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-rw-r--r--core/math/quick_hull.cpp2
-rw-r--r--core/math/triangle_mesh.cpp2
-rw-r--r--core/math/vector3.cpp10
-rw-r--r--core/math/vector3.h4
-rw-r--r--core/variant_op.cpp16
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp126
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.h2
-rw-r--r--editor/SCsub31
-rw-r--r--editor/editor_name_dialog.cpp1
-rw-r--r--editor/editor_node.cpp153
-rw-r--r--editor/editor_node.h1
-rw-r--r--editor/import/editor_import_collada.cpp14
-rw-r--r--editor/import/resource_importer_obj.cpp2
-rw-r--r--editor/import/resource_importer_scene.cpp2
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp4
-rw-r--r--editor/plugins/curve_editor_plugin.cpp73
-rw-r--r--editor/plugins/curve_editor_plugin.h7
-rw-r--r--editor/plugins/path_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_editor_plugin.cpp16
-rw-r--r--editor/plugins/script_editor_plugin.h3
-rw-r--r--editor/plugins/script_text_editor.cpp4
-rw-r--r--editor/plugins/script_text_editor.h2
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp2
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp23
-rw-r--r--editor/property_selector.cpp2
-rw-r--r--editor/scene_tree_dock.cpp132
-rw-r--r--editor/scene_tree_dock.h11
-rw-r--r--editor/scene_tree_editor.cpp167
-rw-r--r--editor/scene_tree_editor.h14
-rw-r--r--editor/script_create_dialog.cpp6
-rw-r--r--editor/spatial_editor_gizmos.cpp8
-rw-r--r--modules/etc/config.py6
-rw-r--r--modules/gdnative/godot/godot_vector3.cpp5
-rw-r--r--modules/gdnative/godot/godot_vector3.h2
-rw-r--r--modules/tinyexr/config.py6
-rw-r--r--modules/visual_script/register_types.cpp1
-rw-r--r--modules/visual_script/visual_script.cpp14
-rw-r--r--modules/visual_script/visual_script.h2
-rw-r--r--modules/visual_script/visual_script_editor.cpp304
-rw-r--r--modules/visual_script/visual_script_editor.h24
-rw-r--r--modules/visual_script/visual_script_expression.cpp16
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp23
-rw-r--r--modules/visual_script/visual_script_flow_control.h3
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp329
-rw-r--r--modules/visual_script/visual_script_func_nodes.h30
-rw-r--r--modules/visual_script/visual_script_nodes.cpp195
-rw-r--r--modules/visual_script/visual_script_nodes.h33
-rw-r--r--modules/visual_script/visual_script_yield_nodes.cpp14
-rw-r--r--platform/android/detect.py152
-rw-r--r--platform/haiku/detect.py51
-rw-r--r--platform/iphone/SCsub9
-rw-r--r--platform/iphone/detect.py180
-rw-r--r--platform/javascript/detect.py62
-rw-r--r--platform/osx/detect.py70
-rw-r--r--platform/osx/export/export.cpp343
-rw-r--r--platform/server/detect.py78
-rw-r--r--platform/uwp/detect.py106
-rw-r--r--platform/windows/detect.py272
-rw-r--r--platform/x11/detect.py151
-rw-r--r--scene/2d/canvas_item.cpp23
-rw-r--r--scene/2d/canvas_item.h2
-rw-r--r--scene/2d/collision_object_2d.cpp6
-rw-r--r--scene/2d/collision_object_2d.h2
-rw-r--r--scene/2d/node_2d.cpp2
-rw-r--r--scene/2d/tile_map.cpp8
-rw-r--r--scene/3d/mesh_instance.cpp81
-rw-r--r--scene/3d/mesh_instance.h2
-rw-r--r--scene/3d/navigation_mesh.cpp4
-rw-r--r--scene/3d/spatial.cpp13
-rw-r--r--scene/gui/graph_edit.cpp20
-rw-r--r--scene/gui/graph_edit.h2
-rw-r--r--scene/gui/split_container.cpp22
-rwxr-xr-xscene/main/node.cpp98
-rw-r--r--scene/main/node.h19
-rw-r--r--scene/main/scene_tree.cpp18
-rw-r--r--scene/main/scene_tree.h1
-rw-r--r--scene/resources/material.cpp4
-rw-r--r--scene/resources/primitive_meshes.cpp60
-rw-r--r--scene/resources/primitive_meshes.h3
-rw-r--r--scene/resources/tile_set.cpp49
-rw-r--r--scene/resources/tile_set.h8
-rw-r--r--servers/visual/rasterizer.h38
-rw-r--r--servers/visual/visual_server_canvas.cpp84
-rw-r--r--servers/visual/visual_server_canvas.h1
-rw-r--r--servers/visual/visual_server_raster.h1
-rw-r--r--servers/visual/visual_server_viewport.cpp1
-rw-r--r--servers/visual/visual_server_wrap_mt.h1
-rw-r--r--servers/visual_server.cpp4
-rw-r--r--servers/visual_server.h1
89 files changed, 2485 insertions, 1416 deletions
diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp
index 9f594ba4fa..54b97ac38c 100644
--- a/core/math/quick_hull.cpp
+++ b/core/math/quick_hull.cpp
@@ -58,7 +58,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
for (int i = 0; i < p_points.size(); i++) {
- Vector3 sp = p_points[i].snapped(0.0001);
+ Vector3 sp = p_points[i].snapped(Vector3(0.0001, 0.0001, 0.0001));
if (valid_cache.has(sp)) {
valid_points[i] = false;
//print_line("INVALIDATED: "+itos(i));
diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp
index 08ac08d776..1df3c8c298 100644
--- a/core/math/triangle_mesh.cpp
+++ b/core/math/triangle_mesh.cpp
@@ -117,7 +117,7 @@ void TriangleMesh::create(const PoolVector<Vector3> &p_faces) {
for (int j = 0; j < 3; j++) {
int vidx = -1;
- Vector3 vs = v[j].snapped(0.0001);
+ Vector3 vs = v[j].snapped(Vector3(0.0001, 0.0001, 0.0001));
Map<Vector3, int>::Element *E = db.find(vs);
if (E) {
vidx = E->get();
diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp
index e413cc147d..efffacb36e 100644
--- a/core/math/vector3.cpp
+++ b/core/math/vector3.cpp
@@ -61,13 +61,13 @@ int Vector3::max_axis() const {
return x < y ? (y < z ? 2 : 1) : (x < z ? 2 : 0);
}
-void Vector3::snap(real_t p_val) {
+void Vector3::snap(Vector3 p_val) {
- x = Math::stepify(x, p_val);
- y = Math::stepify(y, p_val);
- z = Math::stepify(z, p_val);
+ x = Math::stepify(x, p_val.x);
+ y = Math::stepify(y, p_val.y);
+ z = Math::stepify(z, p_val.z);
}
-Vector3 Vector3::snapped(real_t p_val) const {
+Vector3 Vector3::snapped(Vector3 p_val) const {
Vector3 v = *this;
v.snap(p_val);
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 5f4390fbd1..7dfcedd0da 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -81,8 +81,8 @@ struct Vector3 {
_FORCE_INLINE_ void zero();
- void snap(real_t p_val);
- Vector3 snapped(real_t p_val) const;
+ void snap(Vector3 p_val);
+ Vector3 snapped(Vector3 p_val) const;
void rotate(const Vector3 &p_axis, real_t p_phi);
Vector3 rotated(const Vector3 &p_axis, real_t p_phi) const;
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index c4dee5c8a4..5fda6b1473 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -1109,11 +1109,11 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
Vector2 *v = reinterpret_cast<Vector2 *>(_data._mem);
- if (*str == "x" || *str == "width") {
+ if (*str == "x") {
valid = true;
v->x = p_value;
return;
- } else if (*str == "y" || *str == "height") {
+ } else if (*str == "y") {
valid = true;
v->y = p_value;
return;
@@ -1177,7 +1177,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
valid = true;
v->elements[1] = p_value;
return;
- } else if (*str == "o") {
+ } else if (*str == "origin") {
valid = true;
v->elements[2] = p_value;
return;
@@ -1572,10 +1572,10 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
const String *str = reinterpret_cast<const String *>(p_index._data._mem);
const Vector2 *v = reinterpret_cast<const Vector2 *>(_data._mem);
- if (*str == "x" || *str == "width") {
+ if (*str == "x") {
valid = true;
return v->x;
- } else if (*str == "y" || *str == "height") {
+ } else if (*str == "y") {
valid = true;
return v->y;
}
@@ -1657,7 +1657,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
} else if (*str == "y") {
valid = true;
return v->elements[1];
- } else if (*str == "o") {
+ } else if (*str == "origin") {
valid = true;
return v->elements[2];
}
@@ -2105,8 +2105,6 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::REAL, "x"));
p_list->push_back(PropertyInfo(Variant::REAL, "y"));
- p_list->push_back(PropertyInfo(Variant::REAL, "width"));
- p_list->push_back(PropertyInfo(Variant::REAL, "height"));
} break; // 5
case RECT2: {
@@ -2127,7 +2125,7 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::VECTOR2, "x"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "y"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "o"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "origin"));
} break;
case PLANE: {
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index 8c3569bec0..268d6b44c6 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -348,6 +348,53 @@ void RasterizerCanvasGLES3::_draw_polygon(const int *p_indices, int p_index_coun
glBindVertexArray(0);
}
+void RasterizerCanvasGLES3::_draw_generic(GLuint p_primitive, int p_vertex_count, const Vector2 *p_vertices, const Vector2 *p_uvs, const Color *p_colors, bool p_singlecolor) {
+
+ glBindVertexArray(data.polygon_buffer_pointer_array);
+ glBindBuffer(GL_ARRAY_BUFFER, data.polygon_buffer);
+
+ uint32_t buffer_ofs = 0;
+
+ //vertex
+ glBufferSubData(GL_ARRAY_BUFFER, buffer_ofs, sizeof(Vector2) * p_vertex_count, p_vertices);
+ glEnableVertexAttribArray(VS::ARRAY_VERTEX);
+ glVertexAttribPointer(VS::ARRAY_VERTEX, 2, GL_FLOAT, false, sizeof(Vector2), ((uint8_t *)0) + buffer_ofs);
+ buffer_ofs += sizeof(Vector2) * p_vertex_count;
+ //color
+
+ if (p_singlecolor) {
+ glDisableVertexAttribArray(VS::ARRAY_COLOR);
+ Color m = *p_colors;
+ glVertexAttrib4f(VS::ARRAY_COLOR, m.r, m.g, m.b, m.a);
+ } else if (!p_colors) {
+ glDisableVertexAttribArray(VS::ARRAY_COLOR);
+ glVertexAttrib4f(VS::ARRAY_COLOR, 1, 1, 1, 1);
+ } else {
+
+ glBufferSubData(GL_ARRAY_BUFFER, buffer_ofs, sizeof(Color) * p_vertex_count, p_colors);
+ glEnableVertexAttribArray(VS::ARRAY_COLOR);
+ glVertexAttribPointer(VS::ARRAY_COLOR, 4, GL_FLOAT, false, sizeof(Color), ((uint8_t *)0) + buffer_ofs);
+ buffer_ofs += sizeof(Color) * p_vertex_count;
+ }
+
+ if (p_uvs) {
+
+ glBufferSubData(GL_ARRAY_BUFFER, buffer_ofs, sizeof(Vector2) * p_vertex_count, p_uvs);
+ glEnableVertexAttribArray(VS::ARRAY_TEX_UV);
+ glVertexAttribPointer(VS::ARRAY_TEX_UV, 2, GL_FLOAT, false, sizeof(Vector2), ((uint8_t *)0) + buffer_ofs);
+ buffer_ofs += sizeof(Vector2) * p_vertex_count;
+
+ } else {
+ glDisableVertexAttribArray(VS::ARRAY_TEX_UV);
+ }
+
+ glDrawArrays(p_primitive, 0, p_vertex_count);
+
+ storage->frame.canvas_draw_commands++;
+
+ glBindVertexArray(0);
+}
+
void RasterizerCanvasGLES3::_draw_gui_primitive(int p_points, const Vector2 *p_vertices, const Color *p_colors, const Vector2 *p_uvs) {
static const GLenum prim[5] = { GL_POINTS, GL_POINTS, GL_LINES, GL_TRIANGLES, GL_TRIANGLE_FAN };
@@ -425,22 +472,83 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur
glVertexAttrib4f(VS::ARRAY_COLOR, line->color.r, line->color.g, line->color.b, line->color.a);
- Vector2 verts[2] = {
- Vector2(line->from.x, line->from.y),
- Vector2(line->to.x, line->to.y)
- };
+ if (line->width <= 1) {
+ Vector2 verts[2] = {
+ Vector2(line->from.x, line->from.y),
+ Vector2(line->to.x, line->to.y)
+ };
#ifdef GLES_OVER_GL
- if (line->antialiased)
- glEnable(GL_LINE_SMOOTH);
+ if (line->antialiased)
+ glEnable(GL_LINE_SMOOTH);
#endif
- //glLineWidth(line->width);
- _draw_gui_primitive(2, verts, NULL, NULL);
+ //glLineWidth(line->width);
+ _draw_gui_primitive(2, verts, NULL, NULL);
#ifdef GLES_OVER_GL
- if (line->antialiased)
+ if (line->antialiased)
+ glDisable(GL_LINE_SMOOTH);
+#endif
+ } else {
+ //thicker line
+
+ Vector2 t = (line->from - line->to).normalized().tangent() * line->width * 0.5;
+
+ Vector2 verts[4] = {
+ line->from - t,
+ line->from + t,
+ line->to + t,
+ line->to - t,
+ };
+
+ //glLineWidth(line->width);
+ _draw_gui_primitive(4, verts, NULL, NULL);
+#ifdef GLES_OVER_GL
+ if (line->antialiased) {
+ glEnable(GL_LINE_SMOOTH);
+ for (int i = 0; i < 4; i++) {
+ Vector2 vertsl[2] = {
+ verts[i],
+ verts[(i + 1) % 4],
+ };
+ _draw_gui_primitive(2, vertsl, NULL, NULL);
+ }
+ glDisable(GL_LINE_SMOOTH);
+ }
+#endif
+ }
+
+ } break;
+ case Item::Command::TYPE_POLYLINE: {
+
+ Item::CommandPolyLine *pline = static_cast<Item::CommandPolyLine *>(c);
+ _set_texture_rect_mode(false);
+
+ _bind_canvas_texture(RID(), RID());
+
+ if (pline->triangles.size()) {
+
+ _draw_generic(GL_TRIANGLE_STRIP, pline->triangles.size(), pline->triangles.ptr(), NULL, pline->triangle_colors.ptr(), pline->triangle_colors.size() == 1);
+#ifdef GLES_OVER_GL
+ glEnable(GL_LINE_SMOOTH);
+ if (pline->lines.size()) {
+ _draw_generic(GL_LINE_LOOP, pline->lines.size(), pline->lines.ptr(), NULL, pline->line_colors.ptr(), pline->line_colors.size() == 1);
+ }
glDisable(GL_LINE_SMOOTH);
#endif
+ } else {
+
+#ifdef GLES_OVER_GL
+ if (pline->antialiased)
+ glEnable(GL_LINE_SMOOTH);
+#endif
+ _draw_generic(GL_LINE_STRIP, pline->lines.size(), pline->lines.ptr(), NULL, pline->line_colors.ptr(), pline->line_colors.size() == 1);
+
+#ifdef GLES_OVER_GL
+ if (pline->antialiased)
+ glDisable(GL_LINE_SMOOTH);
+#endif
+ }
} break;
case Item::Command::TYPE_RECT: {
diff --git a/drivers/gles3/rasterizer_canvas_gles3.h b/drivers/gles3/rasterizer_canvas_gles3.h
index ee018e15ea..c0af22b5e8 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.h
+++ b/drivers/gles3/rasterizer_canvas_gles3.h
@@ -121,6 +121,8 @@ public:
_FORCE_INLINE_ void _draw_gui_primitive(int p_points, const Vector2 *p_vertices, const Color *p_colors, const Vector2 *p_uvs);
_FORCE_INLINE_ void _draw_polygon(const int *p_indices, int p_index_count, int p_vertex_count, const Vector2 *p_vertices, const Vector2 *p_uvs, const Color *p_colors, bool p_singlecolor);
+ _FORCE_INLINE_ void _draw_generic(GLuint p_primitive, int p_vertex_count, const Vector2 *p_vertices, const Vector2 *p_uvs, const Color *p_colors, bool p_singlecolor);
+
_FORCE_INLINE_ void _canvas_item_render_commands(Item *p_item, Item *current_clip, bool &reclip);
_FORCE_INLINE_ void _copy_texscreen(const Rect2 &p_rect);
diff --git a/editor/SCsub b/editor/SCsub
index ffdeed1523..a26f6bba77 100644
--- a/editor/SCsub
+++ b/editor/SCsub
@@ -143,6 +143,9 @@ def make_translations_header(target, source, env):
def make_authors_header(target, source, env):
+ sections = ["Project Founders", "Lead Developer", "Project Manager", "Developers"]
+ sections_id = ["dev_founders", "dev_lead", "dev_manager", "dev_names"]
+
src = source[0].srcnode().abspath
dst = target[0].srcnode().abspath
f = open(src, "rb")
@@ -151,19 +154,35 @@ def make_authors_header(target, source, env):
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#ifndef _EDITOR_AUTHORS_H\n")
g.write("#define _EDITOR_AUTHORS_H\n")
- g.write("static const char *dev_names[] = {\n")
+ current_section = ""
name_count = -1
+
+ def close_section():
+ g.write("\t0\n")
+ g.write("};\n")
+ g.write("#define " + current_section.upper() + "_COUNT " + str(name_count) + "\n")
+
for line in f:
if name_count >= 0:
if line.startswith(" "):
g.write("\t\"" + line.strip() + "\",\n")
name_count += 1
- elif line.strip() == "## Developers":
- name_count = 0
- g.write("\t0\n")
- g.write("};\n")
- g.write("#define AUTHORS_COUNT " + str(name_count) + "\n")
+ continue
+ if line.startswith("## "):
+ if name_count >= 0:
+ close_section()
+ name_count = -1
+ for i in range(len(sections)):
+ if line.strip().endswith(sections[i]):
+ current_section = sections_id[i]
+ name_count = 0
+ g.write("static const char *" + current_section + "[] = {\n")
+ break
+
+ if name_count >= 0:
+ close_section()
+
g.write("#endif\n")
if (env["tools"] == "yes"):
diff --git a/editor/editor_name_dialog.cpp b/editor/editor_name_dialog.cpp
index d4c418bfc9..7435e9a9f7 100644
--- a/editor/editor_name_dialog.cpp
+++ b/editor/editor_name_dialog.cpp
@@ -85,7 +85,6 @@ EditorNameDialog::EditorNameDialog() {
add_child(makevb);
name = memnew(LineEdit);
makevb->add_child(name);
- makevb->move_child(name, get_label()->get_index() + 1);
name->set_margin(MARGIN_TOP, 5);
name->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 5);
name->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 5);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 3d119354e1..4525c8f8e5 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -416,6 +416,8 @@ void EditorNode::_fs_changed() {
}
}
}
+
+ _mark_unsaved_scenes();
}
void EditorNode::_sources_changed(bool p_exist) {
@@ -978,6 +980,29 @@ void EditorNode::_save_all_scenes() {
_save_default_environment();
}
+void EditorNode::_mark_unsaved_scenes() {
+
+ for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
+
+ Node *node = editor_data.get_edited_scene_root(i);
+ if (!node)
+ continue;
+
+ String path = node->get_filename();
+ if (!(path == String() || FileAccess::exists(path))) {
+
+ node->set_filename("");
+ if (i == editor_data.get_edited_scene())
+ set_current_version(-1);
+ else
+ editor_data.set_edited_scene_version(-1, i);
+ }
+ }
+
+ _update_title();
+ _update_scene_tabs();
+}
+
void EditorNode::_import_action(const String &p_action) {
#if 0
import_confirmation->hide();
@@ -2462,6 +2487,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
confirmation->popup_centered_minsize();
} else {
_discard_changes();
+ break;
}
} else {
@@ -2488,6 +2514,8 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
}
+ if (OS::get_singleton()->is_window_minimized())
+ OS::get_singleton()->request_attention();
break;
}
@@ -2643,7 +2671,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
OS::get_singleton()->shell_open("https://godotengine.org/community");
} break;
case HELP_ABOUT: {
- about->popup_centered_minsize(Size2(500, 130) * EDSCALE);
+ about->popup_centered_minsize(Size2(780, 500) * EDSCALE);
} break;
case SOURCES_REIMPORT: {
@@ -4389,8 +4417,14 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
Ref<InputEventMouseButton> mb = p_input;
if (mb.is_valid()) {
- if (mb->get_button_index() == BUTTON_MIDDLE && mb->is_pressed() && scene_tabs->get_hovered_tab() >= 0) {
- _scene_tab_closed(scene_tabs->get_hovered_tab());
+ if (scene_tabs->get_hovered_tab() >= 0) {
+ if (mb->get_button_index() == BUTTON_MIDDLE && mb->is_pressed()) {
+ _scene_tab_closed(scene_tabs->get_hovered_tab());
+ }
+ } else {
+ if ((mb->get_button_index() == BUTTON_LEFT && mb->is_doubleclick()) || (mb->get_button_index() == BUTTON_MIDDLE && mb->is_pressed())) {
+ _menu_option_confirm(FILE_NEW_SCENE, true);
+ }
}
}
}
@@ -6039,52 +6073,73 @@ EditorNode::EditorNode() {
export_template_manager = memnew(ExportTemplateManager);
gui_base->add_child(export_template_manager);
- about = memnew(AcceptDialog);
- about->set_title(TTR("Thanks from the Godot community!"));
- about->get_ok()->set_text(TTR("Thanks!"));
- about->set_hide_on_ok(true);
- gui_base->add_child(about);
- VBoxContainer *vbc = memnew(VBoxContainer);
- HBoxContainer *hbc = memnew(HBoxContainer);
- hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- hbc->set_alignment(BoxContainer::ALIGN_CENTER);
- about->add_child(vbc);
- vbc->add_child(hbc);
- Label *about_text = memnew(Label);
- about_text->set_text(VERSION_FULL_NAME + String::utf8("\n\u00A9 2007-2017 Juan Linietsky, Ariel Manzur.\n\u00A9 2014-2017 ") + TTR("Godot Engine contributors") + "\n");
- TextureRect *logo = memnew(TextureRect);
- logo->set_texture(gui_base->get_icon("Logo", "EditorIcons"));
- hbc->add_child(logo);
- hbc->add_child(about_text);
- TabContainer *tc = memnew(TabContainer);
- tc->set_custom_minimum_size(Vector2(740, 300));
- vbc->add_child(tc);
- ScrollContainer *dev_base = memnew(ScrollContainer);
- dev_base->set_name(TTR("Developers"));
- tc->add_child(dev_base);
- HBoxContainer *dev_hbc = memnew(HBoxContainer);
- dev_hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- dev_base->add_child(dev_hbc);
- for (int i = 0; i < 3; i++) {
- Label *dev_label = memnew(Label);
- dev_label->set_h_size_flags(Control::SIZE_EXPAND);
- dev_label->set_v_size_flags(Control::SIZE_FILL);
- dev_hbc->add_child(dev_label);
- }
- int dev_name_index = 0;
- int dev_name_column = 0;
- const int dev_index_max = AUTHORS_COUNT / 3 + (AUTHORS_COUNT % 3 == 0 ? 0 : 1);
- String dev_name = "";
- const char **dev_names_ptr = dev_names;
- while (*dev_names_ptr) {
- dev_name += String::utf8(*dev_names_ptr++);
- if (++dev_name_index == dev_index_max || !*dev_names_ptr) {
- dev_hbc->get_child(dev_name_column)->cast_to<Label>()->set_text(dev_name);
- dev_name_column++;
- dev_name = "";
- dev_name_index = 0;
- } else {
- dev_name += "\n";
+ {
+
+ about = memnew(AcceptDialog);
+ about->set_title(TTR("Thanks from the Godot community!"));
+ about->get_ok()->set_text(TTR("Thanks!"));
+ about->set_hide_on_ok(true);
+ about->set_resizable(true);
+ gui_base->add_child(about);
+
+ VBoxContainer *vbc = memnew(VBoxContainer);
+ HBoxContainer *hbc = memnew(HBoxContainer);
+ hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ hbc->set_alignment(BoxContainer::ALIGN_CENTER);
+ hbc->add_constant_override("separation", 30 * EDSCALE);
+ about->add_child(vbc);
+ vbc->add_child(hbc);
+
+ TextureRect *logo = memnew(TextureRect);
+ logo->set_texture(gui_base->get_icon("Logo", "EditorIcons"));
+ hbc->add_child(logo);
+
+ Label *about_text = memnew(Label);
+ about_text->set_text(VERSION_FULL_NAME + String::utf8("\n\u00A9 2007-2017 Juan Linietsky, Ariel Manzur.\n\u00A9 2014-2017 ") +
+ TTR("Godot Engine contributors") + "\n");
+ hbc->add_child(about_text);
+
+ TabContainer *tc = memnew(TabContainer);
+ tc->set_custom_minimum_size(Size2(600, 240) * EDSCALE);
+ tc->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ vbc->add_child(tc);
+
+ ScrollContainer *dev_base = memnew(ScrollContainer);
+ dev_base->set_name(TTR("Authors"));
+ dev_base->set_v_size_flags(Control::SIZE_EXPAND);
+ tc->add_child(dev_base);
+
+ VBoxContainer *dev_vbc = memnew(VBoxContainer);
+ dev_vbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ dev_base->add_child(dev_vbc);
+
+ List<String> dev_sections;
+ dev_sections.push_back(TTR("Project Founders"));
+ dev_sections.push_back(TTR("Lead Developer"));
+ dev_sections.push_back(TTR("Project Manager"));
+ dev_sections.push_back(TTR("Developers"));
+
+ const char **dev_src[] = { dev_founders, dev_lead, dev_manager, dev_names };
+
+ for (int i = 0; i < dev_sections.size(); i++) {
+
+ Label *lbl = memnew(Label);
+ lbl->set_text(dev_sections[i]);
+ dev_vbc->add_child(lbl);
+
+ ItemList *il = memnew(ItemList);
+ il->set_max_columns(32);
+ il->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ il->set_custom_minimum_size(Size2(0, i == 3 ? DEV_NAMES_COUNT * 7.6 : 30) * EDSCALE);
+ const char **dev_names_ptr = dev_src[i];
+ while (*dev_names_ptr)
+ il->add_item(String::utf8(*dev_names_ptr++), NULL, false);
+ dev_vbc->add_child(il);
+ il->set_fixed_column_width(240 * EDSCALE);
+
+ HSeparator *hs = memnew(HSeparator);
+ hs->set_modulate(Color(0, 0, 0, 0));
+ dev_vbc->add_child(hs);
}
}
diff --git a/editor/editor_node.h b/editor/editor_node.h
index 5e83cec4a3..24acedbf26 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -529,6 +529,7 @@ private:
bool _find_and_save_resource(RES p_res, Map<RES, bool> &processed, int32_t flags);
bool _find_and_save_edited_subresources(Object *obj, Map<RES, bool> &processed, int32_t flags);
void _save_edited_subresources(Node *scene, Map<RES, bool> &processed, int32_t flags);
+ void _mark_unsaved_scenes();
void _find_node_types(Node *p_node, int &count_2d, int &count_3d);
void _save_scene_with_preview(String p_file);
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp
index e0a2ea624e..7f91cc86cf 100644
--- a/editor/import/editor_import_collada.cpp
+++ b/editor/import/editor_import_collada.cpp
@@ -554,10 +554,10 @@ static void _generate_tangents_and_binormals(const PoolVector<int> &p_indices, c
tangent = Vector3();
} else {
tangent = Vector3((t2 * x1 - t1 * x2) * r, (t2 * y1 - t1 * y2) * r,
- (t2 * z1 - t1 * z2) * r)
+ (t2 * z1 - t1 * z2) * r)
.normalized();
binormal = Vector3((s1 * x2 - s2 * x1) * r, (s1 * y2 - s2 * y1) * r,
- (s1 * z2 - s2 * z1) * r)
+ (s1 * z2 - s2 * z1) * r)
.normalized();
}
@@ -867,7 +867,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me
int normal_pos = (normal_src->stride ? normal_src->stride : 3) * p.indices[src + normal_ofs];
ERR_FAIL_INDEX_V(normal_pos, normal_src->array.size(), ERR_INVALID_DATA);
vertex.normal = Vector3(normal_src->array[normal_pos + 0], normal_src->array[normal_pos + 1], normal_src->array[normal_pos + 2]);
- vertex.normal = vertex.normal.snapped(0.001);
+ vertex.normal.snap(Vector3(0.001, 0.001, 0.001));
if (tangent_src && binormal_src) {
@@ -908,12 +908,20 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me
#ifndef NO_UP_AXIS_SWAP
if (collada.state.up_axis == Vector3::AXIS_Z) {
+ Vector3 bn = vertex.normal.cross(vertex.tangent.normal) * vertex.tangent.d;
+
SWAP(vertex.vertex.z, vertex.vertex.y);
vertex.vertex.z = -vertex.vertex.z;
SWAP(vertex.normal.z, vertex.normal.y);
vertex.normal.z = -vertex.normal.z;
SWAP(vertex.tangent.normal.z, vertex.tangent.normal.y);
vertex.tangent.normal.z = -vertex.tangent.normal.z;
+ SWAP(bn.z, bn.y);
+ bn.z = -bn.z;
+
+ vertex.tangent.d = vertex.normal.cross(vertex.tangent.normal).dot(bn) > 0 ? 1 : -1;
+
+ print_line("Tangent " + itos(p_i) + ": " + vertex.tangent);
}
#endif
diff --git a/editor/import/resource_importer_obj.cpp b/editor/import/resource_importer_obj.cpp
index 1c5aa95ff1..4a2f37e319 100644
--- a/editor/import/resource_importer_obj.cpp
+++ b/editor/import/resource_importer_obj.cpp
@@ -188,7 +188,7 @@ Error ResourceImporterOBJ::import(const String &p_source_file, const String &p_s
Vector3 vertex = vertices[vtx];
if (weld_vertices)
- vertex = vertex.snapped(weld_tolerance);
+ vertex.snap(Vector3(weld_tolerance, weld_tolerance, weld_tolerance));
surf_tool->add_vertex(vertex);
}
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 2409f6707d..2ccbd36e18 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -594,7 +594,7 @@ Node *ResourceImporterScene::_fix_node(Node *p_node, Node *p_root, Map<Ref<Array
for (int i = 0; i < 3; i++) {
- Vector3 v = f.vertex[i].snapped(0.01);
+ Vector3 v = f.vertex[i].snapped(Vector3(0.01, 0.01, 0.01));
if (!points.has(v)) {
points.insert(v);
center += v;
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 28c5b89741..c3e1f60ccc 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -254,6 +254,10 @@ void AnimationPlayerEditor::_play_bw_from_pressed() {
}
void AnimationPlayerEditor::_stop_pressed() {
+ if (!player) {
+ return;
+ }
+
player->stop(false);
play->set_pressed(false);
stop->set_pressed(true);
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index d729bb7b76..c74eaf21a1 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -774,6 +774,8 @@ CurveEditorPlugin::CurveEditorPlugin(EditorNode *p_node) {
_toggle_button = _editor_node->add_bottom_panel_item(get_name(), _view);
_toggle_button->hide();
+
+ get_resource_previewer()->add_preview_generator(memnew(CurvePreviewGenerator));
}
CurveEditorPlugin::~CurveEditorPlugin() {
@@ -845,3 +847,74 @@ void CurveEditorPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("_curve_texture_changed"), &CurveEditorPlugin::_curve_texture_changed);
}
+
+//-----------------------------------
+// Preview generator
+
+bool CurvePreviewGenerator::handles(const String &p_type) const {
+ return p_type == "Curve";
+}
+
+Ref<Texture> CurvePreviewGenerator::generate(const Ref<Resource> &p_from) {
+
+ Ref<Curve> curve_ref = p_from;
+ ERR_FAIL_COND_V(curve_ref.is_null(), Ref<Texture>());
+ Curve &curve = **curve_ref;
+
+ int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
+ thumbnail_size *= EDSCALE;
+ Ref<Image> img_ref;
+ img_ref.instance();
+ Image &im = **img_ref;
+
+ im.create(thumbnail_size, thumbnail_size, 0, Image::FORMAT_RGBA8);
+
+ im.lock();
+
+ Color bg_color(0.1, 0.1, 0.1, 1.0);
+ for (int i = 0; i < thumbnail_size; i++) {
+ for (int j = 0; j < thumbnail_size; j++) {
+ im.put_pixel(i, j, bg_color);
+ }
+ }
+
+ Color line_color(0.8, 0.8, 0.8, 1.0);
+ float range_y = curve.get_max_value() - curve.get_min_value();
+
+ int prev_y = 0;
+ for (int x = 0; x < im.get_width(); ++x) {
+
+ float t = static_cast<float>(x) / im.get_width();
+ float v = (curve.interpolate_baked(t) - curve.get_min_value()) / range_y;
+ int y = CLAMP(im.get_height() - v * im.get_height(), 0, im.get_height());
+
+ // Plot point
+ if (y >= 0 && y < im.get_height()) {
+ im.put_pixel(x, y, line_color);
+ }
+
+ // Plot vertical line to fix discontinuity (not 100% correct but enough for a preview)
+ if (x != 0 && Math::abs(y - prev_y) > 1) {
+ int y0, y1;
