keys are not copied over, unless <paramref name="overwrite"/> /// is <see langword="true"/>. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The dictionary is read-only. + /// </exception> /// <param name="dictionary">Dictionary to copy entries from.</param> /// <param name="overwrite">If duplicate keys should be copied over as well.</param> public void Merge(Dictionary<TKey, TValue> dictionary, bool overwrite = false) @@ -536,6 +596,13 @@ namespace Godot.Collections /// <summary> /// Returns the value at the given <paramref name="key"/>. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The property is assigned and the dictionary is read-only. + /// </exception> + /// <exception cref="KeyNotFoundException"> + /// The property is retrieved and an entry for <paramref name="key"/> + /// does not exist in the dictionary. + /// </exception> /// <value>The value at the given <paramref name="key"/>.</value> public TValue this[TKey key] { @@ -557,6 +624,8 @@ namespace Godot.Collections } set { + ThrowIfReadOnly(); + using var variantKey = VariantUtils.CreateFrom(key); using var variantValue = VariantUtils.CreateFrom(value); var self = (godot_dictionary)_underlyingDict.NativeValue; @@ -616,10 +685,15 @@ namespace Godot.Collections /// Adds an object <paramref name="value"/> at key <paramref name="key"/> /// to this <see cref="Dictionary{TKey, TValue}"/>. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The dictionary is read-only. + /// </exception> /// <param name="key">The key at which to add the object.</param> /// <param name="value">The object to add.</param> public void Add(TKey key, TValue value) { + ThrowIfReadOnly(); + using var variantKey = VariantUtils.CreateFrom(key); var self = (godot_dictionary)_underlyingDict.NativeValue; @@ -645,9 +719,14 @@ namespace Godot.Collections /// <summary> /// Removes an element from this <see cref="Dictionary{TKey, TValue}"/> by key. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The dictionary is read-only. + /// </exception> /// <param name="key">The key of the element to remove.</param> public bool Remove(TKey key) { + ThrowIfReadOnly(); + using var variantKey = VariantUtils.CreateFrom(key); var self = (godot_dictionary)_underlyingDict.NativeValue; return NativeFuncs.godotsharp_dictionary_remove_key(ref self, variantKey).ToBool(); @@ -683,7 +762,21 @@ namespace Godot.Collections /// <returns>The number of elements.</returns> public int Count => _underlyingDict.Count; - bool ICollection<KeyValuePair<TKey, TValue>>.IsReadOnly => false; + /// <summary> + /// Returns <see langword="true"/> if the dictionary is read-only. + /// See <see cref="MakeReadOnly"/>. + /// </summary> + public bool IsReadOnly => _underlyingDict.IsReadOnly; + + /// <summary> + /// Makes the <see cref="Dictionary{TKey, TValue}"/> read-only, i.e. disabled + /// modying of the dictionary's elements. Does not apply to nested content, + /// e.g. content of nested dictionaries. + /// </summary> + public void MakeReadOnly() + { + _underlyingDict.MakeReadOnly(); + } void ICollection<KeyValuePair<TKey, TValue>>.Add(KeyValuePair<TKey, TValue> item) => Add(item.Key, item.Value); @@ -691,6 +784,9 @@ namespace Godot.Collections /// <summary> /// Clears the dictionary, removing all entries from it. /// </summary> + /// <exception cref="InvalidOperationException"> + /// The dictionary is read-only. + /// </exception> public void Clear() => _underlyingDict.Clear(); bool ICollection<KeyValuePair<TKey, TValue>>.Contains(KeyValuePair<TKey, TValue> item) @@ -740,6 +836,8 @@ namespace Godot.Collections bool ICollection<KeyValuePair<TKey, TValue>>.Remove(KeyValuePair<TKey, TValue> item) { + ThrowIfReadOnly(); + using var variantKey = VariantUtils.CreateFrom(item.Key); var self = (godot_dictionary)_underlyingDict.NativeValue; bool found = NativeFuncs.godotsharp_dictionary_try_get_value(ref self, @@ -789,5 +887,13 @@ namespace Godot.Collections [MethodImpl(MethodImplOptions.AggressiveInlining)] public static explicit operator Dictionary<TKey, TValue>(Variant from) => from.AsGodotDictionary<TKey, TValue>(); + + private void ThrowIfReadOnly() + { + if (IsReadOnly) + { + throw new InvalidOperationException("Dictionary instance is read-only."); + } + } } } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/InteropStructs.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/InteropStructs.cs index c295e500de..43e7c7eb9a 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/InteropStructs.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/InteropStructs.cs @@ -697,6 +697,9 @@ namespace Godot.NativeInterop private uint _safeRefCount; public VariantVector _arrayVector; + + private unsafe godot_variant* _readOnly; + // There are more fields here, but we don't care as we never store this in C# public readonly int Size @@ -704,6 +707,12 @@ namespace Godot.NativeInterop [MethodImpl(MethodImplOptions.AggressiveInlining)] get => _arrayVector.Size; } + + public readonly unsafe bool IsReadOnly + { + [MethodImpl(MethodImplOptions.AggressiveInlining)] + get => _readOnly != null; + } } [StructLayout(LayoutKind.Sequential)] @@ -737,6 +746,12 @@ namespace Godot.NativeInterop get => _p != null ? _p->Size : 0; } + public readonly unsafe bool IsReadOnly + { + [MethodImpl(MethodImplOptions.AggressiveInlining)] + get => _p != null && _p->IsReadOnly; + } + public unsafe void Dispose() { if (_p == null) @@ -766,35 +781,59 @@ namespace Godot.NativeInterop // A correctly constructed value needs to call the native default constructor to allocate `_p`. // Don't pass a C# default constructed `godot_dictionary` to native code, unless it's going to // be re-assigned a new value (the copy constructor checks if `_p` is null so that's fine). - [StructLayout(LayoutKind.Sequential)] + [StructLayout(LayoutKind.Explicit)] // ReSharper disable once InconsistentNaming public ref struct godot_dictionary { [MethodImpl(MethodImplOptions.AggressiveInlining)] internal readonly unsafe godot_dictionary* GetUnsafeAddress() - => (godot_dictionary*)Unsafe.AsPointer(ref Unsafe.AsRef(in _p)); + => (godot_dictionary*)Unsafe.AsPointer(ref Unsafe.AsRef(in _getUnsafeAddressHelper)); - private IntPtr _p; + [FieldOffset(0)] private byte _getUnsafeAddressHelper; - public readonly bool IsAllocated + [FieldOffset(0)] private unsafe DictionaryPrivate* _p; + + [StructLayout(LayoutKind.Sequential)] + private struct DictionaryPrivate + { + private uint _safeRefCount; + + private unsafe godot_variant* _readOnly; + + // There are more fields here, but we don't care as we never store this in C# + + public readonly unsafe bool IsReadOnly + { + [MethodImpl(MethodImplOptions.AggressiveInlining)] + get => _readOnly != null; + } + } + + public readonly unsafe bool IsAllocated { [MethodImpl(MethodImplOptions.AggressiveInlining)] - get => _p != IntPtr.Zero; + get => _p != null; } - public void Dispose() + public readonly unsafe bool IsReadOnly { - if (_p == IntPtr.Zero) + [MethodImpl(MethodImplOptions.AggressiveInlining)] + get => _p != null && _p->IsReadOnly; + } + + public unsafe void Dispose() + { + if (_p == null) return; NativeFuncs.godotsharp_dictionary_destroy(ref this); - _p = IntPtr.Zero; + _p = null; } [StructLayout(LayoutKind.Sequential)] // ReSharper disable once InconsistentNaming internal struct movable { - private IntPtr _p; + private unsafe DictionaryPrivate* _p; public static unsafe explicit operator movable(in godot_dictionary value) => *(movable*)CustomUnsafe.AsPointer(ref CustomUnsafe.AsRef(value)); diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs index d116284e1c..1e23689c95 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs @@ -376,6 +376,8 @@ namespace Godot.NativeInterop public static partial Error godotsharp_array_resize(ref godot_array p_self, int p_new_size); + public static partial void godotsharp_array_make_read_only(ref godot_array p_self); + public static partial void godotsharp_array_shuffle(ref godot_array p_self); public static partial void godotsharp_array_to_string(ref godot_array p_self, out godot_string r_str); @@ -416,6 +418,8 @@ namespace Godot.NativeInterop public static partial godot_bool godotsharp_dictionary_remove_key(ref godot_dictionary p_self, in godot_variant p_key); + public static partial void godotsharp_dictionary_make_read_only(ref godot_dictionary p_self); + public static partial void godotsharp_dictionary_to_string(ref godot_dictionary p_self, out godot_string r_str); // StringExtensions diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs index be4004a0f9..69444f8035 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs @@ -51,11 +51,11 @@ namespace Godot /// <summary> /// The area of this <see cref="Rect2"/>. + /// See also <see cref="HasArea"/>. /// </summary> - /// <value>Equivalent to <see cref="GetArea()"/>.</value> public readonly real_t Area { - get { return GetArea(); } + get { return _size.X * _size.Y; } } /// <summary> @@ -161,15 +161,6 @@ namespace Godot } /// <summary> - /// Returns the area of the <see cref="Rect2"/>. - /// </summary> - /// <returns>The area.</returns> - public readonly real_t GetArea() - { - return _size.X * _size.Y; - } - - /// <summary> /// Returns the center of the <see cref="Rect2"/>, which is equal /// to <see cref="Position"/> + (<see cref="Size"/> / 2). /// </summary> @@ -247,7 +238,7 @@ namespace Godot /// Returns <see langword="true"/> if the <see cref="Rect2"/> has /// area, and <see langword="false"/> if the <see cref="Rect2"/> /// is linear, empty, or has a negative <see cref="Size"/>. - /// See also <see cref="GetArea"/>. + /// See also <see cref="Area"/>. /// </summary> /// <returns> /// A <see langword="bool"/> for whether or not the <see cref="Rect2"/> has area. diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs index 5b06101db5..2099d0abca 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2I.cs @@ -51,11 +51,11 @@ namespace Godot /// <summary> /// The area of this <see cref="Rect2I"/>. + /// See also <see cref="HasArea"/>. /// </summary> - /// <value>Equivalent to <see cref="GetArea()"/>.</value> public readonly int Area { - get { return GetArea(); } + get { return _size.X * _size.Y; } } /// <summary> @@ -151,15 +151,6 @@ namespace Godot } /// <summary> - /// Returns the area of the <see cref="Rect2I"/>. - /// </summary> - /// <returns>The area.</returns> - public readonly int GetArea() - { - return _size.X * _size.Y; - } - - /// <summary> /// Returns the center of the <see cref="Rect2I"/>, which is equal /// to <see cref="Position"/> + (<see cref="Size"/> / 2). /// If <see cref="Size"/> is an odd number, the returned center @@ -239,7 +230,7 @@ namespace Godot /// Returns <see langword="true"/> if the <see cref="Rect2I"/> has /// area, and <see langword="false"/> if the <see cref="Rect2I"/> /// is linear, empty, or has a negative <see cref="Size"/>. - /// See also <see cref="GetArea"/>. + /// See also <see cref="Area"/>. /// </summary> /// <returns> /// A <see langword="bool"/> for whether or not the <see cref="Rect2I"/> has area. diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs index cb9525b49c..df67e075ac 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs @@ -69,19 +69,6 @@ namespace Godot } /// <summary> - /// Returns <see langword="true"/> if the strings begins - /// with the given string <paramref name="text"/>. - /// </summary> - /// <param name="instance">The string to check.</param> - /// <param name="text">The beginning string.</param> - /// <returns>If the string begins with the given string.</returns> - [Obsolete("Use string.StartsWith instead.")] - public static bool BeginsWith(this string instance, string text) - { - return instance.StartsWith(text); - } - - /// <summary> /// Returns the bigrams (pairs of consecutive letters) of this string. /// </summary> /// <param name="instance">The string that will be used.</param> @@ -618,7 +605,7 @@ namespace Godot } else { - if (instance.BeginsWith("/")) + if (instance.StartsWith('/')) { rs = instance.Substring(1); directory = "/"; @@ -1199,23 +1186,6 @@ namespace Godot } /// <summary> - /// Returns a copy of the string with characters removed from the left. - /// The <paramref name="chars"/> argument is a string specifying the set of characters - /// to be removed. - /// Note: The <paramref name="chars"/> is not a prefix. See <see cref="TrimPrefix"/> - /// method that will remove a single prefix string rather than a set of characters. - /// </summary> - /// <seealso cref="RStrip(string, string)"/> - /// <param name="instance">The string to remove characters from.</param> - /// <param name="chars">The characters to be removed.</param> - /// <returns>A copy of the string with characters removed from the left.</returns> - [Obsolete("Use string.TrimStart instead.")] - public static string LStrip(this string instance, string chars) - { - return instance.TrimStart(chars.ToCharArray()); - } - - /// <summary> /// Do a simple expression match, where '*' matches zero or more /// arbitrary characters and '?' matches any single character except '.'. /// </summary> @@ -1504,23 +1474,6 @@ namespace Godot } /// <summary> - /// Returns a copy of the string with characters removed from the right. - /// The <paramref name="chars"/> argument is a string specifying the set of characters - /// to be removed. - /// Note: The <paramref name="chars"/> is not a suffix. See <see cref="TrimSuffix"/> - /// method that will remove a single suffix string rather than a set of characters. - /// </summary> - /// <seealso cref="LStrip(string, string)"/> - /// <param name="instance">The string to remove characters from.</param> - /// <param name="chars">The characters to be removed.</param> - /// <returns>A copy of the string with characters removed from the right.