summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--doc/classes/@GlobalScope.xml7
-rw-r--r--doc/classes/MultiplayerAPI.xml2
-rw-r--r--editor/editor_spin_slider.cpp1
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml16
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp17
-rw-r--r--modules/gdscript/gdscript_compiler.cpp3
-rw-r--r--modules/gdscript/gdscript_editor.cpp8
-rw-r--r--modules/gdscript/gdscript_parser.cpp53
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/gdscript_duplicate.gd5
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/gdscript_duplicate.out2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/errors/gdscript_duplicate_class.notest.gd1
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/gdscript_duplicate.gd6
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/gdscript_duplicate.out1
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/gdscript_duplicate_class.notest.gd1
-rw-r--r--modules/gdscript/tests/scripts/parser/features/super_class_check.gd13
-rw-r--r--modules/gdscript/tests/scripts/parser/features/super_class_check.out1
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/static_duplicate.gd19
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/static_duplicate.out9
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/static_duplicate_preload.notest.gd5
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs3
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs60
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs22
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs50
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs7
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs4
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/VerbosityLevelId.cs11
-rw-r--r--scene/3d/audio_stream_player_3d.cpp11
-rw-r--r--scene/animation/animation_player.cpp2
-rw-r--r--scene/gui/dialogs.cpp4
-rw-r--r--scene/main/viewport.cpp33
-rw-r--r--scene/main/viewport.h5
-rw-r--r--scene/main/window.cpp106
-rw-r--r--scene/main/window.h8
-rw-r--r--scene/resources/resource_format_text.cpp8
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp4
36 files changed, 331 insertions, 183 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 3b2e260dcb..55810156a1 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -2654,7 +2654,7 @@
</constant>
<constant name="PROPERTY_HINT_ENUM" value="2" enum="PropertyHint">
Hints that an [int] or [String] property is an enumerated value to pick in a list specified via a hint string.
- The hint string is a comma separated list of names such as [code]"Hello,Something,Else"[/code]. Whitespaces are [b]not[/b] removed from either end of a name. For integer and float properties, the first name in the list has value 0, the next 1, and so on. Explicit values can also be specified by appending [code]:integer[/code] to the name, e.g. [code]"Zero,One,Three:3,Four,Six:6"[/code].
+ The hint string is a comma separated list of names such as [code]"Hello,Something,Else"[/code]. Whitespaces are [b]not[/b] removed from either end of a name. For integer properties, the first name in the list has value 0, the next 1, and so on. Explicit values can also be specified by appending [code]:integer[/code] to the name, e.g. [code]"Zero,One,Three:3,Four,Six:6"[/code].
</constant>
<constant name="PROPERTY_HINT_ENUM_SUGGESTION" value="3" enum="PropertyHint">
Hints that a [String] property can be an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code].
@@ -2667,7 +2667,10 @@
Hints that a vector property should allow its components to be linked. For example, this allows [member Vector2.x] and [member Vector2.y] to be edited together.
</constant>
<constant name="PROPERTY_HINT_FLAGS" value="6" enum="PropertyHint">
- Hints that an [int] property is a bitmask with named bit flags. For example, to allow toggling bits 0, 1, 2 and 4, the hint could be something like [code]"Bit0,Bit1,Bit2,,Bit4"[/code].
+ Hints that an [int] property is a bitmask with named bit flags.
+ The hint string is a comma separated list of names such as [code]"Bit0,Bit1,Bit2,Bit3"[/code]. Whitespaces are [b]not[/b] removed from either end of a name. The first name in the list has value 1, the next 2, then 4, 8, 16 and so on. Explicit values can also be specified by appending [code]:integer[/code] to the name, e.g. [code]"A:4,B:8,C:16"[/code]. You can also combine several flags ([code]"A:4,B:8,AB:12,C:16"[/code]).
+ [b]Note:[/b] A flag value must be at least [code]1[/code] and at most [code]2 ** 32 - 1[/code].
+ [b]Note:[/b] Unlike [constant PROPERTY_HINT_ENUM], the previous explicit value is not taken into account. For the hint [code]"A:16,B,C"[/code], A is 16, B is 2, C is 4.
</constant>
<constant name="PROPERTY_HINT_LAYERS_2D_RENDER" value="7" enum="PropertyHint">
Hints that an [int] property is a bitmask using the optionally named 2D render layers.
diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml
index 020ce4f468..29011cd016 100644
--- a/doc/classes/MultiplayerAPI.xml
+++ b/doc/classes/MultiplayerAPI.xml
@@ -138,7 +138,7 @@
Used with [method Node.rpc_config] to disable a method or property for all RPC calls, making it unavailable. Default for all methods.
</constant>
<constant name="RPC_MODE_ANY_PEER" value="1" enum="RPCMode">
- Used with [method Node.rpc_config] to set a method to be callable remotely by any peer. Analogous to the [code]@rpc("any")[/code] annotation. Calls are accepted from all remote peers, no matter if they are node's authority or not.
+ Used with [method Node.rpc_config] to set a method to be callable remotely by any peer. Analogous to the [code]@rpc("any_peer")[/code] annotation. Calls are accepted from all remote peers, no matter if they are node's authority or not.
</constant>
<constant name="RPC_MODE_AUTHORITY" value="2" enum="RPCMode">
Used with [method Node.rpc_config] to set a method to be callable remotely only by the current multiplayer authority (which is the server by default). Analogous to the [code]@rpc("authority")[/code] annotation. See [method Node.set_multiplayer_authority].
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index 54e14074d9..2d3ec437c6 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -367,7 +367,6 @@ void EditorSpinSlider::_draw_spin_slider() {
if (!hide_slider) {
if (get_step() == 1) {
- number_width -= updown->get_width();
Ref<Texture2D> updown2 = get_theme_icon(is_read_only() ? SNAME("updown_disabled") : SNAME("updown"), SNAME("SpinBox"));
int updown_vofs = (size.height - updown2->get_height()) / 2;
if (rtl) {
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index e05b17168d..923b2fe30d 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -304,7 +304,7 @@
<return type="void" />
<param index="0" name="names" type="String" />
<description>
- Export an [int] or [String] property as an enumerated list of options. If the property is an [int], then the index of the value is stored, in the same order the values are provided. You can add specific identifiers for allowed values using a colon. If the property is a [String], then the value is stored.
+ Export an [int] or [String] property as an enumerated list of options. If the property is an [int], then the index of the value is stored, in the same order the values are provided. You can add explicit values using a colon. If the property is a [String], then the value is stored.
See also [constant PROPERTY_HINT_ENUM].
