diff options
-rw-r--r-- | doc/base/classes.xml | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml index d9153b1855..5d544c23e5 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -51904,10 +51904,10 @@ </class> <class name="TextureRect" inherits="Control" category="Core"> <brief_description> - Control Frame that draws a texture. + Control that draws a texture. </brief_description> <description> - Control frame that simply draws an assigned texture. It can stretch or not. It's a simple way to just show an image in a UI. + Control that draws a texture. </description> <methods> <method name="get_stretch_mode" qualifiers="const"> @@ -51955,10 +51955,13 @@ </methods> <members> <member name="expand" type="bool" setter="set_expand" getter="has_expand" brief=""> + If [code]true[/code] texture will expand to fit. Default value: [code]false[/code]. </member> <member name="stretch_mode" type="int" setter="set_stretch_mode" getter="get_stretch_mode" brief="" enum="TextureRect.StretchMode"> + Stretch mode of the texture. Use STRETCH_* constants as value. </member> <member name="texture" type="Texture" setter="set_texture" getter="get_texture" brief=""> + The [Texture] resource for the node. </member> </members> <constants> |