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-rw-r--r--editor/animation_track_editor.cpp2
-rw-r--r--editor/translations/af.po183
-rw-r--r--editor/translations/ar.po191
-rw-r--r--editor/translations/bg.po182
-rw-r--r--editor/translations/bn.po208
-rw-r--r--editor/translations/ca.po200
-rw-r--r--editor/translations/cs.po200
-rw-r--r--editor/translations/da.po184
-rw-r--r--editor/translations/de.po208
-rw-r--r--editor/translations/de_CH.po196
-rw-r--r--editor/translations/editor.pot174
-rw-r--r--editor/translations/el.po200
-rw-r--r--editor/translations/es.po208
-rw-r--r--editor/translations/es_AR.po208
-rw-r--r--editor/translations/et.po174
-rw-r--r--editor/translations/fa.po183
-rw-r--r--editor/translations/fi.po205
-rw-r--r--editor/translations/fil.po174
-rw-r--r--editor/translations/fr.po205
-rw-r--r--editor/translations/he.po189
-rw-r--r--editor/translations/hi.po183
-rw-r--r--editor/translations/hr.po174
-rw-r--r--editor/translations/hu.po197
-rw-r--r--editor/translations/id.po184
-rw-r--r--editor/translations/is.po178
-rw-r--r--editor/translations/it.po208
-rw-r--r--editor/translations/ja.po207
-rw-r--r--editor/translations/ka.po184
-rw-r--r--editor/translations/ko.po208
-rw-r--r--editor/translations/lt.po182
-rw-r--r--editor/translations/lv.po184
-rw-r--r--editor/translations/mi.po174
-rw-r--r--editor/translations/ml.po174
-rw-r--r--editor/translations/ms.po176
-rw-r--r--editor/translations/nb.po190
-rw-r--r--editor/translations/nl.po205
-rw-r--r--editor/translations/pl.po205
-rw-r--r--editor/translations/pr.po181
-rw-r--r--editor/translations/pt_BR.po208
-rw-r--r--editor/translations/pt_PT.po205
-rw-r--r--editor/translations/ro.po199
-rw-r--r--editor/translations/ru.po208
-rw-r--r--editor/translations/si.po178
-rw-r--r--editor/translations/sk.po181
-rw-r--r--editor/translations/sl.po186
-rw-r--r--editor/translations/sq.po182
-rw-r--r--editor/translations/sr_Cyrl.po200
-rw-r--r--editor/translations/sr_Latn.po181
-rw-r--r--editor/translations/sv.po190
-rw-r--r--editor/translations/ta.po176
-rw-r--r--editor/translations/te.po174
-rw-r--r--editor/translations/th.po200
-rw-r--r--editor/translations/tr.po200
-rw-r--r--editor/translations/uk.po205
-rw-r--r--editor/translations/ur_PK.po180
-rw-r--r--editor/translations/vi.po183
-rw-r--r--editor/translations/zh_CN.po208
-rw-r--r--editor/translations/zh_HK.po183
-rw-r--r--editor/translations/zh_TW.po196
59 files changed, 8218 insertions, 2873 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 9f6fa74dd3..a34ced7328 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -5021,7 +5021,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
bottom_hb->add_child(memnew(VSeparator));
snap = memnew(ToolButton);
- snap->set_text(TTR("Snap: "));
+ snap->set_text(TTR("Snap:") + " ");
bottom_hb->add_child(snap);
snap->set_disabled(true);
snap->set_toggle_mode(true);
diff --git a/editor/translations/af.po b/editor/translations/af.po
index acc57bd967..795044c0cd 100644
--- a/editor/translations/af.po
+++ b/editor/translations/af.po
@@ -433,7 +433,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
+msgid "Snap:"
msgstr "Tree (s):"
#: editor/animation_track_editor.cpp
@@ -441,6 +441,14 @@ msgstr "Tree (s):"
msgid "Animation step value."
msgstr "Animasie Zoem."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3814,6 +3822,11 @@ msgid "Delete Node"
msgstr "Skrap"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Wissel Gunsteling"
@@ -4791,8 +4804,33 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Anim Voeg Sleutel by"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
+msgid "Auto Insert Key"
msgstr "Anim Voeg Sleutel by"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4864,6 +4902,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5214,52 +5298,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5782,7 +5829,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6614,6 +6661,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Skep Nuwe"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Skep Intekening"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Skep Intekening"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Skep Vouer"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6626,17 +6693,38 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Skep Nuwe"
+msgid "Convert to Polygon2D"
+msgstr "Hernoem AutoLaai"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Skep Intekening"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7234,6 +7322,11 @@ msgid "Duplicate Nodes"
msgstr "Anim Dupliseer Sleutels"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Skrap"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8398,10 +8491,6 @@ msgid "Open documentation"
msgstr "Opnoemings"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/ar.po b/editor/translations/ar.po
index aa694732ab..50efabd7f5 100644
--- a/editor/translations/ar.po
+++ b/editor/translations/ar.po
@@ -433,13 +433,21 @@ msgstr "قم بتجميع المقاطع حسب العقد (Nodes) أو إظها
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
+msgid "Snap:"
msgstr "خطوة أو خطوات: "
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "قيمة خطوة الحركة."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3884,6 +3892,11 @@ msgid "Delete Node"
msgstr "إنشاء عقدة"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "تمكين/إيقاف هذا المسار."
@@ -4873,9 +4886,34 @@ msgid "Layout"
msgstr "المخطط"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "أدخل مفتاح (مسارات موجودة بالفعل)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
-msgstr "أدخل مفاتيح"
+msgid "Auto Insert Key"
+msgstr "أضف مفتاح الحركة"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4948,6 +4986,52 @@ msgstr "تعديل البولي (مسح النقطة)"
msgid "Set Handle"
msgstr "حدد المعامل"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "خطأ تحميل الصورة:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "لا بيكسل بشفافية > 128 في الصورة..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "حمل قناع الانبعاث"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "إمسح قناع الانبعاث"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "جسيمات"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "عدد النقاط المولدة:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "قناع الانبعاث"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "التقط من البيكسل"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "الوان الانبعاث"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
@@ -5301,22 +5385,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr "لا يمكن إنشاء سوى نقطة وحيدة داخل ParticlesMaterial معالج المواد"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "خطأ تحميل الصورة:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "لا بيكسل بشفافية > 128 في الصورة..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "حمل قناع الانبعاث"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "إمسح قناع الانبعاث"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5324,30 +5392,9 @@ msgstr "تحويل إلي %s"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "جسيمات"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "عدد النقاط المولدة:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "وقت التوليد (تانية):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "قناع الانبعاث"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "التقط من البيكسل"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "الوان الانبعاث"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "الوجوه لا تحتوي على منطقة!"
@@ -5884,7 +5931,8 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " مرجع الصنف"
#: editor/plugins/script_editor_plugin.cpp
@@ -6725,6 +6773,26 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "إنشاء شبكة الخطوط العريضة"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "إنشاء بولي"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "إنشاء مُضلع التنقل"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "أنشئ شكل مُطبق"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "الميش فارغ!"
@@ -6737,18 +6805,40 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "تحويل إلي %s"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "إنشاء شبكة الخطوط العريضة"
+msgid "Convert to Polygon2D"
+msgstr "تحويل إلي %s"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "إنشاء مُضلع التنقل"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "أنشئ شكل مُطبق"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7370,6 +7460,11 @@ msgid "Duplicate Nodes"
msgstr "مفاتيح نسخ التحريك"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "إنشاء عقدة"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8548,10 +8643,6 @@ msgid "Open documentation"
msgstr "فُتح مؤخراً"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
@@ -10320,6 +10411,10 @@ msgstr "التعين للإنتظام."
msgid "Varyings can only be assigned in vertex function."
msgstr "يمكن تعيين المتغيرات فقط في الذروة ."
+#, fuzzy
+#~ msgid "Insert keys."
+#~ msgstr "أدخل مفاتيح"
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "نمذج المشهد(المشاهد) المحددة كطفل للعقدة المحددة."
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index a179f3b438..fb81a1793a 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -433,7 +433,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
+msgid "Snap:"
msgstr "Стъпка (сек.):"
#: editor/animation_track_editor.cpp
@@ -441,6 +441,14 @@ msgstr "Стъпка (сек.):"
msgid "Animation step value."
msgstr "Изтриване на анимацията?"
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3826,6 +3834,11 @@ msgid "Delete Node"
msgstr "Избиране на всичко"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Покажи Любими"
@@ -4811,7 +4824,31 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4883,6 +4920,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5234,52 +5317,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5798,7 +5844,7 @@ msgid "Save Theme As..."
msgstr "Запази Темата Като..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6635,6 +6681,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Създайте нов/а %s"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Създаване на папка"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Създаване на папка"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Създаване на папка"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6647,17 +6713,38 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Създайте нов/а %s"
+msgid "Convert to Polygon2D"
+msgstr "Преместване на Полигон"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Създаване на папка"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7274,6 +7361,11 @@ msgid "Duplicate Nodes"
msgstr "Направи дупликат на Key(s)"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Избиране на всичко"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8465,10 +8557,6 @@ msgid "Open documentation"
msgstr "Отвори документацията на Godot онлайн"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/bn.po b/editor/translations/bn.po
index 3634ca82d2..4b7dd76be6 100644
--- a/editor/translations/bn.po
+++ b/editor/translations/bn.po
@@ -451,14 +451,22 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
-msgstr "স্ন্যাপ (পিক্সেলসমূহ):"
+msgid "Snap:"
+msgstr "স্ন্যাপ"
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation step value."
msgstr "অ্যানিমেশনের তালিকাটি কার্যকর।"
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "এফ পি এস"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -4062,6 +4070,11 @@ msgid "Delete Node"
msgstr "নোড(সমূহ) অপসারণ করুন"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "নোড(সমূহ) অপসারণ করুন"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "বিক্ষেপ-হীন মোড"
@@ -5086,9 +5099,34 @@ msgid "Layout"
msgstr "লেআউট/নকশা সংরক্ষণ করুন"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
-msgstr "চাবিসমূহ সন্নিবেশ করুন"
+msgid "Insert keys (based on mask)."
+msgstr "চাবি সন্নিবেশ করুন (বিদ্যমান ট্র্যাক/পথসমূহ)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "অ্যানিমেশনে (Anim) চাবি যোগ করুন"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -5161,6 +5199,56 @@ msgstr "Poly সম্পাদন করুন (বিন্দু অপসা
msgid "Set Handle"
msgstr "হ্যান্ডেল স্থাপন করুন"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "ছবি লোডে সমস্যা হয়েছে:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "স্বচ্ছতাসহ কোনো পিক্সেল নেই > ছবিতে ১২৮..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Emission Mask লোড করুন"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Emission Mask পরিস্কার করুন"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Particles"
+msgstr "ভারটেক্স"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "উৎপাদিত বিন্দুর সংখ্যা:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Emission Mask"
+msgstr "Emission Mask স্থাপন করুন"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Capture from Pixel"
+msgstr "দৃশ্য হতে তৈরি করবেন"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Emission Colors"
+msgstr "Emission-এর স্থানসমূহ:"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
@@ -5528,22 +5616,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr "শুধুমাত্র ParticlesMaterial প্রসেস ম্যাটেরিয়ালে বিন্দু স্থাপন সম্ভব"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "ছবি লোডে সমস্যা হয়েছে:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "স্বচ্ছতাসহ কোনো পিক্সেল নেই > ছবিতে ১২৮..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Emission Mask লোড করুন"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Emission Mask পরিস্কার করুন"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5552,34 +5624,9 @@ msgstr "এতে রূপান্তর করুন..."
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
-msgid "Particles"
-msgstr "ভারটেক্স"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "উৎপাদিত বিন্দুর সংখ্যা:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
msgid "Generation Time (sec):"
msgstr "গড় সময় (সেঃ)"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Emission Mask"
-msgstr "Emission Mask স্থাপন করুন"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Capture from Pixel"
-msgstr "দৃশ্য হতে তৈরি করবেন"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Emission Colors"
-msgstr "Emission-এর স্থানসমূহ:"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "পৃষ্ঠসমূহ কোনো আকার নেই!"
@@ -6134,7 +6181,8 @@ msgid "Save Theme As..."
msgstr "থিম এইরূপে সংরক্ষণ করুন..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " ক্লাস রেফারেন্স"
#: editor/plugins/script_editor_plugin.cpp
@@ -7014,6 +7062,26 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "প্রান্তরেখা মেস তৈরি করুন"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Poly তৈরি করুন"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Navigation Polygon তৈরি করুন"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "অকলুডার (occluder) পলিগন তৈরি করুন"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "সংরক্ষণের পথটি খালি!"
@@ -7026,19 +7094,41 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Sprite"
msgstr "ফ্রেমসমূহ স্তূপ করুন"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "এতে রূপান্তর করুন..."
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "প্রান্তরেখা মেস তৈরি করুন"
+msgid "Convert to Polygon2D"
+msgstr "পলিগন সরান"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Navigation Polygon তৈরি করুন"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "অকলুডার (occluder) পলিগন তৈরি করুন"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7674,6 +7764,11 @@ msgid "Duplicate Nodes"
msgstr "নোড(সমূহ) প্রতিলিপি করুন"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "নোড(সমূহ) অপসারণ করুন"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8932,10 +9027,6 @@ msgid "Open documentation"
msgstr "রেফারেন্সের ডকুমেন্টেশনে খুঁজুন।"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "নোড(সমূহ) অপসারণ করুন"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "শীষ্য নোড তৈরি করুন"
@@ -10861,12 +10952,17 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
+#, fuzzy
+#~ msgid "Snap (s): "
+#~ msgstr "স্ন্যাপ (পিক্সেলসমূহ):"
+
+#, fuzzy
+#~ msgid "Insert keys."
+#~ msgstr "চাবিসমূহ সন্নিবেশ করুন"
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "নির্বাচিত দৃশ্য(সমূহ)-কে নির্বাচিত নোডের অংশ হিসেবে ইনস্ট্যান্স করুন।"
-#~ msgid "FPS"
-#~ msgstr "এফ পি এস"
-
#, fuzzy
#~ msgid "Warnings:"
#~ msgstr "সতর্কতা"
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index 492527edc6..cd87bb8a46 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -429,13 +429,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Agrupa les pistes per node o mostra-les en una llista."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Pas (s): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Alinea"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Valor del pas d'Animació."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3850,6 +3859,11 @@ msgid "Delete Node"
msgstr "Eliminar Node"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Elimina els Nodes"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Activa/Desactiva la Pista."
@@ -4856,9 +4870,34 @@ msgid "Layout"
msgstr "Desar Disseny"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
-msgstr "Insereix Claus"
+msgid "Insert keys (based on mask)."
+msgstr "Insereix una Clau (Pistes existents)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Insereix una Clau"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4930,6 +4969,52 @@ msgstr "Edita el Polígon (Elimina un Punt)"
msgid "Set Handle"
msgstr "Estableix la Nansa"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Error en carregar la imatge:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Cap píxel amb transparència > 128 en la imatge..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Carrega una Màscara d'Emissió"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Esborra la Màscara d'Emissió"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Partícules"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Recompte de punts generats:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Màscara d'Emissió"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Captura des d'un Píxel"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Colors d'Emissió"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
@@ -5282,22 +5367,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr "Només es poden establir punts en materials de procés ParticlesMaterial"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Error en carregar la imatge:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Cap píxel amb transparència > 128 en la imatge..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Carrega una Màscara d'Emissió"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Esborra la Màscara d'Emissió"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5305,30 +5374,9 @@ msgstr "Converteix en majúscules"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Partícules"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Recompte de punts generats:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Temps de generació (s):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Màscara d'Emissió"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Captura des d'un Píxel"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Colors d'Emissió"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Les Cares no tenen àrea!"
@@ -5863,7 +5911,8 @@ msgid "Save Theme As..."
msgstr "Desa el Tema com a..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Referència de Classe"
#: editor/plugins/script_editor_plugin.cpp
@@ -6712,6 +6761,26 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Crea la Malla de Contorn"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Crear Polígon3D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Crea un Polígon de Navegació"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Crea un Polígon Oclusor"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "El camí per desar és buit!"
@@ -6724,19 +6793,41 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Sprite"
msgstr "SpriteFrames"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "Converteix a %s"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Crea la Malla de Contorn"
+msgid "Convert to Polygon2D"
+msgstr "Mou el Polígon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Crea un Polígon de Navegació"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Crea un Polígon Oclusor"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7351,6 +7442,11 @@ msgid "Duplicate Nodes"
msgstr "Duplica els Nodes"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Eliminar Node"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8570,10 +8666,6 @@ msgid "Open documentation"
msgstr "Obre la Documentació en línia"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Elimina els Nodes"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Afegeix un Node Fill"
@@ -10463,13 +10555,17 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
+#~ msgid "Snap (s): "
+#~ msgstr "Pas (s): "
+
+#, fuzzy
+#~ msgid "Insert keys."