+ if (y < prev_y) {
+ y0 = y;
+ y1 = prev_y;
+ } else {
+ y0 = prev_y;
+ y1 = y;
+ }
+ for (int ly = y0; ly < y1; ++ly) {
+ im.put_pixel(x, ly, line_color);
+ }
+ }
+
+ prev_y = y;
+ }
+
+ im.unlock();
+
+ Ref<ImageTexture> ptex = Ref<ImageTexture>(memnew(ImageTexture));
+
+ ptex->create_from_image(img_ref, 0);
+ return ptex;
+}
diff --git a/editor/plugins/curve_editor_plugin.h b/editor/plugins/curve_editor_plugin.h
index a4952dfb28..040c298a92 100644
--- a/editor/plugins/curve_editor_plugin.h
+++ b/editor/plugins/curve_editor_plugin.h
@@ -143,4 +143,11 @@ private:
ToolButton *_toggle_button;
};
+class CurvePreviewGenerator : public EditorResourcePreviewGenerator {
+ GDCLASS(CurvePreviewGenerator, EditorResourcePreviewGenerator)
+public:
+ bool handles(const String &p_type) const;
+ Ref<Texture> generate(const Ref<Resource> &p_from);
+};
+
#endif // CURVE_EDITOR_PLUGIN_H
diff --git a/editor/plugins/path_editor_plugin.cpp b/editor/plugins/path_editor_plugin.cpp
index 877707d77b..3524c34d62 100644
--- a/editor/plugins/path_editor_plugin.cpp
+++ b/editor/plugins/path_editor_plugin.cpp
@@ -104,7 +104,7 @@ void PathSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_p
if (SpatialEditor::get_singleton()->is_snap_enabled()) {
float snap = SpatialEditor::get_singleton()->get_translate_snap();
- inters.snap(snap);
+ inters.snap(Vector3(snap, snap, snap));
}
Vector3 local = gi.xform(inters);
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 0024870665..aedc96d20e 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -509,9 +509,8 @@ void ScriptEditor::_close_tab(int p_idx, bool p_save) {
if (p_save) {
apply_scripts();
}
- if (current->get_edit_menu()) {
- memdelete(current->get_edit_menu());
- }
+ current->clear_edit_menu();
+
} else {
EditorHelp *help = tab_container->get_child(selected)->cast_to<EditorHelp>();
_add_recent_script(help->get_class());
@@ -1885,6 +1884,9 @@ void ScriptEditor::set_window_layout(Ref<ConfigFile> p_layout) {
for (int i = 0; i < helps.size(); i++) {
String path = helps[i];
+ if (path == "") { // invalid, skip
+ continue;
+ }
_help_class_open(path);
}
@@ -2180,13 +2182,15 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
script_list = memnew(ItemList);
list_split->add_child(script_list);
- script_list->set_custom_minimum_size(Size2(0, 0));
+ script_list->set_custom_minimum_size(Size2(150 * EDSCALE, 100)); //need to give a bit of limit to avoid it from disappearing
+ script_list->set_v_size_flags(SIZE_EXPAND_FILL);
script_split->set_split_offset(140);
- list_split->set_split_offset(500);
+ //list_split->set_split_offset(500);
members_overview = memnew(ItemList);
list_split->add_child(members_overview);
- members_overview->set_custom_minimum_size(Size2(0, 0));
+ members_overview->set_custom_minimum_size(Size2(0, 100)); //need to give a bit of limit to avoid it from disappearing
+ members_overview->set_v_size_flags(SIZE_EXPAND_FILL);
tab_container = memnew(TabContainer);
tab_container->add_style_override("panel", p_editor->get_gui_base()->get_stylebox("ScriptPanel", "EditorStyles"));
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 3b444c0883..da8248a1a7 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -106,6 +106,7 @@ public:
virtual void set_tooltip_request_func(String p_method, Object *p_obj) = 0;
virtual Control *get_edit_menu() = 0;
+ virtual void clear_edit_menu() = 0;
ScriptEditorBase() {}
};
@@ -363,6 +364,8 @@ public:
bool can_take_away_focus() const;
+ VSplitContainer *get_left_list_split() { return list_split; }
+
ScriptEditorDebugger *get_debugger() { return debugger; }
void set_live_auto_reload_running_scripts(bool p_enabled);
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 60fd9d8e30..83741c7fb8 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1093,6 +1093,10 @@ Control *ScriptTextEditor::get_edit_menu() {
return edit_hb;
}
+void ScriptTextEditor::clear_edit_menu() {
+ memdelete(edit_hb);
+}
+
void ScriptTextEditor::reload(bool p_soft) {
TextEdit *te = code_editor->get_text_edit();
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index ba40645161..e55847832f 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -156,7 +156,7 @@ public:
virtual void set_debugger_active(bool p_active);
Control *get_edit_menu();
-
+ virtual void clear_edit_menu();
static void register_editor();
ScriptTextEditor();
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index c55bef1b03..995d13f6a8 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -1180,7 +1180,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (_edit.snap || spatial_editor->is_snap_enabled()) {
snap = spatial_editor->get_translate_snap();
- motion.snap(snap);
+ motion.snap(Vector3(snap, snap, snap));
}
//set_message("Translating: "+motion);
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 70b6257bb2..3563f70d0b 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -90,9 +90,10 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
phys_offset += -s / 2;
}
- Vector<Ref<Shape2D> > collisions;
+ Vector<TileSet::ShapeData> collisions;
Ref<NavigationPolygon> nav_poly;
Ref<OccluderPolygon2D> occluder;
+ bool found_collisions = false;
for (int j = 0; j < mi->get_child_count(); j++) {
@@ -106,24 +107,38 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
if (!child2->cast_to<StaticBody2D>())
continue;
+
+ found_collisions = true;
+
StaticBody2D *sb = child2->cast_to<StaticBody2D>();
List<uint32_t> shapes;
sb->get_shape_owners(&shapes);
for (List<uint32_t>::Element *E = shapes.front(); E; E = E->next()) {
+ if (sb->is_shape_owner_disabled(E->get())) continue;
- Vector2 shape_offset = sb->shape_owner_get_transform(E->get()).get_origin();
+ Transform2D shape_transform = sb->shape_owner_get_transform(E->get());
bool one_way = sb->is_shape_owner_one_way_collision_enabled(E->get());
+ shape_transform.set_origin(shape_transform.get_origin() - phys_offset);
+
for (int k = 0; k < sb->shape_owner_get_shape_count(E->get()); k++) {
- Ref<Shape> shape = sb->shape_owner_get_shape(E->get(), k);
- p_library->tile_add_shape(id, shape, shape_offset, one_way);
+ Ref<Shape2D> shape = sb->shape_owner_get_shape(E->get(), k);
+ TileSet::ShapeData shape_data;
+ shape_data.shape = shape;
+ shape_data.shape_transform = shape_transform;
+ shape_data.one_way_collision = one_way;
+ collisions.push_back(shape_data);
}
}
}
+ if (found_collisions) {
+ p_library->tile_set_shapes(id, collisions);
+ }
+
p_library->tile_set_texture_offset(id, mi->get_offset());
p_library->tile_set_navigation_polygon(id, nav_poly);
p_library->tile_set_light_occluder(id, occluder);
diff --git a/editor/property_selector.cpp b/editor/property_selector.cpp
index 47e5994e3f..c6af993676 100644
--- a/editor/property_selector.cpp
+++ b/editor/property_selector.cpp
@@ -167,7 +167,7 @@ void PropertySelector::_update_search() {
continue;
}
- if (!(E->get().usage & PROPERTY_USAGE_EDITOR))
+ if (!(E->get().usage & PROPERTY_USAGE_EDITOR) && !(E->get().usage & PROPERTY_USAGE_SCRIPT_VARIABLE))
continue;
if (search_box->get_text() != String() && E->get().name.find(search_box->get_text()) == -1)
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index da2d22b900..e8fa3f78cc 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -658,7 +658,91 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
}
} break;
-
+ case TOOL_SCENE_EDITABLE_CHILDREN: {
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ if (List<Node *>::Element *e = selection.front()) {
+ if (Node *node = e->get()) {
+ bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
+ editable = !editable;
+
+ EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, editable);
+ menu->set_item_checked(18, editable);
+ if (editable) {
+ node->set_scene_instance_load_placeholder(false);
+ menu->set_item_checked(19, false);
+ }
+ scene_tree->update_tree();
+ }
+ }
+ } break;
+ case TOOL_SCENE_USE_PLACEHOLDER: {
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ if (List<Node *>::Element *e = selection.front()) {
+ if (Node *node = e->get()) {
+ bool placeholder = node->get_scene_instance_load_placeholder();
+ placeholder = !placeholder;
+ if (placeholder)
+ EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, false);
+
+ node->set_scene_instance_load_placeholder(placeholder);
+ menu->set_item_checked(18, false);
+ menu->set_item_checked(19, placeholder);
+ scene_tree->update_tree();
+ }
+ }
+ } break;
+ case TOOL_SCENE_CLEAR_INSTANCING: {
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ if (List<Node *>::Element *e = selection.front()) {
+ if (Node *node = e->get()) {
+ Node *root = EditorNode::get_singleton()->get_edited_scene();
+ UndoRedo *undo_redo = &editor_data->get_undo_redo();
+ if (!root)
+ break;
+
+ ERR_FAIL_COND(node->get_filename() == String());
+
+ undo_redo->create_action("Discard Instancing");
+ undo_redo->add_do_method(node, "set_filename", "");
+ undo_redo->add_undo_method(node, "set_filename", node->get_filename());
+ _node_replace_owner(node, node, root);
+ undo_redo->add_do_method(scene_tree, "update_tree");
+ undo_redo->add_undo_method(scene_tree, "update_tree");
+ undo_redo->commit_action();
+ }
+ }
+ } break;
+ case TOOL_SCENE_OPEN: {
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ if (List<Node *>::Element *e = selection.front()) {
+ if (Node *node = e->get()) {
+ scene_tree->emit_signal("open", node->get_filename());
+ }
+ }
+ } break;
+ case TOOL_SCENE_CLEAR_INHERITANCE: {
+ clear_inherit_confirm->popup_centered_minsize();
+ } break;
+ case TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM: {
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ if (List<Node *>::Element *e = selection.front()) {
+ if (Node *node = e->get()) {
+ node->set_scene_inherited_state(Ref<SceneState>());
+ scene_tree->update_tree();
+ EditorNode::get_singleton()->get_property_editor()->update_tree();
+ }
+ }
+ } break;
+ case TOOL_SCENE_OPEN_INHERITED: {
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ if (List<Node *>::Element *e = selection.front()) {
+ if (Node *node = e->get()) {
+ if (node && node->get_scene_inherited_state().is_valid()) {
+ scene_tree->emit_signal("open", node->get_scene_inherited_state()->get_path());
+ }
+ }
+ }
+ } break;
default: {
if (p_tool >= EDIT_SUBRESOURCE_BASE) {
@@ -702,6 +786,29 @@ void SceneTreeDock::_notification(int p_what) {
EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed");
} break;
+
+ case NOTIFICATION_ENTER_TREE: {
+ clear_inherit_confirm->connect("confirmed", this, "_tool_selected", varray(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM));
+ } break;
+
+ case NOTIFICATION_EXIT_TREE: {
+ clear_inherit_confirm->disconnect("confirmed", this, "_tool_selected");
+ } break;
+ }
+}
+
+void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root) {
+
+ if (p_base != p_node) {
+ if (p_node->get_owner() == p_base) {
+ UndoRedo *undo_redo = &editor_data->get_undo_redo();
+ undo_redo->add_do_method(p_node, "set_owner", p_root);
+ undo_redo->add_undo_method(p_node, "set_owner", p_base);
+ }
+ }
+
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+ _node_replace_owner(p_base, p_node->get_child(i), p_root);
}
}
@@ -1769,6 +1876,24 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu->add_icon_shortcut(get_icon("CreateNewSceneFrom", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/save_branch_as_scene"), TOOL_NEW_SCENE_FROM);
menu->add_separator();
menu->add_icon_shortcut(get_icon("CopyNodePath", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/copy_node_path"), TOOL_COPY_NODE_PATH);
+ bool is_external = (selection[0]->get_filename() != "") && (selection[0]->get_owner() != selection[0]);
+ if (is_external) {
+ bool is_inherited = selection[0]->get_scene_inherited_state() != NULL;
+ menu->add_separator();
+ if (is_inherited) {
+ menu->add_item(TTR("Clear Inheritance"), TOOL_SCENE_CLEAR_INHERITANCE);
+ menu->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Open in Editor"), TOOL_SCENE_OPEN_INHERITED);
+ } else {
+ bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(selection[0]);
+ bool placeholder = selection[0]->get_scene_instance_load_placeholder();
+ menu->add_check_item(TTR("Editable Children"), TOOL_SCENE_EDITABLE_CHILDREN);
+ menu->add_check_item(TTR("Load As Placeholder"), TOOL_SCENE_USE_PLACEHOLDER);
+ menu->add_item(TTR("Discard Instancing"), TOOL_SCENE_CLEAR_INSTANCING);
+ menu->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Open in Editor"), TOOL_SCENE_OPEN);
+ menu->set_item_checked(18, editable);
+ menu->set_item_checked(19, placeholder);
+ }
+ }
}
menu->add_separator();
menu->add_icon_shortcut(get_icon("Remove", "EditorIcons"), ED_SHORTCUT("scene_tree/delete", TTR("Delete Node(s)"), KEY_DELETE), TOOL_ERASE);
@@ -1978,6 +2103,11 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
first_enter = true;
restore_script_editor_on_drag = false;
+ clear_inherit_confirm = memnew(ConfirmationDialog);
+ clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)"));
+ clear_inherit_confirm->get_ok()->set_text(TTR("Clear!"));
+ add_child(clear_inherit_confirm);
+
vbc->add_constant_override("separation", 4);
set_process_input(true);
}
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index 79e01e7571..5872c5a25d 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -70,7 +70,14 @@ class SceneTreeDock : public VBoxContainer {
TOOL_MULTI_EDIT,
TOOL_ERASE,
TOOL_COPY_NODE_PATH,
- TOOL_BUTTON_MAX
+ TOOL_BUTTON_MAX,
+ TOOL_SCENE_EDITABLE_CHILDREN,
+ TOOL_SCENE_USE_PLACEHOLDER,
+ TOOL_SCENE_CLEAR_INSTANCING,
+ TOOL_SCENE_OPEN,
+ TOOL_SCENE_CLEAR_INHERITANCE,
+ TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM,
+ TOOL_SCENE_OPEN_INHERITED
};
enum {
@@ -112,6 +119,7 @@ class SceneTreeDock : public VBoxContainer {
TextureRect *filter_icon;
PopupMenu *menu;
+ ConfirmationDialog *clear_inherit_confirm;
bool first_enter;
@@ -127,6 +135,7 @@ class SceneTreeDock : public VBoxContainer {
void _do_reparent(Node *p_new_parent, int p_position_in_parent, Vector<Node *> p_nodes, bool p_keep_global_xform);
void _set_owners(Node *p_owner, const Array &p_nodes);
+ void _node_replace_owner(Node *p_base, Node *p_node, Node *p_root);
void _load_request(const String &p_path);
void _script_open_request(const Ref<Script> &p_script);
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index d4e5714c0d..d12d8b5528 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -44,110 +44,6 @@ Node *SceneTreeEditor::get_scene_node() {
return get_tree()->get_edited_scene_root();
}
-void SceneTreeEditor::_subscene_option(int p_idx) {
-
- Object *obj = ObjectDB::get_instance(instance_node);
- if (!obj)
- return;
- Node *node = obj->cast_to<Node>();
- if (!node)
- return;
-
- switch (p_idx) {
-
- case SCENE_MENU_EDITABLE_CHILDREN: {
-
- bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
- editable = !editable;
-
- //node->set_instance_children_editable(editable);
- EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, editable);
- instance_menu->set_item_checked(0, editable);
- if (editable) {
- node->set_scene_instance_load_placeholder(false);
- instance_menu->set_item_checked(1, false);
- }
-
- _update_tree();
-
- } break;
- case SCENE_MENU_USE_PLACEHOLDER: {
-
- bool placeholder = node->get_scene_instance_load_placeholder();
- placeholder = !placeholder;
-
- //node->set_instance_children_editable(editable);
- if (placeholder) {
- EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, false);
- }
- node->set_scene_instance_load_placeholder(placeholder);
- instance_menu->set_item_checked(0, false);
- instance_menu->set_item_checked(1, placeholder);
-
- _update_tree();
-
- } break;
- case SCENE_MENU_OPEN: {
-
- emit_signal("open", node->get_filename());
- } break;
- case SCENE_MENU_CLEAR_INHERITANCE: {
- clear_inherit_confirm->popup_centered_minsize();
- } break;
- case SCENE_MENU_CLEAR_INSTANCING: {
-
- Node *root = EditorNode::get_singleton()->get_edited_scene();
- if (!root)
- break;
-
- ERR_FAIL_COND(node->get_filename() == String());
-
- undo_redo->create_action("Discard Instancing");
-
- undo_redo->add_do_method(node, "set_filename", "");
- undo_redo->add_undo_method(node, "set_filename", node->get_filename());
-
- _node_replace_owner(node, node, root);
-
- undo_redo->add_do_method(this, "update_tree");
- undo_redo->add_undo_method(this, "update_tree");
-
- undo_redo->commit_action();
-
- } break;
- case SCENE_MENU_OPEN_INHERITED: {
- if (node && node->get_scene_inherited_state().is_valid()) {
- emit_signal("open", node->get_scene_inherited_state()->get_path());
- }
- } break;
- case SCENE_MENU_CLEAR_INHERITANCE_CONFIRM: {
- if (node && node->get_scene_inherited_state().is_valid()) {
- node->set_scene_inherited_state(Ref<SceneState>());
- update_tree();
- EditorNode::get_singleton()->get_property_editor()->update_tree();
- }
-
- } break;
- }
-}
-
-void SceneTreeEditor::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root) {
-
- if (p_base != p_node) {
-
- if (p_node->get_owner() == p_base) {
-
- undo_redo->add_do_method(p_node, "set_owner", p_root);
- undo_redo->add_undo_method(p_node, "set_owner", p_base);
- }
- }
-
- for (int i = 0; i < p_node->get_child_count(); i++) {
-
- _node_replace_owner(p_base, p_node->get_child(i), p_root);
- }
-}
-
void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id) {
TreeItem *item = p_item->cast_to<TreeItem>();
@@ -159,38 +55,13 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
ERR_FAIL_COND(!n);
if (p_id == BUTTON_SUBSCENE) {
- //open scene request
- Rect2 item_rect = tree->get_item_rect(item, 0);
- item_rect.position.y -= tree->get_scroll().y;
- item_rect.position += tree->get_global_position();
-
if (n == get_scene_node()) {
- inheritance_menu->set_position(item_rect.position + Vector2(0, item_rect.size.y));
- inheritance_menu->set_size(Vector2(item_rect.size.x, 0));
- inheritance_menu->popup();
- instance_node = n->get_instance_ID();
-
- } else {
- instance_menu->set_position(item_rect.position + Vector2(0, item_rect.size.y));
- instance_menu->set_size(Vector2(item_rect.size.x, 0));
- if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(n))
- instance_menu->set_item_checked(0, true);
- else
- instance_menu->set_item_checked(0, false);
-
- if (n->get_owner() == get_scene_node()) {
- instance_menu->set_item_checked(1, n->get_scene_instance_load_placeholder());
- instance_menu->set_item_disabled(1, false);
- } else {
-
- instance_menu->set_item_checked(1, false);
- instance_menu->set_item_disabled(1, true);
+ if (n && n->get_scene_inherited_state().is_valid()) {
+ emit_signal("open", n->get_scene_inherited_state()->get_path());
}
-
- instance_menu->popup();
- instance_node = n->get_instance_ID();
+ } else {
+ emit_signal("open", n->get_filename());
}
- //emit_signal("open",n->get_filename());
} else if (p_id == BUTTON_SCRIPT) {
RefPtr script = n->get_script();
if (!script.is_null())
@@ -472,7 +343,7 @@ void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
void SceneTreeEditor::_update_visibility_color(Node *p_node, TreeItem *p_item) {
if (p_node->is_class("CanvasItem") || p_node->is_class("Spatial")) {
Color color(1, 1, 1, 1);
- bool visible_on_screen = p_node->call("is_visible");
+ bool visible_on_screen = p_node->call("is_visible_in_tree");
if (!visible_on_screen) {
color = Color(0.6, 0.6, 0.6, 1);
}
@@ -633,10 +504,7 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->connect("node_removed", this, "_node_removed");
get_tree()->connect("node_configuration_warning_changed", this, "_warning_changed");
- instance_menu->set_item_icon(5, get_icon("Load", "EditorIcons"));
tree->connect("item_collapsed", this, "_cell_collapsed");
- inheritance_menu->set_item_icon(2, get_icon("Load", "EditorIcons"));
- clear_inherit_confirm->connect("confirmed", this, "_subscene_option", varray(SCENE_MENU_CLEAR_INHERITANCE_CONFIRM));
EditorSettings::get_singleton()->connect("settings_changed", this, "_editor_settings_changed");
@@ -649,7 +517,6 @@ void SceneTreeEditor::_notification(int p_what) {
get_tree()->disconnect("tree_changed", this, "_tree_changed");
get_tree()->disconnect("node_removed", this, "_node_removed");
tree->disconnect("item_collapsed", this, "_cell_collapsed");
- clear_inherit_confirm->disconnect("confirmed", this, "_subscene_option");
get_tree()->disconnect("node_configuration_warning_changed", this, "_warning_changed");
EditorSettings::get_singleton()->disconnect("settings_changed", this, "_editor_settings_changed");
}
@@ -1059,7 +926,6 @@ void SceneTreeEditor::_bind_methods() {
ClassDB::bind_method("_selection_changed", &SceneTreeEditor::_selection_changed);
ClassDB::bind_method("_cell_button_pressed", &SceneTreeEditor::_cell_button_pressed);
ClassDB::bind_method("_cell_collapsed", &SceneTreeEditor::_cell_collapsed);
- ClassDB::bind_method("_subscene_option", &SceneTreeEditor::_subscene_option);
ClassDB::bind_method("_rmb_select", &SceneTreeEditor::_rmb_select);
ClassDB::bind_method("_warning_changed", &SceneTreeEditor::_warning_changed);
@@ -1145,29 +1011,6 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
updating_tree = false;
blocked = 0;
- instance_menu = memnew(PopupMenu);
- instance_menu->add_check_item(TTR("Editable Children"), SCENE_MENU_EDITABLE_CHILDREN);
- instance_menu->add_check_item(TTR("Load As Placeholder"), SCENE_MENU_USE_PLACEHOLDER);
- instance_menu->add_separator();
- instance_menu->add_item(TTR("Discard Instancing"), SCENE_MENU_CLEAR_INSTANCING);
- instance_menu->add_separator();
- instance_menu->add_item(TTR("Open in Editor"), SCENE_MENU_OPEN);
- instance_menu->connect("id_pressed", this, "_subscene_option");
- add_child(instance_menu);
-
- inheritance_menu = memnew(PopupMenu);
- inheritance_menu->add_item(TTR("Clear Inheritance"), SCENE_MENU_CLEAR_INHERITANCE);
- inheritance_menu->add_separator();
- inheritance_menu->add_item(TTR("Open in Editor"), SCENE_MENU_OPEN_INHERITED);
- inheritance_menu->connect("id_pressed", this, "_subscene_option");
-
- add_child(inheritance_menu);
-
- clear_inherit_confirm = memnew(ConfirmationDialog);
- clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)"));
- clear_inherit_confirm->get_ok()->set_text(TTR("Clear!"));
- add_child(clear_inherit_confirm);
-
update_timer = memnew(Timer);
update_timer->connect("timeout", this, "_update_tree");
update_timer->set_one_shot(true);
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index ec7115afed..c6283af7b5 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -56,27 +56,14 @@ class SceneTreeEditor : public Control {
BUTTON_GROUPS = 7,
};
- enum {
- SCENE_MENU_EDITABLE_CHILDREN,
- SCENE_MENU_USE_PLACEHOLDER,
- SCENE_MENU_OPEN,
- SCENE_MENU_CLEAR_INHERITANCE,
- SCENE_MENU_OPEN_INHERITED,
- SCENE_MENU_CLEAR_INHERITANCE_CONFIRM,
- SCENE_MENU_CLEAR_INSTANCING,
- };
-
Tree *tree;
Node *selected;
- PopupMenu *instance_menu;
- PopupMenu *inheritance_menu;
ObjectID instance_node;
String filter;
AcceptDialog *error;
AcceptDialog *warning;
- ConfirmationDialog *clear_inherit_confirm;
int blocked;
@@ -119,7 +106,6 @@ class SceneTreeEditor : public Control {
void _node_script_changed(Node *p_node);
void _node_visibility_changed(Node *p_node);
void _update_visibility_color(Node *p_node, TreeItem *p_item);
- void _subscene_option(int p_idx);
void _node_replace_owner(Node *p_base, Node *p_node, Node *p_root);
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 0f3f5500a8..00fdcb676b 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -271,10 +271,8 @@ void ScriptCreateDialog::_browse_path(bool browse_parent) {
file_browse->clear_filters();
List<String> extensions;
- // get all possible extensions for script
- for (int l = 0; l < language_menu->get_item_count(); l++) {
- ScriptServer::get_language(l)->get_recognized_extensions(&extensions);
- }
+ int lang = language_menu->get_selected();
+ ScriptServer::get_language(lang)->get_recognized_extensions(&extensions);
for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
file_browse->add_filter("*." + E->get());
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index 76df9eb1ff..62fa93ac23 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -1279,8 +1279,8 @@ void RoomSpatialGizmo::redraw() {
for (int j = 0; j < 3; j++) {
_EdgeKey ek;
- ek.from = r[i].vertex[j].snapped(CMP_EPSILON);
- ek.to = r[i].vertex[(j + 1) % 3].snapped(CMP_EPSILON);
+ ek.from = r[i].vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
+ ek.to = r[i].vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
if (ek.from < ek.to)
SWAP(ek.from, ek.to);
@@ -2463,8 +2463,8 @@ void NavigationMeshSpatialGizmo::redraw() {
tw[tidx++] = f.vertex[j];
_EdgeKey ek;
- ek.from = f.vertex[j].snapped(CMP_EPSILON);
- ek.to = f.vertex[(j + 1) % 3].snapped(CMP_EPSILON);
+ ek.from = f.vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
+ ek.to = f.vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
if (ek.from < ek.to)
SWAP(ek.from, ek.to);
diff --git a/modules/etc/config.py b/modules/etc/config.py
index fb920482f5..4b0b01b78e 100644
--- a/modules/etc/config.py
+++ b/modules/etc/config.py
@@ -4,4 +4,8 @@ def can_build(platform):
def configure(env):
- pass
+ # Tools only, disabled for non-tools
+ # TODO: Find a cleaner way to achieve that
+ if (env["tools"] == "no"):
+ env["module_etc_enabled"] = "no"
+ env.disabled_modules.append("etc")
diff --git a/modules/gdnative/godot/godot_vector3.cpp b/modules/gdnative/godot/godot_vector3.cpp
index f9942af6e5..adca0d1e2a 100644
--- a/modules/gdnative/godot/godot_vector3.cpp
+++ b/modules/gdnative/godot/godot_vector3.cpp
@@ -90,11 +90,12 @@ godot_vector3 GDAPI godot_vector3_inverse(const godot_vector3 *p_self) {
return dest;
}
-godot_vector3 GDAPI godot_vector3_snapped(const godot_vector3 *p_self, const godot_real p_by) {
+godot_vector3 GDAPI godot_vector3_snapped(const godot_vector3 *p_self, const godot_vector3 *p_by) {
godot_vector3 dest;
const Vector3 *self = (const Vector3 *)p_self;
+ const Vector3 *snap_axis = (const Vector3 *)p_by;
- *((Vector3 *)&dest) = self->snapped(p_by);
+ *((Vector3 *)&dest) = self->snapped(*snap_axis);
return dest;
}
diff --git a/modules/gdnative/godot/godot_vector3.h b/modules/gdnative/godot/godot_vector3.h
index 8e2aed8173..98d9ddf6ac 100644
--- a/modules/gdnative/godot/godot_vector3.h
+++ b/modules/gdnative/godot/godot_vector3.h
@@ -70,7 +70,7 @@ godot_vector3 GDAPI godot_vector3_normalized(const godot_vector3 *p_self);
godot_vector3 GDAPI godot_vector3_inverse(const godot_vector3 *p_self);
-godot_vector3 GDAPI godot_vector3_snapped(const godot_vector3 *p_self, const godot_real p_by);
+godot_vector3 GDAPI godot_vector3_snapped(const godot_vector3 *p_self, const godot_vector3 *p_by);
godot_vector3 GDAPI godot_vector3_rotated(const godot_vector3 *p_self, const godot_vector3 *p_axis, const godot_real p_phi);
diff --git a/modules/tinyexr/config.py b/modules/tinyexr/config.py
index fb920482f5..2e4b96a6b0 100644
--- a/modules/tinyexr/config.py
+++ b/modules/tinyexr/config.py
@@ -4,4 +4,8 @@ def can_build(platform):
def configure(env):
- pass
+ # Tools only, disabled for non-tools
+ # TODO: Find a cleaner way to achieve that
+ if (env["tools"] == "no"):
+ env["module_tinyexr_enabled"] = "no"
+ env.disabled_modules.append("tinyexr")
diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp
index c0467a901b..a54d306aff 100644
--- a/modules/visual_script/register_types.cpp
+++ b/modules/visual_script/register_types.cpp
@@ -90,6 +90,7 @@ void register_visual_script_types() {
ClassDB::register_class<VisualScriptSequence>();
//ClassDB::register_class<VisualScriptInputFilter>();
ClassDB::register_class<VisualScriptSwitch>();
+ ClassDB::register_class<VisualScriptSelect>();
ClassDB::register_class<VisualScriptYield>();
ClassDB::register_class<VisualScriptYieldSignal>();
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index bb8111ce99..a922fdf354 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -140,7 +140,7 @@ VisualScriptNode::TypeGuess VisualScriptNode::guess_output_type(TypeGuess *p_inp
tg.type = pinfo.type;
if (pinfo.hint == PROPERTY_HINT_RESOURCE_TYPE) {
