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-rw-r--r--core/core_bind.cpp17
-rw-r--r--core/core_bind.h3
-rw-r--r--core/extension/gdnative_interface.cpp19
-rw-r--r--core/extension/gdnative_interface.h5
-rw-r--r--core/extension/native_extension.cpp5
-rw-r--r--core/extension/native_extension.h2
-rw-r--r--core/object/make_virtuals.py2
-rw-r--r--core/object/undo_redo.cpp4
-rw-r--r--core/object/undo_redo.h4
-rw-r--r--core/os/os.cpp7
-rw-r--r--core/os/os.h3
-rw-r--r--core/string/ustring.cpp27
-rw-r--r--core/variant/variant_parser.cpp2
-rw-r--r--doc/classes/Directory.xml2
-rw-r--r--doc/classes/OS.xml8
-rw-r--r--doc/classes/RenderingDevice.xml4
-rw-r--r--doc/classes/String.xml15
-rw-r--r--doc/classes/TextEdit.xml12
-rw-r--r--doc/classes/Theme.xml21
-rw-r--r--doc/classes/UndoRedo.xml4
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp38
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h3
-rw-r--r--drivers/vulkan/vulkan_context.cpp54
-rw-r--r--editor/code_editor.cpp6
-rw-r--r--editor/editor_node.cpp17
-rw-r--r--editor/editor_spin_slider.cpp314
-rw-r--r--editor/editor_spin_slider.h1
-rw-r--r--editor/editor_themes.cpp20
-rw-r--r--editor/icons/VisualShaderNodeTexture2DArrayUniform.svg (renamed from editor/icons/VisualShaderNodeTexture2DUniformTriplanar.svg)0
-rw-r--r--editor/icons/VisualShaderNodeTexture3DUniform.svg1
-rw-r--r--editor/icons/VisualShaderNodeTextureUniform.svg1
-rw-r--r--editor/icons/VisualShaderNodeTextureUniformTriplanar.svg1
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp15
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp2
-rw-r--r--editor/plugins/node_3d_editor_plugin.h2
-rw-r--r--editor/plugins/script_editor_plugin.cpp3
-rw-r--r--editor/plugins/script_editor_plugin.h1
-rw-r--r--editor/plugins/script_text_editor.cpp14
-rw-r--r--editor/plugins/script_text_editor.h1
-rw-r--r--editor/plugins/text_editor.cpp12
-rw-r--r--editor/plugins/text_editor.h1
-rw-r--r--editor/scene_tree_editor.cpp3
-rw-r--r--modules/gdscript/gdscript_cache.cpp2
-rw-r--r--platform/android/android_input_handler.cpp2
-rw-r--r--platform/android/export/export_plugin.cpp18
-rw-r--r--platform/android/export/export_plugin.h2
-rw-r--r--platform/android/export/gradle_export_util.cpp8
-rw-r--r--platform/android/export/gradle_export_util.h2
-rw-r--r--platform/android/java/app/AndroidManifest.xml1
-rw-r--r--platform/android/java/app/config.gradle8
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java5
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java247
-rw-r--r--platform/android/java_godot_io_wrapper.cpp20
-rw-r--r--platform/android/java_godot_io_wrapper.h6
-rw-r--r--platform/android/os_android.cpp18
-rw-r--r--platform/android/os_android.h5
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp2
-rw-r--r--platform/linuxbsd/os_linuxbsd.h2
-rw-r--r--platform/osx/os_osx.h2
-rw-r--r--platform/osx/os_osx.mm2
-rw-r--r--platform/windows/os_windows.cpp2
-rw-r--r--platform/windows/os_windows.h2
-rw-r--r--scene/2d/physics_body_2d.cpp18
-rw-r--r--scene/3d/physics_body_3d.cpp10
-rw-r--r--scene/3d/skeleton_3d.cpp5
-rw-r--r--scene/gui/line_edit.cpp16
-rw-r--r--scene/gui/line_edit.h2
-rw-r--r--scene/gui/text_edit.cpp29
-rw-r--r--scene/gui/text_edit.h2
-rw-r--r--scene/main/window.cpp2
-rw-r--r--scene/resources/skeleton_modification_2d_fabrik.cpp19
-rw-r--r--scene/resources/theme.cpp75
-rw-r--r--scene/resources/theme.h3
-rw-r--r--servers/physics_3d/body_3d_sw.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects_rd.cpp134
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp2
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp69
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h35
-rw-r--r--servers/rendering/renderer_rd/renderer_compositor_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp6
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_gi_rd.h4
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp8
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.h2
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.cpp10
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.h15
-rw-r--r--servers/rendering/renderer_rd/shader_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl83
-rw-r--r--servers/rendering/rendering_device.cpp14
-rw-r--r--servers/rendering/rendering_device.h8
-rw-r--r--tests/test_geometry_3d.h29
-rw-r--r--tests/test_string.h24
-rw-r--r--tests/test_variant.h39
92 files changed, 948 insertions, 753 deletions
diff --git a/core/core_bind.cpp b/core/core_bind.cpp
index f3f51e57ee..7a2e6765b8 100644
--- a/core/core_bind.cpp
+++ b/core/core_bind.cpp
@@ -456,10 +456,6 @@ String _OS::get_user_data_dir() const {
return OS::get_singleton()->get_user_data_dir();
}
-String _OS::get_external_data_dir() const {
- return OS::get_singleton()->get_external_data_dir();
-}
-
String _OS::get_config_dir() const {
// Exposed as `get_config_dir()` instead of `get_config_path()` for consistency with other exposed OS methods.
return OS::get_singleton()->get_config_path();
@@ -483,8 +479,8 @@ bool _OS::is_debug_build() const {
#endif
}
-String _OS::get_system_dir(SystemDir p_dir) const {
- return OS::get_singleton()->get_system_dir(OS::SystemDir(p_dir));
+String _OS::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
+ return OS::get_singleton()->get_system_dir(OS::SystemDir(p_dir), p_shared_storage);
}
String _OS::get_keycode_string(uint32_t p_code) const {
@@ -567,8 +563,7 @@ void _OS::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_static_memory_peak_usage"), &_OS::get_static_memory_peak_usage);
ClassDB::bind_method(D_METHOD("get_user_data_dir"), &_OS::get_user_data_dir);
- ClassDB::bind_method(D_METHOD("get_external_data_dir"), &_OS::get_external_data_dir);
- ClassDB::bind_method(D_METHOD("get_system_dir", "dir"), &_OS::get_system_dir);
+ ClassDB::bind_method(D_METHOD("get_system_dir", "dir", "shared_storage"), &_OS::get_system_dir, DEFVAL(true));
ClassDB::bind_method(D_METHOD("get_config_dir"), &_OS::get_config_dir);
ClassDB::bind_method(D_METHOD("get_data_dir"), &_OS::get_data_dir);
ClassDB::bind_method(D_METHOD("get_cache_dir"), &_OS::get_cache_dir);
@@ -1560,15 +1555,17 @@ Error _Directory::copy(String p_from, String p_to) {
Error _Directory::rename(String p_from, String p_to) {
ERR_FAIL_COND_V_MSG(!is_open(), ERR_UNCONFIGURED, "Directory must be opened before use.");
+ ERR_FAIL_COND_V_MSG(p_from.is_empty() || p_from == "." || p_from == "..", ERR_INVALID_PARAMETER, "Invalid path to rename.");
+
if (!p_from.is_rel_path()) {
DirAccess *d = DirAccess::create_for_path(p_from);
- ERR_FAIL_COND_V_MSG(!d->file_exists(p_from), ERR_DOES_NOT_EXIST, "File does not exist.");
+ ERR_FAIL_COND_V_MSG(!d->file_exists(p_from) && !d->dir_exists(p_from), ERR_DOES_NOT_EXIST, "File or directory does not exist.");
Error err = d->rename(p_from, p_to);
memdelete(d);
return err;
}
- ERR_FAIL_COND_V_MSG(!d->file_exists(p_from), ERR_DOES_NOT_EXIST, "File does not exist.");
+ ERR_FAIL_COND_V_MSG(!d->file_exists(p_from) && !d->dir_exists(p_from), ERR_DOES_NOT_EXIST, "File or directory does not exist.");
return d->rename(p_from, p_to);
}
diff --git a/core/core_bind.h b/core/core_bind.h
index 9060aff340..94e8ab2a34 100644
--- a/core/core_bind.h
+++ b/core/core_bind.h
@@ -229,10 +229,9 @@ public:
SYSTEM_DIR_RINGTONES,
};
- String get_system_dir(SystemDir p_dir) const;
+ String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const;
String get_user_data_dir() const;
- String get_external_data_dir() const;
String get_config_dir() const;
String get_data_dir() const;
String get_cache_dir() const;
diff --git a/core/extension/gdnative_interface.cpp b/core/extension/gdnative_interface.cpp
index e0ebd19376..de107b4156 100644
--- a/core/extension/gdnative_interface.cpp
+++ b/core/extension/gdnative_interface.cpp
@@ -663,7 +663,23 @@ static const char32_t *gdnative_string_operator_index_const(const GDNativeString
/* OBJECT API */
-static void gdnative_object_method_bind_ptrcall(GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr p_ret) {
+static void gdnative_object_method_bind_call(const GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeVariantPtr *p_args, GDNativeInt p_arg_count, GDNativeVariantPtr r_return, GDNativeCallError *r_error) {
+ MethodBind *mb = (MethodBind *)p_method_bind;
+ Object *o = (Object *)p_instance;
+ const Variant **args = (const Variant **)p_args;
+ Callable::CallError error;
+
+ Variant ret = mb->call(o, args, p_arg_count, error);
+ memnew_placement(r_return, Variant(ret));
+
+ if (r_error) {
+ r_error->error = (GDNativeCallErrorType)(error.error);
+ r_error->argument = error.argument;
+ r_error->expected = error.expected;
+ }
+}
+
+static void gdnative_object_method_bind_ptrcall(const GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr p_ret) {
MethodBind *mb = (MethodBind *)p_method_bind;
Object *o = (Object *)p_instance;
mb->ptrcall(o, (const void **)p_args, p_ret);
@@ -829,6 +845,7 @@ void gdnative_setup_interface(GDNativeInterface *p_interface) {
/* OBJECT */
+ gdni.object_method_bind_call = gdnative_object_method_bind_call;
gdni.object_method_bind_ptrcall = gdnative_object_method_bind_ptrcall;
gdni.object_destroy = gdnative_object_destroy;
gdni.global_get_singleton = gdnative_global_get_singleton;
diff --git a/core/extension/gdnative_interface.h b/core/extension/gdnative_interface.h
index 3432d8fabe..3a5b04429c 100644
--- a/core/extension/gdnative_interface.h
+++ b/core/extension/gdnative_interface.h
@@ -389,7 +389,8 @@ typedef struct {
/* OBJECT */
- void (*object_method_bind_ptrcall)(GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr r_ret);
+ void (*object_method_bind_call)(const GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeVariantPtr *p_args, GDNativeInt p_arg_count, GDNativeVariantPtr r_ret, GDNativeCallError *r_error);
+ void (*object_method_bind_ptrcall)(const GDNativeMethodBindPtr p_method_bind, GDNativeObjectPtr p_instance, const GDNativeTypePtr *p_args, GDNativeTypePtr r_ret);
void (*object_destroy)(GDNativeObjectPtr p_o);
GDNativeObjectPtr (*global_get_singleton)(const char *p_name);
void *(*object_get_instance_binding)(GDNativeObjectPtr p_o, void *p_token, const GDNativeInstanceBindingCallbacks *p_callbacks);
@@ -409,7 +410,7 @@ typedef struct {
void (*classdb_register_extension_class)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs);
void (*classdb_register_extension_class_method)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info);
- void (*classdb_register_extension_class_integer_constant)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_enum_name, const char *p_class_name, const char *p_constant_name, uint32_t p_constant_value);
+ void (*classdb_register_extension_class_integer_constant)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value);
void (*classdb_register_extension_class_property)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativePropertyInfo *p_info, const char *p_setter, const char *p_getter);
void (*classdb_register_extension_class_signal)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count);
void (*classdb_unregister_extension_class)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name); /* Unregistering a parent class before a class that inherits it will result in failure. Inheritors must be unregistered first. */
diff --git a/core/extension/native_extension.cpp b/core/extension/native_extension.cpp
index 91d304627a..0556c9c84d 100644
--- a/core/extension/native_extension.cpp
+++ b/core/extension/native_extension.cpp
@@ -69,7 +69,7 @@ public:
virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
Variant ret;
GDExtensionClassInstancePtr extension_instance = p_object->_get_extension_instance();
- GDNativeCallError ce;
+ GDNativeCallError ce{ GDNATIVE_CALL_OK, 0, 0 };
call_func(method_userdata, extension_instance, (const GDNativeVariantPtr *)p_args, p_arg_count, (GDNativeVariantPtr)&ret, &ce);
r_error.error = Callable::CallError::Error(ce.error);
r_error.argument = ce.argument;
@@ -154,6 +154,7 @@ void NativeExtension::_register_extension_class(const GDNativeExtensionClassLibr
extension->native_extension.create_instance = p_extension_funcs->create_instance_func;
extension->native_extension.set_object_instance = p_extension_funcs->object_instance_func;
extension->native_extension.free_instance = p_extension_funcs->free_instance_func;
+ extension->native_extension.get_virtual = p_extension_funcs->get_virtual_func;
ClassDB::register_extension_class(&extension->native_extension);
}
@@ -171,7 +172,7 @@ void NativeExtension::_register_extension_class_method(const GDNativeExtensionCl
ClassDB::bind_method_custom(class_name, method);
}
-void NativeExtension::_register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, uint32_t p_constant_value) {
+void NativeExtension::_register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value) {
NativeExtension *self = (NativeExtension *)p_library;
StringName class_name = p_class_name;
diff --git a/core/extension/native_extension.h b/core/extension/native_extension.h
index 8bd95b2867..a961b21cc9 100644
--- a/core/extension/native_extension.h
+++ b/core/extension/native_extension.h
@@ -48,7 +48,7 @@ class NativeExtension : public Resource {
static void _register_extension_class(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs);
static void _register_extension_class_method(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info);
- static void _register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, uint32_t p_constant_value);
+ static void _register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value);
static void _register_extension_class_property(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativePropertyInfo *p_info, const char *p_setter, const char *p_getter);
static void _register_extension_class_signal(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_signal_name, const GDNativePropertyInfo *p_argument_info, GDNativeInt p_argument_count);
static void _unregister_extension_class(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name);
diff --git a/core/object/make_virtuals.py b/core/object/make_virtuals.py
index 2c6b8cddc9..9948620c73 100644
--- a/core/object/make_virtuals.py
+++ b/core/object/make_virtuals.py
@@ -1,8 +1,8 @@
proto = """
#define GDVIRTUAL$VER($RET m_name $ARG) \\
-GDNativeExtensionClassCallVirtual _gdvirtual_##m_name = (_get_extension() && _get_extension()->get_virtual) ? _get_extension()->get_virtual(_get_extension()->class_userdata, #m_name) : (GDNativeExtensionClassCallVirtual) nullptr;\\
StringName _gdvirtual_##m_name##_sn = #m_name;\\
bool _gdvirtual_##m_name##_call($CALLARGS) $CONST { \\
+ GDNativeExtensionClassCallVirtual _gdvirtual_##m_name = (_get_extension() && _get_extension()->get_virtual) ? _get_extension()->get_virtual(_get_extension()->class_userdata, #m_name) : (GDNativeExtensionClassCallVirtual) nullptr;\\
ScriptInstance *script_instance = ((Object*)(this))->get_script_instance();\\
if (script_instance) {\\
Callable::CallError ce; \\
diff --git a/core/object/undo_redo.cpp b/core/object/undo_redo.cpp
index adf068eb2f..b7d2bac96d 100644
--- a/core/object/undo_redo.cpp
+++ b/core/object/undo_redo.cpp
@@ -405,11 +405,11 @@ String UndoRedo::get_current_action_name() const {
return actions[current_action].name;
}
-bool UndoRedo::has_undo() {
+bool UndoRedo::has_undo() const {
return current_action >= 0;
}
-bool UndoRedo::has_redo() {
+bool UndoRedo::has_redo() const {
return (current_action + 1) < actions.size();
}
diff --git a/core/object/undo_redo.h b/core/object/undo_redo.h
index 8f009830e3..d1ce252d86 100644
--- a/core/object/undo_redo.h
+++ b/core/object/undo_redo.h
@@ -121,8 +121,8 @@ public:
String get_action_name(int p_id);
void clear_history(bool p_increase_version = true);
- bool has_undo();
- bool has_redo();
+ bool has_undo() const;
+ bool has_redo() const;
uint64_t get_version() const;
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 76a6da51e1..63390919f4 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -277,18 +277,13 @@ String OS::get_user_data_dir() const {
return ".";
}
-// Android OS path to app's external data storage
-String OS::get_external_data_dir() const {
- return get_user_data_dir();
-};
-
// Absolute path to res://
String OS::get_resource_dir() const {
return ProjectSettings::get_singleton()->get_resource_path();
}
// Access system-specific dirs like Documents, Downloads, etc.
-String OS::get_system_dir(SystemDir p_dir) const {
+String OS::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
return ".";
}
diff --git a/core/os/os.h b/core/os/os.h
index 0466d94acd..55b21266fc 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -250,7 +250,6 @@ public:
virtual String get_bundle_resource_dir() const;
virtual String get_user_data_dir() const;
- virtual String get_external_data_dir() const;
virtual String get_resource_dir() const;
enum SystemDir {
@@ -264,7 +263,7 @@ public:
SYSTEM_DIR_RINGTONES,
};
- virtual String get_system_dir(SystemDir p_dir) const;
+ virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const;
virtual Error move_to_trash(const String &p_path) { return FAILED; }
diff --git a/core/string/ustring.cpp b/core/string/ustring.cpp
index 2fdf6e84e5..d2d563c5dc 100644
--- a/core/string/ustring.cpp
+++ b/core/string/ustring.cpp
@@ -1396,7 +1396,13 @@ String String::num(double p_num, int p_decimals) {
#ifndef NO_USE_STDLIB
if (p_decimals < 0) {
- p_decimals = 14 - (int)floor(log10(p_num));
+ p_decimals = 14;
+ const double abs_num = ABS(p_num);
+ if (abs_num > 10) {
+ // We want to align the digits to the above sane default, so we only
+ // need to subtract log10 for numbers with a positive power of ten.
+ p_decimals -= (int)floor(log10(abs_num));
+ }
}
if (p_decimals > MAX_DECIMALS) {
p_decimals = MAX_DECIMALS;
@@ -1625,24 +1631,31 @@ String String::num_real(double p_num, bool p_trailing) {
String s;
String sd;
- /* integer part */
+
+ // Integer part.
bool neg = p_num < 0;
p_num = ABS(p_num);
int intn = (int)p_num;
- /* decimal part */
+ // Decimal part.
- if ((int)p_num != p_num) {
- double dec = p_num - (double)((int)p_num);
+ if (intn != p_num) {
+ double dec = p_num - (double)(intn);
int digit = 0;
#if REAL_T_IS_DOUBLE
- int decimals = 14 - (int)floor(log10(p_num));
+ int decimals = 14;
#else
- int decimals = 6 - (int)floor(log10(p_num));
+ int decimals = 6;
#endif
+ // We want to align the digits to the above sane default, so we only
+ // need to subtract log10 for numbers with a positive power of ten.
+ if (p_num > 10) {
+ decimals -= (int)floor(log10(p_num));
+ }
+
if (decimals > MAX_DECIMALS) {
decimals = MAX_DECIMALS;
}
diff --git a/core/variant/variant_parser.cpp b/core/variant/variant_parser.cpp
index 50c48fd386..a214a238a6 100644
--- a/core/variant/variant_parser.cpp
+++ b/core/variant/variant_parser.cpp
@@ -1423,7 +1423,7 @@ Error VariantWriter::write(const Variant &p_variant, StoreStringFunc p_store_str
p_store_string_func(p_store_string_ud, itos(p_variant.operator int64_t()));
} break;
case Variant::FLOAT: {
- String s = rtosfix(p_variant.operator real_t());
+ String s = rtosfix(p_variant.operator double());
if (s != "inf" && s != "nan") {
if (s.find(".") == -1 && s.find("e") == -1) {
s += ".0";
diff --git a/doc/classes/Directory.xml b/doc/classes/Directory.xml
index 919960cc9f..e8e5a286b4 100644
--- a/doc/classes/Directory.xml
+++ b/doc/classes/Directory.xml
@@ -187,7 +187,7 @@
<argument index="0" name="from" type="String" />
<argument index="1" name="to" type="String" />
<description>
- Renames (move) the [code]from[/code] file to the [code]to[/code] destination. Both arguments should be paths to files, either relative or absolute. If the destination file exists and is not access-protected, it will be overwritten.
+ Renames (move) the [code]from[/code] file or directory to the [code]to[/code] destination. Both arguments should be paths to files or directories, either relative or absolute. If the destination file or directory exists and is not access-protected, it will be overwritten.
Returns one of the [enum Error] code constants ([code]OK[/code] on success).
</description>
</method>
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index e5d45189c7..757730f6c8 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -197,12 +197,6 @@
Returns the path to the current engine executable.
</description>
</method>
- <method name="get_external_data_dir" qualifiers="const">
- <return type="String" />
- <description>
- On Android, returns the absolute directory path where user data can be written to external storage if available. On all other platforms, this will return the same location as [method get_user_data_dir].
- </description>
- </method>
<method name="get_granted_permissions" qualifiers="const">
<return type="PackedStringArray" />
<description>
@@ -270,9 +264,11 @@
<method name="get_system_dir" qualifiers="const">
<return type="String" />
<argument index="0" name="dir" type="int" enum="OS.SystemDir" />
+ <argument index="1" name="shared_storage" type="bool" default="true" />
<description>
Returns the actual path to commonly used folders across different platforms. Available locations are specified in [enum SystemDir].
[b]Note:[/b] This method is implemented on Android, Linux, macOS and Windows.
+ [b]Note:[/b] Shared storage is implemented on Android and allows to differentiate between app specific and shared directories. Shared directories have additional restrictions on Android.
