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-rw-r--r--core/extension/extension_api_dump.cpp8
-rw-r--r--core/extension/gdnative_interface.h2
-rw-r--r--doc/classes/CollisionPolygon2D.xml1
-rw-r--r--doc/classes/CollisionShape2D.xml1
-rw-r--r--doc/classes/VisualShaderNodeColorFunc.xml10
-rw-r--r--doc/classes/VisualShaderNodeVectorFunc.xml66
-rw-r--r--editor/animation_track_editor.cpp2
-rw-r--r--editor/animation_track_editor.h2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp28
-rw-r--r--scene/2d/collision_polygon_2d.cpp5
-rw-r--r--scene/2d/collision_shape_2d.cpp5
-rw-r--r--scene/gui/control.cpp10
-rw-r--r--scene/gui/text_edit.cpp2
-rw-r--r--scene/gui/tree.cpp7
-rw-r--r--scene/resources/packed_scene.cpp7
-rw-r--r--scene/resources/skeleton_modification_stack_2d.cpp2
-rw-r--r--scene/resources/skeleton_modification_stack_3d.cpp2
-rw-r--r--scene/resources/visual_shader_nodes.cpp109
-rw-r--r--scene/resources/visual_shader_nodes.h7
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp2
-rw-r--r--tests/scene/test_text_edit.h361
21 files changed, 319 insertions, 320 deletions
diff --git a/core/extension/extension_api_dump.cpp b/core/extension/extension_api_dump.cpp
index f64c30dca5..4d5dc7958c 100644
--- a/core/extension/extension_api_dump.cpp
+++ b/core/extension/extension_api_dump.cpp
@@ -267,10 +267,10 @@ Dictionary NativeExtensionAPIDump::generate_extension_api() {
{ Variant::BASIS, "z", vec3_elems * 2 * sizeof(float), vec3_elems * 2 * sizeof(float), vec3_elems * 2 * sizeof(double), vec3_elems * 2 * sizeof(double) },
{ Variant::TRANSFORM3D, "basis", 0, 0, 0, 0 },
{ Variant::TRANSFORM3D, "origin", (vec3_elems * 3) * sizeof(float), (vec3_elems * 3) * sizeof(float), (vec3_elems * 3) * sizeof(double), (vec3_elems * 3) * sizeof(double) },
- { Variant::COLOR, "x", 0, 0, 0, 0 },
- { Variant::COLOR, "y", sizeof(float), sizeof(float), sizeof(float), sizeof(float) },
- { Variant::COLOR, "z", 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(float) },
- { Variant::COLOR, "w", 3 * sizeof(float), 3 * sizeof(float), 3 * sizeof(float), 3 * sizeof(float) },
+ { Variant::COLOR, "r", 0, 0, 0, 0 },
+ { Variant::COLOR, "g", sizeof(float), sizeof(float), sizeof(float), sizeof(float) },
+ { Variant::COLOR, "b", 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(float), 2 * sizeof(float) },
+ { Variant::COLOR, "a", 3 * sizeof(float), 3 * sizeof(float), 3 * sizeof(float), 3 * sizeof(float) },
{ Variant::NIL, nullptr, 0, 0, 0, 0 },
};
diff --git a/core/extension/gdnative_interface.h b/core/extension/gdnative_interface.h
index 4d2682b253..36d51ff2b9 100644
--- a/core/extension/gdnative_interface.h
+++ b/core/extension/gdnative_interface.h
@@ -246,8 +246,6 @@ typedef struct {
typedef void *GDNativeExtensionClassLibraryPtr;
-typedef const GDNativePropertyInfo *(*GDNativeExtensionClassGetPropertyList)(GDExtensionClassInstancePtr p_instance, uint32_t *r_count);
-
/* Method */
typedef enum {
diff --git a/doc/classes/CollisionPolygon2D.xml b/doc/classes/CollisionPolygon2D.xml
index a9d8a85226..f290fc9801 100644
--- a/doc/classes/CollisionPolygon2D.xml
+++ b/doc/classes/CollisionPolygon2D.xml
@@ -18,6 +18,7 @@
</member>
<member name="one_way_collision" type="bool" setter="set_one_way_collision" getter="is_one_way_collision_enabled" default="false">
If [code]true[/code], only edges that face up, relative to [CollisionPolygon2D]'s rotation, will collide with other objects.
+ [b]Note:[/b] This property has no effect if this [CollisionPolygon2D] is a child of an [Area2D] node.
</member>
<member name="one_way_collision_margin" type="float" setter="set_one_way_collision_margin" getter="get_one_way_collision_margin" default="1.0">
The margin used for one-way collision (in pixels). Higher values will make the shape thicker, and work better for colliders that enter the polygon at a high velocity.
diff --git a/doc/classes/CollisionShape2D.xml b/doc/classes/CollisionShape2D.xml
index f3a4cbc2d6..246e0e8663 100644
--- a/doc/classes/CollisionShape2D.xml
+++ b/doc/classes/CollisionShape2D.xml
@@ -18,6 +18,7 @@
</member>
<member name="one_way_collision" type="bool" setter="set_one_way_collision" getter="is_one_way_collision_enabled" default="false">
Sets whether this collision shape should only detect collision on one side (top or bottom).
+ [b]Note:[/b] This property has no effect if this [CollisionShape2D] is a child of an [Area2D] node.
</member>
<member name="one_way_collision_margin" type="float" setter="set_one_way_collision_margin" getter="get_one_way_collision_margin" default="1.0">
The margin used for one-way collision (in pixels). Higher values will make the shape thicker, and work better for colliders that enter the shape at a high velocity.
diff --git a/doc/classes/VisualShaderNodeColorFunc.xml b/doc/classes/VisualShaderNodeColorFunc.xml
index 4a73b1662e..6116e0df68 100644
--- a/doc/classes/VisualShaderNodeColorFunc.xml
+++ b/doc/classes/VisualShaderNodeColorFunc.xml
@@ -24,7 +24,13 @@
return vec3(max3, max3, max3);
[/codeblock]
</constant>
- <constant name="FUNC_SEPIA" value="1" enum="Function">
+ <constant name="FUNC_HSV2RGB" value="1" enum="Function">
+ Converts HSV vector to RGB equivalent.
+ </constant>
+ <constant name="FUNC_RGB2HSV" value="2" enum="Function">
+ Converts RGB vector to HSV equivalent.
+ </constant>
+ <constant name="FUNC_SEPIA" value="3" enum="Function">
Applies sepia tone effect using the following formula:
[codeblock]
vec3 c = input;
@@ -34,7 +40,7 @@
return vec3(r, g, b);
[/codeblock]
</constant>
- <constant name="FUNC_MAX" value="2" enum="Function">
+ <constant name="FUNC_MAX" value="4" enum="Function">
Represents the size of the [enum Function] enum.
</constant>
</constants>
diff --git a/doc/classes/VisualShaderNodeVectorFunc.xml b/doc/classes/VisualShaderNodeVectorFunc.xml
index dc6628a9af..bc4e12c0b3 100644
--- a/doc/classes/VisualShaderNodeVectorFunc.xml
+++ b/doc/classes/VisualShaderNodeVectorFunc.xml
@@ -26,100 +26,94 @@
<constant name="FUNC_RECIPROCAL" value="3" enum="Function">
Returns [code]1/vector[/code].
</constant>
- <constant name="FUNC_RGB2HSV" value="4" enum="Function">
- Converts RGB vector to HSV equivalent.
- </constant>
- <constant name="FUNC_HSV2RGB" value="5" enum="Function">
- Converts HSV vector to RGB equivalent.
- </constant>
- <constant name="FUNC_ABS" value="6" enum="Function">
+ <constant name="FUNC_ABS" value="4" enum="Function">
Returns the absolute value of the parameter.
