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-rw-r--r--servers/rendering/renderer_rd/shader_compiler_rd.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shader_compiler_rd.cpp b/servers/rendering/renderer_rd/shader_compiler_rd.cpp
index b347197289..1dde92d8ff 100644
--- a/servers/rendering/renderer_rd/shader_compiler_rd.cpp
+++ b/servers/rendering/renderer_rd/shader_compiler_rd.cpp
@@ -1351,7 +1351,13 @@ Error ShaderCompilerRD::compile(RS::ShaderMode p_mode, const String &p_code, Ide
if (err != OK) {
Vector<String> shader = p_code.split("\n");
for (int i = 0; i < shader.size(); i++) {
- print_line(itos(i + 1) + " " + shader[i]);
+ if (i + 1 == parser.get_error_line()) {
+ // Mark the error line to be visible without having to look at
+ // the trace at the end.
+ print_line(vformat("E%4d-> %s", i + 1, shader[i]));
+ } else {
+ print_line(vformat("%5d | %s", i + 1, shader[i]));
+ }
}
_err_print_error(nullptr, p_path.utf8().get_data(), parser.get_error_line(), parser.get_error_text().utf8().get_data(), ERR_HANDLER_SHADER);