</description>
</method>
<method name="get_thread_caller_id" qualifiers="const">
diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml
index c329821646..24f7f4274e 100644
--- a/doc/classes/RenderingDevice.xml
+++ b/doc/classes/RenderingDevice.xml
@@ -448,6 +448,7 @@
<method name="shader_compile_binary_from_spirv">
<return type="PackedByteArray" />
<argument index="0" name="spirv_data" type="RDShaderSPIRV" />
+ <argument index="1" name="name" type="String" default="&quot;&quot;" />
<description>
</description>
</method>
@@ -465,8 +466,9 @@
</description>
</method>
<method name="shader_create_from_spirv">
- <return type="PackedByteArray" />
+ <return type="RID" />
<argument index="0" name="spirv_data" type="RDShaderSPIRV" />
+ <argument index="1" name="name" type="String" default="&quot;&quot;" />
<description>
</description>
</method>
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index 0376a3f96e..467e2f901f 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -410,6 +410,21 @@
<argument index="0" name="number" type="float" />
<argument index="1" name="decimals" type="int" default="-1" />
<description>
+ Converts a [float] to a string representation of a decimal number.
+ The number of decimal places can be specified with [code]decimals[/code]. If [code]decimals[/code] is [code]-1[/code] (default), decimal places will be automatically adjusted so that the string representation has 14 significant digits (counting both digits to the left and the right of the decimal point).
+ Trailing zeros are not included in the string. The last digit will be rounded and not truncated.
+ Some examples:
+ [codeblock]
+ String.num(3.141593) # "3.141593"
+ String.num(3.141593, 3) # "3.142"
+ String.num(3.14159300) # "3.141593", no trailing zeros.
+ # Last digit will be rounded up here, which reduces total digit count since
+ # trailing zeros are removed:
+ String.num(42.129999, 5) # "42.13"
+ # If `decimals` is not specified, the total amount of significant digits is 14:
+ String.num(-0.0000012345432123454321) # "-0.00000123454321"
+ String.num(-10000.0000012345432123454321) # "-10000.0000012345"
+ [/codeblock]
</description>
</method>
<method name="num_scientific" qualifiers="static">
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index 68d20e41d0..7aa627b7d0 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -464,12 +464,24 @@
Returns if the user has IME text.
</description>
</method>
+ <method name="has_redo" qualifiers="const">
+ <return type="bool" />
+ <description>
+ Returns [code]true[/code] if a "redo" action is available.
+ </description>
+ </method>
<method name="has_selection" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the user has selected text.
</description>
</method>
+ <method name="has_undo" qualifiers="const">
+ <return type="bool" />
+ <description>
+ Returns [code]true[/code] if an "undo" action is available.
+ </description>
+ </method>
<method name="insert_line_at">
<return type="void" />
<argument index="0" name="line" type="int" />
diff --git a/doc/classes/Theme.xml b/doc/classes/Theme.xml
index 1124fb8084..edf5874432 100644
--- a/doc/classes/Theme.xml
+++ b/doc/classes/Theme.xml
@@ -81,19 +81,6 @@
Unmarks [code]theme_type[/code] as being a variation of any other type.
</description>
</method>
- <method name="copy_default_theme">
- <return type="void" />
- <description>
- Sets the theme's values to a copy of the default theme values.
- </description>
- </method>
- <method name="copy_theme">
- <return type="void" />
- <argument index="0" name="other" type="Theme" />
- <description>
- Sets the theme's values to a copy of a given theme.
- </description>
- </method>
<method name="get_color" qualifiers="const">
<return type="Color" />
<argument index="0" name="name" type="StringName" />
@@ -340,6 +327,14 @@
Returns [code]true[/code] if [code]theme_type[/code] is marked as a variation of [code]base_type[/code] in this theme.
</description>
</method>
+ <method name="merge_with">
+ <return type="void" />
+ <argument index="0" name="other" type="Theme" />
+ <description>
+ Adds missing and overrides existing definitions with values from the [code]other[/code] [Theme].
+ [b]Note:[/b] This modifies the current theme. If you want to merge two themes together without modifying either one, create a new empty theme and merge the other two into it one after another.
+ </description>
+ </method>
<method name="rename_color">
<return type="void" />
<argument index="0" name="old_name" type="StringName" />
diff --git a/doc/classes/UndoRedo.xml b/doc/classes/UndoRedo.xml
index 4417447891..def6fe5d1f 100644
--- a/doc/classes/UndoRedo.xml
+++ b/doc/classes/UndoRedo.xml
@@ -166,13 +166,13 @@
This is useful mostly to check if something changed from a saved version.
</description>
</method>
- <method name="has_redo">
+ <method name="has_redo" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if a "redo" action is available.
</description>
</method>
- <method name="has_undo">
+ <method name="has_undo" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if an "undo" action is available.
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index dbe932f74c..63510d261a 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -4442,7 +4442,10 @@ bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLa
}
#endif
-#define SHADER_BINARY_VERSION 1
+//version 1: initial
+//version 2: Added shader name
+
+#define SHADER_BINARY_VERSION 2
String RenderingDeviceVulkan::shader_get_binary_cache_key() const {
return "Vulkan-SV" + itos(SHADER_BINARY_VERSION);
@@ -4476,9 +4479,10 @@ struct RenderingDeviceVulkanShaderBinaryData {
uint32_t push_constant_size;
uint32_t push_constants_vk_stage;
uint32_t stage_count;
+ uint32_t shader_name_len;
};
-Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv) {
+Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name) {
RenderingDeviceVulkanShaderBinaryData binary_data;
binary_data.vertex_input_mask = 0;
binary_data.fragment_outputs = 0;
@@ -4835,9 +4839,19 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve
binary_data.set_count = uniform_info.size();
binary_data.stage_count = p_spirv.size();
+ CharString shader_name_utf = p_shader_name.utf8();
+
+ binary_data.shader_name_len = shader_name_utf.length();
+
uint32_t total_size = sizeof(uint32_t) * 3; //header + version + main datasize;
total_size += sizeof(RenderingDeviceVulkanShaderBinaryData);
+ total_size += binary_data.shader_name_len;
+
+ if ((binary_data.shader_name_len % 4) != 0) { //alignment rules are really strange
+ total_size += 4 - (binary_data.shader_name_len % 4);
+ }
+
for (int i = 0; i < uniform_info.size(); i++) {
total_size += sizeof(uint32_t);
total_size += uniform_info[i].size() * sizeof(RenderingDeviceVulkanShaderBinaryDataBinding);
@@ -4864,6 +4878,12 @@ Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Ve
offset += sizeof(uint32_t);
memcpy(binptr + offset, &binary_data, sizeof(RenderingDeviceVulkanShaderBinaryData));
offset += sizeof(RenderingDeviceVulkanShaderBinaryData);
+ memcpy(binptr + offset, shader_name_utf.ptr(), binary_data.shader_name_len);
+ offset += binary_data.shader_name_len;
+
+ if ((binary_data.shader_name_len % 4) != 0) { //alignment rules are really strange
+ offset += 4 - (binary_data.shader_name_len % 4);
+ }
for (int i = 0; i < uniform_info.size(); i++) {
int count = uniform_info[i].size();
@@ -4934,6 +4954,16 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_
read_offset += sizeof(uint32_t) * 3 + bin_data_size;
+ String name;
+
+ if (binary_data.shader_name_len) {
+ name.parse_utf8((const char *)(binptr + read_offset), binary_data.shader_name_len);
+ read_offset += binary_data.shader_name_len;
+ if ((binary_data.shader_name_len % 4) != 0) { //alignment rules are really strange
+ read_offset += 4 - (binary_data.shader_name_len % 4);
+ }
+ }
+
Vector<Vector<VkDescriptorSetLayoutBinding>> set_bindings;
Vector<Vector<UniformInfo>> uniform_info;
@@ -5088,6 +5118,7 @@ RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_
shader.compute_local_size[1] = compute_local_size[1];
shader.compute_local_size[2] = compute_local_size[2];
shader.specialization_constants = specialization_constants;
+ shader.name = name;
String error_text;
@@ -6449,7 +6480,6 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
specialization_info.write[i].pData = data_ptr;
specialization_info.write[i].mapEntryCount = specialization_map_entries[i].size();
specialization_info.write[i].pMapEntries = specialization_map_entries[i].ptr();
-
pipeline_stages.write[i].pSpecializationInfo = specialization_info.ptr() + i;
}
}
@@ -6476,7 +6506,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
RenderPipeline pipeline;
VkResult err = vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &graphics_pipeline_create_info, nullptr, &pipeline.pipeline);
- ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + ".");
+ ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + " for shader '" + shader->name + "'.");
pipeline.set_formats = shader->set_formats;
pipeline.push_constant_stages = shader->push_constant.push_constants_vk_stage;
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 6175369285..5ee2ca07f2 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -639,6 +639,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
Vector<VkPipelineShaderStageCreateInfo> pipeline_stages;
Vector<SpecializationConstant> specialization_constants;
VkPipelineLayout pipeline_layout = VK_NULL_HANDLE;
+ String name; //used for debug
};
String _shader_uniform_debug(RID p_shader, int p_set = -1);
@@ -1088,7 +1089,7 @@ public:
/****************/
virtual String shader_get_binary_cache_key() const;
- virtual Vector<uint8_t> shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv);
+ virtual Vector<uint8_t> shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name = "");
virtual RID shader_create_from_bytecode(const Vector<uint8_t> &p_shader_binary);
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index 87749450c4..625c222b67 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -976,37 +976,35 @@ Error VulkanContext::_create_device() {
sdevice.queueCreateInfoCount = 2;
}
-#ifdef VK_VERSION_1_2
VkPhysicalDeviceVulkan11Features vulkan11features;
-
- vulkan11features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES;
- vulkan11features.pNext = nullptr;
- // !BAS! Need to figure out which ones of these we want enabled...
- vulkan11features.storageBuffer16BitAccess = 0;
- vulkan11features.uniformAndStorageBuffer16BitAccess = 0;
- vulkan11features.storagePushConstant16 = 0;
- vulkan11features.storageInputOutput16 = 0;
- vulkan11features.multiview = multiview_capabilities.is_supported;
- vulkan11features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported;
- vulkan11features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported;
- vulkan11features.variablePointersStorageBuffer = 0;
- vulkan11features.variablePointers = 0;
- vulkan11features.protectedMemory = 0;
- vulkan11features.samplerYcbcrConversion = 0;
- vulkan11features.shaderDrawParameters = 0;
-
- sdevice.pNext = &vulkan11features;
-#elif VK_VERSION_1_1
VkPhysicalDeviceMultiviewFeatures multiview_features;
+ if (vulkan_major > 1 || vulkan_minor >= 2) {
+ vulkan11features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES;
+ vulkan11features.pNext = nullptr;
+ // !BAS! Need to figure out which ones of these we want enabled...
+ vulkan11features.storageBuffer16BitAccess = 0;
+ vulkan11features.uniformAndStorageBuffer16BitAccess = 0;
+ vulkan11features.storagePushConstant16 = 0;
+ vulkan11features.storageInputOutput16 = 0;
+ vulkan11features.multiview = multiview_capabilities.is_supported;
+ vulkan11features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported;
+ vulkan11features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported;
+ vulkan11features.variablePointersStorageBuffer = 0;
+ vulkan11features.variablePointers = 0;
+ vulkan11features.protectedMemory = 0;
+ vulkan11features.samplerYcbcrConversion = 0;
+ vulkan11features.shaderDrawParameters = 0;
+
+ sdevice.pNext = &vulkan11features;
+ } else if (vulkan_major == 1 && vulkan_minor == 1) {
+ multiview_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES;
+ multiview_features.pNext = nullptr;
+ multiview_features.multiview = multiview_capabilities.is_supported;
+ multiview_features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported;
+ multiview_features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported;
- multiview_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES;
- multiview_features.pNext = nullptr;
- multiview_features.multiview = multiview_capabilities.is_supported;
- multiview_features.multiviewGeometryShader = multiview_capabilities.geometry_shader_is_supported;
- multiview_features.multiviewTessellationShader = multiview_capabilities.tessellation_shader_is_supported;
-
- sdevice.pNext = &multiview_features;
-#endif
+ sdevice.pNext = &multiview_features;
+ }
err = vkCreateDevice(gpu, &sdevice, nullptr, &device);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 48f2be450b..39095c42a4 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -1429,13 +1429,13 @@ void CodeTextEditor::toggle_inline_comment(const String &delimiter) {
void CodeTextEditor::goto_line(int p_line) {
text_editor->deselect();
text_editor->unfold_line(p_line);
- text_editor->call_deferred(SNAME("cursor_set_line"), p_line);
+ text_editor->call_deferred(SNAME("set_caret_line"), p_line);
}
void CodeTextEditor::goto_line_selection(int p_line, int p_begin, int p_end) {
text_editor->unfold_line(p_line);
- text_editor->call_deferred(SNAME("cursor_set_line"), p_line);
- text_editor->call_deferred(SNAME("cursor_set_column"), p_begin);
+ text_editor->call_deferred(SNAME("set_caret_line"), p_line);
+ text_editor->call_deferred(SNAME("set_caret_column"), p_begin);
text_editor->select(p_line, p_begin, p_line, p_end);
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 4cd2e8bdd0..3adb7688b0 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2592,26 +2592,26 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case EDIT_UNDO: {
if (Input::get_singleton()->get_mouse_button_mask() & 0x7) {
- log->add_message("Can't undo while mouse buttons are pressed.", EditorLog::MSG_TYPE_EDITOR);
+ log->add_message(TTR("Can't undo while mouse buttons are pressed."), EditorLog::MSG_TYPE_EDITOR);
} else {
String action = editor_data.get_undo_redo().get_current_action_name();
if (!editor_data.get_undo_redo().undo()) {
- log->add_message("Nothing to undo.", EditorLog::MSG_TYPE_EDITOR);
+ log->add_message(TTR("Nothing to undo."), EditorLog::MSG_TYPE_EDITOR);
} else if (action != "") {
- log->add_message("Undo: " + action, EditorLog::MSG_TYPE_EDITOR);
+ log->add_message(vformat(TTR("Undo: %s"), action), EditorLog::MSG_TYPE_EDITOR);
}
}
} break;
case EDIT_REDO: {
if (Input::get_singleton()->get_mouse_button_mask() & 0x7) {
- log->add_message("Can't redo while mouse buttons are pressed.", EditorLog::MSG_TYPE_EDITOR);
+ log->add_message(TTR("Can't redo while mouse buttons are pressed."), EditorLog::MSG_TYPE_EDITOR);
} else {
if (!editor_data.get_undo_redo().redo()) {
- log->add_message("Nothing to redo.", EditorLog::MSG_TYPE_EDITOR);
+ log->add_message(TTR("Nothing to redo."), EditorLog::MSG_TYPE_EDITOR);
} else {
String action = editor_data.get_undo_redo().get_current_action_name();
- log->add_message("Redo: " + action, EditorLog::MSG_TYPE_EDITOR);
+ log->add_message(vformat(TTR("Redo: %s"), action), EditorLog::MSG_TYPE_EDITOR);
}
}
} break;
@@ -3014,8 +3014,13 @@ void EditorNode::_update_file_menu_opened() {
close_scene_sc->set_name(TTR("Close Scene"));
Ref<Shortcut> reopen_closed_scene_sc = ED_GET_SHORTCUT("editor/reopen_closed_scene");
reopen_closed_scene_sc->set_name(TTR("Reopen Closed Scene"));
+
PopupMenu *pop = file_menu->get_popup();
pop->set_item_disabled(pop->get_item_index(FILE_OPEN_PREV), previous_scenes.is_empty());
+
+ const UndoRedo &undo_redo = editor_data.get_undo_redo();
+ pop->set_item_disabled(pop->get_item_index(EDIT_UNDO), !undo_redo.has_undo());
+ pop->set_item_disabled(pop->get_item_index(EDIT_REDO), !undo_redo.has_redo());
}
void EditorNode::_update_file_menu_closed() {
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index a802afda0f..91f00deeaa 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -195,11 +195,11 @@ void EditorSpinSlider::_update_value_input_stylebox() {
if (!value_input) {
return;
}
+
// Add a left margin to the stylebox to make the number align with the Label
// when it's edited. The LineEdit "focus" stylebox uses the "normal" stylebox's
// default margins.
- Ref<StyleBoxFlat> stylebox =
- EditorNode::get_singleton()->get_theme_base()->get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"))->duplicate();
+ Ref<StyleBox> stylebox = get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"))->duplicate();
// EditorSpinSliders with a label have more space on the left, so add an
// higher margin to match the location where the text begins.
// The margin values below were determined by empirical testing.