</returns> - [Obsolete("Use string.TrimEnd instead.")] - public static string RStrip(this string instance, string chars) - { - return instance.TrimEnd(chars.ToCharArray()); - } - - /// <summary> /// Returns the SHA-1 hash of the string as an array of bytes. /// </summary> /// <seealso cref="Sha1Text(string)"/> diff --git a/modules/mono/glue/runtime_interop.cpp b/modules/mono/glue/runtime_interop.cpp index e7f50d2caa..d17fe3e75f 100644 --- a/modules/mono/glue/runtime_interop.cpp +++ b/modules/mono/glue/runtime_interop.cpp @@ -1012,6 +1012,10 @@ int32_t godotsharp_array_resize(Array *p_self, int32_t p_new_size) { return (int32_t)p_self->resize(p_new_size); } +void godotsharp_array_make_read_only(Array *p_self) { + p_self->make_read_only(); +} + void godotsharp_array_shuffle(Array *p_self) { p_self->shuffle(); } @@ -1081,6 +1085,10 @@ bool godotsharp_dictionary_remove_key(Dictionary *p_self, const Variant *p_key) return p_self->erase(*p_key); } +void godotsharp_dictionary_make_read_only(Dictionary *p_self) { + p_self->make_read_only(); +} + void godotsharp_dictionary_to_string(const Dictionary *p_self, String *r_str) { *r_str = Variant(*p_self).operator String(); } @@ -1439,6 +1447,7 @@ static const void *unmanaged_callbacks[]{ (void *)godotsharp_array_insert, (void *)godotsharp_array_remove_at, (void *)godotsharp_array_resize, + (void *)godotsharp_array_make_read_only, (void *)godotsharp_array_shuffle, (void *)godotsharp_array_to_string, (void *)godotsharp_dictionary_try_get_value, @@ -1454,6 +1463,7 @@ static const void *unmanaged_callbacks[]{ (void *)godotsharp_dictionary_merge, (void *)godotsharp_dictionary_recursive_equal, (void *)godotsharp_dictionary_remove_key, + (void *)godotsharp_dictionary_make_read_only, (void *)godotsharp_dictionary_to_string, (void *)godotsharp_string_simplify_path, (void *)godotsharp_string_to_camel_case, diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp index 5baf6db2e8..d546c5d3ba 100644 --- a/modules/navigation/godot_navigation_server.cpp +++ b/modules/navigation/godot_navigation_server.cpp @@ -81,36 +81,6 @@ using namespace NavigationUtilities; } \ void GodotNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1) -#define COMMAND_4(F_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3) \ - struct MERGE(F_NAME, _command) : public SetCommand { \ - T_0 d_0; \ - T_1 d_1; \ - T_2 d_2; \ - T_3 d_3; \ - MERGE(F_NAME, _command) \ - ( \ - T_0 p_d_0, \ - T_1 p_d_1, \ - T_2 p_d_2, \ - T_3 p_d_3) : \ - d_0(p_d_0), \ - d_1(p_d_1), \ - d_2(p_d_2), \ - d_3(p_d_3) {} \ - virtual void exec(GodotNavigationServer *server) override { \ - server->MERGE(_cmd_, F_NAME)(d_0, d_1, d_2, d_3); \ - } \ - }; \ - void GodotNavigationServer::F_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) { \ - auto cmd = memnew(MERGE(F_NAME, _command)( \ - D_0, \ - D_1, \ - D_2, \ - D_3)); \ - add_command(cmd); \ - } \ - void GodotNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) - GodotNavigationServer::GodotNavigationServer() {} GodotNavigationServer::~GodotNavigationServer() { @@ -711,17 +681,17 @@ bool GodotNavigationServer::agent_is_map_changed(RID p_agent) const { return agent->is_map_changed(); } -COMMAND_4(agent_set_callback, RID, p_agent, ObjectID, p_object_id, StringName, p_method, Variant, p_udata) { +COMMAND_2(agent_set_callback, RID, p_agent, Callable, p_callback) { RvoAgent *agent = agent_owner.get_or_null(p_agent); ERR_FAIL_COND(agent == nullptr); - agent->set_callback(p_object_id, p_method, p_udata); + agent->set_callback(p_callback); if (agent->get_map()) { - if (p_object_id == ObjectID()) { - agent->get_map()->remove_agent_as_controlled(agent); - } else { + if (p_callback.is_valid()) { agent->get_map()->set_agent_as_controlled(agent); + } else { + agent->get_map()->remove_agent_as_controlled(agent); } } } @@ -946,4 +916,3 @@ int GodotNavigationServer::get_process_info(ProcessInfo p_info) const { #undef COMMAND_1 #undef COMMAND_2 -#undef COMMAND_4 diff --git a/modules/navigation/godot_navigation_server.h b/modules/navigation/godot_navigation_server.h index efefa60de8..eea5713c40 100644 --- a/modules/navigation/godot_navigation_server.h +++ b/modules/navigation/godot_navigation_server.h @@ -54,10 +54,6 @@ virtual void F_NAME(T_0 D_0, T_1 D_1) override; \ void MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1) -#define COMMAND_4_DEF(F_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, D_3_DEF) \ - virtual void F_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3 = D_3_DEF) override; \ - void MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) - class GodotNavigationServer; struct SetCommand { @@ -182,7 +178,7 @@ public: COMMAND_2(agent_set_position, RID, p_agent, Vector3, p_position); COMMAND_2(agent_set_ignore_y, RID, p_agent, bool, p_ignore); virtual bool agent_is_map_changed(RID p_agent) const override; - COMMAND_4_DEF(agent_set_callback, RID, p_agent, ObjectID, p_object_id, StringName, p_method, Variant, p_udata, Variant()); + COMMAND_2(agent_set_callback, RID, p_agent, Callable, p_callback); COMMAND_1(free, RID, p_object); @@ -198,6 +194,5 @@ public: #undef COMMAND_1 #undef COMMAND_2 -#undef COMMAND_4_DEF #endif // GODOT_NAVIGATION_SERVER_H diff --git a/modules/navigation/rvo_agent.cpp b/modules/navigation/rvo_agent.cpp index 979ef0d917..40f1e925be 100644 --- a/modules/navigation/rvo_agent.cpp +++ b/modules/navigation/rvo_agent.cpp @@ -32,10 +32,6 @@ #include "nav_map.h" -RvoAgent::RvoAgent() { - callback.id = ObjectID(); -} - void RvoAgent::set_map(NavMap *p_map) { map = p_map; } @@ -50,31 +46,25 @@ bool RvoAgent::is_map_changed() { } } -void RvoAgent::set_callback(ObjectID p_id, const StringName p_method, const Variant p_udata) { - callback.id = p_id; - callback.method = p_method; - callback.udata = p_udata; +void RvoAgent::set_callback(Callable p_callback) { + callback = p_callback; } bool RvoAgent::has_callback() const { - return callback.id.is_valid(); + return callback.is_valid(); } void RvoAgent::dispatch_callback() { - if (callback.id.is_null()) { + if (!callback.is_valid()) { return; } - Object *obj = ObjectDB::get_instance(callback.id); - if (!obj) { - callback.id = ObjectID(); - return; - } - - Callable::CallError responseCallError; - callback.new_velocity = Vector3(agent.newVelocity_.x(), agent.newVelocity_.y(), agent.newVelocity_.z()); + Vector3 new_velocity = Vector3(agent.newVelocity_.x(), agent.newVelocity_.y(), agent.newVelocity_.z()); - const Variant *vp[2] = { &callback.new_velocity, &callback.udata }; - int argc = (callback.udata.get_type() == Variant::NIL) ? 1 : 2; - obj->callp(callback.method, vp, argc, responseCallError); + // Invoke the callback with the new velocity. + Variant args[] = { new_velocity }; + const Variant *args_p[] = { &args[0] }; + Variant return_value; + Callable::CallError call_error; + callback.callp(args_p, 1, return_value, call_error); } diff --git a/modules/navigation/rvo_agent.h b/modules/navigation/rvo_agent.h index 7b19907b2b..5f377b6079 100644 --- a/modules/navigation/rvo_agent.h +++ b/modules/navigation/rvo_agent.h @@ -39,21 +39,12 @@ class NavMap; class RvoAgent : public NavRid { - struct AvoidanceComputedCallback { - ObjectID id; - StringName method; - Variant udata; - Variant new_velocity; - }; - NavMap *map = nullptr; RVO::Agent agent; - AvoidanceComputedCallback callback; + Callable callback = Callable(); uint32_t map_update_id = 0; public: - RvoAgent(); - void set_map(NavMap *p_map); NavMap *get_map() { return map; @@ -65,7 +56,7 @@ public: bool is_map_changed(); - void set_callback(ObjectID p_id, const StringName p_method, const Variant p_udata = Variant()); + void set_callback(Callable p_callback); bool has_callback() const; void dispatch_callback(); diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index 27cb84fb9d..9dad0c9357 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -44,7 +44,7 @@ void AudioDriverOpenSL::_buffer_callback( if (pause) { mix = false; } else { - mix = mutex.try_lock() == OK; + mix = mutex.try_lock(); } if (mix) { diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index 587caf81bf..a23f7d1d02 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -1076,11 +1076,6 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p Vector<int> feature_versions; if (xr_mode_index == XR_MODE_OPENXR) { - // Set degrees of freedom - feature_names.push_back("android.hardware.vr.headtracking"); - feature_required_list.push_back(true); - feature_versions.push_back(1); - // Check for hand tracking if (hand_tracking_index > XR_HAND_TRACKING_NONE) { feature_names.push_back("oculus.software.handtracking"); diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp index e450f3edb3..4fdcca68e9 100644 --- a/platform/android/export/gradle_export_util.cpp +++ b/platform/android/export/gradle_export_util.cpp @@ -259,8 +259,6 @@ String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) { int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode")); bool uses_xr = xr_mode_index == XR_MODE_OPENXR; if (uses_xr) { - manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"android.hardware.vr.headtracking\" android:required=\"true\" android:version=\"1\" />\n"; - int hand_tracking_index = p_preset->get("xr_features/hand_tracking"); // 0: none, 1: optional, 2: required if (hand_tracking_index == XR_HAND_TRACKING_OPTIONAL) { manifest_xr_features += " <uses-feature tools:node=\"replace\" android:name=\"oculus.software.handtracking\" android:required=\"false\" />\n"; @@ -279,8 +277,6 @@ String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset) { } String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { - int xr_mode_index = (int)(p_preset->get("xr_features/xr_mode")); - bool uses_xr = xr_mode_index == XR_MODE_OPENXR; String orientation = _get_android_orientation_label(DisplayServer::ScreenOrientation(int(GLOBAL_GET("display/window/handheld/orientation")))); String manifest_activity_text = vformat( " <activity android:name=\"com.godot.game.GodotApp\" " @@ -291,11 +287,6 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) { bool_to_string(p_preset->get("package/exclude_from_recents")), orientation, bool_to_string(bool(GLOBAL_GET("display/window/size/resizable")))); - if (uses_xr) { - manifest_activity_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.vr.focusaware\" android:value=\"true\" />\n"; - } else { - manifest_activity_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.vr.focusaware\" />\n"; - } manifest_activity_text += " </activity>\n"; return manifest_activity_text; } @@ -335,8 +326,6 @@ String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_ hand_tracking_frequency); manifest_application_text += " <meta-data tools:node=\"replace\" android:name=\"com.oculus.handtracking.version\" android:value=\"V2.0\" />\n"; } - } else { - manifest_application_text += " <meta-data tools:node=\"remove\" android:name=\"com.oculus.supportedDevices\" />\n"; } manifest_application_text += _get_activity_tag(p_preset); manifest_application_text += " </application>\n"; diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml index 8c8608cbbb..1969f9c814 100644 --- a/platform/android/java/app/AndroidManifest.xml +++ b/platform/android/java/app/AndroidManifest.xml @@ -48,12 +48,6 @@ android:name="xr_hand_tracking_version_name" android:value="xr_hand_tracking_version_value"/> - <!-- Supported Meta devices --> - <!-- This is removed by the exporter if the xr mode is not VR. --> - <meta-data - android:name="com.oculus.supportedDevices" - android:value="all" /> - <activity android:name=".GodotApp" android:label="@string/godot_project_name_string" @@ -66,9 +60,6 @@ android:resizeableActivity="false" tools:ignore="UnusedAttribute" > - <!-- Focus awareness metadata is removed at export time if the xr mode is not VR. --> - <meta-data android:name="com.oculus.vr.focusaware" android:value="true" /> - <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp index ccf9696d82..8f7006caca 100644 --- a/scene/2d/animated_sprite_2d.cpp +++ b/scene/2d/animated_sprite_2d.cpp @@ -475,8 +475,9 @@ void AnimatedSprite2D::play(const StringName &p_name, float p_custom_scale, bool } } - notify_property_list_changed(); set_process_internal(true); + notify_property_list_changed(); + queue_redraw(); } void AnimatedSprite2D::play_backwards(const StringName &p_name) { diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index 7b681eac7a..8c23d33402 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -72,12 +72,10 @@ void AudioStreamPlayer2D::_notification(int p_what) { _update_panning(); } - if (setplay.get() >= 0 && stream.is_valid()) { + if (setplayback.is_valid() && setplay.get() >= 0) { active.set(); - Ref<AudioStreamPlayback> new_playback = stream->instantiate_playback(); - ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback."); - AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale); - stream_playbacks.push_back(new_playback); + AudioServer::get_singleton()->start_playback_stream(setplayback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale); + setplayback.unref(); setplay.set(-1); } @@ -255,7 +253,11 @@ void AudioStreamPlayer2D::play(float p_from_pos) { if (stream->is_monophonic() && is_playing()) { stop(); } + Ref<AudioStreamPlayback> stream_playback = stream->instantiate_playback(); + ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback."); + stream_playbacks.push_back(stream_playback); + setplayback = stream_playback; setplay.set(p_from_pos); active.set(); set_physics_process_internal(true); @@ -390,6 +392,10 @@ bool AudioStreamPlayer2D::get_stream_paused() const { return false; } +bool AudioStreamPlayer2D::has_stream_playback() { + return !stream_playbacks.is_empty(); +} + Ref<AudioStreamPlayback> AudioStreamPlayer2D::get_stream_playback() { ERR_FAIL_COND_V_MSG(stream_playbacks.is_empty(), Ref<AudioStreamPlayback>(), "Player is inactive. Call play() before requesting get_stream_playback()."); return stream_playbacks[stream_playbacks.size() - 1]; @@ -458,6 +464,7 @@ void AudioStreamPlayer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_panning_strength", "panning_strength"), &AudioStreamPlayer2D::set_panning_strength); ClassDB::bind_method(D_METHOD("get_panning_strength"), &AudioStreamPlayer2D::get_panning_strength); + ClassDB::bind_method(D_METHOD("has_stream_playback"), &AudioStreamPlayer2D::has_stream_playback); ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer2D::get_stream_playback); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h index a5fd584513..79a026fed2 100644 --- a/scene/2d/audio_stream_player_2d.h +++ b/scene/2d/audio_stream_player_2d.h @@ -56,6 +56,7 @@ private: SafeFlag active{ false }; SafeNumeric<float> setplay{ -1.0 }; + Ref<AudioStreamPlayback> setplayback; Vector<AudioFrame> volume_vector; @@ -129,6 +130,7 @@ public: void set_panning_strength(float p_panning_strength); float get_panning_strength() const; + bool has_stream_playback(); Ref<AudioStreamPlayback> get_stream_playback(); AudioStreamPlayer2D(); diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp index 9a3b7c8687..00d13c59b9 100644 --- a/scene/2d/gpu_particles_2d.cpp +++ b/scene/2d/gpu_particles_2d.cpp @@ -638,7 +638,7 @@ void GPUParticles2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interpolate"), "set_interpolate", "get_interpolate"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fract_delta"), "set_fractional_delta", "get_fractional_delta"); ADD_GROUP("Collision", "collision_"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_base_size", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater,suffix:px"), "set_collision_base_size", "get_collision_base_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_base_size", PROPERTY_HINT_RANGE, "0,128,0.01,or_greater"), "set_collision_base_size", "get_collision_base_size"); ADD_GROUP("Drawing", ""); ADD_PROPERTY(PropertyInfo(Variant::RECT2, "visibility_rect", PROPERTY_HINT_NONE, "suffix:px"), "set_visibility_rect", "get_visibility_rect"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "local_coords"), "set_use_local_coordinates", "get_use_local_coordinates"); diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index 