</constant>
- <constant name="FUNC_ACOS" value="7" enum="Function">
+ <constant name="FUNC_ACOS" value="5" enum="Function">
Returns the arc-cosine of the parameter.
</constant>
- <constant name="FUNC_ACOSH" value="8" enum="Function">
+ <constant name="FUNC_ACOSH" value="6" enum="Function">
Returns the inverse hyperbolic cosine of the parameter.
</constant>
- <constant name="FUNC_ASIN" value="9" enum="Function">
+ <constant name="FUNC_ASIN" value="7" enum="Function">
Returns the arc-sine of the parameter.
</constant>
- <constant name="FUNC_ASINH" value="10" enum="Function">
+ <constant name="FUNC_ASINH" value="8" enum="Function">
Returns the inverse hyperbolic sine of the parameter.
</constant>
- <constant name="FUNC_ATAN" value="11" enum="Function">
+ <constant name="FUNC_ATAN" value="9" enum="Function">
Returns the arc-tangent of the parameter.
</constant>
- <constant name="FUNC_ATANH" value="12" enum="Function">
+ <constant name="FUNC_ATANH" value="10" enum="Function">
Returns the inverse hyperbolic tangent of the parameter.
</constant>
- <constant name="FUNC_CEIL" value="13" enum="Function">
+ <constant name="FUNC_CEIL" value="11" enum="Function">
Finds the nearest integer that is greater than or equal to the parameter.
</constant>
- <constant name="FUNC_COS" value="14" enum="Function">
+ <constant name="FUNC_COS" value="12" enum="Function">
Returns the cosine of the parameter.
</constant>
- <constant name="FUNC_COSH" value="15" enum="Function">
+ <constant name="FUNC_COSH" value="13" enum="Function">
Returns the hyperbolic cosine of the parameter.
</constant>
- <constant name="FUNC_DEGREES" value="16" enum="Function">
+ <constant name="FUNC_DEGREES" value="14" enum="Function">
Converts a quantity in radians to degrees.
</constant>
- <constant name="FUNC_EXP" value="17" enum="Function">
+ <constant name="FUNC_EXP" value="15" enum="Function">
Base-e Exponential.
</constant>
- <constant name="FUNC_EXP2" value="18" enum="Function">
+ <constant name="FUNC_EXP2" value="16" enum="Function">
Base-2 Exponential.
</constant>
- <constant name="FUNC_FLOOR" value="19" enum="Function">
+ <constant name="FUNC_FLOOR" value="17" enum="Function">
Finds the nearest integer less than or equal to the parameter.
</constant>
- <constant name="FUNC_FRAC" value="20" enum="Function">
+ <constant name="FUNC_FRAC" value="18" enum="Function">
Computes the fractional part of the argument.
</constant>
- <constant name="FUNC_INVERSE_SQRT" value="21" enum="Function">
+ <constant name="FUNC_INVERSE_SQRT" value="19" enum="Function">
Returns the inverse of the square root of the parameter.
</constant>
- <constant name="FUNC_LOG" value="22" enum="Function">
+ <constant name="FUNC_LOG" value="20" enum="Function">
Natural logarithm.
</constant>
- <constant name="FUNC_LOG2" value="23" enum="Function">
+ <constant name="FUNC_LOG2" value="21" enum="Function">
Base-2 logarithm.
</constant>
- <constant name="FUNC_RADIANS" value="24" enum="Function">
+ <constant name="FUNC_RADIANS" value="22" enum="Function">
Converts a quantity in degrees to radians.
</constant>
- <constant name="FUNC_ROUND" value="25" enum="Function">
+ <constant name="FUNC_ROUND" value="23" enum="Function">
Finds the nearest integer to the parameter.
</constant>
- <constant name="FUNC_ROUNDEVEN" value="26" enum="Function">
+ <constant name="FUNC_ROUNDEVEN" value="24" enum="Function">
Finds the nearest even integer to the parameter.
</constant>
- <constant name="FUNC_SIGN" value="27" enum="Function">
+ <constant name="FUNC_SIGN" value="25" enum="Function">
Extracts the sign of the parameter, i.e. returns [code]-1[/code] if the parameter is negative, [code]1[/code] if it's positive and [code]0[/code] otherwise.
</constant>
- <constant name="FUNC_SIN" value="28" enum="Function">
+ <constant name="FUNC_SIN" value="26" enum="Function">
Returns the sine of the parameter.
</constant>
- <constant name="FUNC_SINH" value="29" enum="Function">
+ <constant name="FUNC_SINH" value="27" enum="Function">
Returns the hyperbolic sine of the parameter.
</constant>
- <constant name="FUNC_SQRT" value="30" enum="Function">
+ <constant name="FUNC_SQRT" value="28" enum="Function">
Returns the square root of the parameter.
</constant>
- <constant name="FUNC_TAN" value="31" enum="Function">
+ <constant name="FUNC_TAN" value="29" enum="Function">
Returns the tangent of the parameter.
</constant>
- <constant name="FUNC_TANH" value="32" enum="Function">
+ <constant name="FUNC_TANH" value="30" enum="Function">
Returns the hyperbolic tangent of the parameter.
</constant>
- <constant name="FUNC_TRUNC" value="33" enum="Function">
+ <constant name="FUNC_TRUNC" value="31" enum="Function">
Returns a value equal to the nearest integer to the parameter whose absolute value is not larger than the absolute value of the parameter.
</constant>
- <constant name="FUNC_ONEMINUS" value="34" enum="Function">
+ <constant name="FUNC_ONEMINUS" value="32" enum="Function">
Returns [code]1.0 - vector[/code].
</constant>
- <constant name="FUNC_MAX" value="35" enum="Function">
+ <constant name="FUNC_MAX" value="33" enum="Function">
Represents the size of the [enum Function] enum.