+#~ msgstr "Insereix Claus"
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr ""
#~ "Instancia les escenes seleccionades com a filles del node seleccionat."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#~ msgid "Warnings:"
#~ msgstr "Avisos:"
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index 49075fe390..63d5bea503 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -426,13 +426,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Seskupit stopy podle uzlu nebo je zobrazit jako jednoduchý seznam."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Přichycení (s): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Přichytit"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Hodnota animačního kroku."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3794,6 +3803,11 @@ msgid "Delete Node"
msgstr "Smazat uzel"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Odstranit uzel/uzly"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Aktivovat/Deaktivovat tuto stopu."
@@ -4752,8 +4766,34 @@ msgid "Layout"
msgstr "Rozložení"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Vložit klíče."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Vložit klíč (existující stopy)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Animace: vložit klíč"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4823,6 +4863,52 @@ msgstr "Upravit polygon (Odstranit bod)"
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Chyba při nahrávání obrázku:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Žádný pixel s průhledností > 128 v obrázku..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Načíst emisní masku"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Vyčistit emisní masku"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Částice"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Počet vygenerovaných bodů:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Emisní maska"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPUParticles"
@@ -5178,52 +5264,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Chyba při nahrávání obrázku:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Žádný pixel s průhledností > 128 v obrázku..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Načíst emisní masku"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Vyčistit emisní masku"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Převést na CPUParticles"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Částice"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Počet vygenerovaných bodů:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Čas generování (sec):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Emisní maska"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5735,7 +5784,8 @@ msgid "Save Theme As..."
msgstr "Uložit motiv jako..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Reference třídy"
#: editor/plugins/script_editor_plugin.cpp
@@ -6567,6 +6617,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Vytvořit 2D mesh"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Vytvořit Polygon3D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Vytvořit navigační polygon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Vytvořit Occluder Polygon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "Sprite je prázdný!"
@@ -6579,16 +6649,40 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "Konvertovat na 2D mesh"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "Vytvořit 2D mesh"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Přesunout polygon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Vytvořit navigační polygon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Vytvořit Occluder Polygon"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7188,6 +7282,11 @@ msgid "Duplicate Nodes"
msgstr "Duplikovat uzel/uzly"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Smazat uzel"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8360,10 +8459,6 @@ msgid "Open documentation"
msgstr "Otevřít dokumentaci"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Odstranit uzel/uzly"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Přidat podřízený uzel"
@@ -10205,8 +10300,11 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
-#~ msgid "FPS"
-#~ msgstr "FPS"
+#~ msgid "Snap (s): "
+#~ msgstr "Přichycení (s): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Vložit klíče."
#~ msgid "Warnings:"
#~ msgstr "Varování:"
diff --git a/editor/translations/da.po b/editor/translations/da.po
index 5096ed924a..ee8b415fe3 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -434,13 +434,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Grupper spor efter node eller vis dem som almindelig liste."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+#, fuzzy
+msgid "Snap:"
msgstr "Trin: "
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Animation trin værdi."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3865,6 +3874,11 @@ msgid "Delete Node"
msgstr "Vælg Node"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Slå spor til/fra."
@@ -4850,8 +4864,33 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Anim Indsæt Nøgle"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
+msgid "Auto Insert Key"
msgstr "Anim Indsæt Nøgle"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4924,6 +4963,52 @@ msgstr "Rediger Poly (Fjern Punkt)"
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5277,22 +5362,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5300,30 +5369,9 @@ msgstr "Konverter Til %s"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5856,7 +5904,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6698,6 +6746,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Opret Ny %s"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Opret Poly"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Opret Poly"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Opret Mappe"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6710,18 +6778,39 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "Konverter Til %s"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Opret Ny %s"
+msgid "Convert to Polygon2D"
+msgstr "Konverter Til %s"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Opret Poly"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7333,6 +7422,11 @@ msgid "Duplicate Nodes"
msgstr "Dublikér nøgle(r)"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Vælg Node"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8523,10 +8617,6 @@ msgid "Open documentation"
msgstr "Åben Seneste"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/de.po b/editor/translations/de.po
index adae79c0e7..a9f174e98e 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -452,13 +452,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Spuren nach Node gruppieren oder nacheinander anzeigen."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Einrasten (s): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Einrasten"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Animationsschrittwert."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3863,6 +3872,11 @@ msgid "Delete Node"
msgstr "Node löschen"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Node(s) löschen"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "Filter ein-/ausschalten"
@@ -4841,8 +4855,34 @@ msgid "Layout"
msgstr "Layout"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Schlüsselbilder einfügen."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Schlüsselbilder einfügen (Einfg)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Schlüsselbild einfügen"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4914,6 +4954,52 @@ msgstr "Polygon bearbeiten (Punkt entfernen)"
msgid "Set Handle"
msgstr "Wähle Griff"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Fehler beim Laden des Bilds:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Keine Pixel mit einer Transparenz > 128 im Bild..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Emissionsmaske laden"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Emissionsmaske leeren"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Partikel"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Anzahl generierter Punkte:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Emissionsmaske"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Von Pixel aufnehmen"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Emissionsfarben"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPU-Partikel"
@@ -5268,52 +5354,15 @@ msgstr ""
"werden"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Fehler beim Laden des Bilds:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Keine Pixel mit einer Transparenz > 128 im Bild..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Emissionsmaske laden"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Emissionsmaske leeren"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Zu CPU-Partikeln konvertieren"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Partikel"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Anzahl generierter Punkte:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Erzeugungszeit (s):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Emissionsmaske"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Von Pixel aufnehmen"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Emissionsfarben"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Flächen enthalten keinen Bereich!"
@@ -5825,7 +5874,8 @@ msgid "Save Theme As..."
msgstr "Motiv speichern als..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Klassenreferenz"
#: editor/plugins/script_editor_plugin.cpp
@@ -6653,6 +6703,26 @@ msgid "Nameless gizmo"
msgstr "Namenloser Anfasser"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "2D-Mesh erzeugen"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Polygon3D erstellen"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Kollisionspolygon erzeugen"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Occluder-Polygon erzeugen"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "Sprite ist leer!"
@@ -6667,16 +6737,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Ungültige Geometrie, Mesh kann nicht ersetzt werden."
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "Ungültige Geometrie, Mesh kann nicht ersetzt werden."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Ungültige Geometrie, Mesh kann nicht ersetzt werden."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Ungültige Geometrie, Mesh kann nicht ersetzt werden."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Sprite"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "Zu 2D-Mesh umwandeln"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "2D-Mesh erzeugen"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Polygon verschieben"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Kollisionspolygon erzeugen"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Occluder-Polygon erzeugen"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7264,6 +7361,11 @@ msgid "Duplicate Nodes"
msgstr "Nodes duplizieren"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Node löschen"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Visual-Shader-Eingabetyp geändert"
@@ -8486,10 +8588,6 @@ msgid "Open documentation"
msgstr "Dokumentation öffnen"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Node(s) löschen"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Node hier anhängen"
@@ -10390,13 +10488,16 @@ msgstr "Zuweisung an Uniform."
msgid "Varyings can only be assigned in vertex function."
msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden."
+#~ msgid "Snap (s): "
+#~ msgstr "Einrasten (s): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Schlüsselbilder einfügen."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr ""
#~ "Instantiiere gewählte Szene(n) als Unterobjekt des ausgewählten Nodes."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#~ msgid "Warnings:"
#~ msgstr "Warnungen:"
@@ -11929,9 +12030,6 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden."
#~ msgid "Cannot go into subdir:"
#~ msgstr "Unterordner kann nicht geöffnet werden:"
-#~ msgid "Insert Keys (Ins)"
-#~ msgstr "Schlüsselbilder einfügen (Einfg)"
-
#~ msgid "Enable/Disable interpolation when looping animation."
#~ msgstr "Aktivieren/Deaktivieren Interpolation, wenn Schleife aktiviert."
diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po
index 55e457c169..cf2e88000d 100644
--- a/editor/translations/de_CH.po
+++ b/editor/translations/de_CH.po
@@ -430,7 +430,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
+msgid "Snap:"
msgstr "Selektiere Node(s) zum Importieren aus"
#: editor/animation_track_editor.cpp
@@ -438,6 +438,14 @@ msgstr "Selektiere Node(s) zum Importieren aus"
msgid "Animation step value."
msgstr "Animations-Node"
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3805,6 +3813,11 @@ msgid "Delete Node"
msgstr "Node(s) löschen"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Node(s) löschen"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4795,9 +4808,34 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
-msgstr "Bild einfügen"
+msgid "Insert keys (based on mask)."
+msgstr "Bilder (innerhalb) einfügen"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Anim Bild einfügen"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4869,6 +4907,55 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Emissions-Maske laden"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Clear Emission Mask"
+msgstr "Inhalt der Emissions-Masken löschen"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Emission Mask"
+msgstr "Emissions-Maske setzen"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Emission Colors"
+msgstr "Emissions-Maske setzen"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5225,23 +5312,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Emissions-Maske laden"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Clear Emission Mask"
-msgstr "Inhalt der Emissions-Masken löschen"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5249,32 +5319,9 @@ msgstr "Verbindung zu Node:"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Emission Mask"
-msgstr "Emissions-Maske setzen"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Emission Colors"
-msgstr "Emissions-Maske setzen"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Flächen enthalten keinen Bereich!"
@@ -5803,7 +5850,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6636,6 +6683,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Node erstellen"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Node erstellen"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Node erstellen"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Node erstellen"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6648,20 +6715,41 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
+msgstr "Verbindung zu Node:"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Convert to Polygon2D"
msgstr "Verbindung zu Node:"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
+msgid "Create CollisionPolygon2D Sibling"
msgstr "Node erstellen"
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
msgstr ""
@@ -7270,6 +7358,11 @@ msgid "Duplicate Nodes"
msgstr "Node(s) duplizieren"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Node(s) löschen"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8461,10 +8554,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Node(s) löschen"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
@@ -10270,6 +10359,10 @@ msgid "Varyings can only be assigned in vertex function."
msgstr ""
#, fuzzy
+#~ msgid "Insert keys."
+#~ msgstr "Bild einfügen"
+
+#, fuzzy
#~ msgid "OrientedPathFollow only works when set as a child of a Path node."
#~ msgstr ""
#~ "PathFollow2D funktioniert nur, wenn sie als Unterobjekt eines Path2D "
@@ -10431,6 +10524,3 @@ msgstr ""
#~ msgid "Export all files in the project directory."
#~ msgstr "Exportiere alle Dateien in das Projektverzeichnis."
-
-#~ msgid "Insert Keys (Ins)"
-#~ msgstr "Bilder (innerhalb) einfügen"
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot
index 5f92cabbee..f9408cfbbc 100644
--- a/editor/translations/editor.pot
+++ b/editor/translations/editor.pot
@@ -399,13 +399,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3659,6 +3667,11 @@ msgid "Delete Node"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4610,7 +4623,31 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4681,6 +4718,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5031,52 +5114,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5580,7 +5626,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6398,6 +6444,22 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6410,15 +6472,35 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Convert to Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
+msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -6989,6 +7071,10 @@ msgid "Duplicate Nodes"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Delete Nodes"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8138,10 +8224,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/el.po b/editor/translations/el.po
index ab99259302..b6cf0f79dc 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -430,13 +430,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Ομαδοποίηση κομματιών ανα κόμβο, ή εμφάνιση σε λίστα."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Κούμπωμα (s): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Κούμπωμα"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Τιμή βήματος κίνησης."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3897,6 +3906,11 @@ msgid "Delete Node"
msgstr "Διαγραφή Κόμβων"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Διαγραφή Κόμβων"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Εναλλαγή κομματιού on/off."
@@ -4885,8 +4899,34 @@ msgid "Layout"
msgstr "Διάταξη"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Εισαγωγή κλειδιών."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Εισαγωγή κλειδιού (Υπαρκτά κομμάτια)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Anim εισαγωγή κλειδιού"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4959,6 +4999,52 @@ msgstr "Επεγεργασία πολυγώνου (Αφαίρεση σημείο
msgid "Set Handle"
msgstr "Ορισμός λαβής"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Σφάλμα κατά την φόρτωση εικόνας:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Δεν υπάρχουν εικονοστοιχεία με διαφάνεια >128 στην εικόνα..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Φόρτωση μάσκας εκπομπής"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Εκκαθάριση μάσκας εκπομπής"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Σωματίδια"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Αριθμός δημιουργημένων σημείων:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Μάσκα εκπομπής"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Καταγραφή από εικονοστοιχείο"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Χρώματα εκπομπής"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "Σωματίδια CPU"
@@ -5314,52 +5400,15 @@ msgstr ""
"ParticlesMaterial"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Σφάλμα κατά την φόρτωση εικόνας:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Δεν υπάρχουν εικονοστοιχεία με διαφάνεια >128 στην εικόνα..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Φόρτωση μάσκας εκπομπής"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Εκκαθάριση μάσκας εκπομπής"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Μετατροπή σε σωματίδια CPU"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Σωματίδια"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Αριθμός δημιουργημένων σημείων:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Χρόνος παραγωγής (sec):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Μάσκα εκπομπής"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Καταγραφή από εικονοστοιχείο"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Χρώματα εκπομπής"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Οι επιφάνειες έχουν μηδενικό εμβαδόν!"
@@ -5897,7 +5946,8 @@ msgid "Save Theme As..."
msgstr "Αποθήκευση θέματος ως..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Αναφορά κλασεων"
#: editor/plugins/script_editor_plugin.cpp
@@ -6750,6 +6800,26 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Δημιουργία πλέγματος περιγράμματος"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Δημιουγία πολυγώνου"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Δημιουργία πολυγώνου πλοήγησης"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Δημιουργία πολυγώνου εμποδίου"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "Η διαδρομή αποθήκευσης είναι άδεια!"
@@ -6762,19 +6832,41 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Sprite"
msgstr "Kαρέ Sprite"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "Μετατροπή σε %s"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Δημιουργία πλέγματος περιγράμματος"
+msgid "Convert to Polygon2D"
+msgstr "Μετακίνηση πολυγώνου"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Δημιουργία πολυγώνου πλοήγησης"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Δημιουργία πολυγώνου εμποδίου"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7402,6 +7494,11 @@ msgid "Duplicate Nodes"
msgstr "Διπλασιασμός κόμβων"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Διαγραφή Κόμβων"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8635,10 +8732,6 @@ msgid "Open documentation"
msgstr "Άνοιγμα ηλεκτρονικής τεκμηρίωσης της Godot"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Διαγραφή Κόμβων"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Προσθήκη κόμβου ως παιδί"
@@ -10536,14 +10629,17 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
+#~ msgid "Snap (s): "
+#~ msgstr "Κούμπωμα (s): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Εισαγωγή κλειδιών."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr ""
#~ "Δημιουργία στιγμιοτύπων των επιλεγμένων σκηνών ως παιδιά του επιλεγμένου "
#~ "κόμβου."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#~ msgid "Warnings:"
#~ msgstr "Προειδοποιήσεις:"
diff --git a/editor/translations/es.po b/editor/translations/es.po
index 8c896238c8..f66b06cccd 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -453,13 +453,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Agrupar las pistas por nodo o mostrarlas como una lista plana."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Snap (s): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Snap"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Valor de step de animación."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3861,6 +3870,11 @@ msgid "Delete Node"
msgstr "Eliminar Nodo"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Eliminar nodo(s)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "Act./Desact. Filtro On/Off"
@@ -4841,8 +4855,34 @@ msgid "Layout"
msgstr "Disposición"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Insertar claves."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Insertar Claves (Ins)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Insertar clave de animación"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4914,6 +4954,52 @@ msgstr "Editar polígono (quitar punto)"
msgid "Set Handle"
msgstr "Establecer handle"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Error al cargar la imagen:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "No hay píxeles con transparencia > 128 en la imagen..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Cargar máscara de emisión"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Borrar máscara de emisión"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Partículas"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Conteo de puntos generados:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Máscara de Emisión"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Capturar desde píxel"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Colores de Emisión"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPUParticles"
@@ -5271,52 +5357,15 @@ msgstr ""
"Solo se puede asignar un punto a un material de procesado ParticlesMaterial"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Error al cargar la imagen:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "No hay píxeles con transparencia > 128 en la imagen..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Cargar máscara de emisión"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Borrar máscara de emisión"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Convertir a CPUParticles"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Partículas"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Conteo de puntos generados:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Tiempo de generación (seg):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Máscara de Emisión"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Capturar desde píxel"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Colores de Emisión"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "¡Las caras no contienen área!"
@@ -5828,7 +5877,8 @@ msgid "Save Theme As..."
msgstr "Guardar tema como..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Referencia de clase"
#: editor/plugins/script_editor_plugin.cpp
@@ -6653,6 +6703,26 @@ msgid "Nameless gizmo"
msgstr "Gizmo sin nombre"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Crear Mesh 2D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Crear Polygon3D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Crear Polígono de Colisión"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Crear polígono oclusor"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "¡El sprite esta vacío!"
