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-rw-r--r--doc/classes/AudioServer.xml18
-rw-r--r--doc/classes/AudioStreamPlayer.xml9
-rw-r--r--doc/classes/TranslationServer.xml6
-rw-r--r--modules/theora/video_stream_theora.cpp2
-rw-r--r--modules/webm/video_stream_webm.cpp4
-rw-r--r--platform/android/export/export.cpp4
-rw-r--r--scene/2d/audio_stream_player_2d.cpp35
-rw-r--r--scene/2d/audio_stream_player_2d.h5
-rw-r--r--scene/3d/audio_stream_player_3d.cpp35
-rw-r--r--scene/3d/audio_stream_player_3d.h5
-rw-r--r--scene/audio/audio_stream_player.cpp138
-rw-r--r--scene/audio/audio_stream_player.h8
-rw-r--r--servers/audio/effects/audio_effect_spectrum_analyzer.cpp2
-rw-r--r--servers/audio_server.cpp42
-rw-r--r--servers/audio_server.h14
15 files changed, 203 insertions, 124 deletions
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 83fbd28152..6dc1600cf2 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -184,6 +184,12 @@
Returns the sample rate at the output of the audioserver.
</description>
</method>
+ <method name="get_output_latency" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_speaker_mode" qualifiers="const">
<return type="int" enum="AudioServer.SpeakerMode">
</return>
@@ -191,6 +197,18 @@
Returns the speaker configuration.
</description>
</method>
+ <method name="get_time_since_last_mix" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_time_to_next_mix" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="is_bus_bypassing_effects" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml
index c6ec45f15e..07d7c875db 100644
--- a/doc/classes/AudioStreamPlayer.xml
+++ b/doc/classes/AudioStreamPlayer.xml
@@ -10,6 +10,15 @@
<link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_streams.html</link>
</tutorials>
<methods>
+ <method name="get_mix_time" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Returns the actual amount of time this stream player was mixing since play() was pressed.
+ To know the exact position this song is mixing right now, add the value to [method AudioServer.get_time_since_last_mix].
+ Also consider substracting [method AudioServer.get_output_latency] to that result.
+ </description>
+ </method>
<method name="get_playback_position">
<return type="float">
</return>
diff --git a/doc/classes/TranslationServer.xml b/doc/classes/TranslationServer.xml
index a3acc2c659..05774635b8 100644
--- a/doc/classes/TranslationServer.xml
+++ b/doc/classes/TranslationServer.xml
@@ -27,6 +27,12 @@
Clears the server from all translations.
</description>
</method>
+ <method name="get_loaded_locales" qualifiers="const">
+ <return type="Array">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_locale" qualifiers="const">
<return type="String">
</return>
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index 14c5ddd7f2..8db0799b47 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -365,7 +365,7 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) {
float VideoStreamPlaybackTheora::get_time() const {
- return time - AudioServer::get_singleton()->get_output_delay() - delay_compensation; //-((get_total())/(float)vi.rate);
+ return time - AudioServer::get_singleton()->get_output_latency() - delay_compensation; //-((get_total())/(float)vi.rate);
};
Ref<Texture> VideoStreamPlaybackTheora::get_texture() {
diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp
index 06f9e39dc7..f2497eeec1 100644
--- a/modules/webm/video_stream_webm.cpp
+++ b/modules/webm/video_stream_webm.cpp
@@ -375,7 +375,7 @@ int VideoStreamPlaybackWebm::get_mix_rate() const {
inline bool VideoStreamPlaybackWebm::has_enough_video_frames() const {
if (video_frames_pos > 0) {
- const double audio_delay = AudioServer::get_singleton()->get_output_delay();
+ const double audio_delay = AudioServer::get_singleton()->get_output_latency();
const double video_time = video_frames[video_frames_pos - 1]->time;
return video_time >= time + audio_delay + delay_compensation;
}
@@ -383,7 +383,7 @@ inline bool VideoStreamPlaybackWebm::has_enough_video_frames() const {
}
bool VideoStreamPlaybackWebm::should_process(WebMFrame &video_frame) {
- const double audio_delay = AudioServer::get_singleton()->get_output_delay();
+ const double audio_delay = AudioServer::get_singleton()->get_output_latency();
return video_frame.time >= time + audio_delay + delay_compensation;
}
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index f70cee2964..2a3d0843a8 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -1735,8 +1735,8 @@ public:
new_file += l + "\n";
} else {
String base = l.substr(0, last_tag_pos + last_tag.length());
- if (manifest_sections.has("application_tags")) {
- for (List<String>::Element *E = manifest_sections["application_tags"].front(); E; E = E->next()) {
+ if (manifest_sections.has("application_attribs")) {
+ for (List<String>::Element *E = manifest_sections["application_attribs"].front(); E; E = E->next()) {
String to_add = E->get().strip_edges();
base += " " + to_add + " ";
}
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index faefd85968..73f583111b 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -37,7 +37,7 @@
void AudioStreamPlayer2D::_mix_audio() {
if (!stream_playback.is_valid() || !active ||
- (stream_paused && !stream_fade_out)) {
+ (stream_paused && !stream_paused_fade_out)) {
return;
}
@@ -50,7 +50,7 @@ void AudioStreamPlayer2D::_mix_audio() {
AudioFrame *buffer = mix_buffer.ptrw();
int buffer_size = mix_buffer.size();
- if (stream_fade_out) {
+ if (stream_paused_fade_out) {
// Short fadeout ramp
buffer_size = MIN(buffer_size, 128);
}
@@ -84,10 +84,10 @@ void AudioStreamPlayer2D::_mix_audio() {
}
//mix!