@@ -210,188 +210,197 @@ void EditorSpinSlider::_update_value_input_stylebox() {
stylebox->set_default_margin(SIDE_LEFT, (get_label() != String() ? 23 : 16) * EDSCALE);
stylebox->set_default_margin(SIDE_RIGHT, 0);
}
+
value_input->add_theme_style_override("normal", stylebox);
}
-void EditorSpinSlider::_notification(int p_what) {
- if (p_what == NOTIFICATION_WM_WINDOW_FOCUS_OUT ||
- p_what == NOTIFICATION_WM_WINDOW_FOCUS_IN ||
- p_what == NOTIFICATION_EXIT_TREE) {
- if (grabbing_spinner) {
- grabber->hide();
- Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
- grabbing_spinner = false;
- grabbing_spinner_attempt = false;
- }
- }
- if (p_what == NOTIFICATION_READY || p_what == NOTIFICATION_THEME_CHANGED) {
- _update_value_input_stylebox();
- }
+void EditorSpinSlider::_draw_spin_slider() {
+ updown_offset = -1;
- if (p_what == NOTIFICATION_DRAW) {
- updown_offset = -1;
+ RID ci = get_canvas_item();
+ bool rtl = is_layout_rtl();
+ Vector2 size = get_size();
- RID ci = get_canvas_item();
- bool rtl = is_layout_rtl();
- Vector2 size = get_size();
+ Ref<StyleBox> sb = get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"));
+ if (!flat) {
+ draw_style_box(sb, Rect2(Vector2(), size));
+ }
+ Ref<Font> font = get_theme_font(SNAME("font"), SNAME("LineEdit"));
+ int font_size = get_theme_font_size(SNAME("font_size"), SNAME("LineEdit"));
+ int sep_base = 4 * EDSCALE;
+ int sep = sep_base + sb->get_offset().x; //make it have the same margin on both sides, looks better
- Ref<StyleBox> sb = get_theme_stylebox(SNAME("normal"), SNAME("LineEdit"));
- if (!flat) {
- draw_style_box(sb, Rect2(Vector2(), size));
- }
- Ref<Font> font = get_theme_font(SNAME("font"), SNAME("LineEdit"));
- int font_size = get_theme_font_size(SNAME("font_size"), SNAME("LineEdit"));
- int sep_base = 4 * EDSCALE;
- int sep = sep_base + sb->get_offset().x; //make it have the same margin on both sides, looks better
+ int label_width = font->get_string_size(label, font_size).width;
+ int number_width = size.width - sb->get_minimum_size().width - label_width - sep;
- int label_width = font->get_string_size(label, font_size).width;
- int number_width = size.width - sb->get_minimum_size().width - label_width - sep;
+ Ref<Texture2D> updown = get_theme_icon(SNAME("updown"), SNAME("SpinBox"));
- Ref<Texture2D> updown = get_theme_icon(SNAME("updown"), SNAME("SpinBox"));
+ if (get_step() == 1) {
+ number_width -= updown->get_width();
+ }
- if (get_step() == 1) {
- number_width -= updown->get_width();
- }
+ String numstr = get_text_value();
- String numstr = get_text_value();
+ int vofs = (size.height - font->get_height(font_size)) / 2 + font->get_ascent(font_size);
- int vofs = (size.height - font->get_height(font_size)) / 2 + font->get_ascent(font_size);
+ Color fc = get_theme_color(SNAME("font_color"), SNAME("LineEdit"));
+ Color lc;
+ if (use_custom_label_color) {
+ lc = custom_label_color;
+ } else {
+ lc = fc;
+ }
- Color fc = get_theme_color(SNAME("font_color"), SNAME("LineEdit"));
- Color lc;
- if (use_custom_label_color) {
- lc = custom_label_color;
+ if (flat && label != String()) {
+ Color label_bg_color = get_theme_color(SNAME("dark_color_3"), SNAME("Editor"));
+ if (rtl) {
+ draw_rect(Rect2(Vector2(size.width - (sb->get_offset().x * 2 + label_width), 0), Vector2(sb->get_offset().x * 2 + label_width, size.height)), label_bg_color);
} else {
- lc = fc;
+ draw_rect(Rect2(Vector2(), Vector2(sb->get_offset().x * 2 + label_width, size.height)), label_bg_color);
}
+ }
- if (flat && label != String()) {
- Color label_bg_color = get_theme_color(SNAME("dark_color_3"), SNAME("Editor"));
- if (rtl) {
- draw_rect(Rect2(Vector2(size.width - (sb->get_offset().x * 2 + label_width), 0), Vector2(sb->get_offset().x * 2 + label_width, size.height)), label_bg_color);
- } else {
- draw_rect(Rect2(Vector2(), Vector2(sb->get_offset().x * 2 + label_width, size.height)), label_bg_color);
- }
- }
+ if (has_focus()) {
+ Ref<StyleBox> focus = get_theme_stylebox(SNAME("focus"), SNAME("LineEdit"));
+ draw_style_box(focus, Rect2(Vector2(), size));
+ }
+
+ if (rtl) {
+ draw_string(font, Vector2(Math::round(size.width - sb->get_offset().x - label_width), vofs), label, HALIGN_RIGHT, -1, font_size, lc * Color(1, 1, 1, 0.5));
+ } else {
+ draw_string(font, Vector2(Math::round(sb->get_offset().x), vofs), label, HALIGN_LEFT, -1, font_size, lc * Color(1, 1, 1, 0.5));
+ }
- if (has_focus()) {
- Ref<StyleBox> focus = get_theme_stylebox(SNAME("focus"), SNAME("LineEdit"));
- draw_style_box(focus, Rect2(Vector2(), size));
+ int suffix_start = numstr.length();
+ RID num_rid = TS->create_shaped_text();
+ TS->shaped_text_add_string(num_rid, numstr + U"\u2009" + suffix, font->get_rids(), font_size);
+
+ float text_start = rtl ? Math::round(sb->get_offset().x) : Math::round(sb->get_offset().x + label_width + sep);
+ Vector2 text_ofs = rtl ? Vector2(text_start + (number_width - TS->shaped_text_get_width(num_rid)), vofs) : Vector2(text_start, vofs);
+ const Vector<TextServer::Glyph> visual = TS->shaped_text_get_glyphs(num_rid);
+ int v_size = visual.size();
+ const TextServer::Glyph *glyphs = visual.ptr();
+ for (int i = 0; i < v_size; i++) {
+ for (int j = 0; j < glyphs[i].repeat; j++) {
+ if (text_ofs.x >= text_start && (text_ofs.x + glyphs[i].advance) <= (text_start + number_width)) {
+ Color color = fc;
+ if (glyphs[i].start >= suffix_start) {
+ color.a *= 0.4;
+ }
+ if (glyphs[i].font_rid != RID()) {
+ TS->font_draw_glyph(glyphs[i].font_rid, ci, glyphs[i].font_size, text_ofs + Vector2(glyphs[i].x_off, glyphs[i].y_off), glyphs[i].index, color);
+ } else if ((glyphs[i].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
+ TS->draw_hex_code_box(ci, glyphs[i].font_size, text_ofs + Vector2(glyphs[i].x_off, glyphs[i].y_off), glyphs[i].index, color);
+ }
+ }
+ text_ofs.x += glyphs[i].advance;
}
+ }
+ TS->free(num_rid);
+ if (get_step() == 1) {
+ Ref<Texture2D> updown2 = get_theme_icon(SNAME("updown"), SNAME("SpinBox"));
+ int updown_vofs = (size.height - updown2->get_height()) / 2;
if (rtl) {
- draw_string(font, Vector2(Math::round(size.width - sb->get_offset().x - label_width), vofs), label, HALIGN_RIGHT, -1, font_size, lc * Color(1, 1, 1, 0.5));
+ updown_offset = sb->get_margin(SIDE_LEFT);
} else {
- draw_string(font, Vector2(Math::round(sb->get_offset().x), vofs), label, HALIGN_LEFT, -1, font_size, lc * Color(1, 1, 1, 0.5));
+ updown_offset = size.width - sb->get_margin(SIDE_RIGHT) - updown2->get_width();
}
-
- int suffix_start = numstr.length();
- RID num_rid = TS->create_shaped_text();
- TS->shaped_text_add_string(num_rid, numstr + U"\u2009" + suffix, font->get_rids(), font_size);
-
- float text_start = rtl ? Math::round(sb->get_offset().x) : Math::round(sb->get_offset().x + label_width + sep);
- Vector2 text_ofs = rtl ? Vector2(text_start + (number_width - TS->shaped_text_get_width(num_rid)), vofs) : Vector2(text_start, vofs);
- const Vector<TextServer::Glyph> visual = TS->shaped_text_get_glyphs(num_rid);
- int v_size = visual.size();
- const TextServer::Glyph *glyphs = visual.ptr();
- for (int i = 0; i < v_size; i++) {
- for (int j = 0; j < glyphs[i].repeat; j++) {
- if (text_ofs.x >= text_start && (text_ofs.x + glyphs[i].advance) <= (text_start + number_width)) {
- Color color = fc;
- if (glyphs[i].start >= suffix_start) {
- color.a *= 0.4;
- }
- if (glyphs[i].font_rid != RID()) {
- TS->font_draw_glyph(glyphs[i].font_rid, ci, glyphs[i].font_size, text_ofs + Vector2(glyphs[i].x_off, glyphs[i].y_off), glyphs[i].index, color);
- } else if ((glyphs[i].flags & TextServer::GRAPHEME_IS_VIRTUAL) != TextServer::GRAPHEME_IS_VIRTUAL) {
- TS->draw_hex_code_box(ci, glyphs[i].font_size, text_ofs + Vector2(glyphs[i].x_off, glyphs[i].y_off), glyphs[i].index, color);
- }
- }
- text_ofs.x += glyphs[i].advance;
- }
+ Color c(1, 1, 1);
+ if (hover_updown) {
+ c *= Color(1.2, 1.2, 1.2);
}
- TS->free(num_rid);
-
- if (get_step() == 1) {
- Ref<Texture2D> updown2 = get_theme_icon(SNAME("updown"), SNAME("SpinBox"));
- int updown_vofs = (size.height - updown2->get_height()) / 2;
- if (rtl) {
- updown_offset = sb->get_margin(SIDE_LEFT);
+ draw_texture(updown2, Vector2(updown_offset, updown_vofs), c);
+ if (grabber->is_visible()) {
+ grabber->hide();
+ }
+ } else if (!hide_slider) {
+ int grabber_w = 4 * EDSCALE;
+ int width = size.width - sb->get_minimum_size().width - grabber_w;
+ int ofs = sb->get_offset().x;
+ int svofs = (size.height + vofs) / 2 - 1;
+ Color c = fc;
+ c.a = 0.2;
+
+ draw_rect(Rect2(ofs, svofs + 1, width, 2 * EDSCALE), c);
+ int gofs = get_as_ratio() * width;
+ c.a = 0.9;
+ Rect2 grabber_rect = Rect2(ofs + gofs, svofs + 1, grabber_w, 2 * EDSCALE);
+ draw_rect(grabber_rect, c);
+
+ grabbing_spinner_mouse_pos = get_global_position() + grabber_rect.position + grabber_rect.size * 0.5;
+
+ bool display_grabber = (mouse_over_spin || mouse_over_grabber) && !grabbing_spinner && !(value_input_popup && value_input_popup->is_visible());
+ if (grabber->is_visible() != display_grabber) {
+ if (display_grabber) {
+ grabber->show();
} else {
- updown_offset = size.width - sb->get_margin(SIDE_RIGHT) - updown2->get_width();
- }
- Color c(1, 1, 1);
- if (hover_updown) {
- c *= Color(1.2, 1.2, 1.2);
- }
- draw_texture(updown2, Vector2(updown_offset, updown_vofs), c);
- if (grabber->is_visible()) {
grabber->hide();
}
- } else if (!hide_slider) {
- int grabber_w = 4 * EDSCALE;
- int width = size.width - sb->get_minimum_size().width - grabber_w;
- int ofs = sb->get_offset().x;
- int svofs = (size.height + vofs) / 2 - 1;
- Color c = fc;
- c.a = 0.2;
-
- draw_rect(Rect2(ofs, svofs + 1, width, 2 * EDSCALE), c);
- int gofs = get_as_ratio() * width;
- c.a = 0.9;
- Rect2 grabber_rect = Rect2(ofs + gofs, svofs + 1, grabber_w, 2 * EDSCALE);
- draw_rect(grabber_rect, c);
-
- grabbing_spinner_mouse_pos = get_global_position() + grabber_rect.position + grabber_rect.size * 0.5;
-
- bool display_grabber = (mouse_over_spin || mouse_over_grabber) && !grabbing_spinner && !(value_input_popup && value_input_popup->is_visible());
- if (grabber->is_visible() != display_grabber) {
- if (display_grabber) {
- grabber->show();
- } else {
- grabber->hide();
- }
- }
-
- if (display_grabber) {
- Ref<Texture2D> grabber_tex;
- if (mouse_over_grabber) {
- grabber_tex = get_theme_icon(SNAME("grabber_highlight"), SNAME("HSlider"));
- } else {
- grabber_tex = get_theme_icon(SNAME("grabber"), SNAME("HSlider"));
- }
+ }
- if (grabber->get_texture() != grabber_tex) {
- grabber->set_texture(grabber_tex);
- }
+ if (display_grabber) {
+ Ref<Texture2D> grabber_tex;
+ if (mouse_over_grabber) {
+ grabber_tex = get_theme_icon(SNAME("grabber_highlight"), SNAME("HSlider"));
+ } else {
+ grabber_tex = get_theme_icon(SNAME("grabber"), SNAME("HSlider"));
+ }
- Vector2 scale = get_global_transform_with_canvas().get_scale();
- grabber->set_scale(scale);
- grabber->set_size(Size2(0, 0));
- grabber->set_position(get_global_position() + (grabber_rect.position + grabber_rect.size * 0.5 - grabber->get_size() * 0.5) * scale);
+ if (grabber->get_texture() != grabber_tex) {
+ grabber->set_texture(grabber_tex);
+ }
- if (mousewheel_over_grabber) {
- Input::get_singleton()->warp_mouse_position(grabber->get_position() + grabber_rect.size);
- }
+ Vector2 scale = get_global_transform_with_canvas().get_scale();
+ grabber->set_scale(scale);
+ grabber->set_size(Size2(0, 0));
+ grabber->set_position(get_global_position() + (grabber_rect.position + grabber_rect.size * 0.5 - grabber->get_size() * 0.5) * scale);
- grabber_range = width;
+ if (mousewheel_over_grabber) {
+ Input::get_singleton()->warp_mouse_position(grabber->get_position() + grabber_rect.size);
}
+
+ grabber_range = width;
}
}
+}
- if (p_what == NOTIFICATION_MOUSE_ENTER) {
- mouse_over_spin = true;
- update();
- }
- if (p_what == NOTIFICATION_MOUSE_EXIT) {
- mouse_over_spin = false;
- update();
- }
- if (p_what == NOTIFICATION_FOCUS_ENTER) {
- if ((Input::get_singleton()->is_action_pressed("ui_focus_next") || Input::get_singleton()->is_action_pressed("ui_focus_prev")) && !value_input_just_closed) {
- _focus_entered();
- }
- value_input_just_closed = false;
+void EditorSpinSlider::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_THEME_CHANGED:
+ _update_value_input_stylebox();
+ break;
+
+ case NOTIFICATION_DRAW:
+ _draw_spin_slider();
+ break;
+
+ case NOTIFICATION_WM_WINDOW_FOCUS_IN:
+ case NOTIFICATION_WM_WINDOW_FOCUS_OUT:
+ case NOTIFICATION_EXIT_TREE:
+ if (grabbing_spinner) {
+ grabber->hide();
+ Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
+ grabbing_spinner = false;
+ grabbing_spinner_attempt = false;
+ }
+ break;
+
+ case NOTIFICATION_MOUSE_ENTER:
+ mouse_over_spin = true;
+ update();
+ break;
+ case NOTIFICATION_MOUSE_EXIT:
+ mouse_over_spin = false;
+ update();
+ break;
+ case NOTIFICATION_FOCUS_ENTER:
+ if ((Input::get_singleton()->is_action_pressed("ui_focus_next") || Input::get_singleton()->is_action_pressed("ui_focus_prev")) && !value_input_just_closed) {
+ _focus_entered();
+ }
+ value_input_just_closed = false;
+ break;
}
}
@@ -567,8 +576,10 @@ void EditorSpinSlider::_ensure_input_popup() {
if (value_input_popup) {
return;
}
+
value_input_popup = memnew(Popup);
add_child(value_input_popup);
+
value_input = memnew(LineEdit);
value_input_popup->add_child(value_input);
value_input_popup->set_wrap_controls(true);
@@ -576,6 +587,7 @@ void EditorSpinSlider::_ensure_input_popup() {
value_input_popup->connect("popup_hide", callable_mp(this, &EditorSpinSlider::_value_input_closed));
value_input->connect("text_submitted", callable_mp(this, &EditorSpinSlider::_value_input_submitted));
value_input->connect("focus_exited", callable_mp(this, &EditorSpinSlider::_value_focus_exited));
+
if (is_inside_tree()) {
_update_value_input_stylebox();
}
diff --git a/editor/editor_spin_slider.h b/editor/editor_spin_slider.h
index 5b99f88505..c09d084e88 100644
--- a/editor/editor_spin_slider.h
+++ b/editor/editor_spin_slider.h
@@ -81,6 +81,7 @@ class EditorSpinSlider : public Range {
void _update_value_input_stylebox();
void _ensure_input_popup();
+ void _draw_spin_slider();
protected:
void _notification(int p_what);
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 8e41a07b79..4496180ddd 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -596,6 +596,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_stylebox("panel", "PanelContainer", style_menu);
theme->set_stylebox("MenuPanel", "EditorStyles", style_menu);
+ // CanvasItem Editor
+ Ref<StyleBoxFlat> style_canvas_editor_info = make_flat_stylebox(Color(0.0, 0.0, 0.0, 0.2));
+ style_canvas_editor_info->set_expand_margin_size_all(4 * EDSCALE);
+ theme->set_stylebox("CanvasItemInfoOverlay", "EditorStyles", style_canvas_editor_info);
+
// Script Editor
theme->set_stylebox("ScriptEditorPanel", "EditorStyles", make_empty_stylebox(default_margin_size, 0, default_margin_size, default_margin_size));
theme->set_stylebox("ScriptEditor", "EditorStyles", make_empty_stylebox(0, 0, 0, 0));
@@ -1501,15 +1506,14 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
}
Ref<Theme> create_custom_theme(const Ref<Theme> p_theme) {
- Ref<Theme> theme;
-
- const String custom_theme = EditorSettings::get_singleton()->get("interface/theme/custom_theme");
- if (custom_theme != "") {
- theme = ResourceLoader::load(custom_theme);
- }
+ Ref<Theme> theme = create_editor_theme(p_theme);
- if (!theme.is_valid()) {
- theme = create_editor_theme(p_theme);
+ const String custom_theme_path = EditorSettings::get_singleton()->get("interface/theme/custom_theme");
+ if (custom_theme_path != "") {
+ Ref<Theme> custom_theme = ResourceLoader::load(custom_theme_path);
+ if (custom_theme.is_valid()) {
+ theme->merge_with(custom_theme);
+ }
}
return theme;
diff --git a/editor/icons/VisualShaderNodeTexture2DUniformTriplanar.svg b/editor/icons/VisualShaderNodeTexture2DArrayUniform.svg
index ed9e084fd3..ed9e084fd3 100644
--- a/editor/icons/VisualShaderNodeTexture2DUniformTriplanar.svg
+++ b/editor/icons/VisualShaderNodeTexture2DArrayUniform.svg
diff --git a/editor/icons/VisualShaderNodeTexture3DUniform.svg b/editor/icons/VisualShaderNodeTexture3DUniform.svg
new file mode 100644
index 0000000000..ed9e084fd3
--- /dev/null
+++ b/editor/icons/VisualShaderNodeTexture3DUniform.svg
@@ -0,0 +1 @@
+<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="m2 0c-1.1045695 0-2 .8954-2 2v10c0 1.1046.8954305 2 2 2h10c1.104569 0 2-.8954 2-2v-10c0-1.1046-.895431-2-2-2zm0 2h10v10h-10zm9 2-4 4-2-2-2 3h8z" fill="#eae068"/></svg>
diff --git a/editor/icons/VisualShaderNodeTextureUniform.svg b/editor/icons/VisualShaderNodeTextureUniform.svg
new file mode 100644
index 0000000000..ed9e084fd3
--- /dev/null
+++ b/editor/icons/VisualShaderNodeTextureUniform.svg
@@ -0,0 +1 @@
+<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="m2 0c-1.1045695 0-2 .8954-2 2v10c0 1.1046.8954305 2 2 2h10c1.104569 0 2-.8954 2-2v-10c0-1.1046-.895431-2-2-2zm0 2h10v10h-10zm9 2-4 4-2-2-2 3h8z" fill="#eae068"/></svg>
diff --git a/editor/icons/VisualShaderNodeTextureUniformTriplanar.svg b/editor/icons/VisualShaderNodeTextureUniformTriplanar.svg
new file mode 100644
index 0000000000..ed9e084fd3
--- /dev/null
+++ b/editor/icons/VisualShaderNodeTextureUniformTriplanar.svg
@@ -0,0 +1 @@
+<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="m2 0c-1.1045695 0-2 .8954-2 2v10c0 1.1046.8954305 2 2 2h10c1.104569 0 2-.8954 2-2v-10c0-1.1046-.895431-2-2-2zm0 2h10v10h-10zm9 2-4 4-2-2-2 3h8z" fill="#eae068"/></svg>
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 76c056ed33..477e066e87 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3909,6 +3909,11 @@ void CanvasItemEditor::_notification(int p_what) {
anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignWide"), SNAME("EditorIcons")), TTR("Full Rect"), ANCHORS_PRESET_WIDE);
anchor_mode_button->set_icon(get_theme_icon(SNAME("Anchor"), SNAME("EditorIcons")));
+
+ info_overlay->get_theme()->set_stylebox("normal", "Label", get_theme_stylebox(SNAME("CanvasItemInfoOverlay"), SNAME("EditorStyles")));
+ warning_child_of_container->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
+ warning_child_of_container->add_theme_font_override("font", get_theme_font(SNAME("main"), SNAME("EditorFonts")));
+ warning_child_of_container->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts")));
}
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
@@ -5280,21 +5285,13 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
info_overlay->add_theme_constant_override("separation", 10);
viewport_scrollable->add_child(info_overlay);
+ // Make sure all labels inside of the container are styled the same.
