diff options
1201 files changed, 9219 insertions, 7325 deletions
diff --git a/LICENSE.md b/LICENSE.md index ca0a9702f7..2f78f0e37d 100644 --- a/LICENSE.md +++ b/LICENSE.md @@ -1,7 +1,7 @@ GODOT ENGINE http://www.godotengine.org ********************************************************************** - Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. + Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the diff --git a/core/allocators.h b/core/allocators.h index 16e516e87b..4a5fd7a119 100644 --- a/core/allocators.h +++ b/core/allocators.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/array.cpp b/core/array.cpp index 41af460d83..fef0fcbb40 100644 --- a/core/array.cpp +++ b/core/array.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/array.h b/core/array.h index c29b4355ca..ecb91b69dc 100644 --- a/core/array.h +++ b/core/array.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/balloon_allocator.h b/core/balloon_allocator.h index 177c744669..eb6632bb37 100644 --- a/core/balloon_allocator.h +++ b/core/balloon_allocator.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 438db5d518..f1edc3d7d7 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -62,8 +62,8 @@ void _ResourceLoader::_bind_methods() { ObjectTypeDB::bind_method(_MD("load:Resource","path","type_hint", "p_no_cache"),&_ResourceLoader::load,DEFVAL(""), DEFVAL(false)); ObjectTypeDB::bind_method(_MD("get_recognized_extensions_for_type","type"),&_ResourceLoader::get_recognized_extensions_for_type); ObjectTypeDB::bind_method(_MD("set_abort_on_missing_resources","abort"),&_ResourceLoader::set_abort_on_missing_resources); - ObjectTypeDB::bind_method(_MD("get_dependencies"),&_ResourceLoader::get_dependencies); - ObjectTypeDB::bind_method(_MD("has"),&_ResourceLoader::has); + ObjectTypeDB::bind_method(_MD("get_dependencies","path"),&_ResourceLoader::get_dependencies); + ObjectTypeDB::bind_method(_MD("has","path"),&_ResourceLoader::has); } _ResourceLoader::_ResourceLoader() { @@ -96,7 +96,7 @@ _ResourceSaver *_ResourceSaver::singleton=NULL; void _ResourceSaver::_bind_methods() { - ObjectTypeDB::bind_method(_MD("save","path","resource:Resource"),&_ResourceSaver::save, DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("save","path","resource:Resource","flags"),&_ResourceSaver::save,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("get_recognized_extensions","type"),&_ResourceSaver::get_recognized_extensions); BIND_CONSTANT(FLAG_RELATIVE_PATHS); @@ -812,7 +812,7 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_unix_time"),&_OS::get_unix_time); ObjectTypeDB::bind_method(_MD("get_system_time_msec"), &_OS::get_system_time_msec); - ObjectTypeDB::bind_method(_MD("set_icon"),&_OS::set_icon); + ObjectTypeDB::bind_method(_MD("set_icon","icon"),&_OS::set_icon); ObjectTypeDB::bind_method(_MD("delay_usec","usec"),&_OS::delay_usec); ObjectTypeDB::bind_method(_MD("delay_msec","msec"),&_OS::delay_msec); @@ -851,9 +851,9 @@ void _OS::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_frames_per_second"),&_OS::get_frames_per_second); ObjectTypeDB::bind_method(_MD("print_all_textures_by_size"),&_OS::print_all_textures_by_size); - ObjectTypeDB::bind_method(_MD("print_resources_by_type"),&_OS::print_resources_by_type); + ObjectTypeDB::bind_method(_MD("print_resources_by_type","types"),&_OS::print_resources_by_type); - ObjectTypeDB::bind_method(_MD("native_video_play"),&_OS::native_video_play); + ObjectTypeDB::bind_method(_MD("native_video_play","path","volume","audio_track","subtitle_track"),&_OS::native_video_play); ObjectTypeDB::bind_method(_MD("native_video_is_playing"),&_OS::native_video_is_playing); ObjectTypeDB::bind_method(_MD("native_video_stop"),&_OS::native_video_stop); ObjectTypeDB::bind_method(_MD("native_video_pause"),&_OS::native_video_pause); diff --git a/core/color.cpp b/core/color.cpp index 32f3df6d4b..c53de360bc 100644 --- a/core/color.cpp +++ b/core/color.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/color.h b/core/color.h index d5d5a4ea09..d0a1e8835c 100644 --- a/core/color.h +++ b/core/color.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/command_queue_mt.cpp b/core/command_queue_mt.cpp index f28617b33c..a2507b1378 100644 --- a/core/command_queue_mt.cpp +++ b/core/command_queue_mt.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h index 113199869b..4fd33e3a55 100644 --- a/core/command_queue_mt.h +++ b/core/command_queue_mt.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -983,7 +983,7 @@ public: void flush_all() { - ERR_FAIL_COND(sync); + //ERR_FAIL_COND(sync); lock(); while (true) { bool exit = !flush_one(); diff --git a/core/compressed_translation.cpp b/core/compressed_translation.cpp index 45fd4b5080..b104b8062a 100644 --- a/core/compressed_translation.cpp +++ b/core/compressed_translation.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -410,15 +410,15 @@ bool PHashTranslation::_set(const StringName& p_name, const Variant& p_value) { String name = p_name.operator String(); if (name=="hash_table") { hash_table=p_value; - print_line("translation: loaded hash table of size: "+itos(hash_table.size())); + //print_line("translation: loaded hash table of size: "+itos(hash_table.size())); } else if (name=="bucket_table") { bucket_table=p_value; - print_line("translation: loaded bucket table of size: "+itos(bucket_table.size())); + //print_line("translation: loaded bucket table of size: "+itos(bucket_table.size())); } else if (name=="strings") { strings=p_value; - print_line("translation: loaded string table of size: "+itos(strings.size())); + //print_line("translation: loaded string table of size: "+itos(strings.size())); } else if (name=="load_from") { - print_line("generating"); + //print_line("generating"); generate(p_value); } else return false; diff --git a/core/compressed_translation.h b/core/compressed_translation.h index c41e2afb53..a1406ce1b2 100644 --- a/core/compressed_translation.h +++ b/core/compressed_translation.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/core_string_names.cpp b/core/core_string_names.cpp index d0cd19768f..8605b9131b 100644 --- a/core/core_string_names.cpp +++ b/core/core_string_names.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/core_string_names.h b/core/core_string_names.h index 8bda1f3f79..ef9e846c47 100644 --- a/core/core_string_names.h +++ b/core/core_string_names.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dictionary.cpp b/core/dictionary.cpp index c544573629..a013c21b29 100644 --- a/core/dictionary.cpp +++ b/core/dictionary.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dictionary.h b/core/dictionary.h index 8cbabfc65d..145e7e5c84 100644 --- a/core/dictionary.h +++ b/core/dictionary.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dvector.cpp b/core/dvector.cpp index 60aa2e079f..fa06399139 100644 --- a/core/dvector.cpp +++ b/core/dvector.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/dvector.h b/core/dvector.h index 2c75bbf9eb..17431b33a6 100644 --- a/core/dvector.h +++ b/core/dvector.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/error_list.h b/core/error_list.h index 92c417154c..cb531f527f 100644 --- a/core/error_list.h +++ b/core/error_list.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/error_macros.cpp b/core/error_macros.cpp index 53bce56626..03e5ba37da 100644 --- a/core/error_macros.cpp +++ b/core/error_macros.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/error_macros.h b/core/error_macros.h index cc88686301..cafbf0c16e 100644 --- a/core/error_macros.h +++ b/core/error_macros.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/event_queue.cpp b/core/event_queue.cpp index 1afd686f86..088e80b266 100644 --- a/core/event_queue.cpp +++ b/core/event_queue.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/event_queue.h b/core/event_queue.h index 51ed7373eb..af0a4df2b8 100644 --- a/core/event_queue.h +++ b/core/event_queue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/fpstr.cpp b/core/fpstr.cpp index 20b527d88b..76046d0b99 100644 --- a/core/fpstr.cpp +++ b/core/fpstr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/fpstr.h b/core/fpstr.h index c8ff80806e..d3d02733b3 100644 --- a/core/fpstr.h +++ b/core/fpstr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/global_constants.cpp b/core/global_constants.cpp index 9fb45c672a..92e50a8b96 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -402,6 +402,9 @@ static _GlobalConstant _global_constants[]={ BIND_GLOBAL_CONSTANT( JOY_ANALOG_2_X ), BIND_GLOBAL_CONSTANT( JOY_ANALOG_2_Y ), + BIND_GLOBAL_CONSTANT( JOY_ANALOG_L2 ), + BIND_GLOBAL_CONSTANT( JOY_ANALOG_R2 ), + // error list diff --git a/core/global_constants.h b/core/global_constants.h index 77cd3724c6..f7f6677482 100644 --- a/core/global_constants.h +++ b/core/global_constants.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/globals.cpp b/core/globals.cpp index eed37c2308..1e60854f28 100644 --- a/core/globals.cpp +++ b/core/globals.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -137,7 +137,7 @@ bool Globals::_set(const StringName& p_name, const Variant& p_value) { props[p_name].order=last_order++; } } else { - props[p_name]=VariantContainer(p_value,last_order++ + registering_order?0:NO_ORDER_BASE); + props[p_name]=VariantContainer(p_value,last_order++ + (registering_order?0:NO_ORDER_BASE)); } } @@ -304,6 +304,7 @@ Error Globals::setup(const String& p_path,const String & p_main_pack) { return OK; } + if (OS::get_singleton()->get_resource_dir()!="") { //OS will call Globals->get_resource_path which will be empty if not overriden! //if the OS would rather use somewhere else, then it will not be empty. @@ -637,7 +638,9 @@ static Variant _decode_variant(const String& p_string) { InputEvent ie; ie.type=InputEvent::JOYSTICK_MOTION; ie.device=params[0].to_int(); - ie.joy_motion.axis=params[1].to_int(); + int axis = params[1].to_int();; + ie.joy_motion.axis=axis>>1; + ie.joy_motion.axis_value=axis&1?1:-1; return ie; } @@ -1028,7 +1031,7 @@ static String _encode_variant(const Variant& p_variant) { } break; case InputEvent::JOYSTICK_MOTION: { - return "jaxis("+itos(ev.device)+", "+itos(ev.joy_motion.axis)+")"; + return "jaxis("+itos(ev.device)+", "+itos(ev.joy_motion.axis * 2 + (ev.joy_motion.axis_value<0?0:1))+")"; } break; default: { @@ -1390,11 +1393,11 @@ void Globals::_bind_methods() { ObjectTypeDB::bind_method(_MD("localize_path","path"),&Globals::localize_path); ObjectTypeDB::bind_method(_MD("globalize_path","path"),&Globals::globalize_path); ObjectTypeDB::bind_method(_MD("save"),&Globals::save); - ObjectTypeDB::bind_method(_MD("has_singleton"),&Globals::has_singleton); - ObjectTypeDB::bind_method(_MD("get_singleton"),&Globals::get_singleton_object); - ObjectTypeDB::bind_method(_MD("load_resource_pack"),&Globals::_load_resource_pack); + ObjectTypeDB::bind_method(_MD("has_singleton","name"),&Globals::has_singleton); + ObjectTypeDB::bind_method(_MD("get_singleton","name"),&Globals::get_singleton_object); + ObjectTypeDB::bind_method(_MD("load_resource_pack","pack"),&Globals::_load_resource_pack); - ObjectTypeDB::bind_method(_MD("save_custom"),&Globals::_save_custom_bnd); + ObjectTypeDB::bind_method(_MD("save_custom","file"),&Globals::_save_custom_bnd); } diff --git a/core/globals.h b/core/globals.h index bfa400988f..8951f5fbd2 100644 --- a/core/globals.h +++ b/core/globals.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/hash_map.h b/core/hash_map.h index eea6d1a153..33eb25652c 100644 --- a/core/hash_map.h +++ b/core/hash_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/hashfuncs.h b/core/hashfuncs.h index b12950f160..c2ed5bd679 100644 --- a/core/hashfuncs.h +++ b/core/hashfuncs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/image.cpp b/core/image.cpp index eadb7ecc8b..798fc41f40 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/image.h b/core/image.h index a155823af7..aea5dc6438 100644 --- a/core/image.h +++ b/core/image.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/image_quantize.cpp b/core/image_quantize.cpp index a14e0ab72e..b8d4658fda 100644 --- a/core/image_quantize.cpp +++ b/core/image_quantize.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/input_map.cpp b/core/input_map.cpp index 24151c59c9..d4560a1e1b 100644 --- a/core/input_map.cpp +++ b/core/input_map.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -204,6 +204,64 @@ bool InputMap::event_is_action(const InputEvent& p_event, const StringName& p_ac return _find_event(E->get().inputs,p_event)!=NULL; } +bool InputMap::event_is_joy_motion_action_pressed(const InputEvent& p_event) const { + + ERR_FAIL_COND_V(p_event.type!=InputEvent::JOYSTICK_MOTION,false); + bool pressed=false; + + //this could be optimized by having a separate list of joymotions? + + for (Map<StringName, Action>::Element *A=input_map.front();A;A=A->next()) { + + for (List<InputEvent>::Element *E=A->get().inputs.front();E;E=E->next()) { + + const InputEvent& e=E->get(); + if(e.type!=p_event.type) + continue; + if (e.type!=InputEvent::KEY && e.device!=p_event.device) + continue; + + switch(p_event.type) { + + case InputEvent::KEY: { + + if (e.key.scancode==p_event.key.scancode && e.key.mod == p_event.key.mod) + return e.key.pressed; + + } break; + case InputEvent::JOYSTICK_BUTTON: { + + if (e.joy_button.button_index==p_event.joy_button.button_index) { + return e.joy_button.pressed; + } + + } break; + case InputEvent::MOUSE_BUTTON: { + + if (e.mouse_button.button_index==p_event.mouse_button.button_index) { + return e.mouse_button.pressed; + } + + } break; + case InputEvent::JOYSTICK_MOTION: { + + if (e.joy_motion.axis==p_event.joy_motion.axis) { + if ( + (e.joy_motion.axis_value * p_event.joy_motion.axis_value >0) && //same axis + ABS(e.joy_motion.axis_value)>0.5 && ABS(p_event.joy_motion.axis_value)>0.5 ) + pressed=true; + } + + } break; + } + + } + } + + return pressed; + +} + void InputMap::load_from_globals() { input_map.clear();; diff --git a/core/input_map.h b/core/input_map.h index c5b21b1457..5cd1e41922 100644 --- a/core/input_map.h +++ b/core/input_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -68,6 +68,7 @@ public: const List<InputEvent> *get_action_list(const StringName& p_action); bool event_is_action(const InputEvent& p_event, const StringName& p_action) const; + bool event_is_joy_motion_action_pressed(const InputEvent& p_event) const; void load_from_globals(); diff --git a/core/int_types.h b/core/int_types.h index 231196b808..7d7c4b16b0 100644 --- a/core/int_types.h +++ b/core/int_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/compression.cpp b/core/io/compression.cpp index 729b7bec52..a17e358cbb 100644 --- a/core/io/compression.cpp +++ b/core/io/compression.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/compression.h b/core/io/compression.h index 106a3f0201..07a293c940 100644 --- a/core/io/compression.h +++ b/core/io/compression.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp index 75388f514a..f32d006cba 100644 --- a/core/io/config_file.cpp +++ b/core/io/config_file.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,6 +29,7 @@ #include "config_file.h" #include "os/keyboard.h" #include "os/file_access.h" +#include "variant_parser.h" StringArray ConfigFile::_get_sections() const { @@ -83,10 +84,10 @@ void ConfigFile::set_value(const String& p_section, const String& p_key, const V } } -Variant ConfigFile::get_value(const String& p_section, const String& p_key) const{ +Variant ConfigFile::get_value(const String& p_section, const String& p_key, Variant p_default) const { - ERR_FAIL_COND_V(!values.has(p_section),Variant()); - ERR_FAIL_COND_V(!values[p_section].has(p_key),Variant()); + ERR_FAIL_COND_V(!values.has(p_section),p_default); + ERR_FAIL_COND_V(!values[p_section].has(p_key),p_default); return values[p_section][p_key]; } @@ -118,151 +119,6 @@ void ConfigFile::get_section_keys(const String& p_section,List<String> *r_keys) } -static String _encode_variant(const Variant& p_variant) { - - switch(p_variant.get_type()) { - - case Variant::BOOL: { - bool val = p_variant; - return (val?"true":"false"); - } break; - case Variant::INT: { - int val = p_variant; - return itos(val); - } break; - case Variant::REAL: { - float val = p_variant; - return rtos(val)+(val==int(val)?".0":""); - } break; - case Variant::STRING: { - String val = p_variant; - return "\""+val.xml_escape()+"\""; - } break; - case Variant::COLOR: { - - Color val = p_variant; - return "#"+val.to_html(); - } break; - case Variant::STRING_ARRAY: - case Variant::INT_ARRAY: - case Variant::REAL_ARRAY: - case Variant::ARRAY: { - Array arr = p_variant; - String str="["; - for(int i=0;i<arr.size();i++) { - - if (i>0) - str+=", "; - str+=_encode_variant(arr[i]); - } - str+="]"; - return str; - } break; - case Variant::DICTIONARY: { - Dictionary d = p_variant; - String str="{"; - List<Variant> keys; - d.get_key_list(&keys); - for(List<Variant>::Element *E=keys.front();E;E=E->next()) { - - if (E!=keys.front()) - str+=", "; - str+=_encode_variant(E->get()); - str+=":"; - str+=_encode_variant(d[E->get()]); - - } - str+="}"; - return str; - } break; - case Variant::IMAGE: { - String str="img("; - - Image img=p_variant; - if (!img.empty()) { - - String format; - switch(img.get_format()) { - - case Image::FORMAT_GRAYSCALE: format="grayscale"; break; - case Image::FORMAT_INTENSITY: format="intensity"; break; - case Image::FORMAT_GRAYSCALE_ALPHA: format="grayscale_alpha"; break; - case Image::FORMAT_RGB: format="rgb"; break; - case Image::FORMAT_RGBA: format="rgba"; break; - case Image::FORMAT_INDEXED : format="indexed"; break; - case Image::FORMAT_INDEXED_ALPHA: format="indexed_alpha"; break; - case Image::FORMAT_BC1: format="bc1"; break; - case Image::FORMAT_BC2: format="bc2"; break; - case Image::FORMAT_BC3: format="bc3"; break; - case Image::FORMAT_BC4: format="bc4"; break; - case Image::FORMAT_BC5: format="bc5"; break; - case Image::FORMAT_CUSTOM: format="custom custom_size="+itos(img.get_data().size())+""; break; - default: {} - } - - str+=format+", "; - str+=itos(img.get_mipmaps())+", "; - str+=itos(img.get_width())+", "; - str+=itos(img.get_height())+", "; - DVector<uint8_t> data = img.get_data(); - int ds=data.size(); - DVector<uint8_t>::Read r = data.read(); - for(int i=0;i<ds;i++) { - uint8_t byte = r[i]; - const char hex[16]={'0','1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'}; - char bstr[3]={ hex[byte>>4], hex[byte&0xF], 0}; - str+=bstr; - } - } - str+=")"; - return str; - } break; - case Variant::INPUT_EVENT: { - - InputEvent ev = p_variant; - - switch(ev.type) { - - case InputEvent::KEY: { - - String mods; - if (ev.key.mod.control) - mods+="C"; - if (ev.key.mod.shift) - mods+="S"; - if (ev.key.mod.alt) - mods+="A"; - if (ev.key.mod.meta) - mods+="M"; - if (mods!="") - mods=", "+mods; - - return "key("+keycode_get_string(ev.key.scancode)+mods+")"; - } break; - case InputEvent::MOUSE_BUTTON: { - - return "mbutton("+itos(ev.device)+", "+itos(ev.mouse_button.button_index)+")"; - } break; - case InputEvent::JOYSTICK_BUTTON: { - - return "jbutton("+itos(ev.device)+", "+itos(ev.joy_button.button_index)+")"; - } break; - case InputEvent::JOYSTICK_MOTION: { - - return "jaxis("+itos(ev.device)+", "+itos(ev.joy_motion.axis)+")"; - } break; - default: { - - return "nil"; - } break; - - } - } break; - default: {} - } - - return "nil"; //don't know wha to do with this -} Error ConfigFile::save(const String& p_path){ @@ -283,7 +139,9 @@ Error ConfigFile::save(const String& p_path){ for(Map<String, Variant>::Element *F=E->get().front();F;F=F->next()) { - file->store_string(F->key()+"="+_encode_variant(F->get())+"\n"); + String vstr; + VariantWriter::write_to_string(F->get(),vstr); + file->store_string(F->key()+"="+vstr+"\n"); } } @@ -292,432 +150,43 @@ Error ConfigFile::save(const String& p_path){ return OK; } -static Vector<String> _decode_params(const String& p_string) { - - int begin=p_string.find("("); - ERR_FAIL_COND_V(begin==-1,Vector<String>()); - begin++; - int end=p_string.find(")"); - ERR_FAIL_COND_V(end<begin,Vector<String>()); - return p_string.substr(begin,end-begin).split(","); -} - -static String _get_chunk(const String& str,int &pos, int close_pos) { - - - enum { - MIN_COMMA, - MIN_COLON, - MIN_CLOSE, - MIN_QUOTE, - MIN_PARENTHESIS, - MIN_CURLY_OPEN, - MIN_OPEN - }; - - int min_pos=close_pos; - int min_what=MIN_CLOSE; - -#define TEST_MIN(m_how,m_what) \ -{\ -int res = str.find(m_how,pos);\ -if (res!=-1 && res < min_pos) {\ - min_pos=res;\ - min_what=m_what;\ -}\ -}\ - - - TEST_MIN(",",MIN_COMMA); - TEST_MIN("[",MIN_OPEN); - TEST_MIN("{",MIN_CURLY_OPEN); - TEST_MIN("(",MIN_PARENTHESIS); - TEST_MIN("\"",MIN_QUOTE); - - int end=min_pos; - - - switch(min_what) { - - case MIN_COMMA: { - } break; - case MIN_CLOSE: { - //end because it's done - } break; - case MIN_QUOTE: { - end=str.find("\"",min_pos+1)+1; - ERR_FAIL_COND_V(end==-1,Variant()); - - } break; - case MIN_PARENTHESIS: { - - end=str.find(")",min_pos+1)+1; - ERR_FAIL_COND_V(end==-1,Variant()); - - } break; - case MIN_OPEN: { - int level=1; - end++; - while(end<close_pos) { - - if (str[end]=='[') - level++; - if (str[end]==']') { - level--; - if (level==0) - break; - } - end++; - } - ERR_FAIL_COND_V(level!=0,Variant()); - end++; - } break; - case MIN_CURLY_OPEN: { - int level=1; - end++; - while(end<close_pos) { - - if (str[end]=='{') - level++; - if (str[end]=='}') { - level--; - if (level==0) - break; - } - end++; - } - ERR_FAIL_COND_V(level!=0,Variant()); - end++; - } break; - - } - - String ret = str.substr(pos,end-pos); - - pos=end; - while(pos<close_pos) { - if (str[pos]!=',' && str[pos]!=' ' && str[pos]!=':') - break; - pos++; - } - - return ret; - -} - - -static Variant _decode_variant(const String& p_string) { - - - String str = p_string.strip_edges(); - - if (str.nocasecmp_to("true")==0) - return Variant(true); - if (str.nocasecmp_to("false")==0) - return Variant(false); - if (str.nocasecmp_to("nil")==0) - return Variant(); - if (str.is_valid_float()) { - if (str.find(".")==-1) - return str.to_int(); - else - return str.to_double(); - - } - if (str.begins_with("#")) { //string - return Color::html(str); - } - if (str.begins_with("\"")) { //string - int end = str.find_last("\""); - ERR_FAIL_COND_V(end==0,Variant()); - return str.substr(1,end-1).xml_unescape(); - - } - - if (str.begins_with("[")) { //array - - int close_pos = str.find_last("]"); - ERR_FAIL_COND_V(close_pos==-1,Variant()); - Array array; - - int pos=1; - - while(pos<close_pos) { - - String s = _get_chunk(str,pos,close_pos); - array.push_back(_decode_variant(s)); - } - return array; - - } - - if (str.begins_with("{")) { //array - - int close_pos = str.find_last("}"); - ERR_FAIL_COND_V(close_pos==-1,Variant()); - Dictionary d; - - int pos=1; - - while(pos<close_pos) { - - String key = _get_chunk(str,pos,close_pos); - String data = _get_chunk(str,pos,close_pos); - d[_decode_variant(key)]=_decode_variant(data); - } - return d; - - } - if (str.begins_with("key")) { - Vector<String> params = _decode_params(p_string); - ERR_FAIL_COND_V(params.size()!=1 && params.size()!=2,Variant()); - int scode=0; - - if (params[0].is_numeric()) { - scode=params[0].to_int(); - if (scode < 10) { - scode=KEY_0+scode; - } - } else - scode=find_keycode(params[0]); - - InputEvent ie; - ie.type=InputEvent::KEY; - ie.key.scancode=scode; - - if (params.size()==2) { - String mods=params[1]; - if (mods.findn("C")!=-1) - ie.key.mod.control=true; - if (mods.findn("A")!=-1) - ie.key.mod.alt=true; - if (mods.findn("S")!=-1) - ie.key.mod.shift=true; - if (mods.findn("M")!=-1) - ie.key.mod.meta=true; - } - return ie; - - } - - if (str.begins_with("mbutton")) { - Vector<String> params = _decode_params(p_string); - ERR_FAIL_COND_V(params.size()!=2,Variant()); - - InputEvent ie; - ie.type=InputEvent::MOUSE_BUTTON; - ie.device=params[0].to_int(); - ie.mouse_button.button_index=params[1].to_int(); - - return ie; - } - - if (str.begins_with("jbutton")) { - Vector<String> params = _decode_params(p_string); - ERR_FAIL_COND_V(params.size()!=2,Variant()); - - InputEvent ie; - ie.type=InputEvent::JOYSTICK_BUTTON; - ie.device=params[0].to_int(); - ie.joy_button.button_index=params[1].to_int(); - - return ie; - } - - if (str.begins_with("jaxis")) { - Vector<String> params = _decode_params(p_string); - ERR_FAIL_COND_V(params.size()!=2,Variant()); - - InputEvent ie; - ie.type=InputEvent::JOYSTICK_MOTION; - ie.device=params[0].to_int(); - ie.joy_motion.axis=params[1].to_int(); - - return ie; - } - if (str.begins_with("img")) { - Vector<String> params = _decode_params(p_string); - if (params.size()==0) { - return Image(); - } - - ERR_FAIL_COND_V(params.size()!=5,Image()); - - String format=params[0].strip_edges(); - - Image::Format imgformat; - - if (format=="grayscale") { - imgformat=Image::FORMAT_GRAYSCALE; - } else if (format=="intensity") { - imgformat=Image::FORMAT_INTENSITY; - } else if (format=="grayscale_alpha") { - imgformat=Image::FORMAT_GRAYSCALE_ALPHA; - } else if (format=="rgb") { - imgformat=Image::FORMAT_RGB; - } else if (format=="rgba") { - imgformat=Image::FORMAT_RGBA; - } else if (format=="indexed") { - imgformat=Image::FORMAT_INDEXED; - } else if (format=="indexed_alpha") { - imgformat=Image::FORMAT_INDEXED_ALPHA; - } else if (format=="bc1") { - imgformat=Image::FORMAT_BC1; - } else if (format=="bc2") { - imgformat=Image::FORMAT_BC2; - } else if (format=="bc3") { - imgformat=Image::FORMAT_BC3; - } else if (format=="bc4") { - imgformat=Image::FORMAT_BC4; - } else if (format=="bc5") { - imgformat=Image::FORMAT_BC5; - } else if (format=="custom") { - imgformat=Image::FORMAT_CUSTOM; - } else { - - ERR_FAIL_V( Image() ); - } - - int mipmaps=params[1].to_int(); - int w=params[2].to_int(); - int h=params[3].to_int(); - - if (w == 0 && h == 0) { - //r_v = Image(w, h, imgformat); - return Image(); - }; - - - String data=params[4]; - int datasize=data.length()/2; - DVector<uint8_t> pixels; - pixels.resize(datasize); - DVector<uint8_t>::Write wb = pixels.write(); - const CharType *cptr=data.c_str(); - - int idx=0; - uint8_t byte; - while( idx<datasize*2) { - - CharType c=*(cptr++); - - ERR_FAIL_COND_V(c=='<',ERR_FILE_CORRUPT); - - if ( (c>='0' && c<='9') || (c>='A' && c<='F') || (c>='a' && c<='f') ) { - - if (idx&1) { - - byte|=HEX2CHR(c); - wb[idx>>1]=byte; - } else { - - byte=HEX2CHR(c)<<4; - } - - idx++; - } - - } - - wb = DVector<uint8_t>::Write(); - - return Image(w,h,mipmaps,imgformat,pixels); - } - - if (str.find(",")!=-1) { //vector2 or vector3 - Vector<float> farr = str.split_floats(",",true); - if (farr.size()==2) { - return Point2(farr[0],farr[1]); - } - if (farr.size()==3) { - return Vector3(farr[0],farr[1],farr[2]); - } - ERR_FAIL_V(Variant()); - } - - - return Variant(); -} Error ConfigFile::load(const String& p_path) { Error err; FileAccess *f= FileAccess::open(p_path,FileAccess::READ,&err); - if (err!=OK) { - - return err; - } - - - String line; - String section; - String subpath; - - int line_count = 0; - - while(!f->eof_reached()) { - - String line = f->get_line().strip_edges(); - line_count++; - - if (line=="") - continue; - - // find comments - - { + if (!f) + return ERR_CANT_OPEN; - int pos=0; - while (true) { - int ret = line.find(";",pos); - if (ret==-1) - break; + VariantParser::StreamFile stream; + stream.f=f; - int qc=0; - for(int i=0;i<ret;i++) { + String assign; + Variant value; + VariantParser::Tag next_tag; - if (line[i]=='"') - qc++; - } + int lines=0; + String error_text; - if ( !(qc&1) ) { - //not inside string, real comment - line=line.substr(0,ret); - break; - - } - - pos=ret+1; + String section; + while(true) { - } + err = VariantParser::parse_tag_assign_eof(&stream,lines,error_text,next_tag,assign,value,NULL); + if (err==ERR_FILE_EOF) + return OK; + else if (err!=OK) { + ERR_PRINTS("ConfgFile::load - "+p_path+":"+itos(lines)+" error: "+error_text); + memdelete(f); + return err; } - if (line.begins_with("[")) { - - int end = line.find_last("]"); - ERR_CONTINUE(end!=line.length()-1); - - section=line.substr(1,line.length()-2); - - } else if (line.find("=")!=-1) { - - - int eqpos = line.find("="); - String var=line.substr(0,eqpos).strip_edges(); - String value=line.substr(eqpos+1,line.length()).strip_edges(); - - Variant val = _decode_variant(value); - - set_value(section,var,val); - - } else { - - if (line.length() > 0) { - ERR_PRINT(String("Syntax error on line "+itos(line_count)+" of file "+p_path).ascii().get_data()); - }; - }; + if (assign!=String()) { + set_value(section,assign,value); + } else if (next_tag.name!=String()) { + section=next_tag.name; + } } memdelete(f); @@ -730,13 +199,13 @@ Error ConfigFile::load(const String& p_path) { void ConfigFile::_bind_methods(){ ObjectTypeDB::bind_method(_MD("set_value","section","key","value"),&ConfigFile::set_value); - ObjectTypeDB::bind_method(_MD("get_value","section","key"),&ConfigFile::get_value); + ObjectTypeDB::bind_method(_MD("get_value","section","key","default"),&ConfigFile::get_value,DEFVAL(Variant())); ObjectTypeDB::bind_method(_MD("has_section","section"),&ConfigFile::has_section); ObjectTypeDB::bind_method(_MD("has_section_key","section","key"),&ConfigFile::has_section_key); ObjectTypeDB::bind_method(_MD("get_sections"),&ConfigFile::_get_sections); - ObjectTypeDB::bind_method(_MD("get_section_keys"),&ConfigFile::_get_section_keys); + ObjectTypeDB::bind_method(_MD("get_section_keys","section"),&ConfigFile::_get_section_keys); ObjectTypeDB::bind_method(_MD("load:Error","path"),&ConfigFile::load); ObjectTypeDB::bind_method(_MD("save:Error","path"),&ConfigFile::save); diff --git a/core/io/config_file.h b/core/io/config_file.h index 608f143fb1..4708fefeaa 100644 --- a/core/io/config_file.h +++ b/core/io/config_file.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,7 +46,7 @@ protected: public: void set_value(const String& p_section, const String& p_key, const Variant& p_value); - Variant get_value(const String& p_section, const String& p_key) const; + Variant get_value(const String& p_section, const String& p_key, Variant p_default=Variant()) const; bool has_section(const String& p_section) const; bool has_section_key(const String& p_section,const String& p_key) const; diff --git a/core/io/file_access_buffered.cpp b/core/io/file_access_buffered.cpp index ab17cb8118..b38fda3686 100644 --- a/core/io/file_access_buffered.cpp +++ b/core/io/file_access_buffered.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_buffered.h b/core/io/file_access_buffered.h index e6de203cda..9d405e15f7 100644 --- a/core/io/file_access_buffered.h +++ b/core/io/file_access_buffered.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_buffered_fa.h b/core/io/file_access_buffered_fa.h index d36c4843e4..afa79db06f 100644 --- a/core/io/file_access_buffered_fa.h +++ b/core/io/file_access_buffered_fa.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_compressed.cpp b/core/io/file_access_compressed.cpp index 1d06dc8c4b..2547d2d065 100644 --- a/core/io/file_access_compressed.cpp +++ b/core/io/file_access_compressed.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h index 69a03fa14f..f9e7cd98bd 100644 --- a/core/io/file_access_compressed.h +++ b/core/io/file_access_compressed.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp index 83da55fc61..2cc52a9e2d 100644 --- a/core/io/file_access_memory.cpp +++ b/core/io/file_access_memory.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_memory.h b/core/io/file_access_memory.h index 8c58a8a8ce..287f3dfe04 100644 --- a/core/io/file_access_memory.h +++ b/core/io/file_access_memory.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp index 850e055129..10667a4187 100644 --- a/core/io/file_access_network.cpp +++ b/core/io/file_access_network.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_network.h b/core/io/file_access_network.h index 2190cdb0ea..0073209ab8 100644 --- a/core/io/file_access_network.h +++ b/core/io/file_access_network.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index 339a6d0528..5c8c741f28 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_pack.h b/core/io/file_access_pack.h index 5bf5ad012c..f5dae6d51d 100644 --- a/core/io/file_access_pack.h +++ b/core/io/file_access_pack.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_zip.cpp b/core/io/file_access_zip.cpp index ab2eb3b3f2..41f43bf54d 100644 --- a/core/io/file_access_zip.cpp +++ b/core/io/file_access_zip.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/file_access_zip.h b/core/io/file_access_zip.h index 88272e6cfc..0a927b72f2 100644 --- a/core/io/file_access_zip.h +++ b/core/io/file_access_zip.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/http_client.cpp b/core/io/http_client.cpp index 58092efd4b..4d8cf121ee 100644 --- a/core/io/http_client.cpp +++ b/core/io/http_client.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/http_client.h b/core/io/http_client.h index b103dc43fc..e138681396 100644 --- a/core/io/http_client.h +++ b/core/io/http_client.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp index 2db6e00f0a..aa641f00b4 100644 --- a/core/io/image_loader.cpp +++ b/core/io/image_loader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/image_loader.h b/core/io/image_loader.h index ff972696ea..3cc6c6cf43 100644 --- a/core/io/image_loader.h +++ b/core/io/image_loader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip.cpp b/core/io/ip.cpp index 523f9f472b..b8bd00c2fb 100644 --- a/core/io/ip.cpp +++ b/core/io/ip.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip.h b/core/io/ip.h index 6f50a190e6..38c86e7ba3 100644 --- a/core/io/ip.h +++ b/core/io/ip.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip_address.cpp b/core/io/ip_address.cpp index ed5a45c9ef..7a51bce7c6 100644 --- a/core/io/ip_address.cpp +++ b/core/io/ip_address.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/ip_address.h b/core/io/ip_address.h index e55f45a2d7..1292311729 100644 --- a/core/io/ip_address.h +++ b/core/io/ip_address.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/json.cpp b/core/io/json.cpp index 22c99d0465..45a97ed720 100644 --- a/core/io/json.cpp +++ b/core/io/json.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -288,7 +288,7 @@ Error JSON::_parse_value(Variant &value,Token& token,const CharType *p_str,int & if (token.type==TK_CURLY_BRACKET_OPEN) { - Dictionary d; + Dictionary d(true); Error err = _parse_object(d,p_str,index,p_len,line,r_err_str); if (err) return err; @@ -296,7 +296,7 @@ Error JSON::_parse_value(Variant &value,Token& token,const CharType *p_str,int & return OK; } else if (token.type==TK_BRACKET_OPEN) { - Array a; + Array a(true); Error err = _parse_array(a,p_str,index,p_len,line,r_err_str); if (err) return err; diff --git a/core/io/json.h b/core/io/json.h index 78b6303451..a2803269cb 100644 --- a/core/io/json.h +++ b/core/io/json.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index 62ccd81489..4dccf21d2d 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/marshalls.h b/core/io/marshalls.h index df673debf5..7a5b16e8af 100644 --- a/core/io/marshalls.h +++ b/core/io/marshalls.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp index fc9e51f000..6cb3daa7ac 100644 --- a/core/io/packet_peer.cpp +++ b/core/io/packet_peer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h index 76d1eb22b5..b29fc22af0 100644 --- a/core/io/packet_peer.h +++ b/core/io/packet_peer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index 9a3a191b3b..796dcde3d0 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_binary.h b/core/io/resource_format_binary.h index 8bf20bc574..b8be3080b8 100644 --- a/core/io/resource_format_binary.h +++ b/core/io/resource_format_binary.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_xml.cpp b/core/io/resource_format_xml.cpp index 48917a19ea..74813d24fa 100644 --- a/core/io/resource_format_xml.cpp +++ b/core/io/resource_format_xml.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_xml.h b/core/io/resource_format_xml.h index 77987c6a5b..94c81a4111 100644 --- a/core/io/resource_format_xml.h +++ b/core/io/resource_format_xml.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index 3862790b02..67208b5960 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index 00a05dcb43..fe58303066 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp index fdb9a53f0d..51020a0285 100644 --- a/core/io/resource_saver.cpp +++ b/core/io/resource_saver.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_saver.h b/core/io/resource_saver.h index 8382b65290..7bc96c1087 100644 --- a/core/io/resource_saver.h +++ b/core/io/resource_saver.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer.cpp b/core/io/stream_peer.cpp index 1b39286bf7..2a9dff86f8 100644 --- a/core/io/stream_peer.cpp +++ b/core/io/stream_peer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer.h b/core/io/stream_peer.h index 2bb8f731b2..970e6695a5 100644 --- a/core/io/stream_peer.h +++ b/core/io/stream_peer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer_tcp.cpp b/core/io/stream_peer_tcp.cpp index c2343790ea..fbb0c69cb7 100644 --- a/core/io/stream_peer_tcp.cpp +++ b/core/io/stream_peer_tcp.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/stream_peer_tcp.h b/core/io/stream_peer_tcp.h index 0e37303516..4c58e7e149 100644 --- a/core/io/stream_peer_tcp.h +++ b/core/io/stream_peer_tcp.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/tcp_server.cpp b/core/io/tcp_server.cpp index 803df87086..274d20a48a 100644 --- a/core/io/tcp_server.cpp +++ b/core/io/tcp_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/tcp_server.h b/core/io/tcp_server.h index b59f3293d7..512a7e640a 100644 --- a/core/io/tcp_server.h +++ b/core/io/tcp_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/translation_loader_po.cpp b/core/io/translation_loader_po.cpp index 020d168208..fe101a8676 100644 --- a/core/io/translation_loader_po.cpp +++ b/core/io/translation_loader_po.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/translation_loader_po.h b/core/io/translation_loader_po.h index e07ae15e28..a569674d80 100644 --- a/core/io/translation_loader_po.h +++ b/core/io/translation_loader_po.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/xml_parser.cpp b/core/io/xml_parser.cpp index 1ff458f325..e6a90412c1 100644 --- a/core/io/xml_parser.cpp +++ b/core/io/xml_parser.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -385,15 +385,15 @@ void XMLParser::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_node_data"),&XMLParser::get_node_data); ObjectTypeDB::bind_method(_MD("get_node_offset"),&XMLParser::get_node_offset); ObjectTypeDB::bind_method(_MD("get_attribute_count"),&XMLParser::get_attribute_count); - ObjectTypeDB::bind_method(_MD("get_attribute_name"),&XMLParser::get_attribute_name); - ObjectTypeDB::bind_method(_MD("get_attribute_value"),(String (XMLParser::*)(int) const) &XMLParser::get_attribute_value); - ObjectTypeDB::bind_method(_MD("has_attribute"),&XMLParser::has_attribute); - ObjectTypeDB::bind_method(_MD("get_named_attribute_value"), (String (XMLParser::*)(const String&) const) &XMLParser::get_attribute_value); - ObjectTypeDB::bind_method(_MD("get_named_attribute_value_safe"), &XMLParser::get_attribute_value_safe); + ObjectTypeDB::bind_method(_MD("get_attribute_name","idx"),&XMLParser::get_attribute_name); + ObjectTypeDB::bind_method(_MD("get_attribute_value","idx"),(String (XMLParser::*)(int) const) &XMLParser::get_attribute_value); + ObjectTypeDB::bind_method(_MD("has_attribute","name"),&XMLParser::has_attribute); + ObjectTypeDB::bind_method(_MD("get_named_attribute_value","name"), (String (XMLParser::*)(const String&) const) &XMLParser::get_attribute_value); + ObjectTypeDB::bind_method(_MD("get_named_attribute_value_safe","name"), &XMLParser::get_attribute_value_safe); ObjectTypeDB::bind_method(_MD("is_empty"),&XMLParser::is_empty); ObjectTypeDB::bind_method(_MD("get_current_line"),&XMLParser::get_current_line); ObjectTypeDB::bind_method(_MD("skip_section"),&XMLParser::skip_section); - ObjectTypeDB::bind_method(_MD("seek"),&XMLParser::seek); + ObjectTypeDB::bind_method(_MD("seek","pos"),&XMLParser::seek); ObjectTypeDB::bind_method(_MD("open","file"),&XMLParser::open); ObjectTypeDB::bind_method(_MD("open_buffer","buffer"),&XMLParser::open_buffer); diff --git a/core/io/xml_parser.h b/core/io/xml_parser.h index 418a8efa70..e0ec3ec770 100644 --- a/core/io/xml_parser.h +++ b/core/io/xml_parser.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/zip_io.h b/core/io/zip_io.h index dd3c371a4a..355003d947 100644 --- a/core/io/zip_io.h +++ b/core/io/zip_io.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/list.h b/core/list.h index 018abca940..fbeb653da4 100644 --- a/core/list.h +++ b/core/list.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/map.h b/core/map.h index e45c833bcb..35dc73df48 100644 --- a/core/map.h +++ b/core/map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/aabb.cpp b/core/math/aabb.cpp index 435df66aab..6d8a5a72f0 100644 --- a/core/math/aabb.cpp +++ b/core/math/aabb.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/aabb.h b/core/math/aabb.h index 4781e5c263..7c9c3081ac 100644 --- a/core/math/aabb.h +++ b/core/math/aabb.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bezier_curve.cpp b/core/math/bezier_curve.cpp index c9467a77e4..37cf16504c 100644 --- a/core/math/bezier_curve.cpp +++ b/core/math/bezier_curve.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bezier_curve.h b/core/math/bezier_curve.h index de14d68987..25df9dfda8 100644 --- a/core/math/bezier_curve.h +++ b/core/math/bezier_curve.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bsp_tree.cpp b/core/math/bsp_tree.cpp index d71b7551d9..0c07b733f0 100644 --- a/core/math/bsp_tree.cpp +++ b/core/math/bsp_tree.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/bsp_tree.h b/core/math/bsp_tree.h index b980d9590b..a7145f9ff1 100644 --- a/core/math/bsp_tree.h +++ b/core/math/bsp_tree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp index f1afa33a4b..61c8b78e0a 100644 --- a/core/math/camera_matrix.cpp +++ b/core/math/camera_matrix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h index 52b84f4870..27500a545e 100644 --- a/core/math/camera_matrix.h +++ b/core/math/camera_matrix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/face3.cpp b/core/math/face3.cpp index 354372df74..e1af91f28e 100644 --- a/core/math/face3.cpp +++ b/core/math/face3.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/face3.h b/core/math/face3.h index eccbc78122..c36fdd1332 100644 --- a/core/math/face3.h +++ b/core/math/face3.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index 14adde74e7..2905d26fe5 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/geometry.h b/core/math/geometry.h index 8214895676..8370990d6e 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp index ce03f089e5..a485125cb4 100644 --- a/core/math/math_2d.cpp +++ b/core/math/math_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -187,7 +187,6 @@ Vector2 Vector2::snapped(const Vector2& p_by) const { Vector2 Vector2::clamped(real_t p_len) const { - return *this; real_t l = length(); Vector2 v = *this; if (l>0 && p_len<l) { diff --git a/core/math/math_2d.h b/core/math/math_2d.h index 3d40e24091..1171364671 100644 --- a/core/math/math_2d.h +++ b/core/math/math_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_defs.cpp b/core/math/math_defs.cpp index 51aaa6800e..70963bd71d 100644 --- a/core/math/math_defs.cpp +++ b/core/math/math_defs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_defs.h b/core/math/math_defs.h index 7cb6c7f499..eb85039ca3 100644 --- a/core/math/math_defs.h +++ b/core/math/math_defs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/math_funcs.cpp b/core/math/math_funcs.cpp index 3c94ac5bc7..20d9db3375 100644 --- a/core/math/math_funcs.cpp +++ b/core/math/math_funcs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -207,9 +207,15 @@ double Math::ceil(double p_x) { int Math::decimals(double p_step) { int max=4; + double llimit = Math::pow(0.1,max); + double ulimit = 1.0-llimit; int i=0; - while( (p_step - Math::floor(p_step)) != 0.0 && max) { - + while( max) { + + float d = absf(p_step) - Math::floor(absf(p_step)); + + if (d<llimit || d>ulimit) + break; p_step*=10.0; max--; i++; diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index ec089ebc8b..62890b0371 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp index 10f1461fdc..f51da80a83 100644 --- a/core/math/matrix3.cpp +++ b/core/math/matrix3.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/matrix3.h b/core/math/matrix3.h index 98feb2dbbd..291934b8eb 100644 --- a/core/math/matrix3.h +++ b/core/math/matrix3.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/octree.h b/core/math/octree.h index 84de388178..b51c4bcba7 100644 --- a/core/math/octree.h +++ b/core/math/octree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/plane.cpp b/core/math/plane.cpp index f9395a002a..d17ce01bec 100644 --- a/core/math/plane.cpp +++ b/core/math/plane.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/plane.h b/core/math/plane.h index 604b880266..d20e63dc47 100644 --- a/core/math/plane.h +++ b/core/math/plane.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quat.cpp b/core/math/quat.cpp index e0c4b0793c..ebc5ec4e65 100644 --- a/core/math/quat.cpp +++ b/core/math/quat.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quat.h b/core/math/quat.h index f161e35074..738b6946c7 100644 --- a/core/math/quat.h +++ b/core/math/quat.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp index 80ae0f04e1..956824d3d0 100644 --- a/core/math/quick_hull.cpp +++ b/core/math/quick_hull.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/quick_hull.h b/core/math/quick_hull.h index cb486a0b6f..8c009b907d 100644 --- a/core/math/quick_hull.h +++ b/core/math/quick_hull.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/transform.cpp b/core/math/transform.cpp index a6f4f626cc..8371f7e34b 100644 --- a/core/math/transform.cpp +++ b/core/math/transform.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/transform.h b/core/math/transform.h index a992843d70..bd1247084d 100644 --- a/core/math/transform.h +++ b/core/math/transform.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangle_mesh.cpp b/core/math/triangle_mesh.cpp index 70cb639fc2..adb9861092 100644 --- a/core/math/triangle_mesh.cpp +++ b/core/math/triangle_mesh.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangle_mesh.h b/core/math/triangle_mesh.h index 87d8ce8e6c..b5e8f79cde 100644 --- a/core/math/triangle_mesh.h +++ b/core/math/triangle_mesh.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangulate.cpp b/core/math/triangulate.cpp index b13e13c47d..27b7c86675 100644 --- a/core/math/triangulate.cpp +++ b/core/math/triangulate.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/triangulate.h b/core/math/triangulate.h index 927b7efb8d..7dcc91b2fd 100644 --- a/core/math/triangulate.h +++ b/core/math/triangulate.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp index a3877eb9ff..8afd73f482 100644 --- a/core/math/vector3.cpp +++ b/core/math/vector3.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/math/vector3.h b/core/math/vector3.h index 8a3cca8f33..528c4d37b3 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/message_queue.cpp b/core/message_queue.cpp index 489939ee65..c69021f4f0 100644 --- a/core/message_queue.cpp +++ b/core/message_queue.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,7 +28,7 @@ /*************************************************************************/ #include "message_queue.h" #include "globals.h" - +#include "script_language.h" MessageQueue *MessageQueue::singleton=NULL; MessageQueue *MessageQueue::get_singleton() { @@ -36,26 +36,11 @@ MessageQueue *MessageQueue::get_singleton() { return singleton; } -Error MessageQueue::push_call(ObjectID p_id, const StringName& p_method, VARIANT_ARG_DECLARE) { +Error MessageQueue::push_call(ObjectID p_id,const StringName& p_method,const Variant** p_args,int p_argcount,bool p_show_error) { _THREAD_SAFE_METHOD_ - uint8_t room_needed=sizeof(Message); - int args=0; - if (p_arg5.get_type()!=Variant::NIL) - args=5; - else if (p_arg4.get_type()!=Variant::NIL) - args=4; - else if (p_arg3.get_type()!=Variant::NIL) - args=3; - else if (p_arg2.get_type()!=Variant::NIL) - args=2; - else if (p_arg1.get_type()!=Variant::NIL) - args=1; - else - args=0; - - room_needed+=sizeof(Variant)*args; + int room_needed=sizeof(Message)+sizeof(Variant)*p_argcount; if ((buffer_end+room_needed) >= buffer_size) { String type; @@ -65,53 +50,43 @@ Error MessageQueue::push_call(ObjectID p_id, const StringName& p_method, VARIANT statistics(); } + ERR_FAIL_COND_V( (buffer_end+room_needed) >= buffer_size , ERR_OUT_OF_MEMORY ); Message * msg = memnew_placement( &buffer[ buffer_end ], Message ); - msg->args=args; + msg->args=p_argcount; msg->instance_ID=p_id; msg->target=p_method; msg->type=TYPE_CALL; - buffer_end+=sizeof(Message); + if (p_show_error) + msg->type|=FLAG_SHOW_ERROR; + buffer_end+=sizeof(Message); - if (args>=1) { + for(int i=0;i<p_argcount;i++) { Variant * v = memnew_placement( &buffer[ buffer_end ], Variant ); buffer_end+=sizeof(Variant); - *v=p_arg1; - } - - if (args>=2) { + *v=*p_args[i]; - Variant * v = memnew_placement( &buffer[ buffer_end ], Variant ); - buffer_end+=sizeof(Variant); - *v=p_arg2; } - if (args>=3) { + return OK; +} - Variant * v = memnew_placement( &buffer[ buffer_end ], Variant ); - buffer_end+=sizeof(Variant); - *v=p_arg3; +Error MessageQueue::push_call(ObjectID p_id, const StringName& p_method, VARIANT_ARG_DECLARE) { - } + VARIANT_ARGPTRS; - if (args>=4) { + int argc=0; - Variant * v = memnew_placement( &buffer[ buffer_end ], Variant ); - buffer_end+=sizeof(Variant); - *v=p_arg4; + for(int i=0;i<VARIANT_ARG_MAX;i++) { + if (argptr[i]->get_type()==Variant::NIL) + break; + argc++; } - if (args>=5) { + return push_call(p_id,p_method,argptr,argc,false); - Variant * v = memnew_placement( &buffer[ buffer_end ], Variant ); - buffer_end+=sizeof(Variant); - *v=p_arg5; - } - - - return OK; } Error MessageQueue::push_set(ObjectID p_id, const StringName& p_prop, const Variant& p_value) { @@ -212,7 +187,7 @@ void MessageQueue::statistics() { if (target!=NULL) { - switch(message->type) { + switch(message->type&FLAG_MASK) { case TYPE_CALL: { @@ -251,7 +226,7 @@ void MessageQueue::statistics() { read_pos+=sizeof(Message); - if (message->type!=TYPE_NOTIFICATION) + if ((message->type&FLAG_MASK)!=TYPE_NOTIFICATION) read_pos+=sizeof(Variant)*message->args; } @@ -322,6 +297,26 @@ int MessageQueue::get_max_buffer_usage() const { return buffer_max_used; } + +void MessageQueue::_call_function(Object* p_target, const StringName& p_func, const Variant *p_args, int p_argcount,bool p_show_error) { + + const Variant **argptrs=NULL; + if (p_argcount) { + argptrs = (const Variant**)alloca(sizeof(Variant*)*p_argcount); + for(int i=0;i<p_argcount;i++) { + argptrs[i]=&p_args[i]; + } + } + + Variant::CallError ce; + p_target->call(p_func,argptrs,p_argcount,ce); + if (p_show_error && ce.error!=Variant::CallError::CALL_OK) { + + ERR_PRINTS("Error calling deferred method: "+Variant::get_call_error_text(p_target,p_func,argptrs,p_argcount,ce)); + + } +} + void MessageQueue::flush() { @@ -347,7 +342,7 @@ void MessageQueue::flush() { if (target!=NULL) { - switch(message->type) { + switch(message->type&FLAG_MASK) { case TYPE_CALL: { Variant *args= (Variant*)(message+1); @@ -355,12 +350,7 @@ void MessageQueue::flush() { // messages don't expect a return value - target->call( message->target, - (message->args>=1) ? args[0] : Variant(), - (message->args>=2) ? args[1] : Variant(), - (message->args>=3) ? args[2] : Variant(), - (message->args>=4) ? args[3] : Variant(), - (message->args>=5) ? args[4] : Variant() ); + _call_function(target,message->target,args,message->args,message->type&FLAG_SHOW_ERROR); for(int i=0;i<message->args;i++) { args[i].~Variant(); @@ -386,7 +376,7 @@ void MessageQueue::flush() { } uint32_t advance = sizeof(Message); - if (message->type!=TYPE_NOTIFICATION) + if ((message->type&FLAG_MASK)!=TYPE_NOTIFICATION) advance+=sizeof(Variant)*message->args; message->~Message(); @@ -423,14 +413,14 @@ MessageQueue::~MessageQueue() { Message *message = (Message*)&buffer[ read_pos ]; Variant *args= (Variant*)(message+1); int argc = message->args; - if (message->type!=TYPE_NOTIFICATION) { + if ((message->type&FLAG_MASK)!=TYPE_NOTIFICATION) { for (int i=0;i<argc;i++) args[i].~Variant(); } message->~Message(); read_pos+=sizeof(Message); - if (message->type!=TYPE_NOTIFICATION) + if ((message->type&FLAG_MASK)!=TYPE_NOTIFICATION) read_pos+=sizeof(Variant)*message->args; } diff --git a/core/message_queue.h b/core/message_queue.h index 5cee21847b..6a3ec79732 100644 --- a/core/message_queue.h +++ b/core/message_queue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -46,7 +46,10 @@ class MessageQueue { enum { TYPE_CALL, TYPE_NOTIFICATION, - TYPE_SET + TYPE_SET, + FLAG_SHOW_ERROR=1<<14, + FLAG_MASK=FLAG_SHOW_ERROR-1 + }; struct Message { @@ -65,12 +68,14 @@ class MessageQueue { uint32_t buffer_max_used; uint32_t buffer_size; + void _call_function(Object* p_target,const StringName& p_func,const Variant *p_args,int p_argcount,bool p_show_error); static MessageQueue *singleton; public: static MessageQueue *get_singleton(); + Error push_call(ObjectID p_id,const StringName& p_method,const Variant** p_args,int p_argcount,bool p_show_error=false); Error push_call(ObjectID p_id, const StringName& p_method, VARIANT_ARG_LIST); Error push_notification(ObjectID p_id, int p_notification); Error push_set(ObjectID p_id, const StringName& p_prop, const Variant& p_value); diff --git a/core/method_bind.cpp b/core/method_bind.cpp index ce57380434..b41fa33887 100644 --- a/core/method_bind.cpp +++ b/core/method_bind.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/method_bind.h b/core/method_bind.h index 85c1084f80..4c2598e50c 100644 --- a/core/method_bind.h +++ b/core/method_bind.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/multi_bucket_array.h b/core/multi_bucket_array.h index d85c9de583..98033e40f6 100644 --- a/core/multi_bucket_array.h +++ b/core/multi_bucket_array.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object.cpp b/core/object.cpp index 9fdd11eb2e..c92fc35b24 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -512,17 +512,10 @@ Variant Object::_call_deferred_bind(const Variant** p_args, int p_argcount, Vari r_error.error=Variant::CallError::CALL_OK; - StringName signal = *p_args[0]; - - Variant v[VARIANT_ARG_MAX]; - - - for(int i=0;i<MIN(5,p_argcount-1);i++) { + StringName method = *p_args[0]; - v[i]=*p_args[i+1]; - } + MessageQueue::get_singleton()->push_call(get_instance_ID(),method,&p_args[1],p_argcount-1); - call_deferred(signal,v[0],v[1],v[2],v[3],v[4]); return Variant(); } @@ -839,6 +832,8 @@ void Object::call_multilevel(const StringName& p_name, VARIANT_ARG_DECLARE) { Variant Object::call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error) { + r_error.error=Variant::CallError::CALL_OK; + if (p_method==CoreStringNames::get_singleton()->_free) { //free must be here, before anything, always ready #ifdef DEBUG_ENABLED @@ -1011,6 +1006,27 @@ Array Object::_get_property_list_bind() const { return convert_property_list(&lpi); } + +static Dictionary _get_dict_from_method(const MethodInfo &mi) { + + Dictionary d; + d["name"]=mi.name; + d["args"]=convert_property_list(&mi.arguments); + Array da; + for(int i=0;i<mi.default_arguments.size();i++) + da.push_back(mi.default_arguments[i]); + d["default_args"]=da; + d["flags"]=mi.flags; + d["id"]=mi.id; + Dictionary r; + r["type"]=mi.return_val.type; + r["hint"]=mi.return_val.hint; + r["hint_string"]=mi.return_val.hint_string; + d["return_type"]=r; + return d; + +} + Array Object::_get_method_list_bind() const { List<MethodInfo> ml; @@ -1019,20 +1035,7 @@ Array Object::_get_method_list_bind() const { for(List<MethodInfo>::Element *E=ml.front();E;E=E->next()) { - Dictionary d; - d["name"]=E->get().name; - d["args"]=convert_property_list(&E->get().arguments); - Array da; - for(int i=0;i<E->get().default_arguments.size();i++) - da.push_back(E->get().default_arguments[i]); - d["default_args"]=da; - d["flags"]=E->get().flags; - d["id"]=E->get().id; - Dictionary r; - r["type"]=E->get().return_val.type; - r["hint"]=E->get().return_val.hint; - r["hint_string"]=E->get().return_val.hint_string; - d["return_type"]=r; + Dictionary d = _get_dict_from_method(E->get()); //va.push_back(d); ret.push_back(d); } @@ -1122,21 +1125,22 @@ Variant Object::_emit_signal(const Variant** p_args, int p_argcount, Variant::Ca StringName signal = *p_args[0]; - Variant v[VARIANT_ARG_MAX]; - - for(int i=0;i<MIN(5,p_argcount-1);i++) { + const Variant**args=NULL; - v[i]=*p_args[i+1]; + int argc=p_argcount-1; + if (argc) { + args=&p_args[1]; } - emit_signal(signal,v[0],v[1],v[2],v[3],v[4]); + emit_signal(signal,args,argc); + return Variant(); -} +} -void Object::emit_signal(const StringName& p_name,VARIANT_ARG_DECLARE) { +void Object::emit_signal(const StringName& p_name,const Variant** p_args,int p_argcount) { if (_block_signals) return; //no emit, signals blocked @@ -1159,10 +1163,12 @@ void Object::emit_signal(const StringName& p_name,VARIANT_ARG_DECLARE) { OBJ_DEBUG_LOCK + Vector<const Variant*> bind_mem; + + for(int i=0;i<ssize;i++) { const Connection &c = slot_map.getv(i).conn; - VARIANT_ARGPTRS Object *target; #ifdef DEBUG_ENABLED @@ -1173,21 +1179,37 @@ void Object::emit_signal(const StringName& p_name,VARIANT_ARG_DECLARE) { #endif - int bind_count=c.binds.size(); - int bind=0; + const Variant **args=p_args; + int argc=p_argcount; - for(int i=0;bind < bind_count && i<VARIANT_ARG_MAX;i++) { + if (c.binds.size()) { + //handle binds + bind_mem.resize(p_argcount+c.binds.size()); - if (argptr[i]->get_type()==Variant::NIL) { - argptr[i]=&c.binds[bind]; - bind++; + for(int j=0;j<p_argcount;j++) { + bind_mem[j]=p_args[j]; + } + for(int j=0;j<c.binds.size();j++) { + bind_mem[p_argcount+j]=&c.binds[j]; } + + args=bind_mem.ptr(); + argc=bind_mem.size(); } if (c.flags&CONNECT_DEFERRED) { - MessageQueue::get_singleton()->push_call(target->get_instance_ID(),c.method,VARIANT_ARGPTRS_PASS); + MessageQueue::get_singleton()->push_call(target->get_instance_ID(),c.method,args,argc,true); } else { - target->call( c.method, VARIANT_ARGPTRS_PASS ); + Variant::CallError ce; + target->call( c.method, args, argc,ce ); + if (ce.error!=Variant::CallError::CALL_OK) { + + if (ce.error==Variant::CallError::CALL_ERROR_INVALID_METHOD && !ObjectTypeDB::type_exists( target->get_type_name() ) ) { + //most likely object is not initialized yet, do not throw error. + } else { + ERR_PRINTS("Error calling method from signal '"+String(p_name)+"': "+Variant::get_call_error_text(target,c.method,args,argc,ce)); + } + } } if (c.flags&CONNECT_ONESHOT) { @@ -1200,57 +1222,29 @@ void Object::emit_signal(const StringName& p_name,VARIANT_ARG_DECLARE) { } -#if 0 - - //old (deprecated and dangerous code) - s->lock++; - for( Map<Signal::Target,Signal::Slot>::Element *E = s->slot_map.front();E;E=E->next() ) { - - const Signal::Target& t = E->key(); - const Signal::Slot& s = E->get(); - const Connection &c = s.cE->get(); - VARIANT_ARGPTRS + while (!disconnect_data.empty()) { - int bind_count=c.binds.size(); - int bind=0; + const _ObjectSignalDisconnectData &dd = disconnect_data.front()->get(); + disconnect(dd.signal,dd.target,dd.method); + disconnect_data.pop_front(); + } - for(int i=0;bind < bind_count && i<VARIANT_ARG_MAX;i++) { +} - if (argptr[i]->get_type()==Variant::NIL) { - argptr[i]=&c.binds[bind]; - bind++; - } - } +void Object::emit_signal(const StringName& p_name,VARIANT_ARG_DECLARE) { - if (c.flags&CONNECT_DEFERRED) { - MessageQueue::get_singleton()->push_call(t._id,t.method,VARIANT_ARGPTRS_PASS); - } else { - Object *obj = ObjectDB::get_instance(t._id); - ERR_CONTINUE(!obj); //yeah this should always be here - obj->call( t.method, VARIANT_ARGPTRS_PASS ); - } + VARIANT_ARGPTRS; - if (c.flags&CONNECT_ONESHOT) { - _ObjectSignalDisconnectData dd; - dd.signal=p_name; - dd.target=ObjectDB::get_instance(t._id); - dd.method=t.method; - disconnect_data.push_back(dd); - } + int argc=0; + for(int i=0;i<VARIANT_ARG_MAX;i++) { + if (argptr[i]->get_type()==Variant::NIL) + break; + argc++; } - - - s->lock--; -#endif - while (!disconnect_data.empty()) { - - const _ObjectSignalDisconnectData &dd = disconnect_data.front()->get(); - disconnect(dd.signal,dd.target,dd.method); - disconnect_data.pop_front(); - } + emit_signal(p_name,argptr,argc); } @@ -1299,11 +1293,39 @@ void Object::_emit_signal(const StringName& p_name,const Array& p_pargs){ #endif Array Object::_get_signal_list() const{ - return Array(); + List<MethodInfo> signal_list; + get_signal_list(&signal_list); + + Array ret; + for (List<MethodInfo>::Element *E=signal_list.front();E;E=E->next()) { + + ret.push_back(_get_dict_from_method(E->get())); + } + + return ret; } Array Object::_get_signal_connection_list(const String& p_signal) const{ - return Array(); + List<Connection> conns; + get_all_signal_connections(&conns); + + Array ret; + + for (List<Connection>::Element *E=conns.front();E;E=E->next()) { + + Connection &c=E->get(); + Dictionary rc; + rc["signal"]=c.signal; + rc["method"]=c.method; + rc["source"]=c.source; + rc["target"]=c.target; + rc["binds"]=c.binds; + rc["flags"]=c.flags; + ret.push_back(rc); + } + + return ret; + } @@ -1550,7 +1572,7 @@ void Object::_bind_methods() { ObjectTypeDB::bind_method(_MD("get","property"),&Object::_get_bind); ObjectTypeDB::bind_method(_MD("get_property_list"),&Object::_get_property_list_bind); ObjectTypeDB::bind_method(_MD("get_method_list"),&Object::_get_method_list_bind); - ObjectTypeDB::bind_method(_MD("notification","what"),&Object::notification,DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("notification","what","reversed"),&Object::notification,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("get_instance_ID"),&Object::get_instance_ID); ObjectTypeDB::bind_method(_MD("set_script","script:Script"),&Object::set_script); @@ -1615,9 +1637,10 @@ void Object::_bind_methods() { ObjectTypeDB::bind_method(_MD("callv:Variant","method","arg_array"),&Object::callv); - ObjectTypeDB::bind_method(_MD("has_method"),&Object::has_method); + ObjectTypeDB::bind_method(_MD("has_method","method"),&Object::has_method); ObjectTypeDB::bind_method(_MD("get_signal_list"),&Object::_get_signal_list); + ObjectTypeDB::bind_method(_MD("get_signal_connection_list","signal"),&Object::_get_signal_connection_list); ObjectTypeDB::bind_method(_MD("connect","signal","target:Object","method","binds","flags"),&Object::connect,DEFVAL(Array()),DEFVAL(0)); ObjectTypeDB::bind_method(_MD("disconnect","signal","target:Object","method"),&Object::disconnect); diff --git a/core/object.h b/core/object.h index 5b6361796f..dcebf9b2a2 100644 --- a/core/object.h +++ b/core/object.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -593,6 +593,7 @@ public: void add_user_signal(const MethodInfo& p_signal); void emit_signal(const StringName& p_name,VARIANT_ARG_LIST); + void emit_signal(const StringName& p_name, const Variant** p_args, int p_argcount); void get_signal_list(List<MethodInfo> *p_signals ) const; void get_signal_connection_list(const StringName& p_signal,List<Connection> *p_connections) const; void get_all_signal_connections(List<Connection> *p_connections) const; diff --git a/core/object_type_db.cpp b/core/object_type_db.cpp index f8ba0a9b15..dd9304f1f9 100644 --- a/core/object_type_db.cpp +++ b/core/object_type_db.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/object_type_db.h b/core/object_type_db.h index 319e3ec02c..f6caf14be5 100644 --- a/core/object_type_db.h +++ b/core/object_type_db.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/copymem.cpp b/core/os/copymem.cpp index 54baf1e232..234ca50b45 100644 --- a/core/os/copymem.cpp +++ b/core/os/copymem.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/copymem.h b/core/os/copymem.h index a5d640edbf..d7fc46aae4 100644 --- a/core/os/copymem.h +++ b/core/os/copymem.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp index d0baae5872..32d66a7408 100644 --- a/core/os/dir_access.cpp +++ b/core/os/dir_access.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/dir_access.h b/core/os/dir_access.h index 8bacc96c60..e97a065998 100644 --- a/core/os/dir_access.h +++ b/core/os/dir_access.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index ef7efd27e1..d82d0b63c5 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/file_access.h b/core/os/file_access.h index 8e34013796..35514a129f 100644 --- a/core/os/file_access.h +++ b/core/os/file_access.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/input.cpp b/core/os/input.cpp index 15872d02fd..d8d746c811 100644 --- a/core/os/input.cpp +++ b/core/os/input.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -62,8 +62,8 @@ void Input::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_mouse_mode","mode"),&Input::set_mouse_mode); ObjectTypeDB::bind_method(_MD("get_mouse_mode"),&Input::get_mouse_mode); ObjectTypeDB::bind_method(_MD("warp_mouse_pos","to"),&Input::warp_mouse_pos); - ObjectTypeDB::bind_method(_MD("action_press"),&Input::action_press); - ObjectTypeDB::bind_method(_MD("action_release"),&Input::action_release); + ObjectTypeDB::bind_method(_MD("action_press","action"),&Input::action_press); + ObjectTypeDB::bind_method(_MD("action_release","action"),&Input::action_release); ObjectTypeDB::bind_method(_MD("set_custom_mouse_cursor","image:Texture","hotspot"),&Input::set_custom_mouse_cursor,DEFVAL(Vector2())); BIND_CONSTANT( MOUSE_MODE_VISIBLE ); diff --git a/core/os/input.h b/core/os/input.h index d81ebf4ec3..57eaa973d9 100644 --- a/core/os/input.h +++ b/core/os/input.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index 2bd62927b0..2f39567a7e 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -156,6 +156,7 @@ bool InputEvent::is_pressed() const { case MOUSE_BUTTON: return mouse_button.pressed; case JOYSTICK_BUTTON: return joy_button.pressed; case SCREEN_TOUCH: return screen_touch.pressed; + case JOYSTICK_MOTION: return InputMap::get_singleton()->event_is_joy_motion_action_pressed(*this); case ACTION: return action.pressed; default: {} } diff --git a/core/os/input_event.h b/core/os/input_event.h index 4bb122ebc1..b601adc875 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -143,6 +143,9 @@ enum { JOY_ANALOG_2_X = JOY_AXIS_4, JOY_ANALOG_2_Y = JOY_AXIS_5, + + JOY_ANALOG_L2 = JOY_AXIS_6, + JOY_ANALOG_R2 = JOY_AXIS_7, }; diff --git a/core/os/keyboard.cpp b/core/os/keyboard.cpp index 10e64c3961..633aa06a9a 100644 --- a/core/os/keyboard.cpp +++ b/core/os/keyboard.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/keyboard.h b/core/os/keyboard.h index eaf656dd4d..69e74d1252 100644 --- a/core/os/keyboard.h +++ b/core/os/keyboard.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp index c37c281fb9..310bbaa3b8 100644 --- a/core/os/main_loop.cpp +++ b/core/os/main_loop.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/main_loop.h b/core/os/main_loop.h index c5d58120c5..059624dbe4 100644 --- a/core/os/main_loop.h +++ b/core/os/main_loop.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory.cpp b/core/os/memory.cpp index 1d9ac4e302..f7f8fef2b7 100644 --- a/core/os/memory.cpp +++ b/core/os/memory.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory.h b/core/os/memory.h index 0a35c93fdb..98b973bc06 100644 --- a/core/os/memory.h +++ b/core/os/memory.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic.cpp b/core/os/memory_pool_dynamic.cpp index d1c41aff84..6be8d0a36d 100644 --- a/core/os/memory_pool_dynamic.cpp +++ b/core/os/memory_pool_dynamic.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic.h b/core/os/memory_pool_dynamic.h index 00999ee24d..82149bcf5d 100644 --- a/core/os/memory_pool_dynamic.h +++ b/core/os/memory_pool_dynamic.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic_prealloc.cpp b/core/os/memory_pool_dynamic_prealloc.cpp index c7c25f32d1..f76c2a12b4 100644 --- a/core/os/memory_pool_dynamic_prealloc.cpp +++ b/core/os/memory_pool_dynamic_prealloc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic_prealloc.h b/core/os/memory_pool_dynamic_prealloc.h index 3523079bac..d2256c0c98 100644 --- a/core/os/memory_pool_dynamic_prealloc.h +++ b/core/os/memory_pool_dynamic_prealloc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic_static.cpp b/core/os/memory_pool_dynamic_static.cpp index 029ef450cd..894066708e 100644 --- a/core/os/memory_pool_dynamic_static.cpp +++ b/core/os/memory_pool_dynamic_static.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_dynamic_static.h b/core/os/memory_pool_dynamic_static.h index a870f3070c..6177c78de7 100644 --- a/core/os/memory_pool_dynamic_static.h +++ b/core/os/memory_pool_dynamic_static.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_static.cpp b/core/os/memory_pool_static.cpp index d3617eac73..321f4d989e 100644 --- a/core/os/memory_pool_static.cpp +++ b/core/os/memory_pool_static.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/memory_pool_static.h b/core/os/memory_pool_static.h index 40bd1aaf0e..2e11b7ded4 100644 --- a/core/os/memory_pool_static.h +++ b/core/os/memory_pool_static.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/mutex.cpp b/core/os/mutex.cpp index be984c080b..9b379009b9 100644 --- a/core/os/mutex.cpp +++ b/core/os/mutex.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/mutex.h b/core/os/mutex.h index ac6d36d635..f16375aa26 100644 --- a/core/os/mutex.h +++ b/core/os/mutex.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/os.cpp b/core/os/os.cpp index 8caf95e4d1..eb5f91167a 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/os.h b/core/os/os.h index ab1a07276c..94cb1d4ea4 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/pc_joystick_map.h b/core/os/pc_joystick_map.h index 111dc9b3a8..df123c5c1b 100644 --- a/core/os/pc_joystick_map.h +++ b/core/os/pc_joystick_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/semaphore.cpp b/core/os/semaphore.cpp index 8cb431d2cc..5fa2d339dc 100644 --- a/core/os/semaphore.cpp +++ b/core/os/semaphore.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/semaphore.h b/core/os/semaphore.h index e8ad9d3c3a..b65542ce35 100644 --- a/core/os/semaphore.h +++ b/core/os/semaphore.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/shell.cpp b/core/os/shell.cpp index 3746dc6804..8737d97fa0 100644 --- a/core/os/shell.cpp +++ b/core/os/shell.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/shell.h b/core/os/shell.h index 7ef5abbdef..805dd70301 100644 --- a/core/os/shell.h +++ b/core/os/shell.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread.cpp b/core/os/thread.cpp index 53db62c176..7fb1e969d4 100644 --- a/core/os/thread.cpp +++ b/core/os/thread.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread.h b/core/os/thread.h index e3d00b0397..5711561809 100644 --- a/core/os/thread.h +++ b/core/os/thread.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_dummy.cpp b/core/os/thread_dummy.cpp index 4e139f6379..30a0e2696c 100644 --- a/core/os/thread_dummy.cpp +++ b/core/os/thread_dummy.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_dummy.h b/core/os/thread_dummy.h index a83e42ff98..800eef9ef9 100644 --- a/core/os/thread_dummy.h +++ b/core/os/thread_dummy.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_safe.cpp b/core/os/thread_safe.cpp index 9a20db6a9d..f252190504 100644 --- a/core/os/thread_safe.cpp +++ b/core/os/thread_safe.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/os/thread_safe.h b/core/os/thread_safe.h index 62d2181279..793dd88543 100644 --- a/core/os/thread_safe.h +++ b/core/os/thread_safe.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/packed_data_container.cpp b/core/packed_data_container.cpp index fa17e93aa8..dd736502a3 100644 --- a/core/packed_data_container.cpp +++ b/core/packed_data_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/packed_data_container.h b/core/packed_data_container.h index f4152bbb4d..9183dcb90e 100644 --- a/core/packed_data_container.h +++ b/core/packed_data_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/pair.cpp b/core/pair.cpp index 17076bb379..14bb2d7775 100644 --- a/core/pair.cpp +++ b/core/pair.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/pair.h b/core/pair.h index 83fc837fff..9bffc37f49 100644 --- a/core/pair.h +++ b/core/pair.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/path_db.cpp b/core/path_db.cpp index c6ea25d966..d3521fcb23 100644 --- a/core/path_db.cpp +++ b/core/path_db.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/path_db.h b/core/path_db.h index de84216006..9c9be65d28 100644 --- a/core/path_db.h +++ b/core/path_db.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/path_remap.cpp b/core/path_remap.cpp index 2ef39470a0..d4cb883f41 100644 --- a/core/path_remap.cpp +++ b/core/path_remap.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/path_remap.h b/core/path_remap.h index cb2a045668..66ebe7987b 100644 --- a/core/path_remap.h +++ b/core/path_remap.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/pool_allocator.cpp b/core/pool_allocator.cpp index d7dca45836..23be650fda 100644 --- a/core/pool_allocator.cpp +++ b/core/pool_allocator.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/pool_allocator.h b/core/pool_allocator.h index 4b0f931eb3..2c5920149b 100644 --- a/core/pool_allocator.h +++ b/core/pool_allocator.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/print_string.cpp b/core/print_string.cpp index 42e018f303..37760a66ca 100644 --- a/core/print_string.cpp +++ b/core/print_string.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/print_string.h b/core/print_string.h index 4ea389b3a1..0aa5b4c8e9 100644 --- a/core/print_string.h +++ b/core/print_string.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ref_ptr.cpp b/core/ref_ptr.cpp index ddb8054e3b..dee2b9a164 100644 --- a/core/ref_ptr.cpp +++ b/core/ref_ptr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ref_ptr.h b/core/ref_ptr.h index d1ee6a3a7d..68788b73cd 100644 --- a/core/ref_ptr.h +++ b/core/ref_ptr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/reference.cpp b/core/reference.cpp index 509e132b5a..90bafd0a9c 100644 --- a/core/reference.cpp +++ b/core/reference.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/reference.h b/core/reference.h index 65f31f78f3..8bfbf19ab6 100644 --- a/core/reference.h +++ b/core/reference.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index 8754946bb1..fb17156df4 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/register_core_types.h b/core/register_core_types.h index a84849c969..239d67f1ec 100644 --- a/core/register_core_types.h +++ b/core/register_core_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/res_ptr.cpp b/core/res_ptr.cpp index fcff285e8f..11312b8021 100644 --- a/core/res_ptr.cpp +++ b/core/res_ptr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/res_ptr.h b/core/res_ptr.h index 21f7fb6a2c..e1dc66b290 100644 --- a/core/res_ptr.h +++ b/core/res_ptr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/resource.cpp b/core/resource.cpp index 6967599f96..e0706cf541 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -278,7 +278,7 @@ void Resource::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_import_metadata","metadata"),&Resource::set_import_metadata); ObjectTypeDB::bind_method(_MD("get_import_metadata"),&Resource::get_import_metadata); - ObjectTypeDB::bind_method(_MD("duplicate"),&Resource::duplicate,DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("duplicate","subresources"),&Resource::duplicate,DEFVAL(false)); ADD_SIGNAL( MethodInfo("changed") ); ADD_PROPERTY( PropertyInfo(Variant::STRING,"resource/path",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR ), _SCS("set_path"),_SCS("get_path")); ADD_PROPERTYNZ( PropertyInfo(Variant::STRING,"resource/name"), _SCS("set_name"),_SCS("get_name")); diff --git a/core/resource.h b/core/resource.h index cd28a51755..f0c86631cc 100644 --- a/core/resource.h +++ b/core/resource.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/rid.cpp b/core/rid.cpp index 0870e6ab2d..219c2f0e69 100644 --- a/core/rid.cpp +++ b/core/rid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/rid.h b/core/rid.h index e6582757ee..85ae1b15d3 100644 --- a/core/rid.h +++ b/core/rid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ring_buffer.h b/core/ring_buffer.h index 5cbd261ec8..4658ec5e51 100644 --- a/core/ring_buffer.h +++ b/core/ring_buffer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/safe_refcount.cpp b/core/safe_refcount.cpp index afe2a4eb33..7718e466f2 100644 --- a/core/safe_refcount.cpp +++ b/core/safe_refcount.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/safe_refcount.h b/core/safe_refcount.h index 481b9fa7e9..e5dc854c23 100644 --- a/core/safe_refcount.h +++ b/core/safe_refcount.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_debugger.cpp b/core/script_debugger_debugger.cpp index 5c592a130c..71ad33f5ed 100644 --- a/core/script_debugger_debugger.cpp +++ b/core/script_debugger_debugger.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_local.cpp b/core/script_debugger_local.cpp index 649bbe89f0..3e442f7f59 100644 --- a/core/script_debugger_local.cpp +++ b/core/script_debugger_local.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_local.h b/core/script_debugger_local.h index 45ff1d4466..4abacfc519 100644 --- a/core/script_debugger_local.h +++ b/core/script_debugger_local.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index d72c9f7532..b56ff4c0e1 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #include "os/os.h" #include "io/ip.h" #include "globals.h" - +#include "os/input.h" void ScriptDebuggerRemote::_send_video_memory() { List<ResourceUsage> usage; @@ -135,6 +135,10 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script,bool p_can_continue) { packet_peer_stream->put_var(p_can_continue); packet_peer_stream->put_var(p_script->debug_get_error()); + Input::MouseMode mouse_mode=Input::get_singleton()->get_mouse_mode(); + if (mouse_mode!=Input::MOUSE_MODE_VISIBLE) + Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE); + while(true) { @@ -296,6 +300,9 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script,bool p_can_continue) { packet_peer_stream->put_var("debug_exit"); packet_peer_stream->put_var(0); + if (mouse_mode!=Input::MOUSE_MODE_VISIBLE) + Input::get_singleton()->set_mouse_mode(mouse_mode); + } diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h index 973fa23212..f18e212236 100644 --- a/core/script_debugger_remote.h +++ b/core/script_debugger_remote.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_language.cpp b/core/script_language.cpp index b7a0f579f4..2ce3844ba3 100644 --- a/core/script_language.cpp +++ b/core/script_language.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/script_language.h b/core/script_language.h index 9660f141c7..3138c88e8e 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -98,6 +98,7 @@ public: virtual bool has_script_signal(const StringName& p_signal) const=0; virtual void get_script_signal_list(List<MethodInfo> *r_signals) const=0; + virtual bool get_property_default_value(const StringName& p_property,Variant& r_value) const=0; virtual void update_exports() {} //editor tool @@ -165,6 +166,7 @@ public: virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const=0; virtual Error complete_code(const String& p_code, const String& p_base_path, Object*p_owner,List<String>* r_options,String& r_call_hint) { return ERR_UNAVAILABLE; } virtual void auto_indent_code(String& p_code,int p_from_line,int p_to_line) const=0; + virtual void add_global_constant(const StringName& p_variable,const Variant& p_value)=0; /* DEBUGGER FUNCTIONS */ diff --git a/core/self_list.h b/core/self_list.h index b414baaba6..bfdcfbfbc2 100644 --- a/core/self_list.h +++ b/core/self_list.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/set.h b/core/set.h index 91c4e3f9c4..808ffe5b36 100644 --- a/core/set.h +++ b/core/set.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/simple_type.h b/core/simple_type.h index 84e08bf0b4..1cc597146e 100644 --- a/core/simple_type.h +++ b/core/simple_type.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/sort.h b/core/sort.h index 65664d0ed8..bd61921c8a 100644 --- a/core/sort.h +++ b/core/sort.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/string_db.cpp b/core/string_db.cpp index b48d9f37d4..0e953cc326 100644 --- a/core/string_db.cpp +++ b/core/string_db.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/string_db.h b/core/string_db.h index 3b3249bf5e..f6c6ecefec 100644 --- a/core/string_db.h +++ b/core/string_db.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/translation.cpp b/core/translation.cpp index 8247cd1201..e4dad8d8de 100644 --- a/core/translation.cpp +++ b/core/translation.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -626,7 +626,7 @@ bool TranslationServer::_load_translations(const String& p_from) { for(int i=0;i<tcount;i++) { - print_line( "Loading translation from " + r[i] ); + //print_line( "Loading translation from " + r[i] ); Ref<Translation> tr = ResourceLoader::load(r[i]); if (tr.is_valid()) add_translation(tr); @@ -670,10 +670,10 @@ void TranslationServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_locale","locale"),&TranslationServer::set_locale); ObjectTypeDB::bind_method(_MD("get_locale"),&TranslationServer::get_locale); - ObjectTypeDB::bind_method(_MD("translate"),&TranslationServer::translate); + ObjectTypeDB::bind_method(_MD("translate","message"),&TranslationServer::translate); - ObjectTypeDB::bind_method(_MD("add_translation"),&TranslationServer::add_translation); - ObjectTypeDB::bind_method(_MD("remove_translation"),&TranslationServer::remove_translation); + ObjectTypeDB::bind_method(_MD("add_translation","translation:Translation"),&TranslationServer::add_translation); + ObjectTypeDB::bind_method(_MD("remove_translation","translation:Translation"),&TranslationServer::remove_translation); ObjectTypeDB::bind_method(_MD("clear"),&TranslationServer::clear); diff --git a/core/translation.h b/core/translation.h index 54118cd3b5..5be6b8913a 100644 --- a/core/translation.h +++ b/core/translation.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/typedefs.h b/core/typedefs.h index 460b2e2110..1ca7a4f66d 100644 --- a/core/typedefs.h +++ b/core/typedefs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/undo_redo.cpp b/core/undo_redo.cpp index ece9a02e24..ecbda1d3fd 100644 --- a/core/undo_redo.cpp +++ b/core/undo_redo.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/undo_redo.h b/core/undo_redo.h index 141a413c2a..7f63ba9ed6 100644 --- a/core/undo_redo.h +++ b/core/undo_redo.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/ustring.cpp b/core/ustring.cpp index bf2494e9b5..21c0d78fdb 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1636,12 +1636,16 @@ int64_t String::to_int64() const { return integer*sign; } -int String::to_int(const char* p_str) { +int String::to_int(const char* p_str,int p_len) { int to=0; - while(p_str[to]!=0 && p_str[to]!='.') - to++; + if (p_len>=0) + to=p_len; + else { + while(p_str[to]!=0 && p_str[to]!='.') + to++; + } int integer=0; diff --git a/core/ustring.h b/core/ustring.h index 2f3c4bff4d..2b967d368a 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -144,7 +144,7 @@ public: int to_int() const; int64_t to_int64() const; - static int to_int(const char* p_str); + static int to_int(const char* p_str, int p_len=-1); static double to_double(const char* p_str); static double to_double(const CharType* p_str, const CharType **r_end=NULL); static int64_t to_int(const CharType* p_str,int p_len=-1); diff --git a/core/variant.cpp b/core/variant.cpp index c6a55b10e6..3bd8d80528 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,7 +33,7 @@ #include "scene/gui/control.h" #include "io/marshalls.h" #include "core_string_names.h" - +#include "variant_parser.h" String Variant::get_type_name(Variant::Type p_type) { @@ -706,6 +706,17 @@ bool Variant::operator==(const Variant& p_variant) const { } +bool Variant::operator!=(const Variant& p_variant) const { + + if (type!=p_variant.type) //evaluation of operator== needs to be more strict + return true; + bool v; + Variant r; + evaluate(OP_NOT_EQUAL,*this,p_variant,r,v); + return r; + +} + bool Variant::operator<(const Variant& p_variant) const { if (type!=p_variant.type) //if types differ, then order by type first return type<p_variant.type; @@ -2973,132 +2984,40 @@ void Variant::construct_from_string(const String& p_string,Variant& r_value,Obje } -String Variant::get_construct_string(ObjectDeConstruct p_obj_deconstruct,void *p_deconstruct_ud) const { - - switch( type ) { - - case NIL: return "null"; - case BOOL: return _data._bool ? "true" : "false"; - case INT: return String::num(_data._int); - case REAL: return String::num(_data._real); - case STRING: return "\""+reinterpret_cast<const String*>(_data._mem)->c_escape()+"\""; - case VECTOR2: return "Vector2("+operator Vector2()+")"; - case RECT2: return "Rect2("+operator Rect2()+")"; - case MATRIX32: return "Matrix32("+operator Matrix32()+")"; - case VECTOR3: return "Vector3("+operator Vector3()+")"; - case PLANE: return "Plane("+operator Plane()+")"; - //case QUAT: - case _AABB: return "AABB("+operator AABB()+")"; - case QUAT: return "Quat("+operator Quat()+")"; - case MATRIX3: return "Matrix3("+operator Matrix3()+")"; - case TRANSFORM: return "Transform("+operator Transform()+")"; - case NODE_PATH: return "@\""+String(operator NodePath()).c_escape()+"\""; - case INPUT_EVENT: return "InputEvent()"; - case COLOR: return "Color("+String::num( operator Color().r)+","+String::num( operator Color().g)+","+String::num( operator Color().b)+","+String::num( operator Color().a)+")" ; - case DICTIONARY: { - - const Dictionary &d =*reinterpret_cast<const Dictionary*>(_data._mem); - //const String *K=NULL; - String str="{"; - List<Variant> keys; - d.get_key_list(&keys); - - Vector<_VariantStrPair> pairs; - - for(List<Variant>::Element *E=keys.front();E;E=E->next()) { - - _VariantStrPair sp; - sp.key=E->get().get_construct_string(p_obj_deconstruct,p_deconstruct_ud); - sp.value=d[E->get()].get_construct_string(p_obj_deconstruct,p_deconstruct_ud); - pairs.push_back(sp); - } +String Variant::get_construct_string() const { - pairs.sort(); + String vars; + VariantWriter::write_to_string(*this,vars); - for(int i=0;i<pairs.size();i++) { - if (i>0) - str+=", "; - str+="("+pairs[i].key+":"+pairs[i].value+")"; - } - str+="}"; + return vars; - return str; - } break; - case VECTOR3_ARRAY: { - - DVector<Vector3> vec = operator DVector<Vector3>(); - String str="Vector3Array(["; - for(int i=0;i<vec.size();i++) { - - if (i>0) - str+=", "; - str+=Variant( vec[i] ).get_construct_string(); - } - return str+"])"; - } break; - case STRING_ARRAY: { +} - DVector<String> vec = operator DVector<String>(); - String str="StringArray(["; - for(int i=0;i<vec.size();i++) { +String Variant::get_call_error_text(Object* p_base, const StringName& p_method,const Variant** p_argptrs,int p_argcount,const Variant::CallError &ce) { - if (i>0) - str+=", "; - str=str+=Variant( vec[i] ).get_construct_string(); - } - return str+"])"; - } break; - case INT_ARRAY: { - DVector<int> vec = operator DVector<int>(); - String str="IntArray(["; - for(int i=0;i<vec.size();i++) { + String err_text; - if (i>0) - str+=", "; - str=str+itos(vec[i]); - } - return str+"])"; - } break; - case REAL_ARRAY: { - - DVector<real_t> vec = operator DVector<real_t>(); - String str="FloatArray(["; - for(int i=0;i<vec.size();i++) { - - if (i>0) - str+=", "; - str=str+rtos(vec[i]); - } - return str+"])"; - } break; - case ARRAY: { - - Array arr = operator Array(); - String str="["; - for (int i=0; i<arr.size(); i++) { - if (i) - str+=", "; - str += arr[i].get_construct_string(p_obj_deconstruct,p_deconstruct_ud); - }; - return str+"]"; - - } break; - case OBJECT: { + if (ce.error==Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) { + int errorarg=ce.argument; + err_text="Cannot convert argument "+itos(errorarg+1)+" from "+Variant::get_type_name(p_argptrs[errorarg]->get_type())+" to "+Variant::get_type_name(ce.expected)+"."; + } else if (ce.error==Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) { + err_text="Expected "+itos(ce.argument)+" arguments."; + } else if (ce.error==Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) { + err_text="Expected "+itos(ce.argument)+" arguments."; + } else if (ce.error==Variant::CallError::CALL_ERROR_INVALID_METHOD) { + err_text="Method not found."; + } else if (ce.error==Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL) { + err_text="Instance is null"; + } else if (ce.error==Variant::CallError::CALL_OK){ + return "Call OK"; + } - if (_get_obj().obj) { - if (p_obj_deconstruct) { - return "Object(\""+p_obj_deconstruct(Variant(*this),p_deconstruct_ud).c_escape()+")"; - } else { - return _get_obj().obj->get_type()+".new()"; - } - } else - return "null"; + String class_name = p_base->get_type(); + Ref<Script> script = p_base->get_script(); + if (script.is_valid() && script->get_path().is_resource_file()) { - } break; - default: { - return "["+get_type_name(type)+"]"; - } + class_name+="("+script->get_path().get_file()+")"; } - + return "'"+class_name+"::"+String(p_method)+"': "+err_text; } diff --git a/core/variant.h b/core/variant.h index e75a2b1c92..b58c781bdd 100644 --- a/core/variant.h +++ b/core/variant.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -390,6 +390,9 @@ public: Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,CallError &r_error); Variant call(const StringName& p_method,const Variant& p_arg1=Variant(),const Variant& p_arg2=Variant(),const Variant& p_arg3=Variant(),const Variant& p_arg4=Variant(),const Variant& p_arg5=Variant()); + + static String get_call_error_text(Object* p_base, const StringName& p_method,const Variant** p_argptrs,int p_argcount,const Variant::CallError &ce); + static Variant construct(const Variant::Type,const Variant** p_args,int p_argcount,CallError &r_error,bool p_strict=true); void get_method_list(List<MethodInfo> *p_list) const; @@ -411,6 +414,7 @@ public: //argsVariant call() bool operator==(const Variant& p_variant) const; + bool operator!=(const Variant& p_variant) const; bool operator<(const Variant& p_variant) const; uint32_t hash() const; @@ -425,7 +429,7 @@ public: typedef String (*ObjectDeConstruct)(const Variant& p_object,void *ud); typedef void (*ObjectConstruct)(const String& p_text,void *ud,Variant& r_value); - String get_construct_string(ObjectDeConstruct p_obj_deconstruct=NULL,void *p_deconstruct_ud=NULL) const; + String get_construct_string() const; static void construct_from_string(const String& p_string,Variant& r_value,ObjectConstruct p_obj_construct=NULL,void *p_construct_ud=NULL); void operator=(const Variant& p_variant); // only this is enough for all the other types diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 2ac876c8f4..2122640be8 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/variant_call_bind.h b/core/variant_call_bind.h index 613669203d..54954540b0 100644 --- a/core/variant_call_bind.h +++ b/core/variant_call_bind.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/variant_op.cpp b/core/variant_op.cpp index e33b79e63c..204a00e1d5 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1003,7 +1003,7 @@ void Variant::set(const Variant& p_index, const Variant& p_value, bool *r_valid) return; } - *str = str->substr(0,idx-1)+chr+str->substr(idx+1,str->length()); + *str = str->substr(0,idx)+chr+str->substr(idx+1,str->length()); valid=true; return; @@ -1352,6 +1352,22 @@ void Variant::set(const Variant& p_index, const Variant& p_value, bool *r_valid) valid=true; v->set_hsv(v->get_h(),v->get_s(),p_value); return; + } else if (*str=="r8" ) { + valid=true; + v->g=float(p_value)/255.0; + return; + } else if (*str=="g8" ) { + valid=true; + v->g=float(p_value)/255.0; + return; + } else if (*str=="b8" ) { + valid=true; + v->b=float(p_value)/255.0; + return; + } else if (*str=="a8" ) {\ + valid=true; + v->a=float(p_value)/255.0; + return; } } else if (p_index.get_type()==Variant::INT) { @@ -2195,6 +2211,18 @@ Variant Variant::get(const Variant& p_index, bool *r_valid) const { } else if (*str=="v" ) { valid=true; return v->get_v(); + } else if (*str=="r8") { + valid=true; + return v->r*255.0; + } else if (*str=="g8" ) { + valid=true; + return v->g*255.0; + } else if (*str=="b8" ) { + valid=true; + return v->b*255.0; + } else if (*str=="a8" ) { + valid=true; + return v->a*255.0; } } else if (p_index.get_type()==Variant::INT) { @@ -2866,6 +2894,10 @@ void Variant::get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back( PropertyInfo(Variant::REAL,"h")); p_list->push_back( PropertyInfo(Variant::REAL,"s")); p_list->push_back( PropertyInfo(Variant::REAL,"v")); + p_list->push_back( PropertyInfo(Variant::INT,"r8")); + p_list->push_back( PropertyInfo(Variant::INT,"g8")); + p_list->push_back( PropertyInfo(Variant::INT,"b8")); + p_list->push_back( PropertyInfo(Variant::INT,"a8")); } break; case IMAGE: { } break; diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp index 239b129388..9a494b4d57 100644 --- a/core/variant_parser.cpp +++ b/core/variant_parser.cpp @@ -19,6 +19,20 @@ bool VariantParser::StreamFile::is_eof() const { } +CharType VariantParser::StreamString::get_char() { + + if (pos>=s.length()) + return 0; + else + return s[pos++]; +} + +bool VariantParser::StreamString::is_utf8() const { + return false; +} +bool VariantParser::StreamString::is_eof() const { + return pos>s.length(); +} ///////////////////////////////////////////////////////////////////////////////////////////////// @@ -35,6 +49,7 @@ const char * VariantParser::tk_name[TK_MAX] = { "identifier", "string", "number", + "color", "':'", "','", "'='", @@ -106,6 +121,20 @@ Error VariantParser::get_token(Stream *p_stream, Token& r_token, int &line, Stri r_token.type=TK_COLON; return OK; }; + case ';': { + + while(true) { + CharType ch=p_stream->get_char(); + if (p_stream->is_eof()) { + r_token.type=TK_EOF; + return OK; + } + if (ch=='\n') + break; + } + + break; + }; case ',': { r_token.type=TK_COMMA; @@ -116,6 +145,29 @@ Error VariantParser::get_token(Stream *p_stream, Token& r_token, int &line, Stri r_token.type=TK_EQUAL; return OK; }; + case '#': { + + + String color_str="#"; + while(true) { + CharType ch=p_stream->get_char(); + if (p_stream->is_eof()) { + r_token.type=TK_EOF; + return OK; + } else if ( (ch>='0' && ch<='9') || (ch>='a' && ch<='f') || (ch>='A' && ch<='F') ) { + color_str+=String::chr(ch); + + } else { + p_stream->saved=ch; + break; + } + } + + r_token.value=Color::html(color_str); + r_token.type=TK_COLOR; + return OK; + + }; case '"': { @@ -336,6 +388,42 @@ Error VariantParser::get_token(Stream *p_stream, Token& r_token, int &line, Stri return ERR_PARSE_ERROR; } +Error VariantParser::_parse_enginecfg(Stream *p_stream, Vector<String>& strings, int &line, String &r_err_str) { + + Token token; + get_token(p_stream,token,line,r_err_str); + if (token.type!=TK_PARENTHESIS_OPEN) { + r_err_str="Expected '(' in old-style engine.cfg construct"; + return ERR_PARSE_ERROR; + } + + + String accum; + + while(true) { + + CharType c=p_stream->get_char(); + + if (p_stream->is_eof()) { + r_err_str="Unexpected EOF while parsing old-style engine.cfg construct"; + return ERR_PARSE_ERROR; + } + + if (c==',') { + strings.push_back(accum.strip_edges()); + accum=String(); + } else if (c==')') { + strings.push_back(accum.strip_edges()); + return OK; + } else if (c=='\n') { + line++; + } + + } + + return OK; +} + template<class T> Error VariantParser::_parse_construct(Stream *p_stream,Vector<T>& r_construct,int &line,String &r_err_str) { @@ -984,8 +1072,24 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in ie.joy_motion.axis = token.value; get_token(p_stream,token,line,r_err_str); + + if (token.type!=TK_COMMA) { + r_err_str="Expected ',' after axis index"; + return ERR_PARSE_ERROR; + } + + get_token(p_stream,token,line,r_err_str); + if (token.type!=TK_NUMBER) { + r_err_str="Expected axis sign"; + return ERR_PARSE_ERROR; + } + + ie.joy_motion.axis_value = token.value; + + get_token(p_stream,token,line,r_err_str); + if (token.type!=TK_PARENTHESIS_CLOSE) { - r_err_str="Expected ')'"; + r_err_str="Expected ')' for jaxis"; return ERR_PARSE_ERROR; } @@ -1174,6 +1278,90 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in value=arr; return OK; + } else if (id=="key") { // compatibility with engine.cfg + + Vector<String> params; + Error err = _parse_enginecfg(p_stream,params,line,r_err_str); + if (err) + return err; + ERR_FAIL_COND_V(params.size()!=1 && params.size()!=2,ERR_PARSE_ERROR); + + int scode=0; + + if (params[0].is_numeric()) { + scode=params[0].to_int(); + if (scode < 10) { + scode=KEY_0+scode; + } + } else + scode=find_keycode(params[0]); + + InputEvent ie; + ie.type=InputEvent::KEY; + ie.key.scancode=scode; + + if (params.size()==2) { + String mods=params[1]; + if (mods.findn("C")!=-1) + ie.key.mod.control=true; + if (mods.findn("A")!=-1) + ie.key.mod.alt=true; + if (mods.findn("S")!=-1) + ie.key.mod.shift=true; + if (mods.findn("M")!=-1) + ie.key.mod.meta=true; + } + value=ie; + return OK; + + } else if (id=="mbutton") { // compatibility with engine.cfg + + Vector<String> params; + Error err = _parse_enginecfg(p_stream,params,line,r_err_str); + if (err) + return err; + ERR_FAIL_COND_V(params.size()!=2,ERR_PARSE_ERROR); + + InputEvent ie; + ie.type=InputEvent::MOUSE_BUTTON; + ie.device=params[0].to_int(); + ie.mouse_button.button_index=params[1].to_int(); + + value=ie; + return OK; + } else if (id=="jbutton") { // compatibility with engine.cfg + + Vector<String> params; + Error err = _parse_enginecfg(p_stream,params,line,r_err_str); + if (err) + return err; + ERR_FAIL_COND_V(params.size()!=2,ERR_PARSE_ERROR); + InputEvent ie; + ie.type=InputEvent::JOYSTICK_BUTTON; + ie.device=params[0].to_int(); + ie.joy_button.button_index=params[1].to_int(); + + value=ie; + + return OK; + } else if (id=="jaxis") { // compatibility with engine.cfg + + Vector<String> params; + Error err = _parse_enginecfg(p_stream,params,line,r_err_str); + if (err) + return err; + ERR_FAIL_COND_V(params.size()!