</constant>
</constants>
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index c425613262..a70e7011fd 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -3421,7 +3421,7 @@ Ref<Animation> AnimationTrackEditor::get_current_animation() const {
return animation;
}
-void AnimationTrackEditor::_root_removed(Node *p_root) {
+void AnimationTrackEditor::_root_removed() {
root = nullptr;
}
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index bd66a4b2df..2773b48082 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -378,7 +378,7 @@ class AnimationTrackEditor : public VBoxContainer {
TrackIndices _confirm_insert(InsertData p_id, TrackIndices p_next_tracks, bool p_create_reset, Ref<Animation> p_reset_anim, bool p_create_beziers);
void _insert_track(bool p_create_reset, bool p_create_beziers);
- void _root_removed(Node *p_root);
+ void _root_removed();
PropertyInfo _find_hint_for_track(int p_idx, NodePath &r_base_path, Variant *r_current_val = nullptr);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index f184049d41..b0844828df 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -5027,8 +5027,8 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("ColorOp", "Color", "Common", "VisualShaderNodeColorOp", TTR("Color operator."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D));
add_options.push_back(AddOption("Grayscale", "Color", "Functions", "VisualShaderNodeColorFunc", TTR("Grayscale function."), { VisualShaderNodeColorFunc::FUNC_GRAYSCALE }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
- add_options.push_back(AddOption("HSV2RGB", "Color", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts HSV vector to RGB equivalent."), { VisualShaderNodeVectorFunc::FUNC_HSV2RGB, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
- add_options.push_back(AddOption("RGB2HSV", "Color", "Functions", "VisualShaderNodeVectorFunc", TTR("Converts RGB vector to HSV equivalent."), { VisualShaderNodeVectorFunc::FUNC_RGB2HSV, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
+ add_options.push_back(AddOption("HSV2RGB", "Color", "Functions", "VisualShaderNodeColorFunc", TTR("Converts HSV vector to RGB equivalent."), { VisualShaderNodeColorFunc::FUNC_HSV2RGB, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
+ add_options.push_back(AddOption("RGB2HSV", "Color", "Functions", "VisualShaderNodeColorFunc", TTR("Converts RGB vector to HSV equivalent."), { VisualShaderNodeColorFunc::FUNC_RGB2HSV, VisualShaderNodeVectorFunc::OP_TYPE_VECTOR_3D }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
add_options.push_back(AddOption("Sepia", "Color", "Functions", "VisualShaderNodeColorFunc", TTR("Sepia function."), { VisualShaderNodeColorFunc::FUNC_SEPIA }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
add_options.push_back(AddOption("Burn", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Burn operator."), { VisualShaderNodeColorOp::OP_BURN }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
@@ -5041,8 +5041,8 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("Screen", "Color", "Operators", "VisualShaderNodeColorOp", TTR("Screen operator."), { VisualShaderNodeColorOp::OP_SCREEN }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
add_options.push_back(AddOption("SoftLight", "Color", "Operators", "VisualShaderNodeColorOp", TTR("SoftLight operator."), { VisualShaderNodeColorOp::OP_SOFT_LIGHT }, VisualShaderNode::PORT_TYPE_VECTOR_3D));
- add_options.push_back(AddOption("ColorConstant", "Color", "Variables", "VisualShaderNodeColorConstant", TTR("Color constant.")));
- add_options.push_back(AddOption("ColorUniform", "Color", "Variables", "VisualShaderNodeColorUniform", TTR("Color uniform.")));
+ add_options.push_back(AddOption("ColorConstant", "Color", "Variables", "VisualShaderNodeColorConstant", TTR("Color constant."), {}, VisualShaderNode::PORT_TYPE_VECTOR_4D));
+ add_options.push_back(AddOption("ColorUniform", "Color", "Variables", "VisualShaderNodeColorUniform", TTR("Color uniform."), {}, VisualShaderNode::PORT_TYPE_VECTOR_4D));
// COMMON
@@ -5368,25 +5368,25 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("UVFunc", "Textures", "Common", "VisualShaderNodeUVFunc", TTR("Function to be applied on texture coordinates."), {}, VisualShaderNode::PORT_TYPE_VECTOR_2D));
cubemap_node_option_idx = add_options.size();
- add_options.push_back(AddOption("CubeMap", "Textures", "Functions", "VisualShaderNodeCubemap", TTR("Perform the cubic texture lookup.")));
+ add_options.push_back(AddOption("CubeMap", "Textures", "Functions", "VisualShaderNodeCubemap", TTR("Perform the cubic texture lookup."), {}, VisualShaderNode::PORT_TYPE_VECTOR_4D));
curve_node_option_idx = add_options.size();
- add_options.push_back(AddOption("CurveTexture", "Textures", "Functions", "VisualShaderNodeCurveTexture", TTR("Perform the curve texture lookup.")));
+ add_options.push_back(AddOption("CurveTexture", "Textures", "Functions", "VisualShaderNodeCurveTexture", TTR("Perform the curve texture lookup."), {}, VisualShaderNode::PORT_TYPE_SCALAR));
curve_xyz_node_option_idx = add_options.size();
- add_options.push_back(AddOption("CurveXYZTexture", "Textures", "Functions", "VisualShaderNodeCurveXYZTexture", TTR("Perform the three components curve texture lookup.")));
+ add_options.push_back(AddOption("CurveXYZTexture", "Textures", "Functions", "VisualShaderNodeCurveXYZTexture", TTR("Perform the three components curve texture lookup."), {}, VisualShaderNode::PORT_TYPE_VECTOR_3D));
texture2d_node_option_idx = add_options.size();
- add_options.push_back(AddOption("Texture2D", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the 2D texture lookup.")));
+ add_options.push_back(AddOption("Texture2D", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the 2D texture lookup."), {}, VisualShaderNode::PORT_TYPE_VECTOR_4D));
texture2d_array_node_option_idx = add_options.size();
- add_options.push_back(AddOption("Texture2DArray", "Textures", "Functions", "VisualShaderNodeTexture2DArray", TTR("Perform the 2D-array texture lookup.")));
+ add_options.push_back(AddOption("Texture2DArray", "Textures", "Functions", "VisualShaderNodeTexture2DArray", TTR("Perform the 2D-array texture lookup."), {}, VisualShaderNode::PORT_TYPE_VECTOR_4D));
texture3d_node_option_idx = add_options.size();
- add_options.push_back(AddOption("Texture3D", "Textures", "Functions", "VisualShaderNodeTexture3D", TTR("Perform the 3D texture lookup.")));
+ add_options.push_back(AddOption("Texture3D", "Textures", "Functions", "VisualShaderNodeTexture3D", TTR("Perform the 3D texture lookup."), {}, VisualShaderNode::PORT_TYPE_VECTOR_4D));
add_options.push_back(AddOption("UVPanning", "Textures", "Functions", "VisualShaderNodeUVFunc", TTR("Apply panning function on texture coordinates."), { VisualShaderNodeUVFunc::FUNC_PANNING }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
add_options.push_back(AddOption("UVScaling", "Textures", "Functions", "VisualShaderNodeUVFunc", TTR("Apply scaling function on texture coordinates."), { VisualShaderNodeUVFunc::FUNC_SCALING }, VisualShaderNode::PORT_TYPE_VECTOR_2D));
- add_options.push_back(AddOption("CubeMapUniform", "Textures", "Variables", "VisualShaderNodeCubemapUniform", TTR("Cubic texture uniform lookup.")));
- add_options.push_back(AddOption("TextureUniform", "Textures", "Variables", "VisualShaderNodeTextureUniform", TTR("2D texture uniform lookup.")));
+ add_options.push_back(AddOption("CubeMapUniform", "Textures", "Variables", "VisualShaderNodeCubemapUniform", TTR("Cubic texture uniform lookup."), {}, VisualShaderNode::PORT_TYPE_SAMPLER));
+ add_options.push_back(AddOption("TextureUniform", "Textures", "Variables", "VisualShaderNodeTextureUniform", TTR("2D texture uniform lookup."), {}, VisualShaderNode::PORT_TYPE_SAMPLER));
add_options.push_back(AddOption("TextureUniformTriplanar", "Textures", "Variables", "VisualShaderNodeTextureUniformTriplanar", TTR("2D texture uniform lookup with triplanar."), {}, -1, TYPE_FLAGS_FRAGMENT | TYPE_FLAGS_LIGHT, Shader::MODE_SPATIAL));
- add_options.push_back(AddOption("Texture2DArrayUniform", "Textures", "Variables", "VisualShaderNodeTexture2DArrayUniform", TTR("2D array of textures uniform lookup.")));
- add_options.push_back(AddOption("Texture3DUniform", "Textures", "Variables", "VisualShaderNodeTexture3DUniform", TTR("3D texture uniform lookup.")));
+ add_options.push_back(AddOption("Texture2DArrayUniform", "Textures", "Variables", "VisualShaderNodeTexture2DArrayUniform", TTR("2D array of textures uniform lookup."), {}, VisualShaderNode::PORT_TYPE_SAMPLER));
+ add_options.push_back(AddOption("Texture3DUniform", "Textures", "Variables", "VisualShaderNodeTexture3DUniform", TTR("3D texture uniform lookup."), {}, VisualShaderNode::PORT_TYPE_SAMPLER));