Theme *info_overlay_theme = memnew(Theme);
- info_overlay_theme->copy_default_theme();
info_overlay->set_theme(info_overlay_theme);
- StyleBoxFlat *info_overlay_label_stylebox = memnew(StyleBoxFlat);
- info_overlay_label_stylebox->set_bg_color(Color(0.0, 0.0, 0.0, 0.2));
- info_overlay_label_stylebox->set_expand_margin_size_all(4);
- info_overlay_theme->set_stylebox("normal", "Label", info_overlay_label_stylebox);
-
warning_child_of_container = memnew(Label);
warning_child_of_container->hide();
warning_child_of_container->set_text(TTR("Warning: Children of a container get their position and size determined only by their parent."));
- warning_child_of_container->add_theme_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_theme_color(SNAME("warning_color"), SNAME("Editor")));
- warning_child_of_container->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("main"), SNAME("EditorFonts")));
- warning_child_of_container->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("main_size"), SNAME("EditorFonts")));
add_control_to_info_overlay(warning_child_of_container);
h_scroll = memnew(HScrollBar);
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index b93e12d7fa..38510ff81e 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -2104,7 +2104,7 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
grests.resize(skel->get_bone_count());
LocalVector<int> bones;
- LocalVector<real_t> weights;
+ LocalVector<float> weights;
bones.resize(4);
weights.resize(4);
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index d29c1efabb..868b834993 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -532,7 +532,7 @@ private:
bool grid_enable[3]; //should be always visible if true
bool grid_enabled;
bool grid_init_draw = false;
- Camera3D::Projection grid_camera_last_update_perspective;
+ Camera3D::Projection grid_camera_last_update_perspective = Camera3D::PROJECTION_PERSPECTIVE;
Vector3 grid_camera_last_update_position = Vector3();
Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[4], scale_gizmo[3], scale_plane_gizmo[3];
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 226a54b966..bd90fa82f2 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -942,7 +942,10 @@ void ScriptEditor::_res_saved_callback(const Ref<Resource> &p_res) {
}
_update_script_names();
+ _trigger_live_script_reload();
+}
+void ScriptEditor::_trigger_live_script_reload() {
if (!pending_auto_reload && auto_reload_running_scripts) {
call_deferred(SNAME("_live_auto_reload_running_scripts"));
pending_auto_reload = true;
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 72a649ffbf..e322828b6c 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -344,6 +344,7 @@ class ScriptEditor : public PanelContainer {
bool pending_auto_reload;
bool auto_reload_running_scripts;
+ void _trigger_live_script_reload();
void _live_auto_reload_running_scripts();
void _update_selected_editor_menu();
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 4491c13b4c..7f2908eada 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -666,6 +666,8 @@ void ScriptEditor::_update_modified_scripts_for_external_editor(Ref<Script> p_fo
script->set_source_code(rel_script->get_source_code());
script->set_last_modified_time(rel_script->get_last_modified_time());
script->update_exports();
+
+ _trigger_live_script_reload();
}
}
}
@@ -1628,6 +1630,13 @@ void ScriptTextEditor::_color_changed(const Color &p_color) {
code_editor->get_text_editor()->update();
}
+void ScriptTextEditor::_prepare_edit_menu() {
+ const CodeEdit *tx = code_editor->get_text_editor();
+ PopupMenu *popup = edit_menu->get_popup();
+ popup->set_item_disabled(popup->get_item_index(EDIT_UNDO), !tx->has_undo());
+ popup->set_item_disabled(popup->get_item_index(EDIT_REDO), !tx->has_redo());
+}
+
void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p_foldable, bool p_open_docs, bool p_goto_definition, Vector2 p_pos) {
context_menu->clear();
context_menu->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO);
@@ -1667,6 +1676,10 @@ void ScriptTextEditor::_make_context_menu(bool p_selection, bool p_color, bool p
}
}
+ const CodeEdit *tx = code_editor->get_text_editor();
+ context_menu->set_item_disabled(context_menu->get_item_index(EDIT_UNDO), !tx->has_undo());
+ context_menu->set_item_disabled(context_menu->get_item_index(EDIT_REDO), !tx->has_redo());
+
context_menu->set_position(get_global_transform().xform(p_pos));
context_menu->set_size(Vector2(1, 1));
context_menu->popup();
@@ -1752,6 +1765,7 @@ void ScriptTextEditor::_enable_code_editor() {
search_menu->get_popup()->connect("id_pressed", callable_mp(this, &ScriptTextEditor::_edit_option));
edit_hb->add_child(edit_menu);
+ edit_menu->connect("about_to_popup", callable_mp(this, &ScriptTextEditor::_prepare_edit_menu));
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_redo"), EDIT_REDO);
edit_menu->get_popup()->add_separator();
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index e4a13951e4..1ca6f56ea1 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -178,6 +178,7 @@ protected:
void _make_context_menu(bool p_selection, bool p_color, bool p_foldable, bool p_open_docs, bool p_goto_definition, Vector2 p_pos);
void _text_edit_gui_input(const Ref<InputEvent> &ev);
void _color_changed(const Color &p_color);
+ void _prepare_edit_menu();
void _goto_line(int p_line) { goto_line(p_line); }
void _lookup_symbol(const String &p_symbol, int p_row, int p_column);
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 481eb84081..32bcc1a4e6 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -471,6 +471,13 @@ void TextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
}
}
+void TextEditor::_prepare_edit_menu() {
+ const CodeEdit *tx = code_editor->get_text_editor();
+ PopupMenu *popup = edit_menu->get_popup();
+ popup->set_item_disabled(popup->get_item_index(EDIT_UNDO), !tx->has_undo());
+ popup->set_item_disabled(popup->get_item_index(EDIT_REDO), !tx->has_redo());
+}
+
void TextEditor::_make_context_menu(bool p_selection, bool p_can_fold, bool p_is_folded, Vector2 p_position) {
context_menu->clear();
if (p_selection) {
@@ -497,6 +504,10 @@ void TextEditor::_make_context_menu(bool p_selection, bool p_can_fold, bool p_is
context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_fold_line"), EDIT_TOGGLE_FOLD_LINE);
}
+ const CodeEdit *tx = code_editor->get_text_editor();
+ context_menu->set_item_disabled(context_menu->get_item_index(EDIT_UNDO), !tx->has_undo());
+ context_menu->set_item_disabled(context_menu->get_item_index(EDIT_REDO), !tx->has_redo());
+
context_menu->set_position(get_global_transform().xform(p_position));
context_menu->set_size(Vector2(1, 1));
context_menu->popup();
@@ -542,6 +553,7 @@ TextEditor::TextEditor() {
edit_hb->add_child(edit_menu);
edit_menu->set_text(TTR("Edit"));
edit_menu->set_switch_on_hover(true);
+ edit_menu->connect("about_to_popup", callable_mp(this, &TextEditor::_prepare_edit_menu));
edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &TextEditor::_edit_option));
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO);
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index 86a4910ac0..839e1c5f7a 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -92,6 +92,7 @@ protected:
void _edit_option(int p_op);
void _make_context_menu(bool p_selection, bool p_can_fold, bool p_is_folded, Vector2 p_position);
void _text_edit_gui_input(const Ref<InputEvent> &ev);
+ void _prepare_edit_menu();
Map<String, Ref<EditorSyntaxHighlighter>> highlighters;
void _change_syntax_highlighter(int p_idx);
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 83b0203f32..e7ba80677d 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -1206,11 +1206,10 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
}
tree->connect("cell_selected", callable_mp(this, &SceneTreeEditor::_selected_changed));
- tree->connect("item_edited", callable_mp(this, &SceneTreeEditor::_renamed), varray(), CONNECT_DEFERRED);
+ tree->connect("item_edited", callable_mp(this, &SceneTreeEditor::_renamed));
tree->connect("multi_selected", callable_mp(this, &SceneTreeEditor::_cell_multi_selected));
tree->connect("button_pressed", callable_mp(this, &SceneTreeEditor::_cell_button_pressed));
tree->connect("nothing_selected", callable_mp(this, &SceneTreeEditor::_deselect_items));
- //tree->connect("item_edited", this,"_renamed",Vector<Variant>(),true);
error = memnew(AcceptDialog);
add_child(error);
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index 1a844bf241..07f50d14dc 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -200,7 +200,9 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro
if (singleton->full_gdscript_cache.has(p_path)) {
return singleton->full_gdscript_cache[p_path];
}
+
Ref<GDScript> script = get_shallow_script(p_path);
+ ERR_FAIL_COND_V(script.is_null(), Ref<GDScript>());
r_error = script->load_source_code(p_path);
diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp
index b9004c4989..e03375e8d9 100644
--- a/platform/android/android_input_handler.cpp
+++ b/platform/android/android_input_handler.cpp
@@ -377,7 +377,7 @@ MouseButton AndroidInputHandler::_android_button_mask_to_godot_button_mask(int a
if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) {
godot_button_mask |= MOUSE_BUTTON_MASK_XBUTTON1;
}
- if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) {
+ if (android_button_mask & AMOTION_EVENT_BUTTON_FORWARD) {
godot_button_mask |= MOUSE_BUTTON_MASK_XBUTTON2;
}
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 17ee173855..8ed2d4e60a 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -717,6 +717,10 @@ Error EditorExportPlatformAndroid::copy_gradle_so(void *p_userdata, const Shared
return OK;
}
+bool EditorExportPlatformAndroid::_has_storage_permission(const Vector<String> &p_permissions) {
+ return p_permissions.find("android.permission.READ_EXTERNAL_STORAGE") != -1 || p_permissions.find("android.permission.WRITE_EXTERNAL_STORAGE") != -1;
+}
+
void EditorExportPlatformAndroid::_get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions) {
const char **aperms = android_perms;
while (*aperms) {
@@ -763,12 +767,17 @@ void EditorExportPlatformAndroid::_write_tmp_manifest(const Ref<EditorExportPres
Vector<String> perms;
_get_permissions(p_preset, p_give_internet, perms);
for (int i = 0; i < perms.size(); i++) {
- manifest_text += vformat(" <uses-permission android:name=\"%s\" />\n", perms.get(i));
+ String permission = perms.get(i);
+ if (permission == "android.permission.WRITE_EXTERNAL_STORAGE" || permission == "android.permission.READ_EXTERNAL_STORAGE") {
+ manifest_text += vformat(" <uses-permission android:name=\"%s\" android:maxSdkVersion=\"29\" />\n", permission);
+ } else {
+ manifest_text += vformat(" <uses-permission android:name=\"%s\" />\n", permission);
+ }
}
manifest_text += _get_xr_features_tag(p_preset);
manifest_text += _get_instrumentation_tag(p_preset);
- manifest_text += _get_application_tag(p_preset);
+ manifest_text += _get_application_tag(p_preset, _has_storage_permission(perms));
manifest_text += "</manifest>\n";
String manifest_path = vformat("res://android/build/src/%s/AndroidManifest.xml", (p_debug ? "debug" : "release"));
@@ -824,6 +833,7 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
Vector<String> perms;
// Write permissions into the perms variable.
_get_permissions(p_preset, p_give_internet, perms);
+ bool has_storage_permission = _has_storage_permission(perms);
while (ofs < (uint32_t)p_manifest.size()) {
uint32_t chunk = decode_uint32(&p_manifest[ofs]);
@@ -913,6 +923,10 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p
}
}
+ if (tname == "application" && attrname == "requestLegacyExternalStorage") {
+ encode_uint32(has_storage_permission ? 0xFFFFFFFF : 0, &p_manifest.write[iofs + 16]);
+ }
+
if (tname == "application" && attrname == "allowBackup") {
encode_uint32(backup_allowed, &p_manifest.write[iofs + 16]);
}
diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h
index 909428c2fe..b061ee4e04 100644
--- a/platform/android/export/export_plugin.h
+++ b/platform/android/export/export_plugin.h
@@ -134,6 +134,8 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
static Error copy_gradle_so(void *p_userdata, const SharedObject &p_so);
+ bool _has_storage_permission(const Vector<String> &p_permissions);
+
void _get_permissions(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, Vector<String> &r_permissions);
void _write_tmp_manifest(const Ref<EditorExportPreset> &p_preset, bool p_give_internet, bool p_debug);
diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp
index 76512226bf..b9e28a7937 100644
--- a/platform/android/export/gradle_export_util.cpp
+++ b/platform/android/export/gradle_export_util.cpp
@@ -235,18 +235,20 @@ String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
return manifest_activity_text;
}
-String _get_application_tag(const Ref<EditorExportPreset> &p_preset) {
+String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_storage_permission) {
String manifest_application_text = vformat(
" <application android:label=\"@string/godot_project_name_string\"\n"
" android:allowBackup=\"%s\"\n"
" android:icon=\"@mipmap/icon\"\n"
" android:isGame=\"%s\"\n"
" android:hasFragileUserData=\"%s\"\n"
- " tools:replace=\"android:allowBackup,android:isGame,android:hasFragileUserData\"\n"
+ " android:requestLegacyExternalStorage=\"%s\"\n"
+ " tools:replace=\"android:allowBackup,android:isGame,android:hasFragileUserData,android:requestLegacyExternalStorage\"\n"
" tools:ignore=\"GoogleAppIndexingWarning\">\n\n",
bool_to_string(p_preset->get("user_data_backup/allow")),
bool_to_string(p_preset->get("package/classify_as_game")),
- bool_to_string(p_preset->get("package/retain_data_on_uninstall")));
+ bool_to_string(p_preset->get("package/retain_data_on_uninstall")),
+ bool_to_string(p_has_storage_permission));
manifest_application_text += _get_activity_tag(p_preset);
manifest_application_text += " </application>\n";
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index 44e9a1727d..8a93c25d79 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -81,6 +81,6 @@ String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset);
String _get_activity_tag(const Ref<EditorExportPreset> &p_preset);
-String _get_application_tag(const Ref<EditorExportPreset> &p_preset);
+String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_storage_permission);
#endif //GODOT_GRADLE_EXPORT_UTIL_H
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 467a0dc3c0..00e01884cf 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -22,6 +22,7 @@
android:icon="@mipmap/icon"
android:isGame="true"
android:hasFragileUserData="false"
+ android:requestLegacyExternalStorage="false"
tools:ignore="GoogleAppIndexingWarning" >
<!-- Records the version of the Godot editor used for building -->
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index 81fc87b7ef..fad64c675f 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -1,8 +1,8 @@
ext.versions = [
- androidGradlePlugin: '4.2.1',
- compileSdk : 29,
- minSdk : 18,
- targetSdk : 29,
+ androidGradlePlugin: '4.2.2',
+ compileSdk : 30,
+ minSdk : 19,
+ targetSdk : 30,
buildTools : '30.0.3',
supportCoreUtils : '1.0.0',
kotlinVersion : '1.5.10',
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 76751a886c..317175858b 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -49,7 +49,6 @@ import android.content.ClipData;
import android.content.ClipboardManager;
import android.content.ComponentName;
import android.content.Context;
-import android.content.DialogInterface;
import android.content.Intent;
import android.content.SharedPreferences;
import android.content.SharedPreferences.Editor;
@@ -68,15 +67,12 @@ import android.os.Environment;
import android.os.Messenger;
import android.os.VibrationEffect;
import android.os.Vibrator;
-import android.provider.Settings.Secure;
import android.view.Display;
-import android.view.KeyEvent;
import android.view.LayoutInflater;
import android.view.Surface;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewGroup.LayoutParams;
-import android.view.ViewTreeObserver;
import android.view.Window;
import android.view.WindowManager;
import android.widget.Button;
@@ -471,7 +467,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
final Activity activity = getActivity();
io = new GodotIO(activity);
- io.unique_id = Secure.getString(activity.getContentResolver(), Secure.ANDROID_ID);
GodotLib.io = io;
netUtils = new GodotNetUtils(activity);
mSensorManager = (SensorManager)activity.getSystemService(Context.SENSOR_SERVICE);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index 66882e8e72..d85d88ec6c 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -30,15 +30,19 @@
package org.godotengine.godot;
-import org.godotengine.godot.input.*;
+import org.godotengine.godot.input.GodotEditText;
import android.app.Activity;
-import android.content.*;
+import android.content.ActivityNotFoundException;
+import android.content.Intent;
import android.content.pm.ActivityInfo;
import android.content.res.AssetManager;
import android.graphics.Point;
import android.net.Uri;
-import android.os.*;
+import android.os.Build;
+import android.os.Environment;
+import android.provider.Settings;
+import android.text.TextUtils;
import android.util.DisplayMetrics;
import android.util.Log;
import android.util.SparseArray;
@@ -47,14 +51,16 @@ import android.view.DisplayCutout;
import android.view.WindowInsets;
import java.io.IOException;
-import java.io.InputStream;
import java.util.Locale;
// Wrapper for native library
public class GodotIO {
- AssetManager am;
- final Activity activity;
+ private static final String TAG = GodotIO.class.getSimpleName();
+
+ private final AssetManager am;
+ private final Activity activity;
+ private final String uniqueId;
GodotEditText edit;
final int SCREEN_LANDSCAPE = 0;
@@ -66,167 +72,6 @@ public class GodotIO {
final int SCREEN_SENSOR = 6;
/////////////////////////
- /// FILES
- /////////////////////////
-
- public int last_file_id = 1;
-
- static class AssetData {
- public boolean eof = false;
- public String path;
- public InputStream is;
- public int len;
- public int pos;
- }
-
- SparseArray<AssetData> streams;
-
- public int file_open(String path, boolean write) {
- //System.out.printf("file_open: Attempt to Open %s\n",path);
-
- //Log.v("MyApp", "TRYING TO OPEN FILE: " + path);
- if (write)
- return -1;
-
- AssetData ad = new AssetData();
-
- try {
- ad.is = am.open(path);
-
- } catch (Exception e) {
- //System.out.printf("Exception on file_open: %s\n",path);
- return -1;
- }
-
- try {
- ad.len = ad.is.available();
- } catch (Exception e) {
- System.out.printf("Exception availabling on file_open: %s\n", path);
- return -1;
- }
-
- ad.path = path;
- ad.pos = 0;
- ++last_file_id;
- streams.put(last_file_id, ad);
-
- return last_file_id;
- }
- public int file_get_size(int id) {
- if (streams.get(id) == null) {
- System.out.printf("file_get_size: Invalid file id: %d\n", id);
- return -1;
- }
-
- return streams.get(id).len;
- }
- public void file_seek(int id, int bytes) {
- if (streams.get(id) == null) {
- System.out.printf("file_get_size: Invalid file id: %d\n", id);
- return;
- }
- //seek sucks
- AssetData ad = streams.get(id);
- if (bytes > ad.len)
- bytes = ad.len;
- if (bytes < 0)
- bytes = 0;
-
- try {
- if (bytes > (int)ad.pos) {
- int todo = bytes - (int)ad.pos;
- while (todo > 0) {
- todo -= ad.is.skip(todo);
- }
- ad.pos = bytes;
- } else if (bytes < (int)ad.pos) {
- ad.is = am.open(ad.path);
-
- ad.pos = bytes;
- int todo = bytes;
- while (todo > 0) {
- todo -= ad.is.skip(todo);
- }
- }
-
- ad.eof = false;
- } catch (IOException e) {
- System.out.printf("Exception on file_seek: %s\n", e);
- return;
- }
- }
-
- public int file_tell(int id) {
- if (streams.get(id) == null) {
- System.out.printf("file_read: Can't tell eof for invalid file id: %d\n", id);
- return 0;
- }
-
- AssetData ad = streams.get(id);
- return ad.pos;
- }
- public boolean file_eof(int id) {
- if (streams.get(id) == null) {
- System.out.printf("file_read: Can't check eof for invalid file id: %d\n", id);
- return false;
- }
-
- AssetData ad = streams.get(id);
- return ad.eof;
- }
-
- public byte[] file_read(int id, int bytes) {
- if (streams.get(id) == null) {
- System.out.printf("file_read: Can't read invalid file id: %d\n", id);
- return new byte[0];
- }
-
- AssetData ad = streams.get(id);
-
- if (ad.pos + bytes > ad.len) {
- bytes = ad.len - ad.pos;
- ad.eof = true;
- }
-
- if (bytes == 0) {
- return new byte[0];
- }
-
- byte[] buf1 = new byte[bytes];
- int r = 0;
- try {
- r = ad.is.read(buf1);
- } catch (IOException e) {
- System.out.printf("Exception on file_read: %s\n", e);
- return new byte[bytes];
- }
-
- if (r == 0) {
- return new byte[0];
- }
-
- ad.pos += r;
-
- if (r < bytes) {
- byte[] buf2 = new byte[r];
- for (int i = 0; i < r; i++)
- buf2[i] = buf1[i];
- return buf2;
- } else {
- return buf1;
- }
- }
-
- public void file_close(int id) {
- if (streams.get(id) == null) {
- System.out.printf("file_close: Can't close invalid file id: %d\n", id);
- return;
- }
-
- streams.remove(id);
- }
-
- /////////////////////////
/// DIRECTORIES
/////////////////////////
@@ -236,9 +81,9 @@ public class GodotIO {
public String path;
}
- public int last_dir_id = 1;
+ private int last_dir_id = 1;
- SparseArray<AssetDir> dirs;
+ private final SparseArray<AssetDir> dirs;
public int dir_open(String path) {
AssetDir ad = new AssetDir();
@@ -257,7 +102,6 @@ public class GodotIO {
return -1;
}
- //System.out.printf("Opened dir: %s\n",path);
++last_dir_id;
dirs.put(last_dir_id, ad);
@@ -320,9 +164,14 @@ public class GodotIO {
GodotIO(Activity p_activity) {
am = p_activity.getAssets();
activity = p_activity;
- //streams = new HashMap<Integer, AssetData>();
- streams = new SparseArray<>();
dirs = new SparseArray<>();
+ String androidId = Settings.Secure.getString(activity.getContentResolver(),
+ Settings.Secure.ANDROID_ID);
+ if (androidId == null) {
+ androidId = "";
+ }
+
+ uniqueId = androidId;
}
/////////////////////////
@@ -331,7 +180,6 @@ public class GodotIO {
public int openURI(String p_uri) {
try {
- Log.v("MyApp", "TRYING TO OPEN URI: " + p_uri);
String path = p_uri;
String type = "";
if (path.startsWith("/")) {
@@ -357,12 +205,12 @@ public class GodotIO {
}
}
- public String getDataDir() {
- return activity.getFilesDir().getAbsolutePath();
+ public String getCacheDir() {
+ return activity.getCacheDir().getAbsolutePath();
}
- public String getExternalDataDir() {
- return activity.getExternalFilesDir(null).getAbsolutePath();
+ public String getDataDir() {
+ return activity.getFilesDir().getAbsolutePath();
}
public String getLocale() {
@@ -456,51 +304,58 @@ public class GodotIO {
public static final int SYSTEM_DIR_PICTURES = 6;
public static final int SYSTEM_DIR_RINGTONES = 7;
- public String getSystemDir(int idx) {
- String what = "";
+ public String getSystemDir(int idx, boolean shared_storage) {
+ String what;
switch (idx) {
- case SYSTEM_DIR_DESKTOP: {
- //what=Environment.DIRECTORY_DOCUMENTS;
- what = Environment.DIRECTORY_DOWNLOADS;
+ case SYSTEM_DIR_DESKTOP:
+ default: {
+ what = null; // This leads to the app specific external root directory.