- tg.GDCLASS = pinfo.hint_string;
+ tg.gdclass = pinfo.hint_string;
}
return tg;
@@ -660,6 +660,9 @@ void VisualScript::set_variable_export(const StringName &p_name, bool p_export)
ERR_FAIL_COND(!variables.has(p_name));
variables[p_name]._export = p_export;
+#ifdef TOOLS_ENABLED
+ _update_placeholders();
+#endif
}
bool VisualScript::get_variable_export(const StringName &p_name) const {
@@ -1067,9 +1070,11 @@ void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const {
get_variable_list(&vars);
for (List<StringName>::Element *E = vars.front(); E; E = E->next()) {
- if (!variables[E->get()]._export)
- continue;
- p_list->push_back(variables[E->get()].info);
+ //if (!variables[E->get()]._export)
+ // continue;
+ PropertyInfo pi = variables[E->get()].info;
+ pi.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
+ p_list->push_back(pi);
}
}
@@ -1358,6 +1363,7 @@ void VisualScriptInstance::get_property_list(List<PropertyInfo> *p_properties) c
continue;
PropertyInfo p = E->get().info;
p.name = String(E->key());
+ p.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
p_properties->push_back(p);
}
}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 20a1cf49c5..cdd7eded18 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -89,7 +89,7 @@ public:
struct TypeGuess {
Variant::Type type;
- StringName GDCLASS;
+ StringName gdclass;
Ref<Script> script;
TypeGuess() {
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 941668d474..a6b53b67fa 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -52,11 +52,13 @@ public:
protected:
static void _bind_methods() {
ClassDB::bind_method("_sig_changed", &VisualScriptEditorSignalEdit::_sig_changed);
+ ADD_SIGNAL(MethodInfo("changed"));
}
void _sig_changed() {
_change_notify();
+ emit_signal("changed");
}
bool _set(const StringName &p_name, const Variant &p_value) {
@@ -191,15 +193,18 @@ protected:
static void _bind_methods() {
ClassDB::bind_method("_var_changed", &VisualScriptEditorVariableEdit::_var_changed);
ClassDB::bind_method("_var_value_changed", &VisualScriptEditorVariableEdit::_var_value_changed);
+ ADD_SIGNAL(MethodInfo("changed"));
}
void _var_changed() {
_change_notify();
+ emit_signal("changed");
}
void _var_value_changed() {
_change_notify("value"); //so the whole tree is not redrawn, makes editing smoother in general
+ emit_signal("changed");
}
bool _set(const StringName &p_name, const Variant &p_value) {
@@ -261,6 +266,7 @@ protected:
if (String(p_name) == "export") {
script->set_variable_export(var, p_value);
+ EditorNode::get_singleton()->get_property_editor()->update_tree();
return true;
}
@@ -699,7 +705,7 @@ void VisualScriptEditor::_update_members() {
ti->set_selectable(0, true);
ti->set_editable(0, true);
//ti->add_button(0,Control::get_icon("Edit","EditorIcons"),0); function arguments are in the node now
- ti->add_button(0, Control::get_icon("Del", "EditorIcons"), 1);
+ //ti->add_button(0, Control::get_icon("Del", "EditorIcons"), 1);
ti->set_metadata(0, E->get());
if (E->get() == edited_func) {
ti->set_custom_bg_color(0, get_color("prop_category", "Editor"));
@@ -757,8 +763,8 @@ void VisualScriptEditor::_update_members() {
ti->set_selectable(0, true);
ti->set_editable(0, true);
- ti->add_button(0, Control::get_icon("Edit", "EditorIcons"), 0);
- ti->add_button(0, Control::get_icon("Del", "EditorIcons"), 1);
+ //ti->add_button(0, Control::get_icon("Edit", "EditorIcons"), 0);
+ //ti->add_button(0, Control::get_icon("Del", "EditorIcons"), 1);
ti->set_metadata(0, E->get());
if (selected == E->get())
ti->select(0);
@@ -777,8 +783,8 @@ void VisualScriptEditor::_update_members() {
ti->set_text(0, E->get());
ti->set_selectable(0, true);
ti->set_editable(0, true);
- ti->add_button(0, Control::get_icon("Edit", "EditorIcons"), 0);
- ti->add_button(0, Control::get_icon("Del", "EditorIcons"), 1);
+ //ti->add_button(0, Control::get_icon("Edit", "EditorIcons"), 0);
+ //ti->add_button(0, Control::get_icon("Del", "EditorIcons"), 1);
ti->set_metadata(0, E->get());
if (selected == E->get())
ti->select(0);
@@ -1068,105 +1074,6 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
undo_redo->commit_action();
return; //or crash because it will become invalid
}
-
- } else {
-
- if (ti->get_parent() == root->get_children()) {
- //edit/remove function
- String name = ti->get_metadata(0);
-
- if (p_button == 1) {
- //delete the function
- undo_redo->create_action(TTR("Remove Function"));
- undo_redo->add_do_method(script.ptr(), "remove_function", name);
- undo_redo->add_undo_method(script.ptr(), "add_function", name);
- List<int> nodes;
- script->get_node_list(name, &nodes);
- for (List<int>::Element *E = nodes.front(); E; E = E->next()) {
- undo_redo->add_undo_method(script.ptr(), "add_node", name, E->get(), script->get_node(name, E->get()), script->get_node_pos(name, E->get()));
- }
-
- List<VisualScript::SequenceConnection> seq_connections;
-
- script->get_sequence_connection_list(name, &seq_connections);
-
- for (List<VisualScript::SequenceConnection>::Element *E = seq_connections.front(); E; E = E->next()) {
- undo_redo->add_undo_method(script.ptr(), "sequence_connect", name, E->get().from_node, E->get().from_output, E->get().to_node);
- }
-
- List<VisualScript::DataConnection> data_connections;
-
- script->get_data_connection_list(name, &data_connections);
-
- for (List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- undo_redo->add_undo_method(script.ptr(), "data_connect", name, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- }
-
- /*
- for(int i=0;i<script->function_get_argument_count(name);i++) {
- undo_redo->add_undo_method(script.ptr(),"function_add_argument",name,script->function_get_argument_name(name,i),script->function_get_argument_type(name,i));
- }
- */
- undo_redo->add_do_method(this, "_update_members");
- undo_redo->add_undo_method(this, "_update_members");
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
- undo_redo->commit_action();
-
- } else if (p_button == 0) {
- }
- return; //or crash because it will become invalid
- }
-
- if (ti->get_parent() == root->get_children()->get_next()) {
- //edit/remove variable
-
- String name = ti->get_metadata(0);
-
- if (p_button == 1) {
-
- undo_redo->create_action(TTR("Remove Variable"));
- undo_redo->add_do_method(script.ptr(), "remove_variable", name);
- undo_redo->add_undo_method(script.ptr(), "add_variable", name, script->get_variable_default_value(name));
- undo_redo->add_undo_method(script.ptr(), "set_variable_info", name, script->call("get_variable_info", name)); //return as dict
- undo_redo->add_do_method(this, "_update_members");
- undo_redo->add_undo_method(this, "_update_members");
- undo_redo->commit_action();
- return; //or crash because it will become invalid
- } else if (p_button == 0) {
-
- variable_editor->edit(name);
- edit_variable_dialog->set_title(TTR("Editing Variable:") + " " + name);
- edit_variable_dialog->popup_centered_minsize(Size2(400, 200) * EDSCALE);
- }
- }
-
- if (ti->get_parent() == root->get_children()->get_next()->get_next()) {
- //edit/remove variable
- String name = ti->get_metadata(0);
-
- if (p_button == 1) {
-
- undo_redo->create_action(TTR("Remove Signal"));
- undo_redo->add_do_method(script.ptr(), "remove_custom_signal", name);
- undo_redo->add_undo_method(script.ptr(), "add_custom_signal", name);
-
- for (int i = 0; i < script->custom_signal_get_argument_count(name); i++) {
- undo_redo->add_undo_method(script.ptr(), "custom_signal_add_argument", name, script->custom_signal_get_argument_name(name, i), script->custom_signal_get_argument_type(name, i));
- }
-
- undo_redo->add_do_method(this, "_update_members");
- undo_redo->add_undo_method(this, "_update_members");
- undo_redo->commit_action();
- } else if (p_button == 0) {
-
- signal_editor->edit(name);
- edit_signal_dialog->set_title(TTR("Editing Signal:") + " " + name);
- edit_signal_dialog->popup_centered_minsize(Size2(400, 300) * EDSCALE);
- }
-
- return; //or crash because it will become invalid
- }
}
}
@@ -2269,6 +2176,11 @@ void VisualScriptEditor::_change_base_type() {
select_base_type->popup_create(true);
}
+void VisualScriptEditor::clear_edit_menu() {
+ memdelete(edit_menu);
+ memdelete(left_vsplit);
+}
+
void VisualScriptEditor::_change_base_type_callback() {
String bt = select_base_type->get_selected_type();
@@ -2556,7 +2468,7 @@ VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_node, i
if (obj) {
g.type = Variant::OBJECT;
- g.GDCLASS = obj->get_class();
+ g.gdclass = obj->get_class();
g.script = obj->get_script();
}
}
@@ -2596,8 +2508,8 @@ void VisualScriptEditor::_port_action_menu(int p_option) {
if (tg.type == Variant::OBJECT) {
n->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE);
- if (tg.GDCLASS != StringName()) {
- n->set_base_type(tg.GDCLASS);
+ if (tg.gdclass != StringName()) {
+ n->set_base_type(tg.gdclass);
} else {
n->set_base_type("Object");
}
@@ -2627,8 +2539,8 @@ void VisualScriptEditor::_port_action_menu(int p_option) {
if (tg.type == Variant::OBJECT) {
n->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE);
- if (tg.GDCLASS != StringName()) {
- n->set_base_type(tg.GDCLASS);
+ if (tg.gdclass != StringName()) {
+ n->set_base_type(tg.gdclass);
} else {
n->set_base_type("Object");
}
@@ -2657,8 +2569,8 @@ void VisualScriptEditor::_port_action_menu(int p_option) {
if (tg.type == Variant::OBJECT) {
n->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE);
- if (tg.GDCLASS != StringName()) {
- n->set_base_type(tg.GDCLASS);
+ if (tg.gdclass != StringName()) {
+ n->set_base_type(tg.gdclass);
} else {
n->set_base_type("Object");
}
@@ -2834,12 +2746,17 @@ void VisualScriptEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
node_filter_icon->set_texture(Control::get_icon("Zoom", "EditorIcons"));
+ variable_editor->connect("changed", this, "_update_members");
+ signal_editor->connect("changed", this, "_update_members");
+ }
+ if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+ left_vsplit->set_visible(is_visible_in_tree());
}
}
void VisualScriptEditor::_graph_ofs_changed(const Vector2 &p_ofs) {
- if (updating_graph)
+ if (updating_graph || !script.is_valid())
return;
updating_graph = true;
@@ -3053,6 +2970,142 @@ void VisualScriptEditor::_menu_option(int p_what) {
}
}
+void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) {
+
+ TreeItem *ti = members->get_selected();
+ ERR_FAIL_COND(!ti);
+
+ member_popup->clear();
+ member_popup->set_position(members->get_global_position() + p_pos);
+ member_popup->set_size(Vector2());
+
+ TreeItem *root = members->get_root();
+
+ Ref<Texture> del_icon = Control::get_icon("Del", "EditorIcons");
+
+ Ref<Texture> edit_icon = Control::get_icon("Edit", "EditorIcons");
+
+ if (ti->get_parent() == root->get_children()) {
+
+ member_type = MEMBER_FUNCTION;
+ member_name = ti->get_text(0);
+ member_popup->add_icon_item(del_icon, TTR("Remove Function"), MEMBER_REMOVE);
+ member_popup->popup();
+ return;
+ }
+
+ if (ti->get_parent() == root->get_children()->get_next()) {
+
+ member_type = MEMBER_VARIABLE;
+ member_name = ti->get_text(0);
+ member_popup->add_icon_item(edit_icon, TTR("Edit Variable"), MEMBER_EDIT);
+ member_popup->add_separator();
+ member_popup->add_icon_item(del_icon, TTR("Remove Variable"), MEMBER_REMOVE);
+ member_popup->popup();
+ return;
+ }
+
+ if (ti->get_parent() == root->get_children()->get_next()->get_next()) {
+
+ member_type = MEMBER_SIGNAL;
+ member_name = ti->get_text(0);
+ member_popup->add_icon_item(edit_icon, TTR("Edit Signal"), MEMBER_EDIT);
+ member_popup->add_separator();
+ member_popup->add_icon_item(del_icon, TTR("Remove Signal"), MEMBER_REMOVE);
+ member_popup->popup();
+ return;
+ }
+}
+
+void VisualScriptEditor::_member_option(int p_option) {
+
+ switch (member_type) {
+ case MEMBER_FUNCTION: {
+
+ if (p_option == MEMBER_REMOVE) {
+ //delete the function
+ String name = member_name;
+
+ undo_redo->create_action(TTR("Remove Function"));
+ undo_redo->add_do_method(script.ptr(), "remove_function", name);
+ undo_redo->add_undo_method(script.ptr(), "add_function", name);
+ List<int> nodes;
+ script->get_node_list(name, &nodes);
+ for (List<int>::Element *E = nodes.front(); E; E = E->next()) {
+ undo_redo->add_undo_method(script.ptr(), "add_node", name, E->get(), script->get_node(name, E->get()), script->get_node_pos(name, E->get()));
+ }
+
+ List<VisualScript::SequenceConnection> seq_connections;
+
+ script->get_sequence_connection_list(name, &seq_connections);
+
+ for (List<VisualScript::SequenceConnection>::Element *E = seq_connections.front(); E; E = E->next()) {
+ undo_redo->add_undo_method(script.ptr(), "sequence_connect", name, E->get().from_node, E->get().from_output, E->get().to_node);
+ }
+
+ List<VisualScript::DataConnection> data_connections;
+
+ script->get_data_connection_list(name, &data_connections);
+
+ for (List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
+ undo_redo->add_undo_method(script.ptr(), "data_connect", name, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ }
+
+ /*
+ for(int i=0;i<script->function_get_argument_count(name);i++) {
+ undo_redo->add_undo_method(script.ptr(),"function_add_argument",name,script->function_get_argument_name(name,i),script->function_get_argument_type(name,i));
+ }
+ */
+ undo_redo->add_do_method(this, "_update_members");
+ undo_redo->add_undo_method(this, "_update_members");
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
+ undo_redo->commit_action();
+ }
+ } break;
+ case MEMBER_VARIABLE: {
+
+ String name = member_name;
+
+ if (p_option == MEMBER_REMOVE) {
+ undo_redo->create_action(TTR("Remove Variable"));
+ undo_redo->add_do_method(script.ptr(), "remove_variable", name);
+ undo_redo->add_undo_method(script.ptr(), "add_variable", name, script->get_variable_default_value(name));
+ undo_redo->add_undo_method(script.ptr(), "set_variable_info", name, script->call("get_variable_info", name)); //return as dict
+ undo_redo->add_do_method(this, "_update_members");
+ undo_redo->add_undo_method(this, "_update_members");
+ undo_redo->commit_action();
+ } else if (p_option == MEMBER_EDIT) {
+ variable_editor->edit(name);
+ edit_variable_dialog->set_title(TTR("Editing Variable:") + " " + name);
+ edit_variable_dialog->popup_centered_minsize(Size2(400, 200) * EDSCALE);
+ }
+ } break;
+ case MEMBER_SIGNAL: {
+ String name = member_name;
+
+ if (p_option == MEMBER_REMOVE) {
+ undo_redo->create_action(TTR("Remove Signal"));
+ undo_redo->add_do_method(script.ptr(), "remove_custom_signal", name);
+ undo_redo->add_undo_method(script.ptr(), "add_custom_signal", name);
+
+ for (int i = 0; i < script->custom_signal_get_argument_count(name); i++) {
+ undo_redo->add_undo_method(script.ptr(), "custom_signal_add_argument", name, script->custom_signal_get_argument_name(name, i), script->custom_signal_get_argument_type(name, i));
+ }
+
+ undo_redo->add_do_method(this, "_update_members");
+ undo_redo->add_undo_method(this, "_update_members");
+ undo_redo->commit_action();
+ } else if (p_option == MEMBER_EDIT) {
+
+ signal_editor->edit(name);
+ edit_signal_dialog->set_title(TTR("Editing Signal:") + " " + name);
+ edit_signal_dialog->popup_centered_minsize(Size2(400, 300) * EDSCALE);
+ }
+ } break;
+ }
+}
+
void VisualScriptEditor::_bind_methods() {
ClassDB::bind_method("_member_button", &VisualScriptEditor::_member_button);
@@ -3101,6 +3154,10 @@ void VisualScriptEditor::_bind_methods() {
ClassDB::bind_method("_selected_method", &VisualScriptEditor::_selected_method);
ClassDB::bind_method("_draw_color_over_button", &VisualScriptEditor::_draw_color_over_button);
+
+ ClassDB::bind_method("_member_rmb_selected", &VisualScriptEditor::_member_rmb_selected);
+
+ ClassDB::bind_method("_member_option", &VisualScriptEditor::_member_option);
}
VisualScriptEditor::VisualScriptEditor() {
@@ -3122,17 +3179,16 @@ VisualScriptEditor::VisualScriptEditor() {
edit_menu->get_popup()->connect("id_pressed", this, "_menu_option");
- main_hsplit = memnew(HSplitContainer);
- add_child(main_hsplit);
- main_hsplit->set_area_as_parent_rect();
-
left_vsplit = memnew(VSplitContainer);
- main_hsplit->add_child(left_vsplit);
+ ScriptEditor::get_singleton()->get_left_list_split()->call_deferred("add_child", left_vsplit); //add but wait until done settig up this
+ left_vsplit->set_v_size_flags(SIZE_EXPAND_FILL);
+ left_vsplit->set_stretch_ratio(2);
+ left_vsplit->hide();
VBoxContainer *left_vb = memnew(VBoxContainer);
left_vsplit->add_child(left_vb);
left_vb->set_v_size_flags(SIZE_EXPAND_FILL);
- left_vb->set_custom_minimum_size(Size2(230, 1) * EDSCALE);
+ //left_vb->set_custom_minimum_size(Size2(230, 1) * EDSCALE);
base_type_select = memnew(Button);
left_vb->add_margin_child(TTR("Base Type:"), base_type_select);
@@ -3174,7 +3230,8 @@ VisualScriptEditor::VisualScriptEditor() {
nodes->set_drag_forwarding(this);
graph = memnew(GraphEdit);
- main_hsplit->add_child(graph);
+ add_child(graph);
+ graph->set_area_as_parent_rect();
graph->set_h_size_flags(SIZE_EXPAND_FILL);
graph->connect("node_selected", this, "_node_selected");
graph->connect("_begin_node_move", this, "_begin_node_move");
@@ -3190,7 +3247,8 @@ VisualScriptEditor::VisualScriptEditor() {
select_func_text->set_align(Label::ALIGN_CENTER);
select_func_text->set_valign(Label::VALIGN_CENTER);
select_func_text->set_h_size_flags(SIZE_EXPAND_FILL);
- main_hsplit->add_child(select_func_text);
+ add_child(select_func_text);
+ graph->set_area_as_parent_rect();
hint_text = memnew(Label);
hint_text->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, 100);
@@ -3280,6 +3338,12 @@ VisualScriptEditor::VisualScriptEditor() {
port_action_popup = memnew(PopupMenu);
add_child(port_action_popup);
port_action_popup->connect("id_pressed", this, "_port_action_menu");
+
+ member_popup = memnew(PopupMenu);
+ add_child(member_popup);
+ members->connect("item_rmb_selected", this, "_member_rmb_selected");
+ members->set_allow_rmb_select(true);
+ member_popup->connect("id_pressed", this, "_member_option");
}
VisualScriptEditor::~VisualScriptEditor() {
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index 92f31f20da..fee4e27bd5 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -72,15 +72,25 @@ class VisualScriptEditor : public ScriptEditorBase {
CREATE_RETURN,
};
+ enum MemberAction {
+ MEMBER_EDIT,
+ MEMBER_REMOVE
+
+ };
+
+ enum MemberType {
+ MEMBER_FUNCTION,
+ MEMBER_VARIABLE,
+ MEMBER_SIGNAL
+ };
+
+ VSplitContainer *left_vsplit;
MenuButton *edit_menu;
Ref<VisualScript> script;
Button *base_type_select;
- HSplitContainer *main_hsplit;
- VSplitContainer *left_vsplit;
-
GraphEdit *graph;
LineEdit *node_filter;
@@ -154,6 +164,10 @@ class VisualScriptEditor : public ScriptEditorBase {
static Clipboard *clipboard;
PopupMenu *port_action_popup;
+ PopupMenu *member_popup;
+
+ MemberType member_type;
+ String member_name;
PortAction port_action;
int port_action_node;
@@ -223,6 +237,9 @@ class VisualScriptEditor : public ScriptEditorBase {
VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &visited_nodes);
+ void _member_rmb_selected(const Vector2 &p_pos);
+ void _member_option(int p_option);
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -252,6 +269,7 @@ public:
virtual void set_debugger_active(bool p_active);
virtual void set_tooltip_request_func(String p_method, Object *p_obj);
virtual Control *get_edit_menu();
+ virtual void clear_edit_menu();
virtual bool can_lose_focus_on_node_selection() { return false; }
static void register_editor();
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index 791b5d99ff..78b70934c0 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -68,12 +68,12 @@ bool VisualScriptExpression::_set(const StringName &p_name, const Variant &p_val
return true;
}
- if (String(p_name).begins_with("input/")) {
+ if (String(p_name).begins_with("input_")) {
- int idx = String(p_name).get_slice("/", 1).to_int();
+ int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int();
ERR_FAIL_INDEX_V(idx, inputs.size(), false);
- String what = String(p_name).get_slice("/", 2);
+ String what = String(p_name).get_slice("/", 1);
if (what == "type") {
@@ -115,12 +115,12 @@ bool VisualScriptExpression::_get(const StringName &p_name, Variant &r_ret) cons
return true;
}
- if (String(p_name).begins_with("input/")) {
+ if (String(p_name).begins_with("input_")) {
- int idx = String(p_name).get_slice("/", 1).to_int();
+ int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int();
ERR_FAIL_INDEX_V(idx, inputs.size(), false);
- String what = String(p_name).get_slice("/", 2);
+ String what = String(p_name).get_slice("/", 1);
if (what == "type") {
@@ -151,8 +151,8 @@ void VisualScriptExpression::_get_property_list(List<PropertyInfo> *p_list) cons
for (int i = 0; i < inputs.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::INT, "input/" + itos(i) + "/type", PROPERTY_HINT_ENUM, argt));
- p_list->push_back(PropertyInfo(Variant::STRING, "input/" + itos(i) + "/name"));
+ p_list->push_back(PropertyInfo(Variant::INT, "input_" + itos(i) + "/type", PROPERTY_HINT_ENUM, argt));
+ p_list->push_back(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name"));
}
}
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index 07d69db207..28622bed47 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -30,6 +30,7 @@
#include "visual_script_flow_control.h"
#include "global_config.h"
+#include "io/resource_loader.h"
#include "os/keyboard.h"
//////////////////////////////////////////
@@ -119,8 +120,8 @@ void VisualScriptReturn::_bind_methods() {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "return_value/enabled"), "set_enable_return_value", "is_return_value_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "return_value/type", PROPERTY_HINT_ENUM, argt), "set_return_type", "get_return_type");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "return_enabled"), "set_enable_return_value", "is_return_value_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "return_type", PROPERTY_HINT_ENUM, argt), "set_return_type", "get_return_type");
}
class VisualScriptNodeInstanceReturn : public VisualScriptNodeInstance {
@@ -1725,6 +1726,20 @@ String VisualScriptTypeCast::get_base_script() const {
return script;
}
+VisualScriptTypeCast::TypeGuess VisualScriptTypeCast::guess_output_type(TypeGuess *p_inputs, int p_output) const {
+
+ TypeGuess tg;
+ tg.type = Variant::OBJECT;
+ if (script != String()) {
+ tg.script = ResourceLoader::load(script);
+ }
+ //if (!tg.script.is_valid()) {
+ // tg.gdclass = base_type;
+ //}
+
+ return tg;
+}
+
class VisualScriptNodeInstanceTypeCast : public VisualScriptNodeInstance {
public:
VisualScriptInstance *instance;
@@ -1815,8 +1830,8 @@ void VisualScriptTypeCast::_bind_methods() {
script_ext_hint += "*." + E->get();
}
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "function/base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "property/base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
}
VisualScriptTypeCast::VisualScriptTypeCast() {
diff --git a/modules/visual_script/visual_script_flow_control.h b/modules/visual_script/visual_script_flow_control.h
index 314804602e..d27fd47f84 100644
--- a/modules/visual_script/visual_script_flow_control.h
+++ b/modules/visual_script/visual_script_flow_control.h
@@ -261,6 +261,7 @@ public:
VisualScriptInputFilter();
};
#endif
+
class VisualScriptTypeCast : public VisualScriptNode {
GDCLASS(VisualScriptTypeCast, VisualScriptNode)
@@ -293,6 +294,8 @@ public:
void set_base_script(const String &p_path);
String get_base_script() const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
VisualScriptTypeCast();
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index e0e1a217b3..93b2aa2982 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -546,25 +546,25 @@ Dictionary VisualScriptFunctionCall::_get_argument_cache() const {
void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const {
- if (property.name == "function/base_type") {
+ if (property.name == "base_type") {
if (call_mode != CALL_MODE_INSTANCE) {
property.usage = PROPERTY_USAGE_NOEDITOR;
}
}
- if (property.name == "function/base_script") {
+ if (property.name == "base_script") {
if (call_mode != CALL_MODE_INSTANCE) {
property.usage = 0;
}
}
- if (property.name == "function/basic_type") {
+ if (property.name == "basic_type") {
if (call_mode != CALL_MODE_BASIC_TYPE) {
property.usage = 0;
}
}
- if (property.name == "function/singleton") {
+ if (property.name == "singleton") {
if (call_mode != CALL_MODE_SINGLETON) {
property.usage = 0;
} else {
@@ -581,7 +581,7 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
}
}
- if (property.name == "function/node_path") {
+ if (property.name == "node_path") {
if (call_mode != CALL_MODE_NODE_PATH) {
property.usage = 0;
} else {
@@ -594,7 +594,7 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
}
}
- if (property.name == "function/function") {
+ if (property.name == "function") {
if (call_mode == CALL_MODE_BASIC_TYPE) {
@@ -648,7 +648,7 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
}
}
- if (property.name == "function/use_default_args") {
+ if (property.name == "use_default_args") {
property.hint = PROPERTY_HINT_RANGE;
@@ -673,7 +673,7 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
}
}
- if (property.name == "rpc/call_mode") {
+ if (property.name == "rpc_call_mode") {
if (call_mode == CALL_MODE_BASIC_TYPE) {
property.usage = 0;
}
@@ -735,17 +735,17 @@ void VisualScriptFunctionCall::_bind_methods() {
script_ext_hint += "*." + E->get();
}
- ADD_PROPERTY(PropertyInfo(Variant::INT, "function/call_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type,Singleton"), "set_call_mode", "get_call_mode");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "function/base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "function/base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "function/singleton"), "set_singleton", "get_singleton");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "function/basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type");
- ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "function/node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "function/argument_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_argument_cache", "_get_argument_cache");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "function/function"), "set_function", "get_function"); //when set, if loaded properly, will override argument count.
- ADD_PROPERTY(PropertyInfo(Variant::INT, "function/use_default_args"), "set_use_default_args", "get_use_default_args");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "function/validate"), "set_validate", "get_validate");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "rpc/call_mode", PROPERTY_HINT_ENUM, "Disabled,Reliable,Unreliable,ReliableToID,UnreliableToID"), "set_rpc_call_mode", "get_rpc_call_mode"); //when set, if loaded properly, will override argument count.
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "call_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type,Singleton"), "set_call_mode", "get_call_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "singleton"), "set_singleton", "get_singleton");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type");
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "argument_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_argument_cache", "_get_argument_cache");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "function"), "set_function", "get_function"); //when set, if loaded properly, will override argument count.
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "use_default_args"), "set_use_default_args", "get_use_default_args");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "validate"), "set_validate", "get_validate");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "rpc_call_mode", PROPERTY_HINT_ENUM, "Disabled,Reliable,Unreliable,ReliableToID,UnreliableToID"), "set_rpc_call_mode", "get_rpc_call_mode"); //when set, if loaded properly, will override argument count.