// TRANSFORM
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index c8986e3c94..20840f5aea 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -32,6 +32,7 @@
#include "collision_object_2d.h"
#include "core/math/geometry_2d.h"
+#include "scene/2d/area_2d.h"
#include "scene/resources/concave_polygon_shape_2d.h"
#include "scene/resources/convex_polygon_shape_2d.h"
@@ -254,6 +255,9 @@ TypedArray<String> CollisionPolygon2D::get_configuration_warnings() const {
warnings.push_back(RTR("Invalid polygon. At least 2 points are needed in 'Segments' build mode."));
}
}
+ if (one_way_collision && Object::cast_to<Area2D>(get_parent())) {
+ warnings.push_back(RTR("The One Way Collision property will be ignored when the parent is an Area2D."));
+ }
return warnings;
}
@@ -276,6 +280,7 @@ void CollisionPolygon2D::set_one_way_collision(bool p_enable) {
if (parent) {
parent->shape_owner_set_one_way_collision(owner_id, p_enable);
}
+ update_configuration_warnings();
}
bool CollisionPolygon2D::is_one_way_collision_enabled() const {
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index dd47ae6cb5..5a25b1705a 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -31,6 +31,7 @@
#include "collision_shape_2d.h"
#include "collision_object_2d.h"
+#include "scene/2d/area_2d.h"
#include "scene/resources/concave_polygon_shape_2d.h"
#include "scene/resources/convex_polygon_shape_2d.h"
@@ -176,6 +177,9 @@ TypedArray<String> CollisionShape2D::get_configuration_warnings() const {
if (!shape.is_valid()) {
warnings.push_back(RTR("A shape must be provided for CollisionShape2D to function. Please create a shape resource for it!"));
}
+ if (one_way_collision && Object::cast_to<Area2D>(get_parent())) {
+ warnings.push_back(RTR("The One Way Collision property will be ignored when the parent is an Area2D."));
+ }
Ref<ConvexPolygonShape2D> convex = shape;
Ref<ConcavePolygonShape2D> concave = shape;
@@ -204,6 +208,7 @@ void CollisionShape2D::set_one_way_collision(bool p_enable) {
if (parent) {
parent->shape_owner_set_one_way_collision(owner_id, p_enable);
}
+ update_configuration_warnings();
}
bool CollisionShape2D::is_one_way_collision_enabled() const {
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index dddeec5610..54fa726260 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1590,22 +1590,22 @@ void Control::set_anchor_and_offset(Side p_side, real_t p_anchor, real_t p_pos,
void Control::_set_anchors_layout_preset(int p_preset) {
bool list_changed = false;
- if (has_meta("_edit_layout_mode") && (int)get_meta("_edit_layout_mode") != (int)LayoutMode::LAYOUT_MODE_ANCHORS) {
+ if (get_meta("_edit_layout_mode", LayoutMode::LAYOUT_MODE_ANCHORS).operator int() != LayoutMode::LAYOUT_MODE_ANCHORS) {
list_changed = true;
- set_meta("_edit_layout_mode", (int)LayoutMode::LAYOUT_MODE_ANCHORS);
+ set_meta("_edit_layout_mode", LayoutMode::LAYOUT_MODE_ANCHORS);
}
if (p_preset == -1) {
- if (!has_meta("_edit_use_custom_anchors") || !(bool)get_meta("_edit_use_custom_anchors")) {
+ if (!get_meta("_edit_use_custom_anchors", false)) {
set_meta("_edit_use_custom_anchors", true);
notify_property_list_changed();
}
return; // Keep settings as is.
}
- if (!has_meta("_edit_use_custom_anchors") || (bool)get_meta("_edit_use_custom_anchors")) {
+ if (get_meta("_edit_use_custom_anchors", true)) {
list_changed = true;
- set_meta("_edit_use_custom_anchors", false);
+ remove_meta("_edit_use_custom_anchors");
}
LayoutPreset preset = (LayoutPreset)p_preset;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 1a439a5c1d..d7a07454de 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2388,7 +2388,7 @@ void TextEdit::_move_caret_page_down(bool p_select) {
}
void TextEdit::_do_backspace(bool p_word, bool p_all_to_left) {
- if (!editable || (caret.column == 0 && caret.line == 0)) {
+ if (!editable || (caret.column == 0 && caret.line == 0 && !has_selection())) {
return;
}
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 89807dbe95..0ca9a66e08 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1754,19 +1754,16 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
for (int j = p_item->cells[i].buttons.size() - 1; j >= 0; j--) {
Ref<Texture2D> b = p_item->cells[i].buttons[j].texture;
Size2 s = b->get_size() + cache.button_pressed->get_minimum_size();
- if (s.height < label_h) {
- s.height = label_h;
- }
Point2i o = Point2i(ofs + w - s.width, p_pos.y) - cache.offset + p_draw_ofs;
if (cache.click_type == Cache::CLICK_BUTTON && cache.click_item == p_item && cache.click_column == i && cache.click_index == j && !p_item->cells[i].buttons[j].disabled) {
- //being pressed
+ // Being pressed.
Point2 od = o;
if (rtl) {
od.x = get_size().width - od.x - s.x;
}
- cache.button_pressed->draw(get_canvas_item(), Rect2(od, s));
+ cache.button_pressed->draw(get_canvas_item(), Rect2(od.x, od.y, s.width, MAX(s.height, label_h)));
}
o.y += (label_h - s.height) / 2;
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index d649942188..eaf26c5225 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -112,6 +112,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
const NodeData &n = nd[i];
Node *parent = nullptr;
+ String old_parent_path;
if (i > 0) {
ERR_FAIL_COND_V_MSG(n.parent == -1, nullptr, vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name]));
@@ -119,6 +120,8 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
#ifdef DEBUG_ENABLED
if (!nparent && (n.parent & FLAG_ID_IS_PATH)) {
WARN_PRINT(String("Parent path '" + String(node_paths[n.parent & FLAG_MASK]) + "' for node '" + String(snames[n.name]) + "' has vanished when instancing: '" + get_path() + "'.").ascii().get_data());
+ old_parent_path = String(node_paths[n.parent & FLAG_MASK]).trim_prefix("./").replace("/", "@");
+ nparent = ret_nodes[0];
}
#endif
parent = nparent;
@@ -332,6 +335,10 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
}
}
+ if (!old_parent_path.is_empty()) {
+ node->_set_name_nocheck(old_parent_path + "@" + node->get_name());
+ }
+
if (n.owner >= 0) {
NODE_FROM_ID(owner, n.owner);
if (owner) {
diff --git a/scene/resources/skeleton_modification_stack_2d.cpp b/scene/resources/skeleton_modification_stack_2d.cpp
index b944c244b6..38ec19828f 100644
--- a/scene/resources/skeleton_modification_stack_2d.cpp
+++ b/scene/resources/skeleton_modification_stack_2d.cpp
@@ -263,7 +263,7 @@ void SkeletonModificationStack2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "get_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "strength", PROPERTY_HINT_RANGE, "0, 1, 0.001"), "set_strength", "get_strength");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "modification_count", PROPERTY_HINT_RANGE, "0, 100, 1"), "set_modification_count", "get_modification_count");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "modification_count", PROPERTY_HINT_RANGE, "0, 100, 1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ARRAY, "Modifications,modifications/"), "set_modification_count", "get_modification_count");
}
SkeletonModificationStack2D::SkeletonModificationStack2D() {
diff --git a/scene/resources/skeleton_modification_stack_3d.cpp b/scene/resources/skeleton_modification_stack_3d.cpp
index 7ccba1228c..44fbfc934e 100644
--- a/scene/resources/skeleton_modification_stack_3d.cpp
+++ b/scene/resources/skeleton_modification_stack_3d.cpp
@@ -217,7 +217,7 @@ void SkeletonModificationStack3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "get_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "strength", PROPERTY_HINT_RANGE, "0, 1, 0.001"), "set_strength", "get_strength");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "modification_count", PROPERTY_HINT_RANGE, "0, 100, 1"), "set_modification_count", "get_modification_count");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "modification_count", PROPERTY_HINT_RANGE, "0, 100, 1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ARRAY, "Modifications,modifications/"), "set_modification_count", "get_modification_count");
}
SkeletonModificationStack3D::SkeletonModificationStack3D() {
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index 99d5d5c5d5..6af34a8a82 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -2608,8 +2608,6 @@ String VisualShaderNodeVectorFunc::generate_code(Shader::Mode p_mode, VisualShad
"", // FUNC_SATURATE
"-($)",
"1.0 / ($)",
- "", // FUNC_RGB2HSV
- "", // FUNC_HSV2RGB
"abs($)",
"acos($)",
"acosh($)",
@@ -2667,43 +2665,7 @@ String VisualShaderNodeVectorFunc::generate_code(Shader::Mode p_mode, VisualShad
return " " + p_output_vars[0] + " = " + code.replace("$", p_input_vars[0]) + ";\n";
}
- String code;
-
- if (func == FUNC_RGB2HSV) {
- if (op_type == OP_TYPE_VECTOR_2D) { // Not supported.