- AudioFrame target_volume = stream_fade_out ? AudioFrame(0.f, 0.f) : current.vol;
- AudioFrame vol_prev = stream_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol;
+ AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol;
+ AudioFrame vol_prev = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol;
AudioFrame vol_inc = (target_volume - vol_prev) / float(buffer_size);
- AudioFrame vol = stream_fade_in ? AudioFrame(0.f, 0.f) : current.vol;
+ AudioFrame vol = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : current.vol;
int cc = AudioServer::get_singleton()->get_channel_count();
@@ -139,15 +139,9 @@ void AudioStreamPlayer2D::_mix_audio() {
active = false;
}
- if (stream_stop) {
- active = false;
- set_physics_process_internal(false);
- setplay = -1;
- }
-
output_ready = false;
- stream_fade_in = false;
- stream_fade_out = false;
+ stream_paused_fade_in = false;
+ stream_paused_fade_out = false;
}
void AudioStreamPlayer2D::_notification(int p_what) {
@@ -329,7 +323,6 @@ void AudioStreamPlayer2D::play(float p_from_pos) {
}
if (stream_playback.is_valid()) {
- stream_stop = false;
active = true;
setplay = p_from_pos;
output_ready = false;
@@ -347,8 +340,9 @@ void AudioStreamPlayer2D::seek(float p_seconds) {
void AudioStreamPlayer2D::stop() {
if (stream_playback.is_valid()) {
- stream_stop = true;
- stream_fade_out = true;
+ active = false;
+ set_physics_process_internal(false);
+ setplay = -1;
}
}
@@ -463,8 +457,8 @@ void AudioStreamPlayer2D::set_stream_paused(bool p_pause) {
if (p_pause != stream_paused) {
stream_paused = p_pause;
- stream_fade_in = p_pause ? false : true;
- stream_fade_out = p_pause ? true : false;
+ stream_paused_fade_in = p_pause ? false : true;
+ stream_paused_fade_out = p_pause ? true : false;
}
}
@@ -549,9 +543,8 @@ AudioStreamPlayer2D::AudioStreamPlayer2D() {
output_ready = false;
area_mask = 1;
stream_paused = false;
- stream_fade_in = false;
- stream_fade_out = false;
- stream_stop = false;
+ stream_paused_fade_in = false;
+ stream_paused_fade_out = false;
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
}
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index 0cd18fb93b..e9cdfa2303 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -73,9 +73,8 @@ private:
float pitch_scale;
bool autoplay;
bool stream_paused;
- bool stream_fade_in;
- bool stream_fade_out;
- bool stream_stop;
+ bool stream_paused_fade_in;
+ bool stream_paused_fade_out;
StringName bus;
void _mix_audio();
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 8bc48914d5..ff8c218575 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -38,7 +38,7 @@
void AudioStreamPlayer3D::_mix_audio() {
if (!stream_playback.is_valid() || !active ||
- (stream_paused && !stream_fade_out)) {
+ (stream_paused && !stream_paused_fade_out)) {
return;
}
@@ -53,7 +53,7 @@ void AudioStreamPlayer3D::_mix_audio() {
AudioFrame *buffer = mix_buffer.ptrw();
int buffer_size = mix_buffer.size();
- if (stream_fade_out) {
+ if (stream_paused_fade_out) {
// Short fadeout ramp
buffer_size = MIN(buffer_size, 128);
}
@@ -109,10 +109,10 @@ void AudioStreamPlayer3D::_mix_audio() {
int buffers = AudioServer::get_singleton()->get_channel_count();
for (int k = 0; k < buffers; k++) {
- AudioFrame target_volume = stream_fade_out ? AudioFrame(0.f, 0.f) : current.vol[k];
- AudioFrame vol_prev = stream_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol[k];
+ AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol[k];
+ AudioFrame vol_prev = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol[k];
AudioFrame vol_inc = (target_volume - vol_prev) / float(buffer_size);