BIND_CONSTANT(CALL_MODE_SELF);
BIND_CONSTANT(CALL_MODE_NODE_PATH);
@@ -1020,6 +1020,18 @@ String VisualScriptPropertySet::get_output_sequence_port_text(int p_port) const
return String();
}
+void VisualScriptPropertySet::_adjust_input_index(PropertyInfo &pinfo) const {
+
+ if (index != StringName()) {
+
+ Variant v;
+ Variant::CallError ce;
+ v = Variant::construct(pinfo.type, NULL, 0, ce);
+ Variant i = v.get(index);
+ pinfo.type = i.get_type();
+ }
+}
+
PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const {
if (call_mode == CALL_MODE_INSTANCE || call_mode == CALL_MODE_BASIC_TYPE) {
@@ -1027,6 +1039,7 @@ PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const
PropertyInfo pi;
pi.type = (call_mode == CALL_MODE_INSTANCE ? Variant::OBJECT : basic_type);
pi.name = (call_mode == CALL_MODE_INSTANCE ? String("instance") : Variant::get_type_name(basic_type).to_lower());
+ _adjust_input_index(pi);
return pi;
} else {
p_idx--;
@@ -1035,6 +1048,7 @@ PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const
PropertyInfo pinfo = type_cache;
pinfo.name = "value";
+ _adjust_input_index(pinfo);
return pinfo;
}
@@ -1051,13 +1065,16 @@ PropertyInfo VisualScriptPropertySet::get_output_value_port_info(int p_idx) cons
String VisualScriptPropertySet::get_caption() const {
static const char *cname[4] = {
- "SelfSet",
- "NodeSet",
- "InstanceSet",
- "BasicSet"
+ "Self",
+ "Node",
+ "Instance",
+ "Basic"
};
- return cname[call_mode];
+ static const char *opname[ASSIGN_OP_MAX] = {
+ "Set", "Add", "Sub", "Mul", "Div", "Mod", "ShiftLeft", "ShiftRight", "BitAnd", "BitOr", "BitXor"
+ };
+ return String(cname[call_mode]) + opname[assign_op];
}
String VisualScriptPropertySet::get_text() const {
@@ -1073,6 +1090,9 @@ String VisualScriptPropertySet::get_text() const {
else if (call_mode == CALL_MODE_INSTANCE)
prop = String(base_type) + ":" + property;
+ if (index != StringName()) {
+ prop += "." + String(index);
+ }
return prop;
}
@@ -1236,6 +1256,7 @@ void VisualScriptPropertySet::set_property(const StringName &p_type) {
return;
property = p_type;
+ index = StringName();
_update_cache();
_change_notify();
ports_changed_notify();
@@ -1285,27 +1306,58 @@ Dictionary VisualScriptPropertySet::_get_type_cache() const {
return type_cache;
}
+void VisualScriptPropertySet::set_index(const StringName &p_type) {
+
+ if (index == p_type)
+ return;
+ index = p_type;
+ _update_cache();
+ _change_notify();
+ ports_changed_notify();
+}
+
+StringName VisualScriptPropertySet::get_index() const {
+
+ return index;
+}
+
+void VisualScriptPropertySet::set_assign_op(AssignOp p_op) {
+
+ ERR_FAIL_INDEX(p_op, ASSIGN_OP_MAX);
+ if (assign_op == p_op)
+ return;
+
+ assign_op = p_op;
+ _update_cache();
+ _change_notify();
+ ports_changed_notify();
+}
+
+VisualScriptPropertySet::AssignOp VisualScriptPropertySet::get_assign_op() const {
+ return assign_op;
+}
+
void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
- if (property.name == "property/base_type") {
+ if (property.name == "base_type") {
if (call_mode != CALL_MODE_INSTANCE) {
property.usage = PROPERTY_USAGE_NOEDITOR;
}
}
- if (property.name == "property/base_script") {
+ if (property.name == "base_script") {
if (call_mode != CALL_MODE_INSTANCE) {
property.usage = 0;
}
}
- if (property.name == "property/basic_type") {
+ if (property.name == "basic_type") {
if (call_mode != CALL_MODE_BASIC_TYPE) {
property.usage = 0;
}
}
- if (property.name == "property/node_path") {
+ if (property.name == "node_path") {
if (call_mode != CALL_MODE_NODE_PATH) {
property.usage = 0;
} else {
@@ -1318,7 +1370,7 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
}
}
- if (property.name == "property/property") {
+ if (property.name == "property") {
if (call_mode == CALL_MODE_BASIC_TYPE) {
@@ -1360,6 +1412,24 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
}
}
}
+
+ if (property.name == "index") {
+
+ Variant::CallError ce;
+ Variant v = Variant::construct(type_cache.type, NULL, 0, ce);
+ List<PropertyInfo> plist;
+ v.get_property_list(&plist);
+ String options = "";
+ for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
+ options += "," + E->get().name;
+ }
+
+ property.hint = PROPERTY_HINT_ENUM;
+ property.hint_string = options;
+ property.type = Variant::STRING;
+ if (options == "")
+ property.usage = 0; //hide if type has no usable index
+ }
}
void VisualScriptPropertySet::_bind_methods() {
@@ -1385,6 +1455,12 @@ void VisualScriptPropertySet::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_base_path", "base_path"), &VisualScriptPropertySet::set_base_path);
ClassDB::bind_method(D_METHOD("get_base_path"), &VisualScriptPropertySet::get_base_path);
+ ClassDB::bind_method(D_METHOD("set_index", "index"), &VisualScriptPropertySet::set_index);
+ ClassDB::bind_method(D_METHOD("get_index"), &VisualScriptPropertySet::get_index);
+
+ ClassDB::bind_method(D_METHOD("set_assign_op", "assign_op"), &VisualScriptPropertySet::set_assign_op);
+ ClassDB::bind_method(D_METHOD("get_assign_op"), &VisualScriptPropertySet::get_assign_op);
+
String bt;
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
if (i > 0)
@@ -1405,14 +1481,15 @@ void VisualScriptPropertySet::_bind_methods() {
script_ext_hint += "*." + E->get();
}
- ADD_PROPERTY(PropertyInfo(Variant::INT, "property/set_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type"), "set_call_mode", "get_call_mode");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "property/base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "property/base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "property/type_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_type_cache", "_get_type_cache");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "property/basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type");
- ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "property/node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "property/property"), "set_property", "get_property");
-
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "set_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type"), "set_call_mode", "get_call_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "type_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_type_cache", "_get_type_cache");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type");
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "property"), "set_property", "get_property");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "index"), "set_index", "get_index");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "assign_op", PROPERTY_HINT_ENUM, "Assign,Add,Sub,Mul,Div,Mod,ShiftLeft,ShiftRight,BitAnd,BitOr,Bitxor"), "set_assign_op", "get_assign_op");
BIND_CONSTANT(CALL_MODE_SELF);
BIND_CONSTANT(CALL_MODE_NODE_PATH);
BIND_CONSTANT(CALL_MODE_INSTANCE);
@@ -1426,11 +1503,72 @@ public:
VisualScriptPropertySet *node;
VisualScriptInstance *instance;
+ VisualScriptPropertySet::AssignOp assign_op;
+ StringName index;
+ bool needs_get;
//virtual int get_working_memory_size() const { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
+ _FORCE_INLINE_ void _process_get(Variant &source, const Variant &p_argument, bool &valid) {
+
+ if (index != StringName() && assign_op == VisualScriptPropertySet::ASSIGN_OP_NONE) {
+ source.set_named(index, p_argument, &valid);
+ } else {
+
+ Variant value;
+ if (index != StringName()) {
+ value = source.get_named(index, &valid);
+ } else {
+ value = source;
+ }
+
+ switch (assign_op) {
+ case VisualScriptPropertySet::ASSIGN_OP_NONE: {
+ //should never get here
+ } break;
+ case VisualScriptPropertySet::ASSIGN_OP_ADD: {
+ value = Variant::evaluate(Variant::OP_ADD, value, p_argument);
+ } break;
+ case VisualScriptPropertySet::ASSIGN_OP_SUB: {
+ value = Variant::evaluate(Variant::OP_SUBSTRACT, value, p_argument);
+ } break;
+ case VisualScriptPropertySet::ASSIGN_OP_MUL: {
+ value = Variant::evaluate(Variant::OP_MULTIPLY, value, p_argument);
+ } break;
+ case VisualScriptPropertySet::ASSIGN_OP_DIV: {
+ value = Variant::evaluate(Variant::OP_DIVIDE, value, p_argument);
+ } break;
+ case VisualScriptPropertySet::ASSIGN_OP_MOD: {
+ value = Variant::evaluate(Variant::OP_MODULE, value, p_argument);
+ } break;
+ case VisualScriptPropertySet::ASSIGN_OP_SHIFT_LEFT: {
+ value = Variant::evaluate(Variant::OP_SHIFT_LEFT, value, p_argument);
+ } break;
+ case VisualScriptPropertySet::ASSIGN_OP_SHIFT_RIGHT: {
+ value = Variant::evaluate(Variant::OP_SHIFT_RIGHT, value, p_argument);
+ } break;
+ case VisualScriptPropertySet::ASSIGN_OP_BIT_AND: {
+ value = Variant::evaluate(Variant::OP_BIT_AND, value, p_argument);
+ } break;
+ case VisualScriptPropertySet::ASSIGN_OP_BIT_OR: {
+ value = Variant::evaluate(Variant::OP_BIT_OR, value, p_argument);
+ } break;
+ case VisualScriptPropertySet::ASSIGN_OP_BIT_XOR: {
+ value = Variant::evaluate(Variant::OP_BIT_XOR, value, p_argument);
+ } break;
+ default: {}
+ }
+
+ if (index != StringName()) {
+ source.set_named(index, value, &valid);
+ } else {
+ source = value;
+ }
+ }
+ }
+
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
switch (call_mode) {
@@ -1441,7 +1579,13 @@ public:
bool valid;
- object->set(property, *p_inputs[0], &valid);
+ if (needs_get) {
+ Variant value = object->get(property, &valid);
+ _process_get(value, *p_inputs[0], valid);
+ object->set(property, value, &valid);
+ } else {
+ object->set(property, *p_inputs[0], &valid);
+ }
if (!valid) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
@@ -1466,7 +1610,14 @@ public:
bool valid;
- another->set(property, *p_inputs[0], &valid);
+ if (needs_get) {
+
+ Variant value = another->get(property, &valid);
+ _process_get(value, *p_inputs[0], valid);
+ another->set(property, value, &valid);
+ } else {
+ another->set(property, *p_inputs[0], &valid);
+ }
if (!valid) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
@@ -1481,7 +1632,14 @@ public:
bool valid;
- v.set(property, *p_inputs[1], &valid);
+ if (needs_get) {
+ Variant value = v.get_named(property, &valid);
+ _process_get(value, *p_inputs[1], valid);
+ v.set_named(property, value, &valid);
+
+ } else {
+ v.set_named(property, *p_inputs[1], &valid);
+ }
if (!valid) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
@@ -1504,6 +1662,9 @@ VisualScriptNodeInstance *VisualScriptPropertySet::instance(VisualScriptInstance
instance->property = property;
instance->call_mode = call_mode;
instance->node_path = base_path;
+ instance->assign_op = assign_op;
+ instance->index = index;
+ instance->needs_get = index != StringName() || assign_op != ASSIGN_OP_NONE;
return instance;
}
@@ -1517,6 +1678,7 @@ VisualScriptPropertySet::TypeGuess VisualScriptPropertySet::guess_output_type(Ty
}
VisualScriptPropertySet::VisualScriptPropertySet() {
+ assign_op = ASSIGN_OP_NONE;
call_mode = CALL_MODE_SELF;
base_type = "Object";
basic_type = Variant::NIL;
@@ -1641,6 +1803,15 @@ PropertyInfo VisualScriptPropertyGet::get_input_value_port_info(int p_idx) const
PropertyInfo VisualScriptPropertyGet::get_output_value_port_info(int p_idx) const {
+ if (index != StringName()) {
+
+ Variant v;
+ Variant::CallError ce;
+ v = Variant::construct(type_cache, NULL, 0, ce);
+ Variant i = v.get(index);
+ return PropertyInfo(i.get_type(), "value." + String(index));
+ }
+
return PropertyInfo(type_cache, "value");
}
@@ -1867,27 +2038,42 @@ Variant::Type VisualScriptPropertyGet::_get_type_cache() const {
return type_cache;
}
+void VisualScriptPropertyGet::set_index(const StringName &p_type) {
+
+ if (index == p_type)
+ return;
+ index = p_type;
+ _update_cache();
+ _change_notify();
+ ports_changed_notify();
+}
+
+StringName VisualScriptPropertyGet::get_index() const {
+
+ return index;
+}
+
void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
- if (property.name == "property/base_type") {
+ if (property.name == "base_type") {
if (call_mode != CALL_MODE_INSTANCE) {
property.usage = PROPERTY_USAGE_NOEDITOR;
}
}
- if (property.name == "property/base_script") {
+ if (property.name == "base_script") {
if (call_mode != CALL_MODE_INSTANCE) {
property.usage = 0;
}
}
- if (property.name == "property/basic_type") {
+ if (property.name == "basic_type") {
if (call_mode != CALL_MODE_BASIC_TYPE) {
property.usage = 0;
}
}
- if (property.name == "property/node_path") {
+ if (property.name == "node_path") {
if (call_mode != CALL_MODE_NODE_PATH) {
property.usage = 0;
} else {
@@ -1900,7 +2086,7 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
}
}
- if (property.name == "property/property") {
+ if (property.name == "property") {
if (call_mode == CALL_MODE_BASIC_TYPE) {
@@ -1941,6 +2127,24 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
}
}
}
+
+ if (property.name == "index") {
+
+ Variant::CallError ce;
+ Variant v = Variant::construct(type_cache, NULL, 0, ce);
+ List<PropertyInfo> plist;
+ v.get_property_list(&plist);
+ String options = "";
+ for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
+ options += "," + E->get().name;
+ }
+
+ property.hint = PROPERTY_HINT_ENUM;
+ property.hint_string = options;
+ property.type = Variant::STRING;
+ if (options == "")
+ property.usage = 0; //hide if type has no usable index
+ }
}
void VisualScriptPropertyGet::_bind_methods() {
@@ -1966,6 +2170,9 @@ void VisualScriptPropertyGet::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_base_path", "base_path"), &VisualScriptPropertyGet::set_base_path);
ClassDB::bind_method(D_METHOD("get_base_path"), &VisualScriptPropertyGet::get_base_path);
+ ClassDB::bind_method(D_METHOD("set_index", "index"), &VisualScriptPropertyGet::set_index);
+ ClassDB::bind_method(D_METHOD("get_index"), &VisualScriptPropertyGet::get_index);
+
String bt;
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
if (i > 0)
@@ -1986,13 +2193,14 @@ void VisualScriptPropertyGet::_bind_methods() {
script_ext_hint += "." + E->get();
}
- ADD_PROPERTY(PropertyInfo(Variant::INT, "property/set_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type"), "set_call_mode", "get_call_mode");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "property/base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "property/base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "property/type_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_type_cache", "_get_type_cache");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "property/basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type");
- ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "property/node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "property/property"), "set_property", "get_property");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "set_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type"), "set_call_mode", "get_call_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_script", PROPERTY_HINT_FILE, script_ext_hint), "set_base_script", "get_base_script");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "type_cache", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_type_cache", "_get_type_cache");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "basic_type", PROPERTY_HINT_ENUM, bt), "set_basic_type", "get_basic_type");
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "property"), "set_property", "get_property");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "index", PROPERTY_HINT_ENUM), "set_index", "get_index");
BIND_CONSTANT(CALL_MODE_SELF);
BIND_CONSTANT(CALL_MODE_NODE_PATH);
@@ -2004,6 +2212,7 @@ public:
VisualScriptPropertyGet::CallMode call_mode;
NodePath node_path;
StringName property;
+ StringName index;
VisualScriptPropertyGet *node;
VisualScriptInstance *instance;
@@ -2020,6 +2229,10 @@ public:
*p_outputs[0] = object->get(property, &valid);
+ if (index != StringName()) {
+ *p_outputs[0] = p_outputs[0]->get_named(index);
+ }
+
if (!valid) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Invalid index property name.");
@@ -2046,6 +2259,10 @@ public:
*p_outputs[0] = another->get(property, &valid);
+ if (index != StringName()) {
+ *p_outputs[0] = p_outputs[0]->get_named(index);
+ }
+
if (!valid) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = vformat(RTR("Invalid index property name '%s' in node %s."), String(property), another->get_name());
@@ -2059,6 +2276,9 @@ public:
Variant v = *p_inputs[0];
*p_outputs[0] = v.get(property, &valid);
+ if (index != StringName()) {
+ *p_outputs[0] = p_outputs[0]->get_named(index);
+ }
if (!valid) {
r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
@@ -2079,6 +2299,7 @@ VisualScriptNodeInstance *VisualScriptPropertyGet::instance(VisualScriptInstance
instance->property = property;
instance->call_mode = call_mode;
instance->node_path = base_path;
+ instance->index = index;
return instance;
}
@@ -2182,7 +2403,7 @@ StringName VisualScriptEmitSignal::get_signal() const {
void VisualScriptEmitSignal::_validate_property(PropertyInfo &property) const {
- if (property.name == "signal/signal") {
+ if (property.name == "signal") {
property.hint = PROPERTY_HINT_ENUM;
List<StringName> sigs;
@@ -2210,7 +2431,7 @@ void VisualScriptEmitSignal::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_signal", "name"), &VisualScriptEmitSignal::set_signal);
ClassDB::bind_method(D_METHOD("get_signal"), &VisualScriptEmitSignal::get_signal);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "signal/signal"), "set_signal", "get_signal");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "signal"), "set_signal", "get_signal");
}
class VisualScriptNodeInstanceEmitSignal : public VisualScriptNodeInstance {
diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h
index 3b284952c5..7839748661 100644
--- a/modules/visual_script/visual_script_func_nodes.h
+++ b/modules/visual_script/visual_script_func_nodes.h
@@ -146,6 +146,21 @@ public:
};
+ enum AssignOp {
+ ASSIGN_OP_NONE,
+ ASSIGN_OP_ADD,
+ ASSIGN_OP_SUB,
+ ASSIGN_OP_MUL,
+ ASSIGN_OP_DIV,
+ ASSIGN_OP_MOD,
+ ASSIGN_OP_SHIFT_LEFT,
+ ASSIGN_OP_SHIFT_RIGHT,
+ ASSIGN_OP_BIT_AND,
+ ASSIGN_OP_BIT_OR,
+ ASSIGN_OP_BIT_XOR,
+ ASSIGN_OP_MAX
+ };
+
private:
PropertyInfo type_cache;
@@ -155,6 +170,8 @@ private:
String base_script;
NodePath base_path;
StringName property;
+ StringName index;
+ AssignOp assign_op;
Node *_get_base_node() const;
StringName _get_base_type() const;
@@ -166,6 +183,8 @@ private:
void _set_type_cache(const Dictionary &p_type);
Dictionary _get_type_cache() const;
+ void _adjust_input_index(PropertyInfo &pinfo) const;
+
protected:
virtual void _validate_property(PropertyInfo &property) const;
@@ -205,6 +224,12 @@ public:
void set_call_mode(CallMode p_mode);
CallMode get_call_mode() const;
+ void set_index(const StringName &p_type);
+ StringName get_index() const;
+
+ void set_assign_op(AssignOp p_op);
+ AssignOp get_assign_op() const;
+
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
@@ -212,6 +237,7 @@ public:
};
VARIANT_ENUM_CAST(VisualScriptPropertySet::CallMode);
+VARIANT_ENUM_CAST(VisualScriptPropertySet::AssignOp);
class VisualScriptPropertyGet : public VisualScriptNode {
@@ -234,6 +260,7 @@ private:
String base_script;
NodePath base_path;
StringName property;
+ StringName index;
void _update_base_type();
Node *_get_base_node() const;
@@ -283,6 +310,9 @@ public:
void set_call_mode(CallMode p_mode);
CallMode get_call_mode() const;
+ void set_index(const StringName &p_type);
+ StringName get_index() const;
+
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
VisualScriptPropertyGet();
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 86c98d076e..f707471405 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -59,10 +59,10 @@ bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value
_change_notify();
return true;
}
- if (String(p_name).begins_with("argument/")) {
- int idx = String(p_name).get_slice("/", 1).to_int() - 1;
+ if (String(p_name).begins_with("argument_")) {
+ int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1;
ERR_FAIL_INDEX_V(idx, arguments.size(), false);
- String what = String(p_name).get_slice("/", 2);
+ String what = String(p_name).get_slice("/", 1);
if (what == "type") {
Variant::Type new_type = Variant::Type(int(p_value));
@@ -104,10 +104,10 @@ bool VisualScriptFunction::_get(const StringName &p_name, Variant &r_ret) const
r_ret = arguments.size();
return true;
}
- if (String(p_name).begins_with("argument/")) {
- int idx = String(p_name).get_slice("/", 1).to_int() - 1;
+ if (String(p_name).begins_with("argument_")) {
+ int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1;
ERR_FAIL_INDEX_V(idx, arguments.size(), false);
- String what = String(p_name).get_slice("/", 2);
+ String what = String(p_name).get_slice("/", 1);
if (what == "type") {
r_ret = arguments[idx].type;
return true;
@@ -144,8 +144,8 @@ void VisualScriptFunction::_get_property_list(List<PropertyInfo> *p_list) const
}
for (int i = 0; i < arguments.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::INT, "argument/" + itos(i + 1) + "/type", PROPERTY_HINT_ENUM, argt));
- p_list->push_back(PropertyInfo(Variant::STRING, "argument/" + itos(i + 1) + "/name"));
+ p_list->push_back(PropertyInfo(Variant::INT, "argument_" + itos(i + 1) + "/type", PROPERTY_HINT_ENUM, argt));
+ p_list->push_back(PropertyInfo(Variant::STRING, "argument_" + itos(i + 1) + "/name"));
}
if (!stack_less) {
p_list->push_back(PropertyInfo(Variant::INT, "stack/size", PROPERTY_HINT_RANGE, "1,100000"));
@@ -559,8 +559,8 @@ void VisualScriptOperator::_bind_methods() {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
- ADD_PROPERTY(PropertyInfo(Variant::INT, "operator_value/type", PROPERTY_HINT_ENUM, types), "set_operator", "get_operator");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "typed_value/typed", PROPERTY_HINT_ENUM, argt), "set_typed", "get_typed");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, types), "set_operator", "get_operator");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_typed", "get_typed");
}
class VisualScriptNodeInstanceOperator : public VisualScriptNodeInstance {
@@ -621,6 +621,113 @@ static Ref<VisualScriptNode> create_op_node(const String &p_name) {
}
//////////////////////////////////////////
+////////////////OPERATOR//////////////////
+//////////////////////////////////////////
+
+int VisualScriptSelect::get_output_sequence_port_count() const {
+
+ return 0;
+}
+
+bool VisualScriptSelect::has_input_sequence_port() const {
+
+ return false;
+}
+
+int VisualScriptSelect::get_input_value_port_count() const {
+
+ return 3;
+}
+int VisualScriptSelect::get_output_value_port_count() const {
+
+ return 1;
+}
+
+String VisualScriptSelect::get_output_sequence_port_text(int p_port) const {
+
+ return String();
+}
+
+PropertyInfo VisualScriptSelect::get_input_value_port_info(int p_idx) const {
+
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::BOOL, "cond");
+ } else if (p_idx == 1) {
+ return PropertyInfo(typed, "a");
+ } else {
+ return PropertyInfo(typed, "b");
+ }
+}
+PropertyInfo VisualScriptSelect::get_output_value_port_info(int p_idx) const {
+
+ return PropertyInfo(typed, "out");
+}
+
+String VisualScriptSelect::get_caption() const {
+
+ return "Select";
+}
+
+String VisualScriptSelect::get_text() const {
+
+ return "a if cond, else b";
+}
+
+void VisualScriptSelect::set_typed(Variant::Type p_op) {
+
+ if (typed == p_op)
+ return;
+
+ typed = p_op;
+ ports_changed_notify();
+}
+
+Variant::Type VisualScriptSelect::get_typed() const {
+
+ return typed;
+}
+
+void VisualScriptSelect::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_typed", "type"), &VisualScriptSelect::set_typed);
+ ClassDB::bind_method(D_METHOD("get_typed"), &VisualScriptSelect::get_typed);
+
+ String argt = "Any";
+ for (int i = 1; i < Variant::VARIANT_MAX; i++) {
+ argt += "," + Variant::get_type_name(Variant::Type(i));
+ }
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_typed", "get_typed");
+}
+
+class VisualScriptNodeInstanceSelect : public VisualScriptNodeInstance {
+public:
+ //virtual int get_working_memory_size() const { return 0; }
+
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
+
+ bool cond = *p_inputs[0];
+ if (cond)
+ *p_outputs[0] = *p_inputs[1];
+ else
+ *p_outputs[0] = *p_inputs[2];
+
+ return 0;
+ }
+};
+
+VisualScriptNodeInstance *VisualScriptSelect::instance(VisualScriptInstance *p_instance) {
+
+ VisualScriptNodeInstanceSelect *instance = memnew(VisualScriptNodeInstanceSelect);
+ return instance;
+}
+
+VisualScriptSelect::VisualScriptSelect() {
+
+ typed = Variant::NIL;
+}
+
+//////////////////////////////////////////
////////////////VARIABLE GET//////////////////
//////////////////////////////////////////
@@ -691,7 +798,7 @@ StringName VisualScriptVariableGet::get_variable() const {
void VisualScriptVariableGet::_validate_property(PropertyInfo &property) const {
- if (property.name == "variable/name" && get_visual_script().is_valid()) {
+ if (property.name == "var_name" && get_visual_script().is_valid()) {
Ref<VisualScript> vs = get_visual_script();
List<StringName> vars;
vs->get_variable_list(&vars);
@@ -714,7 +821,7 @@ void VisualScriptVariableGet::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_variable", "name"), &VisualScriptVariableGet::set_variable);
ClassDB::bind_method(D_METHOD("get_variable"), &VisualScriptVariableGet::get_variable);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "variable/name"), "set_variable", "get_variable");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_variable", "get_variable");
}
class VisualScriptNodeInstanceVariableGet : public VisualScriptNodeInstance {
@@ -816,7 +923,7 @@ StringName VisualScriptVariableSet::get_variable() const {
void VisualScriptVariableSet::_validate_property(PropertyInfo &property) const {
- if (property.name == "variable/name" && get_visual_script().is_valid()) {
+ if (property.name == "var_name" && get_visual_script().is_valid()) {
Ref<VisualScript> vs = get_visual_script();
List<StringName> vars;
vs->get_variable_list(&vars);
@@ -839,7 +946,7 @@ void VisualScriptVariableSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_variable", "name"), &VisualScriptVariableSet::set_variable);
ClassDB::bind_method(D_METHOD("get_variable"), &VisualScriptVariableSet::get_variable);
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "variable/name"), "set_variable", "get_variable");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_variable", "get_variable");
}
class VisualScriptNodeInstanceVariableSet : public VisualScriptNodeInstance {
@@ -956,7 +1063,7 @@ Variant VisualScriptConstant::get_constant_value() const {
void VisualScriptConstant::_validate_property(PropertyInfo &property) const {
- if (property.name == "constant/value") {
+ if (property.name == "value") {
property.type = type;
if (type == Variant::NIL)
property.usage = 0; //do not save if nil
@@ -976,8 +1083,8 @@ void VisualScriptConstant::_bind_methods() {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
- ADD_PROPERTY(PropertyInfo(Variant::INT, "constant/type", PROPERTY_HINT_ENUM, argt), "set_constant_type", "get_constant_type");
- ADD_PROPERTY(PropertyInfo(Variant::NIL, "constant/value"), "set_constant_value", "get_constant_value");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_constant_type", "get_constant_type");
+ ADD_PROPERTY(PropertyInfo(Variant::NIL, "value"), "set_constant_value", "get_constant_value");
}
class VisualScriptNodeInstanceConstant : public VisualScriptNodeInstance {
@@ -1842,7 +1949,7 @@ VisualScriptEngineSingleton::TypeGuess VisualScriptEngineSingleton::guess_output
TypeGuess tg;
tg.type = Variant::OBJECT;
if (obj) {
- tg.GDCLASS = obj->get_class();
+ tg.gdclass = obj->get_class();
tg.script = obj->get_script();
}
@@ -2002,7 +2109,7 @@ VisualScriptSceneNode::TypeGuess VisualScriptSceneNode::guess_output_type(TypeGu
VisualScriptSceneNode::TypeGuess tg;
tg.type = Variant::OBJECT;
- tg.GDCLASS = "Node";
+ tg.gdclass = "Node";
#ifdef TOOLS_ENABLED
Ref<Script> script = get_visual_script();
@@ -2031,7 +2138,7 @@ VisualScriptSceneNode::TypeGuess VisualScriptSceneNode::guess_output_type(TypeGu
Node *another = script_node->get_node(path);
if (another) {
- tg.GDCLASS = another->get_class();
+ tg.gdclass = another->get_class();
tg.script = another->get_script();
}
#endif
@@ -2173,7 +2280,7 @@ VisualScriptSceneTree::TypeGuess VisualScriptSceneTree::guess_output_type(TypeGu
TypeGuess tg;
tg.type = Variant::OBJECT;
- tg.GDCLASS = "SceneTree";
+ tg.gdclass = "SceneTree";
return tg;
}
@@ -2353,13 +2460,13 @@ VisualScriptSelf::TypeGuess VisualScriptSelf::guess_output_type(TypeGuess *p_inp
VisualScriptSceneNode::TypeGuess tg;
tg.type = Variant::OBJECT;
- tg.GDCLASS = "Object";
+ tg.gdclass = "Object";
Ref<Script> script = get_visual_script();
if (!script.is_valid())
return tg;
- tg.GDCLASS = script->get_instance_base_type();
+ tg.gdclass = script->get_instance_base_type();
tg.script = script;
return tg;
@@ -3088,8 +3195,8 @@ void VisualScriptLocalVar::_bind_methods() {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "variable/name"), "set_var_name", "get_var_name");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "variable/type", PROPERTY_HINT_ENUM, argt), "set_var_type", "get_var_type");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_var_name", "get_var_name");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_var_type", "get_var_type");
}
VisualScriptLocalVar::VisualScriptLocalVar() {
@@ -3210,8 +3317,8 @@ void VisualScriptLocalVarSet::_bind_methods() {
argt += "," + Variant::get_type_name(Variant::Type(i));
}
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "variable/name"), "set_var_name", "get_var_name");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "variable/type", PROPERTY_HINT_ENUM, argt), "set_var_type", "get_var_type");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_var_name", "get_var_name");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_var_type", "get_var_type");
}
VisualScriptLocalVarSet::VisualScriptLocalVarSet() {
@@ -3253,32 +3360,33 @@ PropertyInfo VisualScriptInputAction::get_input_value_port_info(int p_idx) const
}
PropertyInfo VisualScriptInputAction::get_output_value_port_info(int p_idx) const {
- return PropertyInfo(Variant::BOOL, "pressed");
-}
-
-String VisualScriptInputAction::get_caption() const {
-
- return "Action";
-}
-
-String VisualScriptInputAction::get_text() const {
-
+ String mstr;
switch (mode) {
case MODE_PRESSED: {
- return name;
+ mstr = "pressed";
} break;
case MODE_RELEASED: {
- return "not " + name;
+ mstr = "not pressed";
} break;
case MODE_JUST_PRESSED: {
- return String(name) + " " + TTR("just pressed");
+ mstr = "just pressed";
} break;
case MODE_JUST_RELEASED: {
- return String(name) + " " + TTR("just released");
+ mstr = "just released";
} break;
}
- return String();
+ return PropertyInfo(Variant::BOOL, mstr);
+}
+
+String VisualScriptInputAction::get_caption() const {
+
+ return "Action";
+}
+
+String VisualScriptInputAction::get_text() const {
+
+ return name;
}
String VisualScriptInputAction::get_category() const {
@@ -3319,8 +3427,6 @@ public:
StringName action;
VisualScriptInputAction::Mode mode;
- virtual int get_working_memory_size() const { return 1; }
-
virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
switch (mode) {
@@ -3628,6 +3734,7 @@ void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func("operators/logic/xor", create_op_node<Variant::OP_XOR>);
VisualScriptLanguage::singleton->add_register_func("operators/logic/not", create_op_node<Variant::OP_NOT>);
VisualScriptLanguage::singleton->add_register_func("operators/logic/in", create_op_node<Variant::OP_IN>);
+ VisualScriptLanguage::singleton->add_register_func("operators/logic/select", create_node_generic<VisualScriptSelect>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct", create_node_generic<VisualScriptDeconstruct>);
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index 402093fa80..5ae9a1b30b 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -127,6 +127,39 @@ public:
VisualScriptOperator();
};
+class VisualScriptSelect : public VisualScriptNode {
+
+ GDCLASS(VisualScriptSelect, VisualScriptNode)
+
+ Variant::Type typed;
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual int get_output_sequence_port_count() const;
+ virtual bool has_input_sequence_port() const;
+
+ virtual String get_output_sequence_port_text(int p_port) const;
+
+ virtual int get_input_value_port_count() const;
+ virtual int get_output_value_port_count() const;
+
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+ virtual String get_caption() const;
+ virtual String get_text() const;
+ virtual String get_category() const { return "operators"; }
+
+ void set_typed(Variant::Type p_op);
+ Variant::Type get_typed() const;
+
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+
+ VisualScriptSelect();
+};
+
class VisualScriptVariableGet : public VisualScriptNode {
GDCLASS(VisualScriptVariableGet, VisualScriptNode)
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp
index be5b218d0a..2e111511b7 100644
--- a/modules/visual_script/visual_script_yield_nodes.cpp
+++ b/modules/visual_script/visual_script_yield_nodes.cpp
@@ -419,13 +419,13 @@ VisualScriptYieldSignal::CallMode VisualScriptYieldSignal::get_call_mode() const
void VisualScriptYieldSignal::_validate_property(PropertyInfo &property) const {
- if (property.name == "signal/base_type") {
+ if (property.name == "base_type") {
if (call_mode != CALL_MODE_INSTANCE) {
property.usage = PROPERTY_USAGE_NOEDITOR;
}
}
- if (property.name == "signal/node_path") {
+ if (property.name == "node_path") {
if (call_mode != CALL_MODE_NODE_PATH) {
property.usage = 0;
} else {
@@ -438,7 +438,7 @@ void VisualScriptYieldSignal::_validate_property(PropertyInfo &property) const {
}
}
- if (property.name == "signal/signal") {
+ if (property.name == "signal") {
property.hint = PROPERTY_HINT_ENUM;
List<MethodInfo> methods;
@@ -488,10 +488,10 @@ void VisualScriptYieldSignal::_bind_methods() {
bt += Variant::get_type_name(Variant::Type(i));
}