=2,ERR_PARSE_ERROR); + + InputEvent ie; + ie.type=InputEvent::JOYSTICK_MOTION; + ie.device=params[0].to_int(); + int axis=params[1].to_int(); + ie.joy_motion.axis=axis>>1; + ie.joy_motion.axis_value=axis&1?1:-1; + + value= ie; + + return OK; } else { r_err_str="Unexpected identifier: '"+id+"'."; @@ -1225,6 +1413,10 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in value=token.value; return OK; + } else if (token.type==TK_COLOR) { + + value=token.value; + return OK; } else { r_err_str="Expected value, got "+String(tk_name[token.type])+"."; return ERR_PARSE_ERROR; @@ -1442,6 +1634,7 @@ Error VariantParser::parse_tag_assign_eof(Stream *p_stream, int &line, String &r //assign.. + r_assign=""; String what; while(true) { @@ -1459,6 +1652,18 @@ Error VariantParser::parse_tag_assign_eof(Stream *p_stream, int &line, String &r if (p_stream->is_eof()) return ERR_FILE_EOF; + if (c==';') { //comment + while(true) { + CharType ch=p_stream->get_char(); + if (p_stream->is_eof()) { + return ERR_FILE_EOF; + } + if (ch=='\n') + break; + } + continue; + } + if (c=='[' && what.length()==0) { //it's a tag! p_stream->saved='['; //go back one @@ -1506,3 +1711,428 @@ Error VariantParser::parse(Stream *p_stream, Variant& r_ret, String &r_err_str, } + +////////////////////////////////////////////////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// + + +Error VariantWriter::write(const Variant& p_variant, StoreStringFunc p_store_string_func, void *p_store_string_ud,EncodeResourceFunc p_encode_res_func,void* p_encode_res_ud) { + + switch( p_variant.get_type() ) { + + case Variant::NIL: { + p_store_string_func(p_store_string_ud,"null"); + } break; + case Variant::BOOL: { + + p_store_string_func(p_store_string_ud,p_variant.operator bool() ? "true":"false" ); + } break; + case Variant::INT: { + + p_store_string_func(p_store_string_ud, itos(p_variant.operator int()) ); + } break; + case Variant::REAL: { + + p_store_string_func(p_store_string_ud, rtoss(p_variant.operator real_t()) ); + } break; + case Variant::STRING: { + + String str=p_variant; + + str="\""+str.c_escape()+"\""; + p_store_string_func(p_store_string_ud, str ); + } break; + case Variant::VECTOR2: { + + Vector2 v = p_variant; + p_store_string_func(p_store_string_ud,"Vector2( "+rtoss(v.x) +", "+rtoss(v.y)+" )" ); + } break; + case Variant::RECT2: { + + Rect2 aabb = p_variant; + p_store_string_func(p_store_string_ud,"Rect2( "+rtoss(aabb.pos.x) +", "+rtoss(aabb.pos.y) +", "+rtoss(aabb.size.x) +", "+rtoss(aabb.size.y)+" )" ); + + } break; + case Variant::VECTOR3: { + + Vector3 v = p_variant; + p_store_string_func(p_store_string_ud,"Vector3( "+rtoss(v.x) +", "+rtoss(v.y)+", "+rtoss(v.z)+" )"); + } break; + case Variant::PLANE: { + + Plane p = p_variant; + p_store_string_func(p_store_string_ud,"Plane( "+rtoss(p.normal.x) +", "+rtoss(p.normal.y)+", "+rtoss(p.normal.z)+", "+rtoss(p.d)+" )" ); + + } break; + case Variant::_AABB: { + + AABB aabb = p_variant; + p_store_string_func(p_store_string_ud,"AABB( "+rtoss(aabb.pos.x) +", "+rtoss(aabb.pos.y) +", "+rtoss(aabb.pos.z) +", "+rtoss(aabb.size.x) +", "+rtoss(aabb.size.y) +", "+rtoss(aabb.size.z)+" )" ); + + } break; + case Variant::QUAT: { + + Quat quat = p_variant; + p_store_string_func(p_store_string_ud,"Quat( "+rtoss(quat.x)+", "+rtoss(quat.y)+", "+rtoss(quat.z)+", "+rtoss(quat.w)+" )"); + + } break; + case Variant::MATRIX32: { + + String s="Matrix32( "; + Matrix32 m3 = p_variant; + for (int i=0;i<3;i++) { + for (int j=0;j<2;j++) { + + if (i!=0 || j!=0) + s+=", "; + s+=rtoss( m3.elements[i][j] ); + } + } + + p_store_string_func(p_store_string_ud,s+" )"); + + } break; + case Variant::MATRIX3: { + + String s="Matrix3( "; + Matrix3 m3 = p_variant; + for (int i=0;i<3;i++) { + for (int j=0;j<3;j++) { + + if (i!=0 || j!=0) + s+=", "; + s+=rtoss( m3.elements[i][j] ); + } + } + + p_store_string_func(p_store_string_ud,s+" )"); + + } break; + case Variant::TRANSFORM: { + + String s="Transform( "; + Transform t = p_variant; + Matrix3 &m3 = t.basis; + for (int i=0;i<3;i++) { + for (int j=0;j<3;j++) { + + if (i!=0 || j!=0) + s+=", "; + s+=rtoss( m3.elements[i][j] ); + } + } + + s=s+", "+rtoss(t.origin.x) +", "+rtoss(t.origin.y)+", "+rtoss(t.origin.z); + + p_store_string_func(p_store_string_ud,s+" )"); + } break; + + // misc types + case Variant::COLOR: { + + Color c = p_variant; + p_store_string_func(p_store_string_ud,"Color( "+rtoss(c.r) +", "+rtoss(c.g)+", "+rtoss(c.b)+", "+rtoss(c.a)+" )"); + + } break; + case Variant::IMAGE: { + + + Image img=p_variant; + + if (img.empty()) { + p_store_string_func(p_store_string_ud,"Image()"); + break; + } + + String imgstr="Image( "; + imgstr+=itos(img.get_width()); + imgstr+=", "+itos(img.get_height()); + imgstr+=", "+itos(img.get_mipmaps()); + imgstr+=", "; + + switch(img.get_format()) { + + case Image::FORMAT_GRAYSCALE: imgstr+="GRAYSCALE"; break; + case Image::FORMAT_INTENSITY: imgstr+="INTENSITY"; break; + case Image::FORMAT_GRAYSCALE_ALPHA: imgstr+="GRAYSCALE_ALPHA"; break; + case Image::FORMAT_RGB: imgstr+="RGB"; break; + case Image::FORMAT_RGBA: imgstr+="RGBA"; break; + case Image::FORMAT_INDEXED : imgstr+="INDEXED"; break; + case Image::FORMAT_INDEXED_ALPHA: imgstr+="INDEXED_ALPHA"; break; + case Image::FORMAT_BC1: imgstr+="BC1"; break; + case Image::FORMAT_BC2: imgstr+="BC2"; break; + case Image::FORMAT_BC3: imgstr+="BC3"; break; + case Image::FORMAT_BC4: imgstr+="BC4"; break; + case Image::FORMAT_BC5: imgstr+="BC5"; break; + case Image::FORMAT_PVRTC2: imgstr+="PVRTC2"; break; + case Image::FORMAT_PVRTC2_ALPHA: imgstr+="PVRTC2_ALPHA"; break; + case Image::FORMAT_PVRTC4: imgstr+="PVRTC4"; break; + case Image::FORMAT_PVRTC4_ALPHA: imgstr+="PVRTC4_ALPHA"; break; + case Image::FORMAT_ETC: imgstr+="ETC"; break; + case Image::FORMAT_ATC: imgstr+="ATC"; break; + case Image::FORMAT_ATC_ALPHA_EXPLICIT: imgstr+="ATC_ALPHA_EXPLICIT"; break; + case Image::FORMAT_ATC_ALPHA_INTERPOLATED: imgstr+="ATC_ALPHA_INTERPOLATED"; break; + case Image::FORMAT_CUSTOM: imgstr+="CUSTOM"; break; + default: {} + } + + + String s; + + DVector<uint8_t> data = img.get_data(); + int len = data.size(); + DVector<uint8_t>::Read r = data.read(); + const uint8_t *ptr=r.ptr();; + for (int i=0;i<len;i++) { + + if (i>0) + s+=", "; + s+=itos(ptr[i]); + } + + imgstr+=", "; + p_store_string_func(p_store_string_ud,imgstr); + p_store_string_func(p_store_string_ud,s); + p_store_string_func(p_store_string_ud," )"); + } break; + case Variant::NODE_PATH: { + + String str=p_variant; + + str="NodePath(\""+str.c_escape()+"\")"; + p_store_string_func(p_store_string_ud,str); + + } break; + + case Variant::OBJECT: { + + RES res = p_variant; + if (res.is_null()) { + p_store_string_func(p_store_string_ud,"null"); + break; // don't save it + } + + String res_text; + + if (p_encode_res_func) { + + res_text=p_encode_res_func(p_encode_res_ud,res); + } + + if (res_text==String() && res->get_path().is_resource_file()) { + + //external resource + String path=res->get_path(); + res_text="Resource( \""+path+"\")"; + } + + if (res_text==String()) + res_text="null"; + + p_store_string_func(p_store_string_ud,res_text); + + } break; + case Variant::INPUT_EVENT: { + + p_store_string_func(p_store_string_ud,"InputEvent()"); //will be added later + } break; + case Variant::DICTIONARY: { + + Dictionary dict = p_variant; + + List<Variant> keys; + dict.get_key_list(&keys); + keys.sort(); + + p_store_string_func(p_store_string_ud,"{ "); + for(List<Variant>::Element *E=keys.front();E;E=E->next()) { + + //if (!_check_type(dict[E->get()])) + // continue; + write(E->get(),p_store_string_func,p_store_string_ud,p_encode_res_func,p_encode_res_ud); + p_store_string_func(p_store_string_ud,":"); + write(dict[E->get()],p_store_string_func,p_store_string_ud,p_encode_res_func,p_encode_res_ud); + if (E->next()) + p_store_string_func(p_store_string_ud,", "); + } + + + p_store_string_func(p_store_string_ud," }"); + + + } break; + case Variant::ARRAY: { + + p_store_string_func(p_store_string_ud,"[ "); + Array array = p_variant; + int len=array.size(); + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + write(array[i],p_store_string_func,p_store_string_ud,p_encode_res_func,p_encode_res_ud); + + } + p_store_string_func(p_store_string_ud," ]"); + + } break; + + case Variant::RAW_ARRAY: { + + p_store_string_func(p_store_string_ud,"ByteArray( "); + String s; + DVector<uint8_t> data = p_variant; + int len = data.size(); + DVector<uint8_t>::Read r = data.read(); + const uint8_t *ptr=r.ptr();; + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + + p_store_string_func(p_store_string_ud,itos(ptr[i])); + + } + + p_store_string_func(p_store_string_ud," )"); + + } break; + case Variant::INT_ARRAY: { + + p_store_string_func(p_store_string_ud,"IntArray( "); + DVector<int> data = p_variant; + int len = data.size(); + DVector<int>::Read r = data.read(); + const int *ptr=r.ptr();; + + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + + p_store_string_func(p_store_string_ud,itos(ptr[i])); + } + + + p_store_string_func(p_store_string_ud," )"); + + } break; + case Variant::REAL_ARRAY: { + + p_store_string_func(p_store_string_ud,"FloatArray( "); + DVector<real_t> data = p_variant; + int len = data.size(); + DVector<real_t>::Read r = data.read(); + const real_t *ptr=r.ptr();; + + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + p_store_string_func(p_store_string_ud,rtoss(ptr[i])); + } + + p_store_string_func(p_store_string_ud," )"); + + } break; + case Variant::STRING_ARRAY: { + + p_store_string_func(p_store_string_ud,"StringArray( "); + DVector<String> data = p_variant; + int len = data.size(); + DVector<String>::Read r = data.read(); + const String *ptr=r.ptr();; + String s; + //write_string("\n"); + + + + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + String str=ptr[i]; + p_store_string_func(p_store_string_ud,""+str.c_escape()+"\""); + } + + p_store_string_func(p_store_string_ud," )"); + + } break; + case Variant::VECTOR2_ARRAY: { + + p_store_string_func(p_store_string_ud,"Vector2Array( "); + DVector<Vector2> data = p_variant; + int len = data.size(); + DVector<Vector2>::Read r = data.read(); + const Vector2 *ptr=r.ptr();; + + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + p_store_string_func(p_store_string_ud,rtoss(ptr[i].x)+", "+rtoss(ptr[i].y) ); + } + + p_store_string_func(p_store_string_ud," )"); + + } break; + case Variant::VECTOR3_ARRAY: { + + p_store_string_func(p_store_string_ud,"Vector3Array( "); + DVector<Vector3> data = p_variant; + int len = data.size(); + DVector<Vector3>::Read r = data.read(); + const Vector3 *ptr=r.ptr();; + + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + p_store_string_func(p_store_string_ud,rtoss(ptr[i].x)+", "+rtoss(ptr[i].y)+", "+rtoss(ptr[i].z) ); + } + + p_store_string_func(p_store_string_ud," )"); + + } break; + case Variant::COLOR_ARRAY: { + + p_store_string_func(p_store_string_ud,"ColorArray( "); + + DVector<Color> data = p_variant; + int len = data.size(); + DVector<Color>::Read r = data.read(); + const Color *ptr=r.ptr();; + + for (int i=0;i<len;i++) { + + if (i>0) + p_store_string_func(p_store_string_ud,", "); + + p_store_string_func(p_store_string_ud,rtoss(ptr[i].r)+", "+rtoss(ptr[i].g)+", "+rtoss(ptr[i].b)+", "+rtoss(ptr[i].a) ); + + } + p_store_string_func(p_store_string_ud," )"); + + } break; + default: {} + + } + + return OK; +} + +static Error _write_to_str(void *ud,const String& p_string) { + + String *str=(String*)ud; + (*str)+=p_string; + return OK; +} + +Error VariantWriter::write_to_string(const Variant& p_variant, String& r_string, EncodeResourceFunc p_encode_res_func, void *p_encode_res_ud) { + + r_string=String(); + + return write(p_variant,_write_to_str,&r_string,p_encode_res_func,p_encode_res_ud); + +} diff --git a/core/variant_parser.h b/core/variant_parser.h index e1d25f7512..16d576a6b4 100644 --- a/core/variant_parser.h +++ b/core/variant_parser.h @@ -32,6 +32,19 @@ public: }; + struct StreamString : public Stream { + + String s; + int pos; + + virtual CharType get_char(); + virtual bool is_utf8() const; + virtual bool is_eof() const; + + StreamString() { pos=0; } + + }; + typedef Error (*ParseResourceFunc)(void* p_self, Stream* p_stream,Ref<Resource>& r_res,int &line,String &r_err_str); struct ResourceParser { @@ -53,6 +66,7 @@ public: TK_IDENTIFIER, TK_STRING, TK_NUMBER, + TK_COLOR, TK_COLON, TK_COMMA, TK_EQUAL, @@ -86,6 +100,7 @@ private: template<class T> static Error _parse_construct(Stream *p_stream, Vector<T>& r_construct, int &line, String &r_err_str); + static Error _parse_enginecfg(Stream *p_stream, Vector<String>& strings, int &line, String &r_err_str); static Error _parse_dictionary(Dictionary &object, Stream *p_stream, int &line, String &r_err_str,ResourceParser *p_res_parser=NULL); static Error _parse_array(Array &array, Stream *p_stream, int &line, String &r_err_str,ResourceParser *p_res_parser=NULL); static Error _parse_tag(Token& token,Stream *p_stream, int &line, String &r_err_str,Tag& r_tag,ResourceParser *p_res_parser=NULL); @@ -100,4 +115,24 @@ public: static Error parse(Stream *p_stream, Variant &r_ret, String &r_err_str, int &r_err_line,ResourceParser *p_res_parser=NULL); }; + + + +class VariantWriter { +public: + + typedef Error (*StoreStringFunc)(void *ud,const String& p_string); + typedef String (*EncodeResourceFunc)(void *ud,const RES& p_resource); + + static Error write(const Variant& p_variant, StoreStringFunc p_store_string_func, void *p_store_string_ud,EncodeResourceFunc p_encode_res_func,void* p_encode_res_ud); + static Error write_to_string(const Variant& p_variant, String& r_string, EncodeResourceFunc p_encode_res_func=NULL,void* p_encode_res_ud=NULL); + + +}; + + + + + + #endif // VARIANT_PARSER_H diff --git a/core/vector.h b/core/vector.h index 78dff5eadb..641721f401 100644 --- a/core/vector.h +++ b/core/vector.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vmap.cpp b/core/vmap.cpp index 32481eb9eb..e94198257a 100644 --- a/core/vmap.cpp +++ b/core/vmap.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vmap.h b/core/vmap.h index 5ff8f73978..6880abf260 100644 --- a/core/vmap.h +++ b/core/vmap.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vset.cpp b/core/vset.cpp index c849bf3367..cefafeb073 100644 --- a/core/vset.cpp +++ b/core/vset.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/vset.h b/core/vset.h index e1e02ab435..cafcb0bb2f 100644 --- a/core/vset.h +++ b/core/vset.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/demos/misc/joysticks/diagram.png b/demos/misc/joysticks/diagram.png Binary files differnew file mode 100644 index 0000000000..3f8ba1f973 --- /dev/null +++ b/demos/misc/joysticks/diagram.png diff --git a/demos/misc/joysticks/engine.cfg b/demos/misc/joysticks/engine.cfg index 71ac91000e..79cda1eeb4 100644 --- a/demos/misc/joysticks/engine.cfg +++ b/demos/misc/joysticks/engine.cfg @@ -6,5 +6,5 @@ icon="res://icon.png" [display] -width=260 +width=550 height=300 diff --git a/demos/misc/joysticks/indicators.png b/demos/misc/joysticks/indicators.png Binary files differnew file mode 100644 index 0000000000..90fee48498 --- /dev/null +++ b/demos/misc/joysticks/indicators.png diff --git a/demos/misc/joysticks/joysticks.gd b/demos/misc/joysticks/joysticks.gd index 7add88573d..f5bc1bddad 100644 --- a/demos/misc/joysticks/joysticks.gd +++ b/demos/misc/joysticks/joysticks.gd @@ -14,8 +14,9 @@ var cur_joy var axis_value var btn_state +const DEADZONE = 0.2 -func _input(event): +func _fixed_process(delta): # Get the joystick device number from the spinbox joy_num = get_node("joy_num").get_value() @@ -29,15 +30,24 @@ func _input(event): axis_value = Input.get_joy_axis(joy_num, axis) get_node("axis_prog" + str(axis)).set_value(100*axis_value) get_node("axis_val" + str(axis)).set_text(str(axis_value)) + if (axis < 4): + if (abs(axis_value) < DEADZONE): + get_node("diagram/axes/" + str(axis) + "+").hide() + get_node("diagram/axes/" + str(axis) + "-").hide() + elif (axis_value > 0): + get_node("diagram/axes/" + str(axis) + "+").show() + else: + get_node("diagram/axes/" + str(axis) + "-").show() # Loop through the buttons and highlight the ones that are pressed - for btn in range(0, 17): + for btn in range(0, 16): btn_state = 1 if (Input.is_joy_button_pressed(joy_num, btn)): get_node("btn" + str(btn)).add_color_override("font_color", Color(1, 1, 1, 1)) + get_node("diagram/buttons/" + str(btn)).show() else: get_node("btn" + str(btn)).add_color_override("font_color", Color(0.2, 0.1, 0.3, 1)) - + get_node("diagram/buttons/" + str(btn)).hide() func _ready(): - set_process_input(true) + set_fixed_process(true) diff --git a/demos/misc/joysticks/joysticks.scn b/demos/misc/joysticks/joysticks.scn Binary files differindex b78bccbf33..3e0f326a0d 100644 --- a/demos/misc/joysticks/joysticks.scn +++ b/demos/misc/joysticks/joysticks.scn diff --git a/demos/misc/joysticks/jsdiagram.xscn b/demos/misc/joysticks/jsdiagram.xscn new file mode 100644 index 0000000000..537ad30278 --- /dev/null +++ b/demos/misc/joysticks/jsdiagram.xscn @@ -0,0 +1,115 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<resource_file type="PackedScene" subresource_count="3" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build"> + <ext_resource path="res://indicators.png" type="Texture" index="1"></ext_resource> + <ext_resource path="res://diagram.png" type="Texture" index="0"></ext_resource> + <main_resource> + <dictionary name="_bundled" shared="false"> + <string> "conn_count" </string> + <int> 0 </int> + <string> "conns" </string> + <int_array len="0"> </int_array> + <string> "editable_instances" </string> + <array len="0" shared="false"> + </array> + <string> "names" </string> + <string_array len="37"> + <string> "diagram" </string> + <string> "transform/pos" </string> + <string> "transform/scale" </string> + <string> "texture" </string> + <string> "__meta__" </string> + <string> "Sprite" </string> + <string> "buttons" </string> + <string> "Node2D" </string> + <string> "0" </string> + <string> "region" </string> + <string> "region_rect" </string> + <string> "1" </string> + <string> "2" </string> + <string> "3" </string> + <string> "4" </string> + <string> "5" </string> + <string> "6" </string> + <string> "flip_h" </string> + <string> "7" </string> + <string> "8" </string> + <string> "9" </string> + <string> "10" </string> + <string> "11" </string> + <string> "12" </string> + <string> "13" </string> + <string> "flip_v" </string> + <string> "14" </string> + <string> "15" </string> + <string> "axes" </string> + <string> "0-" </string> + <string> "0+" </string> + <string> "1-" </string> + <string> "1+" </string> + <string> "3-" </string> + <string> "3+" </string> + <string> "2-" </string> + <string> "2+" </string> + </string_array> + <string> "node_count" </string> + <int> 27 </int> + <string> "node_paths" </string> + <array len="0" shared="false"> + </array> + <string> "nodes" </string> + <int_array len="453"> -1, -1, 5, 0, -1, 4, 1, 0, 2, 1, 3, 2, 4, 3, 0, 0, 0, 7, 6, -1, 1, 4, 4, 0, 1, 0, 5, 8, -1, 5, 1, 5, 2, 6, 3, 7, 9, 8, 10, 9, 0, 1, 0, 5, 11, -1, 5, 1, 10, 2, 6, 3, 7, 9, 8, 10, 9, 0, 1, 0, 5, 12, -1, 5, 1, 11, 2, 6, 3, 7, 9, 8, 10, 9, 0, 1, 0, 5, 13, -1, 5, 1, 12, 2, 6, 3, 7, 9, 8, 10, 9, 0, 1, 0, 5, 14, -1, 5, 1, 13, 2, 14, 3, 7, 9, 8, 10, 15, 0, 1, 0, 5, 15, -1, 5, 1, 16, 2, 14, 3, 7, 9, 8, 10, 15, 0, 1, 0, 5, 16, -1, 6, 1, 17, 2, 18, 3, 7, 17, 8, 9, 8, 10, 19, 0, 1, 0, 5, 18, -1, 5, 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0 </int_array> + <string> "variants" </string> + <array len="40" shared="false"> + <vector2> 368.635, 155.289 </vector2> + <vector2> 0.432859, 0.446287 </vector2> + <resource external="0"> </resource> + <dictionary shared="false"> + <string> "__editor_plugin_screen__" </string> + <string> "2D" </string> + </dictionary> + <dictionary shared="false"> + <string> "_editor_collapsed" </string> + <bool> True </bool> + </dictionary> + <vector2> 147.73, 120.925 </vector2> + <vector2> 0.9, 0.9 </vector2> + <resource external="1"> </resource> + <bool> True </bool> + <rect2> 0, 0, 45, 45 </rect2> + <vector2> 185.769, 82.4874 </vector2> + <vector2> 112.377, 82.4874 </vector2> + <vector2> 149.073, 47.3293 </vector2> + <vector2> -161.038, -158.037 </vector2> + <vector2> 5.3348, 3.35512 </vector2> + <rect2> 10, 10, 10, 10 </rect2> + <vector2> 159.362, -156.977 </vector2> + <vector2> -159.349, -221.878 </vector2> + <vector2> 1.0458, 2.16952 </vector2> + <rect2> 0, 0, 45, 22 </rect2> + <vector2> 156.677, -220.11 </vector2> + <vector2> -67.5308, 164.422 </vector2> + <vector2> 75.8825, 167.363 </vector2> + <vector2> -46.6707, 52.702 </vector2> + <vector2> 0.810497, 0.57205 </vector2> + <vector2> 56.2581, 54.4382 </vector2> + <vector2> -139.402, 46.8295 </vector2> + <rect2> 50, 0, 54, 14 </rect2> + <vector2> -139.838, 115.789 </vector2> + <vector2> -172.262, 81.8793 </vector2> + <rect2> 50, 0, 14, 54 </rect2> + <vector2> -105.085, 81.0326 </vector2> + <vector2> -94.4295, 164.932 </vector2> + <vector2> -40.3475, 164.509 </vector2> + <vector2> -67.6802, 137.926 </vector2> + <vector2> -67.4618, 192.915 </vector2> + <vector2> 76.6557, 140.986 </vector2> + <vector2> 76.0009, 195.339 </vector2> + <vector2> 48.8152, 167.145 </vector2> + <vector2> 102.899, 167.857 </vector2> + </array> + <string> "version" </string> + <int> 2 </int> + </dictionary> + + </main_resource> +</resource_file>
\ No newline at end of file diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 075f97c68e..1b95899729 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -525,13 +525,13 @@ Converts the value of a variable to a String. </description> </method> - <method name="str2var:var"> + <method name="str2var:Variant"> <return type="Nil"> </return> <argument index="0" name="string" type="String"> </argument> <description> - Converts the value of a String to a variable. + Converts the value of a String to a Variant. </description> </method> <method name="range"> @@ -573,7 +573,7 @@ <method name="hash"> <return type="int"> </return> - <argument index="0" name="var:var" type="var"> + <argument index="0" name="var:Variant" type="var"> </argument> <description> Hashes the variable passed and returns an integer. @@ -1849,6 +1849,8 @@ </description> </method> <method name="register_text_enter"> + <return type="LineEdit"> + </return> <argument index="0" name="line_edit" type="Object"> </argument> <description> @@ -3724,7 +3726,7 @@ </description> </method> <method name="overlaps_body" qualifiers="const"> - <return type="bool"> + <return type="PhysicsBody2D"> </return> <argument index="0" name="body" type="Object"> </argument> @@ -3733,7 +3735,7 @@ </description> </method> <method name="overlaps_area" qualifiers="const"> - <return type="bool"> + <return type="Area2D"> </return> <argument index="0" name="area" type="Object"> </argument> @@ -3898,6 +3900,14 @@ Get whether this is a shared array instance. </description> </method> + <method name="pop_back"> + <description> + </description> + </method> + <method name="pop_front"> + <description> + </description> + </method> <method name="push_back"> <argument index="0" name="value" type="var"> </argument> @@ -3905,6 +3915,12 @@ Append an element at the end of the array. </description> </method> + <method name="push_front"> + <argument index="0" name="value" type="var"> + </argument> + <description> + </description> + </method> <method name="remove"> <argument index="0" name="pos" type="int"> </argument> @@ -4088,8 +4104,6 @@ </return> <argument index="0" name="sample" type="RID"> </argument> - <argument index="1" name="arg1" type="String"> - </argument> <description> Return the description of an audio sample. Mainly used for organization. </description> @@ -4133,7 +4147,7 @@ <method name="sample_set_data"> <argument index="0" name="sample" type="RID"> </argument> - <argument index="1" name="arg1" type="RawArray"> + <argument index="1" name="data" type="RawArray"> </argument> <description> Set the sample data for a given sample as an array of bytes. The length must be equal to the sample lenght expected in bytes or an error will be produced. @@ -5946,7 +5960,7 @@ </description> </method> <method name="set_zoom"> - <argument index="0" name="arg0" type="Vector2"> + <argument index="0" name="zoom" type="Vector2"> </argument> <description> </description> @@ -5969,6 +5983,18 @@ <description> </description> </method> + <method name="set_enable_follow_smoothing"> + <argument index="0" name="follow_smoothing" type="bool"> + </argument> + <description> + </description> + </method> + <method name="is_follow_smoothing_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> <method name="force_update_scroll"> <description> Force the camera to update scroll immediately. @@ -6061,6 +6087,12 @@ Hide the CanvasItem currently visible. </description> </method> + <method name="set_hidden"> + <argument index="0" name="hidden" type="bool"> + </argument> + <description> + </description> + </method> <method name="update"> <description> Queue the CanvasItem for update. NOTIFICATION_DRAW will be called on idle time to request redraw. @@ -6186,6 +6218,8 @@ </argument> <argument index="1" name="pos" type="Vector2"> </argument> + <argument index="2" name="modulate" type="Color" default="Color(1,1,1,1)"> + </argument> <description> Draw a texture at a given position. </description> @@ -7060,7 +7094,7 @@ <argument index="1" name="shape" type="Shape"> </argument> <description> - Change a shape in the collision body. + Change a shape in the collision body. </description> </method> <method name="set_shape_transform"> @@ -7175,7 +7209,7 @@ </description> <methods> <method name="set_build_mode"> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="build_mode" type="int"> </argument> <description> </description> @@ -7250,7 +7284,7 @@ </description> </method> <method name="set_build_mode"> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="build_mode" type="int"> </argument> <description> Set whether the polygon is to be a [ConvexPolygon2D] ([code]build_mode[/code]=0), or a [ConcavePolygon2D] ([code]build_mode[/code]=1). @@ -7264,7 +7298,7 @@ </description> </method> <method name="set_trigger"> - <argument index="0" name="arg0" type="bool"> + <argument index="0" name="trigger" type="bool"> </argument> <description> Set whether this polygon is a trigger. A trigger polygon detects collisions, but is otherwise unaffected by physics (i.e. colliding objects will not get blocked). @@ -7304,7 +7338,7 @@ </description> <methods> <method name="resource_changed"> - <argument index="0" name="arg0" type="Object"> + <argument index="0" name="resource" type="Object"> </argument> <description> </description> @@ -7734,6 +7768,66 @@ <description> </description> <methods> + <method name="add_point"> + <argument index="0" name="offset" type="float"> + </argument> + <argument index="1" name="color" type="Color"> + </argument> + <description> + </description> + </method> + <method name="remove_point"> + <argument index="0" name="offset" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_offset"> + <argument index="0" name="point" type="int"> + </argument> + <argument index="1" name="offset" type="float"> + </argument> + <description> + </description> + </method> + <method name="get_offset" qualifiers="const"> + <return type="float"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_color"> + <argument index="0" name="point" type="int"> + </argument> + <argument index="1" name="color" type="Color"> + </argument> + <description> + </description> + </method> + <method name="get_color" qualifiers="const"> + <return type="Color"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="interpolate"> + <return type="Color"> + </return> + <argument index="0" name="offset" type="float"> + </argument> + <description> + </description> + </method> + <method name="get_point_count" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> <method name="set_offsets"> <argument index="0" name="offsets" type="RealArray"> </argument> @@ -7904,7 +7998,7 @@ <method name="get_section_keys" qualifiers="const"> <return type="StringArray"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="section" type="String"> </argument> <description> </description> @@ -8150,6 +8244,18 @@ Move the Control to a new position, relative to the top-left corner of the [i]window[/i] Control, and without changing current anchor mode. (see [method set_margin]). </description> </method> + <method name="set_rotation"> + <argument index="0" name="rotation" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_scale"> + <argument index="0" name="scale" type="Vector2"> + </argument> + <description> + </description> + </method> <method name="get_margin" qualifiers="const"> <return type="float"> </return> @@ -8186,6 +8292,18 @@ Returns the size of the Control, computed from all margins, however the size returned will [b]never be smaller than the minimum size reported by [method get_minimum_size][/b]. This means that even if end position of the Control rectangle is smaller than the begin position, the Control will still display and interact correctly. (see description, [method get_minimum_size], [method set_margin], [method set_anchor]). </description> </method> + <method name="get_rotation" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_scale" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> <method name="get_custom_minimum_size" qualifiers="const"> <return type="Vector2"> </return> @@ -9602,7 +9720,7 @@ This approximation makes straight segments between each point, then subdivides t </description> </method> <method name="set_show_hidden_files"> - <argument index="0" name="arg0" type="bool"> + <argument index="0" name="show" type="bool"> </argument> <description> </description> @@ -10195,6 +10313,12 @@ This approximation makes straight segments between each point, then subdivides t <description> </description> </method> + <method name="get_length" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> <method name="set_autoplay"> <argument index="0" name="enabled" type="bool"> </argument> @@ -10215,24 +10339,18 @@ This approximation makes straight segments between each point, then subdivides t <description> </description> </method> - <method name="get_channel_volumeidx" qualifiers="const"> + <method name="get_channel_volume" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="idx" type="int"> </argument> <description> </description> </method> - <method name="get_length" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> <method name="get_channel_last_note_time" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="idx" type="int"> </argument> <description> </description> @@ -10619,7 +10737,7 @@ This approximation makes straight segments between each point, then subdivides t </description> </method> <method name="set_show_hidden_files"> - <argument index="0" name="arg0" type="bool"> + <argument index="0" name="show" type="bool"> </argument> <description> </description> @@ -10681,6 +10799,8 @@ This approximation makes straight segments between each point, then subdivides t </theme_item> <theme_item name="folder" type="Texture"> </theme_item> + <theme_item name="reload" type="Texture"> + </theme_item> </theme_items> </class> <class name="FixedMaterial" inherits="Material" category="Core"> @@ -10919,9 +11039,9 @@ This approximation makes straight segments between each point, then subdivides t <method name="get_kerning_pair" qualifiers="const"> <return type="int"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="char_a" type="int"> </argument> - <argument index="1" name="arg1" type="int"> + <argument index="1" name="char_b" type="int"> </argument> <description> Return a kerning pair as a difference. Kerning pairs are special cases where a typeface advance is determined by the next character. @@ -11032,6 +11152,18 @@ This approximation makes straight segments between each point, then subdivides t Draw character "char" into a canvas item using the font at a given "pos" position, with "modulate" color, and optionally kerning if "next" is apassed. clipping the width. "pos" specifies te baseline, not the top. To draw from the top, [i]ascent[/i] must be added to the Y axis. The width used by the character is returned, making this function useful for drawing strings character by character. </description> </method> + <method name="set_fallback"> + <argument index="0" name="fallback" type="Object"> + </argument> + <description> + </description> + </method> + <method name="get_fallback" qualifiers="const"> + <return type="Object"> + </return> + <description> + </description> + </method> </methods> <constants> </constants> @@ -11089,6 +11221,8 @@ This approximation makes straight segments between each point, then subdivides t </description> <methods> <method name="resume"> + <return type="Variant"> + </return> <argument index="0" name="arg" type="var" default="NULL"> </argument> <description> @@ -11695,7 +11829,7 @@ This approximation makes straight segments between each point, then subdivides t <method name="has_singleton" qualifiers="const"> <return type="bool"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="name" type="String"> </argument> <description> </description> @@ -11703,7 +11837,7 @@ This approximation makes straight segments between each point, then subdivides t <method name="get_singleton" qualifiers="const"> <return type="Object"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="name" type="String"> </argument> <description> </description> @@ -11711,7 +11845,7 @@ This approximation makes straight segments between each point, then subdivides t <method name="load_resource_pack"> <return type="bool"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="pack" type="String"> </argument> <description> </description> @@ -11719,7 +11853,7 @@ This approximation makes straight segments between each point, then subdivides t <method name="save_custom"> <return type="int"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="file" type="String"> </argument> <description> </description> @@ -12235,7 +12369,7 @@ This approximation makes straight segments between each point, then subdivides t </description> </method> <method name="resource_changed"> - <argument index="0" name="arg0" type="Object"> + <argument index="0" name="resource" type="Object"> </argument> <description> </description> @@ -13369,6 +13503,10 @@ returns:= "username=user&password=pass" <description> </description> </method> + <method name="shrink_x2_and_keep_size"> + <description> + </description> + </method> <method name="set_size_override"> <argument index="0" name="size" type="Vector2"> </argument> @@ -13552,13 +13690,13 @@ returns:= "username=user&password=pass" </description> </method> <method name="action_press"> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="action" type="String"> </argument> <description> </description> </method> <method name="action_release"> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="action" type="String"> </argument> <description> </description> @@ -15038,6 +15176,18 @@ returns:= "username=user&password=pass" <description> </description> </method> + <method name="set_exclude_nodes_from_collision"> + <argument index="0" name="enable" type="bool"> + </argument> + <description> + </description> + </method> + <method name="get_exclude_nodes_from_collision" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> </methods> <constants> </constants> @@ -15054,7 +15204,7 @@ returns:= "username=user&password=pass" <argument index="0" name="node" type="NodePath"> </argument> <description> - Set the path to the A node for the joint. Must be of type PhysicsBody2D. + Set the path to the A node for the joint. Must be of type [PhysicsBody2D]. </description> </method> <method name="get_node_a" qualifiers="const"> @@ -15068,7 +15218,7 @@ returns:= "username=user&password=pass" <argument index="0" name="node" type="NodePath"> </argument> <description> - Set the path to the B node for the joint. Must be of type PhysicsBody2D. + Set the path to the B node for the joint. Must be of type [PhysicsBody2D]. </description> </method> <method name="get_node_b" qualifiers="const"> @@ -15090,6 +15240,18 @@ returns:= "username=user&password=pass" <description> </description> </method> + <method name="set_exclude_nodes_from_collision"> + <argument index="0" name="enable" type="bool"> + </argument> + <description> + </description> + </method> + <method name="get_exclude_nodes_from_collision" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> </methods> <constants> </constants> @@ -15150,6 +15312,8 @@ returns:= "username=user&password=pass" </description> </method> <method name="get_collider" qualifiers="const"> + <return type="Object"> + </return> <description> </description> </method> @@ -15225,8 +15389,12 @@ returns:= "username=user&password=pass" </class> <class name="KinematicBody2D" inherits="PhysicsBody2D" category="Core"> <brief_description> + Kinematic body 2D node. </brief_description> <description> + Kinematic bodies are special types of bodies that are meant to be user-controlled. They are not affected by physics at all (to other types of bodies, such a character or a rigid body, these are the same as a static body). They have however, two main uses: + Simulated Motion: When these bodies are moved manually, either from code or from an AnimationPlayer (with process mode set to fixed), the physics will automatically compute an estimate of their linear and angular velocity. This makes them very useful for moving platforms or other AnimationPlayer-controlled objects (like a door, a bridge that opens, etc). + Kinematic Characters: KinematicBody2D also has an api for moving objects (the [method move] method) while performing collision tests. This makes them really useful to implement characters that collide against a world, but that don't require advanced physics. </description> <methods> <method name="move"> @@ -15235,6 +15403,7 @@ returns:= "username=user&password=pass" <argument index="0" name="rel_vec" type="Vector2"> </argument> <description> + Move the body in the given direction, stopping if there is an obstacle. </description> </method> <method name="move_to"> @@ -15243,6 +15412,7 @@ returns:= "username=user&password=pass" <argument index="0" name="position" type="Vector2"> </argument> <description> + Move the body to the given position. This is not a teleport, and the body will stop if there is an obstacle. </description> </method> <method name="test_move"> @@ -15251,66 +15421,82 @@ returns:= "username=user&password=pass" <argument index="0" name="rel_vec" type="Vector2"> </argument> <description> + Return true if there would be a collision if the body moved in the given direction. </description> </method> <method name="get_travel" qualifiers="const"> <return type="Vector2"> </return> <description> + Return the last movement done by the body. </description> </method> <method name="revert_motion"> <description> + Undo the last movement done by the body. </description> </method> <method name="is_colliding" qualifiers="const"> <return type="bool"> </return> <description> + Return whether the body is colliding with another. </description> </method> <method name="get_collision_pos" qualifiers="const"> <return type="Vector2"> </return> <description> + Return the point in space where the body is touching another. If there is no collision, this method will return (0,0), so collisions must be checked first with [method is_colliding]. </description> </method> <method name="get_collision_normal" qualifiers="const"> <return type="Vector2"> </return> <description> + Return the normal of the surface the body collided with. This is useful to implement sliding along a surface. </description> </method> <method name="get_collider_velocity" qualifiers="const"> <return type="Vector2"> </return> <description> + Return the velocity of the body that collided with this one. </description> </method> <method name="get_collider" qualifiers="const"> + <return type="Object"> + </return> <description> + Return the body that collided with this one. </description> </method> <method name="get_collider_shape" qualifiers="const"> <return type="int"> </return> <description> + Return the shape index from the body that collided with this one. If there is no collision, this method will return 0, so collisions must be checked first with [method is_colliding]. </description> </method> <method name="get_collider_metadata" qualifiers="const"> + <return type="var"> + </return> <description> + Return the metadata of the shape that collided with this body. If there is no collision, it will return 0, so collisions must be checked first with [method is_colliding]. Aditionally, this metadata can not be set with [method Object.set_meta], it must be set with [method Physics2DServer.body_set_shape_metadata]. </description> </method> <method name="set_collision_margin"> <argument index="0" name="pixels" type="float"> </argument> <description> + Set the collision margin for this object. A collision margin is an amount (in pixels) that all shapes will grow when computing collisions, to account for numerical imprecision. </description> </method> <method name="get_collision_margin" qualifiers="const"> <return type="float"> </return> <description> + Return the collision margin for this object. </description> </method> </methods> @@ -15615,7 +15801,7 @@ returns:= "username=user&password=pass" <method name="get_parameter" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="variable" type="int"> </argument> <description> </description> @@ -15631,7 +15817,7 @@ returns:= "username=user&password=pass" <method name="get_color" qualifiers="const"> <return type="Color"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="color" type="int"> </argument> <description> </description> @@ -15968,6 +16154,8 @@ returns:= "username=user&password=pass" </constant> <constant name="MODE_MIX" value="2"> </constant> + <constant name="MODE_MASK" value="3"> + </constant> </constants> </class> <class name="LightOccluder2D" inherits="Node2D" category="Core"> @@ -16332,6 +16520,8 @@ returns:= "username=user&password=pass" </description> </method> <method name="base64_to_variant"> + <return type="Variant"> + </return> <argument index="0" name="base64_str" type="String"> </argument> <description> @@ -16920,9 +17110,9 @@ returns:= "username=user&password=pass" </argument> <argument index="1" name="arrays" type="Array"> </argument> - <argument index="2" name="morph_arrays" type="Array"> + <argument index="2" name="morph_arrays" type="Array" default="Array()"> </argument> - <argument index="3" name="arg3" type="bool" default="Array()"> + <argument index="3" name="alphasort" type="bool" default="false"> </argument> <description> Create a new surface ([method get_surface_count] that will become surf_idx for this. @@ -17595,7 +17785,7 @@ returns:= "username=user&password=pass" </description> </method> <method name="set_instance_count"> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="count" type="int"> </argument> <description> Set the amount of instnces that is going to be drawn. Changing this number will erase all the existing instance transform and color data. @@ -17609,9 +17799,9 @@ returns:= "username=user&password=pass" </description> </method> <method name="set_instance_transform"> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="instance" type="int"> </argument> - <argument index="1" name="arg1" type="Transform"> + <argument index="1" name="transform" type="Transform"> </argument> <description> Set the transform for a specific instance. @@ -17620,16 +17810,16 @@ returns:= "username=user&password=pass" <method name="get_instance_transform" qualifiers="const"> <return type="Transform"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="instance" type="int"> </argument> <description> Return the transform of a specific instance. </description> </method> <method name="set_instance_color"> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="instance" type="int"> </argument> - <argument index="1" name="arg1" type="Color"> + <argument index="1" name="color" type="Color"> </argument> <description> Set the color of a specific instance. @@ -17638,14 +17828,14 @@ returns:= "username=user&password=pass" <method name="get_instance_color" qualifiers="const"> <return type="Color"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="instance" type="int"> </argument> <description> Get the color of a specific instance. </description> </method> <method name="set_aabb"> - <argument index="0" name="arg0" type="AABB"> + <argument index="0" name="visibility_aabb" type="AABB"> </argument> <description> Set the visibility AABB. If not provided, MultiMesh will not be visible. @@ -18346,8 +18536,11 @@ returns:= "username=user&password=pass" <method name="add_child"> <argument index="0" name="node" type="Node"> </argument> + <argument index="1" name="legible_unique_name" type="bool" default="false"> + </argument> <description> Add a child [Node]. Nodes can have as many children as they want, but every child must have a unique name. Children nodes are automatically deleted when the parent node is deleted, so deleting a whole scene is performed by deleting its topmost node. + The optional boolean argument enforces creating child node with human-readable names, based on the name of node being instanced instead of its type only. </description> </method> <method name="remove_child"> @@ -18489,7 +18682,7 @@ returns:= "username=user&password=pass" <method name="add_to_group"> <argument index="0" name="group" type="String"> </argument> - <argument index="1" name="arg1" type="bool" default="false"> + <argument index="1" name="persistent" type="bool" default="false"> </argument> <description> Add a node to a group. Groups are helpers to name and organize group of nodes, like for example: "Enemies", "Collectables", etc. A [Node] can be in any number of groups. Nodes can be assigned a group at any time, but will not be added to it until they are inside the scene tree (see [method is_inside_scene]). @@ -18940,7 +19133,7 @@ returns:= "username=user&password=pass" </description> </method> <method name="edit_set_pivot"> - <argument index="0" name="arg0" type="Vector2"> + <argument index="0" name="pivot" type="Vector2"> </argument> <description> </description> @@ -18948,7 +19141,7 @@ returns:= "username=user&password=pass" <method name="get_relative_transform" qualifiers="const"> <return type="Matrix32"> </return> - <argument index="0" name="arg0" type="Object"> + <argument index="0" name="parent" type="Object"> </argument> <description> </description> @@ -19417,7 +19610,7 @@ returns:= "username=user&password=pass" </description> </method> <method name="set_icon"> - <argument index="0" name="arg0" type="Image"> + <argument index="0" name="icon" type="Image"> </argument> <description> </description> @@ -19582,7 +19775,7 @@ returns:= "username=user&password=pass" </description> </method> <method name="print_resources_by_type"> - <argument index="0" name="arg0" type="StringArray"> + <argument index="0" name="types" type="StringArray"> </argument> <description> </description> @@ -19590,13 +19783,13 @@ returns:= "username=user&password=pass" <method name="native_video_play"> <return type="int"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="path" type="String"> </argument> - <argument index="1" name="arg1" type="float"> + <argument index="1" name="volume" type="float"> </argument> - <argument index="2" name="arg2" type="String"> + <argument index="2" name="audio_track" type="String"> </argument> - <argument index="3" name="arg3" type="String"> + <argument index="3" name="subtitle_track" type="String"> </argument> <description> </description> @@ -19823,7 +20016,7 @@ returns:= "username=user&password=pass" <method name="notification"> <argument index="0" name="what" type="int"> </argument> - <argument index="1" name="arg1" type="bool" default="false"> + <argument index="1" name="reversed" type="bool" default="false"> </argument> <description> Notify the object of something. @@ -19961,6 +20154,8 @@ returns:= "username=user&password=pass" </description> </method> <method name="callv"> + <return type="Variant"> + </return> <argument index="0" name="method" type="String"> </argument> <argument index="1" name="arg_array" type="Array"> @@ -19971,7 +20166,7 @@ returns:= "username=user&password=pass" <method name="has_method" qualifiers="const"> <return type="bool"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="method" type="String"> </argument> <description> </description> @@ -20299,7 +20494,7 @@ returns:= "username=user&password=pass" </description> </method> <method name="select"> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="idx" type="int"> </argument> <description> Select an item by index and make it the current item. @@ -20398,7 +20593,7 @@ returns:= "username=user&password=pass" <method name="flush"> <return type="int"> </return> - <argument index="0" name="arg0" type="bool"> + <argument index="0" name="verbose" type="bool"> </argument> <description> </description> @@ -20514,7 +20709,7 @@ returns:= "username=user&password=pass" <method name="put_var"> <return type="int"> </return> - <argument index="0" name="var" type="var"> + <argument index="0" name="var" type="Variant"> </argument> <description> </description> @@ -20735,7 +20930,7 @@ returns:= "username=user&password=pass" </description> </method> <method name="set_ignore_camera_zoom"> - <argument index="0" name="arg0" type="bool"> + <argument index="0" name="ignore" type="bool"> </argument> <description> </description> @@ -20998,7 +21193,7 @@ returns:= "username=user&password=pass" <method name="get_randomness" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="variable" type="int"> </argument> <description> Return the randomness for a specific variable of the particle system. Randomness produces small changes from the default each time a particle is emitted. @@ -21055,7 +21250,7 @@ returns:= "username=user&password=pass" </description> </method> <method name="set_emit_timeout"> - <argument index="0" name="arg0" type="float"> + <argument index="0" name="timeout" type="float"> </argument> <description> </description> @@ -21245,6 +21440,8 @@ returns:= "username=user&password=pass" </description> </method> <method name="set_texture"> + <return type="Texture"> + </return> <argument index="0" name="texture" type="Object"> </argument> <description> @@ -21269,6 +21466,8 @@ returns:= "username=user&password=pass" </description> </method> <method name="set_color_ramp"> + <return type="ColorRamp"> + </return> <argument index="0" name="color_ramp" type="Object"> </argument> <description> @@ -22147,6 +22346,8 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="get_contact_collider_shape_metadata" qualifiers="const"> + <return type="Variant"> + </return> <argument index="0" name="contact_idx" type="int"> </argument> <description> @@ -22561,11 +22762,11 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="area_set_monitor_callback"> - <argument index="0" name="receiver" type="RID"> + <argument index="0" name="area" type="RID"> </argument> - <argument index="1" name="method" type="Object"> + <argument index="1" name="receiver" type="Object"> </argument> - <argument index="2" name="arg2" type="String"> + <argument index="2" name="method" type="String"> </argument> <description> </description> @@ -22875,9 +23076,9 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="body_set_one_way_collision_direction"> - <argument index="0" name="normal" type="RID"> + <argument index="0" name="body" type="RID"> </argument> - <argument index="1" name="arg1" type="Vector2"> + <argument index="1" name="normal" type="Vector2"> </argument> <description> </description> @@ -22885,15 +23086,15 @@ This method controls whether the position between two cached points is interpola <method name="body_get_one_way_collision_direction" qualifiers="const"> <return type="Vector2"> </return> - <argument index="0" name="arg0" type="RID"> + <argument index="0" name="body" type="RID"> </argument> <description> </description> </method> <method name="body_set_one_way_collision_max_depth"> - <argument index="0" name="normal" type="RID"> + <argument index="0" name="body" type="RID"> </argument> - <argument index="1" name="arg1" type="float"> + <argument index="1" name="depth" type="float"> </argument> <description> </description> @@ -22901,7 +23102,7 @@ This method controls whether the position between two cached points is interpola <method name="body_get_one_way_collision_max_depth" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="arg0" type="RID"> + <argument index="0" name="body" type="RID"> </argument> <description> </description> @@ -22929,7 +23130,7 @@ This method controls whether the position between two cached points is interpola </argument> <argument index="2" name="method" type="String"> </argument> - <argument index="3" name="arg3" type="var"> + <argument index="3" name="userdata" type="var" default="NULL"> </argument> <description> </description> @@ -23053,7 +23254,7 @@ This method controls whether the position between two cached points is interpola <method name="get_process_info"> <return type="int"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="process_info" type="int"> </argument> <description> </description> @@ -23092,15 +23293,15 @@ This method controls whether the position between two cached points is interpola </constant> <constant name="AREA_PARAM_PRIORITY" value="7"> </constant> + <constant name="AREA_SPACE_OVERRIDE_DISABLED" value="0"> + This area does not affect gravity/damp. These are generally areas that exist only to detect collisions, and objects entering or exiting them. + </constant> <constant name="AREA_SPACE_OVERRIDE_COMBINE" value="1"> This area adds its gravity/damp values to whatever has been calculated so far. This way, many overlapping areas can combine their physics to make interesting effects. </constant> <constant name="AREA_SPACE_OVERRIDE_COMBINE_REPLACE" value="2"> This area adds its gravity/damp values to whatever has been calculated so far. Then stops taking into account the rest of the areas, even the default one. </constant> - <constant name="AREA_SPACE_OVERRIDE_DISABLED" value="0"> - This area does not affect gravity/damp. These are generally areas that exist only to detect collisions, and objects entering or exiting them. - </constant> <constant name="AREA_SPACE_OVERRIDE_REPLACE" value="3"> This area replaces any gravity/damp, even the default one, and stops taking into account the rest of the areas. </constant> @@ -24078,11 +24279,11 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="area_set_monitor_callback"> - <argument index="0" name="receiver" type="RID"> + <argument index="0" name="area" type="RID"> </argument> - <argument index="1" name="method" type="Object"> + <argument index="1" name="receiver" type="Object"> </argument> - <argument index="2" name="arg2" type="String"> + <argument index="2" name="method" type="String"> </argument> <description> </description> @@ -24142,8 +24343,6 @@ This method controls whether the position between two cached points is interpola </return> <argument index="0" name="body" type="RID"> </argument> - <argument index="1" name="arg1" type="int"> - </argument> <description> </description> </method> @@ -24688,7 +24887,7 @@ This method controls whether the position between two cached points is interpola <method name="get_process_info"> <return type="int"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="process_info" type="int"> </argument> <description> </description> @@ -24855,15 +25054,15 @@ This method controls whether the position between two cached points is interpola </constant> <constant name="AREA_PARAM_PRIORITY" value="7"> </constant> + <constant name="AREA_SPACE_OVERRIDE_DISABLED" value="0"> + This area does not affect gravity/damp. These are generally areas that exist only to detect collisions, and objects entering or exiting them. + </constant> <constant name="AREA_SPACE_OVERRIDE_COMBINE" value="1"> This area adds its gravity/damp values to whatever has been calculated so far. This way, many overlapping areas can combine their physics to make interesting effects. </constant> <constant name="AREA_SPACE_OVERRIDE_COMBINE_REPLACE" value="2"> This area adds its gravity/damp values to whatever has been calculated so far. Then stops taking into account the rest of the areas, even the default one. </constant> - <constant name="AREA_SPACE_OVERRIDE_DISABLED" value="0"> - This area does not affect gravity/damp. These are generally areas that exist only to detect collisions, and objects entering or exiting them. - </constant> <constant name="AREA_SPACE_OVERRIDE_REPLACE" value="3"> This area replaces any gravity/damp, even the default one, and stops taking into account the rest of the areas. </constant> @@ -25679,7 +25878,7 @@ This method controls whether the position between two cached points is interpola <method name="set_item_checked"> <argument index="0" name="idx" type="int"> </argument> - <argument index="1" name="arg1" type="bool"> + <argument index="1" name="checked" type="bool"> </argument> <description> Set the checkstate status of the item at index "idx". @@ -26367,12 +26566,6 @@ This method controls whether the position between two cached points is interpola Return value mapped to 0 to 1 (unit) range. </description> </method> - <method name="get_rounded_values" qualifiers="const"> - <return type="bool"> - </return> - <description> - </description> - </method> <method name="set_val"> <argument index="0" name="value" type="float"> </argument> @@ -26420,11 +26613,17 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="set_rounded_values"> - <argument index="0" name="arg0" type="bool"> + <argument index="0" name="enabled" type="bool"> </argument> <description> </description> </method> + <method name="is_rounded_values" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> <method name="set_exp_unit_value"> <argument index="0" name="enabled" type="bool"> </argument> @@ -27073,7 +27272,7 @@ This method controls whether the position between two cached points is interpola <argument index="1" name="capture" type="int" default="9"> </argument> <description> - Compiles and assign the regular expression pattern to use. The limit on the number of capturing groups can be specified or made unlimited if negative. + Compiles and assign the regular expression pattern to use. The limit on the number of capturing groups can be specified or made unlimited if negative. </description> </method> <method name="find" qualifiers="const"> @@ -27224,7 +27423,7 @@ This method controls whether the position between two cached points is interpola <method name="duplicate"> <return type="Object"> </return> - <argument index="0" name="arg0" type="bool" default="false"> + <argument index="0" name="subresources" type="bool" default="false"> </argument> <description> </description> @@ -27413,7 +27612,7 @@ This method controls whether the position between two cached points is interpola <method name="get_dependencies"> <return type="StringArray"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="path" type="String"> </argument> <description> </description> @@ -27421,7 +27620,7 @@ This method controls whether the position between two cached points is interpola <method name="has"> <return type="bool"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="path" type="String"> </argument> <description> </description> @@ -27507,7 +27706,7 @@ This method controls whether the position between two cached points is interpola </argument> <argument index="1" name="resource" type="Resource"> </argument> - <argument index="2" name="arg2" type="int" default="0"> + <argument index="2" name="flags" type="int" default="0"> </argument> <description> Save a resource to disk, to a given path. @@ -27602,6 +27801,26 @@ This method controls whether the position between two cached points is interpola <description> </description> </method> + <method name="push_table"> + <argument index="0" name="columns" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_table_column_expand"> + <argument index="0" name="column" type="int"> + </argument> + <argument index="1" name="expand" type="bool"> + </argument> + <argument index="2" name="ratio" type="int"> + </argument> + <description> + </description> + </method> + <method name="push_cell"> + <description> + </description> + </method> <method name="pop"> <description> </description> @@ -27653,7 +27872,7 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="scroll_to_line"> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="line" type="int"> </argument> <description> </description> @@ -27766,7 +27985,7 @@ This method controls whether the position between two cached points is interpola </constant> <constant name="LIST_DOTS" value="2"> </constant> - <constant name="ITEM_MAIN" value="0"> + <constant name="ITEM_FRAME" value="0"> </constant> <constant name="ITEM_TEXT" value="1"> </constant> @@ -27786,10 +28005,14 @@ This method controls whether the position between two cached points is interpola </constant> <constant name="ITEM_LIST" value="9"> </constant> - <constant name="ITEM_META" value="10"> + <constant name="ITEM_META" value="11"> </constant> </constants> <theme_items> + <theme_item name="table_vseparation" type="int"> + </theme_item> + <theme_item name="table_hseparation" type="int"> + </theme_item> <theme_item name="line_separation" type="int"> </theme_item> <theme_item name="default_color" type="Color"> @@ -28103,7 +28326,7 @@ This method controls whether the position between two cached points is interpola Rigid body 2D node. </brief_description> <description> - Rigid body 2D node. This node is used for placing rigid bodies in the scene. It can contain a number of shapes, and also shift state between regular Rigid Body to Character or even Static. + Rigid body 2D node. This node is used for placing rigid bodies in the scene. It can contain a number of shapes, and also shift state between regular Rigid body, Kinematic, Character or Static. Character mode forbids the node from being rotated. This node can have a custom force integrator function, for writing complex physics motion behavior per node. As a warning, don't change this node position every frame or very often. Sporadic changes work fine, but physics runs at a different granularity (fixed hz) than usual rendering (process callback) and maybe even in a separate thread, so changing this from a process loop will yield strange behavior. </description> @@ -28126,7 +28349,7 @@ This method controls whether the position between two cached points is interpola <return type="int"> </return> <description> - Return the current body mode, see [set_mode]. + Return the current body mode, see [method set_mode]. </description> </method> <method name="set_mass"> @@ -28147,14 +28370,14 @@ This method controls whether the position between two cached points is interpola <argument index="0" name="weight" type="float"> </argument> <description> - Set the body mass given standard earth-weight (gravity 9.8). Not really useful for 2D since most measures for this node are in pixels. + Set the body weight given standard earth-weight (gravity 9.8). Not really useful for 2D since most measures for this node are in pixels. </description> </method> <method name="get_weight" qualifiers="const"> <return type="float"> </return> <description> - Return the body mass given standard earth-weight (gravity 9.8). + Return the body weight given standard earth-weight (gravity 9.8). </description> </method> <method name="set_friction"> @@ -28175,7 +28398,7 @@ This method controls whether the position between two cached points is interpola <argument index="0" name="bounce" type="float"> </argument> <description> - Set the body bounciness, from 0 (no bounce) to 1 (bounce). + Set the body bounciness, from 0 (no bounce) to 1 (full bounce). </description> </method> <method name="get_bounce" qualifiers="const"> @@ -28189,36 +28412,42 @@ This method controls whether the position between two cached points is interpola <argument index="0" name="gravity_scale" type="float"> </argument> <description> + Set The gravity factor. This factor multiplies gravity intensity just for this body. </description> </method> <method name="get_gravity_scale" qualifiers="const"> <return type="float"> </return> <description> + Return the gravity factor. </description> </method> <method name="set_linear_damp"> <argument index="0" name="linear_damp" type="float"> </argument> <description> + Set the linear damp for this body. If this value is different from -1, any linear damp derived from the world or areas will be overriden. </description> </method> <method name="get_linear_damp" qualifiers="const"> <return type="float"> </return> <description> + Return the linear damp for this body. </description> </method> <method name="set_angular_damp"> <argument index="0" name="angular_damp" type="float"> </argument> <description> + Set the angular damp for this body. If this value is different from -1, any angular damp derived from the world or areas will be overriden. </description> </method> <method name="get_angular_damp" qualifiers="const"> <return type="float"> </return> <description> + Return the angular damp for this body. </description> </method> <method name="set_linear_velocity"> @@ -28232,7 +28461,7 @@ This method controls whether the position between two cached points is interpola <return type="Vector2"> </return> <description> - Return the body linear velocity. This changes by physics granularity. See [set_linear_velocity]. + Return the body linear velocity. This changes by physics granularity. See [method set_linear_velocity]. </description> </method> <method name="set_angular_velocity"> @@ -28246,7 +28475,7 @@ This method controls whether the position between two cached points is interpola <return type="float"> </return> <description> - Return the body angular velocity. This changes by physics granularity. See [set_angular_velocity]. + Return the body angular velocity. This changes by physics granularity. See [method set_angular_velocity]. </description> </method> <method name="set_max_contacts_reported"> @@ -28260,14 +28489,14 @@ This method controls whether the position between two cached points is interpola <return type="int"> </return> <description> - Return the maximum contacts that can be reported. See [set_max_contacts_reported]. + Return the maximum contacts that can be reported. See [method set_max_contacts_reported]. </description> </method> <method name="set_use_custom_integrator"> <argument index="0" name="enable" type="bool"> </argument> <description> - Set to true if the body shall not do any internal force integration at all (like gravity or air friction). Only the [_integrate_forces] will be able to integrate them if overrided. + Set to true if the body shall not do any internal force integration at all (like gravity or air friction). Only the [method _integrate_forces] will be able to integrate them if overrided. </description> </method> <method name="is_using_custom_integrator"> @@ -28281,7 +28510,7 @@ This method controls whether the position between two cached points is interpola <argument index="0" name="enabled" type="bool"> </argument> <description> - Enable contact monitoring. (the signals to notify when a body entered/exited collision). + Enable contact monitoring. This allows the body to emit signals when it collides with another. </description> </method> <method name="is_contact_monitor_enabled" qualifiers="const"> @@ -28295,19 +28524,22 @@ This method controls whether the position between two cached points is interpola <argument index="0" name="mode" type="int"> </argument> <description> + Set the continuous collision detection mode from the enum CCD_MODE_*. + Coninuous collision detection tries to predict where a moving body will collide, instead of moving it and correcting its movement if it collided. The first is more precise, and misses less impacts by small, fast-moving objects. The second is faster to compute, but can miss small, fat-moving objects. </description> </method> <method name="get_continuous_collision_detection_mode" qualifiers="const"> <return type="int"> </return> <description> + Return whether this body is using continuous collision detection. </description> </method> <method name="set_axis_velocity"> <argument index="0" name="axis_velocity" type="Vector2"> </argument> <description> - Set an axis velocity. The velocity in the given vector axis will be set as the given vector length. (This is useful for jumping behavior). + Set an axis velocity. The velocity in the given vector axis will be set as the given vector length. This is useful for jumping behavior. </description> </method> <method name="apply_impulse"> @@ -28316,31 +28548,35 @@ This method controls whether the position between two cached points is interpola <argument index="1" name="impulse" type="Vector2"> </argument> <description> - Apply a positioned impulse (which will be affected by the body mass and shape). + Apply a positioned impulse (which will be affected by the body mass and shape). This is the equivalent of hitting a billiard ball with a cue: a force that is applied once, and only once. </description> </method> <method name="set_applied_force"> <argument index="0" name="force" type="Vector2"> </argument> <description> + Set the applied force vector. This is the equivalent of pushing a box over the ground: the force applied is applied constantly. </description> </method> <method name="get_applied_force" qualifiers="const"> <return type="Vector2"> </return> <description> + Return the applied force vector. </description> </method> <method name="set_sleeping"> <argument index="0" name="sleeping" type="bool"> </argument> <description> + Set whether a body is isleeping or not. Sleeping bodies are not affected by forces until a collision or an [method apply_impulse]/[method set_applied_force] wakes them up. Until then, they behave like a static body. </description> </method> <method name="is_sleeping" qualifiers="const"> <return type="bool"> </return> <description> + Return whether the body is sleeping. </description> </method> <method name="set_can_sleep"> @@ -28348,13 +28584,14 @@ This method controls whether the position between two cached points is interpola </argument> <description> Set the body ability to fall asleep when not moving. This saves an enormous amount of processor time when there are plenty of rigid bodies (non static) in a scene. + Sleeping bodies are not affected by forces until a collision or an [method apply_impulse]/[method set_applied_force] wakes them up. Until then, they behave like a static body. </description> </method> <method name="is_able_to_sleep" qualifiers="const"> <return type="bool"> </return> <description> - Return true if the body has the ability to fall asleep when not moving. See [set_can_sleep]. + Return true if the body has the ability to fall asleep when not moving. See [method set_can_sleep]. </description> </method> <method name="test_motion"> @@ -28367,12 +28604,14 @@ This method controls whether the position between two cached points is interpola <argument index="2" name="result" type="Physics2DTestMotionResult" default="NULL"> </argument> <description> + Return whether the body would collide, if it tried to move in the given vector. This method allows two extra parameters: A margin, which increases slightly the size of the shapes involved in the collision detection, and an object of type [Physics2DTestMotionResult], which will store additional information about the collision (should there be one). </description> </method> <method name="get_colliding_bodies" qualifiers="const"> <return type="Array"> </return> <description> + Return a list of the bodies colliding with this one. </description> </method> </methods> @@ -28381,7 +28620,7 @@ This method controls whether the position between two cached points is interpola <argument index="0" name="body" type="Object"> </argument> <description> - Emitted when a new body enters into contact with this one. Contact monitor and contacts reported must be enabled for this to work. + Emitted when a body enters into contact with this one. Contact monitor and contacts reported must be enabled for this to work. </description> </signal> <signal name="body_enter_shape"> @@ -28394,7 +28633,8 @@ This method controls whether the position between two cached points is interpola <argument index="3" name="local_shape" type="int"> </argument> <description> - Emitted when a new body sub-shape enters into contact with this one. Contact monitor and contacts reported must be enabled for this to work. + Emitted when a body enters into contact with this one. Contact monitor and contacts reported must be enabled for this to work. + This signal not only receives the body that collided with this one, but also its [RID] (body_id), the shape index from the colliding body (body_shape), and the shape index from this body (local_shape) the other body collided with. </description> </signal> <signal name="body_exit"> @@ -28415,26 +28655,31 @@ This method controls whether the position between two cached points is interpola </argument> <description> Emitted when a body shape exits contact with this one. Contact monitor and contacts reported must be enabled for this to work. + This signal not only receives the body that stopped colliding with this one, but also its [RID] (body_id), the shape index from the colliding body (body_shape), and the shape index from this body (local_shape) the other body stopped colliding with. </description> </signal> </signals> <constants> <constant name="MODE_STATIC" value="1"> - Static mode (does not move, can't be moved). + Static mode. The body behaves like a [StaticBody2D], and can only move by user code. </constant> <constant name="MODE_KINEMATIC" value="3"> + Kinematic body. The body behaves like a [KinematicBody2D], and can only move by user code. </constant> <constant name="MODE_RIGID" value="0"> - Rigid body, can move and rotate. + Rigid body. This is the "natural" state of a rigid body. It is affected by forces, and can move, rotate, and be affected by user code. </constant> <constant name="MODE_CHARACTER" value="2"> - Character body, can move but not rotate. + Character body. This behaves like a rigid body, but can not rotate. </constant> <constant name="CCD_MODE_DISABLED" value="0"> + Disables continuous collision detection. This is the fastest way to detect body collisions, but can miss small, fast-moving objects. </constant> <constant name="CCD_MODE_CAST_RAY" value="1"> + Enables continuous collision detection by raycasting. It is faster than shapecasting, but less precise. </constant> <constant name="CCD_MODE_CAST_SHAPE" value="2"> + Enables continuous collision detection by shapecasting. It is the slowest CCD method, and the most precise. </constant> </constants> </class> @@ -29375,7 +29620,7 @@ This method controls whether the position between two cached points is interpola <method name="get_nodes_in_group"> <return type="Array"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="group" type="String"> </argument> <description> </description> @@ -29980,13 +30225,13 @@ This method controls whether the position between two cached points is interpola <description> </description> </method> - <method name="scalar_const_node_get_value"> + <method name="scalar_const_node_get_value" qualifiers="const"> + <return type="float"> + </return> <argument index="0" name="shader_type" type="int"> </argument> <argument index="1" name="id" type="int"> </argument> - <argument index="2" name="arg2" type="float"> - </argument> <description> </description> </method> @@ -30000,13 +30245,13 @@ This method controls whether the position between two cached points is interpola <description> </description> </method> - <method name="vec_const_node_get_value"> + <method name="vec_const_node_get_value" qualifiers="const"> + <return type="Vector3"> + </return> <argument index="0" name="shader_type" type="int"> </argument> <argument index="1" name="id" type="int"> </argument> - <argument index="2" name="arg2" type="Vector3"> - </argument> <description> </description> </method> @@ -30020,13 +30265,13 @@ This method controls whether the position between two cached points is interpola <description> </description> </method> - <method name="rgb_const_node_get_value"> + <method name="rgb_const_node_get_value" qualifiers="const"> + <return type="Color"> + </return> <argument index="0" name="shader_type" type="int"> </argument> <argument index="1" name="id" type="int"> </argument> - <argument index="2" name="arg2" type="Color"> - </argument> <description> </description> </method> @@ -30040,13 +30285,13 @@ This method controls whether the position between two cached points is interpola <description> </description> </method> - <method name="xform_const_node_get_value"> + <method name="xform_const_node_get_value" qualifiers="const"> + <return type="Transform"> + </return> <argument index="0" name="shader_type" type="int"> </argument> <argument index="1" name="id" type="int"> </argument> - <argument index="2" name="arg2" type="Transform"> - </argument> <description> </description> </method> @@ -30060,13 +30305,13 @@ This method controls whether the position between two cached points is interpola <description> </description> </method> - <method name="texture_node_get_filter_size"> + <method name="texture_node_get_filter_size" qualifiers="const"> + <return type="int"> + </return> <argument index="0" name="shader_type" type="int"> </argument> <argument index="1" name="id" type="int"> </argument> - <argument index="2" name="arg2" type="int"> - </argument> <description> </description> </method> @@ -30080,13 +30325,13 @@ This method controls whether the position between two cached points is interpola <description> </description> </method> - <method name="texture_node_get_filter_strength"> + <method name="texture_node_get_filter_strength" qualifiers="const"> + <return type="float"> + </return> <argument index="0" name="shader_type" type="int"> </argument> <argument index="1" name="id" type="float"> </argument> - <argument index="2" name="arg2" type="float"> - </argument> <description> </description> </method> @@ -30513,6 +30758,8 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="node_get_state" qualifiers="const"> + <return type="Variant"> + </return> <argument index="0" name="shader_type" type="int"> </argument> <argument index="1" name="id" type="int"> @@ -30775,12 +31022,14 @@ This method controls whether the position between two cached points is interpola <method name="set_shader_param"> <argument index="0" name="param" type="String"> </argument> - <argument index="1" name="value" type="var"> + <argument index="1" name="value" type="Variant"> </argument> <description> </description> </method> <method name="get_shader_param" qualifiers="const"> + <return type="Variant"> + </return> <argument index="0" name="param" type="String"> </argument> <description> @@ -30856,6 +31105,8 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="collide_and_get_contacts"> + <return type="Variant"> + </return> <argument index="0" name="local_xform" type="Matrix32"> </argument> <argument index="1" name="with_shape" type="Shape2D"> @@ -30868,6 +31119,8 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="collide_with_motion_and_get_contacts"> + <return type="Variant"> + </return> <argument index="0" name="local_xform" type="Matrix32"> </argument> <argument index="1" name="local_motion" type="Vector2"> @@ -31422,6 +31675,12 @@ This method controls whether the position between two cached points is interpola <description> </description> </method> + <method name="set_hidden"> + <argument index="0" name="hidden" type="bool"> + </argument> + <description> + </description> + </method> <method name="set_notify_local_transform"> <argument index="0" name="enable" type="bool"> </argument> @@ -31710,7 +31969,7 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="play"> - <argument index="0" name="arg0" type="float" default="0"> + <argument index="0" name="offset" type="float" default="0"> </argument> <description> </description> @@ -32543,7 +32802,7 @@ This method controls whether the position between two cached points is interpola <argument index="0" name="vel" type="Vector2"> </argument> <description> - Set a constant linear velocity for the body. + Set a constant linear velocity for the body. This does not move the body, but affects other bodies touching it, as if it was moving. </description> </method> <method name="set_constant_angular_velocity"> @@ -32557,7 +32816,7 @@ This method controls whether the position between two cached points is interpola <return type="Vector2"> </return> <description> - Return the constant linear velocity for the body. + Return the constant linear velocity for the body. This does not rotate the body, but affects other bodies touching it, as if it was rotating. </description> </method> <method name="get_constant_angular_velocity" qualifiers="const"> @@ -32571,24 +32830,28 @@ This method controls whether the position between two cached points is interpola <argument index="0" name="friction" type="float"> </argument> <description> + Set the body friction, from 0 (frictionless) to 1 (full friction). </description> </method> <method name="get_friction" qualifiers="const"> <return type="float"> </return> <description> + Return the body friction. </description> </method> <method name="set_bounce"> <argument index="0" name="bounce" type="float"> </argument> <description> + Set the body bounciness, from 0 (not bouncy) to 1 (bouncy). </description> </method> <method name="get_bounce" qualifiers="const"> <return type="float"> </return> <description> + Return the body bounciness. </description> </method> </methods> @@ -32639,6 +32902,178 @@ This method controls whether the position between two cached points is interpola Return a chunk data with the received bytes. The amount of bytes to be received can be requested in the "bytes" argument. If not enough bytes are available, the function will return how many were actually received. This function returns two values, an [Error] code, and a data array. </description> </method> + <method name="get_available_bytes" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="set_big_endian"> + <argument index="0" name="enable" type="bool"> + </argument> + <description> + </description> + </method> + <method name="is_big_endian_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="put_8"> + <argument index="0" name="val" type="int"> + </argument> + <description> + </description> + </method> + <method name="put_u8"> + <argument index="0" name="val" type="int"> + </argument> + <description> + </description> + </method> + <method name="put_16"> + <argument index="0" name="val" type="int"> + </argument> + <description> + </description> + </method> + <method name="put_u16"> + <argument index="0" name="val" type="int"> + </argument> + <description> + </description> + </method> + <method name="put_32"> + <argument index="0" name="val" type="int"> + </argument> + <description> + </description> + </method> + <method name="put_u32"> + <argument index="0" name="val" type="int"> + </argument> + <description> + </description> + </method> + <method name="put_64"> + <argument index="0" name="val" type="int"> + </argument> + <description> + </description> + </method> + <method name="put_u64"> + <argument index="0" name="val" type="int"> + </argument> + <description> + </description> + </method> + <method name="put_float"> + <argument index="0" name="val" type="float"> + </argument> + <description> + </description> + </method> + <method name="put_double"> + <argument index="0" name="val" type="float"> + </argument> + <description> + </description> + </method> + <method name="put_utf8_string"> + <argument index="0" name="val" type="String"> + </argument> + <description> + </description> + </method> + <method name="put_var"> + <argument index="0" name="val" type="Variant"> + </argument> + <description> + </description> + </method> + <method name="get_8"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_u8"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_16"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_u16"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_32"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_u32"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_64"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_u64"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_float"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_double"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_string"> + <return type="String"> + </return> + <argument index="0" name="bytes" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_utf8_string"> + <return type="String"> + </return> + <argument index="0" name="bytes" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_var"> + <return type="Variant"> + </return> + <description> + </description> + </method> </methods> <constants> </constants> @@ -32770,7 +33205,7 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="play"> - <argument index="0" name="arg0" type="float" default="0"> + <argument index="0" name="offset" type="float" default="0"> </argument> <description> </description> @@ -33449,9 +33884,9 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="draw" qualifiers="const"> - <argument index="0" name="arg0" type="RID"> + <argument index="0" name="canvas_item" type="RID"> </argument> - <argument index="1" name="arg1" type="Rect2"> + <argument index="1" name="rect" type="Rect2"> </argument> <description> </description> @@ -33604,7 +34039,7 @@ This method controls whether the position between two cached points is interpola <method name="get_expand_margin_size" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="margin" type="int"> </argument> <description> Return the expand margin size (from enum MARGIN_*). Parts of the image below the size of the margin (and in the direction of the margin) will not expand. @@ -33645,7 +34080,7 @@ This method controls whether the position between two cached points is interpola <method name="get_margin_size" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="margin" type="int"> </argument> <description> </description> @@ -33661,7 +34096,7 @@ This method controls whether the position between two cached points is interpola <method name="get_expand_margin_size" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="margin" type="int"> </argument> <description> </description> @@ -34132,6 +34567,14 @@ This method controls whether the position between two cached points is interpola </theme_item> <theme_item name="font_color_fg" type="Color"> </theme_item> + <theme_item name="increment_hilite" type="Texture"> + </theme_item> + <theme_item name="decrement_hilite" type="Texture"> + </theme_item> + <theme_item name="increment" type="Texture"> + </theme_item> + <theme_item name="decrement" type="Texture"> + </theme_item> <theme_item name="font" type="Font"> </theme_item> <theme_item name="tab_fg" type="StyleBox"> @@ -34195,7 +34638,7 @@ This method controls whether the position between two cached points is interpola <method name="get_line" qualifiers="const"> <return type="String"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="line" type="int"> </argument> <description> Return the text of a specific line. @@ -34204,7 +34647,7 @@ This method controls whether the position between two cached points is interpola <method name="cursor_set_column"> <argument index="0" name="column" type="int"> </argument> - <argument index="1" name="arg1" type="bool"> + <argument index="1" name="adjust_viewport" type="bool" default="false"> </argument> <description> </description> @@ -34212,7 +34655,7 @@ This method controls whether the position between two cached points is interpola <method name="cursor_set_line"> <argument index="0" name="line" type="int"> </argument> - <argument index="1" name="arg1" type="bool"> + <argument index="1" name="adjust_viewport" type="bool" default="false"> </argument> <description> </description> @@ -34554,7 +34997,7 @@ This method controls whether the position between two cached points is interpola </argument> <argument index="2" name="modulate" type="Color" default="Color(1,1,1,1)"> </argument> - <argument index="3" name="arg3" type="bool" default="false"> + <argument index="3" name="transpose" type="bool" default="false"> </argument> <description> </description> @@ -34568,7 +35011,7 @@ This method controls whether the position between two cached points is interpola </argument> <argument index="3" name="modulate" type="Color" default="Color(1,1,1,1)"> </argument> - <argument index="4" name="arg4" type="bool" default="false"> + <argument index="4" name="transpose" type="bool" default="false"> </argument> <description> </description> @@ -34582,7 +35025,7 @@ This method controls whether the position between two cached points is interpola </argument> <argument index="3" name="modulate" type="Color" default="Color(1,1,1,1)"> </argument> - <argument index="4" name="arg4" type="bool" default="false"> + <argument index="4" name="transpose" type="bool" default="false"> </argument> <description> </description> @@ -34657,7 +35100,7 @@ This method controls whether the position between two cached points is interpola <description> </description> </method> - <method name="set_scale"> + <method name="set_texture_scale"> <argument index="0" name="scale" type="Vector2"> </argument> <description> @@ -34705,7 +35148,7 @@ This method controls whether the position between two cached points is interpola <description> </description> </method> - <method name="get_scale" qualifiers="const"> + <method name="get_texture_scale" qualifiers="const"> <return type="Vector2"> </return> <description> @@ -34927,7 +35370,7 @@ This method controls whether the position between two cached points is interpola <method name="get_icon_list" qualifiers="const"> <return type="StringArray"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="type" type="String"> </argument> <description> </description> @@ -34973,7 +35416,7 @@ This method controls whether the position between two cached points is interpola <method name="get_stylebox_list" qualifiers="const"> <return type="StringArray"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="type" type="String"> </argument> <description> </description> @@ -35019,7 +35462,7 @@ This method controls whether the position between two cached points is interpola <method name="get_font_list" qualifiers="const"> <return type="StringArray"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="type" type="String"> </argument> <description> </description> @@ -35065,7 +35508,7 @@ This method controls whether the position between two cached points is interpola <method name="get_color_list" qualifiers="const"> <return type="StringArray"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="type" type="String"> </argument> <description> </description> @@ -35111,7 +35554,7 @@ This method controls whether the position between two cached points is interpola <method name="get_constant_list" qualifiers="const"> <return type="StringArray"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="type" type="String"> </argument> <description> </description> @@ -35131,7 +35574,7 @@ This method controls whether the position between two cached points is interpola <method name="get_type_list" qualifiers="const"> <return type="StringArray"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="type" type="String"> </argument> <description> </description> @@ -35177,6 +35620,16 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="wait_to_finish"> + <return type="Variant"> + </return> + <description> + </description> + </method> + <method name="set_name"> + <return type="Error"> + </return> + <argument index="0" name="name" type="String"> + </argument> <description> </description> </method> @@ -35416,6 +35869,18 @@ This method controls whether the position between two cached points is interpola Return the collision bounce parameter. </description> </method> + <method name="set_occluder_light_mask"> + <argument index="0" name="mask" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_occluder_light_mask" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> <method name="set_cell"> <argument index="0" name="x" type="int"> </argument> @@ -36281,19 +36746,19 @@ This method controls whether the position between two cached points is interpola <method name="translate" qualifiers="const"> <return type="String"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="message" type="String"> </argument> <description> </description> </method> <method name="add_translation"> - <argument index="0" name="arg0" type="Object"> + <argument index="0" name="translation" type="Translation"> </argument> <description> </description> </method> <method name="remove_translation"> - <argument index="0" name="arg0" type="Object"> + <argument index="0" name="translation" type="Translation"> </argument> <description> </description> @@ -36331,17 +36796,17 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="set_column_min_width"> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="column" type="int"> </argument> - <argument index="1" name="arg1" type="int"> + <argument index="1" name="min_width" type="int"> </argument> <description> </description> </method> <method name="set_column_expand"> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="column" type="int"> </argument> - <argument index="1" name="arg1" type="bool"> + <argument index="1" name="expand" type="bool"> </argument> <description> </description> @@ -36349,13 +36814,13 @@ This method controls whether the position between two cached points is interpola <method name="get_column_width" qualifiers="const"> <return type="int"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="column" type="int"> </argument> <description> </description> </method> <method name="set_hide_root"> - <argument index="0" name="arg0" type="bool"> + <argument index="0" name="enable" type="bool"> </argument> <description> </description> @@ -36815,6 +37280,8 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="remove_child"> + <return type="TreeItem"> + </return> <argument index="0" name="child" type="Object"> </argument> <description> @@ -36913,7 +37380,7 @@ This method controls whether the position between two cached points is interpola </argument> <argument index="1" name="button" type="Texture"> </argument> - <argument index="2" name="arg2" type="int"> + <argument index="2" name="button_idx" type="int"> </argument> <description> </description> @@ -37437,7 +37904,7 @@ This method controls whether the position between two cached points is interpola </argument> <argument index="1" name="property" type="String"> </argument> - <argument index="2" name="value" type="var"> + <argument index="2" name="value" type="Variant"> </argument> <description> </description> @@ -37447,7 +37914,7 @@ This method controls whether the position between two cached points is interpola </argument> <argument index="1" name="property" type="String"> </argument> - <argument index="2" name="value" type="var"> + <argument index="2" name="value" type="Variant"> </argument> <description> </description> @@ -38475,6 +38942,12 @@ This method controls whether the position between two cached points is interpola <description> </description> </method> + <method name="get_video_texutre"> + <return type="Texture"> + </return> + <description> + </description> + </method> </methods> <constants> </constants> @@ -38805,7 +39278,7 @@ This method controls whether the position between two cached points is interpola </description> </method> <method name="set_render_target_to_screen_rect"> - <argument index="0" name="arg0" type="Rect2"> + <argument index="0" name="rect" type="Rect2"> </argument> <description> </description> @@ -40277,6 +40750,14 @@ This method controls whether the position between two cached points is interpola <description> </description> </method> + <method name="canvas_item_set_z"> + <argument index="0" name="arg0" type="RID"> + </argument> + <argument index="1" name="arg1" type="int"> + </argument> + <description> + </description> + </method> <method name="canvas_item_add_line"> <argument index="0" name="arg0" type="RID"> </argument> @@ -40722,6 +41203,8 @@ This method controls whether the position between two cached points is interpola </description> <methods> <method name="get_ref" qualifiers="const"> + <return type="Object"> + </return> <description> </description> </method> @@ -40933,7 +41416,7 @@ This method controls whether the position between two cached points is interpola <method name="get_attribute_name" qualifiers="const"> <return type="String"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="idx" type="int"> </argument> <description> </description> @@ -40941,7 +41424,7 @@ This method controls whether the position between two cached points is interpola <method name="get_attribute_value" qualifiers="const"> <return type="String"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="idx" type="int"> </argument> <description> </description> @@ -40949,7 +41432,7 @@ This method controls whether the position between two cached points is interpola <method name="has_attribute" qualifiers="const"> <return type="bool"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="name" type="String"> </argument> <description> </description> @@ -40957,7 +41440,7 @@ This method controls whether the position between two cached points is interpola <method name="get_named_attribute_value" qualifiers="const"> <return type="String"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="name" type="String"> </argument> <description> </description> @@ -40965,7 +41448,7 @@ This method controls whether the position between two cached points is interpola <method name="get_named_attribute_value_safe" qualifiers="const"> <return type="String"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="name" type="String"> </argument> <description> </description> @@ -40989,7 +41472,7 @@ This method controls whether the position between two cached points is interpola <method name="seek"> <return type="int"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="pos" type="int"> </argument> <description> </description> diff --git a/doc/tools/makedocs.py b/doc/tools/makedocs.py index db9f04b091..063ee29002 100644 --- a/doc/tools/makedocs.py +++ b/doc/tools/makedocs.py @@ -3,7 +3,7 @@ # # makedocs.py: Generate documentation for Open Project Wiki -# Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. +# Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. # Contributor: Jorge Araya Navarro <elcorreo@deshackra.com> # diff --git a/drivers/SCsub b/drivers/SCsub index e52d6538e5..a00d7fc3f9 100644 --- a/drivers/SCsub +++ b/drivers/SCsub @@ -12,11 +12,13 @@ SConscript('windows/SCsub'); SConscript('gles2/SCsub'); SConscript('gl_context/SCsub'); SConscript('openssl/SCsub'); +SConscript('pnm/SCsub'); if (env["png"]=="yes"): SConscript("png/SCsub"); if (env["jpg"]=="yes"): - SConscript("jpg/SCsub"); + #SConscript("jpg/SCsub"); + SConscript("jpegd/SCsub"); if (env["webp"]=="yes"): SConscript("webp/SCsub"); SConscript("dds/SCsub"); diff --git a/drivers/alsa/audio_driver_alsa.cpp b/drivers/alsa/audio_driver_alsa.cpp index 4bc35f86ee..6a3bd9bb22 100644 --- a/drivers/alsa/audio_driver_alsa.cpp +++ b/drivers/alsa/audio_driver_alsa.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/alsa/audio_driver_alsa.h b/drivers/alsa/audio_driver_alsa.h index 10f9298859..54fc8dccc9 100644 --- a/drivers/alsa/audio_driver_alsa.h +++ b/drivers/alsa/audio_driver_alsa.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_config.h b/drivers/chibi/cp_config.h index 9cd754ed47..2ad704ace7 100644 --- a/drivers/chibi/cp_config.h +++ b/drivers/chibi/cp_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_envelope.cpp b/drivers/chibi/cp_envelope.cpp index 6ed42a1167..fab8a68ada 100644 --- a/drivers/chibi/cp_envelope.cpp +++ b/drivers/chibi/cp_envelope.