907fb7e6a9..e73b6e7e23 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -205,9 +205,9 @@ NavigationAgent2D::~NavigationAgent2D() { void NavigationAgent2D::set_avoidance_enabled(bool p_enabled) { avoidance_enabled = p_enabled; if (avoidance_enabled) { - NavigationServer2D::get_singleton()->agent_set_callback(agent, get_instance_id(), "_avoidance_done"); + NavigationServer2D::get_singleton()->agent_set_callback(agent, callable_mp(this, &NavigationAgent2D::_avoidance_done)); } else { - NavigationServer2D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done"); + NavigationServer2D::get_singleton()->agent_set_callback(agent, Callable()); } } @@ -217,7 +217,8 @@ bool NavigationAgent2D::get_avoidance_enabled() const { void NavigationAgent2D::set_agent_parent(Node *p_agent_parent) { // remove agent from any avoidance map before changing parent or there will be leftovers on the RVO map - NavigationServer2D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done"); + NavigationServer2D::get_singleton()->agent_set_callback(agent, Callable()); + if (Object::cast_to<Node2D>(p_agent_parent) != nullptr) { // place agent on navigation map first or else the RVO agent callback creation fails silently later agent_parent = Object::cast_to<Node2D>(p_agent_parent); @@ -226,6 +227,7 @@ void NavigationAgent2D::set_agent_parent(Node *p_agent_parent) { } else { NavigationServer2D::get_singleton()->agent_set_map(get_rid(), agent_parent->get_world_2d()->get_navigation_map()); } + // create new avoidance callback if enabled set_avoidance_enabled(avoidance_enabled); } else { diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 8c5aab4c80..a1304ab991 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1379,7 +1379,7 @@ void TileMap::draw_tile(RID p_canvas_item, const Vector2i &p_position, const Ref Color modulate = tile_data->get_modulate() * p_modulation; // Compute the offset. - Vector2i tile_offset = atlas_source->get_tile_effective_texture_offset(p_atlas_coords, p_alternative_tile); + Vector2i tile_offset = tile_data->get_texture_origin(); // Get destination rect. Rect2 dest_rect; diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 7ed18d2d41..436b936586 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -284,14 +284,12 @@ void AudioStreamPlayer3D::_notification(int p_what) { volume_vector = _update_panning(); } - if (setplay.get() >= 0 && stream.is_valid()) { + if (setplayback.is_valid() && setplay.get() >= 0) { active.set(); - Ref<AudioStreamPlayback> new_playback = stream->instantiate_playback(); - ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback."); HashMap<StringName, Vector<AudioFrame>> bus_map; bus_map[_get_actual_bus()] = volume_vector; - AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz); - stream_playbacks.push_back(new_playback); + AudioServer::get_singleton()->start_playback_stream(setplayback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz); + setplayback.unref(); setplay.set(-1); } @@ -580,14 +578,21 @@ void AudioStreamPlayer3D::play(float p_from_pos) { if (stream->is_monophonic() && is_playing()) { stop(); } + Ref<AudioStreamPlayback> stream_playback = stream->instantiate_playback(); + ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback."); + + stream_playbacks.push_back(stream_playback); + setplayback = stream_playback; setplay.set(p_from_pos); active.set(); set_physics_process_internal(true); } void AudioStreamPlayer3D::seek(float p_seconds) { - stop(); - play(p_seconds); + if (is_playing()) { + stop(); + play(p_seconds); + } } void AudioStreamPlayer3D::stop() { @@ -783,6 +788,10 @@ bool AudioStreamPlayer3D::get_stream_paused() const { return false; } +bool AudioStreamPlayer3D::has_stream_playback() { + return !stream_playbacks.is_empty(); +} + Ref<AudioStreamPlayback> AudioStreamPlayer3D::get_stream_playback() { ERR_FAIL_COND_V_MSG(stream_playbacks.is_empty(), Ref<AudioStreamPlayback>(), "Player is inactive. Call play() before requesting get_stream_playback()."); return stream_playbacks[stream_playbacks.size() - 1]; @@ -875,6 +884,7 @@ void AudioStreamPlayer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_panning_strength", "panning_strength"), &AudioStreamPlayer3D::set_panning_strength); ClassDB::bind_method(D_METHOD("get_panning_strength"), &AudioStreamPlayer3D::get_panning_strength); + ClassDB::bind_method(D_METHOD("has_stream_playback"), &AudioStreamPlayer3D::has_stream_playback); ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer3D::get_stream_playback); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h index 67cec91896..bba8f10761 100644 --- a/scene/3d/audio_stream_player_3d.h +++ b/scene/3d/audio_stream_player_3d.h @@ -69,6 +69,7 @@ private: SafeFlag active{ false }; SafeNumeric<float> setplay{ -1.0 }; + Ref<AudioStreamPlayback> setplayback; AttenuationModel attenuation_model = ATTENUATION_INVERSE_DISTANCE; float volume_db = 0.0; @@ -188,6 +189,7 @@ public: void set_panning_strength(float p_panning_strength); float get_panning_strength() const; + bool has_stream_playback(); Ref<AudioStreamPlayback> get_stream_playback(); AudioStreamPlayer3D(); diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp index fe7ddcb06e..4aa6e61ec5 100644 --- a/scene/3d/navigation_agent_3d.cpp +++ b/scene/3d/navigation_agent_3d.cpp @@ -212,9 +212,9 @@ NavigationAgent3D::~NavigationAgent3D() { void NavigationAgent3D::set_avoidance_enabled(bool p_enabled) { avoidance_enabled = p_enabled; if (avoidance_enabled) { - NavigationServer3D::get_singleton()->agent_set_callback(agent, get_instance_id(), "_avoidance_done"); + NavigationServer3D::get_singleton()->agent_set_callback(agent, callable_mp(this, &NavigationAgent3D::_avoidance_done)); } else { - NavigationServer3D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done"); + NavigationServer3D::get_singleton()->agent_set_callback(agent, Callable()); } } @@ -224,7 +224,8 @@ bool NavigationAgent3D::get_avoidance_enabled() const { void NavigationAgent3D::set_agent_parent(Node *p_agent_parent) { // remove agent from any avoidance map before changing parent or there will be leftovers on the RVO map - NavigationServer3D::get_singleton()->agent_set_callback(agent, ObjectID(), "_avoidance_done"); + NavigationServer3D::get_singleton()->agent_set_callback(agent, Callable()); + if (Object::cast_to<Node3D>(p_agent_parent) != nullptr) { // place agent on navigation map first or else the RVO agent callback creation fails silently later agent_parent = Object::cast_to<Node3D>(p_agent_parent); @@ -233,6 +234,7 @@ void NavigationAgent3D::set_agent_parent(Node *p_agent_parent) { } else { NavigationServer3D::get_singleton()->agent_set_map(get_rid(), agent_parent->get_world_3d()->get_navigation_map()); } + // create new avoidance callback if enabled set_avoidance_enabled(avoidance_enabled); } else { diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index 635c566ef8..9712df0936 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -1182,8 +1182,9 @@ void AnimatedSprite3D::play(const StringName &p_name, float p_custom_scale, bool } } - notify_property_list_changed(); set_process_internal(true); + notify_property_list_changed(); + _queue_redraw(); } void AnimatedSprite3D::play_backwards(const StringName &p_name) { diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 63e0fb6935..1b7615befa 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -431,6 +431,17 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov } } + if (a->track_get_type(i) == Animation::TYPE_AUDIO) { + if (!node_cache->audio_anim.has(a->track_get_path(i).get_concatenated_names())) { + TrackNodeCache::AudioAnim aa; + aa.object = (Object *)child; + aa.audio_stream.instantiate(); + aa.audio_stream->set_polyphony(audio_max_polyphony); + + node_cache->audio_anim[a->track_get_path(i).get_concatenated_names()] = aa; + } + } + node_cache->last_setup_pass = setup_pass; } } @@ -820,52 +831,40 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double if (!nc->node || is_stopping) { continue; } - - if (p_seeked) { #ifdef TOOLS_ENABLED - if (!can_call) { - continue; // To avoid spamming the preview in editor. - } + if (p_seeked && !can_call) { + continue; // To avoid spamming the preview in editor. + } #endif // TOOLS_ENABLED - int idx = a->track_find_key(i, p_time); - if (idx < 0) { - continue; - } - - Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx); - if (!stream.is_valid()) { - nc->node->call(SNAME("stop")); - nc->audio_playing = false; - playing_caches.erase(nc); - } else { - float start_ofs = a->audio_track_get_key_start_offset(i, idx); - start_ofs += p_time - a->track_get_key_time(i, idx); - float end_ofs = a->audio_track_get_key_end_offset(i, idx); - float len = stream->get_length(); - - if (start_ofs > len - end_ofs) { - nc->node->call(SNAME("stop")); - nc->audio_playing = false; - playing_caches.erase(nc); - continue; - } - - nc->node->call(SNAME("set_stream"), stream); - nc->node->call(SNAME("play"), start_ofs); + HashMap<StringName, TrackNodeCache::AudioAnim>::Iterator E = nc->audio_anim.find(a->track_get_path(i).get_concatenated_names()); + ERR_CONTINUE(!E); //should it continue, or create a new one? - nc->audio_playing = true; - playing_caches.insert(nc); - if (len && end_ofs > 0) { //force an end at a time - nc->audio_len = len - start_ofs - end_ofs; - } else { - nc->audio_len = 0; - } + TrackNodeCache::AudioAnim *aa = &E->value; + Node *asp = Object::cast_to<Node>(aa->object); + if (!asp) { + continue; + } + aa->length = a->get_length(); + aa->time = p_time; + aa->loop = a->get_loop_mode() != Animation::LOOP_NONE; + aa->backward = backward; + if (aa->accum_pass != accum_pass) { + ERR_CONTINUE(cache_update_audio_size >= NODE_CACHE_UPDATE_MAX); + cache_update_audio[cache_update_audio_size++] = aa; + aa->accum_pass = accum_pass; + } - nc->audio_start = p_time; + HashMap<int, TrackNodeCache::PlayingAudioStreamInfo> &map = aa->playing_streams; + // Find stream. + int idx = -1; + if (p_seeked) { + idx = a->track_find_key(i, p_time); + // Discard previous stream when seeking. + if (map.has(idx)) { + aa->audio_stream_playback->stop_stream(map[idx].index); + map.erase(idx); } - } else { - //find stuff to play List<int> to_play; if (p_started) { int first_key = a->track_find_key(i, p_prev_time, Animation::FIND_MODE_EXACT); @@ -875,55 +874,47 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double } a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_looped_flag); if (to_play.size()) { - int idx = to_play.back()->get(); - - Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx); - if (!stream.is_valid()) { - nc->node->call(SNAME("stop")); - nc->audio_playing = false; - playing_caches.erase(nc); - } else { - float start_ofs = a->audio_track_get_key_start_offset(i, idx); - float end_ofs = a->audio_track_get_key_end_offset(i, idx); - float len = stream->get_length(); - - nc->node->call(SNAME("set_stream"), stream); - nc->node->call(SNAME("play"), start_ofs); - - nc->audio_playing = true; - playing_caches.insert(nc); - if (len && end_ofs > 0) { //force an end at a time - nc->audio_len = len - start_ofs - end_ofs; - } else { - nc->audio_len = 0; - } - - nc->audio_start = p_time; - } - } else if (nc->audio_playing) { - bool loop = a->get_loop_mode() != Animation::LOOP_NONE; - - bool stop = false; - - if (!loop) { - if ((p_time < nc->audio_start && !backward) || (p_time > nc->audio_start && backward)) { - stop = true; - } - } else if (nc->audio_len > 0) { - float len = nc->audio_start > p_time ? (a->get_length() - nc->audio_start) + p_time : p_time - nc->audio_start; + idx = to_play.back()->get(); + } + } + if (idx < 0) { + continue; + } - if (len > nc->audio_len) { - stop = true; - } + // Play stream. + Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx); + if (stream.is_valid()) { + double start_ofs = a->audio_track_get_key_start_offset(i, idx); + double end_ofs = a->audio_track_get_key_end_offset(i, idx); + double len = stream->get_length(); + + if (aa->object->call(SNAME("get_stream")) != aa->audio_stream) { + aa->object->call(SNAME("set_stream"), aa->audio_stream); + aa->audio_stream_playback.unref(); + if (!playing_audio_stream_players.has(asp)) { + playing_audio_stream_players.push_back(asp); } + } + if (!aa->object->call(SNAME("is_playing"))) { + aa->object->call(SNAME("play")); + } + if (!aa->object->call(SNAME("has_stream_playback"))) { + aa->audio_stream_playback.unref(); + continue; + } + if (aa->audio_stream_playback.is_null()) { + aa->audio_stream_playback = aa->object->call(SNAME("get_stream_playback")); + } - if (stop) { - //time to stop - nc->node->call(SNAME("stop")); - nc->audio_playing = false; - playing_caches.erase(nc); - } + TrackNodeCache::PlayingAudioStreamInfo pasi; + pasi.index = aa->audio_stream_playback->play_stream(stream, start_ofs); + pasi.start = p_time; + if (len && end_ofs > 0) { // Force an end at a time. + pasi.len = len - start_ofs - end_ofs; + } else { + pasi.len = 0; } + map[idx] = pasi; } } break; @@ -1223,6 +1214,53 @@ void AnimationPlayer::_animation_update_transforms() { ERR_CONTINUE(ba->accum_pass != accum_pass); ba->object->set_indexed(ba->bezier_property, ba->bezier_accum); } + + for (int i = 0; i < cache_update_audio_size; i++) { + TrackNodeCache::AudioAnim *aa = cache_update_audio[i]; + + ERR_CONTINUE(aa->accum_pass != accum_pass); + + // Audio ending process. + LocalVector<int> erase_list; + for (const KeyValue<int, TrackNodeCache::PlayingAudioStreamInfo> &K : aa->playing_streams) { + TrackNodeCache::PlayingAudioStreamInfo pasi = K.value; + + bool stop = false; + if (!aa->audio_stream_playback->is_stream_playing(pasi.index)) { + stop = true; + } + if (!aa->loop) { + if (!aa->backward) { + if (aa->time < pasi.start) { + stop = true; + } + } else if (aa->backward) { + if (aa->time > pasi.start) { + stop = true; + } + } + } + if (pasi.len > 0) { + double len = 0.0; + if (!aa->backward) { + len = pasi.start > aa->time ? (aa->length - pasi.start) + aa->time : aa->time - pasi.start; + } else { + len = pasi.start < aa->time ? (aa->length - aa->time) + pasi.start : pasi.start - aa->time; + } + if (len > pasi.len) { + stop = true; + } + } + if (stop) { + // Time to stop. + aa->audio_stream_playback->stop_stream(pasi.index); + erase_list.push_back(K.key); + } + } + for (uint32_t erase_idx = 0; erase_idx < erase_list.size(); erase_idx++) { + aa->playing_streams.erase(erase_list[erase_idx]); + } + } } void AnimationPlayer::_animation_process(double p_delta) { @@ -1238,6 +1276,7 @@ void AnimationPlayer::_animation_process(double p_delta) { cache_update_size = 0; cache_update_prop_size = 0; cache_update_bezier_size = 0; + cache_update_audio_size = 0; AnimationData *prev_from = playback.current.from; _animation_process2(p_delta, started); @@ -1675,6 +1714,7 @@ void AnimationPlayer::play(const StringName &p_name, double p_custom_blend, floa } if (get_current_animation() != p_name) { + _clear_audio_streams(); _stop_playing_caches(false); } @@ -1856,6 +1896,7 @@ void AnimationPlayer::_node_removed(Node *p_node) { } void AnimationPlayer::clear_caches() { + _clear_audio_streams(); _stop_playing_caches(true); node_cache_map.clear(); @@ -1867,10 +1908,19 @@ void AnimationPlayer::clear_caches() { cache_update_size = 0; cache_update_prop_size = 0; cache_update_bezier_size = 0; + cache_update_audio_size = 0; emit_signal(SNAME("caches_cleared")); } +void AnimationPlayer::_clear_audio_streams() { + for (int i = 0; i < playing_audio_stream_players.size(); i++) { + playing_audio_stream_players[i]->call(SNAME("stop")); + playing_audio_stream_players[i]->call(SNAME("set_stream"), Ref<AudioStream>()); + } + playing_audio_stream_players.clear(); +} + void AnimationPlayer::set_active(bool p_active) { if (active == p_active) { return; @@ -1950,6 +2000,15 @@ AnimationPlayer::AnimationMethodCallMode AnimationPlayer::get_method_call_mode() return method_call_mode; } +void AnimationPlayer::set_audio_max_polyphony(int p_audio_max_polyphony) { + ERR_FAIL_COND(p_audio_max_polyphony < 0 || p_audio_max_polyphony > 128); + audio_max_polyphony = p_audio_max_polyphony; +} + +int AnimationPlayer::get_audio_max_polyphony() const { + return audio_max_polyphony; +} + void AnimationPlayer::set_movie_quit_on_finish_enabled(bool p_enabled) { movie_quit_on_finish = p_enabled; } @@ -1978,6 +2037,7 @@ void AnimationPlayer::_set_process(bool p_process, bool p_force) { } void AnimationPlayer::_stop_internal(bool p_reset, bool p_keep_state) { + _clear_audio_streams(); _stop_playing_caches(p_reset); Playback &c = playback; c.blend.clear(); @@ -2198,6 +2258,9 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_method_call_mode", "mode"), &AnimationPlayer::set_method_call_mode); ClassDB::bind_method(D_METHOD("get_method_call_mode"), &AnimationPlayer::get_method_call_mode); + ClassDB::bind_method(D_METHOD("set_audio_max_polyphony", "max_polyphony"), &AnimationPlayer::set_audio_max_polyphony); + ClassDB::bind_method(D_METHOD("get_audio_max_polyphony"), &AnimationPlayer::get_audio_max_polyphony); + ClassDB::bind_method(D_METHOD("set_movie_quit_on_finish_enabled", "enabled"), &AnimationPlayer::set_movie_quit_on_finish_enabled); ClassDB::bind_method(D_METHOD("is_movie_quit_on_finish_enabled"), &AnimationPlayer::is_movie_quit_on_finish_enabled); @@ -2223,6 +2286,7 @@ void AnimationPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playback_active", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_active", "is_active"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale"); ADD_PROPERTY(PropertyInfo(Variant::INT, "method_call_mode", PROPERTY_HINT_ENUM, "Deferred,Immediate"), "set_method_call_mode", "get_method_call_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_max_polyphony", PROPERTY_HINT_RANGE, "1,127,1"), "set_audio_max_polyphony", "get_audio_max_polyphony"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "movie_quit_on_finish"), "set_movie_quit_on_finish_enabled", "is_movie_quit_on_finish_enabled"); diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 2901c43dcf..b0975fbead 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -37,6 +37,7 @@ #include "scene/3d/skeleton_3d.h" #include "scene/resources/animation.h" #include "scene/resources/animation_library.h" +#include "scene/resources/audio_stream_polyphonic.h" #ifdef TOOLS_ENABLED class AnimatedValuesBackup : public RefCounted { @@ -147,6 +148,26 @@ private: HashMap<StringName, BezierAnim> bezier_anim; + struct PlayingAudioStreamInfo { + AudioStreamPlaybackPolyphonic::ID index = -1; + double start = 0.0; + double len = 0.0; + }; + + struct AudioAnim { + Ref<AudioStreamPolyphonic> audio_stream; + Ref<AudioStreamPlaybackPolyphonic> audio_stream_playback; + HashMap<int, PlayingAudioStreamInfo> playing_streams; + Object *object = nullptr; + uint64_t accum_pass = 0; + double length = 0.0; + double time = 0.0; + bool loop = false; + bool backward = false; + }; + + HashMap<StringName, AudioAnim> audio_anim; + uint32_t last_setup_pass = 0; TrackNodeCache() {} }; @@ -187,7 +208,10 @@ private: int cache_update_prop_size = 0; TrackNodeCache::BezierAnim *cache_update_bezier[NODE_CACHE_UPDATE_MAX]; int cache_update_bezier_size = 0; + TrackNodeCache::AudioAnim *cache_update_audio[NODE_CACHE_UPDATE_MAX]; + int cache_update_audio_size = 0; HashSet<TrackNodeCache *> playing_caches; + Vector<Node *> playing_audio_stream_players; uint64_t accum_pass = 1; float speed_scale = 1.0; @@ -263,6 +287,7 @@ private: bool reset_on_save = true; AnimationProcessCallback process_callback = ANIMATION_PROCESS_IDLE; AnimationMethodCallMode method_call_mode = ANIMATION_METHOD_CALL_DEFERRED; + int audio_max_polyphony = 32; bool movie_quit_on_finish = false; bool processing = false; bool active = true; @@ -278,6 +303,7 @@ private: void _animation_process(double p_delta); void _node_removed(Node *p_node); + void _clear_audio_streams(); void _stop_playing_caches(bool p_reset); // bind helpers @@ -377,6 +403,9 @@ public: void set_method_call_mode(AnimationMethodCallMode p_mode); AnimationMethodCallMode get_method_call_mode() const; + void set_audio_max_polyphony(int p_audio_max_polyphony); + int get_audio_max_polyphony() const; + void set_movie_quit_on_finish_enabled(bool p_enabled); bool is_movie_quit_on_finish_enabled() const; diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index 05b6c72cbd..f630660049 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -486,13 +486,7 @@ void AnimationTree::set_active(bool p_active) { } if (!active && is_inside_tree()) { - for (const TrackCache *E : playing_caches) { - if (ObjectDB::get_instance(E->object_id)) { - E->object->call(SNAME("stop")); - } - } - - playing_caches.clear(); + _clear_caches(); } } @@ -531,6 +525,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { if (!player->has_node(player->get_root())) { ERR_PRINT("AnimationTree: AnimationPlayer root is invalid."); set_active(false); + _clear_caches(); return false; } Node *parent = player->get_node(player->get_root()); @@ -763,6 +758,8 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) { track_audio->object = child; track_audio->object_id = track_audio->object->get_instance_id(); + track_audio->audio_stream.instantiate(); + track_audio->audio_stream->set_polyphony(audio_max_polyphony); track = track_audio; @@ -860,14 +857,32 @@ void AnimationTree::_animation_player_changed() { } void AnimationTree::_clear_caches() { + _clear_audio_streams(); + _clear_playing_caches(); for (KeyValue<NodePath, TrackCache *> &K : track_cache) { memdelete(K.value); } - playing_caches.clear(); track_cache.clear(); cache_valid = false; } +void AnimationTree::_clear_audio_streams() { + for (int i = 0; i < playing_audio_stream_players.size(); i++) { + playing_audio_stream_players[i]->call(SNAME("stop")); + playing_audio_stream_players[i]->call(SNAME("set_stream"), Ref<AudioStream>()); + } + playing_audio_stream_players.clear(); +} + +void AnimationTree::_clear_playing_caches() { + for (const TrackCache *E : playing_caches) { + if (ObjectDB::get_instance(E->object_id)) { + E->object->call(SNAME("stop")); + } + } + playing_caches.clear(); +} + static void _call_object(Object *p_object, const StringName &p_method, const Vector<Variant> &p_params, bool p_deferred) { // Separate function to use alloca() more efficiently const Variant **argptrs = (const Variant **)alloca(sizeof(const Variant **) * p_params.size()); @@ -1007,6 +1022,13 @@ void AnimationTree::_process_graph(double p_delta) { TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track); t->value = t->init_value; } break; + case Animation::TYPE_AUDIO: { + TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track); + for (KeyValue<ObjectID, PlayingAudioTrackInfo> &L : t->playing_streams) { + PlayingAudioTrackInfo &track_info = L.value; + track_info.volume = 0.0; + } + } break; default: { } break; } @@ -1026,8 +1048,8 @@ void AnimationTree::_process_graph(double p_delta) { bool seeked = as.seeked; Animation::LoopedFlag looped_flag = as.looped_flag; bool is_external_seeking = as.is_external_seeking; + bool backward = signbit(delta); // This flag is used by the root motion calculates or detecting the end of audio stream. #ifndef _3D_DISABLED - bool backward = signbit(delta); // This flag is required only for the root motion since it calculates the difference between the previous and current frames. bool calc_root = !seeked || is_external_seeking; #endif // _3D_DISABLED @@ -1046,9 +1068,6 @@ void AnimationTree::_process_graph(double p_delta) { int blend_idx = state.track_map[path]; ERR_CONTINUE(blend_idx < 0 || blend_idx >= state.track_count); real_t blend = (*as.track_blends)[blend_idx] * weight; - if (Math::is_zero_approx(blend)) { - continue; // Nothing to blend. - } Animation::TrackType ttype = a->track_get_type(i); if (ttype != Animation::TYPE_POSITION_3D && ttype != Animation::TYPE_ROTATION_3D && ttype != Animation::TYPE_SCALE_3D && track->type != ttype) { @@ -1060,6 +1079,9 @@ void AnimationTree::_process_graph(double p_delta) { switch (ttype) { case Animation::TYPE_POSITION_3D: { #ifndef _3D_DISABLED + if (Math::is_zero_approx(blend)) { + continue; // Nothing to blend. + } TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); if (track->root_motion && calc_root) { double prev_time = time - delta; @@ -1151,6 +1173,9 @@ void AnimationTree::_process_graph(double p_delta) { } break; case Animation::TYPE_ROTATION_3D: { #ifndef _3D_DISABLED + if (Math::is_zero_approx(blend)) { + continue; // Nothing to blend. + } TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); if (track->root_motion && calc_root) { double prev_time = time - delta; @@ -1241,6 +1266,9 @@ void AnimationTree::_process_graph(double p_delta) { } break; case Animation::TYPE_SCALE_3D: { #ifndef _3D_DISABLED + if (Math::is_zero_approx(blend)) { + continue; // Nothing to blend. + } TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track); if (track->root_motion && calc_root) { double prev_time = time - delta; @@ -1332,6 +1360,9 @@ void AnimationTree::_process_graph(double p_delta) { } break; case Animation::TYPE_BLEND_SHAPE: { #ifndef _3D_DISABLED + if (Math::is_zero_approx(blend)) { + continue; // Nothing to blend. + } TrackCacheBlendShape *t = static_cast<TrackCacheBlendShape *>(track); float value; @@ -1348,6 +1379,9 @@ void AnimationTree::_process_graph(double p_delta) { #endif // _3D_DISABLED } break; case Animation::TYPE_VALUE: { + if (Math::is_zero_approx(blend)) { + continue; // Nothing to blend. + } TrackCacheValue *t = static_cast<TrackCacheValue *>(track); Animation::UpdateMode update_mode = a->value_track_get_update_mode(i); @@ -1414,6 +1448,9 @@ void AnimationTree::_process_graph(double p_delta) { continue; } #endif // TOOLS_ENABLED + if (Math::is_zero_approx(blend)) { + continue; // Nothing to blend. + } TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track); if (seeked) { @@ -1435,6 +1472,9 @@ void AnimationTree::_process_graph(double p_delta) { } } break; case Animation::TYPE_BEZIER: { + if (Math::is_zero_approx(blend)) { + continue; // Nothing to blend. + } TrackCacheBezier *t = static_cast<TrackCacheBezier *>(track); real_t bezier = a->bezier_track_interpolate(i, time); @@ -1445,110 +1485,87 @@ void AnimationTree::_process_graph(double p_delta) { case Animation::TYPE_AUDIO: { TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track); - if (seeked) { - int idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT); - if (idx < 0) { - continue; - } - - Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx); - if (!stream.is_valid()) { - t->object->call(SNAME("stop")); - t->playing = false; - playing_caches.erase(t); - } else { - double start_ofs = a->audio_track_get_key_start_offset(i, idx); - start_ofs += time - a->track_get_key_time(i, idx); - double end_ofs = a->audio_track_get_key_end_offset(i, idx); - double len = stream->get_length(); - - if (start_ofs > len - end_ofs) { - t->object->call(SNAME("stop")); - t->playing = false; - playing_caches.erase(t); - continue; - } - - t->object->call(SNAME("set_stream"), stream); - t->object->call(SNAME("play"), start_ofs); - - t->playing = true; - playing_caches.insert(t); - if (len && end_ofs > 0) { //force an end at a time - t->len = len - start_ofs - end_ofs; - } else { - t->len = 0; - } + Node *asp = Object::cast_to<Node>(t->object); + if (!asp) { + t->playing_streams.clear(); + continue; + } - t->start = time; + ObjectID oid = a->get_instance_id(); + if (!t->playing_streams.has(oid)) { + t->playing_streams[oid] = PlayingAudioTrackInfo(); + } + // The end of audio should be observed even if the blend value is 0, build up the information and store to the cache for that. + PlayingAudioTrackInfo &track_info = t->playing_streams[oid]; + track_info.length = a->get_length(); + track_info.time = time; + track_info.volume += blend; + track_info.loop = a->get_loop_mode() != Animation::LOOP_NONE; + track_info.backward = backward; + track_info.use_blend = a->audio_track_is_use_blend(i); + + HashMap<int, PlayingAudioStreamInfo> &map = track_info.stream_info; + // Find stream. + int idx = -1; + if (seeked) { + idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT); + // Discard previous stream when seeking. + if (map.has(idx)) { + t->audio_stream_playback->stop_stream(map[idx].index); + map.erase(idx); } - } else { - //find stuff to play List<int> to_play; a->track_get_key_indices_in_range(i, time, delta, &to_play, looped_flag); if (to_play.size()) { - int idx = to_play.back()->get(); - - Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx); - if (!stream.is_valid()) { - t->object->call(SNAME("stop")); - t->playing = false; - playing_caches.erase(t); - } else { - double start_ofs = a->audio_track_get_key_start_offset(i, idx); - double end_ofs = a->audio_track_get_key_end_offset(i, idx); - double len = stream->get_length(); - - t->object->call(SNAME("set_stream"), stream); - t->object->call(SNAME("play"), start_ofs); - - t->playing = true; - playing_caches.insert(t); - if (len && end_ofs > 0) { //force an end at a time - t->len = len - start_ofs - end_ofs; - } else { - t->len = 0; - } + idx = to_play.back()->get(); + } + } + if (idx < 0) { + continue; + } - t->start = time; - } - } else if (t->playing) { - bool loop = a->get_loop_mode() != Animation::LOOP_NONE; - - bool stop = false; - - if (!loop) { - if (delta > 0) { - if (time < t->start) { - stop = true; - } - } else if (delta < 0) { - if (time > t->start) { - stop = true; - } - } - } else if (t->len > 0) { - double len = t->start > time ? (a->get_length() - t->start) + time : time - t->start; - - if (len > t->len) { - stop = true; - } + // Play stream. + Ref<AudioStream> stream = a->audio_track_get_key_stream(i, idx); + if (stream.is_valid()) { + double start_ofs = a->audio_track_get_key_start_offset(i, idx); + double end_ofs = a->audio_track_get_key_end_offset(i, idx); + double len = stream->get_length(); + + if (t->object->call(SNAME("get_stream")) != t->audio_stream) { + t->object->call(SNAME("set_stream"), t->audio_stream); + t->audio_stream_playback.unref(); + if (!playing_audio_stream_players.has(asp)) { + playing_audio_stream_players.push_back(asp); } + } + if (!t->object->call(SNAME("is_playing"))) { + t->object->call(SNAME("play")); + } + if (!t->object->call(SNAME("has_stream_playback"))) { + t->audio_stream_playback.unref(); + continue; + } + if (t->audio_stream_playback.is_null()) { + t->audio_stream_playback = t->object->call(SNAME("get_stream_playback")); + } - if (stop) { - //time to stop - t->object->call(SNAME("stop")); - t->playing = false; - playing_caches.erase(t); - } + PlayingAudioStreamInfo pasi; + pasi.index = t->audio_stream_playback->play_stream(stream, start_ofs); + pasi.start = time; + if (len && end_ofs > 0) { // Force an end at a time. + pasi.len = len - start_ofs - end_ofs; + } else { + pasi.len = 0; } + map[idx] = pasi; } - real_t db = Math::linear_to_db(MAX(blend, 0.00001)); - t->object->call(SNAME("set_volume_db"), db); } break; case Animation::TYPE_ANIMATION: { + if (Math::is_zero_approx(blend)) { + continue; // Nothing to blend. + } TrackCacheAnimation *t = static_cast<TrackCacheAnimation *>(track); AnimationPlayer *player2 = Object::cast_to<AnimationPlayer>(t->object); @@ -1694,6 +1711,64 @@ void AnimationTree::_process_graph(double p_delta) { t->object->set_indexed(t->subpath, t->value); } break; + case Animation::TYPE_AUDIO: { + TrackCacheAudio *t = static_cast<TrackCacheAudio *>(track); + + // Audio ending process. + LocalVector<ObjectID> erase_maps; + for (KeyValue<ObjectID, PlayingAudioTrackInfo> &L : t->playing_streams) { + PlayingAudioTrackInfo &track_info = L.value; + float db = Math::linear_to_db(track_info.use_blend ? track_info.volume : 1.0); + LocalVector<int> erase_streams; + HashMap<int, PlayingAudioStreamInfo> &map = track_info.stream_info; + for (const KeyValue<int, PlayingAudioStreamInfo> &M : map) { + PlayingAudioStreamInfo pasi = M.value; + + bool stop = false; + if (!t->audio_stream_playback->is_stream_playing(pasi.index)) { + stop = true; + } + if (!track_info.loop) { + if (!track_info.backward) { + if (track_info.time < pasi.start) { + stop = true; + } + } else if (track_info.backward) { + if (track_info.time > pasi.start) { + stop = true; + } + } + } + if (pasi.len > 0) { + double len = 0.0; + if (!track_info.backward) { + len = pasi.start > track_info.time ? (track_info.length - pasi.start) + track_info.time : track_info.time - pasi.start; + } else { + len = pasi.start < track_info.time ? (track_info.length - track_info.time) + pasi.start : pasi.start - track_info.time; + } + if (len > pasi.len) { + stop = true; + } + } + if (stop) { + // Time to stop. + t->audio_stream_playback->stop_stream(pasi.index); + erase_streams.push_back(M.key); + } else { + t->audio_stream_playback->set_stream_volume(pasi.index, db); + } + } + for (uint32_t erase_idx = 0; erase_idx < erase_streams.size(); erase_idx++) { + map.erase(erase_streams[erase_idx]); + } + if (map.size() == 0) { + erase_maps.push_back(L.key); + } + } + for (uint32_t erase_idx = 0; erase_idx < erase_maps.size(); erase_idx++) { + t->playing_streams.erase(erase_maps[erase_idx]); + } + } break; default: { } //the rest don't matter } @@ -1819,6 +1894,15 @@ NodePath AnimationTree::get_advance_expression_base_node() const { return advance_expression_base_node; } +void AnimationTree::set_audio_max_polyphony(int p_audio_max_polyphony) { + ERR_FAIL_COND(p_audio_max_polyphony < 0 || p_audio_max_polyphony > 128); + audio_max_polyphony = p_audio_max_polyphony; +} + +int AnimationTree::get_audio_max_polyphony() const { + return audio_max_polyphony; +} + bool AnimationTree::is_state_invalid() const { return !state.valid; } @@ -2034,6 +2118,9 @@ void AnimationTree::_bind_methods() { ClassDB::bind_method(D_METHOD("set_root_motion_track", "path"), &AnimationTree::set_root_motion_track); ClassDB::bind_method(D_METHOD("get_root_motion_track"), &AnimationTree::get_root_motion_track); + ClassDB::bind_method(D_METHOD("set_audio_max_polyphony", "max_polyphony"), &AnimationTree::set_audio_max_polyphony); + ClassDB::bind_method(D_METHOD("get_audio_max_polyphony"), &AnimationTree::get_audio_max_polyphony); + ClassDB::bind_method(D_METHOD("get_root_motion_position"), &AnimationTree::get_root_motion_position); ClassDB::bind_method(D_METHOD("get_root_motion_rotation"), &AnimationTree::get_root_motion_rotation); ClassDB::bind_method(D_METHOD("get_root_motion_scale"), &AnimationTree::get_root_motion_scale); @@ -2052,6 +2139,8 @@ void AnimationTree::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active"); ADD_PROPERTY(PropertyInfo(Variant::INT, "process_callback", PROPERTY_HINT_ENUM, "Physics,Idle,Manual"), "set_process_callback", "get_process_callback"); + ADD_GROUP("Audio", "audio_"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_max_polyphony", PROPERTY_HINT_RANGE, "1,127,1"), "set_audio_max_polyphony", "get_audio_max_polyphony"); ADD_GROUP("Root Motion", "root_motion_"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_motion_track"), "set_root_motion_track", "get_root_motion_track"); diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h index ab538feb58..c54493828f 100644 --- a/scene/animation/animation_tree.h +++ b/scene/animation/animation_tree.h @@ -35,6 +35,7 @@ #include "scene/3d/node_3d.h" #include "scene/3d/skeleton_3d.h" #include "scene/resources/animation.h" +#include "scene/resources/audio_stream_polyphonic.h" class AnimationNodeBlendTree; class AnimationNodeStartState; @@ -252,10 +253,28 @@ private: } }; - struct TrackCacheAudio : public TrackCache { - bool playing = false; + // Audio stream information for each audio stream placed on the track. + struct PlayingAudioStreamInfo { + AudioStreamPlaybackPolyphonic::ID index = -1; // ID retrieved from AudioStreamPlaybackPolyphonic. double start = 0.0; double len = 0.0; + }; + + // Audio track information for mixng and ending. + struct PlayingAudioTrackInfo { + HashMap<int, PlayingAudioStreamInfo> stream_info; + double length = 0.0; + double time = 0.0; + real_t volume = 0.0; + bool loop = false; + bool backward = false; + bool use_blend = false; + }; + + struct TrackCacheAudio : public TrackCache { + Ref<AudioStreamPolyphonic> audio_stream; + Ref<AudioStreamPlaybackPolyphonic> audio_stream_playback; + HashMap<ObjectID, PlayingAudioTrackInfo> playing_streams; // Key is Animation resource ObjectID. TrackCacheAudio() { type = Animation::TYPE_AUDIO; @@ -272,6 +291,7 @@ private: HashMap<NodePath, TrackCache *> track_cache; HashSet<TrackCache *> playing_caches; + Vector<Node *> playing_audio_stream_players; Ref<AnimationNode> root; NodePath advance_expression_base_node = NodePath(String(".")); @@ -279,6 +299,7 @@ private: AnimationProcessCallback process_callback = ANIMATION_PROCESS_IDLE; bool active = false; NodePath animation_player; + int audio_max_polyphony = 32; AnimationNode::State state; bool cache_valid = false; @@ -287,6 +308,8 @@ private: void _setup_animation_player(); void _animation_player_changed(); void _clear_caches(); + void _clear_playing_caches(); + void _clear_audio_streams(); bool _update_caches(AnimationPlayer *player); void _process_graph(double p_delta); @@ -348,6 +371,9 @@ public: void set_advance_expression_base_node(const NodePath &p_advance_expression_base_node); NodePath get_advance_expression_base_node() const; + void set_audio_max_polyphony(int p_audio_max_polyphony); + int get_audio_max_polyphony() const; + PackedStringArray get_configuration_warnings() const override; bool is_state_invalid() const; diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp index d40fc10441..7533a56b59 100644 --- a/scene/audio/audio_stream_player.cpp +++ b/scene/audio/audio_stream_player.cpp @@ -307,6 +307,10 @@ void AudioStreamPlayer::_bus_layout_changed() { notify_property_list_changed(); } +bool AudioStreamPlayer::has_stream_playback() { + return !stream_playbacks.is_empty(); +} + Ref<AudioStreamPlayback> AudioStreamPlayer::get_stream_playback() { ERR_FAIL_COND_V_MSG(stream_playbacks.is_empty(), Ref<AudioStreamPlayback>(), "Player is inactive. Call play() before requesting get_stream_playback()."); return stream_playbacks[stream_playbacks.size() - 1]; @@ -347,6 +351,7 @@ void AudioStreamPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_max_polyphony", "max_polyphony"), &AudioStreamPlayer::set_max_polyphony); ClassDB::bind_method(D_METHOD("get_max_polyphony"), &AudioStreamPlayer::get_max_polyphony); + ClassDB::bind_method(D_METHOD("has_stream_playback"), &AudioStreamPlayer::has_stream_playback); ClassDB::bind_method(D_METHOD("get_stream_playback"), &AudioStreamPlayer::get_stream_playback); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); diff --git a/scene/audio/audio_stream_player.h b/scene/audio/audio_stream_player.h index 5368391073..d1f6fca2ee 100644 --- a/scene/audio/audio_stream_player.h +++ b/scene/audio/audio_stream_player.h @@ -107,6 +107,7 @@ public: void set_stream_paused(bool p_pause); bool get_stream_paused() const; + bool has_stream_playback(); Ref<AudioStreamPlayback> get_stream_playback(); AudioStreamPlayer(); diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index c977d9d2fb..b084cb5bea 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -3088,6 +3088,8 @@ void CodeEdit::_filter_code_completion_candidates_impl() { } code_completion_options.append_array(completion_options_casei); + code_completion_options.append_array(completion_options_substr); + code_completion_options.append_array(completion_options_substr_casei); code_completion_options.append_array(completion_options_subseq); code_completion_options.append_array(completion_options_subseq_casei); diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index af52f6664a..dc23bcb14a 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -920,7 +920,8 @@ void GraphEdit::_draw_connection_line(CanvasItem *p_where, const Vector2 &p_from scaled_points.push_back(points[i] * p_zoom); } - p_where->draw_polyline_colors(scaled_points, colors, Math::floor(p_width * get_theme_default_base_scale()), lines_antialiased); + // Thickness below 0.5 doesn't look good on the graph or its minimap. + p_where->draw_polyline_colors(scaled_points, colors, MAX(0.5, Math::floor(p_width * get_theme_default_base_scale())), lines_antialiased); } void GraphEdit::_connections_layer_draw() { @@ -1088,7 +1089,7 @@ void GraphEdit::_minimap_draw() { from_color = from_color.lerp(activity_color, E.activity); to_color = to_color.lerp(activity_color, E.activity); } - _draw_connection_line(minimap, from_position, to_position, from_color, to_color, 0.1, minimap->_convert_from_graph_position(Vector2(zoom, zoom)).length()); + _draw_connection_line(minimap, from_position, to_position, from_color, to_color, 0.5, minimap->_convert_from_graph_position(Vector2(zoom, zoom)).length()); } // Draw the "camera" viewport. diff --git a/scene/main/window.cpp b/scene/main/window.cpp index 3ceb27b3e6..869d12b4df 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -663,18 +663,18 @@ void Window::set_visible(bool p_visible) { return; } - visible = p_visible; - if (!is_inside_tree()) { + visible = p_visible; return; } - if (updating_child_controls) { - _update_child_controls(); - } - ERR_FAIL_COND_MSG(get_parent() == nullptr, "Can't change visibility of main window."); + visible = p_visible; + + // Stop any queued resizing, as the window will be resized right now. + updating_child_controls = false; + Viewport *embedder_vp = _get_embedder(); if (!embedder_vp) { @@ -833,7 +833,7 @@ bool Window::is_visible() const { } void Window::_update_window_size() { - // Force window to respect size limitations of rendering server + // Force window to respect size limitations of rendering server. RenderingServer *rendering_server = RenderingServer::get_singleton(); if (rendering_server) { Size2i max_window_size = rendering_server->get_maximum_viewport_size(); @@ -1130,6 +1130,7 @@ void Window::_notification(int p_what) { case NOTIFICATION_READY: { if (wrap_controls) { + // Finish any resizing immediately so it doesn't interfere on stuff overriding _ready(). _update_child_controls(); } } break; @@ -1138,9 +1139,7 @@ void Window::_notification(int p_what) { _invalidate_theme_cache(); _update_theme_item_cache(); - if (embedder) { - embedder->_sub_window_update(this); - } else if (window_id != DisplayServer::INVALID_WINDOW_ID) { + if (!embedder && window_id != DisplayServer::INVALID_WINDOW_ID) { String tr_title = atr(title); #ifdef DEBUG_ENABLED if (window_id == DisplayServer::MAIN_WINDOW_ID) { @@ -1152,8 +1151,6 @@ void Window::_notification(int p_what) { #endif DisplayServer::get_singleton()->window_set_title(tr_title, window_id); } - - child_controls_changed(); } break; case NOTIFICATION_EXIT_TREE: { @@ -1254,8 +1251,13 @@ Vector<Vector2> Window::get_mouse_passthrough_polygon() const { void Window::set_wrap_controls(bool p_enable) { wrap_controls = p_enable; - if (wrap_controls) { - child_controls_changed(); + + if (!is_inside_tree()) { + return; + } + + if (updating_child_controls) { + _update_child_controls(); } else { _update_window_size(); } @@ -1282,23 +1284,23 @@ Size2 Window::_get_contents_minimum_size() const { return max; } -void Window::_update_child_controls() { - if (!updating_child_controls) { +void Window::child_controls_changed() { + if (!is_inside_tree() || !visible || updating_child_controls) { return; } - _update_window_size(); - - updating_child_controls = false; + updating_child_controls = true; + call_deferred(SNAME("_update_child_controls")); } -void Window::child_controls_changed() { - if (!is_inside_tree() || !visible || updating_child_controls) { +void Window::_update_child_controls() { + if (!updating_child_controls) { return; } - updating_child_controls = true; - call_deferred(SNAME("_update_child_controls")); + _update_window_size(); + + updating_child_controls = false; } bool Window::_can_consume_input_events() const { @@ -1647,7 +1649,24 @@ void Window::_invalidate_theme_cache() { void Window::_update_theme_item_cache() { // Request an update on the next frame to reflect theme changes. // Updating without a delay can cause a lot of lag. - child_controls_changed(); + if (!wrap_controls) { + updating_embedded_window = true; + call_deferred(SNAME("_update_embedded_window")); + } else { + child_controls_changed(); + } +} + +void Window::_update_embedded_window() { + if (!updating_embedded_window) { + return; + } + + if (embedder) { + embedder->_sub_window_update(this); + }; + + updating_embedded_window = false; } void Window::set_theme_type_variation(const StringName &p_theme_type) { @@ -2201,6 +2220,7 @@ void