[codeblock]
@export_enum("Warrior", "Magician", "Thief") var character_class: int
@@ -357,6 +357,20 @@
[codeblock]
@export_flags("Fire", "Water", "Earth", "Wind") var spell_elements = 0
[/codeblock]
+ You can add explicit values using a colon:
+ [codeblock]
+ @export_flags("Self:4", "Allies:8", "Foes:16") var spell_targets = 0
+ [/codeblock]
+ You can also combine several flags:
+ [codeblock]
+ @export_flags("Self:4", "Allies:8", "Self and Allies:12", "Foes:16")
+ var spell_targets = 0
+ [/codeblock]
+ [b]Note:[/b] A flag value must be at least [code]1[/code] and at most [code]2 ** 32 - 1[/code].
+ [b]Note:[/b] Unlike [annotation @export_enum], the previous explicit value is not taken into account. In the following example, A is 16, B is 2, C is 4.
+ [codeblock]
+ @export_flags("A:16", "B", "C") var x
+ [/codeblock]
</description>
</annotation>
<annotation name="@export_flags_2d_navigation">
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 78e437b42a..602d07d9a7 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -1576,11 +1576,8 @@ void GDScriptAnalyzer::resolve_function_body(GDScriptParser::FunctionNode *p_fun
resolve_suite(p_function->body);
- GDScriptParser::DataType return_type = p_function->body->get_datatype();
-
- if (!p_function->get_datatype().is_hard_type() && return_type.is_set()) {
+ if (!p_function->get_datatype().is_hard_type() && p_function->body->get_datatype().is_set()) {
// Use the suite inferred type if return isn't explicitly set.
- return_type.type_source = GDScriptParser::DataType::INFERRED;
p_function->set_datatype(p_function->body->get_datatype());
} else if (p_function->get_datatype().is_hard_type() && (p_function->get_datatype().kind != GDScriptParser::DataType::BUILTIN || p_function->get_datatype().builtin_type != Variant::NIL)) {
if (!p_function->body->has_return && (p_is_lambda || p_function->identifier->name != GDScriptLanguage::get_singleton()->strings._init)) {
@@ -3017,7 +3014,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
push_error(vformat(R"*(Cannot call non-static function "%s()" from static function "%s()".)*", p_call->function_name, parent_function->identifier->name), p_call);
} else if (!is_self && base_type.is_meta_type && !is_static) {
base_type.is_meta_type = false; // For `to_string()`.
- push_error(vformat(R"*(Cannot call non-static function "%s()" on a class directly. Make an instance instead.)*", p_call->function_name), p_call);
+ push_error(vformat(R"*(Cannot call non-static function "%s()" on the class "%s" directly. Make an instance instead.)*", p_call->function_name, base_type.to_string()), p_call);
} else if (is_self && !is_static) {
mark_lambda_use_self();
}
@@ -4564,6 +4561,16 @@ bool GDScriptAnalyzer::get_function_signature(GDScriptParser::Node *p_source, bo
base_script = base_script->get_base_script();
}
+ // If the base is a script, it might be trying to access members of the Script class itself.
+ if (p_base_type.is_meta_type && !p_is_constructor && (p_base_type.kind == GDScriptParser::DataType::SCRIPT || p_base_type.kind == GDScriptParser::DataType::CLASS)) {
+ MethodInfo info;
+ StringName script_class = p_base_type.kind == GDScriptParser::DataType::SCRIPT ? p_base_type.script_type->get_class_name() : StringName(GDScript::get_class_static());
+
+ if (ClassDB::get_method_info(script_class, function_name, &info)) {
+ return function_signature_from_info(info, r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg);
+ }
+ }
+
if (p_is_constructor) {
// Native types always have a default constructor.
r_return_type = p_base_type;
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 210550a674..46cd4b0d55 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -591,6 +591,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
}
} else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee);
+
if (subscript->is_attribute) {
// May be static built-in method call.
if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) < Variant::VARIANT_MAX) {
@@ -614,7 +615,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
} else {
class_name = base.type.native_type == StringName() ? base.type.script_type->get_instance_base_type() : base.type.native_type;
}
- if (!subscript->base->is_constant && ClassDB::class_exists(class_name) && ClassDB::has_method(class_name, call->function_name)) {
+ if (ClassDB::class_exists(class_name) && ClassDB::has_method(class_name, call->function_name)) {
MethodBind *method = ClassDB::get_method(class_name, call->function_name);
if (_can_use_ptrcall(method, arguments)) {
// Exact arguments, use ptrcall.
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 8cfd48b52b..3543c0a79f 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -3491,6 +3491,14 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
break;
}
+ if (context.current_class) {
+ if (context.type != GDScriptParser::COMPLETION_SUPER_METHOD) {
+ base.type = context.current_class->get_datatype();
+ } else {
+ base.type = context.current_class->base_type;
+ }
+ }
+
if (_lookup_symbol_from_base(base.type, p_symbol, is_function, r_result) == OK) {
return OK;
}
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 0a1a64cb59..c6e4222213 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -3637,15 +3637,6 @@ template <PropertyHint t_hint, Variant::Type t_type>
bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node *p_node) {
ERR_FAIL_COND_V_MSG(p_node->type != Node::VARIABLE, false, vformat(R"("%s" annotation can only be applied to variables.)", p_annotation->name));
- {
- const int max_flags = 32;
-
- if (t_hint == PropertyHint::PROPERTY_HINT_FLAGS && p_annotation->resolved_arguments.size() > max_flags) {
- push_error(vformat(R"(The argument count limit for "@export_flags" is exceeded (%d/%d).)", p_annotation->resolved_arguments.size(), max_flags), p_annotation);