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_envelope.h b/drivers/chibi/cp_envelope.h index e01605ada3..d1ada53f7d 100644 --- a/drivers/chibi/cp_envelope.h +++ b/drivers/chibi/cp_envelope.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_file_access_wrapper.cpp b/drivers/chibi/cp_file_access_wrapper.cpp index d7c6c6d0b6..8ccde3735c 100644 --- a/drivers/chibi/cp_file_access_wrapper.cpp +++ b/drivers/chibi/cp_file_access_wrapper.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_file_access_wrapper.h b/drivers/chibi/cp_file_access_wrapper.h index c54ce5868d..5b361c0ea8 100644 --- a/drivers/chibi/cp_file_access_wrapper.h +++ b/drivers/chibi/cp_file_access_wrapper.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_instrument.cpp b/drivers/chibi/cp_instrument.cpp index 2e5af70565..7a732e33a4 100644 --- a/drivers/chibi/cp_instrument.cpp +++ b/drivers/chibi/cp_instrument.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_instrument.h b/drivers/chibi/cp_instrument.h index 8b434402c5..d8eb8333ee 100644 --- a/drivers/chibi/cp_instrument.h +++ b/drivers/chibi/cp_instrument.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader.h b/drivers/chibi/cp_loader.h index 7763c395b9..9d1074d1b8 100644 --- a/drivers/chibi/cp_loader.h +++ b/drivers/chibi/cp_loader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it.cpp b/drivers/chibi/cp_loader_it.cpp index 74dd228437..20a3960a23 100644 --- a/drivers/chibi/cp_loader_it.cpp +++ b/drivers/chibi/cp_loader_it.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it.h b/drivers/chibi/cp_loader_it.h index 6ba605bf04..38a1cdd9c4 100644 --- a/drivers/chibi/cp_loader_it.h +++ b/drivers/chibi/cp_loader_it.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_info.cpp b/drivers/chibi/cp_loader_it_info.cpp index 0cfd73f1e3..0360f7f9a4 100644 --- a/drivers/chibi/cp_loader_it_info.cpp +++ b/drivers/chibi/cp_loader_it_info.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_instruments.cpp b/drivers/chibi/cp_loader_it_instruments.cpp index 6293be162c..ccb24bd81c 100644 --- a/drivers/chibi/cp_loader_it_instruments.cpp +++ b/drivers/chibi/cp_loader_it_instruments.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_patterns.cpp b/drivers/chibi/cp_loader_it_patterns.cpp index c79dffc180..d951a91620 100644 --- a/drivers/chibi/cp_loader_it_patterns.cpp +++ b/drivers/chibi/cp_loader_it_patterns.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_samples.cpp b/drivers/chibi/cp_loader_it_samples.cpp index 24d3a12781..ced7252a6c 100644 --- a/drivers/chibi/cp_loader_it_samples.cpp +++ b/drivers/chibi/cp_loader_it_samples.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_mod.cpp b/drivers/chibi/cp_loader_mod.cpp index 98174ff9b1..f867b77914 100644 --- a/drivers/chibi/cp_loader_mod.cpp +++ b/drivers/chibi/cp_loader_mod.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -446,18 +446,19 @@ CPLoader::Error CPLoader_MOD::load_song(const char *p_file,CPSong *p_song,bool p if (sid.is_null()) { continue; //empty sample, not stored? } - + sm->lock_data(sid); + uint8_t *dataptr = (uint8_t*)sm->get_data(sid); + int len=sm->get_size(sid); for (int s=0;s<len;s++) { uint8_t d=file->get_byte(); //d-=128; //convert to signed int8_t*ds=(int8_t*)&d; - int16_t d16=*ds; - d16<<=8; - sm->set_data( sid, s, d16 ); + dataptr[s]=*ds; } + sm->unlock_data(sid); } file->close(); diff --git a/drivers/chibi/cp_loader_mod.h b/drivers/chibi/cp_loader_mod.h index 77245349b7..636f4f00f2 100644 --- a/drivers/chibi/cp_loader_mod.h +++ b/drivers/chibi/cp_loader_mod.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_s3m.cpp b/drivers/chibi/cp_loader_s3m.cpp index c21f7bdd38..0fc15c1e2f 100644 --- a/drivers/chibi/cp_loader_s3m.cpp +++ b/drivers/chibi/cp_loader_s3m.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -196,8 +196,12 @@ CPLoader::Error CPLoader_S3M::load_sample(CPSample *p_sample) { if (id.is_null()) return FILE_OUT_OF_MEMORY; + + sm->lock_data(id); + void *dataptr = sm->get_data(id); - for (int c=0;c<(data_is_stereo?2:1);c++) { + int chans = (data_is_stereo?2:1); + for (int c=0;c<chans;c++) { for (int i=0;i<sample_size;i++) { if (data_is_16bits) { @@ -206,7 +210,7 @@ CPLoader::Error CPLoader_S3M::load_sample(CPSample *p_sample) { s-=32768; //toggle sign int16_t *v=(int16_t*)&s; - sm->set_data(id,i,*v,c); + ((int16_t*)dataptr)[i*chans+c]=*v; } else { @@ -214,16 +218,16 @@ CPLoader::Error CPLoader_S3M::load_sample(CPSample *p_sample) { uint8_t s=file->get_byte(); s-=128; //toggle sign v=(int8_t*)&s; - int16_t v16=*v; - v16<<=8; - sm->set_data(id,i,v16,c); - + ((int8_t*)dataptr)[i*chans+c]=*v; + } - - + } } + + sm->unlock_data(id); + sm->set_loop_begin( id, loop_begin ); sm->set_loop_end( id, loop_end ); diff --git a/drivers/chibi/cp_loader_s3m.h b/drivers/chibi/cp_loader_s3m.h index 6fe9f0ca44..175e5e80fe 100644 --- a/drivers/chibi/cp_loader_s3m.h +++ b/drivers/chibi/cp_loader_s3m.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_xm.cpp b/drivers/chibi/cp_loader_xm.cpp index 8bde6b673e..8ab6abc650 100644 --- a/drivers/chibi/cp_loader_xm.cpp +++ b/drivers/chibi/cp_loader_xm.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -627,6 +627,10 @@ CPLoader::Error CPLoader_XM::load_instrument_internal(CPInstrument *p_instr,bool CPSample *sample=song->get_sample(sample_index[j]); CPSample_ID sid=sample->get_sample_data(); + sm->lock_data(sid); + + void*dataptr=sm->get_data(sid); + if (sm->is_16bits( sid)) { int16_t old=0; @@ -638,8 +642,9 @@ CPLoader::Error CPLoader_XM::load_instrument_internal(CPInstrument *p_instr,bool int16_t sampleval=file->get_word(); newsample=sampleval+old; old=newsample; - - sm->set_data( sid, k, newsample ); + + ((int16_t*)dataptr)[k]=newsample; + //sm->set_data( sid, k, newsample ); } } else { @@ -653,10 +658,15 @@ CPLoader::Error CPLoader_XM::load_instrument_internal(CPInstrument *p_instr,bool newsample=sampleval+old; old=newsample; - sm->set_data( sid, k, (int16_t)newsample << 8 ); + ((int8_t*)dataptr)[k]=newsample; + + //sm->set_data( sid, k, (int16_t)newsample << 8 ); } } + + sm->unlock_data(sid); + } for (int j=0;j<96;j++) { diff --git a/drivers/chibi/cp_loader_xm.h b/drivers/chibi/cp_loader_xm.h index 0a2465475f..9ae480cc8f 100644 --- a/drivers/chibi/cp_loader_xm.h +++ b/drivers/chibi/cp_loader_xm.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_mixer.h b/drivers/chibi/cp_mixer.h index bac2087edf..7ad22ac146 100644 --- a/drivers/chibi/cp_mixer.h +++ b/drivers/chibi/cp_mixer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_note.h b/drivers/chibi/cp_note.h index 5d2c01844a..5cfa3f11ec 100644 --- a/drivers/chibi/cp_note.h +++ b/drivers/chibi/cp_note.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_order.h b/drivers/chibi/cp_order.h index a20e202bde..03ecc00bba 100644 --- a/drivers/chibi/cp_order.h +++ b/drivers/chibi/cp_order.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_pattern.cpp b/drivers/chibi/cp_pattern.cpp index cc65833d68..83e165bf87 100644 --- a/drivers/chibi/cp_pattern.cpp +++ b/drivers/chibi/cp_pattern.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_pattern.h b/drivers/chibi/cp_pattern.h index 22611eabab..4065caa5e5 100644 --- a/drivers/chibi/cp_pattern.h +++ b/drivers/chibi/cp_pattern.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data.cpp b/drivers/chibi/cp_player_data.cpp index 76d8f280d2..3f3e9a5202 100644 --- a/drivers/chibi/cp_player_data.cpp +++ b/drivers/chibi/cp_player_data.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data.h b/drivers/chibi/cp_player_data.h index 36a27942cb..282592b8f4 100644 --- a/drivers/chibi/cp_player_data.h +++ b/drivers/chibi/cp_player_data.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_control.cpp b/drivers/chibi/cp_player_data_control.cpp index d5ca648fff..d9aaed904f 100644 --- a/drivers/chibi/cp_player_data_control.cpp +++ b/drivers/chibi/cp_player_data_control.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_effects.cpp b/drivers/chibi/cp_player_data_effects.cpp index eb62b8d962..3a52a3b91b 100644 --- a/drivers/chibi/cp_player_data_effects.cpp +++ b/drivers/chibi/cp_player_data_effects.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_envelopes.cpp b/drivers/chibi/cp_player_data_envelopes.cpp index 94378b8bf4..96af42d19f 100644 --- a/drivers/chibi/cp_player_data_envelopes.cpp +++ b/drivers/chibi/cp_player_data_envelopes.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_events.cpp b/drivers/chibi/cp_player_data_events.cpp index 7a7cfdf5bb..8122988516 100644 --- a/drivers/chibi/cp_player_data_events.cpp +++ b/drivers/chibi/cp_player_data_events.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_filter.cpp b/drivers/chibi/cp_player_data_filter.cpp index fd87e4ae7a..30db807eed 100644 --- a/drivers/chibi/cp_player_data_filter.cpp +++ b/drivers/chibi/cp_player_data_filter.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_nna.cpp b/drivers/chibi/cp_player_data_nna.cpp index 3960234f5e..844f043694 100644 --- a/drivers/chibi/cp_player_data_nna.cpp +++ b/drivers/chibi/cp_player_data_nna.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_notes.cpp b/drivers/chibi/cp_player_data_notes.cpp index ea3ba42e86..621be019e1 100644 --- a/drivers/chibi/cp_player_data_notes.cpp +++ b/drivers/chibi/cp_player_data_notes.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_reserved.cpp b/drivers/chibi/cp_player_data_reserved.cpp index 8d9439158b..a626ffd111 100644 --- a/drivers/chibi/cp_player_data_reserved.cpp +++ b/drivers/chibi/cp_player_data_reserved.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_utils.cpp b/drivers/chibi/cp_player_data_utils.cpp index 5294fc8139..170a849863 100644 --- a/drivers/chibi/cp_player_data_utils.cpp +++ b/drivers/chibi/cp_player_data_utils.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample.cpp b/drivers/chibi/cp_sample.cpp index bff24d4c4c..55c2c910a5 100644 --- a/drivers/chibi/cp_sample.cpp +++ b/drivers/chibi/cp_sample.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample.h b/drivers/chibi/cp_sample.h index 71b57aaa81..4b3d218106 100644 --- a/drivers/chibi/cp_sample.h +++ b/drivers/chibi/cp_sample.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_defs.h b/drivers/chibi/cp_sample_defs.h index 32817efc7d..169963c98e 100644 --- a/drivers/chibi/cp_sample_defs.h +++ b/drivers/chibi/cp_sample_defs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_manager.cpp b/drivers/chibi/cp_sample_manager.cpp index 601db07acf..5c2988e3f9 100644 --- a/drivers/chibi/cp_sample_manager.cpp +++ b/drivers/chibi/cp_sample_manager.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_manager.h b/drivers/chibi/cp_sample_manager.h index 2891034482..74bcafc0cf 100644 --- a/drivers/chibi/cp_sample_manager.h +++ b/drivers/chibi/cp_sample_manager.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_song.cpp b/drivers/chibi/cp_song.cpp index 956e2ee6d4..4aa1a4228d 100644 --- a/drivers/chibi/cp_song.cpp +++ b/drivers/chibi/cp_song.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_song.h b/drivers/chibi/cp_song.h index 6c35b43c76..da5d106a63 100644 --- a/drivers/chibi/cp_song.h +++ b/drivers/chibi/cp_song.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_tables.cpp b/drivers/chibi/cp_tables.cpp index 9f1ae30c9a..8c62150f31 100644 --- a/drivers/chibi/cp_tables.cpp +++ b/drivers/chibi/cp_tables.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_tables.h b/drivers/chibi/cp_tables.h index 6c3c9271b0..ac7ee562b7 100644 --- a/drivers/chibi/cp_tables.h +++ b/drivers/chibi/cp_tables.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/event_stream_chibi.cpp b/drivers/chibi/event_stream_chibi.cpp index ecb5c3f22b..3449583d36 100644 --- a/drivers/chibi/event_stream_chibi.cpp +++ b/drivers/chibi/event_stream_chibi.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/event_stream_chibi.h b/drivers/chibi/event_stream_chibi.h index b564c16018..cc7b0ace86 100644 --- a/drivers/chibi/event_stream_chibi.h +++ b/drivers/chibi/event_stream_chibi.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gl_context/context_gl.cpp b/drivers/gl_context/context_gl.cpp index 82195cc6f6..c1bf6b38ea 100644 --- a/drivers/gl_context/context_gl.cpp +++ b/drivers/gl_context/context_gl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/gl_context/context_gl.h b/drivers/gl_context/context_gl.h index 6b06ccdc37..1ea3662ada 100644 --- a/drivers/gl_context/context_gl.h +++ b/drivers/gl_context/context_gl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 83b71fd5ff..9b26cbfc7c 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -10306,6 +10306,8 @@ void RasterizerGLES2::_update_framebuffer() { return; int scale = GLOBAL_DEF("rasterizer/framebuffer_shrink",1); + if (scale<1) + scale=1; int dwidth = OS::get_singleton()->get_video_mode().width/scale; int dheight = OS::get_singleton()->get_video_mode().height/scale; diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index e203a56c24..f3edc28861 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_instance_gles2.cpp b/drivers/gles2/rasterizer_instance_gles2.cpp index a8d478c6e0..9d43ecb085 100644 --- a/drivers/gles2/rasterizer_instance_gles2.cpp +++ b/drivers/gles2/rasterizer_instance_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_instance_gles2.h b/drivers/gles2/rasterizer_instance_gles2.h index f5ac5f1fe2..c41bd71c15 100644 --- a/drivers/gles2/rasterizer_instance_gles2.h +++ b/drivers/gles2/rasterizer_instance_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index f981529ee3..3be0fdab17 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index 46ef2e035f..688003ecf6 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp index e94930fffb..d397323171 100644 --- a/drivers/gles2/shader_gles2.cpp +++ b/drivers/gles2/shader_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -739,12 +739,12 @@ void ShaderGLES2::set_custom_shader(uint32_t p_code_id) { void ShaderGLES2::free_custom_shader(uint32_t p_code_id) { - if (! custom_code_map.has( p_code_id )) { + /* if (! custom_code_map.has( p_code_id )) { print_line("no code id "+itos(p_code_id)); } else { print_line("freed code id "+itos(p_code_id)); - } + }*/ ERR_FAIL_COND(! custom_code_map.has( p_code_id )); if (conditional_version.code_version==p_code_id) diff --git a/drivers/gles2/shader_gles2.h b/drivers/gles2/shader_gles2.h index 4604fd5501..51520cc9da 100644 --- a/drivers/gles2/shader_gles2.h +++ b/drivers/gles2/shader_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index 259e82d704..285abd30ff 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -196,7 +196,7 @@ void main() { #ifdef USE_DISTANCE_FIELD const float smoothing = 1.0/32.0; float distance = texture2D(texture, uv_interp).a; - color.a = smoothstep(0.5 - smoothing, 0.5 + smoothing, distance); + color.a = smoothstep(0.5 - smoothing, 0.5 + smoothing, distance) * color.a; #else color *= texture2D( texture, uv_interp ); diff --git a/drivers/jpg/SCsub b/drivers/jpegd/SCsub index df91b10a02..dfdb19402e 100644 --- a/drivers/jpg/SCsub +++ b/drivers/jpegd/SCsub @@ -2,9 +2,8 @@ Import('env') jpg_sources = [ - "jpg/tinyjpeg.c", - "jpg/jidctflt.c", - "jpg/image_loader_jpg.cpp" + "jpegd/jpgd.cpp", + "jpegd/image_loader_jpegd.cpp" ] env.drivers_sources+=jpg_sources diff --git a/drivers/jpegd/image_loader_jpegd.cpp b/drivers/jpegd/image_loader_jpegd.cpp new file mode 100644 index 0000000000..9d1263b81b --- /dev/null +++ b/drivers/jpegd/image_loader_jpegd.cpp @@ -0,0 +1,108 @@ +/*************************************************/ +/* image_loader_jpg.cpp */ +/*************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/*************************************************/ +/* Source code within this file is: */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ +/* All Rights Reserved. */ +/*************************************************/ + +#include "image_loader_jpegd.h" + +#include "print_string.h" +#include "os/os.h" +#include "jpgd.h" +#include <string.h> + + +Error ImageLoaderJPG::load_image(Image *p_image,FileAccess *f) { + + + DVector<uint8_t> src_image; + int src_image_len = f->get_len(); + ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); + src_image.resize(src_image_len); + + DVector<uint8_t>::Write w = src_image.write(); + + f->get_buffer(&w[0],src_image_len); + + f->close(); + + + + jpgd::jpeg_decoder_mem_stream mem_stream(w.ptr(),src_image_len); + + jpgd::jpeg_decoder decoder(&mem_stream); + + if (decoder.get_error_code() != jpgd::JPGD_SUCCESS) { + return ERR_CANT_OPEN; + } + + const int image_width = decoder.get_width(); + const int image_height = decoder.get_height(); + int comps = decoder.get_num_components(); + if (comps==3) + comps=4; //weird + + if (decoder.begin_decoding() != jpgd::JPGD_SUCCESS) + return ERR_FILE_CORRUPT; + + const int dst_bpl = image_width * comps; + + DVector<uint8_t> data; + + data.resize(dst_bpl * image_height); + + DVector<uint8_t>::Write dw = data.write(); + + jpgd::uint8 *pImage_data = (jpgd::uint8*)dw.ptr(); + + for (int y = 0; y < image_height; y++) + { + const jpgd::uint8* pScan_line; + jpgd::uint scan_line_len; + if (decoder.decode((const void**)&pScan_line, &scan_line_len) != jpgd::JPGD_SUCCESS) + { + return ERR_FILE_CORRUPT; + } + + jpgd::uint8 *pDst = pImage_data + y * dst_bpl; + memcpy(pDst, pScan_line, dst_bpl); + + + } + + + //all good + + Image::Format fmt; + if (comps==1) + fmt=Image::FORMAT_GRAYSCALE; + else + fmt=Image::FORMAT_RGBA; + + dw = DVector<uint8_t>::Write(); + w = DVector<uint8_t>::Write(); + + p_image->create(image_width,image_height,0,fmt,data); + + return OK; + +} + +void ImageLoaderJPG::get_recognized_extensions(List<String> *p_extensions) const { + + p_extensions->push_back("jpg"); + p_extensions->push_back("jpeg"); +} + + +ImageLoaderJPG::ImageLoaderJPG() { + + +} + + diff --git a/drivers/jpg/image_loader_jpg.h b/drivers/jpegd/image_loader_jpegd.h index b1d5b8016f..1b2165ab47 100644 --- a/drivers/jpg/image_loader_jpg.h +++ b/drivers/jpegd/image_loader_jpegd.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/jpegd/jpgd.cpp b/drivers/jpegd/jpgd.cpp new file mode 100644 index 0000000000..fad9a37a9a --- /dev/null +++ b/drivers/jpegd/jpgd.cpp @@ -0,0 +1,3172 @@ +// jpgd.cpp - C++ class for JPEG decompression. +// Public domain, Rich Geldreich <richgel99@gmail.com> +// Alex Evans: Linear memory allocator (taken from jpge.h). +// v1.04, May. 19, 2012: Code tweaks to fix VS2008 static code analysis warnings (all looked harmless) +// +// Supports progressive and baseline sequential JPEG image files, and the most common chroma subsampling factors: Y, H1V1, H2V1, H1V2, and H2V2. +// +// Chroma upsampling quality: H2V2 is upsampled in the frequency domain, H2V1 and H1V2 are upsampled using point sampling. +// Chroma upsampling reference: "Fast Scheme for Image Size Change in the Compressed Domain" +// http://vision.ai.uiuc.edu/~dugad/research/dct/index.html + +#include "jpgd.h" +#include <string.h> + +#include <assert.h> +#define JPGD_ASSERT(x) assert(x) + +#ifdef _MSC_VER +#pragma warning (disable : 4611) // warning C4611: interaction between '_setjmp' and C++ object destruction is non-portable +#endif + +// Set to 1 to enable freq. domain chroma upsampling on images using H2V2 subsampling (0=faster nearest neighbor sampling). +// This is slower, but results in higher quality on images with highly saturated colors. +#define JPGD_SUPPORT_FREQ_DOMAIN_UPSAMPLING 1 + +#define JPGD_TRUE (1) +#define JPGD_FALSE (0) + +#define JPGD_MAX(a,b) (((a)>(b)) ? (a) : (b)) +#define JPGD_MIN(a,b) (((a)<(b)) ? (a) : (b)) + +namespace jpgd { + +static inline void *jpgd_malloc(size_t nSize) { return malloc(nSize); } +static inline void jpgd_free(void *p) { free(p); } + +// DCT coefficients are stored in this sequence. +static int g_ZAG[64] = { 0,1,8,16,9,2,3,10,17,24,32,25,18,11,4,5,12,19,26,33,40,48,41,34,27,20,13,6,7,14,21,28,35,42,49,56,57,50,43,36,29,22,15,23,30,37,44,51,58,59,52,45,38,31,39,46,53,60,61,54,47,55,62,63 }; + +enum JPEG_MARKER +{ + M_SOF0 = 0xC0, M_SOF1 = 0xC1, M_SOF2 = 0xC2, M_SOF3 = 0xC3, M_SOF5 = 0xC5, M_SOF6 = 0xC6, M_SOF7 = 0xC7, M_JPG = 0xC8, + M_SOF9 = 0xC9, M_SOF10 = 0xCA, M_SOF11 = 0xCB, M_SOF13 = 0xCD, M_SOF14 = 0xCE, M_SOF15 = 0xCF, M_DHT = 0xC4, M_DAC = 0xCC, + M_RST0 = 0xD0, M_RST1 = 0xD1, M_RST2 = 0xD2, M_RST3 = 0xD3, M_RST4 = 0xD4, M_RST5 = 0xD5, M_RST6 = 0xD6, M_RST7 = 0xD7, + M_SOI = 0xD8, M_EOI = 0xD9, M_SOS = 0xDA, M_DQT = 0xDB, M_DNL = 0xDC, M_DRI = 0xDD, M_DHP = 0xDE, M_EXP = 0xDF, + M_APP0 = 0xE0, M_APP15 = 0xEF, M_JPG0 = 0xF0, M_JPG13 = 0xFD, M_COM = 0xFE, M_TEM = 0x01, M_ERROR = 0x100, RST0 = 0xD0 +}; + +enum JPEG_SUBSAMPLING { JPGD_GRAYSCALE = 0, JPGD_YH1V1, JPGD_YH2V1, JPGD_YH1V2, JPGD_YH2V2 }; + +#define CONST_BITS 13 +#define PASS1_BITS 2 +#define SCALEDONE ((int32)1) + +#define FIX_0_298631336 ((int32)2446) /* FIX(0.298631336) */ +#define FIX_0_390180644 ((int32)3196) /* FIX(0.390180644) */ +#define FIX_0_541196100 ((int32)4433) /* FIX(0.541196100) */ +#define FIX_0_765366865 ((int32)6270) /* FIX(0.765366865) */ +#define FIX_0_899976223 ((int32)7373) /* FIX(0.899976223) */ +#define FIX_1_175875602 ((int32)9633) /* FIX(1.175875602) */ +#define FIX_1_501321110 ((int32)12299) /* FIX(1.501321110) */ +#define FIX_1_847759065 ((int32)15137) /* FIX(1.847759065) */ +#define FIX_1_961570560 ((int32)16069) /* FIX(1.961570560) */ +#define FIX_2_053119869 ((int32)16819) /* FIX(2.053119869) */ +#define FIX_2_562915447 ((int32)20995) /* FIX(2.562915447) */ +#define FIX_3_072711026 ((int32)25172) /* FIX(3.072711026) */ + +#define DESCALE(x,n) (((x) + (SCALEDONE << ((n)-1))) >> (n)) +#define DESCALE_ZEROSHIFT(x,n) (((x) + (128 << (n)) + (SCALEDONE << ((n)-1))) >> (n)) + +#define MULTIPLY(var, cnst) ((var) * (cnst)) + +#define CLAMP(i) ((static_cast<uint>(i) > 255) ? (((~i) >> 31) & 0xFF) : (i)) + +// Compiler creates a fast path 1D IDCT for X non-zero columns +template <int NONZERO_COLS> +struct Row +{ + static void idct(int* pTemp, const jpgd_block_t* pSrc) + { + // ACCESS_COL() will be optimized at compile time to either an array access, or 0. + #define ACCESS_COL(x) (((x) < NONZERO_COLS) ? (int)pSrc[x] : 0) + + const int z2 = ACCESS_COL(2), z3 = ACCESS_COL(6); + + const int z1 = MULTIPLY(z2 + z3, FIX_0_541196100); + const int tmp2 = z1 + MULTIPLY(z3, - FIX_1_847759065); + const int tmp3 = z1 + MULTIPLY(z2, FIX_0_765366865); + + const int tmp0 = (ACCESS_COL(0) + ACCESS_COL(4)) << CONST_BITS; + const int tmp1 = (ACCESS_COL(0) - ACCESS_COL(4)) << CONST_BITS; + + const int tmp10 = tmp0 + tmp3, tmp13 = tmp0 - tmp3, tmp11 = tmp1 + tmp2, tmp12 = tmp1 - tmp2; + + const int atmp0 = ACCESS_COL(7), atmp1 = ACCESS_COL(5), atmp2 = ACCESS_COL(3), atmp3 = ACCESS_COL(1); + + const int bz1 = atmp0 + atmp3, bz2 = atmp1 + atmp2, bz3 = atmp0 + atmp2, bz4 = atmp1 + atmp3; + const int bz5 = MULTIPLY(bz3 + bz4, FIX_1_175875602); + + const int az1 = MULTIPLY(bz1, - FIX_0_899976223); + const int az2 = MULTIPLY(bz2, - FIX_2_562915447); + const int az3 = MULTIPLY(bz3, - FIX_1_961570560) + bz5; + const int az4 = MULTIPLY(bz4, - FIX_0_390180644) + bz5; + + const int btmp0 = MULTIPLY(atmp0, FIX_0_298631336) + az1 + az3; + const int btmp1 = MULTIPLY(atmp1, FIX_2_053119869) + az2 + az4; + const int btmp2 = MULTIPLY(atmp2, FIX_3_072711026) + az2 + az3; + const int btmp3 = MULTIPLY(atmp3, FIX_1_501321110) + az1 + az4; + + pTemp[0] = DESCALE(tmp10 + btmp3, CONST_BITS-PASS1_BITS); + pTemp[7] = DESCALE(tmp10 - btmp3, CONST_BITS-PASS1_BITS); + pTemp[1] = DESCALE(tmp11 + btmp2, CONST_BITS-PASS1_BITS); + pTemp[6] = DESCALE(tmp11 - btmp2, CONST_BITS-PASS1_BITS); + pTemp[2] = DESCALE(tmp12 + btmp1, CONST_BITS-PASS1_BITS); + pTemp[5] = DESCALE(tmp12 - btmp1, CONST_BITS-PASS1_BITS); + pTemp[3] = DESCALE(tmp13 + btmp0, CONST_BITS-PASS1_BITS); + pTemp[4] = DESCALE(tmp13 - btmp0, CONST_BITS-PASS1_BITS); + } +}; + +template <> +struct Row<0> +{ + static void idct(int* pTemp, const jpgd_block_t* pSrc) + { +#ifdef _MSC_VER + pTemp; pSrc; +#endif + } +}; + +template <> +struct Row<1> +{ + static void idct(int* pTemp, const jpgd_block_t* pSrc) + { + const int dcval = (pSrc[0] << PASS1_BITS); + + pTemp[0] = dcval; + pTemp[1] = dcval; + pTemp[2] = dcval; + pTemp[3] = dcval; + pTemp[4] = dcval; + pTemp[5] = dcval; + pTemp[6] = dcval; + pTemp[7] = dcval; + } +}; + +// Compiler creates a fast path 1D IDCT for X non-zero rows +template <int NONZERO_ROWS> +struct Col +{ + static void idct(uint8* pDst_ptr, const int* pTemp) + { + // ACCESS_ROW() will be optimized at compile time to either an array access, or 0. + #define ACCESS_ROW(x) (((x) < NONZERO_ROWS) ? pTemp[x * 8] : 0) + + const int z2 = ACCESS_ROW(2); + const int z3 = ACCESS_ROW(6); + + const int z1 = MULTIPLY(z2 + z3, FIX_0_541196100); + const int tmp2 = z1 + MULTIPLY(z3, - FIX_1_847759065); + const int tmp3 = z1 + MULTIPLY(z2, FIX_0_765366865); + + const int tmp0 = (ACCESS_ROW(0) + ACCESS_ROW(4)) << CONST_BITS; + const int tmp1 = (ACCESS_ROW(0) - ACCESS_ROW(4)) << CONST_BITS; + + const int tmp10 = tmp0 + tmp3, tmp13 = tmp0 - tmp3, tmp11 = tmp1 + tmp2, tmp12 = tmp1 - tmp2; + + const int atmp0 = ACCESS_ROW(7), atmp1 = ACCESS_ROW(5), atmp2 = ACCESS_ROW(3), atmp3 = ACCESS_ROW(1); + + const int bz1 = atmp0 + atmp3, bz2 = atmp1 + atmp2, bz3 = atmp0 + atmp2, bz4 = atmp1 + atmp3; + const int bz5 = MULTIPLY(bz3 + bz4, FIX_1_175875602); + + const int az1 = MULTIPLY(bz1, - FIX_0_899976223); + const int az2 = MULTIPLY(bz2, - FIX_2_562915447); + const int az3 = MULTIPLY(bz3, - FIX_1_961570560) + bz5; + const int az4 = MULTIPLY(bz4, - FIX_0_390180644) + bz5; + + const int btmp0 = MULTIPLY(atmp0, FIX_0_298631336) + az1 + az3; + const int btmp1 = MULTIPLY(atmp1, FIX_2_053119869) + az2 + az4; + const int btmp2 = MULTIPLY(atmp2, FIX_3_072711026) + az2 + az3; + const int btmp3 = MULTIPLY(atmp3, FIX_1_501321110) + az1 + az4; + + int i = DESCALE_ZEROSHIFT(tmp10 + btmp3, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*0] = (uint8)CLAMP(i); + + i = DESCALE_ZEROSHIFT(tmp10 - btmp3, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*7] = (uint8)CLAMP(i); + + i = DESCALE_ZEROSHIFT(tmp11 + btmp2, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*1] = (uint8)CLAMP(i); + + i = DESCALE_ZEROSHIFT(tmp11 - btmp2, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*6] = (uint8)CLAMP(i); + + i = DESCALE_ZEROSHIFT(tmp12 + btmp1, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*2] = (uint8)CLAMP(i); + + i = DESCALE_ZEROSHIFT(tmp12 - btmp1, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*5] = (uint8)CLAMP(i); + + i = DESCALE_ZEROSHIFT(tmp13 + btmp0, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*3] = (uint8)CLAMP(i); + + i = DESCALE_ZEROSHIFT(tmp13 - btmp0, CONST_BITS+PASS1_BITS+3); + pDst_ptr[8*4] = (uint8)CLAMP(i); + } +}; + +template <> +struct Col<1> +{ + static void idct(uint8* pDst_ptr, const int* pTemp) + { + int dcval = DESCALE_ZEROSHIFT(pTemp[0], PASS1_BITS+3); + const uint8 dcval_clamped = (uint8)CLAMP(dcval); + pDst_ptr[0*8] = dcval_clamped; + pDst_ptr[1*8] = dcval_clamped; + pDst_ptr[2*8] = dcval_clamped; + pDst_ptr[3*8] = dcval_clamped; + pDst_ptr[4*8] = dcval_clamped; + pDst_ptr[5*8] = dcval_clamped; + pDst_ptr[6*8] = dcval_clamped; + pDst_ptr[7*8] = dcval_clamped; + } +}; + +static const uint8 s_idct_row_table[] = +{ + 1,0,0,0,0,0,0,0, 2,0,0,0,0,0,0,0, 2,1,0,0,0,0,0,0, 2,1,1,0,0,0,0,0, 2,2,1,0,0,0,0,0, 3,2,1,0,0,0,0,0, 4,2,1,0,0,0,0,0, 4,3,1,0,0,0,0,0, + 4,3,2,0,0,0,0,0, 4,3,2,1,0,0,0,0, 4,3,2,1,1,0,0,0, 4,3,2,2,1,0,0,0, 4,3,3,2,1,0,0,0, 4,4,3,2,1,0,0,0, 5,4,3,2,1,0,0,0, 6,4,3,2,1,0,0,0, + 6,5,3,2,1,0,0,0, 6,5,4,2,1,0,0,0, 6,5,4,3,1,0,0,0, 6,5,4,3,2,0,0,0, 6,5,4,3,2,1,0,0, 6,5,4,3,2,1,1,0, 6,5,4,3,2,2,1,0, 6,5,4,3,3,2,1,0, + 6,5,4,4,3,2,1,0, 6,5,5,4,3,2,1,0, 6,6,5,4,3,2,1,0, 7,6,5,4,3,2,1,0, 8,6,5,4,3,2,1,0, 8,7,5,4,3,2,1,0, 8,7,6,4,3,2,1,0, 8,7,6,5,3,2,1,0, + 8,7,6,5,4,2,1,0, 8,7,6,5,4,3,1,0, 8,7,6,5,4,3,2,0, 8,7,6,5,4,3,2,1, 8,7,6,5,4,3,2,2, 8,7,6,5,4,3,3,2, 8,7,6,5,4,4,3,2, 8,7,6,5,5,4,3,2, + 8,7,6,6,5,4,3,2, 8,7,7,6,5,4,3,2, 8,8,7,6,5,4,3,2, 8,8,8,6,5,4,3,2, 8,8,8,7,5,4,3,2, 8,8,8,7,6,4,3,2, 8,8,8,7,6,5,3,2, 8,8,8,7,6,5,4,2, + 8,8,8,7,6,5,4,3, 8,8,8,7,6,5,4,4, 8,8,8,7,6,5,5,4, 8,8,8,7,6,6,5,4, 8,8,8,7,7,6,5,4, 8,8,8,8,7,6,5,4, 8,8,8,8,8,6,5,4, 8,8,8,8,8,7,5,4, + 8,8,8,8,8,7,6,4, 8,8,8,8,8,7,6,5, 8,8,8,8,8,7,6,6, 8,8,8,8,8,7,7,6, 8,8,8,8,8,8,7,6, 8,8,8,8,8,8,8,6, 8,8,8,8,8,8,8,7, 8,8,8,8,8,8,8,8, +}; + +static const uint8 s_idct_col_table[] = { 1, 1, 2, 3, 3, 3, 3, 3, 3, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 }; + +void idct(const jpgd_block_t* pSrc_ptr, uint8* pDst_ptr, int block_max_zag) +{ + JPGD_ASSERT(block_max_zag >= 1); + JPGD_ASSERT(block_max_zag <= 64); + + if (block_max_zag <= 1) + { + int k = ((pSrc_ptr[0] + 4) >> 3) + 128; + k = CLAMP(k); + k = k | (k<<8); + k = k | (k<<16); + + for (int i = 8; i > 0; i--) + { + *(int*)&pDst_ptr[0] = k; + *(int*)&pDst_ptr[4] = k; + pDst_ptr += 8; + } + return; + } + + int temp[64]; + + const jpgd_block_t* pSrc = pSrc_ptr; + int* pTemp = temp; + + const uint8* pRow_tab = &s_idct_row_table[(block_max_zag - 1) * 8]; + int i; + for (i = 8; i > 0; i--, pRow_tab++) + { + switch (*pRow_tab) + { + case 0: Row<0>::idct(pTemp, pSrc); break; + case 1: Row<1>::idct(pTemp, pSrc); break; + case 2: Row<2>::idct(pTemp, pSrc); break; + case 3: Row<3>::idct(pTemp, pSrc); break; + case 4: Row<4>::idct(pTemp, pSrc); break; + case 5: Row<5>::idct(pTemp, pSrc); break; + case 6: Row<6>::idct(pTemp, pSrc); break; + case 7: Row<7>::idct(pTemp, pSrc); break; + case 8: Row<8>::idct(pTemp, pSrc); break; + } + + pSrc += 8; + pTemp += 8; + } + + pTemp = temp; + + const int nonzero_rows = s_idct_col_table[block_max_zag - 1]; + for (i = 8; i > 0; i--) + { + switch (nonzero_rows) + { + case 1: Col<1>::idct(pDst_ptr, pTemp); break; + case 2: Col<2>::idct(pDst_ptr, pTemp); break; + case 3: Col<3>::idct(pDst_ptr, pTemp); break; + case 4: Col<4>::idct(pDst_ptr, pTemp); break; + case 5: Col<5>::idct(pDst_ptr, pTemp); break; + case 6: Col<6>::idct(pDst_ptr, pTemp); break; + case 7: Col<7>::idct(pDst_ptr, pTemp); break; + case 8: Col<8>::idct(pDst_ptr, pTemp); break; + } + + pTemp++; + pDst_ptr++; + } +} + +void idct_4x4(const jpgd_block_t* pSrc_ptr, uint8* pDst_ptr) +{ + int temp[64]; + int* pTemp = temp; + const jpgd_block_t* pSrc = pSrc_ptr; + + for (int i = 4; i > 0; i--) + { + Row<4>::idct(pTemp, pSrc); + pSrc += 8; + pTemp += 8; + } + + pTemp = temp; + for (int i = 8; i > 0; i--) + { + Col<4>::idct(pDst_ptr, pTemp); + pTemp++; + pDst_ptr++; + } +} + +// Retrieve one character from the input stream. +inline uint jpeg_decoder::get_char() +{ + // Any bytes remaining in buffer? + if (!m_in_buf_left) + { + // Try to get more bytes. + prep_in_buffer(); + // Still nothing to get? + if (!m_in_buf_left) + { + // Pad the end of the stream with 0xFF 0xD9 (EOI marker) + int t = m_tem_flag; + m_tem_flag ^= 1; + if (t) + return 0xD9; + else + return 0xFF; + } + } + + uint c = *m_pIn_buf_ofs++; + m_in_buf_left--; + + return c; +} + +// Same as previous method, except can indicate if the character is a pad character or not. +inline uint jpeg_decoder::get_char(bool *pPadding_flag) +{ + if (!m_in_buf_left) + { + prep_in_buffer(); + if (!m_in_buf_left) + { + *pPadding_flag = true; + int t = m_tem_flag; + m_tem_flag ^= 1; + if (t) + return 0xD9; + else + return 0xFF; + } + } + + *pPadding_flag = false; + + uint c = *m_pIn_buf_ofs++; + m_in_buf_left--; + + return c; +} + +// Inserts a previously retrieved character back into the input buffer. +inline void jpeg_decoder::stuff_char(uint8 q) +{ + *(--m_pIn_buf_ofs) = q; + m_in_buf_left++; +} + +// Retrieves one character from the input stream, but does not read past markers. Will continue to return 0xFF when a marker is encountered. +inline uint8 jpeg_decoder::get_octet() +{ + bool padding_flag; + int c = get_char(&padding_flag); + + if (c == 0xFF) + { + if (padding_flag) + return 0xFF; + + c = get_char(&padding_flag); + if (padding_flag) + { + stuff_char(0xFF); + return 0xFF; + } + + if (c == 0x00) + return 0xFF; + else + { + stuff_char(static_cast<uint8>(c)); + stuff_char(0xFF); + return 0xFF; + } + } + + return static_cast<uint8>(c); +} + +// Retrieves a variable number of bits from the input stream. Does not recognize markers. +inline uint jpeg_decoder::get_bits(int num_bits) +{ + if (!num_bits) + return 0; + + uint i = m_bit_buf >> (32 - num_bits); + + if ((m_bits_left -= num_bits) <= 0) + { + m_bit_buf <<= (num_bits += m_bits_left); + + uint c1 = get_char(); + uint c2 = get_char(); + m_bit_buf = (m_bit_buf & 0xFFFF0000) | (c1 << 8) | c2; + + m_bit_buf <<= -m_bits_left; + + m_bits_left += 16; + + JPGD_ASSERT(m_bits_left >= 0); + } + else + m_bit_buf <<= num_bits; + + return i; +} + +// Retrieves a variable number of bits from the input stream. Markers will not be read into the input bit buffer. Instead, an infinite number of all 1's will be returned when a marker is encountered. +inline uint jpeg_decoder::get_bits_no_markers(int num_bits) +{ + if (!num_bits) + return 0; + + uint i = m_bit_buf >> (32 - num_bits); + + if ((m_bits_left -= num_bits) <= 0) + { + m_bit_buf <<= (num_bits += m_bits_left); + + if ((m_in_buf_left < 2) || (m_pIn_buf_ofs[0] == 0xFF) || (m_pIn_buf_ofs[1] == 0xFF)) + { + uint c1 = get_octet(); + uint c2 = get_octet(); + m_bit_buf |= (c1 << 8) | c2; + } + else + { + m_bit_buf |= ((uint)m_pIn_buf_ofs[0] << 8) | m_pIn_buf_ofs[1]; + m_in_buf_left -= 2; + m_pIn_buf_ofs += 2; + } + + m_bit_buf <<= -m_bits_left; + + m_bits_left += 16; + + JPGD_ASSERT(m_bits_left >= 0); + } + else + m_bit_buf <<= num_bits; + + return i; +} + +// Decodes a Huffman encoded symbol. +inline int jpeg_decoder::huff_decode(huff_tables *pH) +{ + int symbol; + + // Check first 8-bits: do we have a complete symbol? + if ((symbol = pH->look_up[m_bit_buf >> 24]) < 0) + { + // Decode more bits, use a tree traversal to find symbol. + int ofs = 23; + do + { + symbol = pH->tree[-(int)(symbol + ((m_bit_buf >> ofs) & 1))]; + ofs--; + } while (symbol < 0); + + get_bits_no_markers(8 + (23 - ofs)); + } + else + get_bits_no_markers(pH->code_size[symbol]); + + return symbol; +} + +// Decodes a Huffman encoded symbol. +inline int jpeg_decoder::huff_decode(huff_tables *pH, int& extra_bits) +{ + int symbol; + + // Check first 8-bits: do we have a complete symbol? + if ((symbol = pH->look_up2[m_bit_buf >> 24]) < 0) + { + // Use a tree traversal to find symbol. + int ofs = 23; + do + { + symbol = pH->tree[-(int)(symbol + ((m_bit_buf >> ofs) & 1))]; + ofs--; + } while (symbol < 0); + + get_bits_no_markers(8 + (23 - ofs)); + + extra_bits = get_bits_no_markers(symbol & 0xF); + } + else + { + JPGD_ASSERT(((symbol >> 8) & 31) == pH->code_size[symbol & 255] + ((symbol & 0x8000) ? (symbol & 15) : 0)); + + if (symbol & 0x8000) + { + get_bits_no_markers((symbol >> 8) & 31); + extra_bits = symbol >> 16; + } + else + { + int code_size = (symbol >> 8) & 31; + int num_extra_bits = symbol & 0xF; + int bits = code_size + num_extra_bits; + if (bits <= (m_bits_left + 16)) + extra_bits = get_bits_no_markers(bits) & ((1 << num_extra_bits) - 1); + else + { + get_bits_no_markers(code_size); + extra_bits = get_bits_no_markers(num_extra_bits); + } + } + + symbol &= 0xFF; + } + + return symbol; +} + +// Tables and macro used to fully decode the DPCM differences. +static const int s_extend_test[16] = { 0, 0x0001, 0x0002, 0x0004, 0x0008, 0x0010, 0x0020, 0x0040, 0x0080, 0x0100, 0x0200, 0x0400, 0x0800, 0x1000, 0x2000, 0x4000 }; +static const int s_extend_offset[16] = { 0, ((-1)<<1) + 1, ((-1)<<2) + 1, ((-1)<<3) + 1, ((-1)<<4) + 1, ((-1)<<5) + 1, ((-1)<<6) + 1, ((-1)<<7) + 1, ((-1)<<8) + 1, ((-1)<<9) + 1, ((-1)<<10) + 1, ((-1)<<11) + 1, ((-1)<<12) + 1, ((-1)<<13) + 1, ((-1)<<14) + 1, ((-1)<<15) + 1 }; +static const int s_extend_mask[] = { 0, (1<<0), (1<<1), (1<<2), (1<<3), (1<<4), (1<<5), (1<<6), (1<<7), (1<<8), (1<<9), (1<<10), (1<<11), (1<<12), (1<<13), (1<<14), (1<<15), (1<<16) }; +// The logical AND's in this macro are to shut up static code analysis (aren't really necessary - couldn't find another way to do this) +#define JPGD_HUFF_EXTEND(x, s) (((x) < s_extend_test[s & 15]) ? ((x) + s_extend_offset[s & 15]) : (x)) + +// Clamps a value between 0-255. +inline uint8 jpeg_decoder::clamp(int i) +{ + if (static_cast<uint>(i) > 255) + i = (((~i) >> 31) & 0xFF); + + return static_cast<uint8>(i); +} + +namespace DCT_Upsample +{ + struct Matrix44 + { + typedef int Element_Type; + enum { NUM_ROWS = 4, NUM_COLS = 4 }; + + Element_Type v[NUM_ROWS][NUM_COLS]; + + inline int rows() const { return NUM_ROWS; } + inline int cols() const { return NUM_COLS; } + + inline const Element_Type & at(int r, int c) const { return v[r][c]; } + inline Element_Type & at(int r, int c) { return v[r][c]; } + + inline Matrix44() { } + + inline Matrix44& operator += (const Matrix44& a) + { + for (int r = 0; r < NUM_ROWS; r++) + { + at(r, 0) += a.at(r, 0); + at(r, 1) += a.at(r, 1); + at(r, 2) += a.at(r, 2); + at(r, 3) += a.at(r, 3); + } + return *this; + } + + inline Matrix44& operator -= (const Matrix44& a) + { + for (int r = 0; r < NUM_ROWS; r++) + { + at(r, 0) -= a.at(r, 0); + at(r, 1) -= a.at(r, 1); + at(r, 2) -= a.at(r, 2); + at(r, 3) -= a.at(r, 3); + } + return *this; + } + + friend inline Matrix44 operator + (const Matrix44& a, const Matrix44& b) + { + Matrix44 ret; + for (int r = 0; r < NUM_ROWS; r++) + { + ret.at(r, 0) = a.at(r, 0) + b.at(r, 0); + ret.at(r, 1) = a.at(r, 1) + b.at(r, 1); + ret.at(r, 2) = a.at(r, 2) + b.at(r, 2); + ret.at(r, 3) = a.at(r, 3) + b.at(r, 3); + } + return ret; + } + + friend inline Matrix44 operator - (const Matrix44& a, const Matrix44& b) + { + Matrix44 ret; + for (int r = 0; r < NUM_ROWS; r++) + { + ret.at(r, 0) = a.at(r, 0) - b.at(r, 0); + ret.at(r, 1) = a.at(r, 1) - b.at(r, 1); + ret.at(r, 2) = a.at(r, 2) - b.at(r, 2); + ret.at(r, 3) = a.at(r, 3) - b.at(r, 3); + } + return ret; + } + + static inline void add_and_store(jpgd_block_t* pDst, const Matrix44& a, const Matrix44& b) + { + for (int r = 0; r < 4; r++) + { + pDst[0*8 + r] = static_cast<jpgd_block_t>(a.at(r, 0) + b.at(r, 0)); + pDst[1*8 + r] = static_cast<jpgd_block_t>(a.at(r, 1) + b.at(r, 1)); + pDst[2*8 + r] = static_cast<jpgd_block_t>(a.at(r, 2) + b.at(r, 2)); + pDst[3*8 + r] = static_cast<jpgd_block_t>(a.at(r, 3) + b.at(r, 3)); + } + } + + static inline void sub_and_store(jpgd_block_t* pDst, const Matrix44& a, const Matrix44& b) + { + for (int r = 0; r < 4; r++) + { + pDst[0*8 + r] = static_cast<jpgd_block_t>(a.at(r, 0) - b.at(r, 0)); + pDst[1*8 + r] = static_cast<jpgd_block_t>(a.at(r, 1) - b.at(r, 1)); + pDst[2*8 + r] = static_cast<jpgd_block_t>(a.at(r, 2) - b.at(r, 2)); + pDst[3*8 + r] = static_cast<jpgd_block_t>(a.at(r, 3) - b.at(r, 3)); + } + } + }; + + const int FRACT_BITS = 10; + const int SCALE = 1 << FRACT_BITS; + + typedef int Temp_Type; + #define D(i) (((i) + (SCALE >> 1)) >> FRACT_BITS) + #define F(i) ((int)((i) * SCALE + .5f)) + + // Any decent C++ compiler will optimize this at compile time to a 0, or an array access. + #define AT(c, r) ((((c)>=NUM_COLS)||((r)>=NUM_ROWS)) ? 0 : pSrc[(c)+(r)*8]) + + // NUM_ROWS/NUM_COLS = # of non-zero rows/cols in input matrix + template<int NUM_ROWS, int NUM_COLS> + struct P_Q + { + static void calc(Matrix44& P, Matrix44& Q, const jpgd_block_t* pSrc) + { + // 4x8 = 4x8 times 8x8, matrix 0 is constant + const Temp_Type X000 = AT(0, 0); + const Temp_Type X001 = AT(0, 1); + const Temp_Type X002 = AT(0, 2); + const Temp_Type X003 = AT(0, 3); + const Temp_Type X004 = AT(0, 4); + const Temp_Type X005 = AT(0, 5); + const Temp_Type X006 = AT(0, 6); + const Temp_Type X007 = AT(0, 7); + const Temp_Type X010 = D(F(0.415735f) * AT(1, 0) + F(0.791065f) * AT(3, 0) + F(-0.352443f) * AT(5, 0) + F(0.277785f) * AT(7, 0)); + const Temp_Type X011 = D(F(0.415735f) * AT(1, 1) + F(0.791065f) * AT(3, 1) + F(-0.352443f) * AT(5, 1) + F(0.277785f) * AT(7, 1)); + const Temp_Type X012 = D(F(0.415735f) * AT(1, 2) + F(0.791065f) * AT(3, 2) + F(-0.352443f) * AT(5, 2) + F(0.277785f) * AT(7, 2)); + const Temp_Type X013 = D(F(0.415735f) * AT(1, 3) + F(0.791065f) * AT(3, 3) + F(-0.352443f) * AT(5, 3) + F(0.277785f) * AT(7, 3)); + const Temp_Type X014 = D(F(0.415735f) * AT(1, 4) + F(0.791065f) * AT(3, 4) + F(-0.352443f) * AT(5, 4) + F(0.277785f) * AT(7, 4)); + const Temp_Type X015 = D(F(0.415735f) * AT(1, 5) + F(0.791065f) * AT(3, 5) + F(-0.352443f) * AT(5, 5) + F(0.277785f) * AT(7, 5)); + const Temp_Type X016 = D(F(0.415735f) * AT(1, 6) + F(0.791065f) * AT(3, 6) + F(-0.352443f) * AT(5, 6) + F(0.277785f) * AT(7, 6)); + const Temp_Type X017 = D(F(0.415735f) * AT(1, 7) + F(0.791065f) * AT(3, 7) + F(-0.352443f) * AT(5, 7) + F(0.277785f) * AT(7, 7)); + const Temp_Type X020 = AT(4, 0); + const Temp_Type X021 = AT(4, 1); + const Temp_Type X022 = AT(4, 2); + const Temp_Type X023 = AT(4, 3); + const Temp_Type X024 = AT(4, 4); + const Temp_Type X025 = AT(4, 5); + const Temp_Type X026 = AT(4, 6); + const Temp_Type X027 = AT(4, 7); + const Temp_Type X030 = D(F(0.022887f) * AT(1, 0) + F(-0.097545f) * AT(3, 0) + F(0.490393f) * AT(5, 0) + F(0.865723f) * AT(7, 0)); + const Temp_Type X031 = D(F(0.022887f) * AT(1, 1) + F(-0.097545f) * AT(3, 1) + F(0.490393f) * AT(5, 1) + F(0.865723f) * AT(7, 1)); + const Temp_Type X032 = D(F(0.022887f) * AT(1, 2) + F(-0.097545f) * AT(3, 2) + F(0.490393f) * AT(5, 2) + F(0.865723f) * AT(7, 2)); + const Temp_Type X033 = D(F(0.022887f) * AT(1, 3) + F(-0.097545f) * AT(3, 3) + F(0.490393f) * AT(5, 3) + F(0.865723f) * AT(7, 3)); + const Temp_Type X034 = D(F(0.022887f) * AT(1, 4) + F(-0.097545f) * AT(3, 4) + F(0.490393f) * AT(5, 4) + F(0.865723f) * AT(7, 4)); + const Temp_Type X035 = D(F(0.022887f) * AT(1, 5) + F(-0.097545f) * AT(3, 5) + F(0.490393f) * AT(5, 5) + F(0.865723f) * AT(7, 5)); + const Temp_Type X036 = D(F(0.022887f) * AT(1, 6) + F(-0.097545f) * AT(3, 6) + F(0.490393f) * AT(5, 6) + F(0.865723f) * AT(7, 6)); + const Temp_Type X037 = D(F(0.022887f) * AT(1, 7) + F(-0.097545f) * AT(3, 7) + F(0.490393f) * AT(5, 7) + F(0.865723f) * AT(7, 7)); + + // 4x4 = 4x8 times 8x4, matrix 1 is constant + P.at(0, 0) = X000; + P.at(0, 1) = D(X001 * F(0.415735f) + X003 * F(0.791065f) + X005 * F(-0.352443f) + X007 * F(0.277785f)); + P.at(0, 2) = X004; + P.at(0, 3) = D(X001 * F(0.022887f) + X003 * F(-0.097545f) + X005 * F(0.490393f) + X007 * F(0.865723f)); + P.at(1, 0) = X010; + P.at(1, 1) = D(X011 * F(0.415735f) + X013 * F(0.791065f) + X015 * F(-0.352443f) + X017 * F(0.277785f)); + P.at(1, 2) = X014; + P.at(1, 3) = D(X011 * F(0.022887f) + X013 * F(-0.097545f) + X015 * F(0.490393f) + X017 * F(0.865723f)); + P.at(2, 0) = X020; + P.at(2, 1) = D(X021 * F(0.415735f) + X023 * F(0.791065f) + X025 * F(-0.352443f) + X027 * F(0.277785f)); + P.at(2, 2) = X024; + P.at(2, 3) = D(X021 * F(0.022887f) + X023 * F(-0.097545f) + X025 * F(0.490393f) + X027 * F(0.865723f)); + P.at(3, 0) = X030; + P.at(3, 1) = D(X031 * F(0.415735f) + X033 * F(0.791065f) + X035 * F(-0.352443f) + X037 * F(0.277785f)); + P.at(3, 2) = X034; + P.at(3, 3) = D(X031 * F(0.022887f) + X033 * F(-0.097545f) + X035 * F(0.490393f) + X037 * F(0.865723f)); + // 40 muls 24 adds + + // 4x4 = 4x8 times 8x4, matrix 1 is constant + Q.at(0, 0) = D(X001 * F(0.906127f) + X003 * F(-0.318190f) + X005 * F(0.212608f) + X007 * F(-0.180240f)); + Q.at(0, 1) = X002; + Q.at(0, 2) = D(X001 * F(-0.074658f) + X003 * F(0.513280f) + X005 * F(0.768178f) + X007 * F(-0.375330f)); + Q.at(0, 3) = X006; + Q.at(1, 0) = D(X011 * F(0.906127f) + X013 * F(-0.318190f) + X015 * F(0.212608f) + X017 * F(-0.180240f)); + Q.at(1, 1) = X012; + Q.at(1, 2) = D(X011 * F(-0.074658f) + X013 * F(0.513280f) + X015 * F(0.768178f) + X017 * F(-0.375330f)); + Q.at(1, 3) = X016; + Q.at(2, 0) = D(X021 * F(0.906127f) + X023 * F(-0.318190f) + X025 * F(0.212608f) + X027 * F(-0.180240f)); + Q.at(2, 1) = X022; + Q.at(2, 2) = D(X021 * F(-0.074658f) + X023 * F(0.513280f) + X025 * F(0.768178f) + X027 * F(-0.375330f)); + Q.at(2, 3) = X026; + Q.at(3, 0) = D(X031 * F(0.906127f) + X033 * F(-0.318190f) + X035 * F(0.212608f) + X037 * F(-0.180240f)); + Q.at(3, 1) = X032; + Q.at(3, 2) = D(X031 * F(-0.074658f) + X033 * F(0.513280f) + X035 * F(0.768178f) + X037 * F(-0.375330f)); + Q.at(3, 3) = X036; + // 40 muls 24 adds + } + }; + + template<int NUM_ROWS, int NUM_COLS> + struct R_S + { + static void calc(Matrix44& R, Matrix44& S, const jpgd_block_t* pSrc) + { + // 4x8 = 4x8 times 8x8, matrix 0 is constant + const Temp_Type X100 = D(F(0.906127f) * AT(1, 0) + F(-0.318190f) * AT(3, 0) + F(0.212608f) * AT(5, 0) + F(-0.180240f) * AT(7, 0)); + const Temp_Type X101 = D(F(0.906127f) * AT(1, 1) + F(-0.318190f) * AT(3, 1) + F(0.212608f) * AT(5, 1) + F(-0.180240f) * AT(7, 1)); + const Temp_Type X102 = D(F(0.906127f) * AT(1, 2) + F(-0.318190f) * AT(3, 2) + F(0.212608f) * AT(5, 2) + F(-0.180240f) * AT(7, 2)); + const Temp_Type X103 = D(F(0.906127f) * AT(1, 3) + F(-0.318190f) * AT(3, 3) + F(0.212608f) * AT(5, 3) + F(-0.180240f) * AT(7, 3)); + const Temp_Type X104 = D(F(0.906127f) * AT(1, 4) + F(-0.318190f) * AT(3, 4) + F(0.212608f) * AT(5, 4) + F(-0.180240f) * AT(7, 4)); + const Temp_Type X105 = D(F(0.906127f) * AT(1, 5) + F(-0.318190f) * AT(3, 5) + F(0.212608f) * AT(5, 5) + F(-0.180240f) * AT(7, 5)); + const Temp_Type X106 = D(F(0.906127f) * AT(1, 6) + F(-0.318190f) * AT(3, 6) + F(0.212608f) * AT(5, 6) + F(-0.180240f) * AT(7, 6)); + const Temp_Type X107 = D(F(0.906127f) * AT(1, 7) + F(-0.318190f) * AT(3, 7) + F(0.212608f) * AT(5, 7) + F(-0.180240f) * AT(7, 7)); + const Temp_Type X110 = AT(2, 0); + const Temp_Type X111 = AT(2, 1); + const Temp_Type X112 = AT(2, 2); + const Temp_Type X113 = AT(2, 3); + const Temp_Type X114 = AT(2, 4); + const Temp_Type X115 = AT(2, 5); + const Temp_Type X116 = AT(2, 6); + const Temp_Type X117 = AT(2, 7); + const Temp_Type X120 = D(F(-0.074658f) * AT(1, 0) + F(0.513280f) * AT(3, 0) + F(0.768178f) * AT(5, 0) + F(-0.375330f) * AT(7, 0)); + const Temp_Type X121 = D(F(-0.074658f) * AT(1, 1) + F(0.513280f) * AT(3, 1) + F(0.768178f) * AT(5, 1) + F(-0.375330f) * AT(7, 1)); + const Temp_Type X122 = D(F(-0.074658f) * AT(1, 2) + F(0.513280f) * AT(3, 2) + F(0.768178f) * AT(5, 2) + F(-0.375330f) * AT(7, 2)); + const Temp_Type X123 = D(F(-0.074658f) * AT(1, 3) + F(0.513280f) * AT(3, 3) + F(0.768178f) * AT(5, 3) + F(-0.375330f) * AT(7, 3)); + const Temp_Type X124 = D(F(-0.074658f) * AT(1, 4) + F(0.513280f) * AT(3, 4) + F(0.768178f) * AT(5, 4) + F(-0.375330f) * AT(7, 4)); + const Temp_Type X125 = D(F(-0.074658f) * AT(1, 5) + F(0.513280f) * AT(3, 5) + F(0.768178f) * AT(5, 5) + F(-0.375330f) * AT(7, 5)); + const Temp_Type X126 = D(F(-0.074658f) * AT(1, 6) + F(0.513280f) * AT(3, 6) + F(0.768178f) * AT(5, 6) + F(-0.375330f) * AT(7, 6)); + const Temp_Type X127 = D(F(-0.074658f) * AT(1, 7) + F(0.513280f) * AT(3, 7) + F(0.768178f) * AT(5, 7) + F(-0.375330f) * AT(7, 7)); + const Temp_Type X130 = AT(6, 0); + const Temp_Type X131 = AT(6, 1); + const Temp_Type X132 = AT(6, 2); + const Temp_Type X133 = AT(6, 3); + const Temp_Type X134 = AT(6, 4); + const Temp_Type X135 = AT(6, 5); + const Temp_Type X136 = AT(6, 6); + const Temp_Type X137 = AT(6, 7); + // 80 muls 48 adds + + // 4x4 = 4x8 times 8x4, matrix 1 is constant + R.at(0, 0) = X100; + R.at(0, 1) = D(X101 * F(0.415735f) + X103 * F(0.791065f) + X105 * F(-0.352443f) + X107 * F(0.277785f)); + R.at(0, 2) = X104; + R.at(0, 3) = D(X101 * F(0.022887f) + X103 * F(-0.097545f) + X105 * F(0.490393f) + X107 * F(0.865723f)); + R.at(1, 0) = X110; + R.at(1, 1) = D(X111 * F(0.415735f) + X113 * F(0.791065f) + X115 * F(-0.352443f) + X117 * F(0.277785f)); + R.at(1, 2) = X114; + R.at(1, 3) = D(X111 * F(0.022887f) + X113 * F(-0.097545f) + X115 * F(0.490393f) + X117 * F(0.865723f)); + R.at(2, 0) = X120; + R.at(2, 1) = D(X121 * F(0.415735f) + X123 * F(0.791065f) + X125 * F(-0.352443f) + X127 * F(0.277785f)); + R.at(2, 2) = X124; + R.at(2, 3) = D(X121 * F(0.022887f) + X123 * F(-0.097545f) + X125 * F(0.490393f) + X127 * F(0.865723f)); + R.at(3, 0) = X130; + R.at(3, 1) = D(X131 * F(0.415735f) + X133 * F(0.791065f) + X135 * F(-0.352443f) + X137 * F(0.277785f)); + R.at(3, 2) = X134; + R.at(3, 3) = D(X131 * F(0.022887f) + X133 * F(-0.097545f) + X135 * F(0.490393f) + X137 * F(0.865723f)); + // 40 muls 24 adds + // 4x4 = 4x8 times 8x4, matrix 1 is constant + S.at(0, 0) = D(X101 * F(0.906127f) + X103 * F(-0.318190f) + X105 * F(0.212608f) + X107 * F(-0.180240f)); + S.at(0, 1) = X102; + S.at(0, 2) = D(X101 * F(-0.074658f) + X103 * F(0.513280f) + X105 * F(0.768178f) + X107 * F(-0.375330f)); + S.at(0, 3) = X106; + S.at(1, 0) = D(X111 * F(0.906127f) + X113 * F(-0.318190f) + X115 * F(0.212608f) + X117 * F(-0.180240f)); + S.at(1, 1) = X112; + S.at(1, 2) = D(X111 * F(-0.074658f) + X113 * F(0.513280f) + X115 * F(0.768178f) + X117 * F(-0.375330f)); + S.at(1, 3) = X116; + S.at(2, 0) = D(X121 * F(0.906127f) + X123 * F(-0.318190f) + X125 * F(0.212608f) + X127 * F(-0.180240f)); + S.at(2, 1) = X122; + S.at(2, 2) = D(X121 * F(-0.074658f) + X123 * F(0.513280f) + X125 * F(0.768178f) + X127 * F(-0.375330f)); + S.at(2, 3) = X126; + S.at(3, 0) = D(X131 * F(0.906127f) + X133 * F(-0.318190f) + X135 * F(0.212608f) + X137 * F(-0.180240f)); + S.at(3, 1) = X132; + S.at(3, 2) = D(X131 * F(-0.074658f) + X133 * F(0.513280f) + X135 * F(0.768178f) + X137 * F(-0.375330f)); + S.at(3, 3) = X136; + // 40 muls 24 adds + } + }; +} // end namespace DCT_Upsample + +// Unconditionally frees all allocated m_blocks. +void jpeg_decoder::free_all_blocks() +{ + m_pStream = NULL; + for (mem_block *b = m_pMem_blocks; b; ) + { + mem_block *n = b->m_pNext; + jpgd_free(b); + b = n; + } + m_pMem_blocks = NULL; +} + +// This method handles all errors. It will never return. +// It could easily be changed to use C++ exceptions. +JPGD_NORETURN void jpeg_decoder::stop_decoding(jpgd_status status) +{ + m_error_code = status; + free_all_blocks(); + longjmp(m_jmp_state, status); +} + +void *jpeg_decoder::alloc(size_t nSize, bool zero) +{ + nSize = (JPGD_MAX(nSize, 1) + 3) & ~3; + char *rv = NULL; + for (mem_block *b = m_pMem_blocks; b; b = b->m_pNext) + { + if ((b->m_used_count + nSize) <= b->m_size) + { + rv = b->m_data + b->m_used_count; + b->m_used_count += nSize; + break; + } + } + if (!rv) + { + int capacity = JPGD_MAX(32768 - 256, (nSize + 2047) & ~2047); + mem_block *b = (mem_block*)jpgd_malloc(sizeof(mem_block) + capacity); + if (!b) { stop_decoding(JPGD_NOTENOUGHMEM); } + b->m_pNext = m_pMem_blocks; m_pMem_blocks = b; + b->m_used_count = nSize; + b->m_size = capacity; + rv = b->m_data; + } + if (zero) memset(rv, 0, nSize); + return rv; +} + +void jpeg_decoder::word_clear(void *p, uint16 c, uint n) +{ + uint8 *pD = (uint8*)p; + const uint8 l = c & 0xFF, h = (c >> 8) & 0xFF; + while (n) + { + pD[0] = l; pD[1] = h; pD += 2; + n--; + } +} + +// Refill the input buffer. +// This method will sit in a loop until (A) the buffer is full or (B) +// the stream's read() method reports and end of file condition. +void jpeg_decoder::prep_in_buffer() +{ + m_in_buf_left = 0; + m_pIn_buf_ofs = m_in_buf; + + if (m_eof_flag) + return; + + do + { + int bytes_read = m_pStream->read(m_in_buf + m_in_buf_left, JPGD_IN_BUF_SIZE - m_in_buf_left, &m_eof_flag); + if (bytes_read == -1) + stop_decoding(JPGD_STREAM_READ); + + m_in_buf_left += bytes_read; + } while ((m_in_buf_left < JPGD_IN_BUF_SIZE) && (!m_eof_flag)); + + m_total_bytes_read += m_in_buf_left; + + // Pad the end of the block with M_EOI (prevents the decompressor from going off the rails if the stream is invalid). + // (This dates way back to when this decompressor was written in C/asm, and the all-asm Huffman decoder did some fancy things to increase perf.) + word_clear(m_pIn_buf_ofs + m_in_buf_left, 0xD9FF, 64); +} + +// Read a Huffman code table. +void jpeg_decoder::read_dht_marker() +{ + int i, index, count; + uint8 huff_num[17]; + uint8 huff_val[256]; + + uint num_left = get_bits(16); + + if (num_left < 2) + stop_decoding(JPGD_BAD_DHT_MARKER); + + num_left -= 2; + + while (num_left) + { + index = get_bits(8); + + huff_num[0] = 0; + + count = 0; + + for (i = 1; i <= 16; i++) + { + huff_num[i] = static_cast<uint8>(get_bits(8)); + count += huff_num[i]; + } + + if (count > 255) + stop_decoding(JPGD_BAD_DHT_COUNTS); + + for (i = 0; i < count; i++) + huff_val[i] = static_cast<uint8>(get_bits(8)); + + i = 1 + 16 + count; + + if (num_left < (uint)i) + stop_decoding(JPGD_BAD_DHT_MARKER); + + num_left -= i; + + if ((index & 0x10) > 0x10) + stop_decoding(JPGD_BAD_DHT_INDEX); + + index = (index & 0x0F) + ((index & 0x10) >> 4) * (JPGD_MAX_HUFF_TABLES >> 1); + + if (index >= JPGD_MAX_HUFF_TABLES) + stop_decoding(JPGD_BAD_DHT_INDEX); + + if (!m_huff_num[index]) + m_huff_num[index] = (uint8 *)alloc(17); + + if (!m_huff_val[index]) + m_huff_val[index] = (uint8 *)alloc(256); + + m_huff_ac[index] = (index & 0x10) != 0; + memcpy(m_huff_num[index], huff_num, 17); + memcpy(m_huff_val[index], huff_val, 256); + } +} + +// Read a quantization table. +void jpeg_decoder::read_dqt_marker() +{ + int n, i, prec; + uint num_left; + uint temp; + + num_left = get_bits(16); + + if (num_left < 2) + stop_decoding(JPGD_BAD_DQT_MARKER); + + num_left -= 2; + + while (num_left) + { + n = get_bits(8); + prec = n >> 4; + n &= 0x0F; + + if (n >= JPGD_MAX_QUANT_TABLES) + stop_decoding(JPGD_BAD_DQT_TABLE); + + if (!m_quant[n]) + m_quant[n] = (jpgd_quant_t *)alloc(64 * sizeof(jpgd_quant_t)); + + // read quantization entries, in zag order + for (i = 0; i < 64; i++) + { + temp = get_bits(8); + + if (prec) + temp = (temp << 8) + get_bits(8); + + m_quant[n][i] = static_cast<jpgd_quant_t>(temp); + } + + i = 64 + 1; + + if (prec) + i += 64; + + if (num_left < (uint)i) + stop_decoding(JPGD_BAD_DQT_LENGTH); + + num_left -= i; + } +} + +// Read the start of frame (SOF) marker. +void jpeg_decoder::read_sof_marker() +{ + int i; + uint num_left; + + num_left = get_bits(16); + + if (get_bits(8) != 8) /* precision: sorry, only 8-bit precision is supported right now */ + stop_decoding(JPGD_BAD_PRECISION); + + m_image_y_size = get_bits(16); + + if ((m_image_y_size < 1) || (m_image_y_size > JPGD_MAX_HEIGHT)) + stop_decoding(JPGD_BAD_HEIGHT); + + m_image_x_size = get_bits(16); + + if ((m_image_x_size < 1) || (m_image_x_size > JPGD_MAX_WIDTH)) + stop_decoding(JPGD_BAD_WIDTH); + + m_comps_in_frame = get_bits(8); + + if (m_comps_in_frame > JPGD_MAX_COMPONENTS) + stop_decoding(JPGD_TOO_MANY_COMPONENTS); + + if (num_left != (uint)(m_comps_in_frame * 3 + 8)) + stop_decoding(JPGD_BAD_SOF_LENGTH); + + for (i = 0; i < m_comps_in_frame; i++) + { + m_comp_ident[i] = get_bits(8); + m_comp_h_samp[i] = get_bits(4); + m_comp_v_samp[i] = get_bits(4); + m_comp_quant[i] = get_bits(8); + } +} + +// Used to skip unrecognized markers. +void jpeg_decoder::skip_variable_marker() +{ + uint num_left; + + num_left = get_bits(16); + + if (num_left < 2) + stop_decoding(JPGD_BAD_VARIABLE_MARKER); + + num_left -= 2; + + while (num_left) + { + get_bits(8); + num_left--; + } +} + +// Read a define restart interval (DRI) marker. +void jpeg_decoder::read_dri_marker() +{ + if (get_bits(16) != 4) + stop_decoding(JPGD_BAD_DRI_LENGTH); + + m_restart_interval = get_bits(16); +} + +// Read a start of scan (SOS) marker. +void jpeg_decoder::read_sos_marker() +{ + uint num_left; + int i, ci, n, c, cc; + + num_left = get_bits(16); + + n = get_bits(8); + + m_comps_in_scan = n; + + num_left -= 3; + + if ( (num_left != (uint)(n * 2 + 3)) || (n < 1) || (n > JPGD_MAX_COMPS_IN_SCAN) ) + stop_decoding(JPGD_BAD_SOS_LENGTH); + + for (i = 0; i < n; i++) + { + cc = get_bits(8); + c = get_bits(8); + num_left -= 2; + + for (ci = 0; ci < m_comps_in_frame; ci++) + if (cc == m_comp_ident[ci]) + break; + + if (ci >= m_comps_in_frame) + stop_decoding(JPGD_BAD_SOS_COMP_ID); + + m_comp_list[i] = ci; + m_comp_dc_tab[ci] = (c >> 4) & 15; + m_comp_ac_tab[ci] = (c & 15) + (JPGD_MAX_HUFF_TABLES >> 1); + } + + m_spectral_start = get_bits(8); + m_spectral_end = get_bits(8); + m_successive_high = get_bits(4); + m_successive_low = get_bits(4); + + if (!m_progressive_flag) + { + m_spectral_start = 0; + m_spectral_end = 63; + } + + num_left -= 3; + + while (num_left) /* read past whatever is num_left */ + { + get_bits(8); + num_left--; + } +} + +// Finds the next marker. +int jpeg_decoder::next_marker() +{ + uint c, bytes; + + bytes = 0; + + do + { + do + { + bytes++; + c = get_bits(8); + } while (c != 0xFF); + + do + { + c = get_bits(8); + } while (c == 0xFF); + + } while (c == 0); + + // If bytes > 0 here, there where extra bytes before the marker (not good). + + return c; +} + +// Process markers. Returns when an SOFx, SOI, EOI, or SOS marker is +// encountered. +int jpeg_decoder::process_markers() +{ + int c; + + for ( ; ; ) + { + c = next_marker(); + + switch (c) + { + case M_SOF0: + case M_SOF1: + case M_SOF2: + case M_SOF3: + case M_SOF5: + case M_SOF6: + case M_SOF7: +// case M_JPG: + case M_SOF9: + case M_SOF10: + case M_SOF11: + case M_SOF13: + case M_SOF14: + case M_SOF15: + case M_SOI: + case M_EOI: + case M_SOS: + { + return c; + } + case M_DHT: + { + read_dht_marker(); + break; + } + // No arithmitic support - dumb patents! + case M_DAC: + { + stop_decoding(JPGD_NO_ARITHMITIC_SUPPORT); + break; + } + case M_DQT: + { + read_dqt_marker(); + break; + } + case M_DRI: + { + read_dri_marker(); + break; + } + //case M_APP0: /* no need to read the JFIF marker */ + + case M_JPG: + case M_RST0: /* no parameters */ + case M_RST1: + case M_RST2: + case M_RST3: + case M_RST4: + case M_RST5: + case M_RST6: + case M_RST7: + case M_TEM: + { + stop_decoding(JPGD_UNEXPECTED_MARKER); + break; + } + default: /* must be DNL, DHP, EXP, APPn, JPGn, COM, or RESn or APP0 */ + { + skip_variable_marker(); + break; + } + } + } +} + +// Finds the start of image (SOI) marker. +// This code is rather defensive: it only checks the first 512 bytes to avoid +// false positives. +void jpeg_decoder::locate_soi_marker() +{ + uint lastchar, thischar; + uint bytesleft; + + lastchar = get_bits(8); + + thischar = get_bits(8); + + /* ok if it's a normal JPEG file without a special header */ + + if ((lastchar == 0xFF) && (thischar == M_SOI)) + return; + + bytesleft = 4096; //512; + + for ( ; ; ) + { + if (--bytesleft == 0) + stop_decoding(JPGD_NOT_JPEG); + + lastchar = thischar; + + thischar = get_bits(8); + + if (lastchar == 0xFF) + { + if (thischar == M_SOI) + break; + else if (thischar == M_EOI) // get_bits will keep returning M_EOI if we read past the end + stop_decoding(JPGD_NOT_JPEG); + } + } + + // Check the next character after marker: if it's not 0xFF, it can't be the start of the next marker, so the file is bad. + thischar = (m_bit_buf >> 24) & 0xFF; + + if (thischar != 0xFF) + stop_decoding(JPGD_NOT_JPEG); +} + +// Find a start of frame (SOF) marker. +void jpeg_decoder::locate_sof_marker() +{ + locate_soi_marker(); + + int c = process_markers(); + + switch (c) + { + case M_SOF2: + m_progressive_flag = JPGD_TRUE; + case M_SOF0: /* baseline DCT */ + case M_SOF1: /* extended sequential DCT */ + { + read_sof_marker(); + break; + } + case M_SOF9: /* Arithmitic coding */ + { + stop_decoding(JPGD_NO_ARITHMITIC_SUPPORT); + break; + } + default: + { + stop_decoding(JPGD_UNSUPPORTED_MARKER); + break; + } + } +} + +// Find a start of scan (SOS) marker. +int jpeg_decoder::locate_sos_marker() +{ + int c; + + c = process_markers(); + + if (c == M_EOI) + return JPGD_FALSE; + else if (c != M_SOS) + stop_decoding(JPGD_UNEXPECTED_MARKER); + + read_sos_marker(); + + return JPGD_TRUE; +} + +// Reset everything to default/uninitialized state. +void jpeg_decoder::init(jpeg_decoder_stream *pStream) +{ + m_pMem_blocks = NULL; + m_error_code = JPGD_SUCCESS; + m_ready_flag = false; + m_image_x_size = m_image_y_size = 0; + m_pStream = pStream; + m_progressive_flag = JPGD_FALSE; + + memset(m_huff_ac, 0, sizeof(m_huff_ac)); + memset(m_huff_num, 0, sizeof(m_huff_num)); + memset(m_huff_val, 0, sizeof(m_huff_val)); + memset(m_quant, 0, sizeof(m_quant)); + + m_scan_type = 0; + m_comps_in_frame = 0; + + memset(m_comp_h_samp, 0, sizeof(m_comp_h_samp)); + memset(m_comp_v_samp, 0, sizeof(m_comp_v_samp)); + memset(m_comp_quant, 0, sizeof(m_comp_quant)); + memset(m_comp_ident, 0, sizeof(m_comp_ident)); + memset(m_comp_h_blocks, 0, sizeof(m_comp_h_blocks)); + memset(m_comp_v_blocks, 0, sizeof(m_comp_v_blocks)); + + m_comps_in_scan = 0; + memset(m_comp_list, 0, sizeof(m_comp_list)); + memset(m_comp_dc_tab, 0, sizeof(m_comp_dc_tab)); + memset(m_comp_ac_tab, 0, sizeof(m_comp_ac_tab)); + + m_spectral_start = 0; + m_spectral_end = 0; + m_successive_low = 0; + m_successive_high = 0; + m_max_mcu_x_size = 0; + m_max_mcu_y_size = 0; + m_blocks_per_mcu = 0; + m_max_blocks_per_row = 0; + m_mcus_per_row = 0; + m_mcus_per_col = 0; + m_expanded_blocks_per_component = 0; + m_expanded_blocks_per_mcu = 0; + m_expanded_blocks_per_row = 0; + m_freq_domain_chroma_upsample = false; + + memset(m_mcu_org, 0, sizeof(m_mcu_org)); + + m_total_lines_left = 0; + m_mcu_lines_left = 0; + m_real_dest_bytes_per_scan_line = 0; + m_dest_bytes_per_scan_line = 0; + m_dest_bytes_per_pixel = 0; + + memset(m_pHuff_tabs, 0, sizeof(m_pHuff_tabs)); + + memset(m_dc_coeffs, 0, sizeof(m_dc_coeffs)); + memset(m_ac_coeffs, 0, sizeof(m_ac_coeffs)); + memset(m_block_y_mcu, 0, sizeof(m_block_y_mcu)); + + m_eob_run = 0; + + memset(m_block_y_mcu, 0, sizeof(m_block_y_mcu)); + + m_pIn_buf_ofs = m_in_buf; + m_in_buf_left = 0; + m_eof_flag = false; + m_tem_flag = 0; + + memset(m_in_buf_pad_start, 0, sizeof(m_in_buf_pad_start)); + memset(m_in_buf, 0, sizeof(m_in_buf)); + memset(m_in_buf_pad_end, 0, sizeof(m_in_buf_pad_end)); + + m_restart_interval = 0; + m_restarts_left = 0; + m_next_restart_num = 0; + + m_max_mcus_per_row = 0; + m_max_blocks_per_mcu = 0; + m_max_mcus_per_col = 0; + + memset(m_last_dc_val, 0, sizeof(m_last_dc_val)); + m_pMCU_coefficients = NULL; + m_pSample_buf = NULL; + + m_total_bytes_read = 0; + + m_pScan_line_0 = NULL; + m_pScan_line_1 = NULL; + + // Ready the input buffer. + prep_in_buffer(); + + // Prime the bit buffer. + m_bits_left = 16; + m_bit_buf = 0; + + get_bits(16); + get_bits(16); + + for (int i = 0; i < JPGD_MAX_BLOCKS_PER_MCU; i++) + m_mcu_block_max_zag[i] = 64; +} + +#define SCALEBITS 16 +#define ONE_HALF ((int) 1 << (SCALEBITS-1)) +#define FIX(x) ((int) ((x) * (1L<<SCALEBITS) + 0.5f)) + +// Create a few tables that allow us to quickly convert YCbCr to RGB. +void jpeg_decoder::create_look_ups() +{ + for (int i = 0; i <= 255; i++) + { + int k = i - 128; + m_crr[i] = ( FIX(1.40200f) * k + ONE_HALF) >> SCALEBITS; + m_cbb[i] = ( FIX(1.77200f) * k + ONE_HALF) >> SCALEBITS; + m_crg[i] = (-FIX(0.71414f)) * k; + m_cbg[i] = (-FIX(0.34414f)) * k + ONE_HALF; + } +} + +// This method throws back into the stream any bytes that where read +// into the bit buffer during initial marker scanning. +void jpeg_decoder::fix_in_buffer() +{ + // In case any 0xFF's where pulled into the buffer during marker scanning. + JPGD_ASSERT((m_bits_left & 7) == 0); + + if (m_bits_left == 16) + stuff_char( (uint8)(m_bit_buf & 0xFF)); + + if (m_bits_left >= 8) + stuff_char( (uint8)((m_bit_buf >> 8) & 0xFF)); + + stuff_char((uint8)((m_bit_buf >> 16) & 0xFF)); + stuff_char((uint8)((m_bit_buf >> 24) & 0xFF)); + + m_bits_left = 16; + get_bits_no_markers(16); + get_bits_no_markers(16); +} + +void jpeg_decoder::transform_mcu(int mcu_row) +{ + jpgd_block_t* pSrc_ptr = m_pMCU_coefficients; + uint8* pDst_ptr = m_pSample_buf + mcu_row * m_blocks_per_mcu * 64; + + for (int mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++) + { + idct(pSrc_ptr, pDst_ptr, m_mcu_block_max_zag[mcu_block]); + pSrc_ptr += 64; + pDst_ptr += 64; + } +} + +static const uint8 s_max_rc[64] = +{ + 17, 18, 34, 50, 50, 51, 52, 52, 52, 68, 84, 84, 84, 84, 85, 86, 86, 86, 86, 86, + 102, 118, 118, 118, 118, 118, 118, 119, 120, 120, 120, 120, 120, 120, 120, 136, + 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, + 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136, 136 +}; + +void jpeg_decoder::transform_mcu_expand(int mcu_row) +{ + jpgd_block_t* pSrc_ptr = m_pMCU_coefficients; + uint8* pDst_ptr = m_pSample_buf + mcu_row * m_expanded_blocks_per_mcu * 64; + + // Y IDCT + int mcu_block; + for (mcu_block = 0; mcu_block < m_expanded_blocks_per_component; mcu_block++) + { + idct(pSrc_ptr, pDst_ptr, m_mcu_block_max_zag[mcu_block]); + pSrc_ptr += 64; + pDst_ptr += 64; + } + + // Chroma IDCT, with upsampling + jpgd_block_t temp_block[64]; + + for (int i = 0; i < 2; i++) + { + DCT_Upsample::Matrix44 P, Q, R, S; + + JPGD_ASSERT(m_mcu_block_max_zag[mcu_block] >= 1); + JPGD_ASSERT(m_mcu_block_max_zag[mcu_block] <= 64); + + int max_zag = m_mcu_block_max_zag[mcu_block++] - 1; + if (max_zag <= 0) max_zag = 0; // should never happen, only here to shut up static analysis + switch (s_max_rc[max_zag]) + { + case 1*16+1: + DCT_Upsample::P_Q<1, 1>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<1, 1>::calc(R, S, pSrc_ptr); + break; + case 1*16+2: + DCT_Upsample::P_Q<1, 2>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<1, 2>::calc(R, S, pSrc_ptr); + break; + case 2*16+2: + DCT_Upsample::P_Q<2, 2>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<2, 2>::calc(R, S, pSrc_ptr); + break; + case 3*16+2: + DCT_Upsample::P_Q<3, 2>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<3, 2>::calc(R, S, pSrc_ptr); + break; + case 3*16+3: + DCT_Upsample::P_Q<3, 3>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<3, 3>::calc(R, S, pSrc_ptr); + break; + case 3*16+4: + DCT_Upsample::P_Q<3, 4>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<3, 4>::calc(R, S, pSrc_ptr); + break; + case 4*16+4: + DCT_Upsample::P_Q<4, 4>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<4, 4>::calc(R, S, pSrc_ptr); + break; + case 5*16+4: + DCT_Upsample::P_Q<5, 4>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<5, 4>::calc(R, S, pSrc_ptr); + break; + case 5*16+5: + DCT_Upsample::P_Q<5, 5>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<5, 5>::calc(R, S, pSrc_ptr); + break; + case 5*16+6: + DCT_Upsample::P_Q<5, 6>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<5, 6>::calc(R, S, pSrc_ptr); + break; + case 6*16+6: + DCT_Upsample::P_Q<6, 6>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<6, 6>::calc(R, S, pSrc_ptr); + break; + case 7*16+6: + DCT_Upsample::P_Q<7, 6>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<7, 6>::calc(R, S, pSrc_ptr); + break; + case 7*16+7: + DCT_Upsample::P_Q<7, 7>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<7, 7>::calc(R, S, pSrc_ptr); + break; + case 7*16+8: + DCT_Upsample::P_Q<7, 8>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<7, 8>::calc(R, S, pSrc_ptr); + break; + case 8*16+8: + DCT_Upsample::P_Q<8, 8>::calc(P, Q, pSrc_ptr); + DCT_Upsample::R_S<8, 8>::calc(R, S, pSrc_ptr); + break; + default: + JPGD_ASSERT(false); + } + + DCT_Upsample::Matrix44 a(P + Q); P -= Q; + DCT_Upsample::Matrix44& b = P; + DCT_Upsample::Matrix44 c(R + S); R -= S; + DCT_Upsample::Matrix44& d = R; + + DCT_Upsample::Matrix44::add_and_store(temp_block, a, c); + idct_4x4(temp_block, pDst_ptr); + pDst_ptr += 64; + + DCT_Upsample::Matrix44::sub_and_store(temp_block, a, c); + idct_4x4(temp_block, pDst_ptr); + pDst_ptr += 64; + + DCT_Upsample::Matrix44::add_and_store(temp_block, b, d); + idct_4x4(temp_block, pDst_ptr); + pDst_ptr += 64; + + DCT_Upsample::Matrix44::sub_and_store(temp_block, b, d); + idct_4x4(temp_block, pDst_ptr); + pDst_ptr += 64; + + pSrc_ptr += 64; + } +} + +// Loads and dequantizes the next row of (already decoded) coefficients. +// Progressive images only. +void jpeg_decoder::load_next_row() +{ + int i; + jpgd_block_t *p; + jpgd_quant_t *q; + int mcu_row, mcu_block, row_block = 0; + int component_num, component_id; + int block_x_mcu[JPGD_MAX_COMPONENTS]; + + memset(block_x_mcu, 0, JPGD_MAX_COMPONENTS * sizeof(int)); + + for (mcu_row = 0; mcu_row < m_mcus_per_row; mcu_row++) + { + int block_x_mcu_ofs = 0, block_y_mcu_ofs = 0; + + for (mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++) + { + component_id = m_mcu_org[mcu_block]; + q = m_quant[m_comp_quant[component_id]]; + + p = m_pMCU_coefficients + 64 * mcu_block; + + jpgd_block_t* pAC = coeff_buf_getp(m_ac_coeffs[component_id], block_x_mcu[component_id] + block_x_mcu_ofs, m_block_y_mcu[component_id] + block_y_mcu_ofs); + jpgd_block_t* pDC = coeff_buf_getp(m_dc_coeffs[component_id], block_x_mcu[component_id] + block_x_mcu_ofs, m_block_y_mcu[component_id] + block_y_mcu_ofs); + p[0] = pDC[0]; + memcpy(&p[1], &pAC[1], 63 * sizeof(jpgd_block_t)); + + for (i = 63; i > 0; i--) + if (p[g_ZAG[i]]) + break; + + m_mcu_block_max_zag[mcu_block] = i + 1; + + for ( ; i >= 0; i--) + if (p[g_ZAG[i]]) + p[g_ZAG[i]] = static_cast<jpgd_block_t>(p[g_ZAG[i]] * q[i]); + + row_block++; + + if (m_comps_in_scan == 1) + block_x_mcu[component_id]++; + else + { + if (++block_x_mcu_ofs == m_comp_h_samp[component_id]) + { + block_x_mcu_ofs = 0; + + if (++block_y_mcu_ofs == m_comp_v_samp[component_id]) + { + block_y_mcu_ofs = 0; + + block_x_mcu[component_id] += m_comp_h_samp[component_id]; + } + } + } + } + + if (m_freq_domain_chroma_upsample) + transform_mcu_expand(mcu_row); + else + transform_mcu(mcu_row); + } + + if (m_comps_in_scan == 1) + m_block_y_mcu[m_comp_list[0]]++; + else + { + for (component_num = 0; component_num < m_comps_in_scan; component_num++) + { + component_id = m_comp_list[component_num]; + + m_block_y_mcu[component_id] += m_comp_v_samp[component_id]; + } + } +} + +// Restart interval processing. +void jpeg_decoder::process_restart() +{ + int i; + int c = 0; + + // Align to a byte boundry + // FIXME: Is this really necessary? get_bits_no_markers() never reads in markers! + //get_bits_no_markers(m_bits_left & 7); + + // Let's scan a little bit to find the marker, but not _too_ far. + // 1536 is a "fudge factor" that determines how much to scan. + for (i = 1536; i > 0; i--) + if (get_char() == 0xFF) + break; + + if (i == 0) + stop_decoding(JPGD_BAD_RESTART_MARKER); + + for ( ; i > 0; i--) + if ((c = get_char()) != 0xFF) + break; + + if (i == 0) + stop_decoding(JPGD_BAD_RESTART_MARKER); + + // Is it the expected marker? If not, something bad happened. + if (c != (m_next_restart_num + M_RST0)) + stop_decoding(JPGD_BAD_RESTART_MARKER); + + // Reset each component's DC prediction values. + memset(&m_last_dc_val, 0, m_comps_in_frame * sizeof(uint)); + + m_eob_run = 0; + + m_restarts_left = m_restart_interval; + + m_next_restart_num = (m_next_restart_num + 1) & 7; + + // Get the bit buffer going again... + + m_bits_left = 16; + get_bits_no_markers(16); + get_bits_no_markers(16); +} + +static inline int dequantize_ac(int c, int q) { c *= q; return c; } + +// Decodes and dequantizes the next row of coefficients. +void jpeg_decoder::decode_next_row() +{ + int row_block = 0; + + for (int mcu_row = 0; mcu_row < m_mcus_per_row; mcu_row++) + { + if ((m_restart_interval) && (m_restarts_left == 0)) + process_restart(); + + jpgd_block_t* p = m_pMCU_coefficients; + for (int mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++, p += 64) + { + int component_id = m_mcu_org[mcu_block]; + jpgd_quant_t* q = m_quant[m_comp_quant[component_id]]; + + int r, s; + s = huff_decode(m_pHuff_tabs[m_comp_dc_tab[component_id]], r); + s = JPGD_HUFF_EXTEND(r, s); + + m_last_dc_val[component_id] = (s += m_last_dc_val[component_id]); + + p[0] = static_cast<jpgd_block_t>(s * q[0]); + + int prev_num_set = m_mcu_block_max_zag[mcu_block]; + + huff_tables *pH = m_pHuff_tabs[m_comp_ac_tab[component_id]]; + + int k; + for (k = 1; k < 64; k++) + { + int extra_bits; + s = huff_decode(pH, extra_bits); + + r = s >> 4; + s &= 15; + + if (s) + { + if (r) + { + if ((k + r) > 63) + stop_decoding(JPGD_DECODE_ERROR); + + if (k < prev_num_set) + { + int n = JPGD_MIN(r, prev_num_set - k); + int kt = k; + while (n--) + p[g_ZAG[kt++]] = 0; + } + + k += r; + } + + s = JPGD_HUFF_EXTEND(extra_bits, s); + + JPGD_ASSERT(k < 64); + + p[g_ZAG[k]] = static_cast<jpgd_block_t>(dequantize_ac(s, q[k])); //s * q[k]; + } + else + { + if (r == 15) + { + if ((k + 16) > 64) + stop_decoding(JPGD_DECODE_ERROR); + + if (k < prev_num_set) + { + int n = JPGD_MIN(16, prev_num_set - k); + int kt = k; + while (n--) + { + JPGD_ASSERT(kt <= 63); + p[g_ZAG[kt++]] = 0; + } + } + + k += 16 - 1; // - 1 because the loop counter is k + JPGD_ASSERT(p[g_ZAG[k]] == 0); + } + else + break; + } + } + + if (k < prev_num_set) + { + int kt = k; + while (kt < prev_num_set) + p[g_ZAG[kt++]] = 0; + } + + m_mcu_block_max_zag[mcu_block] = k; + + row_block++; + } + + if (m_freq_domain_chroma_upsample) + transform_mcu_expand(mcu_row); + else + transform_mcu(mcu_row); + + m_restarts_left--; + } +} + +// YCbCr H1V1 (1x1:1:1, 3 m_blocks per MCU) to RGB +void jpeg_decoder::H1V1Convert() +{ + int row = m_max_mcu_y_size - m_mcu_lines_left; + uint8 *d = m_pScan_line_0; + uint8 *s = m_pSample_buf + row * 8; + + for (int i = m_max_mcus_per_row; i > 0; i--) + { + for (int j = 0; j < 8; j++) + { + int y = s[j]; + int cb = s[64+j]; + int cr = s[128+j]; + + d[0] = clamp(y + m_crr[cr]); + d[1] = clamp(y + ((m_crg[cr] + m_cbg[cb]) >> 16)); + d[2] = clamp(y + m_cbb[cb]); + d[3] = 255; + + d += 4; + } + + s += 64*3; + } +} + +// YCbCr H2V1 (2x1:1:1, 4 m_blocks per MCU) to RGB +void jpeg_decoder::H2V1Convert() +{ + int row = m_max_mcu_y_size - m_mcu_lines_left; + uint8 *d0 = m_pScan_line_0; + uint8 *y = m_pSample_buf + row * 8; + uint8 *c = m_pSample_buf + 2*64 + row * 8; + + for (int i = m_max_mcus_per_row; i > 0; i--) + { + for (int l = 0; l < 2; l++) + { + for (int j = 0; j < 4; j++) + { + int cb = c[0]; + int cr = c[64]; + + int rc = m_crr[cr]; + int gc = ((m_crg[cr] + m_cbg[cb]) >> 16); + int bc = m_cbb[cb]; + + int yy = y[j<<1]; + d0[0] = clamp(yy+rc); + d0[1] = clamp(yy+gc); + d0[2] = clamp(yy+bc); + d0[3] = 255; + + yy = y[(j<<1)+1]; + d0[4] = clamp(yy+rc); + d0[5] = clamp(yy+gc); + d0[6] = clamp(yy+bc); + d0[7] = 255; + + d0 += 8; + + c++; + } + y += 64; + } + + y += 64*4 - 64*2; + c += 64*4 - 8; + } +} + +// YCbCr H2V1 (1x2:1:1, 4 m_blocks per MCU) to RGB +void jpeg_decoder::H1V2Convert() +{ + int row = m_max_mcu_y_size - m_mcu_lines_left; + uint8 *d0 = m_pScan_line_0; + uint8 *d1 = m_pScan_line_1; + uint8 *y; + uint8 *c; + + if (row < 8) + y = m_pSample_buf + row * 8; + else + y = m_pSample_buf + 64*1 + (row & 7) * 8; + + c = m_pSample_buf + 64*2 + (row >> 1) * 8; + + for (int i = m_max_mcus_per_row; i > 0; i--) + { + for (int j = 0; j < 8; j++) + { + int cb = c[0+j]; + int cr = c[64+j]; + + int rc = m_crr[cr]; + int gc = ((m_crg[cr] + m_cbg[cb]) >> 16); + int bc = m_cbb[cb]; + + int yy = y[j]; + d0[0] = clamp(yy+rc); + d0[1] = clamp(yy+gc); + d0[2] = clamp(yy+bc); + d0[3] = 255; + + yy = y[8+j]; + d1[0] = clamp(yy+rc); + d1[1] = clamp(yy+gc); + d1[2] = clamp(yy+bc); + d1[3] = 255; + + d0 += 4; + d1 += 4; + } + + y += 64*4; + c += 64*4; + } +} + +// YCbCr H2V2 (2x2:1:1, 6 m_blocks per MCU) to RGB +void jpeg_decoder::H2V2Convert() +{ + int row = m_max_mcu_y_size - m_mcu_lines_left; + uint8 *d0 = m_pScan_line_0; + uint8 *d1 = m_pScan_line_1; + uint8 *y; + uint8 *c; + + if (row < 8) + y = m_pSample_buf + row * 8; + else + y = m_pSample_buf + 64*2 + (row & 7) * 8; + + c = m_pSample_buf + 64*4 + (row >> 1) * 8; + + for (int i = m_max_mcus_per_row; i > 0; i--) + { + for (int l = 0; l < 2; l++) + { + for (int j = 0; j < 8; j += 2) + { + int cb = c[0]; + int cr = c[64]; + + int rc = m_crr[cr]; + int gc = ((m_crg[cr] + m_cbg[cb]) >> 16); + int bc = m_cbb[cb]; + + int yy = y[j]; + d0[0] = clamp(yy+rc); + d0[1] = clamp(yy+gc); + d0[2] = clamp(yy+bc); + d0[3] = 255; + + yy = y[j+1]; + d0[4] = clamp(yy+rc); + d0[5] = clamp(yy+gc); + d0[6] = clamp(yy+bc); + d0[7] = 255; + + yy = y[j+8]; + d1[0] = clamp(yy+rc); + d1[1] = clamp(yy+gc); + d1[2] = clamp(yy+bc); + d1[3] = 255; + + yy = y[j+8+1]; + d1[4] = clamp(yy+rc); + d1[5] = clamp(yy+gc); + d1[6] = clamp(yy+bc); + d1[7] = 255; + + d0 += 8; + d1 += 8; + + c++; + } + y += 64; + } + + y += 64*6 - 64*2; + c += 64*6 - 8; + } +} + +// Y (1 block per MCU) to 8-bit grayscale +void jpeg_decoder::gray_convert() +{ + int row = m_max_mcu_y_size - m_mcu_lines_left; + uint8 *d = m_pScan_line_0; + uint8 *s = m_pSample_buf + row * 8; + + for (int i = m_max_mcus_per_row; i > 0; i--) + { + *(uint *)d = *(uint *)s; + *(uint *)(&d[4]) = *(uint *)(&s[4]); + + s += 64; + d += 8; + } +} + +void jpeg_decoder::expanded_convert() +{ + int row = m_max_mcu_y_size - m_mcu_lines_left; + + uint8* Py = m_pSample_buf + (row / 8) * 64 * m_comp_h_samp[0] + (row & 7) * 8; + + uint8* d = m_pScan_line_0; + + for (int i = m_max_mcus_per_row; i > 0; i--) + { + for (int k = 0; k < m_max_mcu_x_size; k += 8) + { + const int Y_ofs = k * 8; + const int Cb_ofs = Y_ofs + 64 * m_expanded_blocks_per_component; + const int Cr_ofs = Y_ofs + 64 * m_expanded_blocks_per_component * 2; + for (int j = 0; j < 8; j++) + { + int y = Py[Y_ofs + j]; + int cb = Py[Cb_ofs + j]; + int cr = Py[Cr_ofs + j]; + + d[0] = clamp(y + m_crr[cr]); + d[1] = clamp(y + ((m_crg[cr] + m_cbg[cb]) >> 16)); + d[2] = clamp(y + m_cbb[cb]); + d[3] = 255; + + d += 4; + } + } + + Py += 64 * m_expanded_blocks_per_mcu; + } +} + +// Find end of image (EOI) marker, so we can return to the user the exact size of the input stream. +void jpeg_decoder::find_eoi() +{ + if (!m_progressive_flag) + { + // Attempt to read the EOI marker. + //get_bits_no_markers(m_bits_left & 7); + + // Prime the bit buffer + m_bits_left = 16; + get_bits(16); + get_bits(16); + + // The next marker _should_ be EOI + process_markers(); + } + + m_total_bytes_read -= m_in_buf_left; +} + +int jpeg_decoder::decode(const void** pScan_line, uint* pScan_line_len) +{ + if ((m_error_code) || (!m_ready_flag)) + return JPGD_FAILED; + + if (m_total_lines_left == 0) + return JPGD_DONE; + + if (m_mcu_lines_left == 0) + { + if (setjmp(m_jmp_state)) + return JPGD_FAILED; + + if (m_progressive_flag) + load_next_row(); + else + decode_next_row(); + + // Find the EOI marker if that was the last row. + if (m_total_lines_left <= m_max_mcu_y_size) + find_eoi(); + + m_mcu_lines_left = m_max_mcu_y_size; + } + + if (m_freq_domain_chroma_upsample) + { + expanded_convert(); + *pScan_line = m_pScan_line_0; + } + else + { + switch (m_scan_type) + { + case JPGD_YH2V2: + { + if ((m_mcu_lines_left & 1) == 0) + { + H2V2Convert(); + *pScan_line = m_pScan_line_0; + } + else + *pScan_line = m_pScan_line_1; + + break; + } + case JPGD_YH2V1: + { + H2V1Convert(); + *pScan_line = m_pScan_line_0; + break; + } + case JPGD_YH1V2: + { + if ((m_mcu_lines_left & 1) == 0) + { + H1V2Convert(); + *pScan_line = m_pScan_line_0; + } + else + *pScan_line = m_pScan_line_1; + + break; + } + case JPGD_YH1V1: + { + H1V1Convert(); + *pScan_line = m_pScan_line_0; + break; + } + case JPGD_GRAYSCALE: + { + gray_convert(); + *pScan_line = m_pScan_line_0; + + break; + } + } + } + + *pScan_line_len = m_real_dest_bytes_per_scan_line; + + m_mcu_lines_left--; + m_total_lines_left--; + + return JPGD_SUCCESS; +} + +// Creates the tables needed for efficient Huffman decoding. +void jpeg_decoder::make_huff_table(int index, huff_tables *pH) +{ + int p, i, l, si; + uint8 huffsize[257]; + uint huffcode[257]; + uint code; + uint subtree; + int code_size; + int lastp; + int nextfreeentry; + int currententry; + + pH->ac_table = m_huff_ac[index] != 0; + + p = 0; + + for (l = 1; l <= 16; l++) + { + for (i = 1; i <= m_huff_num[index][l]; i++) + huffsize[p++] = static_cast<uint8>(l); + } + + huffsize[p] = 0; + + lastp = p; + + code = 0; + si = huffsize[0]; + p = 0; + + while (huffsize[p]) + { + while (huffsize[p] == si) + { + huffcode[p++] = code; + code++; + } + + code <<= 1; + si++; + } + + memset(pH->look_up, 0, sizeof(pH->look_up)); + memset(pH->look_up2, 0, sizeof(pH->look_up2)); + memset(pH->tree, 0, sizeof(pH->tree)); + memset(pH->code_size, 0, sizeof(pH->code_size)); + + nextfreeentry = -1; + + p = 0; + + while (p < lastp) + { + i = m_huff_val[index][p]; + code = huffcode[p]; + code_size = huffsize[p]; + + pH->code_size[i] = static_cast<uint8>(code_size); + + if (code_size <= 8) + { + code <<= (8 - code_size); + + for (l = 1 << (8 - code_size); l > 0; l--) + { + JPGD_ASSERT(i < 256); + + pH->look_up[code] = i; + + bool has_extrabits = false; + int extra_bits = 0; + int num_extra_bits = i & 15; + + int bits_to_fetch = code_size; + if (num_extra_bits) + { + int total_codesize = code_size + num_extra_bits; + if (total_codesize <= 8) + { + has_extrabits = true; + extra_bits = ((1 << num_extra_bits) - 1) & (code >> (8 - total_codesize)); + JPGD_ASSERT(extra_bits <= 0x7FFF); + bits_to_fetch += num_extra_bits; + } + } + + if (!has_extrabits) + pH->look_up2[code] = i | (bits_to_fetch << 8); + else + pH->look_up2[code] = i | 0x8000 | (extra_bits << 16) | (bits_to_fetch << 8); + + code++; + } + } + else + { + subtree = (code >> (code_size - 8)) & 0xFF; + + currententry = pH->look_up[subtree]; + + if (currententry == 0) + { + pH->look_up[subtree] = currententry = nextfreeentry; + pH->look_up2[subtree] = currententry = nextfreeentry; + + nextfreeentry -= 2; + } + + code <<= (16 - (code_size - 8)); + + for (l = code_size; l > 9; l--) + { + if ((code & 0x8000) == 0) + currententry--; + + if (pH->tree[-currententry - 1] == 0) + { + pH->tree[-currententry - 1] = nextfreeentry; + + currententry = nextfreeentry; + + nextfreeentry -= 2; + } + else + currententry = pH->tree[-currententry - 1]; + + code <<= 1; + } + + if ((code & 0x8000) == 0) + currententry--; + + pH->tree[-currententry - 1] = i; + } + + p++; + } +} + +// Verifies the quantization tables needed for this scan are available. +void jpeg_decoder::check_quant_tables() +{ + for (int i = 0; i < m_comps_in_scan; i++) + if (m_quant[m_comp_quant[m_comp_list[i]]] == NULL) + stop_decoding(JPGD_UNDEFINED_QUANT_TABLE); +} + +// Verifies that all the Huffman tables needed for this scan are available. +void jpeg_decoder::check_huff_tables() +{ + for (int i = 0; i < m_comps_in_scan; i++) + { + if ((m_spectral_start == 0) && (m_huff_num[m_comp_dc_tab[m_comp_list[i]]] == NULL)) + stop_decoding(JPGD_UNDEFINED_HUFF_TABLE); + + if ((m_spectral_end > 0) && (m_huff_num[m_comp_ac_tab[m_comp_list[i]]] == NULL)) + stop_decoding(JPGD_UNDEFINED_HUFF_TABLE); + } + + for (int i = 0; i < JPGD_MAX_HUFF_TABLES; i++) + if (m_huff_num[i]) + { + if (!m_pHuff_tabs[i]) + m_pHuff_tabs[i] = (huff_tables *)alloc(sizeof(huff_tables)); + + make_huff_table(i, m_pHuff_tabs[i]); + } +} + +// Determines the component order inside each MCU. +// Also calcs how many MCU's are on each row, etc. +void jpeg_decoder::calc_mcu_block_order() +{ + int component_num, component_id; + int max_h_samp = 0, max_v_samp = 0; + + for (component_id = 0; component_id < m_comps_in_frame; component_id++) + { + if (m_comp_h_samp[component_id] > max_h_samp) + max_h_samp = m_comp_h_samp[component_id]; + + if (m_comp_v_samp[component_id] > max_v_samp) + max_v_samp = m_comp_v_samp[component_id]; + } + + for (component_id = 0; component_id < m_comps_in_frame; component_id++) + { + m_comp_h_blocks[component_id] = ((((m_image_x_size * m_comp_h_samp[component_id]) + (max_h_samp - 1)) / max_h_samp) + 7) / 8; + m_comp_v_blocks[component_id] = ((((m_image_y_size * m_comp_v_samp[component_id]) + (max_v_samp - 1)) / max_v_samp) + 7) / 8; + } + + if (m_comps_in_scan == 1) + { + m_mcus_per_row = m_comp_h_blocks[m_comp_list[0]]; + m_mcus_per_col = m_comp_v_blocks[m_comp_list[0]]; + } + else + { + m_mcus_per_row = (((m_image_x_size + 7) / 8) + (max_h_samp - 1)) / max_h_samp; + m_mcus_per_col = (((m_image_y_size + 7) / 8) + (max_v_samp - 1)) / max_v_samp; + } + + if (m_comps_in_scan == 1) + { + m_mcu_org[0] = m_comp_list[0]; + + m_blocks_per_mcu = 1; + } + else + { + m_blocks_per_mcu = 0; + + for (component_num = 0; component_num < m_comps_in_scan; component_num++) + { + int num_blocks; + + component_id = m_comp_list[component_num]; + + num_blocks = m_comp_h_samp[component_id] * m_comp_v_samp[component_id]; + + while (num_blocks--) + m_mcu_org[m_blocks_per_mcu++] = component_id; + } + } +} + +// Starts a new scan. +int jpeg_decoder::init_scan() +{ + if (!locate_sos_marker()) + return JPGD_FALSE; + + calc_mcu_block_order(); + + check_huff_tables(); + + check_quant_tables(); + + memset(m_last_dc_val, 0, m_comps_in_frame * sizeof(uint)); + + m_eob_run = 0; + + if (m_restart_interval) + { + m_restarts_left = m_restart_interval; + m_next_restart_num = 0; + } + + fix_in_buffer(); + + return JPGD_TRUE; +} + +// Starts a frame. Determines if the number of components or sampling factors +// are supported. +void jpeg_decoder::init_frame() +{ + int i; + + if (m_comps_in_frame == 1) + { + if ((m_comp_h_samp[0] != 1) || (m_comp_v_samp[0] != 1)) + stop_decoding(JPGD_UNSUPPORTED_SAMP_FACTORS); + + m_scan_type = JPGD_GRAYSCALE; + m_max_blocks_per_mcu = 1; + m_max_mcu_x_size = 8; + m_max_mcu_y_size = 8; + } + else if (m_comps_in_frame == 3) + { + if ( ((m_comp_h_samp[1] != 1) || (m_comp_v_samp[1] != 1)) || + ((m_comp_h_samp[2] != 1) || (m_comp_v_samp[2] != 1)) ) + stop_decoding(JPGD_UNSUPPORTED_SAMP_FACTORS); + + if ((m_comp_h_samp[0] == 1) && (m_comp_v_samp[0] == 1)) + { + m_scan_type = JPGD_YH1V1; + + m_max_blocks_per_mcu = 3; + m_max_mcu_x_size = 8; + m_max_mcu_y_size = 8; + } + else if ((m_comp_h_samp[0] == 2) && (m_comp_v_samp[0] == 1)) + { + m_scan_type = JPGD_YH2V1; + m_max_blocks_per_mcu = 4; + m_max_mcu_x_size = 16; + m_max_mcu_y_size = 8; + } + else if ((m_comp_h_samp[0] == 1) && (m_comp_v_samp[0] == 2)) + { + m_scan_type = JPGD_YH1V2; + m_max_blocks_per_mcu = 4; + m_max_mcu_x_size = 8; + m_max_mcu_y_size = 16; + } + else if ((m_comp_h_samp[0] == 2) && (m_comp_v_samp[0] == 2)) + { + m_scan_type = JPGD_YH2V2; + m_max_blocks_per_mcu = 6; + m_max_mcu_x_size = 16; + m_max_mcu_y_size = 16; + } + else + stop_decoding(JPGD_UNSUPPORTED_SAMP_FACTORS); + } + else + stop_decoding(JPGD_UNSUPPORTED_COLORSPACE); + + m_max_mcus_per_row = (m_image_x_size + (m_max_mcu_x_size - 1)) / m_max_mcu_x_size; + m_max_mcus_per_col = (m_image_y_size + (m_max_mcu_y_size - 1)) / m_max_mcu_y_size; + + // These values are for the *destination* pixels: after conversion. + if (m_scan_type == JPGD_GRAYSCALE) + m_dest_bytes_per_pixel = 1; + else + m_dest_bytes_per_pixel = 4; + + m_dest_bytes_per_scan_line = ((m_image_x_size + 15) & 0xFFF0) * m_dest_bytes_per_pixel; + + m_real_dest_bytes_per_scan_line = (m_image_x_size * m_dest_bytes_per_pixel); + + // Initialize two scan line buffers. + m_pScan_line_0 = (uint8 *)alloc(m_dest_bytes_per_scan_line, true); + if ((m_scan_type == JPGD_YH1V2) || (m_scan_type == JPGD_YH2V2)) + m_pScan_line_1 = (uint8 *)alloc(m_dest_bytes_per_scan_line, true); + + m_max_blocks_per_row = m_max_mcus_per_row * m_max_blocks_per_mcu; + + // Should never happen + if (m_max_blocks_per_row > JPGD_MAX_BLOCKS_PER_ROW) + stop_decoding(JPGD_ASSERTION_ERROR); + + // Allocate the coefficient buffer, enough for one MCU + m_pMCU_coefficients = (jpgd_block_t*)alloc(m_max_blocks_per_mcu * 64 * sizeof(jpgd_block_t)); + + for (i = 0; i < m_max_blocks_per_mcu; i++) + m_mcu_block_max_zag[i] = 64; + + m_expanded_blocks_per_component = m_comp_h_samp[0] * m_comp_v_samp[0]; + m_expanded_blocks_per_mcu = m_expanded_blocks_per_component * m_comps_in_frame; + m_expanded_blocks_per_row = m_max_mcus_per_row * m_expanded_blocks_per_mcu; + // Freq. domain chroma upsampling is only supported for H2V2 subsampling factor (the most common one I've seen). + m_freq_domain_chroma_upsample = false; +#if JPGD_SUPPORT_FREQ_DOMAIN_UPSAMPLING + m_freq_domain_chroma_upsample = (m_expanded_blocks_per_mcu == 4*3); +#endif + + if (m_freq_domain_chroma_upsample) + m_pSample_buf = (uint8 *)alloc(m_expanded_blocks_per_row * 64); + else + m_pSample_buf = (uint8 *)alloc(m_max_blocks_per_row * 64); + + m_total_lines_left = m_image_y_size; + + m_mcu_lines_left = 0; + + create_look_ups(); +} + +// The coeff_buf series of methods originally stored the coefficients +// into a "virtual" file which was located in EMS, XMS, or a disk file. A cache +// was used to make this process more efficient. Now, we can store the entire +// thing in RAM. +jpeg_decoder::coeff_buf* jpeg_decoder::coeff_buf_open(int block_num_x, int block_num_y, int block_len_x, int block_len_y) +{ + coeff_buf* cb = (coeff_buf*)alloc(sizeof(coeff_buf)); + + cb->block_num_x = block_num_x; + cb->block_num_y = block_num_y; + cb->block_len_x = block_len_x; + cb->block_len_y = block_len_y; + cb->block_size = (block_len_x * block_len_y) * sizeof(jpgd_block_t); + cb->pData = (uint8 *)alloc(cb->block_size * block_num_x * block_num_y, true); + return cb; +} + +inline jpgd_block_t *jpeg_decoder::coeff_buf_getp(coeff_buf *cb, int block_x, int block_y) +{ + JPGD_ASSERT((block_x < cb->block_num_x) && (block_y < cb->block_num_y)); + return (jpgd_block_t *)(cb->pData + block_x * cb->block_size + block_y * (cb->block_size * cb->block_num_x)); +} + +// The following methods decode the various types of m_blocks encountered +// in progressively encoded images. +void jpeg_decoder::decode_block_dc_first(jpeg_decoder *pD, int component_id, int block_x, int block_y) +{ + int s, r; + jpgd_block_t *p = pD->coeff_buf_getp(pD->m_dc_coeffs[component_id], block_x, block_y); + + if ((s = pD->huff_decode(pD->m_pHuff_tabs[pD->m_comp_dc_tab[component_id]])) != 0) + { + r = pD->get_bits_no_markers(s); + s = JPGD_HUFF_EXTEND(r, s); + } + + pD->m_last_dc_val[component_id] = (s += pD->m_last_dc_val[component_id]); + + p[0] = static_cast<jpgd_block_t>(s << pD->m_successive_low); +} + +void jpeg_decoder::decode_block_dc_refine(jpeg_decoder *pD, int component_id, int block_x, int block_y) +{ + if (pD->get_bits_no_markers(1)) + { + jpgd_block_t *p = pD->coeff_buf_getp(pD->m_dc_coeffs[component_id], block_x, block_y); + + p[0] |= (1 << pD->m_successive_low); + } +} + +void jpeg_decoder::decode_block_ac_first(jpeg_decoder *pD, int component_id, int block_x, int block_y) +{ + int k, s, r; + + if (pD->m_eob_run) + { + pD->m_eob_run--; + return; + } + + jpgd_block_t *p = pD->coeff_buf_getp(pD->m_ac_coeffs[component_id], block_x, block_y); + + for (k = pD->m_spectral_start; k <= pD->m_spectral_end; k++) + { + s = pD->huff_decode(pD->m_pHuff_tabs[pD->m_comp_ac_tab[component_id]]); + + r = s >> 4; + s &= 15; + + if (s) + { + if ((k += r) > 63) + pD->stop_decoding(JPGD_DECODE_ERROR); + + r = pD->get_bits_no_markers(s); + s = JPGD_HUFF_EXTEND(r, s); + + p[g_ZAG[k]] = static_cast<jpgd_block_t>(s << pD->m_successive_low); + } + else + { + if (r == 15) + { + if ((k += 15) > 63) + pD->stop_decoding(JPGD_DECODE_ERROR); + } + else + { + pD->m_eob_run = 1 << r; + + if (r) + pD->m_eob_run += pD->get_bits_no_markers(r); + + pD->m_eob_run--; + + break; + } + } + } +} + +void jpeg_decoder::decode_block_ac_refine(jpeg_decoder *pD, int component_id, int block_x, int block_y) +{ + int s, k, r; + int p1 = 1 << pD->m_successive_low; + int m1 = (-1) << pD->m_successive_low; + jpgd_block_t *p = pD->coeff_buf_getp(pD->m_ac_coeffs[component_id], block_x, block_y); + + JPGD_ASSERT(pD->m_spectral_end <= 63); + + k = pD->m_spectral_start; + + if (pD->m_eob_run == 0) + { + for ( ; k <= pD->m_spectral_end; k++) + { + s = pD->huff_decode(pD->m_pHuff_tabs[pD->m_comp_ac_tab[component_id]]); + + r = s >> 4; + s &= 15; + + if (s) + { + if (s != 1) + pD->stop_decoding(JPGD_DECODE_ERROR); + + if (pD->get_bits_no_markers(1)) + s = p1; + else + s = m1; + } + else + { + if (r != 15) + { + pD->m_eob_run = 1 << r; + + if (r) + pD->m_eob_run += pD->get_bits_no_markers(r); + + break; + } + } + + do + { + jpgd_block_t *this_coef = p + g_ZAG[k & 63]; + + if (*this_coef != 0) + { + if (pD->get_bits_no_markers(1)) + { + if ((*this_coef & p1) == 0) + { + if (*this_coef >= 0) + *this_coef = static_cast<jpgd_block_t>(*this_coef + p1); + else + *this_coef = static_cast<jpgd_block_t>(*this_coef + m1); + } + } + } + else + { + if (--r < 0) + break; + } + + k++; + + } while (k <= pD->m_spectral_end); + + if ((s) && (k < 64)) + { + p[g_ZAG[k]] = static_cast<jpgd_block_t>(s); + } + } + } + + if (pD->m_eob_run > 0) + { + for ( ; k <= pD->m_spectral_end; k++) + { + jpgd_block_t *this_coef = p + g_ZAG[k & 63]; // logical AND to shut up static code analysis + + if (*this_coef != 0) + { + if (pD->get_bits_no_markers(1)) + { + if ((*this_coef & p1) == 0) + { + if (*this_coef >= 0) + *this_coef = static_cast<jpgd_block_t>(*this_coef + p1); + else + *this_coef = static_cast<jpgd_block_t>(*this_coef + m1); + } + } + } + } + + pD->m_eob_run--; + } +} + +// Decode a scan in a progressively encoded image. +void jpeg_decoder::decode_scan(pDecode_block_func decode_block_func) +{ + int mcu_row, mcu_col, mcu_block; + int block_x_mcu[JPGD_MAX_COMPONENTS], m_block_y_mcu[JPGD_MAX_COMPONENTS]; + + memset(m_block_y_mcu, 0, sizeof(m_block_y_mcu)); + + for (mcu_col = 0; mcu_col < m_mcus_per_col; mcu_col++) + { + int component_num, component_id; + + memset(block_x_mcu, 0, sizeof(block_x_mcu)); + + for (mcu_row = 0; mcu_row < m_mcus_per_row; mcu_row++) + { + int block_x_mcu_ofs = 0, block_y_mcu_ofs = 0; + + if ((m_restart_interval) && (m_restarts_left == 0)) + process_restart(); + + for (mcu_block = 0; mcu_block < m_blocks_per_mcu; mcu_block++) + { + component_id = m_mcu_org[mcu_block]; + + decode_block_func(this, component_id, block_x_mcu[component_id] + block_x_mcu_ofs, m_block_y_mcu[component_id] + block_y_mcu_ofs); + + if (m_comps_in_scan == 1) + block_x_mcu[component_id]++; + else + { + if (++block_x_mcu_ofs == m_comp_h_samp[component_id]) + { + block_x_mcu_ofs = 0; + + if (++block_y_mcu_ofs == m_comp_v_samp[component_id]) + { + block_y_mcu_ofs = 0; + block_x_mcu[component_id] += m_comp_h_samp[component_id]; + } + } + } + } + + m_restarts_left--; + } + + if (m_comps_in_scan == 1) + m_block_y_mcu[m_comp_list[0]]++; + else + { + for (component_num = 0; component_num < m_comps_in_scan; component_num++) + { + component_id = m_comp_list[component_num]; + m_block_y_mcu[component_id] += m_comp_v_samp[component_id]; + } + } + } +} + +// Decode a progressively encoded image. +void jpeg_decoder::init_progressive() +{ + int i; + + if (m_comps_in_frame == 4) + stop_decoding(JPGD_UNSUPPORTED_COLORSPACE); + + // Allocate the coefficient buffers. + for (i = 0; i < m_comps_in_frame; i++) + { + m_dc_coeffs[i] = coeff_buf_open(m_max_mcus_per_row * m_comp_h_samp[i], m_max_mcus_per_col * m_comp_v_samp[i], 1, 1); + m_ac_coeffs[i] = coeff_buf_open(m_max_mcus_per_row * m_comp_h_samp[i], m_max_mcus_per_col * m_comp_v_samp[i], 8, 8); + } + + for ( ; ; ) + { + int dc_only_scan, refinement_scan; + pDecode_block_func decode_block_func; + + if (!init_scan()) + break; + + dc_only_scan = (m_spectral_start == 0); + refinement_scan = (m_successive_high != 0); + + if ((m_spectral_start > m_spectral_end) || (m_spectral_end > 63)) + stop_decoding(JPGD_BAD_SOS_SPECTRAL); + + if (dc_only_scan) + { + if (m_spectral_end) + stop_decoding(JPGD_BAD_SOS_SPECTRAL); + } + else if (m_comps_in_scan != 1) /* AC scans can only contain one component */ + stop_decoding(JPGD_BAD_SOS_SPECTRAL); + + if ((refinement_scan) && (m_successive_low != m_successive_high - 1)) + stop_decoding(JPGD_BAD_SOS_SUCCESSIVE); + + if (dc_only_scan) + { + if (refinement_scan) + decode_block_func = decode_block_dc_refine; + else + decode_block_func = decode_block_dc_first; + } + else + { + if (refinement_scan) + decode_block_func = decode_block_ac_refine; + else + decode_block_func = decode_block_ac_first; + } + + decode_scan(decode_block_func); + + m_bits_left = 16; + get_bits(16); + get_bits(16); + } + + m_comps_in_scan = m_comps_in_frame; + + for (i = 0; i < m_comps_in_frame; i++) + m_comp_list[i] = i; + + calc_mcu_block_order(); +} + +void jpeg_decoder::init_sequential() +{ + if (!init_scan()) + stop_decoding(JPGD_UNEXPECTED_MARKER); +} + +void jpeg_decoder::decode_start() +{ + init_frame(); + + if (m_progressive_flag) + init_progressive(); + else + init_sequential(); +} + +void jpeg_decoder::decode_init(jpeg_decoder_stream *pStream) +{ + init(pStream); + locate_sof_marker(); +} + +jpeg_decoder::jpeg_decoder(jpeg_decoder_stream *pStream) +{ + if (setjmp(m_jmp_state)) + return; + decode_init(pStream); +} + +int jpeg_decoder::begin_decoding() +{ + if (m_ready_flag) + return JPGD_SUCCESS; + + if (m_error_code) + return JPGD_FAILED; + + if (setjmp(m_jmp_state)) + return JPGD_FAILED; + + decode_start(); + + m_ready_flag = true; + + return JPGD_SUCCESS; +} + +jpeg_decoder::~jpeg_decoder() +{ + free_all_blocks(); +} + +jpeg_decoder_file_stream::jpeg_decoder_file_stream() +{ + m_pFile = NULL; + m_eof_flag = false; + m_error_flag = false; +} + +void jpeg_decoder_file_stream::close() +{ + if (m_pFile) + { + fclose(m_pFile); + m_pFile = NULL; + } + + m_eof_flag = false; + m_error_flag = false; +} + +jpeg_decoder_file_stream::~jpeg_decoder_file_stream() +{ + close(); +} + +bool jpeg_decoder_file_stream::open(const char *Pfilename) +{ + close(); + + m_eof_flag = false; + m_error_flag = false; + +#if defined(_MSC_VER) + m_pFile = NULL; + fopen_s(&m_pFile, Pfilename, "rb"); +#else + m_pFile = fopen(Pfilename, "rb"); +#endif + return m_pFile != NULL; +} + +int jpeg_decoder_file_stream::read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag) +{ + if (!m_pFile) + return -1; + + if (m_eof_flag) + { + *pEOF_flag = true; + return 0; + } + + if (m_error_flag) + return -1; + + int bytes_read = static_cast<int>(fread(pBuf, 1, max_bytes_to_read, m_pFile)); + if (bytes_read < max_bytes_to_read) + { + if (ferror(m_pFile)) + { + m_error_flag = true; + return -1; + } + + m_eof_flag = true; + *pEOF_flag = true; + } + + return bytes_read; +} + +bool jpeg_decoder_mem_stream::open(const uint8 *pSrc_data, uint size) +{ + close(); + m_pSrc_data = pSrc_data; + m_ofs = 0; + m_size = size; + return true; +} + +int jpeg_decoder_mem_stream::read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag) +{ + *pEOF_flag = false; + + if (!m_pSrc_data) + return -1; + + uint bytes_remaining = m_size - m_ofs; + if ((uint)max_bytes_to_read > bytes_remaining) + { + max_bytes_to_read = bytes_remaining; + *pEOF_flag = true; + } + + memcpy(pBuf, m_pSrc_data + m_ofs, max_bytes_to_read); + m_ofs += max_bytes_to_read; + + return max_bytes_to_read; +} + +unsigned char *decompress_jpeg_image_from_stream(jpeg_decoder_stream *pStream, int *width, int *height, int *actual_comps, int req_comps) +{ + if (!actual_comps) + return NULL; + *actual_comps = 0; + + if ((!pStream) || (!width) || (!height) || (!req_comps)) + return NULL; + + if ((req_comps != 1) && (req_comps != 3) && (req_comps != 4)) + return NULL; + + jpeg_decoder decoder(pStream); + if (decoder.get_error_code() != JPGD_SUCCESS) + return NULL; + + const int image_width = decoder.get_width(), image_height = decoder.get_height(); + *width = image_width; + *height = image_height; + *actual_comps = decoder.get_num_components(); + + if (decoder.begin_decoding() != JPGD_SUCCESS) + return NULL; + + const int dst_bpl = image_width * req_comps; + + uint8 *pImage_data = (uint8*)jpgd_malloc(dst_bpl * image_height); + if (!pImage_data) + return NULL; + + for (int y = 0; y < image_height; y++) + { + const uint8* pScan_line; + uint scan_line_len; + if (decoder.decode((const void**)&pScan_line, &scan_line_len) != JPGD_SUCCESS) + { + jpgd_free(pImage_data); + return NULL; + } + + uint8 *pDst = pImage_data + y * dst_bpl; + + if (((req_comps == 1) && (decoder.get_num_components() == 1)) || ((req_comps == 4) && (decoder.get_num_components() == 3))) + memcpy(pDst, pScan_line, dst_bpl); + else if (decoder.get_num_components() == 1) + { + if (req_comps == 3) + { + for (int x = 0; x < image_width; x++) + { + uint8 luma = pScan_line[x]; + pDst[0] = luma; + pDst[1] = luma; + pDst[2] = luma; + pDst += 3; + } + } + else + { + for (int x = 0; x < image_width; x++) + { + uint8 luma = pScan_line[x]; + pDst[0] = luma; + pDst[1] = luma; + pDst[2] = luma; + pDst[3] = 255; + pDst += 4; + } + } + } + else if (decoder.get_num_components() == 3) + { + if (req_comps == 1) + { + const int YR = 19595, YG = 38470, YB = 7471; + for (int x = 0; x < image_width; x++) + { + int r = pScan_line[x*4+0]; + int g = pScan_line[x*4+1]; + int b = pScan_line[x*4+2]; + *pDst++ = static_cast<uint8>((r * YR + g * YG + b * YB + 32768) >> 16); + } + } + else + { + for (int x = 0; x < image_width; x++) + { + pDst[0] = pScan_line[x*4+0]; + pDst[1] = pScan_line[x*4+1]; + pDst[2] = pScan_line[x*4+2]; + pDst += 3; + } + } + } + } + + return pImage_data; +} + +unsigned char *decompress_jpeg_image_from_memory(const unsigned char *pSrc_data, int src_data_size, int *width, int *height, int *actual_comps, int req_comps) +{ + jpgd::jpeg_decoder_mem_stream mem_stream(pSrc_data, src_data_size); + return decompress_jpeg_image_from_stream(&mem_stream, width, height, actual_comps, req_comps); +} + +unsigned char *decompress_jpeg_image_from_file(const char *pSrc_filename, int *width, int *height, int *actual_comps, int req_comps) +{ + jpgd::jpeg_decoder_file_stream file_stream; + if (!file_stream.open(pSrc_filename)) + return NULL; + return decompress_jpeg_image_from_stream(&file_stream, width, height, actual_comps, req_comps); +} + +} // namespace jpgd