Window::_bind_methods() { ClassDB::bind_method(D_METHOD("child_controls_changed"), &Window::child_controls_changed); ClassDB::bind_method(D_METHOD("_update_child_controls"), &Window::_update_child_controls); + ClassDB::bind_method(D_METHOD("_update_embedded_window"), &Window::_update_embedded_window); ClassDB::bind_method(D_METHOD("set_theme", "theme"), &Window::set_theme); ClassDB::bind_method(D_METHOD("get_theme"), &Window::get_theme); diff --git a/scene/main/window.h b/scene/main/window.h index 18841a4f1a..182caf5f0c 100644 --- a/scene/main/window.h +++ b/scene/main/window.h @@ -116,6 +116,7 @@ private: bool exclusive = false; bool wrap_controls = false; bool updating_child_controls = false; + bool updating_embedded_window = false; bool clamp_to_embedder = false; LayoutDirection layout_dir = LAYOUT_DIRECTION_INHERITED; @@ -123,6 +124,7 @@ private: bool auto_translate = true; void _update_child_controls(); + void _update_embedded_window(); Size2i content_scale_size; ContentScaleMode content_scale_mode = CONTENT_SCALE_MODE_DISABLED; diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 50f3015814..bfbc92a8d4 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -127,6 +127,10 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) { } } return true; + } else if (what == "use_blend") { + if (track_get_type(track) == TYPE_AUDIO) { + audio_track_set_use_blend(track, p_value); + } } else if (what == "interp") { track_set_interpolation_type(track, InterpolationType(p_value.operator int())); } else if (what == "loop_wrap") { @@ -528,7 +532,10 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const { } return true; - + } else if (what == "use_blend") { + if (track_get_type(track) == TYPE_AUDIO) { + r_ret = audio_track_is_use_blend(track); + } } else if (what == "interp") { r_ret = track_get_interpolation_type(track); } else if (what == "loop_wrap") { @@ -834,6 +841,9 @@ void Animation::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/loop_wrap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::ARRAY, "tracks/" + itos(i) + "/keys", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); } + if (track_get_type(i) == TYPE_AUDIO) { + p_list->push_back(PropertyInfo(Variant::BOOL, "tracks/" + itos(i) + "/use_blend", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL)); + } } } @@ -3581,6 +3591,27 @@ real_t Animation::audio_track_get_key_end_offset(int p_track, int p_key) const { return at->values[p_key].value.end_offset; } +void Animation::audio_track_set_use_blend(int p_track, bool p_enable) { + ERR_FAIL_INDEX(p_track, tracks.size()); + Track *t = tracks[p_track]; + ERR_FAIL_COND(t->type != TYPE_AUDIO); + + AudioTrack *at = static_cast<AudioTrack *>(t); + + at->use_blend = p_enable; + emit_changed(); +} + +bool Animation::audio_track_is_use_blend(int p_track) const { + ERR_FAIL_INDEX_V(p_track, tracks.size(), false); + Track *t = tracks[p_track]; + ERR_FAIL_COND_V(t->type != TYPE_AUDIO, false); + + AudioTrack *at = static_cast<AudioTrack *>(t); + + return at->use_blend; +} + // int Animation::animation_track_insert_key(int p_track, double p_time, const StringName &p_animation) { @@ -3813,6 +3844,8 @@ void Animation::_bind_methods() { ClassDB::bind_method(D_METHOD("audio_track_get_key_stream", "track_idx", "key_idx"), &Animation::audio_track_get_key_stream); ClassDB::bind_method(D_METHOD("audio_track_get_key_start_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_start_offset); ClassDB::bind_method(D_METHOD("audio_track_get_key_end_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_end_offset); + ClassDB::bind_method(D_METHOD("audio_track_set_use_blend", "track_idx", "enable"), &Animation::audio_track_set_use_blend); + ClassDB::bind_method(D_METHOD("audio_track_is_use_blend", "track_idx"), &Animation::audio_track_is_use_blend); ClassDB::bind_method(D_METHOD("animation_track_insert_key", "track_idx", "time", "animation"), &Animation::animation_track_insert_key); ClassDB::bind_method(D_METHOD("animation_track_set_key_animation", "track_idx", "key_idx", "animation"), &Animation::animation_track_set_key_animation); @@ -4691,6 +4724,7 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol data_tracks.resize(tracks_to_compress.size()); time_tracks.resize(tracks_to_compress.size()); + uint32_t needed_min_page_size = base_page_size; for (uint32_t i = 0; i < data_tracks.size(); i++) { data_tracks[i].split_tolerance = p_split_tolerance; if (track_get_type(tracks_to_compress[i]) == TYPE_BLEND_SHAPE) { @@ -4698,7 +4732,12 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol } else { data_tracks[i].components = 3; } + needed_min_page_size += data_tracks[i].data.size() + data_tracks[i].get_temp_packet_size(); + } + for (uint32_t i = 0; i < time_tracks.size(); i++) { + needed_min_page_size += time_tracks[i].packets.size() * 4; // time packet is 32 bits } + ERR_FAIL_COND_MSG(p_page_size < needed_min_page_size, "Cannot compress with the given page size"); while (true) { // Begin by finding the keyframe in all tracks with the time closest to the current time diff --git a/scene/resources/animation.h b/scene/resources/animation.h index 00a0761e0a..2c2ddb7095 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -213,6 +213,7 @@ private: struct AudioTrack : public Track { Vector<TKey<AudioKey>> values; + bool use_blend = true; AudioTrack() { type = TYPE_AUDIO; @@ -447,6 +448,8 @@ public: Ref<Resource> audio_track_get_key_stream(int p_track, int p_key) const; real_t audio_track_get_key_start_offset(int p_track, int p_key) const; real_t audio_track_get_key_end_offset(int p_track, int p_key) const; + void audio_track_set_use_blend(int p_track, bool p_enable); + bool audio_track_is_use_blend(int p_track) const; int animation_track_insert_key(int p_track, double p_time, const StringName &p_animation); void animation_track_set_key_animation(int p_track, int p_key, const StringName &p_animation); diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index a09dbd50cf..fd2be9ba22 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -55,6 +55,12 @@ void Shader::set_path(const String &p_path, bool p_take_over) { RS::get_singleton()->shader_set_path_hint(shader, p_path); } +void Shader::set_include_path(const String &p_path) { + // Used only if the shader does not have a resource path set, + // for example during loading stage or when created by code. + include_path = p_path; +} + void Shader::set_code(const String &p_code) { for (Ref<ShaderInclude> E : include_dependencies) { E->disconnect(SNAME("changed"), callable_mp(this, &Shader::_dependency_changed)); @@ -80,11 +86,15 @@ void Shader::set_code(const String &p_code) { HashSet<Ref<ShaderInclude>> new_include_dependencies; { + String path = get_path(); + if (path.is_empty()) { + path = include_path; + } // Preprocessor must run here and not in the server because: // 1) Need to keep track of include dependencies at resource level // 2) Server does not do interaction with Resource filetypes, this is a scene level feature. ShaderPreprocessor preprocessor; - preprocessor.preprocess(p_code, "", pp_code, nullptr, nullptr, nullptr, &new_include_dependencies); + preprocessor.preprocess(p_code, path, pp_code, nullptr, nullptr, nullptr, &new_include_dependencies); } // This ensures previous include resources are not freed and then re-loaded during parse (which would make compiling slower) @@ -231,6 +241,7 @@ Ref<Resource> ResourceFormatLoaderShader::load(const String &p_path, const Strin String str; str.parse_utf8((const char *)buffer.ptr(), buffer.size()); + shader->set_include_path(p_path); shader->set_code(str); if (r_error) { diff --git a/scene/resources/shader.h b/scene/resources/shader.h index 55608b6c11..ca889940ef 100644 --- a/scene/resources/shader.h +++ b/scene/resources/shader.h @@ -56,6 +56,7 @@ private: Mode mode = MODE_SPATIAL; HashSet<Ref<ShaderInclude>> include_dependencies; String code; + String include_path; HashMap<StringName, HashMap<int, Ref<Texture2D>>> default_textures; @@ -72,6 +73,7 @@ public: virtual Mode get_mode() const; virtual void set_path(const String &p_path, bool p_take_over = false) override; + void set_include_path(const String &p_path); void set_code(const String &p_code); String get_code() const; diff --git a/scene/resources/shader_include.cpp b/scene/resources/shader_include.cpp index cd5e9861f7..68137cbec0 100644 --- a/scene/resources/shader_include.cpp +++ b/scene/resources/shader_include.cpp @@ -45,9 +45,14 @@ void ShaderInclude::set_code(const String &p_code) { } { + String path = get_path(); + if (path.is_empty()) { + path = include_path; + } + String pp_code; ShaderPreprocessor preprocessor; - preprocessor.preprocess(p_code, "", pp_code, nullptr, nullptr, nullptr, &new_dependencies); + preprocessor.preprocess(p_code, path, pp_code, nullptr, nullptr, nullptr, &new_dependencies); } // This ensures previous include resources are not freed and then re-loaded during parse (which would make compiling slower) @@ -64,6 +69,10 @@ String ShaderInclude::get_code() const { return code; } +void ShaderInclude::set_include_path(const String &p_path) { + include_path = p_path; +} + void ShaderInclude::_bind_methods() { ClassDB::bind_method(D_METHOD("set_code", "code"), &ShaderInclude::set_code); ClassDB::bind_method(D_METHOD("get_code"), &ShaderInclude::get_code); @@ -86,6 +95,7 @@ Ref<Resource> ResourceFormatLoaderShaderInclude::load(const String &p_path, cons String str; str.parse_utf8((const char *)buffer.ptr(), buffer.size()); + shader_inc->set_include_path(p_path); shader_inc->set_code(str); if (r_error) { diff --git a/scene/resources/shader_include.h b/scene/resources/shader_include.h index 04f4f5cf84..a8949b327e 100644 --- a/scene/resources/shader_include.h +++ b/scene/resources/shader_include.h @@ -42,6 +42,7 @@ class ShaderInclude : public Resource { private: String code; + String include_path; HashSet<Ref<ShaderInclude>> dependencies; void _dependency_changed(); @@ -51,6 +52,8 @@ protected: public: void set_code(const String &p_text); String get_code() const; + + void set_include_path(const String &p_path); }; class ResourceFormatLoaderShaderInclude : public ResourceFormatLoader { diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index b5a68ef14b..58a638804d 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -991,6 +991,28 @@ uint32_t TileSet::get_navigation_layer_layers(int p_layer_index) const { return navigation_layers[p_layer_index].layers; } +void TileSet::set_navigation_layer_layer_value(int p_layer_index, int p_layer_number, bool p_value) { + ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive."); + + uint32_t _navigation_layers = get_navigation_layer_layers(p_layer_index); + + if (p_value) { + _navigation_layers |= 1 << (p_layer_number - 1); + } else { + _navigation_layers &= ~(1 << (p_layer_number - 1)); + } + + set_navigation_layer_layers(p_layer_index, _navigation_layers); +} + +bool TileSet::get_navigation_layer_layer_value(int p_layer_index, int p_layer_number) const { + ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive."); + ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive."); + + return get_navigation_layer_layers(p_layer_index) & (1 << (p_layer_number - 1)); +} + // Custom data. int TileSet::get_custom_data_layers_count() const { return custom_data_layers.size(); @@ -2533,6 +2555,11 @@ void TileSet::_compatibility_conversion() { bool flip_v = flags & 2; bool transpose = flags & 4; + Transform2D xform; + xform = flip_h ? xform.scaled(Size2(-1, 1)) : xform; + xform = flip_v ? xform.scaled(Size2(1, -1)) : xform; + xform = transpose ? xform.rotated(Math_PI).scaled(Size2(-1, -1)) : xform; + int alternative_tile = 0; if (!atlas_source->has_tile(coords)) { atlas_source->create_tile(coords); @@ -2569,14 +2596,26 @@ void TileSet::_compatibility_conversion() { if (ctd->occluder.is_valid()) { if (get_occlusion_layers_count() < 1) { add_occlusion_layer(); + }; + Ref<OccluderPolygon2D> occluder = ctd->occluder->duplicate(); + Vector<Vector2> polygon = ctd->occluder->get_polygon(); + for (int index = 0; index < polygon.size(); index++) { + polygon.write[index] = xform.xform(polygon[index] - ctd->region.get_size() / 2.0); } - tile_data->set_occluder(0, ctd->occluder); + occluder->set_polygon(polygon); + tile_data->set_occluder(0, occluder); } if (ctd->navigation.is_valid()) { if (get_navigation_layers_count() < 1) { add_navigation_layer(); } - tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]); + Ref<NavigationPolygon> navigation = ctd->navigation->duplicate(); + Vector<Vector2> vertices = navigation->get_vertices(); + for (int index = 0; index < vertices.size(); index++) { + vertices.write[index] = xform.xform(vertices[index] - ctd->region.get_size() / 2.0); + } + navigation->set_vertices(vertices); + tile_data->set_navigation_polygon(0, navigation); } tile_data->set_z_index(ctd->z_index); @@ -2594,7 +2633,7 @@ void TileSet::_compatibility_conversion() { if (convex_shape.is_valid()) { Vector<Vector2> polygon = convex_shape->get_points(); for (int point_index = 0; point_index < polygon.size(); point_index++) { - polygon.write[point_index] = csd.transform.xform(polygon[point_index]); + polygon.write[point_index] = xform.xform(csd.transform.xform(polygon[point_index]) - ctd->region.get_size() / 2.0); } tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1); int index = tile_data->get_collision_polygons_count(0) - 1; @@ -2605,9 +2644,15 @@ void TileSet::_compatibility_conversion() { } } } + // Update the size count. + if (!compatibility_size_count.has(ctd->region.get_size())) { + compatibility_size_count[ctd->region.get_size()] = 0; + } + compatibility_size_count[ctd->region.get_size()]++; } break; case COMPATIBILITY_TILE_MODE_AUTO_TILE: { // Not supported. It would need manual conversion. + WARN_PRINT_ONCE("Could not convert 3.x autotiles to 4.x. This operation cannot be done automatically, autotiles must be re-created using the terrain system."); } break; case COMPATIBILITY_TILE_MODE_ATLAS_TILE: { atlas_source->set_margins(ctd->region.get_position()); @@ -2624,6 +2669,11 @@ void TileSet::_compatibility_conversion() { bool flip_v = flags & 2; bool transpose = flags & 4; + Transform2D xform; + xform = flip_h ? xform.scaled(Size2(-1, 1)) : xform; + xform = flip_v ? xform.scaled(Size2(1, -1)) : xform; + xform = transpose ? xform.rotated(Math_PI).scaled(Size2(-1, -1)) : xform; + int alternative_tile = 0; if (!atlas_source->has_tile(coords)) { atlas_source->create_tile(coords); @@ -2661,13 +2711,25 @@ void TileSet::_compatibility_conversion() { if (get_occlusion_layers_count() < 1) { add_occlusion_layer(); } - tile_data->set_occluder(0, ctd->autotile_occluder_map[coords]); + Ref<OccluderPolygon2D> occluder = ctd->autotile_occluder_map[coords]->duplicate(); + Vector<Vector2> polygon = ctd->occluder->get_polygon(); + for (int index = 0; index < polygon.size(); index++) { + polygon.write[index] = xform.xform(polygon[index] - ctd->region.get_size() / 2.0); + } + occluder->set_polygon(polygon); + tile_data->set_occluder(0, occluder); } if (ctd->autotile_navpoly_map.has(coords)) { if (get_navigation_layers_count() < 