- return false;
- }
- }
-
VariableNode *variable = static_cast<VariableNode *>(p_node);
if (variable->exported) {
push_error(vformat(R"(Annotation "%s" cannot be used with another "@export" annotation.)", p_annotation->name), p_annotation);
@@ -3659,14 +3650,50 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node
String hint_string;
for (int i = 0; i < p_annotation->resolved_arguments.size(); i++) {
- if (p_annotation->name != SNAME("@export_placeholder") && String(p_annotation->resolved_arguments[i]).contains(",")) {
- push_error(vformat(R"(Argument %d of annotation "%s" contains a comma. Use separate arguments instead.)", i + 1, p_annotation->name), p_annotation->arguments[i]);
- return false;
+ String arg_string = String(p_annotation->resolved_arguments[i]);
+
+ if (p_annotation->name != SNAME("@export_placeholder")) {
+ if (arg_string.is_empty()) {
+ push_error(vformat(R"(Argument %d of annotation "%s" is empty.)", i + 1, p_annotation->name), p_annotation->arguments[i]);
+ return false;
+ }
+ if (arg_string.contains(",")) {
+ push_error(vformat(R"(Argument %d of annotation "%s" contains a comma. Use separate arguments instead.)", i + 1, p_annotation->name), p_annotation->arguments[i]);
+ return false;
+ }
+ }
+
+ if (p_annotation->name == SNAME("@export_flags")) {
+ const int64_t max_flags = 32;
+ Vector<String> t = arg_string.split(":", true, 1);
+ if (t[0].is_empty()) {
+ push_error(vformat(R"(Invalid argument %d of annotation "@export_flags": Expected flag name.)", i + 1), p_annotation->arguments[i]);
+ return false;
+ }
+ if (t.size() == 2) {
+ if (t[1].is_empty()) {
+ push_error(vformat(R"(Invalid argument %d of annotation "@export_flags": Expected flag value.)", i + 1), p_annotation->arguments[i]);
+ return false;
+ }
+ if (!t[1].is_valid_int()) {
+ push_error(vformat(R"(Invalid argument %d of annotation "@export_flags": The flag value must be a valid integer.)", i + 1), p_annotation->arguments[i]);
+ return false;
+ }
+ int64_t value = t[1].to_int();
+ if (value < 1 || value >= (1LL << max_flags)) {
+ push_error(vformat(R"(Invalid argument %d of annotation "@export_flags": The flag value must be at least 1 and at most 2 ** %d - 1.)", i + 1, max_flags), p_annotation->arguments[i]);
+ return false;
+ }
+ } else if (i >= max_flags) {
+ push_error(vformat(R"(Invalid argument %d of annotation "@export_flags": Starting from argument %d, the flag value must be specified explicitly.)", i + 1, max_flags + 1), p_annotation->arguments[i]);
+ return false;
+ }
}
+
if (i > 0) {
hint_string += ",";
}
- hint_string += String(p_annotation->resolved_arguments[i]);
+ hint_string += arg_string;
}
variable->export_info.hint_string = hint_string;
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/gdscript_duplicate.gd b/modules/gdscript/tests/scripts/analyzer/errors/gdscript_duplicate.gd
deleted file mode 100644
index 966d2b0aa2..0000000000
--- a/modules/gdscript/tests/scripts/analyzer/errors/gdscript_duplicate.gd
+++ /dev/null
@@ -1,5 +0,0 @@
-const TestClass = preload("gdscript_duplicate_class.notest.gd")
-
-func test():
- # (TestClass as GDScript).duplicate() exists
- TestClass.duplicate()
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/gdscript_duplicate.out b/modules/gdscript/tests/scripts/analyzer/errors/gdscript_duplicate.out
deleted file mode 100644
index b2c7fec86e..0000000000
--- a/modules/gdscript/tests/scripts/analyzer/errors/gdscript_duplicate.out
+++ /dev/null
@@ -1,2 +0,0 @@
-GDTEST_ANALYZER_ERROR
-Cannot call non-static function "duplicate()" on a class directly. Make an instance instead.
diff --git a/modules/gdscript/tests/scripts/analyzer/errors/gdscript_duplicate_class.notest.gd b/modules/gdscript/tests/scripts/analyzer/errors/gdscript_duplicate_class.notest.gd
deleted file mode 100644
index 61510e14cd..0000000000
--- a/modules/gdscript/tests/scripts/analyzer/errors/gdscript_duplicate_class.notest.gd
+++ /dev/null
@@ -1 +0,0 @@
-extends Node
diff --git a/modules/gdscript/tests/scripts/analyzer/features/gdscript_duplicate.gd b/modules/gdscript/tests/scripts/analyzer/features/gdscript_duplicate.gd
deleted file mode 100644
index 030daf502c..0000000000
--- a/modules/gdscript/tests/scripts/analyzer/features/gdscript_duplicate.gd
+++ /dev/null
@@ -1,6 +0,0 @@
-const TestClass = preload("gdscript_duplicate_class.notest.gd")
-
-func test():
- # TestClass.duplicate() fails
- @warning_ignore("return_value_discarded")
- (TestClass as GDScript).duplicate()
diff --git a/modules/gdscript/tests/scripts/analyzer/features/gdscript_duplicate.out b/modules/gdscript/tests/scripts/analyzer/features/gdscript_duplicate.out
deleted file mode 100644
index d73c5eb7cd..0000000000
--- a/modules/gdscript/tests/scripts/analyzer/features/gdscript_duplicate.out
+++ /dev/null
@@ -1 +0,0 @@
-GDTEST_OK
diff --git a/modules/gdscript/tests/scripts/analyzer/features/gdscript_duplicate_class.notest.gd b/modules/gdscript/tests/scripts/analyzer/features/gdscript_duplicate_class.notest.gd
deleted file mode 100644
index 61510e14cd..0000000000
--- a/modules/gdscript/tests/scripts/analyzer/features/gdscript_duplicate_class.notest.gd
+++ /dev/null
@@ -1 +0,0 @@
-extends Node
diff --git a/modules/gdscript/tests/scripts/parser/features/super_class_check.gd b/modules/gdscript/tests/scripts/parser/features/super_class_check.gd
deleted file mode 100644
index edfc45a8d8..0000000000
--- a/modules/gdscript/tests/scripts/parser/features/super_class_check.gd
+++ /dev/null
@@ -1,13 +0,0 @@
-# https://github.com/godotengine/godot/issues/71994
-
-func test():
- pass
-
-class A extends RefCounted:
- pass
-
-class B extends A:
- # Parsing `duplicate()` here would throw this error:
- # Parse Error: The function signature doesn't match the parent. Parent signature is "duplicate(bool = default) -> Resource".