- ADD_PROPERTY(PropertyInfo(Variant::INT, "signal/call_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance"), "set_call_mode", "get_call_mode");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "signal/base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
- ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "signal/node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "signal/signal"), "set_signal", "get_signal");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "call_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance"), "set_call_mode", "get_call_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "signal"), "set_signal", "get_signal");
BIND_CONSTANT(CALL_MODE_SELF);
BIND_CONSTANT(CALL_MODE_NODE_PATH);
diff --git a/platform/android/detect.py b/platform/android/detect.py
index ce44ffbf74..7508c9ed0e 100644
--- a/platform/android/detect.py
+++ b/platform/android/detect.py
@@ -14,22 +14,17 @@ def get_name():
def can_build():
- import os
- if (not os.environ.has_key("ANDROID_NDK_ROOT")):
- return False
-
- return True
+ return (os.environ.has_key("ANDROID_NDK_ROOT"))
def get_opts():
return [
- ('ANDROID_NDK_ROOT', 'the path to Android NDK',
- os.environ.get("ANDROID_NDK_ROOT", 0)),
- ('ndk_platform', 'compile for platform: (android-<api> , example: android-18)', "android-18"),
- ('android_arch', 'select compiler architecture: (armv7/armv6/x86)', "armv7"),
- ('android_neon', 'enable neon (armv7 only)', "yes"),
- ('android_stl', 'enable STL support in android port (for modules)', "no")
+ ('ANDROID_NDK_ROOT', 'Path to the Android NDK', os.environ.get("ANDROID_NDK_ROOT", 0)),
+ ('ndk_platform', 'Target platform (android-<api>, e.g. "android-18")', "android-18"),
+ ('android_arch', 'Target architecture (armv7/armv6/x86)', "armv7"),
+ ('android_neon', 'Enable NEON support (armv7 only)', "yes"),
+ ('android_stl', 'Enable Android STL support (for modules)', "no")
]
@@ -41,6 +36,7 @@ def get_flags():
def create(env):
+
tools = env['TOOLS']
if "mingw" in tools:
tools.remove('mingw')
@@ -54,7 +50,6 @@ def configure(env):
# Workaround for MinGW. See:
# http://www.scons.org/wiki/LongCmdLinesOnWin32
- import os
if (os.name == "nt"):
import subprocess
@@ -92,35 +87,43 @@ def configure(env):
env['SPAWN'] = mySpawn
- ndk_platform = env['ndk_platform']
+ ## Build type
- if env['android_arch'] not in ['armv7', 'armv6', 'x86']:
- env['android_arch'] = 'armv7'
+ if (env["target"].startswith("release")):
+ env.Append(LINKFLAGS=['-O2'])
+ env.Append(CPPFLAGS=['-O2', '-DNDEBUG', '-ffast-math', '-funsafe-math-optimizations', '-fomit-frame-pointer'])
+ if (can_vectorize):
+ env.Append(CPPFLAGS=['-ftree-vectorize'])
+ if (env["target"] == "release_debug"):
+ env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
+ elif (env["target"] == "debug"):
+ env.Append(LINKFLAGS=['-O0'])
+ env.Append(CPPFLAGS=['-O0', '-D_DEBUG', '-UNDEBUG', '-DDEBUG_ENABLED',
+ '-DDEBUG_MEMORY_ENABLED', '-g', '-fno-limit-debug-info'])
- if env['android_arch'] == 'x86':
- env["x86_libtheora_opt_gcc"] = True
+ ## Architecture
- if env['PLATFORM'] == 'win32':
- env.Tool('gcc')
- env['SHLIBSUFFIX'] = '.so'
+ if env['android_arch'] not in ['armv7', 'armv6', 'x86']:
+ env['android_arch'] = 'armv7'
neon_text = ""
if env["android_arch"] == "armv7" and env['android_neon'] == 'yes':
- neon_text = " (with neon)"
- print("Godot Android!!!!! (" + env['android_arch'] + ")" + neon_text)
-
- env.Append(CPPPATH=['#platform/android'])
+ neon_text = " (with NEON)"
+ print("Building for Android (" + env['android_arch'] + ")" + neon_text)
+ can_vectorize = True
if env['android_arch'] == 'x86':
env.extra_suffix = ".x86" + env.extra_suffix
target_subpath = "x86-4.9"
abi_subpath = "i686-linux-android"
arch_subpath = "x86"
+ env["x86_libtheora_opt_gcc"] = True
elif env['android_arch'] == 'armv6':
env.extra_suffix = ".armv6" + env.extra_suffix
target_subpath = "arm-linux-androideabi-4.9"
abi_subpath = "arm-linux-androideabi"
arch_subpath = "armeabi"
+ can_vectorize = False
elif env["android_arch"] == "armv7":
target_subpath = "arm-linux-androideabi-4.9"
abi_subpath = "arm-linux-androideabi"
@@ -130,6 +133,14 @@ def configure(env):
else:
env.extra_suffix = ".armv7" + env.extra_suffix
+ ## Compiler configuration
+
+ env['SHLIBSUFFIX'] = '.so'
+
+ if env['PLATFORM'] == 'win32':
+ env.Tool('gcc')
+ env.use_windows_spawn_fix()
+
mt_link = True
if (sys.platform.startswith("linux")):
host_subpath = "linux-x86_64"
@@ -142,10 +153,8 @@ def configure(env):
mt_link = False
host_subpath = "windows"
- compiler_path = env["ANDROID_NDK_ROOT"] + \
- "/toolchains/llvm/prebuilt/" + host_subpath + "/bin"
- gcc_toolchain_path = env["ANDROID_NDK_ROOT"] + \
- "/toolchains/" + target_subpath + "/prebuilt/" + host_subpath
+ compiler_path = env["ANDROID_NDK_ROOT"] + "/toolchains/llvm/prebuilt/" + host_subpath + "/bin"
+ gcc_toolchain_path = env["ANDROID_NDK_ROOT"] + "/toolchains/" + target_subpath + "/prebuilt/" + host_subpath
tools_path = gcc_toolchain_path + "/" + abi_subpath + "/bin"
# For Clang to find NDK tools in preference of those system-wide
@@ -162,31 +171,28 @@ def configure(env):
else:
env['ARCH'] = 'arch-arm'
- sysroot = env["ANDROID_NDK_ROOT"] + \
- "/platforms/" + ndk_platform + "/" + env['ARCH']
+ sysroot = env["ANDROID_NDK_ROOT"] + "/platforms/" + env['ndk_platform'] + "/" + env['ARCH']
common_opts = ['-fno-integrated-as', '-gcc-toolchain', gcc_toolchain_path]
+ ## Compile flags
+
env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include"])
- env.Append(CPPFLAGS=string.split(
- '-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'))
+ env.Append(CPPFLAGS=string.split('-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'))
env.Append(CPPFLAGS=string.split('-DANDROID -DNO_STATVFS -DGLES2_ENABLED'))
env['neon_enabled'] = False
if env['android_arch'] == 'x86':
- can_vectorize = True
target_opts = ['-target', 'i686-none-linux-android']
# The NDK adds this if targeting API < 21, so we can drop it when Godot targets it at least
env.Append(CPPFLAGS=['-mstackrealign'])
+
elif env["android_arch"] == "armv6":
- can_vectorize = False
target_opts = ['-target', 'armv6-none-linux-androideabi']
- env.Append(CPPFLAGS=string.split(
- '-D__ARM_ARCH_6__ -march=armv6 -mfpu=vfp -mfloat-abi=softfp'))
+ env.Append(CPPFLAGS=string.split('-D__ARM_ARCH_6__ -march=armv6 -mfpu=vfp -mfloat-abi=softfp'))
+
elif env["android_arch"] == "armv7":
- can_vectorize = True
target_opts = ['-target', 'armv7-none-linux-androideabi']
- env.Append(CPPFLAGS=string.split(
- '-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp'))
+ env.Append(CPPFLAGS=string.split('-D__ARM_ARCH_7__ -D__ARM_ARCH_7A__ -march=armv7-a -mfloat-abi=softfp'))
if env['android_neon'] == 'yes':
env['neon_enabled'] = True
env.Append(CPPFLAGS=['-mfpu=neon', '-D__ARM_NEON__'])
@@ -196,21 +202,20 @@ def configure(env):
env.Append(CPPFLAGS=target_opts)
env.Append(CPPFLAGS=common_opts)
- env.Append(LIBS=['OpenSLES'])
- env.Append(LIBS=['EGL', 'OpenSLES', 'android'])
- env.Append(LIBS=['log', 'GLESv1_CM', 'GLESv2', 'GLESv3','z'])
-
- if (sys.platform.startswith("darwin")):
- env['SHLIBSUFFIX'] = '.so'
-
- env['LINKFLAGS'] = ['-shared', '--sysroot=' +
- sysroot, '-Wl,--warn-shared-textrel']
- env.Append(LINKFLAGS=string.split(
- '-Wl,--fix-cortex-a8'))
- env.Append(LINKFLAGS=string.split(
- '-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now'))
- env.Append(LINKFLAGS=string.split(
- '-Wl,-soname,libgodot_android.so -Wl,--gc-sections'))
+ if (env['android_stl'] == 'yes'):
+ env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/include"])
+ env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath + "/include"])
+ env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] + "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath])
+ env.Append(LIBS=["gnustl_static"])
+ else:
+ env.Append(CXXFLAGS=['-fno-rtti', '-fno-exceptions', '-DNO_SAFE_CAST'])
+
+ ## Link flags
+
+ env['LINKFLAGS'] = ['-shared', '--sysroot=' + sysroot, '-Wl,--warn-shared-textrel']
+ env.Append(LINKFLAGS=string.split('-Wl,--fix-cortex-a8'))
+ env.Append(LINKFLAGS=string.split('-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now'))
+ env.Append(LINKFLAGS=string.split('-Wl,-soname,libgodot_android.so -Wl,--gc-sections'))
if mt_link:
env.Append(LINKFLAGS=['-Wl,--threads'])
env.Append(LINKFLAGS=target_opts)
@@ -221,45 +226,12 @@ def configure(env):
env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] +
'/toolchains/arm-linux-androideabi-4.9/prebuilt/' + host_subpath + '/' + abi_subpath + '/lib'])
- if (env["target"].startswith("release")):
- env.Append(LINKFLAGS=['-O2'])
- env.Append(CPPFLAGS=['-O2', '-DNDEBUG', '-ffast-math',
- '-funsafe-math-optimizations', '-fomit-frame-pointer'])
- if (can_vectorize):
- env.Append(CPPFLAGS=['-ftree-vectorize'])
- if (env["target"] == "release_debug"):
- env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
- elif (env["target"] == "debug"):
- env.Append(LINKFLAGS=['-O0'])
- env.Append(CPPFLAGS=['-O0', '-D_DEBUG', '-UNDEBUG', '-DDEBUG_ENABLED',
- '-DDEBUG_MEMORY_ENABLED', '-g', '-fno-limit-debug-info'])
-
- env.Append(CPPFLAGS=['-DANDROID_ENABLED',
- '-DUNIX_ENABLED', '-DNO_FCNTL', '-DMPC_FIXED_POINT'])
+ env.Append(CPPPATH=['#platform/android'])
+ env.Append(CPPFLAGS=['-DANDROID_ENABLED', '-DUNIX_ENABLED', '-DNO_FCNTL', '-DMPC_FIXED_POINT'])
+ env.Append(LIBS=['OpenSLES', 'EGL', 'GLESv3', 'android', 'log', 'z'])
# TODO: Move that to opus module's config
if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
if (env["android_arch"] == "armv6" or env["android_arch"] == "armv7"):
env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
env.opus_fixed_point = "yes"
-
- if (env['android_stl'] == 'yes'):
- env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] +
- "/sources/cxx-stl/gnu-libstdc++/4.9/include"])
- env.Append(CPPPATH=[env["ANDROID_NDK_ROOT"] +
- "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath + "/include"])
- env.Append(LIBPATH=[env["ANDROID_NDK_ROOT"] +
- "/sources/cxx-stl/gnu-libstdc++/4.9/libs/" + arch_subpath])
- env.Append(LIBS=["gnustl_static"])
- else:
- env.Append(CXXFLAGS=['-fno-rtti', '-fno-exceptions', '-DNO_SAFE_CAST'])
-
- import methods
- env.Append(BUILDERS={'GLSL120': env.Builder(
- action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
- env.Append(BUILDERS={'GLSL': env.Builder(
- action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
- env.Append(BUILDERS={'GLSL120GLES': env.Builder(
- action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
-
- env.use_windows_spawn_fix()
diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py
index 54e227cd19..c0e003a3d2 100644
--- a/platform/haiku/detect.py
+++ b/platform/haiku/detect.py
@@ -11,57 +11,58 @@ def get_name():
def can_build():
- if (os.name != "posix"):
- return False
- if (sys.platform == "darwin"):
+ if (os.name != "posix" or sys.platform == "darwin"):
return False
return True
def get_opts():
+
return [
('debug_release', 'Add debug symbols to release version', 'no')
]
def get_flags():
+
return [
]
def configure(env):
- is64 = sys.maxsize > 2**32
-
- if (env["bits"] == "default"):
- if (is64):
- env["bits"] = "64"
- else:
- env["bits"] = "32"
-
- env.Append(CPPPATH=['#platform/haiku'])
- env["CC"] = "gcc-x86"
- env["CXX"] = "g++-x86"
+ ## Build type
if (env["target"] == "release"):
if (env["debug_release"] == "yes"):
- env.Append(CCFLAGS=['-g2'])
+ env.Prepend(CCFLAGS=['-g2'])
else:
- env.Append(CCFLAGS=['-O3', '-ffast-math'])
+ env.Prepend(CCFLAGS=['-O3', '-ffast-math'])
+
elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
+ env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
+
elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+
+ ## Architecture
+
+ is64 = sys.maxsize > 2**32
+ if (env["bits"] == "default"):
+ env["bits"] = "64" if is64 else "32"
+
+ ## Compiler configuration
+ env["CC"] = "gcc-x86"
+ env["CXX"] = "g++-x86"
+
+ ## Flags
+
+ env.Append(CPPPATH=['#platform/haiku'])
+ env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
+ env.Append(CPPFLAGS=['-DMEDIA_KIT_ENABLED'])
# env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
env.Append(CPPFLAGS=['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
- env.Append(CPPFLAGS=['-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
- env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
env.Append(LIBS=['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL'])
-
- import methods
- env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
- env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
- env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub
index 466b8241de..998d0a3f0d 100644
--- a/platform/iphone/SCsub
+++ b/platform/iphone/SCsub
@@ -17,17 +17,8 @@ iphone_lib = [
'ios.mm',
]
-# env.Depends('#core/math/vector3.h', 'vector3_psp.h')
-
-#iphone_lib = env.Library('iphone', iphone_lib)
-
env_ios = env.Clone()
-
-if env['ios_gles22_override'] == "yes":
- env_ios.Append(CPPFLAGS=['-DGLES2_OVERRIDE'])
-
-
obj = env_ios.Object('godot_iphone.cpp')
prog = None
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index c20d8e90f4..1d802ff288 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -1,4 +1,5 @@
import os
+import string
import sys
@@ -12,8 +13,6 @@ def get_name():
def can_build():
- import sys
- import os
if sys.platform == 'darwin' or os.environ.has_key("OSXCROSS_IOS"):
return True
@@ -23,13 +22,12 @@ def can_build():
def get_opts():
return [
- ('IPHONEPLATFORM', 'name of the iphone platform', 'iPhoneOS'),
- ('IPHONEPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
- ('IPHONESDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'),
+ ('IPHONEPLATFORM', 'Name of the iPhone platform', 'iPhoneOS'),
+ ('IPHONEPATH', 'Path to iPhone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
+ ('IPHONESDK', 'Path to the iPhone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'),
('game_center', 'Support for game center', 'yes'),
('store_kit', 'Support for in-app store', 'yes'),
('icloud', 'Support for iCloud', 'yes'),
- ('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'),
('ios_exceptions', 'Enable exceptions', 'no'),
('ios_triple', 'Triple for ios toolchain', ''),
('ios_sim', 'Build simulator binary', 'no'),
@@ -45,95 +43,92 @@ def get_flags():
def configure(env):
- env.Append(CPPPATH=['#platform/iphone'])
+ ## Build type
- env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH']
+ if (env["target"].startswith("release")):
+ env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1'])
+ env.Append(CPPFLAGS=['-O2', '-flto', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations'])
+ env.Append(LINKFLAGS=['-O2', '-flto'])
- env['CC'] = '$IPHONEPATH/usr/bin/${ios_triple}clang'
- env['CXX'] = '$IPHONEPATH/usr/bin/${ios_triple}clang++'
- env['AR'] = '$IPHONEPATH/usr/bin/${ios_triple}ar'
- env['RANLIB'] = '$IPHONEPATH/usr/bin/${ios_triple}ranlib'
+ if env["target"] == "release_debug":
+ env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
+
+ elif (env["target"] == "debug"):
+ env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-O0', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+
+ ## Architecture
- import string
if (env["ios_sim"] == "yes" or env["arch"] == "x86"): # i386, simulator
env["arch"] = "x86"
env["bits"] = "32"
- env.Append(CCFLAGS=string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $IPHONESDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"'))
elif (env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32"): # arm
env["arch"] = "arm"
env["bits"] = "32"
- env.Append(CCFLAGS=string.split('-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=9.0 -MMD -MT dependencies'))
else: # armv64
env["arch"] = "arm64"
env["bits"] = "64"
+
+ ## Compiler configuration
+
+ env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH']
+
+ env['CC'] = '$IPHONEPATH/usr/bin/${ios_triple}clang'
+ env['CXX'] = '$IPHONEPATH/usr/bin/${ios_triple}clang++'
+ env['AR'] = '$IPHONEPATH/usr/bin/${ios_triple}ar'
+ env['RANLIB'] = '$IPHONEPATH/usr/bin/${ios_triple}ranlib'
+ env['S_compiler'] = '$IPHONEPATH/Developer/usr/bin/gcc'
+
+ ## Compile flags
+
+ if (env["arch"] == "x86"):
+ env['IPHONEPLATFORM'] = 'iPhoneSimulator'
+ env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
+ env.Append(CCFLAGS=string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $IPHONESDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"'))
+ elif (env["arch"] == "arm"):
+ env.Append(CCFLAGS=string.split('-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=9.0 -MMD -MT dependencies'))
+ elif (env["arch"] == "arm64"):
env.Append(CCFLAGS=string.split('-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=9.0 -isysroot $IPHONESDK'))
env.Append(CPPFLAGS=['-DNEED_LONG_INT'])
env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON'])
+ if env['ios_exceptions'] == 'yes':
+ env.Append(CPPFLAGS=['-fexceptions'])
+ else:
+ env.Append(CPPFLAGS=['-fno-exceptions'])
+
+ ## Link flags
+
if (env["arch"] == "x86"):
- env['IPHONEPLATFORM'] = 'iPhoneSimulator'
env.Append(LINKFLAGS=['-arch', 'i386', '-mios-simulator-version-min=4.3',
'-isysroot', '$IPHONESDK',
- #'-mmacosx-version-min=10.6',
'-Xlinker',
'-objc_abi_version',
'-Xlinker', '2',
- '-framework', 'AudioToolbox',
- '-framework', 'AVFoundation',
- '-framework', 'CoreAudio',
- '-framework', 'CoreGraphics',
- '-framework', 'CoreMedia',
- '-framework', 'CoreMotion',
- '-framework', 'Foundation',
- '-framework', 'Security',
- '-framework', 'UIKit',
- '-framework', 'MediaPlayer',
- '-framework', 'OpenGLES',
- '-framework', 'QuartzCore',
- '-framework', 'SystemConfiguration',
- '-framework', 'GameController',
'-F$IPHONESDK',
])
- elif (env["arch"] == "arm64"):
- env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=9.0',
- '-isysroot', '$IPHONESDK',
- #'-stdlib=libc++',
- '-framework', 'Foundation',
- '-framework', 'UIKit',
- '-framework', 'CoreGraphics',
- '-framework', 'OpenGLES',
- '-framework', 'QuartzCore',
- '-framework', 'CoreAudio',
- '-framework', 'AudioToolbox',
- '-framework', 'SystemConfiguration',
- '-framework', 'Security',
- #'-framework', 'AdSupport',
- '-framework', 'MediaPlayer',
- '-framework', 'AVFoundation',
- '-framework', 'CoreMedia',
- '-framework', 'CoreMotion',
- '-framework', 'GameController',
- ])
- else:
- env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=9.0',
- '-isysroot', '$IPHONESDK',
- '-framework', 'Foundation',
- '-framework', 'UIKit',
- '-framework', 'CoreGraphics',
- '-framework', 'OpenGLES',
- '-framework', 'QuartzCore',
- '-framework', 'CoreAudio',
- '-framework', 'AudioToolbox',
- '-framework', 'SystemConfiguration',
- '-framework', 'Security',
- #'-framework', 'AdSupport',
- '-framework', 'MediaPlayer',
- '-framework', 'AVFoundation',
- '-framework', 'CoreMedia',
- '-framework', 'CoreMotion',
- '-framework', 'GameController',
- ])
-
+ elif (env["arch"] == "arm"):
+ env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=9.0'])
+ if (env["arch"] == "arm64"):
+ env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=9.0'])
+
+ env.Append(LINKFLAGS=['-isysroot', '$IPHONESDK',
+ '-framework', 'AudioToolbox',
+ '-framework', 'AVFoundation',
+ '-framework', 'CoreAudio',
+ '-framework', 'CoreGraphics',
+ '-framework', 'CoreMedia',
+ '-framework', 'CoreMotion',
+ '-framework', 'Foundation',
+ '-framework', 'GameController',
+ '-framework', 'MediaPlayer',
+ '-framework', 'OpenGLES',
+ '-framework', 'QuartzCore',
+ '-framework', 'Security',
+ '-framework', 'SystemConfiguration',
+ '-framework', 'UIKit',
+ ])
+
+ # Feature options
if env['game_center'] == 'yes':
env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'GameKit'])
@@ -145,45 +140,20 @@ def configure(env):
if env['icloud'] == 'yes':
env.Append(CPPFLAGS=['-DICLOUD_ENABLED'])
- env.Append(CPPPATH=['$IPHONESDK/usr/include', '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers', '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers'])
+ env.Append(CPPPATH=['$IPHONESDK/usr/include',
+ '$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers',
+ '$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers',
+ ])
- if (env["target"].startswith("release")):
-
- env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1'])
- env.Append(CPPFLAGS=['-O2', '-flto', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations'])
- env.Append(LINKFLAGS=['-O2', '-flto'])
-
- if env["target"] == "release_debug":
- env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
-
- elif (env["target"] == "debug"):
-
- env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-O0', '-DDEBUG_ENABLED'])
- env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ENABLED'])
-
- if (env["ios_sim"] == "yes"): # TODO: Check if needed?
- env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
+
+ env.Append(CPPPATH=['#platform/iphone'])
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT'])
# TODO: Move that to opus module's config
if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
env.opus_fixed_point = "yes"
- if env["arch"] == "x86":
- pass
- elif(env["arch"] == "arm64"):
- env.Append(CFLAGS=["-DOPUS_ARM64_OPT"])
- else:
+ if (env["arch"] == "arm"):
env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
-
- if env['ios_exceptions'] == 'yes':
- env.Append(CPPFLAGS=['-fexceptions'])
- else:
- env.Append(CPPFLAGS=['-fno-exceptions'])
- # env['neon_enabled']=True
- env['S_compiler'] = '$IPHONEPATH/Developer/usr/bin/gcc'
-
- import methods
- env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
- env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
- env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
+ elif (env["arch"] == "arm64"):
+ env.Append(CFLAGS=["-DOPUS_ARM64_OPT"])
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 41fe3fb027..68c8d1eea5 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -1,6 +1,6 @@
import os
-import sys
import string
+import sys
def is_active():
@@ -12,7 +12,8 @@ def get_name():
def can_build():
- return os.environ.has_key("EMSCRIPTEN_ROOT")
+
+ return (os.environ.has_key("EMSCRIPTEN_ROOT"))
def get_opts():
@@ -27,12 +28,12 @@ def get_flags():
return [
('tools', 'no'),
- ('module_etc1_enabled', 'no'),
('module_theora_enabled', 'no'),
]
def create(env):
+
# remove Windows' .exe suffix
return env.Clone(tools=['textfile', 'zip'], PROGSUFFIX='')
@@ -45,10 +46,26 @@ def escape_target_backslashes(target, source, env, for_signature):
def configure(env):
- env['ENV'] = os.environ
- env.Append(CPPPATH=['#platform/javascript'])
+ ## Build type
+
+ if (env["target"] == "release"):
+ env.Append(CCFLAGS=['-O3'])
+ env.Append(LINKFLAGS=['-O3'])
+ elif (env["target"] == "release_debug"):
+ env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
+ env.Append(LINKFLAGS=['-O2', '-s', 'ASSERTIONS=1'])
+ # retain function names at the cost of file size, for backtraces and profiling
+ env.Append(LINKFLAGS=['--profiling-funcs'])
+
+ elif (env["target"] == "debug"):
+ env.Append(CCFLAGS=['-O1', '-D_DEBUG', '-g', '-DDEBUG_ENABLED'])
+ env.Append(LINKFLAGS=['-O1', '-g'])
+
+ ## Compiler configuration
+
+ env['ENV'] = os.environ
env.PrependENVPath('PATH', os.environ['EMSCRIPTEN_ROOT'])
env['CC'] = 'emcc'
env['CXX'] = 'em++'
@@ -57,6 +74,7 @@ def configure(env):
# Emscripten's ar has issues with duplicate file names, so use cc
env['AR'] = 'emcc'
env['ARFLAGS'] = '-o'
+
if (os.name == 'nt'):
# use TempFileMunge on Windows since some commands get too long for
# cmd.exe even with spawn_fix
@@ -68,26 +86,20 @@ def configure(env):
env['OBJSUFFIX'] = '.bc'
env['LIBSUFFIX'] = '.bc'
- if (env["target"] == "release"):
- env.Append(CCFLAGS=['-O3'])
- env.Append(LINKFLAGS=['-O3'])
- elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
- env.Append(LINKFLAGS=['-O2', '-s', 'ASSERTIONS=1'])
- # retain function names at the cost of file size, for backtraces and profiling
- env.Append(LINKFLAGS=['--profiling-funcs'])
- elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['-O1', '-D_DEBUG', '-g', '-DDEBUG_ENABLED'])
- env.Append(LINKFLAGS=['-O1', '-g'])
+ ## Compile flags
- # TODO: Move that to opus module's config
- if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
- env.opus_fixed_point = "yes"
+ env.Append(CPPPATH=['#platform/javascript'])
+ env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
+ env.Append(CPPFLAGS=['-DGLES3_ENABLED'])
# These flags help keep the file size down
env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti'])
- env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
- env.Append(CPPFLAGS=['-DGLES3_ENABLED'])
+
+ if env['javascript_eval'] == 'yes':
+ env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED'])
+
+ ## Link flags
+
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
if (env['wasm'] == 'yes'):
@@ -101,8 +113,6 @@ def configure(env):
env.Append(LINKFLAGS=['-s', 'ASM_JS=1'])
env.Append(LINKFLAGS=['--separate-asm'])
- if env['javascript_eval'] == 'yes':
- env.Append(CPPFLAGS=['-DJAVASCRIPT_EVAL_ENABLED'])
-
-
- import methods
+ # TODO: Move that to opus module's config
+ if("module_opus_enabled" in env and env["module_opus_enabled"] != "no"):
+ env.opus_fixed_point = "yes"
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 39ee33ae82..dfefbbc1ba 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -1,4 +1,3 @@
-
import os
import sys
@@ -22,9 +21,7 @@ def can_build():
def get_opts():
return [
- ('force_64_bits', 'Force 64 bits binary', 'no'),
('osxcross_sdk', 'OSXCross SDK version', 'darwin14'),
-
]
@@ -36,36 +33,37 @@ def get_flags():
def configure(env):
- env.Append(CPPPATH=['#platform/osx'])
-
- if (env["bits"] == "default"):
- env["bits"] = "32"
+ ## Build type
if (env["target"] == "release"):
-
- env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
+ env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer', '-ftree-vectorize', '-msse2'])
elif (env["target"] == "release_debug"):
-
- env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
+ env.Prepend(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
+ env.Prepend(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
- env.Append(CCFLAGS=['-g3', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ ## Architecture
- if (not os.environ.has_key("OSXCROSS_ROOT")):
- # regular native build
- if (env["bits"] == "64"):
- env.Append(CCFLAGS=['-arch', 'x86_64'])
- env.Append(LINKFLAGS=['-arch', 'x86_64'])
+ is64 = sys.maxsize > 2**32
+ if (env["bits"] == "default"):
+ env["bits"] = "64" if is64 else "32"
+
+ ## Compiler configuration
+
+ if (not os.environ.has_key("OSXCROSS_ROOT")): # regular native build
+ if (env["bits"] == "fat"):
+ env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
+ env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
elif (env["bits"] == "32"):
env.Append(CCFLAGS=['-arch', 'i386'])
env.Append(LINKFLAGS=['-arch', 'i386'])
- else:
- env.Append(CCFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
- env.Append(LINKFLAGS=['-arch', 'i386', '-arch', 'x86_64'])
- else:
- # osxcross build
+ else: # 64-bit, default
+ env.Append(CCFLAGS=['-arch', 'x86_64'])
+ env.Append(LINKFLAGS=['-arch', 'x86_64'])
+
+ else: # osxcross build
root = os.environ.get("OSXCROSS_ROOT", 0)
if env["bits"] == "64":
basecmd = root + "/target/bin/x86_64-apple-" + env["osxcross_sdk"] + "-"
@@ -78,26 +76,22 @@ def configure(env):
env['RANLIB'] = basecmd + "ranlib"
env['AS'] = basecmd + "as"
- env.Append(CPPFLAGS=["-DAPPLE_STYLE_KEYS"])
- env.Append(CPPFLAGS=['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DOSX_ENABLED'])
- env.Append(CPPFLAGS=["-mmacosx-version-min=10.9"])
- env.Append(LIBS=['pthread'])
- #env.Append(CPPFLAGS=['-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-mmacosx-version-min=10.4'])
- #env.Append(LINKFLAGS=['-mmacosx-version-min=10.4', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk'])
- env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
- env.Append(LINKFLAGS=["-mmacosx-version-min=10.9"])
-
if (env["CXX"] == "clang++"):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
env["CC"] = "clang"
env["LD"] = "clang++"
- import methods
+ ## Dependencies
+
+ if (env['builtin_libtheora'] != 'no'):
+ env["x86_libtheora_opt_gcc"] = True
+
+ ## Flags
- env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
- env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
- env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
- #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
+ env.Append(CPPPATH=['#platform/osx'])
+ env.Append(CPPFLAGS=['-DOSX_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DAPPLE_STYLE_KEYS'])
+ env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit', '-lz', '-framework', 'IOKit', '-framework', 'ForceFeedback'])
+ env.Append(LIBS=['pthread'])
- env["x86_libtheora_opt_gcc"] = True
-
+ env.Append(CPPFLAGS=['-mmacosx-version-min=10.9'])
+ env.Append(LINKFLAGS=['-mmacosx-version-min=10.9'])
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 066adde780..9d3493cb49 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -41,6 +41,7 @@
#include "platform/osx/logo.gen.h"
#include "string.h"
#include "version.h"
+#include <sys/stat.h>
class EditorExportPlatformOSX : public EditorExportPlatform {
@@ -52,6 +53,10 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
void _fix_plist(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &plist, const String &p_binary);
void _make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data);
+#ifdef OSX_ENABLED
+ Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path);
+ Error _create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name);
+#endif
protected:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
@@ -61,7 +66,11 @@ public:
virtual String get_name() const { return "Mac OSX"; }
virtual Ref<Texture> get_logo() const { return logo; }
+#ifdef OSX_ENABLED
+ virtual String get_binary_extension() const { return "dmg"; }
+#else
virtual String get_binary_extension() const { return "zip"; }
+#endif
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
@@ -90,6 +99,11 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "display/high_res"), false));
+
+#ifdef OSX_ENABLED
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/identity"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "codesign/entitlements"), ""));
+#endif
}
void EditorExportPlatformOSX::_make_icon(const Ref<Image> &p_icon, Vector<uint8_t> &p_data) {
@@ -177,21 +191,62 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset
}
}
+#ifdef OSX_ENABLED
+/**
+ If we're running the OSX version of the Godot editor we'll:
+ - export our application bundle to a temporary folder
+ - attempt to code sign it
+ - and then wrap it up in a DMG
+**/
+
+Error EditorExportPlatformOSX::_code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+ List<String> args;
+ if (p_preset->get("codesign/entitlements") != "") {
+ /* this should point to our entitlements.plist file that sandboxes our application, I don't know if this should also be placed in our app bundle */
+ args.push_back("-entitlements");
+ args.push_back(p_preset->get("codesign/entitlements"));
+ }
+ args.push_back("-s");
+ args.push_back(p_preset->get("codesign/identity"));
+ args.push_back("-v"); /* provide some more feedback */
+ args.push_back(p_path);
+ Error err = OS::get_singleton()->execute("/usr/bin/codesign", args, true);
+ ERR_FAIL_COND_V(err, err);
+
+ return OK;
+}
+
+Error EditorExportPlatformOSX::_create_dmg(const String &p_dmg_path, const String &p_pkg_name, const String &p_app_path_name) {
+ List<String> args;
+ args.push_back("create");
+ args.push_back(p_dmg_path);
+ args.push_back("-volname");
+ args.push_back(p_pkg_name);
+ args.push_back("-fs");
+ args.push_back("HFS+");
+ args.push_back("-srcfolder");
+ args.push_back(p_app_path_name);
+ Error err = OS::get_singleton()->execute("/usr/bin/hdiutil", args, true);
+ ERR_FAIL_COND_V(err, err);
+
+ return OK;
+}
+
Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
- String src_pkg;
+ String src_pkg_name;
- EditorProgress ep("export", "Exporting for OSX", 104);
+ EditorProgress ep("export", "Exporting for OSX", 3);
if (p_debug)
- src_pkg = p_preset->get("custom_package/debug");
+ src_pkg_name = p_preset->get("custom_package/debug");
else
- src_pkg = p_preset->get("custom_package/release");
+ src_pkg_name = p_preset->get("custom_package/release");
- if (src_pkg == "") {
+ if (src_pkg_name == "") {
String err;
- src_pkg = find_export_template("osx.zip", &err);
- if (src_pkg == "") {
+ src_pkg_name = find_export_template("osx.zip", &err);
+ if (src_pkg_name == "") {
EditorNode::add_io_error(err);
return ERR_FILE_NOT_FOUND;
}
@@ -202,20 +257,15 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
ep.step("Creating app", 0);
- unzFile pkg = unzOpen2(src_pkg.utf8().get_data(), &io);
- if (!pkg) {
+ unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
+ if (!src_pkg_zip) {
- EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg);
+ EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name);
return ERR_FILE_NOT_FOUND;
}
- ERR_FAIL_COND_V(!pkg, ERR_CANT_OPEN);
- int ret = unzGoToFirstFile(pkg);
-
- zlib_filefunc_def io2 = io;
- FileAccess *dst_f = NULL;
- io2.opaque = &dst_f;
- zipFile dpkg = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
+ ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
+ int ret = unzGoToFirstFile(src_pkg_zip);
String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".";
int bits_mode = p_preset->get("application/bits_mode");
@@ -230,14 +280,34 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
else
pkg_name = "Unnamed";
+ // We're on OSX so we can export to DMG, but first we create our application bundle
+ String tmp_app_path_name = p_path.get_base_dir() + "/" + pkg_name + ".app";
+ print_line("Exporting to " + tmp_app_path_name);
+ DirAccess *tmp_app_path = DirAccess::create_for_path(tmp_app_path_name);
+ ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE)
+
+ ///@TODO We should delete the existing application bundle especially if we attempt to code sign it, but what is a safe way to do this? Maybe call system function so it moves to trash?