- AudioFrame vol = stream_fade_in ? AudioFrame(0.f, 0.f) : current.vol[k];
+ AudioFrame vol = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : current.vol[k];
if (!AudioServer::get_singleton()->thread_has_channel_mix_buffer(current.bus_index, k))
continue; //may have been deleted, will be updated on process
@@ -198,15 +198,9 @@ void AudioStreamPlayer3D::_mix_audio() {
active = false;
}
- if (stream_stop) {
- active = false;
- set_physics_process_internal(false);
- setplay = -1;
- }
-
output_ready = false;
- stream_fade_in = false;
- stream_fade_out = false;
+ stream_paused_fade_in = false;
+ stream_paused_fade_out = false;
}
float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const {
@@ -663,7 +657,6 @@ float AudioStreamPlayer3D::get_pitch_scale() const {
void AudioStreamPlayer3D::play(float p_from_pos) {
if (stream_playback.is_valid()) {
- stream_stop = false;
active = true;
setplay = p_from_pos;
output_ready = false;
@@ -681,8 +674,9 @@ void AudioStreamPlayer3D::seek(float p_seconds) {
void AudioStreamPlayer3D::stop() {
if (stream_playback.is_valid()) {
- stream_stop = true;
- stream_fade_out = true;
+ active = false;
+ set_physics_process_internal(false);
+ setplay = -1;
}
}
@@ -878,8 +872,8 @@ void AudioStreamPlayer3D::set_stream_paused(bool p_pause) {
if (p_pause != stream_paused) {
stream_paused = p_pause;
- stream_fade_in = stream_paused ? false : true;
- stream_fade_out = stream_paused ? true : false;
+ stream_paused_fade_in = stream_paused ? false : true;
+ stream_paused_fade_out = stream_paused ? true : false;
}
}
@@ -1024,9 +1018,8 @@ AudioStreamPlayer3D::AudioStreamPlayer3D() {
out_of_range_mode = OUT_OF_RANGE_MIX;
doppler_tracking = DOPPLER_TRACKING_DISABLED;
stream_paused = false;
- stream_fade_in = false;
- stream_fade_out = false;
- stream_stop = false;
+ stream_paused_fade_in = false;
+ stream_paused_fade_out = false;
velocity_tracker.instance();
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index ad83c47afc..98bc74b2e4 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -110,9 +110,8 @@ private:
float pitch_scale;
bool autoplay;
bool stream_paused;
- bool stream_fade_in;
- bool stream_fade_out;
- bool stream_stop;
+ bool stream_paused_fade_in;
+ bool stream_paused_fade_out;
StringName bus;
void _mix_audio();
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index 47278b8fc1..144e58d8b9 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -32,33 +32,10 @@
#include "core/engine.h"
-void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
-
- int bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
-
- //get data
- AudioFrame *buffer = mix_buffer.ptrw();
- int buffer_size = mix_buffer.size();
-
- if (p_fadeout) {
- // Short fadeout ramp
- buffer_size = MIN(buffer_size, 128);
- }
-
- stream_playback->mix(buffer, pitch_scale, buffer_size);
-
- //multiply volume interpolating to avoid clicks if this changes
- float target_volume = p_fadeout ? -80.0 : volume_db;
- float vol = Math::db2linear(mix_volume_db);
- float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size);
- for (int i = 0; i < buffer_size; i++) {
- buffer[i] *= vol;
- vol += vol_inc;
- }
+void AudioStreamPlayer::_mix_to_bus(const AudioFrame *p_frames,int p_amount) {
- //set volume for next mix
- mix_volume_db = target_volume;
+ int bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
AudioFrame *targets[4] = { NULL, NULL, NULL, NULL };
@@ -83,42 +60,84 @@ void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
for (int c = 0; c < 4; c++) {
if (!targets[c])
break;
- for (int i = 0; i < buffer_size; i++) {
- targets[c][i] += buffer[i];
+ for (int i = 0; i < p_amount; i++) {