\ No newline at end of file diff --git a/drivers/jpegd/jpgd.h b/drivers/jpegd/jpgd.h new file mode 100644 index 0000000000..150b9a0b26 --- /dev/null +++ b/drivers/jpegd/jpgd.h @@ -0,0 +1,319 @@ +// jpgd.h - C++ class for JPEG decompression. +// Public domain, Rich Geldreich <richgel99@gmail.com> +#ifndef JPEG_DECODER_H +#define JPEG_DECODER_H + +#include <stdlib.h> +#include <stdio.h> +#include <setjmp.h> + +#ifdef _MSC_VER + #define JPGD_NORETURN __declspec(noreturn) +#elif defined(__GNUC__) + #define JPGD_NORETURN __attribute__ ((noreturn)) +#else + #define JPGD_NORETURN +#endif + +namespace jpgd +{ + typedef unsigned char uint8; + typedef signed short int16; + typedef unsigned short uint16; + typedef unsigned int uint; + typedef signed int int32; + + // Loads a JPEG image from a memory buffer or a file. + // req_comps can be 1 (grayscale), 3 (RGB), or 4 (RGBA). + // On return, width/height will be set to the image's dimensions, and actual_comps will be set to the either 1 (grayscale) or 3 (RGB). + // Notes: For more control over where and how the source data is read, see the decompress_jpeg_image_from_stream() function below, or call the jpeg_decoder class directly. + // Requesting a 8 or 32bpp image is currently a little faster than 24bpp because the jpeg_decoder class itself currently always unpacks to either 8 or 32bpp. + unsigned char *decompress_jpeg_image_from_memory(const unsigned char *pSrc_data, int src_data_size, int *width, int *height, int *actual_comps, int req_comps); + unsigned char *decompress_jpeg_image_from_file(const char *pSrc_filename, int *width, int *height, int *actual_comps, int req_comps); + + // Success/failure error codes. + enum jpgd_status + { + JPGD_SUCCESS = 0, JPGD_FAILED = -1, JPGD_DONE = 1, + JPGD_BAD_DHT_COUNTS = -256, JPGD_BAD_DHT_INDEX, JPGD_BAD_DHT_MARKER, JPGD_BAD_DQT_MARKER, JPGD_BAD_DQT_TABLE, + JPGD_BAD_PRECISION, JPGD_BAD_HEIGHT, JPGD_BAD_WIDTH, JPGD_TOO_MANY_COMPONENTS, + JPGD_BAD_SOF_LENGTH, JPGD_BAD_VARIABLE_MARKER, JPGD_BAD_DRI_LENGTH, JPGD_BAD_SOS_LENGTH, + JPGD_BAD_SOS_COMP_ID, JPGD_W_EXTRA_BYTES_BEFORE_MARKER, JPGD_NO_ARITHMITIC_SUPPORT, JPGD_UNEXPECTED_MARKER, + JPGD_NOT_JPEG, JPGD_UNSUPPORTED_MARKER, JPGD_BAD_DQT_LENGTH, JPGD_TOO_MANY_BLOCKS, + JPGD_UNDEFINED_QUANT_TABLE, JPGD_UNDEFINED_HUFF_TABLE, JPGD_NOT_SINGLE_SCAN, JPGD_UNSUPPORTED_COLORSPACE, + JPGD_UNSUPPORTED_SAMP_FACTORS, JPGD_DECODE_ERROR, JPGD_BAD_RESTART_MARKER, JPGD_ASSERTION_ERROR, + JPGD_BAD_SOS_SPECTRAL, JPGD_BAD_SOS_SUCCESSIVE, JPGD_STREAM_READ, JPGD_NOTENOUGHMEM + }; + + // Input stream interface. + // Derive from this class to read input data from sources other than files or memory. Set m_eof_flag to true when no more data is available. + // The decoder is rather greedy: it will keep on calling this method until its internal input buffer is full, or until the EOF flag is set. + // It the input stream contains data after the JPEG stream's EOI (end of image) marker it will probably be pulled into the internal buffer. + // Call the get_total_bytes_read() method to determine the actual size of the JPEG stream after successful decoding. + class jpeg_decoder_stream + { + public: + jpeg_decoder_stream() { } + virtual ~jpeg_decoder_stream() { } + + // The read() method is called when the internal input buffer is empty. + // Parameters: + // pBuf - input buffer + // max_bytes_to_read - maximum bytes that can be written to pBuf + // pEOF_flag - set this to true if at end of stream (no more bytes remaining) + // Returns -1 on error, otherwise return the number of bytes actually written to the buffer (which may be 0). + // Notes: This method will be called in a loop until you set *pEOF_flag to true or the internal buffer is full. + virtual int read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag) = 0; + }; + + // stdio FILE stream class. + class jpeg_decoder_file_stream : public jpeg_decoder_stream + { + jpeg_decoder_file_stream(const jpeg_decoder_file_stream &); + jpeg_decoder_file_stream &operator =(const jpeg_decoder_file_stream &); + + FILE *m_pFile; + bool m_eof_flag, m_error_flag; + + public: + jpeg_decoder_file_stream(); + virtual ~jpeg_decoder_file_stream(); + + bool open(const char *Pfilename); + void close(); + + virtual int read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag); + }; + + // Memory stream class. + class jpeg_decoder_mem_stream : public jpeg_decoder_stream + { + const uint8 *m_pSrc_data; + uint m_ofs, m_size; + + public: + jpeg_decoder_mem_stream() : m_pSrc_data(NULL), m_ofs(0), m_size(0) { } + jpeg_decoder_mem_stream(const uint8 *pSrc_data, uint size) : m_pSrc_data(pSrc_data), m_ofs(0), m_size(size) { } + + virtual ~jpeg_decoder_mem_stream() { } + + bool open(const uint8 *pSrc_data, uint size); + void close() { m_pSrc_data = NULL; m_ofs = 0; m_size = 0; } + + virtual int read(uint8 *pBuf, int max_bytes_to_read, bool *pEOF_flag); + }; + + // Loads JPEG file from a jpeg_decoder_stream. + unsigned char *decompress_jpeg_image_from_stream(jpeg_decoder_stream *pStream, int *width, int *height, int *actual_comps, int req_comps); + + enum + { + JPGD_IN_BUF_SIZE = 8192, JPGD_MAX_BLOCKS_PER_MCU = 10, JPGD_MAX_HUFF_TABLES = 8, JPGD_MAX_QUANT_TABLES = 4, + JPGD_MAX_COMPONENTS = 4, JPGD_MAX_COMPS_IN_SCAN = 4, JPGD_MAX_BLOCKS_PER_ROW = 8192, JPGD_MAX_HEIGHT = 16384, JPGD_MAX_WIDTH = 16384 + }; + + typedef int16 jpgd_quant_t; + typedef int16 jpgd_block_t; + + class jpeg_decoder + { + public: + // Call get_error_code() after constructing to determine if the stream is valid or not. You may call the get_width(), get_height(), etc. + // methods after the constructor is called. You may then either destruct the object, or begin decoding the image by calling begin_decoding(), then decode() on each scanline. + jpeg_decoder(jpeg_decoder_stream *pStream); + + ~jpeg_decoder(); + + // Call this method after constructing the object to begin decompression. + // If JPGD_SUCCESS is returned you may then call decode() on each scanline. + int begin_decoding(); + + // Returns the next scan line. + // For grayscale images, pScan_line will point to a buffer containing 8-bit pixels (get_bytes_per_pixel() will return 1). + // Otherwise, it will always point to a buffer containing 32-bit RGBA pixels (A will always be 255, and get_bytes_per_pixel() will return 4). + // Returns JPGD_SUCCESS if a scan line has been returned. + // Returns JPGD_DONE if all scan lines have been returned. + // Returns JPGD_FAILED if an error occurred. Call get_error_code() for a more info. + int decode(const void** pScan_line, uint* pScan_line_len); + + inline jpgd_status get_error_code() const { return m_error_code; } + + inline int get_width() const { return m_image_x_size; } + inline int get_height() const { return m_image_y_size; } + + inline int get_num_components() const { return m_comps_in_frame; } + + inline int get_bytes_per_pixel() const { return m_dest_bytes_per_pixel; } + inline int get_bytes_per_scan_line() const { return m_image_x_size * get_bytes_per_pixel(); } + + // Returns the total number of bytes actually consumed by the decoder (which should equal the actual size of the JPEG file). + inline int get_total_bytes_read() const { return m_total_bytes_read; } + + private: + jpeg_decoder(const jpeg_decoder &); + jpeg_decoder &operator =(const jpeg_decoder &); + + typedef void (*pDecode_block_func)(jpeg_decoder *, int, int, int); + + struct huff_tables + { + bool ac_table; + uint look_up[256]; + uint look_up2[256]; + uint8 code_size[256]; + uint tree[512]; + }; + + struct coeff_buf + { + uint8 *pData; + int block_num_x, block_num_y; + int block_len_x, block_len_y; + int block_size; + }; + + struct mem_block + { + mem_block *m_pNext; + size_t m_used_count; + size_t m_size; + char m_data[1]; + }; + + jmp_buf m_jmp_state; + mem_block *m_pMem_blocks; + int m_image_x_size; + int m_image_y_size; + jpeg_decoder_stream *m_pStream; + int m_progressive_flag; + uint8 m_huff_ac[JPGD_MAX_HUFF_TABLES]; + uint8* m_huff_num[JPGD_MAX_HUFF_TABLES]; // pointer to number of Huffman codes per bit size + uint8* m_huff_val[JPGD_MAX_HUFF_TABLES]; // pointer to Huffman codes per bit size + jpgd_quant_t* m_quant[JPGD_MAX_QUANT_TABLES]; // pointer to quantization tables + int m_scan_type; // Gray, Yh1v1, Yh1v2, Yh2v1, Yh2v2 (CMYK111, CMYK4114 no longer supported) + int m_comps_in_frame; // # of components in frame + int m_comp_h_samp[JPGD_MAX_COMPONENTS]; // component's horizontal sampling factor + int m_comp_v_samp[JPGD_MAX_COMPONENTS]; // component's vertical sampling factor + int m_comp_quant[JPGD_MAX_COMPONENTS]; // component's quantization table selector + int m_comp_ident[JPGD_MAX_COMPONENTS]; // component's ID + int m_comp_h_blocks[JPGD_MAX_COMPONENTS]; + int m_comp_v_blocks[JPGD_MAX_COMPONENTS]; + int m_comps_in_scan; // # of components in scan + int m_comp_list[JPGD_MAX_COMPS_IN_SCAN]; // components in this scan + int m_comp_dc_tab[JPGD_MAX_COMPONENTS]; // component's DC Huffman coding table selector + int m_comp_ac_tab[JPGD_MAX_COMPONENTS]; // component's AC Huffman coding table selector + int m_spectral_start; // spectral selection start + int m_spectral_end; // spectral selection end + int m_successive_low; // successive approximation low + int m_successive_high; // successive approximation high + int m_max_mcu_x_size; // MCU's max. X size in pixels + int m_max_mcu_y_size; // MCU's max. Y size in pixels + int m_blocks_per_mcu; + int m_max_blocks_per_row; + int m_mcus_per_row, m_mcus_per_col; + int m_mcu_org[JPGD_MAX_BLOCKS_PER_MCU]; + int m_total_lines_left; // total # lines left in image + int m_mcu_lines_left; // total # lines left in this MCU + int m_real_dest_bytes_per_scan_line; + int m_dest_bytes_per_scan_line; // rounded up + int m_dest_bytes_per_pixel; // 4 (RGB) or 1 (Y) + huff_tables* m_pHuff_tabs[JPGD_MAX_HUFF_TABLES]; + coeff_buf* m_dc_coeffs[JPGD_MAX_COMPONENTS]; + coeff_buf* m_ac_coeffs[JPGD_MAX_COMPONENTS]; + int m_eob_run; + int m_block_y_mcu[JPGD_MAX_COMPONENTS]; + uint8* m_pIn_buf_ofs; + int m_in_buf_left; + int m_tem_flag; + bool m_eof_flag; + uint8 m_in_buf_pad_start[128]; + uint8 m_in_buf[JPGD_IN_BUF_SIZE + 128]; + uint8 m_in_buf_pad_end[128]; + int m_bits_left; + uint m_bit_buf; + int m_restart_interval; + int m_restarts_left; + int m_next_restart_num; + int m_max_mcus_per_row; + int m_max_blocks_per_mcu; + int m_expanded_blocks_per_mcu; + int m_expanded_blocks_per_row; + int m_expanded_blocks_per_component; + bool m_freq_domain_chroma_upsample; + int m_max_mcus_per_col; + uint m_last_dc_val[JPGD_MAX_COMPONENTS]; + jpgd_block_t* m_pMCU_coefficients; + int m_mcu_block_max_zag[JPGD_MAX_BLOCKS_PER_MCU]; + uint8* m_pSample_buf; + int m_crr[256]; + int m_cbb[256]; + int m_crg[256]; + int m_cbg[256]; + uint8* m_pScan_line_0; + uint8* m_pScan_line_1; + jpgd_status m_error_code; + bool m_ready_flag; + int m_total_bytes_read; + + void free_all_blocks(); + JPGD_NORETURN void stop_decoding(jpgd_status status); + void *alloc(size_t n, bool zero = false); + void word_clear(void *p, uint16 c, uint n); + void prep_in_buffer(); + void read_dht_marker(); + void read_dqt_marker(); + void read_sof_marker(); + void skip_variable_marker(); + void read_dri_marker(); + void read_sos_marker(); + int next_marker(); + int process_markers(); + void locate_soi_marker(); + void locate_sof_marker(); + int locate_sos_marker(); + void init(jpeg_decoder_stream * pStream); + void create_look_ups(); + void fix_in_buffer(); + void transform_mcu(int mcu_row); + void transform_mcu_expand(int mcu_row); + coeff_buf* coeff_buf_open(int block_num_x, int block_num_y, int block_len_x, int block_len_y); + inline jpgd_block_t *coeff_buf_getp(coeff_buf *cb, int block_x, int block_y); + void load_next_row(); + void decode_next_row(); + void make_huff_table(int index, huff_tables *pH); + void check_quant_tables(); + void check_huff_tables(); + void calc_mcu_block_order(); + int init_scan(); + void init_frame(); + void process_restart(); + void decode_scan(pDecode_block_func decode_block_func); + void init_progressive(); + void init_sequential(); + void decode_start(); + void decode_init(jpeg_decoder_stream * pStream); + void H2V2Convert(); + void H2V1Convert(); + void H1V2Convert(); + void H1V1Convert(); + void gray_convert(); + void expanded_convert(); + void find_eoi(); + inline uint get_char(); + inline uint get_char(bool *pPadding_flag); + inline void stuff_char(uint8 q); + inline uint8 get_octet(); + inline uint get_bits(int num_bits); + inline uint get_bits_no_markers(int numbits); + inline int huff_decode(huff_tables *pH); + inline int huff_decode(huff_tables *pH, int& extrabits); + static inline uint8 clamp(int i); + static void decode_block_dc_first(jpeg_decoder *pD, int component_id, int block_x, int block_y); + static void decode_block_dc_refine(jpeg_decoder *pD, int component_id, int block_x, int block_y); + static void decode_block_ac_first(jpeg_decoder *pD, int component_id, int block_x, int block_y); + static void decode_block_ac_refine(jpeg_decoder *pD, int component_id, int block_x, int block_y); + }; + +} // namespace jpgd + +#endif // JPEG_DECODER_H diff --git a/drivers/jpg/image_loader_jpg.cpp b/drivers/jpg/image_loader_jpg.cpp deleted file mode 100644 index 76a8b25f62..0000000000 --- a/drivers/jpg/image_loader_jpg.cpp +++ /dev/null @@ -1,93 +0,0 @@ -/*************************************************/ -/* image_loader_jpg.cpp */ -/*************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/*************************************************/ -/* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ -/* All Rights Reserved. */ -/*************************************************/ - -#include "image_loader_jpg.h" - -#include "print_string.h" -#include "os/os.h" -#include "drivers/jpg/tinyjpeg.h" - - -static void* _tinyjpg_alloc(unsigned int amount) { - - return memalloc(amount); -} - -static void _tinyjpg_free(void *ptr) { - - memfree(ptr); -} - -Error ImageLoaderJPG::load_image(Image *p_image,FileAccess *f) { - - - DVector<uint8_t> src_image; - int src_image_len = f->get_len(); - ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); - src_image.resize(src_image_len); - - DVector<uint8_t>::Write w = src_image.write(); - - f->get_buffer(&w[0],src_image_len); - - f->close(); - - jdec_private* jdec=tinyjpeg_init(_tinyjpg_alloc,_tinyjpg_free); - ERR_FAIL_COND_V(!jdec,ERR_UNAVAILABLE); - - int ret = tinyjpeg_parse_header(jdec,&w[0],src_image_len); - - if (ret!=0) { - tinyjpeg_free(jdec); - } - - ERR_FAIL_COND_V(ret!=0,ERR_FILE_CORRUPT); - - unsigned int width,height; - - - tinyjpeg_get_size(jdec,&width,&height); - - - - DVector<uint8_t> imgdata; - imgdata.resize(width*height*3); - DVector<uint8_t>::Write imgdataw = imgdata.write(); - - - unsigned char *components[1]={&imgdataw[0]}; - tinyjpeg_set_components(jdec,components,1); - tinyjpeg_decode(jdec,TINYJPEG_FMT_RGB24); - imgdataw = DVector<uint8_t>::Write(); - - Image dst_image(width,height,0,Image::FORMAT_RGB,imgdata); - - tinyjpeg_free(jdec); - - *p_image=dst_image; - - return OK; - -} - -void ImageLoaderJPG::get_recognized_extensions(List<String> *p_extensions) const { - - p_extensions->push_back("jpg"); - p_extensions->push_back("jpeg"); -} - - -ImageLoaderJPG::ImageLoaderJPG() { - - -} - - diff --git a/drivers/jpg/jidctflt.c b/drivers/jpg/jidctflt.c deleted file mode 100644 index 40a9eab83e..0000000000 --- a/drivers/jpg/jidctflt.c +++ /dev/null @@ -1,286 +0,0 @@ -/* - * jidctflt.c - * - * Copyright (C) 1994-1998, Thomas G. Lane. - * This file is part of the Independent JPEG Group's software. - * - * The authors make NO WARRANTY or representation, either express or implied, - * with respect to this software, its quality, accuracy, merchantability, or - * fitness for a particular purpose. This software is provided "AS IS", and you, - * its user, assume the entire risk as to its quality and accuracy. - * - * This software is copyright (C) 1991-1998, Thomas G. Lane. - * All Rights Reserved except as specified below. - * - * Permission is hereby granted to use, copy, modify, and distribute this - * software (or portions thereof) for any purpose, without fee, subject to these - * conditions: - * (1) If any part of the source code for this software is distributed, then this - * README file must be included, with this copyright and no-warranty notice - * unaltered; and any additions, deletions, or changes to the original files - * must be clearly indicated in accompanying documentation. - * (2) If only executable code is distributed, then the accompanying - * documentation must state that "this software is based in part on the work of - * the Independent JPEG Group". - * (3) Permission for use of this software is granted only if the user accepts - * full responsibility for any undesirable consequences; the authors accept - * NO LIABILITY for damages of any kind. - * - * These conditions apply to any software derived from or based on the IJG code, - * not just to the unmodified library. If you use our work, you ought to - * acknowledge us. - * - * Permission is NOT granted for the use of any IJG author's name or company name - * in advertising or publicity relating to this software or products derived from - * it. This software may be referred to only as "the Independent JPEG Group's - * software". - * - * We specifically permit and encourage the use of this software as the basis of - * commercial products, provided that all warranty or liability claims are - * assumed by the product vendor. - * - * - * This file contains a floating-point implementation of the - * inverse DCT (Discrete Cosine Transform). In the IJG code, this routine - * must also perform dequantization of the input coefficients. - * - * This implementation should be more accurate than either of the integer - * IDCT implementations. However, it may not give the same results on all - * machines because of differences in roundoff behavior. Speed will depend - * on the hardware's floating point capacity. - * - * A 2-D IDCT can be done by 1-D IDCT on each column followed by 1-D IDCT - * on each row (or vice versa, but it's more convenient to emit a row at - * a time). Direct algorithms are also available, but they are much more - * complex and seem not to be any faster when reduced to code. - * - * This implementation is based on Arai, Agui, and Nakajima's algorithm for - * scaled DCT. Their original paper (Trans. IEICE E-71(11):1095) is in - * Japanese, but the algorithm is described in the Pennebaker & Mitchell - * JPEG textbook (see REFERENCES section in file README). The following code - * is based directly on figure 4-8 in P&M. - * While an 8-point DCT cannot be done in less than 11 multiplies, it is - * possible to arrange the computation so that many of the multiplies are - * simple scalings of the final outputs. These multiplies can then be - * folded into the multiplications or divisions by the JPEG quantization - * table entries. The AA&N method leaves only 5 multiplies and 29 adds - * to be done in the DCT itself. - * The primary disadvantage of this method is that with a fixed-point - * implementation, accuracy is lost due to imprecise representation of the - * scaled quantization values. However, that problem does not arise if - * we use floating point arithmetic. - */ - -#include "tinyjpeg-internal.h" - -#define FAST_FLOAT float -#define DCTSIZE 8 -#define DCTSIZE2 (DCTSIZE*DCTSIZE) - -#define DEQUANTIZE(coef,quantval) (((FAST_FLOAT) (coef)) * (quantval)) - -#if 0 && defined(__GNUC__) && (defined(__i686__)) -// || defined(__x86_64__)) - -static inline unsigned char descale_and_clamp(int x, int shift) -{ - __asm__ ( - "add %3,%1\n" - "\tsar %2,%1\n" - "\tsub $-128,%1\n" - "\tcmovl %5,%1\n" /* Use the sub to compare to 0 */ - "\tcmpl %4,%1\n" - "\tcmovg %4,%1\n" - : "=r"(x) - : "0"(x), "Ir"(shift), "ir"(1UL<<(shift-1)), "r" (0xff), "r" (0) - ); - return x; -} - -#else -static __inline unsigned char descale_and_clamp(int x, int shift) -{ - x += (1UL<<(shift-1)); - if (x<0) - x = (x >> shift) | ((~(0UL)) << (32-(shift))); - else - x >>= shift; - x += 128; - if (x>255) - return 255; - else if (x<0) - return 0; - else - return x; -} -#endif - -/* - * Perform dequantization and inverse DCT on one block of coefficients. - */ - -void -tinyjpeg_idct_float (struct component *compptr, uint8_t *output_buf, int stride) -{ - FAST_FLOAT tmp0, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7; - FAST_FLOAT tmp10, tmp11, tmp12, tmp13; - FAST_FLOAT z5, z10, z11, z12, z13; - int16_t *inptr; - FAST_FLOAT *quantptr; - FAST_FLOAT *wsptr; - uint8_t *outptr; - int ctr; - FAST_FLOAT workspace[DCTSIZE2]; /* buffers data between passes */ - - /* Pass 1: process columns from input, store into work array. */ - - inptr = compptr->DCT; - quantptr = compptr->Q_table; - wsptr = workspace; - for (ctr = DCTSIZE; ctr > 0; ctr--) { - /* Due to quantization, we will usually find that many of the input - * coefficients are zero, especially the AC terms. We can exploit this - * by short-circuiting the IDCT calculation for any column in which all - * the AC terms are zero. In that case each output is equal to the - * DC coefficient (with scale factor as needed). - * With typical images and quantization tables, half or more of the - * column DCT calculations can be simplified this way. - */ - - if (inptr[DCTSIZE*1] == 0 && inptr[DCTSIZE*2] == 0 && - inptr[DCTSIZE*3] == 0 && inptr[DCTSIZE*4] == 0 && - inptr[DCTSIZE*5] == 0 && inptr[DCTSIZE*6] == 0 && - inptr[DCTSIZE*7] == 0) { - /* AC terms all zero */ - FAST_FLOAT dcval = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]); - - wsptr[DCTSIZE*0] = dcval; - wsptr[DCTSIZE*1] = dcval; - wsptr[DCTSIZE*2] = dcval; - wsptr[DCTSIZE*3] = dcval; - wsptr[DCTSIZE*4] = dcval; - wsptr[DCTSIZE*5] = dcval; - wsptr[DCTSIZE*6] = dcval; - wsptr[DCTSIZE*7] = dcval; - - inptr++; /* advance pointers to next column */ - quantptr++; - wsptr++; - continue; - } - - /* Even part */ - - tmp0 = DEQUANTIZE(inptr[DCTSIZE*0], quantptr[DCTSIZE*0]); - tmp1 = DEQUANTIZE(inptr[DCTSIZE*2], quantptr[DCTSIZE*2]); - tmp2 = DEQUANTIZE(inptr[DCTSIZE*4], quantptr[DCTSIZE*4]); - tmp3 = DEQUANTIZE(inptr[DCTSIZE*6], quantptr[DCTSIZE*6]); - - tmp10 = tmp0 + tmp2; /* phase 3 */ - tmp11 = tmp0 - tmp2; - - tmp13 = tmp1 + tmp3; /* phases 5-3 */ - tmp12 = (tmp1 - tmp3) * ((FAST_FLOAT) 1.414213562) - tmp13; /* 2*c4 */ - - tmp0 = tmp10 + tmp13; /* phase 2 */ - tmp3 = tmp10 - tmp13; - tmp1 = tmp11 + tmp12; - tmp2 = tmp11 - tmp12; - - /* Odd part */ - - tmp4 = DEQUANTIZE(inptr[DCTSIZE*1], quantptr[DCTSIZE*1]); - tmp5 = DEQUANTIZE(inptr[DCTSIZE*3], quantptr[DCTSIZE*3]); - tmp6 = DEQUANTIZE(inptr[DCTSIZE*5], quantptr[DCTSIZE*5]); - tmp7 = DEQUANTIZE(inptr[DCTSIZE*7], quantptr[DCTSIZE*7]); - - z13 = tmp6 + tmp5; /* phase 6 */ - z10 = tmp6 - tmp5; - z11 = tmp4 + tmp7; - z12 = tmp4 - tmp7; - - tmp7 = z11 + z13; /* phase 5 */ - tmp11 = (z11 - z13) * ((FAST_FLOAT) 1.414213562); /* 2*c4 */ - - z5 = (z10 + z12) * ((FAST_FLOAT) 1.847759065); /* 2*c2 */ - tmp10 = ((FAST_FLOAT) 1.082392200) * z12 - z5; /* 2*(c2-c6) */ - tmp12 = ((FAST_FLOAT) -2.613125930) * z10 + z5; /* -2*(c2+c6) */ - - tmp6 = tmp12 - tmp7; /* phase 2 */ - tmp5 = tmp11 - tmp6; - tmp4 = tmp10 + tmp5; - - wsptr[DCTSIZE*0] = tmp0 + tmp7; - wsptr[DCTSIZE*7] = tmp0 - tmp7; - wsptr[DCTSIZE*1] = tmp1 + tmp6; - wsptr[DCTSIZE*6] = tmp1 - tmp6; - wsptr[DCTSIZE*2] = tmp2 + tmp5; - wsptr[DCTSIZE*5] = tmp2 - tmp5; - wsptr[DCTSIZE*4] = tmp3 + tmp4; - wsptr[DCTSIZE*3] = tmp3 - tmp4; - - inptr++; /* advance pointers to next column */ - quantptr++; - wsptr++; - } - - /* Pass 2: process rows from work array, store into output array. */ - /* Note that we must descale the results by a factor of 8 == 2**3. */ - - wsptr = workspace; - outptr = output_buf; - for (ctr = 0; ctr < DCTSIZE; ctr++) { - /* Rows of zeroes can be exploited in the same way as we did with columns. - * However, the column calculation has created many nonzero AC terms, so - * the simplification applies less often (typically 5% to 10% of the time). - * And testing floats for zero is relatively expensive, so we don't bother. - */ - - /* Even part */ - - tmp10 = wsptr[0] + wsptr[4]; - tmp11 = wsptr[0] - wsptr[4]; - - tmp13 = wsptr[2] + wsptr[6]; - tmp12 = (wsptr[2] - wsptr[6]) * ((FAST_FLOAT) 1.414213562) - tmp13; - - tmp0 = tmp10 + tmp13; - tmp3 = tmp10 - tmp13; - tmp1 = tmp11 + tmp12; - tmp2 = tmp11 - tmp12; - - /* Odd part */ - - z13 = wsptr[5] + wsptr[3]; - z10 = wsptr[5] - wsptr[3]; - z11 = wsptr[1] + wsptr[7]; - z12 = wsptr[1] - wsptr[7]; - - tmp7 = z11 + z13; - tmp11 = (z11 - z13) * ((FAST_FLOAT) 1.414213562); - - z5 = (z10 + z12) * ((FAST_FLOAT) 1.847759065); /* 2*c2 */ - tmp10 = ((FAST_FLOAT) 1.082392200) * z12 - z5; /* 2*(c2-c6) */ - tmp12 = ((FAST_FLOAT) -2.613125930) * z10 + z5; /* -2*(c2+c6) */ - - tmp6 = tmp12 - tmp7; - tmp5 = tmp11 - tmp6; - tmp4 = tmp10 + tmp5; - - /* Final output stage: scale down by a factor of 8 and range-limit */ - - outptr[0] = descale_and_clamp((int)(tmp0 + tmp7), 3); - outptr[7] = descale_and_clamp((int)(tmp0 - tmp7), 3); - outptr[1] = descale_and_clamp((int)(tmp1 + tmp6), 3); - outptr[6] = descale_and_clamp((int)(tmp1 - tmp6), 3); - outptr[2] = descale_and_clamp((int)(tmp2 + tmp5), 3); - outptr[5] = descale_and_clamp((int)(tmp2 - tmp5), 3); - outptr[4] = descale_and_clamp((int)(tmp3 + tmp4), 3); - outptr[3] = descale_and_clamp((int)(tmp3 - tmp4), 3); - - - wsptr += DCTSIZE; /* advance pointer to next row */ - outptr += stride; - } -} - diff --git a/drivers/jpg/loadjpeg.c b/drivers/jpg/loadjpeg.c deleted file mode 100644 index 82072d4272..0000000000 --- a/drivers/jpg/loadjpeg.c +++ /dev/null @@ -1,341 +0,0 @@ -/* - * Small jpeg decoder library - testing application - * - * Copyright (c) 2006, Luc Saillard <luc@saillard.org> - * All rights reserved. - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * - * - Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * - * - Neither the name of the author nor the names of its contributors may be - * used to endorse or promote products derived from this software without - * specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGE. - * - */ - -#include "tinyjpeg.h" -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <time.h> - -#define snprintf(buf, size, fmt, ...) sprintf(buf, fmt, __VA_ARGS__) - -static void exitmessage(const char *message) __attribute__((noreturn)); -static void exitmessage(const char *message) -{ - printf("%s\n", message); - exit(0); -} - -static int filesize(FILE *fp) -{ - long pos; - fseek(fp, 0, SEEK_END); - pos = ftell(fp); - fseek(fp, 0, SEEK_SET); - return pos; -} - -/** - * Save a buffer in 24bits Targa format - * (BGR byte order) - */ -static void write_tga(const char *filename, int output_format, int width, int height, unsigned char **components) -{ - unsigned char targaheader[18]; - FILE *F; - char temp[1024]; - unsigned int bufferlen = width * height * 3; - unsigned char *rgb_data = components[0]; - - sprintf(temp, sizeof(temp), filename); - - memset(targaheader,0,sizeof(targaheader)); - - targaheader[12] = (unsigned char) (width & 0xFF); - targaheader[13] = (unsigned char) (width >> 8); - targaheader[14] = (unsigned char) (height & 0xFF); - targaheader[15] = (unsigned char) (height >> 8); - targaheader[17] = 0x20; /* Top-down, non-interlaced */ - targaheader[2] = 2; /* image type = uncompressed RGB */ - targaheader[16] = 24; - - if (output_format == TINYJPEG_FMT_RGB24) - { - unsigned char *data = rgb_data + bufferlen - 3; - do - { - unsigned char c = data[0]; - data[0] = data[2]; - data[2] = c; - data-=3; - } - while (data > rgb_data); - } - - F = fopen(temp, "wb"); - fwrite(targaheader, sizeof(targaheader), 1, F); - fwrite(rgb_data, 1, bufferlen, F); - fclose(F); -} - -/** - * Save a buffer in three files (.Y, .U, .V) useable by yuvsplittoppm - */ -static void write_yuv(const char *filename, int width, int height, unsigned char **components) -{ - FILE *F; - char temp[1024]; - - snprintf(temp, 1024, "%s.Y", filename); - F = fopen(temp, "wb"); - fwrite(components[0], width, height, F); - fclose(F); - snprintf(temp, 1024, "%s.U", filename); - F = fopen(temp, "wb"); - fwrite(components[1], width*height/4, 1, F); - fclose(F); - snprintf(temp, 1024, "%s.V", filename); - F = fopen(temp, "wb"); - fwrite(components[2], width*height/4, 1, F); - fclose(F); -} - -/** - * Save a buffer in grey image (pgm format) - */ -static void write_pgm(const char *filename, int width, int height, unsigned char **components) -{ - FILE *F; - char temp[1024]; - - snprintf(temp, 1024, "%s", filename); - F = fopen(temp, "wb"); - fprintf(F, "P5\n%d %d\n255\n", width, height); - fwrite(components[0], width, height, F); - fclose(F); -} - -/** - * Load one jpeg image, and try to decompress 1000 times, and save the result. - * This is mainly used for benchmarking the decoder, or to test if between each - * called of the library the DCT is corrected reset (a bug was found). - */ -int load_multiple_times(const char *filename, const char *outfilename, int output_format) -{ - FILE *fp; - int count, length_of_file; - unsigned int width, height; - unsigned char *buf; - struct jdec_private *jdec; - unsigned char *components[4]; - - jdec = tinyjpeg_init(); - count = 0; - - /* Load the Jpeg into memory */ - fp = fopen(filename, "rb"); - if (fp == NULL) - exitmessage("Cannot open filename\n"); - length_of_file = filesize(fp); - buf = (unsigned char *)malloc(length_of_file + 4); - fread(buf, length_of_file, 1, fp); - fclose(fp); - - while (count<1000) - { - if (tinyjpeg_parse_header(jdec, buf, length_of_file)<0) - exitmessage(tinyjpeg_get_errorstring(jdec)); - - tinyjpeg_decode(jdec, output_format); - - count++; - } - - /* - * Get address for each plane (not only max 3 planes is supported), and - * depending of the output mode, only some components will be filled - * RGB: 1 plane, YUV420P: 3 planes, GREY: 1 plane - */ - tinyjpeg_get_components(jdec, components); - tinyjpeg_get_size(jdec, &width, &height); - - /* Save it */ - switch (output_format) - { - case TINYJPEG_FMT_RGB24: - case TINYJPEG_FMT_BGR24: - write_tga(outfilename, output_format, width, height, components); - break; - case TINYJPEG_FMT_YUV420P: - write_yuv(outfilename, width, height, components); - break; - case TINYJPEG_FMT_GREY: - write_pgm(outfilename, width, height, components); - break; - } - - free(buf); - tinyjpeg_free(jdec); - return 0; -} - -/** - * Load one jpeg image, and decompress it, and save the result. - */ -int convert_one_image(const char *infilename, const char *outfilename, int output_format) -{ - FILE *fp; - unsigned int length_of_file; - unsigned int width, height; - unsigned char *buf; - struct jdec_private *jdec; - unsigned char *components[3]; - - /* Load the Jpeg into memory */ - fp = fopen(infilename, "rb"); - if (fp == NULL) - exitmessage("Cannot open filename\n"); - length_of_file = filesize(fp); - buf = (unsigned char *)malloc(length_of_file + 4); - if (buf == NULL) - exitmessage("Not enough memory for loading file\n"); - fread(buf, length_of_file, 1, fp); - fclose(fp); - - /* Decompress it */ - jdec = tinyjpeg_init(); - if (jdec == NULL) - exitmessage("Not enough memory to alloc the structure need for decompressing\n"); - - if (tinyjpeg_parse_header(jdec, buf, length_of_file)<0) - exitmessage(tinyjpeg_get_errorstring(jdec)); - - /* Get the size of the image */ - tinyjpeg_get_size(jdec, &width, &height); - - printf("Decoding JPEG image...\n"); - if (tinyjpeg_decode(jdec, output_format) < 0) - exitmessage(tinyjpeg_get_errorstring(jdec)); - - /* - * Get address for each plane (not only max 3 planes is supported), and - * depending of the output mode, only some components will be filled - * RGB: 1 plane, YUV420P: 3 planes, GREY: 1 plane - */ - tinyjpeg_get_components(jdec, components); - - /* Save it */ - switch (output_format) - { - case TINYJPEG_FMT_RGB24: - case TINYJPEG_FMT_BGR24: - write_tga(outfilename, output_format, width, height, components); - break; - case TINYJPEG_FMT_YUV420P: - write_yuv(outfilename, width, height, components); - break; - case TINYJPEG_FMT_GREY: - write_pgm(outfilename, width, height, components); - break; - } - - /* Only called this if the buffers were allocated by tinyjpeg_decode() */ - tinyjpeg_free(jdec); - /* else called just free(jdec); */ - - free(buf); - return 0; -} - -static void usage(void) -{ - fprintf(stderr, "Usage: loadjpeg [options] <input_filename.jpeg> <format> <output_filename>\n"); - fprintf(stderr, "options:\n"); - fprintf(stderr, " --benchmark - Convert 1000 times the same image\n"); - fprintf(stderr, "format:\n"); - fprintf(stderr, " yuv420p - output 3 files .Y,.U,.V\n"); - fprintf(stderr, " rgb24 - output a .tga image\n"); - fprintf(stderr, " bgr24 - output a .tga image\n"); - fprintf(stderr, " gray - output a .pgm image\n"); - exit(1); -} - -/** - * main - * - */ -int main(int argc, char *argv[]) -{ - int output_format = TINYJPEG_FMT_YUV420P; - char *output_filename, *input_filename; - clock_t start_time, finish_time; - unsigned int duration; - int current_argument; - int benchmark_mode = 0; - - if (argc < 3) - usage(); - - current_argument = 1; - while (1) - { - if (strcmp(argv[current_argument], "--benchmark")==0) - benchmark_mode = 1; - else - break; - current_argument++; - } - - if (argc < current_argument+2) - usage(); - - input_filename = argv[current_argument]; - if (strcmp(argv[current_argument+1],"yuv420p")==0) - output_format = TINYJPEG_FMT_YUV420P; - else if (strcmp(argv[current_argument+1],"rgb24")==0) - output_format = TINYJPEG_FMT_RGB24; - else if (strcmp(argv[current_argument+1],"bgr24")==0) - output_format = TINYJPEG_FMT_BGR24; - else if (strcmp(argv[current_argument+1],"grey")==0) - output_format = TINYJPEG_FMT_GREY; - else - exitmessage("Bad format: need to be one of yuv420p, rgb24, bgr24, grey\n"); - output_filename = argv[current_argument+2]; - - start_time = clock(); - - if (benchmark_mode) - load_multiple_times(input_filename, output_filename, output_format); - else - convert_one_image(input_filename, output_filename, output_format); - - finish_time = clock(); - duration = finish_time - start_time; - printf("Decoding finished in %u ticks\n", duration); - - return 0; -} - - - - diff --git a/drivers/jpg/tinyjpeg-internal.h b/drivers/jpg/tinyjpeg-internal.h deleted file mode 100644 index b2d5fe42aa..0000000000 --- a/drivers/jpg/tinyjpeg-internal.h +++ /dev/null @@ -1,162 +0,0 @@ -/* - * Small jpeg decoder library (Internal header) - * - * Copyright (c) 2006, Luc Saillard <luc@saillard.org> - * All rights reserved. - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * - * - Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * - * - Neither the name of the author nor the names of its contributors may be - * used to endorse or promote products derived from this software without - * specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGE. - * - */ - - -#ifndef __TINYJPEG_INTERNAL_H_ -#define __TINYJPEG_INTERNAL_H_ - -#ifdef _MSC_VER - -typedef signed __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef signed __int16 int16_t; -typedef unsigned __int16 uint16_t; -typedef signed __int32 int32_t; -typedef unsigned __int32 uint32_t; -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; - -#else - -#ifdef NO_STDINT_H -typedef unsigned char uint8_t; -typedef signed char int8_t; -typedef unsigned short uint16_t; -typedef signed short int16_t; -typedef unsigned int uint32_t; -typedef signed int int32_t; -typedef long long int64_t; -typedef unsigned long long int64_t; -#else -#include <stdint.h> -#endif -#endif - - -#include <setjmp.h> - -#define SANITY_CHECK 1 - -struct jdec_private; - -#define HUFFMAN_BITS_SIZE 256 -#define HUFFMAN_HASH_NBITS 9 -#define HUFFMAN_HASH_SIZE (1UL<<HUFFMAN_HASH_NBITS) -#define HUFFMAN_HASH_MASK (HUFFMAN_HASH_SIZE-1) - -#define HUFFMAN_TABLES 4 -#define COMPONENTS 3 -#define JPEG_MAX_WIDTH 4096 -#define JPEG_MAX_HEIGHT 4096 - -struct huffman_table -{ - /* Fast look up table, using HUFFMAN_HASH_NBITS bits we can have directly the symbol, - * if the symbol is <0, then we need to look into the tree table */ - short int lookup[HUFFMAN_HASH_SIZE]; - /* code size: give the number of bits of a symbol is encoded */ - unsigned char code_size[HUFFMAN_HASH_SIZE]; - /* some place to store value that is not encoded in the lookup table - * FIXME: Calculate if 256 value is enough to store all values - */ - uint16_t slowtable[16-HUFFMAN_HASH_NBITS][256]; -}; - -struct component -{ - unsigned int Hfactor; - unsigned int Vfactor; - float *Q_table; /* Pointer to the quantisation table to use */ - struct huffman_table *AC_table; - struct huffman_table *DC_table; - short int previous_DC; /* Previous DC coefficient */ - short int DCT[64]; /* DCT coef */ -#if SANITY_CHECK - unsigned int cid; -#endif -}; - - -typedef void (*decode_MCU_fct) (struct jdec_private *priv); -typedef void (*convert_colorspace_fct) (struct jdec_private *priv); - -struct jdec_private -{ - void *(*allocate_mem)(unsigned int amount); - void (*free_mem)(void *mem); - - /* Public variables */ - uint8_t *components[COMPONENTS]; - unsigned int width, height; /* Size of the image */ - unsigned int flags; - - /* Private variables */ - const unsigned char *stream_begin, *stream_end; - unsigned int stream_length; - - const unsigned char *stream; /* Pointer to the current stream */ - unsigned int reservoir, nbits_in_reservoir; - - struct component component_infos[COMPONENTS]; - float Q_tables[COMPONENTS][64]; /* quantization tables */ - struct huffman_table HTDC[HUFFMAN_TABLES]; /* DC huffman tables */ - struct huffman_table HTAC[HUFFMAN_TABLES]; /* AC huffman tables */ - int default_huffman_table_initialized; - int restart_interval; - int restarts_to_go; /* MCUs left in this restart interval */ - int last_rst_marker_seen; /* Rst marker is incremented each time */ - - /* Temp space used after the IDCT to store each components */ - uint8_t Y[64*4], Cr[64], Cb[64]; - - jmp_buf jump_state; - /* Internal Pointer use for colorspace conversion, do not modify it !!! */ - uint8_t *plane[COMPONENTS]; - - uint8_t decomp_block[16][16*3]; - -}; - -#if defined(__GNUC__) && (__GNUC__ > 3) && defined(__OPTIMIZE__) -#define __likely(x) __builtin_expect(!!(x), 1) -#define __unlikely(x) __builtin_expect(!!(x), 0) -#else -#define __likely(x) (x) -#define __unlikely(x) (x) -#endif - -#define IDCT tinyjpeg_idct_float -void tinyjpeg_idct_float (struct component *compptr, uint8_t *output_buf, int stride); - -#endif - diff --git a/drivers/jpg/tinyjpeg.c b/drivers/jpg/tinyjpeg.c deleted file mode 100644 index 8e3c934ce0..0000000000 --- a/drivers/jpg/tinyjpeg.c +++ /dev/null @@ -1,2202 +0,0 @@ -/* - * Small jpeg decoder library - * - * Copyright (c) 2006, Luc Saillard <luc@saillard.org> - * All rights reserved. - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * - * - Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * - * - Neither the name of the author nor the names of its contributors may be - * used to endorse or promote products derived from this software without - * specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGE. - * - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include <errno.h> - -#include "tinyjpeg.h" -#include "tinyjpeg-internal.h" - -enum std_markers { - DQT = 0xDB, /* Define Quantization Table */ - SOF = 0xC0, /* Start of Frame (size information) */ - DHT = 0xC4, /* Huffman Table */ - SOI = 0xD8, /* Start of Image */ - SOS = 0xDA, /* Start of Scan */ - RST = 0xD0, /* Reset Marker d0 -> .. */ - RST7 = 0xD7, /* Reset Marker .. -> d7 */ - EOI = 0xD9, /* End of Image */ - DRI = 0xDD, /* Define Restart Interval */ - APP0 = 0xE0, -}; - -#define cY 0 -#define cCb 1 -#define cCr 2 - -#define BLACK_Y 0 -#define BLACK_U 127 -#define BLACK_V 127 - -#if DEBUG -#define trace(fmt, args...) do { \ - fprintf(stderr, fmt, ## args); \ - fflush(stderr); \ -} while(0) -#else -#define trace(fmt, ...) do { } while (0) -#endif - -#define error(fmt, ...) do { \ - sprintf(error_string, fmt, ## __VA_ARGS__); \ - return -1; \ -} while(0) - - -#if 0 -static char *print_bits(unsigned int value, char *bitstr) -{ - int i, j; - i=31; - while (i>0) - { - if (value & (1UL<<i)) - break; - i--; - } - j=0; - while (i>=0) - { - bitstr[j++] = (value & (1UL<<i))?'1':'0'; - i--; - } - bitstr[j] = 0; - return bitstr; -} - -static void print_next_16bytes(int offset, const unsigned char *stream) -{ - trace("%4.4x: %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x %2.2x\n", - offset, - stream[0], stream[1], stream[2], stream[3], - stream[4], stream[5], stream[6], stream[7], - stream[8], stream[9], stream[10], stream[11], - stream[12], stream[13], stream[14], stream[15]); -} - -#endif - -/* Global variable to return the last error found while deconding */ -static char error_string[256]; - -static const unsigned char zigzag[64] = -{ - 0, 1, 5, 6, 14, 15, 27, 28, - 2, 4, 7, 13, 16, 26, 29, 42, - 3, 8, 12, 17, 25, 30, 41, 43, - 9, 11, 18, 24, 31, 40, 44, 53, - 10, 19, 23, 32, 39, 45, 52, 54, - 20, 22, 33, 38, 46, 51, 55, 60, - 21, 34, 37, 47, 50, 56, 59, 61, - 35, 36, 48, 49, 57, 58, 62, 63 -}; - -/* Set up the standard Huffman tables (cf. JPEG standard section K.3) */ -/* IMPORTANT: these are only valid for 8-bit data precision! */ -static const unsigned char bits_dc_luminance[17] = -{ - 0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0 -}; -static const unsigned char val_dc_luminance[] = -{ - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 -}; - -static const unsigned char bits_dc_chrominance[17] = -{ - 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0 -}; -static const unsigned char val_dc_chrominance[] = -{ - 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 -}; - -static const unsigned char bits_ac_luminance[17] = -{ - 0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 0x7d -}; -static const unsigned char val_ac_luminance[] = -{ - 0x01, 0x02, 0x03, 0x00, 0x04, 0x11, 0x05, 0x12, - 0x21, 0x31, 0x41, 0x06, 0x13, 0x51, 0x61, 0x07, - 0x22, 0x71, 0x14, 0x32, 0x81, 0x91, 0xa1, 0x08, - 0x23, 0x42, 0xb1, 0xc1, 0x15, 0x52, 0xd1, 0xf0, - 0x24, 0x33, 0x62, 0x72, 0x82, 0x09, 0x0a, 0x16, - 0x17, 0x18, 0x19, 0x1a, 0x25, 0x26, 0x27, 0x28, - 0x29, 0x2a, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, - 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, - 0x4a, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, - 0x5a, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, - 0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, - 0x7a, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, - 0x8a, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, - 0x99, 0x9a, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, - 0xa8, 0xa9, 0xaa, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, - 0xb7, 0xb8, 0xb9, 0xba, 0xc2, 0xc3, 0xc4, 0xc5, - 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2, 0xd3, 0xd4, - 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xe1, 0xe2, - 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, - 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, - 0xf9, 0xfa -}; - -static const unsigned char bits_ac_chrominance[17] = -{ - 0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 0x77 -}; - -static const unsigned char val_ac_chrominance[] = -{ - 0x00, 0x01, 0x02, 0x03, 0x11, 0x04, 0x05, 0x21, - 0x31, 0x06, 0x12, 0x41, 0x51, 0x07, 0x61, 0x71, - 0x13, 0x22, 0x32, 0x81, 0x08, 0x14, 0x42, 0x91, - 0xa1, 0xb1, 0xc1, 0x09, 0x23, 0x33, 0x52, 0xf0, - 0x15, 0x62, 0x72, 0xd1, 0x0a, 0x16, 0x24, 0x34, - 0xe1, 0x25, 0xf1, 0x17, 0x18, 0x19, 0x1a, 0x26, - 0x27, 0x28, 0x29, 0x2a, 0x35, 0x36, 0x37, 0x38, - 0x39, 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, - 0x49, 0x4a, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, - 0x59, 0x5a, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, - 0x69, 0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, - 0x79, 0x7a, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, - 0x88, 0x89, 0x8a, 0x92, 0x93, 0x94, 0x95, 0x96, - 0x97, 0x98, 0x99, 0x9a, 0xa2, 0xa3, 0xa4, 0xa5, - 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xb2, 0xb3, 0xb4, - 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xc2, 0xc3, - 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2, - 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, - 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, - 0xea, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, - 0xf9, 0xfa -}; - - -/* - * 4 functions to manage the stream - * - * fill_nbits: put at least nbits in the reservoir of bits. - * But convert any 0xff,0x00 into 0xff - * get_nbits: read nbits from the stream, and put it in result, - * bits is removed from the stream and the reservoir is filled - * automaticaly. The result is signed according to the number of - * bits. - * look_nbits: read nbits from the stream without marking as read. - * skip_nbits: read nbits from the stream but do not return the result. - * - * stream: current pointer in the jpeg data (read bytes per bytes) - * nbits_in_reservoir: number of bits filled into the reservoir - * reservoir: register that contains bits information. Only nbits_in_reservoir - * is valid. - * nbits_in_reservoir - * <-- 17 bits --> - * Ex: 0000 0000 1010 0000 1111 0000 <== reservoir - * ^ - * bit 1 - * To get two bits from this example - * result = (reservoir >> 15) & 3 - * - */ -#define fill_nbits(reservoir,nbits_in_reservoir,stream,nbits_wanted) do { \ - while (nbits_in_reservoir<nbits_wanted) \ - { \ - unsigned char c; \ - if (stream >= priv->stream_end) \ - longjmp(priv->jump_state, -EIO); \ - c = *stream++; \ - reservoir <<= 8; \ - if (c == 0xff && *stream == 0x00) \ - stream++; \ - reservoir |= c; \ - nbits_in_reservoir+=8; \ - } \ -} while(0); - -/* Signed version !!!! */ -#define get_nbits(reservoir,nbits_in_reservoir,stream,nbits_wanted,result) do { \ - fill_nbits(reservoir,nbits_in_reservoir,stream,(nbits_wanted)); \ - result = ((reservoir)>>(nbits_in_reservoir-(nbits_wanted))); \ - nbits_in_reservoir -= (nbits_wanted); \ - reservoir &= ((1U<<nbits_in_reservoir)-1); \ - if ((unsigned int)result < (1UL<<((nbits_wanted)-1))) \ - result += (0xFFFFFFFFUL<<(nbits_wanted))+1; \ -} while(0); - -#define look_nbits(reservoir,nbits_in_reservoir,stream,nbits_wanted,result) do { \ - fill_nbits(reservoir,nbits_in_reservoir,stream,(nbits_wanted)); \ - result = ((reservoir)>>(nbits_in_reservoir-(nbits_wanted))); \ -} while(0); - -/* To speed up the decoding, we assume that the reservoir have enough bit - * slow version: - * #define skip_nbits(reservoir,nbits_in_reservoir,stream,nbits_wanted) do { \ - * fill_nbits(reservoir,nbits_in_reservoir,stream,(nbits_wanted)); \ - * nbits_in_reservoir -= (nbits_wanted); \ - * reservoir &= ((1U<<nbits_in_reservoir)-1); \ - * } while(0); - */ -#define skip_nbits(reservoir,nbits_in_reservoir,stream,nbits_wanted) do { \ - nbits_in_reservoir -= (nbits_wanted); \ - reservoir &= ((1U<<nbits_in_reservoir)-1); \ -} while(0); - - -#define be16_to_cpu(x) (((x)[0]<<8)|(x)[1]) - -static void resync(struct jdec_private *priv); - -/** - * Get the next (valid) huffman code in the stream. - * - * To speedup the procedure, we look HUFFMAN_HASH_NBITS bits and the code is - * lower than HUFFMAN_HASH_NBITS we have automaticaly the length of the code - * and the value by using two lookup table. - * Else if the value is not found, just search (linear) into an array for each - * bits is the code is present. - * - * If the code is not present for any reason, -1 is return. - */ -static int get_next_huffman_code(struct jdec_private *priv, struct huffman_table *huffman_table) -{ - int value, hcode; - unsigned int extra_nbits, nbits; - uint16_t *slowtable; - - look_nbits(priv->reservoir, priv->nbits_in_reservoir, priv->stream, HUFFMAN_HASH_NBITS, hcode); - value = huffman_table->lookup[hcode]; - if (__likely(value >= 0)) - { - unsigned int code_size = huffman_table->code_size[value]; - skip_nbits(priv->reservoir, priv->nbits_in_reservoir, priv->stream, code_size); - return value; - } - - /* Decode more bits each time ... */ - for (extra_nbits=0; extra_nbits<16-HUFFMAN_HASH_NBITS; extra_nbits++) - { - nbits = HUFFMAN_HASH_NBITS + 1 + extra_nbits; - - look_nbits(priv->reservoir, priv->nbits_in_reservoir, priv->stream, nbits, hcode); - slowtable = huffman_table->slowtable[extra_nbits]; - /* Search if the code is in this array */ - while (slowtable[0]) { - if (slowtable[0] == hcode) { - skip_nbits(priv->reservoir, priv->nbits_in_reservoir, priv->stream, nbits); - return slowtable[1]; - } - slowtable+=2; - } - } - return 0; -} - - - - -/** - * - * Decode a single block that contains the DCT coefficients. - * The table coefficients is already dezigzaged at the end of the operation. - * - */ -static void process_Huffman_data_unit(struct jdec_private *priv, int component) -{ - unsigned char j; - unsigned int huff_code; - unsigned char size_val, count_0; - - struct component *c = &priv->component_infos[component]; - short int DCT[64]; - - - /* Initialize the DCT coef table */ - memset(DCT, 0, sizeof(DCT)); - - /* DC coefficient decoding */ - huff_code = get_next_huffman_code(priv, c->DC_table); - //trace("+ %x\n", huff_code); - if (huff_code) { - get_nbits(priv->reservoir, priv->nbits_in_reservoir, priv->stream, huff_code, DCT[0]); - DCT[0] += c->previous_DC; - c->previous_DC = DCT[0]; - } else { - DCT[0] = c->previous_DC; - } - - /* AC coefficient decoding */ - j = 1; - while (j<64) - { - huff_code = get_next_huffman_code(priv, c->AC_table); - //trace("- %x\n", huff_code); - - size_val = huff_code & 0xF; - count_0 = huff_code >> 4; - - if (size_val == 0) - { /* RLE */ - if (count_0 == 0) - break; /* EOB found, go out */ - else if (count_0 == 0xF) - j += 16; /* skip 16 zeros */ - } - else - { - j += count_0; /* skip count_0 zeroes */ - if (__unlikely(j >= 64)) - { - sprintf(error_string, "Bad huffman data (buffer overflow)"); - break; - } - get_nbits(priv->reservoir, priv->nbits_in_reservoir, priv->stream, size_val, DCT[j]); - j++; - } - } - - for (j = 0; j < 64; j++) - c->DCT[j] = DCT[zigzag[j]]; -} - -/* - * Takes two array of bits, and build the huffman table for size, and code - * - * lookup will return the symbol if the code is less or equal than HUFFMAN_HASH_NBITS. - * code_size will be used to known how many bits this symbol is encoded. - * slowtable will be used when the first lookup didn't give the result. - */ -static void build_huffman_table(const unsigned char *bits, const unsigned char *vals, struct huffman_table *table) -{ - unsigned int i, j, code, code_size, val, nbits; - unsigned char huffsize[HUFFMAN_BITS_SIZE+1], *hz; - unsigned int huffcode[HUFFMAN_BITS_SIZE+1], *hc; - int next_free_entry; - - /* - * Build a temp array - * huffsize[X] => numbers of bits to write vals[X] - */ - hz = huffsize; - for (i=1; i<=16; i++) - { - for (j=1; j<=bits[i]; j++) - *hz++ = i; - } - *hz = 0; - - memset(table->lookup, 0xff, sizeof(table->lookup)); - for (i=0; i<(16-HUFFMAN_HASH_NBITS); i++) - table->slowtable[i][0] = 0; - - /* Build a temp array - * huffcode[X] => code used to write vals[X] - */ - code = 0; - hc = huffcode; - hz = huffsize; - nbits = *hz; - while (*hz) - { - while (*hz == nbits) - { - *hc++ = code++; - hz++; - } - code <<= 1; - nbits++; - } - - /* - * Build the lookup table, and the slowtable if needed. - */ - next_free_entry = -1; - for (i=0; huffsize[i]; i++) - { - val = vals[i]; - code = huffcode[i]; - code_size = huffsize[i]; - - trace("val=%2.2x code=%8.8x codesize=%2.2d\n", val, code, code_size); - - table->code_size[val] = code_size; - if (code_size <= HUFFMAN_HASH_NBITS) - { - /* - * Good: val can be put in the lookup table, so fill all value of this - * column with value val - */ - int repeat = 1UL<<(HUFFMAN_HASH_NBITS - code_size); - code <<= HUFFMAN_HASH_NBITS - code_size; - while ( repeat-- ) - table->lookup[code++] = val; - - } - else - { - /* Perhaps sorting the array will be an optimization */ - uint16_t *slowtable = table->slowtable[code_size-HUFFMAN_HASH_NBITS-1]; - while(slowtable[0]) - slowtable+=2; - slowtable[0] = code; - slowtable[1] = val; - slowtable[2] = 0; - /* TODO: NEED TO CHECK FOR AN OVERFLOW OF THE TABLE */ - } - - } -} - -static void build_default_huffman_tables(struct jdec_private *priv) -{ - if ( (priv->flags & TINYJPEG_FLAGS_MJPEG_TABLE) - && priv->default_huffman_table_initialized) - return; - - build_huffman_table(bits_dc_luminance, val_dc_luminance, &priv->HTDC[0]); - build_huffman_table(bits_ac_luminance, val_ac_luminance, &priv->HTAC[0]); - - build_huffman_table(bits_dc_chrominance, val_dc_chrominance, &priv->HTDC[1]); - build_huffman_table(bits_ac_chrominance, val_ac_chrominance, &priv->HTAC[1]); - - priv->default_huffman_table_initialized = 1; -} - - - -/******************************************************************************* - * - * Colorspace conversion routine - * - * - * Note: - * YCbCr is defined per CCIR 601-1, except that Cb and Cr are - * normalized to the range 0..MAXJSAMPLE rather than -0.5 .. 0.5. - * The conversion equations to be implemented are therefore - * R = Y + 1.40200 * Cr - * G = Y - 0.34414 * Cb - 0.71414 * Cr - * B = Y + 1.77200 * Cb - * - ******************************************************************************/ - -static unsigned char clamp(int i) -{ - if (i<0) - return 0; - else if (i>255) - return 255; - else - return i; -} - - -/** - * YCrCb -> YUV420P (1x1) - * .---. - * | 1 | - * `---' - */ -static void YCrCB_to_YUV420P_1x1(struct jdec_private *priv) -{ - const unsigned char *s, *y; - unsigned char *p; - int i,j; - - p = priv->plane[0]; - y = priv->Y; - for (i=0; i<8; i++) - { - memcpy(p, y, 8); - p+=priv->width; - y+=8; - } - - p = priv->plane[1]; - s = priv->Cb; - for (i=0; i<8; i+=2) - { - for (j=0; j<8; j+=2, s+=2) - *p++ = *s; - s += 8; /* Skip one line */ - p += priv->width/2 - 4; - } - - p = priv->plane[2]; - s = priv->Cr; - for (i=0; i<8; i+=2) - { - for (j=0; j<8; j+=2, s+=2) - *p++ = *s; - s += 8; /* Skip one line */ - p += priv->width/2 - 4; - } -} - -/** - * YCrCb -> YUV420P (2x1) - * .-------. - * | 1 | 2 | - * `-------' - */ -static void YCrCB_to_YUV420P_2x1(struct jdec_private *priv) -{ - unsigned char *p; - const unsigned char *s, *y1; - unsigned int i; - - p = priv->plane[0]; - y1 = priv->Y; - for (i=0; i<8; i++) - { - memcpy(p, y1, 16); - p += priv->width; - y1 += 16; - } - - p = priv->plane[1]; - s = priv->Cb; - for (i=0; i<8; i+=2) - { - memcpy(p, s, 8); - s += 16; /* Skip one line */ - p += priv->width/2; - } - - p = priv->plane[2]; - s = priv->Cr; - for (i=0; i<8; i+=2) - { - memcpy(p, s, 8); - s += 16; /* Skip one line */ - p += priv->width/2; - } -} - - -/** - * YCrCb -> YUV420P (1x2) - * .---. - * | 1 | - * |---| - * | 2 | - * `---' - */ -static void YCrCB_to_YUV420P_1x2(struct jdec_private *priv) -{ - const unsigned char *s, *y; - unsigned char *p; - int i,j; - - p = priv->plane[0]; - y = priv->Y; - for (i=0; i<16; i++) - { - memcpy(p, y, 8); - p+=priv->width; - y+=8; - } - - p = priv->plane[1]; - s = priv->Cb; - for (i=0; i<8; i++) - { - for (j=0; j<8; j+=2, s+=2) - *p++ = *s; - p += priv->width/2 - 4; - } - - p = priv->plane[2]; - s = priv->Cr; - for (i=0; i<8; i++) - { - for (j=0; j<8; j+=2, s+=2) - *p++ = *s; - p += priv->width/2 - 4; - } -} - -/** - * YCrCb -> YUV420P (2x2) - * .-------. - * | 1 | 2 | - * |---+---| - * | 3 | 4 | - * `-------' - */ -static void YCrCB_to_YUV420P_2x2(struct jdec_private *priv) -{ - unsigned char *p; - const unsigned char *s, *y1; - unsigned int i; - - p = priv->plane[0]; - y1 = priv->Y; - for (i=0; i<16; i++) - { - memcpy(p, y1, 16); - p += priv->width; - y1 += 16; - } - - p = priv->plane[1]; - s = priv->Cb; - for (i=0; i<8; i++) - { - memcpy(p, s, 8); - s += 8; - p += priv->width/2; - } - - p = priv->plane[2]; - s = priv->Cr; - for (i=0; i<8; i++) - { - memcpy(p, s, 8); - s += 8; - p += priv->width/2; - } -} - -/** - * YCrCb -> RGB24 (1x1) - * .---. - * | 1 | - * `---' - */ -static void YCrCB_to_RGB24_1x1(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = priv->width*3 - 8*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - y = (*Y++) << SCALEBITS; - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - priv->decomp_block[i][j*3+0]=clamp(r); - priv->decomp_block[i][j*3+1]=clamp(g); - priv->decomp_block[i][j*3+2]=clamp(b); - - } - -// p += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - -/** - * YCrCb -> BGR24 (1x1) - * .---. - * | 1 | - * `---' - */ -static void YCrCB_to_BGR24_1x1(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = priv->width*3 - 8*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - y = (*Y++) << SCALEBITS; - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - b = (y + add_b) >> SCALEBITS; - *p++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p++ = clamp(r); - - } - - p += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - - -/** - * YCrCb -> RGB24 (2x1) - * .-------. - * | 1 | 2 | - * `-------' - */ -static void YCrCB_to_RGB24_2x1(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = priv->width*3 - 16*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - y = (*Y++) << SCALEBITS; - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i][j*6+0]=clamp(r); - priv->decomp_block[i][j*6+1]=clamp(g); - priv->decomp_block[i][j*6+2]=clamp(b); - - y = (*Y++) << SCALEBITS; - - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i][j*6+3]=clamp(r); - priv->decomp_block[i][j*6+4]=clamp(g); - priv->decomp_block[i][j*6+5]=clamp(b); - - } - - p += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - -/* - * YCrCb -> BGR24 (2x1) - * .-------. - * | 1 | 2 | - * `-------' - */ -static void YCrCB_to_BGR24_2x1(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = priv->width*3 - 16*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - y = (*Y++) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p++ = clamp(r); - - y = (*Y++) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p++ = clamp(r); - - } - - p += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - -/** - * YCrCb -> RGB24 (1x2) - * .---. - * | 1 | - * |---| - * | 2 | - * `---' - */ -static void YCrCB_to_RGB24_1x2(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p, *p2; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - p2 = priv->plane[0] + priv->width*3; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = 2*priv->width*3 - 8*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - y = (*Y++) << SCALEBITS; - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i*2][j*3+0]=clamp(r); - priv->decomp_block[i*2][j*3+1]=clamp(g); - priv->decomp_block[i*2][j*3+2]=clamp(b); - - y = (Y[8-1]) << SCALEBITS; - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i*2+1][j*3+0]=clamp(r); - priv->decomp_block[i*2+1][j*3+1]=clamp(g); - priv->decomp_block[i*2+1][j*3+2]=clamp(b); - - } - Y += 8; - p += offset_to_next_row; - p2 += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - -/* - * YCrCb -> BGR24 (1x2) - * .---. - * | 1 | - * |---| - * | 2 | - * `---' - */ -static void YCrCB_to_BGR24_1x2(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p, *p2; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - p2 = priv->plane[0] + priv->width*3; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = 2*priv->width*3 - 8*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - y = (*Y++) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p++ = clamp(r); - - y = (Y[8-1]) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p2++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p2++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p2++ = clamp(r); - - } - Y += 8; - p += offset_to_next_row; - p2 += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - - -/** - * YCrCb -> RGB24 (2x2) - * .-------. - * | 1 | 2 | - * |---+---| - * | 3 | 4 | - * `-------' - */ -static void YCrCB_to_RGB24_2x2(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p, *p2; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - p2 = priv->plane[0] + priv->width*3; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = (priv->width*3*2) - 16*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - y = (*Y++) << SCALEBITS; - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i*2][j*6+0]=clamp(r); - priv->decomp_block[i*2][j*6+1]=clamp(g); - priv->decomp_block[i*2][j*6+2]=clamp(b); - - y = (*Y++) << SCALEBITS; - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i*2][j*6+3]=clamp(r); - priv->decomp_block[i*2][j*6+4]=clamp(g); - priv->decomp_block[i*2][j*6+5]=clamp(b); - - y = (Y[16-2]) << SCALEBITS; - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i*2+1][j*6+0]=clamp(r); - priv->decomp_block[i*2+1][j*6+1]=clamp(g); - priv->decomp_block[i*2+1][j*6+2]=clamp(b); - - y = (Y[16-1]) << SCALEBITS; - r = (y + add_r) >> SCALEBITS; - g = (y + add_g) >> SCALEBITS; - b = (y + add_b) >> SCALEBITS; - - priv->decomp_block[i*2+1][j*6+3]=clamp(r); - priv->decomp_block[i*2+1][j*6+4]=clamp(g); - priv->decomp_block[i*2+1][j*6+5]=clamp(b); - - } - Y += 16; - p += offset_to_next_row; - p2 += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - - -/* - * YCrCb -> BGR24 (2x2) - * .-------. - * | 1 | 2 | - * |---+---| - * | 3 | 4 | - * `-------' - */ -static void YCrCB_to_BGR24_2x2(struct jdec_private *priv) -{ - const unsigned char *Y, *Cb, *Cr; - unsigned char *p, *p2; - int i,j; - int offset_to_next_row; - -#define SCALEBITS 10 -#define ONE_HALF (1UL << (SCALEBITS-1)) -#define FIX(x) ((int)((x) * (1UL<<SCALEBITS) + 0.5)) - - p = priv->plane[0]; - p2 = priv->plane[0] + priv->width*3; - Y = priv->Y; - Cb = priv->Cb; - Cr = priv->Cr; - offset_to_next_row = (priv->width*3*2) - 16*3; - for (i=0; i<8; i++) { - - for (j=0; j<8; j++) { - - int y, cb, cr; - int add_r, add_g, add_b; - int r, g , b; - - cb = *Cb++ - 128; - cr = *Cr++ - 128; - add_r = FIX(1.40200) * cr + ONE_HALF; - add_g = - FIX(0.34414) * cb - FIX(0.71414) * cr + ONE_HALF; - add_b = FIX(1.77200) * cb + ONE_HALF; - - y = (*Y++) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p++ = clamp(r); - - y = (*Y++) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p++ = clamp(r); - - y = (Y[16-2]) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p2++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p2++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p2++ = clamp(r); - - y = (Y[16-1]) << SCALEBITS; - b = (y + add_b) >> SCALEBITS; - *p2++ = clamp(b); - g = (y + add_g) >> SCALEBITS; - *p2++ = clamp(g); - r = (y + add_r) >> SCALEBITS; - *p2++ = clamp(r); - } - Y += 16; - p += offset_to_next_row; - p2 += offset_to_next_row; - } - -#undef SCALEBITS -#undef ONE_HALF -#undef FIX - -} - - - -/** - * YCrCb -> Grey (1x1) - * .---. - * | 1 | - * `---' - */ -static void YCrCB_to_Grey_1x1(struct jdec_private *priv) -{ - const unsigned char *y; - unsigned char *p; - unsigned int i; - int offset_to_next_row; - - p = priv->plane[0]; - y = priv->Y; - offset_to_next_row = priv->width; - - for (i=0; i<8; i++) { - memcpy(p, y, 8); - y+=8; - p += offset_to_next_row; - } -} - -/** - * YCrCb -> Grey (2x1) - * .-------. - * | 1 | 2 | - * `-------' - */ -static void YCrCB_to_Grey_2x1(struct jdec_private *priv) -{ - const unsigned char *y; - unsigned char *p; - unsigned int i; - - p = priv->plane[0]; - y = priv->Y; - - for (i=0; i<8; i++) { - memcpy(p, y, 16); - y += 16; - p += priv->width; - } -} - - -/** - * YCrCb -> Grey (1x2) - * .---. - * | 1 | - * |---| - * | 2 | - * `---' - */ -static void YCrCB_to_Grey_1x2(struct jdec_private *priv) -{ - const unsigned char *y; - unsigned char *p; - unsigned int i; - - p = priv->plane[0]; - y = priv->Y; - - for (i=0; i<16; i++) { - memcpy(p, y, 8); - y += 8; - p += priv->width; - } -} - -/** - * YCrCb -> Grey (2x2) - * .-------. - * | 1 | 2 | - * |---+---| - * | 3 | 4 | - * `-------' - */ -static void YCrCB_to_Grey_2x2(struct jdec_private *priv) -{ - const unsigned char *y; - unsigned char *p; - unsigned int i; - - p = priv->plane[0]; - y = priv->Y; - - for (i=0; i<16; i++) { - memcpy(p, y, 16); - y += 16; - p += priv->width; - } -} - - -/* - * Decode all the 3 components for 1x1 - */ -static void decode_MCU_1x1_3planes(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 8); - - // Cb - process_Huffman_data_unit(priv, cCb); - IDCT(&priv->component_infos[cCb], priv->Cb, 8); - - // Cr - process_Huffman_data_unit(priv, cCr); - IDCT(&priv->component_infos[cCr], priv->Cr, 8); -} - -/* - * Decode a 1x1 directly in 1 color - */ -static void decode_MCU_1x1_1plane(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 8); - - // Cb - process_Huffman_data_unit(priv, cCb); - IDCT(&priv->component_infos[cCb], priv->Cb, 8); - - // Cr - process_Huffman_data_unit(priv, cCr); - IDCT(&priv->component_infos[cCr], priv->Cr, 8); -} - - -/* - * Decode a 2x1 - * .-------. - * | 1 | 2 | - * `-------' - */ -static void decode_MCU_2x1_3planes(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+8, 16); - - // Cb - process_Huffman_data_unit(priv, cCb); - IDCT(&priv->component_infos[cCb], priv->Cb, 8); - - // Cr - process_Huffman_data_unit(priv, cCr); - IDCT(&priv->component_infos[cCr], priv->Cr, 8); -} - -/* - * Decode a 2x1 - * .-------. - * | 1 | 2 | - * `-------' - */ -static void decode_MCU_2x1_1plane(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+8, 16); - - // Cb - process_Huffman_data_unit(priv, cCb); - - // Cr - process_Huffman_data_unit(priv, cCr); -} - - -/* - * Decode a 2x2 - * .-------. - * | 1 | 2 | - * |---+---| - * | 3 | 4 | - * `-------' - */ -static void decode_MCU_2x2_3planes(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+8, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+64*2, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+64*2+8, 16); - - // Cb - process_Huffman_data_unit(priv, cCb); - IDCT(&priv->component_infos[cCb], priv->Cb, 8); - - // Cr - process_Huffman_data_unit(priv, cCr); - IDCT(&priv->component_infos[cCr], priv->Cr, 8); -} - -/* - * Decode a 2x2 directly in GREY format (8bits) - * .-------. - * | 1 | 2 | - * |---+---| - * | 3 | 4 | - * `-------' - */ -static void decode_MCU_2x2_1plane(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+8, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+64*2, 16); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+64*2+8, 16); - - // Cb - process_Huffman_data_unit(priv, cCb); - - // Cr - process_Huffman_data_unit(priv, cCr); -} - -/* - * Decode a 1x2 mcu - * .---. - * | 1 | - * |---| - * | 2 | - * `---' - */ -static void decode_MCU_1x2_3planes(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 8); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+64, 8); - - // Cb - process_Huffman_data_unit(priv, cCb); - IDCT(&priv->component_infos[cCb], priv->Cb, 8); - - // Cr - process_Huffman_data_unit(priv, cCr); - IDCT(&priv->component_infos[cCr], priv->Cr, 8); -} - -/* - * Decode a 1x2 mcu - * .---. - * | 1 | - * |---| - * | 2 | - * `---' - */ -static void decode_MCU_1x2_1plane(struct jdec_private *priv) -{ - // Y - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y, 8); - process_Huffman_data_unit(priv, cY); - IDCT(&priv->component_infos[cY], priv->Y+64, 8); - - // Cb - process_Huffman_data_unit(priv, cCb); - - // Cr - process_Huffman_data_unit(priv, cCr); -} - -static void print_SOF(const unsigned char *stream) -{ - int width, height, nr_components, precision; -#if DEBUG - const char *nr_components_to_string[] = { - "????", - "Grayscale", - "????", - "YCbCr", - "CYMK" - }; -#endif - - precision = stream[2]; - height = be16_to_cpu(stream+3); - width = be16_to_cpu(stream+5); - nr_components = stream[7]; - - trace("> SOF marker\n"); - trace("Size:%dx%d nr_components:%d (%s) precision:%d\n", - width, height, - nr_components, nr_components_to_string[nr_components], - precision); -} - -/******************************************************************************* - * - * JPEG/JFIF Parsing functions - * - * Note: only a small subset of the jpeg file format is supported. No markers, - * nor progressive stream is supported. - * - ******************************************************************************/ - -static void build_quantization_table(float *qtable, const unsigned char *ref_table) -{ - /* Taken from libjpeg. Copyright Independent JPEG Group's LLM idct. - * For float AA&N IDCT method, divisors are equal to quantization - * coefficients scaled by scalefactor[row]*scalefactor[col], where - * scalefactor[0] = 1 - * scalefactor[k] = cos(k*PI/16) * sqrt(2) for k=1..7 - * We apply a further scale factor of 8. - * What's actually stored is 1/divisor so that the inner loop can - * use a multiplication rather than a division. - */ - int i, j; - static const double aanscalefactor[8] = { - 1.0, 1.387039845, 1.306562965, 1.175875602, - 1.0, 0.785694958, 0.541196100, 0.275899379 - }; - const unsigned char *zz = zigzag; - - for (i=0; i<8; i++) { - for (j=0; j<8; j++) { - *qtable++ = ref_table[*zz++] * aanscalefactor[i] * aanscalefactor[j]; - } - } - -} - -static int parse_DQT(struct jdec_private *priv, const unsigned char *stream) -{ - int qi; - float *table; - const unsigned char *dqt_block_end; - - trace("> DQT marker\n"); - dqt_block_end = stream + be16_to_cpu(stream); - stream += 2; /* Skip length */ - - while (stream < dqt_block_end) - { - qi = *stream++; -#if SANITY_CHECK - if (qi>>4) - error("16 bits quantization table is not supported\n"); - if (qi>4) - error("No more 4 quantization table is supported (got %d)\n", qi); -#endif - table = priv->Q_tables[qi]; - build_quantization_table(table, stream); - stream += 64; - } - trace("< DQT marker\n"); - return 0; -} - -static int parse_SOF(struct jdec_private *priv, const unsigned char *stream) -{ - int i, width, height, nr_components, cid, sampling_factor; - int Q_table; - struct component *c; - - trace("> SOF marker\n"); - print_SOF(stream); - - height = be16_to_cpu(stream+3); - width = be16_to_cpu(stream+5); - nr_components = stream[7]; -#if SANITY_CHECK - if (stream[2] != 8) - error("Precision other than 8 is not supported\n"); - if (width>JPEG_MAX_WIDTH || height>JPEG_MAX_HEIGHT) - error("Width and Height (%dx%d) seems suspicious\n", width, height); - if (nr_components != 3) - error("We only support YUV images\n"); - //if (height%16) -// error("Height need to be a multiple of 16 (current height is %d)\n", height); -// if (width%16) - // error("Width need to be a multiple of 16 (current Width is %d)\n", width); -#endif - stream += 8; - for (i=0; i<nr_components; i++) { - cid = *stream++; - sampling_factor = *stream++; - Q_table = *stream++; - c = &priv->component_infos[i]; -#if SANITY_CHECK - c->cid = cid; - if (Q_table >= COMPONENTS) - error("Bad Quantization table index (got %d, max allowed %d)\n", Q_table, COMPONENTS-1); -#endif - c->Vfactor = sampling_factor&0xf; - c->Hfactor = sampling_factor>>4; - c->Q_table = priv->Q_tables[Q_table]; - trace("Component:%d factor:%dx%d Quantization table:%d\n", - cid, c->Hfactor, c->Hfactor, Q_table ); - - } - priv->width = width; - priv->height = height; - - trace("< SOF marker\n"); - - return 0; -} - -static int parse_SOS(struct jdec_private *priv, const unsigned char *stream) -{ - unsigned int i, cid, table; - unsigned int nr_components = stream[2]; - - trace("> SOS marker\n"); - -#if SANITY_CHECK - if (nr_components != 3) - error("We only support YCbCr image\n"); -#endif - - stream += 3; - for (i=0;i<nr_components;i++) { - cid = *stream++; - table = *stream++; -#if SANITY_CHECK - if ((table&0xf)>=4) - error("We do not support more than 2 AC Huffman table\n"); - if ((table>>4)>=4) - error("We do not support more than 2 DC Huffman table\n"); - if (cid != priv->component_infos[i].cid) - error("SOS cid order (%d:%d) isn't compatible with the SOF marker (%d:%d)\n", - i, cid, i, priv->component_infos[i].cid); - trace("ComponentId:%d tableAC:%d tableDC:%d\n", cid, table&0xf, table>>4); -#endif - priv->component_infos[i].AC_table = &priv->HTAC[table&0xf]; - priv->component_infos[i].DC_table = &priv->HTDC[table>>4]; - } - priv->stream = stream+3; - trace("< SOS marker\n"); - return 0; -} - -static int parse_DHT(struct jdec_private *priv, const unsigned char *stream) -{ - unsigned int count, i; - unsigned char huff_bits[17]; - int length, index; - - length = be16_to_cpu(stream) - 2; - stream += 2; /* Skip length */ - - trace("> DHT marker (length=%d)\n", length); - - while (length>0) { - index = *stream++; - - /* We need to calculate the number of bytes 'vals' will takes */ - huff_bits[0] = 0; - count = 0; - for (i=1; i<17; i++) { - huff_bits[i] = *stream++; - count += huff_bits[i]; - } -#if SANITY_CHECK - if (count >= HUFFMAN_BITS_SIZE) - error("No more than %d bytes is allowed to describe a huffman table", HUFFMAN_BITS_SIZE); - if ( (index &0xf) >= HUFFMAN_TABLES) - error("No more than %d Huffman tables is supported (got %d)\n", HUFFMAN_TABLES, index&0xf); - trace("Huffman table %s[%d] length=%d\n", (index&0xf0)?"AC":"DC", index&0xf, count); -#endif - - if (index & 0xf0 ) - build_huffman_table(huff_bits, stream, &priv->HTAC[index&0xf]); - else - build_huffman_table(huff_bits, stream, &priv->HTDC[index&0xf]); - - length -= 1; - length -= 16; - length -= count; - stream += count; - } - trace("< DHT marker\n"); - return 0; -} - -static int parse_DRI(struct jdec_private *priv, const unsigned char *stream) -{ - unsigned int length; - - trace("> DRI marker\n"); - - length = be16_to_cpu(stream); - -#if SANITY_CHECK - if (length != 4) - error("Length of DRI marker need to be 4\n"); -#endif - - priv->restart_interval = be16_to_cpu(stream+2); - -#if DEBUG - trace("Restart interval = %d\n", priv->restart_interval); -#endif - - trace("< DRI marker\n"); - - return 0; -} - - - -static void resync(struct jdec_private *priv) -{ - int i; - - /* Init DC coefficients */ - for (i=0; i<COMPONENTS; i++) - priv->component_infos[i].previous_DC = 0; - - priv->reservoir = 0; - priv->nbits_in_reservoir = 0; - if (priv->restart_interval > 0) - priv->restarts_to_go = priv->restart_interval; - else - priv->restarts_to_go = -1; -} - -static int find_next_rst_marker(struct jdec_private *priv) -{ - int rst_marker_found = 0; - int marker; - const unsigned char *stream = priv->stream; - - /* Parse marker */ - while (!rst_marker_found) - { - while (*stream++ != 0xff) - { - if (stream >= priv->stream_end) - error("EOF while search for a RST marker."); - } - /* Skip any padding ff byte (this is normal) */ - while (*stream == 0xff) - stream++; - - marker = *stream++; - if ((RST+priv->last_rst_marker_seen) == marker) - rst_marker_found = 1; - else if (marker >= RST && marker <= RST7) - error("Wrong Reset marker found, abording"); - else if (marker == EOI) - return 0; - } - trace("RST Marker %d found at offset %d\n", priv->last_rst_marker_seen, stream - priv->stream_begin); - - priv->stream = stream; - priv->last_rst_marker_seen++; - priv->last_rst_marker_seen &= 7; - - return 0; -} - -static int parse_JFIF(struct jdec_private *priv, const unsigned char *stream) -{ - int chuck_len; - int marker; - int sos_marker_found = 0; - int dht_marker_found = 0; - const unsigned char *next_chunck; - - /* Parse marker */ - while (!sos_marker_found) - { - if (*stream++ != 0xff) - goto bogus_jpeg_format; - /* Skip any padding ff byte (this is normal) */ - while (*stream == 0xff) - stream++; - - marker = *stream++; - chuck_len = be16_to_cpu(stream); - next_chunck = stream + chuck_len; - switch (marker) - { - case SOF: - if (parse_SOF(priv, stream) < 0) - return -1; - break; - case DQT: - if (parse_DQT(priv, stream) < 0) - return -1; - break; - case SOS: - if (parse_SOS(priv, stream) < 0) - return -1; - sos_marker_found = 1; - break; - case DHT: - if (parse_DHT(priv, stream) < 0) - return -1; - dht_marker_found = 1; - break; - case DRI: - if (parse_DRI(priv, stream) < 0) - return -1; - break; - default: - trace("> Unknown marker %2.2x\n", marker); - break; - } - - stream = next_chunck; - } - - if (!dht_marker_found) { - trace("No Huffman table loaded, using the default one\n"); - build_default_huffman_tables(priv); - } - -#ifdef SANITY_CHECK - if ( (priv->component_infos[cY].Hfactor < priv->component_infos[cCb].Hfactor) - || (priv->component_infos[cY].Hfactor < priv->component_infos[cCr].Hfactor)) - error("Horizontal sampling factor for Y should be greater than horitontal sampling factor for Cb or Cr\n"); - if ( (priv->component_infos[cY].Vfactor < priv->component_infos[cCb].Vfactor) - || (priv->component_infos[cY].Vfactor < priv->component_infos[cCr].Vfactor)) - error("Vertical sampling factor for Y should be greater than vertical sampling factor for Cb or Cr\n"); - if ( (priv->component_infos[cCb].Hfactor!=1) - || (priv->component_infos[cCr].Hfactor!=1) - || (priv->component_infos[cCb].Vfactor!=1) - || (priv->component_infos[cCr].Vfactor!=1)) - error("Sampling other than 1x1 for Cr and Cb is not supported"); -#endif - - return 0; -bogus_jpeg_format: - trace("Bogus jpeg format\n"); - return -1; -} - -/******************************************************************************* - * - * Functions exported of the library. - * - * Note: Some applications can access directly to internal pointer of the - * structure. It's is not recommended, but if you have many images to - * uncompress with the same parameters, some functions can be called to speedup - * the decoding. - * - ******************************************************************************/ - -/** - * Allocate a new tinyjpeg decoder object. - * - * Before calling any other functions, an object need to be called. - */ -struct jdec_private *tinyjpeg_init(void *(*allocate_mem)(unsigned int),void (*free_mem)(void *)) -{ - struct jdec_private *priv; - unsigned int i; - - priv = (struct jdec_private *)allocate_mem(sizeof(struct jdec_private)); - for(i=0;i<sizeof(struct jdec_private);i++) { - char *pzero = (char*)priv; - pzero[i]=0; - } - priv->allocate_mem=allocate_mem; - priv->free_mem=free_mem; - if (priv == NULL) - return NULL; - return priv; -} - -/** - * Free a tinyjpeg object. - * - * No others function can be called after this one. - */ -void tinyjpeg_free(struct jdec_private *priv) -{ - int i; - for (i=0; i<COMPONENTS; i++) { - if (priv->components[i]) { - // priv->free_mem(priv->components[i]); - priv->components[i] = NULL; - } - } - priv->free_mem(priv); -} - -/** - * Initialize the tinyjpeg object and prepare the decoding of the stream. - * - * Check if the jpeg can be decoded with this jpeg decoder. - * Fill some table used for preprocessing. - */ -int tinyjpeg_parse_header(struct jdec_private *priv, const unsigned char *buf, unsigned int size) -{ - int ret; - - /* Identify the file */ - if ((buf[0] != 0xFF) || (buf[1] != SOI)) - error("Not a JPG file ?\n"); - - priv->stream_begin = buf+2; - priv->stream_length = size-2; - priv->stream_end = priv->stream_begin + priv->stream_length; - - ret = parse_JFIF(priv, priv->stream_begin); - - return ret; -} - -static const decode_MCU_fct decode_mcu_3comp_table[4] = { - decode_MCU_1x1_3planes, - decode_MCU_1x2_3planes, - decode_MCU_2x1_3planes, - decode_MCU_2x2_3planes, -}; - -static const decode_MCU_fct decode_mcu_1comp_table[4] = { - decode_MCU_1x1_1plane, - decode_MCU_1x2_1plane, - decode_MCU_2x1_1plane, - decode_MCU_2x2_1plane, -}; - -static const convert_colorspace_fct convert_colorspace_yuv420p[4] = { - YCrCB_to_YUV420P_1x1, - YCrCB_to_YUV420P_1x2, - YCrCB_to_YUV420P_2x1, - YCrCB_to_YUV420P_2x2, -}; - -static const convert_colorspace_fct convert_colorspace_rgb24[4] = { - YCrCB_to_RGB24_1x1, - YCrCB_to_RGB24_1x2, - YCrCB_to_RGB24_2x1, - YCrCB_to_RGB24_2x2, -}; - -static const convert_colorspace_fct convert_colorspace_bgr24[4] = { - YCrCB_to_BGR24_1x1, - YCrCB_to_BGR24_1x2, - YCrCB_to_BGR24_2x1, - YCrCB_to_BGR24_2x2, -}; - -static const convert_colorspace_fct convert_colorspace_grey[4] = { - YCrCB_to_Grey_1x1, - YCrCB_to_Grey_1x2, - YCrCB_to_Grey_2x1, - YCrCB_to_Grey_2x2, -}; - -/** - * Decode and convert the jpeg image into @pixfmt@ image - * - * Note: components will be automaticaly allocated if no memory is attached. - */ -int tinyjpeg_decode(struct jdec_private *priv, int pixfmt) -{ - unsigned int x, y, xstride_by_mcu, ystride_by_mcu; - unsigned int bytes_per_blocklines[3], bytes_per_mcu[3]; - decode_MCU_fct decode_MCU; - const decode_MCU_fct *decode_mcu_table; - const convert_colorspace_fct *colorspace_array_conv; - convert_colorspace_fct convert_to_pixfmt; - - if (pixfmt!=TINYJPEG_FMT_RGB24) - error("Only TINYJPEG_FMT_RGB24 is supported in this version"); - - if (setjmp(priv->jump_state)) - return -1; - - /* To keep gcc happy initialize some array */ - bytes_per_mcu[1] = 0; - bytes_per_mcu[2] = 0; - bytes_per_blocklines[1] = 0; - bytes_per_blocklines[2] = 0; - - decode_mcu_table = decode_mcu_3comp_table; - switch (pixfmt) { - case TINYJPEG_FMT_YUV420P: - colorspace_array_conv = convert_colorspace_yuv420p; - if (priv->components[0] == NULL) - priv->components[0] = (uint8_t *)priv->allocate_mem(priv->width * priv->height); - if (priv->components[1] == NULL) - priv->components[1] = (uint8_t *)priv->allocate_mem(priv->width * priv->height/4); - if (priv->components[2] == NULL) - priv->components[2] = (uint8_t *)priv->allocate_mem(priv->width * priv->height/4); - bytes_per_blocklines[0] = priv->width; - bytes_per_blocklines[1] = priv->width/4; - bytes_per_blocklines[2] = priv->width/4; - bytes_per_mcu[0] = 8; - bytes_per_mcu[1] = 4; - bytes_per_mcu[2] = 4; - break; - - case TINYJPEG_FMT_RGB24: - colorspace_array_conv = convert_colorspace_rgb24; - if (priv->components[0] == NULL) - priv->components[0] = (uint8_t *)priv->allocate_mem(priv->width * priv->height * 3); - bytes_per_blocklines[0] = priv->width * 3; - bytes_per_mcu[0] = 3*8; - break; - - case TINYJPEG_FMT_BGR24: - colorspace_array_conv = convert_colorspace_bgr24; - if (priv->components[0] == NULL) - priv->components[0] = (uint8_t *)priv->allocate_mem(priv->width * priv->height * 3); - bytes_per_blocklines[0] = priv->width * 3; - bytes_per_mcu[0] = 3*8; - break; - - case TINYJPEG_FMT_GREY: - decode_mcu_table = decode_mcu_1comp_table; - colorspace_array_conv = convert_colorspace_grey; - if (priv->components[0] == NULL) - priv->components[0] = (uint8_t *)priv->allocate_mem(priv->width * priv->height); - bytes_per_blocklines[0] = priv->width; - bytes_per_mcu[0] = 8; - break; - - default: - trace("Bad pixel format\n"); - return -1; - } - - xstride_by_mcu = ystride_by_mcu = 8; - if ((priv->component_infos[cY].Hfactor | priv->component_infos[cY].Vfactor) == 1) { - decode_MCU = decode_mcu_table[0]; - convert_to_pixfmt = colorspace_array_conv[0]; - trace("Use decode 1x1 sampling\n"); - } else if (priv->component_infos[cY].Hfactor == 1) { - decode_MCU = decode_mcu_table[1]; - convert_to_pixfmt = colorspace_array_conv[1]; - ystride_by_mcu = 16; - trace("Use decode 1x2 sampling (not supported)\n"); - } else if (priv->component_infos[cY].Vfactor == 2) { - decode_MCU = decode_mcu_table[3]; - convert_to_pixfmt = colorspace_array_conv[3]; - xstride_by_mcu = 16; - ystride_by_mcu = 16; - trace("Use decode 2x2 sampling\n"); - } else { - decode_MCU = decode_mcu_table[2]; - convert_to_pixfmt = colorspace_array_conv[2]; - xstride_by_mcu = 16; - trace("Use decode 2x1 sampling\n"); - } - - resync(priv); - - /* Don't forget to that block can be either 8 or 16 lines */ - bytes_per_blocklines[0] *= ystride_by_mcu; - bytes_per_blocklines[1] *= ystride_by_mcu; - bytes_per_blocklines[2] *= ystride_by_mcu; - - bytes_per_mcu[0] *= xstride_by_mcu/8; - bytes_per_mcu[1] *= xstride_by_mcu/8; - bytes_per_mcu[2] *= xstride_by_mcu/8; - - /* Just the decode the image by macroblock (size is 8x8, 8x16, or 16x16) */ - - - - for (y=0; y < priv->height; y+=ystride_by_mcu) - { - //trace("Decoding row %d\n", y); - /// priv->plane[0] = priv->components[0] + (y/ystride_by_mcu * bytes_per_blocklines[0]); - /// priv->plane[1] = priv->components[1] + (y/ystride_by_mcu * bytes_per_blocklines[1]); - /// priv->plane[2] = priv->components[2] + (y/ystride_by_mcu * bytes_per_blocklines[2]); - for (x=0; x < priv->width; x+=xstride_by_mcu) - { - int i,copy_x,copy_y; - decode_MCU(priv); - convert_to_pixfmt(priv); - //priv->plane[0] += bytes_per_mcu[0]; - //priv->plane[1] += bytes_per_mcu[1]; - //priv->plane[2] += bytes_per_mcu[2]; - - copy_x=priv->width-x; - if (copy_x>xstride_by_mcu) - copy_x=xstride_by_mcu; - - copy_y=priv->height-y; - if (copy_y>ystride_by_mcu) - copy_y=ystride_by_mcu; - - for(i=0;i<copy_y;i++) { - unsigned char *dst = &priv->components[0][((y+i)*priv->width+x)*3]; - memcpy(dst,&priv->decomp_block[i][0],copy_x*3); - } - - if (priv->restarts_to_go>0) - { - priv->restarts_to_go--; - if (priv->restarts_to_go == 0) - { - priv->stream -= (priv->nbits_in_reservoir/8); - resync(priv); - if (find_next_rst_marker(priv) < 0) - return -1; - } - } - } - } - - trace("Input file size: %d\n", priv->stream_length+2); - trace("Input bytes actually read: %d\n", priv->stream - priv->stream_begin + 2); - - return 0; -} - -const char *tinyjpeg_get_errorstring(struct jdec_private *priv) -{ - /* FIXME: the error string must be store in the context */ - priv = priv; - return error_string; -} - -void tinyjpeg_get_size(struct jdec_private *priv, unsigned int *width, unsigned int *height) -{ - *width = priv->width; - *height = priv->height; -} - -int tinyjpeg_get_components(struct jdec_private *priv, unsigned char **components) -{ - int i; - for (i=0; priv->components[i] && i<COMPONENTS; i++) - components[i] = priv->components[i]; - return 0; -} - -int tinyjpeg_set_components(struct jdec_private *priv, unsigned char **components, unsigned int ncomponents) -{ - unsigned int i; - if (ncomponents > COMPONENTS) - ncomponents = COMPONENTS; - for (i=0; i<ncomponents; i++) - priv->components[i] = components[i]; - return 0; -} - -int tinyjpeg_set_flags(struct jdec_private *priv, int flags) -{ - int oldflags = priv->flags; - priv->flags = flags; - return oldflags; -} - diff --git a/drivers/jpg/tinyjpeg.h b/drivers/jpg/tinyjpeg.h deleted file mode 100644 index fe4652360b..0000000000 --- a/drivers/jpg/tinyjpeg.h +++ /dev/null @@ -1,74 +0,0 @@ -/* - * Small jpeg decoder library (header file) - * - * Copyright (c) 2006, Luc Saillard <luc@saillard.org> - * All rights reserved. - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * - * - Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * - * - Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * - * - Neither the name of the author nor the names of its contributors may be - * used to endorse or promote products derived from this software without - * specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGE. - * - */ - - -#ifndef __JPEGDEC_H__ -#define __JPEGDEC_H__ - -#ifdef __cplusplus -extern "C" { -#endif - -struct jdec_private; - -/* Flags that can be set by any applications */ -#define TINYJPEG_FLAGS_MJPEG_TABLE (1<<1) - -/* Format accepted in outout */ -enum tinyjpeg_fmt { - TINYJPEG_FMT_GREY = 1, - TINYJPEG_FMT_BGR24, - TINYJPEG_FMT_RGB24, - TINYJPEG_FMT_YUV420P, -}; - -struct jdec_private *tinyjpeg_init(void *(*allocate_mem)(unsigned int),void (*free_mem)(void *)); - -void tinyjpeg_free(struct jdec_private *priv); - -int tinyjpeg_parse_header(struct jdec_private *priv, const unsigned char *buf, unsigned int size); -int tinyjpeg_decode(struct jdec_private *priv, int pixel_format); -const char *tinyjpeg_get_errorstring(struct jdec_private *priv); -void tinyjpeg_get_size(struct jdec_private *priv, unsigned int *width, unsigned int *height); -int tinyjpeg_get_components(struct jdec_private *priv, unsigned char **components); -int tinyjpeg_set_components(struct jdec_private *priv, unsigned char **components, unsigned int ncomponents); -int tinyjpeg_set_flags(struct jdec_private *priv, int flags); - -#ifdef __cplusplus -} -#endif - -#endif - - - diff --git a/drivers/nedmalloc/memory_pool_static_nedmalloc.cpp b/drivers/nedmalloc/memory_pool_static_nedmalloc.cpp index 76090844fe..301e94bb7b 100644 --- a/drivers/nedmalloc/memory_pool_static_nedmalloc.cpp +++ b/drivers/nedmalloc/memory_pool_static_nedmalloc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/nedmalloc/memory_pool_static_nedmalloc.h b/drivers/nedmalloc/memory_pool_static_nedmalloc.h index 49f648a37b..20b060537c 100644 --- a/drivers/nedmalloc/memory_pool_static_nedmalloc.h +++ b/drivers/nedmalloc/memory_pool_static_nedmalloc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/nrex/regex.cpp b/drivers/nrex/regex.cpp index e8578221a9..459cf28e1e 100644 --- a/drivers/nrex/regex.cpp +++ b/drivers/nrex/regex.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/nrex/regex.h b/drivers/nrex/regex.h index 76aab2aea6..ae8d40ceab 100644 --- a/drivers/nrex/regex.h +++ b/drivers/nrex/regex.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/opus/audio_stream_opus.cpp b/drivers/opus/audio_stream_opus.cpp index eb9c81e152..ab53fee0c9 100644 --- a/drivers/opus/audio_stream_opus.cpp +++ b/drivers/opus/audio_stream_opus.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Author: George Marques <george@gmarqu.es> */ /* */ diff --git a/drivers/opus/audio_stream_opus.h b/drivers/opus/audio_stream_opus.h index 2f173cc270..fc5531470d 100644 --- a/drivers/opus/audio_stream_opus.h +++ b/drivers/opus/audio_stream_opus.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Author: George Marques <george@gmarqu.es> */ /* */ diff --git a/drivers/png/image_loader_png.cpp b/drivers/png/image_loader_png.cpp index 2a4720b07b..a86e747d80 100644 --- a/drivers/png/image_loader_png.cpp +++ b/drivers/png/image_loader_png.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/png/image_loader_png.h b/drivers/png/image_loader_png.h index 8413a7eae1..d87d67d898 100644 --- a/drivers/png/image_loader_png.h +++ b/drivers/png/image_loader_png.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/png/resource_saver_png.cpp b/drivers/png/resource_saver_png.cpp index 581efb5adc..b91329c8da 100644 --- a/drivers/png/resource_saver_png.cpp +++ b/drivers/png/resource_saver_png.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/pnm/SCsub b/drivers/pnm/SCsub new file mode 100644 index 0000000000..28b35773a4 --- /dev/null +++ b/drivers/pnm/SCsub @@ -0,0 +1,10 @@ +Import('env') + + +pnm_sources = [ + "pnm/bitmap_loader_pnm.cpp" + ] + +env.drivers_sources+=pnm_sources + +#env.add_source_files(env.drivers_sources, pnm_sources) diff --git a/drivers/pnm/bitmap_loader_pnm.cpp b/drivers/pnm/bitmap_loader_pnm.cpp new file mode 100644 index 0000000000..874e5977c1 --- /dev/null +++ b/drivers/pnm/bitmap_loader_pnm.cpp @@ -0,0 +1,232 @@ +/*************************************************/ +/* image_loader_jpg.cpp */ +/*************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/*************************************************/ +/* Source code within this file is: */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ +/* All Rights Reserved. */ +/*************************************************/ + +#include "bitmap_loader_pnm.h" +#include "os/file_access.h" +#include "scene/resources/bit_mask.h" + + +static bool _get_token(FileAccessRef& f,uint8_t &saved,DVector<uint8_t>& r_token,bool p_binary=false,bool p_single_chunk=false) { + + + int token_max = r_token.size(); + DVector<uint8_t>::Write w; + if (token_max) + w=r_token.write(); + int ofs=0; + bool lf=false; + + + while(true) { + + uint8_t b; + if (saved) { + b=saved; + saved=0; + } else { + b = f->get_8(); + } + if (f->eof_reached()) { + if (ofs) { + w=DVector<uint8_t>::Write(); + r_token.resize(ofs); + return true; + } else { + return false; + } + } + + if (!ofs && !p_binary && b=='#') { + //skip comment + while(b!='\n') { + if (f->eof_reached()) { + return false; + } + + b = f->get_8(); + } + + lf=true; + + } else if (b<=32 && !(p_binary && (ofs || lf))) { + + if (b=='\n') { + lf=true; + } + + + if (ofs && !p_single_chunk) { + w=DVector<uint8_t>::Write(); + r_token.resize(ofs); + saved=b; + + return true; + } + } else { + + bool resized=false; + while (ofs>=token_max) { + if (token_max) + token_max<<=1; + else + token_max=1; + resized=true; + } + if (resized) { + w=DVector<uint8_t>::Write(); + r_token.resize(token_max); + w=r_token.write(); + } + w[ofs++]=b; + } + } + + return false; +} + +static int _get_number_from_token(DVector<uint8_t>& r_token) { + + int len = r_token.size(); + DVector<uint8_t>::Read r = r_token.read(); + return String::to_int((const char*)r.ptr(),len); + +} + + +RES ResourceFormatPBM::load(const String &p_path,const String& p_original_path,Error *r_error) { + +#define _RETURN(m_err)\ +{\ + if (r_error)\ + *r_error=m_err;\ + ERR_FAIL_V(RES());\ +} + + + FileAccessRef f=FileAccess::open(p_path,FileAccess::READ); + uint8_t saved=0; + if (!f) + _RETURN(ERR_CANT_OPEN); + + DVector<uint8_t> token; + + if (!_get_token(f,saved,token)) { + _RETURN(ERR_PARSE_ERROR); + } + + if (token.size()!=2) { + _RETURN(ERR_FILE_CORRUPT); + } + if (token[0]!='P') { + _RETURN(ERR_FILE_CORRUPT); + } + if (token[1]!='1' && token[1]!='4') { + _RETURN(ERR_FILE_CORRUPT); + } + + bool bits = token[1]=='4'; + + if (!_get_token(f,saved,token)) { + _RETURN(ERR_PARSE_ERROR); + } + + int width = _get_number_from_token(token); + if (width<=0) { + _RETURN(ERR_FILE_CORRUPT); + } + + + if (!_get_token(f,saved,token)) { + _RETURN(ERR_PARSE_ERROR); + } + + int height = _get_number_from_token(token); + if (height<=0) { + _RETURN(ERR_FILE_CORRUPT); + } + + + Ref<BitMap> bm; + bm.instance(); + bm->create(Size2i(width,height)); + + if (!bits) { + + int required_bytes = width*height; + if (!_get_token(f,saved,token,false,true)) { + _RETURN(ERR_PARSE_ERROR); + } + + if (token.size()<required_bytes) { + _RETURN(ERR_FILE_CORRUPT); + } + + DVector<uint8_t>::Read r=token.read(); + + for(int i=0;i<height;i++) { + for(int j=0;j<width;j++) { + + + char num = r[i*width+j]; + bm->set_bit(Point2i(j,i),num=='0'); + } + + } + + + + } else { + //a single, entire token of bits! + if (!_get_token(f,saved,token,true)) { + _RETURN(ERR_PARSE_ERROR); + } + int required_bytes = Math::ceil((width*height)/8.0); + if (token.size()<required_bytes) { + _RETURN(ERR_FILE_CORRUPT); + } + + DVector<uint8_t>::Read r=token.read(); + + for(int i=0;i<height;i++) { + for(int j=0;j<width;j++) { + + int ofs = width*i+j; + + uint8_t byte = r[ofs/8]; + bool bit = (byte>>(7-(ofs%8)))&1; + + bm->set_bit(Point2i(j,i),!bit); + + } + + } + + } + + return bm; + + +} + +void ResourceFormatPBM::get_recognized_extensions(List<String> *p_extensions) const { + p_extensions->push_back("pbm"); +} +bool ResourceFormatPBM::handles_type(const String& p_type) const { + return p_type=="BitMap"; +} +String ResourceFormatPBM::get_resource_type(const String &p_path) const { + + if (p_path.extension().to_lower()=="pbm") + return "BitMap"; + return ""; +} + + diff --git a/drivers/pnm/bitmap_loader_pnm.h b/drivers/pnm/bitmap_loader_pnm.h new file mode 100644 index 0000000000..6e6c8a59c8 --- /dev/null +++ b/drivers/pnm/bitmap_loader_pnm.h @@ -0,0 +1,33 @@ +/*************************************************/ +/* image_loader_jpg.h */ +/*************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/*************************************************/ +/* Source code within this file is: */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ +/* All Rights Reserved. */ +/*************************************************/ + +#ifndef BITMAP_LOADER_PNM_H +#define BITMAP_LOADER_PNM_H + +#include "io/resource_loader.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +class ResourceFormatPBM : public ResourceFormatLoader { + + +public: + + virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL); + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual bool handles_type(const String& p_type) const; + virtual String get_resource_type(const String &p_path) const; +}; + + + +#endif diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp index 4cda141f92..813a95816b 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp +++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h index e7c8bcce36..8a2fbfd38b 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.h +++ b/drivers/pulseaudio/audio_driver_pulseaudio.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/register_driver_types.cpp b/drivers/register_driver_types.cpp index 11c4e7dd29..e7bbf28f01 100644 --- a/drivers/register_driver_types.cpp +++ b/drivers/register_driver_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ @@ -14,11 +14,12 @@ #include "png/image_loader_png.h" #include "webp/image_loader_webp.h" #include "png/resource_saver_png.h" -#include "jpg/image_loader_jpg.h" +#include "jpegd/image_loader_jpegd.h" #include "dds/texture_loader_dds.h" #include "pvr/texture_loader_pvr.h" #include "etc1/image_etc.h" #include "chibi/event_stream_chibi.h" +#include "pnm/bitmap_loader_pnm.h" #ifdef TOOLS_ENABLED @@ -112,6 +113,9 @@ static ResourceFormatLoaderAudioStreamMPC * mpc_stream_loader=NULL; #include "openssl/register_openssl.h" #endif + +static ResourceFormatPBM * pbm_loader=NULL; + void register_core_driver_types() { #ifdef PNG_ENABLED @@ -138,6 +142,9 @@ void register_core_driver_types() { ImageLoader::add_image_format_loader( image_loader_jpg ); #endif + pbm_loader = memnew( ResourceFormatPBM ); + ResourceLoader::add_resource_format_loader(pbm_loader); + ObjectTypeDB::register_type<RegEx>(); } @@ -162,6 +169,7 @@ void unregister_core_driver_types() { memdelete( image_loader_jpg ); #endif + memdelete( pbm_loader ); } diff --git a/drivers/register_driver_types.h b/drivers/register_driver_types.h index 9ae4b0be08..8a13ad4471 100644 --- a/drivers/register_driver_types.h +++ b/drivers/register_driver_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/rtaudio/audio_driver_rtaudio.cpp b/drivers/rtaudio/audio_driver_rtaudio.cpp index 7bee495869..335f4b632f 100644 --- a/drivers/rtaudio/audio_driver_rtaudio.cpp +++ b/drivers/rtaudio/audio_driver_rtaudio.