- return " " + p_output_vars[0] + " = vec2(0.0);\n";
- }
- if (op_type == OP_TYPE_VECTOR_4D) { // Not supported.
- return " " + p_output_vars[0] + " = vec4(0.0);\n";
- }
- code += " {\n";
- code += " vec3 c = " + p_input_vars[0] + ";\n";
- code += " vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);\n";
- code += " vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));\n";
- code += " vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));\n";
- code += " float d = q.x - min(q.w, q.y);\n";
- code += " float e = 1.0e-10;\n";
- code += " " + p_output_vars[0] + " = vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);\n";
- code += " }\n";
- } else if (func == FUNC_HSV2RGB) {
- if (op_type == OP_TYPE_VECTOR_2D) { // Not supported.
- return " " + p_output_vars[0] + " = vec2(0.0);\n";
- }
- if (op_type == OP_TYPE_VECTOR_4D) { // Not supported.
- return " " + p_output_vars[0] + " = vec4(0.0);\n";
- }
- code += " {\n";
- code += " vec3 c = " + p_input_vars[0] + ";\n";
- code += " vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);\n";
- code += " vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);\n";
- code += " " + p_output_vars[0] + " = c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);\n";
- code += " }\n";
-
- } else {
- code += " " + p_output_vars[0] + " = " + String(funcs[func]).replace("$", p_input_vars[0]) + ";\n";
- }
-
- return code;
+ return " " + p_output_vars[0] + " = " + String(funcs[func]).replace("$", p_input_vars[0]) + ";\n";
}
void VisualShaderNodeVectorFunc::set_op_type(OpType p_op_type) {
@@ -2733,13 +2695,6 @@ void VisualShaderNodeVectorFunc::set_function(Function p_func) {
if (func == p_func) {
return;
}
- if (p_func == FUNC_RGB2HSV) {
- simple_decl = false;
- } else if (p_func == FUNC_HSV2RGB) {
- simple_decl = false;
- } else {
- simple_decl = true;
- }
func = p_func;
emit_changed();
}
@@ -2754,34 +2709,16 @@ Vector<StringName> VisualShaderNodeVectorFunc::get_editable_properties() const {
return props;
}
-String VisualShaderNodeVectorFunc::get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const {
- bool invalid_type = false;
-
- if (op_type == OP_TYPE_VECTOR_2D || op_type == OP_TYPE_VECTOR_4D) {
- if (func == FUNC_RGB2HSV || func == FUNC_HSV2RGB) {
- invalid_type = true;
- }
- }
-
- if (invalid_type) {
- return RTR("Invalid function for that type.");
- }
-
- return String();
-}
-
void VisualShaderNodeVectorFunc::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeVectorFunc::set_function);
ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeVectorFunc::get_function);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Normalize,Saturate,Negate,Reciprocal,RGB2HSV,HSV2RGB,Abs,ACos,ACosH,ASin,ASinH,ATan,ATanH,Ceil,Cos,CosH,Degrees,Exp,Exp2,Floor,Frac,InverseSqrt,Log,Log2,Radians,Round,RoundEven,Sign,Sin,SinH,Sqrt,Tan,TanH,Trunc,OneMinus"), "set_function", "get_function");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Normalize,Saturate,Negate,Reciprocal,Abs,ACos,ACosH,ASin,ASinH,ATan,ATanH,Ceil,Cos,CosH,Degrees,Exp,Exp2,Floor,Frac,InverseSqrt,Log,Log2,Radians,Round,RoundEven,Sign,Sin,SinH,Sqrt,Tan,TanH,Trunc,OneMinus"), "set_function", "get_function");
BIND_ENUM_CONSTANT(FUNC_NORMALIZE);
BIND_ENUM_CONSTANT(FUNC_SATURATE);
BIND_ENUM_CONSTANT(FUNC_NEGATE);
BIND_ENUM_CONSTANT(FUNC_RECIPROCAL);
- BIND_ENUM_CONSTANT(FUNC_RGB2HSV);
- BIND_ENUM_CONSTANT(FUNC_HSV2RGB);
BIND_ENUM_CONSTANT(FUNC_ABS);
BIND_ENUM_CONSTANT(FUNC_ACOS);
BIND_ENUM_CONSTANT(FUNC_ACOSH);
@@ -2872,6 +2809,25 @@ String VisualShaderNodeColorFunc::generate_code(Shader::Mode p_mode, VisualShade
code += " " + p_output_vars[0] + " = vec3(max2, max2, max2);\n";
code += " }\n";
break;
+ case FUNC_HSV2RGB:
+ code += " {\n";
+ code += " vec3 c = " + p_input_vars[0] + ";\n";
+ code += " vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);\n";
+ code += " vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);\n";
+ code += " " + p_output_vars[0] + " = c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);\n";
+ code += " }\n";
+ break;
+ case FUNC_RGB2HSV:
+ code += " {\n";
+ code += " vec3 c = " + p_input_vars[0] + ";\n";
+ code += " vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);\n";
+ code += " vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));\n";
+ code += " vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));\n";
+ code += " float d = q.x - min(q.w, q.y);\n";
+ code += " float e = 1.0e-10;\n";
+ code += " " + p_output_vars[0] + " = vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);\n";
+ code += " }\n";
+ break;
case FUNC_SEPIA:
code += " {\n";
code += " vec3 c = " + p_input_vars[0] + ";\n";
@@ -2911,9 +2867,11 @@ void VisualShaderNodeColorFunc::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_function", "func"), &VisualShaderNodeColorFunc::set_function);
ClassDB::bind_method(D_METHOD("get_function"), &VisualShaderNodeColorFunc::get_function);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Grayscale,Sepia"), "set_function", "get_function");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, "Grayscale,HSV2RGB,RGB2HSV,Sepia"), "set_function", "get_function");
BIND_ENUM_CONSTANT(FUNC_GRAYSCALE);
+ BIND_ENUM_CONSTANT(FUNC_HSV2RGB);
+ BIND_ENUM_CONSTANT(FUNC_RGB2HSV);
BIND_ENUM_CONSTANT(FUNC_SEPIA);
BIND_ENUM_CONSTANT(FUNC_MAX);
}
@@ -5104,7 +5062,7 @@ int VisualShaderNodeColorUniform::get_input_port_count() const {
}
VisualShaderNodeColorUniform::PortType VisualShaderNodeColorUniform::get_input_port_type(int p_port) const {
- return PORT_TYPE_VECTOR_3D;
+ return PORT_TYPE_SCALAR;
}
String VisualShaderNodeColorUniform::get_input_port_name(int p_port) const {
@@ -5112,15 +5070,22 @@ String VisualShaderNodeColorUniform::get_input_port_name(int p_port) const {
}
int VisualShaderNodeColorUniform::get_output_port_count() const {
- return 2;
+ return 1;
}
VisualShaderNodeColorUniform::PortType VisualShaderNodeColorUniform::get_output_port_type(int p_port) const {
- return p_port == 0 ? PORT_TYPE_VECTOR_3D : PORT_TYPE_SCALAR;
+ return p_port == 0 ? PORT_TYPE_VECTOR_4D : PORT_TYPE_SCALAR;
}
String VisualShaderNodeColorUniform::get_output_port_name(int p_port) const {
- return p_port == 0 ? "color" : "alpha"; //no output port means the editor will be used as port
+ return "color";
+}
+
+bool VisualShaderNodeColorUniform::is_output_port_expandable(int p_port) const {
+ if (p_port == 0) {
+ return true;
+ }
+ return false;
}
void VisualShaderNodeColorUniform::set_default_value_enabled(bool p_enabled) {
@@ -5157,9 +5122,7 @@ String VisualShaderNodeColorUniform::generate_global(Shader::Mode p_mode, Visual
}
String VisualShaderNodeColorUniform::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
- String code = " " + p_output_vars[0] + " = " + get_uniform_name() + ".rgb;\n";
- code += " " + p_output_vars[1] + " = " + get_uniform_name() + ".a;\n";
- return code;
+ return " " + p_output_vars[0] + " = " + get_uniform_name() + ";\n";
}
bool VisualShaderNodeColorUniform::is_show_prop_names() const {
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index 26c98bd2ea..338f1157d3 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -1039,8 +1039,6 @@ public:
FUNC_SATURATE,
FUNC_NEGATE,
FUNC_RECIPROCAL,
- FUNC_RGB2HSV,