} break;
+
case SYSTEM_DIR_DCIM: {
what = Environment.DIRECTORY_DCIM;
-
} break;
+
case SYSTEM_DIR_DOCUMENTS: {
- what = Environment.DIRECTORY_DOWNLOADS;
- //what=Environment.DIRECTORY_DOCUMENTS;
+ what = Environment.DIRECTORY_DOCUMENTS;
} break;
+
case SYSTEM_DIR_DOWNLOADS: {
what = Environment.DIRECTORY_DOWNLOADS;
-
} break;
+
case SYSTEM_DIR_MOVIES: {
what = Environment.DIRECTORY_MOVIES;
-
} break;
+
case SYSTEM_DIR_MUSIC: {
what = Environment.DIRECTORY_MUSIC;
} break;
+
case SYSTEM_DIR_PICTURES: {
what = Environment.DIRECTORY_PICTURES;
} break;
+
case SYSTEM_DIR_RINGTONES: {
what = Environment.DIRECTORY_RINGTONES;
-
} break;
}
- if (what.equals(""))
- return "";
- return Environment.getExternalStoragePublicDirectory(what).getAbsolutePath();
+ if (shared_storage) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
+ Log.w(TAG, "Shared storage access is limited on Android 10 and higher.");
+ }
+ if (TextUtils.isEmpty(what)) {
+ return Environment.getExternalStorageDirectory().getAbsolutePath();
+ } else {
+ return Environment.getExternalStoragePublicDirectory(what).getAbsolutePath();
+ }
+ } else {
+ return activity.getExternalFilesDir(what).getAbsolutePath();
+ }
}
- protected static final String PREFS_FILE = "device_id.xml";
- protected static final String PREFS_DEVICE_ID = "device_id";
-
- public static String unique_id = "";
public String getUniqueID() {
- return unique_id;
+ return uniqueId;
}
}
diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp
index 5e99135498..5cd2c382d2 100644
--- a/platform/android/java_godot_io_wrapper.cpp
+++ b/platform/android/java_godot_io_wrapper.cpp
@@ -48,8 +48,8 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
}
_open_URI = p_env->GetMethodID(cls, "openURI", "(Ljava/lang/String;)I");
+ _get_cache_dir = p_env->GetMethodID(cls, "getCacheDir", "()Ljava/lang/String;");
_get_data_dir = p_env->GetMethodID(cls, "getDataDir", "()Ljava/lang/String;");
- _get_external_data_dir = p_env->GetMethodID(cls, "getExternalDataDir", "()Ljava/lang/String;");
_get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
_get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
_get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
@@ -59,7 +59,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
_set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
_get_screen_orientation = p_env->GetMethodID(cls, "getScreenOrientation", "()I");
- _get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(I)Ljava/lang/String;");
+ _get_system_dir = p_env->GetMethodID(cls, "getSystemDir", "(IZ)Ljava/lang/String;");
}
}
@@ -82,22 +82,22 @@ Error GodotIOJavaWrapper::open_uri(const String &p_uri) {
}
}
-String GodotIOJavaWrapper::get_user_data_dir() {
- if (_get_data_dir) {
+String GodotIOJavaWrapper::get_cache_dir() {
+ if (_get_cache_dir) {
JNIEnv *env = get_jni_env();
ERR_FAIL_COND_V(env == nullptr, String());
- jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_data_dir);
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_cache_dir);
return jstring_to_string(s, env);
} else {
return String();
}
}
-String GodotIOJavaWrapper::get_external_data_dir() {
- if (_get_external_data_dir) {
+String GodotIOJavaWrapper::get_user_data_dir() {
+ if (_get_data_dir) {
JNIEnv *env = get_jni_env();
ERR_FAIL_COND_V(env == nullptr, String());
- jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_external_data_dir);
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_data_dir);
return jstring_to_string(s, env);
} else {
return String();
@@ -200,11 +200,11 @@ int GodotIOJavaWrapper::get_screen_orientation() {
}
}
-String GodotIOJavaWrapper::get_system_dir(int p_dir) {
+String GodotIOJavaWrapper::get_system_dir(int p_dir, bool p_shared_storage) {
if (_get_system_dir) {
JNIEnv *env = get_jni_env();
ERR_FAIL_COND_V(env == nullptr, String("."));
- jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir);
+ jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_system_dir, p_dir, p_shared_storage);
return jstring_to_string(s, env);
} else {
return String(".");
diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h
index e4c0a4b2c7..8f6d7f813f 100644
--- a/platform/android/java_godot_io_wrapper.h
+++ b/platform/android/java_godot_io_wrapper.h
@@ -46,8 +46,8 @@ private:
jclass cls;
jmethodID _open_URI = 0;
+ jmethodID _get_cache_dir = 0;
jmethodID _get_data_dir = 0;
- jmethodID _get_external_data_dir = 0;
jmethodID _get_locale = 0;
jmethodID _get_model = 0;
jmethodID _get_screen_DPI = 0;
@@ -66,8 +66,8 @@ public:
jobject get_instance();
Error open_uri(const String &p_uri);
+ String get_cache_dir();
String get_user_data_dir();
- String get_external_data_dir();
String get_locale();
String get_model();
int get_screen_dpi();
@@ -80,7 +80,7 @@ public:
void set_vk_height(int p_height);
void set_screen_orientation(int p_orient);
int get_screen_orientation();
- String get_system_dir(int p_dir);
+ String get_system_dir(int p_dir, bool p_shared_storage);
};
#endif /* !JAVA_GODOT_IO_WRAPPER_H */
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index c2e12442b3..21fb31d991 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -213,6 +213,10 @@ String OS_Android::get_model_name() const {
return OS_Unix::get_model_name();
}
+String OS_Android::get_data_path() const {
+ return get_user_data_dir();
+}
+
String OS_Android::get_user_data_dir() const {
if (data_dir_cache != String())
return data_dir_cache;
@@ -225,11 +229,11 @@ String OS_Android::get_user_data_dir() const {
return ".";
}
-String OS_Android::get_external_data_dir() const {
- String data_dir = godot_io_java->get_external_data_dir();
- if (data_dir != "") {
- data_dir = _remove_symlink(data_dir);
- return data_dir;
+String OS_Android::get_cache_path() const {
+ String cache_dir = godot_io_java->get_cache_dir();
+ if (cache_dir != "") {
+ cache_dir = _remove_symlink(cache_dir);
+ return cache_dir;
}
return ".";
}
@@ -242,8 +246,8 @@ String OS_Android::get_unique_id() const {
return OS::get_unique_id();
}
-String OS_Android::get_system_dir(SystemDir p_dir) const {
- return godot_io_java->get_system_dir(p_dir);
+String OS_Android::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
+ return godot_io_java->get_system_dir(p_dir, p_shared_storage);
}
void OS_Android::set_display_size(const Size2i &p_size) {
diff --git a/platform/android/os_android.h b/platform/android/os_android.h
index a5b995a775..c938297821 100644
--- a/platform/android/os_android.h
+++ b/platform/android/os_android.h
@@ -110,14 +110,15 @@ public:
virtual Error shell_open(String p_uri) override;
virtual String get_user_data_dir() const override;
- virtual String get_external_data_dir() const override;
+ virtual String get_data_path() const override;
+ virtual String get_cache_path() const override;
virtual String get_resource_dir() const override;
virtual String get_locale() const override;
virtual String get_model_name() const override;
virtual String get_unique_id() const override;
- virtual String get_system_dir(SystemDir p_dir) const override;
+ virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
void vibrate_handheld(int p_duration_ms) override;
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index 08630be8b0..2c9801f512 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -273,7 +273,7 @@ String OS_LinuxBSD::get_cache_path() const {
}
}
-String OS_LinuxBSD::get_system_dir(SystemDir p_dir) const {
+String OS_LinuxBSD::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
String xdgparam;
switch (p_dir) {
diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h
index 1e06587322..35c80e3f9b 100644
--- a/platform/linuxbsd/os_linuxbsd.h
+++ b/platform/linuxbsd/os_linuxbsd.h
@@ -84,7 +84,7 @@ public:
virtual String get_data_path() const override;
virtual String get_cache_path() const override;
- virtual String get_system_dir(SystemDir p_dir) const override;
+ virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
virtual Error shell_open(String p_uri) override;
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 37d30add78..df41ccd892 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -84,7 +84,7 @@ public:
virtual String get_bundle_resource_dir() const override;
virtual String get_godot_dir_name() const override;
- virtual String get_system_dir(SystemDir p_dir) const override;
+ virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
Error shell_open(String p_uri) override;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index c458a0264a..c6e35fee83 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -395,7 +395,7 @@ String OS_OSX::get_godot_dir_name() const {
return String(VERSION_SHORT_NAME).capitalize();
}
-String OS_OSX::get_system_dir(SystemDir p_dir) const {
+String OS_OSX::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
NSSearchPathDirectory id;
bool found = true;
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 2c8afaf7de..2a0a509d43 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -681,7 +681,7 @@ String OS_Windows::get_godot_dir_name() const {
return String(VERSION_SHORT_NAME).capitalize();
}
-String OS_Windows::get_system_dir(SystemDir p_dir) const {
+String OS_Windows::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
KNOWNFOLDERID id;
switch (p_dir) {
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index ea0c263b78..c4a2eda8f4 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -150,7 +150,7 @@ public:
virtual String get_cache_path() const override;
virtual String get_godot_dir_name() const override;
- virtual String get_system_dir(SystemDir p_dir) const override;
+ virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
virtual String get_user_data_dir() const override;
virtual String get_unique_id() const override;
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 00da94c3b0..dd1a4671d9 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -1104,14 +1104,12 @@ bool CharacterBody2D::move_and_slide() {
for (int iteration = 0; iteration < max_slides; ++iteration) {
PhysicsServer2D::MotionResult result;
- bool found_collision = false;
Vector2 prev_position = get_global_transform().elements[2];
bool collided = move_and_collide(motion, result, margin, false, !sliding_enabled);
if (collided) {
- found_collision = true;
motion_results.push_back(result);
_set_collision_direction(result);
@@ -1136,7 +1134,7 @@ bool CharacterBody2D::move_and_slide() {
// Move on floor only checks.
if (floor_block_on_wall && on_wall && motion_slide_up.dot(result.collision_normal) <= 0) {
// Avoid to move forward on a wall if floor_block_on_wall is true.
- if (was_on_floor && !is_on_floor_only() && !vel_dir_facing_up) {
+ if (was_on_floor && !on_floor && !vel_dir_facing_up) {
// If the movement is large the body can be prevented from reaching the walls.
if (result.travel.length() <= margin) {
// Cancels the motion.
@@ -1155,7 +1153,7 @@ bool CharacterBody2D::move_and_slide() {
break;
}
// Prevents the body from being able to climb a slope when it moves forward against the wall.
- else if (!is_on_floor_only()) {
+ else if (!on_floor) {
motion = up_direction * up_direction.dot(result.remainder);
motion = motion.slide(result.collision_normal);
} else {
@@ -1166,9 +1164,7 @@ bool CharacterBody2D::move_and_slide() {
else if (floor_constant_speed && is_on_floor_only() && can_apply_constant_speed && was_on_floor && motion.dot(result.collision_normal) < 0) {
can_apply_constant_speed = false;
Vector2 motion_slide_norm = result.remainder.slide(result.collision_normal).normalized();
- if (!motion_slide_norm.is_equal_approx(Vector2())) {
- motion = motion_slide_norm * (motion_slide_up.length() - result.travel.slide(up_direction).length() - last_travel.slide(up_direction).length());
- }
+ motion = motion_slide_norm * (motion_slide_up.length() - result.travel.slide(up_direction).length() - last_travel.slide(up_direction).length());
}
// Regular sliding, the last part of the test handle the case when you don't want to slide on the ceiling.
else if ((sliding_enabled || !on_floor) && (!on_ceiling || slide_on_ceiling || !vel_dir_facing_up)) {
@@ -1209,17 +1205,15 @@ bool CharacterBody2D::move_and_slide() {
set_global_transform(gt);
Vector2 motion_slide_norm = motion.slide(prev_floor_normal).normalized();
- if (!motion_slide_norm.is_equal_approx(Vector2())) {
- motion = motion_slide_norm * (motion_slide_up.length());
- found_collision = true;
- }
+ motion = motion_slide_norm * (motion_slide_up.length());
+ collided = true;
}
can_apply_constant_speed = !can_apply_constant_speed && !sliding_enabled;
sliding_enabled = true;
first_slide = false;
- if (!found_collision || motion.is_equal_approx(Vector2())) {
+ if (!collided || motion.is_equal_approx(Vector2())) {
break;
}
}
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index 610974ff90..092efc55d7 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -1176,11 +1176,6 @@ bool CharacterBody3D::move_and_slide() {
}
}
- if (!on_floor && !on_wall) {
- // Add last platform velocity when just left a moving platform.
- linear_velocity += current_floor_velocity;
- }
-
if (was_on_floor && snap != Vector3()) {
// Apply snap.
Transform3D gt = get_global_transform();
@@ -1213,6 +1208,11 @@ bool CharacterBody3D::move_and_slide() {
}
}
+ if (!on_floor && !on_wall) {
+ // Add last platform velocity when just left a moving platform.
+ linear_velocity += current_floor_velocity;
+ }
+
return motion_results.size() > 0;
}
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp
index 857916e23d..94fb49ae81 100644
--- a/scene/3d/skeleton_3d.cpp
+++ b/scene/3d/skeleton_3d.cpp
@@ -173,12 +173,15 @@ void Skeleton3D::_update_process_order() {
parentless_bones.clear();
for (int i = 0; i < len; i++) {
+ bonesptr[i].child_bones.clear();
+ }
+
+ for (int i = 0; i < len; i++) {
if (bonesptr[i].parent >= len) {
//validate this just in case
ERR_PRINT("Bone " + itos(i) + " has invalid parent: " + itos(bonesptr[i].parent));
bonesptr[i].parent = -1;
}
- bonesptr[i].child_bones.clear();
if (bonesptr[i].parent != -1) {
int parent_bone_idx = bonesptr[i].parent;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 2b3be1d5c2..11e08b231e 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -946,6 +946,17 @@ void LineEdit::paste_text() {
}
}
+bool LineEdit::has_undo() const {
+ if (undo_stack_pos == nullptr) {
+ return undo_stack.size() > 1;
+ }
+ return undo_stack_pos != undo_stack.front();
+}
+
+bool LineEdit::has_redo() const {
+ return undo_stack_pos != nullptr && undo_stack_pos != undo_stack.back();
+}
+
void LineEdit::undo() {
if (!editable) {
return;
@@ -2277,6 +2288,11 @@ void LineEdit::_ensure_menu() {
menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_AUTO), text_direction == TEXT_DIRECTION_AUTO);
menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_LTR), text_direction == TEXT_DIRECTION_LTR);
menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_RTL), text_direction == TEXT_DIRECTION_RTL);
+
+ if (editable) {
+ menu->set_item_disabled(menu->get_item_index(MENU_UNDO), !has_undo());
+ menu->set_item_disabled(menu->get_item_index(MENU_REDO), !has_redo());
+ }
}
LineEdit::LineEdit() {
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index c5c92d60aa..0e9c032e88 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -285,6 +285,8 @@ public:
void copy_text();
void cut_text();
void paste_text();
+ bool has_undo() const;
+ bool has_redo() const;
void undo();
void redo();
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index a2c5769947..87f06445ac 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2963,6 +2963,18 @@ void TextEdit::end_complex_operation() {
undo_stack.back()->get().chain_backward = true;
}
+bool TextEdit::has_undo() const {
+ if (undo_stack_pos == nullptr) {
+ int pending = current_op.type == TextOperation::TYPE_NONE ? 0 : 1;
+ return undo_stack.size() + pending > 0;
+ }
+ return undo_stack_pos != undo_stack.front();
+}
+
+bool TextEdit::has_redo() const {
+ return undo_stack_pos != nullptr;
+}
+
void TextEdit::undo() {
if (!editable) {
return;
@@ -4482,6 +4494,8 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("begin_complex_operation"), &TextEdit::begin_complex_operation);
ClassDB::bind_method(D_METHOD("end_complex_operation"), &TextEdit::end_complex_operation);
+ ClassDB::bind_method(D_METHOD("has_undo"), &TextEdit::has_undo);
+ ClassDB::bind_method(D_METHOD("has_redo"), &TextEdit::has_redo);
ClassDB::bind_method(D_METHOD("undo"), &TextEdit::undo);
ClassDB::bind_method(D_METHOD("redo"), &TextEdit::redo);
ClassDB::bind_method(D_METHOD("clear_undo_history"), &TextEdit::clear_undo_history);
@@ -4906,6 +4920,11 @@ void TextEdit::_backspace() {
return;
}
+ if (has_selection()) {
+ delete_selection();
+ return;
+ }
+
int cc = get_caret_column();
int cl = get_caret_line();
@@ -4913,11 +4932,6 @@ void TextEdit::_backspace() {
return;
}
- if (has_selection()) {
- delete_selection();
- return;
- }
-
int prev_line = cc ? cl : cl - 1;
int prev_column = cc ? (cc - 1) : (text[cl - 1].length());
@@ -5070,6 +5084,11 @@ void TextEdit::_generate_context_menu() {
menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_AUTO), text_direction == TEXT_DIRECTION_AUTO);
menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_LTR), text_direction == TEXT_DIRECTION_LTR);
menu_dir->set_item_checked(menu_dir->get_item_index(MENU_DIR_RTL), text_direction == TEXT_DIRECTION_RTL);
+
+ if (editable) {
+ menu->set_item_disabled(menu->get_item_index(MENU_UNDO), !has_undo());
+ menu->set_item_disabled(menu->get_item_index(MENU_REDO), !has_redo());
+ }
}
int TextEdit::_get_menu_action_accelerator(const String &p_action) {
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index da322a7bcd..69468978ab 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -659,6 +659,8 @@ public:
void begin_complex_operation();
void end_complex_operation();
+ bool has_undo() const;
+ bool has_redo() const;
void undo();
void redo();
void clear_undo_history();
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 6995c77b8e..73eec73d75 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -300,7 +300,7 @@ void Window::_propagate_window_notification(Node *p_node, int p_notification) {
Node *child = p_node->get_child(i);
Window *window = Object::cast_to<Window>(child);
if (window) {
- break;
+ continue;
}
_propagate_window_notification(child, p_notification);
}
diff --git a/scene/resources/skeleton_modification_2d_fabrik.cpp b/scene/resources/skeleton_modification_2d_fabrik.cpp
index c03a92b503..6e9429034f 100644
--- a/scene/resources/skeleton_modification_2d_fabrik.cpp
+++ b/scene/resources/skeleton_modification_2d_fabrik.cpp
@@ -149,15 +149,6 @@ void SkeletonModification2DFABRIK::_execute(float p_delta) {
return;
}
fabrik_transform_chain.write[i] = joint_bone2d_node->get_global_transform();
-
- // Apply magnet positions
- if (i == 0) {
- continue; // The origin cannot use a magnet position!
- } else {
- Transform2D joint_trans = fabrik_transform_chain[i];
- joint_trans.set_origin(joint_trans.get_origin() + fabrik_data_chain[i].magnet_position);
- fabrik_transform_chain.write[i] = joint_trans;
- }
}
Bone2D *final_bone2d_node = Object::cast_to<Bone2D>(ObjectDB::get_instance(fabrik_data_chain[fabrik_data_chain.size() - 1].bone2d_node_cache));
@@ -223,6 +214,11 @@ void SkeletonModification2DFABRIK::chain_backwards() {
Bone2D *final_bone2d_node = Object::cast_to<Bone2D>(ObjectDB::get_instance(fabrik_data_chain[final_joint_index].bone2d_node_cache));
Transform2D final_bone2d_trans = fabrik_transform_chain[final_joint_index];
+ // Apply magnet position
+ if (final_joint_index != 0) {
+ final_bone2d_trans.set_origin(final_bone2d_trans.get_origin() + fabrik_data_chain[final_joint_index].magnet_position);
+ }
+
// Set the rotation of the tip bone
final_bone2d_trans = final_bone2d_trans.looking_at(target_global_pose.get_origin());
@@ -245,6 +241,11 @@ void SkeletonModification2DFABRIK::chain_backwards() {
Bone2D *current_bone2d_node = Object::cast_to<Bone2D>(ObjectDB::get_instance(fabrik_data_chain[i].bone2d_node_cache));
Transform2D current_pose = fabrik_transform_chain[i];
+ // Apply magnet position
+ if (i != 0) {
+ current_pose.set_origin(current_pose.get_origin() + fabrik_data_chain[i].magnet_position);
+ }
+
float current_bone2d_node_length = current_bone2d_node->get_length() * MIN(current_bone2d_node->get_global_scale().x, current_bone2d_node->get_global_scale().y);
float length = current_bone2d_node_length / (previous_pose.get_origin() - current_pose.get_origin()).length();
Vector2 finish_position = previous_pose.get_origin().lerp(current_pose.get_origin(), length);
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index e4a731c7f7..e49d883ba4 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -1350,40 +1350,36 @@ void Theme::clear() {
_emit_theme_changed();
}
-void Theme::copy_default_theme() {
- Ref<Theme> default_theme2 = get_default();
- copy_theme(default_theme2);
-}
-
-void Theme::copy_theme(const Ref<Theme> &p_other) {
+void Theme::merge_with(const Ref<Theme> &p_other) {
if (p_other.is_null()) {
- clear();
return;
}
_freeze_change_propagation();
- // These items need reconnecting, so add them normally.
+ // Colors.
{
const StringName *K = nullptr;
- while ((K = p_other->icon_map.next(K))) {
+ while ((K = p_other->color_map.next(K))) {
const StringName *L = nullptr;
- while ((L = p_other->icon_map[*K].next(L))) {
- set_icon(*L, *K, p_other->icon_map[*K][*L]);
+ while ((L = p_other->color_map[*K].next(L))) {
+ set_color(*L, *K, p_other->color_map[*K][*L]);
}
}
}
+ // Constants.
{
const StringName *K = nullptr;
- while ((K = p_other->style_map.next(K))) {
+ while ((K = p_other->constant_map.next(K))) {
const StringName *L = nullptr;
- while ((L = p_other->style_map[*K].next(L))) {
- set_stylebox(*L, *K, p_other->style_map[*K][*L]);
+ while ((L = p_other->constant_map[*K].next(L))) {
+ set_constant(*L, *K, p_other->constant_map[*K][*L]);
}
}
}
+ // Fonts.
{
const StringName *K = nullptr;
while ((K = p_other->font_map.next(K))) {
@@ -1394,13 +1390,46 @@ void Theme::copy_theme(const Ref<Theme> &p_other) {
}
}
- // These items can be simply copied.
- font_size_map = p_other->font_size_map;
- color_map = p_other->color_map;
- constant_map = p_other->constant_map;
+ // Font sizes.
+ {
+ const StringName *K = nullptr;
+ while ((K = p_other->font_size_map.next(K))) {
+ const StringName *L = nullptr;
+ while ((L = p_other->font_size_map[*K].next(L))) {
+ set_font_size(*L, *K, p_other->font_size_map[*K][*L]);
+ }
+ }
+ }
- variation_map = p_other->variation_map;
- variation_base_map = p_other->variation_base_map;
+ // Icons.
+ {
+ const StringName *K = nullptr;
+ while ((K = p_other->icon_map.next(K))) {
+ const StringName *L = nullptr;
+ while ((L = p_other->icon_map[*K].next(L))) {
+ set_icon(*L, *K, p_other->icon_map[*K][*L]);
+ }
+ }
+ }
+
+ // Styleboxes.
+ {
+ const StringName *K = nullptr;
+ while ((K = p_other->style_map.next(K))) {
+ const StringName *L = nullptr;
+ while ((L = p_other->style_map[*K].next(L))) {
+ set_stylebox(*L, *K, p_other->style_map[*K][*L]);
+ }
+ }
+ }
+
+ // Type variations.