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/rtaudio/audio_driver_rtaudio.h b/drivers/rtaudio/audio_driver_rtaudio.h index a16470d701..115953ce1f 100644 --- a/drivers/rtaudio/audio_driver_rtaudio.h +++ b/drivers/rtaudio/audio_driver_rtaudio.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index 0c0867e030..23a63be339 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h index 3091e01511..9cba1ed3e0 100644 --- a/drivers/unix/dir_access_unix.h +++ b/drivers/unix/dir_access_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp index 8e70ecc932..349831077c 100644 --- a/drivers/unix/file_access_unix.cpp +++ b/drivers/unix/file_access_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -74,7 +74,7 @@ Error FileAccessUnix::_open(const String& p_path, int p_mode_flags) { else if (p_mode_flags==WRITE) mode_string="wb"; else if (p_mode_flags==READ_WRITE) - mode_string="rb+"; + mode_string="wb+"; else return ERR_INVALID_PARAMETER; diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h index 6c41a51ec5..d6a172bf47 100644 --- a/drivers/unix/file_access_unix.h +++ b/drivers/unix/file_access_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp index 989aba52bb..535a425302 100644 --- a/drivers/unix/ip_unix.cpp +++ b/drivers/unix/ip_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/ip_unix.h b/drivers/unix/ip_unix.h index 5798ac8137..c0034c9a3a 100644 --- a/drivers/unix/ip_unix.h +++ b/drivers/unix/ip_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/memory_pool_static_malloc.cpp b/drivers/unix/memory_pool_static_malloc.cpp index e0bab27a63..1a79272dc1 100644 --- a/drivers/unix/memory_pool_static_malloc.cpp +++ b/drivers/unix/memory_pool_static_malloc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/memory_pool_static_malloc.h b/drivers/unix/memory_pool_static_malloc.h index a96259556d..78ad82ee22 100644 --- a/drivers/unix/memory_pool_static_malloc.h +++ b/drivers/unix/memory_pool_static_malloc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/mutex_posix.cpp b/drivers/unix/mutex_posix.cpp index 73563ea538..fb4fa4a891 100644 --- a/drivers/unix/mutex_posix.cpp +++ b/drivers/unix/mutex_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/mutex_posix.h b/drivers/unix/mutex_posix.h index 9b50d7963e..a1993be221 100644 --- a/drivers/unix/mutex_posix.h +++ b/drivers/unix/mutex_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 94a7b03f45..bdf7daf799 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index 9ac18c9055..1baed9e869 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/semaphore_posix.cpp b/drivers/unix/semaphore_posix.cpp index fba4cd3641..3ae94ae5d9 100644 --- a/drivers/unix/semaphore_posix.cpp +++ b/drivers/unix/semaphore_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,7 +42,7 @@ Error SemaphorePosix::wait() { errno=0; continue; } else { -perror("sem waiting"); + perror("sem waiting"); return ERR_BUSY; } } diff --git a/drivers/unix/semaphore_posix.h b/drivers/unix/semaphore_posix.h index 6f938455b3..0a3cf36749 100644 --- a/drivers/unix/semaphore_posix.h +++ b/drivers/unix/semaphore_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/stream_peer_tcp_posix.cpp b/drivers/unix/stream_peer_tcp_posix.cpp index edf5e02971..45a4b934c1 100644 --- a/drivers/unix/stream_peer_tcp_posix.cpp +++ b/drivers/unix/stream_peer_tcp_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/stream_peer_tcp_posix.h b/drivers/unix/stream_peer_tcp_posix.h index 817f24c91c..a379efe3ca 100644 --- a/drivers/unix/stream_peer_tcp_posix.h +++ b/drivers/unix/stream_peer_tcp_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/tcp_server_posix.cpp b/drivers/unix/tcp_server_posix.cpp index aaca0fe0d8..98451957fd 100644 --- a/drivers/unix/tcp_server_posix.cpp +++ b/drivers/unix/tcp_server_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/tcp_server_posix.h b/drivers/unix/tcp_server_posix.h index 17a9fd1d98..570bcaab12 100644 --- a/drivers/unix/tcp_server_posix.h +++ b/drivers/unix/tcp_server_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/thread_posix.cpp b/drivers/unix/thread_posix.cpp index 1c18ebd855..21bd95eade 100644 --- a/drivers/unix/thread_posix.cpp +++ b/drivers/unix/thread_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/thread_posix.h b/drivers/unix/thread_posix.h index 215da444e7..179d56d5bd 100644 --- a/drivers/unix/thread_posix.h +++ b/drivers/unix/thread_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.cpp b/drivers/vorbis/audio_stream_ogg_vorbis.cpp index 9a60098526..4ce7940a01 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.cpp +++ b/drivers/vorbis/audio_stream_ogg_vorbis.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.h b/drivers/vorbis/audio_stream_ogg_vorbis.h index 5dbada962a..bb4d521c1e 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.h +++ b/drivers/vorbis/audio_stream_ogg_vorbis.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/webp/image_loader_webp.cpp b/drivers/webp/image_loader_webp.cpp index 9d8a616556..5fb14eaf7a 100644 --- a/drivers/webp/image_loader_webp.cpp +++ b/drivers/webp/image_loader_webp.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/webp/image_loader_webp.h b/drivers/webp/image_loader_webp.h index 8fc188cc9c..ea99a60676 100644 --- a/drivers/webp/image_loader_webp.h +++ b/drivers/webp/image_loader_webp.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/webpold/image_loader_webp.cpp b/drivers/webpold/image_loader_webp.cpp index 9d8a616556..5fb14eaf7a 100644 --- a/drivers/webpold/image_loader_webp.cpp +++ b/drivers/webpold/image_loader_webp.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/webpold/image_loader_webp.h b/drivers/webpold/image_loader_webp.h index 8fc188cc9c..ea99a60676 100644 --- a/drivers/webpold/image_loader_webp.h +++ b/drivers/webpold/image_loader_webp.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index 7c81e8e051..0a413979fc 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h index 384bc8327d..6861291fd9 100644 --- a/drivers/windows/dir_access_windows.h +++ b/drivers/windows/dir_access_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index 90903f2cbd..818e4258ba 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -71,7 +71,7 @@ Error FileAccessWindows::_open(const String& p_filename, int p_mode_flags) { else if (p_mode_flags==WRITE) mode_string=L"wb"; else if (p_mode_flags==READ_WRITE) - mode_string=L"rb+"; + mode_string=L"wb+"; else return ERR_INVALID_PARAMETER; diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h index a2598bfeec..b02b6f66a7 100644 --- a/drivers/windows/file_access_windows.h +++ b/drivers/windows/file_access_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/mutex_windows.cpp b/drivers/windows/mutex_windows.cpp index 09f8590510..f63415d0f8 100644 --- a/drivers/windows/mutex_windows.cpp +++ b/drivers/windows/mutex_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/mutex_windows.h b/drivers/windows/mutex_windows.h index 9447f17a1c..4cff027906 100644 --- a/drivers/windows/mutex_windows.h +++ b/drivers/windows/mutex_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/semaphore_windows.cpp b/drivers/windows/semaphore_windows.cpp index 50cdf7cce5..74094f482a 100644 --- a/drivers/windows/semaphore_windows.cpp +++ b/drivers/windows/semaphore_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/semaphore_windows.h b/drivers/windows/semaphore_windows.h index 43f6c0b560..e8836e49dc 100644 --- a/drivers/windows/semaphore_windows.h +++ b/drivers/windows/semaphore_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/shell_windows.cpp b/drivers/windows/shell_windows.cpp index 670f4e483d..c69d371a65 100644 --- a/drivers/windows/shell_windows.cpp +++ b/drivers/windows/shell_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/shell_windows.h b/drivers/windows/shell_windows.h index 98eae81175..6f97964a09 100644 --- a/drivers/windows/shell_windows.h +++ b/drivers/windows/shell_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/thread_windows.cpp b/drivers/windows/thread_windows.cpp index 6a9e97ba01..d5e489aab4 100644 --- a/drivers/windows/thread_windows.cpp +++ b/drivers/windows/thread_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/thread_windows.h b/drivers/windows/thread_windows.h index 3c8f92ce57..b051bfe370 100644 --- a/drivers/windows/thread_windows.h +++ b/drivers/windows/thread_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/input_default.cpp b/main/input_default.cpp index 4141102bf6..68f7434d96 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -545,7 +545,12 @@ uint32_t InputDefault::joy_button(uint32_t p_last_id, int p_device, int p_button JoyEvent map = el->get(); if (map.type == TYPE_BUTTON) { - + //fake additional axis event for triggers + if (map.index == JOY_L2 || map.index == JOY_R2) { + float value = p_pressed ? 1.0f : 0.0f; + int axis = map.index == JOY_L2 ? JOY_ANALOG_L2 : JOY_ANALOG_R2; + p_last_id = _axis_event(p_last_id, p_device, axis, value); + } return _button_event(p_last_id, p_device, map.index, p_pressed); }; @@ -580,8 +585,9 @@ uint32_t InputDefault::joy_axis(uint32_t p_last_id, int p_device, int p_axis, co joy.last_axis[p_axis] = p_value.value; + float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value; + if (joy.mapping == -1) { - float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value; return _axis_event(p_last_id, p_device, p_axis, val); }; @@ -595,6 +601,12 @@ uint32_t InputDefault::joy_axis(uint32_t p_last_id, int p_device, int p_axis, co JoyEvent map = el->get(); if (map.type == TYPE_BUTTON) { + //send axis event for triggers + if (map.index == JOY_L2 || map.index == JOY_R2) { + float value = p_value.min == 0 ? p_value.value : 0.5f + p_value.value / 2.0f; + int axis = map.index == JOY_L2 ? JOY_ANALOG_L2 : JOY_ANALOG_R2; + p_last_id = _axis_event(p_last_id, p_device, axis, value); + } float deadzone = p_value.min == 0 ? 0.5f : 0.0f; bool pressed = p_value.value > deadzone ? true : false; if (pressed == joy_buttons_pressed.has(_combine_device(map.index,p_device))) { @@ -606,7 +618,6 @@ uint32_t InputDefault::joy_axis(uint32_t p_last_id, int p_device, int p_axis, co if (map.type == TYPE_AXIS) { - float val = p_value.min == 0 ? -1.0f + 2.0f * p_value.value : p_value.value; return _axis_event(p_last_id, p_device, map.index, val ); }; //printf("invalid mapping\n"); diff --git a/main/main.cpp b/main/main.cpp index 66391ffa7e..9f3b6a2f37 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,7 +56,7 @@ #ifdef TOOLS_ENABLED #include "tools/editor/editor_node.h" #include "tools/editor/project_manager.h" -#include "tools/editor/console.h" + #include "tools/pck/pck_packer.h" #endif @@ -714,8 +714,12 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas } - if (rtm>=0 && rtm<3) + if (rtm>=0 && rtm<3) { + if (editor) { + rtm=OS::RENDER_THREAD_SAFE; + } OS::get_singleton()->_render_thread_mode=OS::RenderThreadMode(rtm); + } @@ -1330,6 +1334,12 @@ bool Main::start() { continue; String name = s.get_slicec('/',1); String path = Globals::get_singleton()->get(s); + bool global_var=false; + if (path.begins_with("*")) { + global_var=true; + path=path.substr(1,path.length()-1); + } + RES res = ResourceLoader::load(path); ERR_EXPLAIN("Can't autoload: "+path); ERR_CONTINUE(res.is_null()); @@ -1355,7 +1365,16 @@ bool Main::start() { ERR_EXPLAIN("Path in autoload not a node or script: "+path); ERR_CONTINUE(!n); n->set_name(name); + sml->get_root()->add_child(n); + + if (global_var) { + for(int i=0;i<ScriptServer::get_language_count();i++) { + ScriptServer::get_language(i)->add_global_constant(name,n); + } + } + + } } diff --git a/main/main.h b/main/main.h index 12b4411d56..bc8b18776e 100644 --- a/main/main.h +++ b/main/main.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/performance.cpp b/main/performance.cpp index f8c5df42d1..13ae0504f6 100644 --- a/main/performance.cpp +++ b/main/performance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/performance.h b/main/performance.h index f0cd217b2b..81e42710ca 100644 --- a/main/performance.h +++ b/main/performance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/main/splash.h b/main/splash.h index f69383cf00..832f504288 100644 --- a/main/splash.h +++ b/main/splash.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_compiler.cpp b/modules/gdscript/gd_compiler.cpp index a62225f663..53519030fc 100644 --- a/modules/gdscript/gd_compiler.cpp +++ b/modules/gdscript/gd_compiler.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1156,6 +1156,10 @@ Error GDCompiler::_parse_block(CodeGen& codegen,const GDParser::BlockNode *p_blo codegen.opcodes.push_back(GDFunction::OPCODE_ASSERT); codegen.opcodes.push_back(ret); } break; + case GDParser::Node::TYPE_BREAKPOINT: { + // try subblocks + codegen.opcodes.push_back(GDFunction::OPCODE_BREAKPOINT); + } break; case GDParser::Node::TYPE_LOCAL_VAR: { @@ -1181,7 +1185,7 @@ Error GDCompiler::_parse_block(CodeGen& codegen,const GDParser::BlockNode *p_blo } -Error GDCompiler::_parse_function(GDScript *p_script,const GDParser::ClassNode *p_class,const GDParser::FunctionNode *p_func) { +Error GDCompiler::_parse_function(GDScript *p_script,const GDParser::ClassNode *p_class,const GDParser::FunctionNode *p_func,bool p_for_ready) { Vector<int> bytecode; CodeGen codegen; @@ -1212,9 +1216,9 @@ Error GDCompiler::_parse_function(GDScript *p_script,const GDParser::ClassNode * /* Parse initializer -if applies- */ - bool is_initializer=false || !p_func; + bool is_initializer=!p_for_ready && !p_func; - if (!p_func || String(p_func->name)=="_init") { + if (is_initializer || (p_func && String(p_func->name)=="_init")) { //parse initializer for class members if (!p_func && p_class->extends_used && p_script->native.is_null()){ @@ -1232,12 +1236,24 @@ Error GDCompiler::_parse_function(GDScript *p_script,const GDParser::ClassNode * } + if (p_for_ready || (p_func && String(p_func->name)=="_ready")) { + //parse initializer for class members + if (p_class->ready->statements.size()) { + Error err = _parse_block(codegen,p_class->ready,stack_level); + if (err) + return err; + } + + } + + /* Parse default argument code -if applies- */ Vector<int> defarg_addr; StringName func_name; if (p_func) { + if (p_func->default_values.size()) { codegen.opcodes.push_back(GDFunction::OPCODE_JUMP_TO_DEF_ARGUMENT); @@ -1260,7 +1276,10 @@ Error GDCompiler::_parse_function(GDScript *p_script,const GDParser::ClassNode * func_name=p_func->name; } else { - func_name="_init"; + if (p_for_ready) + func_name="_ready"; + else + func_name="_init"; } codegen.opcodes.push_back(GDFunction::OPCODE_END); @@ -1328,7 +1347,7 @@ Error GDCompiler::_parse_function(GDScript *p_script,const GDParser::ClassNode * if (defarg_addr.size()) { gdfunc->default_arguments=defarg_addr; - gdfunc->_default_arg_count=defarg_addr.size(); + gdfunc->_default_arg_count=defarg_addr.size()-1; gdfunc->_default_arg_ptr=&gdfunc->default_arguments[0]; } else { gdfunc->_default_arg_count=0; @@ -1614,10 +1633,14 @@ Error GDCompiler::_parse_class(GDScript *p_script,GDScript *p_owner,const GDPars //parse methods bool has_initializer=false; + bool has_ready=false; + for(int i=0;i<p_class->functions.size();i++) { if (!has_initializer && p_class->functions[i]->name=="_init") has_initializer=true; + if (!has_ready && p_class->functions[i]->name=="_ready") + has_ready=true; Error err = _parse_function(p_script,p_class,p_class->functions[i]); if (err) return err; @@ -1640,6 +1663,13 @@ Error GDCompiler::_parse_class(GDScript *p_script,GDScript *p_owner,const GDPars return err; } + if (!has_ready && p_class->ready->statements.size()) { + //create a constructor + Error err = _parse_function(p_script,p_class,NULL,true); + if (err) + return err; + } + #ifdef DEBUG_ENABLED //validate setters/getters if debug is enabled for(int i=0;i<p_class->variables.size();i++) { diff --git a/modules/gdscript/gd_compiler.h b/modules/gdscript/gd_compiler.h index bdf4e9816a..5bf7ec980d 100644 --- a/modules/gdscript/gd_compiler.h +++ b/modules/gdscript/gd_compiler.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -143,7 +143,7 @@ class GDCompiler { int _parse_assign_right_expression(CodeGen& codegen,const GDParser::OperatorNode *p_expression, int p_stack_level); int _parse_expression(CodeGen& codegen,const GDParser::Node *p_expression, int p_stack_level,bool p_root=false,bool p_initializer=false); Error _parse_block(CodeGen& codegen,const GDParser::BlockNode *p_block,int p_stack_level=0,int p_break_addr=-1,int p_continue_addr=-1); - Error _parse_function(GDScript *p_script,const GDParser::ClassNode *p_class,const GDParser::FunctionNode *p_func); + Error _parse_function(GDScript *p_script,const GDParser::ClassNode *p_class,const GDParser::FunctionNode *p_func,bool p_for_ready=false); Error _parse_class(GDScript *p_script,GDScript *p_owner,const GDParser::ClassNode *p_class); int err_line; int err_column; diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp index 381edcba50..126a8cd1eb 100644 --- a/modules/gdscript/gd_editor.cpp +++ b/modules/gdscript/gd_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1147,8 +1147,54 @@ static bool _guess_identifier_type(GDCompletionContext& context,int p_line,const } } + //autoloads as singletons + List<PropertyInfo> props; + Globals::get_singleton()->get_property_list(&props); + for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) { + String s = E->get().name; + if (!s.begins_with("autoload/")) + continue; + String name = s.get_slice("/",1); + if (name==String(p_identifier)) { + + String path = Globals::get_singleton()->get(s); + if (path.begins_with("*")) { + String script =path.substr(1,path.length()); + + if (!script.ends_with(".gd")) { + //not a script, try find the script anyway, + //may have some success + script=script.basename()+".gd"; + } + + if (FileAccess::exists(script)) { + + //print_line("is a script"); + + + Ref<Script> scr; + if (ScriptCodeCompletionCache::get_sigleton()) + scr = ScriptCodeCompletionCache::get_sigleton()->get_cached_resource(script); + else + scr = ResourceLoader::load(script); + + + r_type.obj_type="Node"; + r_type.type=Variant::OBJECT; + r_type.script=scr; + r_type.value=Variant(); + + return true; + + } + } + } + + } + + //global for(Map<StringName,int>::Element *E=GDScriptLanguage::get_singleton()->get_global_map().front();E;E=E->next()) { if (E->key()==p_identifier) { @@ -1336,6 +1382,24 @@ static void _find_identifiers(GDCompletionContext& context,int p_line,bool p_onl result.insert(_type_names[i]); } + //autoload singletons + List<PropertyInfo> props; + Globals::get_singleton()->get_property_list(&props); + + for(List<PropertyInfo>::Element *E=props.front();E;E=E->next()) { + + String s = E->get().name; + if (!s.begins_with("autoload/")) + continue; + String name = s.get_slice("/",1); + String path = Globals::get_singleton()->get(s); + if (path.begins_with("*")) { + result.insert(name); + } + + } + + for(const Map<StringName,int>::Element *E=GDScriptLanguage::get_singleton()->get_global_map().front();E;E=E->next()) { result.insert(E->key().operator String()); } diff --git a/modules/gdscript/gd_functions.cpp b/modules/gdscript/gd_functions.cpp index fd92c8a9ec..e015ddb65e 100644 --- a/modules/gdscript/gd_functions.cpp +++ b/modules/gdscript/gd_functions.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,6 +33,8 @@ #include "gd_script.h" #include "func_ref.h" #include "os/os.h" +#include "variant_parser.h" +#include "io/marshalls.h" const char *GDFunctions::get_func_name(Function p_func) { @@ -93,11 +95,14 @@ const char *GDFunctions::get_func_name(Function p_func) { "printraw", "var2str", "str2var", + "var2bytes", + "bytes2var", "range", "load", "inst2dict", "dict2inst", "hash", + "Color8", "print_stack", "instance_from_id", }; @@ -524,6 +529,7 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va for(int i=0;i<p_arg_count;i++) { String os = p_args[i]->operator String();; + if (i==0) str=os; else @@ -607,7 +613,9 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va } break; case VAR_TO_STR: { VALIDATE_ARG_COUNT(1); - r_ret=p_args[0]->get_construct_string(); + String vars; + VariantWriter::write_to_string(*p_args[0],vars); + r_ret=vars; } break; case STR_TO_VAR: { VALIDATE_ARG_COUNT(1); @@ -618,7 +626,72 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va r_ret=Variant(); return; } - Variant::construct_from_string(*p_args[0],r_ret); + + VariantParser::StreamString ss; + ss.s=*p_args[0]; + + String errs; + int line; + Error err = VariantParser::parse(&ss,r_ret,errs,line); + + if (err!=OK) { + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=0; + r_error.expected=Variant::STRING; + r_ret=Variant(); + } + + } break; + case VAR_TO_BYTES: { + VALIDATE_ARG_COUNT(1); + + ByteArray barr; + int len; + Error err = encode_variant(*p_args[0],NULL,len); + if (err) { + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=0; + r_error.expected=Variant::NIL; + r_ret=Variant(); + return; + } + + barr.resize(len); + { + ByteArray::Write w = barr.write(); + encode_variant(*p_args[0],w.ptr(),len); + + } + r_ret=barr; + } break; + case BYTES_TO_VAR: { + VALIDATE_ARG_COUNT(1); + if (p_args[0]->get_type()!=Variant::RAW_ARRAY) { + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=0; + r_error.expected=Variant::RAW_ARRAY; + r_ret=Variant(); + return; + } + + ByteArray varr=*p_args[0]; + Variant ret; + { + ByteArray::Read r=varr.read(); + Error err = decode_variant(ret,r.ptr(),varr.size(),NULL); + if (err!=OK) { + ERR_PRINT("Not enough bytes for decoding.."); + r_error.error=Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument=0; + r_error.expected=Variant::RAW_ARRAY; + r_ret=Variant(); + return; + } + + } + + r_ret=ret; + } break; case GEN_RANGE: { @@ -920,6 +993,33 @@ void GDFunctions::call(Function p_func,const Variant **p_args,int p_arg_count,Va r_ret=p_args[0]->hash(); } break; + case COLOR8: { + + if (p_arg_count<3) { + r_error.error=Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument=3; + return; + } + if (p_arg_count>4) { + r_error.error=Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument=4; + return; + } + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + + Color color(*p_args[0],*p_args[1],*p_args[2]); + + if (p_arg_count==4) { + VALIDATE_ARG_NUM(3); + color.a=*p_args[3]; + } + + r_ret=color; + + } break; case PRINT_STACK: { @@ -999,6 +1099,7 @@ bool GDFunctions::is_deterministic(Function p_func) { case TYPE_CONVERT: case TYPE_OF: case TEXT_STR: + case COLOR8: // enable for debug only, otherwise not desirable - case GEN_RANGE: return true; default: @@ -1311,6 +1412,18 @@ MethodInfo GDFunctions::get_info(Function p_func) { mi.return_val.type=Variant::NIL; return mi; } break; + case VAR_TO_BYTES: { + MethodInfo mi("var2bytes",PropertyInfo(Variant::NIL,"var")); + mi.return_val.type=Variant::RAW_ARRAY; + return mi; + + } break; + case BYTES_TO_VAR: { + + MethodInfo mi("bytes2var:Variant",PropertyInfo(Variant::RAW_ARRAY,"bytes")); + mi.return_val.type=Variant::NIL; + return mi; + } break; case GEN_RANGE: { MethodInfo mi("range",PropertyInfo(Variant::NIL,"...")); @@ -1342,6 +1455,12 @@ MethodInfo GDFunctions::get_info(Function p_func) { mi.return_val.type=Variant::INT; return mi; } break; + case COLOR8: { + + MethodInfo mi("Color8",PropertyInfo(Variant::INT,"r8"),PropertyInfo(Variant::INT,"g8"),PropertyInfo(Variant::INT,"b8"),PropertyInfo(Variant::INT,"a8")); + mi.return_val.type=Variant::COLOR; + return mi; + } break; case PRINT_STACK: { MethodInfo mi("print_stack"); diff --git a/modules/gdscript/gd_functions.h b/modules/gdscript/gd_functions.h index ad35a628d5..8c88472567 100644 --- a/modules/gdscript/gd_functions.h +++ b/modules/gdscript/gd_functions.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -89,11 +89,14 @@ public: TEXT_PRINTRAW, VAR_TO_STR, STR_TO_VAR, + VAR_TO_BYTES, + BYTES_TO_VAR, GEN_RANGE, RESOURCE_LOAD, INST2DICT, DICT2INST, HASH, + COLOR8, PRINT_STACK, INSTANCE_FROM_ID, FUNC_MAX diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp index 4339a13edf..c4175e048d 100644 --- a/modules/gdscript/gd_parser.cpp +++ b/modules/gdscript/gd_parser.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -75,20 +75,28 @@ bool GDParser::_enter_indent_block(BlockNode* p_block) { if (tokenizer->get_token()!=GDTokenizer::TK_NEWLINE) { - _set_error("newline expected after ':'."); - return false; + // be more python-like + int current = tab_level.back()->get(); + tab_level.push_back(current+1); + return true; + //_set_error("newline expected after ':'."); + //return false; } while(true) { if (tokenizer->get_token()!=GDTokenizer::TK_NEWLINE) { + print_line("no newline"); return false; //wtf } else if (tokenizer->get_token(1)!=GDTokenizer::TK_NEWLINE) { int indent = tokenizer->get_token_line_indent(); int current = tab_level.back()->get(); - if (indent<=current) + if (indent<=current) { + print_line("current: "+itos(current)+" indent: "+itos(indent)); + print_line("less than current"); return false; + } tab_level.push_back(indent); tokenizer->advance(); @@ -259,6 +267,13 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_ constant->value=tokenizer->get_token_constant(); tokenizer->advance(); expr=constant; + } else if (tokenizer->get_token()==GDTokenizer::TK_CONST_PI) { + + //constant defined by tokenizer + ConstantNode *constant = alloc_node<ConstantNode>(); + constant->value=Math_PI; + tokenizer->advance(); + expr=constant; } else if (tokenizer->get_token()==GDTokenizer::TK_PR_PRELOAD) { //constant defined by tokenizer @@ -1588,6 +1603,7 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { p_block->sub_blocks.push_back(cf_if->body); if (!_enter_indent_block(cf_if->body)) { + _set_error("Expected intended block after 'if'"); p_block->end_line=tokenizer->get_token_line(); return; } @@ -1647,6 +1663,7 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { if (!_enter_indent_block(cf_if->body)) { + _set_error("Expected indented block after 'elif'"); p_block->end_line=tokenizer->get_token_line(); return; } @@ -1661,7 +1678,6 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { } else if (tokenizer->get_token()==GDTokenizer::TK_CF_ELSE) { if (tab_level.back()->get() > indent_level) { - _set_error("Invalid indent"); return; } @@ -1673,6 +1689,7 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { p_block->sub_blocks.push_back(cf_if->body_else); if (!_enter_indent_block(cf_if->body_else)) { + _set_error("Expected indented block after 'else'"); p_block->end_line=tokenizer->get_token_line(); return; } @@ -1713,6 +1730,7 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { p_block->sub_blocks.push_back(cf_while->body); if (!_enter_indent_block(cf_while->body)) { + _set_error("Expected indented block after 'while'"); p_block->end_line=tokenizer->get_token_line(); return; } @@ -1764,6 +1782,7 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { p_block->sub_blocks.push_back(cf_for->body); if (!_enter_indent_block(cf_for->body)) { + _set_error("Expected indented block after 'while'"); p_block->end_line=tokenizer->get_token_line(); return; } @@ -1850,6 +1869,17 @@ void GDParser::_parse_block(BlockNode *p_block,bool p_static) { return; } } break; + case GDTokenizer::TK_PR_BREAKPOINT: { + + tokenizer->advance(); + BreakpointNode *bn = alloc_node<BreakpointNode>(); + p_block->statements.push_back(bn); + + if (!_end_statement()) { + _set_error("Expected end of statement after breakpoint."); + return; + } + } break; default: { Node *expression = _parse_and_reduce_expression(p_block,p_static,false,true); @@ -2058,6 +2088,8 @@ void GDParser::_parse_class(ClassNode *p_class) { ClassNode *newclass = alloc_node<ClassNode>(); newclass->initializer = alloc_node<BlockNode>(); newclass->initializer->parent_class=newclass; + newclass->ready = alloc_node<BlockNode>(); + newclass->ready->parent_class=newclass; newclass->name=name; newclass->owner=p_class; @@ -2767,6 +2799,17 @@ void GDParser::_parse_class(ClassNode *p_class) { } }; //fallthrough to var + case GDTokenizer::TK_PR_ONREADY: { + + if (token==GDTokenizer::TK_PR_ONREADY) { + //may be fallthrough from export, ignore if so + tokenizer->advance(); + if (tokenizer->get_token()!=GDTokenizer::TK_PR_VAR) { + _set_error("Expected 'var'."); + return; + } + } + }; //fallthrough to var case GDTokenizer::TK_PR_VAR: { //variale declaration and (eventual) initialization @@ -2777,6 +2820,8 @@ void GDParser::_parse_class(ClassNode *p_class) { current_export=PropertyInfo(); } + bool onready = tokenizer->get_token(-1)==GDTokenizer::TK_PR_ONREADY; + tokenizer->advance(); if (tokenizer->get_token()!=GDTokenizer::TK_IDENTIFIER) { @@ -2807,6 +2852,21 @@ void GDParser::_parse_class(ClassNode *p_class) { return; } + //discourage common error + if (!onready && subexpr->type==Node::TYPE_OPERATOR) { + + OperatorNode *op=static_cast<OperatorNode*>(subexpr); + if (op->op==OperatorNode::OP_CALL && op->arguments[0]->type==Node::TYPE_SELF && op->arguments[1]->type==Node::TYPE_IDENTIFIER) { + IdentifierNode *id=static_cast<IdentifierNode*>(op->arguments[1]); + if (id->name=="get_node") { + + _set_error("Use 'onready var "+String(member.identifier)+" = get_node(..)' instead"); + return; + + } + } + } + member.expression=subexpr; if (autoexport) { @@ -2853,12 +2913,19 @@ void GDParser::_parse_class(ClassNode *p_class) { op->arguments.push_back(id); op->arguments.push_back(subexpr); + #ifdef DEBUG_ENABLED NewLineNode *nl = alloc_node<NewLineNode>(); nl->line=line; - p_class->initializer->statements.push_back(nl); + if (onready) + p_class->ready->statements.push_back(nl); + else + p_class->initializer->statements.push_back(nl); #endif - p_class->initializer->statements.push_back(op); + if (onready) + p_class->ready->statements.push_back(op); + else + p_class->initializer->statements.push_back(op); @@ -3009,6 +3076,8 @@ Error GDParser::_parse(const String& p_base_path) { ClassNode *main_class = alloc_node<ClassNode>(); main_class->initializer = alloc_node<BlockNode>(); main_class->initializer->parent_class=main_class; + main_class->ready = alloc_node<BlockNode>(); + main_class->ready->parent_class=main_class; current_class=main_class; _parse_class(main_class); diff --git a/modules/gdscript/gd_parser.h b/modules/gdscript/gd_parser.h index 04f3dff3de..9ad8633968 100644 --- a/modules/gdscript/gd_parser.h +++ b/modules/gdscript/gd_parser.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -54,6 +54,7 @@ public: TYPE_CONTROL_FLOW, TYPE_LOCAL_VAR, TYPE_ASSERT, + TYPE_BREAKPOINT, TYPE_NEWLINE, }; @@ -105,6 +106,7 @@ public: Vector<FunctionNode*> static_functions; Vector<Signal> _signals; BlockNode *initializer; + BlockNode *ready; ClassNode *owner; //Vector<Node*> initializers; int end_line; @@ -275,6 +277,10 @@ public: AssertNode() { type=TYPE_ASSERT; } }; + struct BreakpointNode : public Node { + BreakpointNode() { type=TYPE_BREAKPOINT; } + }; + struct NewLineNode : public Node { NewLineNode() { type=TYPE_NEWLINE; } }; diff --git a/modules/gdscript/gd_pretty_print.cpp b/modules/gdscript/gd_pretty_print.cpp index 9c290eac4a..cca3cd3984 100644 --- a/modules/gdscript/gd_pretty_print.cpp +++ b/modules/gdscript/gd_pretty_print.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_pretty_print.h b/modules/gdscript/gd_pretty_print.h index 998fdc53ab..0106d873d9 100644 --- a/modules/gdscript/gd_pretty_print.h +++ b/modules/gdscript/gd_pretty_print.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index 62006cf18b..d753a9f167 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,17 +33,6 @@ #include "os/file_access.h" #include "io/file_access_encrypted.h" -/* TODO: - - *populate globals - *do checks as close to debugger as possible (but don't do debugger) - *const check plz - *check arguments and default arguments in GDFunction - -get property list in instance? - *missing opcodes - -const checks - -make thread safe - */ @@ -232,6 +221,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a r_err.error=Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; r_err.argument=_argument_count; + return Variant(); } else if (p_argcount < _argument_count - _default_arg_count) { @@ -1077,6 +1067,14 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a ip+=2; } continue; + case OPCODE_BREAKPOINT: { +#ifdef DEBUG_ENABLED + if (ScriptDebugger::get_singleton()) { + GDScriptLanguage::get_singleton()->debug_break("Breakpoint Statement",true); + } +#endif + ip+=1; + } continue; case OPCODE_LINE: { CHECK_SPACE(2); @@ -1595,6 +1593,28 @@ void GDScript::_update_placeholder(PlaceHolderScriptInstance *p_placeholder) { }*/ #endif + +bool GDScript::get_property_default_value(const StringName& p_property, Variant &r_value) const { + +#ifdef TOOLS_ENABLED + + //for (const Map<StringName,Variant>::Element *I=member_default_values.front();I;I=I->next()) { + // print_line("\t"+String(String(I->key())+":"+String(I->get()))); + //} + const Map<StringName,Variant>::Element *E=member_default_values_cache.find(p_property); + if (E) { + r_value=E->get(); + return true; + } + + if (base_cache.is_valid()) { + return base_cache->get_property_default_value(p_property,r_value); + } +#endif + return false; + +} + ScriptInstance* GDScript::instance_create(Object *p_this) { @@ -1732,16 +1752,21 @@ bool GDScript::_update_exports() { } } - Ref<GDScript> bf = ResourceLoader::load(path); + if (path!=get_path()) { - if (bf.is_valid()) { + Ref<GDScript> bf = ResourceLoader::load(path); - //print_line("parent is: "+bf->get_path()); - base_cache=bf; - bf->inheriters_cache.insert(get_instance_ID()); + if (bf.is_valid()) { - //bf->_update_exports(p_instances,true,false); + //print_line("parent is: "+bf->get_path()); + base_cache=bf; + bf->inheriters_cache.insert(get_instance_ID()); + //bf->_update_exports(p_instances,true,false); + + } + } else { + ERR_PRINT(("Path extending itself in "+path).utf8().get_data()); } } @@ -2570,6 +2595,12 @@ void GDScriptLanguage::_add_global(const StringName& p_name,const Variant& p_val _global_array=global_array.ptr(); } +void GDScriptLanguage::add_global_constant(const StringName& p_variable,const Variant& p_value) { + + _add_global(p_variable,p_value); +} + + void GDScriptLanguage::init() { @@ -2646,6 +2677,7 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { "elif", "enum", "extends" , + "onready", "for" , "func" , "if" , @@ -2665,6 +2697,7 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { "or", "export", "assert", + "breakpoint", "yield", "static", "float", diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h index 3d16b59065..cf8f762a86 100644 --- a/modules/gdscript/gd_script.h +++ b/modules/gdscript/gd_script.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -71,6 +71,7 @@ public: OPCODE_ITERATE_BEGIN, OPCODE_ITERATE, OPCODE_ASSERT, + OPCODE_BREAKPOINT, OPCODE_LINE, OPCODE_END }; @@ -351,6 +352,8 @@ public: Vector<uint8_t> get_as_byte_code() const; + bool get_property_default_value(const StringName& p_property,Variant& r_value) const; + virtual ScriptLanguage *get_language() const; GDScript(); @@ -529,6 +532,7 @@ public: virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const; virtual Error complete_code(const String& p_code, const String& p_base_path, Object*p_owner,List<String>* r_options,String& r_call_hint); virtual void auto_indent_code(String& p_code,int p_from_line,int p_to_line) const; + virtual void add_global_constant(const StringName& p_variable,const Variant& p_value); /* DEBUGGER FUNCTIONS */ diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp index e445701669..377ef06694 100644 --- a/modules/gdscript/gd_tokenizer.cpp +++ b/modules/gdscript/gd_tokenizer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -98,6 +98,7 @@ const char* GDTokenizer::token_names[TK_MAX]={ "assert", "yield", "signal", +"breakpoint", "'['", "']'", "'{'", @@ -110,6 +111,7 @@ const char* GDTokenizer::token_names[TK_MAX]={ "'?'", "':'", "'\\n'", +"PI", "Error", "EOF", "Cursor"}; @@ -259,6 +261,7 @@ void GDTokenizerText::_advance() { } INCPOS(1); + line++; while(GETCHAR(0)==' ' || GETCHAR(0)=='\t') { INCPOS(1); @@ -851,6 +854,7 @@ void GDTokenizerText::_advance() { {TK_PR_FUNCTION,"function"}, {TK_PR_CLASS,"class"}, {TK_PR_EXTENDS,"extends"}, + {TK_PR_ONREADY,"onready"}, {TK_PR_TOOL,"tool"}, {TK_PR_STATIC,"static"}, {TK_PR_EXPORT,"export"}, @@ -860,6 +864,7 @@ void GDTokenizerText::_advance() { {TK_PR_ASSERT,"assert"}, {TK_PR_YIELD,"yield"}, {TK_PR_SIGNAL,"signal"}, + {TK_PR_BREAKPOINT,"breakpoint"}, {TK_PR_CONST,"const"}, //controlflow {TK_CF_IF,"if"}, @@ -874,6 +879,7 @@ void GDTokenizerText::_advance() { {TK_CF_RETURN,"return"}, {TK_CF_PASS,"pass"}, {TK_SELF,"self"}, + {TK_CONST_PI,"PI"}, {TK_ERROR,NULL} }; @@ -1040,7 +1046,7 @@ void GDTokenizerText::advance(int p_amount) { ////////////////////////////////////////////////////////////////////////////////////////////////////// -#define BYTECODE_VERSION 5 +#define BYTECODE_VERSION 10 Error GDTokenizerBuffer::set_code_buffer(const Vector<uint8_t> & p_buffer) { diff --git a/modules/gdscript/gd_tokenizer.h b/modules/gdscript/gd_tokenizer.h index d6bd63c5b8..aaff573090 100644 --- a/modules/gdscript/gd_tokenizer.h +++ b/modules/gdscript/gd_tokenizer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -95,6 +95,7 @@ public: TK_PR_FUNCTION, TK_PR_CLASS, TK_PR_EXTENDS, + TK_PR_ONREADY, TK_PR_TOOL, TK_PR_STATIC, TK_PR_EXPORT, @@ -105,6 +106,7 @@ public: TK_PR_ASSERT, TK_PR_YIELD, TK_PR_SIGNAL, + TK_PR_BREAKPOINT, TK_BRACKET_OPEN, TK_BRACKET_CLOSE, TK_CURLY_BRACKET_OPEN, @@ -117,6 +119,7 @@ public: TK_QUESTION_MARK, TK_COLON, TK_NEWLINE, + TK_CONST_PI, TK_ERROR, TK_EOF, TK_CURSOR, //used for code completion diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp index 4470b7ca0c..2aea494f39 100644 --- a/modules/gdscript/register_types.cpp +++ b/modules/gdscript/register_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/modules/gdscript/register_types.h b/modules/gdscript/register_types.h index 9eb5d1846b..aed11cd1d4 100644 --- a/modules/gdscript/register_types.h +++ b/modules/gdscript/register_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index ad7c392cd0..7d463b13d4 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1096,7 +1096,7 @@ void GridMap::_bind_methods() { // ObjectTypeDB::bind_method(_MD("_recreate_octants"),&GridMap::_recreate_octants); ObjectTypeDB::bind_method(_MD("_update_dirty_map_callback"),&GridMap::_update_dirty_map_callback); - ObjectTypeDB::bind_method(_MD("resource_changed"),&GridMap::resource_changed); + ObjectTypeDB::bind_method(_MD("resource_changed","resource"),&GridMap::resource_changed); ObjectTypeDB::bind_method(_MD("set_center_x","enable"),&GridMap::set_center_x); ObjectTypeDB::bind_method(_MD("get_center_x"),&GridMap::get_center_x); diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index 9d3b1dcf95..66d3e6b44a 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index e4559ca100..6043807db3 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index 03b2d4226e..fc43866ef3 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/register_types.cpp b/modules/gridmap/register_types.cpp index 2bc440759d..9dcc04b22a 100644 --- a/modules/gridmap/register_types.cpp +++ b/modules/gridmap/register_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gridmap/register_types.h b/modules/gridmap/register_types.h index 326d7acf24..7b5c10f9e5 100644 --- a/modules/gridmap/register_types.h +++ b/modules/gridmap/register_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/AndroidManifest.xml.template b/platform/android/AndroidManifest.xml.template index c95c86c060..02645aff7f 100644 --- a/platform/android/AndroidManifest.xml.template +++ b/platform/android/AndroidManifest.xml.template @@ -3,7 +3,7 @@ package="com.godot.game" android:versionCode="1" android:versionName="1.0" - android:installLocation="preferExternal" + android:installLocation="auto" > <supports-screens android:smallScreens="true" android:normalScreens="true" diff --git a/platform/android/android_native_app_glue.h b/platform/android/android_native_app_glue.h index f5ba27ae66..3e7a4ea7a0 100644 --- a/platform/android/android_native_app_glue.h +++ b/platform/android/android_native_app_glue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp index 1a3a1cb563..1ce70673b9 100644 --- a/platform/android/audio_driver_jandroid.cpp +++ b/platform/android/audio_driver_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_jandroid.h b/platform/android/audio_driver_jandroid.h index bf8584051d..f79057efe5 100644 --- a/platform/android/audio_driver_jandroid.h +++ b/platform/android/audio_driver_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp index 761bef27aa..a908f6193e 100644 --- a/platform/android/audio_driver_opensl.cpp +++ b/platform/android/audio_driver_opensl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/audio_driver_opensl.h b/platform/android/audio_driver_opensl.h index e9d7c7a7ea..1b04f32fd2 100644 --- a/platform/android/audio_driver_opensl.h +++ b/platform/android/audio_driver_opensl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_android.cpp b/platform/android/dir_access_android.cpp index ca1e58da3f..85df5dc37a 100644 --- a/platform/android/dir_access_android.cpp +++ b/platform/android/dir_access_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_android.h b/platform/android/dir_access_android.h index cbbcdb71bb..9477ca48fd 100644 --- a/platform/android/dir_access_android.h +++ b/platform/android/dir_access_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp index 2b5fc6a50a..67d1fd6956 100644 --- a/platform/android/dir_access_jandroid.cpp +++ b/platform/android/dir_access_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/dir_access_jandroid.h b/platform/android/dir_access_jandroid.h index 7b6242ca32..356828dcc1 100644 --- a/platform/android/dir_access_jandroid.h +++ b/platform/android/dir_access_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp index ff70d5ae76..885c0f3806 100644 --- a/platform/android/file_access_android.cpp +++ b/platform/android/file_access_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_android.h b/platform/android/file_access_android.h index 506c2c023f..3fcd7836c3 100644 --- a/platform/android/file_access_android.h +++ b/platform/android/file_access_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_jandroid.cpp b/platform/android/file_access_jandroid.cpp index be38d806b2..b1b758edb1 100644 --- a/platform/android/file_access_jandroid.cpp +++ b/platform/android/file_access_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/file_access_jandroid.h b/platform/android/file_access_jandroid.h index 13ac4e17b8..d576af93d6 100644 --- a/platform/android/file_access_jandroid.h +++ b/platform/android/file_access_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp index 388ff06c10..b645847d40 100644 --- a/platform/android/godot_android.cpp +++ b/platform/android/godot_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/Dictionary.java b/platform/android/java/src/com/android/godot/Dictionary.java index 4ed12f5818..0536efcd0e 100644 --- a/platform/android/java/src/com/android/godot/Dictionary.java +++ b/platform/android/java/src/com/android/godot/Dictionary.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/Godot.java b/platform/android/java/src/com/android/godot/Godot.java index 4c5a313576..e104b2b8b6 100644 --- a/platform/android/java/src/com/android/godot/Godot.java +++ b/platform/android/java/src/com/android/godot/Godot.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/GodotIO.java b/platform/android/java/src/com/android/godot/GodotIO.java index a7dc0c2f75..7e26fdce5f 100644 --- a/platform/android/java/src/com/android/godot/GodotIO.java +++ b/platform/android/java/src/com/android/godot/GodotIO.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/GodotLib.java b/platform/android/java/src/com/android/godot/GodotLib.java index 3d870b3b1f..4633b55021 100644 --- a/platform/android/java/src/com/android/godot/GodotLib.java +++ b/platform/android/java/src/com/android/godot/GodotLib.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java/src/com/android/godot/GodotView.java b/platform/android/java/src/com/android/godot/GodotView.java index bc249d46c6..24dc83a7d9 100644 --- a/platform/android/java/src/com/android/godot/GodotView.java +++ b/platform/android/java/src/com/android/godot/GodotView.java @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index 2cc74c3bb0..4c0c9ed6dc 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/java_glue.h b/platform/android/java_glue.h index e22b6775d8..0eae4cf418 100644 --- a/platform/android/java_glue.h +++ b/platform/android/java_glue.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index e5d11bef69..207e4499bc 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/os_android.h b/platform/android/os_android.h index 94c6250ae8..3e42db8fb1 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index 1e7d066bb9..143f16c1fa 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp index 9314a1c013..1425e23c73 100644 --- a/platform/android/thread_jandroid.cpp +++ b/platform/android/thread_jandroid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/android/thread_jandroid.h b/platform/android/thread_jandroid.h index 051f4e2c3d..c8ad6c8735 100644 --- a/platform/android/thread_jandroid.h +++ b/platform/android/thread_jandroid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/audio_driver_bb10.cpp b/platform/bb10/audio_driver_bb10.cpp index f12625d3b8..ef8adaf061 100644 --- a/platform/bb10/audio_driver_bb10.cpp +++ b/platform/bb10/audio_driver_bb10.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/audio_driver_bb10.h b/platform/bb10/audio_driver_bb10.h index 82774bc533..0148448511 100644 --- a/platform/bb10/audio_driver_bb10.h +++ b/platform/bb10/audio_driver_bb10.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/bbutil.h b/platform/bb10/bbutil.h index 8df513cb7d..bc422cd9b9 100644 --- a/platform/bb10/bbutil.h +++ b/platform/bb10/bbutil.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/godot_bb10.cpp b/platform/bb10/godot_bb10.cpp index f7e154d647..cba9d200cb 100644 --- a/platform/bb10/godot_bb10.cpp +++ b/platform/bb10/godot_bb10.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/os_bb10.cpp b/platform/bb10/os_bb10.cpp index c8e7ae561e..d2a350cf83 100644 --- a/platform/bb10/os_bb10.cpp +++ b/platform/bb10/os_bb10.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/os_bb10.h b/platform/bb10/os_bb10.h index 28149c15b5..a0481d1190 100644 --- a/platform/bb10/os_bb10.h +++ b/platform/bb10/os_bb10.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/payment_service.cpp b/platform/bb10/payment_service.cpp index f01230796f..77ec122b3b 100644 --- a/platform/bb10/payment_service.cpp +++ b/platform/bb10/payment_service.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/payment_service.h b/platform/bb10/payment_service.h index 5036ca6660..856b8df306 100644 --- a/platform/bb10/payment_service.h +++ b/platform/bb10/payment_service.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/bb10/platform_config.h b/platform/bb10/platform_config.h index 38fc934ae4..143f16c1fa 100644 --- a/platform/bb10/platform_config.h +++ b/platform/bb10/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/flash/dir_access_flash.cpp b/platform/flash/dir_access_flash.cpp index 4b8992f9d6..443242fd99 100644 --- a/platform/flash/dir_access_flash.cpp +++ b/platform/flash/dir_access_flash.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/platform/flash/dir_access_flash.h b/platform/flash/dir_access_flash.h index 1378a6e56f..482120775d 100644 --- a/platform/flash/dir_access_flash.h +++ b/platform/flash/dir_access_flash.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/platform/flash/rasterizer_flash.cpp b/platform/flash/rasterizer_flash.cpp index 121baa333c..a36890e3d8 100644 --- a/platform/flash/rasterizer_flash.cpp +++ b/platform/flash/rasterizer_flash.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/platform/flash/rasterizer_flash.h b/platform/flash/rasterizer_flash.h index 1a2c540faa..1caf7f2c44 100644 --- a/platform/flash/rasterizer_flash.h +++ b/platform/flash/rasterizer_flash.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp index 3fabe4f96f..96fd868a81 100644 --- a/platform/haiku/audio_driver_media_kit.cpp +++ b/platform/haiku/audio_driver_media_kit.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h index a23ec447f1..cdaf602831 100644 --- a/platform/haiku/audio_driver_media_kit.h +++ b/platform/haiku/audio_driver_media_kit.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/Appirater.h b/platform/iphone/Appirater.h index f0bf2c01d5..6ff25532f7 100644 --- a/platform/iphone/Appirater.h +++ b/platform/iphone/Appirater.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.h b/platform/iphone/app_delegate.h index 0d20f886cc..54bfe78cf7 100644 --- a/platform/iphone/app_delegate.h +++ b/platform/iphone/app_delegate.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index e5bd7a96b4..8a3dfe0623 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/audio_driver_iphone.cpp b/platform/iphone/audio_driver_iphone.cpp index a95cb436a7..0916c31f36 100644 --- a/platform/iphone/audio_driver_iphone.cpp +++ b/platform/iphone/audio_driver_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/audio_driver_iphone.h b/platform/iphone/audio_driver_iphone.h index 5d406940a3..0b143adf94 100644 --- a/platform/iphone/audio_driver_iphone.h +++ b/platform/iphone/audio_driver_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h index 8f180d1638..62477a0da2 100644 --- a/platform/iphone/game_center.h +++ b/platform/iphone/game_center.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm index 4cb7a20a7f..3756b58699 100644 --- a/platform/iphone/game_center.mm +++ b/platform/iphone/game_center.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h index ca2d1d25ae..e69ddc839a 100755 --- a/platform/iphone/gl_view.h +++ b/platform/iphone/gl_view.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm index f19e16f3f6..88361e87e4 100755 --- a/platform/iphone/gl_view.mm +++ b/platform/iphone/gl_view.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/godot_iphone.cpp b/platform/iphone/godot_iphone.cpp index f0cb929429..2ecfe1545e 100644 --- a/platform/iphone/godot_iphone.cpp +++ b/platform/iphone/godot_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h index ca21f62ba1..c772555835 100644 --- a/platform/iphone/icloud.h +++ b/platform/iphone/icloud.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm index 518385992d..449670667f 100644 --- a/platform/iphone/icloud.mm +++ b/platform/iphone/icloud.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h index 585cd19538..bd4215231e 100644 --- a/platform/iphone/in_app_store.h +++ b/platform/iphone/in_app_store.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm index f689123c81..fec007b7b6 100644 --- a/platform/iphone/in_app_store.mm +++ b/platform/iphone/in_app_store.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index 0bc8378662..b60da43374 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 06a67b0cfd..631c9d6452 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h index d18ef437b0..e40f670185 100644 --- a/platform/iphone/platform_config.h +++ b/platform/iphone/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/rasterizer_iphone.cpp b/platform/iphone/rasterizer_iphone.cpp index d2a0777af8..29364d091a 100644 --- a/platform/iphone/rasterizer_iphone.cpp +++ b/platform/iphone/rasterizer_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/rasterizer_iphone.h b/platform/iphone/rasterizer_iphone.h index 2a630e597a..add656b190 100644 --- a/platform/iphone/rasterizer_iphone.h +++ b/platform/iphone/rasterizer_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/sem_iphone.cpp b/platform/iphone/sem_iphone.cpp index 36baa40427..e9c54a002e 100644 --- a/platform/iphone/sem_iphone.cpp +++ b/platform/iphone/sem_iphone.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/sem_iphone.h b/platform/iphone/sem_iphone.h index 7a57b5dd99..bfeaf244e5 100644 --- a/platform/iphone/sem_iphone.h +++ b/platform/iphone/sem_iphone.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h index 0cee2f6fbf..52c8ac9953 100644 --- a/platform/iphone/view_controller.h +++ b/platform/iphone/view_controller.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm index f98fb7c355..647ded30a7 100644 --- a/platform/iphone/view_controller.mm +++ b/platform/iphone/view_controller.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp index cc053cf136..1b949e64f9 100644 --- a/platform/javascript/audio_driver_javascript.cpp +++ b/platform/javascript/audio_driver_javascript.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h index 0356ca87f9..c674a8566e 100644 --- a/platform/javascript/audio_driver_javascript.h +++ b/platform/javascript/audio_driver_javascript.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/audio_server_javascript.cpp b/platform/javascript/audio_server_javascript.cpp index a2c6740eaf..fbd5d2e1c0 100644 --- a/platform/javascript/audio_server_javascript.cpp +++ b/platform/javascript/audio_server_javascript.cpp @@ -33,7 +33,7 @@ void AudioServerJavascript::sample_set_description(RID p_sample, const String& p } -String AudioServerJavascript::sample_get_description(RID p_sample, const String& p_description) const{ +String AudioServerJavascript::sample_get_description(RID p_sample) const{ return String(); } diff --git a/platform/javascript/audio_server_javascript.h b/platform/javascript/audio_server_javascript.h index 450237d324..1dc90c48ee 100644 --- a/platform/javascript/audio_server_javascript.h +++ b/platform/javascript/audio_server_javascript.h @@ -95,7 +95,7 @@ public: virtual RID sample_create(SampleFormat p_format, bool p_stereo, int p_length); virtual void sample_set_description(RID p_sample, const String& p_description); - virtual String sample_get_description(RID p_sample, const String& p_description) const; + virtual String sample_get_description(RID p_sample) const; virtual SampleFormat sample_get_format(RID p_sample) const; virtual bool sample_is_stereo(RID p_sample) const; diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index acbcbb4652..c769d2082a 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/export/export.h b/platform/javascript/export/export.h index a126675983..2105141e58 100644 --- a/platform/javascript/export/export.h +++ b/platform/javascript/export/export.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index fb87dc848e..e66110b655 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index ae97bf990b..7bb47881a3 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 1e925fb8df..61eecd8f32 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/javascript/platform_config.h b/platform/javascript/platform_config.h index 1e7d066bb9..143f16c1fa 100644 --- a/platform/javascript/platform_config.h +++ b/platform/javascript/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/audio_driver_nacl.cpp b/platform/nacl/audio_driver_nacl.cpp index 27197ad2b2..dac9521487 100644 --- a/platform/nacl/audio_driver_nacl.cpp +++ b/platform/nacl/audio_driver_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/audio_driver_nacl.h b/platform/nacl/audio_driver_nacl.h index be5a4cba67..d14e60717a 100644 --- a/platform/nacl/audio_driver_nacl.h +++ b/platform/nacl/audio_driver_nacl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/context_gl_nacl.cpp b/platform/nacl/context_gl_nacl.cpp index 8ba3fe49d2..ce2f25b69f 100644 --- a/platform/nacl/context_gl_nacl.cpp +++ b/platform/nacl/context_gl_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/context_gl_nacl.h b/platform/nacl/context_gl_nacl.h index 18da070e35..82b9ba0775 100644 --- a/platform/nacl/context_gl_nacl.h +++ b/platform/nacl/context_gl_nacl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/geturl_handler.cpp b/platform/nacl/geturl_handler.cpp index 40583891a9..6be82f3f5a 100644 --- a/platform/nacl/geturl_handler.cpp +++ b/platform/nacl/geturl_handler.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/geturl_handler.h b/platform/nacl/geturl_handler.h index 901210febd..c310ed942d 100644 --- a/platform/nacl/geturl_handler.h +++ b/platform/nacl/geturl_handler.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/godot_module.cpp b/platform/nacl/godot_module.cpp index 490edf62cd..5c558f5ece 100644 --- a/platform/nacl/godot_module.cpp +++ b/platform/nacl/godot_module.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/godot_nacl.cpp b/platform/nacl/godot_nacl.cpp index 7302a0b5d5..d8447390c1 100644 --- a/platform/nacl/godot_nacl.cpp +++ b/platform/nacl/godot_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/nacl_keycodes.h b/platform/nacl/nacl_keycodes.h index b8ff5874cf..45dba075db 100644 --- a/platform/nacl/nacl_keycodes.h +++ b/platform/nacl/nacl_keycodes.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/opengl_context.cpp b/platform/nacl/opengl_context.cpp index 285e8df9ce..ae72e4ddbb 100644 --- a/platform/nacl/opengl_context.cpp +++ b/platform/nacl/opengl_context.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/opengl_context.h b/platform/nacl/opengl_context.h index 6c73873f4b..f03a4b3e53 100644 --- a/platform/nacl/opengl_context.h +++ b/platform/nacl/opengl_context.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/os_nacl.cpp b/platform/nacl/os_nacl.cpp index b282209d72..43f6bd9c01 100644 --- a/platform/nacl/os_nacl.cpp +++ b/platform/nacl/os_nacl.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/os_nacl.h b/platform/nacl/os_nacl.h index e033abb68d..689aa07e20 100644 --- a/platform/nacl/os_nacl.h +++ b/platform/nacl/os_nacl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/pepper_main.cpp b/platform/nacl/pepper_main.cpp index 406d84419b..fe10db19a9 100644 --- a/platform/nacl/pepper_main.cpp +++ b/platform/nacl/pepper_main.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/nacl/platform_config.h b/platform/nacl/platform_config.h index 1e7d066bb9..143f16c1fa 100644 --- a/platform/nacl/platform_config.h +++ b/platform/nacl/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/audio_driver_osx.cpp b/platform/osx/audio_driver_osx.cpp index 6904b7a398..a74303e6c2 100644 --- a/platform/osx/audio_driver_osx.cpp +++ b/platform/osx/audio_driver_osx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/audio_driver_osx.h b/platform/osx/audio_driver_osx.h index bcf6b23864..92893c64dc 100644 --- a/platform/osx/audio_driver_osx.h +++ b/platform/osx/audio_driver_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/context_gl_osx.cpp b/platform/osx/context_gl_osx.cpp index f856e1e4a8..df1c14c643 100644 --- a/platform/osx/context_gl_osx.cpp +++ b/platform/osx/context_gl_osx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h index 770ec74737..4a94c20c00 100644 --- a/platform/osx/context_gl_osx.h +++ b/platform/osx/context_gl_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h index abd66cbba8..caeeaf643c 100644 --- a/platform/osx/dir_access_osx.h +++ b/platform/osx/dir_access_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm index cc7db44929..e345bea60a 100644 --- a/platform/osx/dir_access_osx.mm +++ b/platform/osx/dir_access_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_main_osx.mm b/platform/osx/godot_main_osx.mm index 92fa6ddbc2..391fd1f74a 100644 --- a/platform/osx/godot_main_osx.mm +++ b/platform/osx/godot_main_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_osx.h b/platform/osx/godot_osx.h index 270ba9966f..de363d8483 100644 --- a/platform/osx/godot_osx.h +++ b/platform/osx/godot_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/godot_osx.mm b/platform/osx/godot_osx.mm index 39119393ff..0c32016216 100644 --- a/platform/osx/godot_osx.mm +++ b/platform/osx/godot_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index e8277688ac..a1fd34def7 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 5a06d4b0e7..2690ee3ba9 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1056,6 +1056,33 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi void OS_OSX::finalize() { CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL); + delete_main_loop(); + + spatial_sound_server->finish(); + memdelete(spatial_sound_server); + spatial_sound_2d_server->finish(); + memdelete(spatial_sound_2d_server); + + + memdelete(input); + + memdelete(sample_manager); + + audio_server->finish(); + memdelete(audio_server); + + visual_server->finish(); + memdelete(visual_server); + memdelete(rasterizer); + + physics_server->finish(); + memdelete(physics_server); + + physics_2d_server->finish(); + memdelete(physics_2d_server); + + screens.clear(); + } @@ -1068,6 +1095,8 @@ void OS_OSX::set_main_loop( MainLoop * p_main_loop ) { void OS_OSX::delete_main_loop() { + if (!main_loop) + return; memdelete(main_loop); main_loop=NULL; } diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h index 6a1e9c8bae..085f13df73 100644 --- a/platform/osx/platform_config.h +++ b/platform/osx/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/sem_osx.cpp b/platform/osx/sem_osx.cpp index be70bedf84..6909097fec 100644 --- a/platform/osx/sem_osx.cpp +++ b/platform/osx/sem_osx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/osx/sem_osx.h b/platform/osx/sem_osx.h index 65bed7397f..ec5ddac4e0 100644 --- a/platform/osx/sem_osx.h +++ b/platform/osx/sem_osx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/godot_server.cpp b/platform/server/godot_server.cpp index 41e48302c4..db6c13633d 100644 --- a/platform/server/godot_server.cpp +++ b/platform/server/godot_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 8b831140d6..f042318f78 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/os_server.h b/platform/server/os_server.h index b3410f7955..2487c7b3fb 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h index 43dda9e64e..72b10a0fb2 100644 --- a/platform/server/platform_config.h +++ b/platform/server/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 2db3d0f51e..914cee0fa1 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -24,4 +24,4 @@ env.Program('#bin/godot',['godot_win.cpp']+common_win,PROGSUFFIX=env["PROGSUFFIX if (env['vsproj'])=="yes": env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"] for x in common_win: - env.vs_srcs = env.vs_srcs + ["platform/windows/" + x] + env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)] diff --git a/platform/windows/context_gl_win.cpp b/platform/windows/context_gl_win.cpp index 5a9c8edc63..e671101432 100644 --- a/platform/windows/context_gl_win.cpp +++ b/platform/windows/context_gl_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/context_gl_win.h b/platform/windows/context_gl_win.h index 5397676c8e..af15ad2659 100644 --- a/platform/windows/context_gl_win.h +++ b/platform/windows/context_gl_win.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/ctxgl_procaddr.cpp b/platform/windows/ctxgl_procaddr.cpp index 6e5f53eb96..1072197f89 100644 --- a/platform/windows/ctxgl_procaddr.cpp +++ b/platform/windows/ctxgl_procaddr.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/ctxgl_procaddr.h b/platform/windows/ctxgl_procaddr.h index 916b480639..2118e20e02 100644 --- a/platform/windows/ctxgl_procaddr.h +++ b/platform/windows/ctxgl_procaddr.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index 9cfd475091..899edde087 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/godot_win.cpp b/platform/windows/godot_win.cpp index fe39051670..fa7989c726 100644 --- a/platform/windows/godot_win.cpp +++ b/platform/windows/godot_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/joystick.cpp b/platform/windows/joystick.cpp index bda092de53..f4fb09820f 100644 --- a/platform/windows/joystick.cpp +++ b/platform/windows/joystick.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/joystick.h b/platform/windows/joystick.h index 4c706b3766..332e86fbb8 100644 --- a/platform/windows/joystick.h +++ b/platform/windows/joystick.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,6 +44,9 @@ if(x != NULL) \ } #endif +#ifndef XUSER_MAX_COUNT +#define XUSER_MAX_COUNT 4 +#endif class joystick_windows { diff --git a/platform/windows/key_mapping_win.cpp b/platform/windows/key_mapping_win.cpp index f07b7c6eaa..07d5f32253 100644 --- a/platform/windows/key_mapping_win.cpp +++ b/platform/windows/key_mapping_win.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/key_mapping_win.h b/platform/windows/key_mapping_win.h index 288fcdd8de..da649d0115 100644 --- a/platform/windows/key_mapping_win.h +++ b/platform/windows/key_mapping_win.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h index bfdf2b6ebe..c9551b2d38 100644 --- a/platform/windows/lang_table.h +++ b/platform/windows/lang_table.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 1eef643579..95bfa2ea94 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 977e25f2d2..dfa2b40595 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h index e6b561552e..55f6b5547e 100644 --- a/platform/windows/platform_config.h +++ b/platform/windows/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/stream_peer_winsock.cpp b/platform/windows/stream_peer_winsock.cpp index 5bc3e34107..fcf0cb1640 100644 --- a/platform/windows/stream_peer_winsock.cpp +++ b/platform/windows/stream_peer_winsock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/stream_peer_winsock.h b/platform/windows/stream_peer_winsock.h index 5dd836aa0c..bbff661490 100644 --- a/platform/windows/stream_peer_winsock.h +++ b/platform/windows/stream_peer_winsock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/tcp_server_winsock.cpp b/platform/windows/tcp_server_winsock.cpp index cc689d9dcf..dd1cf43f3b 100644 --- a/platform/windows/tcp_server_winsock.cpp +++ b/platform/windows/tcp_server_winsock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/windows/tcp_server_winsock.h b/platform/windows/tcp_server_winsock.h index 2516123908..bd6a05c74d 100644 --- a/platform/windows/tcp_server_winsock.h +++ b/platform/windows/tcp_server_winsock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/winrt/os_winrt.cpp b/platform/winrt/os_winrt.cpp index 24be2f47e7..7c4b2dc661 100644 --- a/platform/winrt/os_winrt.cpp +++ b/platform/winrt/os_winrt.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/winrt/os_winrt.h b/platform/winrt/os_winrt.h index 5719426f9f..3fbb4a4c1b 100644 --- a/platform/winrt/os_winrt.h +++ b/platform/winrt/os_winrt.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp index 3db1f6da25..89bd5f58ff 100644 --- a/platform/x11/context_gl_x11.cpp +++ b/platform/x11/context_gl_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/context_gl_x11.h b/platform/x11/context_gl_x11.h index 8b81db9160..56404d0fae 100644 --- a/platform/x11/context_gl_x11.h +++ b/platform/x11/context_gl_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 0226c8b8c0..344545ab81 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -55,6 +55,7 @@ def get_opts(): ('use_sanitizer','Use llvm compiler sanitize address','no'), ('use_leak_sanitizer','Use llvm compiler sanitize memory leaks','no'), ('pulseaudio','Detect & Use pulseaudio','yes'), + ('gamepad','Gamepad support, requires libudev and libevdev','yes'), ('new_wm_api', 'Use experimental window management API','no'), ('debug_release', 'Add debug symbols to release version','no'), ] @@ -145,23 +146,29 @@ def configure(env): env.Append(CPPPATH=['#tools/freetype/freetype/include']) - - env.Append(CPPFLAGS=['-DOPENGL_ENABLED','-DGLEW_ENABLED']) if platform.system() == 'Linux': env.Append(CPPFLAGS=["-DALSA_ENABLED"]) env.Append(LIBS=['asound']) - if not os.system("pkg-config --exists libudev"): - if not os.system("pkg-config --exists libevdev"): - print("Enabling udev/evdev") - env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"]) - env.ParseConfig('pkg-config libudev --cflags --libs') - env.ParseConfig('pkg-config libevdev --cflags --libs') - else: - print("libevdev development libraries not found, disabling gamepad support") + if (env["gamepad"]=="yes" and platform.system() == "Linux"): + # pkg-config returns 0 when the lib exists... + found_udev = not os.system("pkg-config --exists libudev") + found_evdev = not os.system("pkg-config --exists libevdev") + + if (found_udev and found_evdev): + print("Enabling gamepad support with udev/evdev") + env.Append(CPPFLAGS=["-DJOYDEV_ENABLED"]) + env.ParseConfig('pkg-config libudev --cflags --libs') + env.ParseConfig('pkg-config libevdev --cflags --libs') else: - print("libudev development libraries not found, disabling gamepad support") + if (not found_udev): + print("libudev development libraries not found") + if (not found_evdev): + print("libevdev development libraries not found") + print("Some libraries are missing for the required gamepad support, aborting!") + print("Install the mentioned libraries or build with 'gamepad=no' to disable gamepad support.") + sys.exit(255) if (env["pulseaudio"]=="yes"): if not os.system("pkg-config --exists libpulse-simple"): diff --git a/platform/x11/godot_x11.cpp b/platform/x11/godot_x11.cpp index f90d40fa5c..ee83da25c1 100644 --- a/platform/x11/godot_x11.cpp +++ b/platform/x11/godot_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/joystick_linux.cpp b/platform/x11/joystick_linux.cpp index cc806f6f78..6eb3671bc0 100644 --- a/platform/x11/joystick_linux.cpp +++ b/platform/x11/joystick_linux.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -45,15 +45,20 @@ static const char* ignore_str = "/dev/input/js"; joystick_linux::Joystick::Joystick() { fd = -1; dpad = 0; + dev = NULL; + devpath = ""; } void joystick_linux::Joystick::reset() { - num_buttons = 0; - num_axes = 0; dpad = 0; fd = -1; + + InputDefault::JoyAxis jx; + jx.min = -1; + jx.value = 0.0f; for (int i=0; i < MAX_ABS; i++) { abs_map[i] = -1; + curr_axis[i] = jx; } } @@ -225,20 +230,23 @@ static String _hex_str(uint8_t p_byte) { void joystick_linux::setup_joystick_properties(int p_id) { Joystick* joy = &joysticks[p_id]; - libevdev* dev = joy->dev; + + int num_buttons = 0; + int num_axes = 0; + for (int i = BTN_JOYSTICK; i < KEY_MAX; ++i) { if (libevdev_has_event_code(dev, EV_KEY, i)) { - joy->key_map[i] = joy->num_buttons++; + joy->key_map[i] = num_buttons++; } } for (int i = BTN_MISC; i < BTN_JOYSTICK; ++i) { if (libevdev_has_event_code(dev, EV_KEY, i)) { - joy->key_map[i] = joy->num_buttons++; + joy->key_map[i] = num_buttons++; } } for (int i = 0; i < ABS_MISC; ++i) { @@ -249,7 +257,7 @@ void joystick_linux::setup_joystick_properties(int p_id) { } if (libevdev_has_event_code(dev, EV_ABS, i)) { - joy->abs_map[i] = joy->num_axes++; + joy->abs_map[i] = num_axes++; } } } @@ -387,7 +395,7 @@ uint32_t joystick_linux::process_joysticks(uint32_t p_event_id) { default: if (joy->abs_map[ev.code] != -1) { InputDefault::JoyAxis value = axis_correct(libevdev_get_abs_info(dev, ev.code), ev.value); - p_event_id = input->joy_axis(p_event_id, i, joy->abs_map[ev.code], value); + joy->curr_axis[joy->abs_map[ev.code]] = value; } break; } @@ -395,6 +403,12 @@ uint32_t joystick_linux::process_joysticks(uint32_t p_event_id) { } rc = libevdev_next_event(dev, LIBEVDEV_READ_FLAG_NORMAL, &ev); } + for (int j = 0; j < MAX_ABS; j++) { + int index = joy->abs_map[j]; + if (index != -1) { + p_event_id = input->joy_axis(p_event_id, i, index, joy->curr_axis[index]); + } + } } joy_mutex->unlock(); return p_event_id; diff --git a/platform/x11/joystick_linux.h b/platform/x11/joystick_linux.h index 1064a6f841..ee9bd0352a 100644 --- a/platform/x11/joystick_linux.h +++ b/platform/x11/joystick_linux.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -54,10 +54,9 @@ private: }; struct Joystick { + InputDefault::JoyAxis curr_axis[MAX_ABS]; int key_map[MAX_KEY - BT_MISC]; int abs_map[MAX_ABS]; - int num_buttons; - int num_axes; int dpad; int fd; diff --git a/platform/x11/key_mapping_x11.cpp b/platform/x11/key_mapping_x11.cpp index 9c68ac1a2c..48f415a730 100644 --- a/platform/x11/key_mapping_x11.cpp +++ b/platform/x11/key_mapping_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/key_mapping_x11.h b/platform/x11/key_mapping_x11.h index 7ab883878f..979d8a112f 100644 --- a/platform/x11/key_mapping_x11.h +++ b/platform/x11/key_mapping_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 0afab6442b..437e41eead 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -447,6 +447,11 @@ void OS_X11::finalize() { // memdelete(debugger_connection_console); //} +#ifdef JOYDEV_ENABLED + memdelete(joystick); +#endif + memdelete(input); + memdelete(sample_manager); audio_server->finish(); @@ -461,10 +466,6 @@ void OS_X11::finalize() { physics_2d_server->finish(); memdelete(physics_2d_server); -#ifdef JOYDEV_ENABLED - memdelete(joystick); -#endif - memdelete(input); XUnmapWindow( x11_display, x11_window ); XDestroyWindow( x11_display, x11_window ); @@ -618,6 +619,7 @@ void OS_X11::set_wm_fullscreen(bool p_enabled) { xev.xclient.data.l[2] = 0; XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + } int OS_X11::get_screen_count() const { @@ -886,7 +888,16 @@ void OS_X11::set_window_maximized(bool p_enabled) { XGetWindowAttributes(x11_display,DefaultRootWindow(x11_display),&xwa); current_videomode.width = xwa.width; current_videomode.height = xwa.height; -*/ +//*/ + +// current_videomode.width = wm_max_horz; +// current_videomode.height = wm_max_vert; + + //Size2 ss = get_screen_size(get_current_screen()); + //current_videomode.width=ss.width; + //current_videomode.height=ss.height; + + maximized = p_enabled; } diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index eee3e40136..a556ba49e3 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/platform/x11/platform_config.h b/platform/x11/platform_config.h index 1556b56058..5a333f4a0d 100644 --- a/platform/x11/platform_config.h +++ b/platform/x11/platform_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp index 458246671c..1ed508aed3 100644 --- a/scene/2d/animated_sprite.cpp +++ b/scene/2d/animated_sprite.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h index 425f516b14..da4f1b99af 100644 --- a/scene/2d/animated_sprite.h +++ b/scene/2d/animated_sprite.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 5038752b22..464553b982 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -383,7 +383,11 @@ void Area2D::_clear_monitoring() { Object *obj = ObjectDB::get_instance(E->key()); Node *node = obj ? obj->cast_to<Node>() : NULL; - ERR_CONTINUE(!node); + + if (!node) //node may have been deleted in previous frame, this should not be an error + continue; + //ERR_CONTINUE(!node); + if (!E->get().in_tree) continue; diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h index 2b74655109..7f3f9c93cf 100644 --- a/scene/2d/area_2d.h +++ b/scene/2d/area_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index b7b99f935a..67c1733759 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -503,7 +503,7 @@ void Camera2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_camera_pos"),&Camera2D::get_camera_pos); ObjectTypeDB::bind_method(_MD("get_camera_screen_center"),&Camera2D::get_camera_screen_center); - ObjectTypeDB::bind_method(_MD("set_zoom"),&Camera2D::set_zoom); + ObjectTypeDB::bind_method(_MD("set_zoom","zoom"),&Camera2D::set_zoom); ObjectTypeDB::bind_method(_MD("get_zoom"),&Camera2D::get_zoom); diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h index dcf98d4295..3c51bbf220 100644 --- a/scene/2d/camera_2d.h +++ b/scene/2d/camera_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 275e4d0304..35b453d71d 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -389,8 +389,8 @@ Matrix32 CanvasItem::get_global_transform_with_canvas() const { if (last_valid->canvas_layer) return last_valid->canvas_layer->get_transform() * xform; - else - return xform; + else if (is_inside_tree()) + return get_viewport()->get_canvas_transform() * xform; } Matrix32 CanvasItem::get_global_transform() const { @@ -548,6 +548,7 @@ void CanvasItem::_notification(int p_what) { get_parent()->cast_to<CanvasItem>()->children_items.erase(C); C=NULL; } + global_invalid=true; } break; case NOTIFICATION_DRAW: { @@ -773,7 +774,7 @@ void CanvasItem::draw_set_transform(const Point2& p_offset, float p_rot, const S Matrix32 xform(p_rot,p_offset); xform.scale_basis(p_scale); - VisualServer::get_singleton()->canvas_item_set_transform(canvas_item,xform); + VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item,xform); } void CanvasItem::draw_polygon(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, Ref<Texture> p_texture) { @@ -1080,7 +1081,7 @@ void CanvasItem::_bind_methods() { ObjectTypeDB::bind_method(_MD("draw_line","from","to","color","width"),&CanvasItem::draw_line,DEFVAL(1.0)); ObjectTypeDB::bind_method(_MD("draw_rect","rect","color"),&CanvasItem::draw_rect); ObjectTypeDB::bind_method(_MD("draw_circle","pos","radius","color"),&CanvasItem::draw_circle); - ObjectTypeDB::bind_method(_MD("draw_texture","texture:Texture","pos"),&CanvasItem::draw_texture); + ObjectTypeDB::bind_method(_MD("draw_texture","texture:Texture","pos","modulate"),&CanvasItem::draw_texture,DEFVAL(Color(1,1,1,1))); ObjectTypeDB::bind_method(_MD("draw_texture_rect","texture:Texture","rect","tile","modulate","transpose"),&CanvasItem::draw_texture_rect,DEFVAL(Color(1,1,1)),DEFVAL(false)); ObjectTypeDB::bind_method(_MD("draw_texture_rect_region","texture:Texture","rect","src_rect","modulate","transpose"),&CanvasItem::draw_texture_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false)); ObjectTypeDB::bind_method(_MD("draw_style_box","style_box:StyleBox","rect"),&CanvasItem::draw_style_box); diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 4c0386b953..5d10523261 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -197,7 +197,7 @@ public: void set_blend_mode(BlendMode p_blend_mode); BlendMode get_blend_mode() const; - void set_light_mask(int p_light_mask); + virtual void set_light_mask(int p_light_mask); int get_light_mask() const; void set_opacity(float p_opacity); diff --git a/scene/2d/canvas_modulate.cpp b/scene/2d/canvas_modulate.cpp index 82dd8012a5..77203a7110 100644 --- a/scene/2d/canvas_modulate.cpp +++ b/scene/2d/canvas_modulate.cpp @@ -5,10 +5,19 @@ void CanvasModulate::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_CANVAS) { - VS::get_singleton()->canvas_set_modulate(get_canvas(),color); + if (is_visible()) + VS::get_singleton()->canvas_set_modulate(get_canvas(),color); } else if (p_what==NOTIFICATION_EXIT_CANVAS) { - VS::get_singleton()->canvas_set_modulate(get_canvas(),Color(1,1,1,1)); + if (is_visible()) + VS::get_singleton()->canvas_set_modulate(get_canvas(),Color(1,1,1,1)); + } else if (p_what==NOTIFICATION_VISIBILITY_CHANGED) { + + if (is_visible()) { + VS::get_singleton()->canvas_set_modulate(get_canvas(),color); + } else { + VS::get_singleton()->canvas_set_modulate(get_canvas(),Color(1,1,1,1)); + } } } diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 8b8caf13d3..9b0c24ffd6 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h index 473f13d0ff..fc50c5c7cd 100644 --- a/scene/2d/collision_object_2d.h +++ b/scene/2d/collision_object_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index 616d3da7c9..386c7b9dd0 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,7 +30,7 @@ #include "collision_object_2d.h" #include "scene/resources/concave_polygon_shape_2d.h" #include "scene/resources/convex_polygon_shape_2d.h" - +#include "triangulator.h" void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { if (unparenting || !can_update_body) @@ -48,7 +48,7 @@ void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) { //here comes the sun, lalalala //decompose concave into multiple convex polygons and add them - Vector< Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon); + Vector< Vector<Vector2> > decomp = _decompose_in_convex(); shape_from=co->get_shape_count(); for(int i=0;i<decomp.size();i++) { Ref<ConvexPolygonShape2D> convex = memnew( ConvexPolygonShape2D ); @@ -106,6 +106,51 @@ void CollisionPolygon2D::_update_parent() { co->_update_shapes_from_children(); } +Vector< Vector<Vector2> > CollisionPolygon2D::_decompose_in_convex() { + + Vector< Vector<Vector2> > decomp; +#if 0 + //fast but imprecise triangulator, gave us problems + decomp = Geometry::decompose_polygon(polygon); +#else + + List<TriangulatorPoly> in_poly,out_poly; + + TriangulatorPoly inp; + inp.Init(polygon.size()); + for(int i=0;i<polygon.size();i++) { + inp.GetPoint(i)=polygon[i]; + } + inp.SetOrientation(TRIANGULATOR_CCW); + in_poly.push_back(inp); + TriangulatorPartition tpart; + if (tpart.ConvexPartition_HM(&in_poly,&out_poly)==0) { //failed! + ERR_PRINT("Convex decomposing failed!"); + return decomp; + } + + decomp.resize(out_poly.size()); + int idx=0; + + for(List<TriangulatorPoly>::Element*I = out_poly.front();I;I=I->next()) { + + TriangulatorPoly& tp = I->get(); + + decomp[idx].resize(tp.GetNumPoints()); + + for(int i=0;i<tp.GetNumPoints();i++) { + + decomp[idx][i]=tp.GetPoint(i); + } + + idx++; + } + +#endif + + return decomp; +} + void CollisionPolygon2D::_notification(int p_what) { @@ -155,7 +200,8 @@ void CollisionPolygon2D::_notification(int p_what) { //#define DEBUG_DECOMPOSE #if defined(TOOLS_ENABLED) && defined (DEBUG_DECOMPOSE) - Vector< Vector<Vector2> > decomp = Geometry::decompose_polygon(polygon); + Vector< Vector<Vector2> > decomp = _decompose_in_convex(); + Color c(0.4,0.9,0.1); for(int i=0;i<decomp.size();i++) { @@ -257,10 +303,10 @@ void CollisionPolygon2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_polygon","polygon"),&CollisionPolygon2D::set_polygon); ObjectTypeDB::bind_method(_MD("get_polygon"),&CollisionPolygon2D::get_polygon); - ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon2D::set_build_mode); + ObjectTypeDB::bind_method(_MD("set_build_mode","build_mode"),&CollisionPolygon2D::set_build_mode); ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon2D::get_build_mode); - ObjectTypeDB::bind_method(_MD("set_trigger"),&CollisionPolygon2D::set_trigger); + ObjectTypeDB::bind_method(_MD("set_trigger","trigger"),&CollisionPolygon2D::set_trigger); ObjectTypeDB::bind_method(_MD("is_trigger"),&CollisionPolygon2D::is_trigger); ObjectTypeDB::bind_method(_MD("_set_shape_range","shape_range"),&CollisionPolygon2D::_set_shape_range); diff --git a/scene/2d/collision_polygon_2d.h b/scene/2d/collision_polygon_2d.h index 4bc9713c8a..b2bd4d189d 100644 --- a/scene/2d/collision_polygon_2d.h +++ b/scene/2d/collision_polygon_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -63,6 +63,7 @@ protected: void _set_shape_range(const Vector2& p_range); Vector2 _get_shape_range() const; + Vector< Vector<Vector2> > _decompose_in_convex(); protected: diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 56f68ae634..405310450b 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/collision_shape_2d.h b/scene/2d/collision_shape_2d.h index 82e1137174..b14dad73ba 100644 --- a/scene/2d/collision_shape_2d.h +++ b/scene/2d/collision_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index adb2904a0a..053fc2c9c2 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -164,11 +164,17 @@ void PinJoint2D::_notification(int p_what) { switch(p_what) { case NOTIFICATION_DRAW: { - if (is_inside_tree() && get_tree()->is_editor_hint()) { - draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); - draw_line(Point2(0,-10),Point2(0,+10),Color(0.7,0.6,0.0,0.5),3); + if (!is_inside_tree()) + break; + + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { + break; } + + + draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); + draw_line(Point2(0,-10),Point2(0,+10),Color(0.7,0.6,0.0,0.5),3); } break; } @@ -241,13 +247,17 @@ void GrooveJoint2D::_notification(int p_what) { switch(p_what) { case NOTIFICATION_DRAW: { - if (is_inside_tree() && get_tree()->is_editor_hint()) { + if (!is_inside_tree()) + break; - draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); - draw_line(Point2(-10,length),Point2(+10,length),Color(0.7,0.6,0.0,0.5),3); - draw_line(Point2(0,0),Point2(0,length),Color(0.7,0.6,0.0,0.5),3); - draw_line(Point2(-10,initial_offset),Point2(+10,initial_offset),Color(0.8,0.8,0.9,0.5),5); + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { + break; } + + draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); + draw_line(Point2(-10,length),Point2(+10,length),Color(0.7,0.6,0.0,0.5),3); + draw_line(Point2(0,0),Point2(0,length),Color(0.7,0.6,0.0,0.5),3); + draw_line(Point2(-10,initial_offset),Point2(+10,initial_offset),Color(0.8,0.8,0.9,0.5),5); } break; } } @@ -339,12 +349,17 @@ void DampedSpringJoint2D::_notification(int p_what) { switch(p_what) { case NOTIFICATION_DRAW: { - if (is_inside_tree() && get_tree()->is_editor_hint()) { - draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); - draw_line(Point2(-10,length),Point2(+10,length),Color(0.7,0.6,0.0,0.5),3); - draw_line(Point2(0,0),Point2(0,length),Color(0.7,0.6,0.0,0.5),3); + if (!is_inside_tree()) + break; + + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) { + break; } + + draw_line(Point2(-10,0),Point2(+10,0),Color(0.7,0.6,0.0,0.5),3); + draw_line(Point2(-10,length),Point2(+10,length),Color(0.7,0.6,0.0,0.5),3); + draw_line(Point2(0,0),Point2(0,length),Color(0.7,0.6,0.0,0.5),3); } break; } } diff --git a/scene/2d/joints_2d.h b/scene/2d/joints_2d.h index d468f3a6b5..52ffd86e7c 100644 --- a/scene/2d/joints_2d.h +++ b/scene/2d/joints_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index a2112c7d37..9715afeaa4 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -34,10 +34,19 @@ Rect2 Light2D::get_item_rect() const { } +void Light2D::_update_light_visibility() { + + if (!is_inside_tree()) + return; + + VS::get_singleton()->canvas_light_set_enabled(canvas_light,enabled && is_visible()); +} + void Light2D::set_enabled( bool p_enabled) { - VS::get_singleton()->canvas_light_set_enabled(canvas_light,p_enabled); + enabled=p_enabled; + _update_light_visibility(); } bool Light2D::is_enabled() const { @@ -253,16 +262,22 @@ void Light2D::_notification(int p_what) { if (p_what==NOTIFICATION_ENTER_TREE) { VS::get_singleton()->canvas_light_attach_to_canvas( canvas_light, get_canvas() ); + _update_light_visibility(); } if (p_what==NOTIFICATION_TRANSFORM_CHANGED) { VS::get_singleton()->canvas_light_set_transform( canvas_light, get_global_transform()); } + if (p_what==NOTIFICATION_VISIBILITY_CHANGED) { + + _update_light_visibility(); + } if (p_what==NOTIFICATION_EXIT_TREE) { VS::get_singleton()->canvas_light_attach_to_canvas( canvas_light, RID() ); + _update_light_visibility(); } } diff --git a/scene/2d/light_2d.h b/scene/2d/light_2d.h index 0828d9ac33..ca437769e7 100644 --- a/scene/2d/light_2d.h +++ b/scene/2d/light_2d.h @@ -35,6 +35,7 @@ private: Ref<Texture> texture; Vector2 texture_offset; + void _update_light_visibility(); protected: void _notification(int p_what); diff --git a/scene/2d/light_occluder_2d.cpp b/scene/2d/light_occluder_2d.cpp index 6ebd499f71..d98bed0ea3 100644 --- a/scene/2d/light_occluder_2d.cpp +++ b/scene/2d/light_occluder_2d.cpp @@ -93,12 +93,17 @@ void LightOccluder2D::_notification(int p_what) { VS::get_singleton()->canvas_light_occluder_attach_to_canvas(occluder,get_canvas()); VS::get_singleton()->canvas_light_occluder_set_transform(occluder,get_global_transform()); + VS::get_singleton()->canvas_light_occluder_set_enabled(occluder,is_visible()); } if (p_what==NOTIFICATION_TRANSFORM_CHANGED) { VS::get_singleton()->canvas_light_occluder_set_transform(occluder,get_global_transform()); } + if (p_what==NOTIFICATION_VISIBILITY_CHANGED) { + + VS::get_singleton()->canvas_light_occluder_set_enabled(occluder,is_visible()); + } if (p_what==NOTIFICATION_DRAW) { diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp index b7d51730a0..e2a4de5fac 100644 --- a/scene/2d/navigation2d.cpp +++ b/scene/2d/navigation2d.cpp @@ -494,7 +494,26 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect open_list.erase(least_cost_poly); } - + { + Polygon *p=end_poly; + int idx=0; + + while(true) { + int prev = p->prev_edge; + int prev_n = (p->prev_edge+1)%p->edges.size(); + Vector2 point = (_get_vertex(p->edges[prev].point) + _get_vertex(p->edges[prev_n].point))*0.5; + String points; + for(int i=0;i<p->edges.size();i++) { + if (i>0) + points+=", "; + points+=_get_vertex(p->edges[i].point); + } + print_line("poly "+itos(idx++)+" - "+points); + p = p->edges[prev].C; + if (p==begin_poly) + break; + } + } if (found_route) { Vector<Vector2> path; @@ -538,22 +557,27 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect bool skip=false; - /* print_line("-----\nAPEX: "+(apex_point-end_point)); + print_line("-----\nAPEX: "+(apex_point-end_point)); print_line("LEFT:"); print_line("\tPortal: "+(portal_left-end_point)); print_line("\tPoint: "+(left-end_point)); - print_line("\tFree: "+itos(CLOCK_TANGENT(apex_point,portal_left,left) >= 0)); + print_line("\tLeft Tangent: "+rtos(CLOCK_TANGENT(apex_point,portal_left,left))); + print_line("\tLeft Distance: "+rtos(portal_left.distance_squared_to(apex_point))); + print_line("\tLeft Test: "+rtos(CLOCK_TANGENT(apex_point,left,portal_right))); print_line("RIGHT:"); print_line("\tPortal: "+(portal_right-end_point)); print_line("\tPoint: "+(right-end_point)); - print_line("\tFree: "+itos(CLOCK_TANGENT(apex_point,portal_right,right) <= 0)); -*/ + print_line("\tRight Tangent: "+rtos(CLOCK_TANGENT(apex_point,portal_right,right))); + print_line("\tRight Distance: "+rtos(portal_right.distance_squared_to(apex_point))); + print_line("\tRight Test: "+rtos(CLOCK_TANGENT(apex_point,right,portal_left))); + if (CLOCK_TANGENT(apex_point,portal_left,left) >= 0){ //process if (portal_left.distance_squared_to(apex_point)<CMP_EPSILON || CLOCK_TANGENT(apex_point,left,portal_right) > 0) { left_poly=p; portal_left=left; + print_line("***ADVANCE LEFT"); } else { //_clip_path(path,apex_poly,portal_right,right_poly); @@ -568,6 +592,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect path.push_back(apex_point); skip=true; //print_line("addpoint left"); + print_line("***CLIP LEFT"); } } @@ -576,6 +601,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect if (portal_right.distance_squared_to(apex_point)<CMP_EPSILON || CLOCK_TANGENT(apex_point,right,portal_left) < 0) { right_poly=p; portal_right=right; + print_line("***ADVANCE RIGHT"); } else { //_clip_path(path,apex_poly,portal_left,left_poly); @@ -589,6 +615,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2& p_start, const Vect if (path[path.size()-1].distance_to(apex_point)>CMP_EPSILON) path.push_back(apex_point); //print_line("addpoint right"); + print_line("***CLIP RIGHT"); } } diff --git a/scene/2d/navigation_polygon.cpp b/scene/2d/navigation_polygon.cpp index 792f079ab0..4c00d8cec9 100644 --- a/scene/2d/navigation_polygon.cpp +++ b/scene/2d/navigation_polygon.cpp @@ -273,7 +273,7 @@ void NavigationPolygonInstance::set_enabled(bool p_enabled) { if (navpoly.is_valid()) { - nav_id = navigation->navpoly_create(navpoly,get_relative_transform(navigation),this); + nav_id = navigation->navpoly_create(navpoly,get_relative_transform_to_parent(navigation),this); } } @@ -309,7 +309,7 @@ void NavigationPolygonInstance::_notification(int p_what) { if (enabled && navpoly.is_valid()) { - nav_id = navigation->navpoly_create(navpoly,get_relative_transform(navigation),this); + nav_id = navigation->navpoly_create(navpoly,get_relative_transform_to_parent(navigation),this); } break; } @@ -321,7 +321,7 @@ void NavigationPolygonInstance::_notification(int p_what) { case NOTIFICATION_TRANSFORM_CHANGED: { if (navigation && nav_id!=-1) { - navigation->navpoly_set_transform(nav_id,get_relative_transform(navigation)); + navigation->navpoly_set_transform(nav_id,get_relative_transform_to_parent(navigation)); } } break; @@ -409,7 +409,7 @@ void NavigationPolygonInstance::set_navigation_polygon(const Ref<NavigationPolyg } if (navigation && navpoly.is_valid() && enabled) { - nav_id = navigation->navpoly_create(navpoly,get_relative_transform(navigation),this); + nav_id = navigation->navpoly_create(navpoly,get_relative_transform_to_parent(navigation),this); } //update_gizmo(); _change_notify("navpoly"); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 52b112f090..7ef81306b6 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -333,17 +333,18 @@ int Node2D::get_z() const{ return z; } -Matrix32 Node2D::get_relative_transform(const Node *p_parent) const { +Matrix32 Node2D::get_relative_transform_to_parent(const Node *p_parent) const { if (p_parent==this) return Matrix32(); Node2D *parent_2d = get_parent()->cast_to<Node2D>(); + ERR_FAIL_COND_V(!parent_2d,Matrix32()); if (p_parent==parent_2d) return get_transform(); else - return parent_2d->get_relative_transform(p_parent) * get_transform(); + return parent_2d->get_relative_transform_to_parent(p_parent) * get_transform(); } @@ -394,9 +395,9 @@ void Node2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_z_as_relative","enable"),&Node2D::set_z_as_relative); ObjectTypeDB::bind_method(_MD("is_z_relative"),&Node2D::is_z_relative); - ObjectTypeDB::bind_method(_MD("edit_set_pivot"),&Node2D::edit_set_pivot); + ObjectTypeDB::bind_method(_MD("edit_set_pivot","pivot"),&Node2D::edit_set_pivot); - ObjectTypeDB::bind_method(_MD("get_relative_transform"),&Node2D::get_relative_transform); + ObjectTypeDB::bind_method(_MD("get_relative_transform_to_parent","parent"),&Node2D::get_relative_transform_to_parent); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"transform/pos"),_SCS("set_pos"),_SCS("get_pos")); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"transform/rot",PROPERTY_HINT_RANGE,"-1440,1440,0.1"),_SCS("_set_rotd"),_SCS("_get_rotd")); diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 8efce33cda..49d616fc1f 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -99,7 +99,7 @@ public: void set_z_as_relative(bool p_enabled); bool is_z_relative() const; - Matrix32 get_relative_transform(const Node *p_parent) const; + Matrix32 get_relative_transform_to_parent(const Node *p_parent) const; diff --git a/scene/2d/node_2d_singleton.cpp b/scene/2d/node_2d_singleton.cpp index 361edf7587..b26804fedf 100644 --- a/scene/2d/node_2d_singleton.cpp +++ b/scene/2d/node_2d_singleton.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/node_2d_singleton.h b/scene/2d/node_2d_singleton.h index 6a21db2221..0aa6bbf992 100644 --- a/scene/2d/node_2d_singleton.h +++ b/scene/2d/node_2d_singleton.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp index 8bb4eb55ba..7f2e9efd96 100644 --- a/scene/2d/parallax_background.cpp +++ b/scene/2d/parallax_background.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -193,7 +193,7 @@ void ParallaxBackground::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_limit_begin"),&ParallaxBackground::get_limit_begin); ObjectTypeDB::bind_method(_MD("set_limit_end","ofs"),&ParallaxBackground::set_limit_end); ObjectTypeDB::bind_method(_MD("get_limit_end"),&ParallaxBackground::get_limit_end); - ObjectTypeDB::bind_method(_MD("set_ignore_camera_zoom"), &ParallaxBackground::set_ignore_camera_zoom); + ObjectTypeDB::bind_method(_MD("set_ignore_camera_zoom","ignore"), &ParallaxBackground::set_ignore_camera_zoom); ObjectTypeDB::bind_method(_MD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom); diff --git a/scene/2d/parallax_background.h b/scene/2d/parallax_background.h index 8dede07a16..bdaf7d241f 100644 --- a/scene/2d/parallax_background.h +++ b/scene/2d/parallax_background.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index 70612d7c9a..7a898e43c9 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/parallax_layer.h b/scene/2d/parallax_layer.h index 8fe2846897..6c24a9b9f7 100644 --- a/scene/2d/parallax_layer.h +++ b/scene/2d/parallax_layer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index 8f805ceba2..5b13c32d93 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -697,7 +697,7 @@ bool Particles2D::is_emitting() const { void Particles2D::set_amount(int p_amount) { - ERR_FAIL_INDEX(p_amount,1024); + ERR_FAIL_INDEX(p_amount,1024+1); particles.resize(p_amount); } @@ -719,7 +719,7 @@ float Particles2D::get_emit_timeout() const { void Particles2D::set_lifetime(float p_lifetime) { - ERR_FAIL_INDEX(p_lifetime,3600); + ERR_FAIL_INDEX(p_lifetime,3600+1); lifetime=p_lifetime; } @@ -994,6 +994,15 @@ DVector<Vector2> Particles2D::get_emission_points() const{ return emission_points; } +void Particles2D::reset() { + + for(int i=0;i<particles.size();i++) { + particles[i].active=false; + } + time=0; + active_count=0; +} + void Particles2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_emitting","active"),&Particles2D::set_emitting); @@ -1057,6 +1066,7 @@ void Particles2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_color_phase_pos","phase"),&Particles2D::get_color_phase_pos); ObjectTypeDB::bind_method(_MD("pre_process","time"),&Particles2D::pre_process); + ObjectTypeDB::bind_method(_MD("reset"),&Particles2D::reset); ObjectTypeDB::bind_method(_MD("set_use_local_space","enable"),&Particles2D::set_use_local_space); ObjectTypeDB::bind_method(_MD("is_using_local_space"),&Particles2D::is_using_local_space); diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h index 4ee0fcf8da..101395589e 100644 --- a/scene/2d/particles_2d.h +++ b/scene/2d/particles_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -248,6 +248,7 @@ public: DVector<Vector2> get_emission_points() const; void pre_process(float p_delta); + void reset(); Particles2D(); }; diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 8f110b3931..f135864098 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,9 +31,13 @@ void Path2D::_notification(int p_what) { - if (p_what==NOTIFICATION_DRAW && curve.is_valid() && is_inside_tree() && get_tree()->is_editor_hint()) { + if (p_what==NOTIFICATION_DRAW && curve.is_valid()) { //draw the curve!! + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_navigation_hint()) { + return; + } + for(int i=0;i<curve->get_point_count();i++) { Vector2 prev_p=curve->get_point_pos(i); diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h index c9114c5d7d..486a8ac9ac 100644 --- a/scene/2d/path_2d.h +++ b/scene/2d/path_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index c30921eb69..71a45024c4 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1250,7 +1250,7 @@ void KinematicBody2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_collider_velocity"),&KinematicBody2D::get_collider_velocity); ObjectTypeDB::bind_method(_MD("get_collider:Object"),&KinematicBody2D::_get_collider); ObjectTypeDB::bind_method(_MD("get_collider_shape"),&KinematicBody2D::get_collider_shape); - ObjectTypeDB::bind_method(_MD("get_collider_metadata"),&KinematicBody2D::get_collider_metadata); + ObjectTypeDB::bind_method(_MD("get_collider_metadata:Variant"),&KinematicBody2D::get_collider_metadata); ObjectTypeDB::bind_method(_MD("set_collision_margin","pixels"),&KinematicBody2D::set_collision_margin); ObjectTypeDB::bind_method(_MD("get_collision_margin","pixels"),&KinematicBody2D::get_collision_margin); diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index b70fdd59cf..fc337915c5 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/position_2d.cpp b/scene/2d/position_2d.cpp index f1591b5242..c293305cb2 100644 --- a/scene/2d/position_2d.cpp +++ b/scene/2d/position_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/position_2d.h b/scene/2d/position_2d.h index 16404e6ce8..23821e62d4 100644 --- a/scene/2d/position_2d.h +++ b/scene/2d/position_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 4a199e3418..4a774b0198 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index 8c3ce8b3b3..54ec42c53e 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp index 0fbd140cfb..6dcd980822 100644 --- a/scene/2d/remote_transform_2d.cpp +++ b/scene/2d/remote_transform_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/remote_transform_2d.h b/scene/2d/remote_transform_2d.h index 506bde8cd8..4a5f5f72ea 100644 --- a/scene/2d/remote_transform_2d.h +++ b/scene/2d/remote_transform_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sample_player_2d.cpp b/scene/2d/sample_player_2d.cpp index ec17ffc55e..bf09130238 100644 --- a/scene/2d/sample_player_2d.cpp +++ b/scene/2d/sample_player_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sample_player_2d.h b/scene/2d/sample_player_2d.h index c0f2734ad1..eddf84f77b 100644 --- a/scene/2d/sample_player_2d.h +++ b/scene/2d/sample_player_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index 0c3987e6b1..d7f9b191fe 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -161,7 +161,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) { if (finger_pressed==-1 || p_event.screen_touch.index==finger_pressed) { - Point2 coord = (get_global_transform()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); + Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); bool touched=false; if (bitmask.is_valid()) { @@ -238,7 +238,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) { if (finger_pressed!