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-rw-r--r--doc/classes/TouchScreenButton.xml2
-rw-r--r--scene/2d/touch_screen_button.cpp8
2 files changed, 3 insertions, 7 deletions
diff --git a/doc/classes/TouchScreenButton.xml b/doc/classes/TouchScreenButton.xml
index fccfb4cd6d..3d18534a68 100644
--- a/doc/classes/TouchScreenButton.xml
+++ b/doc/classes/TouchScreenButton.xml
@@ -37,7 +37,7 @@
The button's shape.
</member>
<member name="shape_centered" type="bool" setter="set_shape_centered" getter="is_shape_centered" default="true">
- If [code]true[/code], the button's shape is centered.
+ If [code]true[/code], the button's shape is centered in the provided texture. If no texture is used, this property has no effect.
</member>
<member name="shape_visible" type="bool" setter="set_shape_visible" getter="is_shape_visible" default="true">
If [code]true[/code], the button's shape is visible.
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp
index cf68528388..9a1a759e72 100644
--- a/scene/2d/touch_screen_button.cpp
+++ b/scene/2d/touch_screen_button.cpp
@@ -325,12 +325,8 @@ void TouchScreenButton::_release(bool p_exiting_tree) {
}
Rect2 TouchScreenButton::_edit_get_rect() const {
- if (texture.is_null()) {
- if (shape.is_valid())
- return shape->get_rect();
- else
- return CanvasItem::_edit_get_rect();
- }
+ if (texture.is_null())
+ return CanvasItem::_edit_get_rect();
return Rect2(Size2(), texture->get_size());
}