@@ -6665,16 +6735,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Geometría inválida, no se puede reemplazar por mesh."
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "Geometría inválida, no se puede reemplazar por mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Geometría inválida, no se puede reemplazar por mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Geometría inválida, no se puede reemplazar por mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Sprite"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "Convertir a Mesh 2D"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "Crear Mesh 2D"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Mover polígono"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Crear Polígono de Colisión"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Crear polígono oclusor"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7260,6 +7357,11 @@ msgid "Duplicate Nodes"
msgstr "Duplicar Nodos"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Eliminar Nodo"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Cambiar Tipo de Entrada del Visual Shader"
@@ -8483,10 +8585,6 @@ msgid "Open documentation"
msgstr "Abrir documentación"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Eliminar nodo(s)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Añadir nodo hijo"
@@ -10385,13 +10483,16 @@ msgstr "Asignación a uniform."
msgid "Varyings can only be assigned in vertex function."
msgstr "Solo se pueden asignar variaciones en funciones de vértice."
+#~ msgid "Snap (s): "
+#~ msgstr "Snap (s): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Insertar claves."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr ""
#~ "Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#~ msgid "Warnings:"
#~ msgstr "Advertencias:"
@@ -11964,9 +12065,6 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
#~ msgid "Cannot go into subdir:"
#~ msgstr "No se puede acceder al subdir:"
-#~ msgid "Insert Keys (Ins)"
-#~ msgstr "Insertar Claves (Ins)"
-
#~ msgid "Top (Num7)"
#~ msgstr "Cima (Num7)"
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index da204947b0..e27603d799 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -423,13 +423,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Agrupar las pistas por nodo o mostrarlas como una lista plana."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Ajuste (s): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Esnapear"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Valor de paso de animación."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3827,6 +3836,11 @@ msgid "Delete Node"
msgstr "Eliminar Nodo"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Eliminar Nodo(s)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "Act./Desact. Filtro On/Off"
@@ -4806,8 +4820,34 @@ msgid "Layout"
msgstr "Layout"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Insertar claves."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Insertar Claves (Ins)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Insertar Clave de Animación"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4879,6 +4919,52 @@ msgstr "Editar Polígono (Remover Punto)"
msgid "Set Handle"
msgstr "Setear Handle"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Error al cargar la imagen:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Sin pixeles con transparencia > 128 en imagen..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Cargar Máscara de Emisión"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Limpiar Máscara de Emisión"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Partículas"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Conteo de Puntos Generados:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Máscara de Emisión"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Capturar desde Pixel"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Colores de Emisión"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPUParticles"
@@ -5231,52 +5317,15 @@ msgstr ""
"Solo se puede setear un punto en un material de proceso ParticlesMaterial"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Error al cargar la imagen:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Sin pixeles con transparencia > 128 en imagen..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Cargar Máscara de Emisión"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Limpiar Máscara de Emisión"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Convertir A CPUParticles"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Partículas"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Conteo de Puntos Generados:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Tiempo de Generación (seg):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Máscara de Emisión"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Capturar desde Pixel"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Colores de Emisión"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Las caras no contienen area!"
@@ -5788,7 +5837,8 @@ msgid "Save Theme As..."
msgstr "Guardar Tema Como..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Referencia de Clases"
#: editor/plugins/script_editor_plugin.cpp
@@ -6613,6 +6663,26 @@ msgid "Nameless gizmo"
msgstr "Gizmo sin nombre"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Crear Mesh 2D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Crear Polygon3D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Crear Polígono de Colisión"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Crear Polígono Oclusor"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "El sprite esta vacío!"
@@ -6625,16 +6695,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Geometría inválida, no se puede reemplazar por mesh."
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "Geometría inválida, no se puede reemplazar por mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Geometría inválida, no se puede reemplazar por mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Geometría inválida, no se puede reemplazar por mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Sprite"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "Convertir A Mesh 2D"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "Crear Mesh 2D"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Mover Polígono"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Crear Polígono de Colisión"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Crear Polígono Oclusor"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7219,6 +7316,11 @@ msgid "Duplicate Nodes"
msgstr "Duplicar Nodos"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Eliminar Nodo"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Se cambió el Tipo de Entrada de Visual Shader"
@@ -8444,10 +8546,6 @@ msgid "Open documentation"
msgstr "Abrir documentación"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Eliminar Nodo(s)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Agregar Nodo Hijo"
@@ -10337,13 +10435,16 @@ msgstr "Asignación a uniform."
msgid "Varyings can only be assigned in vertex function."
msgstr "Solo se pueden asignar variaciones en funciones de vértice."
+#~ msgid "Snap (s): "
+#~ msgstr "Ajuste (s): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Insertar claves."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr ""
#~ "Instanciar la(s) escena(s) seleccionadas como hijas del nodo seleccionado."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#~ msgid "Warnings:"
#~ msgstr "Advertencias:"
@@ -11892,9 +11993,6 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
#~ msgid "Cannot go into subdir:"
#~ msgstr "No se puede acceder al subdir:"
-#~ msgid "Insert Keys (Ins)"
-#~ msgstr "Insertar Claves (Ins)"
-
#~ msgid "Top (Num7)"
#~ msgstr "Cima (Num7)"
diff --git a/editor/translations/et.po b/editor/translations/et.po
index a58094bf47..455623f6aa 100644
--- a/editor/translations/et.po
+++ b/editor/translations/et.po
@@ -399,13 +399,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3659,6 +3667,11 @@ msgid "Delete Node"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4610,7 +4623,31 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4681,6 +4718,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5031,52 +5114,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5580,7 +5626,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6398,6 +6444,22 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6410,15 +6472,35 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Convert to Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
+msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -6989,6 +7071,10 @@ msgid "Duplicate Nodes"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Delete Nodes"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8138,10 +8224,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index 6548423140..445b941a96 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -441,7 +441,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
+msgid "Snap:"
msgstr "گام(ها):"
#: editor/animation_track_editor.cpp
@@ -449,6 +449,14 @@ msgstr "گام(ها):"
msgid "Animation step value."
msgstr "گره انیمیشن"
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3837,6 +3845,11 @@ msgid "Delete Node"
msgstr "حذف گره(ها)"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "حذف گره(ها)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4826,8 +4839,33 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "کلید را در انیمیشن درج کن"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
+msgid "Auto Insert Key"
msgstr "کلید را در انیمیشن درج کن"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4900,6 +4938,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5254,22 +5338,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5277,30 +5345,9 @@ msgstr "اتصال به گره:"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5832,7 +5879,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6686,6 +6733,26 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "ساختن %s جدید"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "انتخاب شده را تغییر مقیاس بده"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "انتخاب شده را تغییر مقیاس بده"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "ساختن پوشه"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "مسیر خالی است"
@@ -6698,18 +6765,39 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "اتصال به گره:"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "ساختن %s جدید"
+msgid "Convert to Polygon2D"
+msgstr "اتصال به گره:"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "انتخاب شده را تغییر مقیاس بده"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7325,6 +7413,11 @@ msgid "Duplicate Nodes"
msgstr "تکرار کلید‌های انیمیشن"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "حذف گره(ها)"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8527,10 +8620,6 @@ msgid "Open documentation"
msgstr "شمارش ها"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "حذف گره(ها)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "افزودن گره فرزند"
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index 7924d22ba0..117aaa6561 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -416,13 +416,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Ryhmitä raidat solmujen mukaan tai näytä ne tavallisena luettelona."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Askellus (s): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Tartu"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Animaation askelluksen arvo."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3801,6 +3810,11 @@ msgid "Delete Node"
msgstr "Poista solmu"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Poista solmu(t)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "Kytke suodin päälle/pois"
@@ -4777,8 +4791,34 @@ msgid "Layout"
msgstr "Asettelu"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Lisää avainruutuja."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Lisää avainruutu (olemassa olevat raidat)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Animaatio: Lisää avain"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4850,6 +4890,52 @@ msgstr "Muokkaa polygonia (poista piste)"
msgid "Set Handle"
msgstr "Aseta kahva"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Virhe ladattaessa kuvaa:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Kuvassa ei ole pikseleitä, joiden läpinäkyvyys on enemmän kuin 128…"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Lataa emissiomaski"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Tyhjennä emissiomaski"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Partikkelit"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Luotujen pisteiden määrä:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Emission maski"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Nappaa pikselistä"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Emission väri"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPUPartikkelit"
@@ -5203,52 +5289,15 @@ msgstr ""
"Piste voidaan asettaa ainoastaan ParticlesMaterial käsittelyn materiaaliin"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Virhe ladattaessa kuvaa:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Kuvassa ei ole pikseleitä, joiden läpinäkyvyys on enemmän kuin 128…"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Lataa emissiomaski"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Tyhjennä emissiomaski"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Muunna CPUPartikkeleiksi"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Partikkelit"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Luotujen pisteiden määrä:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Luontiaika (s):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Emission maski"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Nappaa pikselistä"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Emission väri"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Pinnat eivät sisällä aluetta!"
@@ -5759,7 +5808,8 @@ msgid "Save Theme As..."
msgstr "Tallenna teema nimellä..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Luokan referenssi"
#: editor/plugins/script_editor_plugin.cpp
@@ -6584,6 +6634,26 @@ msgid "Nameless gizmo"
msgstr "Nimetön muokkain"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Luo 2D-mesh"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Luo Polygon3D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Luo törmäyspolygoni"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Luo peittopolygoni"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "Sprite on tyhjä!"
@@ -6596,16 +6666,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Virheellinen geometria, ei voida korvata meshillä."
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "Virheellinen geometria, ei voida korvata meshillä."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Virheellinen geometria, ei voida korvata meshillä."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Virheellinen geometria, ei voida korvata meshillä."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Sprite"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "Muunna 2D-meshiksi"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "Luo 2D-mesh"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Siirrä polygonia"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Luo törmäyspolygoni"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Luo peittopolygoni"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7190,6 +7287,11 @@ msgid "Duplicate Nodes"
msgstr "Kahdenna solmut"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Poista solmu"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Visual Shaderin syötteen tyyppi vaihdettu"
@@ -8406,10 +8508,6 @@ msgid "Open documentation"
msgstr "Avaa dokumentaatio"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Poista solmu(t)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Lisää alisolmu"
@@ -10279,12 +10377,15 @@ msgstr "Sijoitus uniformille."
msgid "Varyings can only be assigned in vertex function."
msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa."
+#~ msgid "Snap (s): "
+#~ msgstr "Askellus (s): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Lisää avainruutuja."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "Luo valituista skeneistä ilmentymä valitun solmun alle."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#~ msgid "Warnings:"
#~ msgstr "Varoitukset:"
diff --git a/editor/translations/fil.po b/editor/translations/fil.po
index 5160c5b3bc..aece9febdd 100644
--- a/editor/translations/fil.po
+++ b/editor/translations/fil.po
@@ -405,13 +405,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3665,6 +3673,11 @@ msgid "Delete Node"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4616,7 +4629,31 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4687,6 +4724,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5037,52 +5120,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5586,7 +5632,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6404,6 +6450,22 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6416,15 +6478,35 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Convert to Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
+msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -6995,6 +7077,10 @@ msgid "Duplicate Nodes"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Delete Nodes"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8144,10 +8230,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index a91f78a912..37175d7001 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -473,13 +473,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Grouper les pistes par nœuds ou les afficher dans une liste simple."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Pas (s) : "
+#, fuzzy
+msgid "Snap:"
+msgstr "Aligner"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Valeur du pas d'animation."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "IPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3893,6 +3902,11 @@ msgid "Delete Node"
msgstr "Supprimer un nœud"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Supprimer nœud(s)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "Activer/désactiver le filtre"
@@ -4873,8 +4887,34 @@ msgid "Layout"
msgstr "Disposition sur l'écran"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Insérer les clefs."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Insérer une clé (pistes existantes)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Insérer une clé d'animation"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4946,6 +4986,52 @@ msgstr "Modifier le polygone (supprimer un point)"
msgid "Set Handle"
msgstr "Définir la poignée"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Erreur de chargement d'image :"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Pas de pixels avec transparence > 128 dans l'image..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Charger Masque d'Émission"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Effacer Masque d'Émission"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Particules"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Compte de Points Générés :"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Masque d'émission"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Capturer depuis Pixel"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Couleurs d'émission"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPUParticles"
@@ -5305,52 +5391,15 @@ msgstr ""
"Ne peut définir qu'un point dans un matériau de processus ParticlesMaterial"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Erreur de chargement d'image :"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Pas de pixels avec transparence > 128 dans l'image..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Charger Masque d'Émission"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Effacer Masque d'Émission"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Convertir en CPUParticles"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Particules"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Compte de Points Générés :"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Temps de Génération (sec) :"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Masque d'émission"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Capturer depuis Pixel"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Couleurs d'émission"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Des faces ne contiennent pas de zone !"
@@ -5862,7 +5911,8 @@ msgid "Save Theme As..."
msgstr "Enregistrer le thème sous…"
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Référence de classe"
#: editor/plugins/script_editor_plugin.cpp
@@ -6690,6 +6740,26 @@ msgid "Nameless gizmo"
msgstr "Gadget sans nom"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Créer un maillage 2D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Créer un Polygon3D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Créer le polygone de collision"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Créer un polygone occulteur"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "Le sprite est vide !"
@@ -6704,16 +6774,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Géométrie invalide, impossible de remplacer par un maillage."
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "Géométrie invalide, impossible de remplacer par un maillage."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Géométrie invalide, impossible de remplacer par un maillage."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Géométrie invalide, impossible de remplacer par un maillage."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Sprite"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "Convertir en maillage 2D"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "Créer un maillage 2D"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Déplacer le polygone"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Créer le polygone de collision"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Créer un polygone occulteur"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7300,6 +7397,11 @@ msgid "Duplicate Nodes"
msgstr "Dupliquer le(s) nœud(s)"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Supprimer un nœud"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Type d’entrée Visual Shader changée"
@@ -8523,10 +8625,6 @@ msgid "Open documentation"
msgstr "Ouvrir la documentation"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Supprimer nœud(s)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Ajouter un nœud enfant"
@@ -10437,14 +10535,17 @@ msgstr "Affectation à l'uniforme."
msgid "Varyings can only be assigned in vertex function."
msgstr "Les variations ne peuvent être affectées que dans la fonction vertex."
+#~ msgid "Snap (s): "
+#~ msgstr "Pas (s) : "
+
+#~ msgid "Insert keys."
+#~ msgstr "Insérer les clefs."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr ""
#~ "Instancie la(les) scène(s) sélectionnée(s) en tant qu'enfant(s) du nœud "
#~ "sélectionné."
-#~ msgid "FPS"
-#~ msgstr "IPS"
-
#~ msgid "Warnings:"
#~ msgstr "Avertissements :"
diff --git a/editor/translations/he.po b/editor/translations/he.po
index 1adcb6b56c..8ef45fd8d8 100644
--- a/editor/translations/he.po
+++ b/editor/translations/he.po
@@ -441,14 +441,22 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
-msgstr "צעד/ים:"
+msgid "Snap:"
+msgstr "הצמדה"
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation step value."
msgstr "שקופיות ההנפשה"
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3823,6 +3831,11 @@ msgid "Delete Node"
msgstr "מחיקת שורה"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "החלפת מצב מועדפים"
@@ -4805,10 +4818,35 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "הכנס מפתח"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
msgstr ""
@@ -4877,6 +4915,52 @@ msgstr "עריכת מצולע (הסרת נקודה)"
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
@@ -5229,22 +5313,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5252,30 +5320,9 @@ msgstr "המרה לאותיות גדולות"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5803,7 +5850,7 @@ msgid "Save Theme As..."
msgstr "שמירת ערכת עיצוב בשם…"
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6648,6 +6695,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "יצירת %s חדש"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "יצירת מצולע"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "יצירת מצולע"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "יצירת תיקייה"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6660,18 +6727,39 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "המרה לאותיות גדולות"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "יצירת %s חדש"
+msgid "Convert to Polygon2D"
+msgstr "הזזת מצולע"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "יצירת מצולע"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7280,6 +7368,11 @@ msgid "Duplicate Nodes"
msgstr "שכפול"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "מחיקת שורה"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8465,10 +8558,6 @@ msgid "Open documentation"
msgstr "פתיחת התיעוד המקוון של Godot"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
@@ -10221,6 +10310,10 @@ msgid "Varyings can only be assigned in vertex function."
msgstr ""
#, fuzzy
+#~ msgid "Snap (s): "
+#~ msgstr "צעד/ים:"
+
+#, fuzzy
#~ msgid "Warnings:"
#~ msgstr "אזהרות"
diff --git a/editor/translations/hi.po b/editor/translations/hi.po
index 1758532805..f7bf57678d 100644
--- a/editor/translations/hi.po
+++ b/editor/translations/hi.po
@@ -424,13 +424,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3763,6 +3771,11 @@ msgid "Delete Node"
msgstr "को हटा दें"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4724,10 +4737,35 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "चाबी यहां डालें"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
msgstr ""
@@ -4796,6 +4834,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5146,52 +5230,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5707,7 +5754,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6530,6 +6577,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "एक नया बनाएं"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "सदस्यता बनाएं"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "सदस्यता बनाएं"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "एक नया बनाएं"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6542,17 +6609,38 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "एक नया बनाएं"
+msgid "Convert to Polygon2D"
+msgstr "सदस्यता बनाएं"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "सदस्यता बनाएं"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7143,6 +7231,11 @@ msgid "Duplicate Nodes"
msgstr "प्रतिलिपि"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "को हटा दें"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8300,10 +8393,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/hr.po b/editor/translations/hr.po
index 6cfdf720ba..a7501f9b14 100644
--- a/editor/translations/hr.po
+++ b/editor/translations/hr.po
@@ -404,13 +404,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3664,6 +3672,11 @@ msgid "Delete Node"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4615,7 +4628,31 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4686,6 +4723,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5036,52 +5119,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5585,7 +5631,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6403,6 +6449,22 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6415,15 +6477,35 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Convert to Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
+msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -6994,6 +7076,10 @@ msgid "Duplicate Nodes"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Delete Nodes"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8143,10 +8229,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index 016e540184..2f1aa1b660 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -446,14 +446,22 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
-msgstr "Lépés (mp):"
+msgid "Snap:"
+msgstr "Illesztés"
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation step value."
msgstr "Az animációs fa érvényes."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3935,6 +3943,11 @@ msgid "Delete Node"
msgstr "Node létrehozás"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Zavarmentes mód váltása."