=-1) return; //already fingering - Point2 coord = (get_global_transform()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); + Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); bool touched=false; if (bitmask.is_valid()) { diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h index 159b829079..ff3b50bf5e 100644 --- a/scene/2d/screen_button.h +++ b/scene/2d/screen_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sound_player_2d.cpp b/scene/2d/sound_player_2d.cpp index 0eb18866af..41ce87faf9 100644 --- a/scene/2d/sound_player_2d.cpp +++ b/scene/2d/sound_player_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sound_player_2d.h b/scene/2d/sound_player_2d.h index a376cdbed7..0e75887235 100644 --- a/scene/2d/sound_player_2d.h +++ b/scene/2d/sound_player_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index 89d9966958..001a1366a9 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h index ad782e746b..cbcaec9aeb 100644 --- a/scene/2d/sprite.h +++ b/scene/2d/sprite.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 1d48a9c8a0..7ae87b881c 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -118,7 +118,7 @@ void TileMap::_update_quadrant_transform() { Matrix32 nav_rel; if (navigation) - nav_rel = get_relative_transform(navigation); + nav_rel = get_relative_transform_to_parent(navigation); for (Map<PosKey,Quadrant>::Element *E=quadrant_map.front();E;E=E->next()) { @@ -261,7 +261,7 @@ void TileMap::_update_dirty_quadrants() { Vector2 tcenter = cell_size/2; Matrix32 nav_rel; if (navigation) - nav_rel = get_relative_transform(navigation); + nav_rel = get_relative_transform_to_parent(navigation); Vector2 qofs; @@ -333,6 +333,8 @@ void TileMap::_update_dirty_quadrants() { Matrix32 xform; xform.set_origin( q.pos ); vs->canvas_item_set_transform( canvas_item, xform ); + vs->canvas_item_set_light_mask(canvas_item,get_light_mask()); + q.canvas_items.push_back(canvas_item); if (debug_shapes) { @@ -1105,7 +1107,16 @@ int TileMap::get_occluder_light_mask() const{ return occluder_light_mask; } +void TileMap::set_light_mask(int p_light_mask) { + + CanvasItem::set_light_mask(p_light_mask); + for (Map<PosKey,Quadrant>::Element *E=quadrant_map.front();E;E=E->next()) { + for (List<RID>::Element *F=E->get().canvas_items.front();F;F=F->next()) { + VisualServer::get_singleton()->canvas_item_set_light_mask(F->get(),get_light_mask()); + } + } +} void TileMap::_bind_methods() { diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 4676d1ef7a..14cb52b736 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -253,6 +253,8 @@ public: void set_occluder_light_mask(int p_mask); int get_occluder_light_mask() const; + virtual void set_light_mask(int p_light_mask); + void clear(); TileMap(); diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index dc72c9a267..60fa7f69c8 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/2d/visibility_notifier_2d.h b/scene/2d/visibility_notifier_2d.h index 1f7e4c6d45..6ec24fd4d0 100644 --- a/scene/2d/visibility_notifier_2d.h +++ b/scene/2d/visibility_notifier_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index 47cebd25a2..7d4235e051 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/area.h b/scene/3d/area.h index 529a116937..c250d27fb1 100644 --- a/scene/3d/area.h +++ b/scene/3d/area.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/body_shape.cpp b/scene/3d/body_shape.cpp index b54cbfe0f9..3a47371de3 100644 --- a/scene/3d/body_shape.cpp +++ b/scene/3d/body_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -402,7 +402,7 @@ int CollisionShape::_get_update_shape_index() const{ void CollisionShape::_bind_methods() { //not sure if this should do anything - ObjectTypeDB::bind_method(_MD("resource_changed"),&CollisionShape::resource_changed); + ObjectTypeDB::bind_method(_MD("resource_changed","resource"),&CollisionShape::resource_changed); ObjectTypeDB::bind_method(_MD("set_shape","shape"),&CollisionShape::set_shape); ObjectTypeDB::bind_method(_MD("get_shape"),&CollisionShape::get_shape); ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionShape::_add_to_collision_object); diff --git a/scene/3d/body_shape.h b/scene/3d/body_shape.h index 6c0b89da56..dd005c0edd 100644 --- a/scene/3d/body_shape.h +++ b/scene/3d/body_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/bone_attachment.cpp b/scene/3d/bone_attachment.cpp index 9cc1719f94..1628ccc15e 100644 --- a/scene/3d/bone_attachment.cpp +++ b/scene/3d/bone_attachment.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/bone_attachment.h b/scene/3d/bone_attachment.h index ca36cc3694..f1c27a9650 100644 --- a/scene/3d/bone_attachment.h +++ b/scene/3d/bone_attachment.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index dce5060a44..3e78fef147 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -125,7 +125,7 @@ bool Camera::_get(const StringName& p_name,Variant &r_ret) const { r_ret= int(keep_aspect); else if (p_name=="current") { - if (is_inside_tree() && get_tree()->is_editor_hint()) { + if (is_inside_tree() && get_tree()->is_node_being_edited(this)) { r_ret=current; } else { r_ret=is_current(); @@ -192,12 +192,11 @@ void Camera::_update_camera() { // here goes listener stuff // if (viewport_ptr && is_inside_scene() && is_current()) -// viewport_ptr->_camera_transform_changed_notify(); +// get_viewport()->_camera_transform_changed_notify(); if (is_inside_tree() && is_current()) { - if (viewport_ptr) { - viewport_ptr->_camera_transform_changed_notify(); - } + get_viewport()->_camera_transform_changed_notify(); + } if (is_current() && get_world().is_valid()) { @@ -213,29 +212,10 @@ void Camera::_notification(int p_what) { case NOTIFICATION_ENTER_WORLD: { - viewport_ptr=NULL; - - { //find viewport stuff - Node *parent=get_parent(); - while(parent) { - - Viewport* viewport = parent->cast_to<Viewport>(); - - if (viewport) { - viewport_ptr=viewport; - break; - } - parent=parent->get_parent(); - } - - } - - camera_group = "_vp_cameras"+itos(get_viewport()->get_instance_ID()); - add_to_group(camera_group); - if (viewport_ptr) - viewport_ptr->cameras.insert(this); - if (current) + bool first_camera = get_viewport()->cameras.size()==0; + get_viewport()->cameras.insert(this); + if (!get_tree()->is_node_being_edited(this) && (current || first_camera)) make_current(); @@ -246,17 +226,17 @@ void Camera::_notification(int p_what) { } break; case NOTIFICATION_EXIT_WORLD: { - if (is_current()) { - clear_current(); - current=true; //keep it true + if (!get_tree()->is_node_being_edited(this)) { + if (is_current()) { + clear_current(); + current=true; //keep it true - } else { - current=false; + } else { + current=false; + } } - if (viewport_ptr) - viewport_ptr->cameras.erase(this); - viewport_ptr=NULL; - remove_from_group(camera_group); + + get_viewport()->cameras.erase(this); } break; @@ -324,25 +304,12 @@ void Camera::make_current() { if (!is_inside_tree()) return; - if (viewport_ptr) { - viewport_ptr->_set_camera(this); - } + get_viewport()->_set_camera(this); //get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,camera_group,"_camera_make_current",this); } -void Camera::_camera_make_next_current(Node *p_exclude) { - - if (this==p_exclude) - return; - if (!is_inside_tree()) - return; - if (get_viewport()->get_camera()!=NULL) - return; - - make_current(); -} void Camera::clear_current() { @@ -351,12 +318,20 @@ void Camera::clear_current() { if (!is_inside_tree()) return; - if (viewport_ptr) { - if (viewport_ptr->get_camera()==this) { - viewport_ptr->_set_camera(NULL); - //a group is used beause this needs to be in order to be deterministic - get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,camera_group,"_camera_make_next_current",this); + if (get_viewport()->get_camera()==this) { + get_viewport()->_set_camera(NULL); + //a group is used beause this needs to be in order to be deterministic + + for (Set<Camera*>::Element *E=get_viewport()->cameras.front();E;E=E->next()) { + if (this==E->get()) + continue; + if (!E->get()->is_inside_tree()) + continue; + if (get_viewport()->get_camera()!=NULL) + return; + + E->get()->make_current(); } } @@ -364,9 +339,9 @@ void Camera::clear_current() { bool Camera::is_current() const { - if (is_inside_tree()) { - if (viewport_ptr) - return viewport_ptr->get_camera()==this; + if (is_inside_tree() && !get_tree()->is_node_being_edited(this)) { + + return get_viewport()->get_camera()==this; } else return current; @@ -481,12 +456,12 @@ Vector3 Camera::project_local_ray_normal(const Point2& p_pos) const { #if 0 - Size2 viewport_size = viewport_ptr->get_visible_rect().size; + Size2 viewport_size = get_viewport()->get_visible_rect().size; Vector2 cpos = p_pos; #else - Size2 viewport_size = viewport_ptr->get_camera_rect_size(); - Vector2 cpos = viewport_ptr->get_camera_coords(p_pos); + Size2 viewport_size = get_viewport()->get_camera_rect_size(); + Vector2 cpos = get_viewport()->get_camera_coords(p_pos); #endif Vector3 ray; @@ -514,12 +489,12 @@ Vector3 Camera::project_ray_origin(const Point2& p_pos) const { } #if 0 - Size2 viewport_size = viewport_ptr->get_visible_rect().size; + Size2 viewport_size = get_viewport()->get_visible_rect().size; Vector2 cpos = p_pos; #else - Size2 viewport_size = viewport_ptr->get_camera_rect_size(); - Vector2 cpos = viewport_ptr->get_camera_coords(p_pos); + Size2 viewport_size = get_viewport()->get_camera_rect_size(); + Vector2 cpos = get_viewport()->get_camera_coords(p_pos); #endif ERR_FAIL_COND_V( viewport_size.y == 0, Vector3() ); @@ -566,7 +541,7 @@ Point2 Camera::unproject_position(const Vector3& p_pos) const { ERR_FAIL_COND_V(!is_inside_tree(),Vector2()); } - Size2 viewport_size = viewport_ptr->get_visible_rect().size; + Size2 viewport_size = get_viewport()->get_visible_rect().size; CameraMatrix cm; @@ -597,7 +572,7 @@ Vector3 Camera::project_position(const Point2& p_point) const { ERR_FAIL_COND_V(!is_inside_tree(),Vector3()); } - Size2 viewport_size = viewport_ptr->get_visible_rect().size; + Size2 viewport_size = get_viewport()->get_visible_rect().size; CameraMatrix cm; @@ -692,7 +667,6 @@ void Camera::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&Camera::get_environment); ObjectTypeDB::bind_method(_MD("set_keep_aspect_mode","mode"),&Camera::set_keep_aspect_mode); ObjectTypeDB::bind_method(_MD("get_keep_aspect_mode"),&Camera::get_keep_aspect_mode); - ObjectTypeDB::bind_method(_MD("_camera_make_next_current"),&Camera::_camera_make_next_current); //ObjectTypeDB::bind_method( _MD("_camera_make_current"),&Camera::_camera_make_current ); BIND_CONSTANT( PROJECTION_PERSPECTIVE ); @@ -745,7 +719,7 @@ Vector<Plane> Camera::get_frustum() const { ERR_FAIL_COND_V(!is_inside_world(),Vector<Plane>()); - Size2 viewport_size = viewport_ptr->get_visible_rect().size; + Size2 viewport_size = get_viewport()->get_visible_rect().size; CameraMatrix cm; if (mode==PROJECTION_PERSPECTIVE) cm.set_perspective(fov,viewport_size.get_aspect(),near,far,keep_aspect==KEEP_WIDTH); @@ -789,7 +763,6 @@ Camera::Camera() { near=0; far=0; current=false; - viewport_ptr=NULL; force_change=false; mode=PROJECTION_PERSPECTIVE; set_perspective(60.0,0.1,100.0); diff --git a/scene/3d/camera.h b/scene/3d/camera.h index e21f4865ec..02ca6ffb9a 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -68,18 +68,15 @@ private: RID camera; RID scenario_id; - String camera_group; + //String camera_group; uint32_t layers; - Viewport *viewport_ptr; Ref<Environment> environment; virtual bool _can_gizmo_scale() const; virtual RES _get_gizmo_geometry() const; - void _camera_make_next_current(Node *p_exclude); - //void _camera_make_current(Node *p_camera); friend class Viewport; diff --git a/scene/3d/character_camera.cpp b/scene/3d/character_camera.cpp index 19332bd056..2b22026fe9 100644 --- a/scene/3d/character_camera.cpp +++ b/scene/3d/character_camera.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/character_camera.h b/scene/3d/character_camera.h index 99b41c6eda..d636b4b1a5 100644 --- a/scene/3d/character_camera.h +++ b/scene/3d/character_camera.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index 5ecadb48b8..b50878da07 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/collision_object.h b/scene/3d/collision_object.h index 548c9fb85b..f8daeb3ed2 100644 --- a/scene/3d/collision_object.h +++ b/scene/3d/collision_object.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/collision_polygon.cpp b/scene/3d/collision_polygon.cpp index bb0a1fca12..3b14e1d767 100644 --- a/scene/3d/collision_polygon.cpp +++ b/scene/3d/collision_polygon.cpp @@ -236,7 +236,7 @@ void CollisionPolygon::_bind_methods() { ObjectTypeDB::bind_method(_MD("_add_to_collision_object"),&CollisionPolygon::_add_to_collision_object); - ObjectTypeDB::bind_method(_MD("set_build_mode"),&CollisionPolygon::set_build_mode); + ObjectTypeDB::bind_method(_MD("set_build_mode","build_mode"),&CollisionPolygon::set_build_mode); ObjectTypeDB::bind_method(_MD("get_build_mode"),&CollisionPolygon::get_build_mode); ObjectTypeDB::bind_method(_MD("set_depth","depth"),&CollisionPolygon::set_depth); diff --git a/scene/3d/interpolated_camera.cpp b/scene/3d/interpolated_camera.cpp index f44713e8a0..96306d1180 100644 --- a/scene/3d/interpolated_camera.cpp +++ b/scene/3d/interpolated_camera.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/interpolated_camera.h b/scene/3d/interpolated_camera.h index a8ed649c42..dbe84327fb 100644 --- a/scene/3d/interpolated_camera.h +++ b/scene/3d/interpolated_camera.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 9f9c87b675..18463742c6 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -487,9 +487,9 @@ bool Light::is_editor_only() const{ void Light::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_parameter","variable","value"), &Light::set_parameter ); - ObjectTypeDB::bind_method(_MD("get_parameter"), &Light::get_parameter ); + ObjectTypeDB::bind_method(_MD("get_parameter","variable"), &Light::get_parameter ); ObjectTypeDB::bind_method(_MD("set_color","color","value"), &Light::set_color ); - ObjectTypeDB::bind_method(_MD("get_color"), &Light::get_color ); + ObjectTypeDB::bind_method(_MD("get_color","color"), &Light::get_color ); ObjectTypeDB::bind_method(_MD("set_project_shadows","enable"), &Light::set_project_shadows ); ObjectTypeDB::bind_method(_MD("has_project_shadows"), &Light::has_project_shadows ); ObjectTypeDB::bind_method(_MD("set_projector","projector:Texture"), &Light::set_projector ); diff --git a/scene/3d/light.h b/scene/3d/light.h index fb77ac9e64..b74085b7a9 100644 --- a/scene/3d/light.h +++ b/scene/3d/light.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index 62b32729c3..997d2dea7c 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h index 76a0eeea60..f26ef52000 100644 --- a/scene/3d/mesh_instance.h +++ b/scene/3d/mesh_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/multimesh_instance.cpp b/scene/3d/multimesh_instance.cpp index cd620ff447..0e97a97943 100644 --- a/scene/3d/multimesh_instance.cpp +++ b/scene/3d/multimesh_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/multimesh_instance.h b/scene/3d/multimesh_instance.h index be6b3677e2..7cd9a8ea82 100644 --- a/scene/3d/multimesh_instance.h +++ b/scene/3d/multimesh_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/optimized_spatial_scene.cpp b/scene/3d/optimized_spatial_scene.cpp index 85c1b79a9a..27631c7a74 100644 --- a/scene/3d/optimized_spatial_scene.cpp +++ b/scene/3d/optimized_spatial_scene.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/optimized_spatial_scene.h b/scene/3d/optimized_spatial_scene.h index a55b5235da..e1e6e14f73 100644 --- a/scene/3d/optimized_spatial_scene.h +++ b/scene/3d/optimized_spatial_scene.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 6868646c48..dfd5c38266 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -422,14 +422,14 @@ void Particles::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_variable","variable","value"),&Particles::set_variable); ObjectTypeDB::bind_method(_MD("get_variable","variable"),&Particles::get_variable); ObjectTypeDB::bind_method(_MD("set_randomness","variable","randomness"),&Particles::set_randomness); - ObjectTypeDB::bind_method(_MD("get_randomness"),&Particles::get_randomness); + ObjectTypeDB::bind_method(_MD("get_randomness","variable"),&Particles::get_randomness); ObjectTypeDB::bind_method(_MD("set_color_phase_pos","phase","pos"),&Particles::set_color_phase_pos); ObjectTypeDB::bind_method(_MD("get_color_phase_pos","phase"),&Particles::get_color_phase_pos); ObjectTypeDB::bind_method(_MD("set_color_phase_color","phase","color"),&Particles::set_color_phase_color); ObjectTypeDB::bind_method(_MD("get_color_phase_color","phase"),&Particles::get_color_phase_color); ObjectTypeDB::bind_method(_MD("set_material","material:Material"),&Particles::set_material); ObjectTypeDB::bind_method(_MD("get_material:Material"),&Particles::get_material); - ObjectTypeDB::bind_method(_MD("set_emit_timeout"),&Particles::set_emit_timeout); + ObjectTypeDB::bind_method(_MD("set_emit_timeout","timeout"),&Particles::set_emit_timeout); ObjectTypeDB::bind_method(_MD("get_emit_timeout"),&Particles::get_emit_timeout); ObjectTypeDB::bind_method(_MD("set_height_from_velocity","enable"),&Particles::set_height_from_velocity); ObjectTypeDB::bind_method(_MD("has_height_from_velocity"),&Particles::has_height_from_velocity); diff --git a/scene/3d/particles.h b/scene/3d/particles.h index 260573fe5f..b9cae332e2 100644 --- a/scene/3d/particles.h +++ b/scene/3d/particles.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp index 9cd41b25f6..d6cd3da7c3 100644 --- a/scene/3d/path.cpp +++ b/scene/3d/path.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/path.h b/scene/3d/path.h index 1b40ec413d..2e3573df3e 100644 --- a/scene/3d/path.h +++ b/scene/3d/path.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index de50484a1e..de777604b0 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h index 0e63b77118..0d6c358e28 100644 --- a/scene/3d/physics_body.h +++ b/scene/3d/physics_body.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp index f4facb7c3f..3f03b2aab3 100644 --- a/scene/3d/physics_joint.cpp +++ b/scene/3d/physics_joint.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -141,7 +141,7 @@ void Joint::_notification(int p_what) { case NOTIFICATION_EXIT_TREE: { if (joint.is_valid()) { _update_joint(true); - PhysicsServer::get_singleton()->free(joint); + //PhysicsServer::get_singleton()->free(joint); joint=RID(); } } break; diff --git a/scene/3d/physics_joint.h b/scene/3d/physics_joint.h index 3f5a0e91a6..55c26f296e 100644 --- a/scene/3d/physics_joint.h +++ b/scene/3d/physics_joint.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/portal.cpp b/scene/3d/portal.cpp index 34499578aa..84f94402d5 100644 --- a/scene/3d/portal.cpp +++ b/scene/3d/portal.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/portal.h b/scene/3d/portal.h index 14c1275312..388eac4dd3 100644 --- a/scene/3d/portal.h +++ b/scene/3d/portal.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/position_3d.cpp b/scene/3d/position_3d.cpp index d692c0f249..27130cbe6a 100644 --- a/scene/3d/position_3d.cpp +++ b/scene/3d/position_3d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/position_3d.h b/scene/3d/position_3d.h index 265c0b48c7..6bac540fcb 100644 --- a/scene/3d/position_3d.h +++ b/scene/3d/position_3d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/proximity_group.cpp b/scene/3d/proximity_group.cpp index 334246b033..a2182302a0 100644 --- a/scene/3d/proximity_group.cpp +++ b/scene/3d/proximity_group.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/proximity_group.h b/scene/3d/proximity_group.h index 35e3f3dd98..6d5c703827 100644 --- a/scene/3d/proximity_group.h +++ b/scene/3d/proximity_group.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/quad.cpp b/scene/3d/quad.cpp index 43bde8dc61..1a7eeef180 100644 --- a/scene/3d/quad.cpp +++ b/scene/3d/quad.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/quad.h b/scene/3d/quad.h index 5ef4af8b81..be55b0d1c9 100644 --- a/scene/3d/quad.h +++ b/scene/3d/quad.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp index 5f2c8e0ba3..ab2c4fc8dc 100644 --- a/scene/3d/ray_cast.cpp +++ b/scene/3d/ray_cast.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/ray_cast.h b/scene/3d/ray_cast.h index 06e9e31396..520b4d5313 100644 --- a/scene/3d/ray_cast.h +++ b/scene/3d/ray_cast.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp index 2ae75b8b68..e358da136b 100644 --- a/scene/3d/room_instance.cpp +++ b/scene/3d/room_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/room_instance.h b/scene/3d/room_instance.h index 09fccc5ebc..c7df4ceadd 100644 --- a/scene/3d/room_instance.h +++ b/scene/3d/room_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/scenario_fx.cpp b/scene/3d/scenario_fx.cpp index 59c8b5e0df..2e22ab36d3 100644 --- a/scene/3d/scenario_fx.cpp +++ b/scene/3d/scenario_fx.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/scenario_fx.h b/scene/3d/scenario_fx.h index b877cccc19..a3c13e03a1 100644 --- a/scene/3d/scenario_fx.h +++ b/scene/3d/scenario_fx.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index cb81228dff..64133f67b5 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h index 6678722d12..033f212a58 100644 --- a/scene/3d/skeleton.h +++ b/scene/3d/skeleton.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 7d48420a83..0c1e1e2d1c 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index b1e3a82868..23f1c6d103 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_indexer.cpp b/scene/3d/spatial_indexer.cpp index 2f7aee5c67..d5be36b2cb 100644 --- a/scene/3d/spatial_indexer.cpp +++ b/scene/3d/spatial_indexer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_indexer.h b/scene/3d/spatial_indexer.h index bc19b54d8f..13ce8badea 100644 --- a/scene/3d/spatial_indexer.h +++ b/scene/3d/spatial_indexer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_player.cpp b/scene/3d/spatial_player.cpp index 5948c01ff8..c7cf03e284 100644 --- a/scene/3d/spatial_player.cpp +++ b/scene/3d/spatial_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_player.h b/scene/3d/spatial_player.h index 2f54497847..5a8687b854 100644 --- a/scene/3d/spatial_player.h +++ b/scene/3d/spatial_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_sample_player.cpp b/scene/3d/spatial_sample_player.cpp index 28b8fdd01e..7114fd4b77 100644 --- a/scene/3d/spatial_sample_player.cpp +++ b/scene/3d/spatial_sample_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_sample_player.h b/scene/3d/spatial_sample_player.h index 1d7bb8e238..9b3220458e 100644 --- a/scene/3d/spatial_sample_player.h +++ b/scene/3d/spatial_sample_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/spatial_stream_player.cpp b/scene/3d/spatial_stream_player.cpp index 7ed2335fcb..dfef0faf4b 100644 --- a/scene/3d/spatial_stream_player.cpp +++ b/scene/3d/spatial_stream_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -60,7 +60,7 @@ void SpatialStreamPlayer::sp_set_mix_rate(int p_rate){ bool SpatialStreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) { - if (resampler.is_ready()) { + if (resampler.is_ready() && !paused) { return resampler.mix(p_buffer,p_frames); } @@ -332,7 +332,7 @@ void SpatialStreamPlayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_stream","stream:Stream"),&SpatialStreamPlayer::set_stream); ObjectTypeDB::bind_method(_MD("get_stream:Stream"),&SpatialStreamPlayer::get_stream); - ObjectTypeDB::bind_method(_MD("play"),&SpatialStreamPlayer::play,DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("play","offset"),&SpatialStreamPlayer::play,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("stop"),&SpatialStreamPlayer::stop); ObjectTypeDB::bind_method(_MD("is_playing"),&SpatialStreamPlayer::is_playing); diff --git a/scene/3d/spatial_stream_player.h b/scene/3d/spatial_stream_player.h index f2775a4982..0732b3fc10 100644 --- a/scene/3d/spatial_stream_player.h +++ b/scene/3d/spatial_stream_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/test_cube.cpp b/scene/3d/test_cube.cpp index 0acd1b3351..6440d95d55 100644 --- a/scene/3d/test_cube.cpp +++ b/scene/3d/test_cube.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/test_cube.h b/scene/3d/test_cube.h index 2dbd7c9856..21f2b3c794 100644 --- a/scene/3d/test_cube.h +++ b/scene/3d/test_cube.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp index ad62f6d809..60097ad482 100644 --- a/scene/3d/visibility_notifier.cpp +++ b/scene/3d/visibility_notifier.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visibility_notifier.h b/scene/3d/visibility_notifier.h index 85c26bec94..a4709b7cf4 100644 --- a/scene/3d/visibility_notifier.h +++ b/scene/3d/visibility_notifier.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp index 41e8b6bf54..723b0a9af5 100644 --- a/scene/3d/visual_instance.cpp +++ b/scene/3d/visual_instance.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h index 3c69f09978..e49f4fb82f 100644 --- a/scene/3d/visual_instance.h +++ b/scene/3d/visual_instance.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp index b1d6da7294..b1123897b2 100644 --- a/scene/animation/animation_cache.cpp +++ b/scene/animation/animation_cache.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_cache.h b/scene/animation/animation_cache.h index e94530d924..c9b4ff298c 100644 --- a/scene/animation/animation_cache.h +++ b/scene/animation/animation_cache.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index b040e59d16..f6d058c2fd 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 18cedee796..853526c80a 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index eeb2e6aa32..77d9f77bb5 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h index fb1c9016ff..0fec9a9551 100644 --- a/scene/animation/animation_tree_player.h +++ b/scene/animation/animation_tree_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/transitioner.cpp b/scene/animation/transitioner.cpp index d210f29db0..adcf73d489 100644 --- a/scene/animation/transitioner.cpp +++ b/scene/animation/transitioner.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/transitioner.h b/scene/animation/transitioner.h index dba83cddd8..8b7ec4f3fa 100644 --- a/scene/animation/transitioner.h +++ b/scene/animation/transitioner.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 73d93e50ec..31f30dd1d9 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/tween.h b/scene/animation/tween.h index d504c63d8a..f06ca1e9e7 100644 --- a/scene/animation/tween.h +++ b/scene/animation/tween.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/animation/tween_interpolaters.cpp b/scene/animation/tween_interpolaters.cpp index 9128d220de..80588d643e 100644 --- a/scene/animation/tween_interpolaters.cpp +++ b/scene/animation/tween_interpolaters.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/event_player.cpp b/scene/audio/event_player.cpp index 1bd692431d..b49b285f76 100644 --- a/scene/audio/event_player.cpp +++ b/scene/audio/event_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -312,16 +312,14 @@ void EventPlayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_pos"),&EventPlayer::get_pos); ObjectTypeDB::bind_method(_MD("seek_pos","time"),&EventPlayer::seek_pos); + ObjectTypeDB::bind_method(_MD("get_length"),&EventPlayer::get_length); + ObjectTypeDB::bind_method(_MD("set_autoplay","enabled"),&EventPlayer::set_autoplay); ObjectTypeDB::bind_method(_MD("has_autoplay"),&EventPlayer::has_autoplay); ObjectTypeDB::bind_method(_MD("set_channel_volume","idx","channel_volume"),&EventPlayer::set_channel_volume); - ObjectTypeDB::bind_method(_MD("get_channel_volume""idx"),&EventPlayer::get_channel_volume); - - ObjectTypeDB::bind_method(_MD("get_length"),&EventPlayer::get_length); - - - ObjectTypeDB::bind_method(_MD("get_channel_last_note_time"),&EventPlayer::get_channel_last_note_time); + ObjectTypeDB::bind_method(_MD("get_channel_volume","idx"),&EventPlayer::get_channel_volume); + ObjectTypeDB::bind_method(_MD("get_channel_last_note_time","idx"),&EventPlayer::get_channel_last_note_time); ObjectTypeDB::bind_method(_MD("_set_play","play"),&EventPlayer::_set_play); ObjectTypeDB::bind_method(_MD("_get_play"),&EventPlayer::_get_play); diff --git a/scene/audio/event_player.h b/scene/audio/event_player.h index 05e78040d2..c04e85fe77 100644 --- a/scene/audio/event_player.h +++ b/scene/audio/event_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sample_player.cpp b/scene/audio/sample_player.cpp index 7c0a926324..d7605ed1a9 100644 --- a/scene/audio/sample_player.cpp +++ b/scene/audio/sample_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sample_player.h b/scene/audio/sample_player.h index 75a01aff86..1821c671dc 100644 --- a/scene/audio/sample_player.h +++ b/scene/audio/sample_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sound_room_params.cpp b/scene/audio/sound_room_params.cpp index 8886113e03..bb2285c97f 100644 --- a/scene/audio/sound_room_params.cpp +++ b/scene/audio/sound_room_params.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/sound_room_params.h b/scene/audio/sound_room_params.h index 8af2ae8c12..4ca1eae2ce 100644 --- a/scene/audio/sound_room_params.h +++ b/scene/audio/sound_room_params.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp index d08fdd0c76..f7cfc31b03 100644 --- a/scene/audio/stream_player.cpp +++ b/scene/audio/stream_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -58,7 +58,7 @@ void StreamPlayer::sp_set_mix_rate(int p_rate){ bool StreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) { - if (resampler.is_ready()) { + if (resampler.is_ready() && !paused) { return resampler.mix(p_buffer,p_frames); } @@ -170,6 +170,7 @@ void StreamPlayer::stop() { stop_request=false; playback->stop(); resampler.flush(); + emit_signal("finished"); //set_idle_process(false); } @@ -333,7 +334,7 @@ void StreamPlayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_stream","stream:Stream"),&StreamPlayer::set_stream); ObjectTypeDB::bind_method(_MD("get_stream:Stream"),&StreamPlayer::get_stream); - ObjectTypeDB::bind_method(_MD("play"),&StreamPlayer::play,DEFVAL(0)); + ObjectTypeDB::bind_method(_MD("play","offset"),&StreamPlayer::play,DEFVAL(0)); ObjectTypeDB::bind_method(_MD("stop"),&StreamPlayer::stop); ObjectTypeDB::bind_method(_MD("is_playing"),&StreamPlayer::is_playing); @@ -378,6 +379,8 @@ void StreamPlayer::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") ); ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") ); ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") ); + + ADD_SIGNAL(MethodInfo("finished")); } diff --git a/scene/audio/stream_player.h b/scene/audio/stream_player.h index 0a29e78de7..30840137e2 100644 --- a/scene/audio/stream_player.h +++ b/scene/audio/stream_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 0c63a3bc74..698dbce2b5 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index e187a85eae..83c66326c5 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp index b63b3de530..6fff90809e 100644 --- a/scene/gui/box_container.cpp +++ b/scene/gui/box_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/box_container.h b/scene/gui/box_container.h index c357814baf..6e63e8bdac 100644 --- a/scene/gui/box_container.h +++ b/scene/gui/box_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index edeb18bfc1..b9ce46d738 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -137,8 +137,10 @@ void Button::_notification(int p_what) { text_ofs.y+=font->get_ascent(); font->draw( ci, text_ofs.floor(), text, color,clip_text?text_clip:-1); if (!_icon.is_null()) { + + int valign = size.height-style->get_minimum_size().y; - _icon->draw(ci,Point2(style->get_offset().x, Math::floor( (size.height-_icon->get_height())/2.0 ) ),is_disabled()?Color(1,1,1,0.4):Color(1,1,1) ); + _icon->draw(ci,style->get_offset()+Point2(0, Math::floor( (valign-_icon->get_height())/2.0 ) ),is_disabled()?Color(1,1,1,0.4):Color(1,1,1) ); } diff --git a/scene/gui/button.h b/scene/gui/button.h index 690179b90c..bd244f5087 100644 --- a/scene/gui/button.h +++ b/scene/gui/button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_array.cpp b/scene/gui/button_array.cpp index b86e32dda7..9e3476899f 100644 --- a/scene/gui/button_array.cpp +++ b/scene/gui/button_array.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_array.h b/scene/gui/button_array.h index ea2c1e4968..39661eaabd 100644 --- a/scene/gui/button_array.h +++ b/scene/gui/button_array.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_group.cpp b/scene/gui/button_group.cpp index c92d7f2696..04ba5fc06d 100644 --- a/scene/gui/button_group.cpp +++ b/scene/gui/button_group.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/button_group.h b/scene/gui/button_group.h index 74e847e937..38c61991b7 100644 --- a/scene/gui/button_group.h +++ b/scene/gui/button_group.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp index 8a22a38980..844175e4c1 100644 --- a/scene/gui/center_container.cpp +++ b/scene/gui/center_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/center_container.h b/scene/gui/center_container.h index 4d8d06ac8c..dc95533525 100644 --- a/scene/gui/center_container.h +++ b/scene/gui/center_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp index 2aa82bc5f5..1381d6eb60 100644 --- a/scene/gui/check_box.cpp +++ b/scene/gui/check_box.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/check_box.h b/scene/gui/check_box.h index 171fd55351..95dd4891d4 100644 --- a/scene/gui/check_box.h +++ b/scene/gui/check_box.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp index d765aefe5e..ecaea251a5 100644 --- a/scene/gui/check_button.cpp +++ b/scene/gui/check_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/check_button.h b/scene/gui/check_button.h index b90bb31c2d..022ade2193 100644 --- a/scene/gui/check_button.h +++ b/scene/gui/check_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index c30d473610..7d6c986d96 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h index 0756e88cf2..95c26a9c6f 100644 --- a/scene/gui/color_picker.h +++ b/scene/gui/color_picker.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp index 2ff51d22c4..920c6bf1e6 100644 --- a/scene/gui/container.cpp +++ b/scene/gui/container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/container.h b/scene/gui/container.h index 04d5d6ab36..1c7587c155 100644 --- a/scene/gui/container.h +++ b/scene/gui/container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index e01f2f8e8e..34864d68ec 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -923,6 +923,7 @@ void Control::_window_show_tooltip() { void Control::_window_call_input(Control *p_control,const InputEvent& p_input) { + _block(); while(p_control) { @@ -939,6 +940,9 @@ void Control::_window_call_input(Control *p_control,const InputEvent& p_input) { break; p_control=p_control->data.parent; } + + _unblock(); + } void Control::_window_input_event(InputEvent p_event) { @@ -1074,6 +1078,7 @@ void Control::_window_input_event(InputEvent p_event) { Size2 pos = mpos; pos = window->focus_inv_xform.xform(pos); + window->mouse_over->drop_data(pos,window->drag_data); window->drag_data=Variant(); //change mouse accordingly diff --git a/scene/gui/control.h b/scene/gui/control.h index cc8c157b1e..0ead632aab 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/custom_button.cpp b/scene/gui/custom_button.cpp index 53a3bf0914..a70af05418 100644 --- a/scene/gui/custom_button.cpp +++ b/scene/gui/custom_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/custom_button.h b/scene/gui/custom_button.h index 49fcf7408f..2492750489 100644 --- a/scene/gui/custom_button.h +++ b/scene/gui/custom_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index efda8a66e1..9f08b6f845 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h index 67c574a420..7c06ded866 100644 --- a/scene/gui/dialogs.h +++ b/scene/gui/dialogs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 2a16810444..5b57395e58 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -689,7 +689,7 @@ void FileDialog::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_vbox:VBoxContainer"),&FileDialog::get_vbox); ObjectTypeDB::bind_method(_MD("set_access","access"),&FileDialog::set_access); ObjectTypeDB::bind_method(_MD("get_access"),&FileDialog::get_access); - ObjectTypeDB::bind_method(_MD("set_show_hidden_files"),&FileDialog::set_show_hidden_files); + ObjectTypeDB::bind_method(_MD("set_show_hidden_files","show"),&FileDialog::set_show_hidden_files); ObjectTypeDB::bind_method(_MD("is_showing_hidden_files"),&FileDialog::is_showing_hidden_files); ObjectTypeDB::bind_method(_MD("_select_drive"),&FileDialog::_select_drive); ObjectTypeDB::bind_method(_MD("_make_dir"),&FileDialog::_make_dir); diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h index 0f6cb14668..b71a157fa7 100644 --- a/scene/gui/file_dialog.h +++ b/scene/gui/file_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp index 105f66f368..a514f1b3d7 100644 --- a/scene/gui/grid_container.cpp +++ b/scene/gui/grid_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/grid_container.h b/scene/gui/grid_container.h index 8d8bc27293..588bb17fa1 100644 --- a/scene/gui/grid_container.h +++ b/scene/gui/grid_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 002e49cbcf..e8097c79a4 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/label.h b/scene/gui/label.h index 4ea9f5d377..3c14add60d 100644 --- a/scene/gui/label.h +++ b/scene/gui/label.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 10ba20a833..db463c133b 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index f28136d66e..bf6459361a 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/margin_container.cpp b/scene/gui/margin_container.cpp index f10ca6353a..fde5df6b72 100644 --- a/scene/gui/margin_container.cpp +++ b/scene/gui/margin_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/margin_container.h b/scene/gui/margin_container.h index 56f2344ea7..df9a5c9361 100644 --- a/scene/gui/margin_container.h +++ b/scene/gui/margin_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index be7a6b468a..26540843de 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h index 47e7382d34..2df632811f 100644 --- a/scene/gui/menu_button.h +++ b/scene/gui/menu_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 3cc5acc1a6..5c8e5a7381 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -304,7 +304,7 @@ void OptionButton::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_item_count"),&OptionButton::get_item_count); ObjectTypeDB::bind_method(_MD("add_separator"),&OptionButton::add_separator); ObjectTypeDB::bind_method(_MD("clear"),&OptionButton::clear); - ObjectTypeDB::bind_method(_MD("select"),&OptionButton::select); + ObjectTypeDB::bind_method(_MD("select","idx"),&OptionButton::select); ObjectTypeDB::bind_method(_MD("get_selected"),&OptionButton::get_selected); ObjectTypeDB::bind_method(_MD("get_selected_ID"),&OptionButton::get_selected_ID); ObjectTypeDB::bind_method(_MD("get_selected_metadata"),&OptionButton::get_selected_metadata); diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h index 7d850479aa..34e2bdd384 100644 --- a/scene/gui/option_button.h +++ b/scene/gui/option_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel.cpp b/scene/gui/panel.cpp index d9ba20810b..d40daa972c 100644 --- a/scene/gui/panel.cpp +++ b/scene/gui/panel.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel.h b/scene/gui/panel.h index 7e6be62923..ee4bcd139e 100644 --- a/scene/gui/panel.h +++ b/scene/gui/panel.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel_container.cpp b/scene/gui/panel_container.cpp index 5ee061356e..bcf75b79f8 100644 --- a/scene/gui/panel_container.cpp +++ b/scene/gui/panel_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/panel_container.h b/scene/gui/panel_container.h index c09479241c..a40519c9f2 100644 --- a/scene/gui/panel_container.h +++ b/scene/gui/panel_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index 5ce7e2e0d3..03ef50c491 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -45,6 +45,16 @@ void Popup::_notification(int p_what) { emit_signal("popup_hide"); } } + + if (p_what==NOTIFICATION_ENTER_TREE) { + //small helper to make editing of these easier in editor +#ifdef TOOLS_ENABLED + if (get_tree()->is_editor_hint() && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->is_a_parent_of(this)) { + set_as_toplevel(false); + } +#endif + } + } void Popup::_fix_size() { diff --git a/scene/gui/popup.h b/scene/gui/popup.h index 6c72a3c82b..9c66e6d7bd 100644 --- a/scene/gui/popup.h +++ b/scene/gui/popup.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 9dc03272b2..a93d8e524f 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -898,7 +898,7 @@ void PopupMenu::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_item_icon","idx","icon"),&PopupMenu::set_item_icon); ObjectTypeDB::bind_method(_MD("set_item_accelerator","idx","accel"),&PopupMenu::set_item_accelerator); ObjectTypeDB::bind_method(_MD("set_item_metadata","idx","metadata"),&PopupMenu::set_item_metadata); - ObjectTypeDB::bind_method(_MD("set_item_checked","idx"),&PopupMenu::set_item_checked); + ObjectTypeDB::bind_method(_MD("set_item_checked","idx","checked"),&PopupMenu::set_item_checked); ObjectTypeDB::bind_method(_MD("set_item_disabled","idx","disabled"),&PopupMenu::set_item_disabled); ObjectTypeDB::bind_method(_MD("set_item_submenu","idx","submenu"),&PopupMenu::set_item_submenu); ObjectTypeDB::bind_method(_MD("set_item_as_separator","idx","enable"),&PopupMenu::set_item_as_separator); diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index 30223469a3..624f4f542a 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp index e7e2c88f4a..fc0e7be34f 100644 --- a/scene/gui/progress_bar.cpp +++ b/scene/gui/progress_bar.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/progress_bar.h b/scene/gui/progress_bar.h index 33b0d5c185..f50df346ac 100644 --- a/scene/gui/progress_bar.h +++ b/scene/gui/progress_bar.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index 7103ee651f..25b7952da1 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -216,11 +216,10 @@ void Range::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_val"),&Range::get_val); ObjectTypeDB::bind_method(_MD("get_value"),&Range::get_val); ObjectTypeDB::bind_method(_MD("get_min"),&Range::get_min); - ObjectTypeDB::bind_method(_MD("get_max"),&Range::get_max); - ObjectTypeDB::bind_method(_MD("get_step"),&Range::get_step); - ObjectTypeDB::bind_method(_MD("get_page"),&Range::get_page); - ObjectTypeDB::bind_method(_MD("get_unit_value"),&Range::get_unit_value); - ObjectTypeDB::bind_method(_MD("get_rounded_values"),&Range::get_rounded_values); + ObjectTypeDB::bind_method(_MD("get_max"),&Range::get_max); + ObjectTypeDB::bind_method(_MD("get_step"),&Range::get_step); + ObjectTypeDB::bind_method(_MD("get_page"),&Range::get_page); + ObjectTypeDB::bind_method(_MD("get_unit_value"),&Range::get_unit_value); ObjectTypeDB::bind_method(_MD("set_val","value"),&Range::set_val); ObjectTypeDB::bind_method(_MD("set_value","value"),&Range::set_val); ObjectTypeDB::bind_method(_MD("set_min","minimum"),&Range::set_min); @@ -228,7 +227,8 @@ void Range::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_step","step"),&Range::set_step); ObjectTypeDB::bind_method(_MD("set_page","pagesize"),&Range::set_page); ObjectTypeDB::bind_method(_MD("set_unit_value","value"),&Range::set_unit_value); - ObjectTypeDB::bind_method(_MD("set_rounded_values"),&Range::set_rounded_values); + ObjectTypeDB::bind_method(_MD("set_rounded_values","enabled"),&Range::set_rounded_values); + ObjectTypeDB::bind_method(_MD("is_rounded_values"),&Range::is_rounded_values); ObjectTypeDB::bind_method(_MD("set_exp_unit_value","enabled"),&Range::set_exp_unit_value); ObjectTypeDB::bind_method(_MD("is_unit_value_exp"),&Range::is_unit_value_exp); @@ -244,16 +244,18 @@ void Range::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::REAL, "range/page" ), _SCS("set_page"), _SCS("get_page") ); ADD_PROPERTY( PropertyInfo( Variant::REAL, "range/value" ), _SCS("set_val"), _SCS("get_val") ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "range/exp_edit" ), _SCS("set_exp_unit_value"), _SCS("is_unit_value_exp") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "rounded_values" ), _SCS("set_rounded_values"), _SCS("get_rounded_values") ); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "range/rounded" ), _SCS("set_rounded_values"), _SCS("is_rounded_values") ); } -void Range::set_rounded_values(bool p){ - _rounded_values = p; +void Range::set_rounded_values(bool p_enable) { + + _rounded_values = p_enable; } -bool Range::get_rounded_values() const{ - return _rounded_values; +bool Range::is_rounded_values() const { + + return _rounded_values; } void Range::set_exp_unit_value(bool p_enable) { diff --git a/scene/gui/range.h b/scene/gui/range.h index 48361ddb0e..2967c2790c 100644 --- a/scene/gui/range.h +++ b/scene/gui/range.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -72,22 +72,23 @@ public: void set_step(double p_step); void set_page(double p_page); void set_unit_value(double p_value); - void set_rounded_values(bool); - + double get_val() const; double get_min() const; double get_max() const; double get_step() const; double get_page() const; double get_unit_value() const; - bool get_rounded_values() const; + + void set_rounded_values(bool p_enable); + bool is_rounded_values() const; void set_exp_unit_value(bool p_enable); bool is_unit_value_exp() const; void share(Range *p_range); void unshare(); - + Range(); ~Range(); diff --git a/scene/gui/reference_frame.cpp b/scene/gui/reference_frame.cpp index b90ea8292d..d037664a62 100644 --- a/scene/gui/reference_frame.cpp +++ b/scene/gui/reference_frame.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/reference_frame.h b/scene/gui/reference_frame.h index 8915b1df0c..5d3694e6e8 100644 --- a/scene/gui/reference_frame.h +++ b/scene/gui/reference_frame.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 0db85981f7..d4ac2652dc 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -123,6 +123,8 @@ void RichTextLabel::_process_line(ItemFrame *p_frame,const Vector2& p_ofs,int &y int wofs=margin; int spaces_size=0; + int align_ofs=0; + if (p_mode!=PROCESS_CACHE && align!=ALIGN_FILL) wofs+=line_ofs; @@ -153,7 +155,7 @@ void RichTextLabel::_process_line(ItemFrame *p_frame,const Vector2& p_ofs,int &y case ALIGN_LEFT: l.offset_caches.push_back(0); break;\ case ALIGN_CENTER: l.offset_caches.push_back(((p_width-margin)-used)/2); break;\ case ALIGN_RIGHT: l.offset_caches.push_back(((p_width-margin)-used)); break;\ - case ALIGN_FILL: l.offset_caches.push_back((p_width-margin)-used+spaces_size); break;\ + case ALIGN_FILL: l.offset_caches.push_back((p_width-margin)-used/*+spaces_size*/); break;\ }\ l.height_caches.push_back(line_height);\ l.space_caches.push_back(spaces);\ @@ -163,6 +165,7 @@ void RichTextLabel::_process_line(ItemFrame *p_frame,const Vector2& p_ofs,int &y spaces=0;\ spaces_size=0;\ wofs=begin;\ + align_ofs=0;\ if (p_mode!=PROCESS_CACHE) {\ lh=line<l.height_caches.size()?l.height_caches[line]:1;\ }\ @@ -279,6 +282,8 @@ if (m_height > line_height) {\ if (c[end]==' ') { + fw+=cw; + /* if (p_mode==PROCESS_CACHE) { fw+=cw; } else if (align==ALIGN_FILL && line<l.space_caches.size() && l.space_caches[line]>0) { @@ -287,7 +292,7 @@ if (m_height > line_height) {\ found_space=true; } else { fw+=cw; - } + }*/ } else { fw+=cw; } @@ -295,22 +300,26 @@ if (m_height > line_height) {\ end++; } - ENSURE_WIDTH(w); - //print_line("END: "+String::chr(c[end])+"."); if (end && c[end-1]==' ') { - spaces++; if (p_mode==PROCESS_CACHE) { spaces_size+=font->get_char_size(' ').width; + } else if (align==ALIGN_FILL) { + int ln = MIN(l.offset_caches.size()-1,line); + if (l.space_caches[ln]) { + align_ofs = spaces * l.offset_caches[ln] / l.space_caches[ln]; + } } + spaces++; + /* if (found_space) { int ln = MIN(l.offset_caches.size()-1,line); fw+=l.offset_caches[ln]/l.space_caches[ln]; - } + }*/ } @@ -335,7 +344,7 @@ if (m_height > line_height) {\ cw=tab_size*font->get_char_size(' ').width; } - if (p_click_pos.x-cw/2>p_ofs.x+pofs) { + if (p_click_pos.x-cw/2>p_ofs.x+align_ofs+pofs) { rchar=int((&c[i])-cf); //print_line("GOT: "+itos(rchar)); @@ -371,11 +380,11 @@ if (m_height > line_height) {\ cw = font->get_char_size(c[i],c[i+1]).x; draw_rect(Rect2(p_ofs.x+pofs,p_ofs.y+y,cw,lh),selection_bg); if (visible) - font->draw_char(ci,p_ofs+Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],selection_fg); + font->draw_char(ci,p_ofs+Point2(align_ofs+pofs,y+lh-(fh-ascent)),c[i],c[i+1],selection_fg); } else { if (visible) - cw=font->draw_char(ci,p_ofs+Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],color); + cw=font->draw_char(ci,p_ofs+Point2(align_ofs+pofs,y+lh-(fh-ascent)),c[i],c[i+1],color); } p_char_count++; @@ -391,7 +400,7 @@ if (m_height > line_height) {\ uc.a*=0.5; //VS::get_singleton()->canvas_item_add_line(ci,Point2(pofs,y+ascent+2),Point2(pofs+cw,y+ascent+2),uc); int uy = y+lh-fh+ascent+2; - VS::get_singleton()->canvas_item_add_line(ci,p_ofs+Point2(pofs,uy),p_ofs+Point2(pofs+cw,uy),uc); + VS::get_singleton()->canvas_item_add_line(ci,p_ofs+Point2(align_ofs+pofs,uy),p_ofs+Point2(align_ofs+pofs+cw,uy),uc); } ofs+=cw; } @@ -429,7 +438,7 @@ if (m_height > line_height) {\ bool visible = visible_characters<0 || p_char_count<visible_characters; if (p_mode==PROCESS_DRAW && visible) { - img->image->draw(ci,p_ofs+Point2(wofs,y+lh-font->get_descent()-img->image->get_height())); + img->image->draw(ci,p_ofs+Point2(align_ofs+wofs,y+lh-font->get_descent()-img->image->get_height())); } p_char_count++; @@ -548,7 +557,7 @@ if (m_height > line_height) {\ - Point2 offset(hseparation,vseparation); + Point2 offset(align_ofs+hseparation,vseparation); int row_height=0; //draw using computed caches @@ -1939,7 +1948,7 @@ void RichTextLabel::_bind_methods() { ObjectTypeDB::bind_method(_MD("push_meta","data"),&RichTextLabel::push_meta); ObjectTypeDB::bind_method(_MD("push_underline"),&RichTextLabel::push_underline); ObjectTypeDB::bind_method(_MD("push_table","columns"),&RichTextLabel::push_table); - ObjectTypeDB::bind_method(_MD("set_table_column_expand","column","expand"),&RichTextLabel::set_table_column_expand); + ObjectTypeDB::bind_method(_MD("set_table_column_expand","column","expand","ratio"),&RichTextLabel::set_table_column_expand); ObjectTypeDB::bind_method(_MD("push_cell"),&RichTextLabel::push_cell); ObjectTypeDB::bind_method(_MD("pop"),&RichTextLabel::pop); @@ -1956,7 +1965,7 @@ void RichTextLabel::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_v_scroll"),&RichTextLabel::get_v_scroll); - ObjectTypeDB::bind_method(_MD("scroll_to_line"),&RichTextLabel::scroll_to_line); + ObjectTypeDB::bind_method(_MD("scroll_to_line","line"),&RichTextLabel::scroll_to_line); ObjectTypeDB::bind_method(_MD("set_tab_size","spaces"),&RichTextLabel::set_tab_size); ObjectTypeDB::bind_method(_MD("get_tab_size"),&RichTextLabel::get_tab_size); diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index bc45ded4ad..635fe87ad4 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index b1fd914fcd..0fd4286f38 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h index 367bc3eb53..a629ddc56c 100644 --- a/scene/gui/scroll_bar.h +++ b/scene/gui/scroll_bar.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index e5b5d531a0..a2fc038f9e 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h index b8d37be08c..50ae236714 100644 --- a/scene/gui/scroll_container.h +++ b/scene/gui/scroll_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/separator.cpp b/scene/gui/separator.cpp index 5e822a10ad..626b093a2f 100644 --- a/scene/gui/separator.cpp +++ b/scene/gui/separator.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/separator.h b/scene/gui/separator.h index 17e9c11e34..7a7dc92b93 100644 --- a/scene/gui/separator.h +++ b/scene/gui/separator.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index 78b5dabeb4..7ef9d4216b 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/slider.h b/scene/gui/slider.h index 5850c48ce3..f85e6d1807 100644 --- a/scene/gui/slider.h +++ b/scene/gui/slider.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index 051a8dd018..38c61ded2c 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h index 1b3bc6d817..acaea822ab 100644 --- a/scene/gui/spin_box.h +++ b/scene/gui/spin_box.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index a525eb121d..b0d089fcf3 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h index d7f56c6fb4..c8cfa3d69b 100644 --- a/scene/gui/split_container.h +++ b/scene/gui/split_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 6fa701340d..91d0fc157e 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index 602d248b46..979ce927a0 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index 5f4215a1d5..14cd0bee8e 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -708,7 +708,7 @@ void Tabs::add_tab(const String& p_str,const Ref<Texture>& p_icon) { t.text=p_str; t.icon=p_icon; - t.close_button = get_icon("Close","EditorIcons"); + t.close_button = get_icon("close"); tabs.push_back(t); diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h index 48fbed1f76..efcb291a52 100644 --- a/scene/gui/tabs.h +++ b/scene/gui/tabs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 29969b65e6..70da7e39a4 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -3742,10 +3742,10 @@ void TextEdit::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_line_count"),&TextEdit::get_line_count); ObjectTypeDB::bind_method(_MD("get_text"),&TextEdit::get_text); - ObjectTypeDB::bind_method(_MD("get_line"),&TextEdit::get_line); + ObjectTypeDB::bind_method(_MD("get_line","line"),&TextEdit::get_line); - ObjectTypeDB::bind_method(_MD("cursor_set_column","column"),&TextEdit::cursor_set_column); - ObjectTypeDB::bind_method(_MD("cursor_set_line","line"),&TextEdit::cursor_set_line); + ObjectTypeDB::bind_method(_MD("cursor_set_column","column","adjust_viewport"),&TextEdit::cursor_set_column,DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("cursor_set_line","line","adjust_viewport"),&TextEdit::cursor_set_line,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("cursor_get_column"),&TextEdit::cursor_get_column); ObjectTypeDB::bind_method(_MD("cursor_get_line"),&TextEdit::cursor_get_line); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index f8e8ef3b9a..2ca5ab054a 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 7e6bf2cbdf..c885b2d73e 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,22 +42,22 @@ Size2 TextureButton::get_minimum_size() const { else rscale= hover->get_size(); } else - rscale= pressed->get_size()*scale; + rscale=pressed->get_size(); } else rscale= normal->get_size(); - return rscale*scale; + return rscale*scale.abs(); } bool TextureButton::has_point(const Point2& p_point) const { - if (scale[0] <= 0 || scale[1] <= 0) { + if (scale[0] == 0 || scale[1] == 0) { return false; } - Point2 ppos = p_point/scale; + Point2 ppos = p_point/scale.abs(); if (click_mask.is_valid()) { diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h index 49687986c4..0556df8061 100644 --- a/scene/gui/texture_button.h +++ b/scene/gui/texture_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_frame.cpp b/scene/gui/texture_frame.cpp index 5a6bc86638..73fecf591a 100644 --- a/scene/gui/texture_frame.cpp +++ b/scene/gui/texture_frame.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_frame.h b/scene/gui/texture_frame.h index 0ccbf5a591..f6fe6ae89d 100644 --- a/scene/gui/texture_frame.h +++ b/scene/gui/texture_frame.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index c8930add6e..e05d35a81d 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/texture_progress.h b/scene/gui/texture_progress.h index 7187fd5f07..a4bbd71e94 100644 --- a/scene/gui/texture_progress.h +++ b/scene/gui/texture_progress.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tool_button.cpp b/scene/gui/tool_button.cpp index d5bcb73476..fd27800384 100644 --- a/scene/gui/tool_button.cpp +++ b/scene/gui/tool_button.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tool_button.h b/scene/gui/tool_button.h index 648d776b51..f48d7d413c 100644 --- a/scene/gui/tool_button.h +++ b/scene/gui/tool_button.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 1b204cff65..8d28180490 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -672,7 +672,7 @@ void TreeItem::_bind_methods() { ObjectTypeDB::bind_method(_MD("clear_custom_bg_color","column"),&TreeItem::clear_custom_bg_color); ObjectTypeDB::bind_method(_MD("get_custom_bg_color","column"),&TreeItem::get_custom_bg_color); - ObjectTypeDB::bind_method(_MD("add_button","column","button:Texture"),&TreeItem::add_button); + ObjectTypeDB::bind_method(_MD("add_button","column","button:Texture","button_idx"),&TreeItem::add_button); ObjectTypeDB::bind_method(_MD("get_button_count","column"),&TreeItem::get_button_count); ObjectTypeDB::bind_method(_MD("get_button:Texture","column","button_idx"),&TreeItem::get_button); ObjectTypeDB::bind_method(_MD("erase_button","column","button_idx"),&TreeItem::erase_button); @@ -2128,8 +2128,7 @@ void Tree::_input_event(InputEvent p_event) { float diff_y = -b.relative_y; diff_y=Math::pow(ABS(diff_y),1.8)*SGN(diff_y); diff_y*=0.1; - range_drag_base=CLAMP(range_drag_base + c.step * diff_y, c.min, c.max); - + range_drag_base=CLAMP(range_drag_base + c.step * diff_y, c.min, c.max); popup_edited_item->set_range(popup_edited_item_col,range_drag_base); item_edited(popup_edited_item_col,popup_edited_item); @@ -3193,11 +3192,11 @@ void Tree::_bind_methods() { ObjectTypeDB::bind_method(_MD("create_item:TreeItem","parent:TreeItem"),&Tree::_create_item,DEFVAL((Object*)NULL)); ObjectTypeDB::bind_method(_MD("get_root:TreeItem"),&Tree::get_root); - ObjectTypeDB::bind_method(_MD("set_column_min_width"),&Tree::set_column_min_width); - ObjectTypeDB::bind_method(_MD("set_column_expand"),&Tree::set_column_expand); - ObjectTypeDB::bind_method(_MD("get_column_width"),&Tree::get_column_width); + ObjectTypeDB::bind_method(_MD("set_column_min_width","column","min_width"),&Tree::set_column_min_width); + ObjectTypeDB::bind_method(_MD("set_column_expand","column","expand"),&Tree::set_column_expand); + ObjectTypeDB::bind_method(_MD("get_column_width","column"),&Tree::get_column_width); - ObjectTypeDB::bind_method(_MD("set_hide_root"),&Tree::set_hide_root); + ObjectTypeDB::bind_method(_MD("set_hide_root","enable"),&Tree::set_hide_root); ObjectTypeDB::bind_method(_MD("get_next_selected:TreeItem","from:TreeItem"),&Tree::_get_next_selected); ObjectTypeDB::bind_method(_MD("get_selected:TreeItem"),&Tree::get_selected); ObjectTypeDB::bind_method(_MD("get_selected_column"),&Tree::get_selected_column); diff --git a/scene/gui/tree.h b/scene/gui/tree.h index 55ccc16d01..54e6a9c6b9 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index 5db809a618..517cd414c5 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h index b14d3936b9..9ce1ba78f4 100644 --- a/scene/gui/video_player.h +++ b/scene/gui/video_player.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/io/resource_format_image.cpp b/scene/io/resource_format_image.cpp index f67d50b56c..c80975dbfe 100644 --- a/scene/io/resource_format_image.cpp +++ b/scene/io/resource_format_image.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/io/resource_format_image.h b/scene/io/resource_format_image.h index b5ec5a1200..6388aa641f 100644 --- a/scene/io/resource_format_image.h +++ b/scene/io/resource_format_image.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp index 00b800b28b..9cf349eb7b 100644 --- a/scene/io/resource_format_wav.cpp +++ b/scene/io/resource_format_wav.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/io/resource_format_wav.h b/scene/io/resource_format_wav.h index a74da041c1..4918d5c2e7 100644 --- a/scene/io/resource_format_wav.h +++ b/scene/io/resource_format_wav.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index ee3d7f5afd..e921795628 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h index edd00c1a7a..809b3fae7f 100644 --- a/scene/main/canvas_layer.h +++ b/scene/main/canvas_layer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/misc.cpp b/scene/main/misc.cpp index 108621baa5..35d8b4cdfb 100644 --- a/scene/main/misc.cpp +++ b/scene/main/misc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/misc.h b/scene/main/misc.h index e7894aa68d..1c5bc7208e 100644 --- a/scene/main/misc.h +++ b/scene/main/misc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/node.cpp b/scene/main/node.cpp index a832162994..0780a4bdaf 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -802,6 +802,7 @@ void Node::remove_child(Node *p_child) { } ERR_FAIL_COND( idx==-1 ); + //ERR_FAIL_COND( p_child->data.blocked > 0 ); //if (data.scene) { does not matter @@ -856,7 +857,10 @@ Node *Node::_get_child_by_name(const StringName& p_name) const { Node *Node::_get_node(const NodePath& p_path) const { - ERR_FAIL_COND_V( !data.inside_tree && p_path.is_absolute(), NULL ); + if (!data.inside_tree && p_path.is_absolute()) { + ERR_EXPLAIN("Can't use get_node() with absolute paths from outside the active scene tree."); + ERR_FAIL_V(NULL); + } Node *current=NULL; Node *root=NULL; @@ -2001,7 +2005,7 @@ void Node::_bind_methods() { ObjectTypeDB::bind_method(_MD("is_greater_than","node:Node"),&Node::is_greater_than); ObjectTypeDB::bind_method(_MD("get_path"),&Node::get_path); ObjectTypeDB::bind_method(_MD("get_path_to","node:Node"),&Node::get_path_to); - ObjectTypeDB::bind_method(_MD("add_to_group","group"),&Node::add_to_group,DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("add_to_group","group","persistent"),&Node::add_to_group,DEFVAL(false)); ObjectTypeDB::bind_method(_MD("remove_from_group","group"),&Node::remove_from_group); ObjectTypeDB::bind_method(_MD("is_in_group","group"),&Node::is_in_group); ObjectTypeDB::bind_method(_MD("move_child","child_node:Node","to_pos"),&Node::move_child); @@ -2063,6 +2067,8 @@ void Node::_bind_methods() { BIND_CONSTANT( NOTIFICATION_UNPARENTED ); BIND_CONSTANT( NOTIFICATION_PAUSED ); BIND_CONSTANT( NOTIFICATION_UNPAUSED ); + BIND_CONSTANT( NOTIFICATION_INSTANCED ); + BIND_CONSTANT( PAUSE_MODE_INHERIT ); diff --git a/scene/main/node.h b/scene/main/node.h index 196c4a06eb..4d05dd381c 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/resource_preloader.cpp b/scene/main/resource_preloader.cpp index f49f626e78..219eea770a 100644 --- a/scene/main/resource_preloader.cpp +++ b/scene/main/resource_preloader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/resource_preloader.h b/scene/main/resource_preloader.h index b3e7496fb7..b06e558b59 100644 --- a/scene/main/resource_preloader.h +++ b/scene/main/resource_preloader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp index adf053f5c9..a18eb1249f 100644 --- a/scene/main/scene_main_loop.cpp +++ b/scene/main/scene_main_loop.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -620,6 +620,14 @@ void SceneTree::set_editor_hint(bool p_enabled) { editor_hint=p_enabled; } +bool SceneTree::is_node_being_edited(const Node* p_node) const { +#ifdef TOOLS_ENABLED + return editor_hint && edited_scene_root && edited_scene_root->is_a_parent_of(p_node); +#else + return false; +#endif +} + bool SceneTree::is_editor_hint() const { return editor_hint; @@ -965,6 +973,10 @@ Array SceneTree::_get_nodes_in_group(const StringName& p_group) { return ret; } +bool SceneTree::has_group(const StringName& p_identifier) const { + + return group_map.has(p_identifier); +} void SceneTree::get_nodes_in_group(const StringName& p_group,List<Node*> *p_list) { @@ -1586,9 +1598,10 @@ void SceneTree::_bind_methods() { ObjectTypeDB::bind_method(_MD("notify_group","call_flags","group","notification"),&SceneTree::notify_group); ObjectTypeDB::bind_method(_MD("set_group","call_flags","group","property","value"),&SceneTree::set_group); - ObjectTypeDB::bind_method(_MD("get_nodes_in_group"),&SceneTree::_get_nodes_in_group); + ObjectTypeDB::bind_method(_MD("get_nodes_in_group","group"),&SceneTree::_get_nodes_in_group); ObjectTypeDB::bind_method(_MD("get_root:Viewport"),&SceneTree::get_root); + ObjectTypeDB::bind_method(_MD("has_group","name"),&SceneTree::has_group); ObjectTypeDB::bind_method(_MD("set_auto_accept_quit","enabled"),&SceneTree::set_auto_accept_quit); diff --git a/scene/main/scene_main_loop.h b/scene/main/scene_main_loop.h index 8d9021d24e..c6fc124345 100644 --- a/scene/main/scene_main_loop.h +++ b/scene/main/scene_main_loop.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -279,6 +279,8 @@ public: void set_editor_hint(bool p_enabled); bool is_editor_hint() const; + bool is_node_being_edited(const Node* p_node) const; + void set_pause(bool p_enabled); bool is_paused() const; @@ -318,6 +320,8 @@ public: void queue_delete(Object *p_object); void get_nodes_in_group(const StringName& p_group,List<Node*> *p_list); + bool has_group(const StringName& p_identifier) const; + void set_screen_stretch(StretchMode p_mode,StretchAspect p_aspect,const Size2 p_minsize); diff --git a/scene/main/scene_singleton.cpp b/scene/main/scene_singleton.cpp index 69eb6e24d9..3dcc6b1204 100644 --- a/scene/main/scene_singleton.cpp +++ b/scene/main/scene_singleton.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/scene_singleton.h b/scene/main/scene_singleton.h index 25157a26ac..0b209f7944 100644 --- a/scene/main/scene_singleton.h +++ b/scene/main/scene_singleton.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp index 1bd22a9db1..2c23b62b12 100644 --- a/scene/main/timer.cpp +++ b/scene/main/timer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/timer.h b/scene/main/timer.h index 4b9cecba84..0baea76fad 100644 --- a/scene/main/timer.h +++ b/scene/main/timer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index d19b5767c2..6d18a53c9f 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1456,7 +1456,7 @@ void Viewport::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_as_audio_listener_2d","enable"), &Viewport::set_as_audio_listener_2d); ObjectTypeDB::bind_method(_MD("is_audio_listener_2d","enable"), &Viewport::is_audio_listener_2d); - ObjectTypeDB::bind_method(_MD("set_render_target_to_screen_rect"), &Viewport::set_render_target_to_screen_rect); + ObjectTypeDB::bind_method(_MD("set_render_target_to_screen_rect","rect"), &Viewport::set_render_target_to_screen_rect); ObjectTypeDB::bind_method(_MD("get_mouse_pos"), &Viewport::get_mouse_pos); ObjectTypeDB::bind_method(_MD("warp_mouse","to_pos"), &Viewport::warp_mouse); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 843a1fd9b7..7d86c5f334 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index b3a9ab922e..6c4fe1be79 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -221,7 +221,7 @@ static ResourceFormatLoaderImage *resource_loader_image=NULL; static ResourceFormatLoaderWAV *resource_loader_wav=NULL; -static ResourceFormatLoaderBitMap *resource_loader_bitmap=NULL; + #ifdef TOOLS_ENABLED @@ -249,8 +249,6 @@ void register_scene_types() { resource_loader_wav = memnew( ResourceFormatLoaderWAV ); ResourceLoader::add_resource_format_loader( resource_loader_wav ); - resource_loader_bitmap = memnew( ResourceFormatLoaderBitMap ); - ResourceLoader::add_resource_format_loader( resource_loader_bitmap ); #ifdef TOOLS_ENABLED @@ -631,7 +629,6 @@ void unregister_scene_types() { memdelete( resource_loader_image ); memdelete( resource_loader_wav ); - memdelete( resource_loader_bitmap ); #ifdef TOOLS_ENABLED diff --git a/scene/register_scene_types.h b/scene/register_scene_types.h index 7d36dbc101..15e1eb2980 100644 --- a/scene/register_scene_types.h +++ b/scene/register_scene_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index afd4dc5304..e8bd6c14ad 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/animation.h b/scene/resources/animation.h index 256826a4bb..405b8b6a05 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/audio_stream.cpp b/scene/resources/audio_stream.cpp index 569ed8620d..1dd702abd2 100644 --- a/scene/resources/audio_stream.cpp +++ b/scene/resources/audio_stream.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/audio_stream.h b/scene/resources/audio_stream.h index b16e62b8c7..a4a2ad7599 100644 --- a/scene/resources/audio_stream.h +++ b/scene/resources/audio_stream.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/audio_stream_resampled.cpp b/scene/resources/audio_stream_resampled.cpp index edbca60bd3..3e10048f57 100644 --- a/scene/resources/audio_stream_resampled.cpp +++ b/scene/resources/audio_stream_resampled.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/audio_stream_resampled.h b/scene/resources/audio_stream_resampled.h index 570c311878..64f9d17d88 100644 --- a/scene/resources/audio_stream_resampled.h +++ b/scene/resources/audio_stream_resampled.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp index 9a6452797a..f5bfce3ef8 100644 --- a/scene/resources/bit_mask.cpp +++ b/scene/resources/bit_mask.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -204,57 +204,3 @@ BitMap::BitMap() { ////////////////////////////////////// - -RES ResourceFormatLoaderBitMap::load(const String &p_path, const String& p_original_path, Error *r_error) { - - if (r_error) - *r_error=ERR_FILE_CANT_OPEN; - - BitMap* ptr = memnew(BitMap); - Ref<BitMap> bitmap( ptr ); - - - Image image; - - Error err = ImageLoader::load_image(p_path,&image); - - ERR_EXPLAIN("Failed loading image for BitMap: "+p_path); - ERR_FAIL_COND_V(err, RES()); - - bitmap->create_from_image_alpha(image); - if (r_error) - *r_error=OK; - - return bitmap; - -} - -bool ResourceFormatLoaderBitMap::handles_type(const String& p_type) const { - - return (p_type=="BitMap"); -} - -void ResourceFormatLoaderBitMap::get_recognized_extensions(List<String> *p_extensions) const { - - ImageLoader::get_recognized_extensions(p_extensions); -} - -String ResourceFormatLoaderBitMap::get_resource_type(const String &p_path) const { - - List<String> extensions; - ImageLoader::get_recognized_extensions(&extensions); - String ext=p_path.extension().to_lower(); - for(List<String>::Element *E=extensions.front();E;E=E->next()) { - if (E->get()==ext) - return "BitMap"; - } - return ""; -} - - -ResourceFormatLoaderBitMap::ResourceFormatLoaderBitMap() { - - -} - - diff --git a/scene/resources/bit_mask.h b/scene/resources/bit_mask.h index a6b29bb919..b245ea1542 100644 --- a/scene/resources/bit_mask.h +++ b/scene/resources/bit_mask.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -62,16 +62,5 @@ public: BitMap(); }; -class ResourceFormatLoaderBitMap : public ResourceFormatLoader { - -public: - - virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL); - virtual void get_recognized_extensions(List<String> *p_extensions) const; - virtual bool handles_type(const String& p_type) const; - virtual String get_resource_type(const String &p_path) const; - - ResourceFormatLoaderBitMap(); -}; #endif // BIT_MASK_H diff --git a/scene/resources/bounds.cpp b/scene/resources/bounds.cpp index 7382d60535..65ce5e49e8 100644 --- a/scene/resources/bounds.cpp +++ b/scene/resources/bounds.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/bounds.h b/scene/resources/bounds.h index 68aca6f6a0..a1610e2b57 100644 --- a/scene/resources/bounds.h +++ b/scene/resources/bounds.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/box_shape.cpp b/scene/resources/box_shape.cpp index ba29a1b601..9a6fedeb0b 100644 --- a/scene/resources/box_shape.cpp +++ b/scene/resources/box_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/box_shape.h b/scene/resources/box_shape.h index 9667515657..88fca65eea 100644 --- a/scene/resources/box_shape.h +++ b/scene/resources/box_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/canvas.cpp b/scene/resources/canvas.cpp index 51953d9683..0c87d0473d 100644 --- a/scene/resources/canvas.cpp +++ b/scene/resources/canvas.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/canvas.h b/scene/resources/canvas.h index 71dc080e64..5120301a67 100644 --- a/scene/resources/canvas.h +++ b/scene/resources/canvas.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/capsule_shape.cpp b/scene/resources/capsule_shape.cpp index 67ceed6be0..4c53645d2d 100644 --- a/scene/resources/capsule_shape.cpp +++ b/scene/resources/capsule_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/capsule_shape.h b/scene/resources/capsule_shape.h index e516d0e3c7..4263c3a554 100644 --- a/scene/resources/capsule_shape.h +++ b/scene/resources/capsule_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp index 923a509ad5..1887ec11d7 100644 --- a/scene/resources/capsule_shape_2d.cpp +++ b/scene/resources/capsule_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/capsule_shape_2d.h b/scene/resources/capsule_shape_2d.h index dc679966f9..18b5c12a52 100644 --- a/scene/resources/capsule_shape_2d.h +++ b/scene/resources/capsule_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp index c77395612c..7171af9670 100644 --- a/scene/resources/circle_shape_2d.cpp +++ b/scene/resources/circle_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/circle_shape_2d.h b/scene/resources/circle_shape_2d.h index a5902b189c..c36e00d106 100644 --- a/scene/resources/circle_shape_2d.h +++ b/scene/resources/circle_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/concave_polygon_shape.cpp b/scene/resources/concave_polygon_shape.cpp index 7aeac04a22..34bea038f4 100644 --- a/scene/resources/concave_polygon_shape.cpp +++ b/scene/resources/concave_polygon_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/concave_polygon_shape.h b/scene/resources/concave_polygon_shape.h index fae98ee046..a4845e9220 100644 --- a/scene/resources/concave_polygon_shape.h +++ b/scene/resources/concave_polygon_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/concave_polygon_shape_2d.cpp b/scene/resources/concave_polygon_shape_2d.cpp index 01b7531f14..2c66155cb8 100644 --- a/scene/resources/concave_polygon_shape_2d.cpp +++ b/scene/resources/concave_polygon_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/concave_polygon_shape_2d.h b/scene/resources/concave_polygon_shape_2d.h index 29666c88c1..89b8914741 100644 --- a/scene/resources/concave_polygon_shape_2d.h +++ b/scene/resources/concave_polygon_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/convex_polygon_shape.cpp b/scene/resources/convex_polygon_shape.cpp index 6a405c9c94..7fcc9e97c0 100644 --- a/scene/resources/convex_polygon_shape.cpp +++ b/scene/resources/convex_polygon_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/convex_polygon_shape.h b/scene/resources/convex_polygon_shape.h index 48454deb2b..a4e504ee24 100644 --- a/scene/resources/convex_polygon_shape.h +++ b/scene/resources/convex_polygon_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp index 86cf818ac3..5c0dadefc2 100644 --- a/scene/resources/convex_polygon_shape_2d.cpp +++ b/scene/resources/convex_polygon_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/convex_polygon_shape_2d.h b/scene/resources/convex_polygon_shape_2d.h index 1af7787f67..e1792a1075 100644 --- a/scene/resources/convex_polygon_shape_2d.h +++ b/scene/resources/convex_polygon_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/curve.cpp b/scene/resources/curve.cpp index c1a389942f..7dec4029fc 100644 --- a/scene/resources/curve.cpp +++ b/scene/resources/curve.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/curve.h b/scene/resources/curve.h index 4818632dc3..262f22b7d1 100644 --- a/scene/resources/curve.h +++ b/scene/resources/curve.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index e642efebb6..f0b3519b4a 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ @@ -717,6 +717,7 @@ void make_default_theme() { t->set_icon("increment_hilite","Tabs",make_icon( scroll_button_right_hl_png)); t->set_icon("decrement","Tabs",make_icon( scroll_button_left_png)); t->set_icon("decrement_hilite","Tabs",make_icon( scroll_button_left_hl_png)); + t->set_icon("close","Tabs",make_icon( tab_close_png)); t->set_font("font","Tabs", default_font ); diff --git a/scene/resources/default_theme/default_theme.h b/scene/resources/default_theme/default_theme.h index ddd8af46f0..44569ba192 100644 --- a/scene/resources/default_theme/default_theme.h +++ b/scene/resources/default_theme/default_theme.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/scene/resources/default_theme/tab_close.png b/scene/resources/default_theme/tab_close.png Binary files differnew file mode 100644 index 0000000000..10e56d5bb8 --- /dev/null +++ b/scene/resources/default_theme/tab_close.png diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index c1fac47724..e0b5736d99 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -399,6 +399,11 @@ static const unsigned char tab_behind_png[]={ }; +static const unsigned char tab_close_png[]={ 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+}; + + static const unsigned char tab_container_bg_png[]={ 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}; diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index ffa02e819c..4551aff0ef 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/environment.h b/scene/resources/environment.h index bee45b78cd..4620bf567a 100644 --- a/scene/resources/environment.h +++ b/scene/resources/environment.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/event_stream.cpp b/scene/resources/event_stream.cpp index e8cd08c064..8667bcc5db 100644 --- a/scene/resources/event_stream.cpp +++ b/scene/resources/event_stream.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/event_stream.h b/scene/resources/event_stream.h index f9a5e3785a..6ee9b76717 100644 --- a/scene/resources/event_stream.h +++ b/scene/resources/event_stream.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index aad5e7cfdd..0aae6fd978 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -517,7 +517,7 @@ void Font::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_descent"),&Font::get_descent); ObjectTypeDB::bind_method(_MD("add_kerning_pair","char_a","char_b","kerning"),&Font::add_kerning_pair); - ObjectTypeDB::bind_method(_MD("get_kerning_pair"),&Font::get_kerning_pair); + ObjectTypeDB::bind_method(_MD("get_kerning_pair","char_a","char_b"),&Font::get_kerning_pair); ObjectTypeDB::bind_method(_MD("add_texture","texture:Texture"),&Font::add_texture); ObjectTypeDB::bind_method(_MD("add_char","character","texture","rect","align","advance"),&Font::add_char,DEFVAL(Point2()),DEFVAL(-1)); diff --git a/scene/resources/font.h b/scene/resources/font.h index 27e3045eaa..61f0352992 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/gibberish_stream.cpp b/scene/resources/gibberish_stream.cpp index 7af81bd992..9d67069a6c 100644 --- a/scene/resources/gibberish_stream.cpp +++ b/scene/resources/gibberish_stream.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/gibberish_stream.h b/scene/resources/gibberish_stream.h index 77393db9f4..e06dc5eff2 100644 --- a/scene/resources/gibberish_stream.h +++ b/scene/resources/gibberish_stream.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/height_map_shape.cpp b/scene/resources/height_map_shape.cpp index 2c7c5384fa..e7b53c92c2 100644 --- a/scene/resources/height_map_shape.cpp +++ b/scene/resources/height_map_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/height_map_shape.h b/scene/resources/height_map_shape.h index 46d49dab08..5494075107 100644 --- a/scene/resources/height_map_shape.h +++ b/scene/resources/height_map_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 51d8be3294..e56314c1f8 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/material.h b/scene/resources/material.h index 7b7bc50567..96b33ce129 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 8cb0904415..9537fa269f 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -971,7 +971,7 @@ void Mesh::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_morph_target_mode","mode"),&Mesh::set_morph_target_mode); ObjectTypeDB::bind_method(_MD("get_morph_target_mode"),&Mesh::get_morph_target_mode); - ObjectTypeDB::bind_method(_MD("add_surface","primitive","arrays","morph_arrays"),&Mesh::add_surface,DEFVAL(Array())); + ObjectTypeDB::bind_method(_MD("add_surface","primitive","arrays","morph_arrays","alphasort"),&Mesh::add_surface,DEFVAL(Array()),DEFVAL(false)); ObjectTypeDB::bind_method(_MD("get_surface_count"),&Mesh::get_surface_count); ObjectTypeDB::bind_method(_MD("surface_remove","surf_idx"),&Mesh::surface_remove); ObjectTypeDB::bind_method(_MD("surface_get_array_len","surf_idx"),&Mesh::surface_get_array_len); diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 50463ce80e..e0d9bdf7a8 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp index 42aaed39e1..fb0fc2a247 100644 --- a/scene/resources/mesh_data_tool.cpp +++ b/scene/resources/mesh_data_tool.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh_data_tool.h b/scene/resources/mesh_data_tool.h index e7e7924e98..4a26fc2628 100644 --- a/scene/resources/mesh_data_tool.h +++ b/scene/resources/mesh_data_tool.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index 5ebab9be76..8643e96303 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/mesh_library.h b/scene/resources/mesh_library.h index a6a7b71669..9a468d5555 100644 --- a/scene/resources/mesh_library.h +++ b/scene/resources/mesh_library.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp index 0755d101b2..c5ade63124 100644 --- a/scene/resources/multimesh.cpp +++ b/scene/resources/multimesh.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -224,13 +224,13 @@ void MultiMesh::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_mesh","mesh:Mesh"),&MultiMesh::set_mesh); ObjectTypeDB::bind_method(_MD("get_mesh:Mesh"),&MultiMesh::get_mesh); - ObjectTypeDB::bind_method(_MD("set_instance_count"),&MultiMesh::set_instance_count); + ObjectTypeDB::bind_method(_MD("set_instance_count","count"),&MultiMesh::set_instance_count); ObjectTypeDB::bind_method(_MD("get_instance_count"),&MultiMesh::get_instance_count); - ObjectTypeDB::bind_method(_MD("set_instance_transform"),&MultiMesh::set_instance_transform); - ObjectTypeDB::bind_method(_MD("get_instance_transform"),&MultiMesh::get_instance_transform); - ObjectTypeDB::bind_method(_MD("set_instance_color"),&MultiMesh::set_instance_color); - ObjectTypeDB::bind_method(_MD("get_instance_color"),&MultiMesh::get_instance_color); - ObjectTypeDB::bind_method(_MD("set_aabb"),&MultiMesh::set_aabb); + ObjectTypeDB::bind_method(_MD("set_instance_transform","instance","transform"),&MultiMesh::set_instance_transform); + ObjectTypeDB::bind_method(_MD("get_instance_transform","instance"),&MultiMesh::get_instance_transform); + ObjectTypeDB::bind_method(_MD("set_instance_color","instance","color"),&MultiMesh::set_instance_color); + ObjectTypeDB::bind_method(_MD("get_instance_color","instance"),&MultiMesh::get_instance_color); + ObjectTypeDB::bind_method(_MD("set_aabb","visibility_aabb"),&MultiMesh::set_aabb); ObjectTypeDB::bind_method(_MD("get_aabb"),&MultiMesh::get_aabb); ObjectTypeDB::bind_method(_MD("generate_aabb"),&MultiMesh::generate_aabb); diff --git a/scene/resources/multimesh.h b/scene/resources/multimesh.h index c2736e3070..0cf9e92def 100644 --- a/scene/resources/multimesh.h +++ b/scene/resources/multimesh.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 443d1630a7..d2795bddb8 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h index 67d0f4ba01..911ffd2542 100644 --- a/scene/resources/packed_scene.h +++ b/scene/resources/packed_scene.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/plane_shape.cpp b/scene/resources/plane_shape.cpp index 760a36a91e..f551414f61 100644 --- a/scene/resources/plane_shape.cpp +++ b/scene/resources/plane_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/plane_shape.h b/scene/resources/plane_shape.h index dd285171c4..543c433965 100644 --- a/scene/resources/plane_shape.h +++ b/scene/resources/plane_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/ray_shape.cpp b/scene/resources/ray_shape.cpp index ee55cc6e37..73ce4de976 100644 --- a/scene/resources/ray_shape.cpp +++ b/scene/resources/ray_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/ray_shape.h b/scene/resources/ray_shape.h index edb29b83b5..0218045247 100644 --- a/scene/resources/ray_shape.h +++ b/scene/resources/ray_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp index 7903d88736..bc0f86f0a7 100644 --- a/scene/resources/rectangle_shape_2d.cpp +++ b/scene/resources/rectangle_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/rectangle_shape_2d.h b/scene/resources/rectangle_shape_2d.h index 96de02fb70..1ffbe1e356 100644 --- a/scene/resources/rectangle_shape_2d.h +++ b/scene/resources/rectangle_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/rich_text.cpp b/scene/resources/rich_text.cpp index 7e58a19ac3..8acf5ff39b 100644 --- a/scene/resources/rich_text.cpp +++ b/scene/resources/rich_text.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/rich_text.h b/scene/resources/rich_text.h index 9dfffbfeb3..c74a391b10 100644 --- a/scene/resources/rich_text.h +++ b/scene/resources/rich_text.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/room.cpp b/scene/resources/room.cpp index 3673b18394..0f9eb85244 100644 --- a/scene/resources/room.cpp +++ b/scene/resources/room.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/room.h b/scene/resources/room.h index f621d8f1bf..c5aaea311e 100644 --- a/scene/resources/room.h +++ b/scene/resources/room.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sample.cpp b/scene/resources/sample.cpp index 0a785e7bf6..4b25a2c490 100644 --- a/scene/resources/sample.cpp +++ b/scene/resources/sample.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -210,11 +210,11 @@ void Sample::_bind_methods(){ ADD_PROPERTY( PropertyInfo( Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), _SCS("_set_data"), _SCS("_get_data") ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "stereo"), _SCS(""), _SCS("is_stereo") ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "length"), _SCS(""), _SCS("get_length") ); + ADD_PROPERTY( PropertyInfo( Variant::INT, "length",PROPERTY_HINT_RANGE,"0,999999999"), _SCS(""), _SCS("get_length") ); ADD_PROPERTY( PropertyInfo( Variant::INT, "mix_rate", PROPERTY_HINT_RANGE,"1,192000,1" ), _SCS("set_mix_rate"), _SCS("get_mix_rate") ); ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_format", PROPERTY_HINT_ENUM,"None,Forward,PingPong" ), _SCS("set_loop_format"), _SCS("get_loop_format") ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_begin", PROPERTY_HINT_RANGE,"0,"+itos(99999999)+",1"), _SCS("set_loop_begin"), _SCS("get_loop_begin") ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_end", PROPERTY_HINT_RANGE,"0,"+itos(99999999)+",1"), _SCS("set_loop_end"), _SCS("get_loop_end") ); + ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_begin", PROPERTY_HINT_RANGE,"0,"+itos(999999999)+",1"), _SCS("set_loop_begin"), _SCS("get_loop_begin") ); + ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_end", PROPERTY_HINT_RANGE,"0,"+itos(999999999)+",1"), _SCS("set_loop_end"), _SCS("get_loop_end") ); BIND_CONSTANT( FORMAT_PCM8 ); BIND_CONSTANT( FORMAT_PCM16 ); diff --git a/scene/resources/sample.h b/scene/resources/sample.h index 4877e0b841..0a88167233 100644 --- a/scene/resources/sample.h +++ b/scene/resources/sample.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sample_library.cpp b/scene/resources/sample_library.cpp index ffcaa1e675..5b70ee0e11 100644 --- a/scene/resources/sample_library.cpp +++ b/scene/resources/sample_library.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sample_library.h b/scene/resources/sample_library.h index 88519e7035..8377967106 100644 --- a/scene/resources/sample_library.h +++ b/scene/resources/sample_library.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp index 851083aecf..ca85ca957a 100644 --- a/scene/resources/scene_format_text.cpp +++ b/scene/resources/scene_format_text.cpp @@ -12,12 +12,6 @@ #define _printerr() ERR_PRINT(String(res_path+":"+itos(lines)+" - Parse Error: "+error_text).utf8().get_data()); -Error ResourceInteractiveLoaderText::parse_property(Variant& r_v, String &r_name) { - - return OK; -} - - /// @@ -479,8 +473,8 @@ Error ResourceInteractiveLoaderText::poll() { } Vector<int> bind_ints; - for(int i=9;i<binds.size();i++) { - bind_ints.push_back( packed_scene->get_state()->add_value( bind_ints[i] ) ); + for(int i=0;i<binds.size();i++) { + bind_ints.push_back( packed_scene->get_state()->add_value( binds[i] ) ); } packed_scene->get_state()->add_connection( @@ -1026,431 +1020,37 @@ Error ResourceFormatLoaderText::rename_dependencies(const String &p_path,const M /*****************************************************************************************************/ -void ResourceFormatSaverTextInstance::write_property(const String& p_name,const Variant& p_property,bool *r_ok) { - - if (r_ok) - *r_ok=false; - - if (p_name!=String()) { - f->store_string(p_name+" = "); - } - - switch( p_property.get_type() ) { - - case Variant::NIL: { - f->store_string("null"); - } break; - case Variant::BOOL: { - - f->store_string(p_property.operator bool() ? "true":"false" ); - } break; - case Variant::INT: { - - f->store_string( itos(p_property.operator int()) ); - } break; - case Variant::REAL: { - - f->store_string( rtoss(p_property.operator real_t()) ); - } break; - case Variant::STRING: { - - String str=p_property; - - str="\""+str.c_escape()+"\""; - f->store_string( str ); - } break; - case Variant::VECTOR2: { - - Vector2 v = p_property; - f->store_string("Vector2( "+rtoss(v.x) +", "+rtoss(v.y)+" )" ); - } break; - case Variant::RECT2: { - - Rect2 aabb = p_property; - f->store_string("Rect2( "+rtoss(aabb.pos.x) +", "+rtoss(aabb.pos.y) +", "+rtoss(aabb.size.x) +", "+rtoss(aabb.size.y)+" )" ); - - } break; - case Variant::VECTOR3: { - - Vector3 v = p_property; - f->store_string("Vector3( "+rtoss(v.x) +", "+rtoss(v.y)+", "+rtoss(v.z)+" )"); - } break; - case Variant::PLANE: { - - Plane p = p_property; - f->store_string("Plane( "+rtoss(p.normal.x) +", "+rtoss(p.normal.y)+", "+rtoss(p.normal.z)+", "+rtoss(p.d)+" )" ); - - } break; - case Variant::_AABB: { - - AABB aabb = p_property; - f->store_string("AABB( "+rtoss(aabb.pos.x) +", "+rtoss(aabb.pos.y) +", "+rtoss(aabb.pos.z) +", "+rtoss(aabb.size.x) +", "+rtoss(aabb.size.y) +", "+rtoss(aabb.size.z)+" )" ); - - } break; - case Variant::QUAT: { - - Quat quat = p_property; - f->store_string("Quat( "+rtoss(quat.x)+", "+rtoss(quat.y)+", "+rtoss(quat.z)+", "+rtoss(quat.w)+" )"); - - } break; - case Variant::MATRIX32: { - - String s="Matrix32( "; - Matrix32 m3 = p_property; - for (int i=0;i<3;i++) { - for (int j=0;j<2;j++) { - - if (i!=0 || j!=0) - s+=", "; - s+=rtoss( m3.elements[i][j] ); - } - } - - f->store_string(s+" )"); - - } break; - case Variant::MATRIX3: { - - String s="Matrix3( "; - Matrix3 m3 = p_property; - for (int i=0;i<3;i++) { - for (int j=0;j<3;j++) { - - if (i!=0 || j!=0) - s+=", "; - s+=rtoss( m3.elements[i][j] ); - } - } - - f->store_string(s+" )"); - - } break; - case Variant::TRANSFORM: { - - String s="Transform( "; - Transform t = p_property; - Matrix3 &m3 = t.basis; - for (int i=0;i<3;i++) { - for (int j=0;j<3;j++) { - - if (i!=0 || j!=0) - s+=", "; - s+=rtoss( m3.elements[i][j] ); - } - } - - s=s+", "+rtoss(t.origin.x) +", "+rtoss(t.origin.y)+", "+rtoss(t.origin.z); - - f->store_string(s+" )"); - } break; - - // misc types - case Variant::COLOR: { - - Color c = p_property; - f->store_string("Color( "+rtoss(c.r) +", "+rtoss(c.g)+", "+rtoss(c.b)+", "+rtoss(c.a)+" )"); - - } break; - case Variant::IMAGE: { - - - Image img=p_property; - - if (img.empty()) { - f->store_string("Image()"); - break; - } - - String imgstr="Image( "; - imgstr+=itos(img.get_width()); - imgstr+=", "+itos(img.get_height()); - imgstr+=", "+itos(img.get_mipmaps()); - imgstr+=", "; - - switch(img.get_format()) { - - case Image::FORMAT_GRAYSCALE: imgstr+="GRAYSCALE"; break; - case Image::FORMAT_INTENSITY: imgstr+="INTENSITY"; break; - case Image::FORMAT_GRAYSCALE_ALPHA: imgstr+="GRAYSCALE_ALPHA"; break; - case Image::FORMAT_RGB: imgstr+="RGB"; break; - case Image::FORMAT_RGBA: imgstr+="RGBA"; break; - case Image::FORMAT_INDEXED : imgstr+="INDEXED"; break; - case Image::FORMAT_INDEXED_ALPHA: imgstr+="INDEXED_ALPHA"; break; - case Image::FORMAT_BC1: imgstr+="BC1"; break; - case Image::FORMAT_BC2: imgstr+="BC2"; break; - case Image::FORMAT_BC3: imgstr+="BC3"; break; - case Image::FORMAT_BC4: imgstr+="BC4"; break; - case Image::FORMAT_BC5: imgstr+="BC5"; break; - case Image::FORMAT_PVRTC2: imgstr+="PVRTC2"; break; - case Image::FORMAT_PVRTC2_ALPHA: imgstr+="PVRTC2_ALPHA"; break; - case Image::FORMAT_PVRTC4: imgstr+="PVRTC4"; break; - case Image::FORMAT_PVRTC4_ALPHA: imgstr+="PVRTC4_ALPHA"; break; - case Image::FORMAT_ETC: imgstr+="ETC"; break; - case Image::FORMAT_ATC: imgstr+="ATC"; break; - case Image::FORMAT_ATC_ALPHA_EXPLICIT: imgstr+="ATC_ALPHA_EXPLICIT"; break; - case Image::FORMAT_ATC_ALPHA_INTERPOLATED: imgstr+="ATC_ALPHA_INTERPOLATED"; break; - case Image::FORMAT_CUSTOM: imgstr+="CUSTOM"; break; - default: {} - } - - - String s; - - DVector<uint8_t> data = img.get_data(); - int len = data.size(); - DVector<uint8_t>::Read r = data.read(); - const uint8_t *ptr=r.ptr();; - for (int i=0;i<len;i++) { - - if (i>0) - s+=", "; - s+=itos(ptr[i]); - } - - imgstr+=", "; - f->store_string(imgstr); - f->store_string(s); - f->store_string(" )"); - } break; - case Variant::NODE_PATH: { - - String str=p_property; - - str="NodePath(\""+str.c_escape()+"\")"; - f->store_string(str); - - } break; - - case Variant::OBJECT: { - - RES res = p_property; - if (res.is_null()) { - f->store_string("null"); - if (r_ok) - *r_ok=true; - - break; // don't save it - } - - if (external_resources.has(res)) { - - f->store_string("ExtResource( "+itos(external_resources[res]+1)+" )"); - } else { - - if (internal_resources.has(res)) { - f->store_string("SubResource( "+itos(internal_resources[res])+" )"); - } else if (res->get_path().length() && res->get_path().find("::")==-1) { - - //external resource - String path=relative_paths?local_path.path_to_file(res->get_path()):res->get_path(); - f->store_string("Resource( \""+path+"\" )"); - } else { - f->store_string("null"); - ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?"); - ERR_BREAK(true); - //internal resource - } - } - - } break; - case Variant::INPUT_EVENT: { - - f->store_string("InputEvent()"); //will be added later - } break; - case Variant::DICTIONARY: { - - Dictionary dict = p_property; - - List<Variant> keys; - dict.get_key_list(&keys); - keys.sort(); - - f->store_string("{ "); - for(List<Variant>::Element *E=keys.front();E;E=E->next()) { - - //if (!