- func duplicate():
- pass
diff --git a/modules/gdscript/tests/scripts/parser/features/super_class_check.out b/modules/gdscript/tests/scripts/parser/features/super_class_check.out
deleted file mode 100644
index d73c5eb7cd..0000000000
--- a/modules/gdscript/tests/scripts/parser/features/super_class_check.out
+++ /dev/null
@@ -1 +0,0 @@
-GDTEST_OK
diff --git a/modules/gdscript/tests/scripts/runtime/features/static_duplicate.gd b/modules/gdscript/tests/scripts/runtime/features/static_duplicate.gd
deleted file mode 100644
index 418501dcc5..0000000000
--- a/modules/gdscript/tests/scripts/runtime/features/static_duplicate.gd
+++ /dev/null
@@ -1,19 +0,0 @@
-const PreloadClass = preload("static_duplicate_preload.notest.gd")
-const PreloadClassAlias = PreloadClass
-
-func test():
- var dup_preload_one = PreloadClass.duplicate()
- print(dup_preload_one == Vector2.ONE)
-
- var dup_preload_two = (PreloadClass as GDScript).duplicate()
- print(dup_preload_two is GDScript)
-
- var dup_preload_alias_one = PreloadClassAlias.duplicate()
- print(dup_preload_alias_one == Vector2.ONE)
-
- var dup_preload_alias_two = (PreloadClassAlias as GDScript).duplicate()
- print(dup_preload_alias_two is GDScript)
-
- var PreloadClassAsGDScript = PreloadClass as GDScript
- var dup_preload_class_as_gdscript_one = PreloadClassAsGDScript.duplicate()
- print(dup_preload_class_as_gdscript_one is GDScript)
diff --git a/modules/gdscript/tests/scripts/runtime/features/static_duplicate.out b/modules/gdscript/tests/scripts/runtime/features/static_duplicate.out
deleted file mode 100644
index 34cd5c7652..0000000000
--- a/modules/gdscript/tests/scripts/runtime/features/static_duplicate.out
+++ /dev/null
@@ -1,9 +0,0 @@
-GDTEST_OK
-preload duplicate
-true
-true
-preload duplicate
-true
-true
-preload duplicate
-false
diff --git a/modules/gdscript/tests/scripts/runtime/features/static_duplicate_preload.notest.gd b/modules/gdscript/tests/scripts/runtime/features/static_duplicate_preload.notest.gd
deleted file mode 100644
index 291ffc2c0b..0000000000
--- a/modules/gdscript/tests/scripts/runtime/features/static_duplicate_preload.notest.gd
+++ /dev/null
@@ -1,5 +0,0 @@
-extends RefCounted
-
-static func duplicate() -> Vector2:
- print("preload duplicate")
- return Vector2.ONE
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs
index a4d5e1a569..1e4fd2f09a 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs
@@ -22,8 +22,7 @@ namespace GodotTools.Build
// TODO Use List once we have proper serialization
public Godot.Collections.Array CustomProperties { get; private set; } = new();
- public string LogsDirPath =>
- Path.Combine(GodotSharpDirs.BuildLogsDirs, $"{Solution.Md5Text()}_{Configuration}");
+ public string LogsDirPath => GodotSharpDirs.LogsDirPathFor(Solution, Configuration);
public override bool Equals(object? obj)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
index ae0ffaf4cb..d6549c1b70 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
@@ -7,6 +7,7 @@ using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
+using Godot;
using GodotTools.BuildLogger;
using GodotTools.Utils;
@@ -22,9 +23,11 @@ namespace GodotTools.Build
if (dotnetPath == null)
throw new FileNotFoundException("Cannot find the dotnet executable.");
+ var editorSettings = GodotSharpEditor.Instance.GetEditorInterface().GetEditorSettings();
+
var startInfo = new ProcessStartInfo(dotnetPath);
- BuildArguments(buildInfo, startInfo.ArgumentList);
+ BuildArguments(buildInfo, startInfo.ArgumentList, editorSettings);
string launchMessage = startInfo.GetCommandLineDisplay(new StringBuilder("Running: ")).ToString();
stdOutHandler?.Invoke(launchMessage);
@@ -35,6 +38,8 @@ namespace GodotTools.Build
startInfo.RedirectStandardError = true;
startInfo.UseShellExecute = false;
startInfo.CreateNoWindow = true;
+ startInfo.EnvironmentVariables["DOTNET_CLI_UI_LANGUAGE"]
+ = ((string)editorSettings.GetSetting("interface/editor/editor_language")).Replace('_', '-');
// Needed when running from Developer Command Prompt for VS
RemovePlatformVariable(startInfo.EnvironmentVariables);
@@ -83,9 +88,11 @@ namespace GodotTools.Build
if (dotnetPath == null)
throw new FileNotFoundException("Cannot find the dotnet executable.");
+ var editorSettings = GodotSharpEditor.Instance.GetEditorInterface().GetEditorSettings();
+
var startInfo = new ProcessStartInfo(dotnetPath);
- BuildPublishArguments(buildInfo, startInfo.ArgumentList);
+ BuildPublishArguments(buildInfo, startInfo.ArgumentList, editorSettings);
string launchMessage = startInfo.GetCommandLineDisplay(new StringBuilder("Running: ")).ToString();
stdOutHandler?.Invoke(launchMessage);
@@ -95,6 +102,8 @@ namespace GodotTools.Build
startInfo.RedirectStandardOutput = true;
startInfo.RedirectStandardError = true;
startInfo.UseShellExecute = false;
+ startInfo.EnvironmentVariables["DOTNET_CLI_UI_LANGUAGE"]
+ = ((string)editorSettings.GetSetting("interface/editor/editor_language")).Replace('_', '-');
// Needed when running from Developer Command Prompt for VS
RemovePlatformVariable(startInfo.EnvironmentVariables);
@@ -124,7 +133,8 @@ namespace GodotTools.Build
}
}
- private static void BuildArguments(BuildInfo buildInfo, Collection<string> arguments)
+ private static void BuildArguments(BuildInfo buildInfo, Collection<string> arguments,
+ EditorSettings editorSettings)
{
// `dotnet clean` / `dotnet build` commands
arguments.Add(buildInfo.OnlyClean ? "clean" : "build");
@@ -150,12 +160,14 @@ namespace GodotTools.Build
arguments.Add(buildInfo.Configuration);
// Verbosity
- arguments.Add("-v");
- arguments.Add("normal");
+ AddVerbosityArguments(buildInfo, arguments, editorSettings);
// Logger
AddLoggerArgument(buildInfo, arguments);
+ // Binary log
+ AddBinaryLogArgument(buildInfo, arguments, editorSettings);
+
// Custom properties
foreach (var customProperty in buildInfo.CustomProperties)
{
@@ -163,7 +175,8 @@ namespace GodotTools.Build
}
}
- private static void BuildPublishArguments(BuildInfo buildInfo, Collection<string> arguments)
+ private static void BuildPublishArguments(BuildInfo buildInfo, Collection<string> arguments,
+ EditorSettings editorSettings)
{
arguments.Add("publish"); // `dotnet publish` command
@@ -193,12 +206,14 @@ namespace GodotTools.Build
arguments.Add("true");
// Verbosity
- arguments.Add("-v");
- arguments.Add("normal");
+ AddVerbosityArguments(buildInfo, arguments, editorSettings);
// Logger
AddLoggerArgument(buildInfo, arguments);
+ // Binary log
+ AddBinaryLogArgument(buildInfo, arguments, editorSettings);
+
// Custom properties
foreach (var customProperty in buildInfo.CustomProperties)
{
@@ -213,6 +228,25 @@ namespace GodotTools.Build
}
}
+ private static void AddVerbosityArguments(BuildInfo buildInfo, Collection<string> arguments,
+ EditorSettings editorSettings)
+ {
+ var verbosityLevel =
+ editorSettings.GetSetting(GodotSharpEditor.Settings.VerbosityLevel).As<VerbosityLevelId>();
+ arguments.Add("-v");
+ arguments.Add(verbosityLevel switch
+ {
+ VerbosityLevelId.Quiet => "quiet",
+ VerbosityLevelId.Minimal => "minimal",
+ VerbosityLevelId.Detailed => "detailed",
+ VerbosityLevelId.Diagnostic => "diagnostic",
+ _ => "normal",
+ });
+
+ if ((bool)editorSettings.GetSetting(GodotSharpEditor.Settings.NoConsoleLogging))
+ arguments.Add("-noconlog");
+ }
+
private static void AddLoggerArgument(BuildInfo buildInfo, Collection<string> arguments)
{
string buildLoggerPath = Path.Combine(Internals.GodotSharpDirs.DataEditorToolsDir,
@@ -222,6 +256,16 @@ namespace GodotTools.Build
$"-l:{typeof(GodotBuildLogger).FullName},{buildLoggerPath};{buildInfo.LogsDirPath}");
}
+ private static void AddBinaryLogArgument(BuildInfo buildInfo, Collection<string> arguments,
+ EditorSettings editorSettings)
+ {
+ if (!(bool)editorSettings.GetSetting(GodotSharpEditor.Settings.CreateBinaryLog))
+ return;
+
+ arguments.Add($"-bl:{Path.Combine(buildInfo.LogsDirPath, "msbuild.binlog")}");
+ arguments.Add("-ds:False"); // Honestly never understood why -bl also switches -ds on.