@@ -4940,9 +4953,34 @@ msgid "Layout"
msgstr "Elrendezés"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
-msgstr "Kulcsok Beszúrása"
+msgid "Insert keys (based on mask)."
+msgstr "Kulcs Beszúrása (Meglévő Nyomvonalakra)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Animáció kulcs beillesztés"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -5015,6 +5053,52 @@ msgstr "Sokszög Szerkesztése (Pont Eltávolítása)"
msgid "Set Handle"
msgstr "Fogantyú Beállítása"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Hiba a kép betöltésekor:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Nem létezik egyetlen pixel sem >128-as átlátszósággal a képben..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Kibocsátási Maszk Betöltése"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Kibocsátási Maszk Törlése"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Részecskék"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Generált Pontok Száma:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Kibocsátási Maszk"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Kinyerés Pixelből"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Kibocsátási Színek"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
@@ -5369,22 +5453,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr "Csak egy ParticlesMaterial feldolgozó anyagba állíthat pontot"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Hiba a kép betöltésekor:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Nem létezik egyetlen pixel sem >128-as átlátszósággal a képben..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Kibocsátási Maszk Betöltése"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Kibocsátási Maszk Törlése"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5392,30 +5460,9 @@ msgstr "Konvertálás Nagybetűsre"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Részecskék"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Generált Pontok Száma:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Generálási Idő (mp):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Kibocsátási Maszk"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Kinyerés Pixelből"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Kibocsátási Színek"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Az oldalak nem tartalmaznak területet!"
@@ -5953,7 +6000,8 @@ msgid "Save Theme As..."
msgstr "Téma Mentése Másként..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Osztály Referencia"
#: editor/plugins/script_editor_plugin.cpp
@@ -6796,6 +6844,26 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Körvonalháló Készítése"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Sokszög Létrehozása"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Navigációs Sokszög Létrehozása"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Árnyékoló Sokszög Létrehozása"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "A háló üres!"
@@ -6808,18 +6876,40 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "Konvertálás Nagybetűsre"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Körvonalháló Készítése"
+msgid "Convert to Polygon2D"
+msgstr "Sokszög Mozgatása"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Navigációs Sokszög Létrehozása"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Árnyékoló Sokszög Létrehozása"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7433,6 +7523,11 @@ msgid "Duplicate Nodes"
msgstr "Animáció kulcsok megkettőzése"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Node létrehozás"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8612,10 +8707,6 @@ msgid "Open documentation"
msgstr "Godot online dokumentáció megnyitása"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
@@ -10385,6 +10476,14 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
+#, fuzzy
+#~ msgid "Snap (s): "
+#~ msgstr "Lépés (mp):"
+
+#, fuzzy
+#~ msgid "Insert keys."
+#~ msgstr "Kulcsok Beszúrása"
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr ""
#~ "Kiválasztott Scene(k) példányosítása a kiválasztott Node gyermekeként."
diff --git a/editor/translations/id.po b/editor/translations/id.po
index a277a3b3e2..876990c0c1 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -430,13 +430,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Susun Track-track dengan node atau tampilkan sebagai daftar biasa."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+#, fuzzy
+msgid "Snap:"
msgstr "Snap (d): "
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Nilai Langkah Animasi."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3901,6 +3910,11 @@ msgid "Delete Node"
msgstr "Metode Publik:"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Alihkan track ini ke nyala/mati."
@@ -4926,8 +4940,33 @@ msgid "Layout"
msgstr "Simpan Penampilan"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Sisipkan Key Anim"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
+msgid "Auto Insert Key"
msgstr "Sisipkan Key Anim"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5001,6 +5040,52 @@ msgstr "Sunting Bidang (Hapus Titik)"
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Galat saat memuat gambar:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Partikel"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
@@ -5361,22 +5446,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Galat saat memuat gambar:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5384,30 +5453,9 @@ msgstr "Sambungkan Ke Node:"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Partikel"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5944,7 +5992,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6804,6 +6852,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Buat Baru %s"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Buat Bidang"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Buat Bidang"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Buat Folder"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6816,18 +6884,39 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "Sambungkan Ke Node:"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Buat Baru %s"
+msgid "Convert to Polygon2D"
+msgstr "Sambungkan Ke Node:"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Buat Bidang"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7448,6 +7537,11 @@ msgid "Duplicate Nodes"
msgstr "Duplikat Key"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Metode Publik:"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8669,10 +8763,6 @@ msgid "Open documentation"
msgstr "Buka baru-baru ini"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/is.po b/editor/translations/is.po
index 644f19939b..cc911642be 100644
--- a/editor/translations/is.po
+++ b/editor/translations/is.po
@@ -426,13 +426,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3699,6 +3707,11 @@ msgid "Delete Node"
msgstr "Anim DELETE-lyklar"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4656,7 +4669,31 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4727,6 +4764,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5077,52 +5160,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5629,7 +5675,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6447,6 +6493,24 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Afrita val"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Breyta Viðbót"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6459,15 +6523,36 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Convert to Polygon2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Breyta Viðbót"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -7052,6 +7137,11 @@ msgid "Duplicate Nodes"
msgstr "Tvíteknir lyklar"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Anim DELETE-lyklar"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8205,10 +8295,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/it.po b/editor/translations/it.po
index 9d35b8b1d6..3dbfa81714 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -446,13 +446,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Raggruppa le tracce per nodo o mostra una lista semplice."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Snap (s): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Snap"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Valore del passo dell'animazione."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3851,6 +3860,11 @@ msgid "Delete Node"
msgstr "Elimina Nodo"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Elimina Nodo(i)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "Attiva/Disattiva il Filtro"
@@ -4831,8 +4845,34 @@ msgid "Layout"
msgstr "Layout"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Inserisci chiavi."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Inserisci Keys (Ins)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Inserisci una chiave d'animazione"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4904,6 +4944,52 @@ msgstr "Modifica Poly (Rimuovi Punto)"
msgid "Set Handle"
msgstr "Imposta Maniglia"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Errore di caricamento immagine:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Nessun pixel con trasparenza >128 nell'immagine..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Carica Maschera Emissione"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Cancella Maschera Emissione"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Particelle"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Conteggio Punti Generati:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Maschera Emissione"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Cattura da Pixel"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Colori Emissione"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPUParticles"
@@ -5259,52 +5345,15 @@ msgstr ""
"ParticlesMaterial"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Errore di caricamento immagine:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Nessun pixel con trasparenza >128 nell'immagine..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Carica Maschera Emissione"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Cancella Maschera Emissione"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Converti in CPUParticles"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Particelle"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Conteggio Punti Generati:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Tempo di Generazione (sec):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Maschera Emissione"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Cattura da Pixel"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Colori Emissione"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Le facce non contengono area!"
@@ -5818,7 +5867,8 @@ msgid "Save Theme As..."
msgstr "Salva Tema Come..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Riferimento di Classe"
#: editor/plugins/script_editor_plugin.cpp
@@ -6645,6 +6695,26 @@ msgid "Nameless gizmo"
msgstr "Gizmo senza nome"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Crea Mesh 2D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Crea Polygon3D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Crea Poligono di Collisione"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Crea Poligono di occlusione"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "Lo sprite è vuoto!"
@@ -6659,16 +6729,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Geometria non valida, impossibile sostituirla con una mesh."
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "Geometria non valida, impossibile sostituirla con una mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Geometria non valida, impossibile sostituirla con una mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Geometria non valida, impossibile sostituirla con una mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Sprite"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "Converti in Mesh 2D"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "Crea Mesh 2D"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Sposta Poligono"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Crea Poligono di Collisione"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Crea Poligono di occlusione"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7255,6 +7352,11 @@ msgid "Duplicate Nodes"
msgstr "Duplica Nodi"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Elimina Nodo"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Tipo di Input Visual Shader Cambiato"
@@ -8475,10 +8577,6 @@ msgid "Open documentation"
msgstr "Apri la documentazione"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Elimina Nodo(i)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Aggiungi Nodo Figlio"
@@ -10376,12 +10474,15 @@ msgstr "Assegnazione all'uniforme."
msgid "Varyings can only be assigned in vertex function."
msgstr "Varyings può essere assegnato solo nella funzione del vertice."
+#~ msgid "Snap (s): "
+#~ msgstr "Snap (s): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Inserisci chiavi."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "Istanzia le scene selezionate come figlie del nodo selezionato."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#, fuzzy
#~ msgid "Warnings:"
#~ msgstr "Avvertimento"
@@ -11928,9 +12029,6 @@ msgstr "Varyings può essere assegnato solo nella funzione del vertice."
#~ msgid "Cannot go into subdir:"
#~ msgstr "Impossibile accedere alla subdirectory:"
-#~ msgid "Insert Keys (Ins)"
-#~ msgstr "Inserisci Keys (Ins)"
-
#~ msgid "Top (Num7)"
#~ msgstr "Alto (Num7)"
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index 40a135a527..67a472c64d 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -445,13 +445,22 @@ msgstr ""
"ノードごとにトラックをグループ化するか、プレーンなリストとして表示します。"
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "スナップ (秒): "
+#, fuzzy
+msgid "Snap:"
+msgstr "スナップ"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "アニメーションステップの値。"
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "フレームレート"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3843,6 +3852,11 @@ msgid "Delete Node"
msgstr "ノードを削除"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "ノードを削除"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "このトラックの オン/オフ を切り替え。"
@@ -4827,8 +4841,34 @@ msgid "Layout"
msgstr "レイアウト"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "キーを挿入する。"
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "キーを (既存のトラックに) 挿入"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "アニメーションキーを挿入"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
@@ -4904,6 +4944,55 @@ msgstr "ポリゴンを編集(点を除去)"
msgid "Set Handle"
msgstr "ハンドルを設定する"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "画像読み込みエラー:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "画像内に透明度が128以上のピクセルがありません..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Load Emission Mask"
+msgstr "発光(Emission)マスクを読み込む"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Clear Emission Mask"
+msgstr "発光(Emission)マスクをクリア"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "パーティクル"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "生成したポイントの数:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "発光(Emission)マスク"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Capture from Pixel"
+msgstr "ピクセルから取得"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "発光(Emission)色"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPUパーティクル"
@@ -5281,55 +5370,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "画像読み込みエラー:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "画像内に透明度が128以上のピクセルがありません..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Load Emission Mask"
-msgstr "発光(Emission)マスクを読み込む"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Clear Emission Mask"
-msgstr "発光(Emission)マスクをクリア"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "CPUパーティクルに変換"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "パーティクル"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "生成したポイントの数:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "生成時間 (秒):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "発光(Emission)マスク"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#, fuzzy
-msgid "Capture from Pixel"
-msgstr "ピクセルから取得"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "発光(Emission)色"
-
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Faces contain no area!"
@@ -5870,7 +5919,8 @@ msgid "Save Theme As..."
msgstr "テーマを名前をつけて保存..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " クラスリファレンス"
#: editor/plugins/script_editor_plugin.cpp
@@ -6718,6 +6768,26 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "アウトラインメッシュを生成"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Polygon3Dを生成"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "コリジョン ポリゴンを生成"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "オクルーダーポリゴンを生成"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "保存するパスがありません!"
@@ -6730,17 +6800,40 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "スプライト"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "2Dメッシュに変換"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "アウトラインメッシュを生成"
+msgid "Convert to Polygon2D"
+msgstr "ポリゴンを移動"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "コリジョン ポリゴンを生成"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "オクルーダーポリゴンを生成"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7360,6 +7453,11 @@ msgid "Duplicate Nodes"
msgstr "ノードを複製"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "ノードを削除"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8611,10 +8709,6 @@ msgid "Open documentation"
msgstr "ドキュメントを開く"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "ノードを削除"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "子ノードを追加"
@@ -10553,12 +10647,15 @@ msgstr "uniform への割り当て。"
msgid "Varyings can only be assigned in vertex function."
msgstr "Varyingは頂点関数にのみ割り当てることができます。"
+#~ msgid "Snap (s): "
+#~ msgstr "スナップ (秒): "
+
+#~ msgid "Insert keys."
+#~ msgstr "キーを挿入する。"
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "選択したシーンを選択したノードの子としてインスタンス化します。"
-#~ msgid "FPS"
-#~ msgstr "フレームレート"
-
#~ msgid "Warnings:"
#~ msgstr "警告:"
diff --git a/editor/translations/ka.po b/editor/translations/ka.po
index cb8aed504b..26eabd113b 100644
--- a/editor/translations/ka.po
+++ b/editor/translations/ka.po
@@ -441,13 +441,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "დააჯგუფე ჩანაწერები კვანძების მიხედვით ან აჩვენე როგორც უბრალო სია."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+#, fuzzy
+msgid "Snap:"
msgstr "ნაბიჯი (s): "
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "ანიმაციის ნაბიჯის ღირებულება."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3758,6 +3767,11 @@ msgid "Delete Node"
msgstr "წაშლა"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "ჩანაწერის ჩართვა / გამორთვა"
@@ -4723,8 +4737,33 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "ანიმ გასაღების ჩაყენება"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
+msgid "Auto Insert Key"
msgstr "ანიმ გასაღების ჩაყენება"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4796,6 +4835,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5146,52 +5231,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5706,7 +5754,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6532,6 +6580,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "ახალი %s შექმნა"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "შექმნა"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "შექმნა"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "შექმნა"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6544,17 +6612,38 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "ახალი %s შექმნა"
+msgid "Convert to Polygon2D"
+msgstr "შექმნა"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "შექმნა"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7146,6 +7235,11 @@ msgid "Duplicate Nodes"
msgstr "ანიმაციის გასაღებების ასლის შექმნა"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "წაშლა"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8301,10 +8395,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index c50d35d69b..eb7964f81d 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -422,13 +422,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "노드 별로 그룹을 트랙 하거나 일반 목록으로 표시합니다."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "스냅: "
+#, fuzzy
+msgid "Snap:"
+msgstr "스냅"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "애니메이션 단계 값."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "초당 프레임"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3792,6 +3801,11 @@ msgid "Delete Node"
msgstr "노드 삭제"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "노드 삭제"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "필터 켜기/끄기 토글"
@@ -4758,8 +4772,34 @@ msgid "Layout"
msgstr "레이아웃"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "키 삽입."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "키 삽입 (Ins 키)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "애니메이션 키 삽입"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4831,6 +4871,52 @@ msgstr "폴리곤 편집 (점 삭제)"
msgid "Set Handle"
msgstr "핸들 설정"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "이미지 불러오기 오류:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "이미지에 투명도가 128보다 큰 픽셀이 없습니다..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "에미션 마스크 불러오기"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "에미션 마스크 정리"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "파티클"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "생성된 포인트 개수:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "에미션 마스크(Emission Mask)"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "픽셀로부터 캡쳐"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "에미션 칼라"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPU파티클"
@@ -5181,52 +5267,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr "오직 ParticlesMaterial 프로세스 메테리얼 안의 포인트만 설정 가능"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "이미지 불러오기 오류:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "이미지에 투명도가 128보다 큰 픽셀이 없습니다..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "에미션 마스크 불러오기"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "에미션 마스크 정리"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "CPU파티클로 변환"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "파티클"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "생성된 포인트 개수:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "생성 시간 (초):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "에미션 마스크(Emission Mask)"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "픽셀로부터 캡쳐"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "에미션 칼라"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "페이스가 영역을 가지고 있지 않습니다!"