_check_type(dict[E->get()])) - // continue; - bool ok; - write_property("",E->get(),&ok); - ERR_CONTINUE(!ok); - - f->store_string(":"); - write_property("",dict[E->get()],&ok); - if (!ok) - write_property("",Variant()); //at least make the file consistent.. - if (E->next()) - f->store_string(", "); - } - - - f->store_string(" }"); - - - } break; - case Variant::ARRAY: { - - f->store_string("[ "); - Array array = p_property; - int len=array.size(); - for (int i=0;i<len;i++) { - - if (i>0) - f->store_string(", "); - write_property("",array[i]); - - - } - f->store_string(" ]"); - - } break; - - case Variant::RAW_ARRAY: { - - f->store_string("ByteArray( "); - String s; - DVector<uint8_t> data = p_property; - int len = data.size(); - DVector<uint8_t>::Read r = data.read(); - const uint8_t *ptr=r.ptr();; - for (int i=0;i<len;i++) { - - if (i>0) - f->store_string(", "); - - f->store_string(itos(ptr[i])); - - } - - f->store_string(" )"); - - } break; - case Variant::INT_ARRAY: { +String ResourceFormatSaverTextInstance::_write_resources(void *ud,const RES& p_resource) { - f->store_string("IntArray( "); - DVector<int> data = p_property; - int len = data.size(); - DVector<int>::Read r = data.read(); - const int *ptr=r.ptr();; + ResourceFormatSaverTextInstance *rsi=(ResourceFormatSaverTextInstance*)ud; + return rsi->_write_resource(p_resource); - for (int i=0;i<len;i++) { - - if (i>0) - f->store_string(", "); - - f->store_string(itos(ptr[i])); - } - - - f->store_string(" )"); - - } break; - case Variant::REAL_ARRAY: { - - f->store_string("FloatArray( "); - DVector<real_t> data = p_property; - int len = data.size(); - DVector<real_t>::Read r = data.read(); - const real_t *ptr=r.ptr();; - - for (int i=0;i<len;i++) { - - if (i>0) - f->store_string(", "); - f->store_string(rtoss(ptr[i])); - } - - f->store_string(" )"); - - } break; - case Variant::STRING_ARRAY: { - - f->store_string("StringArray( "); - DVector<String> data = p_property; - int len = data.size(); - DVector<String>::Read r = data.read(); - const String *ptr=r.ptr();; - String s; - //write_string("\n"); - - - - for (int i=0;i<len;i++) { - - if (i>0) - f->store_string(", "); - String str=ptr[i]; - f->store_string(""+str.c_escape()+"\""); - } - - f->store_string(" )"); - - } break; - case Variant::VECTOR2_ARRAY: { - - f->store_string("Vector2Array( "); - DVector<Vector2> data = p_property; - int len = data.size(); - DVector<Vector2>::Read r = data.read(); - const Vector2 *ptr=r.ptr();; - - for (int i=0;i<len;i++) { - - if (i>0) - f->store_string(", "); - f->store_string(rtoss(ptr[i].x)+", "+rtoss(ptr[i].y) ); - } - - f->store_string(" )"); - - } break; - case Variant::VECTOR3_ARRAY: { - - f->store_string("Vector3Array( "); - DVector<Vector3> data = p_property; - int len = data.size(); - DVector<Vector3>::Read r = data.read(); - const Vector3 *ptr=r.ptr();; - - for (int i=0;i<len;i++) { - - if (i>0) - f->store_string(", "); - f->store_string(rtoss(ptr[i].x)+", "+rtoss(ptr[i].y)+", "+rtoss(ptr[i].z) ); - } - - f->store_string(" )"); - - } break; - case Variant::COLOR_ARRAY: { - - f->store_string("ColorArray( "); - - DVector<Color> data = p_property; - int len = data.size(); - DVector<Color>::Read r = data.read(); - const Color *ptr=r.ptr();; - - for (int i=0;i<len;i++) { +} - if (i>0) - f->store_string(", "); +String ResourceFormatSaverTextInstance::_write_resource(const RES& res) { - f->store_string(rtoss(ptr[i].r)+", "+rtoss(ptr[i].g)+", "+rtoss(ptr[i].b)+", "+rtoss(ptr[i].a) ); + if (external_resources.has(res)) { - } - f->store_string(" )"); + return "ExtResource( "+itos(external_resources[res]+1)+" )"; + } else { - } break; - default: {} + if (internal_resources.has(res)) { + return "SubResource( "+itos(internal_resources[res])+" )"; + } else if (res->get_path().length() && res->get_path().find("::")==-1) { + //external resource + String path=relative_paths?local_path.path_to_file(res->get_path()):res->get_path(); + return "Resource( \""+path+"\" )"; + } else { + ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?"); + ERR_FAIL_V("null"); + //internal resource + } } - if (r_ok) - *r_ok=true; - + return "null"; } - void ResourceFormatSaverTextInstance::_find_resources(const Variant& p_variant,bool p_main) { @@ -1584,11 +1184,18 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path,const RES& p_re } + Vector<RES> sorted_er; + sorted_er.resize(external_resources.size()); + for(Map<RES,int>::Element *E=external_resources.front();E;E=E->next()) { - String p = E->key()->get_path(); + sorted_er[E->get()]=E->key(); + } - f->store_string("[ext_resource path=\""+p+"\" type=\""+E->key()->get_save_type()+"\" id="+itos(E->get()+1)+"]\n"); //bundled + for(int i=0;i<sorted_er.size();i++) { + String p = sorted_er[i]->get_path(); + + f->store_string("[ext_resource path=\""+p+"\" type=\""+sorted_er[i]->get_save_type()+"\" id="+itos(i+1)+"]\n"); //bundled } if (external_resources.size()) @@ -1667,8 +1274,9 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path,const RES& p_re if (PE->get().type==Variant::OBJECT && value.is_zero()) continue; - write_property(name,value); - f->store_string("\n"); + String vars; + VariantWriter::write_to_string(value,vars,_write_resources,this); + f->store_string(name+" = "+vars+"\n"); } @@ -1719,17 +1327,22 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path,const RES& p_re f->store_string(header); if (instance.is_valid()) { + + String vars; f->store_string(" instance="); - write_property("",instance); + VariantWriter::write_to_string(instance,vars,_write_resources,this); + f->store_string(vars); + } f->store_line("]\n"); for(int j=0;j<state->get_node_property_count(i);j++) { - write_property(state->get_node_property_name(i,j),state->get_node_property_value(i,j)); - f->store_line(String()); + String vars; + VariantWriter::write_to_string(state->get_node_property_value(i,j),vars,_write_resources,this); + f->store_string(String(state->get_node_property_name(i,j))+" = "+vars+"\n"); } if (state->get_node_property_count(i)) { @@ -1754,8 +1367,10 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path,const RES& p_re Array binds=state->get_connection_binds(i); f->store_string(connstr); if (binds.size()) { - f->store_string(" binds="); - write_property("",binds); + String vars; + VariantWriter::write_to_string(binds,vars,_write_resources,this); + f->store_string(" binds= "+vars); + } f->store_line("]\n"); diff --git a/scene/resources/scene_format_text.h b/scene/resources/scene_format_text.h index 4f18af2b62..0e844c9165 100644 --- a/scene/resources/scene_format_text.h +++ b/scene/resources/scene_format_text.h @@ -60,7 +60,6 @@ class ResourceInteractiveLoaderText : public ResourceInteractiveLoader { friend class ResourceFormatLoaderText; List<RES> resource_cache; - Error parse_property(Variant& r_v, String &r_name); Error error; RES resource; @@ -117,7 +116,10 @@ class ResourceFormatSaverTextInstance { Map<RES,int> internal_resources; void _find_resources(const Variant& p_variant,bool p_main=false); - void write_property(const String& p_name,const Variant& p_property,bool *r_ok=NULL); + + static String _write_resources(void *ud,const RES& p_resource); + String _write_resource(const RES& res); + public: diff --git a/scene/resources/scene_preloader.cpp b/scene/resources/scene_preloader.cpp index 09001c1a94..c031f3c721 100644 --- a/scene/resources/scene_preloader.cpp +++ b/scene/resources/scene_preloader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/scene_preloader.h b/scene/resources/scene_preloader.h index d60d08afd4..2317c9e0bd 100644 --- a/scene/resources/scene_preloader.h +++ b/scene/resources/scene_preloader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp index 88f7adcd9b..b8b14fd6fc 100644 --- a/scene/resources/segment_shape_2d.cpp +++ b/scene/resources/segment_shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/segment_shape_2d.h b/scene/resources/segment_shape_2d.h index 37c68b6c92..6f7b2f2d38 100644 --- a/scene/resources/segment_shape_2d.h +++ b/scene/resources/segment_shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index f0a2721016..ee9f23dd2a 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shader.h b/scene/resources/shader.h index 61a369c408..6ee8d4e793 100644 --- a/scene/resources/shader.h +++ b/scene/resources/shader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index f8a14e58a0..eabc84c41e 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -179,25 +179,25 @@ void ShaderGraph::_bind_methods() { ObjectTypeDB::bind_method(_MD("default_get_value","shader_type","id","param_id"), &ShaderGraph::default_get_value); ObjectTypeDB::bind_method(_MD("scalar_const_node_set_value","shader_type","id","value"),&ShaderGraph::scalar_const_node_set_value); - ObjectTypeDB::bind_method(_MD("scalar_const_node_get_value","shader_type","id"),&ShaderGraph::scalar_const_node_set_value); + ObjectTypeDB::bind_method(_MD("scalar_const_node_get_value","shader_type","id"),&ShaderGraph::scalar_const_node_get_value); ObjectTypeDB::bind_method(_MD("vec_const_node_set_value","shader_type","id","value"),&ShaderGraph::vec_const_node_set_value); - ObjectTypeDB::bind_method(_MD("vec_const_node_get_value","shader_type","id"),&ShaderGraph::vec_const_node_set_value); + ObjectTypeDB::bind_method(_MD("vec_const_node_get_value","shader_type","id"),&ShaderGraph::vec_const_node_get_value); ObjectTypeDB::bind_method(_MD("rgb_const_node_set_value","shader_type","id","value"),&ShaderGraph::rgb_const_node_set_value); - ObjectTypeDB::bind_method(_MD("rgb_const_node_get_value","shader_type","id"),&ShaderGraph::rgb_const_node_set_value); + ObjectTypeDB::bind_method(_MD("rgb_const_node_get_value","shader_type","id"),&ShaderGraph::rgb_const_node_get_value); ObjectTypeDB::bind_method(_MD("xform_const_node_set_value","shader_type","id","value"),&ShaderGraph::xform_const_node_set_value); - ObjectTypeDB::bind_method(_MD("xform_const_node_get_value","shader_type","id"),&ShaderGraph::xform_const_node_set_value); + ObjectTypeDB::bind_method(_MD("xform_const_node_get_value","shader_type","id"),&ShaderGraph::xform_const_node_get_value); // void get_node_list(ShaderType p_which,List<int> *p_node_list) const; ObjectTypeDB::bind_method(_MD("texture_node_set_filter_size","shader_type","id","filter_size"),&ShaderGraph::texture_node_set_filter_size); - ObjectTypeDB::bind_method(_MD("texture_node_get_filter_size","shader_type","id"),&ShaderGraph::texture_node_set_filter_size); + ObjectTypeDB::bind_method(_MD("texture_node_get_filter_size","shader_type","id"),&ShaderGraph::texture_node_get_filter_size); ObjectTypeDB::bind_method(_MD("texture_node_set_filter_strength","shader_type","id","filter_strength"),&ShaderGraph::texture_node_set_filter_strength); - ObjectTypeDB::bind_method(_MD("texture_node_get_filter_strength","shader_type","id"),&ShaderGraph::texture_node_set_filter_strength); + ObjectTypeDB::bind_method(_MD("texture_node_get_filter_strength","shader_type","id"),&ShaderGraph::texture_node_get_filter_strength); ObjectTypeDB::bind_method(_MD("scalar_op_node_set_op","shader_type","id","op"),&ShaderGraph::scalar_op_node_set_op); ObjectTypeDB::bind_method(_MD("scalar_op_node_get_op","shader_type","id"),&ShaderGraph::scalar_op_node_get_op); @@ -1533,7 +1533,7 @@ const ShaderGraph::NodeSlotInfo ShaderGraph::node_slot_info[]= { {NODE_CURVE_MAP,{SLOT_TYPE_SCALAR,SLOT_MAX},{SLOT_TYPE_SCALAR,SLOT_MAX}}, // vec3 interpolation (with optional curve) {NODE_SCALAR_INPUT,{SLOT_MAX},{SLOT_TYPE_SCALAR,SLOT_MAX}}, // scalar uniform (assignable in material) {NODE_VEC_INPUT,{SLOT_MAX},{SLOT_TYPE_VEC,SLOT_MAX}}, // vec3 uniform (assignable in material) - {NODE_RGB_INPUT,{SLOT_MAX},{SLOT_TYPE_VEC,SLOT_MAX}}, // color uniform (assignable in material) + {NODE_RGB_INPUT,{SLOT_MAX},{SLOT_TYPE_VEC,SLOT_TYPE_SCALAR,SLOT_MAX}}, // color uniform (assignable in material) {NODE_XFORM_INPUT,{SLOT_MAX},{SLOT_TYPE_XFORM,SLOT_MAX}}, // mat4 uniform (assignable in material) {NODE_TEXTURE_INPUT,{SLOT_TYPE_VEC,SLOT_MAX},{SLOT_TYPE_VEC,SLOT_TYPE_SCALAR,SLOT_MAX}}, // texture input (assignable in material) {NODE_CUBEMAP_INPUT,{SLOT_TYPE_VEC,SLOT_MAX},{SLOT_TYPE_VEC,SLOT_TYPE_SCALAR,SLOT_MAX}}, // cubemap input (assignable in material) @@ -2576,8 +2576,9 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str String name = p_node->param1; Color dv= p_node->param2; - code +="uniform color "+name+"=vec4("+rtos(dv.r)+","+rtos(dv.g)+","+rtos(dv.g)+","+rtos(dv.a)+");\n"; + code +="uniform color "+name+"=vec4("+rtos(dv.r)+","+rtos(dv.g)+","+rtos(dv.b)+","+rtos(dv.a)+");\n"; code += OUTNAME(p_node->id,0)+"="+name+".rgb;\n"; + code += OUTNAME(p_node->id,1)+"="+name+".a;\n"; }break; case NODE_XFORM_INPUT: { diff --git a/scene/resources/shader_graph.h b/scene/resources/shader_graph.h index f867ae0388..1e6fc3507c 100644 --- a/scene/resources/shader_graph.h +++ b/scene/resources/shader_graph.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp index 143ef82d51..a71e414f61 100644 --- a/scene/resources/shape.cpp +++ b/scene/resources/shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape.h b/scene/resources/shape.h index 1992ce51c3..bfd423a300 100644 --- a/scene/resources/shape.h +++ b/scene/resources/shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp index 56fd8e212e..6a9773bf14 100644 --- a/scene/resources/shape_2d.cpp +++ b/scene/resources/shape_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h index 1737301d9d..4059af62c6 100644 --- a/scene/resources/shape_2d.h +++ b/scene/resources/shape_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape_line_2d.cpp b/scene/resources/shape_line_2d.cpp index 97e9985754..4133d2218f 100644 --- a/scene/resources/shape_line_2d.cpp +++ b/scene/resources/shape_line_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/shape_line_2d.h b/scene/resources/shape_line_2d.h index f32ad7fb7c..f6f75e7a95 100644 --- a/scene/resources/shape_line_2d.h +++ b/scene/resources/shape_line_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/space_2d.cpp b/scene/resources/space_2d.cpp index 6dbf7c4a73..d328ee3de4 100644 --- a/scene/resources/space_2d.cpp +++ b/scene/resources/space_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/space_2d.h b/scene/resources/space_2d.h index eb3e13ee62..270f8de3ea 100644 --- a/scene/resources/space_2d.h +++ b/scene/resources/space_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sphere_shape.cpp b/scene/resources/sphere_shape.cpp index a7e28eb727..4764937371 100644 --- a/scene/resources/sphere_shape.cpp +++ b/scene/resources/sphere_shape.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/sphere_shape.h b/scene/resources/sphere_shape.h index 2543d94439..50682f38bb 100644 --- a/scene/resources/sphere_shape.h +++ b/scene/resources/sphere_shape.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 527fae5946..71a775ee24 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -83,7 +83,7 @@ void StyleBox::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_center_size"),&StyleBox::get_center_size); ObjectTypeDB::bind_method(_MD("get_offset"),&StyleBox::get_offset); - ObjectTypeDB::bind_method(_MD("draw"),&StyleBox::draw); + ObjectTypeDB::bind_method(_MD("draw","canvas_item","rect"),&StyleBox::draw); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin/left", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_LEFT ); ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin/right", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_RIGHT ); @@ -182,10 +182,10 @@ void StyleBoxTexture::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_texture:Texture"),&StyleBoxTexture::get_texture); ObjectTypeDB::bind_method(_MD("set_margin_size","margin","size"),&StyleBoxTexture::set_margin_size); - ObjectTypeDB::bind_method(_MD("get_margin_size"),&StyleBoxTexture::get_margin_size); + ObjectTypeDB::bind_method(_MD("get_margin_size","margin"),&StyleBoxTexture::get_margin_size); ObjectTypeDB::bind_method(_MD("set_expand_margin_size","margin","size"),&StyleBoxTexture::set_expand_margin_size); - ObjectTypeDB::bind_method(_MD("get_expand_margin_size"),&StyleBoxTexture::get_expand_margin_size); + ObjectTypeDB::bind_method(_MD("get_expand_margin_size","margin"),&StyleBoxTexture::get_expand_margin_size); ObjectTypeDB::bind_method(_MD("set_draw_center","enable"),&StyleBoxTexture::set_draw_center); ObjectTypeDB::bind_method(_MD("get_draw_center"),&StyleBoxTexture::get_draw_center); @@ -392,7 +392,7 @@ void StyleBoxImageMask::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_expand","expand"),&StyleBoxImageMask::set_expand); ObjectTypeDB::bind_method(_MD("get_expand"),&StyleBoxImageMask::get_expand); ObjectTypeDB::bind_method(_MD("set_expand_margin_size","margin","size"),&StyleBoxImageMask::set_expand_margin_size); - ObjectTypeDB::bind_method(_MD("get_expand_margin_size"),&StyleBoxImageMask::get_expand_margin_size); + ObjectTypeDB::bind_method(_MD("get_expand_margin_size","margin"),&StyleBoxImageMask::get_expand_margin_size); ADD_PROPERTY( PropertyInfo(Variant::IMAGE, "image"), _SCS("set_image"), _SCS("get_image")); ADD_PROPERTY( PropertyInfo(Variant::BOOL, "expand"), _SCS("set_expand"), _SCS("get_expand")); diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index 337bb54026..d0466ed5f1 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 418df97f51..bf5070fd7d 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h index ed91b4df61..1d329f23c0 100644 --- a/scene/resources/surface_tool.h +++ b/scene/resources/surface_tool.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 5df3d64d1a..28754480f1 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -70,9 +70,9 @@ void Texture::_bind_methods() { ObjectTypeDB::bind_method(_MD("has_alpha"),&Texture::has_alpha); ObjectTypeDB::bind_method(_MD("set_flags","flags"),&Texture::set_flags); ObjectTypeDB::bind_method(_MD("get_flags"),&Texture::get_flags); - ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false)); - ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false)); - ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate","transpose"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate","transpose"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false)); + ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate","transpose"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false)); BIND_CONSTANT( FLAG_MIPMAPS ); BIND_CONSTANT( FLAG_REPEAT ); diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 3be13bf815..2627b9480a 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index 651e234b49..e2413f7d84 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -552,36 +552,36 @@ void Theme::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_icon:Texture","name","type"),&Theme::get_icon); ObjectTypeDB::bind_method(_MD("has_icon","name","type"),&Theme::has_icon); ObjectTypeDB::bind_method(_MD("clear_icon","name","type"),&Theme::clear_icon); - ObjectTypeDB::bind_method(_MD("get_icon_list"),&Theme::_get_icon_list); + ObjectTypeDB::bind_method(_MD("get_icon_list","type"),&Theme::_get_icon_list); ObjectTypeDB::bind_method(_MD("set_stylebox","name","type","texture:StyleBox"),&Theme::set_stylebox); ObjectTypeDB::bind_method(_MD("get_stylebox:StyleBox","name","type"),&Theme::get_stylebox); ObjectTypeDB::bind_method(_MD("has_stylebox","name","type"),&Theme::has_stylebox); ObjectTypeDB::bind_method(_MD("clear_stylebox","name","type"),&Theme::clear_stylebox); - ObjectTypeDB::bind_method(_MD("get_stylebox_list"),&Theme::_get_stylebox_list); + ObjectTypeDB::bind_method(_MD("get_stylebox_list","type"),&Theme::_get_stylebox_list); ObjectTypeDB::bind_method(_MD("set_font","name","type","font:Font"),&Theme::set_font); ObjectTypeDB::bind_method(_MD("get_font:Font","name","type"),&Theme::get_font); ObjectTypeDB::bind_method(_MD("has_font","name","type"),&Theme::has_font); ObjectTypeDB::bind_method(_MD("clear_font","name","type"),&Theme::clear_font); - ObjectTypeDB::bind_method(_MD("get_font_list"),&Theme::_get_font_list); + ObjectTypeDB::bind_method(_MD("get_font_list","type"),&Theme::_get_font_list); ObjectTypeDB::bind_method(_MD("set_color","name","type","color"),&Theme::set_color); ObjectTypeDB::bind_method(_MD("get_color","name","type"),&Theme::get_color); ObjectTypeDB::bind_method(_MD("has_color","name","type"),&Theme::has_color); ObjectTypeDB::bind_method(_MD("clear_color","name","type"),&Theme::clear_color); - ObjectTypeDB::bind_method(_MD("get_color_list"),&Theme::_get_color_list); + ObjectTypeDB::bind_method(_MD("get_color_list","type"),&Theme::_get_color_list); ObjectTypeDB::bind_method(_MD("set_constant","name","type","constant"),&Theme::set_constant); ObjectTypeDB::bind_method(_MD("get_constant","name","type"),&Theme::get_constant); ObjectTypeDB::bind_method(_MD("has_constant","name","type"),&Theme::has_constant); ObjectTypeDB::bind_method(_MD("clear_constant","name","type"),&Theme::clear_constant); - ObjectTypeDB::bind_method(_MD("get_constant_list"),&Theme::_get_constant_list); + ObjectTypeDB::bind_method(_MD("get_constant_list","type"),&Theme::_get_constant_list); ObjectTypeDB::bind_method(_MD("set_default_font","font"),&Theme::set_default_theme_font); ObjectTypeDB::bind_method(_MD("get_default_font"),&Theme::get_default_theme_font); - ObjectTypeDB::bind_method(_MD("get_type_list"),&Theme::_get_type_list); + ObjectTypeDB::bind_method(_MD("get_type_list","type"),&Theme::_get_type_list); ObjectTypeDB::bind_method("copy_default_theme",&Theme::copy_default_theme); diff --git a/scene/resources/theme.h b/scene/resources/theme.h index cfa0762595..f0747fb3c4 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 28e179b34c..6f71287750 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 96048bf06b..fb0e832c1e 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/video_stream.cpp b/scene/resources/video_stream.cpp index c957fd4c67..8e16f2e024 100644 --- a/scene/resources/video_stream.cpp +++ b/scene/resources/video_stream.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/video_stream.h b/scene/resources/video_stream.h index a23ef0c64f..b05a7cf773 100644 --- a/scene/resources/video_stream.h +++ b/scene/resources/video_stream.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/volume.cpp b/scene/resources/volume.cpp index a668a39c4f..8eb96cb4ad 100644 --- a/scene/resources/volume.cpp +++ b/scene/resources/volume.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/volume.h b/scene/resources/volume.h index f929792b74..be3cbddbbd 100644 --- a/scene/resources/volume.h +++ b/scene/resources/volume.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp index fb3469102c..0a88abf252 100644 --- a/scene/resources/world.cpp +++ b/scene/resources/world.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/world.h b/scene/resources/world.h index 165122124d..5a74f27235 100644 --- a/scene/resources/world.h +++ b/scene/resources/world.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index 3b1f1d2346..8cacc0fce7 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h index a3a79dee09..a939d935c4 100644 --- a/scene/resources/world_2d.h +++ b/scene/resources/world_2d.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index 9509878dc9..57bde00de4 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index 48f17ed38b..b2c0e9abf0 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_driver_dummy.cpp b/servers/audio/audio_driver_dummy.cpp index dd5243e467..d0695451b9 100644 --- a/servers/audio/audio_driver_dummy.cpp +++ b/servers/audio/audio_driver_dummy.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_driver_dummy.h b/servers/audio/audio_driver_dummy.h index 04926b89eb..9421574f93 100644 --- a/servers/audio/audio_driver_dummy.h +++ b/servers/audio/audio_driver_dummy.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_filter_sw.cpp b/servers/audio/audio_filter_sw.cpp index 032d93b617..3fb8e8f734 100644 --- a/servers/audio/audio_filter_sw.cpp +++ b/servers/audio/audio_filter_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_filter_sw.h b/servers/audio/audio_filter_sw.h index e8540adea6..d4d225ce29 100644 --- a/servers/audio/audio_filter_sw.h +++ b/servers/audio/audio_filter_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_mixer_sw.cpp b/servers/audio/audio_mixer_sw.cpp index 033cd333d5..d1f36cb7b6 100644 --- a/servers/audio/audio_mixer_sw.cpp +++ b/servers/audio/audio_mixer_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_mixer_sw.h b/servers/audio/audio_mixer_sw.h index d8d9b7bacd..f5bd4cc5ba 100644 --- a/servers/audio/audio_mixer_sw.h +++ b/servers/audio/audio_mixer_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/audio_server_sw.cpp b/servers/audio/audio_server_sw.cpp index 500886d73a..d634c348dc 100644 --- a/servers/audio/audio_server_sw.cpp +++ b/servers/audio/audio_server_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -360,7 +360,7 @@ void AudioServerSW::sample_set_description(RID p_sample, const String& p_descrip AUDIO_LOCK sample_manager->sample_set_description(p_sample,p_description); } -String AudioServerSW::sample_get_description(RID p_sample, const String& p_description) const { +String AudioServerSW::sample_get_description(RID p_sample) const { AUDIO_LOCK return sample_manager->sample_get_description(p_sample); diff --git a/servers/audio/audio_server_sw.h b/servers/audio/audio_server_sw.h index c566e129c1..bc6191729c 100644 --- a/servers/audio/audio_server_sw.h +++ b/servers/audio/audio_server_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -118,7 +118,7 @@ public: virtual RID sample_create(SampleFormat p_format, bool p_stereo, int p_length); virtual void sample_set_description(RID p_sample, const String& p_description); - virtual String sample_get_description(RID p_sample, const String& p_description) const; + virtual String sample_get_description(RID p_sample) const; virtual SampleFormat sample_get_format(RID p_sample) const; virtual bool sample_is_stereo(RID p_sample) const; diff --git a/servers/audio/reverb_buffers_sw.cpp b/servers/audio/reverb_buffers_sw.cpp index b840b9390b..04bc056313 100644 --- a/servers/audio/reverb_buffers_sw.cpp +++ b/servers/audio/reverb_buffers_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/reverb_buffers_sw.h b/servers/audio/reverb_buffers_sw.h index 817122b65d..f5885e6ee8 100644 --- a/servers/audio/reverb_buffers_sw.h +++ b/servers/audio/reverb_buffers_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/reverb_sw.cpp b/servers/audio/reverb_sw.cpp index cc4b4bd778..5721403ba3 100644 --- a/servers/audio/reverb_sw.cpp +++ b/servers/audio/reverb_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/reverb_sw.h b/servers/audio/reverb_sw.h index 937824f907..b028a245c8 100644 --- a/servers/audio/reverb_sw.h +++ b/servers/audio/reverb_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/sample_manager_sw.cpp b/servers/audio/sample_manager_sw.cpp index 375aa88cd2..60f4d16659 100644 --- a/servers/audio/sample_manager_sw.cpp +++ b/servers/audio/sample_manager_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/sample_manager_sw.h b/servers/audio/sample_manager_sw.h index 94254f99d5..bd7a11a3d2 100644 --- a/servers/audio/sample_manager_sw.h +++ b/servers/audio/sample_manager_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/voice_rb_sw.cpp b/servers/audio/voice_rb_sw.cpp index a385e15283..8d12e5085d 100644 --- a/servers/audio/voice_rb_sw.cpp +++ b/servers/audio/voice_rb_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio/voice_rb_sw.h b/servers/audio/voice_rb_sw.h index cbebcdb86f..f785646577 100644 --- a/servers/audio/voice_rb_sw.h +++ b/servers/audio/voice_rb_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 6c5a2de97b..74f866afb7 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -88,7 +88,7 @@ void AudioServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("sample_get_length","sample"), &AudioServer::sample_get_length ); ObjectTypeDB::bind_method(_MD("sample_set_signed_data","sample","data"), &AudioServer::sample_set_signed_data ); - ObjectTypeDB::bind_method(_MD("sample_set_data","sample"), &AudioServer::sample_set_data ); + ObjectTypeDB::bind_method(_MD("sample_set_data","sample","data"), &AudioServer::sample_set_data ); ObjectTypeDB::bind_method(_MD("sample_get_data","sample"), &AudioServer::sample_get_data ); ObjectTypeDB::bind_method(_MD("sample_set_mix_rate","sample","mix_rate"), &AudioServer::sample_set_mix_rate ); diff --git a/servers/audio_server.h b/servers/audio_server.h index cd3e920f31..c56820dcbb 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -160,7 +160,7 @@ public: virtual RID sample_create(SampleFormat p_format, bool p_stereo, int p_length)=0; virtual void sample_set_description(RID p_sample, const String& p_description)=0; - virtual String sample_get_description(RID p_sample, const String& p_description) const=0; + virtual String sample_get_description(RID p_sample) const=0; virtual SampleFormat sample_get_format(RID p_sample) const=0; virtual bool sample_is_stereo(RID p_sample) const=0; diff --git a/servers/physics/area_pair_sw.cpp b/servers/physics/area_pair_sw.cpp index 3eb96fb681..c6bf6114a0 100644 --- a/servers/physics/area_pair_sw.cpp +++ b/servers/physics/area_pair_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/area_pair_sw.h b/servers/physics/area_pair_sw.h index 4f8087280a..09a2934467 100644 --- a/servers/physics/area_pair_sw.h +++ b/servers/physics/area_pair_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/area_sw.cpp b/servers/physics/area_sw.cpp index e78f0699cb..dbc82da316 100644 --- a/servers/physics/area_sw.cpp +++ b/servers/physics/area_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/area_sw.h b/servers/physics/area_sw.h index 40ccdaf370..622eeb5e23 100644 --- a/servers/physics/area_sw.h +++ b/servers/physics/area_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp index 7eab9eb86d..a971cdaad8 100644 --- a/servers/physics/body_pair_sw.cpp +++ b/servers/physics/body_pair_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/body_pair_sw.h b/servers/physics/body_pair_sw.h index 8ec7a9ccef..da637ade05 100644 --- a/servers/physics/body_pair_sw.h +++ b/servers/physics/body_pair_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index 79d08b1e75..b0ed99cb48 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -380,6 +380,8 @@ void BodySW::set_space(SpaceSW *p_space){ } + first_integration=true; + } void BodySW::_compute_area_gravity_and_dampenings(const AreaSW *p_area) { @@ -479,7 +481,7 @@ void BodySW::integrate_forces(real_t p_step) { do_motion=true; } else { - if (!omit_force_integration) { + if (!omit_force_integration && !first_integration) { //overriden by direct state query Vector3 force=gravity*mass; @@ -512,6 +514,7 @@ void BodySW::integrate_forces(real_t p_step) { applied_force=Vector3(); applied_torque=Vector3(); + first_integration=false; //motion=linear_velocity*p_step; @@ -749,6 +752,7 @@ BodySW::BodySW() : CollisionObjectSW(TYPE_BODY), active_list(this), inertia_upda island_next=NULL; island_list_next=NULL; first_time_kinematic=false; + first_integration=false; _set_static(false); contact_count=0; diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h index 4c4c7818c5..c958177a19 100644 --- a/servers/physics/body_sw.h +++ b/servers/physics/body_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -79,6 +79,8 @@ class BodySW : public CollisionObjectSW { bool omit_force_integration; bool active; + bool first_integration; + bool continuous_cd; bool can_sleep; bool first_time_kinematic; diff --git a/servers/physics/broad_phase_basic.cpp b/servers/physics/broad_phase_basic.cpp index c49caed795..0bed56d398 100644 --- a/servers/physics/broad_phase_basic.cpp +++ b/servers/physics/broad_phase_basic.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_basic.h b/servers/physics/broad_phase_basic.h index 9848c4b16e..6bf024044e 100644 --- a/servers/physics/broad_phase_basic.h +++ b/servers/physics/broad_phase_basic.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_octree.cpp b/servers/physics/broad_phase_octree.cpp index 874ae29755..bfe41f8423 100644 --- a/servers/physics/broad_phase_octree.cpp +++ b/servers/physics/broad_phase_octree.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_octree.h b/servers/physics/broad_phase_octree.h index 200878f6df..b87996a58c 100644 --- a/servers/physics/broad_phase_octree.h +++ b/servers/physics/broad_phase_octree.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_sw.cpp b/servers/physics/broad_phase_sw.cpp index 910be4e623..a382df6a46 100644 --- a/servers/physics/broad_phase_sw.cpp +++ b/servers/physics/broad_phase_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/broad_phase_sw.h b/servers/physics/broad_phase_sw.h index 2bf9f202e2..409c249865 100644 --- a/servers/physics/broad_phase_sw.h +++ b/servers/physics/broad_phase_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_object_sw.cpp b/servers/physics/collision_object_sw.cpp index 19b3f28a2f..55c8c1b955 100644 --- a/servers/physics/collision_object_sw.cpp +++ b/servers/physics/collision_object_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h index c018ab6224..592c84e667 100644 --- a/servers/physics/collision_object_sw.h +++ b/servers/physics/collision_object_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index 72e61f1456..8789663f63 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_solver_sat.h b/servers/physics/collision_solver_sat.h index 686b587243..57f5bdbbc0 100644 --- a/servers/physics/collision_solver_sat.h +++ b/servers/physics/collision_solver_sat.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp index b5a5c64660..716e724637 100644 --- a/servers/physics/collision_solver_sw.cpp +++ b/servers/physics/collision_solver_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/collision_solver_sw.h b/servers/physics/collision_solver_sw.h index 5ed5260b7d..abc50cae2c 100644 --- a/servers/physics/collision_solver_sw.h +++ b/servers/physics/collision_solver_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/constraint_sw.cpp b/servers/physics/constraint_sw.cpp index fb45485233..ce0e1e6963 100644 --- a/servers/physics/constraint_sw.cpp +++ b/servers/physics/constraint_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/constraint_sw.h b/servers/physics/constraint_sw.h index 1ec237f9c5..d61701ac07 100644 --- a/servers/physics/constraint_sw.h +++ b/servers/physics/constraint_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/gjk_epa.cpp b/servers/physics/gjk_epa.cpp index 9b5b3d4f67..229c6d3fb4 100644 --- a/servers/physics/gjk_epa.cpp +++ b/servers/physics/gjk_epa.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/servers/physics/gjk_epa.h b/servers/physics/gjk_epa.h index 08b0a65b15..23f51d66c4 100644 --- a/servers/physics/gjk_epa.h +++ b/servers/physics/gjk_epa.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/servers/physics/joints_sw.cpp b/servers/physics/joints_sw.cpp index aa9d3265d2..7f7df31534 100644 --- a/servers/physics/joints_sw.cpp +++ b/servers/physics/joints_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/joints_sw.h b/servers/physics/joints_sw.h index d7ba6ef925..c42baae961 100644 --- a/servers/physics/joints_sw.h +++ b/servers/physics/joints_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index a9a8042c19..5eb14d80dc 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -517,7 +517,7 @@ void PhysicsServerSW::body_set_mode(RID p_body, BodyMode p_mode) { body->set_mode(p_mode); }; -PhysicsServer::BodyMode PhysicsServerSW::body_get_mode(RID p_body, BodyMode p_mode) const { +PhysicsServer::BodyMode PhysicsServerSW::body_get_mode(RID p_body) const { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body,BODY_MODE_STATIC); diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index abbb057616..2aadac2216 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -146,7 +146,7 @@ public: virtual RID body_get_space(RID p_body) const; virtual void body_set_mode(RID p_body, BodyMode p_mode); - virtual BodyMode body_get_mode(RID p_body, BodyMode p_mode) const; + virtual BodyMode body_get_mode(RID p_body) const; virtual void body_add_shape(RID p_body, RID p_shape, const Transform& p_transform=Transform()); virtual void body_set_shape(RID p_body, int p_shape_idx,RID p_shape); diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp index fabfa88ee5..d289510cb6 100644 --- a/servers/physics/shape_sw.cpp +++ b/servers/physics/shape_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h index 4826eaea4f..39779bcda3 100644 --- a/servers/physics/shape_sw.h +++ b/servers/physics/shape_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 778d20d3f1..c85e5a85e9 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/space_sw.h b/servers/physics/space_sw.h index ac788ba93f..9c73565381 100644 --- a/servers/physics/space_sw.h +++ b/servers/physics/space_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/step_sw.cpp b/servers/physics/step_sw.cpp index 2424b36833..f10dadf81a 100644 --- a/servers/physics/step_sw.cpp +++ b/servers/physics/step_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics/step_sw.h b/servers/physics/step_sw.h index f089c041fc..f6362f3777 100644 --- a/servers/physics/step_sw.h +++ b/servers/physics/step_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/area_2d_sw.cpp b/servers/physics_2d/area_2d_sw.cpp index a5a132020a..759a37e84f 100644 --- a/servers/physics_2d/area_2d_sw.cpp +++ b/servers/physics_2d/area_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h index 6d99764c68..71192db1df 100644 --- a/servers/physics_2d/area_2d_sw.h +++ b/servers/physics_2d/area_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp index 3b1705bd56..0682d8abdd 100644 --- a/servers/physics_2d/area_pair_2d_sw.cpp +++ b/servers/physics_2d/area_pair_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/area_pair_2d_sw.h b/servers/physics_2d/area_pair_2d_sw.h index 59113c9162..a03bdb572a 100644 --- a/servers/physics_2d/area_pair_2d_sw.h +++ b/servers/physics_2d/area_pair_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index 8d82d4a920..f1f94f3485 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,6 +29,7 @@ #include "body_2d_sw.h" #include "space_2d_sw.h" #include "area_2d_sw.h" +#include "physics_2d_server_sw.h" void Body2DSW::_update_inertia() { @@ -378,6 +379,7 @@ void Body2DSW::set_space(Space2DSW *p_space){ } + first_integration=false; } void Body2DSW::_compute_area_gravity_and_dampenings(const Area2DSW *p_area) { @@ -394,8 +396,7 @@ void Body2DSW::_compute_area_gravity_and_dampenings(const Area2DSW *p_area) { } area_linear_damp += p_area->get_linear_damp(); - area_angular_damp += p_area->get_angular_damp(); - printf("%f\n",gravity.y); + area_angular_damp += p_area->get_angular_damp(); } void Body2DSW::integrate_forces(real_t p_step) { @@ -472,7 +473,7 @@ void Body2DSW::integrate_forces(real_t p_step) { //} } else { - if (!omit_force_integration) { + if (!omit_force_integration && !first_integration) { //overriden by direct state query Vector2 force=gravity*mass; @@ -507,6 +508,7 @@ void Body2DSW::integrate_forces(real_t p_step) { //motion=linear_velocity*p_step; + first_integration=false; biased_angular_velocity=0; biased_linear_velocity=Vector2(); @@ -682,6 +684,7 @@ Body2DSW::Body2DSW() : CollisionObject2DSW(TYPE_BODY), active_list(this), inerti gravity_scale=1.0; using_one_way_cache=false; one_way_collision_max_depth=0.1; + first_integration=false; still_time=0; continuous_cd_mode=Physics2DServer::CCD_MODE_DISABLED; @@ -702,3 +705,24 @@ Physics2DDirectSpaceState* Physics2DDirectBodyStateSW::get_space_state() { return body->get_space()->get_direct_state(); } + + +Variant Physics2DDirectBodyStateSW::get_contact_collider_shape_metadata(int p_contact_idx) const { + + ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,Variant()); + + if (!Physics2DServerSW::singletonsw->body_owner.owns(body->contacts[p_contact_idx].collider)) { + + return Variant(); + } + Body2DSW *other = Physics2DServerSW::singletonsw->body_owner.get(body->contacts[p_contact_idx].collider); + + int sidx = body->contacts[p_contact_idx].collider_shape; + if (sidx<0 || sidx>=other->get_shape_count()) { + + return Variant(); + } + + + return other->get_shape_metadata(sidx); +} diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h index 8418c5dcd7..4bd462ac00 100644 --- a/servers/physics_2d/body_2d_sw.h +++ b/servers/physics_2d/body_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -81,6 +81,7 @@ class Body2DSW : public CollisionObject2DSW { bool active; bool can_sleep; bool first_time_kinematic; + bool first_integration; bool using_one_way_cache; void _update_inertia(); virtual void _shapes_changed(); @@ -369,7 +370,7 @@ public: virtual Vector2 get_contact_collider_pos(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,Vector2()); return body->contacts[p_contact_idx].collider_pos; } virtual ObjectID get_contact_collider_id(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,0); return body->contacts[p_contact_idx].collider_instance_id; } virtual int get_contact_collider_shape(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,0); return body->contacts[p_contact_idx].collider_shape; } - virtual Variant get_contact_collider_shape_metadata(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,Variant()); return body->get_shape_metadata(body->contacts[p_contact_idx].collider_shape); } + virtual Variant get_contact_collider_shape_metadata(int p_contact_idx) const; virtual Vector2 get_contact_collider_velocity_at_pos(int p_contact_idx) const { ERR_FAIL_INDEX_V(p_contact_idx,body->contact_count,Vector2()); return body->contacts[p_contact_idx].collider_velocity_at_pos; } diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp index eb3abbb267..db7869c6a6 100644 --- a/servers/physics_2d/body_pair_2d_sw.cpp +++ b/servers/physics_2d/body_pair_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -364,6 +364,9 @@ bool BodyPair2DSW::setup(float p_step) { real_t inv_dt = 1.0/p_step; + + bool do_process=false; + for (int i = 0; i < contact_count; i++) { Contact& c = contacts[i]; @@ -459,10 +462,11 @@ bool BodyPair2DSW::setup(float p_step) { c.bounce = c.bounce * dv.dot(c.normal); } + do_process=true; } - return true; + return do_process; } void BodyPair2DSW::solve(float p_step) { diff --git a/servers/physics_2d/body_pair_2d_sw.h b/servers/physics_2d/body_pair_2d_sw.h index a7fa287be4..a16320585e 100644 --- a/servers/physics_2d/body_pair_2d_sw.h +++ b/servers/physics_2d/body_pair_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_basic.cpp b/servers/physics_2d/broad_phase_2d_basic.cpp index e61b4735b9..3a95bb2411 100644 --- a/servers/physics_2d/broad_phase_2d_basic.cpp +++ b/servers/physics_2d/broad_phase_2d_basic.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_basic.h b/servers/physics_2d/broad_phase_2d_basic.h index cdee77ffd7..80aa423819 100644 --- a/servers/physics_2d/broad_phase_2d_basic.h +++ b/servers/physics_2d/broad_phase_2d_basic.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp index 4651d485c2..6a52d5fe5b 100644 --- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp +++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.h b/servers/physics_2d/broad_phase_2d_hash_grid.h index a2eecf7bbf..bda5ea21cf 100644 --- a/servers/physics_2d/broad_phase_2d_hash_grid.h +++ b/servers/physics_2d/broad_phase_2d_hash_grid.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_sw.cpp b/servers/physics_2d/broad_phase_2d_sw.cpp index fd8e7254b6..0dead94ca1 100644 --- a/servers/physics_2d/broad_phase_2d_sw.cpp +++ b/servers/physics_2d/broad_phase_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/broad_phase_2d_sw.h b/servers/physics_2d/broad_phase_2d_sw.h index 283d6941e1..056ef664fd 100644 --- a/servers/physics_2d/broad_phase_2d_sw.h +++ b/servers/physics_2d/broad_phase_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp index 7c8e223c57..7f9d3312b9 100644 --- a/servers/physics_2d/collision_object_2d_sw.cpp +++ b/servers/physics_2d/collision_object_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h index f3432060b9..1f213d8444 100644 --- a/servers/physics_2d/collision_object_2d_sw.h +++ b/servers/physics_2d/collision_object_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_solver_2d_sat.cpp b/servers/physics_2d/collision_solver_2d_sat.cpp index 2525c6e942..f22b676304 100644 --- a/servers/physics_2d/collision_solver_2d_sat.cpp +++ b/servers/physics_2d/collision_solver_2d_sat.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_solver_2d_sat.h b/servers/physics_2d/collision_solver_2d_sat.h index 554f756738..91aeb53030 100644 --- a/servers/physics_2d/collision_solver_2d_sat.h +++ b/servers/physics_2d/collision_solver_2d_sat.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_solver_2d_sw.cpp b/servers/physics_2d/collision_solver_2d_sw.cpp index 134ad04222..d9bf235c86 100644 --- a/servers/physics_2d/collision_solver_2d_sw.cpp +++ b/servers/physics_2d/collision_solver_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/collision_solver_2d_sw.h b/servers/physics_2d/collision_solver_2d_sw.h index 0cdd54f8b6..7e3542805c 100644 --- a/servers/physics_2d/collision_solver_2d_sw.h +++ b/servers/physics_2d/collision_solver_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/constraint_2d_sw.cpp b/servers/physics_2d/constraint_2d_sw.cpp index 24d56ce9fe..2f681e8590 100644 --- a/servers/physics_2d/constraint_2d_sw.cpp +++ b/servers/physics_2d/constraint_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/constraint_2d_sw.h b/servers/physics_2d/constraint_2d_sw.h index a9145c382f..f776dbfe2c 100644 --- a/servers/physics_2d/constraint_2d_sw.h +++ b/servers/physics_2d/constraint_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp index 7c12000084..958780c2e6 100644 --- a/servers/physics_2d/joints_2d_sw.cpp +++ b/servers/physics_2d/joints_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/joints_2d_sw.h b/servers/physics_2d/joints_2d_sw.h index e43f8eee33..86a1397c53 100644 --- a/servers/physics_2d/joints_2d_sw.h +++ b/servers/physics_2d/joints_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 6a1c790da8..c571331498 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1322,8 +1322,11 @@ int Physics2DServerSW::get_process_info(ProcessInfo p_info) { } +Physics2DServerSW *Physics2DServerSW::singletonsw=NULL; + Physics2DServerSW::Physics2DServerSW() { + singletonsw=this; BroadPhase2DSW::create_func=BroadPhase2DHashGrid::_create; // BroadPhase2DSW::create_func=BroadPhase2DBasic::_create; diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index b2c58b788e..28acf4e2d1 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,6 +42,7 @@ class Physics2DServerSW : public Physics2DServer { OBJ_TYPE( Physics2DServerSW, Physics2DServer ); friend class Physics2DDirectSpaceStateSW; +friend class Physics2DDirectBodyStateSW; bool active; int iterations; bool doing_sync; @@ -65,7 +66,7 @@ friend class Physics2DDirectSpaceStateSW; mutable RID_Owner<Body2DSW> body_owner; mutable RID_Owner<Joint2DSW> joint_owner; - + static Physics2DServerSW *singletonsw; // void _clear_query(Query2DSW *p_query); diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp index d3591ec744..3054ba8d59 100644 --- a/servers/physics_2d/shape_2d_sw.cpp +++ b/servers/physics_2d/shape_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/shape_2d_sw.h b/servers/physics_2d/shape_2d_sw.h index 6d5473aa17..4164896696 100644 --- a/servers/physics_2d/shape_2d_sw.h +++ b/servers/physics_2d/shape_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 9f2f03baec..9ba6bdd5ba 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -192,7 +192,7 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Matri if (p_result_max<=0) return 0; - Shape2DSW *shape = static_cast<Physics2DServerSW*>(Physics2DServer::get_singleton())->shape_owner.get(p_shape); + Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape,0); Rect2 aabb = p_xform.xform(shape->get_aabb()); @@ -239,7 +239,7 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Matrix32 - Shape2DSW *shape = static_cast<Physics2DServerSW*>(Physics2DServer::get_singleton())->shape_owner.get(p_shape); + Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape,false); Rect2 aabb = p_xform.xform(shape->get_aabb()); @@ -367,7 +367,7 @@ bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Matrix32& p_s if (p_result_max<=0) return 0; - Shape2DSW *shape = static_cast<Physics2DServerSW*>(Physics2DServer::get_singleton())->shape_owner.get(p_shape); + Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape,0); Rect2 aabb = p_shape_xform.xform(shape->get_aabb()); @@ -474,7 +474,7 @@ static void _rest_cbk_result(const Vector2& p_point_A,const Vector2& p_point_B,v bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Matrix32& p_shape_xform,const Vector2& p_motion,float p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) { - Shape2DSW *shape = static_cast<Physics2DServerSW*>(Physics2DServer::get_singleton())->shape_owner.get(p_shape); + Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape,0); Rect2 aabb = p_shape_xform.xform(shape->get_aabb()); diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h index 97ad3d7f80..2bdbb8a881 100644 --- a/servers/physics_2d/space_2d_sw.h +++ b/servers/physics_2d/space_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_2d/step_2d_sw.cpp b/servers/physics_2d/step_2d_sw.cpp index bc87789937..94e1d26329 100644 --- a/servers/physics_2d/step_2d_sw.cpp +++ b/servers/physics_2d/step_2d_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,14 +56,29 @@ void Step2DSW::_populate_island(Body2DSW* p_body,Body2DSW** p_island,Constraint2 } } -void Step2DSW::_setup_island(Constraint2DSW *p_island,float p_delta) { +bool Step2DSW::_setup_island(Constraint2DSW *p_island,float p_delta) { Constraint2DSW *ci=p_island; + Constraint2DSW *prev_ci=NULL; + bool removed_root=false; while(ci) { bool process = ci->setup(p_delta); - //todo remove from island if process fails + + if (!process) { + //remove from island if process fails + if (prev_ci) { + prev_ci->set_island_next(ci->get_island_next()); + } else { + removed_root=true; + prev_ci=ci; + } + } else { + prev_ci=ci; + } ci=ci->get_island_next(); } + + return removed_root; } void Step2DSW::_solve_island(Constraint2DSW *p_island,int p_iterations,float p_delta){ @@ -195,9 +210,40 @@ void Step2DSW::step(Space2DSW* p_space,float p_delta,int p_iterations) { { Constraint2DSW *ci=constraint_island_list; + Constraint2DSW *prev_ci=NULL; while(ci) { - _setup_island(ci,p_delta); + if (_setup_island(ci,p_delta)==true) { + + //removed the root from the island graph because it is not to be processed + + Constraint2DSW *next = ci->get_island_next(); + + if (next) { + //root from list being deleted no longer exists, replace by next + next->set_island_list_next(ci->get_island_list_next()); + if (prev_ci) { + prev_ci->set_island_list_next(next); + } else { + constraint_island_list=next; + + } + prev_ci=next; + } else { + + //list is empty, just skip + if (prev_ci) { + prev_ci->set_island_list_next(ci->get_island_list_next()); + + } else { + constraint_island_list=ci->get_island_list_next(); + } + + } + } else { + prev_ci=ci; + } + ci=ci->get_island_list_next(); } } diff --git a/servers/physics_2d/step_2d_sw.h b/servers/physics_2d/step_2d_sw.h index d5e919836c..0c374d7e12 100644 --- a/servers/physics_2d/step_2d_sw.h +++ b/servers/physics_2d/step_2d_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -36,7 +36,7 @@ class Step2DSW { uint64_t _step; void _populate_island(Body2DSW* p_body,Body2DSW** p_island,Constraint2DSW **p_constraint_island); - void _setup_island(Constraint2DSW *p_island,float p_delta); + bool _setup_island(Constraint2DSW *p_island,float p_delta); void _solve_island(Constraint2DSW *p_island,int p_iterations,float p_delta); void _check_suspend(Body2DSW *p_island,float p_delta); public: diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index c18b32468a..2d267a5749 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -548,7 +548,7 @@ void Physics2DServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("area_attach_object_instance_ID","area","id"),&Physics2DServer::area_attach_object_instance_ID); ObjectTypeDB::bind_method(_MD("area_get_object_instance_ID","area"),&Physics2DServer::area_get_object_instance_ID); - ObjectTypeDB::bind_method(_MD("area_set_monitor_callback","receiver","method"),&Physics2DServer::area_set_monitor_callback); + ObjectTypeDB::bind_method(_MD("area_set_monitor_callback","area","receiver","method"),&Physics2DServer::area_set_monitor_callback); ObjectTypeDB::bind_method(_MD("body_create","mode","init_sleeping"),&Physics2DServer::body_create,DEFVAL(BODY_MODE_RIGID),DEFVAL(false)); @@ -606,17 +606,17 @@ void Physics2DServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("body_set_max_contacts_reported","body","amount"),&Physics2DServer::body_set_max_contacts_reported); ObjectTypeDB::bind_method(_MD("body_get_max_contacts_reported","body"),&Physics2DServer::body_get_max_contacts_reported); - ObjectTypeDB::bind_method(_MD("body_set_one_way_collision_direction","normal"),&Physics2DServer::body_set_one_way_collision_direction); - ObjectTypeDB::bind_method(_MD("body_get_one_way_collision_direction"),&Physics2DServer::body_get_one_way_collision_direction); + ObjectTypeDB::bind_method(_MD("body_set_one_way_collision_direction","body","normal"),&Physics2DServer::body_set_one_way_collision_direction); + ObjectTypeDB::bind_method(_MD("body_get_one_way_collision_direction","body"),&Physics2DServer::body_get_one_way_collision_direction); - ObjectTypeDB::bind_method(_MD("body_set_one_way_collision_max_depth","normal"),&Physics2DServer::body_set_one_way_collision_max_depth); - ObjectTypeDB::bind_method(_MD("body_get_one_way_collision_max_depth"),&Physics2DServer::body_get_one_way_collision_max_depth); + ObjectTypeDB::bind_method(_MD("body_set_one_way_collision_max_depth","body","depth"),&Physics2DServer::body_set_one_way_collision_max_depth); + ObjectTypeDB::bind_method(_MD("body_get_one_way_collision_max_depth","body"),&Physics2DServer::body_get_one_way_collision_max_depth); ObjectTypeDB::bind_method(_MD("body_set_omit_force_integration","body","enable"),&Physics2DServer::body_set_omit_force_integration); ObjectTypeDB::bind_method(_MD("body_is_omitting_force_integration","body"),&Physics2DServer::body_is_omitting_force_integration); - ObjectTypeDB::bind_method(_MD("body_set_force_integration_callback","body","receiver","method"),&Physics2DServer::body_set_force_integration_callback); + ObjectTypeDB::bind_method(_MD("body_set_force_integration_callback","body","receiver","method","userdata"),&Physics2DServer::body_set_force_integration_callback,DEFVAL(Variant())); ObjectTypeDB::bind_method(_MD("body_test_motion","body","motion","margin","result:Physics2DTestMotionResult"),&Physics2DServer::_body_test_motion,DEFVAL(0.08),DEFVAL(Variant())); @@ -638,7 +638,7 @@ void Physics2DServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_active","active"),&Physics2DServer::set_active); - ObjectTypeDB::bind_method(_MD("get_process_info"),&Physics2DServer::get_process_info); + ObjectTypeDB::bind_method(_MD("get_process_info","process_info"),&Physics2DServer::get_process_info); // ObjectTypeDB::bind_method(_MD("init"),&Physics2DServer::init); // ObjectTypeDB::bind_method(_MD("step"),&Physics2DServer::step); diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index a53cfae752..08f69f98b1 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index bc2b37d92c..89fcffe7ed 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -467,7 +467,7 @@ void PhysicsServer::_bind_methods() { ObjectTypeDB::bind_method(_MD("area_attach_object_instance_ID","area","id"),&PhysicsServer::area_attach_object_instance_ID); ObjectTypeDB::bind_method(_MD("area_get_object_instance_ID","area"),&PhysicsServer::area_get_object_instance_ID); - ObjectTypeDB::bind_method(_MD("area_set_monitor_callback","receiver","method"),&PhysicsServer::area_set_monitor_callback); + ObjectTypeDB::bind_method(_MD("area_set_monitor_callback","area","receiver","method"),&PhysicsServer::area_set_monitor_callback); ObjectTypeDB::bind_method(_MD("area_set_ray_pickable","area","enable"),&PhysicsServer::area_set_ray_pickable); ObjectTypeDB::bind_method(_MD("area_is_ray_pickable","area"),&PhysicsServer::area_is_ray_pickable); @@ -671,7 +671,7 @@ void PhysicsServer::_bind_methods() { //ObjectTypeDB::bind_method(_MD("flush_queries"),&PhysicsServer::flush_queries); - ObjectTypeDB::bind_method(_MD("get_process_info"),&PhysicsServer::get_process_info); + ObjectTypeDB::bind_method(_MD("get_process_info","process_info"),&PhysicsServer::get_process_info); BIND_CONSTANT( SHAPE_PLANE ); BIND_CONSTANT( SHAPE_RAY ); diff --git a/servers/physics_server.h b/servers/physics_server.h index 66296fa15d..e04765633d 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -372,7 +372,7 @@ public: virtual RID body_get_space(RID p_body) const=0; virtual void body_set_mode(RID p_body, BodyMode p_mode)=0; - virtual BodyMode body_get_mode(RID p_body, BodyMode p_mode) const=0; + virtual BodyMode body_get_mode(RID p_body) const=0; virtual void body_add_shape(RID p_body, RID p_shape, const Transform& p_transform=Transform())=0; virtual void body_set_shape(RID p_body, int p_shape_idx,RID p_shape)=0; diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index 2af2a79d07..4752210b5f 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/register_server_types.h b/servers/register_server_types.h index d3d6c6b566..a62af905b3 100644 --- a/servers/register_server_types.h +++ b/servers/register_server_types.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound/spatial_sound_server_sw.cpp b/servers/spatial_sound/spatial_sound_server_sw.cpp index d00deb3912..1ce56a5cdd 100644 --- a/servers/spatial_sound/spatial_sound_server_sw.cpp +++ b/servers/spatial_sound/spatial_sound_server_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/servers/spatial_sound/spatial_sound_server_sw.h b/servers/spatial_sound/spatial_sound_server_sw.h index 82b1b5fa8e..8a4dabdc3e 100644 --- a/servers/spatial_sound/spatial_sound_server_sw.h +++ b/servers/spatial_sound/spatial_sound_server_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp index 439149b1a2..d27b322c21 100644 --- a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp +++ b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h index ed305d25de..619b11f376 100644 --- a/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h +++ b/servers/spatial_sound_2d/spatial_sound_2d_server_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_2d_server.cpp b/servers/spatial_sound_2d_server.cpp index 574c3d761f..cfe40a0937 100644 --- a/servers/spatial_sound_2d_server.cpp +++ b/servers/spatial_sound_2d_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_2d_server.h b/servers/spatial_sound_2d_server.h index 9917b36be1..2d388feb49 100644 --- a/servers/spatial_sound_2d_server.h +++ b/servers/spatial_sound_2d_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_server.cpp b/servers/spatial_sound_server.cpp index f5f5925483..5f93c55a91 100644 --- a/servers/spatial_sound_server.cpp +++ b/servers/spatial_sound_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/spatial_sound_server.h b/servers/spatial_sound_server.h index 1cc323b370..5037ee6e2f 100644 --- a/servers/spatial_sound_server.h +++ b/servers/spatial_sound_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/particle_system_sw.cpp b/servers/visual/particle_system_sw.cpp index aa9b737459..00c06b9e3c 100644 --- a/servers/visual/particle_system_sw.cpp +++ b/servers/visual/particle_system_sw.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/particle_system_sw.h b/servers/visual/particle_system_sw.h index b7ff5e9bb5..9a176ba0d4 100644 --- a/servers/visual/particle_system_sw.h +++ b/servers/visual/particle_system_sw.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/rasterizer.cpp b/servers/visual/rasterizer.cpp index 5984e6e35c..26eca478fd 100644 --- a/servers/visual/rasterizer.cpp +++ b/servers/visual/rasterizer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index d94067961f..b84e83cb0c 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/rasterizer_dummy.cpp b/servers/visual/rasterizer_dummy.cpp index c05438aef3..3b12b503dd 100644 --- a/servers/visual/rasterizer_dummy.cpp +++ b/servers/visual/rasterizer_dummy.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h index 2c503249fe..efa843839a 100644 --- a/servers/visual/rasterizer_dummy.h +++ b/servers/visual/rasterizer_dummy.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_compiler.cpp b/servers/visual/shader_compiler.cpp index d7b171f5a7..ee5dae5ae2 100644 --- a/servers/visual/shader_compiler.cpp +++ b/servers/visual/shader_compiler.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_compiler.h b/servers/visual/shader_compiler.h index 69d9eedf9c..29561b2145 100644 --- a/servers/visual/shader_compiler.h +++ b/servers/visual/shader_compiler.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_graph.cpp b/servers/visual/shader_graph.cpp index 1346ec9253..07bbf9f7b4 100644 --- a/servers/visual/shader_graph.cpp +++ b/servers/visual/shader_graph.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_graph.h b/servers/visual/shader_graph.h index 807dbb3719..07e4bb3540 100644 --- a/servers/visual/shader_graph.h +++ b/servers/visual/shader_graph.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 0e10c7dfe4..d0e8bfccd6 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h index 9fd070ee2e..31e9fcda5b 100644 --- a/servers/visual/shader_language.h +++ b/servers/visual/shader_language.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 79911121f5..3675194325 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -7182,6 +7182,8 @@ void VisualServerRaster::_draw_viewport(Viewport *p_viewport,int p_ofs_x, int p_ for(Set<Rasterizer::CanvasLightOccluderInstance*>::Element *F=E->get().canvas->occluders.front();F;F=F->next()) { + if (!F->get()->enabled) + continue; F->get()->xform_cache = xf * F->get()->xform; if (shadow_rect.intersects_transformed(F->get()->xform_cache,F->get()->aabb_cache)) { diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index e0127faf41..459dc60e81 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp index 19dff3d36c..478a31806c 100644 --- a/servers/visual/visual_server_wrap_mt.cpp +++ b/servers/visual/visual_server_wrap_mt.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 57d691ae68..fb502d8a6e 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 52381cf096..fd2913cc7e 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/servers/visual_server.h b/servers/visual_server.h index c5100b8d30..4841720f41 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/Godot.app/Contents/Info.plist b/tools/Godot.app/Contents/Info.plist index 8a89993fb9..cb2db17807 100755 --- a/tools/Godot.app/Contents/Info.plist +++ b/tools/Godot.app/Contents/Info.plist @@ -9,7 +9,7 @@ <key>CFBundleName</key> <string>Godot</string> <key>CFBundleGetInfoString</key> - <string>(c) 2007-2014 Juan Linietsky, Ariel Manzur</string> + <string>(c) 2007-2016 Juan Linietsky, Ariel Manzur</string> <key>CFBundleIconFile</key> <string>Godot.icns</string> <key>CFBundleIdentifier</key> @@ -25,7 +25,7 @@ <key>CFBundleVersion</key> <string>1.0.0</string> <key>NSHumanReadableCopyright</key> - <string>© 2007-2014 Juan Linietsky, Ariel Manzur</string> + <string>© 2007-2016 Juan Linietsky, Ariel Manzur</string> <key>LSMinimumSystemVersion</key> <string>10.6.0</string> <key>LSMinimumSystemVersionByArchitecture</key> diff --git a/tools/addheader/addheader.py b/tools/addheader/addheader.py index 038cec96d0..0252eb396d 100644 --- a/tools/addheader/addheader.py +++ b/tools/addheader/addheader.py @@ -6,7 +6,7 @@ header="""\ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/addheader/header.txt b/tools/addheader/header.txt index 359949cc3b..e4efb2dcfc 100644 --- a/tools/addheader/header.txt +++ b/tools/addheader/header.txt @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /*************************************************/ /* Source code within this file is: */ -/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */ +/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */ /* All Rights Reserved. */ /*************************************************/ diff --git a/tools/collada/collada.cpp b/tools/collada/collada.cpp index 107ffac626..07da72718e 100644 --- a/tools/collada/collada.cpp +++ b/tools/collada/collada.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/collada/collada.h b/tools/collada/collada.h index 81f51a1f3d..8983b8faf0 100644 --- a/tools/collada/collada.h +++ b/tools/collada/collada.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/doc/doc_data.cpp b/tools/doc/doc_data.cpp index 3161e380b9..a039c58ff4 100644 --- a/tools/doc/doc_data.cpp +++ b/tools/doc/doc_data.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -584,7 +584,10 @@ void DocData::generate(bool p_basic_types) { md.name=mi.name; if (mi.return_val.name!="") md.return_type=mi.return_val.name; - else + else if (mi.name.find(":")!=-1) { + md.return_type=mi.name.get_slice(":",1); + md.name=mi.name.get_slice(":",0); + } else md.return_type=Variant::get_type_name(mi.return_val.type); for(int i=0;i<mi.arguments.size();i++) { @@ -594,8 +597,9 @@ void DocData::generate(bool p_basic_types) { ArgumentDoc ad; ad.name=pi.name; + if (pi.type==Variant::NIL) - ad.type="var"; + ad.type="Variant"; else ad.type=Variant::get_type_name( pi.type ); diff --git a/tools/doc/doc_data.h b/tools/doc/doc_data.h index b62eb21b4a..877f30defb 100644 --- a/tools/doc/doc_data.h +++ b/tools/doc/doc_data.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/docdump/doc_dump.cpp b/tools/docdump/doc_dump.cpp index 5f108ee9c8..f8e035e3fa 100644 --- a/tools/docdump/doc_dump.cpp +++ b/tools/docdump/doc_dump.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/docdump/doc_dump.h b/tools/docdump/doc_dump.h index cb18289e31..372f5e0969 100644 --- a/tools/docdump/doc_dump.h +++ b/tools/docdump/doc_dump.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/animation_editor.cpp b/tools/editor/animation_editor.cpp index b8aa5874d1..2d274dc91b 100644 --- a/tools/editor/animation_editor.cpp +++ b/tools/editor/animation_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/animation_editor.h b/tools/editor/animation_editor.h index 743242fe94..65d0fb70f8 100644 --- a/tools/editor/animation_editor.h +++ b/tools/editor/animation_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/array_property_edit.cpp b/tools/editor/array_property_edit.cpp index 64a2762095..66c2782da5 100644 --- a/tools/editor/array_property_edit.cpp +++ b/tools/editor/array_property_edit.cpp @@ -72,6 +72,15 @@ bool ArrayPropertyEdit::_set(const StringName& p_name, const Variant& p_value){ ur->add_undo_method(this,"_set_value",i,arr.get(i)); } + } else if (newsize>size && size) { + + Variant init; + Variant::CallError ce; + init = Variant::construct(arr.get(size-1).get_type(),NULL,0,ce); + for(int i=size;i<newsize;i++) { + ur->add_do_method(this,"_set_value",i,init); + } + } ur->add_do_method(this,"_notif_change"); ur->add_undo_method(this,"_notif_change"); @@ -83,6 +92,7 @@ bool ArrayPropertyEdit::_set(const StringName& p_name, const Variant& p_value){ _change_notify(); return true; } + } else if (pn.begins_with("indices")) { if (pn.find("_")!=-1) { diff --git a/tools/editor/call_dialog.cpp b/tools/editor/call_dialog.cpp index 0e3abcf4ef..edcd7371f2 100644 --- a/tools/editor/call_dialog.cpp +++ b/tools/editor/call_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/call_dialog.h b/tools/editor/call_dialog.h index fe69847796..2d04e7b6cd 100644 --- a/tools/editor/call_dialog.h +++ b/tools/editor/call_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/code_editor.cpp b/tools/editor/code_editor.cpp index 0728b3b7c1..fe863bfebc 100644 --- a/tools/editor/code_editor.cpp +++ b/tools/editor/code_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -612,6 +612,7 @@ CodeTextEditor::CodeTextEditor() { if (!font_overrode) text_editor->add_font_override("font",get_font("source","Fonts")); + text_editor->set_show_line_numbers(true); text_editor->set_brace_matching(true); text_editor->set_auto_indent(true); diff --git a/tools/editor/code_editor.h b/tools/editor/code_editor.h index 0c32aeb68f..5ed7ce9052 100644 --- a/tools/editor/code_editor.h +++ b/tools/editor/code_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/connections_dialog.cpp b/tools/editor/connections_dialog.cpp index d4937d7114..e94bc78f5d 100644 --- a/tools/editor/connections_dialog.cpp +++ b/tools/editor/connections_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/connections_dialog.h b/tools/editor/connections_dialog.h index 4a1c3f189c..d5e228e799 100644 --- a/tools/editor/connections_dialog.h +++ b/tools/editor/connections_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/console.cpp b/tools/editor/console.cpp deleted file mode 100644 index 0c98f05706..0000000000 --- a/tools/editor/console.cpp +++ /dev/null @@ -1,386 +0,0 @@ -/*************************************************************************/ -/* console.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "console.h" -#include "os/os.h" -#include "os/keyboard.h" - -#include "editor_icons.h" -#include "scene/gui/label.h" -#include "globals.h" - - -void Console::_stats_update_timer_callback() { - - if (!status->is_visible()) - return; - - VisualServer *vs = VisualServer::get_singleton(); - - stats.render_objects_in_frame->set_text(1,String::num(vs->get_render_info( VisualServer::INFO_OBJECTS_IN_FRAME ) ) ); - stats.material_changes_in_frame->set_text(1,String::num(vs->get_render_info( VisualServer::INFO_MATERIAL_CHANGES_IN_FRAME ) ) ); - - int64_t total_vmem = vs->get_render_info( VisualServer::INFO_USAGE_VIDEO_MEM_TOTAL ); - if (total_vmem<0) - stats.usage_video_mem_total->set_text(1, "Unknown"); - else - stats.usage_video_mem_total->set_text(1,String::humanize_size( total_vmem ) ); - - stats.usage_video_mem_used->set_text(1,String::humanize_size( vs->get_render_info( VisualServer::INFO_VIDEO_MEM_USED ) ) ); - stats.usage_texture_mem_used->set_text(1,String::humanize_size( vs->get_render_info( VisualServer::INFO_TEXTURE_MEM_USED ) ) ); - stats.usage_vertex_mem_used->set_text(1,String::humanize_size( vs->get_render_info( VisualServer::INFO_VERTEX_MEM_USED ) ) ); - - - stats.usage_static_memory_total->set_text(1,String::humanize_size( Memory::get_static_mem_available() ) ); - stats.usage_static_memory->set_text(1,String::humanize_size( Memory::get_static_mem_usage() ) ); - stats.usage_dynamic_memory_total->set_text(1,String::humanize_size( Memory::get_dynamic_mem_available() ) ); - stats.usage_dynamic_memory->set_text(1,String::humanize_size( Memory::get_dynamic_mem_usage() ) ); - stats.usage_objects_instanced->set_text(1,String::num( ObjectDB::get_object_count()) ); - - -} - -void Console::_print_handle(void *p_this,const String& p_string) { - - - return; - Console *self = (Console*)p_this; - - OutputQueue oq; - oq.text=p_string; - oq.type=OutputStrings::LINE_NORMAL; - - - if (self->output_queue_mutex) - self->output_queue_mutex->lock(); - - self->output_queue.push_back(oq); - - if (self->output_queue_mutex) - self->output_queue_mutex->unlock(); - -} -void Console::_error_handle(void *p_this,const char*p_function,const char* p_file,int p_line,const char *p_error, const char *p_explanation,ErrorHandlerType p_type) { - - - Console *self = (Console*)p_this; - - OutputQueue oq; - oq.text="ERROR: "+String(p_file)+":"+itos(p_line)+", in function: "+String(p_function); - oq.text+="\n "+String(p_error)+"."; - if (p_explanation && p_explanation[0]) - oq.text+="\n Reason: "+String(p_explanation); - oq.text+="\n"; - oq.type=OutputStrings::LINE_ERROR; - - - if (self->output_queue_mutex) - self->output_queue_mutex->lock(); - - self->output_queue.push_back(oq); - - if (self->output_queue_mutex) - self->output_queue_mutex->unlock(); - - -} - -void Console::_window_input_event(InputEvent p_event) { - - Control::_window_input_event(p_event); - - if (p_event.type==InputEvent::KEY && p_event.key.pressed) { - - if (p_event.key.scancode==KEY_QUOTELEFT && p_event.key.mod.control) { - - if (is_visible()) - hide(); - else { - globals_property_editor->edit( NULL ); - globals_property_editor->edit( Globals::get_singleton() ); - show(); - }; - } - - if (p_event.key.scancode==KEY_ESCAPE && !window_has_modal_stack() && is_visible()) { - hide(); - get_tree()->call_group(0,"windows","_cancel_input_ID",p_event.ID); - } - - - } -} - -void Console::_window_resize_event() { - -// Control::_window_resize_event(); - _resized(); -} - - -void Console::_resized() { - - set_pos( Point2( 0, OS::get_singleton()->get_video_mode().height-height) ); - set_size( Size2( OS::get_singleton()->get_video_mode().width, height) ); -} - -void Console::_notification(int p_what) { - - switch(p_what) { - - case NOTIFICATION_ENTER_TREE: { - - _resized(); - show(); - globals_property_editor->edit( Globals::get_singleton() ); - - } break; - - case NOTIFICATION_PROCESS: { - //pop messies - - if (output_queue_mutex) - output_queue_mutex->lock(); - - while(output_queue.size()) { - - OutputQueue q = output_queue.front()->get(); - if (q.type==OutputStrings::LINE_ERROR || q.type==OutputStrings::LINE_WARNING) - errors->add_line(q.text,q.meta,q.type); - output->add_line(q.text,q.meta,q.type); - output_queue.pop_front(); - } - - if (output_queue_mutex) - output_queue_mutex->unlock(); - - } break; - case NOTIFICATION_DRAW: { - - RID ci = get_canvas_item(); - get_stylebox("panel","Panel")->draw(ci,Rect2(Point2(),get_size())); - - } break; - } -} - - -void Console::_close_pressed() { - - hide(); -} - -void Console::_inspector_node_selected() { - - - Node *node = inspect_tree_editor->get_selected(); - - if (!node) - inspect_property_editor->edit(NULL); - else { - - inspect_history.add_object(node->get_instance_ID()); - - inspect_property_editor->edit(node); - } - -} - -void Console::_bind_methods() { - - ObjectTypeDB::bind_method("_stats_update_timer_callback",&Console::_stats_update_timer_callback); - ObjectTypeDB::bind_method("_close_pressed",&Console::_close_pressed); - ObjectTypeDB::bind_method("_inspector_node_selected",&Console::_inspector_node_selected); -} - - -Console::Console() { - - Ref<Theme> theme( memnew( Theme ) ); - set_theme( theme ); - editor_register_icons(theme); - - height=300; - tabs = memnew( TabContainer ); - tabs->set_tab_align(TabContainer::ALIGN_LEFT); - add_child(tabs); - tabs->set_area_as_parent_rect(); - - output = memnew( OutputStrings ); - output->set_name("Output"); - tabs->add_child(output); - errors = memnew( OutputStrings ); - errors->set_name("Errors"); - tabs->add_child(errors); - status = memnew( Control ); - status->set_name("Stats"); - tabs->add_child(status); - inspect = memnew( Control ); - inspect->set_name("Inspect"); - tabs->add_child(inspect); - globals = memnew( Control ); - globals->set_name("Globals"); - tabs->add_child(globals); - - // stats - - stats_tree = memnew( Tree ); - stats_tree->set_hide_root(true); - stats_tree->set_columns(2); - status->add_child(stats_tree); - stats_tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); - stats_tree->set_anchor( MARGIN_RIGHT, ANCHOR_RATIO ); - stats_tree->set_margin( MARGIN_RIGHT, 0.5 ); - stats_tree->set_begin( Point2( 20,25 ) ); - stats_tree->set_end( Point2( 0.5,5 ) ); - - Label *stats_label = memnew( Label ); - stats_label->set_text("Engine Statistics:"); - stats_label->set_pos( Point2( 5,5 ) ); - status->add_child(stats_label); - - TreeItem *stats_tree_root = stats_tree->create_item(NULL); - - { - //system items - TreeItem *system_item = stats_tree->create_item(stats_tree_root); - system_item->set_text(0,"System"); - - stats.usage_static_memory_total = stats_tree->create_item(system_item); - stats.usage_static_memory_total->set_text(0,"Total Static Mem");; - stats.usage_static_memory = stats_tree->create_item(system_item); - stats.usage_static_memory->set_text(0,"Static Mem Usage");; - stats.usage_dynamic_memory_total = stats_tree->create_item(system_item); - stats.usage_dynamic_memory_total->set_text(0,"Total Dynamic Mem");; - stats.usage_dynamic_memory = stats_tree->create_item(system_item); - stats.usage_dynamic_memory->set_text(0,"Dynamic Mem Usage"); - stats.usage_objects_instanced = stats_tree->create_item(system_item); - stats.usage_objects_instanced->set_text(0,"Instanced Objects"); - - //render items - TreeItem *render_item = stats_tree->create_item(stats_tree_root); - render_item->set_text(0,"Render"); - stats.render_objects_in_frame = stats_tree->create_item(render_item); - stats.render_objects_in_frame->set_text(0,"Visible Objects"); - stats.material_changes_in_frame = stats_tree->create_item(render_item); - stats.material_changes_in_frame->set_text(0,"Material Changes"); - stats.usage_video_mem_total = stats_tree->create_item(render_item); - stats.usage_video_mem_total->set_text(0,"Total Video Mem"); - stats.usage_texture_mem_used = stats_tree->create_item(render_item); - stats.usage_texture_mem_used->set_text(0,"Texture Mem Usage"); - stats.usage_vertex_mem_used = stats_tree->create_item(render_item); - stats.usage_vertex_mem_used->set_text(0,"Vertex Mem Usage"); - stats.usage_video_mem_used = stats_tree->create_item(render_item); - stats.usage_video_mem_used->set_text(0,"Combined Mem Usage"); - } - - { - - inspect_tree_editor = memnew( SceneTreeEditor ); - inspect_tree_editor->set_anchor( MARGIN_RIGHT, ANCHOR_RATIO ); - inspect_tree_editor->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); - inspect_tree_editor->set_begin( Point2( 20, 5 ) ); - inspect_tree_editor->set_end( Point2( 0.49, 5 ) ); - inspect->add_child(inspect_tree_editor); - - inspect_property_editor = memnew( PropertyEditor ); - inspect_property_editor->set_anchor( MARGIN_LEFT, ANCHOR_RATIO ); - inspect_property_editor->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - inspect_property_editor->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); - inspect_property_editor->set_begin( Point2( 0.51, 5 ) ); - inspect_property_editor->set_end( Point2( 5, 5 ) ); - inspect->add_child(inspect_property_editor); - } - - - { //globals - - globals_property_editor = memnew( PropertyEditor ); - globals_property_editor->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - globals_property_editor->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); - globals_property_editor->set_begin( Point2( 15, 5 ) ); - globals_property_editor->set_end( Point2( 5, 5 ) ); - globals_property_editor->get_top_label()->set_text("Globals Editor:"); - globals->add_child(globals_property_editor); - - } - - -#ifndef NO_THREADS - output_queue_mutex = Mutex::create(); -#else - output_queue_mutex = NULL; -#endif - - - hide(); - set_process(true); - - close = memnew( Button ); - add_child(close); - close->set_anchor( MARGIN_LEFT, ANCHOR_END); - close->set_anchor( MARGIN_RIGHT, ANCHOR_END); - close->set_begin( Point2( 25, 3 ) ); - close->set_end( Point2( 5, 3 ) ); - close->set_flat(true); - close->connect("pressed", this,"_close_pressed"); - - - close->set_icon( get_icon("close","Icons") ); -// force_top_viewport(true); - - - err_handler.userdata=this; - err_handler.errfunc=_error_handle; - add_error_handler(&err_handler); - - print_handler.userdata=this; - print_handler.printfunc=_print_handle; - add_print_handler(&print_handler); - - Timer *timer = memnew( Timer ); - add_child(timer); - timer->set_wait_time(1); - timer->start(); - timer->connect("timeout", this,"_stats_update_timer_callback"); - inspect_tree_editor->connect("node_selected", this,"_inspector_node_selected"); - - - -} - - -Console::~Console() { - - if (output_queue_mutex) - memdelete(output_queue_mutex); - - remove_error_handler(&err_handler); - remove_print_handler(&print_handler); - -} diff --git a/tools/editor/console.h b/tools/editor/console.h deleted file mode 100644 index aff425fcde..0000000000 --- a/tools/editor/console.h +++ /dev/null @@ -1,116 +0,0 @@ -/*************************************************************************/ -/* console.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef CONSOLE_H -#define CONSOLE_H - -#include "scene/gui/popup.h" -#include "scene/gui/button.h" -#include "scene/gui/tab_container.h" -#include "scene/gui/tree.h" -#include "scene/main/timer.h" -#include "output_strings.h" -#include "property_editor.h" -#include "scene_tree_editor.h" -#include "editor_data.h" - -class Console : public Popup { - - OBJ_TYPE( Console, Popup ); - - TabContainer *tabs; - OutputStrings *output; - OutputStrings *errors; - Control *status; - Control *inspect; - Control *globals; - Button *close; - int height; - - EditorHistory inspect_history; - SceneTreeEditor *inspect_tree_editor; - PropertyEditor *inspect_property_editor; - PropertyEditor *globals_property_editor; - - Tree *stats_tree; - - struct StatsItems { - - TreeItem *render_objects_in_frame; - TreeItem *material_changes_in_frame; - - TreeItem *usage_video_mem_total; - TreeItem *usage_video_mem_used; - TreeItem *usage_texture_mem_used; - TreeItem *usage_vertex_mem_used; - - TreeItem *usage_static_memory_total; - TreeItem *usage_static_memory; - TreeItem *usage_dynamic_memory_total; - TreeItem *usage_dynamic_memory; - TreeItem *usage_objects_instanced; - - } stats; - - struct OutputQueue { - - OutputStrings::LineType type; - Variant meta; - String text; - }; - - Mutex *output_queue_mutex; - List<OutputQueue> output_queue; - - - ErrorHandlerList err_handler; - PrintHandlerList print_handler; - - void _inspector_node_selected(); - - static void _error_handle(void *p_this,const char*p_function,const char* p_file,int p_line,const char *p_error, const char *p_explanation,ErrorHandlerType p_type); - static void _print_handle(void *p_this,const String& p_string); - -protected: - - virtual void _window_input_event(InputEvent p_event); - virtual void _window_resize_event(); - - void _stats_update_timer_callback(); - void _resized(); - void _close_pressed(); - - void _notification(int p_what); - - static void _bind_methods(); -public: - Console(); - ~Console(); -}; - -#endif // CONSOLE_H diff --git a/tools/editor/create_dialog.cpp b/tools/editor/create_dialog.cpp index a9119349c8..0f39d72308 100644 --- a/tools/editor/create_dialog.cpp +++ b/tools/editor/create_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/create_dialog.h b/tools/editor/create_dialog.h index f200e1caf5..6f959fd467 100644 --- a/tools/editor/create_dialog.h +++ b/tools/editor/create_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/default_saver.cpp b/tools/editor/default_saver.cpp index c865adb1eb..611232e04b 100644 --- a/tools/editor/default_saver.cpp +++ b/tools/editor/default_saver.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/default_saver.h b/tools/editor/default_saver.h index 4e11ff5592..2b1a1edb23 100644 --- a/tools/editor/default_saver.h +++ b/tools/editor/default_saver.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/doc_code_font.h b/tools/editor/doc_code_font.h index 91f67c4a41..879c873ea1 100644 --- a/tools/editor/doc_code_font.h +++ b/tools/editor/doc_code_font.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/doc_font.h b/tools/editor/doc_font.h index f2e5e7950b..a3c3b58b21 100644 --- a/tools/editor/doc_font.h +++ b/tools/editor/doc_font.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/doc_title_font.h b/tools/editor/doc_title_font.h index fb6b4eaf5b..75a3f049f0 100644 --- a/tools/editor/doc_title_font.h +++ b/tools/editor/doc_title_font.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_data.cpp b/tools/editor/editor_data.cpp index e9f9e09acd..d79c1ff466 100644 --- a/tools/editor/editor_data.cpp +++ b/tools/editor/editor_data.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_data.h b/tools/editor/editor_data.h index 51af7d41bd..7dafeeea04 100644 --- a/tools/editor/editor_data.h +++ b/tools/editor/editor_data.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_dir_dialog.cpp b/tools/editor/editor_dir_dialog.cpp index 1f3b5eed65..8512154485 100644 --- a/tools/editor/editor_dir_dialog.cpp +++ b/tools/editor/editor_dir_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_dir_dialog.h b/tools/editor/editor_dir_dialog.h index 8ac83b86e8..1c2593219c 100644 --- a/tools/editor/editor_dir_dialog.h +++ b/tools/editor/editor_dir_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_file_dialog.cpp b/tools/editor/editor_file_dialog.cpp index 0fa120bfa9..22cd3845e1 100644 --- a/tools/editor/editor_file_dialog.cpp +++ b/tools/editor/editor_file_dialog.cpp @@ -1114,7 +1114,7 @@ void EditorFileDialog::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_vbox:VBoxContainer"),&EditorFileDialog::get_vbox); ObjectTypeDB::bind_method(_MD("set_access","access"),&EditorFileDialog::set_access); ObjectTypeDB::bind_method(_MD("get_access"),&EditorFileDialog::get_access); - ObjectTypeDB::bind_method(_MD("set_show_hidden_files"),&EditorFileDialog::set_show_hidden_files); + ObjectTypeDB::bind_method(_MD("set_show_hidden_files","show"),&EditorFileDialog::set_show_hidden_files); ObjectTypeDB::bind_method(_MD("is_showing_hidden_files"),&EditorFileDialog::is_showing_hidden_files); ObjectTypeDB::bind_method(_MD("_select_drive"),&EditorFileDialog::_select_drive); ObjectTypeDB::bind_method(_MD("_make_dir"),&EditorFileDialog::_make_dir); diff --git a/tools/editor/editor_file_dialog.h b/tools/editor/editor_file_dialog.h index 5137d1f364..3590964a51 100644 --- a/tools/editor/editor_file_dialog.h +++ b/tools/editor/editor_file_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_file_system.cpp b/tools/editor/editor_file_system.cpp index 33e4a15c85..c7c1a48e34 100644 --- a/tools/editor/editor_file_system.cpp +++ b/tools/editor/editor_file_system.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,6 +37,31 @@ EditorFileSystem *EditorFileSystem::singleton=NULL; +void EditorFileSystemDirectory::sort_files() { + + files.sort_custom<FileInfoSort>(); +} + +int EditorFileSystemDirectory::find_file_index(const String& p_file) const { + + for(int i=0;i<files.size();i++) { + if (files[i]->file==p_file) + return i; + } + return -1; + +} +int EditorFileSystemDirectory::find_dir_index(const String& p_dir) const{ + + + for(int i=0;i<subdirs.size();i++) { + if (subdirs[i]->name==p_dir) + return i; + } + + return -1; +} + int EditorFileSystemDirectory::get_subdir_count() const { @@ -59,7 +84,7 @@ String EditorFileSystemDirectory::get_file(int p_idx) const{ ERR_FAIL_INDEX_V(p_idx,files.size(),""); - return files[p_idx].file; + return files[p_idx]->file; } String EditorFileSystemDirectory::get_path() const { @@ -91,22 +116,22 @@ String EditorFileSystemDirectory::get_file_path(int p_idx) const { bool EditorFileSystemDirectory::get_file_meta(int p_idx) const { ERR_FAIL_INDEX_V(p_idx,files.size(),""); - return files[p_idx].meta.enabled; + return files[p_idx]->meta.enabled; } Vector<String> EditorFileSystemDirectory::get_file_deps(int p_idx) const { ERR_FAIL_INDEX_V(p_idx,files.size(),Vector<String>()); - return files[p_idx].meta.deps; + return files[p_idx]->meta.deps; } Vector<String> EditorFileSystemDirectory::get_missing_sources(int p_idx) const { ERR_FAIL_INDEX_V(p_idx,files.size(),Vector<String>()); Vector<String> missing; - for(int i=0;i<files[p_idx].meta.sources.size();i++) { - if (files[p_idx].meta.sources[i].missing) - missing.push_back(files[p_idx].meta.sources[i].path); + for(int i=0;i<files[p_idx]->meta.sources.size();i++) { + if (files[p_idx]->meta.sources[i].missing) + missing.push_back(files[p_idx]->meta.sources[i].path); } return missing; @@ -116,8 +141,8 @@ Vector<String> EditorFileSystemDirectory::get_missing_sources(int p_idx) const { bool EditorFileSystemDirectory::is_missing_sources(int p_idx) const { ERR_FAIL_INDEX_V(p_idx,files.size(),false); - for(int i=0;i<files[p_idx].meta.sources.size();i++) { - if (files[p_idx].meta.sources[i].missing) + for(int i=0;i<files[p_idx]->meta.sources.size();i++) { + if (files[p_idx]->meta.sources[i].missing) return true; } @@ -127,7 +152,7 @@ bool EditorFileSystemDirectory::is_missing_sources(int p_idx) const { StringName EditorFileSystemDirectory::get_file_type(int p_idx) const { ERR_FAIL_INDEX_V(p_idx,files.size(),""); - return files[p_idx].type; + return files[p_idx]->type; } String EditorFileSystemDirectory::get_name() { @@ -157,11 +182,17 @@ void EditorFileSystemDirectory::_bind_methods() { EditorFileSystemDirectory::EditorFileSystemDirectory() { + modified_time=0; parent=NULL; } EditorFileSystemDirectory::~EditorFileSystemDirectory() { + for(int i=0;i<files.size();i++) { + + memdelete(files[i]); + } + for(int i=0;i<subdirs.size();i++) { memdelete(subdirs[i]); @@ -173,19 +204,6 @@ EditorFileSystemDirectory::~EditorFileSystemDirectory() { - - -EditorFileSystem::DirItem::~DirItem() { - - for(int i=0;i<dirs.size();i++) { - memdelete(dirs[i]); - } - - for(int i=0;i<files.size();i++) { - memdelete(files[i]); - } -} - EditorFileSystemDirectory::ImportMeta EditorFileSystem::_get_meta(const String& p_path) { Ref<ResourceImportMetadata> imd = ResourceLoader::load_import_metadata(p_path); @@ -214,160 +232,16 @@ EditorFileSystemDirectory::ImportMeta EditorFileSystem::_get_meta(const String& return m; } -EditorFileSystem::DirItem* EditorFileSystem::_scan_dir(DirAccess *da,Set<String> &extensions,String p_name,float p_from,float p_range,const String& p_path,HashMap<String,FileCache> &file_cache,HashMap<String,DirCache> &dir_cache,EditorProgressBG& p_prog) { - if (abort_scan) - return NULL; - - if (p_path!=String()) { - if (FileAccess::exists(("res://"+p_path).plus_file("engine.cfg"))) { - return NULL; - } - } - - List<String> dirs; - List<String> files; - Set<String> pngs; - - String path=p_path; - if (path.ends_with("/")) - path=path.substr(0,path.length()-1); - String global_path = Globals::get_singleton()->get_resource_path().plus_file(path); - - path="res://"+path; - uint64_t mtime = FileAccess::get_modified_time(global_path); - - DirCache *dc = dir_cache.getptr(path); - - - if (false && dc && dc->modification_time==mtime) { - //use the cached files, since directory did not change - for (Set<String>::Element *E=dc->subdirs.front();E;E=E->next()) { - dirs.push_back(E->get()); - } - for (Set<String>::Element *E=dc->files.front();E;E=E->next()) { - files.push_back(E->get()); - } - - } else { - //use the filesystem, some files may have changed - Error err = da->change_dir(global_path); - if (err!=OK) { - print_line("Can't change to: "+path); - ERR_FAIL_COND_V(err!=OK,NULL); - } +void EditorFileSystem::_scan_filesystem() { - - da->list_dir_begin(); - while (true) { - - bool isdir; - String f = da->get_next(&isdir); - if (f=="") - break; - if (isdir) { - dirs.push_back(f); - } else { - String ext = f.extension().to_lower(); - if (extensions.has(ext)) - files.push_back(f); - - } - - } - - da->list_dir_end(); - files.sort(); - dirs.sort(); - - } - - - - //print_line(da->get_current_dir()+": dirs: "+itos(dirs.size())+" files:"+itos(files.size()) ); - - //find subdirs - Vector<DirItem*> subdirs; - - //String current = da->get_current_dir(); - float idx=0; - for (List<String>::Element *E=dirs.front();E;E=E->next(),idx+=1.0) { - - String d = E->get(); - if (d.begins_with(".")) //ignore hidden and . / .. - continue; - - //ERR_CONTINUE( da->change_dir(d)!= OK ); - DirItem *sdi = _scan_dir(da,extensions,d,p_from+(idx/dirs.size())*p_range,p_range/dirs.size(),p_path+d+"/",file_cache,dir_cache,p_prog); - if (sdi) { - subdirs.push_back(sdi); - } - //da->change_dir(current); - } - - - if (subdirs.empty() && files.empty()) { - total=p_from+p_range; - p_prog.step(total*100); - return NULL; //give up, nothing to do here - } - - DirItem *di = memnew( DirItem ); - di->path=path; - di->name=p_name; - di->dirs=subdirs; - di->modified_time=mtime; - - //add files - for (List<String>::Element *E=files.front();E;E=E->next()) { - - SceneItem * si = memnew( SceneItem ); - si->file=E->get(); - si->path="res://"+p_path+si->file; - FileCache *fc = file_cache.getptr(si->path); - uint64_t mt = FileAccess::get_modified_time(si->path); - - if (fc && fc->modification_time == mt) { - - si->meta=fc->meta; - si->type=fc->type; - si->modified_time=fc->modification_time; - } else { - si->meta=_get_meta(si->path); - si->type=ResourceLoader::get_resource_type(si->path); - si->modified_time=mt; - - } - - if (si->meta.enabled) { - md_count++; - if (_check_meta_sources(si->meta)) { - sources_changed.push_back(si->path); - } - } - di->files.push_back(si); - } - - total=p_from+p_range; - p_prog.step(total*100); - - return di; -} - - -void EditorFileSystem::_scan_scenes() { - - ERR_FAIL_COND(!scanning || scandir); + ERR_FAIL_COND(!scanning || new_filesystem); //read .fscache - HashMap<String,FileCache> file_cache; - HashMap<String,DirCache> dir_cache; - DirCache *dc=NULL; String cpath; sources_changed.clear(); - - + file_cache.clear(); String project=Globals::get_singleton()->get_resource_path(); @@ -387,26 +261,7 @@ void EditorFileSystem::_scan_scenes() { ERR_CONTINUE( split.size() != 3); String name = split[1]; - dir_cache[name]=DirCache(); - dc=&dir_cache[name]; - dc->modification_time=split[2].to_int64(); - - if (name!="res://") { - - cpath=name+"/"; - - int sp=name.find_last("/"); - if (sp==5) - sp=6; - String pd = name.substr(0,sp); - DirCache *dcp = dir_cache.getptr(pd); - ERR_CONTINUE(!dcp); - dcp->subdirs.insert(name.get_file()); - } else { - - cpath=name; - } - + cpath=name; } else { Vector<String> split = l.split("::"); @@ -414,12 +269,8 @@ void EditorFileSystem::_scan_scenes() { String name = split[0]; String file; - if (!name.begins_with("res://")) { - file=name; - name=cpath+name; - } else { - file=name.get_file(); - } + file=name; + name=cpath.plus_file(name); FileCache fc; fc.type=split[1]; @@ -453,8 +304,6 @@ void EditorFileSystem::_scan_scenes() { file_cache[name]=fc; - ERR_CONTINUE(!dc); - dc->files.insert(file); } } @@ -465,39 +314,31 @@ void EditorFileSystem::_scan_scenes() { + EditorProgressBG scan_progress("efs","ScanFS",1000); + ScanProgress sp; + sp.low=0; + sp.hi=1; + sp.progress=&scan_progress; - total=0; - DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - //da->change_dir( Globals::get_singleton()->get_resource_path() ); + new_filesystem = memnew( EditorFileSystemDirectory ); + new_filesystem->parent=NULL; + DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES); + d->change_dir("res://"); + _scan_new_dir(new_filesystem,d,sp); - List<String> extensionsl; - ResourceLoader::get_recognized_extensions_for_type("",&extensionsl); - Set<String> extensions; - for(List<String>::Element *E = extensionsl.front();E;E=E->next()) { + file_cache.clear(); //clear caches, no longer needed - extensions.insert(E->get()); - } - - EditorProgressBG scan_progress("efs","ScanFS",100); - - md_count=0; - scandir=_scan_dir(da,extensions,"",0,1,"",file_cache,dir_cache,scan_progress); - memdelete(da); - if (abort_scan && scandir) { - memdelete(scandir); - scandir=NULL; - - } + memdelete(d); //save back the findings // String fscache = EditorSettings::get_singleton()->get_project_settings_path().plus_file("file_cache"); f=FileAccess::open(fscache,FileAccess::WRITE); - _save_type_cache_fs(scandir,f); + _save_filesystem_cache(new_filesystem,f); f->close(); memdelete(f); @@ -510,7 +351,95 @@ void EditorFileSystem::_scan_scenes() { void EditorFileSystem::_thread_func(void *_userdata) { EditorFileSystem *sd = (EditorFileSystem*)_userdata; - sd->_scan_scenes(); + sd->_scan_filesystem(); + +} + +bool EditorFileSystem::_update_scan_actions() { + + sources_changed.clear(); + + bool fs_changed=false; + + for (List<ItemAction>::Element *E=scan_actions.front();E;E=E->next()) { + + ItemAction&ia = E->get(); + + switch(ia.action) { + case ItemAction::ACTION_NONE: { + + } break; + case ItemAction::ACTION_DIR_ADD: { + + //print_line("*ACTION ADD DIR: "+ia.new_dir->get_name()); + int idx=0; + for(int i=0;i<ia.dir->subdirs.size();i++) { + + if (ia.new_dir->name<ia.dir->subdirs[i]->name) + break; + idx++; + } + if (idx==ia.dir->subdirs.size()) { + ia.dir->subdirs.push_back(ia.new_dir); + } else { + ia.dir->subdirs.insert(idx,ia.new_dir); + } + + fs_changed=true; + } break; + case ItemAction::ACTION_DIR_REMOVE: { + + ERR_CONTINUE(!ia.dir->parent); + //print_line("*ACTION REMOVE DIR: "+ia.dir->get_name()); + ia.dir->parent->subdirs.erase(ia.dir); + memdelete( ia.dir ); + fs_changed=true; + } break; + case ItemAction::ACTION_FILE_ADD: { + + int idx=0; + for(int i=0;i<ia.dir->files.size();i++) { + + if (ia.new_file->file<ia.dir->files[i]->file) + break; + idx++; + } + if (idx==ia.dir->files.size()) { + ia.dir->files.push_back(ia.new_file); + } else { + ia.dir->files.insert(idx,ia.new_file); + } + + fs_changed=true; + //print_line("*ACTION ADD FILE: "+ia.new_file->file); + + } break; + case ItemAction::ACTION_FILE_REMOVE: { + + int idx = ia.dir->find_file_index(ia.file); + ERR_CONTINUE(idx==-1); + memdelete( ia.dir->files[idx] ); + ia.dir->files.remove(idx); + + fs_changed=true; + //print_line("*ACTION REMOVE FILE: "+ia.file); + + } break; + case ItemAction::ACTION_FILE_SOURCES_CHANGED: { + + int idx = ia.dir->find_file_index(ia.file); + ERR_CONTINUE(idx==-1); + String full_path = ia.dir->get_file_path(idx); + sources_changed.push_back(full_path); + + } break; + + } + } + + scan_actions.clear(); + + return fs_changed; } @@ -526,19 +455,15 @@ void EditorFileSystem::scan() { abort_scan=false; if (!use_threads) { scanning=true; - _scan_scenes(); - if (rootdir) - memdelete(rootdir); - rootdir=scandir; + scan_total=0; + _scan_filesystem(); if (filesystem) memdelete(filesystem); // file_type_cache.clear(); - filesystem=_update_tree(rootdir); - - if (rootdir) - memdelete(rootdir); - rootdir=NULL; - scanning=false; + filesystem=new_filesystem; + new_filesystem=NULL; + _update_scan_actions(); + scanning=false; emit_signal("filesystem_changed"); emit_signal("sources_changed",sources_changed.size()>0); @@ -548,6 +473,7 @@ void EditorFileSystem::scan() { set_process(true); Thread::Settings s; scanning=true; + scan_total=0; s.priority=Thread::PRIORITY_LOW; thread = Thread::create(_thread_func,this,s); //tree->hide(); @@ -559,14 +485,10 @@ void EditorFileSystem::scan() { } -bool EditorFileSystem::_check_meta_sources(EditorFileSystemDirectory::ImportMeta & p_meta,EditorProgressBG *ep) { +bool EditorFileSystem::_check_meta_sources(EditorFileSystemDirectory::ImportMeta & p_meta) { if (p_meta.enabled) { - if (ep) { - ep->step(ss_amount++); - } - for(int j=0;j<p_meta.sources.size();j++) { @@ -584,9 +506,9 @@ bool EditorFileSystem::_check_meta_sources(EditorFileSystemDirectory::ImportMeta if (mt!=p_meta.sources[j].modified_time) { //scan String md5 = FileAccess::get_md5(src); - print_line("checking: "+src); - print_line("md5: "+md5); - print_line("vs: "+p_meta.sources[j].md5); + //print_line("checking: "+src); + //print_line("md5: "+md5); + //print_line("vs: "+p_meta.sources[j].md5); if (md5!=p_meta.sources[j].md5) { //really changed return true; @@ -599,18 +521,300 @@ bool EditorFileSystem::_check_meta_sources(EditorFileSystemDirectory::ImportMeta return false; } -void EditorFileSystem::_scan_sources(EditorFileSystemDirectory *p_dir,EditorProgressBG *ep) { +void EditorFileSystem::ScanProgress::update(int p_current,int p_total) const { + + float ratio = low + ((hi-low)/p_total)*p_current; + progress->step(ratio*1000); + EditorFileSystem::singleton->scan_total=ratio; +} + +EditorFileSystem::ScanProgress EditorFileSystem::ScanProgress::get_sub(int p_current,int p_total) const{ + + ScanProgress sp=*this; + float slice = (sp.hi-sp.low)/p_total; + sp.low+=slice*p_current; + sp.hi=slice; + return sp; + + +} + + +void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir,DirAccess *da,const ScanProgress& p_progress) { + + List<String> dirs; + List<String> files; + + String cd = da->get_current_dir(); + + p_dir->modified_time = FileAccess::get_modified_time(cd); + + + da->list_dir_begin(); + while (true) { + + bool isdir; + String f = da->get_next(&isdir); + if (f=="") + break; + + if (isdir) { + + if (f.begins_with(".")) //ignore hidden and . / .. + continue; + + if (FileAccess::exists(cd.plus_file(f).plus_file("engine.cfg"))) // skip if another project inside this + continue; + + dirs.push_back(f); + + } else { + + files.push_back(f); + } + + } + + da->list_dir_end(); + + dirs.sort(); + files.sort(); + + int total = dirs.size()+files.size(); + int idx=0; + + for (List<String>::Element *E=dirs.front();E;E=E->next(),idx++) { + + if (da->change_dir(E->get())==OK) { + + EditorFileSystemDirectory *efd = memnew( EditorFileSystemDirectory ); + + efd->parent=p_dir; + efd->name=E->get(); + + _scan_new_dir(efd,da,p_progress.get_sub(idx,total)); + + int idx=0; + for(int i=0;i<p_dir->subdirs.size();i++) { + + if (efd->name<p_dir->subdirs[i]->name) + break; + idx++; + } + if (idx==p_dir->subdirs.size()) { + p_dir->subdirs.push_back(efd); + } else { + p_dir->subdirs.insert(idx,efd); + } + + da->change_dir(".."); + } else { + ERR_PRINTS("Can't go into subdir: "+E->get()); + } + + p_progress.update(idx,total); + + } + + for (List<String>::Element*E=files.front();E;E=E->next(),idx++) { + + String ext = E->get().extension().to_lower(); + if (!valid_extensions.has(ext)) + continue; //invalid + + EditorFileSystemDirectory::FileInfo *fi = memnew( EditorFileSystemDirectory::FileInfo ); + fi->file=E->get(); + + String path = cd.plus_file(fi->file); + + FileCache *fc = file_cache.getptr(path); + uint64_t mt = FileAccess::get_modified_time(path); + + if (fc && fc->modification_time == mt) { + + fi->meta=fc->meta; + fi->type=fc->type; + fi->modified_time=fc->modification_time; + } else { + fi->meta=_get_meta(path); + fi->type=ResourceLoader::get_resource_type(path); + fi->modified_time=mt; + + } + + if (fi->meta.enabled) { + if (_check_meta_sources(fi->meta)) { + ItemAction ia; + ia.action=ItemAction::ACTION_FILE_SOURCES_CHANGED; + ia.dir=p_dir; + ia.file=E->get(); + scan_actions.push_back(ia); + } + } + + p_dir->files.push_back(fi); + p_progress.update(idx,total); + } + +} + + +void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir,const ScanProgress& p_progress) { + + uint64_t current_mtime = FileAccess::get_modified_time(p_dir->get_path()); + + bool updated_dir=false; + + //print_line("dir: "+p_dir->get_path()+" MODTIME: "+itos(p_dir->modified_time)+" CTIME: "+itos(current_mtime)); + + if (current_mtime!