+ {
+ const StringName *K = nullptr;
+ while ((K = p_other->variation_map.next(K))) {
+ set_type_variation(*K, p_other->variation_map[*K]);
+ }
+ }
_unfreeze_and_propagate_changes();
}
@@ -1534,8 +1563,6 @@ void Theme::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_constant_list", "theme_type"), &Theme::_get_constant_list);
ClassDB::bind_method(D_METHOD("get_constant_type_list"), &Theme::_get_constant_type_list);
- ClassDB::bind_method(D_METHOD("clear"), &Theme::clear);
-
ClassDB::bind_method(D_METHOD("set_default_font", "font"), &Theme::set_default_theme_font);
ClassDB::bind_method(D_METHOD("get_default_font"), &Theme::get_default_theme_font);
@@ -1558,8 +1585,8 @@ void Theme::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_type_list"), &Theme::_get_type_list);
- ClassDB::bind_method("copy_default_theme", &Theme::copy_default_theme);
- ClassDB::bind_method(D_METHOD("copy_theme", "other"), &Theme::copy_theme);
+ ClassDB::bind_method(D_METHOD("merge_with", "other"), &Theme::merge_with);
+ ClassDB::bind_method(D_METHOD("clear"), &Theme::clear);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "default_font", PROPERTY_HINT_RESOURCE_TYPE, "Font"), "set_default_font", "get_default_font");
ADD_PROPERTY(PropertyInfo(Variant::INT, "default_font_size"), "set_default_font_size", "get_default_font_size");
diff --git a/scene/resources/theme.h b/scene/resources/theme.h
index 8a8fc28be1..15f21b91b8 100644
--- a/scene/resources/theme.h
+++ b/scene/resources/theme.h
@@ -210,8 +210,7 @@ public:
void get_type_list(List<StringName> *p_list) const;
void get_type_dependencies(const StringName &p_base_type, const StringName &p_type_variant, List<StringName> *p_list);
- void copy_default_theme();
- void copy_theme(const Ref<Theme> &p_other);
+ void merge_with(const Ref<Theme> &p_other);
void clear();
Theme();
diff --git a/servers/physics_3d/body_3d_sw.cpp b/servers/physics_3d/body_3d_sw.cpp
index ea6064cb4c..0c4079332d 100644
--- a/servers/physics_3d/body_3d_sw.cpp
+++ b/servers/physics_3d/body_3d_sw.cpp
@@ -578,7 +578,7 @@ void Body3DSW::integrate_velocities(real_t p_step) {
real_t ang_vel = total_angular_velocity.length();
Transform3D transform = get_transform();
- if (ang_vel != 0.0) {
+ if (!Math::is_zero_approx(ang_vel)) {
Vector3 ang_vel_axis = total_angular_velocity / ang_vel;
Basis rot(ang_vel_axis, ang_vel * p_step);
Basis identity3(1, 0, 0, 0, 1, 0, 0, 0, 1);
diff --git a/servers/rendering/renderer_rd/effects_rd.cpp b/servers/rendering/renderer_rd/effects_rd.cpp
index f5b6be4795..0c191fe2f7 100644
--- a/servers/rendering/renderer_rd/effects_rd.cpp
+++ b/servers/rendering/renderer_rd/effects_rd.cpp
@@ -1914,7 +1914,7 @@ EffectsRD::EffectsRD(bool p_prefer_raster_effects) {
}
}
- { // Initialize copy
+ if (!prefer_raster_effects) { // Initialize copy
Vector<String> copy_modes;
copy_modes.push_back("\n#define MODE_GAUSSIAN_BLUR\n");
copy_modes.push_back("\n#define MODE_GAUSSIAN_BLUR\n#define DST_IMAGE_8BIT\n");
@@ -2113,7 +2113,7 @@ EffectsRD::EffectsRD(bool p_prefer_raster_effects) {
}
}
- {
+ if (!prefer_raster_effects) {
// Initialize ssao
RD::SamplerState sampler;
@@ -2257,7 +2257,7 @@ EffectsRD::EffectsRD(bool p_prefer_raster_effects) {
ERR_FAIL_COND(pipeline != SSAO_MAX);
}
- {
+ if (!prefer_raster_effects) {
// Initialize roughness limiter
Vector<String> shader_modes;
shader_modes.push_back("");
@@ -2355,7 +2355,7 @@ EffectsRD::EffectsRD(bool p_prefer_raster_effects) {
}
}
- {
+ if (!prefer_raster_effects) {
Vector<String> specular_modes;
specular_modes.push_back("\n#define MODE_MERGE\n");
specular_modes.push_back("\n#define MODE_MERGE\n#define MODE_SSR\n");
@@ -2391,72 +2391,74 @@ EffectsRD::EffectsRD(bool p_prefer_raster_effects) {
}
}
- {
- Vector<String> ssr_modes;
- ssr_modes.push_back("\n");
- ssr_modes.push_back("\n#define MODE_ROUGH\n");
+ if (!prefer_raster_effects) {
+ {
+ Vector<String> ssr_modes;
+ ssr_modes.push_back("\n");
+ ssr_modes.push_back("\n#define MODE_ROUGH\n");
- ssr.shader.initialize(ssr_modes);
+ ssr.shader.initialize(ssr_modes);
- ssr.shader_version = ssr.shader.version_create();
+ ssr.shader_version = ssr.shader.version_create();
- for (int i = 0; i < SCREEN_SPACE_REFLECTION_MAX; i++) {
- ssr.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ssr.shader.version_get_shader(ssr.shader_version, i));
+ for (int i = 0; i < SCREEN_SPACE_REFLECTION_MAX; i++) {
+ ssr.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ssr.shader.version_get_shader(ssr.shader_version, i));
+ }
}
- }
- {
- Vector<String> ssr_filter_modes;
- ssr_filter_modes.push_back("\n");
- ssr_filter_modes.push_back("\n#define VERTICAL_PASS\n");
+ {
+ Vector<String> ssr_filter_modes;
+ ssr_filter_modes.push_back("\n");
+ ssr_filter_modes.push_back("\n#define VERTICAL_PASS\n");
- ssr_filter.shader.initialize(ssr_filter_modes);
+ ssr_filter.shader.initialize(ssr_filter_modes);
- ssr_filter.shader_version = ssr_filter.shader.version_create();
+ ssr_filter.shader_version = ssr_filter.shader.version_create();
- for (int i = 0; i < SCREEN_SPACE_REFLECTION_FILTER_MAX; i++) {
- ssr_filter.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ssr_filter.shader.version_get_shader(ssr_filter.shader_version, i));
+ for (int i = 0; i < SCREEN_SPACE_REFLECTION_FILTER_MAX; i++) {
+ ssr_filter.pipelines[i] = RD::get_singleton()->compute_pipeline_create(ssr_filter.shader.version_get_shader(ssr_filter.shader_version, i));
+ }
}
- }
- {
- Vector<String> ssr_scale_modes;
- ssr_scale_modes.push_back("\n");
+ {
+ Vector<String> ssr_scale_modes;
+ ssr_scale_modes.push_back("\n");
- ssr_scale.shader.initialize(ssr_scale_modes);
+ ssr_scale.shader.initialize(ssr_scale_modes);
- ssr_scale.shader_version = ssr_scale.shader.version_create();
+ ssr_scale.shader_version = ssr_scale.shader.version_create();
- ssr_scale.pipeline = RD::get_singleton()->compute_pipeline_create(ssr_scale.shader.version_get_shader(ssr_scale.shader_version, 0));
- }
+ ssr_scale.pipeline = RD::get_singleton()->compute_pipeline_create(ssr_scale.shader.version_get_shader(ssr_scale.shader_version, 0));
+ }
- {
- Vector<String> sss_modes;
- sss_modes.push_back("\n#define USE_11_SAMPLES\n");
- sss_modes.push_back("\n#define USE_17_SAMPLES\n");
- sss_modes.push_back("\n#define USE_25_SAMPLES\n");
+ {
+ Vector<String> sss_modes;
+ sss_modes.push_back("\n#define USE_11_SAMPLES\n");
+ sss_modes.push_back("\n#define USE_17_SAMPLES\n");
+ sss_modes.push_back("\n#define USE_25_SAMPLES\n");
- sss.shader.initialize(sss_modes);
+ sss.shader.initialize(sss_modes);
- sss.shader_version = sss.shader.version_create();
+ sss.shader_version = sss.shader.version_create();
- for (int i = 0; i < sss_modes.size(); i++) {
- sss.pipelines[i] = RD::get_singleton()->compute_pipeline_create(sss.shader.version_get_shader(sss.shader_version, i));
+ for (int i = 0; i < sss_modes.size(); i++) {
+ sss.pipelines[i] = RD::get_singleton()->compute_pipeline_create(sss.shader.version_get_shader(sss.shader_version, i));
+ }
}
- }
- {
- Vector<String> resolve_modes;
- resolve_modes.push_back("\n#define MODE_RESOLVE_GI\n");
- resolve_modes.push_back("\n#define MODE_RESOLVE_GI\n#define VOXEL_GI_RESOLVE\n");
- resolve_modes.push_back("\n#define MODE_RESOLVE_DEPTH\n");
+ {
+ Vector<String> resolve_modes;
+ resolve_modes.push_back("\n#define MODE_RESOLVE_GI\n");
+ resolve_modes.push_back("\n#define MODE_RESOLVE_GI\n#define VOXEL_GI_RESOLVE\n");
+ resolve_modes.push_back("\n#define MODE_RESOLVE_DEPTH\n");
- resolve.shader.initialize(resolve_modes);
+ resolve.shader.initialize(resolve_modes);
- resolve.shader_version = resolve.shader.version_create();
+ resolve.shader_version = resolve.shader.version_create();
- for (int i = 0; i < RESOLVE_MODE_MAX; i++) {
- resolve.pipelines[i] = RD::get_singleton()->compute_pipeline_create(resolve.shader.version_get_shader(resolve.shader_version, i));
+ for (int i = 0; i < RESOLVE_MODE_MAX; i++) {
+ resolve.pipelines[i] = RD::get_singleton()->compute_pipeline_create(resolve.shader.version_get_shader(resolve.shader_version, i));
+ }
}
}
@@ -2522,10 +2524,6 @@ EffectsRD::~EffectsRD() {
RD::get_singleton()->free(index_buffer); //array gets freed as dependency
RD::get_singleton()->free(filter.coefficient_buffer);
- RD::get_singleton()->free(ssao.mirror_sampler);
- RD::get_singleton()->free(ssao.gather_constants_buffer);
- RD::get_singleton()->free(ssao.importance_map_load_counter);
-
if (prefer_raster_effects) {
blur_raster.shader.version_free(blur_raster.shader_version);
bokeh.raster_shader.version_free(blur_raster.shader_version);
@@ -2540,21 +2538,27 @@ EffectsRD::~EffectsRD() {
cubemap_downsampler.compute_shader.version_free(cubemap_downsampler.shader_version);
filter.compute_shader.version_free(filter.shader_version);
}
- copy.shader.version_free(copy.shader_version);
+ if (!prefer_raster_effects) {
+ copy.shader.version_free(copy.shader_version);
+ resolve.shader.version_free(resolve.shader_version);
+ specular_merge.shader.version_free(specular_merge.shader_version);
+ ssao.blur_shader.version_free(ssao.blur_shader_version);
+ ssao.gather_shader.version_free(ssao.gather_shader_version);
+ ssao.downsample_shader.version_free(ssao.downsample_shader_version);
+ ssao.interleave_shader.version_free(ssao.interleave_shader_version);
+ ssao.importance_map_shader.version_free(ssao.importance_map_shader_version);
+ roughness_limiter.shader.version_free(roughness_limiter.shader_version);
+ ssr.shader.version_free(ssr.shader_version);
+ ssr_filter.shader.version_free(ssr_filter.shader_version);
+ ssr_scale.shader.version_free(ssr_scale.shader_version);
+ sss.shader.version_free(sss.shader_version);
+
+ RD::get_singleton()->free(ssao.mirror_sampler);
+ RD::get_singleton()->free(ssao.gather_constants_buffer);
+ RD::get_singleton()->free(ssao.importance_map_load_counter);
+ }
copy_to_fb.shader.version_free(copy_to_fb.shader_version);
cube_to_dp.shader.version_free(cube_to_dp.shader_version);
- resolve.shader.version_free(resolve.shader_version);
- roughness_limiter.shader.version_free(roughness_limiter.shader_version);
sort.shader.version_free(sort.shader_version);
- specular_merge.shader.version_free(specular_merge.shader_version);
- ssao.blur_shader.version_free(ssao.blur_shader_version);
- ssao.gather_shader.version_free(ssao.gather_shader_version);
- ssao.downsample_shader.version_free(ssao.downsample_shader_version);
- ssao.interleave_shader.version_free(ssao.interleave_shader_version);
- ssao.importance_map_shader.version_free(ssao.importance_map_shader_version);
- ssr.shader.version_free(ssr.shader_version);
- ssr_filter.shader.version_free(ssr_filter.shader_version);
- ssr_scale.shader.version_free(ssr_scale.shader_version);
- sss.shader.version_free(sss.shader_version);
tonemap.shader.version_free(tonemap.shader_version);
}
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 5a0ad97c7c..611f7c6494 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -3062,7 +3062,7 @@ RenderForwardClustered::RenderForwardClustered(RendererStorageRD *p_storage) :
defines += "\n#define USE_RADIANCE_CUBEMAP_ARRAY \n";
}
defines += "\n#define SDFGI_OCT_SIZE " + itos(gi.sdfgi_get_lightprobe_octahedron_size()) + "\n";
- defines += "\n#define MAX_DIRECTIONAL_LIGHT_DATA_STRUCTS " + itos(get_max_directional_lights()) + "\n";
+ defines += "\n#define MAX_DIRECTIONAL_LIGHT_DATA_STRUCTS " + itos(MAX_DIRECTIONAL_LIGHTS) + "\n";
{
//lightmaps
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index ddd2a26d71..2064d9c5c5 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -665,6 +665,23 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
_pre_opaque_render(p_render_data, false, false, RID(), RID());
+ uint32_t spec_constant_base_flags = 0;
+
+ {
+ //figure out spec constants
+
+ if (p_render_data->directional_light_count > 0) {
+ if (p_render_data->directional_light_soft_shadows) {
+ spec_constant_base_flags |= 1 << SPEC_CONSTANT_USING_DIRECTIONAL_SOFT_SHADOWS;
+ }
+ } else {
+ spec_constant_base_flags |= 1 << SPEC_CONSTANT_DISABLE_DIRECTIONAL_LIGHTS;
+ }
+
+ if (!is_environment(p_render_data->environment) || environment_is_fog_enabled(p_render_data->environment)) {
+ spec_constant_base_flags |= 1 << SPEC_CONSTANT_DISABLE_FOG;
+ }
+ }
{
if (render_buffer) {
RD::get_singleton()->draw_command_begin_label("Render 3D Pass");
@@ -707,7 +724,7 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
}
RD::FramebufferFormatID fb_format = RD::get_singleton()->framebuffer_get_format(framebuffer);
- RenderListParameters render_list_params(render_list[RENDER_LIST_OPAQUE].elements.ptr(), render_list[RENDER_LIST_OPAQUE].element_info.ptr(), render_list[RENDER_LIST_OPAQUE].elements.size(), reverse_cull, PASS_MODE_COLOR, rp_uniform_set, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_WIREFRAME, Vector2(), p_render_data->lod_camera_plane, p_render_data->lod_distance_multiplier, p_render_data->screen_lod_threshold, p_render_data->view_count);
+ RenderListParameters render_list_params(render_list[RENDER_LIST_OPAQUE].elements.ptr(), render_list[RENDER_LIST_OPAQUE].element_info.ptr(), render_list[RENDER_LIST_OPAQUE].elements.size(), reverse_cull, PASS_MODE_COLOR, rp_uniform_set, spec_constant_base_flags, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_WIREFRAME, Vector2(), p_render_data->lod_camera_plane, p_render_data->lod_distance_multiplier, p_render_data->screen_lod_threshold, p_render_data->view_count);
render_list_params.framebuffer_format = fb_format;
if ((uint32_t)render_list_params.element_count > render_list_thread_threshold && false) {
// secondary command buffers need more testing at this time
@@ -771,7 +788,7 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
if (using_subpass_transparent) {
RD::FramebufferFormatID fb_format = RD::get_singleton()->framebuffer_get_format(framebuffer);
- RenderListParameters render_list_params(render_list[RENDER_LIST_ALPHA].elements.ptr(), render_list[RENDER_LIST_ALPHA].element_info.ptr(), render_list[RENDER_LIST_ALPHA].elements.size(), reverse_cull, PASS_MODE_COLOR, rp_uniform_set, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_WIREFRAME, Vector2(), p_render_data->lod_camera_plane, p_render_data->lod_distance_multiplier, p_render_data->screen_lod_threshold, p_render_data->view_count);
+ RenderListParameters render_list_params(render_list[RENDER_LIST_ALPHA].elements.ptr(), render_list[RENDER_LIST_ALPHA].element_info.ptr(), render_list[RENDER_LIST_ALPHA].elements.size(), reverse_cull, PASS_MODE_COLOR, rp_uniform_set, spec_constant_base_flags, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_WIREFRAME, Vector2(), p_render_data->lod_camera_plane, p_render_data->lod_distance_multiplier, p_render_data->screen_lod_threshold, p_render_data->view_count);
render_list_params.framebuffer_format = fb_format;
if ((uint32_t)render_list_params.element_count > render_list_thread_threshold && false) {
// secondary command buffers need more testing at this time
@@ -808,7 +825,7 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
// _setup_environment(p_render_data, p_render_data->reflection_probe.is_valid(), screen_size, !p_render_data->reflection_probe.is_valid(), p_default_bg_color, false);
RD::FramebufferFormatID fb_format = RD::get_singleton()->framebuffer_get_format(framebuffer);
- RenderListParameters render_list_params(render_list[RENDER_LIST_ALPHA].elements.ptr(), render_list[RENDER_LIST_ALPHA].element_info.ptr(), render_list[RENDER_LIST_ALPHA].elements.size(), reverse_cull, PASS_MODE_COLOR, rp_uniform_set, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_WIREFRAME, Vector2(), p_render_data->lod_camera_plane, p_render_data->lod_distance_multiplier, p_render_data->screen_lod_threshold, p_render_data->view_count);
+ RenderListParameters render_list_params(render_list[RENDER_LIST_ALPHA].elements.ptr(), render_list[RENDER_LIST_ALPHA].element_info.ptr(), render_list[RENDER_LIST_ALPHA].elements.size(), reverse_cull, PASS_MODE_COLOR, rp_uniform_set, spec_constant_base_flags, get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_WIREFRAME, Vector2(), p_render_data->lod_camera_plane, p_render_data->lod_distance_multiplier, p_render_data->screen_lod_threshold, p_render_data->view_count);
render_list_params.framebuffer_format = fb_format;
if ((uint32_t)render_list_params.element_count > render_list_thread_threshold && false) {
// secondary command buffers need more testing at this time
@@ -935,7 +952,7 @@ void RenderForwardMobile::_render_shadow_end(uint32_t p_barrier) {
for (uint32_t i = 0; i < scene_state.shadow_passes.size(); i++) {
SceneState::ShadowPass &shadow_pass = scene_state.shadow_passes[i];
- RenderListParameters render_list_parameters(render_list[RENDER_LIST_SECONDARY].elements.ptr() + shadow_pass.element_from, render_list[RENDER_LIST_SECONDARY].element_info.ptr() + shadow_pass.element_from, shadow_pass.element_count, shadow_pass.flip_cull, shadow_pass.pass_mode, shadow_pass.rp_uniform_set, false, Vector2(), shadow_pass.camera_plane, shadow_pass.lod_distance_multiplier, shadow_pass.screen_lod_threshold, 1, shadow_pass.element_from, RD::BARRIER_MASK_NO_BARRIER);
+ RenderListParameters render_list_parameters(render_list[RENDER_LIST_SECONDARY].elements.ptr() + shadow_pass.element_from, render_list[RENDER_LIST_SECONDARY].element_info.ptr() + shadow_pass.element_from, shadow_pass.element_count, shadow_pass.flip_cull, shadow_pass.pass_mode, shadow_pass.rp_uniform_set, 0, false, Vector2(), shadow_pass.camera_plane, shadow_pass.lod_distance_multiplier, shadow_pass.screen_lod_threshold, 1, shadow_pass.element_from, RD::BARRIER_MASK_NO_BARRIER);
_render_list_with_threads(&render_list_parameters, shadow_pass.framebuffer, RD::INITIAL_ACTION_DROP, RD::FINAL_ACTION_DISCARD, shadow_pass.initial_depth_action, shadow_pass.final_depth_action, Vector<Color>(), 1.0, 0, shadow_pass.rect);
}
@@ -975,7 +992,7 @@ void RenderForwardMobile::_render_material(const Transform3D &p_cam_transform, c
RENDER_TIMESTAMP("Render Material");
{
- RenderListParameters render_list_params(render_list[RENDER_LIST_SECONDARY].elements.ptr(), render_list[RENDER_LIST_SECONDARY].element_info.ptr(), render_list[RENDER_LIST_SECONDARY].elements.size(), true, pass_mode, rp_uniform_set);
+ RenderListParameters render_list_params(render_list[RENDER_LIST_SECONDARY].elements.ptr(), render_list[RENDER_LIST_SECONDARY].element_info.ptr(), render_list[RENDER_LIST_SECONDARY].elements.size(), true, pass_mode, rp_uniform_set, 0);
//regular forward for now
Vector<Color> clear;
clear.push_back(Color(0, 0, 0, 0));
@@ -1016,7 +1033,7 @@ void RenderForwardMobile::_render_uv2(const PagedArray<GeometryInstance *> &p_in