- FUNC_HSV2RGB,
FUNC_ABS,
FUNC_ACOS,
FUNC_ACOSH,
@@ -1095,7 +1093,6 @@ public:
Function get_function() const;
virtual Vector<StringName> get_editable_properties() const override;
- String get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const override;
VisualShaderNodeVectorFunc();
};
@@ -1112,6 +1109,8 @@ class VisualShaderNodeColorFunc : public VisualShaderNode {
public:
enum Function {
FUNC_GRAYSCALE,
+ FUNC_HSV2RGB,
+ FUNC_RGB2HSV,
FUNC_SEPIA,
FUNC_MAX,
};
@@ -1922,6 +1921,8 @@ public:
virtual PortType get_output_port_type(int p_port) const override;
virtual String get_output_port_name(int p_port) const override;
+ bool is_output_port_expandable(int p_port) const override;
+
virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override;
virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override;
diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
index e60651f092..036ad0f18a 100644
--- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp
@@ -748,7 +748,7 @@ void SceneShaderForwardClustered::init(RendererStorageRD *p_storage, const Strin
actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP;
actions.default_repeat = ShaderLanguage::REPEAT_ENABLE;
actions.global_buffer_array_variable = "global_variables.data";
- actions.instance_uniform_index_variable = "instances.data[instance_index].instance_uniforms_ofs";
+ actions.instance_uniform_index_variable = "instances.data[instance_index_interp].instance_uniforms_ofs";
compiler.initialize(actions);
}
diff --git a/tests/scene/test_text_edit.h b/tests/scene/test_text_edit.h
index 249b645fae..a9a1a5fa71 100644
--- a/tests/scene/test_text_edit.h
+++ b/tests/scene/test_text_edit.h
@@ -42,8 +42,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
SceneTree::get_singleton()->get_root()->add_child(text_edit);
text_edit->grab_focus();
- Array empty_singal_args;
- empty_singal_args.push_back(Array());
+ Array empty_signal_args;
+ empty_signal_args.push_back(Array());
SUBCASE("[TextEdit] text entry") {
SIGNAL_WATCH(text_edit, "text_set");
@@ -65,7 +65,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "");
CHECK(text_edit->get_caret_column() == 0);
CHECK(text_edit->get_line_count() == 1);
- SIGNAL_CHECK("text_set", empty_singal_args);
+ SIGNAL_CHECK("text_set", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
SIGNAL_CHECK_FALSE("caret_changed");
SIGNAL_CHECK_FALSE("text_changed");
@@ -75,16 +75,16 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "test text");
CHECK(text_edit->get_caret_column() == 0);
CHECK(text_edit->get_line_count() == 1);
- SIGNAL_CHECK("text_set", empty_singal_args);
+ SIGNAL_CHECK("text_set", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
text_edit->clear();
MessageQueue::get_singleton()->flush();
CHECK(text_edit->get_text() == "");
CHECK(text_edit->get_caret_column() == 0);
- SIGNAL_CHECK("text_set", empty_singal_args);
+ SIGNAL_CHECK("text_set", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
SIGNAL_CHECK_FALSE("caret_changed");
SIGNAL_CHECK_FALSE("text_changed");
@@ -95,8 +95,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "test text");
CHECK(text_edit->get_caret_column() == 9);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
text_edit->redo();
@@ -104,8 +104,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "");
CHECK(text_edit->get_caret_column() == 0);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
// Cannot undo when not-editable but should still clear.
@@ -114,8 +114,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "test text");
CHECK(text_edit->get_caret_column() == 9);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
// Clear.
@@ -130,8 +130,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
MessageQueue::get_singleton()->flush();
CHECK(text_edit->get_text() == "");
CHECK(text_edit->get_caret_column() == 0);
- SIGNAL_CHECK("text_set", empty_singal_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("text_set", empty_signal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_clear_args);
SIGNAL_CHECK_FALSE("text_changed");
@@ -153,9 +153,9 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
MessageQueue::get_singleton()->flush();
CHECK(text_edit->get_text() == "test text");
CHECK(text_edit->get_caret_column() == 0);
- SIGNAL_CHECK("text_set", empty_singal_args);
+ SIGNAL_CHECK("text_set", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
text_edit->set_editable(true);
@@ -165,7 +165,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "");
CHECK(text_edit->get_caret_column() == 0);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("caret_changed");
SIGNAL_CHECK_FALSE("text_set");
@@ -173,14 +173,14 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
text_edit->set_text("test text");
MessageQueue::get_singleton()->flush();
text_edit->select_all();
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
MessageQueue::get_singleton()->flush();
CHECK(text_edit->get_text() == "test text");
CHECK(text_edit->get_caret_column() == 9);
CHECK(text_edit->has_selection());
- SIGNAL_CHECK("text_set", empty_singal_args);
+ SIGNAL_CHECK("text_set", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
text_edit->set_text("test");
@@ -188,14 +188,14 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "test");
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("text_set", empty_singal_args);
+ SIGNAL_CHECK("text_set", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
text_edit->select_all();
MessageQueue::get_singleton()->flush();
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
CHECK(text_edit->has_selection());
text_edit->clear();
@@ -203,9 +203,9 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "");
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("text_set", empty_singal_args);
+ SIGNAL_CHECK("text_set", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
}
@@ -225,7 +225,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_line(0) == "test");
CHECK(text_edit->get_line(1) == "");
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
SIGNAL_CHECK_FALSE("caret_changed");
@@ -233,7 +233,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
text_edit->select_all();
MessageQueue::get_singleton()->flush();
CHECK(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
text_edit->set_line(0, "test text");
MessageQueue::get_singleton()->flush();
@@ -241,7 +241,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->has_selection());
CHECK(text_edit->get_selected_text() == "test");
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("caret_changed");
SIGNAL_CHECK_FALSE("text_set");
@@ -253,8 +253,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->has_selection());
CHECK(text_edit->get_selected_text() == "te");
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
text_edit->set_editable(true);
@@ -264,8 +264,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_line(0) == "test text");
CHECK(text_edit->has_selection());
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
text_edit->redo();
@@ -273,8 +273,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_line(0) == "te");
CHECK_FALSE(text_edit->has_selection()); // Currently not handled.
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
// Out of range.