@@ -5736,7 +5785,8 @@ msgid "Save Theme As..."
msgstr "테마 다른 이름으로 저장..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " 클래스 레퍼런스"
#: editor/plugins/script_editor_plugin.cpp
@@ -6562,6 +6612,26 @@ msgid "Nameless gizmo"
msgstr "이름없는 오브젝트의 중심점"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "2D 메시 만들기"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "폴리곤3D 만들기"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "내비게이션 충돌 폴리곤 만들기"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Occluder 폴리곤 만들기"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "스프라이트가 비었습니다!"
@@ -6574,16 +6644,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "유효하지 않은 형상, 메시로 대체할 수 없습니다."
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "유효하지 않은 형상, 메시로 대체할 수 없습니다."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "유효하지 않은 형상, 메시로 대체할 수 없습니다."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "유효하지 않은 형상, 메시로 대체할 수 없습니다."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "스프라이트"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "2D 메시로 전환"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "2D 메시 만들기"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "폴리곤 이동"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "내비게이션 충돌 폴리곤 만들기"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Occluder 폴리곤 만들기"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7169,6 +7266,11 @@ msgid "Duplicate Nodes"
msgstr "노드 복제"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "노드 삭제"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "비주얼 셰이더 입력 타입 변경됨"
@@ -8372,10 +8474,6 @@ msgid "Open documentation"
msgstr "문서 열기"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "노드 삭제"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "자식 노드 추가"
@@ -10226,12 +10324,15 @@ msgstr "균일하게 배치함."
msgid "Varyings can only be assigned in vertex function."
msgstr "Varyings는 오직 버텍스 함수에서만 지정할 수 있습니다."
+#~ msgid "Snap (s): "
+#~ msgstr "스냅: "
+
+#~ msgid "Insert keys."
+#~ msgstr "키 삽입."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "선택된 씬을 선택된 노드의 자식으로 인스턴스 합니다."
-#~ msgid "FPS"
-#~ msgstr "초당 프레임"
-
#~ msgid "Warnings:"
#~ msgstr "경고:"
@@ -11709,9 +11810,6 @@ msgstr "Varyings는 오직 버텍스 함수에서만 지정할 수 있습니다.
#~ msgid "Cannot go into subdir:"
#~ msgstr "하위 디렉토리로 이동할 수 없습니다:"
-#~ msgid "Insert Keys (Ins)"
-#~ msgstr "키 삽입 (Ins 키)"
-
#~ msgid "Top (Num7)"
#~ msgstr "윗면 (넘버패드7)"
diff --git a/editor/translations/lt.po b/editor/translations/lt.po
index 27fa42d705..22fe1747e6 100644
--- a/editor/translations/lt.po
+++ b/editor/translations/lt.po
@@ -425,7 +425,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
+msgid "Snap:"
msgstr "Žingsnis(iai):"
#: editor/animation_track_editor.cpp
@@ -433,6 +433,14 @@ msgstr "Žingsnis(iai):"
msgid "Animation step value."
msgstr "Animacija"
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3743,6 +3751,11 @@ msgid "Delete Node"
msgstr "Ištrinti Efektą"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4715,7 +4728,31 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4787,6 +4824,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5137,52 +5220,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5701,7 +5747,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6524,6 +6570,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Sukurti Naują"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Keisti Poligono Skalę"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Keisti Poligono Skalę"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Sukurti"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6536,17 +6602,38 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Sukurti Naują"
+msgid "Convert to Polygon2D"
+msgstr "Keisti Poligono Skalę"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Keisti Poligono Skalę"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7142,6 +7229,11 @@ msgid "Duplicate Nodes"
msgstr "Duplikuoti"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Ištrinti Efektą"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8307,10 +8399,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/lv.po b/editor/translations/lv.po
index 4c46135e35..a8acaaf300 100644
--- a/editor/translations/lv.po
+++ b/editor/translations/lv.po
@@ -424,13 +424,22 @@ msgstr ""
"Sagrupēt celiņus atkarībā no mezgliem vai rādīt tos vienkāršā sarakstā."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+#, fuzzy
+msgid "Snap:"
msgstr "Solis (s): "
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Animācijas soļa vērtība."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3736,6 +3745,11 @@ msgid "Delete Node"
msgstr "Izdzēst"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4697,10 +4711,35 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Anim ievietot atslēgievietni"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
msgstr ""
@@ -4769,6 +4808,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5119,52 +5204,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5679,7 +5727,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6505,6 +6553,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Izveidot Jaunu %s"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Izveidot"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Izveidot"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Izveidot"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6517,17 +6585,38 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Izveidot Jaunu %s"
+msgid "Convert to Polygon2D"
+msgstr "Izveidot"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Izveidot"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7121,6 +7210,11 @@ msgid "Duplicate Nodes"
msgstr "Dublicēt atslēgvietnes"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Izdzēst"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8274,10 +8368,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/mi.po b/editor/translations/mi.po
index bd3832641d..30d76b28d3 100644
--- a/editor/translations/mi.po
+++ b/editor/translations/mi.po
@@ -397,13 +397,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3657,6 +3665,11 @@ msgid "Delete Node"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4608,7 +4621,31 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4679,6 +4716,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5029,52 +5112,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5578,7 +5624,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6396,6 +6442,22 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6408,15 +6470,35 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Convert to Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
+msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -6987,6 +7069,10 @@ msgid "Duplicate Nodes"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Delete Nodes"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8136,10 +8222,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/ml.po b/editor/translations/ml.po
index d029bdaacd..215ca3d2cc 100644
--- a/editor/translations/ml.po
+++ b/editor/translations/ml.po
@@ -405,13 +405,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3665,6 +3673,11 @@ msgid "Delete Node"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4616,7 +4629,31 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4687,6 +4724,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5037,52 +5120,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5586,7 +5632,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6404,6 +6450,22 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6416,15 +6478,35 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Convert to Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
+msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -6995,6 +7077,10 @@ msgid "Duplicate Nodes"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Delete Nodes"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8144,10 +8230,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index 61fb10d582..f253cca02b 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -417,13 +417,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3683,6 +3691,11 @@ msgid "Delete Node"
msgstr "Semua Pilihan"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4638,7 +4651,31 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4709,6 +4746,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5059,52 +5142,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5608,7 +5654,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6426,6 +6472,23 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Semua Pilihan"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6438,15 +6501,35 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Convert to Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
+msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -7024,6 +7107,11 @@ msgid "Duplicate Nodes"
msgstr "Anim Menduakan Kunci"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Semua Pilihan"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8175,10 +8263,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index 484aed0a23..26bd0cc890 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -467,7 +467,7 @@ msgstr "Grupper spor etter node eller vis dem i en enkel liste."
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
+msgid "Snap:"
msgstr "Steg:"
#: editor/animation_track_editor.cpp
@@ -475,6 +475,14 @@ msgstr "Steg:"
msgid "Animation step value."
msgstr "Animasjonstre er gyldig."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -4001,6 +4009,11 @@ msgid "Delete Node"
msgstr "Kutt Noder"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Vis/skjul distraksjonsfri modus."
@@ -5015,9 +5028,34 @@ msgid "Layout"
msgstr "Layout"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Sett inn Nøkkel (Eksisterende Spor)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
-msgstr "Sett inn Nøkler"
+msgid "Auto Insert Key"
+msgstr "Anim Sett Inn Nøkkel"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -5091,6 +5129,52 @@ msgstr "Rediger Poly (Fjern Punkt)"
msgid "Set Handle"
msgstr "Sett Handle"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Feil ved innlasting av bilde:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Ingen piksler med gjennomsiktighet > 128 i bilde..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Partikler"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
@@ -5446,22 +5530,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Feil ved innlasting av bilde:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Ingen piksler med gjennomsiktighet > 128 i bilde..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5469,30 +5537,9 @@ msgstr "Konverter til store versaler"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Partikler"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -6038,7 +6085,8 @@ msgid "Save Theme As..."
msgstr "Lagre Tema Som..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Klassereferanse"
#: editor/plugins/script_editor_plugin.cpp
@@ -6887,6 +6935,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Lag ny %s"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Lag Poly"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Lag Poly"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Lag mappe"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6899,18 +6967,39 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "Konverter til store versaler"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Lag ny %s"
+msgid "Convert to Polygon2D"
+msgstr "Flytt Polygon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Lag Poly"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7532,6 +7621,11 @@ msgid "Duplicate Nodes"
msgstr "Anim Dupliser Nøkler"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Kutt Noder"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8727,10 +8821,6 @@ msgid "Open documentation"
msgstr "Åpne Godots nettbaserte dokumentasjon"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
@@ -10528,6 +10618,10 @@ msgid "Varyings can only be assigned in vertex function."
msgstr ""
#, fuzzy
+#~ msgid "Insert keys."
+#~ msgstr "Sett inn Nøkler"
+
+#, fuzzy
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "Instanser den valgte scene(r) som barn av den valgte noden."
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index 6bd5c85282..6eb5a47d21 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -451,13 +451,21 @@ msgstr "Sporen weergeven op basis van nodes of als lijst."
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
-msgstr "Stap(pen):"
+msgid "Snap:"
+msgstr "Snap"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Animatie stap waarde."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3896,6 +3904,12 @@ msgid "Delete Node"
msgstr "Alles Selecteren"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete Node(s)"
+msgstr "Verwijder knooppunt(en)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Aan-uitschakelaar Track."
@@ -4888,9 +4902,34 @@ msgid "Layout"
msgstr "Indeling"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Voeg Sleutel in (Bestaande Banen)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
-msgstr "Voer Sleutels In"
+msgid "Auto Insert Key"
+msgstr "Anim Key Invoegen"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4963,6 +5002,52 @@ msgstr "Bewerk Poly (Verwijder punt)"
msgid "Set Handle"
msgstr "Stel Handgreep In"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Error bij het laden van afbeelding:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Geen pixels met transparantie > 128 in afbeelding..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Laad Emissie Masker"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Leeg Emissie Masker"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Partikels"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Telling Gegenereerde Punten:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Emissie Masker"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Neem uit Pixel"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Kleuren Emissie"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
@@ -5325,22 +5410,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr "Kan punt alleen plaatsen in een PartikelsMateriaal proces materiaal"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Error bij het laden van afbeelding:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Geen pixels met transparantie > 128 in afbeelding..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Laad Emissie Masker"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Leeg Emissie Masker"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5348,30 +5417,9 @@ msgstr "Converteer Naar Hoofdletters"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Partikels"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Telling Gegenereerde Punten:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Genereer Tijd (sec):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Emissie Masker"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Neem uit Pixel"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Kleuren Emissie"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Vlakken bevatten geen gebied!"
@@ -5917,7 +5965,8 @@ msgid "Save Theme As..."
msgstr "Thema Opslaan Als..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Klasse Referentie"
#: editor/plugins/script_editor_plugin.cpp
@@ -6775,6 +6824,26 @@ msgstr "Naamloos apparaat"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Creëer Omlijning Mesh"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Creëer Poly"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Creëer Navigatie Polygoon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Creëer Occluder Polygon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "Mesh is leeg!"
@@ -6788,18 +6857,43 @@ msgstr "Ongeldige geometrie, kan niet worden vervangen door Mesh."
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "Ongeldige geometrie, kan niet worden vervangen door Mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Ongeldige geometrie, kan niet worden vervangen door Mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Ongeldige geometrie, kan niet worden vervangen door Mesh."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite"
msgstr "Sprite-Frames"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "Verbind Aan Node:"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Creëer Omlijning Mesh"
+msgid "Convert to Polygon2D"
+msgstr "Beweeg Polygon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Creëer Navigatie Polygoon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Creëer Occluder Polygon"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7418,6 +7512,11 @@ msgid "Duplicate Nodes"
msgstr "Dupliceer Graaf Knooppunt(en)"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Alles Selecteren"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Visuele Shader Invoertype Gewijzigd"
@@ -8688,11 +8787,6 @@ msgid "Open documentation"
msgstr "Open Godot online documentatie"
#: editor/scene_tree_dock.cpp
-#, fuzzy
-msgid "Delete Node(s)"
-msgstr "Verwijder knooppunt(en)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
@@ -10570,14 +10664,19 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
+#, fuzzy
+#~ msgid "Snap (s): "
+#~ msgstr "Stap(pen):"
+
+#, fuzzy
+#~ msgid "Insert keys."
+#~ msgstr "Voer Sleutels In"
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr ""
#~ "Maak een nieuwe kopie van de geselecteerde scene(s) als kind van de "
#~ "geselecteerde knoop."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#~ msgid "Warnings:"
#~ msgstr "Waarschuwingen:"
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index 822a5bc51b..7923ebe539 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -445,13 +445,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Grupuj ścieżki po węzłach lub wyświetl je jako prostą listę."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Przyciąganie (s): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Przyciągaj"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Wartość kroku animacji."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "Klatki na sekundę"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3829,6 +3838,11 @@ msgid "Delete Node"
msgstr "Usuń węzeł"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Usuń węzeł (węzły)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "Przełącz filtrowanie"
@@ -4807,8 +4821,34 @@ msgid "Layout"
msgstr "Układ"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Wstaw klucze."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Wstaw klucz (istniejące ścieżki)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Wstaw klatkę kluczową"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4880,6 +4920,52 @@ msgstr "Edytuj wielokąt (usuń punkty)"
msgid "Set Handle"
msgstr "Ustaw Uchwyt"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Błąd wczytywania obrazu:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Brak pikseli z przeźroczystością > 128 w obrazie..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Wczytaj maskę emisji"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Usuń maskę emisji"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Cząsteczki"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Wygeneruj chmurę punktów:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Maska emisji"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Przechwytywanie z piksela"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Kolor emisji"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "Cząsteczki CPU"
@@ -5230,52 +5316,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr "Punkt można wstawić tylko w materiał przetwarzania ParticlesMaterial"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Błąd wczytywania obrazu:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Brak pikseli z przeźroczystością > 128 w obrazie..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Wczytaj maskę emisji"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Usuń maskę emisji"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Przekonwertuj na cząsteczki CPU"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Cząsteczki"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Wygeneruj chmurę punktów:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Czas generowania (sek):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Maska emisji"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Przechwytywanie z piksela"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Kolor emisji"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Ściana nie ma powierzchni!"
@@ -5785,7 +5834,8 @@ msgid "Save Theme As..."
msgstr "Zapisz motyw jako..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " - referencja klasy"
#: editor/plugins/script_editor_plugin.cpp
@@ -6610,6 +6660,26 @@ msgid "Nameless gizmo"
msgstr "Uchwyt bez nazwy"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Utwórz siatkę 2D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Utwórz Wielokąt3D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Utwórz wielokąt kolizji"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Stwórz Occluder Polygon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "Sprite jest pusty!"
@@ -6623,16 +6693,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Nieprawidłowa geometria, nie można zastąpić przez siatkę."
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "Nieprawidłowa geometria, nie można zastąpić przez siatkę."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Nieprawidłowa geometria, nie można zastąpić przez siatkę."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Nieprawidłowa geometria, nie można zastąpić przez siatkę."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Sprite"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "Konwertuj do siatki 2D"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "Utwórz siatkę 2D"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Przesuń Wielokąt"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Utwórz wielokąt kolizji"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Stwórz Occluder Polygon"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7217,6 +7314,11 @@ msgid "Duplicate Nodes"
msgstr "Duplikuj węzły"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Usuń węzeł"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Typ wejścia shadera wizualnego zmieniony"
@@ -8433,10 +8535,6 @@ msgid "Open documentation"
msgstr "Otwórz dokumentację"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Usuń węzeł (węzły)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Dodaj węzeł"
@@ -10310,12 +10408,15 @@ msgstr "Przypisanie do uniformu."
msgid "Varyings can only be assigned in vertex function."
msgstr "Varying może być przypisane tylko w funkcji wierzchołków."
+#~ msgid "Snap (s): "
+#~ msgstr "Przyciąganie (s): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Wstaw klucze."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "Utwórz instancję wybranej sceny/scen jako dziecko wybranego węzła."