+ // tmp_app_path->erase_contents_recursive();
+
+ // Create our folder structure or rely on unzip?
+ print_line("Creating " + tmp_app_path_name + "/Contents/MacOS");
+ Error dir_err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/MacOS");
+ ERR_FAIL_COND_V(dir_err, ERR_CANT_CREATE)
+ print_line("Creating " + tmp_app_path_name + "/Contents/Resources");
+ dir_err = tmp_app_path->make_dir_recursive(tmp_app_path_name + "/Contents/Resources");
+ ERR_FAIL_COND_V(dir_err, ERR_CANT_CREATE)
+
+ /* Now process our template */
bool found_binary = false;
+ int total_size = 0;
while (ret == UNZ_OK) {
+ bool is_execute = false;
//get filename
unz_file_info info;
char fname[16384];
- ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0);
+ ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0);
String file = fname;
@@ -246,9 +316,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
data.resize(info.uncompressed_size);
//read
- unzOpenCurrentFile(pkg);
- unzReadCurrentFile(pkg, data.ptr(), data.size());
- unzCloseCurrentFile(pkg);
+ unzOpenCurrentFile(src_pkg_zip);
+ unzReadCurrentFile(src_pkg_zip, data.ptr(), data.size());
+ unzCloseCurrentFile(src_pkg_zip);
//write
@@ -261,10 +331,11 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
if (file.begins_with("Contents/MacOS/godot_")) {
if (file != "Contents/MacOS/" + binary_to_use) {
- ret = unzGoToNextFile(pkg);
+ ret = unzGoToNextFile(src_pkg_zip);
continue; //ignore!
}
found_binary = true;
+ is_execute = true;
file = "Contents/MacOS/" + pkg_name;
}
@@ -288,11 +359,206 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
//bleh?
}
- file = pkg_name + ".app/" + file;
+ if (data.size() > 0) {
+ print_line("ADDING: " + file + " size: " + itos(data.size()));
+ total_size += data.size();
+
+ /* write it into our application bundle */
+ file = tmp_app_path_name + "/" + file;
+
+ /* write the file, need to add chmod */
+ FileAccess *f = FileAccess::open(file, FileAccess::WRITE);
+ ERR_FAIL_COND_V(!f, ERR_CANT_CREATE)
+ f->store_buffer(data.ptr(), data.size());
+ f->close();
+ memdelete(f);
+
+ if (is_execute) {
+ // we need execute rights on this file
+ chmod(file.utf8().get_data(), 0755);
+ } else {
+ // seems to already be set correctly
+ // chmod(file.utf8().get_data(), 0644);
+ }
+ }
+
+ ret = unzGoToNextFile(src_pkg_zip);
+ }
+
+ /* we're done with our source zip */
+ unzClose(src_pkg_zip);
+
+ if (!found_binary) {
+ ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
+ unzClose(src_pkg_zip);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ ep.step("Making PKG", 1);
+
+ String pack_path = tmp_app_path_name + "/Contents/Resources/" + pkg_name + ".pck";
+ Error err = save_pack(p_preset, pack_path);
+ // chmod(pack_path.utf8().get_data(), 0644);
+
+ if (err) {
+ return err;
+ }
+
+ /* see if we can code sign our new package */
+ if (p_preset->get("codesign/identity") != "") {
+ ep.step("Code signing bundle", 2);
+
+ /* the order in which we code sign is important, this is a bit of a shame or we could do this in our loop that extracts the files from our ZIP */
+
+ // start with our application
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/MacOS/" + pkg_name);
+ ERR_FAIL_COND_V(err, err);
+
+ ///@TODO we should check the contents of /Contents/Frameworks for frameworks to sign
+
+ // we should probably loop through all resources and sign them?
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Resources/icon.icns");
+ ERR_FAIL_COND_V(err, err);
+ err = _code_sign(p_preset, pack_path);
+ ERR_FAIL_COND_V(err, err);
+ err = _code_sign(p_preset, tmp_app_path_name + "/Contents/Info.plist");
+ ERR_FAIL_COND_V(err, err);
+ }
+
+ /* and finally create a DMG */
+ ep.step("Making DMG", 3);
+ err = _create_dmg(p_path, pkg_name, tmp_app_path_name);
+ ERR_FAIL_COND_V(err, err);
+
+ return OK;
+}
+
+#else
+
+/**
+ When exporting for OSX from any other platform we don't have access to code signing or creating DMGs so we'll wrap the bundle into a zip file.
+
+ Should probably find a nicer way to have just one export method instead of duplicating the method like this but I would the code got very
+ messy with switches inside of it.
+**/
+Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
+
+ String src_pkg_name;
+
+ EditorProgress ep("export", "Exporting for OSX", 104);
+
+ if (p_debug)
+ src_pkg_name = p_preset->get("custom_package/debug");
+ else
+ src_pkg_name = p_preset->get("custom_package/release");
+
+ if (src_pkg_name == "") {
+ String err;
+ src_pkg_name = find_export_template("osx.zip", &err);
+ if (src_pkg_name == "") {
+ EditorNode::add_io_error(err);
+ return ERR_FILE_NOT_FOUND;
+ }
+ }
+
+ FileAccess *src_f = NULL;
+ zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+
+ ep.step("Creating app", 0);
+
+ unzFile src_pkg_zip = unzOpen2(src_pkg_name.utf8().get_data(), &io);
+ if (!src_pkg_zip) {
+
+ EditorNode::add_io_error("Could not find template app to export:\n" + src_pkg_name);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ ERR_FAIL_COND_V(!src_pkg_zip, ERR_CANT_OPEN);
+ int ret = unzGoToFirstFile(src_pkg_zip);
+
+ String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + ".";
+ int bits_mode = p_preset->get("application/bits_mode");
+ binary_to_use += String(bits_mode == 0 ? "fat" : bits_mode == 1 ? "64" : "32");
+
+ print_line("binary: " + binary_to_use);
+ String pkg_name;
+ if (p_preset->get("application/name") != "")
+ pkg_name = p_preset->get("application/name"); // app_name
+ else if (String(GlobalConfig::get_singleton()->get("application/name")) != "")
+ pkg_name = String(GlobalConfig::get_singleton()->get("application/name"));
+ else
+ pkg_name = "Unnamed";
+
+ /* Open our destination zip file */
+ zlib_filefunc_def io2 = io;
+ FileAccess *dst_f = NULL;
+ io2.opaque = &dst_f;
+ zipFile dst_pkg_zip = zipOpen2(p_path.utf8().get_data(), APPEND_STATUS_CREATE, NULL, &io2);
+
+ bool found_binary = false;
+
+ while (ret == UNZ_OK) {
+
+ //get filename
+ unz_file_info info;
+ char fname[16384];
+ ret = unzGetCurrentFileInfo(src_pkg_zip, &info, fname, 16384, NULL, 0, NULL, 0);
+
+ String file = fname;
+
+ print_line("READ: " + file);
+ Vector<uint8_t> data;
+ data.resize(info.uncompressed_size);
+
+ //read
+ unzOpenCurrentFile(src_pkg_zip);
+ unzReadCurrentFile(src_pkg_zip, data.ptr(), data.size());
+ unzCloseCurrentFile(src_pkg_zip);
+
+ //write
+
+ file = file.replace_first("osx_template.app/", "");
+
+ if (file == "Contents/Info.plist") {
+ print_line("parse plist");
+ _fix_plist(p_preset, data, pkg_name);
+ }
+
+ if (file.begins_with("Contents/MacOS/godot_")) {
+ if (file != "Contents/MacOS/" + binary_to_use) {
+ ret = unzGoToNextFile(src_pkg_zip);
+ continue; //ignore!
+ }
+ found_binary = true;
+ file = "Contents/MacOS/" + pkg_name;
+ }
+
+ if (file == "Contents/Resources/icon.icns") {
+ //see if there is an icon
+ String iconpath;
+ if (p_preset->get("application/icon") != "")
+ iconpath = p_preset->get("application/icon");
+ else
+ iconpath = GlobalConfig::get_singleton()->get("application/icon");
+ print_line("icon? " + iconpath);
+ if (iconpath != "") {
+ Ref<Image> icon;
+ icon.instance();
+ icon->load(iconpath);
+ if (!icon->empty()) {
+ print_line("loaded?");
+ _make_icon(icon, data);
+ }
+ }
+ //bleh?
+ }
if (data.size() > 0) {
print_line("ADDING: " + file + " size: " + itos(data.size()));
+ /* add it to our zip file */
+ file = pkg_name + ".app/" + file;
+
zip_fileinfo fi;
fi.tmz_date.tm_hour = info.tmu_date.tm_hour;
fi.tmz_date.tm_min = info.tmu_date.tm_min;
@@ -304,7 +570,7 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
fi.internal_fa = info.internal_fa;
fi.external_fa = info.external_fa;
- int err = zipOpenNewFileInZip(dpkg,
+ int err = zipOpenNewFileInZip(dst_pkg_zip,
file.utf8().get_data(),
&fi,
NULL,
@@ -316,37 +582,37 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
Z_DEFAULT_COMPRESSION);
print_line("OPEN ERR: " + itos(err));
- err = zipWriteInFileInZip(dpkg, data.ptr(), data.size());
+ err = zipWriteInFileInZip(dst_pkg_zip, data.ptr(), data.size());
print_line("WRITE ERR: " + itos(err));
- zipCloseFileInZip(dpkg);
+ zipCloseFileInZip(dst_pkg_zip);
}
- ret = unzGoToNextFile(pkg);
+ ret = unzGoToNextFile(src_pkg_zip);
}
if (!found_binary) {
ERR_PRINTS("Requested template binary '" + binary_to_use + "' not found. It might be missing from your template archive.");
- zipClose(dpkg, NULL);
- unzClose(pkg);
+ zipClose(dst_pkg_zip, NULL);
+ unzClose(src_pkg_zip);
return ERR_FILE_NOT_FOUND;
}
ep.step("Making PKG", 1);
- String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/data.pck";
+ String pack_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/" + pkg_name + ".pck";
Error err = save_pack(p_preset, pack_path);
if (err) {
- zipClose(dpkg, NULL);
- unzClose(pkg);
+ zipClose(dst_pkg_zip, NULL);
+ unzClose(src_pkg_zip);
return err;
}
{
//write datapack
- zipOpenNewFileInZip(dpkg,
- (pkg_name + ".app/Contents/Resources/data.pck").utf8().get_data(),
+ zipOpenNewFileInZip(dst_pkg_zip,
+ (pkg_name + ".app/Contents/Resources/" + pkg_name + ".pck").utf8().get_data(),
NULL,
NULL,
0,
@@ -366,17 +632,18 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
int r = pf->get_buffer(buf, BSIZE);
if (r <= 0)
break;
- zipWriteInFileInZip(dpkg, buf, r);
+ zipWriteInFileInZip(dst_pkg_zip, buf, r);
}
- zipCloseFileInZip(dpkg);
+ zipCloseFileInZip(dst_pkg_zip);
memdelete(pf);
}
- zipClose(dpkg, NULL);
- unzClose(pkg);
+ zipClose(dst_pkg_zip, NULL);
+ unzClose(src_pkg_zip);
return OK;
}
+#endif
bool EditorExportPlatformOSX::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
diff --git a/platform/server/detect.py b/platform/server/detect.py
index 32f3c55135..2bb4b59e94 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -1,4 +1,3 @@
-
import os
import sys
@@ -13,17 +12,16 @@ def get_name():
def can_build():
- if (os.name != "posix"):
+ if (os.name != "posix" or sys.platform == "darwin"):
return False
- return True # enabled
+ return True
def get_opts():
return [
- ('use_llvm', 'Use llvm compiler', 'no'),
- ('force_32_bits', 'Force 32 bits binary', 'no')
+ ('use_llvm', 'Use the LLVM compiler', 'no'),
]
@@ -35,46 +33,59 @@ def get_flags():
def configure(env):
- env.Append(CPPPATH=['#platform/server'])
- if (env["use_llvm"] == "yes"):
- env["CC"] = "clang"
- env["CXX"] = "clang++"
- env["LD"] = "clang++"
-
- is64 = sys.maxsize > 2**32
-
- if (env["bits"] == "default"):
- if (is64):
- env["bits"] = "64"
- else:
- env["bits"] = "32"
-
- # if (env["tools"]=="no"):
- # #no tools suffix
- # env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX']
- # env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX']
+ ## Build type
if (env["target"] == "release"):
-
env.Append(CCFLAGS=['-O2', '-ffast-math', '-fomit-frame-pointer'])
elif (env["target"] == "release_debug"):
-
env.Append(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
elif (env["target"] == "debug"):
-
env.Append(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ ## Architecture
+
+ is64 = sys.maxsize > 2**32
+ if (env["bits"] == "default"):
+ env["bits"] = "64" if is64 else "32"
+
+ ## Compiler configuration
+
+ if (env["use_llvm"] == "yes"):
+ if ('clang++' not in env['CXX']):
+ env["CC"] = "clang"
+ env["CXX"] = "clang++"
+ env["LD"] = "clang++"
+ env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
+ env.extra_suffix = ".llvm" + env.extra_suffix
+
+ ## Dependencies
- # Shared libraries, when requested
+ # FIXME: Check for existence of the libs before parsing their flags with pkg-config
if (env['builtin_openssl'] == 'no'):
+ # Currently not compatible with OpenSSL 1.1.0+
+ # https://github.com/godotengine/godot/issues/8624
+ import subprocess
+ openssl_version = subprocess.check_output(['pkg-config', 'openssl', '--modversion']).strip('\n')
+ if (openssl_version >= "1.1.0"):
+ print("Error: Found system-installed OpenSSL %s, currently only supporting version 1.0.x." % openssl_version)
+ print("Aborting.. You can compile with 'builtin_openssl=yes' to use the bundled version.\n")
+ sys.exit(255)
+
env.ParseConfig('pkg-config openssl --cflags --libs')
if (env['builtin_libwebp'] == 'no'):
env.ParseConfig('pkg-config libwebp --cflags --libs')
+ # freetype depends on libpng and zlib, so bundling one of them while keeping others
+ # as shared libraries leads to weird issues
+ if (env['builtin_freetype'] == 'yes' or env['builtin_libpng'] == 'yes' or env['builtin_zlib'] == 'yes'):
+ env['builtin_freetype'] = 'yes'
+ env['builtin_libpng'] = 'yes'
+ env['builtin_zlib'] = 'yes'
+
if (env['builtin_freetype'] == 'no'):
env.ParseConfig('pkg-config freetype2 --cflags --libs')
@@ -109,11 +120,12 @@ def configure(env):
if (env['builtin_libogg'] == 'no'):
env.ParseConfig('pkg-config ogg --cflags --libs')
+ ## Flags
- env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED'])
- env.Append(LIBS=['pthread', 'z']) # TODO detect linux/BSD!
+ # Linkflags below this line should typically stay the last ones
+ if (env['builtin_zlib'] == 'no'):
+ env.ParseConfig('pkg-config zlib --cflags --libs')
- if (env["CXX"] == "clang++"):
- env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
- env["CC"] = "clang"
- env["LD"] = "clang++"
+ env.Append(CPPPATH=['#platform/server'])
+ env.Append(CPPFLAGS=['-DSERVER_ENABLED', '-DUNIX_ENABLED'])
+ env.Append(LIBS=['pthread'])
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index baff7f9788..ca469d0056 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -1,8 +1,7 @@
+import methods
import os
-
-import sys
import string
-import methods
+import sys
def is_active():
@@ -26,7 +25,9 @@ def can_build():
def get_opts():
- return []
+
+ return [
+ ]
def get_flags():
@@ -39,16 +40,36 @@ def get_flags():
def configure(env):
- if(env["bits"] != "default"):
- print "Error: bits argument is disabled for MSVC"
- print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)"
- + " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler"
- + " will be executed and inform you.")
+ if (env["bits"] != "default"):
+ print("Error: bits argument is disabled for MSVC")
+ print("""
+ Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
+ (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
+ argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
+ """)
sys.exit()
- arch = ""
- env['ENV'] = os.environ
+ ## Build type
+
+ if (env["target"] == "release"):
+ env.Append(CPPFLAGS=['/O2', '/GL'])
+ env.Append(CPPFLAGS=['/MD'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG'])
+
+ elif (env["target"] == "release_debug"):
+ env.Append(CCFLAGS=['/O2', '/Zi', '/DDEBUG_ENABLED'])
+ env.Append(CPPFLAGS=['/MD'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+
+ elif (env["target"] == "debug"):
+ env.Append(CCFLAGS=['/Zi', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED'])
+ env.Append(CPPFLAGS=['/MDd'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ env.Append(LINKFLAGS=['/DEBUG'])
+
+ ## Compiler configuration
+ env['ENV'] = os.environ
vc_base_path = os.environ['VCTOOLSINSTALLDIR'] if "VCTOOLSINSTALLDIR" in os.environ else os.environ['VCINSTALLDIR']
# ANGLE
@@ -60,9 +81,12 @@ def configure(env):
if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"):
env["build_angle"] = True
+ ## Architecture
+
+ arch = ""
if os.getenv('Platform') == "ARM":
- print "Compiled program architecture will be an ARM executable. (forcing bits=32)."
+ print("Compiled program architecture will be an ARM executable. (forcing bits=32).")
arch = "arm"
env["bits"] = "32"
@@ -74,17 +98,16 @@ def configure(env):
env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib'])
else:
-
compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
env["bits"] = "64"
- print "Compiled program architecture will be a x64 executable (forcing bits=64)."
+ print("Compiled program architecture will be a x64 executable (forcing bits=64).")
elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
env["bits"] = "32"
- print "Compiled program architecture will be a x86 executable. (forcing bits=32)."
+ print("Compiled program architecture will be a x86 executable. (forcing bits=32).")
else:
- print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
+ print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
env["bits"] = "32"
if (env["bits"] == "32"):
@@ -106,48 +129,30 @@ def configure(env):
env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64'])
env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib'])
- env.Append(CPPPATH=['#platform/uwp', '#drivers/windows'])
- env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"'])
- env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32'])
-
- env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/store/references'])
- env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/x86/store/references'])
-
- if (env["target"] == "release"):
-
- env.Append(CPPFLAGS=['/O2', '/GL'])
- env.Append(CPPFLAGS=['/MD'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG'])
+ env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"]
+ env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"]
+ env["LIBSUFFIX"] = "." + arch + env["LIBSUFFIX"]
- elif (env["target"] == "release_debug"):
+ ## Compile flags
- env.Append(CCFLAGS=['/O2', '/Zi', '/DDEBUG_ENABLED'])
- env.Append(CPPFLAGS=['/MD'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ env.Append(CPPPATH=['#platform/uwp', '#drivers/windows'])
+ env.Append(CCFLAGS=['/DUWP_ENABLED', '/DWINDOWS_ENABLED', '/DTYPED_METHOD_BIND'])
+ env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])
+ winver = "0x0602" # Windows 8 is the minimum target for UWP build
+ env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
- elif (env["target"] == "debug"):
+ env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32'])
- env.Append(CCFLAGS=['/Zi', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED'])
- env.Append(CPPFLAGS=['/MDd'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- env.Append(LINKFLAGS=['/DEBUG'])
+ env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/store/references'])
+ env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/x86/store/references'])
env.Append(CCFLAGS=string.split('/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'))
env.Append(CXXFLAGS=string.split('/ZW /FS'))
env.Append(CCFLAGS=['/AI', vc_base_path + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral'])
- env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"]
- env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"]
- env["LIBSUFFIX"] = "." + arch + env["LIBSUFFIX"]
-
- env.Append(CCFLAGS=['/DUWP_ENABLED'])
- env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
- env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
-
- env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])
+ ## Link flags
- winver = "0x0602" # Windows 8 is the minimum target for UWP build
- env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
+ env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"'])
LIBS = [
'WindowsApp',
@@ -164,8 +169,3 @@ def configure(env):
env['BUILDERS']['Program'] = methods.precious_program
env.Append(BUILDERS={'ANGLE': env.Builder(action=angle_build_cmd)})
-
- env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
- env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
- env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')})
- env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 5e56c1db49..a2bc5a11ab 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -1,104 +1,7 @@
-#
-# tested on | Windows native | Linux cross-compilation
-# ----------------------------+-------------------+---------------------------
-# Visual C++ Build Tools 2015 | WORKS | n/a
-# MSVS C++ 2010 Express | WORKS | n/a
-# Mingw-w64 | WORKS | WORKS
-# Mingw-w32 | WORKS | WORKS
-# MinGW | WORKS | untested
-#
-#####
-# Note about Visual C++ Build Tools :
-#
-# - Visual C++ Build Tools is the standalone MSVC compiler :
-# http://landinghub.visualstudio.com/visual-cpp-build-tools
-#
-#####
-# Notes about MSVS C++ :
-#
-# - MSVC2010-Express compiles to 32bits only.
-#
-#####
-# Notes about Mingw-w64 and Mingw-w32 under Windows :
-#
-# - both can be installed using the official installer :
-# http://mingw-w64.sourceforge.net/download.php#mingw-builds
-#
-# - if you want to compile both 32bits and 64bits, don't forget to
-# run the installer twice to install them both.
-#
-# - install them into a path that does not contain spaces
-# ( example : "C:/Mingw-w32", "C:/Mingw-w64" )
-#
-# - if you want to compile faster using the "-j" option, don't forget
-# to install the appropriate version of the Pywin32 python extension
-# available from : http://sourceforge.net/projects/pywin32/files/
-#
-# - before running scons, you must add into the environment path
-# the path to the "/bin" directory of the Mingw version you want
-# to use :
-#
-# set PATH=C:/Mingw-w32/bin;%PATH%
-#
-# - then, scons should be able to detect gcc.
-# - Mingw-w32 only compiles 32bits.
-# - Mingw-w64 only compiles 64bits.
-#
-# - it is possible to add them both at the same time into the PATH env,
-# if you also define the MINGW32_PREFIX and MINGW64_PREFIX environment
-# variables.
-# For instance, you could store that set of commands into a .bat script
-# that you would run just before scons :
-#
-# set PATH=C:\mingw-w32\bin;%PATH%
-# set PATH=C:\mingw-w64\bin;%PATH%
-# set MINGW32_PREFIX=C:\mingw-w32\bin\
-# set MINGW64_PREFIX=C:\mingw-w64\bin\
-#
-#####
-# Notes about Mingw, Mingw-w64 and Mingw-w32 under Linux :
-#
-# - default toolchain prefixes are :
-# "i586-mingw32msvc-" for MinGW
-# "i686-w64-mingw32-" for Mingw-w32
-# "x86_64-w64-mingw32-" for Mingw-w64
-#
-# - if both MinGW and Mingw-w32 are installed on your system
-# Mingw-w32 should take the priority over MinGW.
-#
-# - it is possible to manually override prefixes by defining
-# the MINGW32_PREFIX and MINGW64_PREFIX environment variables.
-#
-#####
-# Notes about Mingw under Windows :
-#
-# - this is the MinGW version from http://mingw.org/
-# - install it into a path that does not contain spaces
-# ( example : "C:/MinGW" )
-# - several DirectX headers might be missing. You can copy them into
-# the C:/MinGW/include" directory from this page :
-# https://code.google.com/p/mingw-lib/source/browse/trunk/working/avcodec_to_widget_5/directx_include/
-# - before running scons, add the path to the "/bin" directory :
-# set PATH=C:/MinGW/bin;%PATH%
-# - scons should be able to detect gcc.
-#
-
-#####
-# TODO :
-#
-# - finish to cleanup this script to remove all the remains of previous hacks and workarounds
-# - make it work with the Windows7 SDK that is supposed to enable 64bits compilation for MSVC2010-Express
-# - confirm it works well with other Visual Studio versions.
-# - update the wiki about the pywin32 extension required for the "-j" option under Windows.
-# - update the wiki to document MINGW32_PREFIX and MINGW64_PREFIX
-#
-
+import methods
import os
-
import sys
-import methods
-
def is_active():
return True
@@ -115,7 +18,7 @@ def can_build():
if (os.getenv("VCINSTALLDIR")):
return True
else:
- print("\nMSVC not detected, attempting Mingw.")
+ print("\nMSVC not detected, attempting MinGW.")
mingw32 = ""
mingw64 = ""
if (os.getenv("MINGW32_PREFIX")):
@@ -126,7 +29,7 @@ def can_build():
test = "gcc --version > NUL 2>&1"
if os.system(test) != 0 and os.system(mingw32 + test) != 0 and os.system(mingw64 + test) != 0:
print("- could not detect gcc.")
- print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n")
+ print("Please, make sure a path to a MinGW /bin directory is accessible into the environment PATH.\n")
return False
else:
print("- gcc detected.")
@@ -172,8 +75,8 @@ def get_opts():
mingw64 = os.getenv("MINGW64_PREFIX")
return [
- ('mingw_prefix', 'Mingw Prefix', mingw32),
- ('mingw_prefix_64', 'Mingw Prefix 64 bits', mingw64),
+ ('mingw_prefix', 'MinGW Prefix', mingw32),
+ ('mingw_prefix_64', 'MinGW Prefix 64 bits', mingw64),
]
@@ -211,55 +114,86 @@ def configure(env):
# Targeted Windows version: Vista (and later)
winver = "0x0600" # Windows Vista is the minimum target for windows builds
- env['is_mingw'] = False
- if (os.name == "nt" and os.getenv("VCINSTALLDIR")):
- # build using visual studio
+ if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # MSVC
+
env['ENV']['TMP'] = os.environ['TMP']
- env.Append(CPPPATH=['#platform/windows/include'])
- env.Append(LIBPATH=['#platform/windows/lib'])
- env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
- if (env["target"] == "release"):
+ ## Build type
+ if (env["target"] == "release"):
env.Append(CCFLAGS=['/O2'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
elif (env["target"] == "release_debug"):
-
env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- elif (env["target"] == "debug_release"):
+ elif (env["target"] == "debug_release"):
env.Append(CCFLAGS=['/Z7', '/Od'])
env.Append(LINKFLAGS=['/DEBUG'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
elif (env["target"] == "debug"):
-
env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG'])
- env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
+ ## Architecture
+
+ # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows)
+ if (env["bits"] != "default"):
+ print("Error: bits argument is disabled for MSVC")
+ print("""
+ Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
+ (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
+ argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
+ """)
+ sys.exit()
+
+ # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt
+ # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with)
+ env["bits"] = "32"
+ env["x86_libtheora_opt_vc"] = True
+
+ ## Compiler configuration
+
+ env['ENV'] = os.environ
+ # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code
+ compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
+
+ print("Detected MSVC compiler: " + compiler_version_str)
+ # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm
+ if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
+ env["bits"] = "64"
+ env["x86_libtheora_opt_vc"] = False
+ print("Compiled program architecture will be a 64 bit executable (forcing bits=64).")
+ elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
+ print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
+ else:
+ print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
+
+ ## Compile flags
+
+ env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
env.Append(CXXFLAGS=['/TP'])
env.Append(CPPFLAGS=['/DMSVC', '/GR', ])
env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"])
+
env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
+ env.Append(CCFLAGS=['/DOPENGL_ENABLED'])
env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['/DWIN32'])
env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
+ env.Append(CCFLAGS=['/DWIN32'])
+ env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
+ if env["bits"] == "64":
+ env.Append(CCFLAGS=['/D_WIN64'])
- env.Append(CCFLAGS=['/DOPENGL_ENABLED'])
LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid']
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"])
- if (os.getenv("DXSDK_DIR")):
- DIRECTX_PATH = os.getenv("DXSDK_DIR")
- else:
- DIRECTX_PATH = "C:/Program Files/Microsoft DirectX SDK (March 2009)"
if (os.getenv("VCINSTALLDIR")):
VC_PATH = os.getenv("VCINSTALLDIR")
@@ -268,51 +202,37 @@ def configure(env):
env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")])
env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
- env.Append(CCFLAGS=["/I" + DIRECTX_PATH + "/Include"])
- env.Append(LIBPATH=[DIRECTX_PATH + "/Lib/x86"])
- env['ENV'] = os.environ
-
- # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code
- compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
-
- # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows)
- if(env["bits"] != "default"):
- print "Error: bits argument is disabled for MSVC"
- print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)"
- + " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler"
- + " will be executed and inform you.")
- sys.exit()
-
- # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt
- # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with)
- env["bits"] = "32"
- env["x86_libtheora_opt_vc"] = True
-
- print "Detected MSVC compiler: " + compiler_version_str
- # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm
- if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
- env["bits"] = "64"
- env["x86_libtheora_opt_vc"] = False
- print "Compiled program architecture will be a 64 bit executable (forcing bits=64)."
- elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
- print "Compiled program architecture will be a 32 bit executable. (forcing bits=32)."
- else:
- print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
- if env["bits"] == "64":
- env.Append(CCFLAGS=['/D_WIN64'])
# Incremental linking fix
env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
env['BUILDERS']['Program'] = methods.precious_program
- else:
+ else: # MinGW
# Workaround for MinGW. See:
# http://www.scons.org/wiki/LongCmdLinesOnWin32
env.use_windows_spawn_fix()
- # build using mingw
- env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver])
+ ## Build type
+
+ if (env["target"] == "release"):
+ env.Append(CCFLAGS=['-msse2'])
+
+ if (env["bits"] == "64"):
+ env.Append(CCFLAGS=['-O3'])
+ else:
+ env.Append(CCFLAGS=['-O2'])
+
+ env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
+
+ elif (env["target"] == "release_debug"):
+ env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
+
+ elif (env["target"] == "debug"):
+ env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+
+ ## Compiler configuration
+
if (os.name == "nt"):
env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes
else:
@@ -339,30 +259,6 @@ def configure(env):
else:
nulstr = ">nul"
- # if os.system(mingw_prefix+"gcc --version"+nulstr)!=0:
- # #not really super consistent but..