+ }
+
private static void RemovePlatformVariable(StringDictionary environmentVariables)
{
// EnvironmentVariables is case sensitive? Seriously?
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
index 262de024ca..cf1b84e37f 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
@@ -1,4 +1,5 @@
using System;
+using System.IO;
using Godot;
using GodotTools.Internals;
using static GodotTools.Internals.Globals;
@@ -14,6 +15,7 @@ namespace GodotTools.Build
private Button _errorsBtn;
private Button _warningsBtn;
private Button _viewLogBtn;
+ private Button _openLogsFolderBtn;
private void WarningsToggled(bool pressed)
{
@@ -93,6 +95,10 @@ namespace GodotTools.Build
private void ViewLogToggled(bool pressed) => BuildOutputView.LogVisible = pressed;
+ private void OpenLogsFolderPressed() => OS.ShellOpen(
+ $"file://{GodotSharpDirs.LogsDirPathFor("Debug")}"
+ );
+
private void BuildMenuOptionPressed(long id)
{
switch ((BuildMenuOptions)id)
@@ -171,6 +177,22 @@ namespace GodotTools.Build
_viewLogBtn.Toggled += ViewLogToggled;
toolBarHBox.AddChild(_viewLogBtn);
+ // Horizontal spacer, push everything to the right.
+ toolBarHBox.AddChild(new Control
+ {
+ SizeFlagsHorizontal = SizeFlags.ExpandFill,
+ });
+
+ _openLogsFolderBtn = new Button
+ {
+ Text = "Show Logs in File Manager".TTR(),
+ Icon = GetThemeIcon("Filesystem", "EditorIcons"),
+ ExpandIcon = false,
+ FocusMode = FocusModeEnum.None,
+ };
+ _openLogsFolderBtn.Pressed += OpenLogsFolderPressed;
+ toolBarHBox.AddChild(_openLogsFolderBtn);
+
BuildOutputView = new BuildOutputView();
AddChild(BuildOutputView);
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 5abbe8752c..43ead4af69 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -22,6 +22,14 @@ namespace GodotTools
{
public partial class GodotSharpEditor : EditorPlugin, ISerializationListener
{
+ public static class Settings
+ {
+ public const string ExternalEditor = "dotnet/editor/external_editor";
+ public const string VerbosityLevel = "dotnet/build/verbosity_level";
+ public const string NoConsoleLogging = "dotnet/build/no_console_logging";
+ public const string CreateBinaryLog = "dotnet/build/create_binary_log";
+ }
+
private EditorSettings _editorSettings;
private PopupMenu _menuPopup;
@@ -171,7 +179,7 @@ namespace GodotTools
[UsedImplicitly]
public Error OpenInExternalEditor(Script script, int line, int col)
{
- var editorId = (ExternalEditorId)(int)_editorSettings.GetSetting("mono/editor/external_editor");
+ var editorId = _editorSettings.GetSetting(Settings.ExternalEditor).As<ExternalEditorId>();
switch (editorId)
{
@@ -323,8 +331,7 @@ namespace GodotTools
[UsedImplicitly]
public bool OverridesExternalEditor()
{
- return (ExternalEditorId)(int)_editorSettings.GetSetting("mono/editor/external_editor") !=
- ExternalEditorId.None;
+ return _editorSettings.GetSetting(Settings.ExternalEditor).As<ExternalEditorId>() != ExternalEditorId.None;
}
public override bool _Build()
@@ -453,7 +460,10 @@ namespace GodotTools
_menuPopup.IdPressed += _MenuOptionPressed;
// External editor settings
- EditorDef("mono/editor/external_editor", Variant.From(ExternalEditorId.None));
+ EditorDef(Settings.ExternalEditor, Variant.From(ExternalEditorId.None));
+ EditorDef(Settings.VerbosityLevel, Variant.From(VerbosityLevelId.Normal));
+ EditorDef(Settings.NoConsoleLogging, false);
+ EditorDef(Settings.CreateBinaryLog, false);
string settingsHintStr = "Disabled";
@@ -481,11 +491,23 @@ namespace GodotTools
_editorSettings.AddPropertyInfo(new Godot.Collections.Dictionary
{
["type"] = (int)Variant.Type.Int,
- ["name"] = "mono/editor/external_editor",
+ ["name"] = Settings.ExternalEditor,
["hint"] = (int)PropertyHint.Enum,
["hint_string"] = settingsHintStr
});
+ var verbosityLevels = Enum.GetValues<VerbosityLevelId>().Select(level => $"{Enum.GetName(level)}:{(int)level}");
+ _editorSettings.AddPropertyInfo(new Godot.Collections.Dictionary
+ {
+ ["type"] = (int)Variant.Type.Int,
+ ["name"] = Settings.VerbosityLevel,
+ ["hint"] = (int)PropertyHint.Enum,
+ ["hint_string"] = string.Join(",", verbosityLevels),
+ });
+
+ OnSettingsChanged();
+ _editorSettings.SettingsChanged += OnSettingsChanged;
+
// Export plugin
var exportPlugin = new ExportPlugin();
AddExportPlugin(exportPlugin);
@@ -510,6 +532,24 @@ namespace GodotTools
AddChild(GodotIdeManager);
}
+ public override void _DisablePlugin()
+ {
+ base._DisablePlugin();
+
+ _editorSettings.SettingsChanged -= OnSettingsChanged;
+ }
+
+ private void OnSettingsChanged()
+ {
+ // We want to force NoConsoleLogging to true when the VerbosityLevel is at Detailed or above.