-#~ msgid "FPS"
-#~ msgstr "Klatki na sekundę"
-
#~ msgid "Warnings:"
#~ msgstr "Ostrzeżenia:"
diff --git a/editor/translations/pr.po b/editor/translations/pr.po
index dea945f474..0aa4cbbca8 100644
--- a/editor/translations/pr.po
+++ b/editor/translations/pr.po
@@ -428,13 +428,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3763,6 +3771,11 @@ msgid "Delete Node"
msgstr "Slit th' Node"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4729,7 +4742,31 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4801,6 +4838,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5154,52 +5237,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5719,7 +5765,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6551,6 +6597,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Yar, Blow th' Selected Down!"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Yar, Blow th' Selected Down!"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Yar, Blow th' Selected Down!"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Yar, Blow th' Selected Down!"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6563,15 +6629,37 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Discharge ye' Function"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Yar, Blow th' Selected Down!"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -7177,6 +7265,11 @@ msgid "Duplicate Nodes"
msgstr "Rename Variable"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Slit th' Node"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8342,10 +8435,6 @@ msgid "Open documentation"
msgstr "Yer functions:"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index 6f8fc8e086..9dc52df2be 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -468,13 +468,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Agrupe as trilhas pelo nó ou exiba-as como lista simples."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Snap (s): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Snap"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Valor do passo de animação."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3860,6 +3869,11 @@ msgid "Delete Node"
msgstr "Excluir Nó"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Excluir Nó(s)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "Ligar/Desligar Filtro"
@@ -4841,8 +4855,34 @@ msgid "Layout"
msgstr "Layout"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Inserir chaves."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Inserir Chaves (Ins)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Inserir Chave na Anim"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4914,6 +4954,52 @@ msgstr "Editar Polígono (Remover Ponto)"
msgid "Set Handle"
msgstr "Definir Manipulador"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Erro ao carregar imagem:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Nenhum pixel com transparência > 128 na imagem."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Carregar Máscara de Emissão"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Limpar Máscara de Emissão"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Partículas"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Gerar Contagem de Pontos:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Máscara de Emissão"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Capturar a partir do Pixel"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Cores de Emissão"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "Particulas CPU"
@@ -5267,52 +5353,15 @@ msgstr ""
"Só é permitido colocar um ponto em um material processador ParticlesMaterial"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Erro ao carregar imagem:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Nenhum pixel com transparência > 128 na imagem."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Carregar Máscara de Emissão"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Limpar Máscara de Emissão"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Converter para Particulas CPU"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Partículas"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Gerar Contagem de Pontos:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Gerando Tempo (seg):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Máscara de Emissão"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Capturar a partir do Pixel"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Cores de Emissão"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "As faces não têm área!"
@@ -5824,7 +5873,8 @@ msgid "Save Theme As..."
msgstr "Salvar Tema Como..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Referência de Classes"
#: editor/plugins/script_editor_plugin.cpp
@@ -6649,6 +6699,26 @@ msgid "Nameless gizmo"
msgstr "Coisa sem nome"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Crie uma malha 2D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Criar Polígono3D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Criar polígono de colisão"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Criar Polígono de Oclusão"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "Sprite está vazio!"
@@ -6662,16 +6732,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Geometria inválida, não é possível substituir por malha."
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "Geometria inválida, não é possível substituir por malha."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Geometria inválida, não é possível substituir por malha."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Geometria inválida, não é possível substituir por malha."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Sprite"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "Converter para malha 2D"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "Crie uma malha 2D"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Mover Polígono"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Criar polígono de colisão"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Criar Polígono de Oclusão"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7255,6 +7352,11 @@ msgid "Duplicate Nodes"
msgstr "Duplicar Nó(s)"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Excluir Nó"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Tipo de Entrada de Shader Visual Alterado"
@@ -8473,10 +8575,6 @@ msgid "Open documentation"
msgstr "Abrir a documentação"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Excluir Nó(s)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Adicionar Nó Filho"
@@ -10353,12 +10451,15 @@ msgstr "Atribuição à uniforme."
msgid "Varyings can only be assigned in vertex function."
msgstr "Variáveis só podem ser atribuídas na função de vértice."
+#~ msgid "Snap (s): "
+#~ msgstr "Snap (s): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Inserir chaves."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "Instanciar a(s) cena(s) selecionada como filho do nó selecionado."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#~ msgid "Warnings:"
#~ msgstr "Avisos:"
@@ -11876,9 +11977,6 @@ msgstr "Variáveis só podem ser atribuídas na função de vértice."
#~ msgid "Cannot go into subdir:"
#~ msgstr "Não é possível ir ao subdiretório:"
-#~ msgid "Insert Keys (Ins)"
-#~ msgstr "Inserir Chaves (Ins)"
-
#~ msgid "Top (Num7)"
#~ msgstr "Cima (Num7)"
diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po
index 0c8ad8dce9..f9e93885d9 100644
--- a/editor/translations/pt_PT.po
+++ b/editor/translations/pt_PT.po
@@ -427,13 +427,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Agrupar faixas por nó ou exibi-las como lista simples."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Ajuste (s): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Ajustar"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Valor passo da Animação."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3816,6 +3825,11 @@ msgid "Delete Node"
msgstr "Apagar Nó"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Apagar Nó(s)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "Alternar Filtro On/Off"
@@ -4789,8 +4803,34 @@ msgid "Layout"
msgstr "Esquema"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Inserir chaves."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Inserir Chave (Pistas existentes)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Anim Inserir Chave"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4862,6 +4902,52 @@ msgstr "Editar Poly (Remover Ponto)"
msgid "Set Handle"
msgstr "Definir Manipulador"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Erro ao carregar imagem:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Sem pixeis com transparência > 128 na imagem..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Carregar máscara de emissão"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Limpar máscara de emissão"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Partículas"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Contagem de Pontos gerados:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Máscara de emissão"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Capturar a partir do pixel"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Cores de emissão"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPUParticles"
@@ -5212,52 +5298,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr "Só pode definir um Ponto num Material ParticlesMaterial"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Erro ao carregar imagem:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Sem pixeis com transparência > 128 na imagem..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Carregar máscara de emissão"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Limpar máscara de emissão"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Converter em CPUParticles"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Partículas"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Contagem de Pontos gerados:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Tempo de geração (s):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Máscara de emissão"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Capturar a partir do pixel"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Cores de emissão"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "As faces não contêm Área!"
@@ -5767,7 +5816,8 @@ msgid "Save Theme As..."
msgstr "Guardar tema como..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Referência de classe"
#: editor/plugins/script_editor_plugin.cpp
@@ -6592,6 +6642,26 @@ msgid "Nameless gizmo"
msgstr "Bugiganga sem Nome"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Criar Malha 2D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Criar Polygon3D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Criar Polígono de Colisão"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Criar Polígono oclusor"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "Sprite está vazia!"
@@ -6604,16 +6674,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Geometria inválida, não substituível por malha."
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "Geometria inválida, não substituível por malha."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Geometria inválida, não substituível por malha."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Geometria inválida, não substituível por malha."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Sprite"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "Converter para Malha 2D"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "Criar Malha 2D"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Mover Polígono"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Criar Polígono de Colisão"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Criar Polígono oclusor"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7198,6 +7295,11 @@ msgid "Duplicate Nodes"
msgstr "Duplicar Nós"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Apagar Nó"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Alterado Tipo de Entrada do Visual Shader"
@@ -8414,10 +8516,6 @@ msgid "Open documentation"
msgstr "Abrir documentação"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Apagar Nó(s)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Adicionar Nó filho"
@@ -10296,13 +10394,16 @@ msgstr "Atribuição a uniforme."
msgid "Varyings can only be assigned in vertex function."
msgstr "Variações só podem ser atribuídas na função vértice."
+#~ msgid "Snap (s): "
+#~ msgstr "Ajuste (s): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Inserir chaves."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr ""
#~ "Instancie a(s) Cena(s) selecionada(s) como filha(s) do Nó selecionado."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#~ msgid "Warnings:"
#~ msgstr "Avisos:"
diff --git a/editor/translations/ro.po b/editor/translations/ro.po
index 807d02dc5d..dbc222bbbf 100644
--- a/editor/translations/ro.po
+++ b/editor/translations/ro.po
@@ -439,14 +439,22 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
-msgstr "Pas (s):"
+msgid "Snap:"
+msgstr "Aliniere"
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation step value."
msgstr "Arborele Animației este valid."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3929,6 +3937,11 @@ msgid "Delete Node"
msgstr "Creează Nod"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Comutează modul fără distrageri."
@@ -4930,9 +4943,34 @@ msgid "Layout"
msgstr "Schemă"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
-msgstr "Inserează Note"
+msgid "Insert keys (based on mask)."
+msgstr "Inserează Notă (Melodii existente)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Anim Inserați Cheie"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -5005,6 +5043,52 @@ msgstr "Editează Poligon (Elimină Punct)"
msgid "Set Handle"
msgstr "Setează Mâner"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Eroare la încărcarea imaginii:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Nici un pixel cu transparența > 128 în imagine..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Încărcare Mască de Emisie"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Curăță Masca de Emisie"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Particule"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Număr de Puncte Generate:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Mască de Emisie"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Capturare din Pixel"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Culori de Emisie"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
@@ -5359,52 +5443,15 @@ msgstr ""
"ParticlesMaterial"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Eroare la încărcarea imaginii:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Nici un pixel cu transparența > 128 în imagine..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Încărcare Mască de Emisie"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Curăță Masca de Emisie"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Particule"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Număr de Puncte Generate:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Timp de Generare (sec):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Mască de Emisie"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Capturare din Pixel"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Culori de Emisie"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Unele fețe nu conțin zonă!"
@@ -5942,7 +5989,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6782,6 +6829,26 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Creează Mesh de Contur"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Crează Poligon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Creare Poligon de Navigare"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Creează Poligon de Ocluziune"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "Mesh-ul este gol!"
@@ -6794,17 +6861,40 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Sprite"
+msgid "Invalid geometry, can't create polygon."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Creează Mesh de Contur"
+msgid "Convert to Mesh2D"
+msgstr "Convertește În..."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Deplasare poligon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Creare Poligon de Navigare"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Creează Poligon de Ocluziune"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7416,6 +7506,11 @@ msgid "Duplicate Nodes"
msgstr "Anim Clonare Chei"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Creează Nod"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8600,10 +8695,6 @@ msgid "Open documentation"
msgstr "Deschide Recente"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
@@ -10359,6 +10450,14 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
+#, fuzzy
+#~ msgid "Snap (s): "
+#~ msgstr "Pas (s):"
+
+#, fuzzy
+#~ msgid "Insert keys."
+#~ msgstr "Inserează Note"
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "Instanțiază scena(ele) selectată ca un copil al nodului selectat."
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index 80f821f49c..b9794177bb 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -454,13 +454,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "Группировать треки по узлам или показывать их как простой список."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Привязка (сек): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Привязка"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Значение шага анимации."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3843,6 +3852,11 @@ msgid "Delete Node"
msgstr "Удалить узел"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Удалить узел(узлы)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "Переключить фильтр вкл/выкл"
@@ -4816,8 +4830,34 @@ msgid "Layout"
msgstr "Макет"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Вставить ключи."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Вставить ключи (Ins)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Вставить ключ"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4889,6 +4929,52 @@ msgstr "Редактировать полигон (удалить точку)"
msgid "Set Handle"
msgstr "Задать обработчик"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Ошибка при загрузке изображения:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Никаких пикселей с прозрачностью > 128 в изображении..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Маска выброса загружена"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Маска выброса очищена"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Частицы"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Количество создаваемых точек:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Маска излучения"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Из пикселя"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Цвета излучения"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "ЦПУЧастицы"
@@ -5239,52 +5325,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr "Возможно установить точку только в ParticlesMaterial материал"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Ошибка при загрузке изображения:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Никаких пикселей с прозрачностью > 128 в изображении..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Маска выброса загружена"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Маска выброса очищена"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Преобразовать в CPUParticles"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Частицы"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Количество создаваемых точек:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Время генерации (сек):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Маска излучения"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Из пикселя"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Цвета излучения"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Грани не содержат зоны!"
@@ -5795,7 +5844,8 @@ msgid "Save Theme As..."
msgstr "Сохранить тему как..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Ссылка на Класс"
#: editor/plugins/script_editor_plugin.cpp
@@ -6626,6 +6676,26 @@ msgid "Nameless gizmo"
msgstr "Безымянный гизмо"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Создать 2D Mesh"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Создать Polygon3D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Создать полигон столкновений"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Создан затеняющий полигон"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "Спрайт пуст!"
@@ -6639,16 +6709,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Некорректная геометрия, не может быть заменена сеткой."
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "Некорректная геометрия, не может быть заменена сеткой."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Некорректная геометрия, не может быть заменена сеткой."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Некорректная геометрия, не может быть заменена сеткой."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Спрайт"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "Преобразовать в 2D Mesh"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "Создать 2D Mesh"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Передвинуть полигон"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Создать полигон столкновений"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Создан затеняющий полигон"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7234,6 +7331,11 @@ msgid "Duplicate Nodes"
msgstr "Дублировать узлы"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Удалить узел"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Изменен тип ввода Визуального Шейдера"
@@ -8457,10 +8559,6 @@ msgid "Open documentation"
msgstr "Открыть документацию"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Удалить узел(узлы)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Добавить дочерний узел"
@@ -10334,12 +10432,15 @@ msgstr "Назначить форму."
msgid "Varyings can only be assigned in vertex function."
msgstr "Изменения могут быть назначены только в функции вершины."
+#~ msgid "Snap (s): "
+#~ msgstr "Привязка (сек): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Вставить ключи."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "Добавить выбранную сцену(ы), в качестве потомка выбранного узла."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#~ msgid "Warnings:"
#~ msgstr "Предупреждения:"
@@ -11879,9 +11980,6 @@ msgstr "Изменения могут быть назначены только
#~ msgid "Cannot go into subdir:"
#~ msgstr "Невозможно перейти в подпапку:"
-#~ msgid "Insert Keys (Ins)"
-#~ msgstr "Вставить ключи (Ins)"
-
#~ msgid "Top (Num7)"
#~ msgstr "Вид сверху (Num 7)"
diff --git a/editor/translations/si.po b/editor/translations/si.po
index dab5cb3e0f..581ab36ee0 100644
--- a/editor/translations/si.po
+++ b/editor/translations/si.po
@@ -417,13 +417,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3682,6 +3690,11 @@ msgid "Delete Node"
msgstr "යතුරු මකා දමන්න"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "ලුහුබදින්නා සක්‍රිය/අක්‍රිය."
@@ -4635,10 +4648,35 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Anim යතුරක් ඇතුලත් කරන්න"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
msgstr ""
@@ -4706,6 +4744,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5056,52 +5140,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5605,7 +5652,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6424,6 +6471,24 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "සාදන්න"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "සාදන්න"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6436,15 +6501,35 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Convert to Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
+msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -7021,6 +7106,11 @@ msgid "Duplicate Nodes"
msgstr "යතුරු පිටපත් කරන්න"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "යතුරු මකා දමන්න"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8170,10 +8260,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index a664935a69..862f095dd3 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -421,13 +421,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3755,6 +3763,11 @@ msgid "Delete Node"
msgstr "Všetky vybrané"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4724,10 +4737,35 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Animácia Vložiť Kľúč"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
msgstr ""
@@ -4796,6 +4834,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5152,52 +5236,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5717,7 +5764,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6547,6 +6594,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Vytvoriť adresár"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Vytvoriť adresár"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Vytvoriť adresár"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Vytvoriť adresár"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6559,19 +6626,40 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
+msgid "Convert to Polygon2D"
+msgstr "Všetky vybrané"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
msgstr "Vytvoriť adresár"
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
msgstr ""
@@ -7175,6 +7263,11 @@ msgid "Duplicate Nodes"
msgstr "Duplikovať výber"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Všetky vybrané"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8343,10 +8436,6 @@ msgid "Open documentation"
msgstr "Popis:"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/sl.po b/editor/translations/sl.po
index a18d140b17..23d7e5ebee 100644
--- a/editor/translations/sl.po
+++ b/editor/translations/sl.po
@@ -441,7 +441,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
+msgid "Snap:"
msgstr "Korak (s):"
#: editor/animation_track_editor.cpp
@@ -449,6 +449,14 @@ msgstr "Korak (s):"
msgid "Animation step value."
msgstr "Drevo animacije je veljavno."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3914,6 +3922,11 @@ msgid "Delete Node"
msgstr "Izberi Gradnik"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Preklop način pisanja brez motenj."
@@ -4915,8 +4928,33 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "V Animacijo Vstavi Ključ"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
+msgid "Auto Insert Key"
msgstr "V Animacijo Vstavi Ključ"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4988,6 +5026,52 @@ msgstr "Uredi Poligon (Odstrani Točko)"
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5338,52 +5422,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5917,7 +5964,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6757,6 +6804,26 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Ustvari Nov %s"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Ustvarite Poligon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Ustvarite Poligon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Ustvarite Mapo"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "Model je prazen!"
@@ -6769,17 +6836,39 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Sprite"
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Ustvari Nov %s"
+msgid "Convert to Mesh2D"
+msgstr "Pretvori V..."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Odstrani Poligon in Točko"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Ustvarite Poligon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7393,6 +7482,11 @@ msgid "Duplicate Nodes"
msgstr "Animacija Podvoji ključe"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Izberi Gradnik"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8572,10 +8666,6 @@ msgid "Open documentation"
msgstr "Odpri Nedavne"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/sq.po b/editor/translations/sq.po
index f3b24cc2f5..d52ebdcd96 100644
--- a/editor/translations/sq.po
+++ b/editor/translations/sq.po
@@ -407,13 +407,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Vlera e hapit për animacionin."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3793,6 +3801,11 @@ msgid "Delete Node"
msgstr "Fshi Nyjen"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4744,10 +4757,35 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Vendos Key"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
msgstr ""
@@ -4815,6 +4853,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5165,52 +5249,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5714,7 +5761,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6532,6 +6579,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Krijo %s të ri"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Krijo një Poligon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Krijo një Poligon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Krijo një Folder"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6544,15 +6611,37 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
+msgstr "Konverto në %s"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Krijo një Poligon"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
+msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -7123,6 +7212,11 @@ msgid "Duplicate Nodes"
msgstr "Dyfisho Nyjet"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Fshi Nyjen"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8272,10 +8366,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po
index 31ff003c25..57e05ca847 100644
--- a/editor/translations/sr_Cyrl.po
+++ b/editor/translations/sr_Cyrl.po
@@ -442,14 +442,22 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
-msgstr "Један корак (сек.):"
+msgid "Snap:"
+msgstr "Залепи"
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation step value."
msgstr "Анимационо дрво је важеће."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3942,6 +3950,11 @@ msgid "Delete Node"
msgstr "Направи чвор"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Укљ./Искљ. режим без сметње."