+ targets[c][i] += p_frames[i];
}
}
}
+
+void AudioStreamPlayer::_mix_internal(bool p_fadeout) {
+
+
+ //get data
+ AudioFrame *buffer = mix_buffer.ptrw();
+ int buffer_size = mix_buffer.size();
+
+ if (p_fadeout) {
+ // Short fadeout ramp
+ buffer_size = MIN(buffer_size, 128);
+ }
+
+ stream_playback->mix(buffer, pitch_scale, buffer_size);
+
+ //multiply volume interpolating to avoid clicks if this changes
+ float target_volume = p_fadeout ? -80.0 : volume_db;
+ float vol = Math::db2linear(mix_volume_db);
+ float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size);
+
+ for (int i = 0; i < buffer_size; i++) {
+ buffer[i] *= vol;
+ vol += vol_inc;
+ }
+
+ //set volume for next mix
+ mix_volume_db = target_volume;
+
+ _mix_to_bus(buffer,buffer_size);
+
+}
+
void AudioStreamPlayer::_mix_audio() {
+ if (use_fadeout) {
+ _mix_to_bus(fadeout_buffer.ptr(),fadeout_buffer.size());
+ use_fadeout=false;
+ }
+
if (!stream_playback.is_valid() || !active ||
- (stream_paused && !stream_fade)) {
+ (stream_paused && !stream_paused_fade)) {
return;
}
- if (stream_fade) {
- _mix_internal(true);
- stream_fade = false;
-
- if (stream_stop) {
- stream_playback->stop();
- active = false;
- set_process_internal(false);
+ if (stream_paused) {
+ if (stream_paused_fade) {
+ _mix_internal(true);
+ stream_paused_fade = false;
}
return;
}
- if (setseek >= 0.0) {
+ if (setstop) {
+ _mix_internal(true);
+ stream_playback->stop();
+ setstop=false;
+ }
+
+ if (setseek >= 0.0 && !stop_has_priority) {
if (stream_playback->is_playing()) {
//fade out to avoid pops
_mix_internal(true);
}
+
stream_playback->start(setseek);
setseek = -1.0; //reset seek
mix_volume_db = volume_db; //reset ramp
}
+ stop_has_priority = false;
+
_mix_internal(false);
}
@@ -135,7 +154,7 @@ void AudioStreamPlayer::_notification(int p_what) {
if (p_what == NOTIFICATION_INTERNAL_PROCESS) {
if (!active || (setseek < 0 && !stream_playback->is_playing())) {
- active = false;
+ active = false;
set_process_internal(false);
emit_signal("finished");
}
@@ -162,6 +181,28 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
AudioServer::get_singleton()->lock();
+ if (active && stream_playback.is_valid() && !stream_paused) {
+ //changing streams out of the blue is not a great idea, but at least
+ //lets try to somehow avoid a click
+
+ AudioFrame *buffer = fadeout_buffer.ptrw();
+ int buffer_size = fadeout_buffer.size();
+
+ stream_playback->mix(buffer, pitch_scale, buffer_size);
+
+ //multiply volume interpolating to avoid clicks if this changes
+ float target_volume = -80.0;
+ float vol = Math::db2linear(mix_volume_db);
+ float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size);
+
+ for (int i = 0; i < buffer_size; i++) {
+ buffer[i] *= vol;
+ vol += vol_inc;
+ }
+
+ use_fadeout=true;
+ }
+
mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
if (stream_playback.is_valid()) {
@@ -169,6 +210,7 @@ void AudioStreamPlayer::set_stream(Ref<AudioStream> p_stream) {
stream.unref();
active = false;
setseek = -1;
+ setstop = false;
}
if (p_stream.is_valid()) {
@@ -209,8 +251,8 @@ void AudioStreamPlayer::play(float p_from_pos) {
if (stream_playback.is_valid()) {
//mix_volume_db = volume_db; do not reset volume ramp here, can cause clicks
- stream_stop = false;
setseek = p_from_pos;
+ stop_has_priority=false;
active = true;
set_process_internal(true);
}
@@ -225,16 +267,16 @@ void AudioStreamPlayer::seek(float p_seconds) {
void AudioStreamPlayer::stop() {
- if (stream_playback.is_valid()) {
- stream_stop = true;
- stream_fade = true;
+ if (stream_playback.is_valid() && active) {
+ setstop=true;
+ stop_has_priority=true;
}
}