RENDER_TIMESTAMP("Render Material");
{
- RenderListParameters render_list_params(render_list[RENDER_LIST_SECONDARY].elements.ptr(), render_list[RENDER_LIST_SECONDARY].element_info.ptr(), render_list[RENDER_LIST_SECONDARY].elements.size(), true, pass_mode, rp_uniform_set, true);
+ RenderListParameters render_list_params(render_list[RENDER_LIST_SECONDARY].elements.ptr(), render_list[RENDER_LIST_SECONDARY].element_info.ptr(), render_list[RENDER_LIST_SECONDARY].elements.size(), true, pass_mode, rp_uniform_set, true, 0);
//regular forward for now
Vector<Color> clear;
clear.push_back(Color(0, 0, 0, 0));
@@ -1090,7 +1107,7 @@ void RenderForwardMobile::_render_particle_collider_heightfield(RID p_fb, const
{
//regular forward for now
- RenderListParameters render_list_params(render_list[RENDER_LIST_SECONDARY].elements.ptr(), render_list[RENDER_LIST_SECONDARY].element_info.ptr(), render_list[RENDER_LIST_SECONDARY].elements.size(), false, pass_mode, rp_uniform_set);
+ RenderListParameters render_list_params(render_list[RENDER_LIST_SECONDARY].elements.ptr(), render_list[RENDER_LIST_SECONDARY].element_info.ptr(), render_list[RENDER_LIST_SECONDARY].elements.size(), false, pass_mode, rp_uniform_set, 0);
_render_list_with_threads(&render_list_params, p_fb, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ);
}
RD::get_singleton()->draw_command_end_label();
@@ -1733,7 +1750,7 @@ void RenderForwardMobile::_render_list_with_threads(RenderListParameters *p_para
}
}
-void RenderForwardMobile::_fill_push_constant_instance_indices(GeometryInstanceForwardMobile::PushConstant *p_push_constant, const GeometryInstanceForwardMobile *p_instance) {
+void RenderForwardMobile::_fill_push_constant_instance_indices(GeometryInstanceForwardMobile::PushConstant *p_push_constant, uint32_t &spec_constants, const GeometryInstanceForwardMobile *p_instance) {
// first zero out our indices
p_push_constant->omni_lights[0] = 0xFFFF;
@@ -1748,6 +1765,19 @@ void RenderForwardMobile::_fill_push_constant_instance_indices(GeometryInstanceF
p_push_constant->reflection_probes[0] = 0xFFFF;
p_push_constant->reflection_probes[1] = 0xFFFF;
+ if (p_instance->omni_light_count == 0) {
+ spec_constants |= 1 << SPEC_CONSTANT_DISABLE_OMNI_LIGHTS;
+ }
+ if (p_instance->spot_light_count == 0) {
+ spec_constants |= 1 << SPEC_CONSTANT_DISABLE_SPOT_LIGHTS;
+ }
+ if (p_instance->reflection_probe_count == 0) {
+ spec_constants |= 1 << SPEC_CONSTANT_DISABLE_REFLECTION_PROBES;
+ }
+ if (p_instance->decals_count == 0) {
+ spec_constants |= 1 << SPEC_CONSTANT_DISABLE_DECALS;
+ }
+
for (uint32_t i = 0; i < MAX_RDL_CULL; i++) {
uint32_t ofs = i < 4 ? 0 : 1;
uint32_t shift = (i & 0x3) << 3;
@@ -1795,6 +1825,8 @@ void RenderForwardMobile::_render_list_template(RenderingDevice::DrawListID p_dr
const RenderElementInfo &element_info = p_params->element_info[i];
const GeometryInstanceForwardMobile *inst = surf->owner;
+ uint32_t base_spec_constants = p_params->spec_constant_base_flags;
+
// GeometryInstanceForwardMobile::PushConstant push_constant = inst->push_constant;
GeometryInstanceForwardMobile::PushConstant push_constant;
@@ -1830,7 +1862,13 @@ void RenderForwardMobile::_render_list_template(RenderingDevice::DrawListID p_dr
mesh_surface = surf->surface_shadow;
} else {
- _fill_push_constant_instance_indices(&push_constant, inst);
+ if (inst->use_projector) {
+ base_spec_constants |= 1 << SPEC_CONSTANT_USING_PROJECTOR;
+ }
+ if (inst->use_soft_shadow) {
+ base_spec_constants |= 1 << SPEC_CONSTANT_USING_SOFT_SHADOWS;
+ }
+ _fill_push_constant_instance_indices(&push_constant, base_spec_constants, inst);
#ifdef DEBUG_ENABLED
if (unlikely(get_debug_draw_mode() == RS::VIEWPORT_DEBUG_DRAW_LIGHTING)) {
@@ -1922,7 +1960,7 @@ void RenderForwardMobile::_render_list_template(RenderingDevice::DrawListID p_dr
prev_index_array_rd = index_array_rd;
}
- RID pipeline_rd = pipeline->get_render_pipeline(vertex_format, framebuffer_format, p_params->force_wireframe, p_params->subpass);
+ RID pipeline_rd = pipeline->get_render_pipeline(vertex_format, framebuffer_format, p_params->force_wireframe, p_params->subpass, base_spec_constants);
if (pipeline_rd != prev_pipeline_rd) {
// checking with prev shader does not make so much sense, as
@@ -2181,6 +2219,11 @@ void RenderForwardMobile::geometry_instance_pair_voxel_gi_instances(GeometryInst
}
void RenderForwardMobile::geometry_instance_set_softshadow_projector_pairing(GeometryInstance *p_geometry_instance, bool p_softshadow, bool p_projector) {
+ GeometryInstanceForwardMobile *ginstance = static_cast<GeometryInstanceForwardMobile *>(p_geometry_instance);
+ ERR_FAIL_COND(!ginstance);
+
+ ginstance->use_projector = p_projector;
+ ginstance->use_soft_shadow = p_softshadow;
}
void RenderForwardMobile::_geometry_instance_mark_dirty(GeometryInstance *p_geometry_instance) {
@@ -2559,12 +2602,12 @@ void RenderForwardMobile::_update_shader_quality_settings() {
spec_constants.push_back(sc);
sc.type = RD::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
- sc.constant_id = SPEC_CONSTANT_DECAL_FILTER;
+ sc.constant_id = SPEC_CONSTANT_DECAL_USE_MIPMAPS;
sc.bool_value = decals_get_filter() == RS::DECAL_FILTER_NEAREST_MIPMAPS || decals_get_filter() == RS::DECAL_FILTER_LINEAR_MIPMAPS || decals_get_filter() == RS::DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC;
spec_constants.push_back(sc);
- sc.constant_id = SPEC_CONSTANT_PROJECTOR_FILTER;
+ sc.constant_id = SPEC_CONSTANT_PROJECTOR_USE_MIPMAPS;
sc.bool_value = light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS || light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS || light_projectors_get_filter() == RS::LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC;
spec_constants.push_back(sc);
@@ -2587,7 +2630,7 @@ RenderForwardMobile::RenderForwardMobile(RendererStorageRD *p_storage) :
defines += "\n#define USE_RADIANCE_CUBEMAP_ARRAY \n";
}
// defines += "\n#define SDFGI_OCT_SIZE " + itos(gi.sdfgi_get_lightprobe_octahedron_size()) + "\n";
- defines += "\n#define MAX_DIRECTIONAL_LIGHT_DATA_STRUCTS " + itos(get_max_directional_lights()) + "\n";
+ defines += "\n#define MAX_DIRECTIONAL_LIGHT_DATA_STRUCTS " + itos(MAX_DIRECTIONAL_LIGHTS) + "\n";
{
//lightmaps
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
index b981592840..764d8e80df 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
@@ -65,12 +65,27 @@ protected:
};
enum {
- SPEC_CONSTANT_SOFT_SHADOW_SAMPLES = 6,
- SPEC_CONSTANT_PENUMBRA_SHADOW_SAMPLES = 7,
- SPEC_CONSTANT_DIRECTIONAL_SOFT_SHADOW_SAMPLES = 8,
- SPEC_CONSTANT_DIRECTIONAL_PENUMBRA_SHADOW_SAMPLES = 9,
- SPEC_CONSTANT_DECAL_FILTER = 10,
- SPEC_CONSTANT_PROJECTOR_FILTER = 11,
+
+ SPEC_CONSTANT_USING_PROJECTOR = 0,
+ SPEC_CONSTANT_USING_SOFT_SHADOWS = 1,
+ SPEC_CONSTANT_USING_DIRECTIONAL_SOFT_SHADOWS = 2,
+
+ SPEC_CONSTANT_SOFT_SHADOW_SAMPLES = 3,
+ SPEC_CONSTANT_PENUMBRA_SHADOW_SAMPLES = 4,
+ SPEC_CONSTANT_DIRECTIONAL_SOFT_SHADOW_SAMPLES = 5,
+ SPEC_CONSTANT_DIRECTIONAL_PENUMBRA_SHADOW_SAMPLES = 6,
+
+ SPEC_CONSTANT_DECAL_USE_MIPMAPS = 7,
+ SPEC_CONSTANT_PROJECTOR_USE_MIPMAPS = 8,
+
+ SPEC_CONSTANT_DISABLE_OMNI_LIGHTS = 9,
+ SPEC_CONSTANT_DISABLE_SPOT_LIGHTS = 10,
+ SPEC_CONSTANT_DISABLE_REFLECTION_PROBES = 11,
+ SPEC_CONSTANT_DISABLE_DIRECTIONAL_LIGHTS = 12,
+
+ SPEC_CONSTANT_DISABLE_DECALS = 13,
+ SPEC_CONSTANT_DISABLE_FOG = 14,
+
};
enum {
@@ -159,6 +174,7 @@ protected:
bool force_wireframe = false;
Vector2 uv_offset;
Plane lod_plane;
+ uint32_t spec_constant_base_flags = 0;
float lod_distance_multiplier = 0.0;
float screen_lod_threshold = 0.0;
RD::FramebufferFormatID framebuffer_format = 0;
@@ -166,7 +182,7 @@ protected:
uint32_t barrier = RD::BARRIER_MASK_ALL;
uint32_t subpass = 0;
- RenderListParameters(GeometryInstanceSurfaceDataCache **p_elements, RenderElementInfo *p_element_info, int p_element_count, bool p_reverse_cull, PassMode p_pass_mode, RID p_render_pass_uniform_set, bool p_force_wireframe = false, const Vector2 &p_uv_offset = Vector2(), const Plane &p_lod_plane = Plane(), float p_lod_distance_multiplier = 0.0, float p_screen_lod_threshold = 0.0, uint32_t p_view_count = 1, uint32_t p_element_offset = 0, uint32_t p_barrier = RD::BARRIER_MASK_ALL) {
+ RenderListParameters(GeometryInstanceSurfaceDataCache **p_elements, RenderElementInfo *p_element_info, int p_element_count, bool p_reverse_cull, PassMode p_pass_mode, RID p_render_pass_uniform_set, uint32_t p_spec_constant_base_flags = 0, bool p_force_wireframe = false, const Vector2 &p_uv_offset = Vector2(), const Plane &p_lod_plane = Plane(), float p_lod_distance_multiplier = 0.0, float p_screen_lod_threshold = 0.0, uint32_t p_view_count = 1, uint32_t p_element_offset = 0, uint32_t p_barrier = RD::BARRIER_MASK_ALL) {
elements = p_elements;
element_info = p_element_info;
element_count = p_element_count;
@@ -182,6 +198,7 @@ protected:
screen_lod_threshold = p_screen_lod_threshold;
element_offset = p_element_offset;
barrier = p_barrier;
+ spec_constant_base_flags = p_spec_constant_base_flags;
}
};
@@ -526,6 +543,8 @@ protected:
RID transforms_uniform_set;
float depth = 0;
bool mirror = false;
+ bool use_projector = false;
+ bool use_soft_shadow = false;
Transform3D transform;
bool store_transform_cache = true; // if true we copy our transform into our PushConstant, if false we use our transforms UBO and clear our PushConstants transform
bool non_uniform_scale = false;
@@ -584,7 +603,7 @@ protected:
dirty_list_element(this) {}
};
- _FORCE_INLINE_ void _fill_push_constant_instance_indices(GeometryInstanceForwardMobile::PushConstant *p_push_constant, const GeometryInstanceForwardMobile *p_instance);
+ _FORCE_INLINE_ void _fill_push_constant_instance_indices(GeometryInstanceForwardMobile::PushConstant *p_push_constant, uint32_t &spec_constants, const GeometryInstanceForwardMobile *p_instance);
void _update_shader_quality_settings() override;
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
index 02d548bf13..62e9386f95 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
@@ -281,6 +281,8 @@ RendererCompositorRD::RendererCompositorRD() {
scene = memnew(RendererSceneRenderImplementation::RenderForwardClustered(storage));
}
+ scene->init();
+
// now we're ready to create our effects,
storage->init_effects(!scene->_render_buffers_can_be_storage());
}
diff --git a/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
index 98d08f68e8..098e2a5c87 100644
--- a/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
@@ -2812,8 +2812,6 @@ void RendererSceneGIRD::init(RendererStorageRD *p_storage, RendererSceneSkyRD *p
{
//kinda complicated to compute the amount of slots, we try to use as many as we can
- voxel_gi_max_lights = 32;
-
voxel_gi_lights = memnew_arr(VoxelGILight, voxel_gi_max_lights);
voxel_gi_lights_uniform = RD::get_singleton()->uniform_buffer_create(voxel_gi_max_lights * sizeof(VoxelGILight));
voxel_gi_quality = RS::VoxelGIQuality(CLAMP(int(GLOBAL_GET("rendering/global_illumination/voxel_gi/quality")), 0, 1));
@@ -3009,7 +3007,9 @@ void RendererSceneGIRD::free() {
sdfgi_shader.integrate.version_free(sdfgi_shader.integrate_shader);
sdfgi_shader.preprocess.version_free(sdfgi_shader.preprocess_shader);
- memdelete_arr(voxel_gi_lights);
+ if (voxel_gi_lights) {
+ memdelete_arr(voxel_gi_lights);
+ }
}
RendererSceneGIRD::SDFGI *RendererSceneGIRD::create_sdfgi(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world_position, uint32_t p_requested_history_size) {
diff --git a/servers/rendering/renderer_rd/renderer_scene_gi_rd.h b/servers/rendering/renderer_rd/renderer_scene_gi_rd.h
index 128bf09063..0b4622646f 100644
--- a/servers/rendering/renderer_rd/renderer_scene_gi_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_gi_rd.h
@@ -110,8 +110,8 @@ private:
float pad[3];
};
- VoxelGILight *voxel_gi_lights;
- uint32_t voxel_gi_max_lights;
+ VoxelGILight *voxel_gi_lights = nullptr;
+ uint32_t voxel_gi_max_lights = 32;
RID voxel_gi_lights_uniform;
enum {
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 5016c99a1e..d81c216f37 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -4066,7 +4066,7 @@ void RendererSceneRenderRD::render_scene(RID p_render_buffers, const CameraData
render_state.voxel_gi_count = 0;
- if (rb != nullptr) {
+ if (rb != nullptr && is_dynamic_gi_supported()) {
if (rb->sdfgi) {
rb->sdfgi->update_cascades();
rb->sdfgi->pre_process_gi(render_data.cam_transform, &render_data, this);
@@ -4587,10 +4587,12 @@ uint32_t RendererSceneRenderRD::get_max_elements() const {
}
RendererSceneRenderRD::RendererSceneRenderRD(RendererStorageRD *p_storage) {
- max_cluster_elements = get_max_elements();
-
storage = p_storage;
singleton = this;
+}
+
+void RendererSceneRenderRD::init() {
+ max_cluster_elements = get_max_elements();
directional_shadow.size = GLOBAL_GET("rendering/shadows/directional_shadow/size");
directional_shadow.use_16_bits = GLOBAL_GET("rendering/shadows/directional_shadow/16_bits");
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
index 5306df36f0..a7cc27be4a 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
@@ -1290,6 +1290,8 @@ public:
virtual bool is_volumetric_supported() const;
virtual uint32_t get_max_elements() const;
+ void init();
+
RendererSceneRenderRD(RendererStorageRD *p_storage);
~RendererSceneRenderRD();
};
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index 7d438345f1..8cc20618fc 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -9310,15 +9310,6 @@ RendererStorageRD::RendererStorageRD() {
}
}
- {
- Vector<String> sdf_versions;
- sdf_versions.push_back(""); //one only
- voxel_gi_sdf_shader.initialize(sdf_versions);
- voxel_gi_sdf_shader_version = voxel_gi_sdf_shader.version_create();
- voxel_gi_sdf_shader_version_shader = voxel_gi_sdf_shader.version_get_shader(voxel_gi_sdf_shader_version, 0);
- voxel_gi_sdf_shader_pipeline = RD::get_singleton()->compute_pipeline_create(voxel_gi_sdf_shader_version_shader);
- }
-
using_lightmap_array = true; // high end
if (using_lightmap_array) {
uint32_t textures_per_stage = RD::get_singleton()->limit_get(RD::LIMIT_MAX_TEXTURES_PER_SHADER_STAGE);
@@ -9538,7 +9529,6 @@ RendererStorageRD::~RendererStorageRD() {
RD::get_singleton()->free(mesh_default_rd_buffers[i]);
}
- voxel_gi_sdf_shader.version_free(voxel_gi_sdf_shader_version);
particles_shader.copy_shader.version_free(particles_shader.copy_shader_version);
rt_sdf.shader.version_free(rt_sdf.shader_version);
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.h b/servers/rendering/renderer_rd/renderer_storage_rd.h
index c048be5dc8..02395a884f 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.h
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.h
@@ -668,14 +668,14 @@ private:
};
uint32_t emitting;
- double system_phase;
- double prev_system_phase;
+ float system_phase;
+ float prev_system_phase;
uint32_t cycle;
real_t explosiveness;
real_t randomness;
- double time;
- double delta;
+ float time;
+ float delta;
uint32_t frame;
uint32_t pad0;
@@ -812,7 +812,7 @@ private:
struct ParticlesShader {
struct PushConstant {
- double lifetime;
+ float lifetime;
uint32_t clear;
uint32_t total_particles;
uint32_t trail_size;
@@ -1100,11 +1100,6 @@ private:
Dependency dependency;
};
- VoxelGiSdfShaderRD voxel_gi_sdf_shader;
- RID voxel_gi_sdf_shader_version;
- RID voxel_gi_sdf_shader_version_shader;
- RID voxel_gi_sdf_shader_pipeline;
-
mutable RID_Owner<VoxelGI, true> voxel_gi_owner;
/* REFLECTION PROBE */
diff --git a/servers/rendering/renderer_rd/shader_rd.cpp b/servers/rendering/renderer_rd/shader_rd.cpp
index 5bb12fc168..82efa1318c 100644
--- a/servers/rendering/renderer_rd/shader_rd.cpp
+++ b/servers/rendering/renderer_rd/shader_rd.cpp
@@ -279,7 +279,7 @@ void ShaderRD::_compile_variant(uint32_t p_variant, Version *p_version) {
return;
}
- Vector<uint8_t> shader_data = RD::get_singleton()->shader_compile_binary_from_spirv(stages);
+ Vector<uint8_t> shader_data = RD::get_singleton()->shader_compile_binary_from_spirv(stages, name + ":" + itos(p_variant));
ERR_FAIL_COND(shader_data.size() == 0);
diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl
index 2babe92c1c..663100a0b3 100644
--- a/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl
+++ b/servers/rendering/renderer_rd/shaders/scene_forward_mobile.glsl
@@ -373,26 +373,38 @@ void main() {
//use medium precision for floats on mobile.
precision mediump float;
+precision highp int;
/* Specialization Constants */
-/* Specialization Constants (Toggles) */
+#if !defined(MODE_RENDER_DEPTH)
+
+#if !defined(MODE_UNSHADED)
+
+layout(constant_id = 0) const bool sc_use_light_projector = false;
+layout(constant_id = 1) const bool sc_use_light_soft_shadows = false;
+layout(constant_id = 2) const bool sc_use_directional_soft_shadows = false;
-layout(constant_id = 0) const bool sc_use_forward_gi = false;
-layout(constant_id = 1) const bool sc_use_light_projector = false;
-layout(constant_id = 2) const bool sc_use_light_soft_shadows = false;
-layout(constant_id = 3) const bool sc_use_directional_soft_shadows = false;
+layout(constant_id = 3) const uint sc_soft_shadow_samples = 4;
+layout(constant_id = 4) const uint sc_penumbra_shadow_samples = 4;
-/* Specialization Constants (Values) */
+layout(constant_id = 5) const uint sc_directional_soft_shadow_samples = 4;
+layout(constant_id = 6) const uint sc_directional_penumbra_shadow_samples = 4;
-layout(constant_id = 6) const uint sc_soft_shadow_samples = 4;
-layout(constant_id = 7) const uint sc_penumbra_shadow_samples = 4;
+layout(constant_id = 8) const bool sc_projector_use_mipmaps = true;
-layout(constant_id = 8) const uint sc_directional_soft_shadow_samples = 4;
-layout(constant_id = 9) const uint sc_directional_penumbra_shadow_samples = 4;
+layout(constant_id = 9) const bool sc_disable_omni_lights = false;
+layout(constant_id = 10) const bool sc_disable_spot_lights = false;
+layout(constant_id = 11) const bool sc_disable_reflection_probes = false;
+layout(constant_id = 12) const bool sc_disable_directional_lights = false;
-layout(constant_id = 10) const bool sc_decal_use_mipmaps = true;
-layout(constant_id = 11) const bool sc_projector_use_mipmaps = true;
+#endif //!MODE_UNSHADED
+
+layout(constant_id = 7) const bool sc_decal_use_mipmaps = true;
+layout(constant_id = 13) const bool sc_disable_decals = false;
+layout(constant_id = 14) const bool sc_disable_fog = false;
+
+#endif //!MODE_RENDER_DEPTH
/* Include our forward mobile UBOs definitions etc. */
#include "scene_forward_mobile_inc.glsl"
@@ -735,7 +747,7 @@ void main() {
// to maximize VGPR usage
// Draw "fixed" fog before volumetric fog to ensure volumetric fog can appear in front of the sky.