+ // At that point, there's so much info logged that it doesn't make sense to display it in
+ // the tiny editor window, and it'd make the editor hang or crash anyway.
+ var verbosityLevel = _editorSettings.GetSetting(Settings.VerbosityLevel).As<VerbosityLevelId>();
+ var hideConsoleLog = (bool)_editorSettings.GetSetting(Settings.NoConsoleLogging);
+ if (verbosityLevel >= VerbosityLevelId.Detailed && !hideConsoleLog)
+ _editorSettings.SetSetting(Settings.NoConsoleLogging, Variant.From(true));
+ }
+
protected override void Dispose(bool disposing)
{
if (disposing)
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
index 5de2c9833b..83621ce5af 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
@@ -21,7 +21,8 @@ namespace GodotTools.Ides
return _messagingServer;
_messagingServer?.Dispose();
- _messagingServer = new MessagingServer(OS.GetExecutablePath(), ProjectSettings.GlobalizePath(GodotSharpDirs.ResMetadataDir), new GodotLogger());
+ _messagingServer = new MessagingServer(OS.GetExecutablePath(),
+ ProjectSettings.GlobalizePath(GodotSharpDirs.ResMetadataDir), new GodotLogger());
_ = _messagingServer.Listen();
@@ -76,8 +77,8 @@ namespace GodotTools.Ides
public async Task<EditorPick?> LaunchIdeAsync(int millisecondsTimeout = 10000)
{
- var editorId = (ExternalEditorId)(int)GodotSharpEditor.Instance.GetEditorInterface()
- .GetEditorSettings().GetSetting("mono/editor/external_editor");
+ var editorSettings = GodotSharpEditor.Instance.GetEditorInterface().GetEditorSettings();
+ var editorId = editorSettings.GetSetting(GodotSharpEditor.Settings.ExternalEditor).As<ExternalEditorId>();
string editorIdentity = GetExternalEditorIdentity(editorId);
var runningServer = GetRunningOrNewServer();
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
index 60602a5847..f55ca4c7d7 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
@@ -9,7 +9,7 @@ namespace GodotTools.Ides.Rider
{
public static class RiderPathManager
{
- public static readonly string EditorPathSettingName = "mono/editor/editor_path_optional";
+ public static readonly string EditorPathSettingName = "dotnet/editor/editor_path_optional";
private static string GetRiderPathFromSettings()
{
@@ -22,7 +22,7 @@ namespace GodotTools.Ides.Rider
public static void Initialize()
{
var editorSettings = GodotSharpEditor.Instance.GetEditorInterface().GetEditorSettings();
- var editor = (ExternalEditorId)(int)editorSettings.GetSetting("mono/editor/external_editor");
+ var editor = editorSettings.GetSetting(GodotSharpEditor.Settings.ExternalEditor).As<ExternalEditorId>();
if (editor == ExternalEditorId.Rider)
{
if (!editorSettings.HasSetting(EditorPathSettingName))
diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs
index 7624989092..fb68fcbae6 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs
@@ -115,5 +115,11 @@ namespace GodotTools.Internals
return _projectCsProjPath;
}
}
+
+ public static string LogsDirPathFor(string solution, string configuration)
+ => Path.Combine(BuildLogsDirs, $"{solution.Md5Text()}_{configuration}");
+
+ public static string LogsDirPathFor(string configuration)
+ => LogsDirPathFor(ProjectSlnPath, configuration);
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/VerbosityLevelId.cs b/modules/mono/editor/GodotTools/GodotTools/VerbosityLevelId.cs
new file mode 100644
index 0000000000..0e1afe6bbf
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/VerbosityLevelId.cs
@@ -0,0 +1,11 @@
+namespace GodotTools
+{
+ public enum VerbosityLevelId : long
+ {
+ Quiet,
+ Minimal,
+ Normal,
+ Detailed,
+ Diagnostic,
+ }
+}
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 436b936586..77bf15125e 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -162,12 +162,10 @@ void AudioStreamPlayer3D::_calc_reverb_vol(Area3D *area, Vector3 listener_area_p
rev_pos.y = 0;
rev_pos.normalize();
- if (channel_count >= 1) {
- // Stereo pair
- float c = rev_pos.x * 0.5 + 0.5;
- reverb_vol.write[0].l = 1.0 - c;
- reverb_vol.write[0].r = c;
- }
+ // Stereo pair.
+ float c = rev_pos.x * 0.5 + 0.5;
+ reverb_vol.write[0].l = 1.0 - c;
+ reverb_vol.write[0].r = c;
if (channel_count >= 3) {
// Center pair + Side pair
@@ -183,7 +181,6 @@ void AudioStreamPlayer3D::_calc_reverb_vol(Area3D *area, Vector3 listener_area_p
if (channel_count >= 4) {
// Rear pair
// FIXME: Not sure what math should be done here
- float c = rev_pos.x * 0.5 + 0.5;
reverb_vol.write[3].l = 1.0 - c;
reverb_vol.write[3].r = c;
}
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 8087ac6250..ad0c19b1e6 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1233,7 +1233,7 @@ void AnimationPlayer::_animation_update_transforms() {
if (aa->time < pasi.start) {
stop = true;
}
- } else if (aa->backward) {
+ } else {
if (aa->time > pasi.start) {
stop = true;
}
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index dfe9ea3b08..760c86b2cc 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -276,10 +276,6 @@ Size2 AcceptDialog::_get_contents_minimum_size() const {
// Plus there is a separation size added on top.
content_minsize.y += theme_cache.buttons_separation;
- // Last, we make sure that we aren't below the minimum window size.
- Size2 window_minsize = get_min_size();
- content_minsize.x = MAX(window_minsize.x, content_minsize.x);
- content_minsize.y = MAX(window_minsize.y, content_minsize.y);
return content_minsize;
}
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index cbb34a480b..a1e7555a5d 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -380,7 +380,7 @@ void Viewport::_notification(int p_what) {
if (get_tree()->is_debugging_collisions_hint()) {
PhysicsServer2D::get_singleton()->space_set_debug_contacts(find_world_2d()->get_space(), get_tree()->get_collision_debug_contact_count());
contact_2d_debug = RenderingServer::get_singleton()->canvas_item_create();
- RenderingServer::get_singleton()->canvas_item_set_parent(contact_2d_debug, find_world_2d()->get_canvas());
+ RenderingServer::get_singleton()->canvas_item_set_parent(contact_2d_debug, current_canvas);
#ifndef _3D_DISABLED
PhysicsServer3D::get_singleton()->space_set_debug_contacts(find_world_3d()->get_space(), get_tree()->get_collision_debug_contact_count());
contact_3d_debug_multimesh = RenderingServer::get_singleton()->multimesh_create();
@@ -1172,11 +1172,16 @@ Ref<InputEvent> Viewport::_make_input_local(const Ref<InputEvent> &ev) {
}
Vector2 Viewport::get_mouse_position() const {
- return gui.last_mouse_pos;
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_MOUSE)) {
+ return get_screen_transform_internal(true).affine_inverse().xform(DisplayServer::get_singleton()->mouse_get_position());
+ } else {
+ // Fallback to Input for getting mouse position in case of emulated mouse.