bool AudioStreamPlayer::is_playing() const {
if (stream_playback.is_valid()) {
- return active; //&& stream_playback->is_playing();
+ return active && !setstop; //&& stream_playback->is_playing();
}
return false;
@@ -301,7 +343,7 @@ void AudioStreamPlayer::set_stream_paused(bool p_pause) {
if (p_pause != stream_paused) {
stream_paused = p_pause;
- stream_fade = p_pause ? true : false;
+ stream_paused_fade = p_pause ? true : false;
}
}
@@ -315,7 +357,7 @@ void AudioStreamPlayer::_validate_property(PropertyInfo &property) const {
if (property.name == "bus") {
String options;
- for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
+ for (int i = 0; i <AudioServer::get_singleton()->get_bus_count(); i++) {
if (i > 0)
options += ",";
String name = AudioServer::get_singleton()->get_bus_name(i);
@@ -397,9 +439,11 @@ AudioStreamPlayer::AudioStreamPlayer() {
setseek = -1;
active = false;
stream_paused = false;
- stream_fade = false;
- stream_stop = false;
+ stream_paused_fade = false;
mix_target = MIX_TARGET_STEREO;
+ fadeout_buffer.resize(512);
+ setstop=false;
+ use_fadeout=false;
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
}
diff --git a/scene/audio/audio_stream_player.h b/scene/audio/audio_stream_player.h
index 590bef95b0..0b782b67e7 100644
--- a/scene/audio/audio_stream_player.h
+++ b/scene/audio/audio_stream_player.h
@@ -49,17 +49,20 @@ private:
Ref<AudioStreamPlayback> stream_playback;
Ref<AudioStream> stream;
Vector<AudioFrame> mix_buffer;
+ Vector<AudioFrame> fadeout_buffer;
+ bool use_fadeout;
volatile float setseek;
volatile bool active;
+ volatile bool setstop;
+ volatile bool stop_has_priority;
float mix_volume_db;
float pitch_scale;
float volume_db;
bool autoplay;
bool stream_paused;
- bool stream_fade;
- bool stream_stop;
+ bool stream_paused_fade;
StringName bus;
MixTarget mix_target;
@@ -72,6 +75,7 @@ private:
bool _is_active() const;
void _bus_layout_changed();
+ void _mix_to_bus(const AudioFrame *p_frames, int p_amount);
protected:
void _validate_property(PropertyInfo &property) const;
diff --git a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
index 01a52aa01f..46d92336f3 100644
--- a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
+++ b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
@@ -130,7 +130,7 @@ Vector2 AudioEffectSpectrumAnalyzerInstance::get_magnitude_for_frequency_range(f
}
uint64_t time = OS::get_singleton()->get_ticks_usec();
float diff = double(time - last_fft_time) / 1000000.0 + base->get_tap_back_pos();
- diff -= AudioServer::get_singleton()->get_output_delay();
+ diff -= AudioServer::get_singleton()->get_output_latency();
float fft_time_size = float(fft_size) / mix_rate;
int fft_index = fft_pos;
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index c83c3029f3..fc3ecedd03 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -68,16 +68,21 @@ void AudioDriver::audio_server_process(int p_frames, int32_t *p_buffer, bool p_u
void AudioDriver::update_mix_time(int p_frames) {
- _mix_amount += p_frames;
+ _last_mix_frames = p_frames;
if (OS::get_singleton())
_last_mix_time = OS::get_singleton()->get_ticks_usec();
}
-double AudioDriver::get_mix_time() const {
+double AudioDriver::get_time_since_last_mix() const {
+
+ return (OS::get_singleton()->get_ticks_usec() - _last_mix_time) / 1000000.0;
+}
+
+double AudioDriver::get_time_to_next_mix() const {
double total = (OS::get_singleton()->get_ticks_usec() - _last_mix_time) / 1000000.0;
- total += _mix_amount / (double)get_mix_rate();
- return total;
+ double mix_buffer = _last_mix_frames / (double)get_mix_rate();
+ return mix_buffer - total;
}