@@ -4937,9 +4950,34 @@ msgid "Layout"
msgstr "Распоред"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
-msgstr "Убаци кључеве"
+msgid "Insert keys (based on mask)."
+msgstr "Убаци кључ (постојеће траке)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Уметни кључ"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -5012,6 +5050,52 @@ msgstr "Уреди полигон (обриши тачку)"
msgid "Set Handle"
msgstr "Постави дршку"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Грешка при учитавању слике:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "У слици нема пиксела са транспарентношћу већом од 128..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Учитај маску емисије"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Очисти маску емисије"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Честице"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Број генерисаних тачака:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Маска емисије"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Сними од пиксела"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Боје емисије"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
@@ -5366,22 +5450,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr "Тачка се само може поставити у ParticlesMaterial процесни материјал"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Грешка при учитавању слике:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "У слици нема пиксела са транспарентношћу већом од 128..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Учитај маску емисије"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Очисти маску емисије"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5389,30 +5457,9 @@ msgstr "Претвори у велика слова"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Честице"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Број генерисаних тачака:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Време генерисања (сек.):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Маска емисије"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Сними од пиксела"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Боје емисије"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Стране не садрже област!"
@@ -5954,7 +6001,8 @@ msgid "Save Theme As..."
msgstr "Сачувај тему као..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " референца класе"
#: editor/plugins/script_editor_plugin.cpp
@@ -6811,6 +6859,26 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Направи ивичну мрежу"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Направи полигон"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Направи навигациони полигон"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Направи осенчен полигон"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "Мрежа је празна!"
@@ -6823,19 +6891,41 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Sprite"
msgstr "Налепи оквир"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "Претвори у велика слова"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Направи ивичну мрежу"
+msgid "Convert to Polygon2D"
+msgstr "Помери полигон"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Направи навигациони полигон"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Направи осенчен полигон"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7467,6 +7557,11 @@ msgid "Duplicate Nodes"
msgstr "Дуплирај чвор/ове графа"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Направи чвор"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8663,10 +8758,6 @@ msgid "Open documentation"
msgstr "Отвори Godot онлајн документацију"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
@@ -10442,12 +10533,17 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
+#, fuzzy
+#~ msgid "Snap (s): "
+#~ msgstr "Један корак (сек.):"
+
+#, fuzzy
+#~ msgid "Insert keys."
+#~ msgstr "Убаци кључеве"
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "Направи следећу сцену/е као дете одабраног чвора."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#, fuzzy
#~ msgid "Font Size:"
#~ msgstr "Поглед испред"
diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po
index 39d66c018c..ac3590e494 100644
--- a/editor/translations/sr_Latn.po
+++ b/editor/translations/sr_Latn.po
@@ -423,13 +423,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3697,6 +3705,11 @@ msgid "Delete Node"
msgstr "Animacija Obriši Ključeve"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4653,8 +4666,33 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Animacija dodaj ključ"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
+msgid "Auto Insert Key"
msgstr "Animacija dodaj ključ"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4726,6 +4764,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5076,52 +5160,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5630,7 +5677,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6451,6 +6498,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Napravi"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Napravi"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Napravi"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Napravi"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6463,19 +6530,40 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
+msgid "Convert to Polygon2D"
msgstr "Napravi"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Napravi"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
msgstr ""
@@ -7065,6 +7153,11 @@ msgid "Duplicate Nodes"
msgstr "Animacija Uduplaj Ključeve"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Animacija Obriši Ključeve"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8217,10 +8310,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index 822a6f9388..63a6d6e6c7 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -432,7 +432,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
+msgid "Snap:"
msgstr "Steg (s):"
#: editor/animation_track_editor.cpp
@@ -440,6 +440,14 @@ msgstr "Steg (s):"
msgid "Animation step value."
msgstr "Animation"
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -4159,6 +4167,12 @@ msgid "Delete Node"
msgstr "Ta bort Nod(er)"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+#, fuzzy
+msgid "Delete Node(s)"
+msgstr "Ta bort Nod(er)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Växla distraktionsfritt läge."
@@ -5165,8 +5179,33 @@ msgid "Layout"
msgstr "Layout"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Anim Infoga Nyckel"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
+msgid "Auto Insert Key"
msgstr "Anim Infoga Nyckel"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5242,6 +5281,53 @@ msgstr "Redigera Polygon (ta bort punkt)"
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Particles"
+msgstr "Partiklar"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
@@ -5603,22 +5689,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5626,31 +5696,9 @@ msgstr "Konvertera till Versaler"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
-msgid "Particles"
-msgstr "Partiklar"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -6185,7 +6233,7 @@ msgid "Save Theme As..."
msgstr "Spara Tema Som..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -7077,6 +7125,26 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Skapa Ny"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Skapa Prenumeration"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Skapa Prenumeration"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Skapa Mapp"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "Sökvägen är tom"
@@ -7089,18 +7157,39 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "Konvertera till %s"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Skapa Ny"
+msgid "Convert to Polygon2D"
+msgstr "Konvertera till %s"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Skapa Prenumeration"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7725,6 +7814,11 @@ msgid "Duplicate Nodes"
msgstr "Duplicera Nod(er)"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Ta bort Nod(er)"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8966,11 +9060,6 @@ msgstr "Öppna Senaste"
#: editor/scene_tree_dock.cpp
#, fuzzy
-msgid "Delete Node(s)"
-msgstr "Ta bort Nod(er)"
-
-#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Add Child Node"
msgstr "Lägg till Barn-Node"
@@ -10842,9 +10931,6 @@ msgstr ""
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "Instansiera valda scen(er) som barn till vald Node."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#, fuzzy
#~ msgid "Warnings:"
#~ msgstr "Varning"
diff --git a/editor/translations/ta.po b/editor/translations/ta.po
index 1bb5f50fe1..17e837d5b1 100644
--- a/editor/translations/ta.po
+++ b/editor/translations/ta.po
@@ -418,13 +418,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3686,6 +3694,11 @@ msgid "Delete Node"
msgstr "அனைத்து தேர்வுகள்"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4642,7 +4655,31 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4713,6 +4750,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5063,52 +5146,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5613,7 +5659,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6431,6 +6477,23 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "அனைத்து தேர்வுகள்"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6443,15 +6506,35 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Convert to Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
+msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -7029,6 +7112,11 @@ msgid "Duplicate Nodes"
msgstr "அசைவூட்டு போலிபச்சாவிகள்"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "அனைத்து தேர்வுகள்"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8180,10 +8268,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/te.po b/editor/translations/te.po
index 9b70573576..b5f7015c88 100644
--- a/editor/translations/te.po
+++ b/editor/translations/te.po
@@ -405,13 +405,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3665,6 +3673,11 @@ msgid "Delete Node"
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4616,7 +4629,31 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4687,6 +4724,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5037,52 +5120,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5586,7 +5632,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6404,6 +6450,22 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6416,15 +6478,35 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Convert to Polygon2D"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create CollisionPolygon2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
+msgid "Create LightOccluder2D Sibling"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
@@ -6995,6 +7077,10 @@ msgid "Duplicate Nodes"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Delete Nodes"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8144,10 +8230,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/th.po b/editor/translations/th.po
index 79ad3c5357..5b1470e970 100644
--- a/editor/translations/th.po
+++ b/editor/translations/th.po
@@ -448,14 +448,22 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
-msgstr "Snap (พิกเซล):"
+msgid "Snap:"
+msgstr "จำกัดการเคลื่อนย้าย"
#: editor/animation_track_editor.cpp
#, fuzzy
msgid "Animation step value."
msgstr "ผังแอนิเมชันถูกต้อง"
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "เฟรมต่อวินาที"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3891,6 +3899,11 @@ msgid "Delete Node"
msgstr "ลบโหนด"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "ลบโหนด"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "โหมดไร้สิ่งรบกวน"
@@ -4890,9 +4903,34 @@ msgid "Layout"
msgstr "เลย์เอาต์"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
-msgstr "เพิ่มคีย์"
+msgid "Insert keys (based on mask)."
+msgstr "เพิ่มคีย์ (แทร็กที่มีอยู่แล้ว)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "แทรกคีย์แอนิเมชัน"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4965,6 +5003,52 @@ msgstr "แก้ไขรูปหลายเหลี่ยม (ลบจุ
msgid "Set Handle"
msgstr "ปรับขนาดรูปร่าง"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "ผิดพลาดขณะโหลดรูป:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "รูปไม่มีพิกเซลใดที่ความโปร่งแสง > 128 ..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "โหลด Mask การปะทุ"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "ลบ Mask การปล่อย"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "อนุภาค"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "จำนวนจุดที่สร้างขึ้น:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Mask การปะทุ"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "ใช้สีพิกเซล"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "สีการปะทุ"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
@@ -5317,22 +5401,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr "สามารถกำหนดจุดให้แก่ ParticlesMaterial เท่านั้น"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "ผิดพลาดขณะโหลดรูป:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "รูปไม่มีพิกเซลใดที่ความโปร่งแสง > 128 ..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "โหลด Mask การปะทุ"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "ลบ Mask การปล่อย"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5340,30 +5408,9 @@ msgstr "แปลงเป็นตัวพิมพ์ใหญ่"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "อนุภาค"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "จำนวนจุดที่สร้างขึ้น:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "เวลาในการสร้าง (วินาที):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Mask การปะทุ"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "ใช้สีพิกเซล"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "สีการปะทุ"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "หน้าไม่มีพื้นที่!"
@@ -5901,7 +5948,8 @@ msgid "Save Theme As..."
msgstr "บันทึกธีมเป็น"
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " ตำราอ้างอิงคลาส"
#: editor/plugins/script_editor_plugin.cpp
@@ -6752,6 +6800,26 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "สร้างเส้นขอบ Mesh"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "สร้างรูปหลายเหลี่ยม"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "สร้างรูปทรงนำทาง"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "สร้างรูปหลายเหลี่ยมกั้นแสง"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "ตำแหน่งบันทึกว่างเปล่า!"
@@ -6764,19 +6832,41 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Sprite"
msgstr "SpriteFrames"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "แปลงเป็น %s"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "สร้างเส้นขอบ Mesh"
+msgid "Convert to Polygon2D"
+msgstr "ย้ายรูปหลายเหลี่ยม"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "สร้างรูปทรงนำทาง"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "สร้างรูปหลายเหลี่ยมกั้นแสง"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7405,6 +7495,11 @@ msgid "Duplicate Nodes"
msgstr "ทำซ้ำโหนด"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "ลบโหนด"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8609,10 +8704,6 @@ msgid "Open documentation"
msgstr "เปิดคู่มือ"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "ลบโหนด"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "เพิ่มโหนดลูก"
@@ -10432,12 +10523,17 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
+#, fuzzy
+#~ msgid "Snap (s): "
+#~ msgstr "Snap (พิกเซล):"
+
+#, fuzzy
+#~ msgid "Insert keys."
+#~ msgstr "เพิ่มคีย์"
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "อินสแตนซ์ฉากที่เลือกให้เป็นโหนดลูกของโหนดที่เลือก"
-#~ msgid "FPS"
-#~ msgstr "เฟรมต่อวินาที"
-
#, fuzzy
#~ msgid "Warnings:"
#~ msgstr "คำเตือน"
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index d9912a9d90..30f753d6ab 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -440,13 +440,21 @@ msgstr "İzleri düğüme göre grupla veya onları düz liste olarak göster."
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
-msgstr "Yapış (Noktalara):"
+msgid "Snap:"
+msgstr "Yapış"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Animasyon adım değeri."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "FPS"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3916,6 +3924,11 @@ msgid "Delete Node"
msgstr "Düğümleri Sil"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Düğümleri Sil"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Dikkat-Dağıtmayan Kipine geç."
@@ -4919,9 +4932,34 @@ msgid "Layout"
msgstr "Yerleşim Düzeni"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Anahtar Gir (Var Olan İzler)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
-msgstr "Anahtarları Gir"
+msgid "Auto Insert Key"
+msgstr "Animasyon Anahtar Gir"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4994,6 +5032,52 @@ msgstr "Çokluyu Düzenleyin (Noktayı Silin)"
msgid "Set Handle"
msgstr "Tutamacı Ayarla"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Resim yüklenirken hata:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "Saydamlığı olan nokta yok > 128 bedizde..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Yayma Maskesini Yükle"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Yayma Maskesini Temizle"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Parçacıklar"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Üretilen Nokta Sayısı:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Emisyon Maskesi"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Pikselden Yakala"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Emisyon Renkleri"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
#, fuzzy
msgid "CPUParticles"
@@ -5346,22 +5430,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr "Nokta sadece ParçacıkMateryal işlem materyalinin içinde ayarlanabilir"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Resim yüklenirken hata:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "Saydamlığı olan nokta yok > 128 bedizde..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Yayma Maskesini Yükle"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Yayma Maskesini Temizle"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5369,30 +5437,9 @@ msgstr "Büyük Harfe Dönüştür"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Parçacıklar"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Üretilen Nokta Sayısı:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Nesil Süresi (sn):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Emisyon Maskesi"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Pikselden Yakala"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Emisyon Renkleri"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Yüzler alan içermez!"
@@ -5930,7 +5977,8 @@ msgid "Save Theme As..."
msgstr "Temayı Farklı Kaydet..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Sınıf Başvurusu"
#: editor/plugins/script_editor_plugin.cpp
@@ -6781,6 +6829,26 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Anahat Örüntüsü Oluştur"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Çoklu Oluşturun"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Yönlendirici Çokgeni Oluştur"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Engelleyici Çokgeni Oluştur"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "Kayıt yolu boş!"
@@ -6793,19 +6861,41 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
msgid "Sprite"
msgstr "GörüntüKareleri"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "Şuna Dönüştür %s"
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Anahat Örüntüsü Oluştur"
+msgid "Convert to Polygon2D"
+msgstr "Çokgeni Taşı"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Yönlendirici Çokgeni Oluştur"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Engelleyici Çokgeni Oluştur"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7433,6 +7523,11 @@ msgid "Duplicate Nodes"
msgstr "Düğüm(leri) Çoğalt"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Düğümleri Sil"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8647,10 +8742,6 @@ msgid "Open documentation"
msgstr "Çevrimiçi Godot dökümanlarını aç"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Düğümleri Sil"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Çocuk Düğüm Ekle"
@@ -10534,12 +10625,17 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
+#, fuzzy
+#~ msgid "Snap (s): "
+#~ msgstr "Yapış (Noktalara):"
+
+#, fuzzy
+#~ msgid "Insert keys."
+#~ msgstr "Anahtarları Gir"
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "Seçilen sahneyi/sahneleri seçilen düğüme çocuk olarak örneklendir."
-#~ msgid "FPS"
-#~ msgstr "FPS"
-
#, fuzzy
#~ msgid "Warnings:"
#~ msgstr "Uyarılar"
diff --git a/editor/translations/uk.po b/editor/translations/uk.po
index 0929e66b29..637c1ffac4 100644
--- a/editor/translations/uk.po
+++ b/editor/translations/uk.po
@@ -425,13 +425,22 @@ msgstr ""
"Групувати доріжки за вузлами або показувати їх у форматі простого списку."
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "Прилипання (с): "
+#, fuzzy
+msgid "Snap:"
+msgstr "Прилипання"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "Значення кроку анімації."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "Кадри за секунду"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3819,6 +3828,11 @@ msgid "Delete Node"
msgstr "Вилучити вузол"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Вилучити вузли"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "Увімкнути або вимкнути фільтр"
@@ -4796,8 +4810,34 @@ msgid "Layout"
msgstr "Макет"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "Вставити ключі."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Вставити ключ (існуючі доріжки)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "Вставити ключ анімації"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4870,6 +4910,52 @@ msgstr "Редагувати полігон (вилучити точку)"
msgid "Set Handle"
msgstr "Встановити обробник"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "Помилка завантаження зображення:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "В зображенні немає пікселів з прозорістю > 128..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "Завантажити маску випромінювання"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "Очистити маску випромінювання"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "Частинки"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "Кількість генерованих точок:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "Маска випромінювання"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "Захопити з пікселя"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "Кольори випромінювання"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPUParticles"
@@ -5221,52 +5307,15 @@ msgstr ""
"Поставити точку можна тільки в процедурному матеріалі ParticlesMaterial"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "Помилка завантаження зображення:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "В зображенні немає пікселів з прозорістю > 128..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "Завантажити маску випромінювання"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "Очистити маску випромінювання"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "Перетворити на CPUParticles"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "Частинки"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "Кількість генерованих точок:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "Час генерації (сек):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "Маска випромінювання"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "Захопити з пікселя"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "Кольори випромінювання"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "Грані не містять ділянки!"