@@ -304,14 +304,14 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
text_edit->set_text("testing\nswap");
MessageQueue::get_singleton()->flush();
CHECK(text_edit->get_text() == "testing\nswap");
- SIGNAL_CHECK("text_set", empty_singal_args);
+ SIGNAL_CHECK("text_set", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
text_edit->set_caret_column(text_edit->get_line(0).length());
MessageQueue::get_singleton()->flush();
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
((Array)lines_edited_args[1])[1] = 0;
Array swap_args;
@@ -326,8 +326,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
MessageQueue::get_singleton()->flush();
CHECK(text_edit->get_text() == "swap\ntesting");
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
text_edit->set_editable(true);
@@ -338,8 +338,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
MessageQueue::get_singleton()->flush();
CHECK(text_edit->get_text() == "testing\nswap");
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
lines_edited_args.reverse();
@@ -348,8 +348,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
MessageQueue::get_singleton()->flush();
CHECK(text_edit->get_text() == "swap\ntesting");
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
// Out of range.
@@ -390,9 +390,9 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
text_edit->set_text("testing\nswap");
MessageQueue::get_singleton()->flush();
CHECK(text_edit->get_text() == "testing\nswap");
- SIGNAL_CHECK("text_set", empty_singal_args);
+ SIGNAL_CHECK("text_set", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
text_edit->select_all();
@@ -400,7 +400,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->has_selection());
CHECK(text_edit->get_selection_from_line() == 0);
CHECK(text_edit->get_selection_to_line() == 1);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
// insert before should move caret and selecion, and works when not editable.
text_edit->set_editable(false);
@@ -414,8 +414,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_selection_from_line() == 1);
CHECK(text_edit->get_selection_to_line() == 2);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
text_edit->set_editable(true);
@@ -427,8 +427,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "testing\nswap");
CHECK_FALSE(text_edit->has_selection()); // Not currently handled.
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
((Array)lines_edited_args[0])[0] = 0;
@@ -438,8 +438,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "new\ntesting\nswap");
CHECK_FALSE(text_edit->has_selection()); // Not currently handled.
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
// Adding inside selection extends selection.
@@ -448,7 +448,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->has_selection());
CHECK(text_edit->get_selection_from_line() == 0);
CHECK(text_edit->get_selection_to_line() == 2);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
((Array)lines_edited_args[0])[0] = 2;
((Array)lines_edited_args[0])[1] = 3;
@@ -461,8 +461,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_selection_from_line() == 0);
CHECK(text_edit->get_selection_to_line() == 3);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
// Out of range.
@@ -493,8 +493,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == text_edit->get_line(1).size() - 1);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
text_edit->set_caret_line(0, false);
@@ -508,8 +508,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 5);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
text_edit->select(0, 0, 0, text_edit->get_line(0).length());
@@ -524,8 +524,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == text_edit->get_line(0).size() - 1);
CHECK_FALSE(text_edit->has_selection());
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
text_edit->set_editable(true);
@@ -536,8 +536,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 10);
CHECK(text_edit->has_selection());
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
text_edit->redo();
@@ -547,8 +547,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 8);
CHECK_FALSE(text_edit->has_selection());
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_set");
}
@@ -615,7 +615,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_selection_mode() == TextEdit::SelectionMode::SELECTION_MODE_SHIFT);
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 9);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
text_edit->set_caret_line(0);
text_edit->set_caret_column(0);
@@ -660,7 +660,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_selection_to_column() == 4);
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 4);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
text_edit->set_selecting_enabled(false);
text_edit->select_word_under_caret();
@@ -817,7 +817,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_selection_to_column() == 3);
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 3);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SEND_GUI_MOUSE_MOTION_EVENT(text_edit, text_edit->get_pos_at_line_column(0, 7), MouseButton::MASK_LEFT, Key::NONE);
CHECK(text_edit->has_selection());
@@ -829,7 +829,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_selection_to_column() == 13);
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 13);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
Point2i line_0 = text_edit->get_pos_at_line_column(0, 0);
line_0.y /= 2;
@@ -1098,8 +1098,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "this is\nsome");
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 4);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
((Array)lines_edited_args[0])[0] = 1;
@@ -1109,8 +1109,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "this is\nsom");
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 3);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->end_complex_operation();
@@ -1121,8 +1121,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "this is\n");
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 0);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->set_editable(false);
@@ -1142,8 +1142,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "this is\nsom");
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 3);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
}
@@ -1167,8 +1167,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "some\n");
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 4);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
((Array)lines_edited_args[0])[0] = 0;
@@ -1178,8 +1178,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "this is\nsome\n");
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 0);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
((Array)lines_edited_args[0])[0] = 1;
@@ -1190,7 +1190,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 0);
SIGNAL_CHECK_FALSE("caret_changed");
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->set_text("this is\nsome\n");
@@ -1211,8 +1211,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_text() == "this \nsome\n");
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 5);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->set_editable(false);
@@ -1276,8 +1276,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->set_caret_line(1);
@@ -1304,8 +1304,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
}
@@ -1327,8 +1327,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->set_editable(false);
@@ -1363,8 +1363,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->set_editable(false);
@@ -1405,8 +1405,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
((Array)lines_edited_args[0])[1] = 0;
@@ -1418,8 +1418,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->set_caret_column(text_edit->get_line(0).length());
@@ -1450,8 +1450,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
InputMap::get_singleton()->action_erase_event("ui_text_backspace_all_to_left", tmpevent);
@@ -1479,8 +1479,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->end_complex_operation();
@@ -1493,8 +1493,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->set_editable(false);
@@ -1525,8 +1525,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 14);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
}
@@ -1552,8 +1552,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
((Array)lines_edited_args[0])[1] = 0;
@@ -1565,8 +1565,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->set_caret_column(text_edit->get_line(0).length());
@@ -1597,8 +1597,29 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 18);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
+ SIGNAL_CHECK("lines_edited_from", lines_edited_args);
+
+ // Select the entire text, from right to left
+ text_edit->select(0, 18, 0, 0);
+ text_edit->set_caret_line(0);
+ text_edit->set_caret_column(0);
+ MessageQueue::get_singleton()->flush();
+
+ SIGNAL_DISCARD("text_set");
+ SIGNAL_DISCARD("text_changed");
+ SIGNAL_DISCARD("lines_edited_from");
+ SIGNAL_DISCARD("caret_changed");
+
+ ((Array)lines_edited_args[0])[0] = 0;
+
+ SEND_GUI_ACTION(text_edit, "ui_text_backspace");
+ CHECK(text_edit->get_text() == "");
+ CHECK(text_edit->get_caret_line() == 0);
+ CHECK(text_edit->get_caret_column() == 0);
+ SIGNAL_CHECK_FALSE("caret_changed");
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
}
@@ -1624,8 +1645,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
// End of line should not do anything.
@@ -1674,7 +1695,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
SIGNAL_CHECK_FALSE("caret_changed");
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
InputMap::get_singleton()->action_erase_event("ui_text_delete_all_to_right", tmpevent);
@@ -1702,8 +1723,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
// With selection should be a normal delete.
@@ -1723,7 +1744,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == text_edit->get_line(0).length());
CHECK_FALSE(text_edit->has_selection());
SIGNAL_CHECK_FALSE("caret_changed");
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
((Array)lines_edited_args[0])[0] = 0;
@@ -1754,7 +1775,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
SIGNAL_CHECK_FALSE("caret_changed");
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
}
@@ -1780,8 +1801,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
// With selection should be a normal delete.