void AudioDriver::input_buffer_init(int driver_buffer_frames) {
@@ -148,7 +153,7 @@ Array AudioDriver::capture_get_device_list() {
AudioDriver::AudioDriver() {
_last_mix_time = 0;
- _mix_amount = 0;
+ _last_mix_frames = 0;
input_position = 0;
input_size = 0;
@@ -281,13 +286,6 @@ void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) {
to_mix -= to_copy;
}
- // Calculate latency for Performance.AUDIO_OUTPUT_LATENCY
- if (OS::get_singleton()) {
- uint64_t ticks = OS::get_singleton()->get_ticks_usec();
- output_latency = (ticks - output_latency_ticks) / 1000000.f;
- output_latency_ticks = ticks;
- }
-
#ifdef DEBUG_ENABLED
prof_time += OS::get_singleton()->get_ticks_usec() - prof_ticks;
#endif
@@ -1107,13 +1105,19 @@ AudioServer *AudioServer::get_singleton() {
return singleton;
}
-double AudioServer::get_mix_time() const {
+double AudioServer::get_output_latency() const {
- return 0;
+ return AudioDriver::get_singleton()->get_latency();
}
-double AudioServer::get_output_delay() const {
- return 0;
+double AudioServer::get_time_to_next_mix() const {
+
+ return AudioDriver::get_singleton()->get_time_to_next_mix();
+}
+
+double AudioServer::get_time_since_last_mix() const {
+
+ return AudioDriver::get_singleton()->get_time_since_last_mix();
}
AudioServer *AudioServer::singleton = NULL;
@@ -1357,6 +1361,10 @@ void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_device"), &AudioServer::get_device);
ClassDB::bind_method(D_METHOD("set_device", "device"), &AudioServer::set_device);
+ ClassDB::bind_method(D_METHOD("get_time_to_next_mix"), &AudioServer::get_time_to_next_mix);
+ ClassDB::bind_method(D_METHOD("get_time_since_last_mix"), &AudioServer::get_time_since_last_mix);
+ ClassDB::bind_method(D_METHOD("get_output_latency"), &AudioServer::get_output_latency);
+
ClassDB::bind_method(D_METHOD("capture_get_device_list"), &AudioServer::capture_get_device_list);
ClassDB::bind_method(D_METHOD("capture_get_device"), &AudioServer::capture_get_device);
ClassDB::bind_method(D_METHOD("capture_set_device", "name"), &AudioServer::capture_set_device);
@@ -1386,6 +1394,8 @@ AudioServer::AudioServer() {
#ifdef DEBUG_ENABLED
prof_time = 0;
#endif
+ mix_time = 0;
+ mix_size = 0;
}
AudioServer::~AudioServer() {
diff --git a/servers/audio_server.h b/servers/audio_server.h
index 3b69cb1b88..e56d87ce84 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -45,7 +45,7 @@ class AudioDriver {
static AudioDriver *singleton;
uint64_t _last_mix_time;
- uint64_t _mix_amount;
+ uint64_t _last_mix_frames;
#ifdef DEBUG_ENABLED
uint64_t prof_ticks;
@@ -71,7 +71,8 @@ protected:
#endif
public:
- double get_mix_time() const; //useful for video -> audio sync
+ double get_time_since_last_mix() const; //useful for video -> audio sync
+ double get_time_to_next_mix() const;
enum SpeakerMode {
SPEAKER_MODE_STEREO,
@@ -163,6 +164,9 @@ public:
typedef void (*AudioCallback)(void *p_userdata);
private:
+ uint64_t mix_time;
+ int mix_size;
+
uint32_t buffer_size;
uint64_t mix_count;
uint64_t mix_frames;
@@ -351,8 +355,9 @@ public:
static AudioServer *get_singleton();
- virtual double get_mix_time() const; //useful for video -> audio sync
- virtual double get_output_delay() const;
+ virtual double get_output_latency() const;
+ virtual double get_time_to_next_mix() const;
+ virtual double get_time_since_last_mix() const;
void *audio_data_alloc(uint32_t p_data_len, const uint8_t *p_from_data = NULL);
void audio_data_free(void *p_data);
@@ -377,7 +382,6 @@ public:
String capture_get_device();
void capture_set_device(const String &p_name);
- float get_output_latency() { return output_latency; }
AudioServer();
virtual ~AudioServer();
};