- # print("Can't find Windows compiler: "+mingw_prefix)
- # sys.exit(255)
-
- if (env["target"] == "release"):
-
- env.Append(CCFLAGS=['-msse2'])
-
- if (env["bits"] == "64"):
- env.Append(CCFLAGS=['-O3'])
- else:
- env.Append(CCFLAGS=['-O2'])
-
- env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
-
- elif (env["target"] == "release_debug"):
-
- env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
-
- elif (env["target"] == "debug"):
-
- env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
-
env["CC"] = mingw_prefix + "gcc"
env['AS'] = mingw_prefix + "as"
env['CXX'] = mingw_prefix + "g++"
@@ -371,29 +267,15 @@ def configure(env):
env['LD'] = mingw_prefix + "g++"
env["x86_libtheora_opt_gcc"] = True
- #env['CC'] = "winegcc"
- #env['CXX'] = "wineg++"
+ ## Compile flags
env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
- env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
env.Append(CCFLAGS=['-DOPENGL_ENABLED'])
+ env.Append(CCFLAGS=['-DRTAUDIO_ENABLED'])
+ env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver])
env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid'])
- # if (env["bits"]=="32"):
- # env.Append(LIBS=['gcc_s'])
- # #--with-arch=i686
- # env.Append(CPPFLAGS=['-march=i686'])
- # env.Append(LINKFLAGS=['-march=i686'])
-
- #'d3dx9d'
env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
- # env.Append(LINKFLAGS=['-g'])
# resrc
- env['is_mingw'] = True
env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')})
-
- env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
- env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
- env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')})
- env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
diff --git a/platform/x11/detect.py b/platform/x11/detect.py
index 0ba0f68393..79778136ad 100644
--- a/platform/x11/detect.py
+++ b/platform/x11/detect.py
@@ -1,7 +1,6 @@
-
import os
-import sys
import platform
+import sys
def is_active():
@@ -14,15 +13,12 @@ def get_name():
def can_build():
- if (os.name != "posix"):
+ if (os.name != "posix" or sys.platform == "darwin"):
return False
- if sys.platform == "darwin":
- return False # no x11 on mac for now
-
- errorval = os.system("pkg-config --version > /dev/null")
-
- if (errorval):
+ # Check the minimal dependencies
+ x11_error = os.system("pkg-config --version > /dev/null")
+ if (x11_error):
print("pkg-config not found.. x11 disabled.")
return False
@@ -31,11 +27,6 @@ def can_build():
print("X11 not found.. x11 disabled.")
return False
- ssl_error = os.system("pkg-config openssl --modversion > /dev/null ")
- if (ssl_error):
- print("OpenSSL not found.. x11 disabled.")
- return False
-
x11_error = os.system("pkg-config xcursor --modversion > /dev/null ")
if (x11_error):
print("xcursor not found.. x11 disabled.")
@@ -51,18 +42,18 @@ def can_build():
print("xrandr not found.. x11 disabled.")
return False
- return True # X11 enabled
+ return True
def get_opts():
return [
- ('use_llvm', 'Use llvm compiler', 'no'),
- ('use_static_cpp', 'link stdc++ statically', 'no'),
- ('use_sanitizer', 'Use llvm compiler sanitize address', 'no'),
- ('use_leak_sanitizer', 'Use llvm compiler sanitize memory leaks', 'no'),
+ ('use_llvm', 'Use the LLVM compiler', 'no'),
+ ('use_static_cpp', 'Link stdc++ statically', 'no'),
+ ('use_sanitizer', 'Use LLVM compiler address sanitizer', 'no'),
+ ('use_leak_sanitizer', 'Use LLVM compiler memory leaks sanitizer (implies use_sanitizer)', 'no'),
('use_lto', 'Use link time optimization', 'no'),
- ('pulseaudio', 'Detect & Use pulseaudio', 'yes'),
+ ('pulseaudio', 'Detect & use pulseaudio', 'yes'),
('udev', 'Use udev for gamepad connection callbacks', 'no'),
('debug_release', 'Add debug symbols to release version', 'no'),
]
@@ -80,66 +71,62 @@ def get_flags():
def configure(env):
- is64 = sys.maxsize > 2**32
+ ## Build type
+
+ if (env["target"] == "release"):
+ env.Prepend(CCFLAGS=['-Ofast'])
+ if (env["debug_release"] == "yes"):
+ env.Prepend(CCFLAGS=['-g2'])
+
+ elif (env["target"] == "release_debug"):
+ env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
+ if (env["debug_release"] == "yes"):
+ env.Prepend(CCFLAGS=['-g2'])
+
+ elif (env["target"] == "debug"):
+ env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+
+ ## Architecture
+ is64 = sys.maxsize > 2**32
if (env["bits"] == "default"):
- if (is64):
- env["bits"] = "64"
- else:
- env["bits"] = "32"
+ env["bits"] = "64" if is64 else "32"
+
+ ## Compiler configuration
- env.Append(CPPPATH=['#platform/x11'])
if (env["use_llvm"] == "yes"):
- if 'clang++' not in env['CXX']:
+ if ('clang++' not in env['CXX']):
env["CC"] = "clang"
env["CXX"] = "clang++"
env["LD"] = "clang++"
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])
- env.extra_suffix = ".llvm"
-
- if (env["use_sanitizer"] == "yes"):
- env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
- env.Append(LINKFLAGS=['-fsanitize=address'])
- env.extra_suffix += "s"
+ env.extra_suffix = ".llvm" + env.extra_suffix
- if (env["use_leak_sanitizer"] == "yes"):
+ # leak sanitizer requires (address) sanitizer
+ if (env["use_sanitizer"] == "yes" or env["use_leak_sanitizer"] == "yes"):
env.Append(CCFLAGS=['-fsanitize=address', '-fno-omit-frame-pointer'])
env.Append(LINKFLAGS=['-fsanitize=address'])
env.extra_suffix += "s"
-
- # if (env["tools"]=="no"):
- # #no tools suffix
- # env['OBJSUFFIX'] = ".nt"+env['OBJSUFFIX']
- # env['LIBSUFFIX'] = ".nt"+env['LIBSUFFIX']
+ if (env["use_leak_sanitizer"] == "yes"):
+ env.Append(CCFLAGS=['-fsanitize=leak'])
+ env.Append(LINKFLAGS=['-fsanitize=leak'])
if (env["use_lto"] == "yes"):
env.Append(CCFLAGS=['-flto'])
env.Append(LINKFLAGS=['-flto'])
-
env.Append(CCFLAGS=['-pipe'])
env.Append(LINKFLAGS=['-pipe'])
- if (env["target"] == "release"):
- env.Prepend(CCFLAGS=['-Ofast'])
- if (env["debug_release"] == "yes"):
- env.Prepend(CCFLAGS=['-g2'])
-
- elif (env["target"] == "release_debug"):
-
- env.Prepend(CCFLAGS=['-O2', '-ffast-math', '-DDEBUG_ENABLED'])
- if (env["debug_release"] == "yes"):
- env.Prepend(CCFLAGS=['-g2'])
-
- elif (env["target"] == "debug"):
-
- env.Prepend(CCFLAGS=['-g2', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+ ## Dependencies
env.ParseConfig('pkg-config x11 --cflags --libs')
- env.ParseConfig('pkg-config xinerama --cflags --libs')
env.ParseConfig('pkg-config xcursor --cflags --libs')
+ env.ParseConfig('pkg-config xinerama --cflags --libs')
env.ParseConfig('pkg-config xrandr --cflags --libs')
+ # FIXME: Check for existence of the libs before parsing their flags with pkg-config
+
if (env['builtin_openssl'] == 'no'):
# Currently not compatible with OpenSSL 1.1.0+
# https://github.com/godotengine/godot/issues/8624
@@ -196,47 +183,51 @@ def configure(env):
if (env['builtin_libogg'] == 'no'):
env.ParseConfig('pkg-config ogg --cflags --libs')
- env.Append(CPPFLAGS=['-DOPENGL_ENABLED'])
+ if (env['builtin_libtheora'] != 'no'):
+ list_of_x86 = ['x86_64', 'x86', 'i386', 'i586']
+ if any(platform.machine() in s for s in list_of_x86):
+ env["x86_libtheora_opt_gcc"] = True
+
+ ## Flags
- if os.system("pkg-config --exists alsa") == 0:
+ if (os.system("pkg-config --exists alsa") == 0): # 0 means found
print("Enabling ALSA")
env.Append(CPPFLAGS=["-DALSA_ENABLED"])
env.ParseConfig('pkg-config alsa --cflags --libs')
else:
print("ALSA libraries not found, disabling driver")
- if (platform.system() == "Linux"):
- env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"])
- if (env["udev"] == "yes"):
- # pkg-config returns 0 when the lib exists...
- found_udev = not os.system("pkg-config --exists libudev")
-
- if (found_udev):
- print("Enabling udev support")
- env.Append(CPPFLAGS=["-DUDEV_ENABLED"])
- env.ParseConfig('pkg-config libudev --cflags --libs')
- else:
- print("libudev development libraries not found, disabling udev support")
-
if (env["pulseaudio"] == "yes"):
- if not os.system("pkg-config --exists libpulse-simple"):
+ if (os.system("pkg-config --exists libpulse-simple") == 0): # 0 means found
print("Enabling PulseAudio")
env.Append(CPPFLAGS=["-DPULSEAUDIO_ENABLED"])
env.ParseConfig('pkg-config --cflags --libs libpulse-simple')
else:
print("PulseAudio development libraries not found, disabling driver")
+ if (platform.system() == "Linux"):
+ env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"])
+
+ if (env["udev"] == "yes"):
+ if (os.system("pkg-config --exists libudev") == 0): # 0 means found
+ print("Enabling udev support")
+ env.Append(CPPFLAGS=["-DUDEV_ENABLED"])
+ env.ParseConfig('pkg-config libudev --cflags --libs')
+ else:
+ print("libudev development libraries not found, disabling udev support")
+
+ # Linkflags below this line should typically stay the last ones
if (env['builtin_zlib'] == 'no'):
env.ParseConfig('pkg-config zlib --cflags --libs')
- env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
+ env.Append(CPPPATH=['#platform/x11'])
+ env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
env.Append(LIBS=['GL', 'pthread'])
if (platform.system() == "Linux"):
env.Append(LIBS=['dl'])
- # env.Append(CPPFLAGS=['-DMPC_FIXED_POINT'])
- # host compiler is default..
+ ## Cross-compilation
if (is64 and env["bits"] == "32"):
env.Append(CPPFLAGS=['-m32'])
@@ -245,17 +236,5 @@ def configure(env):
env.Append(CPPFLAGS=['-m64'])
env.Append(LINKFLAGS=['-m64', '-L/usr/lib/i686-linux-gnu'])
- import methods
-
- # FIXME: Commented out when moving to gles3
- #env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
- #env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
- #env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
- #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
-
if (env["use_static_cpp"] == "yes"):
env.Append(LINKFLAGS=['-static-libstdc++'])
-
- list_of_x86 = ['x86_64', 'x86', 'i386', 'i586']
- if any(platform.machine() in s for s in list_of_x86):
- env["x86_libtheora_opt_gcc"] = True
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 4a80aba355..68a3166aa7 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -609,6 +609,27 @@ void CanvasItem::draw_line(const Point2 &p_from, const Point2 &p_to, const Color
VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_from, p_to, p_color, p_width, p_antialiased);
}
+void CanvasItem::draw_polyline(const Vector<Point2> &p_points, const Color &p_color, float p_width, bool p_antialiased) {
+
+ if (!drawing) {
+ ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
+ ERR_FAIL();
+ }
+
+ Vector<Color> colors;
+ colors.push_back(p_color);
+ VisualServer::get_singleton()->canvas_item_add_polyline(canvas_item, p_points, colors, p_width, p_antialiased);
+}
+
+void CanvasItem::draw_polyline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
+
+ if (!drawing) {
+ ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
+ ERR_FAIL();
+ }
+
+ VisualServer::get_singleton()->canvas_item_add_polyline(canvas_item, p_points, p_colors, p_width, p_antialiased);
+}
void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled) {
if (!drawing) {
@@ -955,6 +976,8 @@ void CanvasItem::_bind_methods() {
//ClassDB::bind_method(D_METHOD("get_transform"),&CanvasItem::get_transform);
ClassDB::bind_method(D_METHOD("draw_line", "from", "to", "color", "width", "antialiased"), &CanvasItem::draw_line, DEFVAL(1.0), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("draw_polyline", "points", "color", "width", "antialiased"), &CanvasItem::draw_polyline, DEFVAL(1.0), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("draw_polyline_colors", "points", "colors", "width", "antialiased"), &CanvasItem::draw_polyline_colors, DEFVAL(1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("draw_rect", "rect", "color", "filled"), &CanvasItem::draw_rect, DEFVAL(true));
ClassDB::bind_method(D_METHOD("draw_circle", "pos", "radius", "color"), &CanvasItem::draw_circle);
ClassDB::bind_method(D_METHOD("draw_texture", "texture:Texture", "pos", "modulate", "normal_map:Texture"), &CanvasItem::draw_texture, DEFVAL(Color(1, 1, 1, 1)), DEFVAL(Variant()));
diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h
index 06130e3252..27842727ac 100644
--- a/scene/2d/canvas_item.h
+++ b/scene/2d/canvas_item.h
@@ -242,6 +242,8 @@ public:
/* DRAWING API */
void draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0, bool p_antialiased = false);
+ void draw_polyline(const Vector<Point2> &p_points, const Color &p_color, float p_width = 1.0, bool p_antialiased = false);
+ void draw_polyline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false);
void draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled = true);
void draw_circle(const Point2 &p_pos, float p_radius, const Color &p_color);
void draw_texture(const Ref<Texture> &p_texture, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1, 1), const Ref<Texture> &p_normal_map = Ref<Texture>());
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index c5c274e225..0821b00dd9 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -204,10 +204,10 @@ int CollisionObject2D::shape_owner_get_shape_count(uint32_t p_owner) const {
return shapes[p_owner].shapes.size();
}
-Ref<Shape> CollisionObject2D::shape_owner_get_shape(uint32_t p_owner, int p_shape) const {
+Ref<Shape2D> CollisionObject2D::shape_owner_get_shape(uint32_t p_owner, int p_shape) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), Ref<Shape>());
- ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), Ref<Shape>());
+ ERR_FAIL_COND_V(!shapes.has(p_owner), Ref<Shape2D>());
+ ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), Ref<Shape2D>());
return shapes[p_owner].shapes[p_shape].shape;
}
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index deffe8a002..3580d3d942 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -94,7 +94,7 @@ public:
void shape_owner_add_shape(uint32_t p_owner, const Ref<Shape2D> &p_shape);
int shape_owner_get_shape_count(uint32_t p_owner) const;
- Ref<Shape> shape_owner_get_shape(uint32_t p_owner, int p_shape) const;
+ Ref<Shape2D> shape_owner_get_shape(uint32_t p_owner, int p_shape) const;
int shape_owner_get_shape_index(uint32_t p_owner, int p_shape) const;
void shape_owner_remove_shape(uint32_t p_owner, int p_shape);
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 6fe1dd73fe..bd6ab99801 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -319,7 +319,7 @@ void Node2D::set_global_scale(const Size2 &p_scale) {
CanvasItem *pi = get_parent_item();
if (pi) {
const Size2 parent_global_scale = pi->get_global_transform().get_scale();
- set_scale(p_scale - parent_global_scale);
+ set_scale(p_scale / parent_global_scale);
} else {
set_scale(p_scale);
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 57e25ec609..9d70b75027 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -461,16 +461,18 @@ void TileMap::_update_dirty_quadrants() {
Transform2D xform;
xform.set_origin(offset.floor());
- _fix_cell_transform(xform, c, shapes[i].shape_offset + center_ofs, s);
+ _fix_cell_transform(xform, c, center_ofs, s);
+
+ xform *= shapes[i].shape_transform;
if (debug_canvas_item.is_valid()) {
vs->canvas_item_add_set_transform(debug_canvas_item, xform);
shape->draw(debug_canvas_item, debug_collision_color);
}
ps->body_add_shape(q.body, shape->get_rid(), xform);
- shape_idx++;
- ps->body_set_shape_as_one_way_collision(q.body, shape_idx, shapes[i].one_way_collision);
ps->body_set_shape_metadata(q.body, shape_idx, Vector2(E->key().x, E->key().y));
+ ps->body_set_shape_as_one_way_collision(q.body, shape_idx, shapes[i].one_way_collision);
+ shape_idx++;
}
}
diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp
index e755b1480b..14886f4b7a 100644
--- a/scene/3d/mesh_instance.cpp
+++ b/scene/3d/mesh_instance.cpp
@@ -32,6 +32,7 @@
#include "body_shape.h"
#include "core_string_names.h"
#include "physics_body.h"
+#include "scene/resources/material.h"
#include "scene/scene_string_names.h"
#include "skeleton.h"
bool MeshInstance::_set(const StringName &p_name, const Variant &p_value) {
@@ -274,6 +275,80 @@ void MeshInstance::_mesh_changed() {
materials.resize(mesh->get_surface_count());
}
+void MeshInstance::create_debug_tagents() {
+
+ Vector<Vector3> lines;
+ Vector<Color> colors;
+
+ Ref<Mesh> mesh = get_mesh();
+ if (!mesh.is_valid())
+ return;
+
+ for (int i = 0; i < mesh->get_surface_count(); i++) {
+ Array arrays = mesh->surface_get_arrays(i);
+ Vector<Vector3> verts = arrays[Mesh::ARRAY_VERTEX];
+ Vector<Vector3> norms = arrays[Mesh::ARRAY_NORMAL];
+ if (norms.size() == 0)
+ continue;
+ Vector<float> tangents = arrays[Mesh::ARRAY_TANGENT];
+ if (tangents.size() == 0)
+ continue;
+
+ for (int j = 0; j < verts.size(); j++) {
+ Vector3 v = verts[j];
+ Vector3 n = norms[j];
+ Vector3 t = Vector3(tangents[j * 4 + 0], tangents[j * 4 + 1], tangents[j * 4 + 2]);
+ Vector3 b = (n.cross(t)).normalized() * tangents[j * 4 + 3];
+
+ lines.push_back(v); //normal
+ colors.push_back(Color(0, 0, 1)); //color
+ lines.push_back(v + n * 0.04); //normal
+ colors.push_back(Color(0, 0, 1)); //color
+
+ lines.push_back(v); //tangent
+ colors.push_back(Color(1, 0, 0)); //color
+ lines.push_back(v + t * 0.04); //tangent
+ colors.push_back(Color(1, 0, 0)); //color
+
+ lines.push_back(v); //binormal
+ colors.push_back(Color(0, 1, 0)); //color
+ lines.push_back(v + b * 0.04); //binormal
+ colors.push_back(Color(0, 1, 0)); //color
+ }
+ }
+
+ if (lines.size()) {
+
+ Ref<SpatialMaterial> sm;
+ sm.instance();
+
+ sm->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
+ sm->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
+ sm->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+
+ Ref<ArrayMesh> am;
+ am.instance();
+ Array a;
+ a.resize(Mesh::ARRAY_MAX);
+ a[Mesh::ARRAY_VERTEX] = lines;
+ a[Mesh::ARRAY_COLOR] = colors;
+
+ am->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, a);
+ am->surface_set_material(0, sm);
+
+ MeshInstance *mi = memnew(MeshInstance);
+ mi->set_mesh(am);
+ mi->set_name("DebugTangents");
+ add_child(mi);
+ if (get_parent()) {
+ if (get_parent() == get_tree()->get_edited_scene_root())
+ mi->set_owner(get_parent());
+ else
+ mi->set_owner(get_parent()->get_owner());
+ }
+ }
+}
+
void MeshInstance::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_mesh", "mesh:Mesh"), &MeshInstance::set_mesh);
@@ -281,12 +356,18 @@ void MeshInstance::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path:NodePath"), &MeshInstance::set_skeleton_path);
ClassDB::bind_method(D_METHOD("get_skeleton_path:NodePath"), &MeshInstance::get_skeleton_path);
+ ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material:Material"), &MeshInstance::set_surface_material);
+ ClassDB::bind_method(D_METHOD("get_surface_material:Material", "surface"), &MeshInstance::get_surface_material);
+
ClassDB::bind_method(D_METHOD("create_trimesh_collision"), &MeshInstance::create_trimesh_collision);
ClassDB::set_method_flags("MeshInstance", "create_trimesh_collision", METHOD_FLAGS_DEFAULT);
ClassDB::bind_method(D_METHOD("create_convex_collision"), &MeshInstance::create_convex_collision);
ClassDB::set_method_flags("MeshInstance", "create_convex_collision", METHOD_FLAGS_DEFAULT);
ClassDB::bind_method(D_METHOD("_mesh_changed"), &MeshInstance::_mesh_changed);
+ ClassDB::bind_method(D_METHOD("create_debug_tagents"), &MeshInstance::create_debug_tagents);
+ ClassDB::set_method_flags("MeshInstance", "create_debug_tagents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
+
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton"), "set_skeleton_path", "get_skeleton_path");
}
diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h
index c11c52b76d..be328084af 100644
--- a/scene/3d/mesh_instance.h
+++ b/scene/3d/mesh_instance.h
@@ -83,6 +83,8 @@ public:
Node *create_convex_collision_node();
void create_convex_collision();
+ void create_debug_tagents();
+
virtual Rect3 get_aabb() const;
virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 82f6f665db..4c93bcfb5e 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -149,8 +149,8 @@ Ref<Mesh> NavigationMesh::get_debug_mesh() {
tw[tidx++] = f.vertex[j];
_EdgeKey ek;
- ek.from = f.vertex[j].snapped(CMP_EPSILON);
- ek.to = f.vertex[(j + 1) % 3].snapped(CMP_EPSILON);
+ ek.from = f.vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
+ ek.to = f.vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON));
if (ek.from < ek.to)
SWAP(ek.from, ek.to);
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 3debbf02c3..20c2cc1eb5 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -541,10 +541,7 @@ void Spatial::show() {
if (!is_inside_tree())
return;
- if (!data.parent || is_visible_in_tree()) {
-
- _propagate_visibility_changed();
- }
+ _propagate_visibility_changed();
}
void Spatial::hide() {
@@ -552,14 +549,14 @@ void Spatial::hide() {
if (!data.visible)
return;
- bool was_visible = is_visible_in_tree();
data.visible = false;
- if (!data.parent || was_visible) {
+ if (!is_inside_tree())
+ return;
- _propagate_visibility_changed();
- }
+ _propagate_visibility_changed();
}
+
bool Spatial::is_visible_in_tree() const {
const Spatial *s = this;
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 8d085d5399..9d45b6e70a 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -568,7 +568,7 @@ static _FORCE_INLINE_ Vector2 _bezier_interp(real_t t, Vector2 start, Vector2 co
return start * omt3 + control_1 * omt2 * t * 3.0 + control_2 * omt * t2 * 3.0 + end * t3;
}
-void GraphEdit::_bake_segment2d(CanvasItem *p_where, float p_begin, float p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_min_depth, int p_max_depth, float p_tol, const Color &p_color, const Color &p_to_color, int &lines) const {
+void GraphEdit::_bake_segment2d(Vector<Vector2> &points, Vector<Color> &colors, float p_begin, float p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_min_depth, int p_max_depth, float p_tol, const Color &p_color, const Color &p_to_color, int &lines) const {
float mp = p_begin + (p_end - p_begin) * 0.5;
Vector2 beg = _bezier_interp(p_begin, p_a, p_a + p_out, p_b + p_in, p_b);
@@ -581,11 +581,12 @@ void GraphEdit::_bake_segment2d(CanvasItem *p_where, float p_begin, float p_end,
if (p_depth >= p_min_depth && (dp < p_tol || p_depth >= p_max_depth)) {
- p_where->draw_line(beg, end, p_color.linear_interpolate(p_to_color, mp), 2, true);
+ points.push_back((beg + end) * 0.5);
+ colors.push_back(p_color.linear_interpolate(p_to_color, mp));
lines++;
} else {
- _bake_segment2d(p_where, p_begin, mp, p_a, p_out, p_b, p_in, p_depth + 1, p_min_depth, p_max_depth, p_tol, p_color, p_to_color, lines);
- _bake_segment2d(p_where, mp, p_end, p_a, p_out, p_b, p_in, p_depth + 1, p_min_depth, p_max_depth, p_tol, p_color, p_to_color, lines);
+ _bake_segment2d(points, colors, p_begin, mp, p_a, p_out, p_b, p_in, p_depth + 1, p_min_depth, p_max_depth, p_tol, p_color, p_to_color, lines);
+ _bake_segment2d(points, colors, mp, p_end, p_a, p_out, p_b, p_in, p_depth + 1, p_min_depth, p_max_depth, p_tol, p_color, p_to_color, lines);
}
}
@@ -609,7 +610,16 @@ void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const
Vector2 c2 = Vector2(-cp_offset * zoom, 0);
int lines = 0;
- _bake_segment2d(p_where, 0, 1, p_from, c1, p_to, c2, 0, 3, 9, 8, p_color, p_to_color, lines);
+
+ Vector<Point2> points;
+ Vector<Color> colors;
+ points.push_back(p_from);
+ colors.push_back(p_color);
+ _bake_segment2d(points, colors, 0, 1, p_from, c1, p_to, c2, 0, 3, 9, 8, p_color, p_to_color, lines);
+ points.push_back(p_to);
+ colors.push_back(p_to_color);
+
+ p_where->draw_polyline_colors(points, colors, 2, true);
#else
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 22d053d312..e908829d5f 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -110,7 +110,7 @@ private:
bool awaiting_scroll_offset_update;
List<Connection> connections;
- void _bake_segment2d(CanvasItem *p_where, float p_begin, float p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_min_depth, int p_max_depth, float p_tol, const Color &p_color, const Color &p_to_color, int &lines) const;
+ void _bake_segment2d(Vector<Vector2> &points, Vector<Color> &colors, float p_begin, float p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_min_depth, int p_max_depth, float p_tol, const Color &p_color, const Color &p_to_color, int &lines) const;
void _draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color);
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index 31236fa277..e3dad08809 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -131,7 +131,12 @@ void SplitContainer::_resort() {
if (ratiomode) {
- middle_sep = ms_first[axis] + available / 2;
+ int first_ratio = first->get_stretch_ratio();
+ int second_ratio = second->get_stretch_ratio();
+
+ float ratio = float(first_ratio) / (first_ratio + second_ratio);
+
+ middle_sep = ms_first[axis] + available * ratio;
} else if (expand_first_mode) {
@@ -144,12 +149,17 @@ void SplitContainer::_resort() {
} else if (ratiomode) {
- if (expand_ofs < -(available / 2))
- expand_ofs = -(available / 2);
- else if (expand_ofs > (available / 2))
- expand_ofs = (available / 2);
+ int first_ratio = first->get_stretch_ratio();
+ int second_ratio = second->get_stretch_ratio();
+
+ float ratio = float(first_ratio) / (first_ratio + second_ratio);
+
+ if (expand_ofs < -(available * ratio))
+ expand_ofs = -(available * ratio);
+ else if (expand_ofs > (available * (1.0 - ratio)))
+ expand_ofs = (available * (1.0 - ratio));
- middle_sep = ms_first[axis] + available / 2 + expand_ofs;
+ middle_sep = ms_first[axis] + available * ratio + expand_ofs;
} else if (expand_first_mode) {
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 0c65c44392..61e563143c 100755
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -37,7 +37,6 @@
#include "viewport.h"
VARIANT_ENUM_CAST(Node::PauseMode);
-VARIANT_ENUM_CAST(Node::NetworkMode);
VARIANT_ENUM_CAST(Node::RPCMode);
void Node::_notification(int p_notification) {
@@ -77,16 +76,6 @@ void Node::_notification(int p_notification) {
data.pause_owner = this;
}
- if (data.network_mode == NETWORK_MODE_INHERIT) {
-
- if (data.parent)
- data.network_owner = data.parent->data.network_owner;
- else
- data.network_owner = NULL;
- } else {
- data.network_owner = this;
- }
-
if (data.input)
add_to_group("_vp_input" + itos(get_viewport()->get_instance_ID()));
if (data.unhandled_input)
@@ -108,7 +97,6 @@ void Node::_notification(int p_notification) {
remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID()));
data.pause_owner = NULL;
- data.network_owner = NULL;
if (data.path_cache) {
memdelete(data.path_cache);
data.path_cache = NULL;
@@ -472,69 +460,28 @@ void Node::_propagate_pause_owner(Node *p_owner) {
}
}
-void Node::set_network_mode(NetworkMode p_mode) {
+void Node::set_network_master(int p_peer_id, bool p_recursive) {
- if (data.network_mode == p_mode)
- return;
+ data.network_master = p_peer_id;
- bool prev_inherits = data.network_mode == NETWORK_MODE_INHERIT;
- data.network_mode = p_mode;
- if (!is_inside_tree())
- return; //pointless
- if ((data.network_mode == NETWORK_MODE_INHERIT) == prev_inherits)
- return; ///nothing changed
-
- Node *owner = NULL;
-
- if (data.network_mode == NETWORK_MODE_INHERIT) {
+ if (p_recursive) {
+ for (int i = 0; i < data.children.size(); i++) {
- if (data.parent)
- owner = data.parent->data.network_owner;
- } else {
- owner = this;
+ data.children[i]->set_network_master(p_peer_id, true);
+ }
}
-
- _propagate_network_owner(owner);
}
-Node::NetworkMode Node::get_network_mode() const {
+int Node::get_network_master() const {
- return data.network_mode;
+ return data.network_master;
}
bool Node::is_network_master() const {
ERR_FAIL_COND_V(!is_inside_tree(), false);
- switch (data.network_mode) {
- case NETWORK_MODE_INHERIT: {
-
- if (data.network_owner)
- return data.network_owner->is_network_master();
- else
- return get_tree()->is_network_server();
- } break;
- case NETWORK_MODE_MASTER: {
-
- return true;
- } break;
- case NETWORK_MODE_SLAVE: {
- return false;
- } break;
- }
-
- return false;
-}
-
-void Node::_propagate_network_owner(Node *p_owner) {
-
- if (data.network_mode != NETWORK_MODE_INHERIT)
- return;
- data.network_owner = p_owner;
- for (int i = 0; i < data.children.size(); i++) {
-
- data.children[i]->_propagate_network_owner(p_owner);
- }
+ return get_tree()->get_network_unique_id() == data.network_master;
}
/***** RPC CONFIG ********/
@@ -962,7 +909,7 @@ void Node::rset_unreliable_id(int p_peer_id, const StringName &p_property, const
//////////// end of rpc
-bool Node::can_call_rpc(const StringName &p_method) const {
+bool Node::can_call_rpc(const StringName &p_method, int p_from) const {
const Map<StringName, RPCMode>::Element *E = data.rpc_methods.find(p_method);
if (E) {
@@ -982,7 +929,7 @@ bool Node::can_call_rpc(const StringName &p_method) const {
return is_network_master();
} break;
case RPC_MODE_SLAVE: {
- return !is_network_master();
+ return !is_network_master() && p_from == get_network_master();
} break;
}
}
@@ -1006,16 +953,16 @@ bool Node::can_call_rpc(const StringName &p_method) const {
return is_network_master();
} break;
case ScriptInstance::RPC_MODE_SLAVE: {
- return !is_network_master();
+ return !is_network_master() && p_from == get_network_master();
} break;
}
}
- ERR_PRINTS("RPC on unauthorized method attempted: " + String(p_method) + " on base: " + String(Variant(this)));
+ ERR_PRINTS("RPC from " + itos(p_from) + " on unauthorized method attempted: " + String(p_method) + " on base: " + String(Variant(this)));
return false;
}
-bool Node::can_call_rset(const StringName &p_property) const {
+bool Node::can_call_rset(const StringName &p_property, int p_from) const {
const Map<StringName, RPCMode>::Element *E = data.rpc_properties.find(p_property);
if (E) {
@@ -1035,7 +982,7 @@ bool Node::can_call_rset(const StringName &p_property) const {
return is_network_master();
} break;
case RPC_MODE_SLAVE: {
- return !is_network_master();