1) { add_navigation_layer(); } - tile_data->set_navigation_polygon(0, ctd->autotile_navpoly_map[coords]); + Ref<NavigationPolygon> navigation = ctd->autotile_navpoly_map[coords]->duplicate(); + Vector<Vector2> vertices = navigation->get_vertices(); + for (int index = 0; index < vertices.size(); index++) { + vertices.write[index] = xform.xform(vertices[index] - ctd->region.get_size() / 2.0); + } + navigation->set_vertices(vertices); + tile_data->set_navigation_polygon(0, navigation); } if (ctd->autotile_priority_map.has(coords)) { tile_data->set_probability(ctd->autotile_priority_map[coords]); @@ -2689,7 +2751,7 @@ void TileSet::_compatibility_conversion() { if (convex_shape.is_valid()) { Vector<Vector2> polygon = convex_shape->get_points(); for (int point_index = 0; point_index < polygon.size(); point_index++) { - polygon.write[point_index] = csd.transform.xform(polygon[point_index]); + polygon.write[point_index] = xform.xform(csd.transform.xform(polygon[point_index]) - ctd->autotile_tile_size / 2.0); } tile_data->set_collision_polygons_count(0, tile_data->get_collision_polygons_count(0) + 1); int index = tile_data->get_collision_polygons_count(0) - 1; @@ -2712,6 +2774,12 @@ void TileSet::_compatibility_conversion() { } } } + + // Update the size count. + if (!compatibility_size_count.has(ctd->region.get_size())) { + compatibility_size_count[ctd->autotile_tile_size] = 0; + } + compatibility_size_count[ctd->autotile_tile_size] += atlas_size.x * atlas_size.y; } break; } @@ -2728,7 +2796,18 @@ void TileSet::_compatibility_conversion() { } } - // Reset compatibility data + // Update the TileSet tile_size according to the most common size found. + Vector2i max_size = get_tile_size(); + int max_count = 0; + for (KeyValue<Vector2i, int> kv : compatibility_size_count) { + if (kv.value > max_count) { + max_size = kv.key; + max_count = kv.value; + } + } + set_tile_size(max_size); + + // Reset compatibility data (besides the histogram counts) for (const KeyValue<int, CompatibilityTileData *> &E : compatibility_data) { memdelete(E.value); } @@ -2909,6 +2988,10 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) { } ctd->shapes.push_back(csd); } + } else if (what == "occluder") { + ctd->occluder = p_value; + } else if (what == "navigation") { + ctd->navigation = p_value; /* // IGNORED FOR NOW, they seem duplicated data compared to the shapes array @@ -3387,6 +3470,8 @@ void TileSet::_bind_methods() { ClassDB::bind_method(D_METHOD("remove_navigation_layer", "layer_index"), &TileSet::remove_navigation_layer); ClassDB::bind_method(D_METHOD("set_navigation_layer_layers", "layer_index", "layers"), &TileSet::set_navigation_layer_layers); ClassDB::bind_method(D_METHOD("get_navigation_layer_layers", "layer_index"), &TileSet::get_navigation_layer_layers); + ClassDB::bind_method(D_METHOD("set_navigation_layer_layer_value", "layer_index", "layer_number", "value"), &TileSet::set_navigation_layer_layer_value); + ClassDB::bind_method(D_METHOD("get_navigation_layer_layer_value", "layer_index", "layer_number"), &TileSet::get_navigation_layer_layer_value); // Custom data ClassDB::bind_method(D_METHOD("get_custom_data_layers_count"), &TileSet::get_custom_data_layers_count); @@ -4282,19 +4367,11 @@ Rect2i TileSetAtlasSource::get_tile_texture_region(Vector2i p_atlas_coords, int return Rect2(origin, region_size); } -Vector2i TileSetAtlasSource::get_tile_effective_texture_offset(Vector2i p_atlas_coords, int p_alternative_tile) const { - ERR_FAIL_COND_V_MSG(!tiles.has(p_atlas_coords), Vector2i(), vformat("TileSetAtlasSource has no tile at %s.", Vector2i(p_atlas_coords))); - ERR_FAIL_COND_V_MSG(!has_alternative_tile(p_atlas_coords, p_alternative_tile), Vector2i(), vformat("TileSetAtlasSource has no alternative tile with id %d at %s.", p_alternative_tile, String(p_atlas_coords))); - ERR_FAIL_COND_V(!tile_set, Vector2i()); +bool TileSetAtlasSource::is_position_in_tile_texture_region(const Vector2i p_atlas_coords, int p_alternative_tile, Vector2 p_position) const { + Size2 size = get_tile_texture_region(p_atlas_coords).size; + Rect2 rect = Rect2(-size / 2 - get_tile_data(p_atlas_coords, p_alternative_tile)->get_texture_origin(), size); - Vector2 margin = (get_tile_texture_region(p_atlas_coords).size - tile_set->get_tile_size()) / 2; - margin = Vector2i(MAX(0, margin.x), MAX(0, margin.y)); - Vector2i effective_texture_offset = get_tile_data(p_atlas_coords, p_alternative_tile)->get_texture_offset(); - if (ABS(effective_texture_offset.x) > margin.x || ABS(effective_texture_offset.y) > margin.y) { - effective_texture_offset = effective_texture_offset.clamp(-margin, margin); - } - - return effective_texture_offset; + return rect.has_point(p_position); } // Getters for texture and tile region (padded or not) @@ -5046,7 +5123,7 @@ TileData *TileData::duplicate() { output->flip_h = flip_h; output->flip_v = flip_v; output->transpose = transpose; - output->tex_offset = tex_offset; + output->texture_origin = texture_origin; output->material = material; output->modulate = modulate; output->z_index = z_index; @@ -5096,13 +5173,13 @@ bool TileData::get_transpose() const { return transpose; } -void TileData::set_texture_offset(Vector2i p_texture_offset) { - tex_offset = p_texture_offset; +void TileData::set_texture_origin(Vector2i p_texture_origin) { + texture_origin = p_texture_origin; emit_signal(SNAME("changed")); } -Vector2i TileData::get_texture_offset() const { - return tex_offset; +Vector2i TileData::get_texture_origin() const { + return texture_origin; } void TileData::set_material(Ref<Material> p_material) { @@ -5390,6 +5467,13 @@ Variant TileData::get_custom_data_by_layer_id(int p_layer_id) const { } bool TileData::_set(const StringName &p_name, const Variant &p_value) { +#ifndef DISABLE_DEPRECATED + if (p_name == "texture_offset") { + texture_origin = p_value; + return true; + } +#endif + Vector<String> components = String(p_name).split("/", true, 2); if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) { @@ -5511,6 +5595,13 @@ bool TileData::_set(const StringName &p_name, const Variant &p_value) { } bool TileData::_get(const StringName &p_name, Variant &r_ret) const { +#ifndef DISABLE_DEPRECATED + if (p_name == "texture_offset") { + r_ret = texture_origin; + return true; + } +#endif + Vector<String> components = String(p_name).split("/", true, 2); if (tile_set) { @@ -5692,8 +5783,8 @@ void TileData::_bind_methods() { ClassDB::bind_method(D_METHOD("get_transpose"), &TileData::get_transpose); ClassDB::bind_method(D_METHOD("set_material", "material"), &TileData::set_material); ClassDB::bind_method(D_METHOD("get_material"), &TileData::get_material); - ClassDB::bind_method(D_METHOD("set_texture_offset", "texture_offset"), &TileData::set_texture_offset); - ClassDB::bind_method(D_METHOD("get_texture_offset"), &TileData::get_texture_offset); + ClassDB::bind_method(D_METHOD("set_texture_origin", "texture_origin"), &TileData::set_texture_origin); + ClassDB::bind_method(D_METHOD("get_texture_origin"), &TileData::get_texture_origin); ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &TileData::set_modulate); ClassDB::bind_method(D_METHOD("get_modulate"), &TileData::get_modulate); ClassDB::bind_method(D_METHOD("set_z_index", "z_index"), &TileData::set_z_index); @@ -5746,7 +5837,7 @@ void TileData::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "get_flip_h"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "get_flip_v"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transpose"), "set_transpose", "get_transpose"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_offset", "get_texture_offset"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_origin", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_origin", "get_texture_origin"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial"), "set_material", "get_material"); ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index"); diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index c2ed798f2b..ad25629a1c 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -198,6 +198,7 @@ private: HashMap<int, CompatibilityTileData *> compatibility_data; HashMap<int, int> compatibility_tilemap_mapping_tile_modes; HashMap<int, RBMap<Array, Array>> compatibility_tilemap_mapping; + HashMap<Vector2i, int> compatibility_size_count; void _compatibility_conversion(); @@ -475,6 +476,8 @@ public: void remove_navigation_layer(int p_index); void set_navigation_layer_layers(int p_layer_index, uint32_t p_layers); uint32_t get_navigation_layer_layers(int p_layer_index) const; + void set_navigation_layer_layer_value(int p_layer_index, int p_layer_number, bool p_value); + bool get_navigation_layer_layer_value(int p_layer_index, int p_layer_number) const; // Custom data int get_custom_data_layers_count() const; @@ -719,7 +722,7 @@ public: // Helpers. Vector2i get_atlas_grid_size() const; Rect2i get_tile_texture_region(Vector2i p_atlas_coords, int p_frame = 0) const; - Vector2i get_tile_effective_texture_offset(Vector2i p_atlas_coords, int p_alternative_tile) const; + bool is_position_in_tile_texture_region(const Vector2i p_atlas_coords, int p_alternative_tile, Vector2 p_position) const; // Getters for texture and tile region (padded or not) Ref<Texture2D> get_runtime_texture() const; @@ -785,7 +788,7 @@ private: bool flip_h = false; bool flip_v = false; bool transpose = false; - Vector2i tex_offset; + Vector2i texture_origin; Ref<Material> material = Ref<Material>(); Color modulate = Color(1.0, 1.0, 1.0, 1.0); int z_index = 0; @@ -864,8 +867,8 @@ public: void set_transpose(bool p_transpose); bool get_transpose() const; - void set_texture_offset(Vector2i p_texture_offset); - Vector2i get_texture_offset() const; + void set_texture_origin(Vector2i p_texture_origin); + Vector2i get_texture_origin() const; void set_material(Ref<Material> p_material); Ref<Material> get_material() const; void set_modulate(Color p_modulate); diff --git a/servers/display_server.cpp b/servers/display_server.cpp index 11bbd9dae2..2d65cea432 100644 --- a/servers/display_server.cpp +++ b/servers/display_server.cpp @@ -571,7 +571,7 @@ void DisplayServer::_bind_methods() { ClassDB::bind_method(D_METHOD("global_menu_add_icon_check_item", "menu_root", "icon", "label", "callback", "key_callback", "tag", "accelerator", "index"), &DisplayServer::global_menu_add_icon_check_item, DEFVAL(Callable()), DEFVAL(Callable()), DEFVAL(Variant()), DEFVAL(Key::NONE), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("global_menu_add_radio_check_item", "menu_root", "label", "callback", "key_callback", "tag", "accelerator", "index"), &DisplayServer::global_menu_add_radio_check_item, DEFVAL(Callable()), DEFVAL(Callable()), DEFVAL(Variant()), DEFVAL(Key::NONE), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("global_menu_add_icon_radio_check_item", "menu_root", "icon", "label", "callback", "key_callback", "tag", "accelerator", "index"), &DisplayServer::global_menu_add_icon_radio_check_item, DEFVAL(Callable()), DEFVAL(Callable()), DEFVAL(Variant()), DEFVAL(Key::NONE), DEFVAL(-1)); - ClassDB::bind_method(D_METHOD("global_menu_add_multistate_item", "menu_root", "labe", "max_states", "default_state", "callback", "key_callback", "tag", "accelerator", "index"), &DisplayServer::global_menu_add_multistate_item, DEFVAL(Callable()), DEFVAL(Callable()), DEFVAL(Variant()), DEFVAL(Key::NONE), DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("global_menu_add_multistate_item", "menu_root", "label", "max_states", "default_state", "callback", "key_callback", "tag", "accelerator", "index"), &DisplayServer::global_menu_add_multistate_item, DEFVAL(Callable()), DEFVAL(Callable()), DEFVAL(Variant()), DEFVAL(Key::NONE), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("global_menu_add_separator", "menu_root", "index"), &DisplayServer::global_menu_add_separator, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("global_menu_get_item_index_from_text", "menu_root", "text"), &DisplayServer::global_menu_get_item_index_from_text); diff --git a/servers/navigation_server_2d.cpp b/servers/navigation_server_2d.cpp index 88178d5c7d..2e4087c1de 100644 --- a/servers/navigation_server_2d.cpp +++ b/servers/navigation_server_2d.cpp @@ -81,35 +81,12 @@ NavigationServer2D *NavigationServer2D::singleton = nullptr; return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1))); \ } -#define FORWARD_4(FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, CONV_0, CONV_1, CONV_2, CONV_3) \ - NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) { \ - return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3)); \ - } - -#define FORWARD_4_R_C(CONV_R, FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, CONV_0, CONV_1, CONV_2, CONV_3) \ - NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) \ - const { \ - return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3))); \ - } - -#define FORWARD_4_C(FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, CONV_0, CONV_1, CONV_2, CONV_3) \ - NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) \ - const { \ - return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3)); \ - } - #define FORWARD_5_R_C(CONV_R, FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, T_4, D_4, CONV_0, CONV_1, CONV_2, CONV_3, CONV_4) \ NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3, T_4 D_4) \ const { \ return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3), CONV_4(D_4))); \ } -#define FORWARD_5_C(FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, T_4, D_4, CONV_0, CONV_1, CONV_2, CONV_3, CONV_4) \ - NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3, T_4 D_4) \ - const { \ - return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3), CONV_4(D_4)); \ - } - static RID rid_to_rid(const RID d) { return d; } @@ -155,18 +132,14 @@ static Transform3D trf2_to_trf3(const Transform2D &d) { return Transform3D(b, o); } -static StringName sn_to_sn(const StringName &d) { - return d; -} - -static Variant var_to_var(const Variant &d) { - return d; -} - static ObjectID id_to_id(const ObjectID &id) { return id; } +static Callable callable_to_callable(const Callable &c) { + return c; +} + static Ref<NavigationMesh> poly_to_mesh(Ref<NavigationPolygon> d) { if (d.is_valid()) { return d->get_navigation_mesh(); @@ -308,7 +281,7 @@ void NavigationServer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("agent_set_target_velocity", "agent", "target_velocity"), &NavigationServer2D::agent_set_target_velocity); ClassDB::bind_method(D_METHOD("agent_set_position", "agent", "position"), &NavigationServer2D::agent_set_position); ClassDB::bind_method(D_METHOD("agent_is_map_changed", "agent"), &NavigationServer2D::agent_is_map_changed); - ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "object_id", "method", "userdata"), &NavigationServer2D::agent_set_callback, DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "callback"), &NavigationServer2D::agent_set_callback); ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer2D::free); @@ -420,7 +393,7 @@ void FORWARD_2(agent_set_target_velocity, RID, p_agent, Vector2, p_velocity, rid void FORWARD_2(agent_set_position, RID, p_agent, Vector2, p_position, rid_to_rid, v2_to_v3); void FORWARD_2(agent_set_ignore_y, RID, p_agent, bool, p_ignore, rid_to_rid, bool_to_bool); bool FORWARD_1_C(agent_is_map_changed, RID, p_agent, rid_to_rid); -void FORWARD_4(agent_set_callback, RID, p_agent, ObjectID, p_object_id, StringName, p_method, Variant, p_udata, rid_to_rid, id_to_id, sn_to_sn, var_to_var); +void FORWARD_2(agent_set_callback, RID, p_agent, Callable, p_callback, rid_to_rid, callable_to_callable); void FORWARD_1(free, RID, p_object, rid_to_rid); diff --git a/servers/navigation_server_2d.h b/servers/navigation_server_2d.h index b50808cddf..cd18476182 100644 --- a/servers/navigation_server_2d.h +++ b/servers/navigation_server_2d.h @@ -223,7 +223,7 @@ public: virtual bool agent_is_map_changed(RID p_agent) const; /// Callback called at the end of the RVO process - virtual void agent_set_callback(RID p_agent, ObjectID p_object_id, StringName p_method, Variant p_udata = Variant()); + virtual void agent_set_callback(RID p_agent, Callable p_callback); virtual void query_path(const Ref<NavigationPathQueryParameters2D> &p_query_parameters, Ref<NavigationPathQueryResult2D> p_query_result) const; diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp index 07256badef..5b95317a38 100644 --- a/servers/navigation_server_3d.cpp +++ b/servers/navigation_server_3d.cpp @@ -113,7 +113,7 @@ void NavigationServer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("agent_set_target_velocity", "agent", "target_velocity"), &NavigationServer3D::agent_set_target_velocity); ClassDB::bind_method(D_METHOD("agent_set_position", "agent", "position"), &NavigationServer3D::agent_set_position); ClassDB::bind_method(D_METHOD("agent_is_map_changed", "agent"), &NavigationServer3D::agent_is_map_changed); - ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "object_id", "method", "userdata"), &NavigationServer3D::agent_set_callback, DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "callback"), &NavigationServer3D::agent_set_callback); ClassDB::bind_method(D_METHOD("free_rid", "rid"), &NavigationServer3D::free); diff --git a/servers/navigation_server_3d.h b/servers/navigation_server_3d.h index 4d81726fc3..9c468d1b10 100644 --- a/servers/navigation_server_3d.h +++ b/servers/navigation_server_3d.h @@ -238,7 +238,7 @@ public: virtual bool agent_is_map_changed(RID p_agent) const = 0; /// Callback called at the end of the RVO process - virtual void agent_set_callback(RID p_agent, ObjectID p_object_id, StringName p_method, Variant p_udata = Variant()) = 0; + virtual void agent_set_callback(RID p_agent, Callable p_callback) = 0; /// Destroy the `RID` virtual void free(RID p_object) = 0; diff --git a/servers/rendering/dummy/storage/mesh_storage.h b/servers/rendering/dummy/storage/mesh_storage.h index 2d66c225e8..aba362c956 100644 --- a/servers/rendering/dummy/storage/mesh_storage.h +++ b/servers/rendering/dummy/storage/mesh_storage.h @@ -126,6 +126,7 @@ public: virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) override {} virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) override {} virtual void mesh_instance_check_for_update(RID p_mesh_instance) override {} + virtual void mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) override {} virtual void update_mesh_instances() override {} /* MULTIMESH API */ diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index 638fe44266..0f4fa1b9c4 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -1431,6 +1431,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p const Item::CommandMesh *cm = static_cast<const Item::CommandMesh *>(c); if (cm->mesh_instance.is_valid()) { mesh_storage->mesh_instance_check_for_update(cm->mesh_instance); + mesh_storage->mesh_instance_set_canvas_item_transform(cm->mesh_instance, canvas_transform_inverse * ci->final_transform); update_skeletons = true; } } diff --git a/servers/rendering/renderer_rd/shaders/skeleton.glsl b/servers/rendering/renderer_rd/shaders/skeleton.glsl index f5b233cca0..59c161548c 100644 --- a/servers/rendering/renderer_rd/shaders/skeleton.glsl +++ b/servers/rendering/renderer_rd/shaders/skeleton.glsl @@ -51,6 +51,15 @@ layout(push_constant, std430) uniform Params { bool normalized_blend_shapes; uint pad0; uint pad1; + + vec2 skeleton_transform_x; + vec2 skeleton_transform_y; + + vec2 skeleton_transform_offset; + vec2 inverse_transform_x; + + vec2 inverse_transform_y; + vec2 inverse_transform_offset; } params; @@ -158,8 +167,12 @@ void main() { m += mat4(bone_transforms.data[bones_23.x], bone_transforms.data[bones_23.x + 1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)) * weights_23.x; m += mat4(bone_transforms.data[bones_23.y], bone_transforms.data[bones_23.y + 1], vec4(0.0, 0.0, 1.0, 0.0), vec4(0.0, 0.0, 0.0, 1.0)) * weights_23.y; - //reverse order because its transposed - vertex = (vec4(vertex, 0.0, 1.0) * m).xy; + mat4 skeleton_matrix = mat4(vec4(params.skeleton_transform_x, 0.0, 0.0), vec4(params.skeleton_transform_y, 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(params.skeleton_transform_offset, 0.0, 1.0)); + mat4 inverse_matrix = mat4(vec4(params.inverse_transform_x, 0.0, 0.0), vec4(params.inverse_transform_y, 0.0, 0.0), vec4(0.0, 0.0, 1.0, 0.0), vec4(params.inverse_transform_offset, 0.0, 1.0)); + + m = skeleton_matrix * transpose(m) * inverse_matrix; + + vertex = (m * vec4(vertex, 0.0, 1.0)).xy; } uint dst_offset = index * params.vertex_stride; diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp index 2015a2fca0..9124886764 100644 --- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp @@ -930,6 +930,11 @@ void MeshStorage::mesh_instance_check_for_update(RID p_mesh_instance) { } } +void MeshStorage::mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) { + MeshInstance *mi = mesh_instance_owner.get_or_null(p_mesh_instance); + mi->canvas_item_transform_2d = p_transform; +} + void MeshStorage::update_mesh_instances() { while (dirty_mesh_instance_weights.first()) { MeshInstance *mi = dirty_mesh_instance_weights.first()->self(); @@ -981,6 +986,22 @@ void MeshStorage::update_mesh_instances() { push_constant.skin_stride = (mi->mesh->surfaces[i]->skin_buffer_size / mi->mesh->surfaces[i]->vertex_count) / 4; push_constant.skin_weight_offset = (mi->mesh->surfaces[i]->format & RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS) ? 4 : 2; + Transform2D transform = mi->canvas_item_transform_2d.affine_inverse() * sk->base_transform_2d; + push_constant.skeleton_transform_x[0] = transform.columns[0][0]; + push_constant.skeleton_transform_x[1] = transform.columns[0][1]; + push_constant.skeleton_transform_y[0] = transform.columns[1][0]; + push_constant.skeleton_transform_y[1] = transform.columns[1][1]; + push_constant.skeleton_transform_offset[0] = transform.columns[2][0]; + push_constant.skeleton_transform_offset[1] = transform.columns[2][1]; + + Transform2D inverse_transform = transform.affine_inverse(); + push_constant.inverse_transform_x[0] = inverse_transform.columns[0][0]; + push_constant.inverse_transform_x[1] = inverse_transform.columns[0][1]; + push_constant.inverse_transform_y[0] = inverse_transform.columns[1][0]; + push_constant.inverse_transform_y[1] = inverse_transform.columns[1][1]; + push_constant.inverse_transform_offset[0] = inverse_transform.columns[2][0]; + push_constant.inverse_transform_offset[1] = inverse_transform.columns[2][1]; + push_constant.blend_shape_count = mi->mesh->blend_shape_count; push_constant.normalized_blend_shapes = mi->mesh->blend_shape_mode == RS::BLEND_SHAPE_MODE_NORMALIZED; push_constant.pad0 = 0; diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h index b62da5fd7b..c921523941 100644 --- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h +++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h @@ -178,6 +178,7 @@ private: bool weights_dirty = false; SelfList<MeshInstance> weight_update_list; SelfList<MeshInstance> array_update_list; + Transform2D canvas_item_transform_2d; MeshInstance() : weight_update_list(this), array_update_list(this) {} }; @@ -256,6 +257,14 @@ private: uint32_t normalized_blend_shapes; uint32_t pad0; uint32_t pad1; + float skeleton_transform_x[2]; + float skeleton_transform_y[2]; + + float skeleton_transform_offset[2]; + float inverse_transform_x[2]; + + float inverse_transform_y[2]; + float inverse_transform_offset[2]; }; enum { @@ -548,6 +557,7 @@ public: virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) override; virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) override; virtual void mesh_instance_check_for_update(RID p_mesh_instance) override; + virtual void mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) override; virtual void update_mesh_instances() override; /* MULTIMESH API */ diff --git a/servers/rendering/shader_preprocessor.cpp b/servers/rendering/shader_preprocessor.cpp index 816d937e9f..b45a7c0db3 100644 --- a/servers/rendering/shader_preprocessor.cpp +++ b/servers/rendering/shader_preprocessor.cpp @@ -674,6 +674,11 @@ void ShaderPreprocessor::process_include(Tokenizer *p_tokenizer) { return; } + path = path.simplify_path(); + if (path.is_relative_path()) { + path = state->current_filename.get_base_dir().path_join(path); + } + Ref<Resource> res = ResourceLoader::load(path); if (res.is_null()) { set_error(RTR("Shader include load failed. Does the shader include exist? Is there a cyclic dependency?"), line); diff --git a/servers/rendering/storage/mesh_storage.h b/servers/rendering/storage/mesh_storage.h index 704c2e015c..76e46a696a 100644 --- a/servers/rendering/storage/mesh_storage.h +++ b/servers/rendering/storage/mesh_storage.h @@ -83,6 +83,7 @@ public: virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) = 0; virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) = 0; virtual void mesh_instance_check_for_update(RID p_mesh_instance) = 0; + virtual void mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) = 0; virtual void update_mesh_instances() = 0; /* MULTIMESH API */ diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 4ef562adcb..97907bed48 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -2875,7 +2875,7 @@ void RenderingServer::init() { GLOBAL_DEF("rendering/2d/shadow_atlas/size", 2048); // Number of commands that can be drawn per frame. - GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/gl_compatibility/item_buffer_size", PROPERTY_HINT_RANGE, "1024,1048576,1"), 16384); + GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/gl_compatibility/item_buffer_size", PROPERTY_HINT_RANGE, "128,1048576,1"), 16384); GLOBAL_DEF("rendering/shader_compiler/shader_cache/enabled", true); GLOBAL_DEF("rendering/shader_compiler/shader_cache/compress", true); diff --git a/tests/core/input/test_input_event_mouse.h b/tests/core/input/test_input_event_mouse.h new file mode 100644 index 0000000000..0da4f14160 --- /dev/null +++ b/tests/core/input/test_input_event_mouse.h @@ -0,0 +1,81 @@ +/**************************************************************************/ +/* test_input_event_mouse.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef TEST_INPUT_EVENT_MOUSE_H +#define TEST_INPUT_EVENT_MOUSE_H + +#include "core/input/input_event.h" +#include "tests/test_macros.h" + +namespace TestInputEventMouse { + +TEST_CASE("[InputEventMouse] Mouse button mask is set correctly") { + InputEventMouse mousekey; + + mousekey.set_button_mask(MouseButtonMask::LEFT); + CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::LEFT)); + + mousekey.set_button_mask(MouseButtonMask::MB_XBUTTON1); + CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::MB_XBUTTON1)); + + mousekey.set_button_mask(MouseButtonMask::MB_XBUTTON2); + CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::MB_XBUTTON2)); + + mousekey.set_button_mask(MouseButtonMask::MIDDLE); + CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::MIDDLE)); + + mousekey.set_button_mask(MouseButtonMask::RIGHT); + CHECK(mousekey.get_button_mask().has_flag(MouseButtonMask::RIGHT)); +} + +TEST_CASE("[InputEventMouse] Setting the mouse position works correctly") { + InputEventMouse mousekey; + + mousekey.set_position(Vector2{ 10, 10 }); + CHECK(mousekey.get_position() == Vector2{ 10, 10 }); + + mousekey.set_position(Vector2{ -1, -1 }); + CHECK(mousekey.get_position() == Vector2{ -1, -1 }); +} + +TEST_CASE("[InputEventMouse] Setting the global mouse position works correctly") { + InputEventMouse mousekey; + + mousekey.set_global_position(Vector2{ 10, 10 }); + CHECK(mousekey.get_global_position() == Vector2{ 10, 10 }); + CHECK(mousekey.get_global_position() != Vector2{ 1, 1 }); + + mousekey.set_global_position(Vector2{ -1, -1 }); + CHECK(mousekey.get_global_position() == Vector2{ -1, -1 }); + CHECK(mousekey.get_global_position() != Vector2{ 1, 1 }); +} +} // namespace TestInputEventMouse + +#endif // TEST_INPUT_EVENT_MOUSE_H diff --git a/tests/core/math/test_transform_2d.h b/tests/core/math/test_transform_2d.h index dc2b6e2ba8..ca27776180 100644 --- a/tests/core/math/test_transform_2d.h +++ b/tests/core/math/test_transform_2d.h @@ -84,6 +84,19 @@ TEST_CASE("[Transform2D] rotation") { CHECK(orig.rotated_local(phi) == orig * R); } +TEST_CASE("[Transform2D] Interpolation") { + Transform2D rotate_scale_skew_pos = Transform2D(Math::deg_to_rad(170.0), Vector2(3.6, 8.0), Math::deg_to_rad(20.0), Vector2(2.4, 6.8)); + Transform2D rotate_scale_skew_pos_halfway = Transform2D(Math::deg_to_rad(85.0), Vector2(2.3, 4.5), Math::deg_to_rad(10.0), Vector2(1.2, 3.4)); + Transform2D interpolated = Transform2D().interpolate_with(rotate_scale_skew_pos, 0.5); + CHECK(interpolated.get_origin().is_equal_approx(rotate_scale_skew_pos_halfway.get_origin())); + CHECK(interpolated.get_rotation() == doctest::Approx(rotate_scale_skew_pos_halfway.get_rotation())); + CHECK(interpolated.get_scale().is_equal_approx(rotate_scale_skew_pos_halfway.get_scale())); + CHECK(interpolated.get_skew() == doctest::Approx(rotate_scale_skew_pos_halfway.get_skew())); + CHECK(interpolated.is_equal_approx(rotate_scale_skew_pos_halfway)); + interpolated = rotate_scale_skew_pos.interpolate_with(Transform2D(), 0.5); + CHECK(interpolated.is_equal_approx(rotate_scale_skew_pos_halfway)); +} + TEST_CASE("[Transform2D] Finite number checks") { const Vector2 x(0, 1); const Vector2 infinite(NAN, NAN); diff --git a/tests/test_main.cpp b/tests/test_main.cpp index 8c563f94ac..c7f2d4cbfb 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -32,6 +32,7 @@ #include "tests/core/config/test_project_settings.h" #include "tests/core/input/test_input_event_key.h" +#include "tests/core/input/test_input_event_mouse.h" #include "tests/core/input/test_shortcut.h" #include "tests/core/io/test_config_file.h" #include "tests/core/io/test_file_access.h" |