@@ -5777,7 +5826,8 @@ msgid "Save Theme As..."
msgstr "Зберегти тему як..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " Посилання на клас"
#: editor/plugins/script_editor_plugin.cpp
@@ -6603,6 +6653,26 @@ msgid "Nameless gizmo"
msgstr "Штука без назви"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Створити плоску сітку"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Створити Polygon3D"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Створити полігон зіткнення"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Створено затінювальний полігон"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "Спрайт порожній!"
@@ -6617,16 +6687,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "Некоректна геометрія, неможливо замінити сіткою."
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "Некоректна геометрія, неможливо замінити сіткою."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "Некоректна геометрія, неможливо замінити сіткою."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "Некоректна геометрія, неможливо замінити сіткою."
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Спрайт"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "Перетворити на плоску сітку"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "Створити плоску сітку"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "Перемістити полігон"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Створити полігон зіткнення"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "Створено затінювальний полігон"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7215,6 +7312,11 @@ msgid "Duplicate Nodes"
msgstr "Дублювати вузли"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Вилучити вузол"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "Змінено тип введення для візуального шейдера"
@@ -8436,10 +8538,6 @@ msgid "Open documentation"
msgstr "Відкрити документацію"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Вилучити вузли"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "Додати дочірній вузол"
@@ -10326,12 +10424,15 @@ msgstr "Призначення однорідного."
msgid "Varyings can only be assigned in vertex function."
msgstr "Змінні величини можна пов'язувати лише із функцією вузлів."
+#~ msgid "Snap (s): "
+#~ msgstr "Прилипання (с): "
+
+#~ msgid "Insert keys."
+#~ msgstr "Вставити ключі."
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "Додати вибрану сцену(и), як нащадка вибраного вузла."
-#~ msgid "FPS"
-#~ msgstr "Кадри за секунду"
-
#~ msgid "Warnings:"
#~ msgstr "Попередження:"
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po
index 72cbf7eb88..cf4d0fe630 100644
--- a/editor/translations/ur_PK.po
+++ b/editor/translations/ur_PK.po
@@ -413,13 +413,21 @@ msgid "Group tracks by node or display them as plain list."
msgstr ""
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
+msgid "Snap:"
msgstr ""
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr ""
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3714,6 +3722,11 @@ msgid "Delete Node"
msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr ""
@@ -4680,7 +4693,31 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Insert keys (based on mask)."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Auto Insert Key"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4752,6 +4789,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5105,52 +5188,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5667,7 +5713,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6494,6 +6540,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "سب سکریپشن بنائیں"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "سب سکریپشن بنائیں"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "سب سکریپشن بنائیں"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "سب سکریپشن بنائیں"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6506,19 +6572,40 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
+msgid "Convert to Polygon2D"
+msgstr ".تمام کا انتخاب"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
msgstr "سب سکریپشن بنائیں"
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
msgstr ""
@@ -7113,6 +7200,11 @@ msgid "Duplicate Nodes"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr ".اینیمیشن کی کیز کو ڈیلیٹ کرو"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8272,10 +8364,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/vi.po b/editor/translations/vi.po
index 74bd1df7eb..d18046ad52 100644
--- a/editor/translations/vi.po
+++ b/editor/translations/vi.po
@@ -436,7 +436,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
+msgid "Snap:"
msgstr "Bước (s):"
#: editor/animation_track_editor.cpp
@@ -444,6 +444,14 @@ msgstr "Bước (s):"
msgid "Animation step value."
msgstr "Phóng Animation."
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3798,6 +3806,11 @@ msgid "Delete Node"
msgstr "Xóa Node(s)"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "Xóa Node(s)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "Bật tắt Ưa thích"
@@ -4777,8 +4790,33 @@ msgid "Layout"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "Chèn Key Anim"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
+msgid "Auto Insert Key"
msgstr "Chèn Key Anim"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -4850,6 +4888,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5200,52 +5284,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5764,7 +5811,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6594,6 +6641,26 @@ msgid "Nameless gizmo"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "Tạo %s Mới"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "Tạo"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "Tạo"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "Tạo Folder"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr ""
@@ -6606,17 +6673,38 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "Tạo %s Mới"
+msgid "Convert to Polygon2D"
+msgstr "Xóa Animation"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "Tạo"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7216,6 +7304,11 @@ msgid "Duplicate Nodes"
msgstr "Nhân đôi Node(s)"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "Xóa Node(s)"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8382,10 +8475,6 @@ msgid "Open documentation"
msgstr ""
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "Xóa Node(s)"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index 44c77be62d..3e03b0e8ff 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -450,13 +450,22 @@ msgid "Group tracks by node or display them as plain list."
msgstr "按节点分组或将它们显示为普通列表。"
#: editor/animation_track_editor.cpp
-msgid "Snap (s): "
-msgstr "吸附: "
+#, fuzzy
+msgid "Snap:"
+msgstr "吸附"
#: editor/animation_track_editor.cpp
msgid "Animation step value."
msgstr "动画步进值。"
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr "帧数"
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3763,6 +3772,11 @@ msgid "Delete Node"
msgstr "删除节点"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr "删除节点"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
msgid "Toggle Filter On/Off"
msgstr "打开/关闭过滤器"
@@ -4720,8 +4734,34 @@ msgid "Layout"
msgstr "布局"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "插入帧。"
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "插入关键帧( 创建轨道)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "插入关键帧"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4793,6 +4833,52 @@ msgstr "编辑多边形(移除顶点)"
msgid "Set Handle"
msgstr "设置处理程序"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "加载图片出错:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "图片中没有透明度> 128的像素..."
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr "加载Emission Mask(发射屏蔽)"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr "清除Emission Mask(发射屏蔽)"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "粒子"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr "生成顶点计数:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr "发光遮罩(mask)"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr "从像素捕捉"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr "发光颜色"
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPU粒子"
@@ -5143,52 +5229,15 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr "可以设置ParticlesMaterial 点的材质"
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "加载图片出错:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "图片中没有透明度> 128的像素..."
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr "加载Emission Mask(发射屏蔽)"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr "清除Emission Mask(发射屏蔽)"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
msgid "Convert to CPUParticles"
msgstr "转换为 CPU粒子"
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "粒子"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr "生成顶点计数:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "生成时间(秒):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr "发光遮罩(mask)"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr "从像素捕捉"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr "发光颜色"
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "面不含有区域!"
@@ -5692,7 +5741,8 @@ msgid "Save Theme As..."
msgstr "主题另存为..."
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " 类引用"
#: editor/plugins/script_editor_plugin.cpp
@@ -6517,6 +6567,26 @@ msgid "Nameless gizmo"
msgstr "未命名的Gizmo"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "创建 2D 网格"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "创建3D多边形"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "创建碰撞多边形"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "添加遮光多边形"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "Sprite 是空的!"
@@ -6529,16 +6599,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "无效的几何体,无法使用网格替换。"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "无效的几何体,无法使用网格替换。"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "无效的几何体,无法使用网格替换。"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "无效的几何体,无法使用网格替换。"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr "Sprite 精灵"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "转换为 2D 网格"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "创建 2D 网格"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "移动多边形"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "创建碰撞多边形"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "添加遮光多边形"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7123,6 +7220,11 @@ msgid "Duplicate Nodes"
msgstr "复制节点"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "删除节点"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "可视着色器输入类型已更改"
@@ -8308,10 +8410,6 @@ msgid "Open documentation"
msgstr "打开Godot文档"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr "删除节点"
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr "添加子节点"
@@ -10104,12 +10202,15 @@ msgstr "对uniform的赋值。"
msgid "Varyings can only be assigned in vertex function."
msgstr "变量只能在顶点函数中指定。"
+#~ msgid "Snap (s): "
+#~ msgstr "吸附: "
+
+#~ msgid "Insert keys."
+#~ msgstr "插入帧。"
+
#~ msgid "Instance the selected scene(s) as child of the selected node."
#~ msgstr "将选中的场景实例为选中节点的子节点。"
-#~ msgid "FPS"
-#~ msgstr "帧数"
-
#~ msgid "Warnings:"
#~ msgstr "警告:"
@@ -11633,9 +11734,6 @@ msgstr "变量只能在顶点函数中指定。"
#~ msgid "Cannot go into subdir:"
#~ msgstr "无法打开目录:"
-#~ msgid "Insert Keys (Ins)"
-#~ msgstr "插入关键帧( 创建轨道)"
-
#~ msgid "Perspective (Num5)"
#~ msgstr "透视(Num5)"
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index 3238ccd20d..45b43c3ce6 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -446,7 +446,7 @@ msgstr ""
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
+msgid "Snap:"
msgstr "選擇模式"
#: editor/animation_track_editor.cpp
@@ -454,6 +454,14 @@ msgstr "選擇模式"
msgid "Animation step value."
msgstr "新增動畫"
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3965,6 +3973,11 @@ msgid "Delete Node"
msgstr "不選"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "(不)顯示最愛"
@@ -4961,8 +4974,33 @@ msgid "Layout"
msgstr "儲存佈局"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "動晝插入關鍵幀?"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
-msgid "Insert keys."
+msgid "Auto Insert Key"
msgstr "動晝插入關鍵幀?"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -5034,6 +5072,52 @@ msgstr ""
msgid "Set Handle"
msgstr ""
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr ""
@@ -5391,22 +5475,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5414,30 +5482,9 @@ msgstr "轉為..."
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr ""
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr ""
@@ -5969,7 +6016,7 @@ msgid "Save Theme As..."
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+msgid "%s Class Reference"
msgstr ""
#: editor/plugins/script_editor_plugin.cpp
@@ -6827,6 +6874,26 @@ msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
+msgid "Create Mesh2D"
+msgstr "新增"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "縮放selection"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "縮放selection"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "新增資料夾"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
msgid "Sprite is empty!"
msgstr "路徑為空"
@@ -6839,18 +6906,39 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create collision polygon."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Invalid geometry, can't create light occluder."
+msgstr ""
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Convert to 2D Mesh"
+msgid "Convert to Mesh2D"
msgstr "轉為..."
#: editor/plugins/sprite_editor_plugin.cpp
#, fuzzy
-msgid "Create 2D Mesh"
-msgstr "新增"
+msgid "Convert to Polygon2D"
+msgstr "轉為..."
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "縮放selection"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+msgid "Create LightOccluder2D Sibling"
+msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7467,6 +7555,11 @@ msgid "Duplicate Nodes"
msgstr "複製動畫幀"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "不選"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr ""
@@ -8674,10 +8767,6 @@ msgid "Open documentation"
msgstr "開啓最近的"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index b0e1a7186a..6f858474a2 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -438,7 +438,7 @@ msgstr "按節點對軌跡分組或將其顯示為普通清單。"
#: editor/animation_track_editor.cpp
#, fuzzy
-msgid "Snap (s): "
+msgid "Snap:"
msgstr "步驟 :"
#: editor/animation_track_editor.cpp
@@ -446,6 +446,14 @@ msgstr "步驟 :"
msgid "Animation step value."
msgstr "動畫空間。"
+#: editor/animation_track_editor.cpp
+msgid "Seconds"
+msgstr ""
+
+#: editor/animation_track_editor.cpp
+msgid "FPS"
+msgstr ""
+
#: editor/animation_track_editor.cpp editor/editor_properties.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
@@ -3872,6 +3880,11 @@ msgid "Delete Node"
msgstr "刪除"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
+msgid "Delete Node(s)"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#, fuzzy
msgid "Toggle Filter On/Off"
msgstr "切換最愛"
@@ -4856,8 +4869,34 @@ msgid "Layout"
msgstr "佈局"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Insert keys."
-msgstr "插入幀."
+msgid "Translation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Rotation mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale mask for inserting keys."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Insert keys (based on mask)."
+msgstr "插入幀 (現有軌道)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid ""
+"Auto insert keys when objects are translated, rotated on scaled (based on "
+"mask).\n"
+"Keys are only added to existing tracks, no new tracks will be created.\n"
+"Keys must be inserted manually for the first time."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Auto Insert Key"
+msgstr "新增關鍵畫格"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key (Existing Tracks)"
@@ -4927,6 +4966,52 @@ msgstr "編輯多邊形 (刪除頂點)"
msgid "Set Handle"
msgstr "設置控制程序"
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Error loading image:"
+msgstr "加載影像時出錯:"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "No pixels with transparency > 128 in image..."
+msgstr "影像中沒有透明度大於128的點數…"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Load Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Clear Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Particles"
+msgstr "粒子"
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Generated Point Count:"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Mask"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Capture from Pixel"
+msgstr ""
+
+#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
+#: editor/plugins/particles_2d_editor_plugin.cpp
+msgid "Emission Colors"
+msgstr ""
+
#: editor/plugins/cpu_particles_editor_plugin.cpp
msgid "CPUParticles"
msgstr "CPU粒子"
@@ -5283,22 +5368,6 @@ msgid "Can only set point into a ParticlesMaterial process material"
msgstr ""
#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Error loading image:"
-msgstr "加載影像時出錯:"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "No pixels with transparency > 128 in image..."
-msgstr "影像中沒有透明度大於128的點數…"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Load Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Clear Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
#, fuzzy
msgid "Convert to CPUParticles"
@@ -5306,30 +5375,9 @@ msgstr "轉換成..."
#: editor/plugins/particles_2d_editor_plugin.cpp
#: editor/plugins/particles_editor_plugin.cpp
-msgid "Particles"
-msgstr "粒子"
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Generated Point Count:"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Generation Time (sec):"
msgstr "生成時間 (秒):"
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Mask"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Capture from Pixel"
-msgstr ""
-
-#: editor/plugins/particles_2d_editor_plugin.cpp
-msgid "Emission Colors"
-msgstr ""
-
#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "面不包含任何區域!"
@@ -5857,7 +5905,8 @@ msgid "Save Theme As..."
msgstr "將主題另存為..。"
#: editor/plugins/script_editor_plugin.cpp
-msgid " Class Reference"
+#, fuzzy
+msgid "%s Class Reference"
msgstr " 類引用"
#: editor/plugins/script_editor_plugin.cpp
@@ -6697,6 +6746,26 @@ msgid "Nameless gizmo"
msgstr "未命名的gizmo"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Mesh2D"
+msgstr "創建2D網格"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create Polygon2D"
+msgstr "創建3D多邊形"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D"
+msgstr "創建碰撞多邊形"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D"
+msgstr "創建遮光多邊形"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite is empty!"
msgstr "Sprite 是空的!"
@@ -6709,16 +6778,43 @@ msgid "Invalid geometry, can't replace by mesh."
msgstr "無效的幾何圖形,無法用網格替換。"
#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create polygon."
+msgstr "無效的幾何圖形,無法用網格替換。"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create collision polygon."
+msgstr "無效的幾何圖形,無法用網格替換。"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Invalid geometry, can't create light occluder."
+msgstr "無效的幾何圖形,無法用網格替換。"
+
+#: editor/plugins/sprite_editor_plugin.cpp
msgid "Sprite"
msgstr ""
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Convert to 2D Mesh"
+#, fuzzy
+msgid "Convert to Mesh2D"
msgstr "轉換為2D網格"
#: editor/plugins/sprite_editor_plugin.cpp
-msgid "Create 2D Mesh"
-msgstr "創建2D網格"
+#, fuzzy
+msgid "Convert to Polygon2D"
+msgstr "轉換為2D網格"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create CollisionPolygon2D Sibling"
+msgstr "創建碰撞多邊形"
+
+#: editor/plugins/sprite_editor_plugin.cpp
+#, fuzzy
+msgid "Create LightOccluder2D Sibling"
+msgstr "創建遮光多邊形"
#: editor/plugins/sprite_editor_plugin.cpp
msgid "Simplification: "
@@ -7315,6 +7411,11 @@ msgid "Duplicate Nodes"
msgstr "複製節點"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "Delete Nodes"
+msgstr "刪除"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Visual Shader Input Type Changed"
msgstr "視覺著色器輸入類型已更改"
@@ -8510,10 +8611,6 @@ msgid "Open documentation"
msgstr "開啟最近存取"
#: editor/scene_tree_dock.cpp
-msgid "Delete Node(s)"
-msgstr ""
-
-#: editor/scene_tree_dock.cpp
msgid "Add Child Node"
msgstr ""
@@ -10320,6 +10417,9 @@ msgstr ""
msgid "Varyings can only be assigned in vertex function."
msgstr ""
+#~ msgid "Insert keys."
+#~ msgstr "插入幀."
+
#~ msgid "Line:"
#~ msgstr "行:"