=p_dir->modified_time) { + + updated_dir=true; + p_dir->modified_time=current_mtime; + //ooooops, dir changed, see what's going on + + //first mark everything as veryfied + + for(int i=0;i<p_dir->files.size();i++) { + + p_dir->files[i]->verified=false; + } + + for(int i=0;i<p_dir->subdirs.size();i++) { + + p_dir->get_subdir(i)->verified=false; + } + + //then scan files and directories and check what's different + + DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + String cd = p_dir->get_path(); + da->change_dir(cd); + da->list_dir_begin(); + while (true) { + + bool isdir; + String f = da->get_next(&isdir); + if (f=="") + break; + + if (isdir) { + + if (f.begins_with(".")) //ignore hidden and . / .. + continue; + + int idx = p_dir->find_dir_index(f); + if (idx==-1) { + + if (FileAccess::exists(cd.plus_file(f).plus_file("engine.cfg"))) // skip if another project inside this + continue; + + EditorFileSystemDirectory *efd = memnew( EditorFileSystemDirectory ); + + efd->parent=p_dir; + efd->name=f; + DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES); + d->change_dir(cd.plus_file(f)); + _scan_new_dir(efd,d,p_progress.get_sub(1,1)); + memdelete(d); + + + ItemAction ia; + ia.action=ItemAction::ACTION_DIR_ADD; + ia.dir=p_dir; + ia.file=f; + ia.new_dir=efd; + scan_actions.push_back(ia); + } else { + p_dir->subdirs[idx]->verified=true; + } + + + } else { + String ext = f.extension().to_lower(); + if (!valid_extensions.has(ext)) + continue; //invalid + + int idx = p_dir->find_file_index(f); + + if (idx==-1) { + //never seen this file, add actition to add it + EditorFileSystemDirectory::FileInfo *fi = memnew( EditorFileSystemDirectory::FileInfo ); + fi->file=f; + + String path = cd.plus_file(fi->file); + fi->modified_time=FileAccess::get_modified_time(path); + fi->meta=_get_meta(path); + fi->type=ResourceLoader::get_resource_type(path); + + { + ItemAction ia; + ia.action=ItemAction::ACTION_FILE_ADD; + ia.dir=p_dir; + ia.file=f; + ia.new_file=fi; + scan_actions.push_back(ia); + } + + //take the chance and scan sources + if (_check_meta_sources(fi->meta)) { + + ItemAction ia; + ia.action=ItemAction::ACTION_FILE_SOURCES_CHANGED; + ia.dir=p_dir; + ia.file=f; + scan_actions.push_back(ia); + } + + } else { + p_dir->files[idx]->verified=true; + } + + + } + + } + da->list_dir_end(); + memdelete(da); + + + + + } for(int i=0;i<p_dir->files.size();i++) { - if (_check_meta_sources(p_dir->files[i].meta,ep)) { - sources_changed.push_back(p_dir->get_file_path(i)); + if (updated_dir && !p_dir->files[i]->verified) { + //this file was removed, add action to remove it + ItemAction ia; + ia.action=ItemAction::ACTION_FILE_REMOVE; + ia.dir=p_dir; + ia.file=p_dir->files[i]->file; + scan_actions.push_back(ia); + continue; + + } + if (_check_meta_sources(p_dir->files[i]->meta)) { + ItemAction ia; + ia.action=ItemAction::ACTION_FILE_SOURCES_CHANGED; + ia.dir=p_dir; + ia.file=p_dir->files[i]->file; + scan_actions.push_back(ia); } } for(int i=0;i<p_dir->subdirs.size();i++) { - _scan_sources(p_dir->get_subdir(i),ep); + if (updated_dir && !p_dir->subdirs[i]->verified) { + //this directory was removed, add action to remove it + ItemAction ia; + ia.action=ItemAction::ACTION_DIR_REMOVE; + ia.dir=p_dir->subdirs[i]; + scan_actions.push_back(ia); + continue; + + } + _scan_fs_changes(p_dir->get_subdir(i),p_progress); } } @@ -619,9 +823,12 @@ void EditorFileSystem::_thread_func_sources(void *_userdata) { EditorFileSystem *efs = (EditorFileSystem*)_userdata; if (efs->filesystem) { - EditorProgressBG pr("sources","ScanSources",efs->md_count); - efs->ss_amount=0; - efs->_scan_sources(efs->filesystem,&pr); + EditorProgressBG pr("sources","ScanSources",1000); + ScanProgress sp; + sp.progress=≺ + sp.hi=1; + sp.low=0; + efs->_scan_fs_changes(efs->filesystem,sp); } efs->scanning_sources_done=true; } @@ -643,8 +850,17 @@ void EditorFileSystem::scan_sources() { abort_scan=false; if (!use_threads) { - if (filesystem) - _scan_sources(filesystem,NULL); + if (filesystem) { + EditorProgressBG pr("sources","ScanSources",1000); + ScanProgress sp; + sp.progress=≺ + sp.hi=1; + sp.low=0; + scan_total=0; + _scan_fs_changes(filesystem,sp); + if (_update_scan_actions()) + emit_signal("filesystem_changed"); + } scanning_sources=false; scanning_sources_done=true; emit_signal("sources_changed",sources_changed.size()>0); @@ -652,8 +868,8 @@ void EditorFileSystem::scan_sources() { ERR_FAIL_COND(thread_sources); set_process(true); + scan_total=0; Thread::Settings s; - ss_amount=0; s.priority=Thread::PRIORITY_LOW; thread_sources = Thread::create(_thread_func_sources,this,s); //tree->hide(); @@ -665,53 +881,14 @@ void EditorFileSystem::scan_sources() { } -EditorFileSystemDirectory* EditorFileSystem::_update_tree(DirItem *p_item) { - - EditorFileSystemDirectory *efd = memnew( EditorFileSystemDirectory ); - - if (!p_item) - return efd; //empty likely - efd->name=p_item->name; - - for(int i=0;i<p_item->files.size();i++) { - - String s = p_item->files[i]->type; - //if (p_item->files[i]->meta) - // s="*"+s; - -// file_type_cache[p_item->files[i]->path]=s; - if (p_item->files[i]->type=="") - continue; //ignore because it's invalid - EditorFileSystemDirectory::FileInfo fi; - fi.file=p_item->files[i]->file; - fi.type=p_item->files[i]->type; - fi.meta=p_item->files[i]->meta; - fi.modified_time=p_item->files[i]->modified_time; - - efd->files.push_back(fi); - - } - - for(int i=0;i<p_item->dirs.size();i++) { - - EditorFileSystemDirectory *efsd =_update_tree(p_item->dirs[i]); - efsd->parent=efd; - efd->subdirs.push_back( efsd ); - - } - - - return efd; -} - void EditorFileSystem::_notification(int p_what) { switch(p_what) { case NOTIFICATION_ENTER_TREE: { - _load_type_cache(); - scan(); + + scan(); } break; case NOTIFICATION_EXIT_TREE: { if (use_threads && thread) { @@ -727,13 +904,13 @@ void EditorFileSystem::_notification(int p_what) { set_process(false); } - if (rootdir) - memdelete(rootdir); - rootdir=NULL; if (filesystem) memdelete(filesystem); + if (new_filesystem) + memdelete(new_filesystem); filesystem=NULL; + new_filesystem=NULL; } break; case NOTIFICATION_PROCESS: { @@ -751,6 +928,8 @@ void EditorFileSystem::_notification(int p_what) { Thread::wait_to_finish(thread_sources); memdelete(thread_sources); thread_sources=NULL; + if (_update_scan_actions()) + emit_signal("filesystem_changed"); //print_line("sources changed: "+itos(sources_changed.size())); emit_signal("sources_changed",sources_changed.size()>0); } @@ -758,21 +937,14 @@ void EditorFileSystem::_notification(int p_what) { set_process(false); - if (rootdir) - memdelete(rootdir); if (filesystem) memdelete(filesystem); - rootdir=scandir; - scandir=NULL; -// file_type_cache.clear(); - filesystem=_update_tree(rootdir); - - if (rootdir) - memdelete(rootdir); - rootdir=NULL; + filesystem=new_filesystem; + new_filesystem=NULL; Thread::wait_to_finish(thread); memdelete(thread); thread=NULL; + _update_scan_actions(); emit_signal("filesystem_changed"); emit_signal("sources_changed",sources_changed.size()>0); //print_line("initial sources changed: "+itos(sources_changed.size())); @@ -794,7 +966,7 @@ bool EditorFileSystem::is_scanning() const { } float EditorFileSystem::get_scanning_progress() const { - return total; + return scan_total; } EditorFileSystemDirectory *EditorFileSystem::get_filesystem() { @@ -802,12 +974,12 @@ EditorFileSystemDirectory *EditorFileSystem::get_filesystem() { return filesystem; } -void EditorFileSystem::_save_type_cache_fs(DirItem *p_dir,FileAccess *p_file) { +void EditorFileSystem::_save_filesystem_cache(EditorFileSystemDirectory*p_dir,FileAccess *p_file) { if (!p_dir) return; //none - p_file->store_line("::"+p_dir->path+"::"+String::num(p_dir->modified_time)); + p_file->store_line("::"+p_dir->get_path()+"::"+String::num(p_dir->modified_time)); for(int i=0;i<p_dir->files.size();i++) { @@ -832,126 +1004,96 @@ void EditorFileSystem::_save_type_cache_fs(DirItem *p_dir,FileAccess *p_file) { p_file->store_line(s); } - for(int i=0;i<p_dir->dirs.size();i++) { + for(int i=0;i<p_dir->subdirs.size();i++) { - _save_type_cache_fs(p_dir->dirs[i],p_file); + _save_filesystem_cache(p_dir->subdirs[i],p_file); } } -void EditorFileSystem::_load_type_cache(){ - - GLOBAL_LOCK_FUNCTION - - -#if 0 - //this is not good, removed for now as it interferes with metadata stored in files - - String project=Globals::get_singleton()->get_resource_path(); - FileAccess *f =FileAccess::open(project+"/types.cache",FileAccess::READ); - - if (!f) { - - WARN_PRINT("Can't open types.cache."); - return; - } - - file_type_cache.clear(); - while(!f->eof_reached()) { - - String path=f->get_line(); - if (f->eof_reached()) - break; - String type=f->get_line(); - file_type_cache[path]=type; - } - - memdelete(f); -#endif -} bool EditorFileSystem::_find_file(const String& p_file,EditorFileSystemDirectory ** r_d, int &r_file_pos) const { //todo make faster - if (!filesystem || scanning) - return false; + if (!filesystem || scanning) + return false; - String f = Globals::get_singleton()->localize_path(p_file); + String f = Globals::get_singleton()->localize_path(p_file); - if (!f.begins_with("res://")) - return false; - f=f.substr(6,f.length()); - f=f.replace("\\","/"); + if (!f.begins_with("res://")) + return false; + f=f.substr(6,f.length()); + f=f.replace("\\","/"); - Vector<String> path = f.split("/"); + Vector<String> path = f.split("/"); - if (path.size()==0) - return false; - String file=path[path.size()-1]; - path.resize(path.size()-1); + if (path.size()==0) + return false; + String file=path[path.size()-1]; + path.resize(path.size()-1); - EditorFileSystemDirectory *fs=filesystem; + EditorFileSystemDirectory *fs=filesystem; - for(int i=0;i<path.size();i++) { + for(int i=0;i<path.size();i++) { - int idx=-1; - for(int j=0;j<fs->get_subdir_count();j++) { + int idx=-1; + for(int j=0;j<fs->get_subdir_count();j++) { - if (fs->get_subdir(j)->get_name()==path[i]) { - idx=j; - break; - } - } + if (fs->get_subdir(j)->get_name()==path[i]) { + idx=j; + break; + } + } - if (idx==-1) { - //does not exist, create i guess? - EditorFileSystemDirectory *efsd = memnew( EditorFileSystemDirectory ); - efsd->name=path[i]; - int idx2=0; - for(int j=0;j<fs->get_subdir_count();j++) { + if (idx==-1) { + //does not exist, create i guess? + EditorFileSystemDirectory *efsd = memnew( EditorFileSystemDirectory ); + efsd->name=path[i]; + int idx2=0; + for(int j=0;j<fs->get_subdir_count();j++) { - if (efsd->name<fs->get_subdir(j)->get_name()) - break; - idx2++; - } + if (efsd->name<fs->get_subdir(j)->get_name()) + break; + idx2++; + } - if (idx2==fs->get_subdir_count()) - fs->subdirs.push_back(efsd); - else - fs->subdirs.insert(idx2,efsd); - fs=efsd; - } else { + if (idx2==fs->get_subdir_count()) + fs->subdirs.push_back(efsd); + else + fs->subdirs.insert(idx2,efsd); + fs=efsd; + } else { - fs=fs->get_subdir(idx); + fs=fs->get_subdir(idx); + } } - } - int cpos=-1; - for(int i=0;i<fs->files.size();i++) { + int cpos=-1; + for(int i=0;i<fs->files.size();i++) { - if (fs->files[i].file==file) { - cpos=i; - break; + if (fs->files[i]->file==file) { + cpos=i; + break; + } } - } r_file_pos=cpos; *r_d=fs; - if (cpos!=-1) { + if (cpos!=-1) { - return true; - } else { + return true; + } else { - return false; - } + return false; + } } @@ -967,7 +1109,7 @@ String EditorFileSystem::get_file_type(const String& p_file) const { } - return fs->files[cpos].type; + return fs->files[cpos]->type; } @@ -1024,16 +1166,16 @@ EditorFileSystemDirectory *EditorFileSystem::get_path(const String& p_path) { void EditorFileSystem::_resource_saved(const String& p_path){ - print_line("resource saved: "+p_path); + //print_line("resource saved: "+p_path); EditorFileSystem::get_singleton()->update_file(p_path); } String EditorFileSystem::_find_first_from_source(EditorFileSystemDirectory* p_dir,const String &p_src) const { for(int i=0;i<p_dir->files.size();i++) { - for(int j=0;j<p_dir->files[i].meta.sources.size();j++) { + for(int j=0;j<p_dir->files[i]->meta.sources.size();j++) { - if (p_dir->files[i].meta.sources[j].path==p_src) + if (p_dir->files[i]->meta.sources[j].path==p_src) return p_dir->get_file_path(i); } } @@ -1070,6 +1212,7 @@ void EditorFileSystem::update_file(const String& p_file) { if (!FileAccess::exists(p_file)) { //was removed + memdelete( fs->files[cpos] ); fs->files.remove(cpos); call_deferred("emit_signal","filesystem_changed"); //update later return; @@ -1083,13 +1226,13 @@ void EditorFileSystem::update_file(const String& p_file) { int idx=0; for(int i=0;i<fs->files.size();i++) { - if (p_file<fs->files[i].file) + if (p_file<fs->files[i]->file) break; idx++; } - EditorFileSystemDirectory::FileInfo fi; - fi.file=p_file.get_file(); + EditorFileSystemDirectory::FileInfo *fi = memnew( EditorFileSystemDirectory::FileInfo ); + fi->file=p_file.get_file(); if (idx==fs->files.size()) { fs->files.push_back(fi); @@ -1102,10 +1245,10 @@ void EditorFileSystem::update_file(const String& p_file) { } - print_line("UPDATING: "+p_file); - fs->files[cpos].type=type; - fs->files[cpos].modified_time=FileAccess::get_modified_time(p_file); - fs->files[cpos].meta=_get_meta(p_file); + //print_line("UPDATING: "+p_file); + fs->files[cpos]->type=type; + fs->files[cpos]->modified_time=FileAccess::get_modified_time(p_file); + fs->files[cpos]->meta=_get_meta(p_file); call_deferred("emit_signal","filesystem_changed"); //update later @@ -1128,15 +1271,22 @@ EditorFileSystem::EditorFileSystem() { thread = NULL; scanning=false; - scandir=NULL; - rootdir=NULL; use_threads=true; thread_sources=NULL; + new_filesystem=NULL; scanning_sources=false; ResourceSaver::set_save_callback(_resource_saved); + List<String> extensionsl; + ResourceLoader::get_recognized_extensions_for_type("",&extensionsl); + for(List<String>::Element *E = extensionsl.front();E;E=E->next()) { + + valid_extensions.insert(E->get()); + } + + scan_total=0; } EditorFileSystem::~EditorFileSystem() { diff --git a/tools/editor/editor_file_system.h b/tools/editor/editor_file_system.h index f79dd209ef..d11fa0cfb1 100644 --- a/tools/editor/editor_file_system.h +++ b/tools/editor/editor_file_system.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -42,6 +42,8 @@ class EditorFileSystemDirectory : public Object { OBJ_TYPE( EditorFileSystemDirectory,Object ); String name; + uint64_t modified_time; + bool verified; //used for checking changes EditorFileSystemDirectory *parent; Vector<EditorFileSystemDirectory*> subdirs; @@ -68,11 +70,20 @@ class EditorFileSystemDirectory : public Object { String file; StringName type; uint64_t modified_time; - ImportMeta meta; + bool verified; //used for checking changes + + }; + + struct FileInfoSort { + bool operator()(const FileInfo *p_a,const FileInfo *p_b) const { + return p_a->file<p_b->file; + } }; - Vector<FileInfo> files; + void sort_files(); + + Vector<FileInfo*> files; static void _bind_methods(); @@ -96,6 +107,9 @@ public: EditorFileSystemDirectory *get_parent(); + int find_file_index(const String& p_file) const; + int find_dir_index(const String& p_dir) const; + EditorFileSystemDirectory(); ~EditorFileSystemDirectory(); @@ -107,45 +121,47 @@ class EditorFileSystem : public Node { _THREAD_SAFE_CLASS_ - struct SceneItem { + + struct ItemAction { + + enum Action { + ACTION_NONE, + ACTION_DIR_ADD, + ACTION_DIR_REMOVE, + ACTION_FILE_ADD, + ACTION_FILE_REMOVE, + ACTION_FILE_SOURCES_CHANGED + }; + + Action action; + EditorFileSystemDirectory *dir; String file; - String path; - String type; - uint64_t modified_time; - EditorFileSystemDirectory::ImportMeta meta; - }; + EditorFileSystemDirectory *new_dir; + EditorFileSystemDirectory::FileInfo *new_file; - struct DirItem { + ItemAction() { action=ACTION_NONE; dir=NULL; new_dir=NULL; new_file=NULL; } - uint64_t modified_time; - String path; - String name; - Vector<DirItem*> dirs; - Vector<SceneItem*> files; - ~DirItem(); }; - float total; bool use_threads; Thread *thread; static void _thread_func(void *_userdata); - DirItem *scandir; - DirItem *rootdir; + EditorFileSystemDirectory *new_filesystem; bool abort_scan; bool scanning; + float scan_total; - EditorFileSystemDirectory* _update_tree(DirItem *p_item); - void _scan_scenes(); - void _load_type_cache(); + void _scan_filesystem(); EditorFileSystemDirectory *filesystem; static EditorFileSystem *singleton; + /* Used for reading the filesystem cache file */ struct FileCache { String type; @@ -154,34 +170,43 @@ class EditorFileSystem : public Node { Vector<String> deps; }; - struct DirCache { + HashMap<String,FileCache> file_cache; - uint64_t modification_time; - Set<String> files; - Set<String> subdirs; - }; + struct ScanProgress { + float low; + float hi; + mutable EditorProgressBG *progress; + void update(int p_current,int p_total) const; + ScanProgress get_sub(int p_current,int p_total) const; + }; static EditorFileSystemDirectory::ImportMeta _get_meta(const String& p_path); - bool _check_meta_sources(EditorFileSystemDirectory::ImportMeta & p_meta,EditorProgressBG *ep=NULL); + bool _check_meta_sources(EditorFileSystemDirectory::ImportMeta & p_meta); - DirItem* _scan_dir(DirAccess *da,Set<String> &extensions,String p_name,float p_from,float p_range,const String& p_path,HashMap<String,FileCache> &file_cache,HashMap<String,DirCache> &dir_cache,EditorProgressBG& p_prog); - void _save_type_cache_fs(DirItem *p_dir,FileAccess *p_file); + void _save_filesystem_cache(EditorFileSystemDirectory *p_dir,FileAccess *p_file); bool _find_file(const String& p_file,EditorFileSystemDirectory ** r_d, int &r_file_pos) const; - void _scan_sources(EditorFileSystemDirectory *p_dir,EditorProgressBG *ep); + void _scan_fs_changes(EditorFileSystemDirectory *p_dir, const ScanProgress &p_progress); int md_count; + Set<String> valid_extensions; + + void _scan_new_dir(EditorFileSystemDirectory *p_dir,DirAccess *da,const ScanProgress& p_progress); Thread *thread_sources; bool scanning_sources; bool scanning_sources_done; - int ss_amount; + static void _thread_func_sources(void *_userdata); + List<String> sources_changed; + List<ItemAction> scan_actions; + + bool _update_scan_actions(); static void _resource_saved(const String& p_path); String _find_first_from_source(EditorFileSystemDirectory* p_dir,const String &p_src) const; diff --git a/tools/editor/editor_fonts.cpp b/tools/editor/editor_fonts.cpp index f145f1ddef..b12b041f16 100644 --- a/tools/editor/editor_fonts.cpp +++ b/tools/editor/editor_fonts.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_fonts.h b/tools/editor/editor_fonts.h index cc990a560c..3b2422c3e3 100644 --- a/tools/editor/editor_fonts.h +++ b/tools/editor/editor_fonts.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_help.cpp b/tools/editor/editor_help.cpp index 1905ab731f..2ece518f8d 100644 --- a/tools/editor/editor_help.cpp +++ b/tools/editor/editor_help.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_help.h b/tools/editor/editor_help.h index 04ac4d35ff..059a7ae11d 100644 --- a/tools/editor/editor_help.h +++ b/tools/editor/editor_help.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_icons.h b/tools/editor/editor_icons.h index 910febc895..191b908682 100644 --- a/tools/editor/editor_icons.h +++ b/tools/editor/editor_icons.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_import_export.cpp b/tools/editor/editor_import_export.cpp index c50a95a93d..bcac82fc1b 100644 --- a/tools/editor/editor_import_export.cpp +++ b/tools/editor/editor_import_export.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_import_export.h b/tools/editor/editor_import_export.h index 940a41bafd..3dc78c88aa 100644 --- a/tools/editor/editor_import_export.h +++ b/tools/editor/editor_import_export.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_log.cpp b/tools/editor/editor_log.cpp index 264117eecd..48f7c90066 100644 --- a/tools/editor/editor_log.cpp +++ b/tools/editor/editor_log.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_log.h b/tools/editor/editor_log.h index 93044f9a2d..d7d46b70d3 100644 --- a/tools/editor/editor_log.h +++ b/tools/editor/editor_log.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_name_dialog.cpp b/tools/editor/editor_name_dialog.cpp index 82050e0a56..c221b908e0 100644 --- a/tools/editor/editor_name_dialog.cpp +++ b/tools/editor/editor_name_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_name_dialog.h b/tools/editor/editor_name_dialog.h index 85f4f772e6..9e66908899 100644 --- a/tools/editor/editor_name_dialog.h +++ b/tools/editor/editor_name_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index b30c875866..9fe0409c0e 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -415,7 +415,7 @@ void EditorNode::_rebuild_import_menu() { PopupMenu* p = import_menu->get_popup(); p->clear(); - p->add_item("Sub-Scene", FILE_IMPORT_SUBSCENE); + p->add_item("Node from scene", FILE_IMPORT_SUBSCENE); p->add_separator(); for (int i = 0; i < editor_import_export->get_import_plugin_count(); i++) { p->add_item(editor_import_export->get_import_plugin(i)->get_visible_name(), IMPORT_PLUGIN_BASE + i); @@ -511,13 +511,21 @@ void EditorNode::save_resource_as(const Ref<Resource>& p_resource) { file->set_mode(EditorFileDialog::MODE_SAVE_FILE); bool relpaths = (p_resource->has_meta("__editor_relpaths__") && p_resource->get_meta("__editor_relpaths__").operator bool()); + current_option=RESOURCE_SAVE_AS; List<String> extensions; Ref<PackedScene> sd = memnew( PackedScene ); ResourceSaver::get_recognized_extensions(p_resource,&extensions); file->clear_filters(); + + List<String> preferred; for(int i=0;i<extensions.size();i++) { + if (p_resource->is_type("Script") && extensions[i]=="tres" || extensions[i]=="res" || extensions[i]=="xml") { + //this serves no purpose and confused people + continue; + } file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper()); + preferred.push_back(extensions[i]); } //file->set_current_path(current_path); @@ -529,11 +537,11 @@ void EditorNode::save_resource_as(const Ref<Resource>& p_resource) { file->set_current_path(p_resource->get_path().replacen("."+ext,"."+extensions.front()->get())); } } - } else { + } else if (preferred.size()) { String existing; if (extensions.size()) { - existing="new_"+p_resource->get_type().to_lower()+"."+extensions.front()->get().to_lower(); + existing="new_"+p_resource->get_type().to_lower()+"."+preferred.front()->get().to_lower(); } file->set_current_path(existing); @@ -584,59 +592,66 @@ void EditorNode::_dialog_display_file_error(String p_file,Error p_error) { } -void EditorNode::_get_scene_metadata() { +void EditorNode::_get_scene_metadata(const String& p_file) { Node *scene = editor_data.get_edited_scene_root(); if (!scene) return; + String path = EditorSettings::get_singleton()->get_project_settings_path().plus_file(p_file.get_file()+"-editstate-"+p_file.md5_text()+".cfg"); - if (scene->has_meta("__editor_plugin_states__")) { + Ref<ConfigFile> cf; + cf.instance(); - Dictionary md = scene->get_meta("__editor_plugin_states__"); - editor_data.set_editor_states(md); + Error err = cf->load(path); + if (err!=OK) + return; //must not exist - } + List<String> esl; + cf->get_section_keys("editor_states",&esl); - if (scene->has_meta("__editor_run_settings__")) { + Dictionary md; + for (List<String>::Element *E=esl.front();E;E=E->next()) { - Dictionary md = scene->get_meta("__editor_run_settings__"); - if (md.has("run_mode")) - run_settings_dialog->set_run_mode(md["run_mode"]); - if (md.has("custom_args")) - run_settings_dialog->set_custom_arguments(md["custom_args"]); + Variant st=cf->get_value("editor_states",E->get()); + if (st.get_type()) { + md[E->get()]=st; + } } + + editor_data.set_editor_states(md); + } -void EditorNode::_set_scene_metadata() { +void EditorNode::_set_scene_metadata(const String& p_file) { Node *scene = editor_data.get_edited_scene_root(); if (!scene) return; - { /* Editor States */ - Dictionary md = editor_data.get_editor_states(); - - if (!md.empty()) { - scene->set_meta("__editor_plugin_states__",md); - } - } + scene->set_meta("__editor_run_settings__",Variant()); //clear it (no point in keeping it) + scene->set_meta("__editor_plugin_states__",Variant()); - { /* Run Settings */ + String path = EditorSettings::get_singleton()->get_project_settings_path().plus_file(p_file.get_file()+"-editstate-"+p_file.md5_text()+".cfg"); + Ref<ConfigFile> cf; + cf.instance(); - Dictionary md; - md["run_mode"]=run_settings_dialog->get_run_mode(); - md["custom_args"]=run_settings_dialog->get_custom_arguments(); - scene->set_meta("__editor_run_settings__",md); - } + Dictionary md = editor_data.get_editor_states(); + List<Variant> keys; + md.get_key_list(&keys); + for(List<Variant>::Element *E=keys.front();E;E=E->next()) { + cf->set_value("editor_states",E->get(),md[E->get()]); + } + Error err = cf->save(path); + ERR_FAIL_COND(err!=OK); } @@ -954,7 +969,7 @@ void EditorNode::_save_scene(String p_file) { } - _set_scene_metadata(); + _set_scene_metadata(p_file); Ref<PackedScene> sdata; @@ -1439,8 +1454,13 @@ void EditorNode::_dialog_action(String p_file) { Ref<ConfigFile> config; config.instance(); Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg")); - if (err!=OK && err!=ERR_FILE_NOT_FOUND) { - return; //no config + + if (err==ERR_CANT_OPEN) { + config.instance(); // new config + } else if (err!=OK) { + confirm_error->set_text("Error trying to save layout!"); + confirm_error->popup_centered_minsize(); + return; } _save_docks_to_config(config, p_file); @@ -1465,11 +1485,8 @@ void EditorNode::_dialog_action(String p_file) { Ref<ConfigFile> config; config.instance(); Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts.cfg")); - if (err!=OK) { - return; //no config - } - if (!config->has_section(p_file)) { + if (err!=OK || !config->has_section(p_file)) { confirm_error->set_text("Layout name not found!"); confirm_error->popup_centered_minsize(); return; @@ -3518,11 +3535,13 @@ Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps,bo } - for(int i=0;i<editor_data.get_edited_scene_count();i++) { + if(!p_set_inherited) { + for(int i=0;i<editor_data.get_edited_scene_count();i++) { - if (editor_data.get_scene_path(i)==p_scene) { - _scene_tab_changed(i); - return OK; + if (editor_data.get_scene_path(i)==p_scene) { + _scene_tab_changed(i); + return OK; + } } } @@ -3652,7 +3671,7 @@ Error EditorNode::load_scene(const String& p_scene, bool p_ignore_broken_deps,bo new_scene->set_scene_instance_state(Ref<SceneState>()); set_edited_scene(new_scene); - _get_scene_metadata(); + _get_scene_metadata(p_scene); /* editor_data.set_edited_scene_root(new_scene); @@ -5172,7 +5191,7 @@ EditorNode::EditorNode() { p->add_separator(); p->add_item("Revert Scene",EDIT_REVERT); p->add_separator(); - p->add_item("Quit to Project List",RUN_PROJECT_MANAGER,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_Q); + p->add_item("Quit to Project List",RUN_PROJECT_MANAGER,KEY_MASK_SHIFT+KEY_MASK_ALT+KEY_Q); p->add_item("Quit",FILE_QUIT,KEY_MASK_CMD+KEY_Q); recent_scenes = memnew( PopupMenu ); @@ -5938,6 +5957,7 @@ EditorNode::EditorNode() { resource_preview->add_preview_generator( Ref<EditorScriptPreviewPlugin>( memnew(EditorScriptPreviewPlugin ))); resource_preview->add_preview_generator( Ref<EditorSamplePreviewPlugin>( memnew(EditorSamplePreviewPlugin ))); resource_preview->add_preview_generator( Ref<EditorMeshPreviewPlugin>( memnew(EditorMeshPreviewPlugin ))); + resource_preview->add_preview_generator( Ref<EditorBitmapPreviewPlugin>( memnew(EditorBitmapPreviewPlugin ))); circle_step_msec=OS::get_singleton()->get_ticks_msec(); circle_step_frame=OS::get_singleton()->get_frames_drawn(); diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h index 0a087eb1ed..2228e0948b 100644 --- a/tools/editor/editor_node.h +++ b/tools/editor/editor_node.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -420,8 +420,8 @@ class EditorNode : public Node { void _node_renamed(); void _editor_select(int p_which); - void _set_scene_metadata(); - void _get_scene_metadata(); + void _set_scene_metadata(const String &p_file); + void _get_scene_metadata(const String& p_file); void _update_title(); void _update_scene_tabs(); void _close_messages(); diff --git a/tools/editor/editor_path.cpp b/tools/editor/editor_path.cpp index 94e2efe346..4cf98e832c 100644 --- a/tools/editor/editor_path.cpp +++ b/tools/editor/editor_path.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_path.h b/tools/editor/editor_path.h index 2edaeb92a3..11e1005ba3 100644 --- a/tools/editor/editor_path.h +++ b/tools/editor/editor_path.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_plugin.cpp b/tools/editor/editor_plugin.cpp index 7417d707bb..b7ccb452e9 100644 --- a/tools/editor/editor_plugin.cpp +++ b/tools/editor/editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_plugin.h b/tools/editor/editor_plugin.h index 6850be2eaa..bf1e185a37 100644 --- a/tools/editor/editor_plugin.h +++ b/tools/editor/editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_reimport_dialog.cpp b/tools/editor/editor_reimport_dialog.cpp index 8842a485b3..eab5a5e32d 100644 --- a/tools/editor/editor_reimport_dialog.cpp +++ b/tools/editor/editor_reimport_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_reimport_dialog.h b/tools/editor/editor_reimport_dialog.h index 9726bac805..0c2d0eb52c 100644 --- a/tools/editor/editor_reimport_dialog.h +++ b/tools/editor/editor_reimport_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_run.cpp b/tools/editor/editor_run.cpp index b635cea84b..fb0f24c084 100644 --- a/tools/editor/editor_run.cpp +++ b/tools/editor/editor_run.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_run.h b/tools/editor/editor_run.h index e1b0b081c7..0b96a2c91c 100644 --- a/tools/editor/editor_run.h +++ b/tools/editor/editor_run.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_run_native.cpp b/tools/editor/editor_run_native.cpp index 2eedba93dc..234dd03087 100644 --- a/tools/editor/editor_run_native.cpp +++ b/tools/editor/editor_run_native.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_run_native.h b/tools/editor/editor_run_native.h index 77d6dc198e..04dad6b6aa 100644 --- a/tools/editor/editor_run_native.h +++ b/tools/editor/editor_run_native.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_selection.cpp b/tools/editor/editor_selection.cpp index d8fd8735fc..f3fbdba907 100644 --- a/tools/editor/editor_selection.cpp +++ b/tools/editor/editor_selection.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_selection.h b/tools/editor/editor_selection.h index f10f313a4e..d238d86567 100644 --- a/tools/editor/editor_selection.h +++ b/tools/editor/editor_selection.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp index 5c36b842c7..4195ba97e6 100644 --- a/tools/editor/editor_settings.cpp +++ b/tools/editor/editor_settings.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_settings.h b/tools/editor/editor_settings.h index bdfa5160d6..d1a11360af 100644 --- a/tools/editor/editor_settings.h +++ b/tools/editor/editor_settings.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_sub_scene.cpp b/tools/editor/editor_sub_scene.cpp index d7d79e5cc7..e58e2c1351 100644 --- a/tools/editor/editor_sub_scene.cpp +++ b/tools/editor/editor_sub_scene.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_sub_scene.h b/tools/editor/editor_sub_scene.h index dfd6c531e2..3dd86eefda 100644 --- a/tools/editor/editor_sub_scene.h +++ b/tools/editor/editor_sub_scene.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_vu.cpp b/tools/editor/editor_vu.cpp index ac11aceb21..7a133c9736 100644 --- a/tools/editor/editor_vu.cpp +++ b/tools/editor/editor_vu.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/editor_vu.h b/tools/editor/editor_vu.h index 4c51ac31c0..78fe3eda86 100644 --- a/tools/editor/editor_vu.h +++ b/tools/editor/editor_vu.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/file_type_cache.cpp b/tools/editor/file_type_cache.cpp index a86400a560..7044a9900c 100644 --- a/tools/editor/file_type_cache.cpp +++ b/tools/editor/file_type_cache.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/file_type_cache.h b/tools/editor/file_type_cache.h index efc6d22b25..18451cbe19 100644 --- a/tools/editor/file_type_cache.h +++ b/tools/editor/file_type_cache.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/groups_editor.cpp b/tools/editor/groups_editor.cpp index bb5e93da34..6840a8b205 100644 --- a/tools/editor/groups_editor.cpp +++ b/tools/editor/groups_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/groups_editor.h b/tools/editor/groups_editor.h index 3a9cc77727..b5bccb2766 100644 --- a/tools/editor/groups_editor.h +++ b/tools/editor/groups_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/icons/icon_edit_pivot.png b/tools/editor/icons/icon_edit_pivot.png Binary files differnew file mode 100644 index 0000000000..d68f7bbf25 --- /dev/null +++ b/tools/editor/icons/icon_edit_pivot.png diff --git a/tools/editor/import_settings.cpp b/tools/editor/import_settings.cpp index 36d7828be0..2bbd1e3805 100644 --- a/tools/editor/import_settings.cpp +++ b/tools/editor/import_settings.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/import_settings.h b/tools/editor/import_settings.h index 31237dd8cf..5a383a1a1a 100644 --- a/tools/editor/import_settings.h +++ b/tools/editor/import_settings.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_atlas.cpp b/tools/editor/io_plugins/editor_atlas.cpp index 7e9acd193d..f894e7e8b2 100644 --- a/tools/editor/io_plugins/editor_atlas.cpp +++ b/tools/editor/io_plugins/editor_atlas.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_atlas.h b/tools/editor/io_plugins/editor_atlas.h index 716faff0c6..0135e76622 100644 --- a/tools/editor/io_plugins/editor_atlas.h +++ b/tools/editor/io_plugins/editor_atlas.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_font_import_plugin.cpp b/tools/editor/io_plugins/editor_font_import_plugin.cpp index 5ba0669f1d..9b4ca246e7 100644 --- a/tools/editor/io_plugins/editor_font_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_font_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -621,6 +621,7 @@ public: source->get_file_dialog()->set_mode(EditorFileDialog::MODE_OPEN_FILE); source->get_file_dialog()->add_filter("*.ttf;TrueType"); source->get_file_dialog()->add_filter("*.otf;OpenType"); + source->get_file_dialog()->add_filter("*.fnt;BMFont"); source->get_line_edit()->connect("text_entered",this,"_src_changed"); vbl->add_margin_child("Source Font:",source); @@ -876,10 +877,31 @@ static unsigned char get_SDF_radial( Ref<Font> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMetadata>& p_from, const String &p_existing) { + + Ref<ResourceImportMetadata> from = p_from; ERR_FAIL_COND_V(from->get_source_count()!=1,Ref<Font>()); String src_path = EditorImportPlugin::expand_source_path(from->get_source_path(0)); + + if (src_path.extension().to_lower()=="fnt") { + + if (ResourceLoader::load(src_path).is_valid()) { + EditorNode::get_singleton()->show_warning("Path: "+src_path+"\nIs a Godot font file, please supply a BMFont type file instead."); + return Ref<Font>(); + } + + Ref<Font> font; + font.instance(); + Error err = font->create_from_fnt(src_path); + if (err) { + EditorNode::get_singleton()->show_warning("Path: "+src_path+"\nFailed opening as BMFont file."); + return Ref<Font>(); + } + + return font; + } + int size = from->get_option("font/size"); #ifdef FREETYPE_ENABLED diff --git a/tools/editor/io_plugins/editor_font_import_plugin.h b/tools/editor/io_plugins/editor_font_import_plugin.h index 451f01080e..814897c5f0 100644 --- a/tools/editor/io_plugins/editor_font_import_plugin.h +++ b/tools/editor/io_plugins/editor_font_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_import_collada.cpp b/tools/editor/io_plugins/editor_import_collada.cpp index ffc2d057e3..7de9d978f2 100644 --- a/tools/editor/io_plugins/editor_import_collada.cpp +++ b/tools/editor/io_plugins/editor_import_collada.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_import_collada.h b/tools/editor/io_plugins/editor_import_collada.h index 243cd043a0..de45dc38f4 100644 --- a/tools/editor/io_plugins/editor_import_collada.h +++ b/tools/editor/io_plugins/editor_import_collada.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_sample_import_plugin.cpp b/tools/editor/io_plugins/editor_sample_import_plugin.cpp index 28eeb56b4b..b81c88c817 100644 --- a/tools/editor/io_plugins/editor_sample_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_sample_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_sample_import_plugin.h b/tools/editor/io_plugins/editor_sample_import_plugin.h index 89319affa0..b31562af76 100644 --- a/tools/editor/io_plugins/editor_sample_import_plugin.h +++ b/tools/editor/io_plugins/editor_sample_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp index ca44df269b..a3b6827cd4 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.h b/tools/editor/io_plugins/editor_scene_import_plugin.h index 71efab9503..1f3b73fe7f 100644 --- a/tools/editor/io_plugins/editor_scene_import_plugin.h +++ b/tools/editor/io_plugins/editor_scene_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp index 92ef57a69e..29273ebd06 100644 --- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.h b/tools/editor/io_plugins/editor_texture_import_plugin.h index 38fd671e9d..cb63ba98c8 100644 --- a/tools/editor/io_plugins/editor_texture_import_plugin.h +++ b/tools/editor/io_plugins/editor_texture_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_translation_import_plugin.cpp b/tools/editor/io_plugins/editor_translation_import_plugin.cpp index d152d71af4..1edfe697b6 100644 --- a/tools/editor/io_plugins/editor_translation_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_translation_import_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/io_plugins/editor_translation_import_plugin.h b/tools/editor/io_plugins/editor_translation_import_plugin.h index f3c2884534..cadcdc03b3 100644 --- a/tools/editor/io_plugins/editor_translation_import_plugin.h +++ b/tools/editor/io_plugins/editor_translation_import_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/optimized_save_dialog.cpp b/tools/editor/optimized_save_dialog.cpp index 687d3675fc..4814b3b021 100644 --- a/tools/editor/optimized_save_dialog.cpp +++ b/tools/editor/optimized_save_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/optimized_save_dialog.h b/tools/editor/optimized_save_dialog.h index 739d0e1506..bdc36eddc1 100644 --- a/tools/editor/optimized_save_dialog.h +++ b/tools/editor/optimized_save_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/output_strings.cpp b/tools/editor/output_strings.cpp index 30569d11b0..a19352f4ec 100644 --- a/tools/editor/output_strings.cpp +++ b/tools/editor/output_strings.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/output_strings.h b/tools/editor/output_strings.h index ad893534fa..3d5deb1646 100644 --- a/tools/editor/output_strings.h +++ b/tools/editor/output_strings.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/pane_drag.cpp b/tools/editor/pane_drag.cpp index fb137de5ce..8e8c2941ec 100644 --- a/tools/editor/pane_drag.cpp +++ b/tools/editor/pane_drag.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/pane_drag.h b/tools/editor/pane_drag.h index a6cd9b6662..24f2ef7ed8 100644 --- a/tools/editor/pane_drag.h +++ b/tools/editor/pane_drag.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/animation_data_editor_plugin.cpp b/tools/editor/plugins/animation_data_editor_plugin.cpp index d8d65b875a..a73c75056b 100644 --- a/tools/editor/plugins/animation_data_editor_plugin.cpp +++ b/tools/editor/plugins/animation_data_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/animation_data_editor_plugin.h b/tools/editor/plugins/animation_data_editor_plugin.h index 0daa67d0a5..0a12638474 100644 --- a/tools/editor/plugins/animation_data_editor_plugin.h +++ b/tools/editor/plugins/animation_data_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp index dc2c241d2f..12a707b2ca 100644 --- a/tools/editor/plugins/animation_player_editor_plugin.cpp +++ b/tools/editor/plugins/animation_player_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/animation_player_editor_plugin.h b/tools/editor/plugins/animation_player_editor_plugin.h index 839df3ddcc..9fbd92e4f0 100644 --- a/tools/editor/plugins/animation_player_editor_plugin.h +++ b/tools/editor/plugins/animation_player_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/animation_tree_editor_plugin.cpp b/tools/editor/plugins/animation_tree_editor_plugin.cpp index 382bc44726..609b1ccb63 100644 --- a/tools/editor/plugins/animation_tree_editor_plugin.cpp +++ b/tools/editor/plugins/animation_tree_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/animation_tree_editor_plugin.h b/tools/editor/plugins/animation_tree_editor_plugin.h index bd29530c7a..fb7eb58f8d 100644 --- a/tools/editor/plugins/animation_tree_editor_plugin.h +++ b/tools/editor/plugins/animation_tree_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/camera_editor_plugin.cpp b/tools/editor/plugins/camera_editor_plugin.cpp index 08ed2c745d..7433264b16 100644 --- a/tools/editor/plugins/camera_editor_plugin.cpp +++ b/tools/editor/plugins/camera_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/camera_editor_plugin.h b/tools/editor/plugins/camera_editor_plugin.h index afb8f9415d..ea016ecb4d 100644 --- a/tools/editor/plugins/camera_editor_plugin.h +++ b/tools/editor/plugins/camera_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp index 0946383c8d..f3cf53cbdf 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.cpp +++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -152,6 +152,46 @@ public: } }; +void CanvasItemEditor::_edit_set_pivot(const Vector2& mouse_pos) { + List<Node*> &selection = editor_selection->get_selected_node_list(); + + undo_redo->create_action("Move Pivot"); + + for(List<Node*>::Element *E=selection.front();E;E=E->next()) { + + Node2D *n2d = E->get()->cast_to<Node2D>(); + + if (n2d && n2d->edit_has_pivot()) { + + Vector2 offset = n2d->edit_get_pivot(); + Vector2 gpos = n2d->get_global_pos(); + + Vector2 local_mouse_pos = n2d->get_canvas_transform().affine_inverse().xform(mouse_pos); + + Vector2 motion_ofs = gpos-local_mouse_pos; + + undo_redo->add_do_method(n2d,"set_global_pos",local_mouse_pos); + undo_redo->add_do_method(n2d,"edit_set_pivot",offset+n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs)); + undo_redo->add_undo_method(n2d,"set_global_pos",gpos); + undo_redo->add_undo_method(n2d,"edit_set_pivot",offset); + for(int i=0;i<n2d->get_child_count();i++) { + Node2D *n2dc = n2d->get_child(i)->cast_to<Node2D>(); + if (!n2dc) + continue; + + undo_redo->add_do_method(n2dc,"set_global_pos",n2dc->get_global_pos()); + undo_redo->add_undo_method(n2dc,"set_global_pos",n2dc->get_global_pos()); + + } + + } + + } + + undo_redo->commit_action(); + +} + void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) { if (!is_visible()) @@ -179,38 +219,7 @@ void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) { mouse_pos=transform.affine_inverse().xform(mouse_pos); mouse_pos=snap_point(mouse_pos); - undo_redo->create_action("Move Pivot"); - - for(List<Node*>::Element *E=selection.front();E;E=E->next()) { - - Node2D *n2d = E->get()->cast_to<Node2D>(); - - if (n2d && n2d->edit_has_pivot()) { - - Vector2 offset = n2d->edit_get_pivot(); - Vector2 gpos = n2d->get_global_pos(); - - Vector2 motion_ofs = gpos-mouse_pos; - - undo_redo->add_do_method(n2d,"set_global_pos",mouse_pos); - undo_redo->add_do_method(n2d,"edit_set_pivot",offset+n2d->get_global_transform().affine_inverse().basis_xform(motion_ofs)); - undo_redo->add_undo_method(n2d,"set_global_pos",gpos); - undo_redo->add_undo_method(n2d,"edit_set_pivot",offset); - for(int i=0;i<n2d->get_child_count();i++) { - Node2D *n2dc = n2d->get_child(i)->cast_to<Node2D>(); - if (!n2dc) - continue; - - undo_redo->add_do_method(n2dc,"set_global_pos",n2dc->get_global_pos()); - undo_redo->add_undo_method(n2dc,"set_global_pos",n2dc->get_global_pos()); - - } - - } - - } - - undo_redo->commit_action(); + _edit_set_pivot(mouse_pos); } } @@ -221,7 +230,7 @@ void CanvasItemEditor::_unhandled_key_input(const InputEvent& p_ev) { void CanvasItemEditor::_tool_select(int p_index) { - ToolButton *tb[TOOL_MAX]={select_button,list_select_button,move_button,rotate_button,pan_button}; + ToolButton *tb[TOOL_MAX]={select_button,list_select_button,move_button,rotate_button,pivot_button,pan_button}; for(int i=0;i<TOOL_MAX;i++) { tb[i]->set_pressed(i==p_index); @@ -1130,6 +1139,20 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) { return; } + + if (b.button_index==BUTTON_LEFT && tool==TOOL_EDIT_PIVOT) { + if (b.pressed) { + + Point2 mouse_pos(b.x,b.y); + mouse_pos=transform.affine_inverse().xform(mouse_pos); + mouse_pos=snap_point(mouse_pos); + _edit_set_pivot(mouse_pos); + } + return; + } + + + if (tool==TOOL_PAN || b.button_index!=BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE)) return; @@ -1858,6 +1881,8 @@ void CanvasItemEditor::_viewport_draw() { CanvasItem *single_item=NULL; + bool pivot_found=false; + for(Map<Node*,Object*>::Element *E=selection.front();E;E=E->next()) { @@ -1899,7 +1924,7 @@ void CanvasItemEditor::_viewport_draw() { viewport->draw_line(endpoints[i],endpoints[(i+1)%4],c,2); } - if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE)) { //kind of sucks + if (single && (tool==TOOL_SELECT || tool == TOOL_MOVE || tool == TOOL_ROTATE || tool==TOOL_EDIT_PIVOT)) { //kind of sucks if (canvas_item->cast_to<Node2D>()) { @@ -1907,6 +1932,7 @@ void CanvasItemEditor::_viewport_draw() { if (canvas_item->cast_to<Node2D>()->edit_has_pivot()) { viewport->draw_texture(pivot,xform.get_origin()+(-pivot->get_size()/2).floor()); can_move_pivot=true; + pivot_found=true; } } @@ -1941,6 +1967,7 @@ void CanvasItemEditor::_viewport_draw() { //E->get().last_rect = rect; } + pivot_button->set_disabled(!pivot_found); VisualServer::get_singleton()->canvas_item_add_set_transform(ci,Matrix32()); @@ -2149,6 +2176,7 @@ void CanvasItemEditor::_notification(int p_what) { move_button->set_icon( get_icon("ToolMove","EditorIcons")); rotate_button->set_icon( get_icon("ToolRotate","EditorIcons")); pan_button->set_icon( get_icon("ToolPan", "EditorIcons")); + pivot_button->set_icon( get_icon("EditPivot", "EditorIcons")); select_handle=get_icon("EditorHandle","EditorIcons"); lock_button->set_icon(get_icon("Lock","EditorIcons")); unlock_button->set_icon(get_icon("Unlock","EditorIcons")); @@ -3206,6 +3234,12 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { list_select_button->connect("pressed",this,"_tool_select",make_binds(TOOL_LIST_SELECT)); list_select_button->set_tooltip("Show a list of all objects at the position clicked\n(same as Alt+RMB in selet mode)."); + pivot_button = memnew( ToolButton ); + pivot_button->set_toggle_mode(true); + hb->add_child(pivot_button); + pivot_button->connect("pressed",this,"_tool_select",make_binds(TOOL_EDIT_PIVOT)); + pivot_button->set_tooltip("Click to change object's rotation pivot"); + pan_button = memnew( ToolButton ); pan_button->set_toggle_mode(true); hb->add_child(pan_button); diff --git a/tools/editor/plugins/canvas_item_editor_plugin.h b/tools/editor/plugins/canvas_item_editor_plugin.h index 2376e9f842..91cfab9863 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.h +++ b/tools/editor/plugins/canvas_item_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -70,6 +70,7 @@ class CanvasItemEditor : public VBoxContainer { TOOL_LIST_SELECT, TOOL_MOVE, TOOL_ROTATE, + TOOL_EDIT_PIVOT, TOOL_PAN, TOOL_MAX }; @@ -245,6 +246,7 @@ class CanvasItemEditor : public VBoxContainer { ToolButton *move_button; ToolButton *rotate_button; + ToolButton *pivot_button; ToolButton *pan_button; ToolButton *lock_button; @@ -266,6 +268,7 @@ class CanvasItemEditor : public VBoxContainer { PopupMenu *selection_menu; + //PopupMenu *popup; DragType drag; Point2 drag_from; @@ -306,6 +309,7 @@ class CanvasItemEditor : public VBoxContainer { CanvasItem *ref_item; + void _edit_set_pivot(const Vector2& mouse_pos); void _add_canvas_item(CanvasItem *p_canvas_item); void _remove_canvas_item(CanvasItem *p_canvas_item); void _clear_canvas_items(); diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_editor_plugin.cpp index 60683f4eda..d4198f3166 100644 --- a/tools/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/tools/editor/plugins/collision_polygon_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.h b/tools/editor/plugins/collision_polygon_editor_plugin.h index 20a0b3c3f6..45e287ef00 100644 --- a/tools/editor/plugins/collision_polygon_editor_plugin.h +++ b/tools/editor/plugins/collision_polygon_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/control_editor_plugin.cpp b/tools/editor/plugins/control_editor_plugin.cpp index 7348a69665..375622a89c 100644 --- a/tools/editor/plugins/control_editor_plugin.cpp +++ b/tools/editor/plugins/control_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/control_editor_plugin.h b/tools/editor/plugins/control_editor_plugin.h index 074298d0df..94cffc8d8d 100644 --- a/tools/editor/plugins/control_editor_plugin.h +++ b/tools/editor/plugins/control_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp b/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp index c118485083..c861a5841a 100644 --- a/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp +++ b/tools/editor/plugins/cube_grid_theme_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/cube_grid_theme_editor_plugin.h b/tools/editor/plugins/cube_grid_theme_editor_plugin.h index 583ddf6e14..72ee171e19 100644 --- a/tools/editor/plugins/cube_grid_theme_editor_plugin.h +++ b/tools/editor/plugins/cube_grid_theme_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/editor_preview_plugins.cpp b/tools/editor/plugins/editor_preview_plugins.cpp index 5f52d4c3e7..a0ce294219 100644 --- a/tools/editor/plugins/editor_preview_plugins.cpp +++ b/tools/editor/plugins/editor_preview_plugins.cpp @@ -6,6 +6,7 @@ #include "scene/resources/material.h" #include "scene/resources/sample.h" #include "scene/resources/mesh.h" +#include "scene/resources/bit_mask.h" bool EditorTexturePreviewPlugin::handles(const String& p_type) const { @@ -58,6 +59,81 @@ EditorTexturePreviewPlugin::EditorTexturePreviewPlugin() { } +//////////////////////////////////////////////////////////////////////////// + +bool EditorBitmapPreviewPlugin::handles(const String& p_type) const { + + return ObjectTypeDB::is_type(p_type,"BitMap"); +} + +Ref<Texture> EditorBitmapPreviewPlugin::generate(const RES& p_from) { + + Ref<BitMap> bm =p_from; + + if (bm->get_size()==Size2()) { + return Ref<Texture>(); + } + + DVector<uint8_t> data; + + data.resize(bm->get_size().width*bm->get_size().height); + + { + DVector<uint8_t>::Write w=data.write(); + + for(int i=0;i<bm->get_size().width;i++) { + for(int j=0;j<bm->get_size().height;j++) { + if (bm->get_bit(Point2i(i,j))) { + w[j*bm->get_size().width+i]=255; + } else { + w[j*bm->get_size().width+i]=0; + + } + } + + } + } + + + Image img(bm->get_size().width,bm->get_size().height,0,Image::FORMAT_GRAYSCALE,data); + + int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size"); + if (img.is_compressed()) { + if (img.decompress()!=OK) + return Ref<Texture>(); + } else if (img.get_format()!=Image::FORMAT_RGB && img.get_format()!=Image::FORMAT_RGBA) { + img.convert(Image::FORMAT_RGBA); + } + + int width,height; + if (img.get_width() > thumbnail_size && img.get_width() >= img.get_height()) { + + width=thumbnail_size; + height = img.get_height() * thumbnail_size / img.get_width(); + } else if (img.get_height() > thumbnail_size && img.get_height() >= img.get_width()) { + + height=thumbnail_size; + width = img.get_width() * thumbnail_size / img.get_height(); + } else { + + width=img.get_width(); + height=img.get_height(); + } + + img.resize(width,height); + + Ref<ImageTexture> ptex = Ref<ImageTexture>( memnew( ImageTexture )); + + ptex->create_from_image(img,0); + return ptex; + +} + +EditorBitmapPreviewPlugin::EditorBitmapPreviewPlugin() { + + +} + /////////////////////////////////////////////////////////////////////////// diff --git a/tools/editor/plugins/editor_preview_plugins.h b/tools/editor/plugins/editor_preview_plugins.h index 98071e2a0e..b3bfda8045 100644 --- a/tools/editor/plugins/editor_preview_plugins.h +++ b/tools/editor/plugins/editor_preview_plugins.h @@ -13,6 +13,17 @@ public: }; +class EditorBitmapPreviewPlugin : public EditorResourcePreviewGenerator { +public: + + virtual bool handles(const String& p_type) const; + virtual Ref<Texture> generate(const RES& p_from); + + EditorBitmapPreviewPlugin(); +}; + + + class EditorPackedScenePreviewPlugin : public EditorResourcePreviewGenerator { Ref<Texture> _gen_from_imd(Ref<ResourceImportMetadata> p_imd); diff --git a/tools/editor/plugins/item_list_editor_plugin.cpp b/tools/editor/plugins/item_list_editor_plugin.cpp index 9c53c73afd..6f0db959ba 100644 --- a/tools/editor/plugins/item_list_editor_plugin.cpp +++ b/tools/editor/plugins/item_list_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/item_list_editor_plugin.h b/tools/editor/plugins/item_list_editor_plugin.h index b40a2c22f8..95d316b199 100644 --- a/tools/editor/plugins/item_list_editor_plugin.h +++ b/tools/editor/plugins/item_list_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/multimesh_editor_plugin.cpp b/tools/editor/plugins/multimesh_editor_plugin.cpp index a5c823f8bd..3f63ef706b 100644 --- a/tools/editor/plugins/multimesh_editor_plugin.cpp +++ b/tools/editor/plugins/multimesh_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/multimesh_editor_plugin.h b/tools/editor/plugins/multimesh_editor_plugin.h index edc3dfd55f..245da1eeb7 100644 --- a/tools/editor/plugins/multimesh_editor_plugin.h +++ b/tools/editor/plugins/multimesh_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/particles_2d_editor_plugin.cpp b/tools/editor/plugins/particles_2d_editor_plugin.cpp index dadfa8bfdc..2488c4cdd9 100644 --- a/tools/editor/plugins/particles_2d_editor_plugin.cpp +++ b/tools/editor/plugins/particles_2d_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/particles_2d_editor_plugin.h b/tools/editor/plugins/particles_2d_editor_plugin.h index dba0bb4dae..f70a0e7b76 100644 --- a/tools/editor/plugins/particles_2d_editor_plugin.h +++ b/tools/editor/plugins/particles_2d_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/particles_editor_plugin.cpp b/tools/editor/plugins/particles_editor_plugin.cpp index 5c84d9a86a..2df6d3ea90 100644 --- a/tools/editor/plugins/particles_editor_plugin.cpp +++ b/tools/editor/plugins/particles_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/particles_editor_plugin.h b/tools/editor/plugins/particles_editor_plugin.h index 92756af1f6..ff80bffc29 100644 --- a/tools/editor/plugins/particles_editor_plugin.h +++ b/tools/editor/plugins/particles_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/path_2d_editor_plugin.cpp b/tools/editor/plugins/path_2d_editor_plugin.cpp index d037adc555..509edbe5f8 100644 --- a/tools/editor/plugins/path_2d_editor_plugin.cpp +++ b/tools/editor/plugins/path_2d_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -534,6 +534,7 @@ void Path2DEditor::edit(Node *p_path2d) { if (!node->is_connected("visibility_changed", this, "_node_visibility_changed")) node->connect("visibility_changed", this, "_node_visibility_changed"); + } else { if (canvas_item_editor->get_viewport_control()->is_connected("draw",this,"_canvas_draw")) @@ -614,6 +615,7 @@ Path2DEditor::Path2DEditor(EditorNode *p_editor) { editor=p_editor; undo_redo = editor->get_undo_redo(); + mode=MODE_EDIT; action=ACTION_NONE; #if 0 diff --git a/tools/editor/plugins/path_2d_editor_plugin.h b/tools/editor/plugins/path_2d_editor_plugin.h index 9f15c0669f..973c17464e 100644 --- a/tools/editor/plugins/path_2d_editor_plugin.h +++ b/tools/editor/plugins/path_2d_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/path_editor_plugin.cpp b/tools/editor/plugins/path_editor_plugin.cpp index f4bdf50fe9..b99e632604 100644 --- a/tools/editor/plugins/path_editor_plugin.cpp +++ b/tools/editor/plugins/path_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/path_editor_plugin.h b/tools/editor/plugins/path_editor_plugin.h index fcd4241e59..18bad23bd1 100644 --- a/tools/editor/plugins/path_editor_plugin.h +++ b/tools/editor/plugins/path_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/polygon_2d_editor_plugin.cpp b/tools/editor/plugins/polygon_2d_editor_plugin.cpp index cd82297365..3e9c58d604 100644 --- a/tools/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/tools/editor/plugins/polygon_2d_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -755,7 +755,6 @@ void Polygon2DEditor::edit(Node *p_collision_polygon) { canvas_item_editor=CanvasItemEditor::get_singleton(); } - if (p_collision_polygon) { node=p_collision_polygon->cast_to<Polygon2D>(); diff --git a/tools/editor/plugins/resource_preloader_editor_plugin.cpp b/tools/editor/plugins/resource_preloader_editor_plugin.cpp index 9cd20ac53a..403a919f5d 100644 --- a/tools/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/tools/editor/plugins/resource_preloader_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/resource_preloader_editor_plugin.h b/tools/editor/plugins/resource_preloader_editor_plugin.h index 88272bc603..49ef86b4c2 100644 --- a/tools/editor/plugins/resource_preloader_editor_plugin.h +++ b/tools/editor/plugins/resource_preloader_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/rich_text_editor_plugin.cpp b/tools/editor/plugins/rich_text_editor_plugin.cpp index a0daad854f..08374d6624 100644 --- a/tools/editor/plugins/rich_text_editor_plugin.cpp +++ b/tools/editor/plugins/rich_text_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/rich_text_editor_plugin.h b/tools/editor/plugins/rich_text_editor_plugin.h index 478dc0d308..ae1d04be01 100644 --- a/tools/editor/plugins/rich_text_editor_plugin.h +++ b/tools/editor/plugins/rich_text_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sample_editor_plugin.cpp b/tools/editor/plugins/sample_editor_plugin.cpp index d88f2adc73..ffa39bd010 100644 --- a/tools/editor/plugins/sample_editor_plugin.cpp +++ b/tools/editor/plugins/sample_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sample_editor_plugin.h b/tools/editor/plugins/sample_editor_plugin.h index e615667914..22dc75b53b 100644 --- a/tools/editor/plugins/sample_editor_plugin.h +++ b/tools/editor/plugins/sample_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sample_library_editor_plugin.cpp b/tools/editor/plugins/sample_library_editor_plugin.cpp index b497458a2a..493ae405ba 100644 --- a/tools/editor/plugins/sample_library_editor_plugin.cpp +++ b/tools/editor/plugins/sample_library_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sample_library_editor_plugin.h b/tools/editor/plugins/sample_library_editor_plugin.h index 2770ca2d9a..6627d8d6de 100644 --- a/tools/editor/plugins/sample_library_editor_plugin.h +++ b/tools/editor/plugins/sample_library_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sample_player_editor_plugin.cpp b/tools/editor/plugins/sample_player_editor_plugin.cpp index f1c7ca8c98..3085ad87d8 100644 --- a/tools/editor/plugins/sample_player_editor_plugin.cpp +++ b/tools/editor/plugins/sample_player_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sample_player_editor_plugin.h b/tools/editor/plugins/sample_player_editor_plugin.h index cdd1a99c17..013b042487 100644 --- a/tools/editor/plugins/sample_player_editor_plugin.h +++ b/tools/editor/plugins/sample_player_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp index 59f5d89073..ded27d1fef 100644 --- a/tools/editor/plugins/script_editor_plugin.cpp +++ b/tools/editor/plugins/script_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -2043,6 +2043,15 @@ void ScriptEditor::_editor_settings_changed() { autosave_timer->stop(); } + for(int i=0;i<tab_container->get_child_count();i++) { + + ScriptTextEditor *ste = tab_container->get_child(i)->cast_to<ScriptTextEditor>(); + if (!ste) + continue; + + ste->get_text_edit()->set_auto_brace_completion(EditorSettings::get_singleton()->get("text_editor/auto_brace_complete")); + } + } void ScriptEditor::_autosave_scripts() { diff --git a/tools/editor/plugins/script_editor_plugin.h b/tools/editor/plugins/script_editor_plugin.h index 32c1e7e1c8..b829d4e0e5 100644 --- a/tools/editor/plugins/script_editor_plugin.h +++ b/tools/editor/plugins/script_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/shader_editor_plugin.cpp b/tools/editor/plugins/shader_editor_plugin.cpp index 848073af3e..65b5365b50 100644 --- a/tools/editor/plugins/shader_editor_plugin.cpp +++ b/tools/editor/plugins/shader_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -172,11 +172,8 @@ ShaderTextEditor::ShaderTextEditor() { void ShaderEditor::_menu_option(int p_option) { - int selected = tab_container->get_current_tab(); - if (selected<0 || selected>=tab_container->get_child_count()) - return; - ShaderTextEditor *current = tab_container->get_child(selected)->cast_to<ShaderTextEditor>(); + ShaderTextEditor *current = tab_container->get_current_tab_control()->cast_to<ShaderTextEditor>(); if (!current) return; @@ -235,7 +232,7 @@ void ShaderEditor::_menu_option(int p_option) { void ShaderEditor::_tab_changed(int p_which) { - ShaderTextEditor *shader_editor = tab_container->get_child(p_which)->cast_to<ShaderTextEditor>(); + ShaderTextEditor *shader_editor = tab_container->get_tab_control(p_which)->cast_to<ShaderTextEditor>(); if (shader_editor) shader_editor->get_text_edit()->grab_focus(); diff --git a/tools/editor/plugins/shader_editor_plugin.h b/tools/editor/plugins/shader_editor_plugin.h index 4ead2ba94e..26d20b80b4 100644 --- a/tools/editor/plugins/shader_editor_plugin.h +++ b/tools/editor/plugins/shader_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp index 3a7dc26466..c6677b6883 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.cpp +++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/shader_graph_editor_plugin.h b/tools/editor/plugins/shader_graph_editor_plugin.h index 39e9b29d45..5ac9db3650 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.h +++ b/tools/editor/plugins/shader_graph_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp index 92ad991d96..8903e12319 100644 --- a/tools/editor/plugins/spatial_editor_plugin.cpp +++ b/tools/editor/plugins/spatial_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -1617,6 +1617,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { case InputEvent::KEY: { const InputEventKey &k = p_event.key; + if (!k.pressed) + break; switch(k.scancode) { case KEY_S: { @@ -1677,7 +1679,8 @@ void SpatialEditorViewport::_sinput(const InputEvent &p_event) { } break; case KEY_KP_5: { - orthogonal = !orthogonal; + + //orthogonal = !orthogonal; _menu_option(orthogonal?VIEW_PERSPECTIVE:VIEW_ORTHOGONAL); _update_name(); diff --git a/tools/editor/plugins/spatial_editor_plugin.h b/tools/editor/plugins/spatial_editor_plugin.h index e7ea14ba6a..e8856d5a8f 100644 --- a/tools/editor/plugins/spatial_editor_plugin.h +++ b/tools/editor/plugins/spatial_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp index e90087efda..048df2d682 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/tools/editor/plugins/sprite_frames_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -338,7 +338,6 @@ void SpriteFramesEditor::_update_library() { TreeItem *ti = tree->create_item(root); ti->set_cell_mode(0,TreeItem::CELL_MODE_STRING); - ti->set_editable(0,true); ti->set_selectable(0,true); if (frames->get_frame(i).is_null()) { @@ -346,7 +345,7 @@ void SpriteFramesEditor::_update_library() { ti->set_text(0,"Frame "+itos(i)+" (empty)"); } else { - ti->set_text(0,"Frame "+itos(i)); + ti->set_text(0,"Frame "+itos(i)+" ("+frames->get_frame(i)->get_name()+")"); ti->set_icon(0,frames->get_frame(i)); } if (frames->get_frame(i).is_valid()) diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.h b/tools/editor/plugins/sprite_frames_editor_plugin.h index 969d7b1ce3..e4088da297 100644 --- a/tools/editor/plugins/sprite_frames_editor_plugin.h +++ b/tools/editor/plugins/sprite_frames_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/sprite_region_editor_plugin.cpp b/tools/editor/plugins/sprite_region_editor_plugin.cpp index 35c53cf562..2653973226 100644 --- a/tools/editor/plugins/sprite_region_editor_plugin.cpp +++ b/tools/editor/plugins/sprite_region_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Author: Mariano Suligoy */ /* */ diff --git a/tools/editor/plugins/sprite_region_editor_plugin.h b/tools/editor/plugins/sprite_region_editor_plugin.h index cf69395f40..fafa2e119b 100644 --- a/tools/editor/plugins/sprite_region_editor_plugin.h +++ b/tools/editor/plugins/sprite_region_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Author: Mariano Suligoy */ /* */ diff --git a/tools/editor/plugins/stream_editor_plugin.cpp b/tools/editor/plugins/stream_editor_plugin.cpp index 81db7f2846..d896784074 100644 --- a/tools/editor/plugins/stream_editor_plugin.cpp +++ b/tools/editor/plugins/stream_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/stream_editor_plugin.h b/tools/editor/plugins/stream_editor_plugin.h index 7378bfad0c..5730612d61 100644 --- a/tools/editor/plugins/stream_editor_plugin.h +++ b/tools/editor/plugins/stream_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/style_box_editor_plugin.cpp b/tools/editor/plugins/style_box_editor_plugin.cpp index 898c69e1e0..58e9038840 100644 --- a/tools/editor/plugins/style_box_editor_plugin.cpp +++ b/tools/editor/plugins/style_box_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/style_box_editor_plugin.h b/tools/editor/plugins/style_box_editor_plugin.h index 00b0871572..3b3f8d8d0f 100644 --- a/tools/editor/plugins/style_box_editor_plugin.h +++ b/tools/editor/plugins/style_box_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/theme_editor_plugin.cpp b/tools/editor/plugins/theme_editor_plugin.cpp index 63ba57bfc0..f67f049b36 100644 --- a/tools/editor/plugins/theme_editor_plugin.cpp +++ b/tools/editor/plugins/theme_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/theme_editor_plugin.h b/tools/editor/plugins/theme_editor_plugin.h index 40c7ad8186..f5e7192a73 100644 --- a/tools/editor/plugins/theme_editor_plugin.h +++ b/tools/editor/plugins/theme_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp index 66c7a39096..b2562eafe1 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.cpp +++ b/tools/editor/plugins/tile_map_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -218,7 +218,8 @@ struct _TileMapEditorCopyData { bool TileMapEditor::forward_input_event(const InputEvent& p_event) { - if (!node || !node->get_tileset().is_valid()) + + if (!node || !node->get_tileset().is_valid() || !node->is_visible()) return false; Matrix32 xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * node->get_global_transform(); diff --git a/tools/editor/plugins/tile_map_editor_plugin.h b/tools/editor/plugins/tile_map_editor_plugin.h index 74d1573d0f..3cbf5ff68d 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.h +++ b/tools/editor/plugins/tile_map_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/tile_set_editor_plugin.cpp b/tools/editor/plugins/tile_set_editor_plugin.cpp index b61fe6806b..06046b226a 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.cpp +++ b/tools/editor/plugins/tile_set_editor_plugin.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/plugins/tile_set_editor_plugin.h b/tools/editor/plugins/tile_set_editor_plugin.h index 0a646001ab..3f47520e2a 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.h +++ b/tools/editor/plugins/tile_set_editor_plugin.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/progress_dialog.cpp b/tools/editor/progress_dialog.cpp index 90398767ea..d072ce7f83 100644 --- a/tools/editor/progress_dialog.cpp +++ b/tools/editor/progress_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/progress_dialog.h b/tools/editor/progress_dialog.h index 8c75948fda..539eaa8737 100644 --- a/tools/editor/progress_dialog.h +++ b/tools/editor/progress_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/project_export.cpp b/tools/editor/project_export.cpp index 29f9918e26..d034edc80d 100644 --- a/tools/editor/project_export.cpp +++ b/tools/editor/project_export.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/project_export.h b/tools/editor/project_export.h index 09c8f10206..5a42a58e58 100644 --- a/tools/editor/project_export.h +++ b/tools/editor/project_export.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp index 880df85c19..5fd9118a32 100644 --- a/tools/editor/project_manager.cpp +++ b/tools/editor/project_manager.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/project_manager.h b/tools/editor/project_manager.h index f8edb6dc10..80c34690f8 100644 --- a/tools/editor/project_manager.h +++ b/tools/editor/project_manager.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/project_settings.cpp b/tools/editor/project_settings.cpp index dd3c7552de..b61fcfa780 100644 --- a/tools/editor/project_settings.cpp +++ b/tools/editor/project_settings.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,6 +33,7 @@ #include "editor_node.h" #include "scene/gui/margin_container.h" #include "translation.h" +#include "global_constants.h" ProjectSettings *ProjectSettings::singleton=NULL; @@ -106,6 +107,8 @@ void ProjectSettings::_action_persist_toggle() { String name="input/"+ti->get_text(0); bool prev = Globals::get_singleton()->is_persisting(name); + print_line("prev persist: "+itos(prev)); + print_line("new persist: "+itos(ti->is_checked(0))); if (prev==ti->is_checked(0)) return; @@ -155,12 +158,14 @@ void ProjectSettings::_device_input_add() { } break; case InputEvent::JOYSTICK_MOTION: { - ie.joy_motion.axis = device_index->get_selected(); + ie.joy_motion.axis = device_index->get_selected()>>1; + ie.joy_motion.axis_value = device_index->get_selected()&1?1:-1; + for(int i=0;i<arr.size();i++) { InputEvent aie=arr[i]; - if (aie.device == ie.device && aie.type==InputEvent::JOYSTICK_MOTION && aie.joy_motion.axis==ie.joy_motion.axis) { + if (aie.device == ie.device && aie.type==InputEvent::JOYSTICK_MOTION && aie.joy_motion.axis==ie.joy_motion.axis && aie.joy_motion.axis_value==ie.joy_motion.axis_value) { return; } } @@ -294,9 +299,10 @@ void ProjectSettings::_add_item(int p_item){ device_id->set_val(0); device_index_label->set_text("Joy Button Axis:"); device_index->clear(); - for(int i=0;i<8;i++) { + for(int i=0;i<24;i++) { + - device_index->add_item("Axis "+itos(i)); + device_index->add_item("Axis "+itos(i/2)+" "+(i&1?"+":"-")); } device_input->popup_centered(Size2(350,95)); @@ -424,7 +430,7 @@ void ProjectSettings::_update_actions() { continue; TreeItem *item=input_editor->create_item(root); - item->set_cell_mode(0,TreeItem::CELL_MODE_CHECK); + //item->set_cell_mode(0,TreeItem::CELL_MODE_CHECK); item->set_text(0,name); item->add_button(0,get_icon("Add","EditorIcons"),1); if (!Globals::get_singleton()->get_input_presets().find(pi.name)) { @@ -433,7 +439,7 @@ void ProjectSettings::_update_actions() { } item->set_custom_bg_color(0,get_color("prop_subsection","Editor")); item->set_editable(0,true); - item->set_checked(0,pi.usage&PROPERTY_USAGE_CHECKED); + //item->set_checked(0,pi.usage&PROPERTY_USAGE_CHECKED); @@ -493,7 +499,7 @@ void ProjectSettings::_update_actions() { } break; case InputEvent::JOYSTICK_MOTION: { - String str = "Device "+itos(ie.device)+", Axis "+itos(ie.joy_motion.axis)+"."; + String str = "Device "+itos(ie.device)+", Axis "+itos(ie.joy_motion.axis)+" "+(ie.joy_motion.axis_value<0?"-.":"+."); action->set_text(0,str); action->set_icon(0,get_icon("JoyAxis","EditorIcons")); } break; @@ -695,9 +701,20 @@ void ProjectSettings::_save() { void ProjectSettings::_settings_prop_edited(const String& p_name) { - if (!Globals::get_singleton()->is_persisting(p_name)) { - String full_item = globals_editor->get_full_item_path(p_name); + String full_item = globals_editor->get_full_item_path(p_name); + + if (!Globals::get_singleton()->is_persisting(full_item)) { Globals::get_singleton()->set_persisting(full_item,true); + + { + //small usability workaround, if anything related to resolution scaling or size is modified, change all of them together + if (full_item=="display/width" || full_item=="display/height" || full_item=="display/stretch_mode") { + Globals::get_singleton()->set_persisting("display/height",true); + Globals::get_singleton()->set_persisting("display/width",true); + } + } + + // globals_editor->update_property(p_name); globals_editor->get_property_editor()->update_tree(); } @@ -777,10 +794,11 @@ void ProjectSettings::_translation_file_open() { void ProjectSettings::_autoload_file_callback(const String& p_path) { autoload_add_path->set_text(p_path); - if (autoload_add_name->get_text().strip_edges()==String()) { + //if (autoload_add_name->get_text().strip_edges()==String()) { autoload_add_name->set_text( p_path.get_file().basename() ); - } + //} + //_translation_add(p_translation); } @@ -789,6 +807,40 @@ void ProjectSettings::_autoload_file_open() { autoload_file_open->popup_centered_ratio(); } +void ProjectSettings::_autoload_edited() { + + if (updating_autoload) + return; + + TreeItem *ti = autoload_list->get_edited(); + if (!ti || autoload_list->get_edited_column()!=2) + return; + + updating_autoload=true; + bool checked=ti->is_checked(2); + + String base="autoload/"+ti->get_text(0); + + String path = Globals::get_singleton()->get(base); + + if (path.begins_with("*")) + path=path.substr(1,path.length()); + + if (checked) + path="*"+path; + + undo_redo->create_action("Toggle Autoload GlobalVar"); + undo_redo->add_do_property(Globals::get_singleton(),base,path); + undo_redo->add_undo_property(Globals::get_singleton(),base,Globals::get_singleton()->get(base)); + undo_redo->add_do_method(this,"_update_autoload"); + undo_redo->add_undo_method(this,"_update_autoload"); + undo_redo->add_do_method(this,"_settings_changed"); + undo_redo->add_undo_method(this,"_settings_changed"); + undo_redo->commit_action(); + updating_autoload=false; + +} + void ProjectSettings::_autoload_add() { String name = autoload_add_name->get_text(); @@ -799,6 +851,35 @@ void ProjectSettings::_autoload_add() { } + if (ObjectTypeDB::type_exists(name)) { + + message->set_text("Invalid Name.Must not collide with an existing engine class name."); + message->popup_centered(Size2(300,100)); + return; + + } + + for(int i=0;i<Variant::VARIANT_MAX;i++) { + if (Variant::get_type_name(Variant::Type(i))==name) { + + message->set_text("Invalid Name.Must not collide with an existing buit-in type name."); + message->popup_centered(Size2(300,100)); + return; + + } + } + + for(int i=0;i<GlobalConstants::get_global_constant_count();i++) { + + if (GlobalConstants::get_global_constant_name(i)==name) { + + message->set_text("Invalid Name.Must not collide with an existing global constant name."); + message->popup_centered(Size2(300,100)); + return; + } + + } + String path = autoload_add_path->get_text(); if (!FileAccess::exists(path)) { message->set_text("Invalid Path.\nFile does not exist."); @@ -815,7 +896,7 @@ void ProjectSettings::_autoload_add() { undo_redo->create_action("Add Autoload"); name = "autoload/"+name; - undo_redo->add_do_property(Globals::get_singleton(),name,path); + undo_redo->add_do_property(Globals::get_singleton(),name,"*"+path); if (Globals::get_singleton()->has(name)) undo_redo->add_undo_property(Globals::get_singleton(),name,Globals::get_singleton()->get(name)); else @@ -865,11 +946,14 @@ void ProjectSettings::_autoload_delete(Object *p_item,int p_column, int p_button String swap_name= "autoload/"+swap->get_text(0); + int order = Globals::get_singleton()->get_order(name); + int swap_order = Globals::get_singleton()->get_order(swap_name); + undo_redo->create_action("Move Autoload"); - undo_redo->add_do_method(Globals::get_singleton(),"set_order",swap_name,Globals::get_singleton()->get_order(name)); - undo_redo->add_do_method(Globals::get_singleton(),"set_order",name,Globals::get_singleton()->get_order(swap_name)); - undo_redo->add_undo_method(Globals::get_singleton(),"set_order",swap_name,Globals::get_singleton()->get_order(swap_name)); - undo_redo->add_undo_method(Globals::get_singleton(),"set_order",name,Globals::get_singleton()->get_order(name)); + undo_redo->add_do_method(Globals::get_singleton(),"set_order",swap_name,order); + undo_redo->add_do_method(Globals::get_singleton(),"set_order",name,swap_order); + undo_redo->add_undo_method(Globals::get_singleton(),"set_order",swap_name,swap_order); + undo_redo->add_undo_method(Globals::get_singleton(),"set_order",name,order); undo_redo->add_do_method(this,"_update_autoload"); undo_redo->add_undo_method(this,"_update_autoload"); undo_redo->add_do_method(this,"_settings_changed"); @@ -1208,6 +1292,11 @@ void ProjectSettings::_update_translations() { void ProjectSettings::_update_autoload() { + if (updating_autoload) + return; + + updating_autoload=true; + autoload_list->clear(); TreeItem *root = autoload_list->create_item(); autoload_list->set_hide_root(true); @@ -1222,18 +1311,31 @@ void ProjectSettings::_update_autoload() { continue; String name = pi.name.get_slice("/",1); + String path = Globals::get_singleton()->get(pi.name); + if (name=="") continue; - + bool global=false; + if (path.begins_with("*")) { + path=path.substr(1,path.length()); + global=true; + } TreeItem *t = autoload_list->create_item(root); t->set_text(0,name); - t->set_text(1,Globals::get_singleton()->get(pi.name)); - t->add_button(1,get_icon("MoveUp","EditorIcons"),1); - t->add_button(1,get_icon("MoveDown","EditorIcons"),2); - t->add_button(1,get_icon("Del","EditorIcons"),0); + t->set_text(1,path); + t->set_cell_mode(2,TreeItem::CELL_MODE_CHECK); + t->set_editable(2,true); + t->set_text(2,"Enable"); + t->set_checked(2,global); + t->add_button(3,get_icon("MoveUp","EditorIcons"),1); + t->add_button(3,get_icon("MoveDown","EditorIcons"),2); + t->add_button(3,get_icon("Del","EditorIcons"),0); + } + updating_autoload=false; + } void ProjectSettings::_toggle_search_bar(bool p_pressed) { @@ -1302,6 +1404,7 @@ void ProjectSettings::_bind_methods() { ObjectTypeDB::bind_method(_MD("_autoload_file_callback"),&ProjectSettings::_autoload_file_callback); ObjectTypeDB::bind_method(_MD("_update_autoload"),&ProjectSettings::_update_autoload); ObjectTypeDB::bind_method(_MD("_autoload_delete"),&ProjectSettings::_autoload_delete); + ObjectTypeDB::bind_method(_MD("_autoload_edited"),&ProjectSettings::_autoload_edited); ObjectTypeDB::bind_method(_MD("_clear_search_box"),&ProjectSettings::_clear_search_box); ObjectTypeDB::bind_method(_MD("_toggle_search_bar"),&ProjectSettings::_toggle_search_bar); @@ -1694,11 +1797,24 @@ ProjectSettings::ProjectSettings(EditorData *p_data) { autoload_file_open->set_mode(EditorFileDialog::MODE_OPEN_FILE); autoload_file_open->connect("file_selected",this,"_autoload_file_callback"); - autoload_list->set_columns(2); + autoload_list->set_columns(4); autoload_list->set_column_titles_visible(true); - autoload_list->set_column_title(0,"name"); - autoload_list->set_column_title(1,"path"); + autoload_list->set_column_title(0,"Name"); + autoload_list->set_column_expand(0,true); + autoload_list->set_column_min_width(0,100); + autoload_list->set_column_title(1,"Path"); + autoload_list->set_column_expand(1,true); + autoload_list->set_column_min_width(1,100); + autoload_list->set_column_title(2,"Singleton"); + autoload_list->set_column_expand(2,false); + autoload_list->set_column_min_width(2,80); + autoload_list->set_column_expand(3,false); + autoload_list->set_column_min_width(3,80); + autoload_list->connect("button_pressed",this,"_autoload_delete"); + autoload_list->connect("item_edited",this,"_autoload_edited"); + + updating_autoload=false; } diff --git a/tools/editor/project_settings.h b/tools/editor/project_settings.h index f201f5c48f..b689340fdf 100644 --- a/tools/editor/project_settings.h +++ b/tools/editor/project_settings.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -95,8 +95,10 @@ class ProjectSettings : public AcceptDialog { void _update_autoload(); void _autoload_file_callback(const String& p_path); void _autoload_add(); + void _autoload_edited(); void _autoload_file_open(); void _autoload_delete(Object *p_item,int p_column, int p_button); + bool updating_autoload; void _item_selected(); diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp index 141f0c2943..fc5fce1d47 100644 --- a/tools/editor/property_editor.cpp +++ b/tools/editor/property_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -927,6 +927,7 @@ void CustomPropertyEditor::_node_path_selected(NodePath p_path) { if (!node) { v=p_path; emit_signal("variant_changed"); + call_deferred("hide"); //to not mess with dialogs return; } @@ -938,6 +939,7 @@ void CustomPropertyEditor::_node_path_selected(NodePath p_path) { v=p_path; emit_signal("variant_changed"); + call_deferred("hide"); //to not mess with dialogs } @@ -1040,6 +1042,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) { v=NodePath(); emit_signal("variant_changed"); + hide(); } } break; case Variant::OBJECT: { @@ -2110,6 +2113,65 @@ void PropertyEditor::set_item_text(TreeItem *p_item, int p_type, const String& p } +void PropertyEditor::_check_reload_status(const String&p_name, TreeItem* item) { + + bool has_reload=false; + int found=-1; + + for(int i=0;i<item->get_button_count(1);i++) { + + if (item->get_button_id(1,i)==3) { + found=i; + break; + } + } + + if (_might_be_in_instance()) { + + + Variant vorig; + Dictionary d=item->get_metadata(0); + int usage = d.has("usage")?int(int(d["usage"])&(PROPERTY_USAGE_STORE_IF_NONONE|PROPERTY_USAGE_STORE_IF_NONZERO)):0; + + + if (_get_instanced_node_original_property(p_name,vorig) || usage) { + Variant v = obj->get(p_name); + + bool changed = _is_property_different(v,vorig,usage); + + if ((found!=-1)!=changed) { + + if (changed) { + + has_reload=true; + } else { + + } + + } + + } + + + + } + + if (!has_reload && !obj->get_script().is_null()) { + Ref<Script> scr = obj->get_script(); + Variant orig_value; + if (scr->get_property_default_value(p_name,orig_value)) { + if (orig_value!=obj->get(p_name)) { + has_reload=true; + } + } + } + + if (found!=-1 && !has_reload) { + item->erase_button(1,found); + } else if (found==-1 && has_reload) { + item->add_button(1,get_icon("Reload","EditorIcons"),3); + } +} void PropertyEditor::_notification(int p_what) { @@ -2151,43 +2213,8 @@ void PropertyEditor::_notification(int p_what) { if (!item) continue; - if (_might_be_in_instance()) { - - - Variant vorig; - Dictionary d=item->get_metadata(0); - int usage = d.has("usage")?int(int(d["usage"])&(PROPERTY_USAGE_STORE_IF_NONONE|PROPERTY_USAGE_STORE_IF_NONZERO)):0; - - - if (_get_instanced_node_original_property(*k,vorig) || usage) { - Variant v = obj->get(*k); - - int found=-1; - for(int i=0;i<item->get_button_count(1);i++) { - - if (item->get_button_id(1,i)==3) { - found=i; - break; - } - } - - bool changed = _is_property_different(v,vorig,usage); - - if ((found!=-1)!=changed) { - - if (changed) { - - item->add_button(1,get_icon("Reload","EditorIcons"),3); - } else { - - item->erase_button(1,found); - } - - } - - } + _check_reload_status(*k,item); - } Dictionary d=item->get_metadata(0); set_item_text(item,d["type"],d["name"],d["hint"],d["hint_text"]); } @@ -2254,23 +2281,30 @@ void PropertyEditor::_refresh_item(TreeItem *p_item) { if (name!=String()) { + + _check_reload_status(name,p_item); +#if 0 + bool has_reload=false; + + int found=-1; + for(int i=0;i<p_item->get_button_count(1);i++) { + + if (p_item->get_button_id(1,i)==3) { + found=i; + break; + } + } + if (_might_be_in_instance()) { Variant vorig; Dictionary d=p_item->get_metadata(0); int usage = d.has("usage")?int(int(d["usage"])&(PROPERTY_USAGE_STORE_IF_NONONE|PROPERTY_USAGE_STORE_IF_NONZERO)):0; + if (_get_instanced_node_original_property(name,vorig) || usage) { Variant v = obj->get(name); - int found=-1; - for(int i=0;i<p_item->get_button_count(1);i++) { - - if (p_item->get_button_id(1,i)==3) { - found=i; - break; - } - } bool changed = _is_property_different(v,vorig,usage); @@ -2278,10 +2312,11 @@ void PropertyEditor::_refresh_item(TreeItem *p_item) { if (changed) { - p_item->add_button(1,get_icon("Reload","EditorIcons"),3); + has_reload=true; + } else { - p_item->erase_button(1,found); + //p_item->erase_button(1,found); } } @@ -2290,6 +2325,22 @@ void PropertyEditor::_refresh_item(TreeItem *p_item) { } + if (!has_reload && !obj->get_script().is_null()) { + Ref<Script> scr = obj->get_script(); + Variant orig_value; + if (scr->get_property_default_value(name,orig_value)) { + if (orig_value!=obj->get(name)) { + has_reload=true; + } + } + } + + if (!has_reload && found!=-1) { + p_item->erase_button(1,found); + } else if (has_reload && found==-1) { + p_item->add_button(1,get_icon("Reload","EditorIcons"),3); + } +#endif Dictionary d=p_item->get_metadata(0); set_item_text(p_item,d["type"],d["name"],d["hint"],d["hint_text"]); } @@ -3030,6 +3081,7 @@ void PropertyEditor::update_tree() { } } + bool has_reload=false; if (_might_be_in_instance()) { Variant vorig; @@ -3042,11 +3094,24 @@ void PropertyEditor::update_tree() { if (_is_property_different(v,vorig,usage)) { //print_line("FOR "+String(p.name)+" RELOAD WITH: "+String(v)+"("+Variant::get_type_name(v.get_type())+")=="+String(vorig)+"("+Variant::get_type_name(vorig.get_type())+")"); item->add_button(1,get_icon("Reload","EditorIcons"),3); + has_reload=true; } } } + if (!has_reload && !obj->get_script().is_null()) { + Ref<Script> scr = obj->get_script(); + Variant orig_value; + if (scr->get_property_default_value(p.name,orig_value)) { + if (orig_value!=obj->get(p.name)) { + item->add_button(1,get_icon("Reload","EditorIcons"),3); + } + } + } + + + } } @@ -3337,8 +3402,6 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) { call_deferred("_set_range_def",ti,prop,ti->get_range(p_column)+1.0); } else if (p_button==3) { - if (!_might_be_in_instance()) - return; if (!d.has("name")) return; @@ -3346,11 +3409,21 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) { Variant vorig; - if (_get_instanced_node_original_property(prop,vorig)) { + if (_might_be_in_instance() && _get_instanced_node_original_property(prop,vorig)) { _edit_set(prop,vorig); + return; } + if (!obj->get_script().is_null()) { + Ref<Script> scr = obj->get_script(); + Variant orig_value; + if (scr->get_property_default_value(prop,orig_value)) { + _edit_set(prop,orig_value); + } + } + + } else { Dictionary d = ti->get_metadata(0); diff --git a/tools/editor/property_editor.h b/tools/editor/property_editor.h index 81fb078a11..4f03c0381f 100644 --- a/tools/editor/property_editor.h +++ b/tools/editor/property_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -114,6 +114,7 @@ class CustomPropertyEditor : public Popup { void _action_pressed(int p_which); void _type_create_selected(int p_idx); + void _color_changed(const Color& p_color); void _draw_easing(); void _menu_option(int p_which); @@ -192,6 +193,7 @@ class PropertyEditor : public Control { virtual void _changed_callback(Object *p_changed,const char * p_what); virtual void _changed_callbacks(Object *p_changed,const String& p_callback); + void _check_reload_status(const String&p_name,TreeItem* item); void _edit_button(Object *p_item, int p_column, int p_button); diff --git a/tools/editor/pvrtc_compress.cpp b/tools/editor/pvrtc_compress.cpp index a2f98adbe0..c30aedc1dc 100644 --- a/tools/editor/pvrtc_compress.cpp +++ b/tools/editor/pvrtc_compress.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/pvrtc_compress.h b/tools/editor/pvrtc_compress.h index c4fb0bacb5..129faee080 100644 --- a/tools/editor/pvrtc_compress.h +++ b/tools/editor/pvrtc_compress.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/quick_open.cpp b/tools/editor/quick_open.cpp index 6135a4ab64..bfbcb739ac 100644 --- a/tools/editor/quick_open.cpp +++ b/tools/editor/quick_open.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/quick_open.h b/tools/editor/quick_open.h index 8b38256d39..7f2091e5d1 100644 --- a/tools/editor/quick_open.h +++ b/tools/editor/quick_open.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/register_exporters.h b/tools/editor/register_exporters.h index 0e1ad2ca46..364ad5efc9 100644 --- a/tools/editor/register_exporters.h +++ b/tools/editor/register_exporters.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/reparent_dialog.cpp b/tools/editor/reparent_dialog.cpp index f024844731..97b27603b2 100644 --- a/tools/editor/reparent_dialog.cpp +++ b/tools/editor/reparent_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -62,7 +62,7 @@ void ReparentDialog::_reparent() { if (tree->get_selected()) { - emit_signal("reparent",tree->get_selected()->get_path(),node_only->is_pressed()); + emit_signal("reparent",tree->get_selected()->get_path(),keep_transform->is_pressed()); hide(); } } @@ -78,7 +78,7 @@ void ReparentDialog::_bind_methods() { ObjectTypeDB::bind_method("_reparent",&ReparentDialog::_reparent); ObjectTypeDB::bind_method("_cancel",&ReparentDialog::_cancel); - ADD_SIGNAL( MethodInfo("reparent",PropertyInfo(Variant::NODE_PATH,"path"),PropertyInfo(Variant::BOOL,"only_node"))); + ADD_SIGNAL( MethodInfo("reparent",PropertyInfo(Variant::NODE_PATH,"path"),PropertyInfo(Variant::BOOL,"keep_global_xform"))); } @@ -101,15 +101,18 @@ ReparentDialog::ReparentDialog() { //label->set_pos( Point2( 15,8) ); //label->set_text("Reparent Location (Select new Parent):"); - node_only = memnew( CheckButton ); - add_child(node_only); - node_only->hide(); + keep_transform = memnew( CheckBox ); + keep_transform->set_text("Keep Global Transform"); + keep_transform->set_pressed(true); + vbc->add_child(keep_transform); + //vbc->add_margin_child("Options:",node_only);; //cancel->connect("pressed", this,"_cancel"); get_ok()->set_text("Reparent"); + } diff --git a/tools/editor/reparent_dialog.h b/tools/editor/reparent_dialog.h index 78c0df9285..296102e4b9 100644 --- a/tools/editor/reparent_dialog.h +++ b/tools/editor/reparent_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,6 +32,7 @@ #include "scene/gui/dialogs.h" #include "scene/gui/button.h" #include "scene/gui/check_button.h" +#include "scene/gui/check_box.h" #include "tools/editor/scene_tree_editor.h" #include "scene/gui/line_edit.h" /** @@ -42,12 +43,14 @@ class ReparentDialog : public ConfirmationDialog { OBJ_TYPE( ReparentDialog, ConfirmationDialog ); SceneTreeEditor *tree; - CheckButton *node_only; + CheckBox *keep_transform; + void update_tree(); void _reparent(); void _cancel(); - + + protected: void _notification(int p_what); diff --git a/tools/editor/resources_dock.cpp b/tools/editor/resources_dock.cpp index b69eec4a51..5e44162c93 100644 --- a/tools/editor/resources_dock.cpp +++ b/tools/editor/resources_dock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/resources_dock.h b/tools/editor/resources_dock.h index 933b457b29..978291fc3f 100644 --- a/tools/editor/resources_dock.h +++ b/tools/editor/resources_dock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/run_settings_dialog.cpp b/tools/editor/run_settings_dialog.cpp index e883c69939..e8c509d79d 100644 --- a/tools/editor/run_settings_dialog.cpp +++ b/tools/editor/run_settings_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/run_settings_dialog.h b/tools/editor/run_settings_dialog.h index fdb8857f6b..09319702f3 100644 --- a/tools/editor/run_settings_dialog.h +++ b/tools/editor/run_settings_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 8b5bf8c1e1..75f1597b20 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -889,7 +889,7 @@ bool SceneTreeDock::_validate_no_foreign() { return true; } -void SceneTreeDock::_node_reparent(NodePath p_path,bool p_node_only) { +void SceneTreeDock::_node_reparent(NodePath p_path,bool p_keep_global_xform) { Node *node = scene_tree->get_selected(); @@ -948,6 +948,23 @@ void SceneTreeDock::_node_reparent(NodePath p_path,bool p_node_only) { editor_data->get_undo_redo().add_do_method(sed,"live_debug_reparent_node",edited_scene->get_path_to(node),edited_scene->get_path_to(new_parent),new_name,-1); editor_data->get_undo_redo().add_undo_method(sed,"live_debug_reparent_node",NodePath(String(edited_scene->get_path_to(new_parent))+"/"+new_name),edited_scene->get_path_to(node->get_parent()),node->get_name(),node->get_index()); + if (p_keep_global_xform) { + if (node->cast_to<Node2D>()) + editor_data->get_undo_redo().add_do_method(node,"set_global_transform",node->cast_to<Node2D>()->get_global_transform()); + if (node->cast_to<Spatial>()) + editor_data->get_undo_redo().add_do_method(node,"set_global_transform",node->cast_to<Spatial>()->get_global_transform()); + if (node->cast_to<Control>()) { + bool can_do_it=false; + Control *c=node->cast_to<Control>(); + if (c->get_parent()->cast_to<Container>()) + can_do_it=false; + for(int i=0;i<4;i++) { + if (c->get_anchor(Margin(i))!=ANCHOR_BEGIN) + can_do_it=false; + } + editor_data->get_undo_redo().add_do_method(node,"set_global_pos",node->cast_to<Control>()->get_global_pos()); + } + } editor_data->get_undo_redo().add_do_method(this,"_set_owners",edited_scene,owners); @@ -982,6 +999,26 @@ void SceneTreeDock::_node_reparent(NodePath p_path,bool p_node_only) { if (editor->get_animation_editor()->get_root()==node) editor_data->get_undo_redo().add_undo_method(editor->get_animation_editor(),"set_root",node); + if (p_keep_global_xform) { + if (node->cast_to<Node2D>()) + editor_data->get_undo_redo().add_undo_method(node,"set_transform",node->cast_to<Node2D>()->get_transform()); + if (node->cast_to<Spatial>()) + editor_data->get_undo_redo().add_undo_method(node,"set_transform",node->cast_to<Spatial>()->get_transform()); + if (node->cast_to<Control>()) { + bool can_do_it=false; + Control *c=node->cast_to<Control>(); + if (c->get_parent()->cast_to<Container>()) + can_do_it=false; + for(int i=0;i<4;i++) { + if (c->get_anchor(Margin(i))!=ANCHOR_BEGIN) + can_do_it=false; + } + editor_data->get_undo_redo().add_undo_method(node,"set_pos",node->cast_to<Control>()->get_pos()); + } + } + + + } perform_node_renames(NULL,&path_renames); diff --git a/tools/editor/scene_tree_dock.h b/tools/editor/scene_tree_dock.h index b1c53d2ff9..aad12a2340 100644 --- a/tools/editor/scene_tree_dock.h +++ b/tools/editor/scene_tree_dock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -99,7 +99,7 @@ class SceneTreeDock : public VBoxContainer { EditorNode *editor; Node *_duplicate(Node *p_node, Map<Node*,Node*> &duplimap); - void _node_reparent(NodePath p_path,bool p_node_only); + void _node_reparent(NodePath p_path, bool p_keep_global_xform); void _set_owners(Node *p_owner, const Array& p_nodes); void _load_request(const String& p_path); void _script_open_request(const Ref<Script>& p_script); diff --git a/tools/editor/scene_tree_editor.cpp b/tools/editor/scene_tree_editor.cpp index a164703e31..531fe83bc3 100644 --- a/tools/editor/scene_tree_editor.cpp +++ b/tools/editor/scene_tree_editor.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scene_tree_editor.h b/tools/editor/scene_tree_editor.h index 50cca4e24b..334debc148 100644 --- a/tools/editor/scene_tree_editor.h +++ b/tools/editor/scene_tree_editor.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scenes.cpp b/tools/editor/scenes.cpp index ada5751b5a..e6569c98a9 100644 --- a/tools/editor/scenes.cpp +++ b/tools/editor/scenes.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scenes.h b/tools/editor/scenes.h index 463c3b5e18..bae9ef65f0 100644 --- a/tools/editor/scenes.h +++ b/tools/editor/scenes.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scenes_dock.cpp b/tools/editor/scenes_dock.cpp index 5880a6eef6..cdc0bf0d25 100644 --- a/tools/editor/scenes_dock.cpp +++ b/tools/editor/scenes_dock.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/scenes_dock.h b/tools/editor/scenes_dock.h index e5e0eafc24..a1978a3ca4 100644 --- a/tools/editor/scenes_dock.h +++ b/tools/editor/scenes_dock.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/script_create_dialog.cpp b/tools/editor/script_create_dialog.cpp index 622150ab68..409e8be870 100644 --- a/tools/editor/script_create_dialog.cpp +++ b/tools/editor/script_create_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/script_create_dialog.h b/tools/editor/script_create_dialog.h index 59fde8fbd5..181989402e 100644 --- a/tools/editor/script_create_dialog.h +++ b/tools/editor/script_create_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp index d0bf4faf02..fb821573f9 100644 --- a/tools/editor/script_editor_debugger.cpp +++ b/tools/editor/script_editor_debugger.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/script_editor_debugger.h b/tools/editor/script_editor_debugger.h index 43666b37d5..55c79ca3b3 100644 --- a/tools/editor/script_editor_debugger.h +++ b/tools/editor/script_editor_debugger.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/settings_config_dialog.cpp b/tools/editor/settings_config_dialog.cpp index d3c9e39cbb..ebbc488ff2 100644 --- a/tools/editor/settings_config_dialog.cpp +++ b/tools/editor/settings_config_dialog.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/settings_config_dialog.h b/tools/editor/settings_config_dialog.h index 4934c8c97b..e1c3238a64 100644 --- a/tools/editor/settings_config_dialog.h +++ b/tools/editor/settings_config_dialog.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/spatial_editor_gizmos.cpp b/tools/editor/spatial_editor_gizmos.cpp index 04a6b1b437..320b0c3a70 100644 --- a/tools/editor/spatial_editor_gizmos.cpp +++ b/tools/editor/spatial_editor_gizmos.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/editor/spatial_editor_gizmos.h b/tools/editor/spatial_editor_gizmos.h index bc7e8ad21d..669d3e2380 100644 --- a/tools/editor/spatial_editor_gizmos.h +++ b/tools/editor/spatial_editor_gizmos.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/export/blender25/io_scene_dae/export_dae.py b/tools/export/blender25/io_scene_dae/export_dae.py index b846f0e2d8..7ee0e179b8 100644 --- a/tools/export/blender25/io_scene_dae/export_dae.py +++ b/tools/export/blender25/io_scene_dae/export_dae.py @@ -921,7 +921,7 @@ class DaeExporter: if (node.parent.type=="ARMATURE"): armature=node.parent if (armcount>1): - self.operator.report({'WARNING'},'Object "'+node.name+'" refers to more than one armature! This is unsopported.') + self.operator.report({'WARNING'},'Object "'+node.name+'" refers to more than one armature! This is unsupported.') if (armcount==0): self.operator.report({'WARNING'},'Object "'+node.name+'" is child of an armature, but has no armature modifier.') diff --git a/tools/ios_xcode_template/godot_ios/main.m b/tools/ios_xcode_template/godot_ios/main.m index 6bb6bc2188..3e4ea5e129 100644 --- a/tools/ios_xcode_template/godot_ios/main.m +++ b/tools/ios_xcode_template/godot_ios/main.m @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/ios_xcode_template/godot_iosTests/godot_iosTests.m b/tools/ios_xcode_template/godot_iosTests/godot_iosTests.m index 75e44659e0..d9fac0a250 100644 --- a/tools/ios_xcode_template/godot_iosTests/godot_iosTests.m +++ b/tools/ios_xcode_template/godot_iosTests/godot_iosTests.m @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/tools/pck/pck_packer.cpp b/tools/pck/pck_packer.cpp index d398fefb5f..228d37df7c 100644 --- a/tools/pck/pck_packer.cpp +++ b/tools/pck/pck_packer.cpp @@ -26,7 +26,7 @@ void PCKPacker::_bind_methods() { ObjectTypeDB::bind_method(_MD("pck_start","pck_name","alignment"),&PCKPacker::pck_start); ObjectTypeDB::bind_method(_MD("add_file","pck_path","source_path"),&PCKPacker::add_file); - ObjectTypeDB::bind_method(_MD("flush"),&PCKPacker::flush); + ObjectTypeDB::bind_method(_MD("flush","verbose"),&PCKPacker::flush); }; |