+ return !is_network_master() && p_from == get_network_master();
} break;
}
}
@@ -1059,12 +1006,12 @@ bool Node::can_call_rset(const StringName &p_property) const {
return is_network_master();
} break;
case ScriptInstance::RPC_MODE_SLAVE: {
- return !is_network_master();
+ return !is_network_master() && p_from == get_network_master();
} break;
}
}
- ERR_PRINTS("RSET on unauthorized property attempted: " + String(p_property) + " on base: " + String(Variant(this)));
+ ERR_PRINTS("RSET from " + itos(p_from) + " on unauthorized property attempted: " + String(p_property) + " on base: " + String(Variant(this)));
return false;
}
@@ -2845,8 +2792,8 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("request_ready"), &Node::request_ready);
- ClassDB::bind_method(D_METHOD("set_network_mode", "mode"), &Node::set_network_mode);
- ClassDB::bind_method(D_METHOD("get_network_mode"), &Node::get_network_mode);
+ ClassDB::bind_method(D_METHOD("set_network_master", "id", "recursive"), &Node::set_network_master, DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_network_master"), &Node::get_network_master);
ClassDB::bind_method(D_METHOD("is_network_master"), &Node::is_network_master);
@@ -2902,10 +2849,6 @@ void Node::_bind_methods() {
BIND_CONSTANT(NOTIFICATION_INTERNAL_PROCESS);
BIND_CONSTANT(NOTIFICATION_INTERNAL_FIXED_PROCESS);
- BIND_CONSTANT(NETWORK_MODE_INHERIT);
- BIND_CONSTANT(NETWORK_MODE_MASTER);
- BIND_CONSTANT(NETWORK_MODE_SLAVE);
-
BIND_CONSTANT(RPC_MODE_DISABLED);
BIND_CONSTANT(RPC_MODE_REMOTE);
BIND_CONSTANT(RPC_MODE_SYNC);
@@ -2977,8 +2920,7 @@ Node::Node() {
data.unhandled_key_input = false;
data.pause_mode = PAUSE_MODE_INHERIT;
data.pause_owner = NULL;
- data.network_mode = NETWORK_MODE_INHERIT;
- data.network_owner = NULL;
+ data.network_master = 1; //server by default
data.path_cache = NULL;
data.parent_owned = false;
data.in_constructor = true;
diff --git a/scene/main/node.h b/scene/main/node.h
index ffd2b7ce5f..7baa65c022 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -61,13 +61,6 @@ public:
DUPLICATE_USE_INSTANCING = 8
};
- enum NetworkMode {
-
- NETWORK_MODE_INHERIT,
- NETWORK_MODE_MASTER,
- NETWORK_MODE_SLAVE
- };
-
enum RPCMode {
RPC_MODE_DISABLED, //no rpc for this method, calls to this will be blocked (default)
@@ -122,8 +115,7 @@ private:
PauseMode pause_mode;
Node *pause_owner;
- NetworkMode network_mode;
- Node *network_owner;
+ int network_master;
Map<StringName, RPCMode> rpc_methods;
Map<StringName, RPCMode> rpc_properties;
@@ -173,7 +165,6 @@ private:
void _propagate_validate_owner();
void _print_stray_nodes();
void _propagate_pause_owner(Node *p_owner);
- void _propagate_network_owner(Node *p_owner);
Array _get_node_and_resource(const NodePath &p_path);
void _duplicate_signals(const Node *p_original, Node *p_copy) const;
@@ -393,8 +384,8 @@ public:
bool is_displayed_folded() const;
/* NETWORK */
- void set_network_mode(NetworkMode p_mode);
- NetworkMode get_network_mode() const;
+ void set_network_master(int p_peer_id, bool p_recursive = true);
+ int get_network_master() const;
bool is_network_master() const;
void rpc_config(const StringName &p_method, RPCMode p_mode); // config a local method for RPC
@@ -414,8 +405,8 @@ public:
void rsetp(int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value);
- bool can_call_rpc(const StringName &p_method) const;
- bool can_call_rset(const StringName &p_property) const;
+ bool can_call_rpc(const StringName &p_method, int p_from) const;
+ bool can_call_rset(const StringName &p_property, int p_from) const;
Node();
~Node();
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 479abccda6..1e5735de97 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -1763,6 +1763,16 @@ int SceneTree::get_network_unique_id() const {
return network_peer->get_unique_id();
}
+Vector<int> SceneTree::get_network_connected_peers() const {
+ ERR_FAIL_COND_V(!network_peer.is_valid(), Vector<int>());
+
+ Vector<int> ret;
+ for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
+ ret.push_back(E->get());
+ }
+
+ return ret;
+}
void SceneTree::set_refuse_new_network_connections(bool p_refuse) {
ERR_FAIL_COND(!network_peer.is_valid());
network_peer->set_refuse_new_connections(p_refuse);
@@ -1973,6 +1983,7 @@ void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int
Node *node = NULL;
if (target & 0x80000000) {
+ //use full path (not cached yet)
int ofs = target & 0x7FFFFFFF;
ERR_FAIL_COND(ofs >= p_packet_len);
@@ -1988,7 +1999,7 @@ void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int
ERR_FAIL_COND(node == NULL);
}
} else {
-
+ //use cached path
int id = target;
Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from);
@@ -2023,7 +2034,7 @@ void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int
if (packet_type == NETWORK_COMMAND_REMOTE_CALL) {
- if (!node->can_call_rpc(name))
+ if (!node->can_call_rpc(name, p_from))
return;
int ofs = len_end + 1;
@@ -2060,7 +2071,7 @@ void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int
} else {
- if (!node->can_call_rset(name))
+ if (!node->can_call_rset(name, p_from))
return;
int ofs = len_end + 1;
@@ -2236,6 +2247,7 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_network_peer", "peer:NetworkedMultiplayerPeer"), &SceneTree::set_network_peer);
ClassDB::bind_method(D_METHOD("is_network_server"), &SceneTree::is_network_server);
ClassDB::bind_method(D_METHOD("has_network_peer"), &SceneTree::has_network_peer);
+ ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &SceneTree::get_network_connected_peers);
ClassDB::bind_method(D_METHOD("get_network_unique_id"), &SceneTree::get_network_unique_id);
ClassDB::bind_method(D_METHOD("set_refuse_new_network_connections", "refuse"), &SceneTree::set_refuse_new_network_connections);
ClassDB::bind_method(D_METHOD("is_refusing_new_network_connections"), &SceneTree::is_refusing_new_network_connections);
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 2ea79bf945..76a4becdbc 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -451,6 +451,7 @@ public:
bool is_network_server() const;
bool has_network_peer() const;
int get_network_unique_id() const;
+ Vector<int> get_network_connected_peers() const;
void set_refuse_new_network_connections(bool p_refuse);
bool is_refusing_new_network_connections() const;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 3934467855..6209f99d9d 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -452,7 +452,7 @@ void SpatialMaterial::_update_shader() {
if (features[FEATURE_DEPTH_MAPPING]) {
code += "\t{\n";
- code += "\t\tvec3 view_dir = normalize(normalize(-VERTEX)*mat3(TANGENT,BINORMAL,NORMAL));\n";
+ code += "\t\tvec3 view_dir = normalize(normalize(-VERTEX)*mat3(TANGENT,-BINORMAL,NORMAL));\n"; //binormal is negative due to mikktpsace
if (deep_parallax) {
code += "\t\tfloat num_layers = mix(float(depth_max_layers),float(depth_min_layers), abs(dot(vec3(0.0, 0.0, 1.0), view_dir)));\n";
@@ -1265,7 +1265,7 @@ void SpatialMaterial::_bind_methods() {
ADD_GROUP("Anisotropy", "anisotropy_");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "anisotropy_enabled"), "set_feature", "get_feature", FEATURE_ANISOTROPY);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "anisotropy", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_anisotropy", "get_anisotropy");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "anisotropy", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_anisotropy", "get_anisotropy");
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "anisotropy_flowmap", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", TEXTURE_FLOWMAP);
ADD_GROUP("Ambient Occlusion", "ao_");
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 8d058377db..81cfd0e5f0 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -53,7 +53,15 @@ void PrimitiveMesh::_update() {
emit_changed();
}
-void PrimitiveMesh::_queue_update() {
+void PrimitiveMesh::_queue_update(bool p_first_mesh) {
+
+ if (first_mesh && p_first_mesh) {
+ first_mesh = false;
+ cache_is_dirty = true;
+ _update();
+ return;
+ }
+
if (!cache_is_dirty) {
cache_is_dirty = true;
call_deferred("_update");
@@ -145,6 +153,7 @@ PrimitiveMesh::PrimitiveMesh() {
// make sure we do an update after we've finished constructing our object
cache_is_dirty = false;
+ first_mesh = true;
_queue_update();
}
@@ -162,7 +171,9 @@ void CapsuleMesh::_create_mesh_array(Array &p_arr) {
float onethird = 1.0 / 3.0;
float twothirds = 2.0 / 3.0;
- set_aabb(Rect3(Vector3(-radius, (mid_height * -0.5) - radius, -radius), Vector3(radius * 2.0, mid_height + (2.0 * radius), radius * 2.0)));
+ // note, this has been aligned with our collision shape but I've left the descriptions as top/middle/bottom
+
+ set_aabb(Rect3(Vector3(-radius, -radius, (mid_height * -0.5) - radius), Vector3(radius * 2.0, radius * 2.0, mid_height + (2.0 * radius))));
PoolVector<Vector3> points;
PoolVector<Vector3> normals;
@@ -186,19 +197,19 @@ void CapsuleMesh::_create_mesh_array(Array &p_arr) {
v /= (rings + 1);
w = sin(0.5 * Math_PI * v);
- y = radius * cos(0.5 * Math_PI * v);
+ z = radius * cos(0.5 * Math_PI * v);
for (i = 0; i <= radial_segments; i++) {
u = i;
u /= radial_segments;
x = sin(u * (Math_PI * 2.0));
- z = cos(u * (Math_PI * 2.0));
+ y = -cos(u * (Math_PI * 2.0));
- Vector3 p = Vector3(x * radius * w, y, z * radius * w);
- points.push_back(p + Vector3(0.0, 0.5 * mid_height, 0.0));
+ Vector3 p = Vector3(x * radius * w, y * radius * w, z);
+ points.push_back(p + Vector3(0.0, 0.0, 0.5 * mid_height));
normals.push_back(p.normalized());
- ADD_TANGENT(-z, 0.0, x, -1.0)
+ ADD_TANGENT(y, -x, 0.0, -1.0)
uvs.push_back(Vector2(u, v * onethird));
point++;
@@ -224,20 +235,20 @@ void CapsuleMesh::_create_mesh_array(Array &p_arr) {
v = j;
v /= (rings + 1);
- y = mid_height * v;
- y = (mid_height * 0.5) - y;
+ z = mid_height * v;
+ z = (mid_height * 0.5) - z;
for (i = 0; i <= radial_segments; i++) {
u = i;
u /= radial_segments;
x = sin(u * (Math_PI * 2.0));
- z = cos(u * (Math_PI * 2.0));
+ y = -cos(u * (Math_PI * 2.0));
- Vector3 p = Vector3(x * radius, y, z * radius);
+ Vector3 p = Vector3(x * radius, y * radius, z);
points.push_back(p);
- normals.push_back(Vector3(x, 0.0, z));
- ADD_TANGENT(-z, 0.0, x, -1.0)
+ normals.push_back(Vector3(x, y, 0.0));
+ ADD_TANGENT(y, -x, 0.0, -1.0)
uvs.push_back(Vector2(u, onethird + (v * onethird)));
point++;
@@ -266,19 +277,19 @@ void CapsuleMesh::_create_mesh_array(Array &p_arr) {
v /= (rings + 1);
v += 1.0;
w = sin(0.5 * Math_PI * v);
- y = radius * cos(0.5 * Math_PI * v);
+ z = radius * cos(0.5 * Math_PI * v);
for (i = 0; i <= radial_segments; i++) {
float u = i;
u /= radial_segments;
x = sin(u * (Math_PI * 2.0));
- z = cos(u * (Math_PI * 2.0));
+ y = -cos(u * (Math_PI * 2.0));
- Vector3 p = Vector3(x * radius * w, y, z * radius * w);
- points.push_back(p + Vector3(0.0, -0.5 * mid_height, 0.0));
+ Vector3 p = Vector3(x * radius * w, y * radius * w, z);
+ points.push_back(p + Vector3(0.0, 0.0, -0.5 * mid_height));
normals.push_back(p.normalized());
- ADD_TANGENT(-z, 0.0, x, -1.0)
+ ADD_TANGENT(y, -x, 0.0, -1.0)
uvs.push_back(Vector2(u, twothirds + ((v - 1.0) * onethird)));
point++;
@@ -350,7 +361,7 @@ int CapsuleMesh::get_radial_segments() const {
void CapsuleMesh::set_rings(const int p_rings) {
rings = p_rings > 1 ? p_rings : 1;
- _queue_update();
+ _queue_update(true); //last property set, force update mesh
}
int CapsuleMesh::get_rings() const {
@@ -608,7 +619,7 @@ int CubeMesh::get_subdivide_height() const {
void CubeMesh::set_subdivide_depth(const int p_subdivide) {
subdivide_d = p_subdivide > 0 ? p_subdivide : 0;
- _queue_update();
+ _queue_update(true); //last property set, force update mesh
}
int CubeMesh::get_subdivide_depth() const {
@@ -825,7 +836,7 @@ int CylinderMesh::get_radial_segments() const {
void CylinderMesh::set_rings(const int p_rings) {
rings = p_rings > 0 ? p_rings : 0;
- _queue_update();
+ _queue_update(true); //last property set, force update mesh
}
int CylinderMesh::get_rings() const {
@@ -942,7 +953,7 @@ int PlaneMesh::get_subdivide_width() const {
void PlaneMesh::set_subdivide_depth(const int p_subdivide) {
subdivide_d = p_subdivide > 0 ? p_subdivide : 0;
- _queue_update();
+ _queue_update(true); //last property set, force update mesh
}
int PlaneMesh::get_subdivide_depth() const {
@@ -1232,7 +1243,7 @@ int PrismMesh::get_subdivide_height() const {
void PrismMesh::set_subdivide_depth(const int p_divisions) {
subdivide_d = p_divisions > 0 ? p_divisions : 0;
- _queue_update();
+ _queue_update(true); //last property set, force update mesh
}
int PrismMesh::get_subdivide_depth() const {
@@ -1301,6 +1312,7 @@ void QuadMesh::_bind_methods() {
QuadMesh::QuadMesh() {
primitive_type = PRIMITIVE_TRIANGLE_FAN;
+ _queue_update(true);
}
/**
@@ -1437,7 +1449,7 @@ int SphereMesh::get_rings() const {
void SphereMesh::set_is_hemisphere(const bool p_is_hemisphere) {
is_hemisphere = p_is_hemisphere;
- _queue_update();
+ _queue_update(true); //last property set, force update mesh
}
bool SphereMesh::get_is_hemisphere() const {
diff --git a/scene/resources/primitive_meshes.h b/scene/resources/primitive_meshes.h
index 91d1af2ee1..5e1387e864 100644
--- a/scene/resources/primitive_meshes.h
+++ b/scene/resources/primitive_meshes.h
@@ -51,6 +51,7 @@ private:
Ref<Material> material;
+ bool first_mesh;
bool cache_is_dirty;
void _update();
@@ -60,7 +61,7 @@ protected:
static void _bind_methods();
virtual void _create_mesh_array(Array &p_arr) = 0;
- void _queue_update();
+ void _queue_update(bool p_first_mesh = false); //pretty bad hack to have the mesh built firt time parameters are set without delay
void set_aabb(Rect3 p_aabb);
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index b9d2c503e1..dc8f6a0a69 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -57,8 +57,12 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
tile_set_region(id, p_value);
else if (what == "shape")
tile_set_shape(id, 0, p_value);
- else if (what == "shape_offset")
- tile_set_shape_offset(id, 0, p_value);
+ else if (what == "shape_offset") {
+ Transform2D xform = tile_get_shape_transform(id, 0);
+ xform.set_origin(p_value);
+ tile_set_shape_transform(id, 0, xform);
+ } else if (what == "shape_transform")
+ tile_set_shape_transform(id, 0, p_value);
else if (what == "shape_one_way")
tile_set_shape_one_way(id, 0, p_value);
else if (what == "shapes")
@@ -106,7 +110,9 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
else if (what == "shape")
r_ret = tile_get_shape(id, 0);
else if (what == "shape_offset")
- r_ret = tile_get_shape_offset(id, 0);
+ r_ret = tile_get_shape_transform(id, 0).get_origin();
+ else if (what == "shape_transform")
+ r_ret = tile_get_shape_transform(id, 0);
else if (what == "shape_one_way")
r_ret = tile_get_shape_one_way(id, 0);
else if (what == "shapes")
@@ -143,6 +149,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "navigation_offset"));
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "navigation", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D", PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::BOOL, pre + "shape_one_way", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "shapes", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
@@ -252,13 +259,13 @@ void TileSet::tile_clear_shapes(int p_id) {
tile_map[p_id].shapes_data.clear();
}
-void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Vector2 &p_offset, bool p_one_way) {
+void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way) {
ERR_FAIL_COND(!tile_map.has(p_id));
ShapeData new_data = ShapeData();
new_data.shape = p_shape;
- new_data.shape_offset = p_offset;
+ new_data.shape_transform = p_transform;
new_data.one_way_collision = p_one_way;
tile_map[p_id].shapes_data.push_back(new_data);
@@ -288,22 +295,22 @@ Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const {
return Ref<Shape2D>();
}
-void TileSet::tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset) {
+void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
if (tile_map[p_id].shapes_data.size() <= p_shape_id)
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
- tile_map[p_id].shapes_data[p_shape_id].shape_offset = p_offset;
+ tile_map[p_id].shapes_data[p_shape_id].shape_transform = p_offset;
emit_changed();
}
-Vector2 TileSet::tile_get_shape_offset(int p_id, int p_shape_id) const {
+Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const {
- ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
+ ERR_FAIL_COND_V(!tile_map.has(p_id), Transform2D());
if (tile_map[p_id].shapes_data.size() > p_shape_id)
- return tile_map[p_id].shapes_data[p_shape_id].shape_offset;
+ return tile_map[p_id].shapes_data[p_shape_id].shape_transform;
- return Vector2();
+ return Transform2D();
}
void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) {
@@ -388,7 +395,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
ERR_FAIL_COND(!tile_map.has(p_id));
Vector<ShapeData> shapes_data;
- Vector2 default_offset = tile_get_shape_offset(p_id, 0);
+ Transform2D default_transform = tile_get_shape_transform(p_id, 0);
bool default_one_way = tile_get_shape_one_way(p_id, 0);
for (int i = 0; i < p_shapes.size(); i++) {
ShapeData s = ShapeData();
@@ -398,7 +405,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
if (shape.is_null()) continue;
s.shape = shape;
- s.shape_offset = default_offset;
+ s.shape_transform = default_transform;
s.one_way_collision = default_one_way;
} else if (p_shapes[i].get_type() == Variant::DICTIONARY) {
Dictionary d = p_shapes[i];
@@ -408,10 +415,12 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
else
continue;
- if (d.has("shape_offset") && d["shape_offset"].get_type() == Variant::VECTOR2)
- s.shape_offset = d["shape_offset"];
+ if (d.has("shape_transform") && d["shape_transform"].get_type() == Variant::TRANSFORM2D)
+ s.shape_transform = d["shape_transform"];
+ else if (d.has("shape_offset") && d["shape_offset"].get_type() == Variant::VECTOR2)
+ s.shape_transform = Transform2D(0, (Vector2)d["shape_offset"]);
else
- s.shape_offset = default_offset;
+ s.shape_transform = default_transform;
if (d.has("one_way") && d["one_way"].get_type() == Variant::BOOL)
s.one_way_collision = d["one_way"];
@@ -438,7 +447,7 @@ Array TileSet::_tile_get_shapes(int p_id) const {
for (int i = 0; i < data.size(); i++) {
Dictionary shape_data;
shape_data["shape"] = data[i].shape;
- shape_data["shape_offset"] = data[i].shape_offset;
+ shape_data["shape_transform"] = data[i].shape_transform;
shape_data["one_way"] = data[i].one_way_collision;
arr.push_back(shape_data);
}
@@ -520,11 +529,11 @@ void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("tile_get_region", "id"), &TileSet::tile_get_region);
ClassDB::bind_method(D_METHOD("tile_set_shape", "id", "shape_id", "shape:Shape2D"), &TileSet::tile_set_shape);
ClassDB::bind_method(D_METHOD("tile_get_shape:Shape2D", "id", "shape_id"), &TileSet::tile_get_shape);
- ClassDB::bind_method(D_METHOD("tile_set_shape_offset", "id", "shape_id", "shape_offset"), &TileSet::tile_set_shape_offset);
- ClassDB::bind_method(D_METHOD("tile_get_shape_offset", "id", "shape_id"), &TileSet::tile_get_shape_offset);
+ ClassDB::bind_method(D_METHOD("tile_set_shape_transform", "id", "shape_id", "shape_transform"), &TileSet::tile_set_shape_transform);
+ ClassDB::bind_method(D_METHOD("tile_get_shape_transform", "id", "shape_id"), &TileSet::tile_get_shape_transform);
ClassDB::bind_method(D_METHOD("tile_set_shape_one_way", "id", "shape_id", "one_way"), &TileSet::tile_set_shape_one_way);
ClassDB::bind_method(D_METHOD("tile_get_shape_one_way", "id", "shape_id"), &TileSet::tile_get_shape_one_way);
- ClassDB::bind_method(D_METHOD("tile_add_shape", "id", "shape:Shape2D", "shape_offset", "one_way"), &TileSet::tile_add_shape, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("tile_add_shape", "id", "shape:Shape2D", "shape_transform", "one_way"), &TileSet::tile_add_shape, DEFVAL(false));
ClassDB::bind_method(D_METHOD("tile_get_shape_count", "id"), &TileSet::tile_get_shape_count);
ClassDB::bind_method(D_METHOD("tile_set_shapes", "id", "shapes"), &TileSet::_tile_set_shapes);
ClassDB::bind_method(D_METHOD("tile_get_shapes", "id"), &TileSet::_tile_get_shapes);
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index c07d82c75a..99c506390c 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -43,7 +43,7 @@ class TileSet : public Resource {
public:
struct ShapeData {
Ref<Shape2D> shape;
- Vector2 shape_offset;
+ Transform2D shape_transform;
bool one_way_collision;
ShapeData() {
@@ -105,14 +105,14 @@ public:
void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape);
Ref<Shape2D> tile_get_shape(int p_id, int p_shape_id) const;
- void tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset);
- Vector2 tile_get_shape_offset(int p_id, int p_shape_id) const;
+ void tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_transform);
+ Transform2D tile_get_shape_transform(int p_id, int p_shape_id) const;
void tile_set_shape_one_way(int p_id, int p_shape_id, bool p_one_way);
bool tile_get_shape_one_way(int p_id, int p_shape_id) const;
void tile_clear_shapes(int p_id);
- void tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Vector2 &p_offset, bool p_one_way = false);
+ void tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way = false);
int tile_get_shape_count(int p_id) const;
void tile_set_shapes(int p_id, const Vector<ShapeData> &p_shapes);
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 5b60a46ade..69fd097ee8 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -612,6 +612,7 @@ public:
enum Type {
TYPE_LINE,
+ TYPE_POLYLINE,
TYPE_RECT,
TYPE_NINEPATCH,
TYPE_PRIMITIVE,
@@ -636,6 +637,18 @@ public:
bool antialiased;
CommandLine() { type = TYPE_LINE; }
};
+ struct CommandPolyLine : public Command {
+
+ bool antialiased;
+ Vector<Point2> triangles;
+ Vector<Color> triangle_colors;
+ Vector<Point2> lines;
+ Vector<Color> line_colors;
+ CommandPolyLine() {
+ type = TYPE_POLYLINE;
+ antialiased = false;
+ }
+ };
struct CommandRect : public Command {
@@ -815,6 +828,31 @@ public:
r.position = line->from;
r.expand_to(line->to);
} break;
+ case Item::Command::TYPE_POLYLINE: {
+
+ const Item::CommandPolyLine *pline = static_cast<const Item::CommandPolyLine *>(c);
+ if (pline->triangles.size()) {
+ for (int j = 0; j < pline->triangles.size(); j++) {
+
+ if (j == 0) {
+ r.position = pline->triangles[j];
+ } else {
+ r.expand_to(pline->triangles[j]);
+ }
+ }
+ } else {
+
+ for (int j = 0; j < pline->lines.size(); j++) {
+
+ if (j == 0) {
+ r.position = pline->lines[j];
+ } else {
+ r.expand_to(pline->lines[j]);
+ }
+ }
+ }
+
+ } break;
case Item::Command::TYPE_RECT: {
const Item::CommandRect *crect = static_cast<const Item::CommandRect *>(c);
diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp
index 1227863b72..584f45412e 100644
--- a/servers/visual/visual_server_canvas.cpp
+++ b/servers/visual/visual_server_canvas.cpp
@@ -392,14 +392,14 @@ void VisualServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_e
canvas_item->behind = p_enable;
}
-void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) {
+void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_colors, float p_width, bool p_antialiased) {
Item *canvas_item = canvas_item_owner.getornull(p_item);
ERR_FAIL_COND(!canvas_item);
Item::CommandLine *line = memnew(Item::CommandLine);
ERR_FAIL_COND(!line);
- line->color = p_color;
+ line->color = p_colors;
line->from = p_from;
line->to = p_to;
line->width = p_width;
@@ -409,6 +409,86 @@ void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from,
canvas_item->commands.push_back(line);
}
+void VisualServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
+
+ ERR_FAIL_COND(p_points.size() < 2);
+ Item *canvas_item = canvas_item_owner.getornull(p_item);
+ ERR_FAIL_COND(!canvas_item);
+
+ Item::CommandPolyLine *pline = memnew(Item::CommandPolyLine);
+ ERR_FAIL_COND(!pline);
+
+ pline->antialiased = p_antialiased;
+
+ if (p_width <= 1) {
+ pline->lines = p_points;
+ pline->line_colors = p_colors;
+ if (pline->line_colors.size() == 0) {
+ pline->line_colors.push_back(Color(1, 1, 1, 1));
+ } else if (pline->line_colors.size() > 1 && pline->line_colors.size() != pline->lines.size()) {
+ pline->line_colors.resize(1);
+ }
+ } else {
+ //make a trianglestrip for drawing the line...
+ Vector2 prev_t;
+ pline->triangles.resize(p_points.size() * 2);
+ if (p_antialiased) {
+ pline->lines.resize(p_points.size() * 2);
+ }
+
+ if (p_colors.size() == 0) {
+ pline->triangle_colors.push_back(Color(1, 1, 1, 1));
+ if (p_antialiased) {
+ pline->line_colors.push_back(Color(1, 1, 1, 1));
+ }
+ }
+ if (p_colors.size() == 1) {
+ pline->triangle_colors = p_colors;
+ pline->line_colors = p_colors;
+ } else {
+ pline->triangle_colors.resize(pline->triangles.size());
+ pline->line_colors.resize(pline->lines.size());
+ }
+
+ for (int i = 0; i < p_points.size(); i++) {
+
+ Vector2 t;
+ if (i == p_points.size() - 1) {
+ t = prev_t;
+ } else {
+ t = (p_points[i + 1] - p_points[i]).normalized().tangent();
+ if (i == 0) {
+ prev_t = t;
+ }
+ }
+
+ Vector2 tangent = ((t + prev_t).normalized()) * p_width * 0.5;
+
+ if (p_antialiased) {
+ pline->lines[i] = p_points[i] + tangent;
+ pline->lines[p_points.size() * 2 - i - 1] = p_points[i] - tangent;
+ if (pline->line_colors.size() > 1) {
+ pline->line_colors[i] = p_colors[i];
+ pline->line_colors[p_points.size() * 2 - i - 1] = p_colors[i];
+ }
+ }
+
+ pline->triangles[i * 2 + 0] = p_points[i] + tangent;
+ pline->triangles[i * 2 + 1] = p_points[i] - tangent;
+
+ if (pline->triangle_colors.size() > 1) {
+
+ pline->triangle_colors[i * 2 + 0] = p_colors[i];
+ pline->triangle_colors[i * 2 + 1] = p_colors[i];
+ }
+
+ prev_t = t;
+ }
+ }
+ canvas_item->rect_dirty = true;
+ canvas_item->commands.push_back(pline);
+}
+
void VisualServerCanvas::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) {
Item *canvas_item = canvas_item_owner.getornull(p_item);
diff --git a/servers/visual/visual_server_canvas.h b/servers/visual/visual_server_canvas.h
index 57c7515367..48e3186ece 100644
--- a/servers/visual/visual_server_canvas.h
+++ b/servers/visual/visual_server_canvas.h
@@ -171,6 +171,7 @@ public:
void canvas_item_set_draw_behind_parent(RID p_item, bool p_enable);
void canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0, bool p_antialiased = false);
+ void canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_line, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false);
void canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color);
void canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color);
void canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, RID p_normal_map = RID());
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index e201f6a8c0..448af17478 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -1042,6 +1042,7 @@ public:
BIND2(canvas_item_set_draw_behind_parent, RID, bool)
BIND6(canvas_item_add_line, RID, const Point2 &, const Point2 &, const Color &, float, bool)
+ BIND5(canvas_item_add_polyline, RID, const Vector<Point2> &, const Vector<Color> &, float, bool)
BIND3(canvas_item_add_rect, RID, const Rect2 &, const Color &)
BIND4(canvas_item_add_circle, RID, const Point2 &, float, const Color &)
BIND7(canvas_item_add_texture_rect, RID, const Rect2 &, RID, bool, const Color &, bool, RID)
diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp
index 2c2bd2b167..433b6e945e 100644
--- a/servers/visual/visual_server_viewport.cpp
+++ b/servers/visual/visual_server_viewport.cpp
@@ -279,6 +279,7 @@ void VisualServerViewport::draw_viewports() {
ERR_CONTINUE(!vp->render_target.is_valid());
bool visible = vp->viewport_to_screen_rect != Rect2() || vp->update_mode == VS::VIEWPORT_UPDATE_ALWAYS || vp->update_mode == VS::VIEWPORT_UPDATE_ONCE || (vp->update_mode == VS::VIEWPORT_UPDATE_WHEN_VISIBLE && VSG::storage->render_target_was_used(vp->render_target));
+ visible = visible && vp->size.x > 0 && vp->size.y > 0;
if (!visible)
continue;
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 9f49377fa8..c8afc18740 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -469,6 +469,7 @@ public:
FUNC2(canvas_item_set_draw_behind_parent, RID, bool)
FUNC6(canvas_item_add_line, RID, const Point2 &, const Point2 &, const Color &, float, bool)
+ FUNC5(canvas_item_add_polyline, RID, const Vector<Point2> &, const Vector<Color> &, float, bool)
FUNC3(canvas_item_add_rect, RID, const Rect2 &, const Color &)
FUNC4(canvas_item_add_circle, RID, const Point2 &, float, const Color &)
FUNC7(canvas_item_add_texture_rect, RID, const Rect2 &, RID, bool, const Color &, bool, RID)
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index eb0848ff50..c833f4eabd 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1262,9 +1262,9 @@ Array VisualServer::_get_array_from_surface(uint32_t p_format, PoolVector<uint8_
for (int j = 0; j < p_vertex_len; j++) {
- const uint8_t *v = (const uint8_t *)&r[j * total_elem_size + offsets[i]];
+ const int8_t *v = (const int8_t *)&r[j * total_elem_size + offsets[i]];
for (int k = 0; k < 4; k++) {
- w[j * 4 + k] = float(v[k] / 255.0) * 2.0 - 1.0;
+ w[j * 4 + k] = float(v[k] / 127.0);
}
}
} else {
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 4d2a983751..06ceb2cf4c 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -787,6 +787,7 @@ public:
};
virtual void canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width = 1.0, bool p_antialiased = false) = 0;
+ virtual void canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width = 1.0, bool p_antialiased = false) = 0;
virtual void canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) = 0;
virtual void canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) = 0;
virtual void canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, RID p_normal_map = RID()) = 0;