diff options
-rw-r--r-- | doc/classes/InputEvent.xml | 2 | ||||
-rw-r--r-- | scene/2d/cpu_particles_2d.cpp | 4 | ||||
-rw-r--r-- | scene/3d/cpu_particles_3d.cpp | 4 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 1 | ||||
-rw-r--r-- | tests/scene/test_text_edit.h | 44 |
5 files changed, 50 insertions, 5 deletions
diff --git a/doc/classes/InputEvent.xml b/doc/classes/InputEvent.xml index 043ccdca36..53fb334ede 100644 --- a/doc/classes/InputEvent.xml +++ b/doc/classes/InputEvent.xml @@ -74,7 +74,7 @@ <method name="is_echo" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if this input event is an echo event (only for events of type [InputEventKey]). + Returns [code]true[/code] if this input event is an echo event (only for events of type [InputEventKey]). Any other event type returns [code]false[/code]. </description> </method> <method name="is_match" qualifiers="const"> diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index afd4763d74..04c7555306 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -1402,8 +1402,8 @@ void CPUParticles2D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_TANGENTIAL_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_TANGENTIAL_ACCEL); ADD_GROUP("Damping", ""); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_min", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param_min", "get_param_min", PARAM_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_max", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param_max", "get_param_max", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_min", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_param_min", "get_param_min", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_max", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_param_max", "get_param_max", PARAM_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING); ADD_GROUP("Angle", ""); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_min", PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees"), "set_param_min", "get_param_min", PARAM_ANGLE); diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp index b9a161e476..c88eb033de 100644 --- a/scene/3d/cpu_particles_3d.cpp +++ b/scene/3d/cpu_particles_3d.cpp @@ -1588,8 +1588,8 @@ void CPUParticles3D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "tangential_accel_max", PROPERTY_HINT_RANGE, "-100,100,0.01,or_less,or_greater"), "set_param_max", "get_param_max", PARAM_TANGENTIAL_ACCEL); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "tangential_accel_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_TANGENTIAL_ACCEL); ADD_GROUP("Damping", ""); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_min", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param_min", "get_param_min", PARAM_DAMPING); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_max", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_param_max", "get_param_max", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_min", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_param_min", "get_param_min", PARAM_DAMPING); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "damping_max", PROPERTY_HINT_RANGE, "0,100,0.01,or_greater"), "set_param_max", "get_param_max", PARAM_DAMPING); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "damping_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_DAMPING); ADD_GROUP("Angle", ""); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "angle_min", PROPERTY_HINT_RANGE, "-720,720,0.1,or_less,or_greater,degrees"), "set_param_min", "get_param_min", PARAM_ANGLE); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 2b3b577697..ebca8296a0 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2681,6 +2681,7 @@ void TextEdit::_do_backspace(bool p_word, bool p_all_to_left) { set_caret_line(get_caret_line(caret_idx), false, true, 0, caret_idx); set_caret_column(column, caret_idx == 0, caret_idx); + adjust_carets_after_edit(caret_idx, get_caret_line(caret_idx), column, get_caret_line(caret_idx), from_column); // Now we can clean up the overlapping caret. if (overlapping_caret_index != -1) { diff --git a/tests/scene/test_text_edit.h b/tests/scene/test_text_edit.h index 64ad3bd5b0..f3f2b4cb34 100644 --- a/tests/scene/test_text_edit.h +++ b/tests/scene/test_text_edit.h @@ -1779,6 +1779,50 @@ TEST_CASE("[SceneTree][TextEdit] text entry") { SIGNAL_CHECK("lines_edited_from", lines_edited_args); } + SUBCASE("[TextEdit] ui_text_backspace_word same line") { + text_edit->set_text("test test test"); + text_edit->set_caret_column(4); + text_edit->add_caret(0, 9); + text_edit->add_caret(0, 15); + + // For the second caret. + Array args2; + args2.push_back(0); + lines_edited_args.push_front(args2); + + // For the third caret. + Array args3; + args2.push_back(0); + lines_edited_args.push_front(args2); + + CHECK(text_edit->get_caret_count() == 3); + MessageQueue::get_singleton()->flush(); + + SIGNAL_DISCARD("text_set"); + SIGNAL_DISCARD("text_changed"); + SIGNAL_DISCARD("lines_edited_from"); + SIGNAL_DISCARD("caret_changed"); + + SEND_GUI_ACTION("ui_text_backspace_word"); + CHECK(text_edit->get_viewport()->is_input_handled()); + CHECK(text_edit->get_text() == " "); + CHECK(text_edit->get_caret_line() == 0); + CHECK(text_edit->get_caret_column() == 0); + CHECK_FALSE(text_edit->has_selection(0)); + + CHECK(text_edit->get_caret_line(1) == 0); + CHECK(text_edit->get_caret_column(1) == 1); + CHECK_FALSE(text_edit->has_selection(1)); + + CHECK(text_edit->get_caret_line(2) == 0); + CHECK(text_edit->get_caret_column(2) == 2); + CHECK_FALSE(text_edit->has_selection(1)); + + SIGNAL_CHECK("caret_changed", empty_signal_args); + SIGNAL_CHECK("text_changed", empty_signal_args); + SIGNAL_CHECK("lines_edited_from", lines_edited_args); + } + SUBCASE("[TextEdit] ui_text_backspace") { text_edit->set_text("\nthis is some test text.\n\nthis is some test text."); text_edit->select(1, 0, 1, 4); |