+ return get_screen_transform_internal().affine_inverse().xform(Input::get_singleton()->get_mouse_position());
+ }
}
void Viewport::warp_mouse(const Vector2 &p_position) {
- Transform2D xform = get_screen_transform();
+ Transform2D xform = get_screen_transform_internal();
Vector2 gpos = xform.xform(p_position);
Input::get_singleton()->warp_mouse(gpos);
}
@@ -2556,20 +2561,14 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
if (gui.subwindow_drag == SUB_WINDOW_DRAG_RESIZE) {
Vector2i diff = mm->get_position() - gui.subwindow_drag_from;
Size2i min_size = gui.subwindow_focused->get_min_size();
+ Size2i min_size_clamped = gui.subwindow_focused->get_clamped_minimum_size();
- Size2i min_size_adjusted = min_size;
- if (gui.subwindow_focused->is_wrapping_controls()) {
- Size2i cms = gui.subwindow_focused->get_contents_minimum_size();
- min_size_adjusted.x = MAX(cms.x, min_size.x);
- min_size_adjusted.y = MAX(cms.y, min_size.y);
- }
-
- min_size_adjusted.x = MAX(min_size_adjusted.x, 1);
- min_size_adjusted.y = MAX(min_size_adjusted.y, 1);
+ min_size_clamped.x = MAX(min_size_clamped.x, 1);
+ min_size_clamped.y = MAX(min_size_clamped.y, 1);
Rect2i r = gui.subwindow_resize_from_rect;
- Size2i limit = r.size - min_size_adjusted;
+ Size2i limit = r.size - min_size_clamped;
switch (gui.subwindow_resize_mode) {
case SUB_WINDOW_RESIZE_TOP_LEFT: {
@@ -3288,6 +3287,10 @@ Viewport::SDFScale Viewport::get_sdf_scale() const {
}
Transform2D Viewport::get_screen_transform() const {
+ return get_screen_transform_internal();
+}
+
+Transform2D Viewport::get_screen_transform_internal(bool p_absolute_position) const {
return get_final_transform();
}
@@ -4226,14 +4229,14 @@ DisplayServer::WindowID SubViewport::get_window_id() const {
return DisplayServer::INVALID_WINDOW_ID;
}
-Transform2D SubViewport::get_screen_transform() const {
+Transform2D SubViewport::get_screen_transform_internal(bool p_absolute_position) const {
Transform2D container_transform;
SubViewportContainer *c = Object::cast_to<SubViewportContainer>(get_parent());
if (c) {
if (c->is_stretch_enabled()) {
container_transform.scale(Vector2(c->get_stretch_shrink(), c->get_stretch_shrink()));
}
- container_transform = c->get_viewport()->get_screen_transform() * c->get_global_transform_with_canvas() * container_transform;
+ container_transform = c->get_viewport()->get_screen_transform_internal(p_absolute_position) * c->get_global_transform_with_canvas() * container_transform;
} else {
WARN_PRINT_ONCE("SubViewport is not a child of a SubViewportContainer. get_screen_transform doesn't return the actual screen position.");
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 4144eaabb9..055fad5369 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -651,7 +651,8 @@ public:
virtual bool is_size_2d_override_stretch_enabled() const { return true; }
- virtual Transform2D get_screen_transform() const;
+ Transform2D get_screen_transform() const;
+ virtual Transform2D get_screen_transform_internal(bool p_absolute_position = false) const;
virtual Transform2D get_popup_base_transform() const { return Transform2D(); }
#ifndef _3D_DISABLED
@@ -780,7 +781,7 @@ public:
void set_clear_mode(ClearMode p_mode);
ClearMode get_clear_mode() const;
- virtual Transform2D get_screen_transform() const override;
+ virtual Transform2D get_screen_transform_internal(bool p_absolute_position = false) const override;
virtual Transform2D get_popup_base_transform() const override;
SubViewport();
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 9fcfb29ef7..44df648552 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -349,8 +349,30 @@ Size2i Window::get_size_with_decorations() const {
return size;
}
+Size2i Window::_clamp_limit_size(const Size2i &p_limit_size) {
+ // Force window limits to respect size limitations of rendering server.
+ Size2i max_window_size = RS::get_singleton()->get_maximum_viewport_size();
+ if (max_window_size != Size2i()) {
+ return p_limit_size.clamp(Vector2i(), max_window_size);
+ } else {
+ return p_limit_size.max(Vector2i());
+ }
+}
+
+void Window::_validate_limit_size() {
+ // When max_size is invalid, max_size_used falls back to respect size limitations of rendering server.
+ bool max_size_valid = (max_size.x > 0 || max_size.y > 0) && max_size.x >= min_size.x && max_size.y >= min_size.y;
+ max_size_used = max_size_valid ? max_size : RS::get_singleton()->get_maximum_viewport_size();
+}
+
void Window::set_max_size(const Size2i &p_max_size) {
- max_size = p_max_size;
+ Size2i max_size_clamped = _clamp_limit_size(p_max_size);
+ if (max_size == max_size_clamped) {
+ return;
+ }
+ max_size = max_size_clamped;
+
+ _validate_limit_size();
_update_window_size();
}
@@ -359,7 +381,13 @@ Size2i Window::get_max_size() const {
}
void Window::set_min_size(const Size2i &p_min_size) {
- min_size = p_min_size;
+ Size2i min_size_clamped = _clamp_limit_size(p_min_size);
+ if (min_size == min_size_clamped) {
+ return;
+ }
+ min_size = min_size_clamped;
+
+ _validate_limit_size();
_update_window_size();
}
@@ -833,49 +861,35 @@ bool Window::is_visible() const {
return visible;
}
-void Window::_update_window_size() {
- // Force window to respect size limitations of rendering server.