- if (scene_data.fog_enabled) {
+ if (!sc_disable_fog && scene_data.fog_enabled) {
fog = fog_process(vertex);
}
@@ -753,7 +765,7 @@ void main() {
vec3 vertex_ddx = dFdx(vertex);
vec3 vertex_ddy = dFdy(vertex);
- { //Decals
+ if (!sc_disable_decals) { //Decals
// must implement
uint decal_indices = draw_call.decals.x;
@@ -774,25 +786,35 @@ void main() {
continue; //out of decal
}
- //we need ddx/ddy for mipmaps, so simulate them
- vec2 ddx = (decals.data[decal_index].xform * vec4(vertex_ddx, 0.0)).xz;
- vec2 ddy = (decals.data[decal_index].xform * vec4(vertex_ddy, 0.0)).xz;
-
float fade = pow(1.0 - (uv_local.y > 0.0 ? uv_local.y : -uv_local.y), uv_local.y > 0.0 ? decals.data[decal_index].upper_fade : decals.data[decal_index].lower_fade);
if (decals.data[decal_index].normal_fade > 0.0) {
fade *= smoothstep(decals.data[decal_index].normal_fade, 1.0, dot(normal_interp, decals.data[decal_index].normal) * 0.5 + 0.5);
}
+ //we need ddx/ddy for mipmaps, so simulate them
+ vec2 ddx = (decals.data[decal_index].xform * vec4(vertex_ddx, 0.0)).xz;
+ vec2 ddy = (decals.data[decal_index].xform * vec4(vertex_ddy, 0.0)).xz;
+
if (decals.data[decal_index].albedo_rect != vec4(0.0)) {
//has albedo
- vec4 decal_albedo = textureGrad(sampler2D(decal_atlas_srgb, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), uv_local.xz * decals.data[decal_index].albedo_rect.zw + decals.data[decal_index].albedo_rect.xy, ddx * decals.data[decal_index].albedo_rect.zw, ddy * decals.data[decal_index].albedo_rect.zw);
+ vec4 decal_albedo;
+ if (sc_decal_use_mipmaps) {
+ decal_albedo = textureGrad(sampler2D(decal_atlas_srgb, decal_sampler), uv_local.xz * decals.data[decal_index].albedo_rect.zw + decals.data[decal_index].albedo_rect.xy, ddx * decals.data[decal_index].albedo_rect.zw, ddy * decals.data[decal_index].albedo_rect.zw);
+ } else {
+ decal_albedo = textureLod(sampler2D(decal_atlas_srgb, decal_sampler), uv_local.xz * decals.data[decal_index].albedo_rect.zw + decals.data[decal_index].albedo_rect.xy, 0.0);
+ }
decal_albedo *= decals.data[decal_index].modulate;
decal_albedo.a *= fade;
albedo = mix(albedo, decal_albedo.rgb, decal_albedo.a * decals.data[decal_index].albedo_mix);
if (decals.data[decal_index].normal_rect != vec4(0.0)) {
- vec3 decal_normal = textureGrad(sampler2D(decal_atlas, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), uv_local.xz * decals.data[decal_index].normal_rect.zw + decals.data[decal_index].normal_rect.xy, ddx * decals.data[decal_index].normal_rect.zw, ddy * decals.data[decal_index].normal_rect.zw).xyz;
+ vec3 decal_normal;
+ if (sc_decal_use_mipmaps) {
+ decal_normal = textureGrad(sampler2D(decal_atlas, decal_sampler), uv_local.xz * decals.data[decal_index].normal_rect.zw + decals.data[decal_index].normal_rect.xy, ddx * decals.data[decal_index].normal_rect.zw, ddy * decals.data[decal_index].normal_rect.zw).xyz;
+ } else {
+ decal_normal = textureLod(sampler2D(decal_atlas, decal_sampler), uv_local.xz * decals.data[decal_index].normal_rect.zw + decals.data[decal_index].normal_rect.xy, 0.0).xyz;
+ }
decal_normal.xy = decal_normal.xy * vec2(2.0, -2.0) - vec2(1.0, -1.0); //users prefer flipped y normal maps in most authoring software
decal_normal.z = sqrt(max(0.0, 1.0 - dot(decal_normal.xy, decal_normal.xy)));
//convert to view space, use xzy because y is up
@@ -802,7 +824,12 @@ void main() {
}
if (decals.data[decal_index].orm_rect != vec4(0.0)) {
- vec3 decal_orm = textureGrad(sampler2D(decal_atlas, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), uv_local.xz * decals.data[decal_index].orm_rect.zw + decals.data[decal_index].orm_rect.xy, ddx * decals.data[decal_index].orm_rect.zw, ddy * decals.data[decal_index].orm_rect.zw).xyz;
+ vec3 decal_orm;
+ if (sc_decal_use_mipmaps) {
+ decal_orm = textureGrad(sampler2D(decal_atlas, decal_sampler), uv_local.xz * decals.data[decal_index].orm_rect.zw + decals.data[decal_index].orm_rect.xy, ddx * decals.data[decal_index].orm_rect.zw, ddy * decals.data[decal_index].orm_rect.zw).xyz;
+ } else {
+ decal_orm = textureLod(sampler2D(decal_atlas, decal_sampler), uv_local.xz * decals.data[decal_index].orm_rect.zw + decals.data[decal_index].orm_rect.xy, 0.0).xyz;
+ }
ao = mix(ao, decal_orm.r, decal_albedo.a);
roughness = mix(roughness, decal_orm.g, decal_albedo.a);
metallic = mix(metallic, decal_orm.b, decal_albedo.a);
@@ -811,7 +838,11 @@ void main() {
if (decals.data[decal_index].emission_rect != vec4(0.0)) {
//emission is additive, so its independent from albedo
- emission += textureGrad(sampler2D(decal_atlas_srgb, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), uv_local.xz * decals.data[decal_index].emission_rect.zw + decals.data[decal_index].emission_rect.xy, ddx * decals.data[decal_index].emission_rect.zw, ddy * decals.data[decal_index].emission_rect.zw).xyz * decals.data[decal_index].emission_energy * fade;
+ if (sc_decal_use_mipmaps) {
+ emission += textureGrad(sampler2D(decal_atlas_srgb, decal_sampler), uv_local.xz * decals.data[decal_index].emission_rect.zw + decals.data[decal_index].emission_rect.xy, ddx * decals.data[decal_index].emission_rect.zw, ddy * decals.data[decal_index].emission_rect.zw).xyz * decals.data[decal_index].emission_energy * fade;
+ } else {
+ emission += textureLod(sampler2D(decal_atlas_srgb, decal_sampler), uv_local.xz * decals.data[decal_index].emission_rect.zw + decals.data[decal_index].emission_rect.xy, 0.0).xyz * decals.data[decal_index].emission_energy * fade;
+ }
}
}
} //Decals
@@ -951,7 +982,7 @@ void main() {
// skipping ssao, do we remove ssao totally?
- { //Reflection probes
+ if (!sc_disable_reflection_probes) { //Reflection probes
vec4 reflection_accum = vec4(0.0, 0.0, 0.0, 0.0);
vec4 ambient_accum = vec4(0.0, 0.0, 0.0, 0.0);
@@ -1017,7 +1048,7 @@ void main() {
// LIGHTING
#if !defined(MODE_RENDER_DEPTH) && !defined(MODE_UNSHADED)
- { //directional light
+ if (!sc_disable_directional_lights) { //directional light
// Do shadow and lighting in two passes to reduce register pressure
uint shadow0 = 0;
@@ -1347,7 +1378,7 @@ void main() {
}
} //directional light
- { //omni lights
+ if (!sc_disable_omni_lights) { //omni lights
uint light_indices = draw_call.omni_lights.x;
for (uint i = 0; i < 8; i++) {
uint light_index = light_indices & 0xFF;
@@ -1394,7 +1425,7 @@ void main() {
}
} //omni lights
- { //spot lights
+ if (!sc_disable_spot_lights) { //spot lights
uint light_indices = draw_call.spot_lights.x;
for (uint i = 0; i < 8; i++) {
diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp
index bb9ffffe8a..b302c6b793 100644
--- a/servers/rendering/rendering_device.cpp
+++ b/servers/rendering/rendering_device.cpp
@@ -74,8 +74,8 @@ String RenderingDevice::shader_get_spirv_cache_key() const {
return String();
}
-RID RenderingDevice::shader_create_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv) {
- Vector<uint8_t> bytecode = shader_compile_binary_from_spirv(p_spirv);
+RID RenderingDevice::shader_create_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name) {
+ Vector<uint8_t> bytecode = shader_compile_binary_from_spirv(p_spirv, p_shader_name);
ERR_FAIL_COND_V(bytecode.size() == 0, RID());
return shader_create_from_bytecode(bytecode);
}
@@ -192,7 +192,7 @@ Ref<RDShaderSPIRV> RenderingDevice::_shader_compile_spirv_from_source(const Ref<
return bytecode;
}
-Vector<uint8_t> RenderingDevice::_shader_compile_binary_from_spirv(const Ref<RDShaderSPIRV> &p_spirv) {
+Vector<uint8_t> RenderingDevice::_shader_compile_binary_from_spirv(const Ref<RDShaderSPIRV> &p_spirv, const String &p_shader_name) {
ERR_FAIL_COND_V(p_spirv.is_null(), Vector<uint8_t>());
Vector<ShaderStageSPIRVData> stage_data;
@@ -209,10 +209,10 @@ Vector<uint8_t> RenderingDevice::_shader_compile_binary_from_spirv(const Ref<RDS
stage_data.push_back(sd);
}
- return shader_compile_binary_from_spirv(stage_data);
+ return shader_compile_binary_from_spirv(stage_data, p_shader_name);
}
-RID RenderingDevice::_shader_create_from_spirv(const Ref<RDShaderSPIRV> &p_spirv) {
+RID RenderingDevice::_shader_create_from_spirv(const Ref<RDShaderSPIRV> &p_spirv, const String &p_shader_name) {
ERR_FAIL_COND_V(p_spirv.is_null(), RID());
Vector<ShaderStageSPIRVData> stage_data;
@@ -392,8 +392,8 @@ void RenderingDevice::_bind_methods() {
ClassDB::bind_method(D_METHOD("index_array_create", "index_buffer", "index_offset", "index_count"), &RenderingDevice::index_array_create);
ClassDB::bind_method(D_METHOD("shader_compile_spirv_from_source", "shader_source", "allow_cache"), &RenderingDevice::_shader_compile_spirv_from_source, DEFVAL(true));
- ClassDB::bind_method(D_METHOD("shader_compile_binary_from_spirv", "spirv_data"), &RenderingDevice::_shader_compile_binary_from_spirv);
- ClassDB::bind_method(D_METHOD("shader_create_from_spirv", "spirv_data"), &RenderingDevice::_shader_compile_binary_from_spirv);
+ ClassDB::bind_method(D_METHOD("shader_compile_binary_from_spirv", "spirv_data", "name"), &RenderingDevice::_shader_compile_binary_from_spirv, DEFVAL(""));
+ ClassDB::bind_method(D_METHOD("shader_create_from_spirv", "spirv_data", "name"), &RenderingDevice::_shader_create_from_spirv, DEFVAL(""));
ClassDB::bind_method(D_METHOD("shader_create_from_bytecode", "binary_data"), &RenderingDevice::shader_create_from_bytecode);
ClassDB::bind_method(D_METHOD("shader_get_vertex_input_attribute_mask", "shader"), &RenderingDevice::shader_get_vertex_input_attribute_mask);
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index bb028cb84c..e2d207dab2 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -668,9 +668,9 @@ public:
};
virtual String shader_get_binary_cache_key() const = 0;
- virtual Vector<uint8_t> shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv) = 0;
+ virtual Vector<uint8_t> shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name = "") = 0;
- virtual RID shader_create_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv);
+ virtual RID shader_create_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name = "");
virtual RID shader_create_from_bytecode(const Vector<uint8_t> &p_shader_binary) = 0;
virtual uint32_t shader_get_vertex_input_attribute_mask(RID p_shader) = 0;
@@ -1200,8 +1200,8 @@ protected:
RID _vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const TypedArray<RID> &p_src_buffers);
Ref<RDShaderSPIRV> _shader_compile_spirv_from_source(const Ref<RDShaderSource> &p_source, bool p_allow_cache = true);
- Vector<uint8_t> _shader_compile_binary_from_spirv(const Ref<RDShaderSPIRV> &p_bytecode);
- RID _shader_create_from_spirv(const Ref<RDShaderSPIRV> &p_spirv);
+ Vector<uint8_t> _shader_compile_binary_from_spirv(const Ref<RDShaderSPIRV> &p_bytecode, const String &p_shader_name = "");
+ RID _shader_create_from_spirv(const Ref<RDShaderSPIRV> &p_spirv, const String &p_shader_name = "");
RID _uniform_set_create(const Array &p_uniforms, RID p_shader, uint32_t p_shader_set);
diff --git a/tests/test_geometry_3d.h b/tests/test_geometry_3d.h
index 2b2a424b2b..40cb8bc07a 100644
--- a/tests/test_geometry_3d.h
+++ b/tests/test_geometry_3d.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef TEST_3D_GEOMETRY_H
-#define TEST_3D_GEOMETRY_H
+#ifndef TEST_GEOMETRY_3D_H
+#define TEST_GEOMETRY_3D_H
#include "core/math/geometry_3d.h"
#include "core/math/plane.h"
@@ -38,7 +38,7 @@
#include "tests/test_macros.h"
#include "vector"
-namespace Test3DGeometry {
+namespace TestGeometry3D {
TEST_CASE("[Geometry3D] Closest Points Between Segments") {
struct Case {
Vector3 p_1, p_2, p_3, p_4;
@@ -57,6 +57,7 @@ TEST_CASE("[Geometry3D] Closest Points Between Segments") {
CHECK(current_case.got_2.is_equal_approx(current_case.want_2));
}
}
+
TEST_CASE("[Geometry3D] Closest Distance Between Segments") {
struct Case {
Vector3 p_1, p_2, p_3, p_4;
@@ -73,6 +74,7 @@ TEST_CASE("[Geometry3D] Closest Distance Between Segments") {
CHECK(out == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Build Box Planes") {
const Vector3 extents = Vector3(5, 5, 20);
Vector<Plane> box = Geometry3D::build_box_planes(extents);
@@ -90,6 +92,7 @@ TEST_CASE("[Geometry3D] Build Box Planes") {
CHECK(extents.z == box[5].d);
CHECK(box[5].normal == Vector3(0, 0, -1));
}
+
TEST_CASE("[Geometry3D] Build Capsule Planes") {
struct Case {
real_t radius, height;
@@ -109,6 +112,7 @@ TEST_CASE("[Geometry3D] Build Capsule Planes") {
CHECK(capsule.size() == current_case.want_size);
}
}
+
TEST_CASE("[Geometry3D] Build Cylinder Planes") {
struct Case {
real_t radius, height;
@@ -127,6 +131,7 @@ TEST_CASE("[Geometry3D] Build Cylinder Planes") {
CHECK(planes.size() == current_case.want_size);
}
}
+
TEST_CASE("[Geometry3D] Build Sphere Planes") {
struct Case {
real_t radius;
@@ -145,6 +150,7 @@ TEST_CASE("[Geometry3D] Build Sphere Planes") {
CHECK(planes.size() == 63);
}
}
+
TEST_CASE("[Geometry3D] Build Convex Mesh") {
struct Case {
Vector<Plane> object;
@@ -166,6 +172,7 @@ TEST_CASE("[Geometry3D] Build Convex Mesh") {
CHECK(mesh.vertices.size() == current_case.want_vertices);
}
}
+
TEST_CASE("[Geometry3D] Clip Polygon") {
struct Case {
Plane clipping_plane;
@@ -190,6 +197,7 @@ TEST_CASE("[Geometry3D] Clip Polygon") {
}
}
}
+
TEST_CASE("[Geometry3D] Compute Convex Mesh Points") {
struct Case {
Vector<Plane> mesh;
@@ -215,6 +223,7 @@ TEST_CASE("[Geometry3D] Compute Convex Mesh Points") {
CHECK(vectors == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Get Closest Point To Segment") {
struct Case {
Vector3 point;
@@ -235,6 +244,7 @@ TEST_CASE("[Geometry3D] Get Closest Point To Segment") {
CHECK(output.is_equal_approx(current_case.want));
}
}
+
TEST_CASE("[Geometry3D] Plane and Box Overlap") {
struct Case {
Vector3 normal, max_box;
@@ -254,6 +264,7 @@ TEST_CASE("[Geometry3D] Plane and Box Overlap") {
CHECK(overlap == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Is Point in Projected Triangle") {
struct Case {
Vector3 point, v_1, v_2, v_3;
@@ -272,6 +283,7 @@ TEST_CASE("[Geometry3D] Is Point in Projected Triangle") {
CHECK(output == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Does Ray Intersect Triangle") {
struct Case {
Vector3 from, direction, v_1, v_2, v_3;
@@ -291,6 +303,7 @@ TEST_CASE("[Geometry3D] Does Ray Intersect Triangle") {
CHECK(output == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Does Segment Intersect Convex") {
struct Case {
Vector3 from, to;
@@ -311,6 +324,7 @@ TEST_CASE("[Geometry3D] Does Segment Intersect Convex") {
CHECK(output == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Segment Intersects Cylinder") {
struct Case {
Vector3 from, to;
@@ -330,6 +344,7 @@ TEST_CASE("[Geometry3D] Segment Intersects Cylinder") {
CHECK(output == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Segment Intersects Cylinder") {
struct Case {
Vector3 from, to, sphere_pos;
@@ -350,6 +365,7 @@ TEST_CASE("[Geometry3D] Segment Intersects Cylinder") {
CHECK(output == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Segment Intersects Triangle") {
struct Case {
Vector3 from, to, v_1, v_2, v_3, *result;
@@ -368,6 +384,7 @@ TEST_CASE("[Geometry3D] Segment Intersects Triangle") {
CHECK(output == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Triangle and Box Overlap") {
struct Case {
Vector3 box_centre;
@@ -389,6 +406,7 @@ TEST_CASE("[Geometry3D] Triangle and Box Overlap") {
CHECK(output == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Triangle and Sphere Intersect") {
struct Case {
Vector<Vector3> triangle;
@@ -413,5 +431,6 @@ TEST_CASE("[Geometry3D] Triangle and Sphere Intersect") {
CHECK(output == current_case.want);
}
}
-} // namespace Test3DGeometry
-#endif
+} // namespace TestGeometry3D
+
+#endif // TEST_GEOMETRY_3D_H
diff --git a/tests/test_string.h b/tests/test_string.h
index 1982d8de60..79fdb7bb56 100644
--- a/tests/test_string.h
+++ b/tests/test_string.h
@@ -350,6 +350,9 @@ TEST_CASE("[String] Insertion") {
}
TEST_CASE("[String] Number to string") {
+ CHECK(String::num(0) == "0");
+ CHECK(String::num(0.0) == "0"); // No trailing zeros.
+ CHECK(String::num(-0.0) == "-0"); // Includes sign even for zero.
CHECK(String::num(3.141593) == "3.141593");
CHECK(String::num(3.141593, 3) == "3.142");
CHECK(String::num_real(3.141593) == "3.141593");
@@ -357,6 +360,27 @@ TEST_CASE("[String] Number to string") {
CHECK(String::num_int64(3141593) == "3141593");
CHECK(String::num_int64(0xA141593, 16) == "a141593");
CHECK(String::num_int64(0xA141593, 16, true) == "A141593");
+ CHECK(String::num(42.100023, 4) == "42.1"); // No trailing zeros.
+
+ // Checks doubles with many decimal places.
+ CHECK(String::num(0.0000012345432123454321, -1) == "0.00000123454321"); // -1 uses 14 as sane default.
+ CHECK(String::num(0.0000012345432123454321) == "0.00000123454321"); // -1 is the default value.
+ CHECK(String::num(-0.0000012345432123454321) == "-0.00000123454321");
+ CHECK(String::num(-10000.0000012345432123454321) == "-10000.0000012345");
+ CHECK(String::num(0.0000000000012345432123454321) == "0.00000000000123");
+ CHECK(String::num(0.0000000000012345432123454321, 3) == "0");
+
+ // Note: When relevant (remainder > 0.5), the last digit gets rounded up,
+ // which can also lead to not include a trailing zero, e.g. "...89" -> "...9".
+ CHECK(String::num(0.0000056789876567898765) == "0.00000567898766"); // Should round last digit.
+ CHECK(String::num(10000.000005678999999999) == "10000.000005679"); // We cut at ...789|99 which is rounded to ...79, so only 13 decimals.
+ CHECK(String::num(42.12999999, 6) == "42.13"); // Also happens with lower decimals count.
+
+ // 32 is MAX_DECIMALS. We can't reliably store that many so we can't compare against a string,
+ // but we can check that the string length is 34 (32 + 2 for "0.").
+ CHECK(String::num(0.00000123456789987654321123456789987654321, 32).length() == 34);
+ CHECK(String::num(0.00000123456789987654321123456789987654321, 42).length() == 34); // Should enforce MAX_DECIMALS.
+ CHECK(String::num(10000.00000123456789987654321123456789987654321, 42).length() == 38); // 32 decimals + "10000.".
}
TEST_CASE("[String] String to integer") {
diff --git a/tests/test_variant.h b/tests/test_variant.h
index dfc72b512c..598fe488d7 100644
--- a/tests/test_variant.h
+++ b/tests/test_variant.h
@@ -39,7 +39,7 @@
namespace TestVariant {
TEST_CASE("[Variant] Writer and parser integer") {
- int64_t a32 = 2147483648; // 2^31, so out of bounds for 32-bit signed int [-2^31,-2^31-1].
+ int64_t a32 = 2147483648; // 2^31, so out of bounds for 32-bit signed int [-2^31, +2^31-1].
String a32_str;
VariantWriter::write_to_string(a32, a32_str);
@@ -76,34 +76,35 @@ TEST_CASE("[Variant] Writer and parser integer") {
CHECK_MESSAGE(b64_int_parsed == 9223372036854775807, "The result should be clamped to max value.");
}
-TEST_CASE("[Variant] Writer and parser float") {
- // Assuming real_t is double.
- real_t a64 = 340282346638528859811704183484516925440.0; // std::numeric_limits<real_t>::max()
+TEST_CASE("[Variant] Writer and parser Variant::FLOAT") {
+ // Variant::FLOAT is always 64-bit (C++ double).
+ // This is the maximum non-infinity double-precision float.
+ double a64 = 179769313486231570814527423731704356798070567525844996598917476803157260780028538760589558632766878171540458953514382464234321326889464182768467546703537516986049910576551282076245490090389328944075868508455133942304583236903222948165808559332123348274797826204144723168738177180919299881250404026184124858368.0;
String a64_str;
VariantWriter::write_to_string(a64, a64_str);
- CHECK_MESSAGE(a64_str == "3.40282e+38", "Writes in scientific notation.");
+ CHECK_MESSAGE(a64_str == "1.79769e+308", "Writes in scientific notation.");
CHECK_MESSAGE(a64_str != "inf", "Should not overflow.");
CHECK_MESSAGE(a64_str != "nan", "The result should be defined.");
- VariantParser::StreamString ss;
String errs;
int line;
- Variant b64_parsed;
- real_t b64_float_parsed;
-
- ss.s = a64_str;
- VariantParser::parse(&ss, b64_parsed, errs, line);
- b64_float_parsed = b64_parsed;
+ Variant variant_parsed;
+ double float_parsed;
- CHECK_MESSAGE(b64_float_parsed == 340282001837565597733306976381245063168.0, "Should parse back.");
+ VariantParser::StreamString bss;
+ bss.s = a64_str;
+ VariantParser::parse(&bss, variant_parsed, errs, line);
+ float_parsed = variant_parsed;
// Loses precision, but that's alright.
-
- ss.s = "1.0e+100"; // Float version of Googol!
- VariantParser::parse(&ss, b64_parsed, errs, line);
- b64_float_parsed = b64_parsed;
-
- CHECK_MESSAGE(b64_float_parsed == 340282001837565597733306976381245063168.0, "Should not overflow.");
+ CHECK_MESSAGE(float_parsed == 1.79769e+308, "Should parse back.");
+
+ // Approximation of Googol with a double-precision float.
+ VariantParser::StreamString css;
+ css.s = "1.0e+100";
+ VariantParser::parse(&css, variant_parsed, errs, line);
+ float_parsed = variant_parsed;
+ CHECK_MESSAGE(float_parsed == 1.0e+100, "Should match the double literal.");
}
TEST_CASE("[Variant] Assignment To Bool from Int,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") {