@@ -1801,7 +1822,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == text_edit->get_line(0).length());
CHECK_FALSE(text_edit->has_selection());
SIGNAL_CHECK_FALSE("caret_changed");
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
((Array)lines_edited_args[0])[0] = 0;
@@ -1832,7 +1853,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
SIGNAL_CHECK_FALSE("caret_changed");
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
SEND_GUI_ACTION(text_edit, "ui_text_delete");
@@ -1842,7 +1863,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
SIGNAL_CHECK_FALSE("caret_changed");
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->set_caret_mid_grapheme_enabled(false);
@@ -1866,7 +1887,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
SIGNAL_CHECK_FALSE("caret_changed");
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
}
@@ -1892,7 +1913,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 5);
CHECK(text_edit->get_selected_text() == "is");
CHECK(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -1902,7 +1923,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -1912,7 +1933,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
}
@@ -1935,7 +1956,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 2);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -1946,7 +1967,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 1);
CHECK(text_edit->get_selected_text() == "h");
CHECK(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -1966,7 +1987,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -1976,7 +1997,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
}
@@ -2003,7 +2024,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 17);
CHECK(text_edit->get_selected_text() == "test");
CHECK(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2013,7 +2034,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 22);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2023,7 +2044,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
}
@@ -2046,7 +2067,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 20);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2057,7 +2078,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 21);
CHECK(text_edit->get_selected_text() == "x");
CHECK(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2077,7 +2098,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 22);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2087,7 +2108,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
}
@@ -2114,7 +2135,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 5);
CHECK(text_edit->get_selected_text() == "\ngo here");
CHECK(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2124,7 +2145,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 1);
CHECK(text_edit->get_caret_column() == 8);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2134,7 +2155,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 12);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
text_edit->set_caret_column(12, false);
@@ -2145,7 +2166,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 7);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
}
@@ -2172,7 +2193,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 5);
CHECK(text_edit->get_selected_text() == "\nlines");
CHECK(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2182,7 +2203,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 2);
CHECK(text_edit->get_caret_column() == 8);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2192,7 +2213,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 3);
CHECK(text_edit->get_caret_column() == 7);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
text_edit->set_caret_column(7, false);
@@ -2203,7 +2224,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 3);
CHECK(text_edit->get_caret_column() == 12);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
}
@@ -2234,7 +2255,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 0);
CHECK(text_edit->get_selected_text() == "this is some\nother test\nlines\ngo here");
CHECK(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2275,7 +2296,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 12);
CHECK(text_edit->get_selected_text() == "go here\nlines\nother test\nthis is some");
CHECK(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2315,7 +2336,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 10);
CHECK(text_edit->has_selection());
CHECK(text_edit->get_selected_text() == "some");
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2324,7 +2345,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 2);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2333,7 +2354,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 0);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2342,7 +2363,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == 2);
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
}
@@ -2372,7 +2393,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_column() == 9);
CHECK(text_edit->has_selection());
CHECK(text_edit->get_selected_text() == " this is");
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
@@ -2381,7 +2402,7 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_caret_line() == 0);
CHECK(text_edit->get_caret_column() == text_edit->get_line(0).length());
CHECK_FALSE(text_edit->has_selection());
- SIGNAL_CHECK("caret_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
SIGNAL_CHECK_FALSE("text_changed");
SIGNAL_CHECK_FALSE("lines_edited_from");
}
@@ -2399,8 +2420,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_viewport()->is_input_handled());
CHECK(text_edit->get_text() == "aA");
CHECK(text_edit->get_caret_column() == 2);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->set_editable(false);
@@ -2420,8 +2441,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_viewport()->is_input_handled());
CHECK(text_edit->get_text() == "BA");
CHECK(text_edit->get_caret_column() == 1);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
SEND_GUI_ACTION(text_edit, "ui_text_toggle_insert_mode");
@@ -2431,8 +2452,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_viewport()->is_input_handled());
CHECK(text_edit->get_text() == "BB");
CHECK(text_edit->get_caret_column() == 2);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->select(0, 0, 0, 1);
@@ -2440,8 +2461,8 @@ TEST_CASE("[SceneTree][TextEdit] text entry") {
CHECK(text_edit->get_viewport()->is_input_handled());
CHECK(text_edit->get_text() == "AB");
CHECK(text_edit->get_caret_column() == 1);
- SIGNAL_CHECK("caret_changed", empty_singal_args);
- SIGNAL_CHECK("text_changed", empty_singal_args);
+ SIGNAL_CHECK("caret_changed", empty_signal_args);
+ SIGNAL_CHECK("text_changed", empty_signal_args);
SIGNAL_CHECK("lines_edited_from", lines_edited_args);
text_edit->set_overtype_mode_enabled(false);
CHECK_FALSE(text_edit->is_overtype_mode_enabled());
@@ -3357,8 +3378,8 @@ TEST_CASE("[SceneTree][TextEdit] gutters") {
TextEdit *text_edit = memnew(TextEdit);
SceneTree::get_singleton()->get_root()->add_child(text_edit);
- Array empty_singal_args;
- empty_singal_args.push_back(Array());
+ Array empty_signal_args;
+ empty_signal_args.push_back(Array());
SIGNAL_WATCH(text_edit, "gutter_clicked");
SIGNAL_WATCH(text_edit, "gutter_added");
@@ -3367,7 +3388,7 @@ TEST_CASE("[SceneTree][TextEdit] gutters") {
SUBCASE("[TextEdit] gutter add and remove") {
text_edit->add_gutter();
CHECK(text_edit->get_gutter_count() == 1);
- SIGNAL_CHECK("gutter_added", empty_singal_args);
+ SIGNAL_CHECK("gutter_added", empty_signal_args);
text_edit->set_gutter_name(0, "test_gutter");
CHECK(text_edit->get_gutter_name(0) == "test_gutter");
@@ -3383,7 +3404,7 @@ TEST_CASE("[SceneTree][TextEdit] gutters") {
CHECK(text_edit->get_total_gutter_width() < 30);
CHECK(text_edit->get_gutter_count() == 2);
CHECK(text_edit->get_gutter_name(0) == "test_gutter");
- SIGNAL_CHECK("gutter_added", empty_singal_args);
+ SIGNAL_CHECK("gutter_added", empty_signal_args);
text_edit->set_gutter_draw(1, false);
CHECK(text_edit->get_total_gutter_width() > 10);
@@ -3392,22 +3413,22 @@ TEST_CASE("[SceneTree][TextEdit] gutters") {
text_edit->add_gutter(100);
CHECK(text_edit->get_gutter_count() == 3);
CHECK(text_edit->get_gutter_name(0) == "test_gutter");
- SIGNAL_CHECK("gutter_added", empty_singal_args);
+ SIGNAL_CHECK("gutter_added", empty_signal_args);
text_edit->add_gutter(0);
CHECK(text_edit->get_gutter_count() == 4);
CHECK(text_edit->get_gutter_name(1) == "test_gutter");
- SIGNAL_CHECK("gutter_added", empty_singal_args);
+ SIGNAL_CHECK("gutter_added", empty_signal_args);
text_edit->remove_gutter(2);
CHECK(text_edit->get_gutter_name(1) == "test_gutter");
CHECK(text_edit->get_gutter_count() == 3);
- SIGNAL_CHECK("gutter_removed", empty_singal_args);
+ SIGNAL_CHECK("gutter_removed", empty_signal_args);
text_edit->remove_gutter(0);
CHECK(text_edit->get_gutter_name(0) == "test_gutter");
CHECK(text_edit->get_gutter_count() == 2);
- SIGNAL_CHECK("gutter_removed", empty_singal_args);
+ SIGNAL_CHECK("gutter_removed", empty_signal_args);
ERR_PRINT_OFF;
text_edit->remove_gutter(-1);
@@ -3424,7 +3445,7 @@ TEST_CASE("[SceneTree][TextEdit] gutters") {
SUBCASE("[TextEdit] gutter data") {
text_edit->add_gutter();
CHECK(text_edit->get_gutter_count() == 1);
- SIGNAL_CHECK("gutter_added", empty_singal_args);
+ SIGNAL_CHECK("gutter_added", empty_signal_args);
text_edit->set_gutter_name(0, "test_gutter");
CHECK(text_edit->get_gutter_name(0) == "test_gutter");