- RenderingServer *rendering_server = RenderingServer::get_singleton();
- if (rendering_server) {
- Size2i max_window_size = rendering_server->get_maximum_viewport_size();
+Size2i Window::_clamp_window_size(const Size2i &p_size) {
+ Size2i window_size_clamped = p_size;
+ Size2 minsize = get_clamped_minimum_size();
+ window_size_clamped = window_size_clamped.max(minsize);
- if (max_window_size != Size2i()) {
- size = size.min(max_window_size);
- min_size = min_size.min(max_window_size);
- max_size = max_size.min(max_window_size);
- }
+ if (max_size_used != Size2i()) {
+ window_size_clamped = window_size_clamped.min(max_size_used);
}
- Size2i size_limit;
- if (wrap_controls) {
- size_limit = get_contents_minimum_size();
- }
+ return window_size_clamped;
+}
- size_limit.x = MAX(size_limit.x, min_size.x);
- size_limit.y = MAX(size_limit.y, min_size.y);
+void Window::_update_window_size() {
+ Size2i size_limit = get_clamped_minimum_size();
- size.x = MAX(size_limit.x, size.x);
- size.y = MAX(size_limit.y, size.y);
+ size = size.max(size_limit);
bool reset_min_first = false;
- bool max_size_valid = false;
- if ((max_size.x > 0 || max_size.y > 0) && (max_size.x >= min_size.x && max_size.y >= min_size.y)) {
- max_size_valid = true;
+ if (max_size_used != Size2i()) {
+ // Force window size to respect size limitations of max_size_used.
+ size = size.min(max_size_used);
- if (size.x > max_size.x) {
- size.x = max_size.x;
- }
- if (size_limit.x > max_size.x) {
- size_limit.x = max_size.x;
+ if (size_limit.x > max_size_used.x) {
+ size_limit.x = max_size_used.x;
reset_min_first = true;
}
-
- if (size.y > max_size.y) {
- size.y = max_size.y;
- }
- if (size_limit.y > max_size.y) {
- size_limit.y = max_size.y;
+ if (size_limit.y > max_size_used.y) {
+ size_limit.y = max_size_used.y;
reset_min_first = true;
}
}
@@ -891,7 +905,7 @@ void Window::_update_window_size() {
DisplayServer::get_singleton()->window_set_min_size(Size2i(), window_id);
}
- DisplayServer::get_singleton()->window_set_max_size(max_size_valid ? max_size : Size2i(), window_id);
+ DisplayServer::get_singleton()->window_set_max_size(max_size_used, window_id);
DisplayServer::get_singleton()->window_set_min_size(size_limit, window_id);
DisplayServer::get_singleton()->window_set_size(size, window_id);
}
@@ -1423,6 +1437,8 @@ void Window::popup_centered_clamped(const Size2i &p_size, float p_fallback_ratio
Rect2i popup_rect;
popup_rect.size = Vector2i(MIN(size_ratio.x, p_size.x), MIN(size_ratio.y, p_size.y));
+ popup_rect.size = _clamp_window_size(popup_rect.size);
+
if (parent_rect != Rect2()) {
popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2;
}
@@ -1446,9 +1462,7 @@ void Window::popup_centered(const Size2i &p_minsize) {
}
Rect2i popup_rect;
- Size2 contents_minsize = _get_contents_minimum_size();
- popup_rect.size.x = MAX(p_minsize.x, contents_minsize.x);
- popup_rect.size.y = MAX(p_minsize.y, contents_minsize.y);
+ popup_rect.size = _clamp_window_size(p_minsize);
if (parent_rect != Rect2()) {
popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2;
@@ -1476,6 +1490,7 @@ void Window::popup_centered_ratio(float p_ratio) {
Rect2i popup_rect;
if (parent_rect != Rect2()) {
popup_rect.size = parent_rect.size * p_ratio;
+ popup_rect.size = _clamp_window_size(popup_rect.size);
popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2;
}
@@ -1539,6 +1554,14 @@ Size2 Window::get_contents_minimum_size() const {
return _get_contents_minimum_size();
}
+Size2 Window::get_clamped_minimum_size() const {
+ if (!wrap_controls) {
+ return min_size;
+ }
+
+ return min_size.max(get_contents_minimum_size());
+}
+
void Window::grab_focus() {
if (embedder) {
embedder->_sub_window_grab_focus(this);
@@ -2120,11 +2143,13 @@ Transform2D Window::get_final_transform() const {
return window_transform * stretch_transform * global_canvas_transform;
}
-Transform2D Window::get_screen_transform() const {
+Transform2D Window::get_screen_transform_internal(bool p_absolute_position) const {
Transform2D embedder_transform;
if (_get_embedder()) {
embedder_transform.translate_local(get_position());
- embedder_transform = _get_embedder()->get_screen_transform() * embedder_transform;
+ embedder_transform = _get_embedder()->get_screen_transform_internal(p_absolute_position) * embedder_transform;
+ } else if (p_absolute_position) {
+ embedder_transform.translate_local(get_position());
}
return embedder_transform * get_final_transform();
}
@@ -2389,6 +2414,7 @@ Window::Window() {
RenderingServer *rendering_server = RenderingServer::get_singleton();
if (rendering_server) {
max_size = rendering_server->get_maximum_viewport_size();
+ max_size_used = max_size; // Update max_size_used.
}
theme_owner = memnew(ThemeOwner);
diff --git a/scene/main/window.h b/scene/main/window.h
index 9861fefc68..5359c37e9a 100644
--- a/scene/main/window.h
+++ b/scene/main/window.h
@@ -135,6 +135,11 @@ private:
void _clear_window();
void _update_from_window();
+ Size2i max_size_used;
+
+ Size2i _clamp_limit_size(const Size2i &p_limit_size);
+ Size2i _clamp_window_size(const Size2i &p_size);
+ void _validate_limit_size();
void _update_viewport_size();
void _update_window_size();
@@ -306,6 +311,7 @@ public:
void popup_centered_clamped(const Size2i &p_size = Size2i(), float p_fallback_ratio = 0.75);
Size2 get_contents_minimum_size() const;
+ Size2 get_clamped_minimum_size() const;
void grab_focus();
bool has_focus() const;
@@ -377,7 +383,7 @@ public:
//
virtual Transform2D get_final_transform() const override;
- virtual Transform2D get_screen_transform() const override;
+ virtual Transform2D get_screen_transform_internal(bool p_absolute_position = false) const override;
virtual Transform2D get_popup_base_transform() const override;
Rect2i get_parent_rect() const;
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 3006da5309..448e800900 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -601,9 +601,11 @@ Error ResourceLoaderText::load() {
*progress = resource_current / float(resources_total);
}
- int_resources[id] = res; //always assign int resources
- if (do_assign && cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
- res->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE);
+ int_resources[id] = res; // Always assign int resources.
+ if (do_assign) {
+ if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
+ res->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE);
+ }
res->set_scene_unique_id(id);
}
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 7d9ca070b0..f9529de6dd 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -593,12 +593,10 @@ void RenderForwardMobile::_pre_opaque_render(RenderDataRD *p_render_data) {
bool render_shadows = p_render_data->directional_shadows.size() || p_render_data->shadows.size();
+ //prepare shadow rendering
if (render_shadows) {
RENDER_TIMESTAMP("Render Shadows");
- }
- //prepare shadow rendering
- if (render_shadows) {
_render_shadow_begin();
//render directional shadows